Thu, 01 Apr 2010 16:55:42 +0000 Suppress warning
nemo [Thu, 01 Apr 2010 16:55:42 +0000] rev 3242
Suppress warning
Thu, 01 Apr 2010 16:48:55 +0000 sheepluva's name is finally revealed (watch out for fangirls)
koda [Thu, 01 Apr 2010 16:48:55 +0000] rev 3241
sheepluva's name is finally revealed (watch out for fangirls)
Thu, 01 Apr 2010 16:46:44 +0000 Maps:
smxx [Thu, 01 Apr 2010 16:46:44 +0000] rev 3240
Maps: * Basketball/Knockball: Avoid trying to count score or show mission goals before round start (would crash engine)
Thu, 01 Apr 2010 16:44:56 +0000 this was not checking all of Land[]
nemo [Thu, 01 Apr 2010 16:44:56 +0000] rev 3239
this was not checking all of Land[]
Thu, 01 Apr 2010 16:34:20 +0000 Somehow, these files are not using local encoding
nemo [Thu, 01 Apr 2010 16:34:20 +0000] rev 3238
Somehow, these files are not using local encoding
Thu, 01 Apr 2010 16:28:03 +0000 Further updates by jose1711 - who knows, maybe he'll get it finished before release at this point
nemo [Thu, 01 Apr 2010 16:28:03 +0000] rev 3237
Further updates by jose1711 - who knows, maybe he'll get it finished before release at this point
Thu, 01 Apr 2010 16:08:09 +0000 Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
nemo [Thu, 01 Apr 2010 16:08:09 +0000] rev 3236
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
Thu, 01 Apr 2010 10:47:04 +0000 Trainings:
smxx [Thu, 01 Apr 2010 10:47:04 +0000] rev 3235
Trainings: * Updated Polish translations
Thu, 01 Apr 2010 10:40:12 +0000 Trainings:
smxx [Thu, 01 Apr 2010 10:40:12 +0000] rev 3234
Trainings: * Updated file properties to use native line breaks as well as removed spaces in file names
Thu, 01 Apr 2010 10:33:29 +0000 Misc:
smxx [Thu, 01 Apr 2010 10:33:29 +0000] rev 3233
Misc: * Added Piano Strike (ultimate weapon) * Added Limburger Cheese Bomb (grenade) * Even more day-1-goodness
Thu, 01 Apr 2010 09:04:42 +0000 * make invul animations of different hogs run asynchronously
sheepluva [Thu, 01 Apr 2010 09:04:42 +0000] rev 3232
* make invul animations of different hogs run asynchronously
Thu, 01 Apr 2010 08:26:16 +0000 * fix SmokeTrace and EvilTrace to be centered instead of 2 pixel off
sheepluva [Thu, 01 Apr 2010 08:26:16 +0000] rev 3231
* fix SmokeTrace and EvilTrace to be centered instead of 2 pixel off * ran "optipng -o5 -np -nc -nb *.png" on Data/Graphics
Thu, 01 Apr 2010 05:33:32 +0000 * check for valid TWave before starting/drawing them, prevents segfault
sheepluva [Thu, 01 Apr 2010 05:33:32 +0000] rev 3230
* check for valid TWave before starting/drawing them, prevents segfault
Thu, 01 Apr 2010 05:25:10 +0000 Fix build
unc0rr [Thu, 01 Apr 2010 05:25:10 +0000] rev 3229
Fix build
Thu, 01 Apr 2010 05:10:50 +0000 - update russian translation a bit
unc0rr [Thu, 01 Apr 2010 05:10:50 +0000] rev 3228
- update russian translation a bit - lupdate + lrelease
Thu, 01 Apr 2010 00:56:38 +0000 add fixed mission script files incl. inu's translation (portuguese I believe)
sheepluva [Thu, 01 Apr 2010 00:56:38 +0000] rev 3227
add fixed mission script files incl. inu's translation (portuguese I believe)
Thu, 01 Apr 2010 00:56:15 +0000 removing corrupted mission scripts (diff can't handle them)
sheepluva [Thu, 01 Apr 2010 00:56:15 +0000] rev 3226
removing corrupted mission scripts (diff can't handle them)
Thu, 01 Apr 2010 00:48:26 +0000 another uninitialised value radz[k] for corresponding pa.ar of NTPX
nemo [Thu, 01 Apr 2010 00:48:26 +0000] rev 3225
another uninitialised value radz[k] for corresponding pa.ar of NTPX
Thu, 01 Apr 2010 00:38:02 +0000 possible map gen desync "fix" -- test please
sheepluva [Thu, 01 Apr 2010 00:38:02 +0000] rev 3224
possible map gen desync "fix" -- test please
Thu, 01 Apr 2010 00:21:00 +0000 credits updated, adding Palewolf, sheepluva and prg as devs and replaced my previous openal stuff with something more current
koda [Thu, 01 Apr 2010 00:21:00 +0000] rev 3223
credits updated, adding Palewolf, sheepluva and prg as devs and replaced my previous openal stuff with something more current fixed diglett hat szczur updated locale
Thu, 01 Apr 2010 00:16:23 +0000 move this island further away from water too
nemo [Thu, 01 Apr 2010 00:16:23 +0000] rev 3222
move this island further away from water too
Wed, 31 Mar 2010 22:54:28 +0000 koda's changelog turn
koda [Wed, 31 Mar 2010 22:54:28 +0000] rev 3221
koda's changelog turn fix to build mac system remove some warnings forgot one hat debug stuff
Wed, 31 Mar 2010 22:02:12 +0000 Partial update by jose1711
nemo [Wed, 31 Mar 2010 22:02:12 +0000] rev 3220
Partial update by jose1711
Wed, 31 Mar 2010 20:54:50 +0000 Partial translation by BeholdMyGlory
nemo [Wed, 31 Mar 2010 20:54:50 +0000] rev 3219
Partial translation by BeholdMyGlory
Wed, 31 Mar 2010 20:51:26 +0000 Updated by FIQ
nemo [Wed, 31 Mar 2010 20:51:26 +0000] rev 3218
Updated by FIQ
Wed, 31 Mar 2010 20:47:38 +0000 Add inu to credits since he kept going on about it
nemo [Wed, 31 Mar 2010 20:47:38 +0000] rev 3217
Add inu to credits since he kept going on about it
Wed, 31 Mar 2010 20:44:38 +0000 Only require a minimum speed if object is descending.
nemo [Wed, 31 Mar 2010 20:44:38 +0000] rev 3216
Only require a minimum speed if object is descending.
Wed, 31 Mar 2010 20:03:43 +0000 YOUR AD HERE! (just fixed a typo)
sheepluva [Wed, 31 Mar 2010 20:03:43 +0000] rev 3215
YOUR AD HERE! (just fixed a typo)
Wed, 31 Mar 2010 17:56:24 +0000 General:
smxx [Wed, 31 Mar 2010 17:56:24 +0000] rev 3214
General: * Some more changes to changelog
Wed, 31 Mar 2010 17:52:55 +0000 General:
smxx [Wed, 31 Mar 2010 17:52:55 +0000] rev 3213
General: * Updated changelog for 0.9.13 (might require some sorting)
Wed, 31 Mar 2010 17:51:36 +0000 changin da changelog
sheepluva [Wed, 31 Mar 2010 17:51:36 +0000] rev 3212
changin da changelog
Wed, 31 Mar 2010 17:48:23 +0000 broken
nemo [Wed, 31 Mar 2010 17:48:23 +0000] rev 3211
broken
Wed, 31 Mar 2010 17:40:46 +0000 nemo's update to changelog
unc0rr [Wed, 31 Mar 2010 17:40:46 +0000] rev 3210
nemo's update to changelog
Wed, 31 Mar 2010 17:35:06 +0000 General:
smxx [Wed, 31 Mar 2010 17:35:06 +0000] rev 3209
General: * Updated my stuff ;)
Wed, 31 Mar 2010 17:23:01 +0000 pika pika
nemo [Wed, 31 Mar 2010 17:23:01 +0000] rev 3208
pika pika
Wed, 31 Mar 2010 16:03:19 +0000 Partial update from FIQ (those parts that didn't require correct encoding)
nemo [Wed, 31 Mar 2010 16:03:19 +0000] rev 3207
Partial update from FIQ (those parts that didn't require correct encoding)
Wed, 31 Mar 2010 15:43:52 +0000 3 more pokemon
nemo [Wed, 31 Mar 2010 15:43:52 +0000] rev 3206
3 more pokemon
Wed, 31 Mar 2010 13:41:05 +0000 CMake:
smxx [Wed, 31 Mar 2010 13:41:05 +0000] rev 3205
CMake: * Fixed heaptrc tracking blocks (parameter order is important?)
Wed, 31 Mar 2010 11:59:32 +0000 Engine:
smxx [Wed, 31 Mar 2010 11:59:32 +0000] rev 3204
Engine: * Fixed cursor shown twice in some cases while weapon menu is shown
Wed, 31 Mar 2010 11:34:58 +0000 make use of Smaxx latest commit(s) when playing ImpactSounds
sheepluva [Wed, 31 Mar 2010 11:34:58 +0000] rev 3203
make use of Smaxx latest commit(s) when playing ImpactSounds
Wed, 31 Mar 2010 11:00:30 +0000 Engine:
smxx [Wed, 31 Mar 2010 11:00:30 +0000] rev 3202
Engine: * Forgot one overloaded function in last commit
Wed, 31 Mar 2010 10:59:30 +0000 Engine:
smxx [Wed, 31 Mar 2010 10:59:30 +0000] rev 3201
Engine: * Enable uSound to not play a sound if it's already/still playing
Wed, 31 Mar 2010 02:33:05 +0000 Minor tweak
nemo [Wed, 31 Mar 2010 02:33:05 +0000] rev 3200
Minor tweak
Tue, 30 Mar 2010 23:29:30 +0000 fixes to the mac build system
koda [Tue, 30 Mar 2010 23:29:30 +0000] rev 3199
fixes to the mac build system sending team data for the ifrontend
Tue, 30 Mar 2010 23:20:07 +0000 CMake:
smxx [Tue, 30 Mar 2010 23:20:07 +0000] rev 3198
CMake: * Removed debug flags that caused desyncs/infinite lag (just weird ...)
Tue, 30 Mar 2010 23:13:12 +0000 Maps:
smxx [Tue, 30 Mar 2010 23:13:12 +0000] rev 3197
Maps: * Disable Sudden Death on mission maps
Tue, 30 Mar 2010 23:03:51 +0000 Engine:
smxx [Tue, 30 Mar 2010 23:03:51 +0000] rev 3196
Engine: * Added missing space in pickup messages
Tue, 30 Mar 2010 20:51:25 +0000 Frontend:
smxx [Tue, 30 Mar 2010 20:51:25 +0000] rev 3195
Frontend: * Check for missing item data due to entry being a separator in map list
Tue, 30 Mar 2010 20:39:34 +0000 Updated as for version 3225 to translate the tunnel things by Renato Gelmini
palewolf [Tue, 30 Mar 2010 20:39:34 +0000] rev 3194
Updated as for version 3225 to translate the tunnel things by Renato Gelmini
Tue, 30 Mar 2010 20:36:52 +0000 hopefully set the correct property...
koda [Tue, 30 Mar 2010 20:36:52 +0000] rev 3193
hopefully set the correct property...
Tue, 30 Mar 2010 20:34:16 +0000 Insert commit message here about deleting hats
palewolf [Tue, 30 Mar 2010 20:34:16 +0000] rev 3192
Insert commit message here about deleting hats ...oh, also Rambo hat i had lying around
Tue, 30 Mar 2010 20:33:20 +0000 Maps:
smxx [Tue, 30 Mar 2010 20:33:20 +0000] rev 3191
Maps: * Updated Knockball's preview once more
Tue, 30 Mar 2010 20:31:28 +0000 Bad Palewolf, don't commit flags as hats
palewolf [Tue, 30 Mar 2010 20:31:28 +0000] rev 3190
Bad Palewolf, don't commit flags as hats
Tue, 30 Mar 2010 20:30:51 +0000 inu and szczur locale files
koda [Tue, 30 Mar 2010 20:30:51 +0000] rev 3189
inu and szczur locale files
Tue, 30 Mar 2010 20:30:28 +0000 Maps:
smxx [Tue, 30 Mar 2010 20:30:28 +0000] rev 3188
Maps: * Updated Knockball
Tue, 30 Mar 2010 20:27:26 +0000 Pokemon hats
palewolf [Tue, 30 Mar 2010 20:27:26 +0000] rev 3187
Pokemon hats
Tue, 30 Mar 2010 20:18:54 +0000 Blox theme Sky.png was ¿white?
palewolf [Tue, 30 Mar 2010 20:18:54 +0000] rev 3186
Blox theme Sky.png was ¿white?
Tue, 30 Mar 2010 20:18:04 +0000 Frontend:
smxx [Tue, 30 Mar 2010 20:18:04 +0000] rev 3185
Frontend: * Added separator and better sorting to map selection * Updated German translation
Tue, 30 Mar 2010 20:17:12 +0000 - Birdy is no longer translated
palewolf [Tue, 30 Mar 2010 20:17:12 +0000] rev 3184
- Birdy is no longer translated - Missing 03:41 translation
Tue, 30 Mar 2010 17:50:58 +0000 typo in template 41 definition. using FPoints from 40
nemo [Tue, 30 Mar 2010 17:50:58 +0000] rev 3183
typo in template 41 definition. using FPoints from 40
Tue, 30 Mar 2010 17:44:02 +0000 Engine:
smxx [Tue, 30 Mar 2010 17:44:02 +0000] rev 3182
Engine: * Ensure support libs are unloaded properly before trying to call Mix_CloseAudio() - fixes SegFault when running newer versions of SDL_mixer
Tue, 30 Mar 2010 17:17:15 +0000 Engine/Frontend:
smxx [Tue, 30 Mar 2010 17:17:15 +0000] rev 3181
Engine/Frontend: * Added prg's inverted mazes * Updated ts files and German translation
Tue, 30 Mar 2010 16:01:12 +0000 fix fpc 2.2.4 type related warning with unclear origin
sheepluva [Tue, 30 Mar 2010 16:01:12 +0000] rev 3180
fix fpc 2.2.4 type related warning with unclear origin
Tue, 30 Mar 2010 15:46:33 +0000 recompress pngs
nemo [Tue, 30 Mar 2010 15:46:33 +0000] rev 3179
recompress pngs
Tue, 30 Mar 2010 13:51:19 +0000 Themes:
smxx [Tue, 30 Mar 2010 13:51:19 +0000] rev 3178
Themes: * Updated icons for halloween and olympics
Tue, 30 Mar 2010 13:49:32 +0000 move RSR to reserved for this release
nemo [Tue, 30 Mar 2010 13:49:32 +0000] rev 3177
move RSR to reserved for this release
Tue, 30 Mar 2010 13:45:41 +0000 bustamove flag. Thanks Tiy
nemo [Tue, 30 Mar 2010 13:45:41 +0000] rev 3176
bustamove flag. Thanks Tiy
Tue, 30 Mar 2010 13:41:06 +0000 New hat
nemo [Tue, 30 Mar 2010 13:41:06 +0000] rev 3175
New hat
Tue, 30 Mar 2010 13:35:26 +0000 Engine:
smxx [Tue, 30 Mar 2010 13:35:26 +0000] rev 3174
Engine: * Made home run harder to achieve Graphics: * Added laurel hat
Tue, 30 Mar 2010 13:33:01 +0000 This map has always been broken. This variant makes it slightly less broken (although something changed on the ceiling might prevent hiding on pixels on the slope). What will finally fix it is either moving nets closer together or adding angle bounce to hedgehogs or some other layout that prevents hiding.
nemo [Tue, 30 Mar 2010 13:33:01 +0000] rev 3173
This map has always been broken. This variant makes it slightly less broken (although something changed on the ceiling might prevent hiding on pixels on the slope). What will finally fix it is either moving nets closer together or adding angle bounce to hedgehogs or some other layout that prevents hiding.
Tue, 30 Mar 2010 13:20:04 +0000 Engine:
smxx [Tue, 30 Mar 2010 13:20:04 +0000] rev 3172
Engine: * Lowered the number of feathers spawned by Birdy * Made hogs caugh/moan once they lose health due to poison - no longer random Frontend: * Modified game scheme editor to lookup the number of default ammoschemes (no longer hardcoded) * Added new default game schemes: Barrel Mayhem, Tunnel Hogs * Added new default weapon scheme: Tunnel Hogs
Tue, 30 Mar 2010 02:45:31 +0000 crank up r a bit
nemo [Tue, 30 Mar 2010 02:45:31 +0000] rev 3171
crank up r a bit
Tue, 30 Mar 2010 00:03:58 +0000 ifrontend: predispone teams in a proper data structure
koda [Tue, 30 Mar 2010 00:03:58 +0000] rev 3170
ifrontend: predispone teams in a proper data structure
Tue, 30 Mar 2010 00:02:40 +0000 prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
nemo [Tue, 30 Mar 2010 00:02:40 +0000] rev 3169
prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
Mon, 29 Mar 2010 23:47:38 +0000 Fix a small glitch due to scaling down in mines and airplaine pixmaps
palewolf [Mon, 29 Mar 2010 23:47:38 +0000] rev 3168
Fix a small glitch due to scaling down in mines and airplaine pixmaps
Mon, 29 Mar 2010 23:39:31 +0000 Finish fixing pngs gray border when zooming
palewolf [Mon, 29 Mar 2010 23:39:31 +0000] rev 3167
Finish fixing pngs gray border when zooming
Mon, 29 Mar 2010 23:27:35 +0000 properties for everyone!!!
koda [Mon, 29 Mar 2010 23:27:35 +0000] rev 3166
properties for everyone!!! updated locale by szczur
Mon, 29 Mar 2010 23:20:34 +0000 just some very sane stuff for the iphone port (plus some macro on pascal files)
koda [Mon, 29 Mar 2010 23:20:34 +0000] rev 3165
just some very sane stuff for the iphone port (plus some macro on pascal files)
Mon, 29 Mar 2010 20:49:36 +0000 Updated spanish translation
palewolf [Mon, 29 Mar 2010 20:49:36 +0000] rev 3164
Updated spanish translation
Mon, 29 Mar 2010 20:43:57 +0000 Frontend:
smxx [Mon, 29 Mar 2010 20:43:57 +0000] rev 3163
Frontend: * Enabled localization for "Tunnel size" * Updated all TS files as well as German translation
Mon, 29 Mar 2010 20:40:33 +0000 Engine:
smxx [Mon, 29 Mar 2010 20:40:33 +0000] rev 3162
Engine: * Reenabled centering of non-fullscreen window under Win32 Frontend: * Ensure different team names as well as hats in quick games
Mon, 29 Mar 2010 20:32:35 +0000 - Add HH dX/dY to Birdy disappearing animation
palewolf [Mon, 29 Mar 2010 20:32:35 +0000] rev 3161
- Add HH dX/dY to Birdy disappearing animation - Feather amount is proportional fo fuel left
Mon, 29 Mar 2010 20:27:54 +0000 Frontend:
smxx [Mon, 29 Mar 2010 20:27:54 +0000] rev 3160
Frontend: * Avoid two identical team names in quick game.
Mon, 29 Mar 2010 18:50:22 +0000 Frontend:
smxx [Mon, 29 Mar 2010 18:50:22 +0000] rev 3159
Frontend: * Enabled deletion of teams * Buttons to modify teams (add/edit/delete) are now disabled if options menu is opened from within a game room / local game setup (might change once open issues are fixed) * No longer load/save ignore and friends lists in local game setup
Mon, 29 Mar 2010 16:43:47 +0000 Add birdy.
nemo [Mon, 29 Mar 2010 16:43:47 +0000] rev 3158
Add birdy.
Mon, 29 Mar 2010 16:39:08 +0000 Frontend:
smxx [Mon, 29 Mar 2010 16:39:08 +0000] rev 3157
Frontend: * Redirect stdout/stderr from engine to frontend in dev builds (easier debugging) CMake: * Reenabled FPC warnings/notes (forced)
Mon, 29 Mar 2010 13:58:21 +0000 Update Italian translation by Renato Gelmini
unc0rr [Mon, 29 Mar 2010 13:58:21 +0000] rev 3156
Update Italian translation by Renato Gelmini
Mon, 29 Mar 2010 13:41:10 +0000 fix typo in team name: possesed -> possessed
sheepluva [Mon, 29 Mar 2010 13:41:10 +0000] rev 3155
fix typo in team name: possesed -> possessed
Mon, 29 Mar 2010 13:37:52 +0000 Engine:
smxx [Mon, 29 Mar 2010 13:37:52 +0000] rev 3154
Engine: * Reverted last change as it isn't bugged now or whatever... :P
Mon, 29 Mar 2010 13:35:15 +0000 Engine:
smxx [Mon, 29 Mar 2010 13:35:15 +0000] rev 3153
Engine: * Show engine window centered on screen if not in fullscreen mode
Mon, 29 Mar 2010 09:52:10 +0000 Engine:
smxx [Mon, 29 Mar 2010 09:52:10 +0000] rev 3152
Engine: * Reverted background textures overlapping by 1 pixel - breaks when using alpha channel
Sun, 28 Mar 2010 23:41:58 +0000 AfterAttack was issued twice
palewolf [Sun, 28 Mar 2010 23:41:58 +0000] rev 3151
AfterAttack was issued twice
Sun, 28 Mar 2010 23:40:49 +0000 Return control as soon as Birdy begins to disappear
palewolf [Sun, 28 Mar 2010 23:40:49 +0000] rev 3150
Return control as soon as Birdy begins to disappear
Sun, 28 Mar 2010 23:37:28 +0000 Birdy appears from off-screen
palewolf [Sun, 28 Mar 2010 23:37:28 +0000] rev 3149
Birdy appears from off-screen
Sun, 28 Mar 2010 23:21:07 +0000 Feather: sprites was moved to another layer
mbait [Sun, 28 Mar 2010 23:21:07 +0000] rev 3148
Feather: sprites was moved to another layer
Sun, 28 Mar 2010 23:14:54 +0000 Feather: sprite size fix
mbait [Sun, 28 Mar 2010 23:14:54 +0000] rev 3147
Feather: sprite size fix
Sun, 28 Mar 2010 23:11:16 +0000 Feather: wrong constant fix
mbait [Sun, 28 Mar 2010 23:11:16 +0000] rev 3146
Feather: wrong constant fix
Sun, 28 Mar 2010 23:10:33 +0000 Birdy's falling feathers
mbait [Sun, 28 Mar 2010 23:10:33 +0000] rev 3145
Birdy's falling feathers
Sun, 28 Mar 2010 23:05:33 +0000 Adding small to these has never been useful
nemo [Sun, 28 Mar 2010 23:05:33 +0000] rev 3144
Adding small to these has never been useful
Sun, 28 Mar 2010 21:53:03 +0000 * tweaked some random stuff in GSHandlers.inc
sheepluva [Sun, 28 Mar 2010 21:53:03 +0000] rev 3143
* tweaked some random stuff in GSHandlers.inc
Sun, 28 Mar 2010 20:53:36 +0000 claymore_ would like rearranged as so. hearing no objections...
nemo [Sun, 28 Mar 2010 20:53:36 +0000] rev 3142
claymore_ would like rearranged as so. hearing no objections...
Sun, 28 Mar 2010 18:47:35 +0000 prg adds option to toggle girders in maze, adjusts some frontend strings
nemo [Sun, 28 Mar 2010 18:47:35 +0000] rev 3141
prg adds option to toggle girders in maze, adjusts some frontend strings
Sun, 28 Mar 2010 18:28:46 +0000 Engine:
smxx [Sun, 28 Mar 2010 18:28:46 +0000] rev 3140
Engine: * Reduced steps' volume
Sun, 28 Mar 2010 18:26:31 +0000 Engine:
smxx [Sun, 28 Mar 2010 18:26:31 +0000] rev 3139
Engine: * Added muffled underwater sound and splashes for homing bee.
Sun, 28 Mar 2010 16:46:26 +0000 prg tweaks maze
nemo [Sun, 28 Mar 2010 16:46:26 +0000] rev 3138
prg tweaks maze
Sun, 28 Mar 2010 16:42:03 +0000 One more wacky generated map. bunch of islands suitable for islands shoppa.
nemo [Sun, 28 Mar 2010 16:42:03 +0000] rev 3137
One more wacky generated map. bunch of islands suitable for islands shoppa.
Sun, 28 Mar 2010 16:35:44 +0000 * removed old hellishimpact.ogg
sheepluva [Sun, 28 Mar 2010 16:35:44 +0000] rev 3136
* removed old hellishimpact.ogg * changed random impactsounds of HHgrenade to more general implementation
Sun, 28 Mar 2010 12:02:51 +0000 another ban for gstLoser
nemo [Sun, 28 Mar 2010 12:02:51 +0000] rev 3135
another ban for gstLoser
Sun, 28 Mar 2010 11:34:06 +0000 CMake:
smxx [Sun, 28 Mar 2010 11:34:06 +0000] rev 3134
CMake: * Run FindLua every time, even if LUA_LIBRARY is already set
Sun, 28 Mar 2010 02:49:39 +0000 prg's maze generator
nemo [Sun, 28 Mar 2010 02:49:39 +0000] rev 3133
prg's maze generator
Sun, 28 Mar 2010 00:46:34 +0000 Add background color to translucent png to avoid gray borders when zooming
palewolf [Sun, 28 Mar 2010 00:46:34 +0000] rev 3132
Add background color to translucent png to avoid gray borders when zooming
Sun, 28 Mar 2010 00:45:56 +0000 Updated spanish locale
palewolf [Sun, 28 Mar 2010 00:45:56 +0000] rev 3131
Updated spanish locale
Sat, 27 Mar 2010 22:37:39 +0000 Themes:
smxx [Sat, 27 Mar 2010 22:37:39 +0000] rev 3130
Themes: * Updated all very small skyL/skyR textures to power of two dimensions to avoid artifacts
Sat, 27 Mar 2010 22:25:18 +0000 Engine:
smxx [Sat, 27 Mar 2010 22:25:18 +0000] rev 3129
Engine: * Added tiny overlapping to repeated background textures to reduce "gaps" between them
Sat, 27 Mar 2010 22:10:33 +0000 Sometimes you should just check to see if syntax highlighting is kicking in ...
smxx [Sat, 27 Mar 2010 22:10:33 +0000] rev 3128
Sometimes you should just check to see if syntax highlighting is kicking in ...
Sat, 27 Mar 2010 21:04:38 +0000 CMake
smxx [Sat, 27 Mar 2010 21:04:38 +0000] rev 3127
CMake * I must not eat melon bombs * I must not eat melon bombs
Sat, 27 Mar 2010 21:03:29 +0000 Engine:
smxx [Sat, 27 Mar 2010 21:03:29 +0000] rev 3126
Engine: * Reverted drill rocket sound for now (sound bugs on some sound cards?)
Sat, 27 Mar 2010 21:02:41 +0000 CMake:
smxx [Sat, 27 Mar 2010 21:02:41 +0000] rev 3125
CMake: * Check for missing Lua library
Sat, 27 Mar 2010 20:55:55 +0000 General:
smxx [Sat, 27 Mar 2010 20:55:55 +0000] rev 3124
General: * Added missing sounds
Sat, 27 Mar 2010 20:51:53 +0000 Engine:
smxx [Sat, 27 Mar 2010 20:51:53 +0000] rev 3123
Engine: * Added sounds for Birdy (eggs breaking still missing) * Added random coughs/moans to poisoned hogs * Fixed one frame flickers when using fade in/out * Fixed fade in/out while using zoom Frontend: * Added chat context menu icons Themes: * Updated Underwater's horizon
(0) -3000 -1000 -120 +120 +1000 +3000 +10000 tip