Fri, 27 Oct 2017 05:28:32 +0200 ACF7: Fix no animation starting for some possible scenes
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Oct 2017 05:28:32 +0200] rev 12784
ACF7: Fix no animation starting for some possible scenes
Fri, 27 Oct 2017 05:05:37 +0200 Oops. Changelog was wrong, the error message spam was for ACF8, not ACF7
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Oct 2017 05:05:37 +0200] rev 12783
Oops. Changelog was wrong, the error message spam was for ACF8, not ACF7
Fri, 27 Oct 2017 05:03:58 +0200 ACF7: Fix possible Lua error spam in intro sequence
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Oct 2017 05:03:58 +0200] rev 12782
ACF7: Fix possible Lua error spam in intro sequence This was caused by a race of onGearDelete vs AnimationSetup. If AnimationSetup came first, it uses old values from the natives table. The solution is to force the code to guarantee that AnimationSetup always coms after deleting gears in the natives table.
Fri, 27 Oct 2017 02:17:39 +0200 Fix some German typos and change a translation word (Ziele → Zielscheiben)
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Oct 2017 02:17:39 +0200] rev 12781
Fix some German typos and change a translation word (Ziele → Zielscheiben)
Fri, 27 Oct 2017 00:12:38 +0200 Disable hog control after winning target practice challenge
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Oct 2017 00:12:38 +0200] rev 12780
Disable hog control after winning target practice challenge
Thu, 26 Oct 2017 22:49:39 +0200 ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Oct 2017 22:49:39 +0200] rev 12779
ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked Fixed with the new maxMoveTime parameter in AnimMove. If cyborg didn't reach its destination in 7000ms, the move anim is skipped and the sequence just continues.
Thu, 26 Oct 2017 22:40:17 +0200 Animate library: Add new parameter maxMoveTime to AnimMove
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Oct 2017 22:40:17 +0200] rev 12778
Animate library: Add new parameter maxMoveTime to AnimMove
Thu, 26 Oct 2017 21:14:55 +0200 Slightly update russian localization
unc0rr [Thu, 26 Oct 2017 21:14:55 +0200] rev 12777
Slightly update russian localization
Thu, 26 Oct 2017 20:39:28 +0200 ACF7: Set correct hog position after skipping start anim
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Oct 2017 20:39:28 +0200] rev 12776
ACF7: Set correct hog position after skipping start anim
Thu, 26 Oct 2017 18:20:06 +0200 ACF2: Mention that both hogs must survive
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Oct 2017 18:20:06 +0200] rev 12775
ACF2: Mention that both hogs must survive String freeze is preserved, the string is already in stub.lua.
Thu, 26 Oct 2017 18:02:33 +0200 ACF, mission 2: Fix various mission breakages when heroes died together with enemies
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Oct 2017 18:02:33 +0200] rev 12774
ACF, mission 2: Fix various mission breakages when heroes died together with enemies
Thu, 26 Oct 2017 07:53:13 +0200 Change SD music for Halloween and Hoggywood themes (old tracks)
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Oct 2017 07:53:13 +0200] rev 12773
Change SD music for Halloween and Hoggywood themes (old tracks) Rationale: - Halloween: hell music is the logical continuation, default SD music just ruins the atmosphere - Hoggywood: default SD music fits better here; the hell music was historically chosen when there wasn't a generic music yet
Thu, 26 Oct 2017 05:41:48 +0200 Fix German typo in de.lua
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Oct 2017 05:41:48 +0200] rev 12772
Fix German typo in de.lua
Thu, 26 Oct 2017 05:25:45 +0200 Expose the gotten achievements of Bamboo Thicked and Dangerous Ducklings in the stats screen
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Oct 2017 05:25:45 +0200] rev 12771
Expose the gotten achievements of Bamboo Thicked and Dangerous Ducklings in the stats screen Also fix Basic rope training captions. The string freeze is maintained. Only existing strings are used.
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