Tue, 05 Feb 2019 00:48:40 +0300 Server action refactoring part 6 of N
alfadur <mail@none> [Tue, 05 Feb 2019 00:48:40 +0300] rev 14696
Server action refactoring part 6 of N
Mon, 04 Feb 2019 23:41:18 +0300 Server action refactoring part 5 of N
alfadur <mail@none> [Mon, 04 Feb 2019 23:41:18 +0300] rev 14695
Server action refactoring part 5 of N
Mon, 04 Feb 2019 20:25:35 +0300 Server action refactoring part 4 of N
alfadur <mail@none> [Mon, 04 Feb 2019 20:25:35 +0300] rev 14694
Server action refactoring part 4 of N
Mon, 04 Feb 2019 19:22:21 +0300 Server action refactoring part 3 of N
alfadur <mail@none> [Mon, 04 Feb 2019 19:22:21 +0300] rev 14693
Server action refactoring part 3 of N
Sat, 02 Feb 2019 15:06:39 +0300 Server action refactoring part 2 of N
alfadur <mail@none> [Sat, 02 Feb 2019 15:06:39 +0300] rev 14692
Server action refactoring part 2 of N
Fri, 25 Jan 2019 06:46:13 +0100 Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.)
Wuzzy <Wuzzy2@mail.ru> [Fri, 25 Jan 2019 06:46:13 +0100] rev 14691
Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.) settings.ini: In section [misc], add "holidaySilliness=false" hwengine: Add --no-holiday-silliness to command-line
Wed, 23 Jan 2019 03:46:32 +0100 Fix AI trying to use tardis during multishoot
Wuzzy <Wuzzy2@mail.ru> [Wed, 23 Jan 2019 03:46:32 +0100] rev 14690
Fix AI trying to use tardis during multishoot
Tue, 22 Jan 2019 23:42:23 +0100 Play "Flawless" voice when completing the rope or saucer training perfectly
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 23:42:23 +0100] rev 14689
Play "Flawless" voice when completing the rope or saucer training perfectly
Wed, 23 Jan 2019 00:30:12 +0300 remove unused macro branches
alfadur [Wed, 23 Jan 2019 00:30:12 +0300] rev 14688
remove unused macro branches
Tue, 22 Jan 2019 21:34:13 +0100 Shorten text of buttons to load/edit drawn map and make them look nicer
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 21:34:13 +0100] rev 14687
Shorten text of buttons to load/edit drawn map and make them look nicer
Tue, 22 Jan 2019 18:28:05 +0100 ACF8: Make sure leader looks left at mission start
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 18:28:05 +0100] rev 14686
ACF8: Make sure leader looks left at mission start
Tue, 22 Jan 2019 20:35:11 +0300 match literals in fp macro
alfadur [Tue, 22 Jan 2019 20:35:11 +0300] rev 14685
match literals in fp macro
Tue, 22 Jan 2019 18:17:19 +0100 Don't render AI hog thinking bubble in cut scenes
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 18:17:19 +0100] rev 14684
Don't render AI hog thinking bubble in cut scenes
Tue, 22 Jan 2019 18:00:08 +0100 ACF8: Fix princess scene failing to initialize
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 18:00:08 +0100] rev 14683
ACF8: Fix princess scene failing to initialize
Tue, 22 Jan 2019 17:40:46 +0100 ACF: Dump unused campaign vars, use fallback values
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 17:40:46 +0100] rev 14682
ACF: Dump unused campaign vars, use fallback values
Tue, 22 Jan 2019 07:47:27 +0100 ACF2: Fix clock entering "retreat mode" after cut scene after killing first enemy
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 07:47:27 +0100] rev 14681
ACF2: Fix clock entering "retreat mode" after cut scene after killing first enemy
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