Wed, 07 Nov 2018 20:23:30 +0100 Add nemo's script to check for outdated engine translations with some adaptations
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Nov 2018 20:23:30 +0100] rev 14182
Add nemo's script to check for outdated engine translations with some adaptations
Wed, 07 Nov 2018 22:01:47 +0300 implement basic land texturing
alfadur [Wed, 07 Nov 2018 22:01:47 +0300] rev 14181
implement basic land texturing
Wed, 07 Nov 2018 19:43:17 +0100 Introduce FIX_STRINGA, use it fpcrtl_pos
unc0rr [Wed, 07 Nov 2018 19:43:17 +0100] rev 14180
Introduce FIX_STRINGA, use it fpcrtl_pos
Wed, 07 Nov 2018 17:45:20 +0100 Add TODO in ru.txt for reviewing all 04:XX strings
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Nov 2018 17:45:20 +0100] rev 14179
Add TODO in ru.txt for reviewing all 04:XX strings
Wed, 07 Nov 2018 17:35:25 +0100 Add Russian translations in ru.txt
Grigory Ustinov <grenka@altlinux.org> [Wed, 07 Nov 2018 17:35:25 +0100] rev 14178
Add Russian translations in ru.txt
Wed, 07 Nov 2018 18:30:33 +0300 fix mapgen
alfadur [Wed, 07 Nov 2018 18:30:33 +0300] rev 14177
fix mapgen
Wed, 07 Nov 2018 18:27:24 +0300 save edges_count
alfadur [Wed, 07 Nov 2018 18:27:24 +0300] rev 14176
save edges_count
Wed, 07 Nov 2018 15:59:51 +0100 Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
unC0Rr [Wed, 07 Nov 2018 15:59:51 +0100] rev 14175
Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
Wed, 07 Nov 2018 15:55:32 +0100 Make hedgewars-engine crate produce shared library, implement some basics
unC0Rr [Wed, 07 Nov 2018 15:55:32 +0100] rev 14174
Make hedgewars-engine crate produce shared library, implement some basics
Wed, 07 Nov 2018 15:55:00 +0100 Fix some warnings here and there, remove unwelcomed code
unC0Rr [Wed, 07 Nov 2018 15:55:00 +0100] rev 14173
Fix some warnings here and there, remove unwelcomed code
Wed, 07 Nov 2018 03:35:56 +0300 start loading theme textures
alfadur [Wed, 07 Nov 2018 03:35:56 +0300] rev 14172
start loading theme textures
Wed, 07 Nov 2018 00:02:48 +0300 make fill point asserts persistent
alfadur [Wed, 07 Nov 2018 00:02:48 +0300] rev 14171
make fill point asserts persistent
Tue, 06 Nov 2018 23:45:54 +0300 a bit more simplification without an apparent performance gain
alfadur [Tue, 06 Nov 2018 23:45:54 +0300] rev 14170
a bit more simplification without an apparent performance gain
Tue, 06 Nov 2018 23:29:12 +0300 seems like about 25% speedup in land filling
alfadur [Tue, 06 Nov 2018 23:29:12 +0300] rev 14169
seems like about 25% speedup in land filling
Tue, 06 Nov 2018 12:44:38 -0500 workaround for the freepascal bug courtesy of koda
nemo [Tue, 06 Nov 2018 12:44:38 -0500] rev 14168
workaround for the freepascal bug courtesy of koda
Tue, 06 Nov 2018 20:20:13 +0300 add more point operators
alfadur [Tue, 06 Nov 2018 20:20:13 +0300] rev 14167
add more point operators
Tue, 06 Nov 2018 20:02:45 +0300 Update frontend russian translation
Grigory Ustinov <grenka@altlinux.org> [Tue, 06 Nov 2018 20:02:45 +0300] rev 14166
Update frontend russian translation
Tue, 06 Nov 2018 19:44:20 +0300 pull land into collision detector
alfadur [Tue, 06 Nov 2018 19:44:20 +0300] rev 14165
pull land into collision detector
Tue, 06 Nov 2018 17:00:35 +0100 Start working on frontend to rust engine rewrite
unC0Rr [Tue, 06 Nov 2018 17:00:35 +0100] rev 14164
Start working on frontend to rust engine rewrite
Tue, 06 Nov 2018 16:40:54 +0300 fix tangents
alfadur [Tue, 06 Nov 2018 16:40:54 +0300] rev 14163
fix tangents
Tue, 06 Nov 2018 16:23:43 +0300 fix ray construction
alfadur [Tue, 06 Nov 2018 16:23:43 +0300] rev 14162
fix ray construction
Tue, 06 Nov 2018 00:02:23 +0100 Bezierize land outline
unc0rr [Tue, 06 Nov 2018 00:02:23 +0100] rev 14161
Bezierize land outline
Mon, 05 Nov 2018 21:36:28 +0100 Implement BeizerCurveSegments, no tests
unc0rr [Mon, 05 Nov 2018 21:36:28 +0100] rev 14160
Implement BeizerCurveSegments, no tests
Mon, 05 Nov 2018 23:15:56 +0300 merge
alfadur [Mon, 05 Nov 2018 23:15:56 +0300] rev 14159
merge
Mon, 05 Nov 2018 23:15:34 +0300 collapse rectangle types back together with consistent usage of size
alfadur [Mon, 05 Nov 2018 23:15:34 +0300] rev 14158
collapse rectangle types back together with consistent usage of size
Mon, 05 Nov 2018 14:46:35 -0500 wtf
nemo [Mon, 05 Nov 2018 14:46:35 -0500] rev 14157
wtf
Mon, 05 Nov 2018 22:43:58 +0300 separate rectangle types based on right/bottom edge inclusivity
alfadur [Mon, 05 Nov 2018 22:43:58 +0300] rev 14156
separate rectangle types based on right/bottom edge inclusivity
Mon, 05 Nov 2018 21:21:53 +0300 actually there is a way to preserve mutable polygon iterator
alfadur [Mon, 05 Nov 2018 21:21:53 +0300] rev 14155
actually there is a way to preserve mutable polygon iterator
Mon, 05 Nov 2018 20:22:09 +0300 fix polygons getting unclosed on mirroring
alfadur [Mon, 05 Nov 2018 20:22:09 +0300] rev 14154
fix polygons getting unclosed on mirroring
Mon, 05 Nov 2018 19:56:28 +0300 merge
alfadur [Mon, 05 Nov 2018 19:56:28 +0300] rev 14153
merge
Mon, 05 Nov 2018 19:53:26 +0300 organize landgen a bit more
alfadur [Mon, 05 Nov 2018 19:53:26 +0300] rev 14152
organize landgen a bit more
Sun, 04 Nov 2018 10:52:02 +0100 - Fix land_dump always skipping bezierize step
unc0rr [Sun, 04 Nov 2018 10:52:02 +0100] rev 14151
- Fix land_dump always skipping bezierize step - Fix ix overflow too
Sun, 04 Nov 2018 07:19:58 +0300 yaml crate is having problems with unaligned arrays
alfadur [Sun, 04 Nov 2018 07:19:58 +0300] rev 14150
yaml crate is having problems with unaligned arrays
Sun, 04 Nov 2018 07:16:34 +0300 add command arguments to use a template from file into land_dump
alfadur [Sun, 04 Nov 2018 07:16:34 +0300] rev 14149
add command arguments to use a template from file into land_dump
Sun, 04 Nov 2018 04:43:30 +0300 add a higher level map generation lib to load yaml templates into somewhere
alfadur [Sun, 04 Nov 2018 04:43:30 +0300] rev 14148
add a higher level map generation lib to load yaml templates into somewhere
Sun, 04 Nov 2018 04:39:21 +0300 resolve some clippy complaints
alfadur [Sun, 04 Nov 2018 04:39:21 +0300] rev 14147
resolve some clippy complaints
Sun, 04 Nov 2018 00:20:27 +0100 - Add distance-divider option to land_dump
unc0rr [Sun, 04 Nov 2018 00:20:27 +0100] rev 14146
- Add distance-divider option to land_dump - Fix multiplication overflow errors (iy went widly out of bounds)
Sun, 04 Nov 2018 00:25:27 +0300 polygonize OutlinePoints
alfadur [Sun, 04 Nov 2018 00:25:27 +0300] rev 14145
polygonize OutlinePoints
Sat, 03 Nov 2018 23:19:28 +0300 fix compile errors
alfadur [Sat, 03 Nov 2018 23:19:28 +0300] rev 14144
fix compile errors
Sat, 03 Nov 2018 21:09:01 +0100 Implement non-overflowing calculations for high values
unc0rr [Sat, 03 Nov 2018 21:09:01 +0100] rev 14143
Implement non-overflowing calculations for high values
Sat, 03 Nov 2018 18:29:58 +0100 land_dump app for testing templated landgen
unc0rr [Sat, 03 Nov 2018 18:29:58 +0100] rev 14142
land_dump app for testing templated landgen
Sat, 03 Nov 2018 17:40:21 +0100 Fix portal color being switchable after losing control
Wuzzy <Wuzzy2@mail.ru> [Sat, 03 Nov 2018 17:40:21 +0100] rev 14141
Fix portal color being switchable after losing control
Sat, 03 Nov 2018 16:37:27 +0100 Move spoken text from HillBilly's PoisonCough to new files, make cough more quiet
Wuzzy <Wuzzy2@mail.ru> [Sat, 03 Nov 2018 16:37:27 +0100] rev 14140
Move spoken text from HillBilly's PoisonCough to new files, make cough more quiet
Sat, 03 Nov 2018 15:27:27 +0100 GameServer: Print syntax help if calling /maxteams without argument
Wuzzy <Wuzzy2@mail.ru> [Sat, 03 Nov 2018 15:27:27 +0100] rev 14139
GameServer: Print syntax help if calling /maxteams without argument
Sat, 03 Nov 2018 15:17:46 +0100 GameServer: Turn some messages into warnings
Wuzzy <Wuzzy2@mail.ru> [Sat, 03 Nov 2018 15:17:46 +0100] rev 14138
GameServer: Turn some messages into warnings
Sat, 03 Nov 2018 16:20:31 +0300 probably should reuse it everywhere then
alfadur [Sat, 03 Nov 2018 16:20:31 +0300] rev 14137
probably should reuse it everywhere then
Sat, 03 Nov 2018 16:02:38 +0300 should have been just norm
alfadur [Sat, 03 Nov 2018 16:02:38 +0300] rev 14136
should have been just norm
Sat, 03 Nov 2018 10:57:47 +0100 You cannot optimize integral division like this. You end up multiplying by 0, 1 or 2 instead of whole spectre of ratios.
unc0rr [Sat, 03 Nov 2018 10:57:47 +0100] rev 14135
You cannot optimize integral division like this. You end up multiplying by 0, 1 or 2 instead of whole spectre of ratios.
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