hedgewars/hwengine.dpr
Sun, 19 Apr 2009 13:36:51 +0000 unc0rr Patch by koda:
Sun, 19 Apr 2009 13:20:33 +0000 unc0rr Please koda with console output
Tue, 14 Apr 2009 19:05:23 +0000 unc0rr koda's patch
Tue, 07 Apr 2009 14:01:46 +0000 unc0rr patch by koda
Sun, 22 Mar 2009 14:32:22 +0000 unc0rr Apply koda's OpenGL ES compatibility patch
Sun, 15 Mar 2009 12:59:52 +0000 unc0rr Some tweaks by nemo
Thu, 12 Mar 2009 20:29:01 +0000 unc0rr Add an ability to run engine without IPC connection.
Mon, 23 Feb 2009 15:57:32 +0000 unc0rr Nemo's patch allowing different water sprites size
Fri, 20 Feb 2009 14:12:16 +0000 unc0rr 'Reduce quality' patch by nemo
Wed, 18 Feb 2009 16:46:27 +0000 unc0rr Split land texture into small ones:
Sat, 14 Feb 2009 16:25:58 +0000 unc0rr Fix passing hedgehogs number from engine to frontend
Sun, 01 Feb 2009 15:58:44 +0000 unc0rr Apply nemo's patch polished by me:
Mon, 12 Jan 2009 16:47:38 +0000 unc0rr Oops, remove excessive call
Mon, 12 Jan 2009 16:46:47 +0000 unc0rr Don't fallback to default binds set when switching to remotely driven team
Mon, 12 Jan 2009 14:55:30 +0000 unc0rr Fix two cursor bugs
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