Tue, 17 Apr 2018 20:10:10 +0200 |
Wuzzy |
Fix crash when firing portal gun at low quality graphics
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Thu, 12 Apr 2018 14:52:47 +0200 |
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Don't let hedgehogs moan if they take 0 Sudden Death damage
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Thu, 12 Apr 2018 00:40:10 +0200 |
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Update changelog
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Wed, 04 Apr 2018 18:38:00 +0200 |
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Update changelog
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Sat, 24 Mar 2018 23:45:16 +0100 |
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ShoppaMap: Can change map complexity with slider, remove script param “pad”
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Sat, 24 Mar 2018 02:24:02 +0100 |
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Highlander: Rename “mode=orig” to “multiuse=true” and explain the meaning of this scriptparam in mision panel
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Fri, 23 Mar 2018 03:37:07 +0100 |
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The Specialits: Use gfSwitchHog for hog switching and delete the terrible Lua hacks
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Fri, 23 Mar 2018 03:17:01 +0100 |
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Add new game flag gfSwitchHog, enable hog switching at turn start
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Thu, 22 Mar 2018 19:25:38 +0100 |
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Lua API: Add Explode function
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Thu, 22 Mar 2018 16:52:04 +0100 |
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Add icons to background themes; allow to hide themes explicitly by adding “hidden” key to theme.cfg
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Thu, 22 Mar 2018 13:18:45 +0100 |
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Display style name correctly if host selects a style you don't have
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Sat, 17 Mar 2018 02:16:16 +0100 |
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Remove “Upload to YouTube” functionality which has been broken for years
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Thu, 15 Mar 2018 17:53:34 +0100 |
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Mutant: When game ends prematurely due to missing land, declare highest-scoring team the winner
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Thu, 15 Mar 2018 15:34:29 +0100 |
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Make chart in stats screen support negative numbers. Fixes e.g. Mutant
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Thu, 15 Mar 2018 04:33:11 +0100 |
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Lua API: Fix not updating CursorX/CursorY properly when moving cursor at screen border
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Wed, 14 Mar 2018 23:55:13 +0100 |
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Add default directory DrawnMaps to put hand-drawn maps into
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Wed, 14 Mar 2018 16:25:54 +0100 |
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Add voicepack: Russian_pl (by mtg90pl)
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Mon, 12 Mar 2018 19:39:00 +0100 |
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Remove rubber duck from BRW, RW and most weapon schemes for now
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Mon, 12 Mar 2018 12:37:35 +0100 |
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Lua API: Add onSkipTurn callback, called when hog skips
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Mon, 12 Mar 2018 12:27:13 +0100 |
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Lua API: Add SkipTurn() to replace ParseCommand("skip")
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Mon, 12 Mar 2018 02:09:21 +0100 |
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ACF7: Add one pick hammer in crate
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Sat, 10 Mar 2018 03:27:18 +0100 |
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ClimeHome: Show messages when cake is nearby and when reaching home
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Fri, 09 Mar 2018 22:23:57 +0100 |
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When using seduction, only show “CENSORED” text in English locale
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Fri, 09 Mar 2018 19:40:49 +0100 |
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ACF8: Fix invisible cyborg sometimes blocking the way
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Fri, 09 Mar 2018 19:05:59 +0100 |
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A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
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Fri, 09 Mar 2018 18:03:59 +0100 |
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ACF9: Fix cannibal talking to himself in cut scene if playing with 3 natives instead of 4
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Fri, 09 Mar 2018 15:20:28 +0100 |
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ACF6: Change mines, remove mines placed at unfair positions
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Fri, 09 Mar 2018 14:27:37 +0100 |
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ACF3: Fix cannibals sometimes doing nothing for a full turn
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Thu, 08 Mar 2018 21:28:02 +0100 |
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Racer: Draw waypoint outline around cursor while in placement phase
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Thu, 08 Mar 2018 20:40:00 +0100 |
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HedgeEditor: Fix sndIncoming playing for placing stuff, add many sound effects
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Thu, 08 Mar 2018 19:14:06 +0100 |
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Racer: No longer play Incoming or Missed sound
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Thu, 08 Mar 2018 19:08:21 +0100 |
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Construction Mode: Fix annoying Incoming voice and other sound issues
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Thu, 08 Mar 2018 19:03:03 +0100 |
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Lua API: PlaySound: Add 3rd parameter instaVoice to instantly play voice
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Thu, 08 Mar 2018 18:15:06 +0100 |
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Lua API: Add SetSoundMask to disable playing certain sounds
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Thu, 08 Mar 2018 16:49:49 +0100 |
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ACF: Reduce computer hog levels in missions 2 and 6.
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Thu, 08 Mar 2018 15:37:49 +0100 |
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CTF_Blizzard: Force clan limit of 2. Auto-remove excess hogs
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Thu, 08 Mar 2018 14:53:25 +0100 |
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CTF: Say "clan" instead of "team" in mission panel
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Thu, 08 Mar 2018 14:47:47 +0100 |
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CTF: Show team scores and score graph in stats screen
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Thu, 08 Mar 2018 13:34:45 +0100 |
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CTF: Allow to be played with more than 2 clans
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Thu, 08 Mar 2018 12:46:11 +0100 |
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CTF: Drop flag when carrier uses piano strike
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Thu, 08 Mar 2018 02:03:23 +0100 |
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CTF: Fix Lua errors when using kamikaze or tardis
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Thu, 08 Mar 2018 01:22:00 +0100 |
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CTF: Remove tardis and resurrector
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Thu, 08 Mar 2018 01:12:35 +0100 |
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Control: Remove tardis and resurrector
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Wed, 07 Mar 2018 23:52:45 +0100 |
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Target Practice: Re-center camera to hog after projectiles get destroyed or drown
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Wed, 07 Mar 2018 23:06:19 +0100 |
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ACF6: Fix cyborgs sometimes idling forever in their turns (fixes bug 521)
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Wed, 07 Mar 2018 22:47:55 +0100 |
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Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
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Wed, 07 Mar 2018 15:09:31 +0100 |
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Stop SplitByChar also lowercasing the entire string. Fixes bug 581.
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Wed, 07 Mar 2018 10:44:30 +0100 |
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Frontend: Lead first-time player to training page on start
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Tue, 06 Mar 2018 03:48:03 +0100 |
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Complete overhaul of Basic Rope Training
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Fri, 02 Mar 2018 19:43:06 +0100 |
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Completely redo Basic Grenade Training
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Wed, 28 Feb 2018 20:14:55 +0100 |
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Complete redo of Basic Bazooka Training
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Mon, 26 Feb 2018 21:09:35 +0100 |
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Add Basic Movement Training
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Fri, 23 Feb 2018 14:26:58 +0100 |
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Lua API: Fix SetWind not updating flake direction
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Wed, 21 Feb 2018 21:29:30 +0100 |
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Rewrite most mission texts to actually *explain* the goal
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Wed, 21 Feb 2018 18:15:57 +0100 |
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2 new scenarios: Bazooka Battlefield, Tentacle Terror
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Wed, 21 Feb 2018 17:14:46 +0100 |
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Add SimpleMission lua library for easier mission creation
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Wed, 21 Feb 2018 03:03:16 +0100 |
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Fix quit menu showing incorrect key when using non-default bindings
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Tue, 20 Feb 2018 19:07:32 +0100 |
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VideoRec: Fix many effects not being recorded
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Tue, 20 Feb 2018 17:52:22 +0100 |
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Fix volume caption not being shown when hitting mute key
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Mon, 19 Feb 2018 13:46:40 +0100 |
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Make hog invulnerable after winning SpeedShoppa or TargetPractice mission
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Mon, 19 Feb 2018 09:45:36 +0100 |
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Lua library Animate: StoppedGear now returns true if gear does not exist
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Sat, 17 Feb 2018 11:25:43 +0100 |
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Racer/TechRacer: Show best times next to team bars
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Sat, 17 Feb 2018 00:06:34 +0100 |
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Add Space Invasion game scheme with sane default configuration
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Fri, 16 Feb 2018 23:42:00 +0100 |
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Racer and TechRacer: Move cameera to first waypoint in Ready phase
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Fri, 16 Feb 2018 19:49:46 +0100 |
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Lua API: Add functons: GetTeamIndex and GetTeamClan
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Fri, 16 Feb 2018 13:57:48 +0100 |
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Add SetTeamLabel to Lua API, can set arbitrary string as team label
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Wed, 14 Feb 2018 22:56:32 +0100 |
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Flip Switch/Precise key combintions with change hog tags
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Wed, 14 Feb 2018 22:54:13 +0100 |
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Switch + Change hog tags now turns on and off all tags
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Wed, 14 Feb 2018 22:27:18 +0100 |
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Toggle hog tag translucency with Precise + Change hog tags key
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Wed, 14 Feb 2018 21:28:44 +0100 |
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Add separate control for changing hedgehog tags
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Wed, 14 Feb 2018 02:26:59 +0100 |
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Redo SD water and SD clouds of most themes and apply sd-tint
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Mon, 12 Feb 2018 23:37:08 +0100 |
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Make team chat its own control and use [U] key by default
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Mon, 12 Feb 2018 23:23:07 +0100 |
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Show remaining ammo when using Birdy egg or RC Plane bomb
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Mon, 12 Feb 2018 20:47:45 +0100 |
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Battalion: Mutate hogs by default again, but not the names. Add script param mutatenames. Force crowns in King Mode
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Mon, 12 Feb 2018 20:00:26 +0100 |
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Battalion (mode=king): Kill the team when the king died instea of dismissing
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Mon, 12 Feb 2018 11:03:48 +0100 |
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Add custom weapon icons for Continental supplies
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Sun, 11 Feb 2018 22:11:52 +0100 |
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HedgeEditor: Tweak caption colors
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Sun, 11 Feb 2018 20:28:21 +0100 |
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Construction Mode: Hide crate contents and object/crate placer submodes from prying eyes over the net
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Sun, 11 Feb 2018 13:35:47 +0100 |
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Construction Mode: Show selected object at cursor and crate preview
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Sun, 11 Feb 2018 02:03:09 +0100 |
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Fix Killing the Specialists recording the turn count way too low
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Sat, 10 Feb 2018 23:13:23 +0100 |
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Racer: Make waypoints dark in bright themes like Bath
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Sat, 10 Feb 2018 12:01:00 +0100 |
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Construction Mode: Now amSwitch amount can be changed in weapon scheme
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Sat, 10 Feb 2018 11:46:57 +0100 |
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Always remove mine strike in Construction Mode
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Sat, 10 Feb 2018 10:19:28 +0100 |
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Construction Mode: Change message color
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Fri, 09 Feb 2018 21:04:53 +0100 |
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Lua API: AddAmmo unselects weapons before it would remove current ammo from current hog
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Fri, 09 Feb 2018 19:58:55 +0100 |
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Construction Mode: Each team remembers its selections now
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Fri, 09 Feb 2018 16:12:54 +0100 |
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Add a few key shortcuts in Costruction Mode
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Fri, 09 Feb 2018 14:33:00 +0100 |
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Add healing visual effect + heal msg in scripts
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Fri, 09 Feb 2018 12:52:05 +0100 |
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Lua API: Add HealHog to heal hog with visual effects + message
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Fri, 09 Feb 2018 12:08:12 +0100 |
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Show subtle heal effect for healing hogs in health reset mode
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Fri, 09 Feb 2018 10:47:21 +0100 |
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Killing The Specialists mission: Fix misleading hints, add messages and visual effects
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Fri, 09 Feb 2018 06:03:01 +0100 |
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Lua API: Add SpawnSupplyCrate
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Fri, 09 Feb 2018 04:37:27 +0100 |
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Lua API: Add GetTeamName
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Thu, 08 Feb 2018 19:02:51 +0100 |
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Lua API: Add GetWind function to get current wind
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Thu, 08 Feb 2018 18:42:07 +0100 |
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Lua API: Add SetVampiric and SetLaserSight
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Thu, 08 Feb 2018 18:10:39 +0100 |
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Add callback: onEndTurn
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Thu, 08 Feb 2018 13:54:48 +0100 |
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Fix broken preview of team hats in frontend
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Thu, 08 Feb 2018 09:38:35 +0100 |
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Add missing beginWriteArray in scheme model code
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Thu, 08 Feb 2018 07:30:19 +0100 |
mtg90pl |
Add Polish voicepack (Default_pl) by mtg90pl
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Thu, 08 Feb 2018 07:09:39 +0100 |
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Fix timebox being usable in SD w/ damage=0
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Wed, 07 Feb 2018 12:30:11 +0100 |
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Fix TotalRounds counting rounds a couple of turns too late
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Wed, 07 Feb 2018 08:30:50 +0100 |
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Add the flag of Scotland (uk_scotland)
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Wed, 07 Feb 2018 07:54:18 +0100 |
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Fix green color channel on themes with sd-tint (#566)
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Wed, 07 Feb 2018 07:38:37 +0100 |
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Add theme fallback music settings
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Wed, 07 Feb 2018 03:50:38 +0100 |
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Calling SetWeapon with amNothing now unselects weapon
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Wed, 07 Feb 2018 02:26:31 +0100 |
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Change weapon icons of mudball and air mine
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Wed, 07 Feb 2018 01:54:50 +0100 |
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Lua API: Add WriteLnToChat
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Wed, 07 Feb 2018 01:13:17 +0100 |
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ASA, Hard Flying: Show personal best at mission start
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Tue, 06 Feb 2018 23:56:28 +0100 |
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Start changelog for 0.9.24
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Sun, 12 Nov 2017 21:41:06 +0100 |
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Update translations mentioned in changelog
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Sun, 12 Nov 2017 17:41:01 +0100 |
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Backed out changeset 575c0de98505
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Tue, 31 Oct 2017 04:31:10 +0100 |
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Update changelog regarding wrap world edge bugs
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Mon, 30 Oct 2017 03:37:17 +0100 |
KoBeWi |
Update Polish translation (frontend, 3 strings missing)
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Sun, 29 Oct 2017 19:56:35 +0100 |
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Fix broken cancel button on the login window (bug 373)
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Sun, 29 Oct 2017 19:06:02 +0100 |
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ACF6: Make sure player only gets portal gun at the portal sequence, and not a pile full of weapons and ropes
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Sat, 28 Oct 2017 17:48:54 +0200 |
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Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
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Sat, 28 Oct 2017 05:49:49 +0200 |
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Fix ammo menu, placement and camera movement keys not working in ammo menu
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Sat, 28 Oct 2017 04:53:21 +0200 |
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Fix CheckWorldWrap not correctly checking for bounce edge. Also fix teleport @ bounce edge
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Fri, 27 Oct 2017 05:05:37 +0200 |
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Oops. Changelog was wrong, the error message spam was for ACF8, not ACF7
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Fri, 27 Oct 2017 05:03:58 +0200 |
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ACF7: Fix possible Lua error spam in intro sequence
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Thu, 26 Oct 2017 22:49:39 +0200 |
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ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked
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Thu, 26 Oct 2017 22:40:17 +0200 |
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Animate library: Add new parameter maxMoveTime to AnimMove
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Thu, 26 Oct 2017 18:02:33 +0200 |
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ACF, mission 2: Fix various mission breakages when heroes died together with enemies
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Thu, 26 Oct 2017 07:53:13 +0200 |
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Change SD music for Halloween and Hoggywood themes (old tracks)
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Thu, 26 Oct 2017 03:04:31 +0200 |
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Update credits for Fruit.ogg
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Thu, 26 Oct 2017 02:50:05 +0200 |
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Complete music credits for Jungle.ogg by alfadur
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Tue, 24 Oct 2017 06:25:12 +0200 |
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ACF mission 5: Take away switch and always play with deployed hog in final mission stage
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Tue, 24 Oct 2017 04:48:20 +0200 |
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Lua API: Fix Goals text being cut off at ca. 255 characters
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Tue, 24 Oct 2017 04:06:03 +0200 |
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More changelog updates
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Tue, 24 Oct 2017 02:39:00 +0200 |
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Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
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Mon, 23 Oct 2017 17:29:56 +0200 |
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Make GearsNear and CheckGearNear check gears across wrap world edge
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Mon, 23 Oct 2017 04:57:39 +0200 |
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Update changelog
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Sun, 22 Oct 2017 02:25:27 +0200 |
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Fix bee homing incorrectly when target is across wrap world edge
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Sat, 21 Oct 2017 18:38:28 +0200 |
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Sniper rifle mission: Faster dynamite blow-up, also skip with precise
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Sat, 21 Oct 2017 18:21:27 +0200 |
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Sniper rifle training: Fix general camera weirdness
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Sat, 21 Oct 2017 17:21:34 +0200 |
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Sniper rifle mission: Fix targets spawning twice in dynamite scenes, jacking up the total amount of targets
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Wed, 18 Oct 2017 05:28:22 +0200 |
Wuzzy |
AI hogs use timebox instead of skip if clueless what to do
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Sun, 15 Oct 2017 12:30:31 +0200 |
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Loyal Highlander: loyal=true in Highlander script param, you only get stuff for *enemy* kills
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Wed, 11 Oct 2017 23:01:07 +0200 |
Wuzzy |
Keep rope/jetpack/parachute selected when destroyed and having secondary ammo selected
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Wed, 11 Oct 2017 20:16:00 +0200 |
Wuzzy |
Fix rope angle possible to go below 0° if having secondary weapon selected
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Tue, 10 Oct 2017 23:42:56 +0200 |
Wuzzy |
Change DLC icon (thanks, nemo!)
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Tue, 10 Oct 2017 22:45:48 +0200 |
Wuzzy |
Mark custom maps/forts/scripts with circle icon instead of icon
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Tue, 10 Oct 2017 21:00:11 +0200 |
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Mark custom forts with asterisk in team editor
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Tue, 10 Oct 2017 16:13:44 +0200 |
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Construction Mode: Fix Lua error spam when using time box with filters on map
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Tue, 10 Oct 2017 03:08:00 +0200 |
Wuzzy |
Fix hog holding nothing in hand when choosing napalm or piano strike
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Mon, 09 Oct 2017 14:31:46 +0200 |
Wuzzy |
Fix player being able to switch to dying hog
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Sun, 08 Oct 2017 22:52:44 +0200 |
Wuzzy |
Add 7 graves
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Sun, 08 Oct 2017 20:24:58 +0200 |
Wuzzy |
No longer jiggle sticky mines if using portable portal device
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Sun, 08 Oct 2017 16:30:42 +0200 |
Wuzzy |
Fix short sound breakdown shortly after using time box
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Sun, 08 Oct 2017 04:57:28 +0200 |
Wuzzy |
Fix team getting inf. ammo when stockpiling >= 100 ammo
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Sun, 08 Oct 2017 04:14:49 +0200 |
Wuzzy |
Fix possibility to accidentally destroy team by entering an already existing team name
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Sat, 07 Oct 2017 20:07:21 +0200 |
Wuzzy |
Fix old team name not being removed after renaming team in frontend
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Sat, 07 Oct 2017 18:43:31 +0200 |
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Names of new or copied game schemes are now unique
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Sat, 07 Oct 2017 03:43:06 +0200 |
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Rework weapon scheme handling in frontend and fix a couple of bugs
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Sat, 07 Oct 2017 01:05:55 +0200 |
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Fix molotov cocktails bouncing off vertically off rubber
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Fri, 06 Oct 2017 16:33:11 +0200 |
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Use https links in README files
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Fri, 06 Oct 2017 14:03:13 +0200 |
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Fix teleport allowing you to teleport in land if you clicked beyond the wrap-around border
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Thu, 05 Oct 2017 17:39:04 +0200 |
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Climb Home: Fix game getting stuck when player reaches home
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Thu, 05 Oct 2017 02:54:17 +0200 |
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Destroy rope when attempting to shoot it through wrap / bouncy world edge
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Thu, 05 Oct 2017 02:02:28 +0200 |
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Fix cursor often jumping to center when putting target while moving cursor
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Wed, 04 Oct 2017 18:34:02 +0200 |
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Fix Birdy descending into water if hog took damage before it got picked up (bug 160)
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Wed, 04 Oct 2017 15:37:42 +0200 |
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Fix cake taking >200s to explode when it's completely stuck and can't move (bug 194)
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Tue, 03 Oct 2017 15:50:10 +0200 |
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Remove broken “Play again” button in stats page after an online game
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Tue, 03 Oct 2017 01:27:17 +0200 |
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Add 6 hats from the hat thread, the TheMadCharles' barrelhider hat (CC BY 3.0) and 12 hairless hat variants
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Mon, 02 Oct 2017 21:39:19 +0200 |
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Reduce number of initial teams: 4 human, 2 AI teams
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Mon, 02 Oct 2017 20:59:40 +0200 |
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Create 5 human teams + 5 AI teams on first start
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Sat, 30 Sep 2017 23:52:08 +0200 |
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TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time
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Sat, 30 Sep 2017 04:26:40 +0200 |
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ACF5: Spare traitor's life with skip instead of precise
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Sat, 30 Sep 2017 04:03:08 +0200 |
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ASA, fruit01: Change choice keys
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Fri, 29 Sep 2017 21:44:35 +0200 |
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A Space Adventure: Add outro sequence / epilogue in the final mission
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Fri, 29 Sep 2017 02:08:52 +0200 |
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ASA, fruit02: Fail mission if player let wrong hog collect device part
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Thu, 28 Sep 2017 21:32:42 +0200 |
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Fix stats screen caption showing only one winner if multiple teams have won
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Thu, 28 Sep 2017 18:39:59 +0200 |
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A Space Adventure: Remove or shorten intro sequences of side missions
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Thu, 28 Sep 2017 18:36:24 +0200 |
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Lua API: Add ReadyTimeLeft variable
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Thu, 28 Sep 2017 17:26:54 +0200 |
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ASA: Improve displaying of mission panels all over the place
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Thu, 28 Sep 2017 07:45:28 +0200 |
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ASA: Explain team abbreviations + update changelog
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Thu, 28 Sep 2017 00:46:06 +0200 |
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ASA: Fix 2 important fruit planet mission unlocking bugs
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Wed, 27 Sep 2017 23:24:29 +0200 |
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ASA,desert03: Fix no victory after destroying all targets
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Wed, 27 Sep 2017 19:30:59 +0200 |
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Update ChangeLog for ASA, increase spacetrip turn time to 20s
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Wed, 27 Sep 2017 06:17:41 +0200 |
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Fix ACF2 mission sometimes being unwinnable after returning to Leaks A Lot
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Wed, 27 Sep 2017 05:49:20 +0200 |
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ACF2: Remove restart option when cooperating with cyborg
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Wed, 27 Sep 2017 02:26:33 +0200 |
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ACF1: Fix various problems with the parachute section
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Tue, 26 Sep 2017 22:54:11 +0200 |
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ACF, mission 3: Fix broken sequence when princess got caged (failed parcours)
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Tue, 26 Sep 2017 22:04:09 +0200 |
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ACF, mission 3: Put in 3 girders per girder crate
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Tue, 26 Sep 2017 16:07:44 +0200 |
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New Lua API function: GetTeamStats, to get team stats
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Tue, 26 Sep 2017 04:56:19 +0200 |
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ASA, death01: Slightly change professor's response if he got killed on the moon
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Tue, 26 Sep 2017 03:05:59 +0200 |
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ASA, a frozen adventure: Save bazooka and excess freezers in checkpoints
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Tue, 26 Sep 2017 00:41:30 +0200 |
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ASA, Getting to the device: Add fake crate for the device part with proper collect message
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Mon, 25 Sep 2017 23:48:56 +0200 |
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ASA: Searching in the dust: Fix incorrect crate content display after collecting device part
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Mon, 25 Sep 2017 20:46:26 +0200 |
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Remove checkpoints in ASA: Searching in the dust
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Mon, 25 Sep 2017 20:09:33 +0200 |
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Remove checkpoints in ASA: Getting to the device
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Mon, 25 Sep 2017 16:35:07 +0200 |
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ACF mission 6: Fix incorrect crate types (weapon vs utility)
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Sun, 24 Sep 2017 04:13:04 +0200 |
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Remove white stripes in flags of armenia, ireland, turkey
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Sat, 23 Sep 2017 21:05:57 +0200 |
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Randomized teams now can have any random hats (not just from types.ini)
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Sat, 23 Sep 2017 03:36:30 +0200 |
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Add many random hedgehog names for more variety
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Fri, 22 Sep 2017 19:26:57 +0200 |
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Fix the key for toggling team bars being incorrectly described in the settings page
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Fri, 22 Sep 2017 18:59:54 +0200 |
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Upddate changelog for previous commit
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Fri, 22 Sep 2017 17:12:16 +0200 |
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Unstretch and recolor 5 poorly made flags
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Sun, 14 May 2017 15:20:26 +0200 |
sheepluva |
Remove IceGun from default Highlander weaponset
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Sun, 14 May 2017 14:06:51 +0200 |
sheepluva |
New Game-Style: Battalion (version 0.33)
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Fri, 12 May 2017 16:53:29 +0200 |
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Remove the buggy /finish chat command
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Fri, 28 Apr 2017 22:08:12 +0200 |
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Update ChangeLog.txt, mostly for campaign bugfixes
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Fri, 28 Apr 2017 02:18:21 +0200 |
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Lua: Fix SwitchHog breaking the ammo menu of the new hog
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Thu, 27 Apr 2017 19:09:01 +0200 |
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Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
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Wed, 26 Apr 2017 01:51:51 +0200 |
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Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
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Wed, 26 Apr 2017 00:47:14 +0200 |
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Update more HWPs: Knockball, Racer, Construction Mode
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Tue, 25 Apr 2017 23:06:19 +0200 |
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Clean up HedgeEditor HWP mess, fix broken/outdated graphics
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Tue, 25 Apr 2017 17:51:03 +0200 |
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Add Octopus fort
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Tue, 25 Apr 2017 02:13:18 +0200 |
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Backed out changeset 82951b9b3c2f
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Sat, 22 Apr 2017 23:55:49 +0200 |
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Fix hog not getting new ammo in Highlander when it takes 2 consecutive turns
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Sat, 22 Apr 2017 23:06:47 +0200 |
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Fix sniper rifle disabling laser sight utility after shooting
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Sat, 22 Apr 2017 20:37:51 +0200 |
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Backed out changeset 071a05275798
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Sat, 22 Apr 2017 18:36:57 +0200 |
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Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
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Sat, 22 Apr 2017 18:12:58 +0200 |
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Make sticky mines fall off the map when frozen
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Sat, 22 Apr 2017 18:00:57 +0200 |
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Freezer allows to freeze sticky mines (currently only disables them)
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Sat, 22 Apr 2017 02:33:32 +0200 |
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Allow to press [Precise]+[Slot] to cycle through weapons in reverse order
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Thu, 20 Apr 2017 00:04:35 +0200 |
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Take sacrifices into account for the “Stupid” taunt
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Wed, 19 Apr 2017 17:50:31 +0200 |
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New Lua call: EndTurn to end turn
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Tue, 18 Apr 2017 19:36:29 +0200 |
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Add 3 forts: Lonely_Island, Olympic, Snail
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Mon, 17 Apr 2017 18:47:56 +0200 |
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Backed out changeset 8e9603088f99
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Sun, 16 Apr 2017 08:19:33 +0200 |
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Add alternate dialogs in ACF mission 6 when killing cyborgs before collecting crates
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Sun, 16 Apr 2017 02:40:17 +0200 |
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Update changelog regarding translations and rubber duck
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Sun, 16 Apr 2017 02:02:07 +0200 |
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Allow the diaogues in ACF missions 8 and 10 to be translated
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Sat, 15 Apr 2017 04:28:00 +0200 |
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Make all hogs say Yessir taunt on their turn start (replaces revenge taunts)
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Thu, 13 Apr 2017 23:50:00 +0200 |
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Team editor: Disable flag widget when selecting CPU team
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Thu, 13 Apr 2017 18:48:06 +0200 |
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Add buttons to randomize hats and hog names only
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Thu, 13 Apr 2017 17:26:37 +0200 |
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Allow to randomize team name, flag, grave, voice and fort seperately
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Thu, 13 Apr 2017 06:39:01 +0200 |
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Update changelog regarding team updates
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Wed, 12 Apr 2017 00:23:10 +0200 |
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Don't place air mines in Shoppa
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Tue, 11 Apr 2017 05:29:44 +0200 |
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Add scenario: Big Armory
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Tue, 11 Apr 2017 04:46:01 +0200 |
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Add scenario: Teamwork 2
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Mon, 10 Apr 2017 21:42:53 +0200 |
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Prevent frontend from starting game w/ >48 hogs
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Sat, 08 Apr 2017 18:26:25 +0200 |
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Update changelog: Water anim., translations
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Thu, 06 Apr 2017 23:28:13 +0200 |
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Fix enemy saying “Missed” when poisoned w/o damage
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Thu, 06 Apr 2017 22:34:02 +0200 |
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Fix time box tooltip saying it is not *yet* available in SD
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Thu, 06 Apr 2017 07:34:00 +0200 |
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More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
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Thu, 06 Apr 2017 05:54:45 +0200 |
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Allow to place theme objects on water
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Wed, 05 Apr 2017 17:43:46 +0200 |
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Update changelog
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Wed, 05 Apr 2017 17:28:46 +0200 |
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Set default theme water color to blue
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Tue, 04 Apr 2017 02:22:30 +0200 |
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Mention addition of Beach theme in changelog
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