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hedgewars/hwengine.dpr
2007-01-11
unc0rr
Calculate land digest
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2007-01-07
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Release mouse when keyboard focus lost
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2006-12-17
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First implementation of Blow Torch
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2006-12-10
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'Show FPS' and 'FPS limit' options
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2006-12-10
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Implemented FPS limit and show/hide FPS value
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2006-12-10
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- Implement ammo cases
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2006-12-09
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Some Z-ordering
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2006-12-05
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Ammo schemes and ammo stores support in engine
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2006-11-27
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Pause support (mouse cursor is released when the game is paused)
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2006-11-24
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Protocol version sets in CMake
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2006-11-23
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Hedgewars is now 0.8.1
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2006-11-23
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Engine gets Data path from frontend
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2006-10-27
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Implement Knowledge Base for libs/compilers bugs
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2006-10-26
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- Set version to 0.8
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2006-10-16
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Small fixes
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2006-10-05
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Cardinal -> Longword
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2006-10-05
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Relicense to GPL
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2006-09-27
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Changeable volume
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2006-09-26
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"Trusted" binds
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2006-09-25
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Switching between fullscreen and windowed modes on 'F' key
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2006-09-23
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- AmmoMenu
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2006-09-22
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Soma small fixes + new land template
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2006-09-21
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Preview stream doesn't need parsing now
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2006-09-21
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Don't synchronize after sending preview
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2006-09-20
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Engine can generate land preview and send it via IPC
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2006-08-12
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- Initialize translations earlier
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2006-08-06
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- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
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2006-07-21
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More translations
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2006-07-20
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- Fixed bug with hedgehog under water using rope
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2006-07-16
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- New test map
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2006-07-08
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- Unicode support for team and hedgehogs names
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2006-06-29
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Basic save support in engine
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2006-06-28
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- Changed falling damage scoring
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2006-06-23
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- Many AI improvements
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2006-06-14
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- Start AI rewrite
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2006-01-25
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- Replaced water sprite
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2006-01-21
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Send run parameters by cmd line, game parameters by IPC... breaks network game
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2006-01-20
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- Fixed game loading
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2006-01-19
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- Fixed bubble theme object
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2006-01-15
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- Get rid of hwserv and runhelper
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