unc0rr [Fri, 05 Dec 2008 21:34:09 +0000] rev 1537
Fix forts bug
unc0rr [Fri, 05 Dec 2008 21:33:29 +0000] rev 1536
Add some forts
unc0rr [Fri, 05 Dec 2008 20:04:22 +0000] rev 1535
Update weapon menu
unc0rr [Fri, 05 Dec 2008 20:03:44 +0000] rev 1534
Add themes data for Cake and Blox maps
unc0rr [Fri, 05 Dec 2008 20:02:42 +0000] rev 1533
Add map data of Cogs, Cake and Blox maps
unc0rr [Fri, 05 Dec 2008 16:55:51 +0000] rev 1532
Fix compilation warning
unc0rr [Fri, 05 Dec 2008 16:55:20 +0000] rev 1531
- Less crossclass dependancies
- Eliminate one more reason for different ammo schemes
unc0rr [Fri, 05 Dec 2008 16:49:04 +0000] rev 1530
Implement Solid Land checkbox
unc0rr [Fri, 05 Dec 2008 13:48:29 +0000] rev 1529
Don't hide ammo menu when user clicks on not yet available weapon
unc0rr [Thu, 04 Dec 2008 21:59:25 +0000] rev 1528
More stable blowtorch:
- Isn't affected by flying around hedgehogs
- Doesn't turn off when hedgehog falls a bit
unc0rr [Thu, 04 Dec 2008 21:17:03 +0000] rev 1527
Try to fix problem with playing music when path contains non-latin letters
unc0rr [Thu, 04 Dec 2008 21:15:01 +0000] rev 1526
Send QUIT message to server when netclient object is destroyed
unc0rr [Thu, 04 Dec 2008 21:14:03 +0000] rev 1525
Don't call SDL_FreeSurface with null pointer
unc0rr [Mon, 01 Dec 2008 14:24:17 +0000] rev 1524
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm