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Sun, 31 Oct 2010 12:19:54 -0400
making indentation consistent (noticed while debugging)
changeset
nemo [Sun, 31 Oct 2010 12:19:54 -0400] rev 4046
making indentation consistent (noticed while debugging)
Sun, 31 Oct 2010 00:32:41 -0400
Cancel out dX/dY to handle the invulnerability case
changeset
nemo [Sun, 31 Oct 2010 00:32:41 -0400] rev 4045
Cancel out dX/dY to handle the invulnerability case
Sat, 30 Oct 2010 23:50:49 -0400
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
changeset
nemo [Sat, 30 Oct 2010 23:50:49 -0400] rev 4044
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
Sat, 30 Oct 2010 22:53:23 -0400
Oops. Restore the check as well
changeset
nemo [Sat, 30 Oct 2010 22:53:23 -0400] rev 4043
Oops. Restore the check as well
Sat, 30 Oct 2010 22:48:05 -0400
Restore pending proper removal and cleanup from frontend. Otherwise we'll just confuse the users.
changeset
nemo [Sat, 30 Oct 2010 22:48:05 -0400] rev 4042
Restore pending proper removal and cleanup from frontend. Otherwise we'll just confuse the users.
Sat, 30 Oct 2010 22:43:30 -0400
fix entity
changeset
nemo [Sat, 30 Oct 2010 22:43:30 -0400] rev 4041
fix entity
Sat, 30 Oct 2010 22:04:36 -0400
don't think resurrection is beta anymore
changeset
nemo [Sat, 30 Oct 2010 22:04:36 -0400] rev 4040
don't think resurrection is beta anymore
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