21 months ago add iteration overhead benchmark
alfadur [Tue, 28 Mar 2023 17:53:30 +0300] rev 15974
add iteration overhead benchmark
21 months ago use multiple components for iteration benchmark
alfadur [Sun, 26 Mar 2023 20:55:19 +0300] rev 15973
use multiple components for iteration benchmark
21 months ago fix component removal
alfadur [Sun, 26 Mar 2023 06:06:14 +0300] rev 15972
fix component removal
21 months ago optimize type mask iteration
alfadur [Sun, 26 Mar 2023 03:53:49 +0300] rev 15971
optimize type mask iteration
21 months ago add component manipulation benchmark
alfadur [Sun, 26 Mar 2023 02:31:04 +0300] rev 15970
add component manipulation benchmark
21 months ago remove events
alfadur [Sat, 25 Mar 2023 04:14:07 +0300] rev 15969
remove events
21 months ago add some server todos
alfadur [Sat, 25 Mar 2023 04:00:30 +0300] rev 15968
add some server todos
21 months ago separate out DB task
alfadur [Sat, 25 Mar 2023 03:29:22 +0300] rev 15967
separate out DB task
21 months ago add back server TLS support
alfadur [Fri, 24 Mar 2023 03:26:08 +0300] rev 15966
add back server TLS support
21 months ago add basic ECS benchmark
alfadur [Thu, 23 Mar 2023 23:41:26 +0300] rev 15965
add basic ECS benchmark
21 months ago and this one
nemo [Thu, 23 Mar 2023 16:21:39 -0400] rev 15964
and this one
21 months ago also these
nemo [Thu, 23 Mar 2023 16:20:41 -0400] rev 15963
also these
21 months ago switch server
nemo [Thu, 23 Mar 2023 16:13:04 -0400] rev 15962
switch server
21 months ago This is yet another (empty) testing commit for the world to admire.
sheepluva [Wed, 22 Mar 2023 20:42:48 +0100] rev 15961
This is yet another (empty) testing commit for the world to admire.
21 months ago add a client moderator flag just to commit something
alfadur [Wed, 22 Mar 2023 18:53:00 +0300] rev 15960
add a client moderator flag just to commit something
21 months ago This is an empty commit, for testing purposes.
sheepluva [Wed, 22 Mar 2023 09:54:30 +0100] rev 15959
This is an empty commit, for testing purposes.
22 months ago Fix water level, add medium template transitional_engine
unC0Rr [Fri, 10 Mar 2023 11:42:25 +0100] rev 15958
Fix water level, add medium template
22 months ago expand theme definition
alfadur [Thu, 16 Feb 2023 07:33:33 +0300] rev 15957
expand theme definition
22 months ago Format the code, apply clippy fixes transitional_engine
unC0Rr [Wed, 15 Feb 2023 12:42:43 +0100] rev 15956
Format the code, apply clippy fixes
22 months ago Allow defining compatible edges for grid, add few more templates transitional_engine
unC0Rr [Wed, 15 Feb 2023 12:36:24 +0100] rev 15955
Allow defining compatible edges for grid, add few more templates
22 months ago Some bug fixes, build fixes and code formatting transitional_engine
unC0Rr [Tue, 14 Feb 2023 08:52:20 +0100] rev 15954
Some bug fixes, build fixes and code formatting
23 months ago Get wavefront collapse generator to work in engine transitional_engine
unC0Rr [Mon, 13 Feb 2023 17:02:08 +0100] rev 15953
Get wavefront collapse generator to work in engine
23 months ago Refactor mapgen to allow for easy switching between generators transitional_engine
unC0Rr [Mon, 13 Feb 2023 12:31:30 +0100] rev 15952
Refactor mapgen to allow for easy switching between generators
23 months ago Refactor landgen package structure transitional_engine
unC0Rr [Mon, 13 Feb 2023 11:00:12 +0100] rev 15951
Refactor landgen package structure
23 months ago Extract tile loading into separate method transitional_engine
unC0Rr [Mon, 13 Feb 2023 10:39:37 +0100] rev 15950
Extract tile loading into separate method
23 months ago Fix some bugs transitional_engine
unC0Rr [Sun, 12 Feb 2023 15:10:10 +0100] rev 15949
Fix some bugs
23 months ago Fix several issues with transformations, more work on getting generated image transitional_engine
unC0Rr [Sun, 12 Feb 2023 14:19:02 +0100] rev 15948
Fix several issues with transformations, more work on getting generated image
23 months ago Add WIP for generation of rules transitional_engine
unC0Rr [Fri, 03 Feb 2023 15:59:18 +0100] rev 15947
Add WIP for generation of rules
23 months ago Rework how rules are defined, add transformations for tiles transitional_engine
unC0Rr [Fri, 03 Feb 2023 14:44:33 +0100] rev 15946
Rework how rules are defined, add transformations for tiles
23 months ago Add loading of tiles from png transitional_engine
unC0Rr [Thu, 02 Feb 2023 08:41:31 +0100] rev 15945
Add loading of tiles from png
23 months ago Fix mapgen transitional_engine
unC0Rr [Wed, 01 Feb 2023 11:19:45 +0100] rev 15944
Fix mapgen
23 months ago Switch to Vec2D in wavefront algorithm transitional_engine
unC0Rr [Wed, 01 Feb 2023 10:58:45 +0100] rev 15943
Switch to Vec2D in wavefront algorithm
23 months ago Add basics of wavefront collapse algorithm transitional_engine
unC0Rr [Mon, 30 Jan 2023 15:50:14 +0100] rev 15942
Add basics of wavefront collapse algorithm
23 months ago fix typo
jpr [Fri, 27 Jan 2023 06:22:22 +0300] rev 15941
fix typo
23 months ago update credits
alfadur [Sun, 22 Jan 2023 04:13:20 +0300] rev 15940
update credits
23 months ago update spanish engine translation
alfadur [Sun, 22 Jan 2023 03:53:09 +0300] rev 15939
update spanish engine translation
23 months ago merge to trunk
nemo [Fri, 20 Jan 2023 21:40:37 -0500] rev 15938
merge to trunk
23 months ago forbid hiding already hidden hogs 1.0.0
nemo [Fri, 20 Jan 2023 21:39:53 -0500] rev 15937
forbid hiding already hidden hogs
24 months ago Fixed a memory leak
Sergey Alirzaev <zl29ah@gmail.com> [Thu, 12 Jan 2023 22:15:24 +0100] rev 15936
Fixed a memory leak
2023-01-04 Fix fill points getting out of bounds when the map is mirrored transitional_engine
unC0Rr [Wed, 04 Jan 2023 15:26:30 +0100] rev 15935
Fix fill points getting out of bounds when the map is mirrored
2023-01-04 Split generation and painting phases, paint by old engine, use template filters transitional_engine
unC0Rr [Wed, 04 Jan 2023 11:56:58 +0100] rev 15934
Split generation and painting phases, paint by old engine, use template filters
2023-01-04 Use rust land generator in hwengine transitional_engine
unC0Rr [Wed, 04 Jan 2023 10:42:21 +0100] rev 15933
Use rust land generator in hwengine
2023-01-04 Update mapgen to take into account actual values for 'zero' and 'basic' colors transitional_engine
unC0Rr [Wed, 04 Jan 2023 10:40:40 +0100] rev 15932
Update mapgen to take into account actual values for 'zero' and 'basic' colors
2023-01-04 Update lfprng for better distribution, make it conform 'rand' package traits transitional_engine
unC0Rr [Wed, 04 Jan 2023 10:37:12 +0100] rev 15931
Update lfprng for better distribution, make it conform 'rand' package traits
2023-01-03 Use LandPixels array allocate in hwengine-future library transitional_engine
unC0Rr [Tue, 03 Jan 2023 12:05:59 +0100] rev 15930
Use LandPixels array allocate in hwengine-future library
2023-01-02 Introduce hwengine-future library, use Land allocated in it transitional_engine
unC0Rr [Mon, 02 Jan 2023 15:59:26 +0100] rev 15929
Introduce hwengine-future library, use Land allocated in it
2022-12-13 Fix infinite loop in rendering of laser sight
unc0rr [Tue, 13 Dec 2022 21:21:55 +0100] rev 15928
Fix infinite loop in rendering of laser sight
2022-12-09 Optimize doStepSnowflake a bit, losing backwards compatibility
unC0Rr [Fri, 09 Dec 2022 08:18:50 +0100] rev 15927
Optimize doStepSnowflake a bit, losing backwards compatibility
2022-12-01 Improve performance of CheckGearNear
unC0Rr [Thu, 01 Dec 2022 14:23:48 +0100] rev 15926
Improve performance of CheckGearNear
2022-11-30 Optimize hwFloat multiplication a bit
unC0Rr [Wed, 30 Nov 2022 16:07:32 +0100] rev 15925
Optimize hwFloat multiplication a bit
2022-11-28 Don't enable GL_LINE_SMOOTH for AMD GPUs as a workround for lines and circles not being rendered correctly draft
S.D. [Tue, 29 Nov 2022 00:49:05 +0200] rev 15924
Don't enable GL_LINE_SMOOTH for AMD GPUs as a workround for lines and circles not being rendered correctly
2022-11-15 Fix camera move control in qmlfrontend
unC0Rr [Tue, 15 Nov 2022 15:26:00 +0100] rev 15923
Fix camera move control in qmlfrontend
2022-11-15 Code formatting, enable c++17 for qmlfrontend
unC0Rr [Tue, 15 Nov 2022 15:25:37 +0100] rev 15922
Code formatting, enable c++17 for qmlfrontend
2022-11-15 Implement generation of c header from rust interface, adapt qmlfrontend
unC0Rr [Tue, 15 Nov 2022 14:27:22 +0100] rev 15921
Implement generation of c header from rust interface, adapt qmlfrontend
2022-11-13 Adapt hwrunner to the changed API
unc0rr [Sun, 13 Nov 2022 08:45:10 +0100] rev 15920
Adapt hwrunner to the changed API
2022-11-12 Allow passing data_path from QML
unc0rr [Sat, 12 Nov 2022 21:12:14 +0100] rev 15919
Allow passing data_path from QML
2022-11-12 Implement data path
unc0rr [Sat, 12 Nov 2022 15:40:20 +0100] rev 15918
Implement data path
2022-11-05 GameServer: bump network dependency
Sergey Alirzaev <zl29ah@gmail.com> [Sat, 05 Nov 2022 17:48:45 +0100] rev 15917
GameServer: bump network dependency
2022-11-06 Remove stray debugging
unc0rr [Sun, 06 Nov 2022 17:27:28 +0100] rev 15916
Remove stray debugging
2022-10-31 Don't show chat messages from ignored users in the game (same as in the frontend), but still save them for the demo draft
S.D. [Mon, 31 Oct 2022 02:11:37 +0200] rev 15915
Don't show chat messages from ignored users in the game (same as in the frontend), but still save them for the demo
2022-10-30 Fix commit a323e1954a6f, allow exiting Confirm state by keypress in addition to mousepress without aborting the ready timer draft
S.D. [Sun, 30 Oct 2022 18:29:29 +0200] rev 15914
Fix commit a323e1954a6f, allow exiting Confirm state by keypress in addition to mousepress without aborting the ready timer
2022-10-28 - Run engine and socket listener in parallel to avoid ping timeouts
unc0rr [Fri, 28 Oct 2022 21:12:01 +0200] rev 15913
- Run engine and socket listener in parallel to avoid ping timeouts - Update dependencies
2022-10-24 merge branch
nemo [Mon, 24 Oct 2022 10:07:35 -0400] rev 15912
merge branch
2022-10-24 cfgdir needs a default value to avoid writing stubs to current path 1.0.0
nemo [Mon, 24 Oct 2022 10:06:52 -0400] rev 15911
cfgdir needs a default value to avoid writing stubs to current path
2022-10-24 bump version
nemo [Mon, 24 Oct 2022 10:02:06 -0400] rev 15910
bump version
2022-10-16 Make direct messages (/msg) look nicer for the next version clients draft
S.D. [Sun, 16 Oct 2022 20:15:57 +0300] rev 15909
Make direct messages (/msg) look nicer for the next version clients
2022-10-16 Add Drawing mode, which allows drawing some graphics private to the members of a clan draft
S.D. [Sun, 16 Oct 2022 13:14:16 +0300] rev 15908
Add Drawing mode, which allows drawing some graphics private to the members of a clan
2022-10-06 Don't abort ready timer if the game is in Confirm state draft
S.D. [Thu, 06 Oct 2022 20:58:54 +0300] rev 15907
Don't abort ready timer if the game is in Confirm state
2022-10-06 Simplify code
unC0Rr [Thu, 06 Oct 2022 12:38:07 +0200] rev 15906
Simplify code
2022-10-05 Add direct message server command (/msg <nick_name>|<[nick name]> <message>) draft
S.D. [Wed, 05 Oct 2022 22:39:07 +0300] rev 15905
Add direct message server command (/msg <nick_name>|<[nick name]> <message>)
2022-09-29 Add some work towards having checker work with the new server
unC0Rr [Thu, 29 Sep 2022 16:30:02 +0200] rev 15904
Add some work towards having checker work with the new server
2022-09-29 Add replay storage to the new server implementation
unC0Rr [Thu, 29 Sep 2022 16:29:23 +0200] rev 15903
Add replay storage to the new server implementation
2022-09-29 Fix a couple issues
unC0Rr [Thu, 29 Sep 2022 16:28:52 +0200] rev 15902
Fix a couple issues
2022-09-27 Change the next major release version number to 1.1.0
S.D. [Tue, 27 Sep 2022 15:10:52 +0300] rev 15901
Change the next major release version number to 1.1.0
2022-09-27 Allow to see rooms of incompatible versions in the lobby
S.D. [Tue, 27 Sep 2022 14:59:03 +0300] rev 15900
Allow to see rooms of incompatible versions in the lobby For the new clients the room version is shown in a separate column. There is also a hack for previous versions clients: the room vesion specifier is prepended to the room names for rooms of incompatible versions, and the server shows 'incompatible version' error if the client tries to join them.
2022-09-23 Fix clang-15 compile error
LocutusOfBorg [Fri, 23 Sep 2022 12:47:47 -0400] rev 15899
Fix clang-15 compile error
2022-09-22 Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
S.D. [Fri, 23 Sep 2022 02:45:49 +0300] rev 15898
Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
2022-09-22 Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
S.D. [Fri, 23 Sep 2022 02:21:21 +0300] rev 15897
Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
2022-09-21 fix the other 2 pred/succ conversions 1.0.0
alfadur [Wed, 21 Sep 2022 06:55:31 +0300] rev 15896
fix the other 2 pred/succ conversions
2022-09-21 fix pred/succ conversion 1.0.0
alfadur [Wed, 21 Sep 2022 06:36:05 +0300] rev 15895
fix pred/succ conversion
2022-09-21 fix the other 2 pred/succ conversions
alfadur [Wed, 21 Sep 2022 06:55:31 +0300] rev 15894
fix the other 2 pred/succ conversions
2022-09-21 fix pred/succ conversion
alfadur [Wed, 21 Sep 2022 06:36:05 +0300] rev 15893
fix pred/succ conversion
2022-09-12 merge from 1.0 branch
nemo [Mon, 12 Sep 2022 18:56:28 -0400] rev 15892
merge from 1.0 branch
2022-09-12 tag a 1.0.2 1.0.0
nemo [Mon, 12 Sep 2022 18:37:04 -0400] rev 15891
tag a 1.0.2
2022-09-12 I keep forgetting to bump the patch version 1.0.0 1.0.2-release
nemo [Mon, 12 Sep 2022 18:36:39 -0400] rev 15890
I keep forgetting to bump the patch version
2022-09-12 Removed tag 1.0.2-release 1.0.0
nemo [Mon, 12 Sep 2022 18:36:27 -0400] rev 15889
Removed tag 1.0.2-release
2022-09-12 tag a 1.0.2 1.0.0
nemo [Mon, 12 Sep 2022 18:31:43 -0400] rev 15888
tag a 1.0.2
2020-10-22 Mark global variables in implementation section static 1.0.0
unC0Rr [Thu, 22 Oct 2020 12:33:35 +0200] rev 15887
Mark global variables in implementation section static
2020-10-20 Fix lack of declaration decorations for dynamic arrays in Pas2C 1.0.0
unc0rr [Tue, 20 Oct 2020 20:09:44 +0200] rev 15886
Fix lack of declaration decorations for dynamic arrays in Pas2C
2022-09-12 removed at request 1.0.0
LocutusOfBorg [Mon, 12 Sep 2022 18:23:24 -0400] rev 15885
removed at request "basically, you copy pasted from some really old cmake version not shipping it, I don't know"
2022-09-12 Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro 1.0.0
LocutusOfBorg [Mon, 12 Sep 2022 12:51:41 -0400] rev 15884
Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
2022-09-12 build fix from https://bugzilla.redhat.com/show_bug.cgi?id=1853122 1.0.0
Jens Petersen [Mon, 12 Sep 2022 12:50:37 -0400] rev 15883
build fix from https://bugzilla.redhat.com/show_bug.cgi?id=1853122
2022-09-12 do the actual remove 1.0.0
Simon McVittie <smcv@debian.org> [Mon, 12 Sep 2022 10:44:55 -0400] rev 15882
do the actual remove
2022-09-12 Remove FindSDL2 find-module, use sdl2-config.cmake instead 1.0.0
Simon McVittie <smcv@debian.org> [Mon, 12 Sep 2022 10:40:53 -0400] rev 15881
Remove FindSDL2 find-module, use sdl2-config.cmake instead This requires SDL >= 2.0.4. Since <https://bugzilla.libsdl.org/show_bug.cgi?id=2464> was fixed in SDL 2.0.4, SDL behaves as a CMake "config-file package", even if it was not itself built using CMake: it installs a sdl2-config.cmake file to ${libdir}/cmake/SDL2, which tells CMake where to find SDL's headers and library, analogous to a pkg-config .pc file. As a result, we no longer need to copy/paste a "find-module package" to be able to find a system copy of SDL >= 2.0.4 with find_package(SDL2). Find-module packages are now discouraged by the CMake developers, in favour of having upstream projects behave as config-file packages. This results in a small API change: FindSDL2 used to set SDL2_INCLUDE_DIR and SDL2_LIBRARY, but the standard behaviour for config-file packages is to set <name>_INCLUDE_DIRS and <name>_LIBRARIES. Use the CONFIG keyword to make sure we search in config-file package mode, and will not find a FindSDL2.cmake in some other directory that implements the old interface. In addition to deleting redundant code, this avoids some assumptions in FindSDL2 about the layout of a SDL installation. The current libsdl2-dev package in Debian breaks those assumptions; this is considered a bug and will hopefully be fixed soon, but it illustrates how fragile these assumptions can be. We can be more robust against different installation layouts by relying on SDL's own CMake integration. When linking to a copy of CMake in a non-standard location, users can now set the SDL2_DIR or CMAKE_PREFIX_PATH environment variable to point to it; previously, these users would have used the SDL2DIR environment variable. This continues to be unnecessary if using matching system-wide installations of CMake and SDL2, for example both from Debian.
2022-09-07 merge to trunk
nemo [Wed, 07 Sep 2022 17:28:08 -0400] rev 15880
merge to trunk
2022-09-07 Added tag 1.0.1-release for changeset 9dceb83331d5 1.0.0
nemo [Wed, 07 Sep 2022 16:54:58 -0400] rev 15879
Added tag 1.0.1-release for changeset 9dceb83331d5
(0) -10000 -3000 -1000 -300 -100 -96 +96 +100 tip