Sun, 10 Jan 2016 00:45:13 +0300 |
unc0rr |
SDLTry doesn't halt engine no more
|
file |
diff |
annotate
|
Tue, 10 Nov 2015 20:43:13 +0100 |
sheepluva |
merge default
sdl2transition
|
file |
diff |
annotate
|
Mon, 10 Aug 2015 03:53:11 +0200 |
sheepluva |
more copyright fixes
|
file |
diff |
annotate
|
Mon, 25 May 2015 14:31:06 -0400 |
nemo |
prevent damage colouring of indestructible terrain
|
file |
diff |
annotate
|
Sat, 11 Apr 2015 15:34:07 +0300 |
unc0rr |
Silly fixes for silly pas2c
|
file |
diff |
annotate
|
Fri, 10 Apr 2015 10:36:17 -0400 |
nemo |
tweak erase
|
file |
diff |
annotate
|
Wed, 08 Apr 2015 23:59:35 -0400 |
nemo |
also erase
|
file |
diff |
annotate
|
Wed, 08 Apr 2015 15:04:48 -0400 |
nemo |
Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
|
file |
diff |
annotate
|
Tue, 31 Mar 2015 03:41:36 +0200 |
sheepluva |
small pixel jizz tweak
|
file |
diff |
annotate
|
Tue, 31 Mar 2015 02:30:29 +0200 |
sheepluva |
alternative explosion border smoothing
|
file |
diff |
annotate
|
Thu, 19 Mar 2015 21:23:56 +0100 |
sheepluva |
don't modify collision data when applying visual edge smoothing
|
file |
diff |
annotate
|
Mon, 15 Dec 2014 19:38:54 +0100 |
sheepluva |
small code tweak
|
file |
diff |
annotate
|
Mon, 15 Dec 2014 15:24:26 +0100 |
sheepluva |
Issue 852: Using blowtorch to dig through the wrap-around border in caves fails miserably
|
file |
diff |
annotate
|
Mon, 01 Dec 2014 23:09:35 +0100 |
sheepluva |
update land texture /after/ smoothing
|
file |
diff |
annotate
|
Mon, 01 Dec 2014 19:24:40 +0100 |
sheepluva |
fix despeckle
|
file |
diff |
annotate
|
Sun, 30 Nov 2014 02:41:49 +0100 |
sheepluva |
give sea world edges some icegun love
|
file |
diff |
annotate
|
Sun, 23 Nov 2014 18:16:54 +0100 |
sheepluva |
Lua API:
|
file |
diff |
annotate
|
Mon, 17 Nov 2014 15:25:24 +0100 |
sheepluva |
some whitespace fixes
|
file |
diff |
annotate
|
Tue, 11 Nov 2014 23:57:46 +0300 |
unc0rr |
Fix some stuff from coverity
|
file |
diff |
annotate
|
Tue, 12 Aug 2014 17:58:36 +0400 |
unc0rr |
Fix PlaceSprite
|
file |
diff |
annotate
|
Sat, 02 Aug 2014 15:11:13 +0400 |
unc0rr |
Oops
|
file |
diff |
annotate
|
Fri, 25 Jul 2014 20:41:52 +0400 |
unc0rr |
Forced sprites placing mode, exposed to scripts (not tested at all)
|
file |
diff |
annotate
|
Fri, 13 Jun 2014 13:37:39 +0200 |
sheepluva |
I misscounted
|
file |
diff |
annotate
|
Fri, 13 Jun 2014 12:52:20 +0200 |
sheepluva |
fix some pas2c related overloading issue
|
file |
diff |
annotate
|
Thu, 12 Jun 2014 18:58:40 +0200 |
sheepluva |
more of the same
|
file |
diff |
annotate
|
Thu, 12 Jun 2014 15:17:53 +0200 |
sheepluva |
fix TryPlaceOnLand's ambiguity/messup wrt to making terrain indestructible (had boolean parameter for indestructible AND landflags parameters that could contain lfIndestructibly)
|
file |
diff |
annotate
|
Sun, 01 Jun 2014 16:13:47 -0400 |
nemo |
allow teleporting outside Land[]
|
file |
diff |
annotate
|
Sun, 01 Jun 2014 04:17:27 +0200 |
sheepluva |
collision indicator on failed girder placement (especially useful with rubberband I guess). still needs some tweaks but I am going to bed now :P
|
file |
diff |
annotate
|
Mon, 19 May 2014 22:46:02 +0400 |
unc0rr |
Inform frontend of lines which didn't change anything on the map in advanced drawn maps mode
|
file |
diff |
annotate
|
Wed, 14 May 2014 22:50:07 +0400 |
unc0rr |
Count number of pixels changed during draw
|
file |
diff |
annotate
|