Sat, 24 Oct 2009 13:50:31 +0000 |
koda |
more updates on touch input/control
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Mon, 12 Oct 2009 16:53:01 +0000 |
unc0rr |
Real fix to ammo slot overflow (bug triggered by r2411 fix)
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Thu, 10 Sep 2009 15:29:28 +0000 |
nemo |
Strip trailing spaces
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Thu, 30 Jul 2009 17:32:46 +0000 |
unc0rr |
Fix queue bug triggered by AI
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Thu, 11 Jun 2009 15:22:02 +0000 |
unc0rr |
Patch by koda:
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Wed, 27 May 2009 03:52:07 +0000 |
nemo |
experiment in only sending a message to your clan
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Mon, 11 May 2009 18:56:55 +0000 |
nemo |
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
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Sat, 09 May 2009 11:56:46 +0000 |
unc0rr |
- Fix for desyncs when player exits
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Thu, 30 Apr 2009 20:13:44 +0000 |
unc0rr |
nemo's great patch:
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Sun, 19 Apr 2009 11:59:23 +0000 |
unc0rr |
Move health sorter to visual gears:
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Thu, 26 Mar 2009 19:22:40 +0000 |
unc0rr |
Fix bug with rope and bazooka
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Sun, 22 Mar 2009 14:32:22 +0000 |
unc0rr |
Apply koda's OpenGL ES compatibility patch
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Fri, 16 Jan 2009 23:27:25 +0000 |
unc0rr |
Fix engine freeze when one of the teams is killed before its first turn, number of hedgehogs in that team < 8, and game still goes on
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Wed, 14 Jan 2009 22:53:22 +0000 |
unc0rr |
Fix voicepacks
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Wed, 14 Jan 2009 16:36:16 +0000 |
unc0rr |
Mostly fix voicepack usage
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Mon, 12 Jan 2009 22:02:47 +0000 |
unc0rr |
Fix small bug in voicepacks support in engine. It's complete and tested now.
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Mon, 12 Jan 2009 21:49:10 +0000 |
unc0rr |
Start voicepacks implementation
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Mon, 12 Jan 2009 16:46:47 +0000 |
unc0rr |
Don't fallback to default binds set when switching to remotely driven team
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Fri, 14 Nov 2008 16:44:39 +0000 |
unc0rr |
More verbose gear delete debuglog message
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Wed, 15 Oct 2008 17:04:46 +0000 |
unc0rr |
Fix using wrong variable =(
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Wed, 15 Oct 2008 17:01:34 +0000 |
unc0rr |
Fix uninitialised variable
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Wed, 15 Oct 2008 15:02:39 +0000 |
unc0rr |
Share chat between frontend and engine
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Wed, 15 Oct 2008 11:54:06 +0000 |
unc0rr |
Further improve disconnects handling
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Wed, 15 Oct 2008 11:50:16 +0000 |
unc0rr |
Various small insignificant improvements everywhere
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Tue, 14 Oct 2008 14:33:54 +0000 |
unc0rr |
Add more support for handling disconnects while playing (not fully tested)
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Mon, 13 Oct 2008 19:04:27 +0000 |
unc0rr |
Add partial implementation of handling disconnects while playing via network
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Mon, 29 Sep 2008 21:59:19 +0000 |
unc0rr |
Add team surrender flag
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Thu, 11 Sep 2008 15:30:04 +0000 |
unc0rr |
Hat 'wearing' animation
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Sun, 31 Aug 2008 17:22:50 +0000 |
unc0rr |
Hats now fully implemented for local game
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Thu, 07 Aug 2008 18:25:51 +0000 |
unc0rr |
Fix max teams detection
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Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
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Sun, 06 Jul 2008 21:52:07 +0000 |
unc0rr |
- Proper turns counting, split SwitchHedgehog into two functions
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Wed, 18 Jun 2008 18:57:34 +0000 |
unc0rr |
Winners clan hedgehogs smiling with big smile
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Mon, 02 Jun 2008 19:15:53 +0000 |
unc0rr |
Fix a bug with automatic weapon switching when attacking from rope
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Thu, 22 May 2008 17:25:12 +0000 |
unc0rr |
Fix bug with holding switch tool
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Sun, 18 May 2008 10:54:43 +0000 |
unc0rr |
- Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
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Sun, 11 May 2008 19:30:40 +0000 |
unc0rr |
Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
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Sun, 27 Apr 2008 11:40:22 +0000 |
unc0rr |
Update copyright info in source files headers
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Fri, 14 Mar 2008 19:34:05 +0000 |
unc0rr |
Start implementing better statistics implementation (does nothing yet)
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Fri, 07 Mar 2008 14:47:03 +0000 |
unc0rr |
- 'Incoming!' shout when the plane appears
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Fri, 07 Mar 2008 14:32:26 +0000 |
unc0rr |
- Your hedgehogs says you: "Yes, sir"
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Tue, 05 Feb 2008 17:53:38 +0000 |
unc0rr |
- New command 'set weapon'
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Sun, 27 Jan 2008 16:49:11 +0000 |
unc0rr |
Now game looks almost like it did before switching to OpenGL
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Sun, 27 Jan 2008 15:02:12 +0000 |
unc0rr |
More sprites are visible
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Sun, 30 Dec 2007 16:40:12 +0000 |
unc0rr |
Finally, get rid of large stupid StoreSurface
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Sun, 30 Dec 2007 16:19:41 +0000 |
unc0rr |
The rest of stuff converted to sprites
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Fri, 21 Sep 2007 18:55:44 +0000 |
unc0rr |
Add CurrentHedgehog variable which simplifies code
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Thu, 20 Sep 2007 20:00:10 +0000 |
unc0rr |
Special game mode allowing the only clan on map for training mode
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Sat, 18 Aug 2007 20:53:49 +0000 |
unc0rr |
Fix some warnings
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Fri, 13 Jul 2007 20:00:42 +0000 |
unc0rr |
- TeamHealthSorter refactored to know about clans
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Sun, 08 Jul 2007 17:16:46 +0000 |
unc0rr |
- Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
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Tue, 03 Jul 2007 20:11:48 +0000 |
unc0rr |
Fix hedgehogs switching
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Tue, 03 Jul 2007 17:06:18 +0000 |
unc0rr |
Fix warnings
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Tue, 03 Jul 2007 17:03:41 +0000 |
unc0rr |
Clan-based hedgehogs switching
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Tue, 03 Jul 2007 16:09:04 +0000 |
unc0rr |
- Introduce clans (teams with same color)
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Tue, 03 Jul 2007 14:47:33 +0000 |
unc0rr |
Fix regression introduced by previous commit
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Mon, 02 Jul 2007 21:33:21 +0000 |
unc0rr |
Convert teams list to array
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Mon, 11 Jun 2007 15:52:32 +0000 |
unc0rr |
- Many fixes related to hh switcher
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Sun, 03 Jun 2007 17:21:57 +0000 |
unc0rr |
- Fix some bugs
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Sat, 17 Mar 2007 18:17:19 +0000 |
unc0rr |
- Get rid of operator := to have GPC support
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