unC0Rr [Fri, 22 Nov 2024 17:30:45 +0100] rev 16071
Merge tip
unC0Rr [Fri, 22 Nov 2024 17:29:48 +0100] rev 16070
Make AI less annoying
unC0Rr [Fri, 22 Nov 2024 17:29:30 +0100] rev 16069
Add some progress on rust AI
unC0Rr [Sun, 27 Oct 2024 17:00:17 +0100] rev 16068
Start on AI implementation in rust
unC0Rr [Wed, 20 Nov 2024 21:37:47 +0100] rev 16067
- Update corrosion
- Implement installation of targets imported with corrosion
unC0Rr [Sat, 28 Sep 2024 22:27:13 +0200] rev 16066
Wrap chat lines into div
unC0Rr [Wed, 18 Sep 2024 14:10:51 +0200] rev 16065
Remove old code
unC0Rr [Wed, 18 Sep 2024 13:42:26 +0200] rev 16064
Add templates for different maze styles
unC0Rr [Mon, 16 Sep 2024 16:57:11 +0200] rev 16063
Sanitize maze mapgen code a bit
unC0Rr [Tue, 10 Sep 2024 18:21:31 +0200] rev 16062
Use rust implementation of maze generator in engine
unC0Rr [Tue, 10 Sep 2024 13:56:51 +0200] rev 16061
Add maze land generator ported from pascal engine
unC0Rr [Wed, 04 Sep 2024 14:54:34 +0200] rev 16060
Fix test to match new yaml structure
unC0Rr [Thu, 05 Sep 2024 21:33:51 +0200] rev 16059
Add install script for tiles
unC0Rr [Tue, 03 Sep 2024 13:56:35 +0200] rev 16058
Fix cavern templates
unC0Rr [Tue, 03 Sep 2024 11:16:52 +0200] rev 16057
Make outline template generator behave more like old engine
unC0Rr [Tue, 03 Sep 2024 11:16:16 +0200] rev 16056
Make Point::with_margin function safe to use
unC0Rr [Thu, 29 Aug 2024 17:09:39 +0200] rev 16055
Allow switching between outline and wfc map generators
unC0Rr [Thu, 29 Aug 2024 15:28:20 +0200] rev 16054
Make pas2c engine work with hwengine-future
unC0Rr [Thu, 29 Aug 2024 12:56:16 +0200] rev 16053
Pass full path to WFC for tile loading
unC0Rr [Wed, 28 Aug 2024 17:16:23 +0200] rev 16052
Make pascal engine link to hwengine-future and use WFC generator
unC0Rr [Wed, 28 Aug 2024 15:34:49 +0200] rev 16051
Merge default
unC0Rr [Wed, 28 Aug 2024 15:31:51 +0200] rev 16050
Add corrosion as a subdirectory, CMake fixes
unC0Rr [Wed, 28 Aug 2024 13:41:51 +0200] rev 16049
Store all snowflakes in a separate array, achieving performance increase of about 10% for the whole engine on winter maps
unC0Rr [Wed, 28 Aug 2024 13:36:52 +0200] rev 16048
Avoid creating unused string that is quite costly to produce
unC0Rr [Tue, 27 Aug 2024 17:01:13 +0200] rev 16047
Improve pas2c rtl performance by avoiding double iteration on strings
unC0Rr [Tue, 21 May 2024 14:38:30 +0200] rev 16046
Implement triggering advancement of simulation in qmlfrontend
unC0Rr [Mon, 20 May 2024 14:58:30 +0200] rev 16045
Implement key bindings
unC0Rr [Sun, 19 May 2024 15:55:26 +0200] rev 16044
Handle game view resize
unC0Rr [Thu, 16 May 2024 14:11:16 +0200] rev 16043
Improve AI aiming with minigun
unC0Rr [Wed, 15 May 2024 10:05:13 +0200] rev 16042
Wonder if anyone is trying to build this game anymore
unC0Rr [Wed, 01 May 2024 16:49:16 +0200] rev 16041
Allow to move camera by dragging mouse cursor over game field
unC0Rr [Fri, 19 Apr 2024 17:45:05 +0200] rev 16040
Fix build
unC0Rr [Fri, 19 Apr 2024 17:44:55 +0200] rev 16039
Port QML frontend to Qt6, use rendering to framebuffer object
unC0Rr [Fri, 19 Jan 2024 13:07:22 +0100] rev 16038
Start on adopting corrosion
unC0Rr [Tue, 05 Sep 2023 17:02:08 +0200] rev 16037
Merge default
unC0Rr [Tue, 05 Sep 2023 17:01:46 +0200] rev 16036
Fix type
spudpiggy <facetakers@gmail.com> [Fri, 05 Apr 2024 13:10:55 +0100] rev 16035
sndCover now falls back to sndWatchThis OR sndFire.
sndDrat and sndBugger now fall back to each other.
spudpiggy <facetakers@gmail.com> [Fri, 05 Apr 2024 07:37:44 +0100] rev 16034
Fixed grammar, and reworded a few sentences to sound better.
alfadur [Thu, 28 Mar 2024 00:25:22 +0300] rev 16033
fix early room deletion
alfadur [Thu, 28 Mar 2024 00:17:01 +0300] rev 16032
fix room joining
alfadur [Wed, 27 Mar 2024 02:57:44 +0300] rev 16031
thread server reference through dispatch to ensure rooms can be auto dropped
alfadur [Wed, 27 Mar 2024 02:19:44 +0300] rev 16030
fix leaving rooms
alfadur [Mon, 25 Mar 2024 16:05:11 +0300] rev 16029
fix rejoining
alfadur [Mon, 25 Mar 2024 15:59:14 +0300] rev 16028
add some more buffer space
alfadur [Mon, 25 Mar 2024 00:23:41 +0300] rev 16027
grow network buffer periodically
alfadur [Mon, 25 Mar 2024 00:04:13 +0300] rev 16026
fix protocol recovery
nemo [Sun, 24 Mar 2024 14:34:27 -0400] rev 16025
merge the kick notice suppression
nemo [Sun, 24 Mar 2024 14:33:57 -0400] rev 16024
merge the lobby suppression
nemo [Sun, 24 Mar 2024 14:19:02 -0400] rev 16023
suppress this message too.
nemo [Sun, 24 Mar 2024 14:05:06 -0400] rev 16022
requested change by andu. filtering out ignored player. lobby notice
nemo [Sat, 23 Mar 2024 17:24:20 -0400] rev 16021
unc0rr commented this out in trunk. based on what andu reported it probably needs to be removed in the branch too
alfadur [Mon, 19 Feb 2024 00:14:10 +0300] rev 16020
a couple more todos
alfadur [Wed, 14 Feb 2024 02:07:35 +0300] rev 16019
fix connection errors carrying over to new clients
alfadur [Tue, 13 Feb 2024 00:58:17 +0300] rev 16018
add some more todo!s
alfadur [Mon, 12 Feb 2024 21:26:35 +0300] rev 16017
fix server build
alfadur [Mon, 12 Feb 2024 21:01:21 +0300] rev 16016
fix protocol parser life assurance
alfadur [Mon, 12 Feb 2024 01:19:32 +0300] rev 16015
fix voting rights
Vekhir [Sun, 11 Feb 2024 20:33:15 +0100] rev 16014
Revive cabal build of the game server
alfadur [Thu, 25 Jan 2024 22:22:00 +0300] rev 16013
fix for Arch package
Vekhir [Wed, 10 Jan 2024 20:54:29 +0100] rev 16012
Fix server build with modern mtl library
unC0Rr [Fri, 06 Oct 2023 22:37:44 +0200] rev 16011
Modernize engine protocol parser
unC0Rr [Fri, 06 Oct 2023 20:34:51 +0200] rev 16010
Add some cosmetic/consistency fixes
unC0Rr [Tue, 03 Oct 2023 21:13:41 +0200] rev 16009
Implement pinging of the server every 30 seconds
unC0Rr [Mon, 02 Oct 2023 21:36:13 +0200] rev 16008
Adopt more recent versions of dependencies, apply clippy fixes
Wuzzy <Wuzzy@disroot.org> [Thu, 24 Aug 2023 20:15:40 +0200] rev 16007
Replace 'var' with 'let' in flag/grave/hat XHTML previews
Wuzzy <Wuzzy@disroot.org> [Thu, 24 Aug 2023 20:12:28 +0200] rev 16006
Clean up flag/grave/hats XHTML preview pages
unC0Rr [Tue, 22 Aug 2023 22:19:28 +0200] rev 16005
Unbreak pas2c build
unC0Rr [Tue, 22 Aug 2023 08:35:46 +0200] rev 16004
Merge default
nemo [Thu, 10 Aug 2023 20:48:54 -0400] rev 16003
add some round() so that the scale factor compiles at least with non-integer values
nemo [Sun, 06 Aug 2023 18:24:39 -0400] rev 16002
pull in neglected fix
Wuzzy <Wuzzy@disroot.org> [Mon, 24 Jul 2023 20:02:18 +0200] rev 16001
Add ExtraDamage icon variant for locales with comma as decimal separator
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 23:41:38 +0200] rev 16000
Make use of GetEngineString in Lua scripts
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 21:16:14 +0200] rev 15999
CS: Add support for King Mode and PlaceHog
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 21:14:56 +0200] rev 15998
Add GetEngineString function to expose some string IDs to Lua
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 18:57:00 +0200] rev 15997
CS: Disable game flags incompatible with this script
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 17:06:22 +0200] rev 15996
CS: Remove hog switch arrows on continent phase if switching gameflag is used
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 12:46:04 +0200] rev 15995
Fix error if passing bad number script param to Battallion/Space Invasion
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 12:01:43 +0200] rev 15994
Fix errors if passing bad script param to [Tech]Racer
martinraul [Wed, 28 Jun 2023 07:28:52 +0200] rev 15993
Updated Spanish translation
Adapted from Pull Request #68 on the GitHub mirror:
https://github.com/hedgewars/hw/pull/68
unC0Rr [Sun, 25 Jun 2023 20:01:04 +0200] rev 15992
Fix linking against sdl2-mixer
Wuzzy <Wuzzy@disroot.org> [Thu, 22 Jun 2023 09:13:50 +0200] rev 15991
Fix pas2C build fail in uLocale
Wuzzy <Wuzzy@disroot.org> [Mon, 19 Jun 2023 14:09:37 +0200] rev 15990
Fix game freezing if Format arg contains '%1', '%2', etc. (
bug #851)
unC0Rr [Fri, 16 Jun 2023 21:06:46 +0200] rev 15989
Fix off-by-1 error leading to crash
unc0rr [Fri, 16 Jun 2023 08:10:45 +0200] rev 15988
Fix pas2c build erroring after parsec added function we already define
Wuzzy <Wuzzy@disroot.org> [Thu, 25 May 2023 17:46:57 +0200] rev 15987
Fix speech bubble not wrapping if contain quote marks (
bug #753)
Wuzzy <Wuzzy@disroot.org> [Thu, 25 May 2023 17:05:15 +0200] rev 15986
Make tardis avoid water during Sudden Death
Wuzzy <Wuzzy@disroot.org> [Wed, 24 May 2023 23:58:28 +0200] rev 15985
Close Esc menu when chat opens
Wuzzy <Wuzzy@disroot.org> [Wed, 24 May 2023 23:54:58 +0200] rev 15984
Don't destroy chat when window loses focus (
bug #623)
Wuzzy <Wuzzy@disroot.org> [Wed, 24 May 2023 21:23:33 +0200] rev 15983
Properly close chat after quit command
Wuzzy <Wuzzy@disroot.org> [Fri, 12 May 2023 23:15:01 +0200] rev 15982
Fix CMake warning for position of cmake version
unc0rr [Tue, 11 Apr 2023 09:30:56 +0200] rev 15981
Start PoC of pas2rust conversion routine
unc0rr [Mon, 10 Apr 2023 20:53:42 +0200] rev 15980
Refactor const names in uScript, no logic change
alfadur <mail@none> [Sat, 08 Apr 2023 16:45:55 +0300] rev 15979
workaround for FPC 3.2.2 linking bug
alfadur [Sat, 08 Apr 2023 01:44:53 +0300] rev 15978
disable videorec by default in vcpkg build
alfadur [Sat, 08 Apr 2023 01:42:26 +0300] rev 15977
fix vcpkg build
alfadur [Sat, 08 Apr 2023 01:23:47 +0300] rev 15976
force dllexport for physlayer interface
alfadur [Tue, 28 Mar 2023 19:30:57 +0300] rev 15975
optimize out allocations in data iterator
alfadur [Tue, 28 Mar 2023 17:53:30 +0300] rev 15974
add iteration overhead benchmark
alfadur [Sun, 26 Mar 2023 20:55:19 +0300] rev 15973
use multiple components for iteration benchmark
alfadur [Sun, 26 Mar 2023 06:06:14 +0300] rev 15972
fix component removal
alfadur [Sun, 26 Mar 2023 03:53:49 +0300] rev 15971
optimize type mask iteration
alfadur [Sun, 26 Mar 2023 02:31:04 +0300] rev 15970
add component manipulation benchmark
alfadur [Sat, 25 Mar 2023 04:14:07 +0300] rev 15969
remove events
alfadur [Sat, 25 Mar 2023 04:00:30 +0300] rev 15968
add some server todos
alfadur [Sat, 25 Mar 2023 03:29:22 +0300] rev 15967
separate out DB task
alfadur [Fri, 24 Mar 2023 03:26:08 +0300] rev 15966
add back server TLS support
alfadur [Thu, 23 Mar 2023 23:41:26 +0300] rev 15965
add basic ECS benchmark
nemo [Thu, 23 Mar 2023 16:21:39 -0400] rev 15964
and this one
nemo [Thu, 23 Mar 2023 16:20:41 -0400] rev 15963
also these
nemo [Thu, 23 Mar 2023 16:13:04 -0400] rev 15962
switch server
sheepluva [Wed, 22 Mar 2023 20:42:48 +0100] rev 15961
This is yet another (empty) testing commit for the world to admire.
alfadur [Wed, 22 Mar 2023 18:53:00 +0300] rev 15960
add a client moderator flag just to commit something
sheepluva [Wed, 22 Mar 2023 09:54:30 +0100] rev 15959
This is an empty commit, for testing purposes.
unC0Rr [Fri, 10 Mar 2023 11:42:25 +0100] rev 15958
Fix water level, add medium template
alfadur [Thu, 16 Feb 2023 07:33:33 +0300] rev 15957
expand theme definition
unC0Rr [Wed, 15 Feb 2023 12:42:43 +0100] rev 15956
Format the code, apply clippy fixes
unC0Rr [Wed, 15 Feb 2023 12:36:24 +0100] rev 15955
Allow defining compatible edges for grid, add few more templates
unC0Rr [Tue, 14 Feb 2023 08:52:20 +0100] rev 15954
Some bug fixes, build fixes and code formatting
unC0Rr [Mon, 13 Feb 2023 17:02:08 +0100] rev 15953
Get wavefront collapse generator to work in engine
unC0Rr [Mon, 13 Feb 2023 12:31:30 +0100] rev 15952
Refactor mapgen to allow for easy switching between generators
unC0Rr [Mon, 13 Feb 2023 11:00:12 +0100] rev 15951
Refactor landgen package structure
unC0Rr [Mon, 13 Feb 2023 10:39:37 +0100] rev 15950
Extract tile loading into separate method
unC0Rr [Sun, 12 Feb 2023 15:10:10 +0100] rev 15949
Fix some bugs
unC0Rr [Sun, 12 Feb 2023 14:19:02 +0100] rev 15948
Fix several issues with transformations, more work on getting generated image
unC0Rr [Fri, 03 Feb 2023 15:59:18 +0100] rev 15947
Add WIP for generation of rules
unC0Rr [Fri, 03 Feb 2023 14:44:33 +0100] rev 15946
Rework how rules are defined, add transformations for tiles
unC0Rr [Thu, 02 Feb 2023 08:41:31 +0100] rev 15945
Add loading of tiles from png
unC0Rr [Wed, 01 Feb 2023 11:19:45 +0100] rev 15944
Fix mapgen
unC0Rr [Wed, 01 Feb 2023 10:58:45 +0100] rev 15943
Switch to Vec2D in wavefront algorithm
unC0Rr [Mon, 30 Jan 2023 15:50:14 +0100] rev 15942
Add basics of wavefront collapse algorithm
jpr [Fri, 27 Jan 2023 06:22:22 +0300] rev 15941
fix typo
alfadur [Sun, 22 Jan 2023 04:13:20 +0300] rev 15940
update credits
alfadur [Sun, 22 Jan 2023 03:53:09 +0300] rev 15939
update spanish engine translation
nemo [Fri, 20 Jan 2023 21:40:37 -0500] rev 15938
merge to trunk
nemo [Fri, 20 Jan 2023 21:39:53 -0500] rev 15937
forbid hiding already hidden hogs
Sergey Alirzaev <zl29ah@gmail.com> [Thu, 12 Jan 2023 22:15:24 +0100] rev 15936
Fixed a memory leak
unC0Rr [Wed, 04 Jan 2023 15:26:30 +0100] rev 15935
Fix fill points getting out of bounds when the map is mirrored
unC0Rr [Wed, 04 Jan 2023 11:56:58 +0100] rev 15934
Split generation and painting phases, paint by old engine, use template filters
unC0Rr [Wed, 04 Jan 2023 10:42:21 +0100] rev 15933
Use rust land generator in hwengine
unC0Rr [Wed, 04 Jan 2023 10:40:40 +0100] rev 15932
Update mapgen to take into account actual values for 'zero' and 'basic' colors
unC0Rr [Wed, 04 Jan 2023 10:37:12 +0100] rev 15931
Update lfprng for better distribution, make it conform 'rand' package traits
unC0Rr [Tue, 03 Jan 2023 12:05:59 +0100] rev 15930
Use LandPixels array allocate in hwengine-future library
unC0Rr [Mon, 02 Jan 2023 15:59:26 +0100] rev 15929
Introduce hwengine-future library, use Land allocated in it
unc0rr [Tue, 13 Dec 2022 21:21:55 +0100] rev 15928
Fix infinite loop in rendering of laser sight
unC0Rr [Fri, 09 Dec 2022 08:18:50 +0100] rev 15927
Optimize doStepSnowflake a bit, losing backwards compatibility
unC0Rr [Thu, 01 Dec 2022 14:23:48 +0100] rev 15926
Improve performance of CheckGearNear
unC0Rr [Wed, 30 Nov 2022 16:07:32 +0100] rev 15925
Optimize hwFloat multiplication a bit
S.D. [Tue, 29 Nov 2022 00:49:05 +0200] rev 15924
Don't enable GL_LINE_SMOOTH for AMD GPUs as a workround for lines and circles not being rendered correctly
unC0Rr [Tue, 15 Nov 2022 15:26:00 +0100] rev 15923
Fix camera move control in qmlfrontend
unC0Rr [Tue, 15 Nov 2022 15:25:37 +0100] rev 15922
Code formatting, enable c++17 for qmlfrontend
unC0Rr [Tue, 15 Nov 2022 14:27:22 +0100] rev 15921
Implement generation of c header from rust interface, adapt qmlfrontend
unc0rr [Sun, 13 Nov 2022 08:45:10 +0100] rev 15920
Adapt hwrunner to the changed API
unc0rr [Sat, 12 Nov 2022 21:12:14 +0100] rev 15919
Allow passing data_path from QML
unc0rr [Sat, 12 Nov 2022 15:40:20 +0100] rev 15918
Implement data path
Sergey Alirzaev <zl29ah@gmail.com> [Sat, 05 Nov 2022 17:48:45 +0100] rev 15917
GameServer: bump network dependency
unc0rr [Sun, 06 Nov 2022 17:27:28 +0100] rev 15916
Remove stray debugging
S.D. [Mon, 31 Oct 2022 02:11:37 +0200] rev 15915
Don't show chat messages from ignored users in the game (same as in the frontend), but still save them for the demo
S.D. [Sun, 30 Oct 2022 18:29:29 +0200] rev 15914
Fix commit a323e1954a6f, allow exiting Confirm state by keypress in addition to mousepress without aborting the ready timer
unc0rr [Fri, 28 Oct 2022 21:12:01 +0200] rev 15913
- Run engine and socket listener in parallel to avoid ping timeouts
- Update dependencies
nemo [Mon, 24 Oct 2022 10:07:35 -0400] rev 15912
merge branch
nemo [Mon, 24 Oct 2022 10:06:52 -0400] rev 15911
cfgdir needs a default value to avoid writing stubs to current path
nemo [Mon, 24 Oct 2022 10:02:06 -0400] rev 15910
bump version
S.D. [Sun, 16 Oct 2022 20:15:57 +0300] rev 15909
Make direct messages (/msg) look nicer for the next version clients
S.D. [Sun, 16 Oct 2022 13:14:16 +0300] rev 15908
Add Drawing mode, which allows drawing some graphics private to the members of a clan
S.D. [Thu, 06 Oct 2022 20:58:54 +0300] rev 15907
Don't abort ready timer if the game is in Confirm state
unC0Rr [Thu, 06 Oct 2022 12:38:07 +0200] rev 15906
Simplify code
S.D. [Wed, 05 Oct 2022 22:39:07 +0300] rev 15905
Add direct message server command (/msg <nick_name>|<[nick name]> <message>)
unC0Rr [Thu, 29 Sep 2022 16:30:02 +0200] rev 15904
Add some work towards having checker work with the new server
unC0Rr [Thu, 29 Sep 2022 16:29:23 +0200] rev 15903
Add replay storage to the new server implementation
unC0Rr [Thu, 29 Sep 2022 16:28:52 +0200] rev 15902
Fix a couple issues
S.D. [Tue, 27 Sep 2022 15:10:52 +0300] rev 15901
Change the next major release version number to 1.1.0
S.D. [Tue, 27 Sep 2022 14:59:03 +0300] rev 15900
Allow to see rooms of incompatible versions in the lobby
For the new clients the room version is shown in a separate column.
There is also a hack for previous versions clients: the room vesion
specifier is prepended to the room names for rooms of incompatible versions,
and the server shows 'incompatible version' error if the client tries to join them.
LocutusOfBorg [Fri, 23 Sep 2022 12:47:47 -0400] rev 15899
Fix clang-15 compile error
S.D. [Fri, 23 Sep 2022 02:45:49 +0300] rev 15898
Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
S.D. [Fri, 23 Sep 2022 02:21:21 +0300] rev 15897
Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
alfadur [Wed, 21 Sep 2022 06:55:31 +0300] rev 15896
fix the other 2 pred/succ conversions
alfadur [Wed, 21 Sep 2022 06:36:05 +0300] rev 15895
fix pred/succ conversion
alfadur [Wed, 21 Sep 2022 06:55:31 +0300] rev 15894
fix the other 2 pred/succ conversions
alfadur [Wed, 21 Sep 2022 06:36:05 +0300] rev 15893
fix pred/succ conversion
nemo [Mon, 12 Sep 2022 18:56:28 -0400] rev 15892
merge from 1.0 branch
nemo [Mon, 12 Sep 2022 18:37:04 -0400] rev 15891
tag a 1.0.2
nemo [Mon, 12 Sep 2022 18:36:39 -0400] rev 15890
I keep forgetting to bump the patch version
nemo [Mon, 12 Sep 2022 18:36:27 -0400] rev 15889
Removed tag 1.0.2-release
nemo [Mon, 12 Sep 2022 18:31:43 -0400] rev 15888
tag a 1.0.2
unC0Rr [Thu, 22 Oct 2020 12:33:35 +0200] rev 15887
Mark global variables in implementation section static
unc0rr [Tue, 20 Oct 2020 20:09:44 +0200] rev 15886
Fix lack of declaration decorations for dynamic arrays in Pas2C
LocutusOfBorg [Mon, 12 Sep 2022 18:23:24 -0400] rev 15885
removed at request
"basically, you copy pasted from some really old cmake version not shipping it, I don't know"
LocutusOfBorg [Mon, 12 Sep 2022 12:51:41 -0400] rev 15884
Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
Jens Petersen [Mon, 12 Sep 2022 12:50:37 -0400] rev 15883
build fix from https://bugzilla.redhat.com/show_bug.cgi?id=1853122
Simon McVittie <smcv@debian.org> [Mon, 12 Sep 2022 10:44:55 -0400] rev 15882
do the actual remove
Simon McVittie <smcv@debian.org> [Mon, 12 Sep 2022 10:40:53 -0400] rev 15881
Remove FindSDL2 find-module, use sdl2-config.cmake instead
This requires SDL >= 2.0.4.
Since <https://bugzilla.libsdl.org/show_bug.cgi?id=2464> was fixed in
SDL 2.0.4, SDL behaves as a CMake "config-file package", even if it was
not itself built using CMake: it installs a sdl2-config.cmake file to
${libdir}/cmake/SDL2, which tells CMake where to find SDL's headers and
library, analogous to a pkg-config .pc file.
As a result, we no longer need to copy/paste a "find-module package"
to be able to find a system copy of SDL >= 2.0.4 with find_package(SDL2).
Find-module packages are now discouraged by the CMake developers, in
favour of having upstream projects behave as config-file packages.
This results in a small API change: FindSDL2 used to set SDL2_INCLUDE_DIR
and SDL2_LIBRARY, but the standard behaviour for config-file packages is
to set <name>_INCLUDE_DIRS and <name>_LIBRARIES. Use the CONFIG keyword
to make sure we search in config-file package mode, and will not find a
FindSDL2.cmake in some other directory that implements the old interface.
In addition to deleting redundant code, this avoids some assumptions in
FindSDL2 about the layout of a SDL installation. The current libsdl2-dev
package in Debian breaks those assumptions; this is considered a bug
and will hopefully be fixed soon, but it illustrates how fragile these
assumptions can be. We can be more robust against different installation
layouts by relying on SDL's own CMake integration.
When linking to a copy of CMake in a non-standard location, users can
now set the SDL2_DIR or CMAKE_PREFIX_PATH environment variable to point
to it; previously, these users would have used the SDL2DIR environment
variable. This continues to be unnecessary if using matching system-wide
installations of CMake and SDL2, for example both from Debian.
nemo [Wed, 07 Sep 2022 17:28:08 -0400] rev 15880
merge to trunk
nemo [Wed, 07 Sep 2022 16:54:58 -0400] rev 15879
Added tag 1.0.1-release for
changeset 9dceb83331d5
nemo [Wed, 07 Sep 2022 16:53:38 -0400] rev 15878
Removed tag 1.0.1-release
nemo [Wed, 07 Sep 2022 16:52:45 -0400] rev 15877
forgot to bump the patch num
nemo [Wed, 07 Sep 2022 16:49:59 -0400] rev 15876
Added tag 1.0.1-release for
changeset fcea0f51d94f
S.D. [Tue, 06 Sep 2022 22:08:27 +0300] rev 15875
Fix the sound issues and crashes on some platforms
This commit updates misc/libphyslayer/physfsrwops.* files to the latest versions
provided by PhysFS project (https://github.com/icculus/physfs/tree/main/extras/).
unc0rr [Tue, 26 Jul 2022 12:37:17 +0200] rev 15874
Fix texture copying routine not taking pitch into account
nemo [Fri, 20 May 2022 17:24:14 -0400] rev 15873
add more checks on nil current hedgehog gear, remove checks on nil current hedgehog which should never happen.
unC0Rr [Wed, 11 May 2022 13:51:04 +0200] rev 15872
Comment out conflicting flag
unC0Rr [Wed, 11 May 2022 13:50:35 +0200] rev 15871
Ignore dist-newstyle folder
unC0Rr [Wed, 11 May 2022 13:48:55 +0200] rev 15870
Implement appropriate routing of checker messages
alfadur [Tue, 10 May 2022 02:59:11 +0300] rev 15869
better sentry free fall behavior
alfadur [Tue, 10 May 2022 00:19:52 +0300] rev 15868
add density to sentries
alfadur [Mon, 09 May 2022 23:58:51 +0300] rev 15867
pass unicode paths as base64 on windows
alfadur [Mon, 09 May 2022 20:11:38 +0300] rev 15866
revert blowtorch hit frequency reduction
alfadur [Mon, 09 May 2022 20:03:09 +0300] rev 15865
remove Hedgehog from generated mines
alfadur [Mon, 09 May 2022 19:10:43 +0300] rev 15864
fix minigun bullet collision detection
nemo [Tue, 26 Apr 2022 14:35:21 -0400] rev 15863
make unplaced hogs a bit less interactive
unC0Rr [Wed, 20 Apr 2022 15:35:48 +0200] rev 15862
Fix typo, small adjustments
Wuzzy <Wuzzy@disroot.org> [Thu, 07 Apr 2022 08:15:08 +0200] rev 15861
Update Wuzzy's e-mail address in credits
alfadur [Tue, 15 Mar 2022 19:54:43 +0300] rev 15860
limit scope of u128 operations in sqrt
alfadur [Mon, 14 Mar 2022 22:08:31 +0300] rev 15859
port sqrt optimization to u128 case
unC0Rr [Mon, 14 Mar 2022 10:12:00 +0100] rev 15858
Fix incorrect calculation of target point in AI drill strike test
nemo [Sat, 05 Feb 2022 10:50:25 -0500] rev 15857
1.0.0 merge
LocutusOfBorg [Sat, 05 Feb 2022 10:42:50 -0500] rev 15856
avcodec 59+ compatibility
alfadur [Thu, 03 Feb 2022 01:48:31 +0300] rev 15855
update to mysql_async
alfadur [Tue, 01 Feb 2022 20:58:35 +0300] rev 15854
add back client timeouts
alfadur [Tue, 01 Feb 2022 02:23:35 +0300] rev 15853
move server network to tokio
alfadur [Mon, 31 Jan 2022 18:24:49 +0300] rev 15852
update protocol 📦
alfadur [Fri, 28 Jan 2022 02:33:44 +0300] rev 15851
add direct access to gear data
alfadur [Thu, 27 Jan 2022 03:51:13 +0300] rev 15850
add type safe power of two sizes
alfadur [Tue, 25 Jan 2022 23:46:11 +0300] rev 15849
use grid only for static gears
Zaubermaus [Thu, 02 Dec 2021 19:33:22 +0100] rev 15848
fix typo in german lua strings
alfadur [Sat, 16 Oct 2021 04:06:47 +0300] rev 15847
make seduction work on sentries
alfadur [Sat, 16 Oct 2021 03:35:48 +0300] rev 15846
remove owner from wild sentries
alfadur [Sat, 16 Oct 2021 02:52:06 +0300] rev 15845
fix sentry bullet misattribution
alfadur [Sat, 16 Oct 2021 02:39:22 +0300] rev 15844
paint sentries in clan colors
alfadur [Sat, 16 Oct 2021 02:20:15 +0300] rev 15843
make domesticated sentries not target their owners
alfadur [Sat, 16 Oct 2021 01:21:26 +0300] rev 15842
reduce blowtorch radius to avoid grabbing gears behind current🦔
alfadur [Sat, 16 Oct 2021 01:06:05 +0300] rev 15841
reduce digging damage frequency
alfadur [Thu, 09 Sep 2021 21:06:45 +0300] rev 15840
use array map in timer constructor
alfadur [Tue, 07 Sep 2021 01:45:16 +0300] rev 15839
Avoid crashing on physfs failure
alfadur [Mon, 10 Aug 2020 12:56:53 +0300] rev 15838
workaround for FPC 3.2.0 ICE
unc0rr [Wed, 14 Jul 2021 23:50:44 +0200] rev 15837
Add janitor plugin that would suggest mingpt plugin to reply to newcomers messages
unc0rr [Wed, 14 Jul 2021 23:01:50 +0200] rev 15836
Publish join and part commands as well
unc0rr [Sat, 10 Jul 2021 12:03:50 +0200] rev 15835
Begin attempt to convert checker into async using tokio
alfadur [Thu, 01 Jul 2021 00:17:05 +0300] rev 15834
eat warnings
unc0rr [Wed, 30 Jun 2021 23:06:54 +0200] rev 15833
- Update hedgewars-network-protocol library with messages needed for checker
- Use the library in hedgewars-checker
unc0rr [Wed, 30 Jun 2021 00:18:53 +0200] rev 15832
Add parser and idempotention tests for server messages
sheepluva [Sat, 26 Jun 2021 00:13:28 +0200] rev 15831
hedgewars-engine (rust)/preview: recognise feature_size cmd and do something with it
sheepluva [Fri, 25 Jun 2021 22:34:26 +0200] rev 15830
add comment header to function to pretend that I care
sheepluva [Fri, 25 Jun 2021 22:16:41 +0200] rev 15829
hedgewars-engine (rust): do something I consider approximate linear filtering for prettier previews
sheepluva [Fri, 25 Jun 2021 21:44:29 +0200] rev 15828
hedgewars-engine (rust): don't use image lib, manually resize (because speed); using nearest px for now
sheepluva [Thu, 24 Jun 2021 00:09:30 +0200] rev 15827
hedgewars-engine (rust): ugly+slow impl for returning lib's previews (QTfrontend "compatible")
unc0rr [Wed, 23 Jun 2021 23:41:51 +0200] rev 15826
Extract network protocol into a separate crate
nemo [Wed, 23 Jun 2021 15:32:48 -0400] rev 15825
Hopefully this is a little more sensible
sheepluva [Tue, 22 Jun 2021 22:13:55 +0200] rev 15824
hedgewars-engine (rust): fix "protocol_version" -> "hedgewars_engine_protocol_version"
That function/symbol was renamed in ef2fc0210362
alfadur [Tue, 22 Jun 2021 01:57:50 +0300] rev 15823
update nom
alfadur [Tue, 22 Jun 2021 01:41:33 +0300] rev 15822
update mio
alfadur [Mon, 21 Jun 2021 20:11:22 +0300] rev 15821
add polled timer
alfadur [Sun, 20 Jun 2021 16:43:53 +0300] rev 15820
update glutin
alfadur [Sun, 20 Jun 2021 01:47:44 +0300] rev 15819
fix error string
alfadur [Sun, 20 Jun 2021 01:45:18 +0300] rev 15818
load haskell directly into Replay
alfadur [Sat, 19 Jun 2021 17:48:10 +0300] rev 15817
find excuses to use shiny new 🦀 features
unc0rr [Thu, 17 Jun 2021 19:32:26 +0200] rev 15816
Add sample ubot plugin written in haskell
unc0rr [Tue, 15 Jun 2021 20:46:28 +0200] rev 15815
Update mingpt plugin to include recent chat history in the seed
unc0rr [Tue, 15 Jun 2021 20:45:46 +0200] rev 15814
Fix detection of message author in ubot core
unc0rr [Sat, 12 Jun 2021 20:58:07 +0200] rev 15813
Add mingpt plugin which is mingpt example from tch repo plus amqp wrapper by me
unc0rr [Sat, 12 Jun 2021 20:15:42 +0200] rev 15812
Add url bot plugin based on url-bot-rs (only the difference from their repo)
unc0rr [Tue, 08 Jun 2021 18:31:46 +0200] rev 15811
Add main module for irc bot which serves as an irc<>rabbitmq relay
Wuzzy <Wuzzy2@mail.ru> [Fri, 28 May 2021 15:06:39 +0200] rev 15810
Use the singular 'they' in code comments, where it makes sense
Wuzzy <Wuzzy2@mail.ru> [Fri, 28 May 2021 14:18:52 +0200] rev 15809
German announcer messages: Remove gender assumptions
Wuzzy <Wuzzy2@mail.ru> [Fri, 28 May 2021 14:17:54 +0200] rev 15808
Singular 'they': Update comments in engine locale files
Wuzzy <Wuzzy2@mail.ru> [Fri, 28 May 2021 14:09:31 +0200] rev 15807
Use 'singular they' instead of 'he'
sheepluva [Wed, 26 May 2021 16:32:43 -0400] rev 15806
Hedgewars lobby to IRC proxy
nemo [Tue, 13 Apr 2021 15:40:11 -0400] rev 15805
bug #823 missing nil checks crasher introduced in
r4aa19b21707d
nemo [Tue, 13 Apr 2021 15:40:11 -0400] rev 15804
bug #823 missing nil checks crasher introduced in
r4aa19b21707d
Wuzzy <Wuzzy2@mail.ru> [Mon, 05 Apr 2021 04:05:14 +0200] rev 15803
Add missing column in credits.csv
alfadur [Wed, 24 Mar 2021 00:11:49 +0300] rev 15802
add const generics to physics step
felixonmars <felixonmars@archlinux.org> [Thu, 04 Jun 2020 12:33:24 +0200] rev 15801
Fix build with Qt 5.15+
L29Ah [Mon, 15 Mar 2021 15:57:19 -0400] rev 15800
anarchist flags
alfadur [Thu, 21 Jan 2021 22:24:50 +0300] rev 15799
fix framebuffer sizing
alfadur [Thu, 21 Jan 2021 02:11:59 +0300] rev 15798
add wgpu support to hwrunner
alfadur [Thu, 07 Jan 2021 17:13:32 +0300] rev 15797
move time out of physics
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Dec 2020 22:26:39 +0100] rev 15796
Add alfadur to credits for Mushroom/Teapot graves
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Dec 2020 21:21:41 +0100] rev 15795
Teach vgtSmallDamageTag to use dX, dY and screen coords (Frame<>0)
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Dec 2020 21:16:25 +0100] rev 15794
Fix crash when spawning vgtSmallDamageTag in Lua
Wuzzy <Wuzzy2@mail.ru> [Mon, 07 Dec 2020 16:59:44 +0100] rev 15793
Lua locale check: Disable line length warning
Wuzzy <Wuzzy2@mail.ru> [Mon, 07 Dec 2020 16:55:34 +0100] rev 15792
Credit heretic43 for zh_CN translation
heretic43 <unknown@unknown.invalid> [Mon, 07 Dec 2020 16:39:32 +0100] rev 15791
Update translation: zh_CN
alfadur [Tue, 17 Nov 2020 20:50:30 +0300] rev 15790
implement event cancelation
alfadur [Tue, 17 Nov 2020 01:04:15 +0300] rev 15789
fix event registration
alfadur [Mon, 16 Nov 2020 01:41:42 +0300] rev 15788
reduce fps
alfadur [Sun, 15 Nov 2020 05:35:18 +0300] rev 15787
get texcoords from atlas
alfadur [Sat, 14 Nov 2020 03:46:01 +0300] rev 15786
add texturing to gear renderer
alfadur [Fri, 13 Nov 2020 20:59:13 +0300] rev 15785
fix triangle count
alfadur [Fri, 13 Nov 2020 20:54:00 +0300] rev 15784
start drawing gears
alfadur [Fri, 13 Nov 2020 02:52:15 +0300] rev 15783
safetize buffer interface
alfadur [Thu, 12 Nov 2020 23:42:53 +0300] rev 15782
safetize texture interface
alfadur [Thu, 12 Nov 2020 00:24:58 +0300] rev 15781
allow finding sprites
alfadur [Wed, 11 Nov 2020 22:41:31 +0300] rev 15780
restore gear generation
alfadur [Wed, 11 Nov 2020 22:40:33 +0300] rev 15779
remove crash from collision
alfadur [Wed, 11 Nov 2020 21:18:31 +0300] rev 15778
fix indexing
nemo [Wed, 11 Nov 2020 12:45:29 -0500] rev 15777
trying to build
unC0Rr [Thu, 22 Oct 2020 13:27:49 +0200] rev 15776
Reduce the amount of parens in pas2c output for prettier result, hopefully not breaking anything
unC0Rr [Thu, 22 Oct 2020 12:50:24 +0200] rev 15775
Fix some problems caught by C compiler
unC0Rr [Thu, 22 Oct 2020 12:33:35 +0200] rev 15774
Mark global variables in implementation section static
alfadur [Wed, 21 Oct 2020 18:55:26 +0300] rev 15773
add more const qualifiers to maintain a semblance of activity
unc0rr [Tue, 20 Oct 2020 20:09:44 +0200] rev 15772
Fix lack of declaration decorations for dynamic arrays in Pas2C
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Oct 2020 21:38:37 +0200] rev 15771
AI: Nerf piano rating; AI will now only use it if it expects huge damage
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Oct 2020 01:25:04 +0200] rev 15770
Fix freeze when aiming laser at 90° into sky
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Oct 2020 01:01:28 +0200] rev 15769
Fix minor offset mismatch with wrapping laser
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Oct 2020 00:46:19 +0200] rev 15768
Fix laser sight wrapping sometimes wrapping too often
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Oct 2020 20:38:19 +0200] rev 15767
Disable text highlight for TimeBox "disclaimer" in all languages
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Oct 2020 14:45:28 +0200] rev 15766
AI: Add reuse bonus to SMine (like shotgun)
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Oct 2020 14:43:00 +0200] rev 15765
Fix AI sometimes making weird SMine shots
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Oct 2020 12:33:14 +0200] rev 15764
Fix hammer not digging when hitting hog with 0 health
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Oct 2020 11:12:22 +0200] rev 15763
Fix hog not returning from TimeBox when all land was destroyed
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Oct 2020 23:06:34 +0200] rev 15762
AI: Don't sacrifice final hog with kami or piano
unC0Rr [Thu, 10 Sep 2020 09:30:41 +0200] rev 15761
Prevent AI from getting stuck in attempt to look in another direction after choosing bee weapon
alfadur [Sun, 06 Sep 2020 00:21:37 +0300] rev 15760
fix vcpkg build
alfadur [Mon, 10 Aug 2020 12:56:53 +0300] rev 15759
workaround for FPC 3.2.0 ICE
unc0rr [Sun, 09 Aug 2020 14:43:02 +0200] rev 15758
Display lobby chat in checker
alfadur [Sat, 01 Aug 2020 04:19:29 +0300] rev 15757
add teapot grave
alfadur [Fri, 31 Jul 2020 05:41:53 +0300] rev 15756
improve 🍄 shading
alfadur [Fri, 31 Jul 2020 01:09:34 +0300] rev 15755
add 🍄 grave
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 Jul 2020 18:13:48 +0200] rev 15754
KeyBindToName: Return HW's internal key name if SDL yields no name
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 Jul 2020 23:28:45 +0200] rev 15753
Fix piano spawning vgtNote if slot key without sound was pressed
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 Jul 2020 22:08:55 +0200] rev 15752
AI: Add new sine gun test (still WIP)
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 Jul 2020 11:32:30 +0200] rev 15751
AI: Don't end ammo tests too early for knife and drill rocket
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 Jul 2020 11:20:20 +0200] rev 15750
AI: Fix bad AI collision checks
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 Jul 2020 23:53:14 +0200] rev 15749
Fix some incorrect AI collision checks
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 Jul 2020 02:51:25 +0200] rev 15748
AI: Update list of gears that trigger activity
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 Jul 2020 22:23:08 +0200] rev 15747
Flags preview: Hide CPU flags
alfadur [Thu, 16 Jul 2020 22:30:32 +0300] rev 15746
make water sentries more resistant to sinking
alfadur [Sun, 12 Jul 2020 03:03:52 +0300] rev 15745
don't delete shotgun shot after it has parted
alfadur [Sun, 12 Jul 2020 01:27:27 +0300] rev 15744
add collision to land sentries
alfadur [Sun, 12 Jul 2020 01:08:42 +0300] rev 15743
world wrap water sentries
alfadur [Sat, 11 Jul 2020 23:06:29 +0300] rev 15742
place some generated sentries in water
alfadur [Sat, 11 Jul 2020 20:33:23 +0300] rev 15741
improve sentry jumping out
alfadur [Sat, 11 Jul 2020 20:01:35 +0300] rev 15740
improve sentry target selection
alfadur [Sat, 11 Jul 2020 19:03:14 +0300] rev 15739
port behavior to water sentries
alfadur [Sat, 11 Jul 2020 17:35:36 +0300] rev 15738
allow deploying sentries on water
alfadur [Sat, 11 Jul 2020 02:12:02 +0300] rev 15737
add sentry deployment step
alfadur [Sat, 11 Jul 2020 01:09:56 +0300] rev 15736
prevent sentries from getting stuck in the corners
alfadur [Thu, 09 Jul 2020 02:41:51 +0300] rev 15735
fix sentry left jump
alfadur [Thu, 09 Jul 2020 00:45:27 +0300] rev 15734
make sentries reload after being hit
alfadur [Thu, 09 Jul 2020 00:32:53 +0300] rev 15733
add smoking to damaged sentries
alfadur [Thu, 09 Jul 2020 00:22:40 +0300] rev 15732
allow damaging sentries
alfadur [Wed, 08 Jul 2020 23:42:42 +0300] rev 15731
improve sentry spawn
alfadur [Wed, 08 Jul 2020 22:18:02 +0300] rev 15730
use named constants in FindPlace
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Jul 2020 19:46:06 +0200] rev 15729
Fix AI sometimes using up all health in resurrector
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Jul 2020 19:11:00 +0200] rev 15728
AI: Laser sight removes upper range cap for shotgun
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Jul 2020 18:51:18 +0200] rev 15727
Update German translation, fix 1 typo
Thanks to wandi34 for finding the typo!
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Jul 2020 18:46:50 +0200] rev 15726
Update locale files
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Jul 2020 18:45:21 +0200] rev 15725
Rename chat size label in frontend
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Jul 2020 18:19:14 +0200] rev 15724
AI: Don't use airstrikes if negative gravity
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Jul 2020 18:17:49 +0200] rev 15723
Teach AI how to use snowball
Gianfranco Costamagna <locutusofborg@debian.org> [Wed, 08 Jul 2020 17:13:42 +0300] rev 15722
Description: Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
Author: Gianfranco Costamagna <locutusofborg@debian.org>
Last-Update: 2020-07-08
Jens Petersen [Wed, 08 Jul 2020 17:02:45 +0300] rev 15721
update server network
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jul 2020 00:17:05 +0200] rev 15720
Remove Vamp/Resurrect ammos in gfInvulnerable mode
alfadur [Tue, 07 Jul 2020 01:15:15 +0300] rev 15719
allow adding teams while round is in progress
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jul 2020 00:11:20 +0200] rev 15718
gfInvulnerable: Fix misplaced halo icon
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jul 2020 00:07:40 +0200] rev 15717
Fix some HUD icon issues in gfInvulnerable
- Missing vampirism icon
- FPS text overlapped
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 22:48:20 +0200] rev 15716
Fix hog sometimes not falling after using resurrector
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 16:55:35 +0200] rev 15715
AI: No longer afraid of heights if invulnerable
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 16:46:38 +0200] rev 15714
AI: Reset remembered gravity on Think and TestAmmos
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 15:41:22 +0200] rev 15713
AI: Teach AI to use low gravity
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 14:51:24 +0200] rev 15712
AI: Add aiGravity and aiGravityf variables
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 14:43:19 +0200] rev 15711
Rename windSpeed variable to aiWindSpeed
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 13:51:41 +0200] rev 15710
AI: 0.01% chance to use kamikaze with "wishes" ;-)
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 12:46:22 +0200] rev 15709
Fix typo
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 11:10:27 +0200] rev 15708
AI: Teach how to use resurrector fast
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 01:46:22 +0200] rev 15707
Teach AI how to use resurrector
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 00:25:13 +0200] rev 15706
Fix chat lines bleeding below screen for large font
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 23:36:08 +0200] rev 15705
Reduce maximum chat size to 400%
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 22:40:11 +0200] rev 15704
Add placeholder icon and text for sentry bot
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 21:37:35 +0200] rev 15703
AI: Switch to amNothing instead of amSkip to unselect weapon
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 21:25:15 +0200] rev 15702
Teach top AI level to track falling with airstrikes
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 21:14:44 +0200] rev 15701
AI: Teach AI that piano can't blast thru solid land
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 21:05:35 +0200] rev 15700
AI: Airborne attacks: Move height of target X to first hit
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 20:36:27 +0200] rev 15699
Follow airplane gear on spawn
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 20:29:37 +0200] rev 15698
AI: Fix starting height of airborne attacks
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 20:22:08 +0200] rev 15697
AI: Improve drill strike prediction
alfadur [Sun, 05 Jul 2020 18:37:29 +0300] rev 15696
fix hitorder dispatch
sheepluva [Sun, 05 Jul 2020 14:53:44 +0200] rev 15695
[NOOP] Merge branch ui-scaling (with backports) into default to avoid future merging issues
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 02:03:08 +0200] rev 15694
[backport] Chat: Use Ctrl-A for 'select all' again (instead of Ctrl-B)
Backport of 783959a6810b to branch ui-scaling by sheepluva
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 01:58:48 +0200] rev 15693
[backport] Chat scale: Move setting to Video tab
Backport of 9455b9e56aee to branch ui-scaling by sheepluva
alfadur [Sun, 05 Jul 2020 04:00:29 +0300] rev 15692
add basic jumping to sentries
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 02:03:08 +0200] rev 15691
Chat: Use Ctrl-A for 'select all' again (instead of Ctrl-B)
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 01:58:48 +0200] rev 15690
Chat scale: Move setting to Video tab
sheepluva [Sat, 04 Jul 2020 22:18:54 +0200] rev 15689
fix accidential resurrection of removed code of merge 63e2b7b2ec47
code was originally removed in 93429d8f6b3f
sheepluva [Sat, 04 Jul 2020 15:31:51 +0200] rev 15688
Fix pas2c breakage caused by superfluous "+"s added by 250c778463f3, d9c62f196fe0 and 92ce801d0681
sheepluva [Sat, 04 Jul 2020 03:11:41 +0200] rev 15687
Merge chat-scaling (= current state of branch "ui-scaling") into default branch
sheepluva [Sat, 04 Jul 2020 02:46:06 +0200] rev 15686
fix chat-scaling being awkward due to font size pt/px confusion
sheepluva [Fri, 03 Jul 2020 23:51:47 +0200] rev 15685
Merge branch 1.0.0 into branch ui-scaling
alfadur [Tue, 30 Jun 2020 23:25:52 +0300] rev 15684
prevent sentries from getting stuck on mines
alfadur [Tue, 30 Jun 2020 22:36:53 +0300] rev 15683
increase sentry vision angle
alfadur [Tue, 30 Jun 2020 21:25:48 +0300] rev 15682
don't shoot if the target moves out of range while aiming
alfadur [Tue, 30 Jun 2020 20:02:04 +0300] rev 15681
turn away when starting walking on a cliff edge
alfadur [Tue, 30 Jun 2020 19:22:46 +0300] rev 15680
draw sentries with direction
alfadur [Tue, 30 Jun 2020 19:09:04 +0300] rev 15679
add some target tracking to sentries
alfadur [Tue, 30 Jun 2020 02:18:54 +0300] rev 15678
downgrade sentries to miniguns
alfadur [Tue, 30 Jun 2020 00:58:24 +0300] rev 15677
add separate hit order for sentries
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 14:25:23 +0200] rev 15676
Fix airplane line not being drawn in full for very large maps
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 14:08:19 +0200] rev 15675
Fix cursor being too limited left/right if zoomed out too much
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 13:40:13 +0200] rev 15674
Tweak airplane spawn point to avoid appear out of nowhere
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 13:17:10 +0200] rev 15673
Increase X camera limit back to 2048
Oops, the number 0 was done by mistake
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 13:14:18 +0200] rev 15672
Enforce camera limits regardless of zoom level
Previously, when you zoomed out, you could move the camera further out to the left, right and up.
alfadur [Mon, 29 Jun 2020 00:15:37 +0300] rev 15671
add sentries to ammo config
alfadur [Sun, 28 Jun 2020 23:19:49 +0300] rev 15670
limit sentry attacks through land
alfadur [Sun, 28 Jun 2020 22:39:38 +0300] rev 15669
prevent sentries from falling off cliffs
alfadur [Sun, 28 Jun 2020 20:34:06 +0300] rev 15668
refactor collision tests
alfadur [Sun, 28 Jun 2020 01:06:18 +0300] rev 15667
place sentries on start
alfadur [Sun, 28 Jun 2020 00:47:43 +0300] rev 15666
add sentries count to game config
alfadur [Sat, 27 Jun 2020 23:38:45 +0300] rev 15665
reduce sentry damange
alfadur [Sat, 27 Jun 2020 22:58:33 +0300] rev 15664
add aiming timeout to sentry
alfadur [Sat, 27 Jun 2020 02:22:31 +0300] rev 15663
add current 🦔 targeting to sentry
alfadur [Fri, 26 Jun 2020 19:35:16 +0300] rev 15662
add sentry walking cycle
alfadur [Fri, 26 Jun 2020 17:40:22 +0300] rev 15661
add sentry 🤖 stub
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 22:16:11 +0200] rev 15660
Frontend: Sort ammos like in-game
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 18:13:20 +0200] rev 15659
AI: Don't use vamp/invuln for kamikaze, piano and other weapons
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 17:44:22 +0200] rev 15658
Teach AI to use laser sight
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 07:15:58 +0200] rev 15657
Don't check speed and land for MoreWind check in doFallingGear
Disabling More Wind is completely timer-based, so the additional check for collision and speed is no longer neccessary
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 06:44:35 +0200] rev 15656
Teach AI how to deal with gfMoreWind
alfadur [Wed, 24 Jun 2020 22:34:12 +0300] rev 15655
remove forced position change from blowtorch
Wuzzy <Wuzzy2@mail.ru> [Wed, 24 Jun 2020 20:16:02 +0200] rev 15654
Fix AI thread erroring out when there are no targets
alfadur [Wed, 24 Jun 2020 20:24:12 +0300] rev 15653
real collision fix
alfadur [Wed, 24 Jun 2020 19:50:58 +0300] rev 15652
remove wiggle throttling in anticipation of a real collision fix 🥁
Wuzzy <Wuzzy2@mail.ru> [Wed, 24 Jun 2020 17:27:57 +0200] rev 15651
Update ChangeLog and CREDITS
alfadur [Tue, 23 Jun 2020 02:04:00 +0300] rev 15650
workaround for world edge selector on MacOS
alfadur [Mon, 22 Jun 2020 22:09:00 +0300] rev 15649
extend double jump activation window
alfadur [Sun, 21 Jun 2020 22:30:59 +0300] rev 15648
add 🐼 hat
alfadur [Sun, 21 Jun 2020 22:10:38 +0300] rev 15647
make minigun shove cumulative
alfadur [Sun, 21 Jun 2020 03:17:57 +0300] rev 15646
fix crosshairs spinning around
alfadur [Sun, 21 Jun 2020 03:08:21 +0300] rev 15645
merge blowtorch draft
alfadur [Sun, 21 Jun 2020 03:00:39 +0300] rev 15644
use throttled direction for aiming
alfadur [Sun, 21 Jun 2020 02:04:20 +0300] rev 15643
throttle wiggling
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Jun 2020 02:53:01 +0200] rev 15642
AI: Add TestMinigun (still very basic, but applies angle restriction correctly)
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Jun 2020 02:36:27 +0200] rev 15641
AI: Add dedicated test for SMine
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Jun 2020 00:20:47 +0200] rev 15640
Teach AI to use seduction
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Jun 2020 07:56:59 +0200] rev 15639
Teach AI to use cleavers
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Jun 2020 06:21:21 +0200] rev 15638
Add missing semicolon (oops!)
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Jun 2020 05:51:39 +0200] rev 15637
"Teach" AI hogs to be inaccurate with guns (and kamikaze)
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 23:37:38 +0200] rev 15636
Teach AI to use air mines
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 21:53:45 +0200] rev 15635
AI: Rewrite TestMolotov
The old function was broken, the AI just refused to use the molotov, ever
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 21:13:31 +0200] rev 15634
Teach AI to use RC plane (straight line only, no bombs)
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 20:41:24 +0200] rev 15633
Follow piano gear when it's spawned by hedgehog
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 20:40:04 +0200] rev 15632
AI: Tweak piano test
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 19:45:11 +0200] rev 15631
AI: Remove own gear from explosion/shove checks in kami/piano test
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 19:18:30 +0200] rev 15630
Teach AI to use piano strike
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Jun 2020 18:11:12 +0200] rev 15629
Graves preview page: Change grave margin
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Jun 2020 18:01:00 +0200] rev 15628
Add flags and graves preview pages
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Jun 2020 00:44:13 +0200] rev 15627
Teach AI how to use MineStrike (0 secs only)
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 23:40:29 +0200] rev 15626
Teach AI to use drill strike
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 20:51:12 +0200] rev 15625
AI: Refactor bounce handling
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 20:22:57 +0200] rev 15624
Teach AI to set minimum mine bounce for improved aiming
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 20:21:08 +0200] rev 15623
Teach AI to drop mines from safe height
Placing mine on ground and then escaping is not possible yet
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 16:09:16 +0200] rev 15622
Teach AI to spam extra time if infinite
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 15:43:17 +0200] rev 15621
Merge b988d3be7100
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 15:40:51 +0200] rev 15620
Disable gfMoreWind for land objects on turn end only after a fixed-time delay
15s sounds much, but it's the average amount for gfMineStrike mines to settle
naturally. And it would be very confusing to see falling mines suddenly not
caring about gfMoreWind for no apparent reason.
Note this whole thing is a giant hack anyway, to prevent a turn being
blocked by infinitely bouncing mines.
The better solution would be to help gfMoreWind-affected land objects settle
naturally more reliably even under extreme wind.
But this commit is "good enough" for now.
If you don't like the delay, you can always tweak the constant.
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 15:10:41 +0200] rev 15619
Fix many gears not being affected by gfMoreWind on turn end
alfadur [Fri, 05 Jun 2020 21:58:17 +0300] rev 15618
experimental blowtorching
alfadur [Fri, 05 Jun 2020 21:21:48 +0300] rev 15617
remove blowtorching tautology
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 15:48:41 +0200] rev 15616
Cleaner digit parsing of ammo schemes
Because invalid ammo scheme files could break the game somewhat
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 01:30:03 +0200] rev 15615
Fix camera zooming out too far in pause mode (
bug #773)
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 00:57:05 +0200] rev 15614
Fix taunt commands triggering 'unknown chat command' warning if current hog is external or bot
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 00:37:33 +0200] rev 15613
Add missing /sad command help
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 00:31:14 +0200] rev 15612
Add taunt command: /happy
felixonmars <felixonmars@archlinux.org> [Thu, 04 Jun 2020 12:33:24 +0200] rev 15611
Fix build with Qt 5.15+
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 09:23:25 +0200] rev 15610
Add taunt chat command: /bubble (hog holds breath)
This is based on the "bubble" hat by chujoii
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 06:52:13 +0200] rev 15609
Add dynamite impact sound
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 01:58:27 +0200] rev 15608
Add fade-in effect when flake appears at top
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 01:24:50 +0200] rev 15607
Flakes: Only spawn them inside valid area
Also add cCloudOffset
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 00:02:20 +0200] rev 15606
Make Underwater SD flakes rise
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 00:00:13 +0200] rev 15605
Fade out rising flakes at the top
Wuzzy <Wuzzy2@mail.ru> [Tue, 26 May 2020 23:02:49 +0200] rev 15604
Fix wrong team health bar height after calling SetClanColor
If you called SetClanColor on a team with a name that had a letter with a descender in it, then called SetClanColor on it, the height of the team bar is 1 pixel less than it should be because it was copied from the name texture.
alfadur [Sun, 24 May 2020 06:10:25 +0300] rev 15603
convert replay to haskell
alfadur [Wed, 20 May 2020 23:41:25 +0300] rev 15602
fix config loading
alfadur [Wed, 20 May 2020 23:08:08 +0300] rev 15601
remove stuck test
alfadur [Wed, 20 May 2020 22:50:58 +0300] rev 15600
convert config from haskell lists
alfadur [Wed, 20 May 2020 19:38:44 +0300] rev 15599
parse booleans as well
alfadur [Tue, 19 May 2020 19:26:48 +0300] rev 15598
convert teams from haskell list
alfadur [Tue, 19 May 2020 02:25:24 +0300] rev 15597
improve escapes handling
alfadur [Mon, 18 May 2020 23:43:58 +0300] rev 15596
add haskell literal formatter
alfadur [Mon, 18 May 2020 22:39:28 +0300] rev 15595
add the empty escape
alfadur [Mon, 18 May 2020 22:33:13 +0300] rev 15594
parse anonymous fields
alfadur [Mon, 18 May 2020 22:04:38 +0300] rev 15593
add whitespace handling
alfadur [Mon, 18 May 2020 21:17:46 +0300] rev 15592
add haskell literal parser