Sat, 23 Jan 2010 21:57:24 +0000 | koda | rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again | file | diff | annotate |
Mon, 18 Jan 2010 05:36:08 +0000 | koda | replace initialization/finalization statements with custom init functions | file | diff | annotate |
Sat, 16 Jan 2010 17:30:37 +0000 | koda | objc/pascal finally working | file | diff | annotate |
Sat, 16 Jan 2010 06:48:56 +0000 | koda | code cleanup and opengles optimizations | file | diff | annotate |
Fri, 15 Jan 2010 10:03:31 +0000 | koda | settings are applied to game launch | file | diff | annotate |
Thu, 14 Jan 2010 16:38:43 +0000 | koda | can use latest sdlimage, work on setting panel and option when launching the game, minor fixes | file | diff | annotate |
Wed, 13 Jan 2010 09:41:35 +0000 | koda | GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony) | file | diff | annotate |