project_files/HedgewarsMobile/Classes/WeaponCellView.m
Sun, 02 Oct 2011 00:57:04 +0200 koda headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
Sat, 01 Oct 2011 02:40:26 +0200 koda ios major refactoring for ios settings, now they are presented differently on iphone/ipad, code is simplified and optimized, and ui is a little refreshed (eg. no more stuck selected fields)
Wed, 21 Sep 2011 22:51:52 +0200 koda mad several updates to the resource copying phase in the ios project file, changed paths of some images and added some smaller forts version
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Mon, 25 Oct 2010 22:19:00 +0200 koda the ios port is also iphone compatible
Sat, 04 Sep 2010 16:24:00 +0200 koda headers ftw, also right project file Hedgewars-iOS-1.0
Sun, 29 Aug 2010 16:55:27 +0200 koda X&Y buttons, sounds for some buttons, cleanup
Sat, 28 Aug 2010 00:30:29 +0200 koda add a nice group of hogs in lobby page
Wed, 25 Aug 2010 01:30:25 +0200 koda add a little explanation when modifying weaponset in ifrontend
Sat, 31 Jul 2010 11:24:53 +0200 koda remove trailing spaces from end of line
Sat, 24 Jul 2010 23:23:10 +0200 koda use external libs more consistently
Tue, 20 Jul 2010 03:14:43 +0200 koda half reworking of the settings page with delegation
Thu, 15 Jul 2010 04:31:25 +0200 koda finished ammo configuration (which is the last page missing in config \o/)
Thu, 15 Jul 2010 03:28:29 +0200 koda reworked the ammunition configuration page (visually)
Mon, 05 Jul 2010 22:42:43 +0200 koda button to open ammomenu
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