hedgewars/uGearsHandlersMess.pas
Tue, 03 Jan 2023 12:05:59 +0100 unC0Rr Use LandPixels array allocate in hwengine-future library transitional_engine
Mon, 02 Jan 2023 15:59:26 +0100 unC0Rr Introduce hwengine-future library, use Land allocated in it transitional_engine
Fri, 09 Dec 2022 08:18:50 +0100 unC0Rr Optimize doStepSnowflake a bit, losing backwards compatibility
Fri, 20 May 2022 17:24:14 -0400 nemo add more checks on nil current hedgehog gear, remove checks on nil current hedgehog which should never happen.
Tue, 10 May 2022 02:59:11 +0300 alfadur better sentry free fall behavior
Mon, 09 May 2022 20:11:38 +0300 alfadur revert blowtorch hit frequency reduction
Mon, 09 May 2022 19:10:43 +0300 alfadur fix minigun bullet collision detection
Tue, 26 Apr 2022 14:35:21 -0400 nemo make unplaced hogs a bit less interactive
Sat, 16 Oct 2021 04:06:47 +0300 alfadur make seduction work on sentries
Sat, 16 Oct 2021 02:52:06 +0300 alfadur fix sentry bullet misattribution
Sat, 16 Oct 2021 02:39:22 +0300 alfadur paint sentries in clan colors
Sat, 16 Oct 2021 02:20:15 +0300 alfadur make domesticated sentries not target their owners
Sat, 16 Oct 2021 01:06:05 +0300 alfadur reduce digging damage frequency
Wed, 23 Jun 2021 15:32:48 -0400 nemo Hopefully this is a little more sensible
Thu, 22 Oct 2020 12:50:24 +0200 unC0Rr Fix some problems caught by C compiler
Thu, 08 Oct 2020 12:33:14 +0200 Wuzzy Fix hammer not digging when hitting hog with 0 health
Thu, 08 Oct 2020 11:12:22 +0200 Wuzzy Fix hog not returning from TimeBox when all land was destroyed
Sun, 19 Jul 2020 23:28:45 +0200 Wuzzy Fix piano spawning vgtNote if slot key without sound was pressed
Thu, 16 Jul 2020 22:30:32 +0300 alfadur make water sentries more resistant to sinking
Sun, 12 Jul 2020 03:03:52 +0300 alfadur don't delete shotgun shot after it has parted
Sun, 12 Jul 2020 01:27:27 +0300 alfadur add collision to land sentries
Sun, 12 Jul 2020 01:08:42 +0300 alfadur world wrap water sentries
Sat, 11 Jul 2020 20:33:23 +0300 alfadur improve sentry jumping out
Sat, 11 Jul 2020 20:01:35 +0300 alfadur improve sentry target selection
Sat, 11 Jul 2020 19:03:14 +0300 alfadur port behavior to water sentries
Sat, 11 Jul 2020 17:35:36 +0300 alfadur allow deploying sentries on water
Sat, 11 Jul 2020 02:12:02 +0300 alfadur add sentry deployment step
Sat, 11 Jul 2020 01:09:56 +0300 alfadur prevent sentries from getting stuck in the corners
Thu, 09 Jul 2020 02:41:51 +0300 alfadur fix sentry left jump
Thu, 09 Jul 2020 00:45:27 +0300 alfadur make sentries reload after being hit
Thu, 09 Jul 2020 00:32:53 +0300 alfadur add smoking to damaged sentries
Thu, 09 Jul 2020 00:22:40 +0300 alfadur allow damaging sentries
Mon, 06 Jul 2020 22:48:20 +0200 Wuzzy Fix hog sometimes not falling after using resurrector
Sun, 05 Jul 2020 20:36:27 +0200 Wuzzy Follow airplane gear on spawn
Sun, 05 Jul 2020 04:00:29 +0300 alfadur add basic jumping to sentries
Tue, 30 Jun 2020 23:25:52 +0300 alfadur prevent sentries from getting stuck on mines
Tue, 30 Jun 2020 22:36:53 +0300 alfadur increase sentry vision angle
Tue, 30 Jun 2020 21:25:48 +0300 alfadur don't shoot if the target moves out of range while aiming
Tue, 30 Jun 2020 20:02:04 +0300 alfadur turn away when starting walking on a cliff edge
Tue, 30 Jun 2020 19:09:04 +0300 alfadur add some target tracking to sentries
Tue, 30 Jun 2020 02:18:54 +0300 alfadur downgrade sentries to miniguns
Mon, 29 Jun 2020 13:40:13 +0200 Wuzzy Tweak airplane spawn point to avoid appear out of nowhere
Sun, 28 Jun 2020 23:19:49 +0300 alfadur limit sentry attacks through land
Sun, 28 Jun 2020 22:39:38 +0300 alfadur prevent sentries from falling off cliffs
Sat, 27 Jun 2020 23:38:45 +0300 alfadur reduce sentry damange
Sat, 27 Jun 2020 22:58:33 +0300 alfadur add aiming timeout to sentry
Sat, 27 Jun 2020 02:22:31 +0300 alfadur add current 🦔 targeting to sentry
Fri, 26 Jun 2020 19:35:16 +0300 alfadur add sentry walking cycle
Fri, 26 Jun 2020 17:40:22 +0300 alfadur add sentry 🤖 stub
Thu, 25 Jun 2020 07:15:58 +0200 Wuzzy Don't check speed and land for MoreWind check in doFallingGear
Wed, 24 Jun 2020 22:34:12 +0300 alfadur remove forced position change from blowtorch
Wed, 24 Jun 2020 19:50:58 +0300 alfadur remove wiggle throttling in anticipation of a real collision fix 🥁
Sun, 21 Jun 2020 03:08:21 +0300 alfadur merge blowtorch draft
Sun, 21 Jun 2020 02:04:20 +0300 alfadur throttle wiggling
Sat, 06 Jun 2020 15:43:17 +0200 Wuzzy Merge b988d3be7100
Sat, 06 Jun 2020 15:40:51 +0200 Wuzzy Disable gfMoreWind for land objects on turn end only after a fixed-time delay
Sat, 06 Jun 2020 15:10:41 +0200 Wuzzy Fix many gears not being affected by gfMoreWind on turn end
Fri, 05 Jun 2020 21:58:17 +0300 alfadur experimental blowtorching
Fri, 05 Jun 2020 21:21:48 +0300 alfadur remove blowtorching tautology
Wed, 27 May 2020 06:52:13 +0200 Wuzzy Add dynamite impact sound
Sat, 30 Nov 2019 02:54:49 +0100 Wuzzy Remove parachute early if hog is inside land
Sat, 12 Oct 2019 02:06:11 +0200 Wuzzy Add dynamite fuse sound
Fri, 11 Oct 2019 19:10:14 +0200 Wuzzy Fix incorrect dynamite drown check
Fri, 11 Oct 2019 18:59:48 +0200 Wuzzy Fix closing bracket
Fri, 11 Oct 2019 18:56:50 +0200 Wuzzy Dynamite handler: Exit early when drowning
Mon, 26 Aug 2019 14:27:03 -0400 nemo flag some of the renderstringtex which are taking up a ton of processing time with --stats-only and pas2c
Fri, 16 Aug 2019 10:59:50 -0600 raptor Merge 0.9.25 branch pre-macOS fixes. Discard desyncing changes at nemo's direction
Thu, 15 Aug 2019 22:03:43 +0200 Wuzzy Fix switching arrows overlapping with hog tags of own hog (while finger is active)
Tue, 06 Aug 2019 23:47:02 +0300 alfadur disallow placing girders over airmines and moving hogs
Mon, 05 Aug 2019 22:57:12 +0200 Wuzzy Saucer: Restore dX after "freeze" state
Mon, 05 Aug 2019 22:28:59 +0200 Wuzzy Fix movement stopping when activating saucer after longjump
Sat, 27 Jul 2019 03:42:17 +0200 Wuzzy Prevent saving of demo after /lua command was used
Thu, 18 Jul 2019 18:45:30 +0200 Wuzzy Fix multiple timeboxes spawning when hog moves before timebox arrived
Wed, 17 Jul 2019 00:33:55 +0200 Wuzzy Fix cursor not being disabled when teleporting hog into water
Mon, 15 Jul 2019 21:13:01 +0200 Wuzzy Drowning gears: Delete big gears when they're *completely* out of visible area
Mon, 15 Jul 2019 20:46:50 +0200 Wuzzy Add small plane sound fade-in in weWrap
Thu, 11 Jul 2019 22:31:29 +0200 Wuzzy Give snorkel to air plane pilot in weSea
Thu, 11 Jul 2019 20:23:42 +0200 Wuzzy Air attack: Fix infintie sound when target is at extreme X pos
Thu, 11 Jul 2019 19:58:35 +0200 Wuzzy Remove gtAirAttack when completely out of visible bounds
Thu, 11 Jul 2019 19:14:54 +0200 Wuzzy Cleanup gtAirAttack behaviour in weWrap
Thu, 11 Jul 2019 17:15:30 +0200 Wuzzy Air attack: Add simple appear/disappear effect in weWrap
Thu, 11 Jul 2019 06:24:03 +0200 Wuzzy Add air plane underwater sound and add water splashes
Thu, 11 Jul 2019 05:44:43 +0200 Wuzzy Air attack: Fix some issues with sound channel
Thu, 11 Jul 2019 05:07:55 +0200 Wuzzy Air attack: Replace smoke with bubbles when underwater
Thu, 11 Jul 2019 03:22:35 +0200 Wuzzy Spawn bubbles instead of sparkles when air mine is stunned underwater
Thu, 11 Jul 2019 02:25:07 +0200 Wuzzy Make flames collide with bounce world edge again, properly this time
Thu, 11 Jul 2019 00:53:29 +0200 Wuzzy Remove all placement restrictions of air attack and friends
Tue, 09 Jul 2019 12:55:58 +0200 Wuzzy TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
Mon, 08 Jul 2019 22:29:20 +0200 Wuzzy Remove excessive console output of gtAirAttack
Sat, 29 Jun 2019 22:52:14 +0200 Wuzzy Bee: Call HomingWrap in pre-homing phase, too
Mon, 24 Jun 2019 11:25:15 +0200 Wuzzy Fix buggy kamikaze when hog took damage during short waiting phase at start
Wed, 19 Jun 2019 17:19:52 -0400 nemo make airmines less of CPU hogs
Wed, 19 Jun 2019 20:37:02 +0200 Wuzzy Make flames ignore bouncy world edge
Wed, 19 Jun 2019 19:02:49 +0200 Wuzzy uLand.pas: Remove unused variable
Sat, 15 Jun 2019 13:20:29 +0200 Wuzzy Fix hog facing direction when landing with parachute
Sat, 15 Jun 2019 12:10:42 +0200 Wuzzy Properly set dx/dy of hedgehog on parachute
Tue, 11 Jun 2019 16:02:29 +0200 Wuzzy Fix floating hog when switching to moving hog
Sat, 25 May 2019 18:18:42 +0300 alfadur scatter bottle pieces
Fri, 24 May 2019 14:55:48 +0200 Wuzzy Add drill rocket animation
Wed, 22 May 2019 10:45:35 +0200 Wuzzy Fix health case/barrel health texture being sometimes not created
Fri, 17 May 2019 19:15:03 +0200 Wuzzy Document the flame code a bit
Thu, 16 May 2019 20:31:41 +0200 Wuzzy Add Lua callback onHogSwitch
Wed, 15 May 2019 14:12:15 +0300 alfadur if at all possible, don't regenerate arbitrary number of health textures each tick
Tue, 14 May 2019 03:23:34 +0200 Wuzzy Don't render health crate and barrel health when drowning
Tue, 14 May 2019 02:29:29 +0200 Wuzzy Fix parachute moving hog very fast or making it stuck when bumping into wall while facing the opposite direction (bug 742)
Sat, 04 May 2019 21:37:22 +0200 Wuzzy Some fixes to make Pas2C happy again
Sat, 20 Apr 2019 05:39:57 +0200 Wuzzy Separate Yoohoo.ogg into "Yoohoo" voice and kiss sound
Sun, 07 Apr 2019 23:39:30 +0200 Wuzzy Fix health crate health display not respecting Karma value properly
Sun, 07 Apr 2019 23:21:07 +0200 Wuzzy Hide health of fake health crates
Sun, 07 Apr 2019 23:08:33 +0200 Wuzzy Don't show SMine timer if drowning
Sun, 07 Apr 2019 19:26:16 +0200 Wuzzy Render mine timer if gear info is active
Sun, 07 Apr 2019 18:21:14 +0200 Wuzzy Add key to display extra gear info tags
Wed, 03 Apr 2019 13:00:05 +0200 Wuzzy Fix air mine not colliding with crates initially (bug 679)
Tue, 02 Apr 2019 14:51:55 +0200 Wuzzy Fix air attack placement in HedgeEditor/Construction Mode
Mon, 01 Apr 2019 20:08:34 +0200 Wuzzy Fix turn end if placing air attack in bouncy world edge map was denied
Mon, 01 Apr 2019 18:49:08 +0200 Wuzzy Fix right limit of piano placement in bounce world edge
Wed, 13 Feb 2019 19:39:14 -0500 nemo give frozen hogs a break
Fri, 18 Jan 2019 07:24:39 +0100 Wuzzy Add workaround around an SDL_mixer bug that screws up volume after using flamethrower (bug 721)
Wed, 16 Jan 2019 22:39:27 +0100 Wuzzy Update clan passive status when team died / got resurrected
Mon, 14 Jan 2019 15:11:15 -0500 nemo just focus on the unsafe deletes in a hopefully branch-safe fashion 0.9.25
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