Wed, 30 May 2007 20:48:57 +0000 Save saves in Save directory
unc0rr [Wed, 30 May 2007 20:48:57 +0000] rev 533
Save saves in Save directory
Wed, 30 May 2007 19:29:27 +0000 Update easter egg image
unc0rr [Wed, 30 May 2007 19:29:27 +0000] rev 532
Update easter egg image
Tue, 29 May 2007 21:56:35 +0000 Fix the color of tag with damage by shotgun shot
unc0rr [Tue, 29 May 2007 21:56:35 +0000] rev 531
Fix the color of tag with damage by shotgun shot
Tue, 29 May 2007 21:55:45 +0000 Easter egg (with stub image, will paint later)
unc0rr [Tue, 29 May 2007 21:55:45 +0000] rev 530
Easter egg (with stub image, will paint later)
Sun, 27 May 2007 20:17:55 +0000 Option for alternative damage tags
unc0rr [Sun, 27 May 2007 20:17:55 +0000] rev 529
Option for alternative damage tags
Sun, 27 May 2007 17:55:55 +0000 Fix collision with current hedgehog
unc0rr [Sun, 27 May 2007 17:55:55 +0000] rev 528
Fix collision with current hedgehog
Sun, 27 May 2007 17:33:06 +0000 - One more land template
unc0rr [Sun, 27 May 2007 17:33:06 +0000] rev 527
- One more land template - Random number generator is initialized also by protocol version - Better loading progress sprite
Sun, 27 May 2007 13:53:41 +0000 - Check for incoming buffer overflow
unc0rr [Sun, 27 May 2007 13:53:41 +0000] rev 526
- Check for incoming buffer overflow - Fix incorrect position of attack bar in some cases
Sat, 26 May 2007 20:47:36 +0000 Teleported hedgehog picks up cases
unc0rr [Sat, 26 May 2007 20:47:36 +0000] rev 525
Teleported hedgehog picks up cases
Sat, 26 May 2007 20:22:07 +0000 One more land template
unc0rr [Sat, 26 May 2007 20:22:07 +0000] rev 524
One more land template
Sat, 26 May 2007 20:00:29 +0000 num hedgehogs while new team addition (dirty) fixed
displacer [Sat, 26 May 2007 20:00:29 +0000] rev 523
num hedgehogs while new team addition (dirty) fixed
Sat, 26 May 2007 16:49:37 +0000 Tags with current damage
unc0rr [Sat, 26 May 2007 16:49:37 +0000] rev 522
Tags with current damage
Thu, 24 May 2007 20:33:07 +0000 - Fix some collision bugs
unc0rr [Thu, 24 May 2007 20:33:07 +0000] rev 521
- Fix some collision bugs - Fix accessing to freed memory
Thu, 24 May 2007 19:41:51 +0000 Teleportation tool
unc0rr [Thu, 24 May 2007 19:41:51 +0000] rev 520
Teleportation tool
Thu, 24 May 2007 18:48:35 +0000 - Fix desert eagle
unc0rr [Thu, 24 May 2007 18:48:35 +0000] rev 519
- Fix desert eagle - Fix problem with binds when restoring game from save
Tue, 22 May 2007 16:31:59 +0000 - Fix bug with desert damaging current hedgehog
unc0rr [Tue, 22 May 2007 16:31:59 +0000] rev 518
- Fix bug with desert damaging current hedgehog - Pass string as 'const' parameters
Mon, 21 May 2007 18:07:25 +0000 - Don't kick cases by moving hedgehog
unc0rr [Mon, 21 May 2007 18:07:25 +0000] rev 517
- Don't kick cases by moving hedgehog - Fix hedgehog not registering in collisions array when changing direction without making a step - Fix old rope regression (attaching didn't work properly, when hedgehog is jumping)
Mon, 21 May 2007 15:42:21 +0000 Fix using parachute while staying on the ground
unc0rr [Mon, 21 May 2007 15:42:21 +0000] rev 516
Fix using parachute while staying on the ground
Fri, 18 May 2007 17:35:12 +0000 - Remove deprecated code
unc0rr [Fri, 18 May 2007 17:35:12 +0000] rev 515
- Remove deprecated code - Hopefully increased performance of operations with hwFloat
Fri, 18 May 2007 16:40:43 +0000 Fix firepunch regression
unc0rr [Fri, 18 May 2007 16:40:43 +0000] rev 514
Fix firepunch regression
Mon, 14 May 2007 18:58:54 +0000 Moving hedgehog could get another hedgehog moving forward
unc0rr [Mon, 14 May 2007 18:58:54 +0000] rev 513
Moving hedgehog could get another hedgehog moving forward
Thu, 10 May 2007 21:19:12 +0000 Simplify reading from file ;)
unc0rr [Thu, 10 May 2007 21:19:12 +0000] rev 512
Simplify reading from file ;)
Wed, 09 May 2007 20:32:41 +0000 - Further work on new collisions implementation
unc0rr [Wed, 09 May 2007 20:32:41 +0000] rev 511
- Further work on new collisions implementation
Mon, 07 May 2007 21:12:06 +0000 New loading progress sprite code
unc0rr [Mon, 07 May 2007 21:12:06 +0000] rev 510
New loading progress sprite code
(0) -300 -100 -50 -24 +24 +50 +100 +300 +1000 +3000 +10000 tip