unc0rr [Mon, 29 Sep 2008 22:14:23 +0000] rev 1301
Fix a bug screwing team selection up in network game
(REMOVETEAM message doesn't have teamID, and after
removing the team QMap still contains old info, when
add and remove team with the same name, total hedgehogs
number will be decreased by first team hh number)
unc0rr [Mon, 29 Sep 2008 22:01:06 +0000] rev 1300
Fix arithmetic bug in CHedgehogerWidget
unc0rr [Mon, 29 Sep 2008 21:59:19 +0000] rev 1299
Add team surrender flag
unc0rr [Mon, 29 Sep 2008 09:33:44 +0000] rev 1298
- Fix water rise
- Fix game crash when a hedgehog which turn is next gets drawn by water rise
unc0rr [Sun, 28 Sep 2008 22:49:38 +0000] rev 1297
Try to adjust flame parameters
unc0rr [Sun, 28 Sep 2008 22:47:13 +0000] rev 1296
Prevent AI to damage a teammate when trying to dig with firepunch (patch not tested)
unc0rr [Sun, 28 Sep 2008 22:39:07 +0000] rev 1295
Start flames rework
unc0rr [Sun, 28 Sep 2008 21:56:37 +0000] rev 1294
- Hedgehog doesn't take off hat when shooting from shotgun
- Don't show empty hat sprite
unc0rr [Sun, 28 Sep 2008 15:55:07 +0000] rev 1293
Predefined team can have customized hat
unc0rr [Sun, 28 Sep 2008 15:45:37 +0000] rev 1292
Bot could use firepunch if it doesn't find anything else useful, and it has land above his head