QTfrontend/hwform.cpp
Thu, 05 Oct 2006 17:02:09 +0000 unc0rr - Update more headers
Thu, 05 Oct 2006 16:33:18 +0000 unc0rr Relicense to GPL
Thu, 21 Sep 2006 17:57:35 +0000 unc0rr Fix demos usability
Mon, 18 Sep 2006 17:56:27 +0000 displacer teams moving order fixed
Mon, 18 Sep 2006 17:37:22 +0000 displacer reset playing teams
Wed, 13 Sep 2006 19:26:16 +0000 unc0rr - Fix 'new team' regression
Sat, 09 Sep 2006 16:59:10 +0000 displacer teams and hedgedogs num selection added to HWgame
Sun, 03 Sep 2006 15:34:19 +0000 unc0rr Get game modes from right GameCFGWidget
Sun, 03 Sep 2006 13:54:45 +0000 unc0rr - Multiplayer game start button
Fri, 18 Aug 2006 19:59:16 +0000 displacer GameUIConfig* member removed
Wed, 16 Aug 2006 11:41:00 +0000 unc0rr - 'net nickname' and 'server address' options are on PageNet
Sun, 06 Aug 2006 15:48:48 +0000 unc0rr - make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
Wed, 26 Jul 2006 12:25:48 +0000 unc0rr Convert all pages to classes
Tue, 25 Jul 2006 20:19:46 +0000 unc0rr Predefined teams, 'simple game' doesn't need to create team
Tue, 25 Jul 2006 13:32:11 +0000 unc0rr New GameCFGWidget. Now it's possible to set forts mode from ui
Mon, 24 Jul 2006 22:37:34 +0000 unc0rr Start rewrite ui
Sun, 05 Feb 2006 12:48:02 +0000 displacer vector removed & teamselwidget moved to constructor
Sun, 15 Jan 2006 23:56:47 +0000 unc0rr - Rename frontend to hedgewars and compile it to engine directory
Sun, 15 Jan 2006 23:31:34 +0000 displacer TeamSelect widget alpha added
Tue, 10 Jan 2006 22:29:51 +0000 displacer DefaultTeam is now default to play with single and network game
Tue, 10 Jan 2006 21:57:41 +0000 displacer added default team on loading
Tue, 10 Jan 2006 19:53:18 +0000 unc0rr - Removed dark pixels on the corners of health case
Mon, 09 Jan 2006 20:29:14 +0000 unc0rr - Fixed crash in IPC code
Thu, 05 Jan 2006 15:54:22 +0000 unc0rr - Properly get seed in net game
Sat, 31 Dec 2005 13:46:49 +0000 unc0rr - Anti-flood and anti-lag changes
Wed, 28 Dec 2005 23:34:22 +0000 unc0rr fixed "hang" on first run
Wed, 28 Dec 2005 22:18:11 +0000 unc0rr With this patch the game doesn't crash when gaming by net
Tue, 27 Dec 2005 10:20:55 +0000 unc0rr Now net game is near available, but exception occurs...
Fri, 16 Dec 2005 20:59:49 +0000 unc0rr - clear demos list before adding items
Wed, 07 Dec 2005 20:36:55 +0000 unc0rr Frontend lets define more binds
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