2014-11-11 |
sheepluva |
check for new Qt req in cmake files
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2014-08-13 |
vittorio giovara |
add bug reference to explain the qt version check on osx
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2014-08-13 |
sheepluva |
I can't read. sry
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2014-08-13 |
sheepluva |
contradiction with a hint of BS
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2014-03-01 |
unc0rr |
Make it build as library
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2014-02-04 |
unc0rr |
CMake checks for haskell modules needed
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|
2014-01-21 |
koda |
partial merge of the webgl branch
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|
2014-01-09 |
Gianfranco Costamagna |
Fixed build failure to a missing math library linked with BUILD_ENGINE_C=1 and clang
webgl
|
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|
2014-01-08 |
koda |
consistent cmake checks
|
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|
2014-01-08 |
koda |
use mainstream project name
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|
2014-01-04 |
unc0rr |
Fix build (no idea what's going on in this branch btw)
webgl
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|
2014-01-04 |
unc0rr |
merge default
webgl
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|
2013-12-25 |
Dmitry Marakasov |
Move physfs includes before all others
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|
2013-12-05 |
koda |
use NOSDL2 for consistency
sdl2transition
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|
2013-11-10 |
unc0rr |
Frontend builds
sdl2transition
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|
2013-11-05 |
koda |
some improvements for sdl2 building (not complete nor clean)
sdl2transition
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|
2013-11-05 |
unc0rr |
- Use USESDL12 for old SDL
sdl2transition
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|
2013-10-28 |
koda |
add possibility to compile with SDL2 automatically
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2013-10-11 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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2013-10-10 |
koda |
fail early when an incompatible qt version is found
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2013-06-18 |
koda |
frontend compiles
webgl
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|
2013-06-18 |
koda |
fix a few loose ends here
webgl
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|
2013-06-17 |
koda |
really update with default
webgl
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|
2013-06-13 |
koda |
use target name instead of the resulting library, use more macros around
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|
2013-06-11 |
koda |
setup RPATH, bump cmake
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2013-04-02 |
koda |
update webgl branch
webgl
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|
2013-03-07 |
koda |
even more wrapping with find_package_or_disable_msg
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|
2013-03-07 |
koda |
introduce find_package_or_fail/disable to group together similar cmake code
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|
2013-03-06 |
koda |
rework ffmpeg/libav/videorec linking and their cmake discovery
|
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|
2013-03-06 |
koda |
fail if sparkle not found consciously
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|
2013-03-04 |
koda |
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
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2013-02-22 |
koda |
and now compile and link properly
physfslayer
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|
2013-02-22 |
koda |
use standard library prefix
physfslayer
|
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|
2013-02-09 |
dag10 |
Initial theme selection is now random. Theme prompt now has a search input and no longer uses FlowLayout. (Resolves issue 520)
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|
2013-01-27 |
koda |
shut a few frontend warnings out
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|
2013-01-26 |
koda |
update branch
webgl
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|
2013-01-20 |
koda |
fix out of source build
|
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|
2013-01-18 |
unc0rr |
Server messages localization using Qt's l10n subsystem:
|
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|
2013-01-14 |
dag10 |
GCI2012: Abstract Hedgewars Dialogs
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|
2013-01-14 |
koda |
move platform code around, based off a gci task by dag10
|
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|
2013-01-04 |
unc0rr |
Merge from default
flibqtfrontend
|
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|
2012-12-30 |
Willie Zhu |
GCI2012: CMake List Append
|
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|
2012-12-28 |
koda |
restore compatibility with cmake 2.6
|
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|
2012-12-27 |
koda |
oops, forgot that data absolute path only applies to linux
|
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|
2012-12-27 |
koda |
move DATA_INSTALL_DIR to the configurable options section
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|
2012-12-25 |
koda |
update branch with default
webgl
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|
2012-12-24 |
koda |
get executable directory at runtime rather than configure time
|
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|
2012-12-20 |
koda |
remove the CROSSAPPLE option until a better solution is found
|
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|
2012-12-20 |
koda |
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
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|
2012-12-19 |
koda |
edit rpath manually, allowing frontend+libengine to run on linux too
|
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|
2012-12-19 |
koda |
can change library name and compile it on windows again
|
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|
2012-12-19 |
koda |
can compile engine as library on linux but not run the executable (automatically), most likely breaking other platforms (wrt engine-as-library)
|
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|
2012-12-18 |
koda |
can use engine as library on windows too
|
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|
2012-12-18 |
koda |
minor adjustments to libengine, moc is correctly created as definitions are set before calling it, params are better numbered and we don't subclass qthread but rather use moveToThread()
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|
2012-12-16 |
unc0rr |
Merge from default
flibqtfrontend
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|
2012-12-09 |
koda |
cmake verbosity/documentation/cleanup/formatting
|
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|
2012-12-09 |
koda |
less linking needed, raise minimum_osx_version when videorec is enabled
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|
2012-12-08 |
unc0rr |
Merge with default
flibqtfrontend
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|
2012-12-04 |
koda |
backout rea7541f77944 since development of frontlib is on another branch
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|
2012-12-04 |
unc0rr |
merge from default
flibqtfrontend
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|
2012-12-02 |
Mitchell Kember |
Merged changes from upstream.
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|
2012-11-30 |
koda |
use the correct symbol
|
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|
2012-11-30 |
Mitchell Kember |
Use same macro for hiding video record button and keybinding
|
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|
2012-11-30 |
Mitchell Kember |
Google Code-in: Hide "video record" keybind option
|
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|
2012-11-25 |
unc0rr |
Merge from default to have recent fixes
flibqtfrontend
|
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|
2012-11-23 |
koda |
show console on win when debugging to see frontend messages
|
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|
2012-11-22 |
koda |
update var name
webgl
|
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|
2012-11-24 |
unc0rr |
- frontlib loads team config via physfs
flibqtfrontend
|
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|
2012-11-21 |
unc0rr |
Try to use map preview facilities:
flibqtfrontend
|
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|
2012-11-21 |
koda |
added sdl_net headers and def lib for windows, fix frontlib compilation on windows
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|
2012-11-21 |
koda |
lotsa hackery to get frontend somehow link libengine...
|
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|
2012-11-20 |
unc0rr |
Start port to frontlib
|
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|
2012-11-20 |
koda |
physfs compilation on windows
|
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|
2012-11-17 |
unc0rr |
- Download .hwp files into Data folder and mount them immediately (yes, could cause problems in case of overlapped contents)
physfslayer
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|
2012-11-17 |
unc0rr |
Mount .hwt files found in Data folder
physfslayer
|
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|
2012-11-04 |
unc0rr |
merge with default again
physfslayer
|
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|
2012-11-02 |
Xeli |
merge from hedgeroid, includes Medo's work from GSoC
|
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|
2012-11-02 |
unc0rr |
Merge with default
physfslayer
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|
2012-10-30 |
koda |
libav name refactor
|
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|
2012-10-28 |
Xeli |
merge Medo's GSoC work
hedgeroid
|
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|
2012-10-25 |
koda |
countless small optimisation for cmake, output messages are now coherent (mostly) and the options get fully respected (eg. skipping library search if not activated)
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|
2012-10-24 |
koda |
support video recording on windows with automation and headers
|
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|
2012-10-20 |
unc0rr |
Fix build
physfslayer
|
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|
2012-09-28 |
koda |
use cmake OPTION for arguments and further cleanup on CMakeFiles
|
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|
2012-09-16 |
Medo |
Merge
|
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|
2012-09-09 |
unc0rr |
- Fix some warnings in frontend
|
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|
2012-08-31 |
sheepluva |
* don't build moc for campaign.h
|
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|
2012-08-30 |
nemo |
Checking merge against latest trunk
|
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|
2012-08-29 |
unc0rr |
This should work better
|
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|
2012-08-28 |
unc0rr |
Make ffmpeg optional for frontend
|
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|
2012-08-08 |
Stepan777 |
FindFFMPEG.cmake (used only for frontend for now).
|
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|
2012-08-30 |
nemo |
checkpoint merge
|
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|
2012-06-24 |
Stepan777 |
merge
|
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|
2012-06-19 |
Medo |
Merge
|
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|
2012-06-17 |
koda |
CROSSAPPLE ftw
|
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|
2012-06-11 |
Stepan777 |
1. Implement new page in frontend with options for video recording.
|
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|
2012-06-25 |
belphegorr |
The first campaign commit with a lot of changes...
|
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|
2012-05-29 |
Medo |
Removed dead/deprecated code and comments
|
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|
2012-04-26 |
sheepluva |
make DataManager a QObject with reload() slot that emits signal updated()
|
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|
2012-01-27 |
koda |
this should lower compatibility with qt4.5 again, but i have no way to test it
|
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|
2011-11-26 |
koda |
raise the minimum qt version required to 4.6; this was needed as the new animation frameworks were absent in 4.5 and lower
|
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|
2011-10-28 |
unc0rr |
It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
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|
2011-10-25 |
unc0rr |
Fix for 'The "optimized" argument must be followed by a library.' cmake failure
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|
2011-10-21 |
sheepluva |
moving a file around, fixing a png, etc.
|
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|
2011-10-21 |
sheepluva |
moving and renaming SDLs.*, making it a singleton; cleaning up class responsibilties wrt SDLInteraction; some comments
|
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|
2011-10-20 |
sheepluva |
move this widget into the widget dir
|
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|
2011-09-28 |
sheepluva |
this makes more sense
|
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|
2011-09-28 |
sheepluva |
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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|
2011-09-26 |
sheepluva |
wow, somebody was smoking some reaaally good sh!t right there, man!
|
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|
2011-10-12 |
koda |
because betas are baaaad (also really fix compiling everywhere)
0.9.16
|
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|
2011-09-20 |
nemo |
Revert koda's c24fdd9a0458 until it stops breaking my builds :-p
|
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|
2011-09-19 |
koda |
fix mac compilation
0.9.16
|
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|
2011-09-12 |
unc0rr |
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
|
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|
2011-09-07 |
unc0rr |
Replace tab with space
|
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|
2011-09-06 |
unc0rr |
Fix link again (changed libraries order)
|
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|
2011-09-04 |
unc0rr |
Link against quazip
|
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|
2011-09-04 |
unc0rr |
Implement DataBrowser which downloads resources (images, css) on its own.
|
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|
2011-09-04 |
unc0rr |
- Implement progressbars to show download progress
|
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|
2011-06-28 |
unc0rr |
Fix CMake warning (a header listed twice)
|
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|
2011-06-23 |
unc0rr |
- Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
|
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|
2011-06-20 |
nemo |
Small stub web view that I'm hoping to use in conjunction with ~/.hedgewars/Data - I'd like to link to a page on hedgewars.org, intercept linkClicked, fetch zip files, then unpack the structure under Data. Just checking this in so it doesn't clutter up project. Also tidied up the .pro a bit, even though we aren't really using it for much anymore. Should in theory be able to do a build now.
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2011-06-18 |
koda |
file association for mac!
|
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|
2011-05-09 |
koda |
some headers cleanup and rename of stats and playrecord pages for consistency
|
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|
2011-05-09 |
koda |
split pages.h into several header files
|
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|
2011-04-29 |
koda |
some updates to the crossbuild system for mac
|
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|
2011-04-02 |
Zorg |
Removing pages.cpp and splitting it up into various files.
|
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|
2011-03-17 |
koda |
allows for building hedgewars with SDL-1.3
|
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|
2011-02-02 |
koda |
guess what? merge 0.9.15 again...
|
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|
2011-01-04 |
koda |
merge with HEAD after 0.9.15 release, move consts and vars in their proper files
experimental3D
|
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|
2011-02-02 |
koda |
add NOAUTOUPDATE symbol and hedgewars-server.cabal
0.9.15
|
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|
2010-12-13 |
unc0rr |
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
|
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|
2010-11-21 |
Henek |
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
|
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|
2010-11-15 |
koda |
update the 3d branch after release
experimental3D
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|
2010-11-14 |
koda |
bumping qt minimum version
0.9.14.1
|
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|
2010-10-27 |
koda |
update branch with latest head, most likely breaking water color in stereo mode
experimental3D
|
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|
2010-08-02 |
koda |
applied from experimental3D, use a slider to set up quality
|
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|
2010-07-31 |
koda |
remove trailing spaces from end of line
|
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|
2010-08-02 |
koda |
new quality slider widget (needs to be customized), removed obsolete arguments
experimental3D
|
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|
2010-04-16 |
smxx |
Frontend:
|
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|
2010-02-20 |
smxx |
Frontend:
|
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|
2010-02-17 |
smxx |
Frontend:
|
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|
2009-12-16 |
koda |
random updates for 10.6 and iphone builds
|
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|
2009-11-30 |
koda |
still updates for mac compilation
|
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|
2009-11-25 |
koda |
some tweaks in the mac compilation system
|
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|
2009-10-17 |
koda |
remove the svg dependency
|
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|
2009-10-17 |
koda |
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
|
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|
2009-10-14 |
koda |
Smaxx patch for fixing all sound related issues on any system
|
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|
2009-10-12 |
unc0rr |
Huge Smaxx patch with some fixes by me:
|
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|
2009-10-11 |
koda |
hopefully last fix
|
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|
2009-10-02 |
koda |
fixes & co.
|
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|
2009-10-02 |
koda |
added a utility that warns the user to install hedgewars when it's run from the diskimage
|
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|
2009-09-27 |
koda |
fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
|
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|
2009-09-26 |
koda |
makes the updater optional at compile time
|
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|
2009-08-28 |
koda |
fix windows compilation with dll (frontend and engine)
|
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|
2009-07-14 |
koda |
a lot of stuff:
|
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|
2009-07-07 |
koda |
move C and C++ optimization flags in the main CMakeLists.txt
|
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|
2009-07-06 |
koda |
once again, trying to restore windows compatibility from nemo's experiments
|
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|
2009-07-06 |
koda |
patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
|
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|
2009-07-02 |
koda |
additional variable (BUNDLE) to make a standalone Mac application
|
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|
2009-07-02 |
koda |
-Smaxx' solution for compiling frontend with static libs in windows
|
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|
2009-06-29 |
koda |
-openalbridge headers cleaned
|
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|
2009-06-28 |
koda |
-Added support for Release and Debug for CMAKE_BUILD_TYPE
|
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|
2009-06-28 |
nemo |
koda/Smaxx changes to openal for crossplatform building
|
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|
2009-06-24 |
unc0rr |
koda's OpenAL conversion:
|
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|
2009-04-26 |
unc0rr |
koda's patch
|
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|
2009-04-23 |
unc0rr |
TheXception's patch:
|
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|
2009-04-02 |
unc0rr |
New schemes page look by TheXception
|
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|
2009-03-22 |
unc0rr |
Random team generator rework by ttsmj
|
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|
2009-03-18 |
unc0rr |
- Fix warnings in frontend
|
file |
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|
2009-03-10 |
unc0rr |
Stub for ammo schemes model
|
file |
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|
2009-03-09 |
unc0rr |
own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
|
file |
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|
2009-02-25 |
unc0rr |
Add QCA2 checks to build system
|
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|
2009-01-09 |
unc0rr |
- svn maintenance
|
file |
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|
2009-01-02 |
unc0rr |
Revert windres patch arghh
|
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|
2009-01-02 |
unc0rr |
Drill rocket
|
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|
2008-10-26 |
unc0rr |
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
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2008-10-18 |
unc0rr |
Get rid of old net server
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2008-10-06 |
unc0rr |
Get rid of "internet" network game mode
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2008-08-29 |
unc0rr |
Add stubs for hats implementation
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2008-08-16 |
unc0rr |
Fix sdl_mixer include
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2008-08-16 |
unc0rr |
Hackish way to play music in frontend... to be fixed
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2008-08-12 |
unc0rr |
Set minimal acceptable Qt4 version to 4.3.0
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2008-08-12 |
unc0rr |
Add iconed groupbox class
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2008-08-07 |
unc0rr |
Various build system improvements
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2008-07-01 |
unc0rr |
Qt 4.4 needs this in win32
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2008-07-01 |
unc0rr |
Fix resource compilation
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2008-06-30 |
unc0rr |
- Fix previous commit
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2008-06-30 |
unc0rr |
Fix icon compilation in Windows
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2008-04-27 |
unc0rr |
Add win32 resource compilation under mingw (used sim-im srcs as example)
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2008-02-02 |
unc0rr |
First steps to support out-of-source build
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2008-01-17 |
unc0rr |
Try to fix SDL problem
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2007-12-13 |
unc0rr |
Class to ask host/port to connect to ('Specify' button on PageNet)
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2007-12-09 |
unc0rr |
Half implement registration in servers list
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2007-12-09 |
unc0rr |
Half implement possibility for different backends of servers list
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2007-12-01 |
unc0rr |
Sample WWW server list class
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2007-11-30 |
displacer |
weaponItem added
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2007-09-24 |
displacer |
abstract class for items container (hedgehogs num, bullets, etc.)
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2007-09-18 |
displacer |
kdevelop project add, initial weapons scheme button
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2007-09-11 |
unc0rr |
Sorry, this is not needed
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2007-09-11 |
unc0rr |
Fix win32 packages
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2007-08-20 |
unc0rr |
- Some changes to make build process clear
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2007-07-12 |
unc0rr |
Get possible screen resolutions from SDL library
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2007-06-07 |
unc0rr |
Ability to choose which info is shown above hedgehogs
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2007-05-02 |
unc0rr |
Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
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2007-03-11 |
unc0rr |
- Fix most of the warnings in hwengine
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2007-02-26 |
unc0rr |
Use right way of finding and using Qt4 in CMake
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2007-02-21 |
displacer |
moc warnings removed
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2007-02-20 |
displacer |
chatWidget with layout
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2007-02-08 |
displacer |
netserver and netonnectedclient splited to different files
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2007-02-07 |
displacer |
udp server detecting experimental version
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2007-01-10 |
displacer |
client/server net pre-alpha
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2006-12-10 |
unc0rr |
'Show FPS' and 'FPS limit' options
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2006-11-25 |
displacer |
rollback to main.cpp.in
hedgewars-0.8.1-r1
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2006-11-25 |
unc0rr |
Don't configure main.cpp, just hwconsts.h
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2006-11-24 |
unc0rr |
Protocol version sets in CMake
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2006-11-23 |
unc0rr |
Engine gets Data path from frontend
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2006-11-23 |
displacer |
one else fix
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2006-11-23 |
displacer |
DATADIR fixed
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2006-11-23 |
displacer |
data dir added (for linux distros)
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2006-11-21 |
unc0rr |
Minimal QT 4 version supported is 4.2.0
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2006-11-14 |
unc0rr |
Add QtXml4.dll to packing list, as it needed for QtSvg4.dll
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2006-11-14 |
unc0rr |
'Proto' class to make things easier
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2006-10-30 |
unc0rr |
fix install target
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2006-10-30 |
unc0rr |
Better build system scripts
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2006-10-29 |
unc0rr |
oops, forgot SVG lib
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2006-10-27 |
unc0rr |
Implement Knowledge Base for libs/compilers bugs
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2006-10-05 |
unc0rr |
"About" page, not yet filled with content
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2006-10-05 |
unc0rr |
- Update more headers
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2006-10-01 |
displacer |
prepare uniting tcp classes
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2006-09-24 |
unc0rr |
Many small fixes
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2006-09-24 |
displacer |
first map preview added (still experimental)
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2006-09-03 |
unc0rr |
- Multiplayer game start button
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2006-08-27 |
unc0rr |
Use QUuid to generate seed, rand() to choose theme
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2006-08-18 |
unc0rr |
Fix prefix issues
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2006-08-06 |
unc0rr |
- On windows make packages with all needed dlls
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2006-07-30 |
unc0rr |
- small fix to translation
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2006-07-27 |
unc0rr |
- Fix various bugs
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2006-07-25 |
unc0rr |
Predefined teams, 'simple game' doesn't need to create team
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2006-07-25 |
unc0rr |
New GameCFGWidget. Now it's possible to set forts mode from ui
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2006-07-24 |
unc0rr |
Start rewrite ui
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