Mercurial
Mercurial
>
hedgewars-draft
/ changelog
summary
|
shortlog
| changelog |
graph
|
tags
|
bookmarks
|
branches
|
files
|
help
(0)
-1000
-300
-100
-30
-10
-7
+7
+10
+30
+100
+300
+1000
+3000
+10000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
Mon, 23 Mar 2009 19:03:51 +0000
patch by nemo:
changeset
unc0rr [Mon, 23 Mar 2009 19:03:51 +0000] rev 1915
patch by nemo: - Fix girder placing distance - Fix ammo switching conditions
Sun, 22 Mar 2009 21:51:30 +0000
Add sounds to girder
changeset
unc0rr [Sun, 22 Mar 2009 21:51:30 +0000] rev 1914
Add sounds to girder
Sun, 22 Mar 2009 21:44:48 +0000
Don't draw walking state when cursor is on
changeset
unc0rr [Sun, 22 Mar 2009 21:44:48 +0000] rev 1913
Don't draw walking state when cursor is on
Sun, 22 Mar 2009 21:03:59 +0000
Save much CPU time by initializing vertex arrays in texture creation function
changeset
unc0rr [Sun, 22 Mar 2009 21:03:59 +0000] rev 1912
Save much CPU time by initializing vertex arrays in texture creation function
Sun, 22 Mar 2009 20:56:22 +0000
use glVertexPointer to render water
changeset
unc0rr [Sun, 22 Mar 2009 20:56:22 +0000] rev 1911
use glVertexPointer to render water
Sun, 22 Mar 2009 17:44:00 +0000
Fix previous patch
changeset
unc0rr [Sun, 22 Mar 2009 17:44:00 +0000] rev 1910
Fix previous patch
Sun, 22 Mar 2009 17:41:07 +0000
nemo's patch for girder + some fixes
changeset
unc0rr [Sun, 22 Mar 2009 17:41:07 +0000] rev 1909
nemo's patch for girder + some fixes
(0)
-1000
-300
-100
-30
-10
-7
+7
+10
+30
+100
+300
+1000
+3000
+10000
tip