nemo [Sun, 28 Mar 2010 16:42:03 +0000] rev 3137
One more wacky generated map. bunch of islands suitable for islands shoppa.
sheepluva [Sun, 28 Mar 2010 16:35:44 +0000] rev 3136
* removed old hellishimpact.ogg
* changed random impactsounds of HHgrenade to more general implementation
nemo [Sun, 28 Mar 2010 12:02:51 +0000] rev 3135
another ban for gstLoser
smxx [Sun, 28 Mar 2010 11:34:06 +0000] rev 3134
CMake:
* Run FindLua every time, even if LUA_LIBRARY is already set
nemo [Sun, 28 Mar 2010 02:49:39 +0000] rev 3133
prg's maze generator
palewolf [Sun, 28 Mar 2010 00:46:34 +0000] rev 3132
Add background color to translucent png to avoid gray borders when zooming
palewolf [Sun, 28 Mar 2010 00:45:56 +0000] rev 3131
Updated spanish locale
smxx [Sat, 27 Mar 2010 22:37:39 +0000] rev 3130
Themes:
* Updated all very small skyL/skyR textures to power of two dimensions to avoid artifacts
smxx [Sat, 27 Mar 2010 22:25:18 +0000] rev 3129
Engine:
* Added tiny overlapping to repeated background textures to reduce "gaps" between them
smxx [Sat, 27 Mar 2010 22:10:33 +0000] rev 3128
Sometimes you should just check to see if syntax highlighting is kicking in ...
smxx [Sat, 27 Mar 2010 21:04:38 +0000] rev 3127
CMake
* I must not eat melon bombs
* I must not eat melon bombs
smxx [Sat, 27 Mar 2010 21:03:29 +0000] rev 3126
Engine:
* Reverted drill rocket sound for now (sound bugs on some sound cards?)
smxx [Sat, 27 Mar 2010 21:02:41 +0000] rev 3125
CMake:
* Check for missing Lua library
smxx [Sat, 27 Mar 2010 20:55:55 +0000] rev 3124
General:
* Added missing sounds
smxx [Sat, 27 Mar 2010 20:51:53 +0000] rev 3123
Engine:
* Added sounds for Birdy (eggs breaking still missing)
* Added random coughs/moans to poisoned hogs
* Fixed one frame flickers when using fade in/out
* Fixed fade in/out while using zoom
Frontend:
* Added chat context menu icons
Themes:
* Updated Underwater's horizon
koda [Sat, 27 Mar 2010 17:45:51 +0000] rev 3122
hide the background gl context that remains active (might be worth freeing ithide the background gl context that remains active (might be worth freeing it))