alfadur [Fri, 24 Mar 2023 03:26:08 +0300] rev 15966
add back server TLS support
alfadur [Thu, 23 Mar 2023 23:41:26 +0300] rev 15965
add basic ECS benchmark
nemo [Thu, 23 Mar 2023 16:21:39 -0400] rev 15964
and this one
nemo [Thu, 23 Mar 2023 16:20:41 -0400] rev 15963
also these
nemo [Thu, 23 Mar 2023 16:13:04 -0400] rev 15962
switch server
sheepluva [Wed, 22 Mar 2023 20:42:48 +0100] rev 15961
This is yet another (empty) testing commit for the world to admire.
alfadur [Wed, 22 Mar 2023 18:53:00 +0300] rev 15960
add a client moderator flag just to commit something
sheepluva [Wed, 22 Mar 2023 09:54:30 +0100] rev 15959
This is an empty commit, for testing purposes.
unC0Rr [Fri, 10 Mar 2023 11:42:25 +0100] rev 15958
Fix water level, add medium template
alfadur [Thu, 16 Feb 2023 07:33:33 +0300] rev 15957
expand theme definition
unC0Rr [Wed, 15 Feb 2023 12:42:43 +0100] rev 15956
Format the code, apply clippy fixes
unC0Rr [Wed, 15 Feb 2023 12:36:24 +0100] rev 15955
Allow defining compatible edges for grid, add few more templates
unC0Rr [Tue, 14 Feb 2023 08:52:20 +0100] rev 15954
Some bug fixes, build fixes and code formatting
unC0Rr [Mon, 13 Feb 2023 17:02:08 +0100] rev 15953
Get wavefront collapse generator to work in engine
unC0Rr [Mon, 13 Feb 2023 12:31:30 +0100] rev 15952
Refactor mapgen to allow for easy switching between generators
unC0Rr [Mon, 13 Feb 2023 11:00:12 +0100] rev 15951
Refactor landgen package structure
unC0Rr [Mon, 13 Feb 2023 10:39:37 +0100] rev 15950
Extract tile loading into separate method
unC0Rr [Sun, 12 Feb 2023 15:10:10 +0100] rev 15949
Fix some bugs
unC0Rr [Sun, 12 Feb 2023 14:19:02 +0100] rev 15948
Fix several issues with transformations, more work on getting generated image
unC0Rr [Fri, 03 Feb 2023 15:59:18 +0100] rev 15947
Add WIP for generation of rules
unC0Rr [Fri, 03 Feb 2023 14:44:33 +0100] rev 15946
Rework how rules are defined, add transformations for tiles
unC0Rr [Thu, 02 Feb 2023 08:41:31 +0100] rev 15945
Add loading of tiles from png
unC0Rr [Wed, 01 Feb 2023 11:19:45 +0100] rev 15944
Fix mapgen
unC0Rr [Wed, 01 Feb 2023 10:58:45 +0100] rev 15943
Switch to Vec2D in wavefront algorithm
unC0Rr [Mon, 30 Jan 2023 15:50:14 +0100] rev 15942
Add basics of wavefront collapse algorithm
jpr [Fri, 27 Jan 2023 06:22:22 +0300] rev 15941
fix typo
alfadur [Sun, 22 Jan 2023 04:13:20 +0300] rev 15940
update credits
alfadur [Sun, 22 Jan 2023 03:53:09 +0300] rev 15939
update spanish engine translation
nemo [Fri, 20 Jan 2023 21:40:37 -0500] rev 15938
merge to trunk
nemo [Fri, 20 Jan 2023 21:39:53 -0500] rev 15937
forbid hiding already hidden hogs
Sergey Alirzaev <zl29ah@gmail.com> [Thu, 12 Jan 2023 22:15:24 +0100] rev 15936
Fixed a memory leak
unC0Rr [Wed, 04 Jan 2023 15:26:30 +0100] rev 15935
Fix fill points getting out of bounds when the map is mirrored
unC0Rr [Wed, 04 Jan 2023 11:56:58 +0100] rev 15934
Split generation and painting phases, paint by old engine, use template filters
unC0Rr [Wed, 04 Jan 2023 10:42:21 +0100] rev 15933
Use rust land generator in hwengine
unC0Rr [Wed, 04 Jan 2023 10:40:40 +0100] rev 15932
Update mapgen to take into account actual values for 'zero' and 'basic' colors
unC0Rr [Wed, 04 Jan 2023 10:37:12 +0100] rev 15931
Update lfprng for better distribution, make it conform 'rand' package traits
unC0Rr [Tue, 03 Jan 2023 12:05:59 +0100] rev 15930
Use LandPixels array allocate in hwengine-future library
unC0Rr [Mon, 02 Jan 2023 15:59:26 +0100] rev 15929
Introduce hwengine-future library, use Land allocated in it
unc0rr [Tue, 13 Dec 2022 21:21:55 +0100] rev 15928
Fix infinite loop in rendering of laser sight
unC0Rr [Fri, 09 Dec 2022 08:18:50 +0100] rev 15927
Optimize doStepSnowflake a bit, losing backwards compatibility
unC0Rr [Thu, 01 Dec 2022 14:23:48 +0100] rev 15926
Improve performance of CheckGearNear
unC0Rr [Wed, 30 Nov 2022 16:07:32 +0100] rev 15925
Optimize hwFloat multiplication a bit
S.D. [Tue, 29 Nov 2022 00:49:05 +0200] rev 15924
Don't enable GL_LINE_SMOOTH for AMD GPUs as a workround for lines and circles not being rendered correctly
unC0Rr [Tue, 15 Nov 2022 15:26:00 +0100] rev 15923
Fix camera move control in qmlfrontend
unC0Rr [Tue, 15 Nov 2022 15:25:37 +0100] rev 15922
Code formatting, enable c++17 for qmlfrontend
unC0Rr [Tue, 15 Nov 2022 14:27:22 +0100] rev 15921
Implement generation of c header from rust interface, adapt qmlfrontend
unc0rr [Sun, 13 Nov 2022 08:45:10 +0100] rev 15920
Adapt hwrunner to the changed API
unc0rr [Sat, 12 Nov 2022 21:12:14 +0100] rev 15919
Allow passing data_path from QML
unc0rr [Sat, 12 Nov 2022 15:40:20 +0100] rev 15918
Implement data path
Sergey Alirzaev <zl29ah@gmail.com> [Sat, 05 Nov 2022 17:48:45 +0100] rev 15917
GameServer: bump network dependency
unc0rr [Sun, 06 Nov 2022 17:27:28 +0100] rev 15916
Remove stray debugging
S.D. [Mon, 31 Oct 2022 02:11:37 +0200] rev 15915
Don't show chat messages from ignored users in the game (same as in the frontend), but still save them for the demo
S.D. [Sun, 30 Oct 2022 18:29:29 +0200] rev 15914
Fix commit a323e1954a6f, allow exiting Confirm state by keypress in addition to mousepress without aborting the ready timer
unc0rr [Fri, 28 Oct 2022 21:12:01 +0200] rev 15913
- Run engine and socket listener in parallel to avoid ping timeouts
- Update dependencies
nemo [Mon, 24 Oct 2022 10:07:35 -0400] rev 15912
merge branch
nemo [Mon, 24 Oct 2022 10:06:52 -0400] rev 15911
cfgdir needs a default value to avoid writing stubs to current path
nemo [Mon, 24 Oct 2022 10:02:06 -0400] rev 15910
bump version
S.D. [Sun, 16 Oct 2022 20:15:57 +0300] rev 15909
Make direct messages (/msg) look nicer for the next version clients
S.D. [Sun, 16 Oct 2022 13:14:16 +0300] rev 15908
Add Drawing mode, which allows drawing some graphics private to the members of a clan
S.D. [Thu, 06 Oct 2022 20:58:54 +0300] rev 15907
Don't abort ready timer if the game is in Confirm state
unC0Rr [Thu, 06 Oct 2022 12:38:07 +0200] rev 15906
Simplify code
S.D. [Wed, 05 Oct 2022 22:39:07 +0300] rev 15905
Add direct message server command (/msg <nick_name>|<[nick name]> <message>)
unC0Rr [Thu, 29 Sep 2022 16:30:02 +0200] rev 15904
Add some work towards having checker work with the new server
unC0Rr [Thu, 29 Sep 2022 16:29:23 +0200] rev 15903
Add replay storage to the new server implementation
unC0Rr [Thu, 29 Sep 2022 16:28:52 +0200] rev 15902
Fix a couple issues
S.D. [Tue, 27 Sep 2022 15:10:52 +0300] rev 15901
Change the next major release version number to 1.1.0
S.D. [Tue, 27 Sep 2022 14:59:03 +0300] rev 15900
Allow to see rooms of incompatible versions in the lobby
For the new clients the room version is shown in a separate column.
There is also a hack for previous versions clients: the room vesion
specifier is prepended to the room names for rooms of incompatible versions,
and the server shows 'incompatible version' error if the client tries to join them.
LocutusOfBorg [Fri, 23 Sep 2022 12:47:47 -0400] rev 15899
Fix clang-15 compile error
S.D. [Fri, 23 Sep 2022 02:45:49 +0300] rev 15898
Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
S.D. [Fri, 23 Sep 2022 02:21:21 +0300] rev 15897
Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
alfadur [Wed, 21 Sep 2022 06:55:31 +0300] rev 15896
fix the other 2 pred/succ conversions
alfadur [Wed, 21 Sep 2022 06:36:05 +0300] rev 15895
fix pred/succ conversion
alfadur [Wed, 21 Sep 2022 06:55:31 +0300] rev 15894
fix the other 2 pred/succ conversions
alfadur [Wed, 21 Sep 2022 06:36:05 +0300] rev 15893
fix pred/succ conversion
nemo [Mon, 12 Sep 2022 18:56:28 -0400] rev 15892
merge from 1.0 branch
nemo [Mon, 12 Sep 2022 18:37:04 -0400] rev 15891
tag a 1.0.2
nemo [Mon, 12 Sep 2022 18:36:39 -0400] rev 15890
I keep forgetting to bump the patch version
nemo [Mon, 12 Sep 2022 18:36:27 -0400] rev 15889
Removed tag 1.0.2-release
nemo [Mon, 12 Sep 2022 18:31:43 -0400] rev 15888
tag a 1.0.2
unC0Rr [Thu, 22 Oct 2020 12:33:35 +0200] rev 15887
Mark global variables in implementation section static
unc0rr [Tue, 20 Oct 2020 20:09:44 +0200] rev 15886
Fix lack of declaration decorations for dynamic arrays in Pas2C
LocutusOfBorg [Mon, 12 Sep 2022 18:23:24 -0400] rev 15885
removed at request
"basically, you copy pasted from some really old cmake version not shipping it, I don't know"
LocutusOfBorg [Mon, 12 Sep 2022 12:51:41 -0400] rev 15884
Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
Jens Petersen [Mon, 12 Sep 2022 12:50:37 -0400] rev 15883
build fix from https://bugzilla.redhat.com/show_bug.cgi?id=1853122
Simon McVittie <smcv@debian.org> [Mon, 12 Sep 2022 10:44:55 -0400] rev 15882
do the actual remove
Simon McVittie <smcv@debian.org> [Mon, 12 Sep 2022 10:40:53 -0400] rev 15881
Remove FindSDL2 find-module, use sdl2-config.cmake instead
This requires SDL >= 2.0.4.
Since <https://bugzilla.libsdl.org/show_bug.cgi?id=2464> was fixed in
SDL 2.0.4, SDL behaves as a CMake "config-file package", even if it was
not itself built using CMake: it installs a sdl2-config.cmake file to
${libdir}/cmake/SDL2, which tells CMake where to find SDL's headers and
library, analogous to a pkg-config .pc file.
As a result, we no longer need to copy/paste a "find-module package"
to be able to find a system copy of SDL >= 2.0.4 with find_package(SDL2).
Find-module packages are now discouraged by the CMake developers, in
favour of having upstream projects behave as config-file packages.
This results in a small API change: FindSDL2 used to set SDL2_INCLUDE_DIR
and SDL2_LIBRARY, but the standard behaviour for config-file packages is
to set <name>_INCLUDE_DIRS and <name>_LIBRARIES. Use the CONFIG keyword
to make sure we search in config-file package mode, and will not find a
FindSDL2.cmake in some other directory that implements the old interface.
In addition to deleting redundant code, this avoids some assumptions in
FindSDL2 about the layout of a SDL installation. The current libsdl2-dev
package in Debian breaks those assumptions; this is considered a bug
and will hopefully be fixed soon, but it illustrates how fragile these
assumptions can be. We can be more robust against different installation
layouts by relying on SDL's own CMake integration.
When linking to a copy of CMake in a non-standard location, users can
now set the SDL2_DIR or CMAKE_PREFIX_PATH environment variable to point
to it; previously, these users would have used the SDL2DIR environment
variable. This continues to be unnecessary if using matching system-wide
installations of CMake and SDL2, for example both from Debian.
nemo [Wed, 07 Sep 2022 17:28:08 -0400] rev 15880
merge to trunk
nemo [Wed, 07 Sep 2022 16:54:58 -0400] rev 15879
Added tag 1.0.1-release for
changeset 9dceb83331d5
nemo [Wed, 07 Sep 2022 16:53:38 -0400] rev 15878
Removed tag 1.0.1-release
nemo [Wed, 07 Sep 2022 16:52:45 -0400] rev 15877
forgot to bump the patch num
nemo [Wed, 07 Sep 2022 16:49:59 -0400] rev 15876
Added tag 1.0.1-release for
changeset fcea0f51d94f
S.D. [Tue, 06 Sep 2022 22:08:27 +0300] rev 15875
Fix the sound issues and crashes on some platforms
This commit updates misc/libphyslayer/physfsrwops.* files to the latest versions
provided by PhysFS project (https://github.com/icculus/physfs/tree/main/extras/).
unc0rr [Tue, 26 Jul 2022 12:37:17 +0200] rev 15874
Fix texture copying routine not taking pitch into account
nemo [Fri, 20 May 2022 17:24:14 -0400] rev 15873
add more checks on nil current hedgehog gear, remove checks on nil current hedgehog which should never happen.
unC0Rr [Wed, 11 May 2022 13:51:04 +0200] rev 15872
Comment out conflicting flag
unC0Rr [Wed, 11 May 2022 13:50:35 +0200] rev 15871
Ignore dist-newstyle folder
unC0Rr [Wed, 11 May 2022 13:48:55 +0200] rev 15870
Implement appropriate routing of checker messages
alfadur [Tue, 10 May 2022 02:59:11 +0300] rev 15869
better sentry free fall behavior
alfadur [Tue, 10 May 2022 00:19:52 +0300] rev 15868
add density to sentries
alfadur [Mon, 09 May 2022 23:58:51 +0300] rev 15867
pass unicode paths as base64 on windows
alfadur [Mon, 09 May 2022 20:11:38 +0300] rev 15866
revert blowtorch hit frequency reduction
alfadur [Mon, 09 May 2022 20:03:09 +0300] rev 15865
remove Hedgehog from generated mines
alfadur [Mon, 09 May 2022 19:10:43 +0300] rev 15864
fix minigun bullet collision detection
nemo [Tue, 26 Apr 2022 14:35:21 -0400] rev 15863
make unplaced hogs a bit less interactive
unC0Rr [Wed, 20 Apr 2022 15:35:48 +0200] rev 15862
Fix typo, small adjustments
Wuzzy <Wuzzy@disroot.org> [Thu, 07 Apr 2022 08:15:08 +0200] rev 15861
Update Wuzzy's e-mail address in credits
alfadur [Tue, 15 Mar 2022 19:54:43 +0300] rev 15860
limit scope of u128 operations in sqrt
alfadur [Mon, 14 Mar 2022 22:08:31 +0300] rev 15859
port sqrt optimization to u128 case
unC0Rr [Mon, 14 Mar 2022 10:12:00 +0100] rev 15858
Fix incorrect calculation of target point in AI drill strike test
nemo [Sat, 05 Feb 2022 10:50:25 -0500] rev 15857
1.0.0 merge
LocutusOfBorg [Sat, 05 Feb 2022 10:42:50 -0500] rev 15856
avcodec 59+ compatibility
alfadur [Thu, 03 Feb 2022 01:48:31 +0300] rev 15855
update to mysql_async
alfadur [Tue, 01 Feb 2022 20:58:35 +0300] rev 15854
add back client timeouts
alfadur [Tue, 01 Feb 2022 02:23:35 +0300] rev 15853
move server network to tokio
alfadur [Mon, 31 Jan 2022 18:24:49 +0300] rev 15852
update protocol 📦
alfadur [Fri, 28 Jan 2022 02:33:44 +0300] rev 15851
add direct access to gear data
alfadur [Thu, 27 Jan 2022 03:51:13 +0300] rev 15850
add type safe power of two sizes
alfadur [Tue, 25 Jan 2022 23:46:11 +0300] rev 15849
use grid only for static gears
Zaubermaus [Thu, 02 Dec 2021 19:33:22 +0100] rev 15848
fix typo in german lua strings
alfadur [Sat, 16 Oct 2021 04:06:47 +0300] rev 15847
make seduction work on sentries
alfadur [Sat, 16 Oct 2021 03:35:48 +0300] rev 15846
remove owner from wild sentries
alfadur [Sat, 16 Oct 2021 02:52:06 +0300] rev 15845
fix sentry bullet misattribution
alfadur [Sat, 16 Oct 2021 02:39:22 +0300] rev 15844
paint sentries in clan colors
alfadur [Sat, 16 Oct 2021 02:20:15 +0300] rev 15843
make domesticated sentries not target their owners
alfadur [Sat, 16 Oct 2021 01:21:26 +0300] rev 15842
reduce blowtorch radius to avoid grabbing gears behind current🦔
alfadur [Sat, 16 Oct 2021 01:06:05 +0300] rev 15841
reduce digging damage frequency
alfadur [Thu, 09 Sep 2021 21:06:45 +0300] rev 15840
use array map in timer constructor
alfadur [Tue, 07 Sep 2021 01:45:16 +0300] rev 15839
Avoid crashing on physfs failure
alfadur [Mon, 10 Aug 2020 12:56:53 +0300] rev 15838
workaround for FPC 3.2.0 ICE
unc0rr [Wed, 14 Jul 2021 23:50:44 +0200] rev 15837
Add janitor plugin that would suggest mingpt plugin to reply to newcomers messages
unc0rr [Wed, 14 Jul 2021 23:01:50 +0200] rev 15836
Publish join and part commands as well
unc0rr [Sat, 10 Jul 2021 12:03:50 +0200] rev 15835
Begin attempt to convert checker into async using tokio
alfadur [Thu, 01 Jul 2021 00:17:05 +0300] rev 15834
eat warnings
unc0rr [Wed, 30 Jun 2021 23:06:54 +0200] rev 15833
- Update hedgewars-network-protocol library with messages needed for checker
- Use the library in hedgewars-checker
unc0rr [Wed, 30 Jun 2021 00:18:53 +0200] rev 15832
Add parser and idempotention tests for server messages
sheepluva [Sat, 26 Jun 2021 00:13:28 +0200] rev 15831
hedgewars-engine (rust)/preview: recognise feature_size cmd and do something with it
sheepluva [Fri, 25 Jun 2021 22:34:26 +0200] rev 15830
add comment header to function to pretend that I care
sheepluva [Fri, 25 Jun 2021 22:16:41 +0200] rev 15829
hedgewars-engine (rust): do something I consider approximate linear filtering for prettier previews
sheepluva [Fri, 25 Jun 2021 21:44:29 +0200] rev 15828
hedgewars-engine (rust): don't use image lib, manually resize (because speed); using nearest px for now
sheepluva [Thu, 24 Jun 2021 00:09:30 +0200] rev 15827
hedgewars-engine (rust): ugly+slow impl for returning lib's previews (QTfrontend "compatible")
unc0rr [Wed, 23 Jun 2021 23:41:51 +0200] rev 15826
Extract network protocol into a separate crate
nemo [Wed, 23 Jun 2021 15:32:48 -0400] rev 15825
Hopefully this is a little more sensible
sheepluva [Tue, 22 Jun 2021 22:13:55 +0200] rev 15824
hedgewars-engine (rust): fix "protocol_version" -> "hedgewars_engine_protocol_version"
That function/symbol was renamed in ef2fc0210362
alfadur [Tue, 22 Jun 2021 01:57:50 +0300] rev 15823
update nom
alfadur [Tue, 22 Jun 2021 01:41:33 +0300] rev 15822
update mio
alfadur [Mon, 21 Jun 2021 20:11:22 +0300] rev 15821
add polled timer
alfadur [Sun, 20 Jun 2021 16:43:53 +0300] rev 15820
update glutin
alfadur [Sun, 20 Jun 2021 01:47:44 +0300] rev 15819
fix error string
alfadur [Sun, 20 Jun 2021 01:45:18 +0300] rev 15818
load haskell directly into Replay
alfadur [Sat, 19 Jun 2021 17:48:10 +0300] rev 15817
find excuses to use shiny new 🦀 features
unc0rr [Thu, 17 Jun 2021 19:32:26 +0200] rev 15816
Add sample ubot plugin written in haskell
unc0rr [Tue, 15 Jun 2021 20:46:28 +0200] rev 15815
Update mingpt plugin to include recent chat history in the seed
unc0rr [Tue, 15 Jun 2021 20:45:46 +0200] rev 15814
Fix detection of message author in ubot core
unc0rr [Sat, 12 Jun 2021 20:58:07 +0200] rev 15813
Add mingpt plugin which is mingpt example from tch repo plus amqp wrapper by me
unc0rr [Sat, 12 Jun 2021 20:15:42 +0200] rev 15812
Add url bot plugin based on url-bot-rs (only the difference from their repo)
unc0rr [Tue, 08 Jun 2021 18:31:46 +0200] rev 15811
Add main module for irc bot which serves as an irc<>rabbitmq relay
Wuzzy <Wuzzy2@mail.ru> [Fri, 28 May 2021 15:06:39 +0200] rev 15810
Use the singular 'they' in code comments, where it makes sense
Wuzzy <Wuzzy2@mail.ru> [Fri, 28 May 2021 14:18:52 +0200] rev 15809
German announcer messages: Remove gender assumptions
Wuzzy <Wuzzy2@mail.ru> [Fri, 28 May 2021 14:17:54 +0200] rev 15808
Singular 'they': Update comments in engine locale files
Wuzzy <Wuzzy2@mail.ru> [Fri, 28 May 2021 14:09:31 +0200] rev 15807
Use 'singular they' instead of 'he'
sheepluva [Wed, 26 May 2021 16:32:43 -0400] rev 15806
Hedgewars lobby to IRC proxy
nemo [Tue, 13 Apr 2021 15:40:11 -0400] rev 15805
bug #823 missing nil checks crasher introduced in
r4aa19b21707d
nemo [Tue, 13 Apr 2021 15:40:11 -0400] rev 15804
bug #823 missing nil checks crasher introduced in
r4aa19b21707d
Wuzzy <Wuzzy2@mail.ru> [Mon, 05 Apr 2021 04:05:14 +0200] rev 15803
Add missing column in credits.csv
alfadur [Wed, 24 Mar 2021 00:11:49 +0300] rev 15802
add const generics to physics step
felixonmars <felixonmars@archlinux.org> [Thu, 04 Jun 2020 12:33:24 +0200] rev 15801
Fix build with Qt 5.15+
L29Ah [Mon, 15 Mar 2021 15:57:19 -0400] rev 15800
anarchist flags
alfadur [Thu, 21 Jan 2021 22:24:50 +0300] rev 15799
fix framebuffer sizing
alfadur [Thu, 21 Jan 2021 02:11:59 +0300] rev 15798
add wgpu support to hwrunner
alfadur [Thu, 07 Jan 2021 17:13:32 +0300] rev 15797
move time out of physics
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Dec 2020 22:26:39 +0100] rev 15796
Add alfadur to credits for Mushroom/Teapot graves
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Dec 2020 21:21:41 +0100] rev 15795
Teach vgtSmallDamageTag to use dX, dY and screen coords (Frame<>0)
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Dec 2020 21:16:25 +0100] rev 15794
Fix crash when spawning vgtSmallDamageTag in Lua
Wuzzy <Wuzzy2@mail.ru> [Mon, 07 Dec 2020 16:59:44 +0100] rev 15793
Lua locale check: Disable line length warning
Wuzzy <Wuzzy2@mail.ru> [Mon, 07 Dec 2020 16:55:34 +0100] rev 15792
Credit heretic43 for zh_CN translation
heretic43 <unknown@unknown.invalid> [Mon, 07 Dec 2020 16:39:32 +0100] rev 15791
Update translation: zh_CN
alfadur [Tue, 17 Nov 2020 20:50:30 +0300] rev 15790
implement event cancelation
alfadur [Tue, 17 Nov 2020 01:04:15 +0300] rev 15789
fix event registration
alfadur [Mon, 16 Nov 2020 01:41:42 +0300] rev 15788
reduce fps
alfadur [Sun, 15 Nov 2020 05:35:18 +0300] rev 15787
get texcoords from atlas
alfadur [Sat, 14 Nov 2020 03:46:01 +0300] rev 15786
add texturing to gear renderer
alfadur [Fri, 13 Nov 2020 20:59:13 +0300] rev 15785
fix triangle count
alfadur [Fri, 13 Nov 2020 20:54:00 +0300] rev 15784
start drawing gears
alfadur [Fri, 13 Nov 2020 02:52:15 +0300] rev 15783
safetize buffer interface
alfadur [Thu, 12 Nov 2020 23:42:53 +0300] rev 15782
safetize texture interface
alfadur [Thu, 12 Nov 2020 00:24:58 +0300] rev 15781
allow finding sprites
alfadur [Wed, 11 Nov 2020 22:41:31 +0300] rev 15780
restore gear generation
alfadur [Wed, 11 Nov 2020 22:40:33 +0300] rev 15779
remove crash from collision
alfadur [Wed, 11 Nov 2020 21:18:31 +0300] rev 15778
fix indexing
nemo [Wed, 11 Nov 2020 12:45:29 -0500] rev 15777
trying to build
unC0Rr [Thu, 22 Oct 2020 13:27:49 +0200] rev 15776
Reduce the amount of parens in pas2c output for prettier result, hopefully not breaking anything
unC0Rr [Thu, 22 Oct 2020 12:50:24 +0200] rev 15775
Fix some problems caught by C compiler
unC0Rr [Thu, 22 Oct 2020 12:33:35 +0200] rev 15774
Mark global variables in implementation section static
alfadur [Wed, 21 Oct 2020 18:55:26 +0300] rev 15773
add more const qualifiers to maintain a semblance of activity
unc0rr [Tue, 20 Oct 2020 20:09:44 +0200] rev 15772
Fix lack of declaration decorations for dynamic arrays in Pas2C
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Oct 2020 21:38:37 +0200] rev 15771
AI: Nerf piano rating; AI will now only use it if it expects huge damage
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Oct 2020 01:25:04 +0200] rev 15770
Fix freeze when aiming laser at 90° into sky
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Oct 2020 01:01:28 +0200] rev 15769
Fix minor offset mismatch with wrapping laser
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Oct 2020 00:46:19 +0200] rev 15768
Fix laser sight wrapping sometimes wrapping too often
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Oct 2020 20:38:19 +0200] rev 15767
Disable text highlight for TimeBox "disclaimer" in all languages
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Oct 2020 14:45:28 +0200] rev 15766
AI: Add reuse bonus to SMine (like shotgun)
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Oct 2020 14:43:00 +0200] rev 15765
Fix AI sometimes making weird SMine shots
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Oct 2020 12:33:14 +0200] rev 15764
Fix hammer not digging when hitting hog with 0 health
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Oct 2020 11:12:22 +0200] rev 15763
Fix hog not returning from TimeBox when all land was destroyed
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Oct 2020 23:06:34 +0200] rev 15762
AI: Don't sacrifice final hog with kami or piano
unC0Rr [Thu, 10 Sep 2020 09:30:41 +0200] rev 15761
Prevent AI from getting stuck in attempt to look in another direction after choosing bee weapon
alfadur [Sun, 06 Sep 2020 00:21:37 +0300] rev 15760
fix vcpkg build
alfadur [Mon, 10 Aug 2020 12:56:53 +0300] rev 15759
workaround for FPC 3.2.0 ICE
unc0rr [Sun, 09 Aug 2020 14:43:02 +0200] rev 15758
Display lobby chat in checker
alfadur [Sat, 01 Aug 2020 04:19:29 +0300] rev 15757
add teapot grave
alfadur [Fri, 31 Jul 2020 05:41:53 +0300] rev 15756
improve 🍄 shading
alfadur [Fri, 31 Jul 2020 01:09:34 +0300] rev 15755
add 🍄 grave
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 Jul 2020 18:13:48 +0200] rev 15754
KeyBindToName: Return HW's internal key name if SDL yields no name
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 Jul 2020 23:28:45 +0200] rev 15753
Fix piano spawning vgtNote if slot key without sound was pressed
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 Jul 2020 22:08:55 +0200] rev 15752
AI: Add new sine gun test (still WIP)
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 Jul 2020 11:32:30 +0200] rev 15751
AI: Don't end ammo tests too early for knife and drill rocket
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 Jul 2020 11:20:20 +0200] rev 15750
AI: Fix bad AI collision checks
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 Jul 2020 23:53:14 +0200] rev 15749
Fix some incorrect AI collision checks
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 Jul 2020 02:51:25 +0200] rev 15748
AI: Update list of gears that trigger activity
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 Jul 2020 22:23:08 +0200] rev 15747
Flags preview: Hide CPU flags
alfadur [Thu, 16 Jul 2020 22:30:32 +0300] rev 15746
make water sentries more resistant to sinking
alfadur [Sun, 12 Jul 2020 03:03:52 +0300] rev 15745
don't delete shotgun shot after it has parted
alfadur [Sun, 12 Jul 2020 01:27:27 +0300] rev 15744
add collision to land sentries
alfadur [Sun, 12 Jul 2020 01:08:42 +0300] rev 15743
world wrap water sentries
alfadur [Sat, 11 Jul 2020 23:06:29 +0300] rev 15742
place some generated sentries in water
alfadur [Sat, 11 Jul 2020 20:33:23 +0300] rev 15741
improve sentry jumping out
alfadur [Sat, 11 Jul 2020 20:01:35 +0300] rev 15740
improve sentry target selection
alfadur [Sat, 11 Jul 2020 19:03:14 +0300] rev 15739
port behavior to water sentries
alfadur [Sat, 11 Jul 2020 17:35:36 +0300] rev 15738
allow deploying sentries on water
alfadur [Sat, 11 Jul 2020 02:12:02 +0300] rev 15737
add sentry deployment step
alfadur [Sat, 11 Jul 2020 01:09:56 +0300] rev 15736
prevent sentries from getting stuck in the corners
alfadur [Thu, 09 Jul 2020 02:41:51 +0300] rev 15735
fix sentry left jump
alfadur [Thu, 09 Jul 2020 00:45:27 +0300] rev 15734
make sentries reload after being hit
alfadur [Thu, 09 Jul 2020 00:32:53 +0300] rev 15733
add smoking to damaged sentries
alfadur [Thu, 09 Jul 2020 00:22:40 +0300] rev 15732
allow damaging sentries
alfadur [Wed, 08 Jul 2020 23:42:42 +0300] rev 15731
improve sentry spawn
alfadur [Wed, 08 Jul 2020 22:18:02 +0300] rev 15730
use named constants in FindPlace
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Jul 2020 19:46:06 +0200] rev 15729
Fix AI sometimes using up all health in resurrector
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Jul 2020 19:11:00 +0200] rev 15728
AI: Laser sight removes upper range cap for shotgun
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Jul 2020 18:51:18 +0200] rev 15727
Update German translation, fix 1 typo
Thanks to wandi34 for finding the typo!