nemo [Wed, 07 Nov 2018 14:56:34 -0500] rev 14184
requires bash
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Nov 2018 20:39:20 +0100] rev 14183
Some minor fixes in de.txt
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Nov 2018 20:23:30 +0100] rev 14182
Add nemo's script to check for outdated engine translations with some adaptations
alfadur [Wed, 07 Nov 2018 22:01:47 +0300] rev 14181
implement basic land texturing
unc0rr [Wed, 07 Nov 2018 19:43:17 +0100] rev 14180
Introduce FIX_STRINGA, use it fpcrtl_pos
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Nov 2018 17:45:20 +0100] rev 14179
Add TODO in ru.txt for reviewing all 04:XX strings
Grigory Ustinov <grenka@altlinux.org> [Wed, 07 Nov 2018 17:35:25 +0100] rev 14178
Add Russian translations in ru.txt
alfadur [Wed, 07 Nov 2018 18:30:33 +0300] rev 14177
fix mapgen
alfadur [Wed, 07 Nov 2018 18:27:24 +0300] rev 14176
save edges_count
unC0Rr [Wed, 07 Nov 2018 15:59:51 +0100] rev 14175
Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
unC0Rr [Wed, 07 Nov 2018 15:55:32 +0100] rev 14174
Make hedgewars-engine crate produce shared library, implement some basics
unC0Rr [Wed, 07 Nov 2018 15:55:00 +0100] rev 14173
Fix some warnings here and there, remove unwelcomed code
alfadur [Wed, 07 Nov 2018 03:35:56 +0300] rev 14172
start loading theme textures
alfadur [Wed, 07 Nov 2018 00:02:48 +0300] rev 14171
make fill point asserts persistent
alfadur [Tue, 06 Nov 2018 23:45:54 +0300] rev 14170
a bit more simplification without an apparent performance gain
alfadur [Tue, 06 Nov 2018 23:29:12 +0300] rev 14169
seems like about 25% speedup in land filling
nemo [Tue, 06 Nov 2018 12:44:38 -0500] rev 14168
workaround for the freepascal bug courtesy of koda
alfadur [Tue, 06 Nov 2018 20:20:13 +0300] rev 14167
add more point operators
Grigory Ustinov <grenka@altlinux.org> [Tue, 06 Nov 2018 20:02:45 +0300] rev 14166
Update frontend russian translation
alfadur [Tue, 06 Nov 2018 19:44:20 +0300] rev 14165
pull land into collision detector
unC0Rr [Tue, 06 Nov 2018 17:00:35 +0100] rev 14164
Start working on frontend to rust engine rewrite
alfadur [Tue, 06 Nov 2018 16:40:54 +0300] rev 14163
fix tangents
alfadur [Tue, 06 Nov 2018 16:23:43 +0300] rev 14162
fix ray construction
unc0rr [Tue, 06 Nov 2018 00:02:23 +0100] rev 14161
Bezierize land outline
unc0rr [Mon, 05 Nov 2018 21:36:28 +0100] rev 14160
Implement BeizerCurveSegments, no tests
alfadur [Mon, 05 Nov 2018 23:15:56 +0300] rev 14159
merge
alfadur [Mon, 05 Nov 2018 23:15:34 +0300] rev 14158
collapse rectangle types back together with consistent usage of size
nemo [Mon, 05 Nov 2018 14:46:35 -0500] rev 14157
wtf
alfadur [Mon, 05 Nov 2018 22:43:58 +0300] rev 14156
separate rectangle types based on right/bottom edge inclusivity
alfadur [Mon, 05 Nov 2018 21:21:53 +0300] rev 14155
actually there is a way to preserve mutable polygon iterator