Sun, 06 Nov 2011 16:21:07 -0500 |
nemo |
Might as well make the air attack team coloured too
|
file |
diff |
annotate
|
Fri, 28 Oct 2011 18:26:17 +0200 |
koda |
one dangerous merge
hedgeroid
|
file |
diff |
annotate
|
Mon, 17 Oct 2011 14:05:34 -0400 |
nemo |
never doing any graphics stuff when I can't test, again :(
|
file |
diff |
annotate
|
Mon, 17 Oct 2011 14:00:15 -0400 |
nemo |
:(
|
file |
diff |
annotate
|
Mon, 17 Oct 2011 13:49:55 -0400 |
nemo |
Not being able to test sucks :(
|
file |
diff |
annotate
|
Mon, 17 Oct 2011 13:29:54 -0400 |
nemo |
Riiight. Let's try this instead
|
file |
diff |
annotate
|
Mon, 17 Oct 2011 13:03:39 -0400 |
nemo |
tint RC plane with team colour. untested.
|
file |
diff |
annotate
|
Sun, 25 Sep 2011 18:24:01 +0200 |
Xeli |
merge
hedgeroid
|
file |
diff |
annotate
|
Fri, 16 Sep 2011 14:43:04 -0400 |
nemo |
Requested a few times
|
file |
diff |
annotate
|
Fri, 16 Sep 2011 18:17:16 +0200 |
Xeli |
merge
hedgeroid
|
file |
diff |
annotate
|
Mon, 12 Sep 2011 06:31:10 +0200 |
sheepluva |
fix side-effects of nemo's bottle-turnin'
|
file |
diff |
annotate
|
Sun, 11 Sep 2011 21:30:42 -0400 |
nemo |
Since we are tweaking molotov. make the flame flickery and add a drowning frame
|
file |
diff |
annotate
|
Fri, 09 Sep 2011 05:15:45 +0200 |
Xeli |
merge
hedgeroid
|
file |
diff |
annotate
|
Mon, 05 Sep 2011 15:32:58 -0400 |
nemo |
Add a fade out when in lag for snow.
|
file |
diff |
annotate
|
Fri, 02 Sep 2011 12:46:17 -0400 |
nemo |
Add awesome new TARDIS art
|
file |
diff |
annotate
|
Fri, 02 Sep 2011 00:24:54 -0400 |
nemo |
*sigh* I suppose I'd best avoid those trademarks...
|
file |
diff |
annotate
|
Thu, 01 Sep 2011 17:03:19 +0200 |
Xeli |
merge + changed the tardis image to egg.png because the data folder isn't up to date
hedgeroid
|
file |
diff |
annotate
|
Wed, 31 Aug 2011 00:58:48 -0400 |
nemo |
more proper implementation of TARDIS
|
file |
diff |
annotate
|
Sun, 21 Aug 2011 22:20:20 +0200 |
Xeli |
merge
hedgeroid
|
file |
diff |
annotate
|
Fri, 19 Aug 2011 22:40:13 +0200 |
Xeli |
changed aiming to be triggered when touching the crosshair
hedgeroid
|
file |
diff |
annotate
|
Sat, 20 Aug 2011 16:43:57 -0400 |
nemo |
This really should have been a TPoint for consistency
|
file |
diff |
annotate
|
Sun, 14 Aug 2011 13:45:37 -0400 |
nemo |
Shrink number of circle points to 60, reenable seduction circle (no longer crashes)
|
file |
diff |
annotate
|
Sun, 14 Aug 2011 13:25:55 -0400 |
nemo |
Change to "aura" due to odd crasher in DrawCircle, at least on my machine/driver. Less precise, but perhaps more attractive.
|
file |
diff |
annotate
|
Mon, 08 Aug 2011 23:57:04 -0400 |
nemo |
slight visual tweak. birdy's wings beat faster if he's just about tired out
|
file |
diff |
annotate
|
Sun, 07 Aug 2011 14:41:47 -0400 |
nemo |
remove offset in seduction gear creation
|
file |
diff |
annotate
|
Sun, 07 Aug 2011 14:29:11 -0400 |
nemo |
Experimental area-of-effect Seduction
|
file |
diff |
annotate
|
Sun, 07 Aug 2011 12:50:17 -0400 |
nemo |
drowning flake graphics tweak
|
file |
diff |
annotate
|
Sun, 07 Aug 2011 11:18:49 -0400 |
nemo |
This should make bee/airstrikes play nicer with infinite attack mode
|
file |
diff |
annotate
|
Wed, 27 Jul 2011 08:55:30 -0400 |
nemo |
trying another texture
|
file |
diff |
annotate
|
Wed, 27 Jul 2011 08:51:16 -0400 |
nemo |
Deletion was a bad idea.
|
file |
diff |
annotate
|