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hedgewars/uFloat.pas
2012-09-27
unc0rr
Shutup pas2c
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2012-09-27
unc0rr
vector2Angle function which converts vector to angle from -2048 to 2048
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2012-09-16
unc0rr
New hwSqrt which is up to 8.7% more efficient than old one on synthetic tests
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2012-09-04
unc0rr
More precision
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2012-09-03
nemo
Let's try *4 instead. Not nearly as much of a win, but might be usable.
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2012-08-31
nemo
oops
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2012-08-29
nemo
A few more operators. Committing in case unc0rr wants to fiddle.
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2012-08-29
nemo
isZero appears to be never used. Use it in a few obvious cases and add web variant.
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2012-08-27
nemo
Starting to rewrite uFloat routines to avoid QWordValue - in the interests of JS which may get uint64/int64 in the spec in the future but does not have it now.
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2012-08-24
nemo
fromdos + fix end of turn velocity
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2012-08-24
unc0rr
An attempt to run main rope code only every 8th tick:
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2012-08-07
nemo
oops
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2012-05-10
unc0rr
Some work to make more units compile after conversion to c
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2012-05-10
unc0rr
Support overloaded operators on (hwFloat op hwFloat) calls
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2012-04-11
unc0rr
Simplify converter's life
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2012-03-15
nemo
Allow RC plane to go through portals
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2012-03-12
nemo
Change rest of AI tests to floats, reenable snowball
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2012-02-17
koda
the most important commit of the year
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2012-01-17
lovelacer
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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2011-12-02
unc0rr
Some tiny optimizations
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2011-11-26
unc0rr
- Help parser by dropping that insane formatting syntax in str function
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2011-11-24
koda
GSoC 2011: Android port - merged mainstream
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2011-11-12
Xeli
merge...i think
hedgeroid
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2011-11-09
unc0rr
Less precision - less confusion
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2011-11-06
nemo
Due to the small values and friction, halve the step in low gravity, instead of the value
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2011-09-16
Xeli
merge
hedgeroid
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2011-09-11
nemo
For better or for worse. Add sheepluva's forcing of clean on engine subdirectory. This works around a bug in fpc 2.4-2.6 that appears to generate incorrect inlining of loops on 2nd build. -B avoids this, but without a clean, the -B never got called. Also restore options, which I had confused w/ config. my bad.
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2011-09-09
nemo
Remove some unused variables and options.inc which uFloat doesn't use, probably should never use, and was getting in the way of my testcase - but most importantly, remove the inline on hwSqrt which was causing very bad math on my compiler/machine. We may have to remove more inlining. A pity.
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2011-08-28
Xeli
fixed = operator in uFloat
hedgeroid
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2011-08-18
Xeli
aiming fixed, inverted cursor on ammo menu, added equal and isZero function to uFloat, changed the way ammo menu opens, you must now click on the hog rather than anywhere on the screen
hedgeroid
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