Fri, 28 May 2021 15:06:39 +0200 |
Wuzzy |
Use the singular 'they' in code comments, where it makes sense
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Thu, 22 Oct 2020 12:50:24 +0200 |
unC0Rr |
Fix some problems caught by C compiler
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Thu, 08 Oct 2020 11:12:22 +0200 |
Wuzzy |
Fix hog not returning from TimeBox when all land was destroyed
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Wed, 07 Oct 2020 23:06:34 +0200 |
Wuzzy |
AI: Don't sacrifice final hog with kami or piano
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Thu, 09 Jul 2020 00:22:40 +0300 |
alfadur |
allow damaging sentries
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Wed, 08 Jul 2020 23:42:42 +0300 |
alfadur |
improve sentry spawn
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Wed, 08 Jul 2020 22:18:02 +0300 |
alfadur |
use named constants in FindPlace
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Tue, 30 Jun 2020 02:18:54 +0300 |
alfadur |
downgrade sentries to miniguns
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Sun, 21 Jun 2020 22:10:38 +0300 |
alfadur |
make minigun shove cumulative
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Mon, 29 Jul 2019 21:58:39 +0200 |
Wuzzy |
No longer explode dying hogs that take damage
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Thu, 11 Jul 2019 04:42:50 +0200 |
Wuzzy |
Tweak position of big splashes right or left
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Thu, 11 Jul 2019 00:45:49 +0200 |
Wuzzy |
Bounce world edge: Fix buggy gear behaviour if gear spawned inside bounce edge area
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Mon, 08 Jul 2019 21:44:26 +0200 |
Wuzzy |
King Mode: Fix king placement phase not working correctly with multiple teams in a clan
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Sun, 23 Jun 2019 16:14:27 +0200 |
Wuzzy |
Explode hog instantly when taking damage while dying
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Wed, 19 Jun 2019 17:19:52 -0400 |
nemo |
make airmines less of CPU hogs
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Wed, 19 Jun 2019 18:51:02 +0200 |
Wuzzy |
weBounce: Fix some weird bouncing behaviour
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Sat, 15 Jun 2019 14:04:01 +0200 |
Wuzzy |
Move piano splash a few pixels lower
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Sat, 15 Jun 2019 13:06:15 +0200 |
Wuzzy |
weBounce: Force hedgehogs to stay in playable area
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Sat, 15 Jun 2019 12:58:01 +0200 |
Wuzzy |
Keep hog facing direction while on parachute
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Sun, 26 May 2019 14:16:35 +0200 |
Wuzzy |
Refactor definition of "local" clans
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Fri, 17 May 2019 22:23:40 +0200 |
Wuzzy |
Add utility function to get hog left/right looking dir
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Mon, 13 May 2019 20:25:32 +0200 |
Wuzzy |
Don't remove gstWinner after GameOver
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Mon, 08 Apr 2019 15:51:42 +0200 |
Wuzzy |
New callback: onCaseDrop (called when engine MIGHT drop a crate)
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Sun, 07 Apr 2019 18:21:14 +0200 |
Wuzzy |
Add key to display extra gear info tags
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Mon, 14 Jan 2019 04:30:31 +0100 |
Wuzzy |
Tweak bounce effects of some gears
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Mon, 14 Jan 2019 03:52:09 +0100 |
Wuzzy |
Remove a bunch of dead out-commented code
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Mon, 14 Jan 2019 03:23:21 +0100 |
Wuzzy |
Fix WorldWrap returning sometimes true unjustifiably
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Sun, 13 Jan 2019 15:47:14 +0100 |
Wuzzy |
Bounce off gears at bouncy world edge only if they move towards it
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Thu, 10 Jan 2019 00:33:05 +0100 |
Wuzzy |
Fix double water splash if flying saucer drowns (bug 681)
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Thu, 03 Jan 2019 19:46:48 +0100 |
Wuzzy |
Fix bee targeting fail across wrap world edge
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Thu, 29 Nov 2018 01:34:58 +0300 |
alfadur |
😢
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Thu, 29 Nov 2018 01:23:14 +0300 |
alfadur |
make blowtorch hit moving gears
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Sun, 25 Nov 2018 00:23:32 +0100 |
Wuzzy |
Clear gstHHJumping and gstHHHJump when hog was hurt by explosion
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Fri, 23 Nov 2018 15:54:23 -0500 |
nemo |
overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
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Tue, 13 Nov 2018 07:45:27 +0300 |
alfadur |
stun airmines on explosions as well
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Tue, 13 Nov 2018 01:56:42 +0300 |
alfadur |
stun airmines on shove
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Sat, 10 Nov 2018 21:15:42 +0100 |
Wuzzy |
Remove all traces of dead code related to amStructure/gtStructure
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Wed, 31 Oct 2018 13:35:53 +0100 |
Wuzzy |
Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
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Wed, 31 Oct 2018 13:08:56 +0100 |
Wuzzy |
Stop using dsUnknown, replace with concrete damage sources
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Sun, 28 Oct 2018 00:24:27 +0200 |
Wuzzy |
Only play sndThisOneIsMine if crate drops close to hog
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Sat, 27 Oct 2018 15:55:19 +0200 |
Wuzzy |
Add 7 new taunts
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Sat, 27 Oct 2018 08:12:22 +0300 |
alfadur |
and finally make the bat hit moving gears for completeness
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Sat, 27 Oct 2018 07:53:27 +0300 |
alfadur |
make whip hit moving gears
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Sat, 27 Oct 2018 07:39:44 +0300 |
alfadur |
make kamikaze hit moving gears as well
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Sat, 27 Oct 2018 07:20:07 +0300 |
alfadur |
make firepunch hit moving gears (airmines are not amused)
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Sat, 27 Oct 2018 05:17:46 +0300 |
alfadur |
prevent firepunch from hitting the same gear multiple times
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Sat, 27 Oct 2018 03:17:05 +0200 |
Wuzzy |
No firepunch hit sound for sticky mines
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Sat, 27 Oct 2018 03:58:01 +0300 |
alfadur |
Tweak firepunch sound that Wuzzy found
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Sun, 14 Oct 2018 18:58:39 +0300 |
alfadur |
fix return name and bound type
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Sun, 14 Oct 2018 18:52:00 +0300 |
alfadur |
remove extra begin
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Sun, 14 Oct 2018 18:45:11 +0300 |
alfadur |
add missing .
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Sat, 13 Oct 2018 23:49:23 +0300 |
alfadur |
improve stability for checks
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Sat, 13 Oct 2018 23:08:15 +0300 |
alfadur |
fix offsets
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Sat, 13 Oct 2018 22:44:21 +0300 |
alfadur |
Fix overflow in CheckGearNear
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Fri, 05 Oct 2018 17:27:12 +0200 |
Wuzzy |
Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
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Tue, 11 Sep 2018 22:49:27 +0200 |
alfadur |
Only show bullet hits for shovable gears
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Wed, 08 Aug 2018 14:38:54 +0200 |
Wuzzy |
Refactor text color variable names, export 2 color values to Lua
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Tue, 07 Aug 2018 12:15:59 +0200 |
Wuzzy |
Report spawning visual gear in onGearResurrect
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