Tue, 04 Jun 2013 22:28:12 +0200 | koda | update branch | file | diff | annotate |
Wed, 29 May 2013 15:12:06 -0400 | unc0rr | bump copyright year for Andrey entries | file | diff | annotate |
Mon, 27 May 2013 16:56:44 -0400 | nemo | don't resurrect frozen | file | diff | annotate |
Tue, 21 May 2013 22:56:31 -0400 | nemo | Make frozen crates uncollectable, add some tinting to frozen items. Suggestions needed for what should happen to explosives | file | diff | annotate |
Tue, 14 May 2013 08:57:30 -0400 | nemo | Rename submersible state, increase getaway time for attack underwater, slow down gear dx/dy underwater to simulate water resistance | file | diff | annotate |
Mon, 13 May 2013 22:40:32 -0400 | nemo | some saucer thing for firing weps underwater and aiming and such. bit drunk and sleepy so testing I guess | file | diff | annotate |
Thu, 02 May 2013 21:56:24 +0400 | unc0rr | CheckGearDrowning could delete hedgehogs gear! (CheckGearDrowning -> ResurrectHedgehog -> FindPlace). Fixes bug 620. | file | diff | annotate |