Sat, 03 Nov 2018 15:17:46 +0100 GameServer: Turn some messages into warnings
Wuzzy <Wuzzy2@mail.ru> [Sat, 03 Nov 2018 15:17:46 +0100] rev 14138
GameServer: Turn some messages into warnings
Sat, 03 Nov 2018 16:20:31 +0300 probably should reuse it everywhere then
alfadur [Sat, 03 Nov 2018 16:20:31 +0300] rev 14137
probably should reuse it everywhere then
Sat, 03 Nov 2018 16:02:38 +0300 should have been just norm
alfadur [Sat, 03 Nov 2018 16:02:38 +0300] rev 14136
should have been just norm
Sat, 03 Nov 2018 10:57:47 +0100 You cannot optimize integral division like this. You end up multiplying by 0, 1 or 2 instead of whole spectre of ratios.
unc0rr [Sat, 03 Nov 2018 10:57:47 +0100] rev 14135
You cannot optimize integral division like this. You end up multiplying by 0, 1 or 2 instead of whole spectre of ratios.
Sat, 03 Nov 2018 09:08:13 +0300 fix normal offset for split points and make directions more consistent
alfadur [Sat, 03 Nov 2018 09:08:13 +0300] rev 14134
fix normal offset for split points and make directions more consistent
Sat, 03 Nov 2018 07:52:34 +0300 reorder split rectangles
alfadur [Sat, 03 Nov 2018 07:52:34 +0300] rev 14133
reorder split rectangles
Sat, 03 Nov 2018 07:31:35 +0300 simplify normal direction check for bounds distances
alfadur [Sat, 03 Nov 2018 07:31:35 +0300] rev 14132
simplify normal direction check for bounds distances
Sat, 03 Nov 2018 06:45:05 +0300 import some clarity into border distance computation
alfadur [Sat, 03 Nov 2018 06:45:05 +0300] rev 14131
import some clarity into border distance computation
Sat, 03 Nov 2018 02:58:24 +0300 fix typos
alfadur [Sat, 03 Nov 2018 02:58:24 +0300] rev 14130
fix typos
Sat, 03 Nov 2018 02:48:24 +0300 a bit more simplification
alfadur [Sat, 03 Nov 2018 02:48:24 +0300] rev 14129
a bit more simplification
Sat, 03 Nov 2018 02:31:21 +0300 swap coordinate system
alfadur [Sat, 03 Nov 2018 02:31:21 +0300] rev 14128
swap coordinate system
Sat, 03 Nov 2018 02:21:45 +0300 a bit of simplification
alfadur [Sat, 03 Nov 2018 02:21:45 +0300] rev 14127
a bit of simplification
Sat, 03 Nov 2018 02:16:13 +0300 typofix
alfadur [Sat, 03 Nov 2018 02:16:13 +0300] rev 14126
typofix
Sat, 03 Nov 2018 00:07:25 +0100 Fix another typo
unc0rr [Sat, 03 Nov 2018 00:07:25 +0100] rev 14125
Fix another typo
Sat, 03 Nov 2018 00:02:03 +0100 Fix typo
unc0rr [Sat, 03 Nov 2018 00:02:03 +0100] rev 14124
Fix typo
Sat, 03 Nov 2018 01:52:05 +0300 mark the center in the theme editor
alfadur [Sat, 03 Nov 2018 01:52:05 +0300] rev 14123
mark the center in the theme editor
Sat, 03 Nov 2018 01:47:39 +0300 fix play area rect
alfadur [Sat, 03 Nov 2018 01:47:39 +0300] rev 14122
fix play area rect
Fri, 02 Nov 2018 22:59:22 +0100 Finish porting FindPoint()
unc0rr [Fri, 02 Nov 2018 22:59:22 +0100] rev 14121
Finish porting FindPoint()
Fri, 02 Nov 2018 23:33:22 +0300 add an existing template to the theme editor
alfadur [Fri, 02 Nov 2018 23:33:22 +0300] rev 14120
add an existing template to the theme editor
Fri, 02 Nov 2018 22:55:15 +0300 add basic land template to theme editor
alfadur [Fri, 02 Nov 2018 22:55:15 +0300] rev 14119
add basic land template to theme editor
Fri, 02 Nov 2018 22:50:45 +0300 fix some compile errors
alfadur [Fri, 02 Nov 2018 22:50:45 +0300] rev 14118
fix some compile errors
Fri, 02 Nov 2018 22:41:11 +0300 add some more rectangle convenience methods
alfadur [Fri, 02 Nov 2018 22:41:11 +0300] rev 14117
add some more rectangle convenience methods
Fri, 02 Nov 2018 20:30:22 +0100 Move flip and mirror to outline methods
unc0rr [Fri, 02 Nov 2018 20:30:22 +0100] rev 14116
Move flip and mirror to outline methods
Fri, 02 Nov 2018 21:30:48 +0300 add polygons
alfadur [Fri, 02 Nov 2018 21:30:48 +0300] rev 14115
add polygons
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