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Tue, 04 Jan 2011 18:26:54 -0500
Small tweak to filter
changeset
nemo [Tue, 04 Jan 2011 18:26:54 -0500] rev 4817
Small tweak to filter
Sat, 15 Jan 2011 18:35:59 +0100
use a different depth for different layers (land, water, explosions)
experimental3D
changeset
koda [Sat, 15 Jan 2011 18:35:59 +0100] rev 4816
use a different depth for different layers (land, water, explosions)
Tue, 04 Jan 2011 22:33:20 +0300
Clearly state which port is IPC connection on
changeset
unc0rr [Tue, 04 Jan 2011 22:33:20 +0300] rev 4815
Clearly state which port is IPC connection on
Tue, 04 Jan 2011 13:05:30 +0100
smaller rearrangement of (non stereo related) variables
experimental3D
changeset
koda [Tue, 04 Jan 2011 13:05:30 +0100] rev 4814
smaller rearrangement of (non stereo related) variables
Tue, 04 Jan 2011 16:15:47 +0300
Make barrels drop when hog walks away from under it
changeset
unc0rr [Tue, 04 Jan 2011 16:15:47 +0300] rev 4813
Make barrels drop when hog walks away from under it
Tue, 04 Jan 2011 12:53:46 +0100
merge with HEAD after 0.9.15 release, move consts and vars in their proper files
experimental3D
changeset
koda [Tue, 04 Jan 2011 12:53:46 +0100] rev 4812
merge with HEAD after 0.9.15 release, move consts and vars in their proper files
Tue, 04 Jan 2011 01:21:30 +0100
add new robot badge to sources
changeset
koda [Tue, 04 Jan 2011 01:21:30 +0100] rev 4811
add new robot badge to sources
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