hedgewars/uLand.pas
Wed, 31 Aug 2011 15:06:03 -0400 nemo Let's draw the bottom border thicker, so it is more visible
Wed, 31 Aug 2011 14:47:01 -0400 nemo Add option for a bottom border. Needs testing.
Fri, 26 Aug 2011 20:59:55 -0400 nemo Die speckles, round N. Check that alpha is not basically empty while blending, try to match the damaged land type.
Thu, 04 Aug 2011 17:44:55 +0200 Xeli merge hedgeroid
Sun, 24 Jul 2011 00:25:35 -0400 nemo Add grayscale option for 3d, helps with colour clashing
Wed, 22 Jun 2011 00:38:31 +0200 Xeli First commit.. hedgeroid
Mon, 20 Jun 2011 20:46:27 -0400 nemo Avoid desyncing on blurry land
Tue, 14 Jun 2011 14:00:29 -0400 nemo add missing user path check
Sun, 12 Jun 2011 21:06:48 -0400 nemo Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
Thu, 09 Jun 2011 00:00:33 -0400 nemo tweak to avoid specks after damage
Thu, 02 Jun 2011 18:39:35 -0400 nemo oops.
Thu, 02 Jun 2011 18:08:50 -0400 nemo Experiment in making the land less jagg-y
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Tue, 01 Feb 2011 15:30:08 +0100 koda addfilelog <3 debugfile
Sun, 19 Dec 2010 20:01:24 +0300 unc0rr - Simplify map container code a bit
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