unc0rr [Fri, 06 Jun 2008 14:40:29 +0000] rev 974
Prevent wrong aim direction when using rope after high jump
unc0rr [Tue, 03 Jun 2008 19:59:12 +0000] rev 973
Use new icon in team selecting widget
unc0rr [Mon, 02 Jun 2008 22:04:06 +0000] rev 972
Update polish translation
unc0rr [Mon, 02 Jun 2008 19:15:53 +0000] rev 971
Fix a bug with automatic weapon switching when attacking from rope
unc0rr [Sun, 01 Jun 2008 20:01:45 +0000] rev 970
- Quick hack for hats
- Fix fullscreen command
unc0rr [Sun, 01 Jun 2008 18:54:10 +0000] rev 969
- Add CMake script for Hats folder
- Disable fullscreen switching, as it causes troubles
unc0rr [Sun, 01 Jun 2008 18:37:30 +0000] rev 968
Add hats folder
unc0rr [Sun, 01 Jun 2008 12:16:24 +0000] rev 967
Don't let jumping hedgehog to move others
unc0rr [Fri, 30 May 2008 21:27:03 +0000] rev 966
Fix hedgehog jump animation after turn end
unc0rr [Fri, 30 May 2008 21:08:41 +0000] rev 965
Ammo count == 9 is infinite
unc0rr [Thu, 29 May 2008 20:57:24 +0000] rev 964
Update Italian translation
unc0rr [Thu, 29 May 2008 18:27:20 +0000] rev 963
Fix mortar clusters spread direction
unc0rr [Wed, 28 May 2008 20:34:23 +0000] rev 962
Fix idle animation
unc0rr [Wed, 28 May 2008 19:18:02 +0000] rev 961
Use turnsleft sprites to indicate turns left to activate ammo
unc0rr [Wed, 28 May 2008 18:58:37 +0000] rev 960
Update ammo menu icons
unc0rr [Wed, 28 May 2008 18:54:45 +0000] rev 959
Mortar sprite
unc0rr [Wed, 28 May 2008 18:40:42 +0000] rev 958
Aim at high speed when performing rope swinging
unc0rr [Wed, 28 May 2008 17:58:41 +0000] rev 957
- Show crosshair while rope swinging
- Increase idle hedgehog animation speed
unc0rr [Tue, 27 May 2008 14:32:55 +0000] rev 956
Get rid of unused Surface parameter
unc0rr [Tue, 27 May 2008 14:30:48 +0000] rev 955
Fix forts mode to take in account clans, not teams
unc0rr [Mon, 26 May 2008 22:47:48 +0000] rev 954
Idle hedgehog animation
unc0rr [Mon, 26 May 2008 20:41:12 +0000] rev 953
Fix bug in hwSqrt when calculating square root of number >= 65536
unc0rr [Mon, 26 May 2008 18:10:51 +0000] rev 952
Allow aiming while moving
unc0rr [Sun, 25 May 2008 20:33:31 +0000] rev 951
Minimum number of hedgehogs in team is 1 now
unc0rr [Sun, 25 May 2008 18:09:21 +0000] rev 950
Add nickname to message in more appropriate place
unc0rr [Sun, 25 May 2008 14:09:44 +0000] rev 949
Use nick from frontend to prepend chat messages
unc0rr [Sat, 24 May 2008 22:28:40 +0000] rev 948
Fix chat behavior
unc0rr [Sat, 24 May 2008 21:10:49 +0000] rev 947
- 't' key for entering chat message
- gsChat state for entering message
- Simplify logic in ProcessKbd
unc0rr [Sat, 24 May 2008 18:37:04 +0000] rev 946
Preparing to have gsChat gamestate
unc0rr [Sat, 24 May 2008 17:34:06 +0000] rev 945
- Start chat implementation: chat strings are on the screen
- Fix teleportation on water regression
unc0rr [Thu, 22 May 2008 17:25:12 +0000] rev 944
Fix bug with holding switch tool
unc0rr [Wed, 21 May 2008 20:22:51 +0000] rev 943
Use firepunch sprite
unc0rr [Mon, 19 May 2008 18:07:05 +0000] rev 942
Stub for chat implementation
unc0rr [Sun, 18 May 2008 10:54:43 +0000] rev 941
- Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
- Initial implementation of weapon activation only after some turns
unc0rr [Sat, 17 May 2008 22:21:45 +0000] rev 940
Better rope
unc0rr [Sat, 17 May 2008 17:32:56 +0000] rev 939
Update City theme
unc0rr [Sat, 17 May 2008 16:59:32 +0000] rev 938
Add City theme by Tiyuri
unc0rr [Sat, 17 May 2008 13:24:17 +0000] rev 937
Add theme and map Plane by Tiyuri
unc0rr [Sat, 17 May 2008 11:36:24 +0000] rev 936
Fix 'AI may break demos playing' message while loading saves
unc0rr [Fri, 16 May 2008 13:21:18 +0000] rev 935
Add Island theme by Tiyuri
unc0rr [Fri, 16 May 2008 12:53:55 +0000] rev 934
Add map 'Hedgewars' by Tiyuri
unc0rr [Wed, 14 May 2008 19:02:53 +0000] rev 933
Mention Luca Bonora on About page
unc0rr [Wed, 14 May 2008 17:09:33 +0000] rev 932
Add italian translation by daimadoshi85
unc0rr [Wed, 14 May 2008 14:13:18 +0000] rev 931
Fix some bugs with dropping from parachute
unc0rr [Tue, 13 May 2008 20:00:48 +0000] rev 930
Initial support for attacking from rope
unc0rr [Mon, 12 May 2008 19:49:36 +0000] rev 929
- Continue preparation for implementing attack from rope and parachute
- Parachute turns off when space button is pressed
unc0rr [Mon, 12 May 2008 15:00:20 +0000] rev 928
Some preparation work for attacking from rope, parachute and etc.
unc0rr [Sun, 11 May 2008 19:30:40 +0000] rev 927
Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
unc0rr [Sun, 11 May 2008 19:21:58 +0000] rev 926
Timer as hedgehog message (avoid possible desync in very rare cases)
unc0rr [Sat, 10 May 2008 16:26:53 +0000] rev 925
Implement whip weapon
unc0rr [Sat, 10 May 2008 14:46:02 +0000] rev 924
Initial implementation of mortar
unc0rr [Sat, 10 May 2008 13:44:30 +0000] rev 923
Use default ammostore string size for weapons number instead of predefined const
unc0rr [Fri, 09 May 2008 20:03:53 +0000] rev 922
Remove temporary debug messages
unc0rr [Fri, 09 May 2008 12:58:10 +0000] rev 921
If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
unc0rr [Thu, 08 May 2008 22:44:05 +0000] rev 920
Remove recently added debug, as cluster bomb issue is fixed
unc0rr [Thu, 08 May 2008 21:27:59 +0000] rev 919
It looks like fix for cluster bomb issue...
unc0rr [Thu, 08 May 2008 20:54:04 +0000] rev 918
- Small optimization to hwFloat
- More informative debug in rndSign
unc0rr [Thu, 08 May 2008 20:30:34 +0000] rev 917
Fix handling '/skip' command during net game
unc0rr [Thu, 08 May 2008 18:38:52 +0000] rev 916
- Small optimization in hwFloat
- Debug message in rndSign to help discover cluster bomb issue
unc0rr [Thu, 08 May 2008 18:02:52 +0000] rev 915
- Some changes in clusters initialization
- Dump random numbers buffer on exit
unc0rr [Thu, 08 May 2008 14:54:48 +0000] rev 914
Now really fix issue with mines on top of cases
unc0rr [Thu, 08 May 2008 14:22:19 +0000] rev 913
Fix mines on top of the case issue also
unc0rr [Thu, 08 May 2008 14:06:44 +0000] rev 912
Fix collecting cases after teleportation
unc0rr [Thu, 08 May 2008 13:55:14 +0000] rev 911
Fix issue with hedgehog on top of the hedgehog with pickhammer
unc0rr [Thu, 08 May 2008 12:04:13 +0000] rev 910
Set radius for clusters of clusterbomb
unc0rr [Wed, 07 May 2008 14:59:59 +0000] rev 909
Fix bug with demos and saves after restoring round from save
unc0rr [Wed, 07 May 2008 14:41:34 +0000] rev 908
Fix potential queue error in rare cases
unc0rr [Tue, 06 May 2008 15:13:02 +0000] rev 907
Use constant generated by cmake for version string
unc0rr [Tue, 06 May 2008 15:00:03 +0000] rev 906
Double increase collision array size
unc0rr [Tue, 06 May 2008 14:47:45 +0000] rev 905
More verbose video parameters setting
unc0rr [Sun, 04 May 2008 19:47:47 +0000] rev 904
- Better error handling when creating the window
- Increase protocol number due to physics changes in previous revision
unc0rr [Sun, 04 May 2008 14:21:47 +0000] rev 903
Implement LIST command
unc0rr [Sun, 04 May 2008 14:07:26 +0000] rev 902
Finish conversion
unc0rr [Sun, 04 May 2008 13:49:55 +0000] rev 901
Modify protocol implementation functions interface (convertation not yet finished)
unc0rr [Fri, 02 May 2008 09:23:51 +0000] rev 900
Fix attack direction when perform somersault
unc0rr [Thu, 01 May 2008 16:00:23 +0000] rev 899
- Add comment
- Modify JOIN reply
unc0rr [Thu, 01 May 2008 15:55:03 +0000] rev 898
Handle QUIT of the master: disconnect all roommates
unc0rr [Thu, 01 May 2008 15:26:09 +0000] rev 897
'In room' state stub
unc0rr [Thu, 01 May 2008 15:24:13 +0000] rev 896
Handle password parameter on JOIN
unc0rr [Thu, 01 May 2008 15:14:32 +0000] rev 895
- Remove old hwserv code
- Introduce rooms (CREATE and JOIN commands handling)
unc0rr [Thu, 01 May 2008 14:30:12 +0000] rev 894
- Fixed some bugs
- Introduce client protocol number field
- Handle PROTO command
unc0rr [Wed, 30 Apr 2008 20:48:12 +0000] rev 893
- Some improvements in core
- Handle 'NICK' command
unc0rr [Wed, 30 Apr 2008 20:18:30 +0000] rev 892
Better QUIT handling imlementation - reduces function return values count
unc0rr [Wed, 30 Apr 2008 20:14:09 +0000] rev 891
Properly handle QUIT command. Now, we can concentrate on protocol implementation
unc0rr [Wed, 30 Apr 2008 19:44:54 +0000] rev 890
- Improve server core
- Protocol in separate module
unc0rr [Wed, 30 Apr 2008 16:50:28 +0000] rev 889
Some work on newhwserv
unc0rr [Sun, 27 Apr 2008 16:51:28 +0000] rev 888
Fix version number on about page
unc0rr [Sun, 27 Apr 2008 16:13:40 +0000] rev 887
Temporarily disable screenshots as they cause segfault
unc0rr [Sun, 27 Apr 2008 16:12:20 +0000] rev 886
Repair cheese and volcano maps
unc0rr [Sun, 27 Apr 2008 16:05:11 +0000] rev 885
Fix training
unc0rr [Sun, 27 Apr 2008 13:09:11 +0000] rev 884
- Some debug info
- Fix copyright info
unc0rr [Sun, 27 Apr 2008 11:40:22 +0000] rev 883
Update copyright info in source files headers
unc0rr [Sun, 27 Apr 2008 11:23:28 +0000] rev 882
Update version and protocol number
unc0rr [Sun, 27 Apr 2008 11:21:54 +0000] rev 881
Update README and ChangeLog
unc0rr [Sun, 27 Apr 2008 11:01:03 +0000] rev 880
Add win32 resource compilation under mingw (used sim-im srcs as example)
unc0rr [Sun, 27 Apr 2008 10:36:41 +0000] rev 879
Fix Snow theme
unc0rr [Sun, 27 Apr 2008 10:14:00 +0000] rev 878
- Fix baseball bat
- Small formatting changes in newhwserv
unc0rr [Sat, 26 Apr 2008 18:21:03 +0000] rev 877
Try new approach for netserver
unc0rr [Sat, 26 Apr 2008 14:35:01 +0000] rev 876
Desert Eagle and Shotgun shot animations
unc0rr [Fri, 25 Apr 2008 22:03:18 +0000] rev 875
Fix jumping hedgehog sprite
unc0rr [Fri, 25 Apr 2008 21:44:58 +0000] rev 874
- Fix warning
- Small optimization in DrawHH function
- Fix high jump hedgehog animation not to turn hedgehog view
unc0rr [Fri, 25 Apr 2008 20:41:23 +0000] rev 873
One more sound
unc0rr [Fri, 25 Apr 2008 16:09:20 +0000] rev 872
Mention Tyuri in copyrights and on About page
unc0rr [Fri, 25 Apr 2008 13:51:01 +0000] rev 871
- Fix sounds when the turn is skipped
- Fix max step kills stats
unc0rr [Fri, 25 Apr 2008 13:12:52 +0000] rev 870
Use more sounds
unc0rr [Thu, 24 Apr 2008 20:53:35 +0000] rev 869
- New statistics
- Fixes for stats
unc0rr [Thu, 24 Apr 2008 19:55:10 +0000] rev 868
Hedgehog death animation
unc0rr [Thu, 24 Apr 2008 15:40:39 +0000] rev 867
- Use more sounds
- Improve statistics
unc0rr [Thu, 24 Apr 2008 15:19:33 +0000] rev 866
- Some more sounds
- Fix use of sound 'boring'
unc0rr [Thu, 24 Apr 2008 15:03:57 +0000] rev 865
- Fix introduced bug with hh physics
- Use more sounds
unc0rr [Thu, 24 Apr 2008 14:49:19 +0000] rev 864
Use some more sounds
unc0rr [Thu, 24 Apr 2008 14:36:38 +0000] rev 863
Merge some more sounds
unc0rr [Tue, 22 Apr 2008 19:41:20 +0000] rev 862
Fix hedgehog-on-rope animation
unc0rr [Tue, 22 Apr 2008 18:33:55 +0000] rev 861
Fix shotgun disappering when shooting
unc0rr [Tue, 22 Apr 2008 17:59:11 +0000] rev 860
Add doc desribing use cases of voice sounds
unc0rr [Tue, 22 Apr 2008 13:09:01 +0000] rev 859
Remove old themes
unc0rr [Tue, 22 Apr 2008 13:06:49 +0000] rev 858
Repair round statistics
unc0rr [Tue, 22 Apr 2008 12:41:14 +0000] rev 857
Oops
unc0rr [Tue, 22 Apr 2008 12:40:43 +0000] rev 856
- Fix braindead shotgun shot arithmetics
- Small optimizations in hwFloat
unc0rr [Mon, 21 Apr 2008 18:43:07 +0000] rev 855
- Fix too long delay between shotgun and deagle shots
- Hedgehog can jump even when someone is on its head
unc0rr [Mon, 21 Apr 2008 16:51:14 +0000] rev 854
Animate baseball bat attack
unc0rr [Sun, 20 Apr 2008 10:39:08 +0000] rev 853
Teleport animation
unc0rr [Sat, 19 Apr 2008 19:34:19 +0000] rev 852
Handle the case when the room is already created by someone else
unc0rr [Sat, 19 Apr 2008 19:29:58 +0000] rev 851
Introduce function to atomically change both lists
unc0rr [Sat, 19 Apr 2008 13:12:08 +0000] rev 850
Remove deprecated files
unc0rr [Fri, 18 Apr 2008 18:06:17 +0000] rev 849
Start work on standalone server in Haskell
unc0rr [Fri, 18 Apr 2008 17:42:50 +0000] rev 848
Fix a warning
unc0rr [Thu, 17 Apr 2008 16:21:44 +0000] rev 847
Use blowtorch sprites
unc0rr [Tue, 15 Apr 2008 16:13:24 +0000] rev 846
Fix bug with handling keys while it is AI's turn
unc0rr [Sun, 13 Apr 2008 16:14:13 +0000] rev 845
Add sprite for pickhammer
unc0rr [Sun, 13 Apr 2008 14:06:17 +0000] rev 844
Also, repair weapon count show in ammo menu
unc0rr [Sun, 13 Apr 2008 13:57:32 +0000] rev 843
Repair weapon name show in ammo menu
unc0rr [Sun, 13 Apr 2008 12:47:18 +0000] rev 842
Get rid of DXOutText call
unc0rr [Sun, 13 Apr 2008 12:45:30 +0000] rev 841
Get rid if deprecated Surface parameter of Draw* calls
unc0rr [Sun, 13 Apr 2008 12:33:16 +0000] rev 840
Fix warnings
unc0rr [Sun, 13 Apr 2008 12:29:26 +0000] rev 839
Fix broken logic for the new parachute feature
unc0rr [Sat, 12 Apr 2008 18:16:12 +0000] rev 838
Remove tailing spaces in some places
unc0rr [Sat, 12 Apr 2008 17:19:01 +0000] rev 837
- Fix hedgehog moveing direction after being shot by shotgun
- Fix bad statistics info related to shotgun
unc0rr [Sat, 12 Apr 2008 17:00:06 +0000] rev 836
- Small formatting changes
- Don't show picked weapon name if the hedgehog is bot or not driven locally
unc0rr [Sat, 12 Apr 2008 16:34:48 +0000] rev 835
Automatically use parachute when vertical speed is high enough
unc0rr [Sat, 05 Apr 2008 17:06:26 +0000] rev 834
- Use baseball-in-hand sprite
- Use pickhammer idle sprite
unc0rr [Wed, 02 Apr 2008 10:46:54 +0000] rev 833
Test commit (set svn:eol-style to native)
unc0rr [Wed, 02 Apr 2008 10:39:08 +0000] rev 832
Update some copyright info
unc0rr [Tue, 01 Apr 2008 16:11:07 +0000] rev 831
- Fix counting damage given to mines
- Use damaging ammo info to produce 'missed' sound only if damage should take place
unc0rr [Tue, 01 Apr 2008 16:05:19 +0000] rev 830
- Add statistics info for ammo used in step and whether it is damaging ammo
- This info isn't used yet
unc0rr [Tue, 01 Apr 2008 15:57:51 +0000] rev 829
Use 'first blood' sound
unc0rr [Tue, 01 Apr 2008 15:53:52 +0000] rev 828
Fix tunnel drawing (specially for desert eagle)
unc0rr [Sat, 29 Mar 2008 21:13:54 +0000] rev 827
Aware that not visible pixels are not ground, whatever their color under alpha-channel is
unc0rr [Tue, 25 Mar 2008 22:39:26 +0000] rev 826
By Tiyuri:
- Some sprites update
- New gravestones
unc0rr [Tue, 25 Mar 2008 22:16:26 +0000] rev 825
Use hedgehog with air attack weapon sprite
unc0rr [Tue, 25 Mar 2008 21:50:36 +0000] rev 824
- Use hedgehog jumping sprite
- Fix invisible hedgehog state bug
unc0rr [Tue, 25 Mar 2008 16:07:23 +0000] rev 823
Use ammo-in-hand sprites for desert eagle, shotgun and bazooka
unc0rr [Mon, 24 Mar 2008 20:27:12 +0000] rev 822
Use 'rope gun' sprite
unc0rr [Mon, 24 Mar 2008 19:18:13 +0000] rev 821
Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr [Sun, 23 Mar 2008 18:08:00 +0000] rev 820
Fix fall without damage trick, which could be performed with not attached rope
unc0rr [Sun, 23 Mar 2008 18:03:07 +0000] rev 819
Fix bug allowing to make stacks of hedgehogs with teleport
unc0rr [Fri, 21 Mar 2008 20:41:23 +0000] rev 818
Fix drill bug
unc0rr [Fri, 21 Mar 2008 20:34:48 +0000] rev 817
Fix accessing to freed memory
unc0rr [Thu, 20 Mar 2008 23:44:19 +0000] rev 816
Sprites update by Tiyuri
unc0rr [Fri, 14 Mar 2008 21:07:31 +0000] rev 815
Use sounds 'stupid' and 'missed'
unc0rr [Fri, 14 Mar 2008 19:34:05 +0000] rev 814
Start implementing better statistics implementation (does nothing yet)
unc0rr [Fri, 14 Mar 2008 16:51:24 +0000] rev 813
Fix potentional syncronizing bug
unc0rr [Thu, 13 Mar 2008 20:21:45 +0000] rev 812
Fix memory corrupt due to wrong parameter in sizeof()
unc0rr [Tue, 11 Mar 2008 19:13:04 +0000] rev 811
Forgot to svn add file :P
unc0rr [Mon, 10 Mar 2008 22:02:00 +0000] rev 810
Snow theme and some sprites update by Tiyuri
unc0rr [Sun, 09 Mar 2008 12:33:54 +0000] rev 809
Fix hedgehogs switching hang
unc0rr [Sat, 08 Mar 2008 11:00:04 +0000] rev 808
Fix arithmetics
unc0rr [Fri, 07 Mar 2008 21:38:33 +0000] rev 807
2 frames demo flake
unc0rr [Fri, 07 Mar 2008 20:25:19 +0000] rev 806
Finish flakes implementation
unc0rr [Fri, 07 Mar 2008 19:44:00 +0000] rev 805
Flakes concept, still need some development
unc0rr [Fri, 07 Mar 2008 19:34:26 +0000] rev 804
Oops, forgot a file
unc0rr [Fri, 07 Mar 2008 18:10:03 +0000] rev 803
- Use cloud as 'visual gear'
- Small fixes
unc0rr [Fri, 07 Mar 2008 17:43:05 +0000] rev 802
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr [Fri, 07 Mar 2008 14:47:03 +0000] rev 801
- 'Incoming!' shout when the plane appears
- Opponent's hedgehogs says you "I'll get you!"
unc0rr [Fri, 07 Mar 2008 14:32:26 +0000] rev 800
- Your hedgehogs says you: "Yes, sir"
- Hedgehog laughs dropping mine
unc0rr [Fri, 07 Mar 2008 14:10:13 +0000] rev 799
- Commit voice sounds by Stephen Alexander
- Use jump sounds
unc0rr [Fri, 07 Mar 2008 13:16:11 +0000] rev 798
Fix teleportation bug spotted by Tiyuri
unc0rr [Wed, 05 Mar 2008 19:34:52 +0000] rev 797
Fix bug with handling explosions (wrong parameters passed to glTexSubImage2D) spotted by Tiyuri
unc0rr [Tue, 04 Mar 2008 21:33:10 +0000] rev 796
Tiyuri
- Update 'nature' theme horizont
- New mine sprite
unc0rr [Tue, 04 Mar 2008 20:37:12 +0000] rev 795
Set svn:eol-style to native
unc0rr [Tue, 04 Mar 2008 20:26:52 +0000] rev 794
Oops, forgot to svn add theme contents
unc0rr [Tue, 04 Mar 2008 20:23:23 +0000] rev 793
- Massive images update by Tiyuri
- New theme 'nature' by Tiyury
- Some ajustment for new graphics in engine by me
unc0rr [Wed, 27 Feb 2008 12:51:57 +0000] rev 792
Polish translation by Maciej Mroziński
unc0rr [Mon, 25 Feb 2008 20:12:00 +0000] rev 791
Make AI aware of new high jump technique (there's still an issue with two successive jumps)
unc0rr [Mon, 25 Feb 2008 18:10:12 +0000] rev 790
Make high jump behaviour like in worms (back somersault)
unc0rr [Sun, 24 Feb 2008 20:00:31 +0000] rev 789
- More accurate rope collision detection
- Implement hedgehog on rope speed limit
- All this should prevent rope to be stuck in the ground
unc0rr [Fri, 22 Feb 2008 16:07:16 +0000] rev 788
- Get rid of PageSimpleGame, now pressing 'quick game' just starts round
- Small fixes everywhere
unc0rr [Thu, 21 Feb 2008 19:31:53 +0000] rev 787
- Bring back usual console look
- Halfplement utf-8 compatible backspace
unc0rr [Thu, 21 Feb 2008 18:59:07 +0000] rev 786
Some bugfixing
unc0rr [Thu, 21 Feb 2008 18:48:16 +0000] rev 785
Start console OpenGL reincarnation
unc0rr [Tue, 05 Feb 2008 18:25:46 +0000] rev 784
- Handle new command in game record and net
- Inc protocol version due to changes
unc0rr [Tue, 05 Feb 2008 17:53:38 +0000] rev 783
- New command 'set weapon'
- Fixes bug with changing weapon while switching hedgehogs
unc0rr [Sun, 03 Feb 2008 17:02:20 +0000] rev 782
Full support for out-of-source build
unc0rr [Sat, 02 Feb 2008 15:20:41 +0000] rev 781
First steps to support out-of-source build
unc0rr [Fri, 01 Feb 2008 16:39:37 +0000] rev 780
- Store sky color in theme cfg file
- Repair water
unc0rr [Thu, 31 Jan 2008 20:01:07 +0000] rev 779
Hopefully finish freebsd port
unc0rr [Wed, 30 Jan 2008 18:41:01 +0000] rev 778
Try to prepare freebsd port for 0.9.2. Not finished yet.
unc0rr [Mon, 28 Jan 2008 22:21:47 +0000] rev 777
Solve problem with crosshairs
unc0rr [Mon, 28 Jan 2008 19:05:29 +0000] rev 776
Convert the rest of rotated sprites to be rotated by OpenGL
unc0rr [Mon, 28 Jan 2008 18:22:35 +0000] rev 775
- Some optimizations
- Rotate grenade sprite using glRotatef (much better result)
unc0rr [Mon, 28 Jan 2008 17:51:18 +0000] rev 774
Add alpha-channel to maps
unc0rr [Mon, 28 Jan 2008 17:45:03 +0000] rev 773
- Reanimate Volcano theme
- Make clouds be transparent
unc0rr [Mon, 28 Jan 2008 17:26:57 +0000] rev 772
Don't update all land texture when drawing tunnel (saves video throughput)
unc0rr [Mon, 28 Jan 2008 17:11:19 +0000] rev 771
- Enable back console (doesn't render yet)
- Make texture size be of power of 2
unc0rr [Sun, 27 Jan 2008 20:47:30 +0000] rev 770
- Add alpha-channel to all sprites left
- Reanimate ammo menu
unc0rr [Sun, 27 Jan 2008 20:35:40 +0000] rev 769
- Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
- Reanimate girder (and partly teleportation tool)
unc0rr [Sun, 27 Jan 2008 19:29:00 +0000] rev 768
Store Land surface in memory:
- Fixes strange land texture disappering
- Speed up operations, changing land after its initialization
unc0rr [Sun, 27 Jan 2008 18:39:02 +0000] rev 767
Introduce UpdateLandTexture function to update just parts of surface
unc0rr [Sun, 27 Jan 2008 17:27:13 +0000] rev 766
- Update land texture after explosions
- Restore loading progress
unc0rr [Sun, 27 Jan 2008 17:04:54 +0000] rev 765
Fix a bug introduced in previous revision (accidental delete of land surface)
unc0rr [Sun, 27 Jan 2008 16:49:11 +0000] rev 764
Now game looks almost like it did before switching to OpenGL
unc0rr [Sun, 27 Jan 2008 15:07:31 +0000] rev 763
Add alpha-channel to horizont sprites
unc0rr [Sun, 27 Jan 2008 15:02:12 +0000] rev 762
More sprites are visible
unc0rr [Sun, 27 Jan 2008 13:35:56 +0000] rev 761
Now hedgehogs are seen on map :)
unc0rr [Sun, 27 Jan 2008 13:23:57 +0000] rev 760
Now land texture renders properly
unc0rr [Sat, 26 Jan 2008 10:55:34 +0000] rev 759
Enable back fps counter
unc0rr [Sat, 26 Jan 2008 10:21:43 +0000] rev 758
- Start conveting pngs to have alpha-channel
unc0rr [Sat, 26 Jan 2008 00:06:23 +0000] rev 757
Enable water waves back
unc0rr [Fri, 25 Jan 2008 23:55:03 +0000] rev 756
Respect alpha channel
unc0rr [Fri, 25 Jan 2008 23:33:35 +0000] rev 755
Now show sprites too
unc0rr [Fri, 25 Jan 2008 21:55:48 +0000] rev 754
Some further work on switching to OpenGL rendering
unc0rr [Fri, 25 Jan 2008 20:47:50 +0000] rev 753
Start conversion to OpenGL rendering
unc0rr [Tue, 22 Jan 2008 17:18:58 +0000] rev 752
Some changelog fixes
displacer [Tue, 22 Jan 2008 17:06:10 +0000] rev 751
manual added
unc0rr [Tue, 22 Jan 2008 16:12:21 +0000] rev 750
Update README
displacer [Tue, 22 Jan 2008 16:11:07 +0000] rev 749
gcc 4.3 fixes
unc0rr [Mon, 21 Jan 2008 23:00:56 +0000] rev 748
Add misc files from my working copy
displacer [Mon, 21 Jan 2008 21:25:42 +0000] rev 747
delimiter changed
displacer [Mon, 21 Jan 2008 20:41:12 +0000] rev 746
hhnum regression fix
unc0rr [Sun, 20 Jan 2008 22:57:05 +0000] rev 745
Perform small optimization of sqrt
unc0rr [Sun, 20 Jan 2008 22:53:46 +0000] rev 744
- Remove debug
- Fix sqrt computation
unc0rr [Sun, 20 Jan 2008 22:17:03 +0000] rev 743
Some debug stuff
unc0rr [Sun, 20 Jan 2008 22:07:27 +0000] rev 742
More verbose awareness message
unc0rr [Sun, 20 Jan 2008 21:53:22 +0000] rev 741
Oops, this is right fix for assert
unc0rr [Sun, 20 Jan 2008 21:47:42 +0000] rev 740
- Small cleanup
- Fix assert not to disturb when rewinding save
displacer [Sun, 20 Jan 2008 21:21:59 +0000] rev 739
name fix
unc0rr [Sun, 20 Jan 2008 19:42:03 +0000] rev 738
Ignore many files, created by build system
unc0rr [Sun, 20 Jan 2008 17:40:28 +0000] rev 737
Fix infinity.png not to stretch
unc0rr [Sun, 20 Jan 2008 16:59:10 +0000] rev 736
More changelog fix
unc0rr [Sun, 20 Jan 2008 16:49:48 +0000] rev 735
Some fixes
unc0rr [Sun, 20 Jan 2008 16:27:44 +0000] rev 734
Fix version number
unc0rr [Sun, 20 Jan 2008 16:25:35 +0000] rev 733
Update changelog
unc0rr [Sun, 20 Jan 2008 15:09:28 +0000] rev 732
Translation fixes
displacer [Sun, 20 Jan 2008 15:01:39 +0000] rev 731
missing header
displacer [Sun, 20 Jan 2008 14:57:34 +0000] rev 730
tr()s everywhere
unc0rr [Sun, 20 Jan 2008 14:51:45 +0000] rev 729
More translation updates
displacer [Sun, 20 Jan 2008 14:44:01 +0000] rev 728
strange tr()
unc0rr [Sun, 20 Jan 2008 14:40:36 +0000] rev 727
Fix all issues with make package_source on my system
unc0rr [Sun, 20 Jan 2008 14:10:51 +0000] rev 726
Update russian translations
displacer [Sun, 20 Jan 2008 14:05:55 +0000] rev 725
can not save Default weapon set
displacer [Sun, 20 Jan 2008 13:51:22 +0000] rev 724
delete weapon set should work fine now
unc0rr [Sun, 20 Jan 2008 13:49:57 +0000] rev 723
Switch back to SelWeaponWidgets everywhere
unc0rr [Sun, 20 Jan 2008 13:41:38 +0000] rev 722
- Use shotgun training as more attractive than the second one with bazooka
- More filters for make package_source
unc0rr [Sun, 20 Jan 2008 13:18:10 +0000] rev 721
Oops, forgot file
unc0rr [Sun, 20 Jan 2008 13:17:24 +0000] rev 720
- Add 'Delete' button to demos and saves pages
- Set version to 0.9.2
unc0rr [Sun, 20 Jan 2008 12:50:26 +0000] rev 719
- Fix layout on options page
- New ammo icon for selecting weapon scheme widget
- Don't spread WeaponItems over the SelWeaponWidget
displacer [Sun, 20 Jan 2008 12:43:36 +0000] rev 718
delete weapon button added
displacer [Sun, 20 Jan 2008 12:21:13 +0000] rev 717
edit weapons is really edit now
unc0rr [Sun, 20 Jan 2008 12:15:23 +0000] rev 716
New infinity picture
unc0rr [Sat, 19 Jan 2008 13:14:25 +0000] rev 715
Last template for now
unc0rr [Sat, 19 Jan 2008 13:04:11 +0000] rev 714
And... one more
unc0rr [Sat, 19 Jan 2008 12:28:06 +0000] rev 713
LandTemplates++
unc0rr [Sat, 19 Jan 2008 12:16:27 +0000] rev 712
+1 land template
unc0rr [Sat, 19 Jan 2008 12:06:25 +0000] rev 711
One more crazy land template
unc0rr [Sat, 19 Jan 2008 11:54:44 +0000] rev 710
One more land template (pretty good IMO)
unc0rr [Fri, 18 Jan 2008 16:46:42 +0000] rev 709
Use new ammo icon for switching tool
unc0rr [Fri, 18 Jan 2008 16:40:26 +0000] rev 708
New animated switching sign
unc0rr [Thu, 17 Jan 2008 11:23:37 +0000] rev 707
Try to fix SDL problem
displacer [Tue, 15 Jan 2008 08:04:09 +0000] rev 706
missing header fix
unc0rr [Mon, 14 Jan 2008 17:12:57 +0000] rev 705
There is weapon scheme combo also on pageSimpleGame
unc0rr [Mon, 14 Jan 2008 17:00:54 +0000] rev 704
Make team health bar surface transparent
displacer [Sat, 12 Jan 2008 22:41:03 +0000] rev 703
weapon names transmitted over network
displacer [Sat, 12 Jan 2008 17:17:09 +0000] rev 702
"Default" weapon is now default :)
unc0rr [Fri, 11 Jan 2008 23:37:23 +0000] rev 701
- Fix undefinite function result
- Remove debug
unc0rr [Fri, 11 Jan 2008 23:11:53 +0000] rev 700
- Revert previous debug things
- Add new tracing dbg
unc0rr [Fri, 11 Jan 2008 22:56:28 +0000] rev 699
Fix previous commit
unc0rr [Fri, 11 Jan 2008 22:47:54 +0000] rev 698
Some debug stuff
displacer [Fri, 11 Jan 2008 21:45:24 +0000] rev 697
pre-alpha network weapons selection
displacer [Wed, 09 Jan 2008 21:22:22 +0000] rev 696
working multiplayer weapons combo
displacer [Wed, 09 Jan 2008 20:26:31 +0000] rev 695
update weapons combo fixed
displacer [Tue, 08 Jan 2008 20:32:17 +0000] rev 694
working save weapons to file
displacer [Mon, 07 Jan 2008 15:44:13 +0000] rev 693
prepare weapons combo
displacer [Mon, 07 Jan 2008 13:09:10 +0000] rev 692
code size reduse
unc0rr [Sun, 30 Dec 2007 16:51:06 +0000] rev 691
Better tags switching sequence
unc0rr [Sun, 30 Dec 2007 16:40:12 +0000] rev 690
Finally, get rid of large stupid StoreSurface
unc0rr [Sun, 30 Dec 2007 16:19:41 +0000] rev 689
The rest of stuff converted to sprites
unc0rr [Sun, 30 Dec 2007 15:24:02 +0000] rev 688
Convert some stuff to sprites
unc0rr [Wed, 26 Dec 2007 22:18:34 +0000] rev 687
Header cleanup in hwform.cpp
unc0rr [Wed, 26 Dec 2007 22:16:22 +0000] rev 686
- Header cleanup in game.cpp
- Page 'in game' to hide frontend interface during the game
unc0rr [Wed, 26 Dec 2007 21:08:25 +0000] rev 685
Teleport ammo picture added
displacer [Thu, 20 Dec 2007 16:11:58 +0000] rev 684
some copy/paste code removed
displacer [Thu, 20 Dec 2007 10:54:42 +0000] rev 683
select default and save weapons added
unc0rr [Wed, 19 Dec 2007 20:54:00 +0000] rev 682
Some misc fixes
displacer [Wed, 19 Dec 2007 11:10:23 +0000] rev 681
working weapons select
displacer [Wed, 19 Dec 2007 07:38:36 +0000] rev 680
. is needed for cmake
displacer [Wed, 19 Dec 2007 07:37:17 +0000] rev 679
Qt 4.3 version only style define
unc0rr [Mon, 17 Dec 2007 19:14:42 +0000] rev 678
Move map view also when we have no window focus
unc0rr [Mon, 17 Dec 2007 18:05:58 +0000] rev 677
Save some vertical pixels using fewer margin in HWMapContainer
unc0rr [Sun, 16 Dec 2007 19:34:13 +0000] rev 676
Fix AI breaking demos and saves in some cases
unc0rr [Sun, 16 Dec 2007 19:16:22 +0000] rev 675
Remake widgets layout on PageNetServer
unc0rr [Sun, 16 Dec 2007 16:21:42 +0000] rev 674
Save and restore window size
unc0rr [Sun, 16 Dec 2007 15:58:29 +0000] rev 673
- Save after save now works
- Stretching first column in net servers list
unc0rr [Sat, 15 Dec 2007 23:24:43 +0000] rev 672
- Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
- Fix port in previous commit
unc0rr [Sat, 15 Dec 2007 22:57:22 +0000] rev 671
Actually pass host and port values to NetConnect method
unc0rr [Sat, 15 Dec 2007 21:10:43 +0000] rev 670
Fix project and translate more entries
unc0rr [Sat, 15 Dec 2007 20:41:13 +0000] rev 669
Update translation
unc0rr [Sat, 15 Dec 2007 20:28:58 +0000] rev 668
- Share much code between models
- Update some labels
unc0rr [Sat, 15 Dec 2007 20:08:08 +0000] rev 667
UDP server list model
unc0rr [Sat, 15 Dec 2007 19:44:05 +0000] rev 666
Abstract HWForm from custom PageNet implementation
unc0rr [Sat, 15 Dec 2007 19:40:50 +0000] rev 665
Start move from custom widgets to custom models
unc0rr [Sat, 15 Dec 2007 18:58:55 +0000] rev 664
Fully implement www server list via model
unc0rr [Sat, 15 Dec 2007 18:04:56 +0000] rev 663
"QT" is "Qt" really
unc0rr [Sat, 15 Dec 2007 16:44:13 +0000] rev 662
- Parse new XML from www (now valid)
- Start attemp to implement model for www servers list
unc0rr [Fri, 14 Dec 2007 16:18:42 +0000] rev 661
Unregister server in servers list when the game is started
unc0rr [Fri, 14 Dec 2007 16:13:35 +0000] rev 660
- Simplify net game objects relationship
- Fix statistics page bug caused by recent protocol changes
unc0rr [Fri, 14 Dec 2007 15:36:00 +0000] rev 659
- Fix some stupid object casts
- Fix deleting server entry in www list
unc0rr [Fri, 14 Dec 2007 15:02:46 +0000] rev 658
Make use of server port option
unc0rr [Thu, 13 Dec 2007 23:07:16 +0000] rev 657
Basic concept for net server options page (subject to change)
unc0rr [Thu, 13 Dec 2007 22:46:36 +0000] rev 656
Fix network game bug caused by recent protocol changes
unc0rr [Thu, 13 Dec 2007 22:24:06 +0000] rev 655
- Temporary set delimiter to *, as \t seems to be endline now in Qt
- Fix network game: avoid telling server the nick before it actually is set on fast network (found on FreeBSD)
unc0rr [Thu, 13 Dec 2007 21:49:52 +0000] rev 654
Finish asking host/port dialog implementation
unc0rr [Thu, 13 Dec 2007 21:31:47 +0000] rev 653
Class to ask host/port to connect to ('Specify' button on PageNet)
unc0rr [Thu, 13 Dec 2007 16:10:58 +0000] rev 652
- Fix for hedgehogs switching
- Try to make rope better (not go into the ground, at least not so easy)
unc0rr [Thu, 13 Dec 2007 15:45:31 +0000] rev 651
Don't spam traffic in network game
unc0rr [Thu, 13 Dec 2007 14:34:13 +0000] rev 650
Update copyright header
unc0rr [Thu, 13 Dec 2007 14:15:56 +0000] rev 649
- Use 2 bytes for timestamp in net protocol, thus decreasing average packet size from 6 to 4
- Inc protocol version number
unc0rr [Thu, 13 Dec 2007 13:51:55 +0000] rev 648
Use list instead of array (no limit for network packets amount)
unc0rr [Thu, 13 Dec 2007 13:49:20 +0000] rev 647
Move nick edit to PageOptions
unc0rr [Thu, 13 Dec 2007 12:39:26 +0000] rev 646
Some work on network widgets
unc0rr [Wed, 12 Dec 2007 19:49:13 +0000] rev 645
Extract IP from XML
displacer [Mon, 10 Dec 2007 23:16:46 +0000] rev 644
some more layout tune
displacer [Mon, 10 Dec 2007 23:09:43 +0000] rev 643
sizeHint for items Widget
displacer [Mon, 10 Dec 2007 22:55:14 +0000] rev 642
zero weapons count is allowed
displacer [Mon, 10 Dec 2007 22:45:04 +0000] rev 641
forget file
displacer [Mon, 10 Dec 2007 22:36:54 +0000] rev 640
first buggy infinity state for weapons
displacer [Mon, 10 Dec 2007 22:05:50 +0000] rev 639
some layout tune
unc0rr [Sun, 09 Dec 2007 17:16:15 +0000] rev 638
Fix some bugs
unc0rr [Sun, 09 Dec 2007 14:12:01 +0000] rev 637
Fix bad behavior when quickly click Connect button more than once
unc0rr [Sun, 09 Dec 2007 13:49:33 +0000] rev 636
- Switch between local and internet game
- Some bugs a left
unc0rr [Sun, 09 Dec 2007 13:21:47 +0000] rev 635
Register in www works
unc0rr [Sun, 09 Dec 2007 11:43:56 +0000] rev 634
Fix some bugs
unc0rr [Sun, 09 Dec 2007 11:25:59 +0000] rev 633
Half implement registration in servers list
unc0rr [Sun, 09 Dec 2007 10:09:52 +0000] rev 632
Half implement possibility for different backends of servers list
(www for getting list is supported now)
displacer [Thu, 06 Dec 2007 20:31:56 +0000] rev 631
back to black colored weapons
displacer [Thu, 06 Dec 2007 20:25:32 +0000] rev 630
mask applied
displacer [Thu, 06 Dec 2007 20:02:01 +0000] rev 629
more icons at weapon select
unc0rr [Sun, 02 Dec 2007 18:54:10 +0000] rev 628
Oops, forgot to save file before commiting
unc0rr [Sun, 02 Dec 2007 18:53:04 +0000] rev 627
Button for renaming demo and save files
unc0rr [Sun, 02 Dec 2007 17:29:20 +0000] rev 626
's' key to speed up demo playing
unc0rr [Sat, 01 Dec 2007 12:38:15 +0000] rev 625
Sample WWW server list class
displacer [Fri, 30 Nov 2007 18:31:41 +0000] rev 624
weaponItem added
unc0rr [Fri, 26 Oct 2007 18:55:27 +0000] rev 623
Respect omen on about page
unc0rr [Sun, 21 Oct 2007 15:39:21 +0000] rev 622
- New training (not finished yet)
- Make parameter for number of mines on map
unc0rr [Sat, 20 Oct 2007 17:27:06 +0000] rev 621
New game flag for non-destroyable land
unc0rr [Sat, 20 Oct 2007 13:49:36 +0000] rev 620
Add theme and map by omen (with fixes by me)
unc0rr [Sun, 07 Oct 2007 15:55:09 +0000] rev 619
- Update protocol doc
- Fix typo
unc0rr [Sun, 07 Oct 2007 14:54:31 +0000] rev 618
Add doc, describing protocol details (in russian)
unc0rr [Sun, 07 Oct 2007 14:46:49 +0000] rev 617
Better Net page
unc0rr [Sun, 30 Sep 2007 14:43:15 +0000] rev 616
Use same team colors everywhere
unc0rr [Sun, 30 Sep 2007 13:36:32 +0000] rev 615
- Add 'Mission Fail' trigger type
- Some improvements to triggers code
unc0rr [Sat, 29 Sep 2007 16:39:21 +0000] rev 614
- Fix some warnings
- Game mode flags to let instance not delayed shotgun fire
unc0rr [Thu, 27 Sep 2007 16:55:49 +0000] rev 613
Add 'Successful finish' trigger
displacer [Mon, 24 Sep 2007 20:34:28 +0000] rev 612
abstract class for items container (hedgehogs num, bullets, etc.)
unc0rr [Sat, 22 Sep 2007 17:50:14 +0000] rev 611
Fix warnings
unc0rr [Sat, 22 Sep 2007 17:04:28 +0000] rev 610
- Training format change
- Some camera improvements
unc0rr [Sat, 22 Sep 2007 16:19:11 +0000] rev 609
Quite good targets sequence
unc0rr [Sat, 22 Sep 2007 14:19:58 +0000] rev 608
Oops, fix compile
unc0rr [Sat, 22 Sep 2007 10:45:18 +0000] rev 607
Now trainings can have custom ammostore
unc0rr [Sat, 22 Sep 2007 10:06:27 +0000] rev 606
Add ammostores in frontend, should help further ammostores implemetation
unc0rr [Sat, 22 Sep 2007 09:49:55 +0000] rev 605
- Make hwengine protocol more obvious
- Update protocol version due to changes
unc0rr [Fri, 21 Sep 2007 21:51:48 +0000] rev 604
Let hedgehog position be taken from config, still more work is needed
unc0rr [Fri, 21 Sep 2007 19:18:06 +0000] rev 603
- Use current screen color depth in engine
- Fix regexps
unc0rr [Fri, 21 Sep 2007 18:55:44 +0000] rev 602
Add CurrentHedgehog variable which simplifies code
unc0rr [Thu, 20 Sep 2007 20:00:10 +0000] rev 601
Special game mode allowing the only clan on map for training mode
unc0rr [Tue, 18 Sep 2007 19:52:46 +0000] rev 600
Select weapon scheme page
unc0rr [Tue, 18 Sep 2007 18:53:54 +0000] rev 599
Fix THandle -> TThreadID
displacer [Tue, 18 Sep 2007 18:42:50 +0000] rev 598
new files added
displacer [Tue, 18 Sep 2007 18:37:51 +0000] rev 597
kdevelop project add, initial weapons scheme button
unc0rr [Tue, 18 Sep 2007 18:24:02 +0000] rev 596
First step to store trainings in files
unc0rr [Sat, 15 Sep 2007 13:01:44 +0000] rev 595
Triggers PoC: targets are spawned right after the previous damaged
unc0rr [Sat, 15 Sep 2007 10:27:34 +0000] rev 594
- Fix some triggers bugs
- Improve triggers
unc0rr [Fri, 14 Sep 2007 20:51:40 +0000] rev 593
Triggers proof-of-concept
unc0rr [Tue, 11 Sep 2007 17:04:24 +0000] rev 592
Sorry, this is not needed
unc0rr [Tue, 11 Sep 2007 16:46:43 +0000] rev 591
Fix win32 packages
unc0rr [Mon, 10 Sep 2007 20:00:58 +0000] rev 590
Basic gtTarget support
unc0rr [Sun, 09 Sep 2007 14:53:28 +0000] rev 589
Start implementing triggers in engine
unc0rr [Sat, 08 Sep 2007 12:12:23 +0000] rev 588
Better stub for Training mode
unc0rr [Thu, 06 Sep 2007 19:10:03 +0000] rev 587
More work on Training mode
unc0rr [Thu, 06 Sep 2007 18:14:12 +0000] rev 586
Prepare to new page 'Training'
unc0rr [Thu, 06 Sep 2007 15:31:52 +0000] rev 585
Rename PageLocalGame -> PageSimpleGame due to future changes
unc0rr [Fri, 24 Aug 2007 20:24:29 +0000] rev 584
Some stuff to get good results from make 'package_source'
unc0rr [Wed, 22 Aug 2007 16:37:51 +0000] rev 583
Oops, forgot file
unc0rr [Mon, 20 Aug 2007 18:52:12 +0000] rev 582
Update translation
unc0rr [Mon, 20 Aug 2007 18:47:24 +0000] rev 581
Better 'Load' page
unc0rr [Mon, 20 Aug 2007 18:11:43 +0000] rev 580
Working 'Load' page
unc0rr [Mon, 20 Aug 2007 17:49:39 +0000] rev 579
- Some changes to make build process clear
- There could be 1-8 hedgehogs (was 3-8) in team
- Start implementing 'Load' page
unc0rr [Mon, 20 Aug 2007 16:05:59 +0000] rev 578
By default, turn 'alt damage show' option off
unc0rr [Mon, 20 Aug 2007 15:58:44 +0000] rev 577
New palette of team colors
unc0rr [Sat, 18 Aug 2007 20:53:49 +0000] rev 576
Fix some warnings
unc0rr [Sat, 18 Aug 2007 15:16:03 +0000] rev 575
One more security fix (check size of QList before using QList::operator[])
unc0rr [Sat, 18 Aug 2007 12:35:10 +0000] rev 574
- Update copyright header
- Make difference between warnings from client and server parts
- Some fixes. As result, no more warnings
unc0rr [Sat, 18 Aug 2007 12:05:29 +0000] rev 573
- Highlight more undefined behavior of net protocol
- Fix calling QList::operator[] with invalid index
- Fix wrong 'HHNUM' message being sent to all clients along with 'CONFIG_PARAM HHNUM' message
displacer [Thu, 16 Aug 2007 15:16:56 +0000] rev 572
gcc 4.3 related patch - missing header added :)
displacer [Thu, 16 Aug 2007 14:10:06 +0000] rev 571
hedgehogs num bug fixed
displacer [Thu, 16 Aug 2007 12:42:22 +0000] rev 570
improved bad message show
unc0rr [Thu, 16 Aug 2007 11:36:25 +0000] rev 569
Highlight some bad behavior of network server/clients
unc0rr [Thu, 16 Aug 2007 07:05:29 +0000] rev 568
- Small fixes
- Parachute sprite
unc0rr [Sat, 21 Jul 2007 16:35:12 +0000] rev 567
Small fixes
unc0rr [Sat, 21 Jul 2007 15:45:41 +0000] rev 566
Save some memory
unc0rr [Sat, 21 Jul 2007 12:29:09 +0000] rev 565
Fix some bug, finish playlist implementation
unc0rr [Fri, 20 Jul 2007 19:04:24 +0000] rev 564
Finalize basic playlists implementation
unc0rr [Fri, 20 Jul 2007 13:46:27 +0000] rev 563
Initial playlists support
unc0rr [Fri, 20 Jul 2007 12:25:40 +0000] rev 562
- Simplify build system files
- Remove obsolete files
unc0rr [Sun, 15 Jul 2007 20:52:03 +0000] rev 561
Improve land generator
unc0rr [Sun, 15 Jul 2007 14:02:26 +0000] rev 560
UFO Sound
unc0rr [Sun, 15 Jul 2007 13:35:32 +0000] rev 559
Desert Eagle sound
unc0rr [Sat, 14 Jul 2007 11:46:54 +0000] rev 558
Fix bug when hedgehog moves not right after it is kicked
unc0rr [Fri, 13 Jul 2007 20:00:42 +0000] rev 557
- TeamHealthSorter refactored to know about clans
- Smooth healthbar width changing
unc0rr [Fri, 13 Jul 2007 19:59:49 +0000] rev 556
Bots aims not directly at the center of enemy hedgehog
unc0rr [Thu, 12 Jul 2007 14:44:41 +0000] rev 555
Get possible screen resolutions from SDL library
unc0rr [Thu, 12 Jul 2007 14:43:34 +0000] rev 554
Only bots of 1-3 level use AirAttack weapon
unc0rr [Sun, 08 Jul 2007 17:16:46 +0000] rev 553
- Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
- Decrease frequency of case spawning
- Small fixes
unc0rr [Tue, 03 Jul 2007 20:11:48 +0000] rev 552
Fix hedgehogs switching
unc0rr [Tue, 03 Jul 2007 17:06:18 +0000] rev 551
Fix warnings
unc0rr [Tue, 03 Jul 2007 17:03:41 +0000] rev 550
Clan-based hedgehogs switching
unc0rr [Tue, 03 Jul 2007 16:09:04 +0000] rev 549
- Introduce clans (teams with same color)
unc0rr [Tue, 03 Jul 2007 14:47:33 +0000] rev 548
Fix regression introduced by previous commit
unc0rr [Mon, 02 Jul 2007 21:33:21 +0000] rev 547
Convert teams list to array
unc0rr [Mon, 02 Jul 2007 18:35:31 +0000] rev 546
Proto change: set color in addteam command
unc0rr [Mon, 02 Jul 2007 16:21:07 +0000] rev 545
Fix some warnings
unc0rr [Sun, 01 Jul 2007 20:16:19 +0000] rev 544
Fix AI jumping to wrong direction on the turn start
unc0rr [Sun, 01 Jul 2007 11:02:47 +0000] rev 543
- Better randomness of placing hedgehogs on the land
- Bots can use AirAttack
- Fix division by "zero"
- Small optimizations
unc0rr [Sun, 17 Jun 2007 14:48:15 +0000] rev 542
- Get rid of ammoProp_AttackInFall and gstFalling
- Fix some regressions
unc0rr [Mon, 11 Jun 2007 15:53:29 +0000] rev 541
Small fixes
unc0rr [Mon, 11 Jun 2007 15:52:32 +0000] rev 540
- Many fixes related to hh switcher
unc0rr [Thu, 07 Jun 2007 18:09:54 +0000] rev 539
Ability to choose which info is shown above hedgehogs
unc0rr [Wed, 06 Jun 2007 21:27:12 +0000] rev 538
- Various small fixes
- Current hh moves like others (fixes some issues of new collision system)
unc0rr [Mon, 04 Jun 2007 21:29:05 +0000] rev 537
Fix typo
unc0rr [Mon, 04 Jun 2007 21:15:24 +0000] rev 536
- Fix some stupid bugs in collisions detecting code
- Add new sprite to the build system
displacer [Sun, 03 Jun 2007 22:19:47 +0000] rev 535
"Setup" button instead of "New team", exclude playing teams from setup
FIXME: still need more work if teamname is updated while configuring (or team added)
unc0rr [Sun, 03 Jun 2007 17:21:57 +0000] rev 534
- Fix some bugs
- 'Switch hedgehog' tool
unc0rr [Wed, 30 May 2007 20:48:57 +0000] rev 533
Save saves in Save directory
unc0rr [Wed, 30 May 2007 19:29:27 +0000] rev 532
Update easter egg image
unc0rr [Tue, 29 May 2007 21:56:35 +0000] rev 531
Fix the color of tag with damage by shotgun shot
unc0rr [Tue, 29 May 2007 21:55:45 +0000] rev 530
Easter egg (with stub image, will paint later)
unc0rr [Sun, 27 May 2007 20:17:55 +0000] rev 529
Option for alternative damage tags
unc0rr [Sun, 27 May 2007 17:55:55 +0000] rev 528
Fix collision with current hedgehog
unc0rr [Sun, 27 May 2007 17:33:06 +0000] rev 527
- One more land template
- Random number generator is initialized also by protocol version
- Better loading progress sprite
unc0rr [Sun, 27 May 2007 13:53:41 +0000] rev 526
- Check for incoming buffer overflow
- Fix incorrect position of attack bar in some cases
unc0rr [Sat, 26 May 2007 20:47:36 +0000] rev 525
Teleported hedgehog picks up cases
unc0rr [Sat, 26 May 2007 20:22:07 +0000] rev 524
One more land template
displacer [Sat, 26 May 2007 20:00:29 +0000] rev 523
num hedgehogs while new team addition (dirty) fixed
unc0rr [Sat, 26 May 2007 16:49:37 +0000] rev 522
Tags with current damage
unc0rr [Thu, 24 May 2007 20:33:07 +0000] rev 521
- Fix some collision bugs
- Fix accessing to freed memory
unc0rr [Thu, 24 May 2007 19:41:51 +0000] rev 520
Teleportation tool
unc0rr [Thu, 24 May 2007 18:48:35 +0000] rev 519
- Fix desert eagle
- Fix problem with binds when restoring game from save
unc0rr [Tue, 22 May 2007 16:31:59 +0000] rev 518
- Fix bug with desert damaging current hedgehog
- Pass string as 'const' parameters
unc0rr [Mon, 21 May 2007 18:07:25 +0000] rev 517
- Don't kick cases by moving hedgehog
- Fix hedgehog not registering in collisions array when changing direction without making a step
- Fix old rope regression (attaching didn't work properly, when hedgehog is jumping)
unc0rr [Mon, 21 May 2007 15:42:21 +0000] rev 516
Fix using parachute while staying on the ground
unc0rr [Fri, 18 May 2007 17:35:12 +0000] rev 515
- Remove deprecated code
- Hopefully increased performance of operations with hwFloat
unc0rr [Fri, 18 May 2007 16:40:43 +0000] rev 514
Fix firepunch regression
unc0rr [Mon, 14 May 2007 18:58:54 +0000] rev 513
Moving hedgehog could get another hedgehog moving forward
unc0rr [Thu, 10 May 2007 21:19:12 +0000] rev 512
Simplify reading from file ;)
unc0rr [Wed, 09 May 2007 20:32:41 +0000] rev 511
- Further work on new collisions implementation
unc0rr [Mon, 07 May 2007 21:12:06 +0000] rev 510
New loading progress sprite code
unc0rr [Mon, 07 May 2007 20:21:26 +0000] rev 509
Bots know shotgun behavior better
unc0rr [Sun, 06 May 2007 20:50:53 +0000] rev 508
Now really fix compilation
unc0rr [Sun, 06 May 2007 14:53:56 +0000] rev 507
Fix compilation on 64bit arch
unc0rr [Sat, 05 May 2007 16:04:55 +0000] rev 506
- A good implementation of shotgun
- Small fixes for previous commit
unc0rr [Fri, 04 May 2007 19:59:51 +0000] rev 505
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr [Wed, 02 May 2007 21:37:08 +0000] rev 504
Fix collision info artifacts in Land array when two objects intersect
unc0rr [Wed, 02 May 2007 18:41:44 +0000] rev 503
Mines also collide
unc0rr [Wed, 02 May 2007 15:21:34 +0000] rev 502
Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
unc0rr [Mon, 19 Mar 2007 21:28:16 +0000] rev 501
Increase "proto version", as the current engine isn't compatible with 0.9 one
unc0rr [Mon, 19 Mar 2007 19:12:46 +0000] rev 500
Use freepascal's routines to manipulate threads
unc0rr [Sat, 17 Mar 2007 18:32:17 +0000] rev 499
Oops, sorry...
unc0rr [Sat, 17 Mar 2007 18:17:19 +0000] rev 498
- Get rid of operator := to have GPC support
- Perform some small optimizations
displacer [Thu, 15 Mar 2007 22:46:37 +0000] rev 497
merge fixes from branch
displacer [Thu, 15 Mar 2007 02:20:31 +0000] rev 496
merged new team from branch
unc0rr [Sun, 11 Mar 2007 17:19:28 +0000] rev 495
- Fix most of the warnings in hwengine
- Windows static Qt linking
- Fix static linking issue (missed -lQtXml)