sheepluva [Sat, 03 Apr 2010 10:35:53 +0000] rev 3285
* give translators their "unfinished" tags back :>
* fix xfire.h path in hedgewars.pro file (letter was in wrong case)
* lupdate and lrelease again
* I hope everything's correct now XD
sheepluva [Sat, 03 Apr 2010 10:26:24 +0000] rev 3284
Palewolf:
* SniperRifle.lua: convert spaces to tabs
* Update spanish translation
sheepluva:
translations:
* ran sed -i 's/ type="[^"]*"//' on .ts files as requested by Smaxx and Palewolf
* ran lupdate and lrelease
frontend:
* reduce min window-size a bit
* make option page scale down better
engine:
* replacing Smaxx' latest commit with a TryDo()
unc0rr [Sat, 03 Apr 2010 08:47:06 +0000] rev 3283
Some stuff for game server administration task
smxx [Sat, 03 Apr 2010 08:46:01 +0000] rev 3282
Engine:
* Avoid GetRandom(0) causing an exception
nemo [Sat, 03 Apr 2010 06:52:26 +0000] rev 3281
Comment out this drawing of hat - I'm pretty sure it is redundant, did try to check various combinations
nemo [Sat, 03 Apr 2010 06:39:17 +0000] rev 3280
Add ApplyAmmoChanges to get text/animation/crosshairs
sheepluva [Sat, 03 Apr 2010 06:29:24 +0000] rev 3279
frontend: moving/styling exit/back buttons so that they are displayed at similar positions. (no button-"jumping" on page switch anymore)
nemo [Sat, 03 Apr 2010 06:28:36 +0000] rev 3278
One more tiny island map. Just to pad the Small map section a bit
unc0rr [Sat, 03 Apr 2010 06:25:23 +0000] rev 3277
Oops, fix server
koda [Sat, 03 Apr 2010 03:24:12 +0000] rev 3276
hats \o/
sheepluva [Sat, 03 Apr 2010 01:55:04 +0000] rev 3275
swedish translation by Henrik Rostedt [tracker: #233]
sheepluva [Sat, 03 Apr 2010 01:30:13 +0000] rev 3274
more translations! from inu and szczur
sheepluva [Sat, 03 Apr 2010 01:22:30 +0000] rev 3273
* add some tiny translation from inu
* remove useless line
* burn another revision x)
sheepluva [Fri, 02 Apr 2010 23:03:40 +0000] rev 3272
set eol-style of SniperRifle.lua to native
sheepluva [Fri, 02 Apr 2010 23:00:56 +0000] rev 3271
* add some kind of SniperRifle training mission
* add impactsound to gtTarget
* make hats work in lua scripts
koda [Fri, 02 Apr 2010 22:44:14 +0000] rev 3270
initial support for hat selection on the ifrontend
palewolf [Fri, 02 Apr 2010 22:42:47 +0000] rev 3269
Antialias Target.png and Clouds.png
nemo [Fri, 02 Apr 2010 20:57:39 +0000] rev 3268
GetRandom(0) is illegal
palewolf [Fri, 02 Apr 2010 20:49:23 +0000] rev 3267
Slightly different easing equations for bigexplosion
nemo [Fri, 02 Apr 2010 20:32:37 +0000] rev 3266
Slovak translation from jose1711
palewolf [Fri, 02 Apr 2010 18:54:08 +0000] rev 3265
- Parallax effect for horizont when water is out of sight
- Honor reducedquality and don't calculate offsets on wimpy machines
nemo [Fri, 02 Apr 2010 18:36:14 +0000] rev 3264
inu adds portugese translation
nemo [Fri, 02 Apr 2010 18:35:53 +0000] rev 3263
Fix line endings. Again.
nemo [Fri, 02 Apr 2010 18:22:53 +0000] rev 3262
Complete slovak locale by jose1711
nemo [Fri, 02 Apr 2010 16:04:37 +0000] rev 3261
Rebalance Default to take into account reweighting of crates, remove redundant check
unc0rr [Fri, 02 Apr 2010 15:59:23 +0000] rev 3260
Allow to set motd for old client versions (not used yet, as server needs some refactoring)
nemo [Fri, 02 Apr 2010 15:58:45 +0000] rev 3259
This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
unc0rr [Fri, 02 Apr 2010 15:58:37 +0000] rev 3258
Update russian translation a bit more
smxx [Fri, 02 Apr 2010 15:53:58 +0000] rev 3257
Maps:
* Added two missing 'end' statements in mission scripts
palewolf [Fri, 02 Apr 2010 15:50:54 +0000] rev 3256
Spanish translation for new maze settings