Sun, 11 Sep 2011 10:46:53 -0400 | nemo | Should prevent a crasher when drowning while firing | file | diff | annotate |
Sun, 11 Sep 2011 10:22:09 -0400 | nemo | I do believe the only thing that was *ever* wrong with camera shake was someone decided to use getRandom on something that had always been a visual effect anyway. Pretty sure WorldDx is in fact safe to modify. | file | diff | annotate |
Sun, 11 Sep 2011 10:00:32 -0400 | nemo | tweak | file | diff | annotate |