Fri, 20 Jul 2012 18:48:04 -0400 |
nemo |
Avoid desync playing back demos
|
file |
diff |
annotate
|
Fri, 20 Jul 2012 15:12:47 -0400 |
nemo |
I thirst for randomness.
|
file |
diff |
annotate
|
Fri, 20 Jul 2012 15:39:13 +0100 |
koda |
ooops (and indentation)
|
file |
diff |
annotate
|
Fri, 20 Jul 2012 12:25:53 +0100 |
koda |
press 8 to mute audio while ingame
|
file |
diff |
annotate
|
Sat, 14 Jul 2012 23:19:09 -0400 |
nemo |
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
|
file |
diff |
annotate
|
Mon, 11 Jun 2012 17:56:10 +0400 |
Stepan777 |
merge
|
file |
diff |
annotate
|
Sun, 10 Jun 2012 14:36:40 -0400 |
nemo |
Ensure that Clan ammo always takes precedence over Per Hog Ammo in the flags. It'd be best for the user sake if these buttons acted more like radio buttons.
|
file |
diff |
annotate
|
Mon, 25 Jun 2012 10:46:48 +0300 |
belphegorr |
The first campaign commit with a lot of changes...
|
file |
diff |
annotate
|
Fri, 08 Jun 2012 02:52:35 +0400 |
Stepan777 |
1. Add IFDEFs for video recording
|
file |
diff |
annotate
|
Thu, 07 Jun 2012 17:42:32 +0400 |
Stepan777 |
merge
|
file |
diff |
annotate
|
Tue, 05 Jun 2012 14:07:28 +0400 |
unc0rr |
- Allow camera movement while current hedgehog is falling
|
file |
diff |
annotate
|
Mon, 04 Jun 2012 21:32:30 +0400 |
Stepan777 |
here it is
|
file |
diff |
annotate
|
Thu, 31 May 2012 15:14:39 +0400 |
unc0rr |
pas2c stuff
|
file |
diff |
annotate
|
Mon, 21 May 2012 16:46:24 -0400 |
nemo |
checksum
|
file |
diff |
annotate
|
Tue, 22 May 2012 00:29:32 +0400 |
unc0rr |
Feel free to add real checksum function
|
file |
diff |
annotate
|
Sat, 12 May 2012 22:50:33 +0400 |
unc0rr |
Get rid of cripple SendIPCc
|
file |
diff |
annotate
|
Fri, 11 May 2012 22:50:52 +0400 |
unc0rr |
uCommandHandlers now compiles
|
file |
diff |
annotate
|
Sat, 05 May 2012 19:04:59 +0100 |
koda |
old typed const moved to their proper unit
|
file |
diff |
annotate
|
Tue, 01 May 2012 19:56:55 +0200 |
koda |
breaking news, we don't support typed consts anymore
|
file |
diff |
annotate
|
Sat, 21 Apr 2012 19:51:13 +0400 |
unc0rr |
- Remove support for variables in command handlers
|
file |
diff |
annotate
|
Mon, 26 Mar 2012 20:29:37 -0400 |
nemo |
At mikade's request. give scripting access to the map name prior to override.
|
file |
diff |
annotate
|
Sun, 25 Mar 2012 14:51:13 +0200 |
mikade |
Add the parameters I missed the first time when I added these hooks.
|
file |
diff |
annotate
|
Fri, 17 Feb 2012 18:23:36 +0100 |
koda |
the most important commit of the year
|
file |
diff |
annotate
|
Tue, 17 Jan 2012 09:01:31 -0500 |
lovelacer |
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
|
file |
diff |
annotate
|
Sun, 27 Nov 2011 23:13:22 +0300 |
unc0rr |
Countless imporvements to the parser and countless help to the parser in sources.
|
file |
diff |
annotate
|
Thu, 24 Nov 2011 16:18:45 +0100 |
koda |
GSoC 2011: Android port - merged mainstream
|
file |
diff |
annotate
|
Sat, 12 Nov 2011 21:44:26 -0500 |
nemo |
this should allow overriding static maps from lua
|
file |
diff |
annotate
|
Sat, 12 Nov 2011 17:06:49 +0100 |
Xeli |
merge...i think
hedgeroid
|
file |
diff |
annotate
|
Thu, 10 Nov 2011 12:20:01 -0500 |
nemo |
Make mazes filter use same variable as template filter
|
file |
diff |
annotate
|
Sun, 06 Nov 2011 13:17:42 -0500 |
nemo |
Set CurrentAmmoGear on piano (should fix notes again). Also disable focus on current hog if unplaced.
|
file |
diff |
annotate
|
Mon, 31 Oct 2011 14:08:10 -0400 |
nemo |
Force a desync if there is a script name mismatch. This avoids playing until the game desyncs due to script differences.
|
file |
diff |
annotate
|
Sun, 30 Oct 2011 23:24:36 +0100 |
sheepluva |
fix mission map script loading
|
file |
diff |
annotate
|
Fri, 28 Oct 2011 18:26:17 +0200 |
koda |
one dangerous merge
hedgeroid
|
file |
diff |
annotate
|
Sun, 16 Oct 2011 21:03:30 +0200 |
koda |
merge the changes applied to 0.9.16
|
file |
diff |
annotate
|
Thu, 06 Oct 2011 00:11:55 +0400 |
unc0rr |
- Frontend: don't pass /script for missions
|
file |
diff |
annotate
|
Sun, 16 Oct 2011 18:37:57 +0200 |
koda |
more details in chCheckProto
0.9.16
|
file |
diff |
annotate
|
Thu, 01 Sep 2011 17:03:19 +0200 |
Xeli |
merge + changed the tardis image to egg.png because the data folder isn't up to date
hedgeroid
|
file |
diff |
annotate
|
Wed, 24 Aug 2011 18:07:37 -0400 |
nemo |
accidentally reverted this when reverting the rest of the override changes.
|
file |
diff |
annotate
|
Mon, 15 Aug 2011 21:49:09 +0200 |
Xeli |
merge
hedgeroid
|
file |
diff |
annotate
|
Sat, 13 Aug 2011 20:44:42 +0400 |
unc0rr |
Don't switch to gsConfirm state (which is pretty same as gsGame) when not in gsGame or gsChat state. Prevents crashes and other possible kinds of wierd behaviour.
|
file |
diff |
annotate
|
Tue, 09 Aug 2011 21:41:52 +0200 |
Xeli |
merge
hedgeroid
|
file |
diff |
annotate
|
Sun, 07 Aug 2011 22:27:57 +0400 |
unc0rr |
Oh, and fix cursor visibility correlations between gsConfirm state and paused state
|
file |
diff |
annotate
|
Sun, 07 Aug 2011 22:24:13 +0400 |
unc0rr |
Also unhide mouse cursor when in gsConfirm state
|
file |
diff |
annotate
|
Fri, 01 Jul 2011 08:46:47 +0200 |
Xeli |
merge
hedgeroid
|
file |
diff |
annotate
|
Wed, 29 Jun 2011 18:05:04 +0200 |
Xeli |
Removed protocol check, using CMake now to setup the building scripts using Templates/* removed old scripts
hedgeroid
|
file |
diff |
annotate
|
Fri, 24 Jun 2011 13:21:02 +0200 |
Xeli |
disabled engine Protocol check until i fix config.in
hedgeroid
|
file |
diff |
annotate
|
Tue, 28 Jun 2011 21:48:28 -0400 |
nemo |
Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
|
file |
diff |
annotate
|
Tue, 21 Jun 2011 16:43:05 +0400 |
unc0rr |
Ability to turn camera following gears off
|
file |
diff |
annotate
|
Sun, 12 Jun 2011 21:06:48 -0400 |
nemo |
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
|
file |
diff |
annotate
|
Sat, 19 Mar 2011 20:24:31 -0400 |
nikin |
percentage modifier for get away time
|
file |
diff |
annotate
|
Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
|
file |
diff |
annotate
|
Tue, 01 Feb 2011 15:30:08 +0100 |
koda |
addfilelog <3 debugfile
|
file |
diff |
annotate
|
Mon, 17 Jan 2011 23:22:52 +0100 |
koda |
merge latest 0.9.15 changes into head
|
file |
diff |
annotate
|
Sun, 02 Jan 2011 18:12:16 +0100 |
koda |
remove obsolete TrainingFlags code
|
file |
diff |
annotate
|
Sat, 15 Jan 2011 21:32:44 +0100 |
koda |
possible fix hanging server on ctlr+w
0.9.15
|
file |
diff |
annotate
|
Sat, 15 Jan 2011 16:44:32 +0100 |
koda |
implemented actions for closing/enging program (needs testing over the net)
0.9.15
|
file |
diff |
annotate
|
Fri, 14 Jan 2011 00:31:21 +0100 |
koda |
general uKey refactor in preparaiton of two new shortcuts
0.9.15
|
file |
diff |
annotate
|
Fri, 24 Dec 2010 00:21:42 -0500 |
mikade |
Whole ton of script callbacks on commands. Poor engine.
|
file |
diff |
annotate
|
Wed, 22 Dec 2010 00:17:43 -0500 |
nemo |
A very very basic snow implementation
|
file |
diff |
annotate
|
Tue, 14 Dec 2010 19:36:12 -0500 |
nemo |
oops
|
file |
diff |
annotate
|