Wed, 10 Dec 2014 20:03:28 +0100 |
sheepluva |
remove redundant check
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Mon, 08 Dec 2014 09:35:14 -0500 |
nemo |
Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
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Fri, 14 Nov 2014 17:00:47 +0300 |
unC0Rr |
Fix warnings given by 32-bit fpc
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Tue, 10 Jun 2014 19:30:06 +0200 |
sheepluva |
superminor tweaks
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Tue, 10 Jun 2014 17:41:27 +0200 |
sheepluva |
<koda> wut, chats as commit mesages?
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Tue, 10 Jun 2014 17:34:32 +0200 |
sheepluva |
"<unC0Rr> could also refuse to update textures when land changes if the tile isn't visible"
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Tue, 10 Jun 2014 13:26:58 +0200 |
sheepluva |
figure out visible land tiles in advance
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Tue, 10 Jun 2014 08:47:03 +0200 |
sheepluva |
some minor tweaks and stuff
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Sun, 09 Feb 2014 00:44:29 +0400 |
unc0rr |
Even more explicit type conversions and other stuff to help pas2c use ansistrings
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Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Tue, 21 Jan 2014 22:53:15 +0100 |
koda |
merge
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Sun, 19 Jan 2014 16:35:06 +0100 |
sheepluva |
small tweak/hax for blurry land to make tile borders vanish (when clamping is off)
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Tue, 21 Jan 2014 22:38:13 +0100 |
koda |
partial merge of the webgl branch
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Fri, 17 Jan 2014 01:06:54 +0100 |
sheepluva |
update copyright to 2014
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Tue, 04 Jun 2013 22:28:12 +0200 |
koda |
update branch
webgl
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