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hedgewars/uAI.pas
Mon, 04 Jun 2012 22:43:56 +0400
unc0rr
Don't make unnecessary calls to TestWhip, TestFirePunch, TestBaseballBat and TestHammer functions as they have no need to take Targ parameter into account and thus may only be called once per position
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Fri, 01 Jun 2012 12:42:44 +0400
unc0rr
Some brainfucking code which greatly reduces number of TestCollision* calls in hedgehog walk routine. Especially helpful to AI optimization. Also fixes some edge cases.
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Fri, 25 May 2012 15:35:48 +0400
unc0rr
- Fix some AI stupidness factors
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Sun, 13 May 2012 18:50:04 -0400
nemo
AI can't use cWindSpeedf since it now does a smooth transition
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Sat, 05 May 2012 19:04:59 +0100
koda
old typed const moved to their proper unit
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Sat, 05 May 2012 17:29:04 +0100
koda
split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
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Wed, 02 May 2012 11:43:43 +0100
koda
marked a couple of functions as inline
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