Mon, 11 Feb 2013 00:19:15 +0400 Hack checker to run engine with record file received (uses hardcoded paths)
unc0rr [Mon, 11 Feb 2013 00:19:15 +0400] rev 8497
Hack checker to run engine with record file received (uses hardcoded paths)
Mon, 11 Feb 2013 00:14:05 +0400 Prevent 'black team color' error
unc0rr [Mon, 11 Feb 2013 00:14:05 +0400] rev 8496
Prevent 'black team color' error
Sun, 10 Feb 2013 22:58:16 +0400 Oops, forgot path
unc0rr [Sun, 10 Feb 2013 22:58:16 +0400] rev 8495
Oops, forgot path
Sun, 10 Feb 2013 09:50:09 -0500 Cleaver tweaks based on feedback. Nerf damage, shrink radius. This means cleaver will embed into ground quite a bit further.
nemo [Sun, 10 Feb 2013 09:50:09 -0500] rev 8494
Cleaver tweaks based on feedback. Nerf damage, shrink radius. This means cleaver will embed into ground quite a bit further.
Sun, 10 Feb 2013 09:22:29 -0500 oops. more specific ammo tests. maybe could use a few more properties
nemo [Sun, 10 Feb 2013 09:22:29 -0500] rev 8493
oops. more specific ammo tests. maybe could use a few more properties
Sat, 09 Feb 2013 20:28:05 -0500 Allow moving after firing cleaver. This changes multishoot behaviour quite a bit. Needs a lot of testing.
nemo [Sat, 09 Feb 2013 20:28:05 -0500] rev 8492
Allow moving after firing cleaver. This changes multishoot behaviour quite a bit. Needs a lot of testing.
Sat, 09 Feb 2013 19:14:58 -0500 Credit links now yellow instead of blue.
dag10 [Sat, 09 Feb 2013 19:14:58 -0500] rev 8491
Credit links now yellow instead of blue.
Sat, 09 Feb 2013 19:11:32 -0500 Remove Structure from localisation
nemo [Sat, 09 Feb 2013 19:11:32 -0500] rev 8490
Remove Structure from localisation
Sat, 09 Feb 2013 18:58:19 -0500 Implements protocol message JOINING on frontend, so client in a room always displays correct room name, even when room name changes. Fixes issue 522.
dag10 [Sat, 09 Feb 2013 18:58:19 -0500] rev 8489
Implements protocol message JOINING on frontend, so client in a room always displays correct room name, even when room name changes. Fixes issue #522.
Sat, 09 Feb 2013 18:32:51 -0500 Removed in-lineedit labels such as "search:" and "room name:" due to size issues with localization and platform differences.
dag10 [Sat, 09 Feb 2013 18:32:51 -0500] rev 8488
Removed in-lineedit labels such as "search:" and "room name:" due to size issues with localization and platform differences.
Sun, 10 Feb 2013 01:54:24 +0400 Fine, merge :-\
unc0rr [Sun, 10 Feb 2013 01:54:24 +0400] rev 8487
Fine, merge :-\
Sun, 10 Feb 2013 01:52:13 +0400 Send JOINING message in response to FOLLOW. Actual join may still fail due to room restrictions. Not tested.
unc0rr [Sun, 10 Feb 2013 01:52:13 +0400] rev 8486
Send JOINING message in response to FOLLOW. Actual join may still fail due to room restrictions. Not tested.
Sun, 10 Feb 2013 01:45:25 +0400 Fix the checker after some testing
unc0rr [Sun, 10 Feb 2013 01:45:25 +0400] rev 8485
Fix the checker after some testing
Sun, 10 Feb 2013 01:27:32 +0400 New checker of engine messages which is aware of glued together messages
unc0rr [Sun, 10 Feb 2013 01:27:32 +0400] rev 8484
New checker of engine messages which is aware of glued together messages
Sat, 09 Feb 2013 00:11:14 +0400 Also convert teams to complete game config.
unc0rr [Sat, 09 Feb 2013 00:11:14 +0400] rev 8483
Also convert teams to complete game config. The whole feature is still untested at all.
Fri, 08 Feb 2013 23:38:14 +0400 Fix official server build
unc0rr [Fri, 08 Feb 2013 23:38:14 +0400] rev 8482
Fix official server build
Fri, 08 Feb 2013 00:27:07 +0400 - Handle mapgen-specific parameters
unc0rr [Fri, 08 Feb 2013 00:27:07 +0400] rev 8481
- Handle mapgen-specific parameters - Convert ammo set into engine messages
Thu, 07 Feb 2013 00:07:32 +0400 Converter from game parameters to engine commands, not finished yet
unc0rr [Thu, 07 Feb 2013 00:07:32 +0400] rev 8480
Converter from game parameters to engine commands, not finished yet
Mon, 04 Feb 2013 00:13:55 +0400 Some work on loading replay and interaction with checker
unc0rr [Mon, 04 Feb 2013 00:13:55 +0400] rev 8479
Some work on loading replay and interaction with checker
Sat, 02 Feb 2013 22:57:05 +0400 /quit <msg> and /part <msg>
unc0rr [Sat, 02 Feb 2013 22:57:05 +0400] rev 8478
/quit <msg> and /part <msg>
Sat, 02 Feb 2013 20:16:12 +0400 Don't confirm hogs number to room admin when no constraint hit
unc0rr [Sat, 02 Feb 2013 20:16:12 +0400] rev 8477
Don't confirm hogs number to room admin when no constraint hit
Sat, 02 Feb 2013 00:47:34 +0400 Fix server crasher
unc0rr [Sat, 02 Feb 2013 00:47:34 +0400] rev 8476
Fix server crasher
Sat, 09 Feb 2013 15:26:10 -0500 Initial theme selection is now random. Theme prompt now has a search input and no longer uses FlowLayout. (Resolves issue 520)
dag10 [Sat, 09 Feb 2013 15:26:10 -0500] rev 8475
Initial theme selection is now random. Theme prompt now has a search input and no longer uses FlowLayout. (Resolves issue #520)
Sat, 02 Feb 2013 00:33:27 +0400 Start work on the checker. Not it could connect to the server and... crash it.
unc0rr [Sat, 02 Feb 2013 00:33:27 +0400] rev 8474
Start work on the checker. Not it could connect to the server and... crash it.
Fri, 08 Feb 2013 21:22:11 -0500 this should not be exposed
nemo [Fri, 08 Feb 2013 21:22:11 -0500] rev 8473
this should not be exposed
Fri, 08 Feb 2013 15:33:43 +0400 - Collect synced packets to send within 1 second (cSendEmptyPacketTime) into buffer which is flushed each second.
unc0rr [Fri, 08 Feb 2013 15:33:43 +0400] rev 8472
- Collect synced packets to send within 1 second (cSendEmptyPacketTime) into buffer which is flushed each second. - Send empty packet only if there was no other synced message within last second. This should reduce traffic load: less bytes and less packets (less packets is very good for the server too).
Tue, 05 Feb 2013 17:28:12 -0500 Trying to prevent audio mute from endlessly spamming. Untested.
nemo [Tue, 05 Feb 2013 17:28:12 -0500] rev 8471
Trying to prevent audio mute from endlessly spamming. Untested.
Sat, 02 Feb 2013 14:33:35 +0100 Hedgeroid: Removed reference to obsolete libphysfsrwops.so
Medo <smaxein@googlemail.com> [Sat, 02 Feb 2013 14:33:35 +0100] rev 8470
Hedgeroid: Removed reference to obsolete libphysfsrwops.so It is now compiled as part of libphysfs.so
Sat, 02 Feb 2013 14:22:57 +0100 Merge
Medo <smaxein@googlemail.com> [Sat, 02 Feb 2013 14:22:57 +0100] rev 8469
Merge
Fri, 01 Feb 2013 20:15:22 -0500 trying to prevent sticking. PS. code is hard to read when drunk.
nemo [Fri, 01 Feb 2013 20:15:22 -0500] rev 8468
trying to prevent sticking. PS. code is hard to read when drunk.
Fri, 01 Feb 2013 18:07:43 -0500 Made map preview a random/edit button again.
dag10 [Fri, 01 Feb 2013 18:07:43 -0500] rev 8467
Made map preview a random/edit button again. Changed how I fixed a bug in r06541556df53. Removed newline delimiters used in maps' desc.txt. The description label actually auto-wraps :)
Fri, 01 Feb 2013 08:47:07 -0500 forgot this one
nemo [Fri, 01 Feb 2013 08:47:07 -0500] rev 8466
forgot this one
Thu, 31 Jan 2013 02:14:56 +0100 Fix Hedgeroid argc/argv parameter passing to the engine
Medo <smaxein@googlemail.com> [Thu, 31 Jan 2013 02:14:56 +0100] rev 8465
Fix Hedgeroid argc/argv parameter passing to the engine
Thu, 31 Jan 2013 22:13:30 -0500 check datadir instead
nemo [Thu, 31 Jan 2013 22:13:30 -0500] rev 8464
check datadir instead
Thu, 31 Jan 2013 02:14:04 +0100 Move libjnidispatch to jni/ and copy it to libs/ on build
Medo <smaxein@googlemail.com> [Thu, 31 Jan 2013 02:14:04 +0100] rev 8463
Move libjnidispatch to jni/ and copy it to libs/ on build This should fix the build issue where this file is missing after a clean.
Thu, 31 Jan 2013 21:28:08 -0500 this might possibly appease the shoppa players
nemo [Thu, 31 Jan 2013 21:28:08 -0500] rev 8462
this might possibly appease the shoppa players
Wed, 30 Jan 2013 00:56:28 +0100 Fix physfs compilation for android (still getting runtime link errors though)
Medo <smaxein@googlemail.com> [Wed, 30 Jan 2013 00:56:28 +0100] rev 8461
Fix physfs compilation for android (still getting runtime link errors though)
Tue, 29 Jan 2013 13:45:31 -0500 fix EndGame call. w/o a proper exit, demos weren't being saved
nemo [Tue, 29 Jan 2013 13:45:31 -0500] rev 8460
fix EndGame call. w/o a proper exit, demos weren't being saved
Tue, 29 Jan 2013 17:28:47 +0400 Merge
unc0rr [Tue, 29 Jan 2013 17:28:47 +0400] rev 8459
Merge
Tue, 29 Jan 2013 01:41:41 -0500 Added roomnameprompt.h/cpp. Sorry 'bout that.
dag10 [Tue, 29 Jan 2013 01:41:41 -0500] rev 8458
Added roomnameprompt.h/cpp. Sorry 'bout that.
Tue, 29 Jan 2013 10:10:23 +0400 Merge
unc0rr [Tue, 29 Jan 2013 10:10:23 +0400] rev 8457
Merge
Tue, 29 Jan 2013 01:41:41 -0500 Added roomnameprompt.h/cpp. Sorry 'bout that.
dag10 [Tue, 29 Jan 2013 01:41:41 -0500] rev 8456
Added roomnameprompt.h/cpp. Sorry 'bout that.
Mon, 28 Jan 2013 15:54:40 -0500 issue #518
nemo [Mon, 28 Jan 2013 15:54:40 -0500] rev 8455
issue #518
Tue, 29 Jan 2013 00:03:56 +0400 Use Data.ByteString.copy on receive buffer to allow it free no longer used memory
unc0rr [Tue, 29 Jan 2013 00:03:56 +0400] rev 8454
Use Data.ByteString.copy on receive buffer to allow it free no longer used memory
Sun, 27 Jan 2013 20:17:30 -0500 Reorganized layout and appearance of rooms list page.
dag10 [Sun, 27 Jan 2013 20:17:30 -0500] rev 8453
Reorganized layout and appearance of rooms list page. Creating a new room uses a dialog prompt for the room name, which is preset to whatever your last room name was. Removed dotted rectangle around selected cell in rooms list. Removed bug where gamecfgwidget would be in master mode when joining a game as a slave. Can now join selected room when return is pressed. Can also move room selection while room search box has focus.
Mon, 28 Jan 2013 00:50:00 +0400 Also rooms per version stats
unc0rr [Mon, 28 Jan 2013 00:50:00 +0400] rev 8452
Also rooms per version stats
Sun, 27 Jan 2013 21:46:25 +0400 Allow navigating backwards chat widget log while new lines are being added
unc0rr [Sun, 27 Jan 2013 21:46:25 +0400] rev 8451
Allow navigating backwards chat widget log while new lines are being added
Wed, 20 Feb 2013 02:21:58 +0100 add support for clang 3.3 (although there has to be a better way for this) and output right version number webgl
koda [Wed, 20 Feb 2013 02:21:58 +0100] rev 8450
add support for clang 3.3 (although there has to be a better way for this) and output right version number
Sun, 27 Jan 2013 02:09:02 +0100 shut a few frontend warnings out
koda [Sun, 27 Jan 2013 02:09:02 +0100] rev 8449
shut a few frontend warnings out
Wed, 20 Feb 2013 02:21:14 +0100 update FindGLEW to use the same variables as in later CMake files and make sure to include its headers before compiling c stuff webgl
koda [Wed, 20 Feb 2013 02:21:14 +0100] rev 8448
update FindGLEW to use the same variables as in later CMake files and make sure to include its headers before compiling c stuff
Sun, 27 Jan 2013 01:20:50 +0100 shorten the library label a little bit
koda [Sun, 27 Jan 2013 01:20:50 +0100] rev 8447
shorten the library label a little bit
Tue, 19 Feb 2013 22:45:02 +0400 Fix sources so pas2c written in haskell could render them again webgl
unc0rr [Tue, 19 Feb 2013 22:45:02 +0400] rev 8446
Fix sources so pas2c written in haskell could render them again
Sun, 27 Jan 2013 00:44:31 +0100 credits where credit is due
koda [Sun, 27 Jan 2013 00:44:31 +0100] rev 8445
credits where credit is due
Sun, 27 Jan 2013 00:28:57 +0100 update branch webgl
koda [Sun, 27 Jan 2013 00:28:57 +0100] rev 8444
update branch
Sun, 27 Jan 2013 00:01:26 +0100 remove trailing whitespaces from share too
koda [Sun, 27 Jan 2013 00:01:26 +0100] rev 8443
remove trailing whitespaces from share too
Sun, 27 Jan 2013 00:00:33 +0100 whitespaces and tabs again
koda [Sun, 27 Jan 2013 00:00:33 +0100] rev 8442
whitespaces and tabs again
Sat, 26 Jan 2013 23:57:37 +0100 some whitespaces from ios files
koda [Sat, 26 Jan 2013 23:57:37 +0100] rev 8441
some whitespaces from ios files
Sat, 26 Jan 2013 23:56:10 +0100 complete tabs and trailing whitespace formatting on frontend
koda [Sat, 26 Jan 2013 23:56:10 +0100] rev 8440
complete tabs and trailing whitespace formatting on frontend
Sat, 26 Jan 2013 22:59:48 +0400 Not needed anymore
unc0rr [Sat, 26 Jan 2013 22:59:48 +0400] rev 8439
Not needed anymore
Sat, 26 Jan 2013 22:57:03 +0400 Don't resend "team quit" message when client closes engine, then quits room:
unc0rr [Sat, 26 Jan 2013 22:57:03 +0400] rev 8438
Don't resend "team quit" message when client closes engine, then quits room: - Fixes server crashes when client had more than one team in game - Fixes game freeze when half of players quit game
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