2011-06-23 more packing name changes hedgeroid
Xeli [Thu, 23 Jun 2011 21:57:31 +0200] rev 5335
more packing name changes
2011-06-27 Fix some quirky syntax.
mikade [Mon, 27 Jun 2011 02:41:45 +0200] rev 5334
Fix some quirky syntax.
2011-06-23 Package name changed from org.libsdl.app to org.hedgewars hedgeroid
Xeli [Thu, 23 Jun 2011 21:33:04 +0200] rev 5333
Package name changed from org.libsdl.app to org.hedgewars
2011-06-27 Use an ifdef instead, add despeckling of tunnels
nemo [Sun, 26 Jun 2011 20:29:08 -0400] rev 5332
Use an ifdef instead, add despeckling of tunnels
2011-06-23 Changed the package path from org.libsdl.app to org.hedgewars hedgeroid
Xeli [Thu, 23 Jun 2011 21:09:33 +0200] rev 5331
Changed the package path from org.libsdl.app to org.hedgewars
2011-06-27 disable .reserve - not 4.6 compatible
nemo [Sun, 26 Jun 2011 20:19:11 -0400] rev 5330
disable .reserve - not 4.6 compatible
2011-06-23 Reverted back to tip and changed the correct IFDEF IPHONEOS to MOBILE without breaking other iphoneos hedgeroid
Xeli [Thu, 23 Jun 2011 16:52:23 +0200] rev 5329
Reverted back to tip and changed the correct IFDEF IPHONEOS to MOBILE without breaking other iphoneos
2011-06-26 Forgot to remove this script name
nemo [Sun, 26 Jun 2011 19:44:41 -0400] rev 5328
Forgot to remove this script name
2011-06-28 Second passage (second time I correct),
orange.hg@gmail.com [Tue, 28 Jun 2011 20:42:04 +0000] rev 5327
Second passage (second time I correct), -nouvelles phrases de jeu (new sentences) -correction de fautes (correction of mistakes) -reformulations pour plus de compréhension et de cohérence (reformulation for more understanding)
2011-06-23 Changed UI elements hedgeroid
Xeli [Thu, 23 Jun 2011 16:29:46 +0200] rev 5326
Changed UI elements
2011-06-26 Lua update. New phrases. Try to remove some duplicates by avoiding use of space and : in short common phrases. Removed localisation of some script names, since we can't localise that in frontend yet anyway, without screwing up multiplayer.
nemo [Sun, 26 Jun 2011 19:42:44 -0400] rev 5325
Lua update. New phrases. Try to remove some duplicates by avoiding use of space and : in short common phrases. Removed localisation of some script names, since we can't localise that in frontend yet anyway, without screwing up multiplayer.
2011-06-26 quelques ajouts supplémentaires dans ce qui n'était pas encore traduit
orange.hg@gmail.com [Sun, 26 Jun 2011 17:43:41 +0000] rev 5324
quelques ajouts supplémentaires dans ce qui n'était pas encore traduit
2011-06-23 Enabled fullscreen and locked it to landscap hedgeroid
Xeli [Thu, 23 Jun 2011 16:26:03 +0200] rev 5323
Enabled fullscreen and locked it to landscap
2011-06-26 add missing nil check, increase despeckling of background too
nemo [Sun, 26 Jun 2011 16:34:31 -0400] rev 5322
add missing nil check, increase despeckling of background too
2011-06-26 Après le premier jet d'hier, correction de quelques fautes, traductions plus appropriées, ...
orange.hg@gmail.com [Sun, 26 Jun 2011 17:18:19 +0000] rev 5321
Après le premier jet d'hier, correction de quelques fautes, traductions plus appropriées, ...
2011-06-23 Added various directories where compilers output to hedgeroid
Xeli [Thu, 23 Jun 2011 15:51:21 +0200] rev 5320
Added various directories where compilers output to
2011-06-26 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo [Sun, 26 Jun 2011 15:23:45 -0400] rev 5319
bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
2011-06-25 Pour chaque <translation type="unfinished"> j'ai complété avec la traduction française.
orange.hg@gmail.com [Sat, 25 Jun 2011 18:05:08 +0000] rev 5318
Pour chaque <translation type="unfinished"> j'ai complété avec la traduction française. Je n'ai pas su quoi faire avec <translation type="obsolete"> => reformuler autrement ce qu'il y a déjà marqué ?? Certaines choses ne sont pas encore traduites car il manque le contexte général du mot pour le traduire correctement.
2011-06-23 Added sdl_net from the unofficial android port: http://www.anddev.org/sdl_port_for_android_sdk-ndk_16-t9218.html hedgeroid
Xeli [Thu, 23 Jun 2011 14:30:04 +0200] rev 5317
Added sdl_net from the unofficial android port: http://www.anddev.org/sdl_port_for_android_sdk-ndk_16-t9218.html
2011-06-26 Allow control of grenade bounce. Not sure if this is a good idea, but has been requested a lot, so...
nemo [Sun, 26 Jun 2011 13:38:47 -0400] rev 5316
Allow control of grenade bounce. Not sure if this is a good idea, but has been requested a lot, so...
2011-06-25 Changements :
orange.hg@gmail.com [Sat, 25 Jun 2011 16:29:05 +0000] rev 5315
Changements : -ajout de messages répondant à certaine actions des hedgehogs (passer son tour, toucher un ami, etc.) et à l'arrivée des boites (santé, armes et outils) -reformulation de certaines phrases concernant la description des armes et les modes de jeu (càd : ajout/retrai d'un mot, changement des temps de certains verbes, etc.)
2011-06-23 Have make move the actual libhwengine.so to the SDL-android-project folder, rather than having the ndk-build reference to it. This removes the circular dependency hedgeroid
Xeli [Thu, 23 Jun 2011 14:12:11 +0200] rev 5314
Have make move the actual libhwengine.so to the SDL-android-project folder, rather than having the ndk-build reference to it. This removes the circular dependency
2011-06-26 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek [Sun, 26 Jun 2011 02:47:36 +0200] rev 5313
now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
2011-06-25 de nombreux petits changements :
orange.hg@gmail.com [Sat, 25 Jun 2011 15:10:08 +0000] rev 5312
de nombreux petits changements : -quelques fautes d'accent -remplacement de mots que je trouvais mieux appropriés -reformulation de phrases dont la traduction était trop littéraire.
2011-06-23 Added mkdir out hedgeroid
Xeli [Thu, 23 Jun 2011 13:57:16 +0200] rev 5311
Added mkdir out
2011-06-25 merge
unc0rr [Sat, 25 Jun 2011 17:22:35 +0400] rev 5310
merge
2011-06-23 Updated the path of hwLibrary.pas hedgeroid
Xeli [Thu, 23 Jun 2011 13:52:19 +0200] rev 5309
Updated the path of hwLibrary.pas
2011-06-25 fixing some different issues with edit team page and the new dual data setup
Henek [Sat, 25 Jun 2011 15:11:11 +0200] rev 5308
fixing some different issues with edit team page and the new dual data setup
2011-06-25 Fix broken theme icon loading from user dir
unc0rr [Sat, 25 Jun 2011 17:22:13 +0400] rev 5307
Fix broken theme icon loading from user dir
2011-06-23 Added logging for Android hedgeroid
Xeli [Thu, 23 Jun 2011 13:35:51 +0200] rev 5306
Added logging for Android
2011-06-25 merge
unc0rr [Sat, 25 Jun 2011 16:40:29 +0400] rev 5305
merge
2011-06-22 Added SDL-android-project, this is the Android/Java part of the application hedgeroid
Xeli [Wed, 22 Jun 2011 23:59:01 +0200] rev 5304
Added SDL-android-project, this is the Android/Java part of the application
2011-06-25 this should fix captions on iOS (and android), though I can't check
Henek [Sat, 25 Jun 2011 14:20:21 +0200] rev 5303
this should fix captions on iOS (and android), though I can't check
2011-06-25 Fix camera jerking on zoom in
unc0rr [Sat, 25 Jun 2011 16:39:54 +0400] rev 5302
Fix camera jerking on zoom in
2011-06-22 Moved Android-build to project_files/Android-build hedgeroid
Xeli [Wed, 22 Jun 2011 23:56:08 +0200] rev 5301
Moved Android-build to project_files/Android-build
2011-06-24 unbreak localisation
nemo [Fri, 24 Jun 2011 14:40:44 -0400] rev 5300
unbreak localisation
2011-06-22 Removed the extra WriteToConsole() hedgeroid
Xeli [Wed, 22 Jun 2011 23:55:32 +0200] rev 5299
Removed the extra WriteToConsole()
2011-06-24 Remove unused variable
sheepluva [Fri, 24 Jun 2011 13:24:41 +0200] rev 5298
Remove unused variable
2011-06-22 Cleaned up the makefil hedgeroid
Xeli [Wed, 22 Jun 2011 23:44:06 +0200] rev 5297
Cleaned up the makefil
2011-06-23 At mikade's request and w/ unc0rr's blessing, dramatically slash inactivity delay from 1.25s down to a tenth of a second.
nemo [Thu, 23 Jun 2011 15:08:19 -0400] rev 5296
At mikade's request and w/ unc0rr's blessing, dramatically slash inactivity delay from 1.25s down to a tenth of a second.
2011-06-22 Script called from Make.android to push the library to the device hedgeroid
Xeli [Wed, 22 Jun 2011 13:27:02 +0200] rev 5295
Script called from Make.android to push the library to the device
2011-06-23 merge
unc0rr [Thu, 23 Jun 2011 21:19:43 +0400] rev 5294
merge
2011-06-22 Make file to build the hwengine as Library for Android, it also uses PushToDevice to update the library on the device without the need of reinstalling the apk hedgeroid
Xeli [Wed, 22 Jun 2011 13:25:53 +0200] rev 5293
Make file to build the hwengine as Library for Android, it also uses PushToDevice to update the library on the device without the need of reinstalling the apk
2011-06-23 merge
unc0rr [Thu, 23 Jun 2011 21:14:41 +0400] rev 5292
merge
2011-06-22 Custom OpenGL 1.1 header, converted from GLES/gl.h + GLES/glplatform.h with some entries of KHR/khrplatform.h. Android API level 4 hedgeroid
Xeli [Wed, 22 Jun 2011 13:24:30 +0200] rev 5291
Custom OpenGL 1.1 header, converted from GLES/gl.h + GLES/glplatform.h with some entries of KHR/khrplatform.h. Android API level 4
2011-06-22 This can afford to be a bit larger. Does not impact performance.
nemo [Wed, 22 Jun 2011 18:55:58 -0400] rev 5290
This can afford to be a bit larger. Does not impact performance.
2011-06-23 - Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
unc0rr [Thu, 23 Jun 2011 21:12:27 +0400] rev 5289
- Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes) - .pro file is usable again
2011-06-22 Changed back DARWINN typo, removed 3 commented functions hedgeroid
Xeli [Wed, 22 Jun 2011 12:54:30 +0200] rev 5288
Changed back DARWINN typo, removed 3 commented functions
2011-06-21 fixed gfInfAttack preventing ending of turn while placing hedgehogs
Henek [Wed, 22 Jun 2011 01:04:38 +0200] rev 5287
fixed gfInfAttack preventing ending of turn while placing hedgehogs
2011-06-21 First commit.. hedgeroid
Xeli [Wed, 22 Jun 2011 00:38:31 +0200] rev 5286
First commit..
2011-06-21 Make sky, horizon, flakes and clouds optional, replace repeated strips of skyL/skyR with 2x2 transparent PNGs instead of larger images of variable dimensions, remove a number of empty unused images
nemo [Tue, 21 Jun 2011 18:28:34 -0400] rev 5285
Make sky, horizon, flakes and clouds optional, replace repeated strips of skyL/skyR with 2x2 transparent PNGs instead of larger images of variable dimensions, remove a number of empty unused images
2011-06-21 Remove default transparent chunks. Chunk will only be added if theme defined.
nemo [Tue, 21 Jun 2011 17:28:53 -0400] rev 5284
Remove default transparent chunks. Chunk will only be added if theme defined.
2011-06-21 oops
koda [Tue, 21 Jun 2011 23:24:50 +0200] rev 5283
oops
2011-06-21 whitelist Island theme on ios (with Tiy approval)
koda [Tue, 21 Jun 2011 23:23:21 +0200] rev 5282
whitelist Island theme on ios (with Tiy approval)
2011-06-21 update theme listing for ios
koda [Tue, 21 Jun 2011 22:57:46 +0200] rev 5281
update theme listing for ios
2011-06-21 remove/rename icons for dummy themes
koda [Tue, 21 Jun 2011 22:57:10 +0200] rev 5280
remove/rename icons for dummy themes
2011-06-21 remove theme.cfg from CMakeLists too
Henek [Tue, 21 Jun 2011 22:47:12 +0200] rev 5279
remove theme.cfg from CMakeLists too
2011-06-21 New User Mission: That Sinking Feeling
mikade [Tue, 21 Jun 2011 20:51:51 +0200] rev 5278
New User Mission: That Sinking Feeling
2011-06-21 PianoStrike exploit fix for Capture The Flag.
mikade [Tue, 21 Jun 2011 20:49:47 +0200] rev 5277
PianoStrike exploit fix for Capture The Flag. New Gameplay Mode: The Specialists
2011-06-21 Derive themes list from list of dirs in Themes folder which have icon.png inside
unc0rr [Tue, 21 Jun 2011 22:43:55 +0400] rev 5276
Derive themes list from list of dirs in Themes folder which have icon.png inside
2011-06-21 restore logging on mac
koda [Tue, 21 Jun 2011 16:55:34 +0200] rev 5275
restore logging on mac
2011-06-21 Avoid desyncing on blurry land
nemo [Mon, 20 Jun 2011 20:46:27 -0400] rev 5274
Avoid desyncing on blurry land
2011-06-20 oops
nemo [Mon, 20 Jun 2011 19:00:19 -0400] rev 5273
oops
2011-06-20 Allow scripting to set arbitrary weapon counts
nemo [Mon, 20 Jun 2011 18:58:26 -0400] rev 5272
Allow scripting to set arbitrary weapon counts
2011-06-20 ack. forgot to add my stub files
nemo [Mon, 20 Jun 2011 15:21:27 -0400] rev 5271
ack. forgot to add my stub files
2011-06-20 merge
mikade [Mon, 20 Jun 2011 20:43:11 +0200] rev 5270
merge
2011-06-20 Implement testing for illegal characters
unc0rr [Mon, 20 Jun 2011 21:40:08 +0400] rev 5269
Implement testing for illegal characters
2011-06-20 Small stub web view that I'm hoping to use in conjunction with ~/.hedgewars/Data - I'd like to link to a page on hedgewars.org, intercept linkClicked, fetch zip files, then unpack the structure under Data. Just checking this in so it doesn't clutter up project. Also tidied up the .pro a bit, even though we aren't really using it for much anymore. Should in theory be able to do a build now.
nemo [Mon, 20 Jun 2011 12:57:44 -0400] rev 5268
Small stub web view that I'm hoping to use in conjunction with ~/.hedgewars/Data - I'd like to link to a page on hedgewars.org, intercept linkClicked, fetch zip files, then unpack the structure under Data. Just checking this in so it doesn't clutter up project. Also tidied up the .pro a bit, even though we aren't really using it for much anymore. Should in theory be able to do a build now.
2011-06-20 move smoothing into separate function, adjust call order
nemo [Mon, 20 Jun 2011 09:32:31 -0400] rev 5267
move smoothing into separate function, adjust call order
2011-06-20 25%, not 50%
nemo [Mon, 20 Jun 2011 09:15:24 -0400] rev 5266
25%, not 50%
2011-06-20 merge Zorg's changes
koda [Mon, 20 Jun 2011 10:36:20 +0200] rev 5265
merge Zorg's changes
2011-06-20 More AA - try smoothing explosions a bit
nemo [Mon, 20 Jun 2011 02:03:15 -0400] rev 5264
More AA - try smoothing explosions a bit
2011-06-19 display player count below and with label, just because it's funny to mess with unC0Rr's code and make him cry :P
sheepluva [Mon, 20 Jun 2011 01:28:21 +0200] rev 5263
display player count below and with label, just because it's funny to mess with unC0Rr's code and make him cry :P
2011-06-20 Oops, don't need this.
Zorg <zorgiepoo@gmail.com> [Sun, 19 Jun 2011 21:03:16 -0400] rev 5262
Oops, don't need this.
2011-06-20 More AA - try smoothing explosions a bit
nemo [Mon, 20 Jun 2011 02:03:15 -0400] rev 5261
More AA - try smoothing explosions a bit
2011-06-20 When the password field is filled with null characters and when the user tries to edit the field, clear it.
Zorg <zorgiepoo@gmail.com> [Sun, 19 Jun 2011 20:55:34 -0400] rev 5260
When the password field is filled with null characters and when the user tries to edit the field, clear it.
2011-06-19 display player count below and with label, just because it's funny to mess with unC0Rr's code and make him cry :P
sheepluva [Mon, 20 Jun 2011 01:28:21 +0200] rev 5259
display player count below and with label, just because it's funny to mess with unC0Rr's code and make him cry :P
2011-06-19 updated russian translation
tsleon [Sun, 19 Jun 2011 18:45:10 +0200] rev 5258
updated russian translation
2011-06-19 passing by reference... my darkest enemy
koda [Sun, 19 Jun 2011 12:34:54 +0200] rev 5257
passing by reference... my darkest enemy actual reason below: In your case (without reference) the compiler generates a temporary object (int) for the first argument of your MyApplication constructor. You pass this temporary int to QApplication’s constructor (with int reference), which saves the address of this reference. Once your MyApplication constructor is done the temporary int is destroyed but QApplication still has its address.
2011-06-18 fix water bubbles like sheepluva wanted (also code formatting)
koda [Sun, 19 Jun 2011 00:49:13 +0200] rev 5256
fix water bubbles like sheepluva wanted (also code formatting)
2011-06-18 under osx don't load a file in case a game is already running (also a little of code formatting)
koda [Sat, 18 Jun 2011 17:26:13 +0200] rev 5255
under osx don't load a file in case a game is already running (also a little of code formatting)
2011-06-18 updated polish translation
krdrt5367 [Sat, 18 Jun 2011 16:56:45 +0200] rev 5254
updated polish translation
2011-06-18 add the manual build server dir to .hgignore
koda [Sat, 18 Jun 2011 16:54:08 +0200] rev 5253
add the manual build server dir to .hgignore
2011-06-18 file association for mac!
koda [Sat, 18 Jun 2011 03:14:45 +0200] rev 5252
file association for mac! associating file is done automatically when you move the app in your system but there is also a button to set it manually i had to disable argument parsing and to subclass qapplication to make this work please test
2011-06-15 expose the available translations in the plist file
koda [Wed, 15 Jun 2011 23:59:44 +0200] rev 5251
expose the available translations in the plist file
2011-06-15 forgot to update this variable name
koda [Wed, 15 Jun 2011 23:11:06 +0200] rev 5250
forgot to update this variable name
2011-06-18 revert back to 512x512
nemo [Fri, 17 Jun 2011 20:53:36 -0400] rev 5249
revert back to 512x512
2011-06-17 okay...
mikade [Fri, 17 Jun 2011 18:03:12 +0200] rev 5248
okay...
2011-06-21 Ability to turn camera following gears off
unc0rr [Tue, 21 Jun 2011 16:43:05 +0400] rev 5247
Ability to turn camera following gears off
2011-06-17 merge of tsleon's updated russian. I assume unc0rr will vet the phrasing
nemo [Fri, 17 Jun 2011 11:58:27 -0400] rev 5246
merge of tsleon's updated russian. I assume unc0rr will vet the phrasing
2011-06-16 Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade [Thu, 16 Jun 2011 23:45:17 +0200] rev 5245
Fully playable version of Space Invasion (fingers crossed). No bugs known.
2011-06-21 Don't stick to enemies when there are more than 2 clans
unc0rr [Tue, 21 Jun 2011 16:42:04 +0400] rev 5244
Don't stick to enemies when there are more than 2 clans
2011-06-14 check alternate script loading path
nemo [Tue, 14 Jun 2011 16:50:41 -0400] rev 5243
check alternate script loading path
2011-06-14 corrected user ptData path
nemo [Tue, 14 Jun 2011 16:44:51 -0400] rev 5242
corrected user ptData path
2011-06-14 add missing user path check
nemo [Tue, 14 Jun 2011 14:00:29 -0400] rev 5241
add missing user path check
2011-06-14 Oops. Forgot an assignment.
nemo [Tue, 14 Jun 2011 11:29:15 -0400] rev 5240
Oops. Forgot an assignment.
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