Tue, 21 Jan 2014 22:38:13 +0100 |
koda |
partial merge of the webgl branch
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Wed, 08 Jan 2014 23:49:08 +0100 |
koda |
rename NOPASCAL option to BUILD_ENGINE_C
webgl
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Mon, 17 Jun 2013 23:10:45 +0200 |
koda |
really update with default
webgl
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Wed, 12 Jun 2013 16:43:24 +0200 |
koda |
code typos
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Wed, 12 Jun 2013 11:17:54 +0200 |
koda |
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
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Wed, 12 Jun 2013 01:26:42 +0200 |
koda |
aaaaand let's not forget about lua, which has also a slightly revised build process
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Tue, 25 Dec 2012 04:45:22 +0100 |
koda |
update branch with default
webgl
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Thu, 20 Dec 2012 23:12:18 +0100 |
koda |
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
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Tue, 13 Nov 2012 22:24:30 +0100 |
koda |
some CMake cleanup
webgl
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Fri, 28 Sep 2012 18:03:32 +0100 |
koda |
use cmake OPTION for arguments and further cleanup on CMakeFiles
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Tue, 25 Sep 2012 00:35:49 +0200 |
koda |
slight tweak to lua linking (that will break everything, i'm sure)
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Mon, 18 Jun 2012 23:45:21 +0400 |
unc0rr |
set(LUA_LIBRARY lua.dll) for win32 builds
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Mon, 07 May 2012 14:53:08 +0200 |
koda |
when Lua is not found, fallback to compiling the one that comes bundled in our sources
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Sun, 24 Apr 2011 23:13:45 +0200 |
koda |
add ios project files for lua sources
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Sat, 31 Jul 2010 11:24:53 +0200 |
koda |
remove trailing spaces from end of line
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