Sun, 05 Feb 2012 15:52:26 +0100 | koda | BUUUUURN OBJC AMMOMENU BUUUURNhg diff! (on a separate note, this reduces the codesize by ~37k) | file | diff | annotate |
Sat, 04 Feb 2012 16:22:46 +0100 | Xeli | Rewrote the Ammomenu: | file | diff | annotate |
Tue, 17 Jan 2012 09:01:31 -0500 | lovelacer | A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent. | file | diff | annotate |
Wed, 07 Dec 2011 19:38:33 -0500 | nemo | oops. this is more efficient anyway. | file | diff | annotate |
Wed, 07 Dec 2011 11:35:03 -0500 | nemo | Suggestion of sheepluva's - disable timebox in crates after SD, and set to disabled in Ammo. Also disable switch hedgehog for teams of 1 hedgehog in size, and try and correct what appears to be a bug in reserved hats. | file | diff | annotate |
Wed, 30 Nov 2011 23:16:44 +0100 | Henek | present somthing that could be taken as a structure | file | diff | annotate |