Mon, 14 Jan 2013 14:10:37 -0500 Organized options into more relavant tabs.
dag10 <gottlieb.drew@gmail.com> [Mon, 14 Jan 2013 14:10:37 -0500] rev 8387
Organized options into more relavant tabs. Made QSlider handle larger for easier dragging. Changed initial volume option from a spin box to a slider.
Mon, 14 Jan 2013 21:37:04 +0400 - Fix another ton of bugs and misbehavior
unc0rr [Mon, 14 Jan 2013 21:37:04 +0400] rev 8386
- Fix another ton of bugs and misbehavior - Try my fix to grey colors problem
Mon, 14 Jan 2013 21:17:42 +0400 Convert feedback page to dialog (+some fixes from unC0Rr)
dag10 [Mon, 14 Jan 2013 21:17:42 +0400] rev 8385
Convert feedback page to dialog (+some fixes from unC0Rr)
Mon, 14 Jan 2013 13:28:03 +0100 GCI2012: Abstract Page Load
dag10 [Mon, 14 Jan 2013 13:28:03 +0100] rev 8384
GCI2012: Abstract Page Load
Mon, 14 Jan 2013 13:19:47 +0100 GCI2012: Abstract Hedgewars Dialogs
dag10 [Mon, 14 Jan 2013 13:19:47 +0100] rev 8383
GCI2012: Abstract Hedgewars Dialogs
Mon, 14 Jan 2013 12:45:01 +0100 GCI2012: No More Hovering
dag10 [Mon, 14 Jan 2013 12:45:01 +0100] rev 8382
GCI2012: No More Hovering
Mon, 14 Jan 2013 12:35:01 +0100 move platform code around, based off a gci task by dag10
koda [Mon, 14 Jan 2013 12:35:01 +0100] rev 8381
move platform code around, based off a gci task by dag10
Mon, 14 Jan 2013 12:07:51 +0100 GCI2012: Subscribe for Network
koda [Mon, 14 Jan 2013 12:07:51 +0100] rev 8380
GCI2012: Subscribe for Network
Mon, 14 Jan 2013 11:52:19 +0100 keep engine target name consistent across platforms
koda [Mon, 14 Jan 2013 11:52:19 +0100] rev 8379
keep engine target name consistent across platforms
Mon, 14 Jan 2013 11:28:19 +0100 provide a nice mission description, feel free to improve
koda [Mon, 14 Jan 2013 11:28:19 +0100] rev 8378
provide a nice mission description, feel free to improve
Mon, 14 Jan 2013 11:19:59 +0100 GCI2012: Improve Game Configuration Widget
dag10 [Mon, 14 Jan 2013 11:19:59 +0100] rev 8377
GCI2012: Improve Game Configuration Widget - Refactored mapmodel+datamanager to have two separate map models for static and mission maps, and then three static MapInfos in MapModel for the three special maps (random, maze, drawn). - Created theme selector dialog. - Created seed view/edit dialog. - Enlarged start icon on pagemultiplayer and pagenetgame, and added Start.png. - Moved "Settings" button on pagemultiplayer and pagenetgame from middle of page to page footer. - Added "load drawing" button to mapcontainer widget. - Map preview is no longer the randomize button; The randomize functionality is now in a button of its own. - Map preview no longer grays out (isn't disabled) when in slave mode. - Seed is now viewable and copyable when in slave mode -- but not editable. - You should now use the property master (isMaster() and setMaster()) on gamecfgwidget and mapcontainer instead of the enabled property. This is because some widgets (e.g. "view/edit seed" button and map preview) shouldn't be disabled, when all other widgets should be. - Added mission map descriptions w/ locale support in INI format in mapname/desc.txt if applicable. Use '|' for line break.
Mon, 14 Jan 2013 12:07:06 +0400 Merge
unc0rr [Mon, 14 Jan 2013 12:07:06 +0400] rev 8376
Merge
Sun, 13 Jan 2013 11:14:50 +0400 Fix build
unc0rr [Sun, 13 Jan 2013 11:14:50 +0400] rev 8375
Fix build
Sun, 13 Jan 2013 10:46:01 +0400 Hat selection reworked
dag10 [Sun, 13 Jan 2013 10:46:01 +0400] rev 8374
Hat selection reworked
Sat, 12 Jan 2013 18:37:10 -0500 Prevent camera from moving with auto camera disabled when remote teams are targetting
nemo [Sat, 12 Jan 2013 18:37:10 -0500] rev 8373
Prevent camera from moving with auto camera disabled when remote teams are targetting
(0) -3000 -1000 -300 -100 -15 +15 +100 +300 +1000 +3000 tip