Thu, 17 Sep 2009 06:37:24 +0000 |
unc0rr |
Final fix
|
file |
diff |
annotate
|
Thu, 17 Sep 2009 06:37:10 +0000 |
unc0rr |
Second try
|
file |
diff |
annotate
|
Thu, 17 Sep 2009 06:36:37 +0000 |
unc0rr |
Fix build
|
file |
diff |
annotate
|
Wed, 12 Aug 2009 12:53:05 +0000 |
unc0rr |
Now really fix
|
file |
diff |
annotate
|
Wed, 12 Aug 2009 12:52:14 +0000 |
unc0rr |
Fix compilation
|
file |
diff |
annotate
|
Wed, 05 Aug 2009 05:44:13 +0000 |
unc0rr |
Patch for compiling with 6.10 (define NEW_EXCEPTIONS to do that)
|
file |
diff |
annotate
|
Thu, 09 Jul 2009 14:36:41 +0000 |
nemo |
unc0rr's patch from issue #144 - prevent spectators from ruining the game
|
file |
diff |
annotate
|
Sun, 21 Jun 2009 18:00:43 +0000 |
unc0rr |
Oops, fix database process interaction
|
file |
diff |
annotate
|
Fri, 19 Jun 2009 17:55:42 +0000 |
unc0rr |
Implement sending gameserver stats to webserver
|
file |
diff |
annotate
|
Fri, 12 Jun 2009 08:47:05 +0000 |
unc0rr |
Implement ability for server admin to clear accounts cache
|
file |
diff |
annotate
|
Wed, 27 May 2009 18:13:06 +0000 |
unc0rr |
Another approach to zombies problem (set SIGCHLD handler to SIG_IGN)
|
file |
diff |
annotate
|
Wed, 27 May 2009 15:29:30 +0000 |
unc0rr |
- Prevent server from producing zombies
|
file |
diff |
annotate
|
Wed, 27 May 2009 03:48:59 +0000 |
unc0rr |
Fix server compilation
|
file |
diff |
annotate
|
Mon, 25 May 2009 17:33:39 +0000 |
unc0rr |
Add caching for accounts information (entries are stored in memory forever)
|
file |
diff |
annotate
|
Mon, 25 May 2009 15:24:27 +0000 |
unc0rr |
Bring back authentication to official server, now using separate process to perform database interaction
|
file |
diff |
annotate
|