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Mon, 22 Dec 2014 18:08:42 -0500
scaling is not safe in multi at all using a team add. will use the first real team instead.
changeset
nemo [Mon, 22 Dec 2014 18:08:42 -0500] rev 10697
scaling is not safe in multi at all using a team add. will use the first real team instead.
Sat, 20 Dec 2014 16:20:37 -0500
Make amGirder invisible in construction mode since it allows placing anywhere in fortress. Print "insufficient power" if placement was blocked due to that, to avoid confusing noobs.
changeset
nemo [Sat, 20 Dec 2014 16:20:37 -0500] rev 10696
Make amGirder invisible in construction mode since it allows placing anywhere in fortress. Print "insufficient power" if placement was blocked due to that, to avoid confusing noobs.
Mon, 22 Dec 2014 17:47:22 -0500
this bugs me every time I look at it
changeset
nemo [Mon, 22 Dec 2014 17:47:22 -0500] rev 10695
this bugs me every time I look at it
Fri, 19 Dec 2014 22:56:28 +0100
hat fix
changeset
sheepluva [Fri, 19 Dec 2014 22:56:28 +0100] rev 10694
hat fix
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