Tue, 21 May 2024 14:38:30 +0200 Implement triggering advancement of simulation in qmlfrontend default tip
unC0Rr [Tue, 21 May 2024 14:38:30 +0200] rev 16046
Implement triggering advancement of simulation in qmlfrontend
Mon, 20 May 2024 14:58:30 +0200 Implement key bindings
unC0Rr [Mon, 20 May 2024 14:58:30 +0200] rev 16045
Implement key bindings
Sun, 19 May 2024 15:55:26 +0200 Handle game view resize
unC0Rr [Sun, 19 May 2024 15:55:26 +0200] rev 16044
Handle game view resize
Thu, 16 May 2024 14:11:16 +0200 Improve AI aiming with minigun
unC0Rr [Thu, 16 May 2024 14:11:16 +0200] rev 16043
Improve AI aiming with minigun
Wed, 15 May 2024 10:05:13 +0200 Wonder if anyone is trying to build this game anymore
unC0Rr [Wed, 15 May 2024 10:05:13 +0200] rev 16042
Wonder if anyone is trying to build this game anymore
Wed, 01 May 2024 16:49:16 +0200 Allow to move camera by dragging mouse cursor over game field
unC0Rr [Wed, 01 May 2024 16:49:16 +0200] rev 16041
Allow to move camera by dragging mouse cursor over game field
Fri, 19 Apr 2024 17:45:05 +0200 Fix build
unC0Rr [Fri, 19 Apr 2024 17:45:05 +0200] rev 16040
Fix build
Fri, 19 Apr 2024 17:44:55 +0200 Port QML frontend to Qt6, use rendering to framebuffer object
unC0Rr [Fri, 19 Apr 2024 17:44:55 +0200] rev 16039
Port QML frontend to Qt6, use rendering to framebuffer object
Fri, 19 Jan 2024 13:07:22 +0100 Start on adopting corrosion transitional_engine
unC0Rr [Fri, 19 Jan 2024 13:07:22 +0100] rev 16038
Start on adopting corrosion
Tue, 05 Sep 2023 17:02:08 +0200 Merge default transitional_engine
unC0Rr [Tue, 05 Sep 2023 17:02:08 +0200] rev 16037
Merge default
Tue, 05 Sep 2023 17:01:46 +0200 Fix type transitional_engine
unC0Rr [Tue, 05 Sep 2023 17:01:46 +0200] rev 16036
Fix type
Fri, 05 Apr 2024 13:10:55 +0100 sndCover now falls back to sndWatchThis OR sndFire.
spudpiggy <facetakers@gmail.com> [Fri, 05 Apr 2024 13:10:55 +0100] rev 16035
sndCover now falls back to sndWatchThis OR sndFire. sndDrat and sndBugger now fall back to each other.
Fri, 05 Apr 2024 07:37:44 +0100 Fixed grammar, and reworded a few sentences to sound better.
spudpiggy <facetakers@gmail.com> [Fri, 05 Apr 2024 07:37:44 +0100] rev 16034
Fixed grammar, and reworded a few sentences to sound better.
Thu, 28 Mar 2024 00:25:22 +0300 fix early room deletion
alfadur [Thu, 28 Mar 2024 00:25:22 +0300] rev 16033
fix early room deletion
Thu, 28 Mar 2024 00:17:01 +0300 fix room joining
alfadur [Thu, 28 Mar 2024 00:17:01 +0300] rev 16032
fix room joining
Wed, 27 Mar 2024 02:57:44 +0300 thread server reference through dispatch to ensure rooms can be auto dropped
alfadur [Wed, 27 Mar 2024 02:57:44 +0300] rev 16031
thread server reference through dispatch to ensure rooms can be auto dropped
Wed, 27 Mar 2024 02:19:44 +0300 fix leaving rooms
alfadur [Wed, 27 Mar 2024 02:19:44 +0300] rev 16030
fix leaving rooms
Mon, 25 Mar 2024 16:05:11 +0300 fix rejoining
alfadur [Mon, 25 Mar 2024 16:05:11 +0300] rev 16029
fix rejoining
Mon, 25 Mar 2024 15:59:14 +0300 add some more buffer space
alfadur [Mon, 25 Mar 2024 15:59:14 +0300] rev 16028
add some more buffer space
Mon, 25 Mar 2024 00:23:41 +0300 grow network buffer periodically
alfadur [Mon, 25 Mar 2024 00:23:41 +0300] rev 16027
grow network buffer periodically
Mon, 25 Mar 2024 00:04:13 +0300 fix protocol recovery
alfadur [Mon, 25 Mar 2024 00:04:13 +0300] rev 16026
fix protocol recovery
Sun, 24 Mar 2024 14:34:27 -0400 merge the kick notice suppression
nemo [Sun, 24 Mar 2024 14:34:27 -0400] rev 16025
merge the kick notice suppression
Sun, 24 Mar 2024 14:33:57 -0400 merge the lobby suppression
nemo [Sun, 24 Mar 2024 14:33:57 -0400] rev 16024
merge the lobby suppression
Sun, 24 Mar 2024 14:19:02 -0400 suppress this message too. 1.0.0
nemo [Sun, 24 Mar 2024 14:19:02 -0400] rev 16023
suppress this message too.
Sun, 24 Mar 2024 14:05:06 -0400 requested change by andu. filtering out ignored player. lobby notice 1.0.0
nemo [Sun, 24 Mar 2024 14:05:06 -0400] rev 16022
requested change by andu. filtering out ignored player. lobby notice
Sat, 23 Mar 2024 17:24:20 -0400 unc0rr commented this out in trunk. based on what andu reported it probably needs to be removed in the branch too 1.0.0
nemo [Sat, 23 Mar 2024 17:24:20 -0400] rev 16021
unc0rr commented this out in trunk. based on what andu reported it probably needs to be removed in the branch too
Mon, 19 Feb 2024 00:14:10 +0300 a couple more todos
alfadur [Mon, 19 Feb 2024 00:14:10 +0300] rev 16020
a couple more todos
Wed, 14 Feb 2024 02:07:35 +0300 fix connection errors carrying over to new clients
alfadur [Wed, 14 Feb 2024 02:07:35 +0300] rev 16019
fix connection errors carrying over to new clients
Tue, 13 Feb 2024 00:58:17 +0300 add some more todo!s
alfadur [Tue, 13 Feb 2024 00:58:17 +0300] rev 16018
add some more todo!s
Mon, 12 Feb 2024 21:26:35 +0300 fix server build
alfadur [Mon, 12 Feb 2024 21:26:35 +0300] rev 16017
fix server build
Mon, 12 Feb 2024 21:01:21 +0300 fix protocol parser life assurance
alfadur [Mon, 12 Feb 2024 21:01:21 +0300] rev 16016
fix protocol parser life assurance
Mon, 12 Feb 2024 01:19:32 +0300 fix voting rights
alfadur [Mon, 12 Feb 2024 01:19:32 +0300] rev 16015
fix voting rights
Sun, 11 Feb 2024 20:33:15 +0100 Revive cabal build of the game server
Vekhir [Sun, 11 Feb 2024 20:33:15 +0100] rev 16014
Revive cabal build of the game server
Thu, 25 Jan 2024 22:22:00 +0300 fix for Arch package
alfadur [Thu, 25 Jan 2024 22:22:00 +0300] rev 16013
fix for Arch package
Wed, 10 Jan 2024 20:54:29 +0100 Fix server build with modern mtl library
Vekhir [Wed, 10 Jan 2024 20:54:29 +0100] rev 16012
Fix server build with modern mtl library
Fri, 06 Oct 2023 22:37:44 +0200 Modernize engine protocol parser
unC0Rr [Fri, 06 Oct 2023 22:37:44 +0200] rev 16011
Modernize engine protocol parser
Fri, 06 Oct 2023 20:34:51 +0200 Add some cosmetic/consistency fixes
unC0Rr [Fri, 06 Oct 2023 20:34:51 +0200] rev 16010
Add some cosmetic/consistency fixes
Tue, 03 Oct 2023 21:13:41 +0200 Implement pinging of the server every 30 seconds
unC0Rr [Tue, 03 Oct 2023 21:13:41 +0200] rev 16009
Implement pinging of the server every 30 seconds
Mon, 02 Oct 2023 21:36:13 +0200 Adopt more recent versions of dependencies, apply clippy fixes
unC0Rr [Mon, 02 Oct 2023 21:36:13 +0200] rev 16008
Adopt more recent versions of dependencies, apply clippy fixes
Thu, 24 Aug 2023 20:15:40 +0200 Replace 'var' with 'let' in flag/grave/hat XHTML previews
Wuzzy <Wuzzy@disroot.org> [Thu, 24 Aug 2023 20:15:40 +0200] rev 16007
Replace 'var' with 'let' in flag/grave/hat XHTML previews
Thu, 24 Aug 2023 20:12:28 +0200 Clean up flag/grave/hats XHTML preview pages
Wuzzy <Wuzzy@disroot.org> [Thu, 24 Aug 2023 20:12:28 +0200] rev 16006
Clean up flag/grave/hats XHTML preview pages
Tue, 22 Aug 2023 22:19:28 +0200 Unbreak pas2c build
unC0Rr [Tue, 22 Aug 2023 22:19:28 +0200] rev 16005
Unbreak pas2c build
Tue, 22 Aug 2023 08:35:46 +0200 Merge default transitional_engine
unC0Rr [Tue, 22 Aug 2023 08:35:46 +0200] rev 16004
Merge default
Thu, 10 Aug 2023 20:48:54 -0400 add some round() so that the scale factor compiles at least with non-integer values
nemo [Thu, 10 Aug 2023 20:48:54 -0400] rev 16003
add some round() so that the scale factor compiles at least with non-integer values
Sun, 06 Aug 2023 18:24:39 -0400 pull in neglected fix
nemo [Sun, 06 Aug 2023 18:24:39 -0400] rev 16002
pull in neglected fix
Mon, 24 Jul 2023 20:02:18 +0200 Add ExtraDamage icon variant for locales with comma as decimal separator
Wuzzy <Wuzzy@disroot.org> [Mon, 24 Jul 2023 20:02:18 +0200] rev 16001
Add ExtraDamage icon variant for locales with comma as decimal separator
Wed, 28 Jun 2023 23:41:38 +0200 Make use of GetEngineString in Lua scripts
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 23:41:38 +0200] rev 16000
Make use of GetEngineString in Lua scripts
Wed, 28 Jun 2023 21:16:14 +0200 CS: Add support for King Mode and PlaceHog
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 21:16:14 +0200] rev 15999
CS: Add support for King Mode and PlaceHog
Wed, 28 Jun 2023 21:14:56 +0200 Add GetEngineString function to expose some string IDs to Lua
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 21:14:56 +0200] rev 15998
Add GetEngineString function to expose some string IDs to Lua
Wed, 28 Jun 2023 18:57:00 +0200 CS: Disable game flags incompatible with this script
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 18:57:00 +0200] rev 15997
CS: Disable game flags incompatible with this script
Wed, 28 Jun 2023 17:06:22 +0200 CS: Remove hog switch arrows on continent phase if switching gameflag is used
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 17:06:22 +0200] rev 15996
CS: Remove hog switch arrows on continent phase if switching gameflag is used
Wed, 28 Jun 2023 12:46:04 +0200 Fix error if passing bad number script param to Battallion/Space Invasion
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 12:46:04 +0200] rev 15995
Fix error if passing bad number script param to Battallion/Space Invasion
Wed, 28 Jun 2023 12:01:43 +0200 Fix errors if passing bad script param to [Tech]Racer
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 12:01:43 +0200] rev 15994
Fix errors if passing bad script param to [Tech]Racer
Wed, 28 Jun 2023 07:28:52 +0200 Updated Spanish translation
martinraul [Wed, 28 Jun 2023 07:28:52 +0200] rev 15993
Updated Spanish translation Adapted from Pull Request #68 on the GitHub mirror: https://github.com/hedgewars/hw/pull/68
Sun, 25 Jun 2023 20:01:04 +0200 Fix linking against sdl2-mixer
unC0Rr [Sun, 25 Jun 2023 20:01:04 +0200] rev 15992
Fix linking against sdl2-mixer
Thu, 22 Jun 2023 09:13:50 +0200 Fix pas2C build fail in uLocale
Wuzzy <Wuzzy@disroot.org> [Thu, 22 Jun 2023 09:13:50 +0200] rev 15991
Fix pas2C build fail in uLocale
Mon, 19 Jun 2023 14:09:37 +0200 Fix game freezing if Format arg contains '%1', '%2', etc. (bug 851)
Wuzzy <Wuzzy@disroot.org> [Mon, 19 Jun 2023 14:09:37 +0200] rev 15990
Fix game freezing if Format arg contains '%1', '%2', etc. (bug #851)
Fri, 16 Jun 2023 21:06:46 +0200 Fix off-by-1 error leading to crash
unC0Rr [Fri, 16 Jun 2023 21:06:46 +0200] rev 15989
Fix off-by-1 error leading to crash
Fri, 16 Jun 2023 08:10:45 +0200 Fix pas2c build erroring after parsec added function we already define
unc0rr [Fri, 16 Jun 2023 08:10:45 +0200] rev 15988
Fix pas2c build erroring after parsec added function we already define
Thu, 25 May 2023 17:46:57 +0200 Fix speech bubble not wrapping if contain quote marks (bug 753)
Wuzzy <Wuzzy@disroot.org> [Thu, 25 May 2023 17:46:57 +0200] rev 15987
Fix speech bubble not wrapping if contain quote marks (bug #753)
Thu, 25 May 2023 17:05:15 +0200 Make tardis avoid water during Sudden Death
Wuzzy <Wuzzy@disroot.org> [Thu, 25 May 2023 17:05:15 +0200] rev 15986
Make tardis avoid water during Sudden Death
Wed, 24 May 2023 23:58:28 +0200 Close Esc menu when chat opens
Wuzzy <Wuzzy@disroot.org> [Wed, 24 May 2023 23:58:28 +0200] rev 15985
Close Esc menu when chat opens
Wed, 24 May 2023 23:54:58 +0200 Don't destroy chat when window loses focus (bug 623)
Wuzzy <Wuzzy@disroot.org> [Wed, 24 May 2023 23:54:58 +0200] rev 15984
Don't destroy chat when window loses focus (bug #623)
Wed, 24 May 2023 21:23:33 +0200 Properly close chat after quit command
Wuzzy <Wuzzy@disroot.org> [Wed, 24 May 2023 21:23:33 +0200] rev 15983
Properly close chat after quit command
Fri, 12 May 2023 23:15:01 +0200 Fix CMake warning for position of cmake version
Wuzzy <Wuzzy@disroot.org> [Fri, 12 May 2023 23:15:01 +0200] rev 15982
Fix CMake warning for position of cmake version
Tue, 11 Apr 2023 09:30:56 +0200 Start PoC of pas2rust conversion routine
unc0rr [Tue, 11 Apr 2023 09:30:56 +0200] rev 15981
Start PoC of pas2rust conversion routine
Mon, 10 Apr 2023 20:53:42 +0200 Refactor const names in uScript, no logic change
unc0rr [Mon, 10 Apr 2023 20:53:42 +0200] rev 15980
Refactor const names in uScript, no logic change
Sat, 08 Apr 2023 16:45:55 +0300 workaround for FPC 3.2.2 linking bug
alfadur <mail@none> [Sat, 08 Apr 2023 16:45:55 +0300] rev 15979
workaround for FPC 3.2.2 linking bug
Sat, 08 Apr 2023 01:44:53 +0300 disable videorec by default in vcpkg build
alfadur [Sat, 08 Apr 2023 01:44:53 +0300] rev 15978
disable videorec by default in vcpkg build
Sat, 08 Apr 2023 01:42:26 +0300 fix vcpkg build
alfadur [Sat, 08 Apr 2023 01:42:26 +0300] rev 15977
fix vcpkg build
Sat, 08 Apr 2023 01:23:47 +0300 force dllexport for physlayer interface
alfadur [Sat, 08 Apr 2023 01:23:47 +0300] rev 15976
force dllexport for physlayer interface
Tue, 28 Mar 2023 19:30:57 +0300 optimize out allocations in data iterator
alfadur [Tue, 28 Mar 2023 19:30:57 +0300] rev 15975
optimize out allocations in data iterator
Tue, 28 Mar 2023 17:53:30 +0300 add iteration overhead benchmark
alfadur [Tue, 28 Mar 2023 17:53:30 +0300] rev 15974
add iteration overhead benchmark
Sun, 26 Mar 2023 20:55:19 +0300 use multiple components for iteration benchmark
alfadur [Sun, 26 Mar 2023 20:55:19 +0300] rev 15973
use multiple components for iteration benchmark
Sun, 26 Mar 2023 06:06:14 +0300 fix component removal
alfadur [Sun, 26 Mar 2023 06:06:14 +0300] rev 15972
fix component removal
Sun, 26 Mar 2023 03:53:49 +0300 optimize type mask iteration
alfadur [Sun, 26 Mar 2023 03:53:49 +0300] rev 15971
optimize type mask iteration
Sun, 26 Mar 2023 02:31:04 +0300 add component manipulation benchmark
alfadur [Sun, 26 Mar 2023 02:31:04 +0300] rev 15970
add component manipulation benchmark
Sat, 25 Mar 2023 04:14:07 +0300 remove events
alfadur [Sat, 25 Mar 2023 04:14:07 +0300] rev 15969
remove events
Sat, 25 Mar 2023 04:00:30 +0300 add some server todos
alfadur [Sat, 25 Mar 2023 04:00:30 +0300] rev 15968
add some server todos
Sat, 25 Mar 2023 03:29:22 +0300 separate out DB task
alfadur [Sat, 25 Mar 2023 03:29:22 +0300] rev 15967
separate out DB task
Fri, 24 Mar 2023 03:26:08 +0300 add back server TLS support
alfadur [Fri, 24 Mar 2023 03:26:08 +0300] rev 15966
add back server TLS support
Thu, 23 Mar 2023 23:41:26 +0300 add basic ECS benchmark
alfadur [Thu, 23 Mar 2023 23:41:26 +0300] rev 15965
add basic ECS benchmark
Thu, 23 Mar 2023 16:21:39 -0400 and this one
nemo [Thu, 23 Mar 2023 16:21:39 -0400] rev 15964
and this one
Thu, 23 Mar 2023 16:20:41 -0400 also these
nemo [Thu, 23 Mar 2023 16:20:41 -0400] rev 15963
also these
Thu, 23 Mar 2023 16:13:04 -0400 switch server
nemo [Thu, 23 Mar 2023 16:13:04 -0400] rev 15962
switch server
Wed, 22 Mar 2023 20:42:48 +0100 This is yet another (empty) testing commit for the world to admire.
sheepluva [Wed, 22 Mar 2023 20:42:48 +0100] rev 15961
This is yet another (empty) testing commit for the world to admire.
Wed, 22 Mar 2023 18:53:00 +0300 add a client moderator flag just to commit something
alfadur [Wed, 22 Mar 2023 18:53:00 +0300] rev 15960
add a client moderator flag just to commit something
Wed, 22 Mar 2023 09:54:30 +0100 This is an empty commit, for testing purposes.
sheepluva [Wed, 22 Mar 2023 09:54:30 +0100] rev 15959
This is an empty commit, for testing purposes.
Fri, 10 Mar 2023 11:42:25 +0100 Fix water level, add medium template transitional_engine
unC0Rr [Fri, 10 Mar 2023 11:42:25 +0100] rev 15958
Fix water level, add medium template
Thu, 16 Feb 2023 07:33:33 +0300 expand theme definition
alfadur [Thu, 16 Feb 2023 07:33:33 +0300] rev 15957
expand theme definition
Wed, 15 Feb 2023 12:42:43 +0100 Format the code, apply clippy fixes transitional_engine
unC0Rr [Wed, 15 Feb 2023 12:42:43 +0100] rev 15956
Format the code, apply clippy fixes
Wed, 15 Feb 2023 12:36:24 +0100 Allow defining compatible edges for grid, add few more templates transitional_engine
unC0Rr [Wed, 15 Feb 2023 12:36:24 +0100] rev 15955
Allow defining compatible edges for grid, add few more templates
Tue, 14 Feb 2023 08:52:20 +0100 Some bug fixes, build fixes and code formatting transitional_engine
unC0Rr [Tue, 14 Feb 2023 08:52:20 +0100] rev 15954
Some bug fixes, build fixes and code formatting
Mon, 13 Feb 2023 17:02:08 +0100 Get wavefront collapse generator to work in engine transitional_engine
unC0Rr [Mon, 13 Feb 2023 17:02:08 +0100] rev 15953
Get wavefront collapse generator to work in engine
Mon, 13 Feb 2023 12:31:30 +0100 Refactor mapgen to allow for easy switching between generators transitional_engine
unC0Rr [Mon, 13 Feb 2023 12:31:30 +0100] rev 15952
Refactor mapgen to allow for easy switching between generators
Mon, 13 Feb 2023 11:00:12 +0100 Refactor landgen package structure transitional_engine
unC0Rr [Mon, 13 Feb 2023 11:00:12 +0100] rev 15951
Refactor landgen package structure
Mon, 13 Feb 2023 10:39:37 +0100 Extract tile loading into separate method transitional_engine
unC0Rr [Mon, 13 Feb 2023 10:39:37 +0100] rev 15950
Extract tile loading into separate method
Sun, 12 Feb 2023 15:10:10 +0100 Fix some bugs transitional_engine
unC0Rr [Sun, 12 Feb 2023 15:10:10 +0100] rev 15949
Fix some bugs
Sun, 12 Feb 2023 14:19:02 +0100 Fix several issues with transformations, more work on getting generated image transitional_engine
unC0Rr [Sun, 12 Feb 2023 14:19:02 +0100] rev 15948
Fix several issues with transformations, more work on getting generated image
Fri, 03 Feb 2023 15:59:18 +0100 Add WIP for generation of rules transitional_engine
unC0Rr [Fri, 03 Feb 2023 15:59:18 +0100] rev 15947
Add WIP for generation of rules
Fri, 03 Feb 2023 14:44:33 +0100 Rework how rules are defined, add transformations for tiles transitional_engine
unC0Rr [Fri, 03 Feb 2023 14:44:33 +0100] rev 15946
Rework how rules are defined, add transformations for tiles
Thu, 02 Feb 2023 08:41:31 +0100 Add loading of tiles from png transitional_engine
unC0Rr [Thu, 02 Feb 2023 08:41:31 +0100] rev 15945
Add loading of tiles from png
Wed, 01 Feb 2023 11:19:45 +0100 Fix mapgen transitional_engine
unC0Rr [Wed, 01 Feb 2023 11:19:45 +0100] rev 15944
Fix mapgen
Wed, 01 Feb 2023 10:58:45 +0100 Switch to Vec2D in wavefront algorithm transitional_engine
unC0Rr [Wed, 01 Feb 2023 10:58:45 +0100] rev 15943
Switch to Vec2D in wavefront algorithm
Mon, 30 Jan 2023 15:50:14 +0100 Add basics of wavefront collapse algorithm transitional_engine
unC0Rr [Mon, 30 Jan 2023 15:50:14 +0100] rev 15942
Add basics of wavefront collapse algorithm
Fri, 27 Jan 2023 06:22:22 +0300 fix typo
jpr [Fri, 27 Jan 2023 06:22:22 +0300] rev 15941
fix typo
Sun, 22 Jan 2023 04:13:20 +0300 update credits
alfadur [Sun, 22 Jan 2023 04:13:20 +0300] rev 15940
update credits
Sun, 22 Jan 2023 03:53:09 +0300 update spanish engine translation
alfadur [Sun, 22 Jan 2023 03:53:09 +0300] rev 15939
update spanish engine translation
Fri, 20 Jan 2023 21:40:37 -0500 merge to trunk
nemo [Fri, 20 Jan 2023 21:40:37 -0500] rev 15938
merge to trunk
Fri, 20 Jan 2023 21:39:53 -0500 forbid hiding already hidden hogs 1.0.0
nemo [Fri, 20 Jan 2023 21:39:53 -0500] rev 15937
forbid hiding already hidden hogs
Thu, 12 Jan 2023 22:15:24 +0100 Fixed a memory leak
Sergey Alirzaev <zl29ah@gmail.com> [Thu, 12 Jan 2023 22:15:24 +0100] rev 15936
Fixed a memory leak
Wed, 04 Jan 2023 15:26:30 +0100 Fix fill points getting out of bounds when the map is mirrored transitional_engine
unC0Rr [Wed, 04 Jan 2023 15:26:30 +0100] rev 15935
Fix fill points getting out of bounds when the map is mirrored
Wed, 04 Jan 2023 11:56:58 +0100 Split generation and painting phases, paint by old engine, use template filters transitional_engine
unC0Rr [Wed, 04 Jan 2023 11:56:58 +0100] rev 15934
Split generation and painting phases, paint by old engine, use template filters
Wed, 04 Jan 2023 10:42:21 +0100 Use rust land generator in hwengine transitional_engine
unC0Rr [Wed, 04 Jan 2023 10:42:21 +0100] rev 15933
Use rust land generator in hwengine
Wed, 04 Jan 2023 10:40:40 +0100 Update mapgen to take into account actual values for 'zero' and 'basic' colors transitional_engine
unC0Rr [Wed, 04 Jan 2023 10:40:40 +0100] rev 15932
Update mapgen to take into account actual values for 'zero' and 'basic' colors
Wed, 04 Jan 2023 10:37:12 +0100 Update lfprng for better distribution, make it conform 'rand' package traits transitional_engine
unC0Rr [Wed, 04 Jan 2023 10:37:12 +0100] rev 15931
Update lfprng for better distribution, make it conform 'rand' package traits
Tue, 03 Jan 2023 12:05:59 +0100 Use LandPixels array allocate in hwengine-future library transitional_engine
unC0Rr [Tue, 03 Jan 2023 12:05:59 +0100] rev 15930
Use LandPixels array allocate in hwengine-future library
Mon, 02 Jan 2023 15:59:26 +0100 Introduce hwengine-future library, use Land allocated in it transitional_engine
unC0Rr [Mon, 02 Jan 2023 15:59:26 +0100] rev 15929
Introduce hwengine-future library, use Land allocated in it
Tue, 13 Dec 2022 21:21:55 +0100 Fix infinite loop in rendering of laser sight
unc0rr [Tue, 13 Dec 2022 21:21:55 +0100] rev 15928
Fix infinite loop in rendering of laser sight
Fri, 09 Dec 2022 08:18:50 +0100 Optimize doStepSnowflake a bit, losing backwards compatibility
unC0Rr [Fri, 09 Dec 2022 08:18:50 +0100] rev 15927
Optimize doStepSnowflake a bit, losing backwards compatibility
Thu, 01 Dec 2022 14:23:48 +0100 Improve performance of CheckGearNear
unC0Rr [Thu, 01 Dec 2022 14:23:48 +0100] rev 15926
Improve performance of CheckGearNear
Wed, 30 Nov 2022 16:07:32 +0100 Optimize hwFloat multiplication a bit
unC0Rr [Wed, 30 Nov 2022 16:07:32 +0100] rev 15925
Optimize hwFloat multiplication a bit
Tue, 29 Nov 2022 00:49:05 +0200 Don't enable GL_LINE_SMOOTH for AMD GPUs as a workround for lines and circles not being rendered correctly draft
S.D. [Tue, 29 Nov 2022 00:49:05 +0200] rev 15924
Don't enable GL_LINE_SMOOTH for AMD GPUs as a workround for lines and circles not being rendered correctly
Tue, 15 Nov 2022 15:26:00 +0100 Fix camera move control in qmlfrontend
unC0Rr [Tue, 15 Nov 2022 15:26:00 +0100] rev 15923
Fix camera move control in qmlfrontend
Tue, 15 Nov 2022 15:25:37 +0100 Code formatting, enable c++17 for qmlfrontend
unC0Rr [Tue, 15 Nov 2022 15:25:37 +0100] rev 15922
Code formatting, enable c++17 for qmlfrontend
Tue, 15 Nov 2022 14:27:22 +0100 Implement generation of c header from rust interface, adapt qmlfrontend
unC0Rr [Tue, 15 Nov 2022 14:27:22 +0100] rev 15921
Implement generation of c header from rust interface, adapt qmlfrontend
Sun, 13 Nov 2022 08:45:10 +0100 Adapt hwrunner to the changed API
unc0rr [Sun, 13 Nov 2022 08:45:10 +0100] rev 15920
Adapt hwrunner to the changed API
Sat, 12 Nov 2022 21:12:14 +0100 Allow passing data_path from QML
unc0rr [Sat, 12 Nov 2022 21:12:14 +0100] rev 15919
Allow passing data_path from QML
Sat, 12 Nov 2022 15:40:20 +0100 Implement data path
unc0rr [Sat, 12 Nov 2022 15:40:20 +0100] rev 15918
Implement data path
Sat, 05 Nov 2022 17:48:45 +0100 GameServer: bump network dependency
Sergey Alirzaev <zl29ah@gmail.com> [Sat, 05 Nov 2022 17:48:45 +0100] rev 15917
GameServer: bump network dependency
Sun, 06 Nov 2022 17:27:28 +0100 Remove stray debugging
unc0rr [Sun, 06 Nov 2022 17:27:28 +0100] rev 15916
Remove stray debugging
Mon, 31 Oct 2022 02:11:37 +0200 Don't show chat messages from ignored users in the game (same as in the frontend), but still save them for the demo draft
S.D. [Mon, 31 Oct 2022 02:11:37 +0200] rev 15915
Don't show chat messages from ignored users in the game (same as in the frontend), but still save them for the demo
Sun, 30 Oct 2022 18:29:29 +0200 Fix commit a323e1954a6f, allow exiting Confirm state by keypress in addition to mousepress without aborting the ready timer draft
S.D. [Sun, 30 Oct 2022 18:29:29 +0200] rev 15914
Fix commit a323e1954a6f, allow exiting Confirm state by keypress in addition to mousepress without aborting the ready timer
Fri, 28 Oct 2022 21:12:01 +0200 - Run engine and socket listener in parallel to avoid ping timeouts
unc0rr [Fri, 28 Oct 2022 21:12:01 +0200] rev 15913
- Run engine and socket listener in parallel to avoid ping timeouts - Update dependencies
Mon, 24 Oct 2022 10:07:35 -0400 merge branch
nemo [Mon, 24 Oct 2022 10:07:35 -0400] rev 15912
merge branch
Mon, 24 Oct 2022 10:06:52 -0400 cfgdir needs a default value to avoid writing stubs to current path 1.0.0
nemo [Mon, 24 Oct 2022 10:06:52 -0400] rev 15911
cfgdir needs a default value to avoid writing stubs to current path
Mon, 24 Oct 2022 10:02:06 -0400 bump version
nemo [Mon, 24 Oct 2022 10:02:06 -0400] rev 15910
bump version
Sun, 16 Oct 2022 20:15:57 +0300 Make direct messages (/msg) look nicer for the next version clients draft
S.D. [Sun, 16 Oct 2022 20:15:57 +0300] rev 15909
Make direct messages (/msg) look nicer for the next version clients
Sun, 16 Oct 2022 13:14:16 +0300 Add Drawing mode, which allows drawing some graphics private to the members of a clan draft
S.D. [Sun, 16 Oct 2022 13:14:16 +0300] rev 15908
Add Drawing mode, which allows drawing some graphics private to the members of a clan
Thu, 06 Oct 2022 20:58:54 +0300 Don't abort ready timer if the game is in Confirm state draft
S.D. [Thu, 06 Oct 2022 20:58:54 +0300] rev 15907
Don't abort ready timer if the game is in Confirm state
Thu, 06 Oct 2022 12:38:07 +0200 Simplify code
unC0Rr [Thu, 06 Oct 2022 12:38:07 +0200] rev 15906
Simplify code
Wed, 05 Oct 2022 22:39:07 +0300 Add direct message server command (/msg <nick_name>|<[nick name]> <message>) draft
S.D. [Wed, 05 Oct 2022 22:39:07 +0300] rev 15905
Add direct message server command (/msg <nick_name>|<[nick name]> <message>)
Thu, 29 Sep 2022 16:30:02 +0200 Add some work towards having checker work with the new server
unC0Rr [Thu, 29 Sep 2022 16:30:02 +0200] rev 15904
Add some work towards having checker work with the new server
Thu, 29 Sep 2022 16:29:23 +0200 Add replay storage to the new server implementation
unC0Rr [Thu, 29 Sep 2022 16:29:23 +0200] rev 15903
Add replay storage to the new server implementation
Thu, 29 Sep 2022 16:28:52 +0200 Fix a couple issues
unC0Rr [Thu, 29 Sep 2022 16:28:52 +0200] rev 15902
Fix a couple issues
Tue, 27 Sep 2022 15:10:52 +0300 Change the next major release version number to 1.1.0
S.D. [Tue, 27 Sep 2022 15:10:52 +0300] rev 15901
Change the next major release version number to 1.1.0
Tue, 27 Sep 2022 14:59:03 +0300 Allow to see rooms of incompatible versions in the lobby
S.D. [Tue, 27 Sep 2022 14:59:03 +0300] rev 15900
Allow to see rooms of incompatible versions in the lobby For the new clients the room version is shown in a separate column. There is also a hack for previous versions clients: the room vesion specifier is prepended to the room names for rooms of incompatible versions, and the server shows 'incompatible version' error if the client tries to join them.
Fri, 23 Sep 2022 12:47:47 -0400 Fix clang-15 compile error
LocutusOfBorg [Fri, 23 Sep 2022 12:47:47 -0400] rev 15899
Fix clang-15 compile error
Fri, 23 Sep 2022 02:45:49 +0300 Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
S.D. [Fri, 23 Sep 2022 02:45:49 +0300] rev 15898
Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
Fri, 23 Sep 2022 02:21:21 +0300 Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
S.D. [Fri, 23 Sep 2022 02:21:21 +0300] rev 15897
Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
Wed, 21 Sep 2022 06:55:31 +0300 fix the other 2 pred/succ conversions 1.0.0
alfadur [Wed, 21 Sep 2022 06:55:31 +0300] rev 15896
fix the other 2 pred/succ conversions
Wed, 21 Sep 2022 06:36:05 +0300 fix pred/succ conversion 1.0.0
alfadur [Wed, 21 Sep 2022 06:36:05 +0300] rev 15895
fix pred/succ conversion
Wed, 21 Sep 2022 06:55:31 +0300 fix the other 2 pred/succ conversions
alfadur [Wed, 21 Sep 2022 06:55:31 +0300] rev 15894
fix the other 2 pred/succ conversions
Wed, 21 Sep 2022 06:36:05 +0300 fix pred/succ conversion
alfadur [Wed, 21 Sep 2022 06:36:05 +0300] rev 15893
fix pred/succ conversion
Mon, 12 Sep 2022 18:56:28 -0400 merge from 1.0 branch
nemo [Mon, 12 Sep 2022 18:56:28 -0400] rev 15892
merge from 1.0 branch
Mon, 12 Sep 2022 18:37:04 -0400 tag a 1.0.2 1.0.0
nemo [Mon, 12 Sep 2022 18:37:04 -0400] rev 15891
tag a 1.0.2
Mon, 12 Sep 2022 18:36:39 -0400 I keep forgetting to bump the patch version 1.0.0 1.0.2-release
nemo [Mon, 12 Sep 2022 18:36:39 -0400] rev 15890
I keep forgetting to bump the patch version
Mon, 12 Sep 2022 18:36:27 -0400 Removed tag 1.0.2-release 1.0.0
nemo [Mon, 12 Sep 2022 18:36:27 -0400] rev 15889
Removed tag 1.0.2-release
Mon, 12 Sep 2022 18:31:43 -0400 tag a 1.0.2 1.0.0
nemo [Mon, 12 Sep 2022 18:31:43 -0400] rev 15888
tag a 1.0.2
Thu, 22 Oct 2020 12:33:35 +0200 Mark global variables in implementation section static 1.0.0
unC0Rr [Thu, 22 Oct 2020 12:33:35 +0200] rev 15887
Mark global variables in implementation section static
Tue, 20 Oct 2020 20:09:44 +0200 Fix lack of declaration decorations for dynamic arrays in Pas2C 1.0.0
unc0rr [Tue, 20 Oct 2020 20:09:44 +0200] rev 15886
Fix lack of declaration decorations for dynamic arrays in Pas2C
Mon, 12 Sep 2022 18:23:24 -0400 removed at request 1.0.0
LocutusOfBorg [Mon, 12 Sep 2022 18:23:24 -0400] rev 15885
removed at request "basically, you copy pasted from some really old cmake version not shipping it, I don't know"
Mon, 12 Sep 2022 12:51:41 -0400 Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro 1.0.0
LocutusOfBorg [Mon, 12 Sep 2022 12:51:41 -0400] rev 15884
Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
Mon, 12 Sep 2022 12:50:37 -0400 build fix from https://bugzilla.redhat.com/show_bug.cgi?id=1853122 1.0.0
Jens Petersen [Mon, 12 Sep 2022 12:50:37 -0400] rev 15883
build fix from https://bugzilla.redhat.com/show_bug.cgi?id=1853122
Mon, 12 Sep 2022 10:44:55 -0400 do the actual remove 1.0.0
Simon McVittie <smcv@debian.org> [Mon, 12 Sep 2022 10:44:55 -0400] rev 15882
do the actual remove
Mon, 12 Sep 2022 10:40:53 -0400 Remove FindSDL2 find-module, use sdl2-config.cmake instead 1.0.0
Simon McVittie <smcv@debian.org> [Mon, 12 Sep 2022 10:40:53 -0400] rev 15881
Remove FindSDL2 find-module, use sdl2-config.cmake instead This requires SDL >= 2.0.4. Since <https://bugzilla.libsdl.org/show_bug.cgi?id=2464> was fixed in SDL 2.0.4, SDL behaves as a CMake "config-file package", even if it was not itself built using CMake: it installs a sdl2-config.cmake file to ${libdir}/cmake/SDL2, which tells CMake where to find SDL's headers and library, analogous to a pkg-config .pc file. As a result, we no longer need to copy/paste a "find-module package" to be able to find a system copy of SDL >= 2.0.4 with find_package(SDL2). Find-module packages are now discouraged by the CMake developers, in favour of having upstream projects behave as config-file packages. This results in a small API change: FindSDL2 used to set SDL2_INCLUDE_DIR and SDL2_LIBRARY, but the standard behaviour for config-file packages is to set <name>_INCLUDE_DIRS and <name>_LIBRARIES. Use the CONFIG keyword to make sure we search in config-file package mode, and will not find a FindSDL2.cmake in some other directory that implements the old interface. In addition to deleting redundant code, this avoids some assumptions in FindSDL2 about the layout of a SDL installation. The current libsdl2-dev package in Debian breaks those assumptions; this is considered a bug and will hopefully be fixed soon, but it illustrates how fragile these assumptions can be. We can be more robust against different installation layouts by relying on SDL's own CMake integration. When linking to a copy of CMake in a non-standard location, users can now set the SDL2_DIR or CMAKE_PREFIX_PATH environment variable to point to it; previously, these users would have used the SDL2DIR environment variable. This continues to be unnecessary if using matching system-wide installations of CMake and SDL2, for example both from Debian.
Wed, 07 Sep 2022 17:28:08 -0400 merge to trunk
nemo [Wed, 07 Sep 2022 17:28:08 -0400] rev 15880
merge to trunk
Wed, 07 Sep 2022 16:54:58 -0400 Added tag 1.0.1-release for changeset 9dceb83331d5 1.0.0
nemo [Wed, 07 Sep 2022 16:54:58 -0400] rev 15879
Added tag 1.0.1-release for changeset 9dceb83331d5
Wed, 07 Sep 2022 16:53:38 -0400 Removed tag 1.0.1-release 1.0.0
nemo [Wed, 07 Sep 2022 16:53:38 -0400] rev 15878
Removed tag 1.0.1-release
Wed, 07 Sep 2022 16:52:45 -0400 forgot to bump the patch num 1.0.0 1.0.1-release
nemo [Wed, 07 Sep 2022 16:52:45 -0400] rev 15877
forgot to bump the patch num
Wed, 07 Sep 2022 16:49:59 -0400 Added tag 1.0.1-release for changeset fcea0f51d94f 1.0.0
nemo [Wed, 07 Sep 2022 16:49:59 -0400] rev 15876
Added tag 1.0.1-release for changeset fcea0f51d94f
Tue, 06 Sep 2022 22:08:27 +0300 Fix the sound issues and crashes on some platforms 1.0.0
S.D. [Tue, 06 Sep 2022 22:08:27 +0300] rev 15875
Fix the sound issues and crashes on some platforms This commit updates misc/libphyslayer/physfsrwops.* files to the latest versions provided by PhysFS project (https://github.com/icculus/physfs/tree/main/extras/).
Tue, 26 Jul 2022 12:37:17 +0200 Fix texture copying routine not taking pitch into account
unc0rr [Tue, 26 Jul 2022 12:37:17 +0200] rev 15874
Fix texture copying routine not taking pitch into account
Fri, 20 May 2022 17:24:14 -0400 add more checks on nil current hedgehog gear, remove checks on nil current hedgehog which should never happen.
nemo [Fri, 20 May 2022 17:24:14 -0400] rev 15873
add more checks on nil current hedgehog gear, remove checks on nil current hedgehog which should never happen.
Wed, 11 May 2022 13:51:04 +0200 Comment out conflicting flag
unC0Rr [Wed, 11 May 2022 13:51:04 +0200] rev 15872
Comment out conflicting flag
Wed, 11 May 2022 13:50:35 +0200 Ignore dist-newstyle folder
unC0Rr [Wed, 11 May 2022 13:50:35 +0200] rev 15871
Ignore dist-newstyle folder
Wed, 11 May 2022 13:48:55 +0200 Implement appropriate routing of checker messages
unC0Rr [Wed, 11 May 2022 13:48:55 +0200] rev 15870
Implement appropriate routing of checker messages
Tue, 10 May 2022 02:59:11 +0300 better sentry free fall behavior
alfadur [Tue, 10 May 2022 02:59:11 +0300] rev 15869
better sentry free fall behavior
Tue, 10 May 2022 00:19:52 +0300 add density to sentries
alfadur [Tue, 10 May 2022 00:19:52 +0300] rev 15868
add density to sentries
Mon, 09 May 2022 23:58:51 +0300 pass unicode paths as base64 on windows
alfadur [Mon, 09 May 2022 23:58:51 +0300] rev 15867
pass unicode paths as base64 on windows
Mon, 09 May 2022 20:11:38 +0300 revert blowtorch hit frequency reduction
alfadur [Mon, 09 May 2022 20:11:38 +0300] rev 15866
revert blowtorch hit frequency reduction
Mon, 09 May 2022 20:03:09 +0300 remove Hedgehog from generated mines
alfadur [Mon, 09 May 2022 20:03:09 +0300] rev 15865
remove Hedgehog from generated mines
Mon, 09 May 2022 19:10:43 +0300 fix minigun bullet collision detection
alfadur [Mon, 09 May 2022 19:10:43 +0300] rev 15864
fix minigun bullet collision detection
Tue, 26 Apr 2022 14:35:21 -0400 make unplaced hogs a bit less interactive
nemo [Tue, 26 Apr 2022 14:35:21 -0400] rev 15863
make unplaced hogs a bit less interactive
Wed, 20 Apr 2022 15:35:48 +0200 Fix typo, small adjustments
unC0Rr [Wed, 20 Apr 2022 15:35:48 +0200] rev 15862
Fix typo, small adjustments
Thu, 07 Apr 2022 08:15:08 +0200 Update Wuzzy's e-mail address in credits
Wuzzy <Wuzzy@disroot.org> [Thu, 07 Apr 2022 08:15:08 +0200] rev 15861
Update Wuzzy's e-mail address in credits
Tue, 15 Mar 2022 19:54:43 +0300 limit scope of u128 operations in sqrt
alfadur [Tue, 15 Mar 2022 19:54:43 +0300] rev 15860
limit scope of u128 operations in sqrt
Mon, 14 Mar 2022 22:08:31 +0300 port sqrt optimization to u128 case
alfadur [Mon, 14 Mar 2022 22:08:31 +0300] rev 15859
port sqrt optimization to u128 case
Mon, 14 Mar 2022 10:12:00 +0100 Fix incorrect calculation of target point in AI drill strike test
unC0Rr [Mon, 14 Mar 2022 10:12:00 +0100] rev 15858
Fix incorrect calculation of target point in AI drill strike test
Sat, 05 Feb 2022 10:50:25 -0500 1.0.0 merge
nemo [Sat, 05 Feb 2022 10:50:25 -0500] rev 15857
1.0.0 merge
Sat, 05 Feb 2022 10:42:50 -0500 avcodec 59+ compatibility 1.0.0
LocutusOfBorg [Sat, 05 Feb 2022 10:42:50 -0500] rev 15856
avcodec 59+ compatibility
Thu, 03 Feb 2022 01:48:31 +0300 update to mysql_async
alfadur [Thu, 03 Feb 2022 01:48:31 +0300] rev 15855
update to mysql_async
Tue, 01 Feb 2022 20:58:35 +0300 add back client timeouts
alfadur [Tue, 01 Feb 2022 20:58:35 +0300] rev 15854
add back client timeouts
Tue, 01 Feb 2022 02:23:35 +0300 move server network to tokio
alfadur [Tue, 01 Feb 2022 02:23:35 +0300] rev 15853
move server network to tokio
Mon, 31 Jan 2022 18:24:49 +0300 update protocol 📦
alfadur [Mon, 31 Jan 2022 18:24:49 +0300] rev 15852
update protocol 📦
Fri, 28 Jan 2022 02:33:44 +0300 add direct access to gear data
alfadur [Fri, 28 Jan 2022 02:33:44 +0300] rev 15851
add direct access to gear data
Thu, 27 Jan 2022 03:51:13 +0300 add type safe power of two sizes
alfadur [Thu, 27 Jan 2022 03:51:13 +0300] rev 15850
add type safe power of two sizes
Tue, 25 Jan 2022 23:46:11 +0300 use grid only for static gears
alfadur [Tue, 25 Jan 2022 23:46:11 +0300] rev 15849
use grid only for static gears
Thu, 02 Dec 2021 19:33:22 +0100 fix typo in german lua strings
Zaubermaus [Thu, 02 Dec 2021 19:33:22 +0100] rev 15848
fix typo in german lua strings
Sat, 16 Oct 2021 04:06:47 +0300 make seduction work on sentries
alfadur [Sat, 16 Oct 2021 04:06:47 +0300] rev 15847
make seduction work on sentries
Sat, 16 Oct 2021 03:35:48 +0300 remove owner from wild sentries
alfadur [Sat, 16 Oct 2021 03:35:48 +0300] rev 15846
remove owner from wild sentries
Sat, 16 Oct 2021 02:52:06 +0300 fix sentry bullet misattribution
alfadur [Sat, 16 Oct 2021 02:52:06 +0300] rev 15845
fix sentry bullet misattribution
Sat, 16 Oct 2021 02:39:22 +0300 paint sentries in clan colors
alfadur [Sat, 16 Oct 2021 02:39:22 +0300] rev 15844
paint sentries in clan colors
Sat, 16 Oct 2021 02:20:15 +0300 make domesticated sentries not target their owners
alfadur [Sat, 16 Oct 2021 02:20:15 +0300] rev 15843
make domesticated sentries not target their owners
Sat, 16 Oct 2021 01:21:26 +0300 reduce blowtorch radius to avoid grabbing gears behind current🦔
alfadur [Sat, 16 Oct 2021 01:21:26 +0300] rev 15842
reduce blowtorch radius to avoid grabbing gears behind current🦔
Sat, 16 Oct 2021 01:06:05 +0300 reduce digging damage frequency
alfadur [Sat, 16 Oct 2021 01:06:05 +0300] rev 15841
reduce digging damage frequency
Thu, 09 Sep 2021 21:06:45 +0300 use array map in timer constructor
alfadur [Thu, 09 Sep 2021 21:06:45 +0300] rev 15840
use array map in timer constructor
Tue, 07 Sep 2021 01:45:16 +0300 Avoid crashing on physfs failure
alfadur [Tue, 07 Sep 2021 01:45:16 +0300] rev 15839
Avoid crashing on physfs failure
Mon, 10 Aug 2020 12:56:53 +0300 workaround for FPC 3.2.0 ICE 1.0.0
alfadur [Mon, 10 Aug 2020 12:56:53 +0300] rev 15838
workaround for FPC 3.2.0 ICE
Wed, 14 Jul 2021 23:50:44 +0200 Add janitor plugin that would suggest mingpt plugin to reply to newcomers messages
unc0rr [Wed, 14 Jul 2021 23:50:44 +0200] rev 15837
Add janitor plugin that would suggest mingpt plugin to reply to newcomers messages
Wed, 14 Jul 2021 23:01:50 +0200 Publish join and part commands as well
unc0rr [Wed, 14 Jul 2021 23:01:50 +0200] rev 15836
Publish join and part commands as well
Sat, 10 Jul 2021 12:03:50 +0200 Begin attempt to convert checker into async using tokio
unc0rr [Sat, 10 Jul 2021 12:03:50 +0200] rev 15835
Begin attempt to convert checker into async using tokio
Thu, 01 Jul 2021 00:17:05 +0300 eat warnings
alfadur [Thu, 01 Jul 2021 00:17:05 +0300] rev 15834
eat warnings
Wed, 30 Jun 2021 23:06:54 +0200 - Update hedgewars-network-protocol library with messages needed for checker
unc0rr [Wed, 30 Jun 2021 23:06:54 +0200] rev 15833
- Update hedgewars-network-protocol library with messages needed for checker - Use the library in hedgewars-checker
Wed, 30 Jun 2021 00:18:53 +0200 Add parser and idempotention tests for server messages
unc0rr [Wed, 30 Jun 2021 00:18:53 +0200] rev 15832
Add parser and idempotention tests for server messages
Sat, 26 Jun 2021 00:13:28 +0200 hedgewars-engine (rust)/preview: recognise feature_size cmd and do something with it
sheepluva [Sat, 26 Jun 2021 00:13:28 +0200] rev 15831
hedgewars-engine (rust)/preview: recognise feature_size cmd and do something with it
Fri, 25 Jun 2021 22:34:26 +0200 add comment header to function to pretend that I care
sheepluva [Fri, 25 Jun 2021 22:34:26 +0200] rev 15830
add comment header to function to pretend that I care
Fri, 25 Jun 2021 22:16:41 +0200 hedgewars-engine (rust): do something I consider approximate linear filtering for prettier previews
sheepluva [Fri, 25 Jun 2021 22:16:41 +0200] rev 15829
hedgewars-engine (rust): do something I consider approximate linear filtering for prettier previews
Fri, 25 Jun 2021 21:44:29 +0200 hedgewars-engine (rust): don't use image lib, manually resize (because speed); using nearest px for now
sheepluva [Fri, 25 Jun 2021 21:44:29 +0200] rev 15828
hedgewars-engine (rust): don't use image lib, manually resize (because speed); using nearest px for now
Thu, 24 Jun 2021 00:09:30 +0200 hedgewars-engine (rust): ugly+slow impl for returning lib's previews (QTfrontend "compatible")
sheepluva [Thu, 24 Jun 2021 00:09:30 +0200] rev 15827
hedgewars-engine (rust): ugly+slow impl for returning lib's previews (QTfrontend "compatible")
Wed, 23 Jun 2021 23:41:51 +0200 Extract network protocol into a separate crate
unc0rr [Wed, 23 Jun 2021 23:41:51 +0200] rev 15826
Extract network protocol into a separate crate
Wed, 23 Jun 2021 15:32:48 -0400 Hopefully this is a little more sensible
nemo [Wed, 23 Jun 2021 15:32:48 -0400] rev 15825
Hopefully this is a little more sensible
Tue, 22 Jun 2021 22:13:55 +0200 hedgewars-engine (rust): fix "protocol_version" -> "hedgewars_engine_protocol_version"
sheepluva [Tue, 22 Jun 2021 22:13:55 +0200] rev 15824
hedgewars-engine (rust): fix "protocol_version" -> "hedgewars_engine_protocol_version" That function/symbol was renamed in ef2fc0210362
Tue, 22 Jun 2021 01:57:50 +0300 update nom
alfadur [Tue, 22 Jun 2021 01:57:50 +0300] rev 15823
update nom
Tue, 22 Jun 2021 01:41:33 +0300 update mio
alfadur [Tue, 22 Jun 2021 01:41:33 +0300] rev 15822
update mio
Mon, 21 Jun 2021 20:11:22 +0300 add polled timer
alfadur [Mon, 21 Jun 2021 20:11:22 +0300] rev 15821
add polled timer
Sun, 20 Jun 2021 16:43:53 +0300 update glutin
alfadur [Sun, 20 Jun 2021 16:43:53 +0300] rev 15820
update glutin
Sun, 20 Jun 2021 01:47:44 +0300 fix error string
alfadur [Sun, 20 Jun 2021 01:47:44 +0300] rev 15819
fix error string
Sun, 20 Jun 2021 01:45:18 +0300 load haskell directly into Replay
alfadur [Sun, 20 Jun 2021 01:45:18 +0300] rev 15818
load haskell directly into Replay
Sat, 19 Jun 2021 17:48:10 +0300 find excuses to use shiny new 🦀 features
alfadur [Sat, 19 Jun 2021 17:48:10 +0300] rev 15817
find excuses to use shiny new 🦀 features
Thu, 17 Jun 2021 19:32:26 +0200 Add sample ubot plugin written in haskell
unc0rr [Thu, 17 Jun 2021 19:32:26 +0200] rev 15816
Add sample ubot plugin written in haskell
Tue, 15 Jun 2021 20:46:28 +0200 Update mingpt plugin to include recent chat history in the seed
unc0rr [Tue, 15 Jun 2021 20:46:28 +0200] rev 15815
Update mingpt plugin to include recent chat history in the seed
Tue, 15 Jun 2021 20:45:46 +0200 Fix detection of message author in ubot core
unc0rr [Tue, 15 Jun 2021 20:45:46 +0200] rev 15814
Fix detection of message author in ubot core
Sat, 12 Jun 2021 20:58:07 +0200 Add mingpt plugin which is mingpt example from tch repo plus amqp wrapper by me
unc0rr [Sat, 12 Jun 2021 20:58:07 +0200] rev 15813
Add mingpt plugin which is mingpt example from tch repo plus amqp wrapper by me
Sat, 12 Jun 2021 20:15:42 +0200 Add url bot plugin based on url-bot-rs (only the difference from their repo)
unc0rr [Sat, 12 Jun 2021 20:15:42 +0200] rev 15812
Add url bot plugin based on url-bot-rs (only the difference from their repo)
Tue, 08 Jun 2021 18:31:46 +0200 Add main module for irc bot which serves as an irc<>rabbitmq relay
unc0rr [Tue, 08 Jun 2021 18:31:46 +0200] rev 15811
Add main module for irc bot which serves as an irc<>rabbitmq relay
Fri, 28 May 2021 15:06:39 +0200 Use the singular 'they' in code comments, where it makes sense
Wuzzy <Wuzzy2@mail.ru> [Fri, 28 May 2021 15:06:39 +0200] rev 15810
Use the singular 'they' in code comments, where it makes sense
Fri, 28 May 2021 14:18:52 +0200 German announcer messages: Remove gender assumptions
Wuzzy <Wuzzy2@mail.ru> [Fri, 28 May 2021 14:18:52 +0200] rev 15809
German announcer messages: Remove gender assumptions
Fri, 28 May 2021 14:17:54 +0200 Singular 'they': Update comments in engine locale files
Wuzzy <Wuzzy2@mail.ru> [Fri, 28 May 2021 14:17:54 +0200] rev 15808
Singular 'they': Update comments in engine locale files
Fri, 28 May 2021 14:09:31 +0200 Use 'singular they' instead of 'he'
Wuzzy <Wuzzy2@mail.ru> [Fri, 28 May 2021 14:09:31 +0200] rev 15807
Use 'singular they' instead of 'he'
Wed, 26 May 2021 16:32:43 -0400 Hedgewars lobby to IRC proxy
sheepluva [Wed, 26 May 2021 16:32:43 -0400] rev 15806
Hedgewars lobby to IRC proxy
Tue, 13 Apr 2021 15:40:11 -0400 bug #823 missing nil checks crasher introduced in r4aa19b21707d 1.0.0
nemo [Tue, 13 Apr 2021 15:40:11 -0400] rev 15805
bug #823 missing nil checks crasher introduced in r4aa19b21707d
Tue, 13 Apr 2021 15:40:11 -0400 bug #823 missing nil checks crasher introduced in r4aa19b21707d
nemo [Tue, 13 Apr 2021 15:40:11 -0400] rev 15804
bug #823 missing nil checks crasher introduced in r4aa19b21707d
Mon, 05 Apr 2021 04:05:14 +0200 Add missing column in credits.csv
Wuzzy <Wuzzy2@mail.ru> [Mon, 05 Apr 2021 04:05:14 +0200] rev 15803
Add missing column in credits.csv
Wed, 24 Mar 2021 00:11:49 +0300 add const generics to physics step
alfadur [Wed, 24 Mar 2021 00:11:49 +0300] rev 15802
add const generics to physics step
Thu, 04 Jun 2020 12:33:24 +0200 Fix build with Qt 5.15+ 1.0.0
felixonmars <felixonmars@archlinux.org> [Thu, 04 Jun 2020 12:33:24 +0200] rev 15801
Fix build with Qt 5.15+
Mon, 15 Mar 2021 15:57:19 -0400 anarchist flags
L29Ah [Mon, 15 Mar 2021 15:57:19 -0400] rev 15800
anarchist flags
Thu, 21 Jan 2021 22:24:50 +0300 fix framebuffer sizing
alfadur [Thu, 21 Jan 2021 22:24:50 +0300] rev 15799
fix framebuffer sizing
Thu, 21 Jan 2021 02:11:59 +0300 add wgpu support to hwrunner
alfadur [Thu, 21 Jan 2021 02:11:59 +0300] rev 15798
add wgpu support to hwrunner
Thu, 07 Jan 2021 17:13:32 +0300 move time out of physics
alfadur [Thu, 07 Jan 2021 17:13:32 +0300] rev 15797
move time out of physics
Sun, 13 Dec 2020 22:26:39 +0100 Add alfadur to credits for Mushroom/Teapot graves
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Dec 2020 22:26:39 +0100] rev 15796
Add alfadur to credits for Mushroom/Teapot graves
Sun, 13 Dec 2020 21:21:41 +0100 Teach vgtSmallDamageTag to use dX, dY and screen coords (Frame<>0)
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Dec 2020 21:21:41 +0100] rev 15795
Teach vgtSmallDamageTag to use dX, dY and screen coords (Frame<>0)
Sun, 13 Dec 2020 21:16:25 +0100 Fix crash when spawning vgtSmallDamageTag in Lua
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Dec 2020 21:16:25 +0100] rev 15794
Fix crash when spawning vgtSmallDamageTag in Lua
Mon, 07 Dec 2020 16:59:44 +0100 Lua locale check: Disable line length warning
Wuzzy <Wuzzy2@mail.ru> [Mon, 07 Dec 2020 16:59:44 +0100] rev 15793
Lua locale check: Disable line length warning
Mon, 07 Dec 2020 16:55:34 +0100 Credit heretic43 for zh_CN translation
Wuzzy <Wuzzy2@mail.ru> [Mon, 07 Dec 2020 16:55:34 +0100] rev 15792
Credit heretic43 for zh_CN translation
Mon, 07 Dec 2020 16:39:32 +0100 Update translation: zh_CN
heretic43 <unknown@unknown.invalid> [Mon, 07 Dec 2020 16:39:32 +0100] rev 15791
Update translation: zh_CN
Tue, 17 Nov 2020 20:50:30 +0300 implement event cancelation
alfadur [Tue, 17 Nov 2020 20:50:30 +0300] rev 15790
implement event cancelation
Tue, 17 Nov 2020 01:04:15 +0300 fix event registration
alfadur [Tue, 17 Nov 2020 01:04:15 +0300] rev 15789
fix event registration
Mon, 16 Nov 2020 01:41:42 +0300 reduce fps
alfadur [Mon, 16 Nov 2020 01:41:42 +0300] rev 15788
reduce fps
Sun, 15 Nov 2020 05:35:18 +0300 get texcoords from atlas
alfadur [Sun, 15 Nov 2020 05:35:18 +0300] rev 15787
get texcoords from atlas
Sat, 14 Nov 2020 03:46:01 +0300 add texturing to gear renderer
alfadur [Sat, 14 Nov 2020 03:46:01 +0300] rev 15786
add texturing to gear renderer
Fri, 13 Nov 2020 20:59:13 +0300 fix triangle count
alfadur [Fri, 13 Nov 2020 20:59:13 +0300] rev 15785
fix triangle count
Fri, 13 Nov 2020 20:54:00 +0300 start drawing gears
alfadur [Fri, 13 Nov 2020 20:54:00 +0300] rev 15784
start drawing gears
Fri, 13 Nov 2020 02:52:15 +0300 safetize buffer interface
alfadur [Fri, 13 Nov 2020 02:52:15 +0300] rev 15783
safetize buffer interface
Thu, 12 Nov 2020 23:42:53 +0300 safetize texture interface
alfadur [Thu, 12 Nov 2020 23:42:53 +0300] rev 15782
safetize texture interface
Thu, 12 Nov 2020 00:24:58 +0300 allow finding sprites
alfadur [Thu, 12 Nov 2020 00:24:58 +0300] rev 15781
allow finding sprites
Wed, 11 Nov 2020 22:41:31 +0300 restore gear generation
alfadur [Wed, 11 Nov 2020 22:41:31 +0300] rev 15780
restore gear generation
Wed, 11 Nov 2020 22:40:33 +0300 remove crash from collision
alfadur [Wed, 11 Nov 2020 22:40:33 +0300] rev 15779
remove crash from collision
Wed, 11 Nov 2020 21:18:31 +0300 fix indexing
alfadur [Wed, 11 Nov 2020 21:18:31 +0300] rev 15778
fix indexing
Wed, 11 Nov 2020 12:45:29 -0500 trying to build
nemo [Wed, 11 Nov 2020 12:45:29 -0500] rev 15777
trying to build
Thu, 22 Oct 2020 13:27:49 +0200 Reduce the amount of parens in pas2c output for prettier result, hopefully not breaking anything
unC0Rr [Thu, 22 Oct 2020 13:27:49 +0200] rev 15776
Reduce the amount of parens in pas2c output for prettier result, hopefully not breaking anything
Thu, 22 Oct 2020 12:50:24 +0200 Fix some problems caught by C compiler
unC0Rr [Thu, 22 Oct 2020 12:50:24 +0200] rev 15775
Fix some problems caught by C compiler
Thu, 22 Oct 2020 12:33:35 +0200 Mark global variables in implementation section static
unC0Rr [Thu, 22 Oct 2020 12:33:35 +0200] rev 15774
Mark global variables in implementation section static
Wed, 21 Oct 2020 18:55:26 +0300 add more const qualifiers to maintain a semblance of activity
alfadur [Wed, 21 Oct 2020 18:55:26 +0300] rev 15773
add more const qualifiers to maintain a semblance of activity
Tue, 20 Oct 2020 20:09:44 +0200 Fix lack of declaration decorations for dynamic arrays in Pas2C
unc0rr [Tue, 20 Oct 2020 20:09:44 +0200] rev 15772
Fix lack of declaration decorations for dynamic arrays in Pas2C
Mon, 12 Oct 2020 21:38:37 +0200 AI: Nerf piano rating; AI will now only use it if it expects huge damage
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Oct 2020 21:38:37 +0200] rev 15771
AI: Nerf piano rating; AI will now only use it if it expects huge damage
Mon, 12 Oct 2020 01:25:04 +0200 Fix freeze when aiming laser at 90° into sky
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Oct 2020 01:25:04 +0200] rev 15770
Fix freeze when aiming laser at 90° into sky
Mon, 12 Oct 2020 01:01:28 +0200 Fix minor offset mismatch with wrapping laser
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Oct 2020 01:01:28 +0200] rev 15769
Fix minor offset mismatch with wrapping laser
Mon, 12 Oct 2020 00:46:19 +0200 Fix laser sight wrapping sometimes wrapping too often
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Oct 2020 00:46:19 +0200] rev 15768
Fix laser sight wrapping sometimes wrapping too often
Thu, 08 Oct 2020 20:38:19 +0200 Disable text highlight for TimeBox "disclaimer" in all languages
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Oct 2020 20:38:19 +0200] rev 15767
Disable text highlight for TimeBox "disclaimer" in all languages
Thu, 08 Oct 2020 14:45:28 +0200 AI: Add reuse bonus to SMine (like shotgun)
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Oct 2020 14:45:28 +0200] rev 15766
AI: Add reuse bonus to SMine (like shotgun)
Thu, 08 Oct 2020 14:43:00 +0200 Fix AI sometimes making weird SMine shots
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Oct 2020 14:43:00 +0200] rev 15765
Fix AI sometimes making weird SMine shots
Thu, 08 Oct 2020 12:33:14 +0200 Fix hammer not digging when hitting hog with 0 health
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Oct 2020 12:33:14 +0200] rev 15764
Fix hammer not digging when hitting hog with 0 health
Thu, 08 Oct 2020 11:12:22 +0200 Fix hog not returning from TimeBox when all land was destroyed
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Oct 2020 11:12:22 +0200] rev 15763
Fix hog not returning from TimeBox when all land was destroyed
Wed, 07 Oct 2020 23:06:34 +0200 AI: Don't sacrifice final hog with kami or piano
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Oct 2020 23:06:34 +0200] rev 15762
AI: Don't sacrifice final hog with kami or piano
Thu, 10 Sep 2020 09:30:41 +0200 Prevent AI from getting stuck in attempt to look in another direction after choosing bee weapon
unC0Rr [Thu, 10 Sep 2020 09:30:41 +0200] rev 15761
Prevent AI from getting stuck in attempt to look in another direction after choosing bee weapon
Sun, 06 Sep 2020 00:21:37 +0300 fix vcpkg build
alfadur [Sun, 06 Sep 2020 00:21:37 +0300] rev 15760
fix vcpkg build
Mon, 10 Aug 2020 12:56:53 +0300 workaround for FPC 3.2.0 ICE
alfadur [Mon, 10 Aug 2020 12:56:53 +0300] rev 15759
workaround for FPC 3.2.0 ICE
Sun, 09 Aug 2020 14:43:02 +0200 Display lobby chat in checker
unc0rr [Sun, 09 Aug 2020 14:43:02 +0200] rev 15758
Display lobby chat in checker
Sat, 01 Aug 2020 04:19:29 +0300 add teapot grave
alfadur [Sat, 01 Aug 2020 04:19:29 +0300] rev 15757
add teapot grave
Fri, 31 Jul 2020 05:41:53 +0300 improve 🍄 shading
alfadur [Fri, 31 Jul 2020 05:41:53 +0300] rev 15756
improve 🍄 shading
Fri, 31 Jul 2020 01:09:34 +0300 add 🍄 grave
alfadur [Fri, 31 Jul 2020 01:09:34 +0300] rev 15755
add 🍄 grave
Mon, 20 Jul 2020 18:13:48 +0200 KeyBindToName: Return HW's internal key name if SDL yields no name
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 Jul 2020 18:13:48 +0200] rev 15754
KeyBindToName: Return HW's internal key name if SDL yields no name
Sun, 19 Jul 2020 23:28:45 +0200 Fix piano spawning vgtNote if slot key without sound was pressed
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 Jul 2020 23:28:45 +0200] rev 15753
Fix piano spawning vgtNote if slot key without sound was pressed
Sun, 19 Jul 2020 22:08:55 +0200 AI: Add new sine gun test (still WIP)
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 Jul 2020 22:08:55 +0200] rev 15752
AI: Add new sine gun test (still WIP)
Sun, 19 Jul 2020 11:32:30 +0200 AI: Don't end ammo tests too early for knife and drill rocket
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 Jul 2020 11:32:30 +0200] rev 15751
AI: Don't end ammo tests too early for knife and drill rocket
Sun, 19 Jul 2020 11:20:20 +0200 AI: Fix bad AI collision checks
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 Jul 2020 11:20:20 +0200] rev 15750
AI: Fix bad AI collision checks
Sat, 18 Jul 2020 23:53:14 +0200 Fix some incorrect AI collision checks
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 Jul 2020 23:53:14 +0200] rev 15749
Fix some incorrect AI collision checks
Fri, 17 Jul 2020 02:51:25 +0200 AI: Update list of gears that trigger activity
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 Jul 2020 02:51:25 +0200] rev 15748
AI: Update list of gears that trigger activity
Thu, 16 Jul 2020 22:23:08 +0200 Flags preview: Hide CPU flags
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 Jul 2020 22:23:08 +0200] rev 15747
Flags preview: Hide CPU flags
Thu, 16 Jul 2020 22:30:32 +0300 make water sentries more resistant to sinking
alfadur [Thu, 16 Jul 2020 22:30:32 +0300] rev 15746
make water sentries more resistant to sinking
Sun, 12 Jul 2020 03:03:52 +0300 don't delete shotgun shot after it has parted
alfadur [Sun, 12 Jul 2020 03:03:52 +0300] rev 15745
don't delete shotgun shot after it has parted
Sun, 12 Jul 2020 01:27:27 +0300 add collision to land sentries
alfadur [Sun, 12 Jul 2020 01:27:27 +0300] rev 15744
add collision to land sentries
Sun, 12 Jul 2020 01:08:42 +0300 world wrap water sentries
alfadur [Sun, 12 Jul 2020 01:08:42 +0300] rev 15743
world wrap water sentries
Sat, 11 Jul 2020 23:06:29 +0300 place some generated sentries in water
alfadur [Sat, 11 Jul 2020 23:06:29 +0300] rev 15742
place some generated sentries in water
Sat, 11 Jul 2020 20:33:23 +0300 improve sentry jumping out
alfadur [Sat, 11 Jul 2020 20:33:23 +0300] rev 15741
improve sentry jumping out
Sat, 11 Jul 2020 20:01:35 +0300 improve sentry target selection
alfadur [Sat, 11 Jul 2020 20:01:35 +0300] rev 15740
improve sentry target selection
Sat, 11 Jul 2020 19:03:14 +0300 port behavior to water sentries
alfadur [Sat, 11 Jul 2020 19:03:14 +0300] rev 15739
port behavior to water sentries
Sat, 11 Jul 2020 17:35:36 +0300 allow deploying sentries on water
alfadur [Sat, 11 Jul 2020 17:35:36 +0300] rev 15738
allow deploying sentries on water
Sat, 11 Jul 2020 02:12:02 +0300 add sentry deployment step
alfadur [Sat, 11 Jul 2020 02:12:02 +0300] rev 15737
add sentry deployment step
Sat, 11 Jul 2020 01:09:56 +0300 prevent sentries from getting stuck in the corners
alfadur [Sat, 11 Jul 2020 01:09:56 +0300] rev 15736
prevent sentries from getting stuck in the corners
Thu, 09 Jul 2020 02:41:51 +0300 fix sentry left jump
alfadur [Thu, 09 Jul 2020 02:41:51 +0300] rev 15735
fix sentry left jump
Thu, 09 Jul 2020 00:45:27 +0300 make sentries reload after being hit
alfadur [Thu, 09 Jul 2020 00:45:27 +0300] rev 15734
make sentries reload after being hit
Thu, 09 Jul 2020 00:32:53 +0300 add smoking to damaged sentries
alfadur [Thu, 09 Jul 2020 00:32:53 +0300] rev 15733
add smoking to damaged sentries
Thu, 09 Jul 2020 00:22:40 +0300 allow damaging sentries
alfadur [Thu, 09 Jul 2020 00:22:40 +0300] rev 15732
allow damaging sentries
Wed, 08 Jul 2020 23:42:42 +0300 improve sentry spawn
alfadur [Wed, 08 Jul 2020 23:42:42 +0300] rev 15731
improve sentry spawn
Wed, 08 Jul 2020 22:18:02 +0300 use named constants in FindPlace
alfadur [Wed, 08 Jul 2020 22:18:02 +0300] rev 15730
use named constants in FindPlace
Wed, 08 Jul 2020 19:46:06 +0200 Fix AI sometimes using up all health in resurrector
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Jul 2020 19:46:06 +0200] rev 15729
Fix AI sometimes using up all health in resurrector
Wed, 08 Jul 2020 19:11:00 +0200 AI: Laser sight removes upper range cap for shotgun
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Jul 2020 19:11:00 +0200] rev 15728
AI: Laser sight removes upper range cap for shotgun
Wed, 08 Jul 2020 18:51:18 +0200 Update German translation, fix 1 typo
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Jul 2020 18:51:18 +0200] rev 15727
Update German translation, fix 1 typo Thanks to wandi34 for finding the typo!
Wed, 08 Jul 2020 18:46:50 +0200 Update locale files
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Jul 2020 18:46:50 +0200] rev 15726
Update locale files
Wed, 08 Jul 2020 18:45:21 +0200 Rename chat size label in frontend
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Jul 2020 18:45:21 +0200] rev 15725
Rename chat size label in frontend
Wed, 08 Jul 2020 18:19:14 +0200 AI: Don't use airstrikes if negative gravity
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Jul 2020 18:19:14 +0200] rev 15724
AI: Don't use airstrikes if negative gravity
Wed, 08 Jul 2020 18:17:49 +0200 Teach AI how to use snowball
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Jul 2020 18:17:49 +0200] rev 15723
Teach AI how to use snowball
Wed, 08 Jul 2020 17:13:42 +0300 Description: Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
Gianfranco Costamagna <locutusofborg@debian.org> [Wed, 08 Jul 2020 17:13:42 +0300] rev 15722
Description: Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro Author: Gianfranco Costamagna <locutusofborg@debian.org> Last-Update: 2020-07-08
Wed, 08 Jul 2020 17:02:45 +0300 update server network
Jens Petersen [Wed, 08 Jul 2020 17:02:45 +0300] rev 15721
update server network
Tue, 07 Jul 2020 00:17:05 +0200 Remove Vamp/Resurrect ammos in gfInvulnerable mode
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jul 2020 00:17:05 +0200] rev 15720
Remove Vamp/Resurrect ammos in gfInvulnerable mode
Tue, 07 Jul 2020 01:15:15 +0300 allow adding teams while round is in progress
alfadur [Tue, 07 Jul 2020 01:15:15 +0300] rev 15719
allow adding teams while round is in progress
Tue, 07 Jul 2020 00:11:20 +0200 gfInvulnerable: Fix misplaced halo icon
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jul 2020 00:11:20 +0200] rev 15718
gfInvulnerable: Fix misplaced halo icon
Tue, 07 Jul 2020 00:07:40 +0200 Fix some HUD icon issues in gfInvulnerable
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jul 2020 00:07:40 +0200] rev 15717
Fix some HUD icon issues in gfInvulnerable - Missing vampirism icon - FPS text overlapped
Mon, 06 Jul 2020 22:48:20 +0200 Fix hog sometimes not falling after using resurrector
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 22:48:20 +0200] rev 15716
Fix hog sometimes not falling after using resurrector
Mon, 06 Jul 2020 16:55:35 +0200 AI: No longer afraid of heights if invulnerable
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 16:55:35 +0200] rev 15715
AI: No longer afraid of heights if invulnerable
Mon, 06 Jul 2020 16:46:38 +0200 AI: Reset remembered gravity on Think and TestAmmos
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 16:46:38 +0200] rev 15714
AI: Reset remembered gravity on Think and TestAmmos
Mon, 06 Jul 2020 15:41:22 +0200 AI: Teach AI to use low gravity
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 15:41:22 +0200] rev 15713
AI: Teach AI to use low gravity
Mon, 06 Jul 2020 14:51:24 +0200 AI: Add aiGravity and aiGravityf variables
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 14:51:24 +0200] rev 15712
AI: Add aiGravity and aiGravityf variables
Mon, 06 Jul 2020 14:43:19 +0200 Rename windSpeed variable to aiWindSpeed
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 14:43:19 +0200] rev 15711
Rename windSpeed variable to aiWindSpeed
Mon, 06 Jul 2020 13:51:41 +0200 AI: 0.01% chance to use kamikaze with "wishes" ;-)
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 13:51:41 +0200] rev 15710
AI: 0.01% chance to use kamikaze with "wishes" ;-)
Mon, 06 Jul 2020 12:46:22 +0200 Fix typo
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 12:46:22 +0200] rev 15709
Fix typo
Mon, 06 Jul 2020 11:10:27 +0200 AI: Teach how to use resurrector fast
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 11:10:27 +0200] rev 15708
AI: Teach how to use resurrector fast
Mon, 06 Jul 2020 01:46:22 +0200 Teach AI how to use resurrector
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 01:46:22 +0200] rev 15707
Teach AI how to use resurrector
Mon, 06 Jul 2020 00:25:13 +0200 Fix chat lines bleeding below screen for large font
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 00:25:13 +0200] rev 15706
Fix chat lines bleeding below screen for large font
Sun, 05 Jul 2020 23:36:08 +0200 Reduce maximum chat size to 400%
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 23:36:08 +0200] rev 15705
Reduce maximum chat size to 400%
Sun, 05 Jul 2020 22:40:11 +0200 Add placeholder icon and text for sentry bot
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 22:40:11 +0200] rev 15704
Add placeholder icon and text for sentry bot
Sun, 05 Jul 2020 21:37:35 +0200 AI: Switch to amNothing instead of amSkip to unselect weapon
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 21:37:35 +0200] rev 15703
AI: Switch to amNothing instead of amSkip to unselect weapon
Sun, 05 Jul 2020 21:25:15 +0200 Teach top AI level to track falling with airstrikes
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 21:25:15 +0200] rev 15702
Teach top AI level to track falling with airstrikes
Sun, 05 Jul 2020 21:14:44 +0200 AI: Teach AI that piano can't blast thru solid land
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 21:14:44 +0200] rev 15701
AI: Teach AI that piano can't blast thru solid land
Sun, 05 Jul 2020 21:05:35 +0200 AI: Airborne attacks: Move height of target X to first hit
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 21:05:35 +0200] rev 15700
AI: Airborne attacks: Move height of target X to first hit
Sun, 05 Jul 2020 20:36:27 +0200 Follow airplane gear on spawn
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 20:36:27 +0200] rev 15699
Follow airplane gear on spawn
Sun, 05 Jul 2020 20:29:37 +0200 AI: Fix starting height of airborne attacks
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 20:29:37 +0200] rev 15698
AI: Fix starting height of airborne attacks
Sun, 05 Jul 2020 20:22:08 +0200 AI: Improve drill strike prediction
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 20:22:08 +0200] rev 15697
AI: Improve drill strike prediction
Sun, 05 Jul 2020 18:37:29 +0300 fix hitorder dispatch
alfadur [Sun, 05 Jul 2020 18:37:29 +0300] rev 15696
fix hitorder dispatch
Sun, 05 Jul 2020 14:53:44 +0200 [NOOP] Merge branch ui-scaling (with backports) into default to avoid future merging issues
sheepluva [Sun, 05 Jul 2020 14:53:44 +0200] rev 15695
[NOOP] Merge branch ui-scaling (with backports) into default to avoid future merging issues
Sun, 05 Jul 2020 02:03:08 +0200 [backport] Chat: Use Ctrl-A for 'select all' again (instead of Ctrl-B) ui-scaling
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 02:03:08 +0200] rev 15694
[backport] Chat: Use Ctrl-A for 'select all' again (instead of Ctrl-B) Backport of 783959a6810b to branch ui-scaling by sheepluva
Sun, 05 Jul 2020 01:58:48 +0200 [backport] Chat scale: Move setting to Video tab ui-scaling
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 01:58:48 +0200] rev 15693
[backport] Chat scale: Move setting to Video tab Backport of 9455b9e56aee to branch ui-scaling by sheepluva
Sun, 05 Jul 2020 04:00:29 +0300 add basic jumping to sentries
alfadur [Sun, 05 Jul 2020 04:00:29 +0300] rev 15692
add basic jumping to sentries
Sun, 05 Jul 2020 02:03:08 +0200 Chat: Use Ctrl-A for 'select all' again (instead of Ctrl-B)
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 02:03:08 +0200] rev 15691
Chat: Use Ctrl-A for 'select all' again (instead of Ctrl-B)
Sun, 05 Jul 2020 01:58:48 +0200 Chat scale: Move setting to Video tab
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 01:58:48 +0200] rev 15690
Chat scale: Move setting to Video tab
Sat, 04 Jul 2020 22:18:54 +0200 fix accidential resurrection of removed code of merge 63e2b7b2ec47
sheepluva [Sat, 04 Jul 2020 22:18:54 +0200] rev 15689
fix accidential resurrection of removed code of merge 63e2b7b2ec47 code was originally removed in 93429d8f6b3f
Sat, 04 Jul 2020 15:31:51 +0200 Fix pas2c breakage caused by superfluous "+"s added by 250c778463f3, d9c62f196fe0 and 92ce801d0681
sheepluva [Sat, 04 Jul 2020 15:31:51 +0200] rev 15688
Fix pas2c breakage caused by superfluous "+"s added by 250c778463f3, d9c62f196fe0 and 92ce801d0681
Sat, 04 Jul 2020 03:11:41 +0200 Merge chat-scaling (= current state of branch "ui-scaling") into default branch
sheepluva [Sat, 04 Jul 2020 03:11:41 +0200] rev 15687
Merge chat-scaling (= current state of branch "ui-scaling") into default branch
Sat, 04 Jul 2020 02:46:06 +0200 fix chat-scaling being awkward due to font size pt/px confusion ui-scaling
sheepluva [Sat, 04 Jul 2020 02:46:06 +0200] rev 15686
fix chat-scaling being awkward due to font size pt/px confusion
Fri, 03 Jul 2020 23:51:47 +0200 Merge branch 1.0.0 into branch ui-scaling ui-scaling
sheepluva [Fri, 03 Jul 2020 23:51:47 +0200] rev 15685
Merge branch 1.0.0 into branch ui-scaling
Tue, 30 Jun 2020 23:25:52 +0300 prevent sentries from getting stuck on mines
alfadur [Tue, 30 Jun 2020 23:25:52 +0300] rev 15684
prevent sentries from getting stuck on mines
Tue, 30 Jun 2020 22:36:53 +0300 increase sentry vision angle
alfadur [Tue, 30 Jun 2020 22:36:53 +0300] rev 15683
increase sentry vision angle
Tue, 30 Jun 2020 21:25:48 +0300 don't shoot if the target moves out of range while aiming
alfadur [Tue, 30 Jun 2020 21:25:48 +0300] rev 15682
don't shoot if the target moves out of range while aiming
Tue, 30 Jun 2020 20:02:04 +0300 turn away when starting walking on a cliff edge
alfadur [Tue, 30 Jun 2020 20:02:04 +0300] rev 15681
turn away when starting walking on a cliff edge
Tue, 30 Jun 2020 19:22:46 +0300 draw sentries with direction
alfadur [Tue, 30 Jun 2020 19:22:46 +0300] rev 15680
draw sentries with direction
Tue, 30 Jun 2020 19:09:04 +0300 add some target tracking to sentries
alfadur [Tue, 30 Jun 2020 19:09:04 +0300] rev 15679
add some target tracking to sentries
Tue, 30 Jun 2020 02:18:54 +0300 downgrade sentries to miniguns
alfadur [Tue, 30 Jun 2020 02:18:54 +0300] rev 15678
downgrade sentries to miniguns
Tue, 30 Jun 2020 00:58:24 +0300 add separate hit order for sentries
alfadur [Tue, 30 Jun 2020 00:58:24 +0300] rev 15677
add separate hit order for sentries
Mon, 29 Jun 2020 14:25:23 +0200 Fix airplane line not being drawn in full for very large maps
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 14:25:23 +0200] rev 15676
Fix airplane line not being drawn in full for very large maps
Mon, 29 Jun 2020 14:08:19 +0200 Fix cursor being too limited left/right if zoomed out too much
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 14:08:19 +0200] rev 15675
Fix cursor being too limited left/right if zoomed out too much
Mon, 29 Jun 2020 13:40:13 +0200 Tweak airplane spawn point to avoid appear out of nowhere
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 13:40:13 +0200] rev 15674
Tweak airplane spawn point to avoid appear out of nowhere
Mon, 29 Jun 2020 13:17:10 +0200 Increase X camera limit back to 2048
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 13:17:10 +0200] rev 15673
Increase X camera limit back to 2048 Oops, the number 0 was done by mistake
Mon, 29 Jun 2020 13:14:18 +0200 Enforce camera limits regardless of zoom level
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 13:14:18 +0200] rev 15672
Enforce camera limits regardless of zoom level Previously, when you zoomed out, you could move the camera further out to the left, right and up.
Mon, 29 Jun 2020 00:15:37 +0300 add sentries to ammo config
alfadur [Mon, 29 Jun 2020 00:15:37 +0300] rev 15671
add sentries to ammo config
Sun, 28 Jun 2020 23:19:49 +0300 limit sentry attacks through land
alfadur [Sun, 28 Jun 2020 23:19:49 +0300] rev 15670
limit sentry attacks through land
Sun, 28 Jun 2020 22:39:38 +0300 prevent sentries from falling off cliffs
alfadur [Sun, 28 Jun 2020 22:39:38 +0300] rev 15669
prevent sentries from falling off cliffs
Sun, 28 Jun 2020 20:34:06 +0300 refactor collision tests
alfadur [Sun, 28 Jun 2020 20:34:06 +0300] rev 15668
refactor collision tests
Sun, 28 Jun 2020 01:06:18 +0300 place sentries on start
alfadur [Sun, 28 Jun 2020 01:06:18 +0300] rev 15667
place sentries on start
Sun, 28 Jun 2020 00:47:43 +0300 add sentries count to game config
alfadur [Sun, 28 Jun 2020 00:47:43 +0300] rev 15666
add sentries count to game config
Sat, 27 Jun 2020 23:38:45 +0300 reduce sentry damange
alfadur [Sat, 27 Jun 2020 23:38:45 +0300] rev 15665
reduce sentry damange
Sat, 27 Jun 2020 22:58:33 +0300 add aiming timeout to sentry
alfadur [Sat, 27 Jun 2020 22:58:33 +0300] rev 15664
add aiming timeout to sentry
Sat, 27 Jun 2020 02:22:31 +0300 add current 🦔 targeting to sentry
alfadur [Sat, 27 Jun 2020 02:22:31 +0300] rev 15663
add current 🦔 targeting to sentry
Fri, 26 Jun 2020 19:35:16 +0300 add sentry walking cycle
alfadur [Fri, 26 Jun 2020 19:35:16 +0300] rev 15662
add sentry walking cycle
Fri, 26 Jun 2020 17:40:22 +0300 add sentry 🤖 stub
alfadur [Fri, 26 Jun 2020 17:40:22 +0300] rev 15661
add sentry 🤖 stub
Thu, 25 Jun 2020 22:16:11 +0200 Frontend: Sort ammos like in-game
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 22:16:11 +0200] rev 15660
Frontend: Sort ammos like in-game
Thu, 25 Jun 2020 18:13:20 +0200 AI: Don't use vamp/invuln for kamikaze, piano and other weapons
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 18:13:20 +0200] rev 15659
AI: Don't use vamp/invuln for kamikaze, piano and other weapons
Thu, 25 Jun 2020 17:44:22 +0200 Teach AI to use laser sight
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 17:44:22 +0200] rev 15658
Teach AI to use laser sight
Thu, 25 Jun 2020 07:15:58 +0200 Don't check speed and land for MoreWind check in doFallingGear
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 07:15:58 +0200] rev 15657
Don't check speed and land for MoreWind check in doFallingGear Disabling More Wind is completely timer-based, so the additional check for collision and speed is no longer neccessary
Thu, 25 Jun 2020 06:44:35 +0200 Teach AI how to deal with gfMoreWind
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 06:44:35 +0200] rev 15656
Teach AI how to deal with gfMoreWind
Wed, 24 Jun 2020 22:34:12 +0300 remove forced position change from blowtorch
alfadur [Wed, 24 Jun 2020 22:34:12 +0300] rev 15655
remove forced position change from blowtorch
Wed, 24 Jun 2020 20:16:02 +0200 Fix AI thread erroring out when there are no targets
Wuzzy <Wuzzy2@mail.ru> [Wed, 24 Jun 2020 20:16:02 +0200] rev 15654
Fix AI thread erroring out when there are no targets
Wed, 24 Jun 2020 20:24:12 +0300 real collision fix
alfadur [Wed, 24 Jun 2020 20:24:12 +0300] rev 15653
real collision fix
Wed, 24 Jun 2020 19:50:58 +0300 remove wiggle throttling in anticipation of a real collision fix 🥁
alfadur [Wed, 24 Jun 2020 19:50:58 +0300] rev 15652
remove wiggle throttling in anticipation of a real collision fix 🥁
Wed, 24 Jun 2020 17:27:57 +0200 Update ChangeLog and CREDITS
Wuzzy <Wuzzy2@mail.ru> [Wed, 24 Jun 2020 17:27:57 +0200] rev 15651
Update ChangeLog and CREDITS
Tue, 23 Jun 2020 02:04:00 +0300 workaround for world edge selector on MacOS
alfadur [Tue, 23 Jun 2020 02:04:00 +0300] rev 15650
workaround for world edge selector on MacOS
Mon, 22 Jun 2020 22:09:00 +0300 extend double jump activation window
alfadur [Mon, 22 Jun 2020 22:09:00 +0300] rev 15649
extend double jump activation window
Sun, 21 Jun 2020 22:30:59 +0300 add 🐼 hat
alfadur [Sun, 21 Jun 2020 22:30:59 +0300] rev 15648
add 🐼 hat
Sun, 21 Jun 2020 22:10:38 +0300 make minigun shove cumulative
alfadur [Sun, 21 Jun 2020 22:10:38 +0300] rev 15647
make minigun shove cumulative
Sun, 21 Jun 2020 03:17:57 +0300 fix crosshairs spinning around
alfadur [Sun, 21 Jun 2020 03:17:57 +0300] rev 15646
fix crosshairs spinning around
Sun, 21 Jun 2020 03:08:21 +0300 merge blowtorch draft
alfadur [Sun, 21 Jun 2020 03:08:21 +0300] rev 15645
merge blowtorch draft
Sun, 21 Jun 2020 03:00:39 +0300 use throttled direction for aiming
alfadur [Sun, 21 Jun 2020 03:00:39 +0300] rev 15644
use throttled direction for aiming
Sun, 21 Jun 2020 02:04:20 +0300 throttle wiggling
alfadur [Sun, 21 Jun 2020 02:04:20 +0300] rev 15643
throttle wiggling
Fri, 12 Jun 2020 02:53:01 +0200 AI: Add TestMinigun (still very basic, but applies angle restriction correctly)
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Jun 2020 02:53:01 +0200] rev 15642
AI: Add TestMinigun (still very basic, but applies angle restriction correctly)
Fri, 12 Jun 2020 02:36:27 +0200 AI: Add dedicated test for SMine
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Jun 2020 02:36:27 +0200] rev 15641
AI: Add dedicated test for SMine
Fri, 12 Jun 2020 00:20:47 +0200 Teach AI to use seduction
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Jun 2020 00:20:47 +0200] rev 15640
Teach AI to use seduction
Tue, 09 Jun 2020 07:56:59 +0200 Teach AI to use cleavers
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Jun 2020 07:56:59 +0200] rev 15639
Teach AI to use cleavers
Tue, 09 Jun 2020 06:21:21 +0200 Add missing semicolon (oops!)
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Jun 2020 06:21:21 +0200] rev 15638
Add missing semicolon (oops!)
Tue, 09 Jun 2020 05:51:39 +0200 "Teach" AI hogs to be inaccurate with guns (and kamikaze)
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Jun 2020 05:51:39 +0200] rev 15637
"Teach" AI hogs to be inaccurate with guns (and kamikaze)
Mon, 08 Jun 2020 23:37:38 +0200 Teach AI to use air mines
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 23:37:38 +0200] rev 15636
Teach AI to use air mines
Mon, 08 Jun 2020 21:53:45 +0200 AI: Rewrite TestMolotov
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 21:53:45 +0200] rev 15635
AI: Rewrite TestMolotov The old function was broken, the AI just refused to use the molotov, ever
Mon, 08 Jun 2020 21:13:31 +0200 Teach AI to use RC plane (straight line only, no bombs)
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 21:13:31 +0200] rev 15634
Teach AI to use RC plane (straight line only, no bombs)
Mon, 08 Jun 2020 20:41:24 +0200 Follow piano gear when it's spawned by hedgehog
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 20:41:24 +0200] rev 15633
Follow piano gear when it's spawned by hedgehog
Mon, 08 Jun 2020 20:40:04 +0200 AI: Tweak piano test
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 20:40:04 +0200] rev 15632
AI: Tweak piano test
Mon, 08 Jun 2020 19:45:11 +0200 AI: Remove own gear from explosion/shove checks in kami/piano test
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 19:45:11 +0200] rev 15631
AI: Remove own gear from explosion/shove checks in kami/piano test
Mon, 08 Jun 2020 19:18:30 +0200 Teach AI to use piano strike
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 19:18:30 +0200] rev 15630
Teach AI to use piano strike
Sun, 07 Jun 2020 18:11:12 +0200 Graves preview page: Change grave margin
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Jun 2020 18:11:12 +0200] rev 15629
Graves preview page: Change grave margin
Sun, 07 Jun 2020 18:01:00 +0200 Add flags and graves preview pages
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Jun 2020 18:01:00 +0200] rev 15628
Add flags and graves preview pages
Sun, 07 Jun 2020 00:44:13 +0200 Teach AI how to use MineStrike (0 secs only)
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Jun 2020 00:44:13 +0200] rev 15627
Teach AI how to use MineStrike (0 secs only)
Sat, 06 Jun 2020 23:40:29 +0200 Teach AI to use drill strike
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 23:40:29 +0200] rev 15626
Teach AI to use drill strike
Sat, 06 Jun 2020 20:51:12 +0200 AI: Refactor bounce handling
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 20:51:12 +0200] rev 15625
AI: Refactor bounce handling
Sat, 06 Jun 2020 20:22:57 +0200 Teach AI to set minimum mine bounce for improved aiming
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 20:22:57 +0200] rev 15624
Teach AI to set minimum mine bounce for improved aiming
Sat, 06 Jun 2020 20:21:08 +0200 Teach AI to drop mines from safe height
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 20:21:08 +0200] rev 15623
Teach AI to drop mines from safe height Placing mine on ground and then escaping is not possible yet
Sat, 06 Jun 2020 16:09:16 +0200 Teach AI to spam extra time if infinite
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 16:09:16 +0200] rev 15622
Teach AI to spam extra time if infinite
Sat, 06 Jun 2020 15:43:17 +0200 Merge b988d3be7100
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 15:43:17 +0200] rev 15621
Merge b988d3be7100
Sat, 06 Jun 2020 15:40:51 +0200 Disable gfMoreWind for land objects on turn end only after a fixed-time delay
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 15:40:51 +0200] rev 15620
Disable gfMoreWind for land objects on turn end only after a fixed-time delay 15s sounds much, but it's the average amount for gfMineStrike mines to settle naturally. And it would be very confusing to see falling mines suddenly not caring about gfMoreWind for no apparent reason. Note this whole thing is a giant hack anyway, to prevent a turn being blocked by infinitely bouncing mines. The better solution would be to help gfMoreWind-affected land objects settle naturally more reliably even under extreme wind. But this commit is "good enough" for now. If you don't like the delay, you can always tweak the constant.
Sat, 06 Jun 2020 15:10:41 +0200 Fix many gears not being affected by gfMoreWind on turn end
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 15:10:41 +0200] rev 15619
Fix many gears not being affected by gfMoreWind on turn end
Fri, 05 Jun 2020 21:58:17 +0300 experimental blowtorching
alfadur [Fri, 05 Jun 2020 21:58:17 +0300] rev 15618
experimental blowtorching
Fri, 05 Jun 2020 21:21:48 +0300 remove blowtorching tautology
alfadur [Fri, 05 Jun 2020 21:21:48 +0300] rev 15617
remove blowtorching tautology
Fri, 05 Jun 2020 15:48:41 +0200 Cleaner digit parsing of ammo schemes
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 15:48:41 +0200] rev 15616
Cleaner digit parsing of ammo schemes Because invalid ammo scheme files could break the game somewhat
Fri, 05 Jun 2020 01:30:03 +0200 Fix camera zooming out too far in pause mode (bug 773)
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 01:30:03 +0200] rev 15615
Fix camera zooming out too far in pause mode (bug #773)
Fri, 05 Jun 2020 00:57:05 +0200 Fix taunt commands triggering 'unknown chat command' warning if current hog is external or bot
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 00:57:05 +0200] rev 15614
Fix taunt commands triggering 'unknown chat command' warning if current hog is external or bot
Fri, 05 Jun 2020 00:37:33 +0200 Add missing /sad command help
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 00:37:33 +0200] rev 15613
Add missing /sad command help
Fri, 05 Jun 2020 00:31:14 +0200 Add taunt command: /happy
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 00:31:14 +0200] rev 15612
Add taunt command: /happy
Thu, 04 Jun 2020 12:33:24 +0200 Fix build with Qt 5.15+
felixonmars <felixonmars@archlinux.org> [Thu, 04 Jun 2020 12:33:24 +0200] rev 15611
Fix build with Qt 5.15+
Wed, 27 May 2020 09:23:25 +0200 Add taunt chat command: /bubble (hog holds breath)
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 09:23:25 +0200] rev 15610
Add taunt chat command: /bubble (hog holds breath) This is based on the "bubble" hat by chujoii
Wed, 27 May 2020 06:52:13 +0200 Add dynamite impact sound
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 06:52:13 +0200] rev 15609
Add dynamite impact sound
Wed, 27 May 2020 01:58:27 +0200 Add fade-in effect when flake appears at top
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 01:58:27 +0200] rev 15608
Add fade-in effect when flake appears at top
Wed, 27 May 2020 01:24:50 +0200 Flakes: Only spawn them inside valid area
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 01:24:50 +0200] rev 15607
Flakes: Only spawn them inside valid area Also add cCloudOffset
Wed, 27 May 2020 00:02:20 +0200 Make Underwater SD flakes rise
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 00:02:20 +0200] rev 15606
Make Underwater SD flakes rise
Wed, 27 May 2020 00:00:13 +0200 Fade out rising flakes at the top
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 00:00:13 +0200] rev 15605
Fade out rising flakes at the top
Tue, 26 May 2020 23:02:49 +0200 Fix wrong team health bar height after calling SetClanColor
Wuzzy <Wuzzy2@mail.ru> [Tue, 26 May 2020 23:02:49 +0200] rev 15604
Fix wrong team health bar height after calling SetClanColor If you called SetClanColor on a team with a name that had a letter with a descender in it, then called SetClanColor on it, the height of the team bar is 1 pixel less than it should be because it was copied from the name texture.
Sun, 24 May 2020 06:10:25 +0300 convert replay to haskell
alfadur [Sun, 24 May 2020 06:10:25 +0300] rev 15603
convert replay to haskell
Wed, 20 May 2020 23:41:25 +0300 fix config loading
alfadur [Wed, 20 May 2020 23:41:25 +0300] rev 15602
fix config loading
Wed, 20 May 2020 23:08:08 +0300 remove stuck test
alfadur [Wed, 20 May 2020 23:08:08 +0300] rev 15601
remove stuck test
Wed, 20 May 2020 22:50:58 +0300 convert config from haskell lists
alfadur [Wed, 20 May 2020 22:50:58 +0300] rev 15600
convert config from haskell lists
Wed, 20 May 2020 19:38:44 +0300 parse booleans as well
alfadur [Wed, 20 May 2020 19:38:44 +0300] rev 15599
parse booleans as well
Tue, 19 May 2020 19:26:48 +0300 convert teams from haskell list
alfadur [Tue, 19 May 2020 19:26:48 +0300] rev 15598
convert teams from haskell list
Tue, 19 May 2020 02:25:24 +0300 improve escapes handling
alfadur [Tue, 19 May 2020 02:25:24 +0300] rev 15597
improve escapes handling
Mon, 18 May 2020 23:43:58 +0300 add haskell literal formatter
alfadur [Mon, 18 May 2020 23:43:58 +0300] rev 15596
add haskell literal formatter
Mon, 18 May 2020 22:39:28 +0300 add the empty escape
alfadur [Mon, 18 May 2020 22:39:28 +0300] rev 15595
add the empty escape
Mon, 18 May 2020 22:33:13 +0300 parse anonymous fields
alfadur [Mon, 18 May 2020 22:33:13 +0300] rev 15594
parse anonymous fields
Mon, 18 May 2020 22:04:38 +0300 add whitespace handling
alfadur [Mon, 18 May 2020 22:04:38 +0300] rev 15593
add whitespace handling
Mon, 18 May 2020 21:17:46 +0300 add haskell literal parser
alfadur [Mon, 18 May 2020 21:17:46 +0300] rev 15592
add haskell literal parser
Sun, 17 May 2020 04:07:10 +0300 fix editing teams while a game is in progress
alfadur [Sun, 17 May 2020 04:07:10 +0300] rev 15591
fix editing teams while a game is in progress
Sat, 16 May 2020 04:43:11 +0200 Hats webpage: Fix another incorrect static hat check
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 04:43:11 +0200] rev 15590
Hats webpage: Fix another incorrect static hat check
Sat, 16 May 2020 04:28:26 +0200 Hats webpage: Fix incorrect check for static hat
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 04:28:26 +0200] rev 15589
Hats webpage: Fix incorrect check for static hat
Sat, 16 May 2020 03:41:49 +0200 Hats webpage: Fix "other hats" section listing wrong hats
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 03:41:49 +0200] rev 15588
Hats webpage: Fix "other hats" section listing wrong hats
Sat, 16 May 2020 03:30:51 +0200 Hats webpage: Remove protocol from URLs to fix CORS fail
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 03:30:51 +0200] rev 15587
Hats webpage: Remove protocol from URLs to fix CORS fail
Sat, 16 May 2020 01:36:44 +0200 Hats webpage: Many improvements and fixes (2nd try)
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:36:44 +0200] rev 15586
Hats webpage: Many improvements and fixes (2nd try) * Fix static hats not being animated properly * Make widges more user-friendly * Add local mode to hats webpage to make testing easier (IS_LOCAL variable) * Cleanup code * Update themes list * Update list of local hats
Sat, 16 May 2020 01:18:34 +0200 Backed out changesets 799fd0a6d3bf+3c1c5ff824f7
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:18:34 +0200] rev 15585
Backed out changesets 799fd0a6d3bf+3c1c5ff824f7 Sadly, the update did not work when hosted online. :-(
Sat, 16 May 2020 01:16:10 +0200 Hats webpage: Fix URLs
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:16:10 +0200] rev 15584
Hats webpage: Fix URLs
Sat, 16 May 2020 01:04:27 +0200 Many improvements and fixes for hats webpage
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:04:27 +0200] rev 15583
Many improvements and fixes for hats webpage * Fix static hats not being animated properly * Make widges more user-friendly * Add local mode to hats webpage to make testing easier (IS_LOCAL variable) * Cleanup code * Update themes list * Update list of local hats
Tue, 12 May 2020 22:21:19 +0200 Add many people to the hat credits
Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 22:21:19 +0200] rev 15582
Add many people to the hat credits Based on reading the Hat Thread at <https://hedgewars.org/node/690> The hat credits are still not 100% complete, but we're getting closer...
Tue, 12 May 2020 20:37:30 +0200 Add SVG source files of chujoii's hats
Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 20:37:30 +0200] rev 15581
Add SVG source files of chujoii's hats
Tue, 12 May 2020 20:36:23 +0200 Fix some typos in hat names in CREDITS
Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 20:36:23 +0200] rev 15580
Fix some typos in hat names in CREDITS
Tue, 12 May 2020 19:35:21 +0200 Credit chujoii for a couple of more hats
Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 19:35:21 +0200] rev 15579
Credit chujoii for a couple of more hats
Fri, 17 Apr 2020 15:47:06 -0400 locutus fixes my ancient build
nemo [Fri, 17 Apr 2020 15:47:06 -0400] rev 15578
locutus fixes my ancient build
Fri, 17 Apr 2020 15:23:22 -0400 Add patch to correctly handle libsdl2 from system/cmake
LocutusOfBorg [Fri, 17 Apr 2020 15:23:22 -0400] rev 15577
Add patch to correctly handle libsdl2 from system/cmake
Sun, 12 Apr 2020 00:26:37 +0300 send team colors on round end
alfadur [Sun, 12 Apr 2020 00:26:37 +0300] rev 15576
send team colors on round end
Sun, 12 Apr 2020 00:02:11 +0300 fix in-game team handling
alfadur [Sun, 12 Apr 2020 00:02:11 +0300] rev 15575
fix in-game team handling
Sat, 11 Apr 2020 23:20:09 +0300 don't apply voted 🦔 to the in-game teams
alfadur [Sat, 11 Apr 2020 23:20:09 +0300] rev 15574
don't apply voted 🦔 to the in-game teams
Fri, 10 Apr 2020 21:58:09 +0300 fix phantom rooms
alfadur [Fri, 10 Apr 2020 21:58:09 +0300] rev 15573
fix phantom rooms
Thu, 12 Mar 2020 15:09:16 -0400 er... nevermind. back this out. ApplyDamage should pick this up just fine.
nemo [Thu, 12 Mar 2020 15:09:16 -0400] rev 15572
er... nevermind. back this out. ApplyDamage should pick this up just fine.
Thu, 12 Mar 2020 15:07:32 -0400 poison should ruin a flawless victory. ht Case_Of
nemo [Thu, 12 Mar 2020 15:07:32 -0400] rev 15571
poison should ruin a flawless victory. ht Case_Of
Wed, 11 Mar 2020 23:20:15 +0300 remove canhazslicepatterns
alfadur [Wed, 11 Mar 2020 23:20:15 +0300] rev 15570
remove canhazslicepatterns
Sat, 07 Mar 2020 01:04:37 +0300 add loading config from hwd to server
alfadur [Sat, 07 Mar 2020 01:04:37 +0300] rev 15569
add loading config from hwd to server
Tue, 11 Feb 2020 01:33:31 +0100 ACF1: Fix PastMole area being too large
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Feb 2020 01:33:31 +0100] rev 15568
ACF1: Fix PastMole area being too large
Thu, 06 Feb 2020 13:28:01 +0100 Add flags: serbia, montenegro
Wuzzy <Wuzzy2@mail.ru> [Thu, 06 Feb 2020 13:28:01 +0100] rev 15567
Add flags: serbia, montenegro
Tue, 14 Jan 2020 01:40:23 +0300 send 🦔 on round end
alfadur [Tue, 14 Jan 2020 01:40:23 +0300] rev 15566
send 🦔 on round end
Tue, 14 Jan 2020 01:30:03 +0300 better response grouping
alfadur <mail@none> [Tue, 14 Jan 2020 01:30:03 +0300] rev 15565
better response grouping
Sat, 11 Jan 2020 05:15:01 +0100 Fix weapon schemes sometimes not being saved properly
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Jan 2020 05:15:01 +0100] rev 15564
Fix weapon schemes sometimes not being saved properly
Sat, 11 Jan 2020 01:06:41 +0300 reapply some simplifications
alfadur <mail@none> [Sat, 11 Jan 2020 01:06:41 +0300] rev 15563
reapply some simplifications
Sat, 11 Jan 2020 00:44:25 +0300 backout a798e6441a36
alfadur <mail@none> [Sat, 11 Jan 2020 00:44:25 +0300] rev 15562
backout a798e6441a36
Tue, 07 Jan 2020 15:17:22 +0100 HedgeEditor: Tweak caption colors of help captions
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jan 2020 15:17:22 +0100] rev 15561
HedgeEditor: Tweak caption colors of help captions
Tue, 07 Jan 2020 15:16:44 +0100 Mention mission bonuses in ASA side mission descriptions
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jan 2020 15:16:44 +0100] rev 15560
Mention mission bonuses in ASA side mission descriptions
Tue, 07 Jan 2020 13:21:04 +0100 Fix impossible to become mutant after mutant gear got deleted (bug 804)
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jan 2020 13:21:04 +0100] rev 15559
Fix impossible to become mutant after mutant gear got deleted (bug #804)
Sat, 04 Jan 2020 01:39:13 +0300 simplify team handling
alfadur <mail@none> [Sat, 04 Jan 2020 01:39:13 +0300] rev 15558
simplify team handling
Tue, 31 Dec 2019 04:42:20 +0300 add back em response on joining a game in progress
alfadur <mail@none> [Tue, 31 Dec 2019 04:42:20 +0300] rev 15557
add back em response on joining a game in progress
Mon, 30 Dec 2019 17:25:44 +0300 send cleared flags on room join
alfadur <mail@none> [Mon, 30 Dec 2019 17:25:44 +0300] rev 15556
send cleared flags on room join
Sat, 28 Dec 2019 19:41:05 +0300 check the room passwords
alfadur <mail@none> [Sat, 28 Dec 2019 19:41:05 +0300] rev 15555
check the room passwords
Fri, 27 Dec 2019 22:36:19 +0300 complete checker login handling
alfadur <mail@none> [Fri, 27 Dec 2019 22:36:19 +0300] rev 15554
complete checker login handling
Thu, 26 Dec 2019 21:55:51 +0300 fix official server
alfadur <mail@none> [Thu, 26 Dec 2019 21:55:51 +0300] rev 15553
fix official server
Thu, 26 Dec 2019 21:04:37 +0300 update tls configuration
alfadur <mail@none> [Thu, 26 Dec 2019 21:04:37 +0300] rev 15552
update tls configuration
Thu, 26 Dec 2019 17:39:09 +0300 remove unused em fn
alfadur <mail@none> [Thu, 26 Dec 2019 17:39:09 +0300] rev 15551
remove unused em fn
Tue, 24 Dec 2019 22:12:02 +0300 update subslice pattern to the new syntax
alfadur <mail@none> [Tue, 24 Dec 2019 22:12:02 +0300] rev 15550
update subslice pattern to the new syntax
Tue, 24 Dec 2019 21:57:55 +0300 restore engine message handler
alfadur <mail@none> [Tue, 24 Dec 2019 21:57:55 +0300] rev 15549
restore engine message handler
Tue, 24 Dec 2019 21:45:26 +0300 disallow mutable rooms outside the server
alfadur <mail@none> [Tue, 24 Dec 2019 21:45:26 +0300] rev 15548
disallow mutable rooms outside the server
Tue, 24 Dec 2019 20:57:58 +0300 restore voting
alfadur <mail@none> [Tue, 24 Dec 2019 20:57:58 +0300] rev 15547
restore voting
Tue, 24 Dec 2019 12:46:23 -0500 disable fall tracing for cheese. it will probably be incorrect.
nemo [Tue, 24 Dec 2019 12:46:23 -0500] rev 15546
disable fall tracing for cheese. it will probably be incorrect.
Mon, 23 Dec 2019 23:47:06 +0300 add a separate interface for modifying room state
alfadur <mail@none> [Mon, 23 Dec 2019 23:47:06 +0300] rev 15545
add a separate interface for modifying room state
Mon, 23 Dec 2019 18:55:25 +0300 make rooms field private
alfadur <mail@none> [Mon, 23 Dec 2019 18:55:25 +0300] rev 15544
make rooms field private
Mon, 23 Dec 2019 18:11:15 +0300 lost the anteroom
alfadur <mail@none> [Mon, 23 Dec 2019 18:11:15 +0300] rev 15543
lost the anteroom
Mon, 23 Dec 2019 18:08:55 +0300 move the anteroom out of the server
alfadur <mail@none> [Mon, 23 Dec 2019 18:08:55 +0300] rev 15542
move the anteroom out of the server
Sat, 21 Dec 2019 23:33:50 +0300 disallow mutable clients to leave the server
alfadur <mail@none> [Sat, 21 Dec 2019 23:33:50 +0300] rev 15541
disallow mutable clients to leave the server
Sat, 21 Dec 2019 00:26:17 +0300 some more room handler cleanup
alfadur <mail@none> [Sat, 21 Dec 2019 00:26:17 +0300] rev 15540
some more room handler cleanup
Thu, 19 Dec 2019 23:13:58 +0300 add ip ban check
alfadur <mail@none> [Thu, 19 Dec 2019 23:13:58 +0300] rev 15539
add ip ban check
Tue, 17 Dec 2019 18:54:17 +0300 move end_game into server
alfadur [Tue, 17 Dec 2019 18:54:17 +0300] rev 15538
move end_game into server
Sun, 08 Dec 2019 02:09:19 +0100 hedgeroid/frontlib: update proto and weapons number hedgeroid
sheepluva [Sun, 08 Dec 2019 02:09:19 +0100] rev 15537
hedgeroid/frontlib: update proto and weapons number
Sun, 08 Dec 2019 00:07:24 +0100 hedgeroid: adjust module names (SDL_* -> SDL2_*) hedgeroid
sheepluva [Sun, 08 Dec 2019 00:07:24 +0100] rev 15536
hedgeroid: adjust module names (SDL_* -> SDL2_*)
Sat, 07 Dec 2019 23:58:37 +0100 hedgeroid: adjust build.xml: fix app name; set java version; print hint if sdk build.xml is missing hedgeroid
sheepluva [Sat, 07 Dec 2019 23:58:37 +0100] rev 15535
hedgeroid: adjust build.xml: fix app name; set java version; print hint if sdk build.xml is missing
Sat, 07 Dec 2019 16:18:20 +0100 hedgeroid: add debug logging to library loading hedgeroid
sheepluva [Sat, 07 Dec 2019 16:18:20 +0100] rev 15534
hedgeroid: add debug logging to library loading
Sat, 07 Dec 2019 16:14:27 +0100 hedgeroid: fix needlessly creating netplay instance on check for "connecting..." hedgeroid
sheepluva [Sat, 07 Dec 2019 16:14:27 +0100] rev 15533
hedgeroid: fix needlessly creating netplay instance on check for "connecting..."
Fri, 06 Dec 2019 22:20:53 +0100 merge 1.0.0 into hedgeroid hedgeroid
sheepluva [Fri, 06 Dec 2019 22:20:53 +0100] rev 15532
merge 1.0.0 into hedgeroid
Sat, 30 Nov 2019 02:54:49 +0100 Remove parachute early if hog is inside land
Wuzzy <Wuzzy2@mail.ru> [Sat, 30 Nov 2019 02:54:49 +0100] rev 15531
Remove parachute early if hog is inside land Fixes a bug: When you used parachute right after using a parachute to dig inside land, you might become stuck. Reported here: https://hedgewars.org/node/9035
Tue, 19 Nov 2019 08:35:32 -0500 oups. forgot "convert" creates a white background by default
nemo [Tue, 19 Nov 2019 08:35:32 -0500] rev 15530
oups. forgot "convert" creates a white background by default
Thu, 14 Nov 2019 21:26:32 +0100 Update changelog
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 21:26:32 +0100] rev 15529
Update changelog
Thu, 14 Nov 2019 18:19:18 +0100 CowardMode: Display checkmarks in missions list
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 18:19:18 +0100] rev 15528
CowardMode: Display checkmarks in missions list
Thu, 14 Nov 2019 17:25:48 +0100 ASA moon02: Tweak messages and blue hog face dir
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 17:25:48 +0100] rev 15527
ASA moon02: Tweak messages and blue hog face dir
Thu, 14 Nov 2019 17:12:31 +0100 ASA moon02: Disable hog input after victory
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 17:12:31 +0100] rev 15526
ASA moon02: Disable hog input after victory Player could briefly move Crazy Runner when skipping final cutscene.
Mon, 04 Nov 2019 03:08:59 +0100 Change color of hovered and pressed slider
Wuzzy <Wuzzy2@mail.ru> [Mon, 04 Nov 2019 03:08:59 +0100] rev 15525
Change color of hovered and pressed slider
Sat, 02 Nov 2019 17:00:40 +0100 ClimbHome: Remove uncommented code
Wuzzy <Wuzzy2@mail.ru> [Sat, 02 Nov 2019 17:00:40 +0100] rev 15524
ClimbHome: Remove uncommented code
Sat, 02 Nov 2019 13:01:28 +0100 ClimbHome: Change misleading Seed assignment to nil value
Wuzzy <Wuzzy2@mail.ru> [Sat, 02 Nov 2019 13:01:28 +0100] rev 15523
ClimbHome: Change misleading Seed assignment to nil value This was "Seed = ClimbHome", but ClimbHome was a nil value. This code still worked as the engine interpreted the nil value as empty string. But it can be very misleading. This changeset makes the Seed assignment more explicit by assigning the empty string directly. The compability has been tested.
Fri, 01 Nov 2019 23:35:01 +0100 ASA death02: Don't set hero health if enemy hurts itself
Wuzzy <Wuzzy2@mail.ru> [Fri, 01 Nov 2019 23:35:01 +0100] rev 15522
ASA death02: Don't set hero health if enemy hurts itself
Fri, 01 Nov 2019 12:42:31 +0100 ASA moon01: Fix broken victory condition when eliminating minions
Wuzzy <Wuzzy2@mail.ru> [Fri, 01 Nov 2019 12:42:31 +0100] rev 15521
ASA moon01: Fix broken victory condition when eliminating minions
Fri, 01 Nov 2019 11:42:53 +0100 ASA, cosmos: Move meteorite into sprite, add sprite for blown-up meteorite
Wuzzy <Wuzzy2@mail.ru> [Fri, 01 Nov 2019 11:42:53 +0100] rev 15520
ASA, cosmos: Move meteorite into sprite, add sprite for blown-up meteorite
Thu, 31 Oct 2019 19:02:36 +0100 Update German translation
Wuzzy <Wuzzy2@mail.ru> [Thu, 31 Oct 2019 19:02:36 +0100] rev 15519
Update German translation
Thu, 31 Oct 2019 18:54:45 +0100 Update Frontend+Lua locale files
Wuzzy <Wuzzy2@mail.ru> [Thu, 31 Oct 2019 18:54:45 +0100] rev 15518
Update Frontend+Lua locale files
Wed, 30 Oct 2019 13:20:08 +0100 Big Armory: Add minigun, update mission preview image
Wuzzy <Wuzzy2@mail.ru> [Wed, 30 Oct 2019 13:20:08 +0100] rev 15517
Big Armory: Add minigun, update mission preview image
Tue, 29 Oct 2019 22:03:08 +0100 Rope Training: Add flower effects when player returns all the way to the start
Wuzzy <Wuzzy2@mail.ru> [Tue, 29 Oct 2019 22:03:08 +0100] rev 15516
Rope Training: Add flower effects when player returns all the way to the start
Tue, 29 Oct 2019 16:56:21 +0100 HedgeEditor: Use localized voicepack names
Wuzzy <Wuzzy2@mail.ru> [Tue, 29 Oct 2019 16:56:21 +0100] rev 15515
HedgeEditor: Use localized voicepack names
Mon, 28 Oct 2019 23:17:35 +0300 move start_game into the server
alfadur [Mon, 28 Oct 2019 23:17:35 +0300] rev 15514
move start_game into the server
Mon, 28 Oct 2019 20:40:46 +0100 Refactor Rope Knock Chellenge to use RopeKnocking library
Wuzzy <Wuzzy2@mail.ru> [Mon, 28 Oct 2019 20:40:46 +0100] rev 15513
Refactor Rope Knock Chellenge to use RopeKnocking library 100% compatible with old version. Players won't notice any difference.
Mon, 28 Oct 2019 20:40:07 +0100 Add RopeKnocking library (generalized ropeknock challenges)
Wuzzy <Wuzzy2@mail.ru> [Mon, 28 Oct 2019 20:40:07 +0100] rev 15512
Add RopeKnocking library (generalized ropeknock challenges)
Mon, 28 Oct 2019 18:58:13 +0100 Racer: Force-enable solid land
Wuzzy <Wuzzy2@mail.ru> [Mon, 28 Oct 2019 18:58:13 +0100] rev 15511
Racer: Force-enable solid land Otherwise, the land could degrade after each round, making the game progressively easier for later players
Mon, 28 Oct 2019 18:52:11 +0100 Racer: Reset mines, air mines, barrels after each turn
Wuzzy <Wuzzy2@mail.ru> [Mon, 28 Oct 2019 18:52:11 +0100] rev 15510
Racer: Reset mines, air mines, barrels after each turn
Mon, 28 Oct 2019 00:31:41 +0300 move change_master into the server
alfadur [Mon, 28 Oct 2019 00:31:41 +0300] rev 15509
move change_master into the server
Sat, 26 Oct 2019 23:48:57 +0200 Add support for proper rendering of gtPoisonCloud with Timer > 5000
Wuzzy <Wuzzy2@mail.ru> [Sat, 26 Oct 2019 23:48:57 +0200] rev 15508
Add support for proper rendering of gtPoisonCloud with Timer > 5000
Sat, 26 Oct 2019 22:44:15 +0200 Racer: Allow to set custom turn time in scheme
Wuzzy <Wuzzy2@mail.ru> [Sat, 26 Oct 2019 22:44:15 +0200] rev 15507
Racer: Allow to set custom turn time in scheme
Sat, 26 Oct 2019 22:41:34 +0200 Set correct turn time in racer.yaml
Wuzzy <Wuzzy2@mail.ru> [Sat, 26 Oct 2019 22:41:34 +0200] rev 15506
Set correct turn time in racer.yaml
Sat, 26 Oct 2019 21:59:42 +0200 Racer: Reposition and resize predefined waypoints in scaled drawn maps
Wuzzy <Wuzzy2@mail.ru> [Sat, 26 Oct 2019 21:59:42 +0200] rev 15505
Racer: Reposition and resize predefined waypoints in scaled drawn maps Previously, predefined waypoints broke when using any but the default drawn map size.
Sat, 26 Oct 2019 02:36:08 +0300 refactor some of the room handler
alfadur [Sat, 26 Oct 2019 02:36:08 +0300] rev 15504
refactor some of the room handler
Thu, 24 Oct 2019 09:41:10 -0400 remove erroneous else conditions to make what is going on clearer, add a comment
nemo [Thu, 24 Oct 2019 09:41:10 -0400] rev 15503
remove erroneous else conditions to make what is going on clearer, add a comment
Wed, 23 Oct 2019 17:45:28 -0400 forgot this commit.
nemo [Wed, 23 Oct 2019 17:45:28 -0400] rev 15502
forgot this commit.
Sat, 19 Oct 2019 09:34:37 -0400 256x256 png and xpm of hedgehog.svg
nemo [Sat, 19 Oct 2019 09:34:37 -0400] rev 15501
256x256 png and xpm of hedgehog.svg
Tue, 15 Oct 2019 13:42:50 -0400 merge russian translation fixes
nemo [Tue, 15 Oct 2019 13:42:50 -0400] rev 15500
merge russian translation fixes
Sat, 12 Oct 2019 23:13:32 +0200 Add utility to convert server-side replay files into hwd binary format
unc0rr [Sat, 12 Oct 2019 23:13:32 +0200] rev 15499
Add utility to convert server-side replay files into hwd binary format
Sat, 12 Oct 2019 02:06:11 +0200 Add dynamite fuse sound
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Oct 2019 02:06:11 +0200] rev 15498
Add dynamite fuse sound
Fri, 11 Oct 2019 22:28:08 +0200 Remove executable flag of missions_pt.txt
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 22:28:08 +0200] rev 15497
Remove executable flag of missions_pt.txt
Fri, 11 Oct 2019 20:18:07 +0200 Remove unicode chars in *.pas files 1.0.0
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 20:18:07 +0200] rev 15496
Remove unicode chars in *.pas files
Fri, 11 Oct 2019 20:18:07 +0200 Remove unicode chars in *.pas files
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 20:18:07 +0200] rev 15495
Remove unicode chars in *.pas files
Fri, 11 Oct 2019 19:10:14 +0200 Fix incorrect dynamite drown check
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 19:10:14 +0200] rev 15494
Fix incorrect dynamite drown check
Fri, 11 Oct 2019 18:59:48 +0200 Fix closing bracket
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 18:59:48 +0200] rev 15493
Fix closing bracket
Fri, 11 Oct 2019 18:56:50 +0200 Dynamite handler: Exit early when drowning
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 18:56:50 +0200] rev 15492
Dynamite handler: Exit early when drowning
Fri, 11 Oct 2019 18:52:11 +0200 Bump version to 1.0.1-dev, proto number to 60
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 18:52:11 +0200] rev 15491
Bump version to 1.0.1-dev, proto number to 60
Fri, 11 Oct 2019 18:41:56 +0200 Add flame-less dynamite sprite for drowning dynamite
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 18:41:56 +0200] rev 15490
Add flame-less dynamite sprite for drowning dynamite
Fri, 11 Oct 2019 16:56:02 +0200 Remove outdated TODO
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 16:56:02 +0200] rev 15489
Remove outdated TODO
Fri, 11 Oct 2019 16:54:50 +0200 Show message when failing to record demo/video due to /lua
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 16:54:50 +0200] rev 15488
Show message when failing to record demo/video due to /lua
Fri, 11 Oct 2019 16:33:01 +0200 Add hi-res icons in hedgewars.ico
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 16:33:01 +0200] rev 15487
Add hi-res icons in hedgewars.ico
Fri, 11 Oct 2019 15:52:22 +0200 Make digits larger in TurnsLeft.png, add number 9
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 15:52:22 +0200] rev 15486
Make digits larger in TurnsLeft.png, add number 9 The digits in this images were really small and hard to read
Fri, 11 Oct 2019 13:35:13 +0200 Update cabal command syntax in .travis.yml
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 13:35:13 +0200] rev 15485
Update cabal command syntax in .travis.yml
Fri, 11 Oct 2019 13:33:56 +0200 Display invuln icon in gfInvulnerable mode
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 13:33:56 +0200] rev 15484
Display invuln icon in gfInvulnerable mode
Thu, 10 Oct 2019 00:40:39 +0200 Mutant: Add message for excess teams
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Oct 2019 00:40:39 +0200] rev 15483
Mutant: Add message for excess teams
Thu, 10 Oct 2019 00:32:24 +0200 Mention rejoining in message to unregistered players
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Oct 2019 00:32:24 +0200] rev 15482
Mention rejoining in message to unregistered players
Thu, 10 Oct 2019 00:30:17 +0200 Fix incorrect key bind description
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Oct 2019 00:30:17 +0200] rev 15481
Fix incorrect key bind description
Thu, 10 Oct 2019 00:28:55 +0200 Backed out changeset 5a934f83d5eb
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Oct 2019 00:28:55 +0200] rev 15480
Backed out changeset 5a934f83d5eb
Thu, 10 Oct 2019 17:18:42 +0200 Exclude some binary files in cpackvars
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Oct 2019 17:18:42 +0200] rev 15479
Exclude some binary files in cpackvars
Thu, 10 Oct 2019 09:39:43 -0400 travis: refresh dependencies, use physfs from my ppa instead of build…
LocutusOfBorg [Thu, 10 Oct 2019 09:39:43 -0400] rev 15478
travis: refresh dependencies, use physfs from my ppa instead of build…
Wed, 09 Oct 2019 20:11:57 +0200 Move 1.0.0-release tag to tip
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Oct 2019 20:11:57 +0200] rev 15477
Move 1.0.0-release tag to tip
Wed, 09 Oct 2019 18:12:09 +0200 CMAKE_BUILD_TYPE: Replace MATCHES with STREQUAL
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Oct 2019 18:12:09 +0200] rev 15476
CMAKE_BUILD_TYPE: Replace MATCHES with STREQUAL
Wed, 09 Oct 2019 18:08:37 +0200 Remove toupper in CMakeLists.txt
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Oct 2019 18:08:37 +0200] rev 15475
Remove toupper in CMakeLists.txt
Wed, 09 Oct 2019 16:35:06 +0200 Fix incorrect checks for CMAKE_BUILD_TYPE
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Oct 2019 16:35:06 +0200] rev 15474
Fix incorrect checks for CMAKE_BUILD_TYPE
Wed, 09 Oct 2019 15:30:29 +0200 Fix 2 entries in changelog being incorrectly versioned
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Oct 2019 15:30:29 +0200] rev 15473
Fix 2 entries in changelog being incorrectly versioned
Wed, 09 Oct 2019 07:43:43 +0200 Use correct way of including SDL2 header
unc0rr [Wed, 09 Oct 2019 07:43:43 +0200] rev 15472
Use correct way of including SDL2 header
Tue, 08 Oct 2019 11:10:58 -0600 Fix CMAKE_BUILD_TYPE case-sensitivity, project-wide. Also fix draft
raptor <buckyballreaction@gmail.com> [Tue, 08 Oct 2019 11:10:58 -0600] rev 15471
Fix CMAKE_BUILD_TYPE case-sensitivity, project-wide. Also fix typos in usage of RELWITHDEBINFO
Mon, 07 Oct 2019 23:14:39 +0200 Added tag 1.0.0-release for changeset 88770c206c31
Wuzzy <Wuzzy2@mail.ru> [Mon, 07 Oct 2019 23:14:39 +0200] rev 15470
Added tag 1.0.0-release for changeset 88770c206c31
Mon, 07 Oct 2019 23:07:41 +0200 Bump protocol version to 59 1.0.0-release
Wuzzy <Wuzzy2@mail.ru> [Mon, 07 Oct 2019 23:07:41 +0200] rev 15469
Bump protocol version to 59
Mon, 07 Oct 2019 23:53:47 +0300 add smth
alfadur [Mon, 07 Oct 2019 23:53:47 +0300] rev 15468
add smth
Mon, 07 Oct 2019 23:46:49 +0300 add protocol version
alfadur [Mon, 07 Oct 2019 23:46:49 +0300] rev 15467
add protocol version
Mon, 07 Oct 2019 14:18:31 +0200 Make sure AI doesn't skip after collecting ammo. Fixes bug 796
Wuzzy <Wuzzy2@mail.ru> [Mon, 07 Oct 2019 14:18:31 +0200] rev 15466
Make sure AI doesn't skip after collecting ammo. Fixes bug #796
Fri, 04 Oct 2019 23:23:35 +0300 refactor root handler
alfadur [Fri, 04 Oct 2019 23:23:35 +0300] rev 15465
refactor root handler
Tue, 01 Oct 2019 23:53:09 +0300 add missing file
alfadur [Tue, 01 Oct 2019 23:53:09 +0300] rev 15464
add missing file
Tue, 01 Oct 2019 23:48:32 +0300 refactor the lobby handler
alfadur [Tue, 01 Oct 2019 23:48:32 +0300] rev 15463
refactor the lobby handler
Mon, 30 Sep 2019 16:02:39 +0200 Frontend: Increase user name length to 40 to keep it consistent with server
Wuzzy <Wuzzy2@mail.ru> [Mon, 30 Sep 2019 16:02:39 +0200] rev 15462
Frontend: Increase user name length to 40 to keep it consistent with server
Mon, 30 Sep 2019 15:15:28 +0200 Update changelog
Wuzzy <Wuzzy2@mail.ru> [Mon, 30 Sep 2019 15:15:28 +0200] rev 15461
Update changelog
Mon, 30 Sep 2019 10:39:58 +0200 Render finger only once in wrap
Wuzzy <Wuzzy2@mail.ru> [Mon, 30 Sep 2019 10:39:58 +0200] rev 15460
Render finger only once in wrap
Sun, 29 Sep 2019 22:23:00 +0200 Remove unneccessary HTML tags in Italian translation
Wuzzy <Wuzzy2@mail.ru> [Sun, 29 Sep 2019 22:23:00 +0200] rev 15459
Remove unneccessary HTML tags in Italian translation
Sun, 29 Sep 2019 21:42:46 +0200 Italian: Add to changelog, credit latest translator
Wuzzy <Wuzzy2@mail.ru> [Sun, 29 Sep 2019 21:42:46 +0200] rev 15458
Italian: Add to changelog, credit latest translator
Sun, 29 Sep 2019 21:33:35 +0200 Update and finish Italian frontend translation
Pacella <pacella389@gmail.com> [Sun, 29 Sep 2019 21:33:35 +0200] rev 15457
Update and finish Italian frontend translation
Sat, 28 Sep 2019 16:49:18 +0300 Fix russian translation of word "clan"
Grigory Ustinov <grenka@altlinux.org> [Sat, 28 Sep 2019 16:49:18 +0300] rev 15456
Fix russian translation of word "clan" find . -name "*ru*" | xargs sed -E -i "s/клан(.)/союз\1/g"
Sat, 28 Sep 2019 16:39:02 +0300 Little fix of reference points in russian translation of ru.txt
Grigory Ustinov <grenka@altlinux.org> [Sat, 28 Sep 2019 16:39:02 +0300] rev 15455
Little fix of reference points in russian translation of ru.txt
Sat, 28 Sep 2019 01:20:49 +0300 Remove executable flag of missions_pt.txt
Grigory Ustinov <grenka@altlinux.org> [Sat, 28 Sep 2019 01:20:49 +0300] rev 15454
Remove executable flag of missions_pt.txt
Fri, 27 Sep 2019 18:06:29 +0300 Improve russian tips and fix typos
Grigory Ustinov <grenka@altlinux.org> [Fri, 27 Sep 2019 18:06:29 +0300] rev 15453
Improve russian tips and fix typos
Fri, 27 Sep 2019 17:04:22 +0300 Update russian localization of ru.txt
Grigory Ustinov <grenka@altlinux.org> [Fri, 27 Sep 2019 17:04:22 +0300] rev 15452
Update russian localization of ru.txt
Fri, 27 Sep 2019 15:39:33 +0300 Fix syntax error in russian frontend translation (thx to Wuzzy)
Grigory Ustinov <grenka@altlinux.org> [Fri, 27 Sep 2019 15:39:33 +0300] rev 15451
Fix syntax error in russian frontend translation (thx to Wuzzy)
Fri, 27 Sep 2019 04:05:04 +0200 Battalion points: Update displayed LastTeam points each turn
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Sep 2019 04:05:04 +0200] rev 15450
Battalion points: Update displayed LastTeam points each turn
Fri, 27 Sep 2019 03:52:18 +0200 Battalion Highland: Fix incorrect health bonus (bug 788)
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Sep 2019 03:52:18 +0200] rev 15449
Battalion Highland: Fix incorrect health bonus (bug #788)
Fri, 27 Sep 2019 01:29:32 +0200 Update Italian frontend translation
Pacella [Fri, 27 Sep 2019 01:29:32 +0200] rev 15448
Update Italian frontend translation
Thu, 26 Sep 2019 23:23:31 +0300 fix alignments of the component slices
alfadur [Thu, 26 Sep 2019 23:23:31 +0300] rev 15447
fix alignments of the component slices
Thu, 26 Sep 2019 22:31:06 +0300 fix typo
alfadur [Thu, 26 Sep 2019 22:31:06 +0300] rev 15446
fix typo
Thu, 26 Sep 2019 19:36:56 +0300 revert 5fcdc072d706 for now
alfadur [Thu, 26 Sep 2019 19:36:56 +0300] rev 15445
revert 5fcdc072d706 for now
Thu, 26 Sep 2019 19:03:14 +0300 Fix error in russian frontend translation file (thx to alfadur)
Grigory Ustinov <grenka@altlinux.org> [Thu, 26 Sep 2019 19:03:14 +0300] rev 15444
Fix error in russian frontend translation file (thx to alfadur)
Thu, 26 Sep 2019 19:01:03 +0300 Update localization of russian tips
Grigory Ustinov <grenka@altlinux.org> [Thu, 26 Sep 2019 19:01:03 +0300] rev 15443
Update localization of russian tips
Thu, 26 Sep 2019 16:35:46 +0300 Fix URLs in russian tips and one extra quote
Grigory Ustinov <grenka@altlinux.org> [Thu, 26 Sep 2019 16:35:46 +0300] rev 15442
Fix URLs in russian tips and one extra quote
Wed, 25 Sep 2019 21:17:10 +0300 Remove all vanished russian translations
Grigory Ustinov <grenka@altlinux.org> [Wed, 25 Sep 2019 21:17:10 +0300] rev 15441
Remove all vanished russian translations
Wed, 25 Sep 2019 21:12:48 +0300 Add missing localizations in ru.txt for a new version
Grigory Ustinov <grenka@altlinux.org> [Wed, 25 Sep 2019 21:12:48 +0300] rev 15440
Add missing localizations in ru.txt for a new version
Wed, 25 Sep 2019 21:03:59 +0300 Update russian localization of frontend
Grigory Ustinov <grenka@altlinux.org> [Wed, 25 Sep 2019 21:03:59 +0300] rev 15439
Update russian localization of frontend
Thu, 19 Sep 2019 23:39:40 +0300 Ignore chat messages from ignore list nicks in game too
S-D- [Thu, 19 Sep 2019 23:39:40 +0300] rev 15438
Ignore chat messages from ignore list nicks in game too
Thu, 19 Sep 2019 17:06:47 +0200 Official Racer: Fix name of Racer Challenge #12 (was #2)
Wuzzy <Wuzzy2@mail.ru> [Thu, 19 Sep 2019 17:06:47 +0200] rev 15437
Official Racer: Fix name of Racer Challenge #12 (was #2)
Wed, 18 Sep 2019 16:37:28 +0200 Disable "pressed in" effect of ToggleButtonWidget
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Sep 2019 16:37:28 +0200] rev 15436
Disable "pressed in" effect of ToggleButtonWidget
Wed, 18 Sep 2019 14:17:33 +0200 Frontend: Remove ugly border from gameflag button images
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Sep 2019 14:17:33 +0200] rev 15435
Frontend: Remove ugly border from gameflag button images
Wed, 18 Sep 2019 12:23:16 +0200 Racer: Remove a few ammo types that could break the gameplay
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Sep 2019 12:23:16 +0200] rev 15434
Racer: Remove a few ammo types that could break the gameplay
Tue, 17 Sep 2019 15:54:10 +0200 Update Traditional Chinese frontend translation
yuenfu [Tue, 17 Sep 2019 15:54:10 +0200] rev 15433
Update Traditional Chinese frontend translation
Mon, 16 Sep 2019 17:53:19 +0200 Racer: Really fix delay confusion when attempting to force-disable gfKing/gfPlaceHog
Wuzzy <Wuzzy2@mail.ru> [Mon, 16 Sep 2019 17:53:19 +0200] rev 15432
Racer: Really fix delay confusion when attempting to force-disable gfKing/gfPlaceHog For real this time. The previous attempt to fix this was shite.
Mon, 16 Sep 2019 17:33:49 +0200 Racer: Fix weird water splashes after waypoint placement
Wuzzy <Wuzzy2@mail.ru> [Mon, 16 Sep 2019 17:33:49 +0200] rev 15431
Racer: Fix weird water splashes after waypoint placement Does not affect official racer, as only waypoint placement is touched. The reason was that the air attack gear sometimes was not deleted fast enough so it might occassionally drop some air bombs (these are deleted now). Also, the airplane position was set to water level, which caused another water splash.
Mon, 16 Sep 2019 00:31:53 +0200 Set Racer scheme turn time to 90 to match Racer script's
Wuzzy <Wuzzy2@mail.ru> [Mon, 16 Sep 2019 00:31:53 +0200] rev 15430
Set Racer scheme turn time to 90 to match Racer script's
Sun, 15 Sep 2019 21:48:13 +0200 GameServer: Hide saveroom and loadroom command in non-official server
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 21:48:13 +0200] rev 15429
GameServer: Hide saveroom and loadroom command in non-official server Because those commands only work with OFFICIAL_SERVER
Sun, 15 Sep 2019 21:36:09 +0200 Remove accidental air mines in official racer challenges
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 21:36:09 +0200] rev 15428
Remove accidental air mines in official racer challenges
Sun, 15 Sep 2019 19:42:35 +0200 Update game schemes in racer.yaml to re-enable invuln in Racer
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 19:42:35 +0200] rev 15427
Update game schemes in racer.yaml to re-enable invuln in Racer
Sun, 15 Sep 2019 16:07:49 +0200 Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 16:07:49 +0200] rev 15426
Update changelog
Sun, 15 Sep 2019 16:04:11 +0200 Racer, TechRacer: Mask taunts like Stupid when track was completed successfully
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 16:04:11 +0200] rev 15425
Racer, TechRacer: Mask taunts like Stupid when track was completed successfully
Sun, 15 Sep 2019 15:54:43 +0200 Racer: Fix ammo delay confusion if gfKing or gfPlaceHog were set
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 15:54:43 +0200] rev 15424
Racer: Fix ammo delay confusion if gfKing or gfPlaceHog were set
Sun, 15 Sep 2019 15:42:50 +0200 Racer, TechRacer: Force-disable several bad game flags
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 15:42:50 +0200] rev 15423
Racer, TechRacer: Force-disable several bad game flags
Sun, 15 Sep 2019 15:20:35 +0200 Set crate probability to 0 in Racer game scheme
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 15:20:35 +0200] rev 15422
Set crate probability to 0 in Racer game scheme
Sun, 15 Sep 2019 15:12:48 +0200 Racer: Make winners invulnerable
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 15:12:48 +0200] rev 15421
Racer: Make winners invulnerable
Sun, 15 Sep 2019 15:06:01 +0200 Racer: Fix hog taking damage skipping turn of next team
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 15:06:01 +0200] rev 15420
Racer: Fix hog taking damage skipping turn of next team
Sun, 15 Sep 2019 14:59:46 +0200 Racer: Disable other ammos in waypoint placement phase
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 14:59:46 +0200] rev 15419
Racer: Disable other ammos in waypoint placement phase
Sun, 15 Sep 2019 14:46:19 +0200 Racer: Make sure the waypoint placer always has 0 delay
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 14:46:19 +0200] rev 15418
Racer: Make sure the waypoint placer always has 0 delay
Sun, 15 Sep 2019 14:38:42 +0200 Racer: Clean up comments
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 14:38:42 +0200] rev 15417
Racer: Clean up comments
Fri, 06 Sep 2019 19:34:18 +0300 save data for blocks with more than a single component
alfadur [Fri, 06 Sep 2019 19:34:18 +0300] rev 15416
save data for blocks with more than a single component
Wed, 04 Sep 2019 23:23:23 +0200 Set dX to zero in hedgehog walk routine to prevent unexpected changes in X coordinate in certain conditions
unc0rr [Wed, 04 Sep 2019 23:23:23 +0200] rev 15415
Set dX to zero in hedgehog walk routine to prevent unexpected changes in X coordinate in certain conditions
Wed, 04 Sep 2019 00:07:23 +0300 add wind to physics processor
alfadur [Wed, 04 Sep 2019 00:07:23 +0300] rev 15414
add wind to physics processor
Tue, 03 Sep 2019 23:57:06 +0300 implement iteration with tags
alfadur [Tue, 03 Sep 2019 23:57:06 +0300] rev 15413
implement iteration with tags
Sun, 01 Sep 2019 21:57:01 +0200 Fix build
unc0rr [Sun, 01 Sep 2019 21:57:01 +0200] rev 15412
Fix build
Sun, 01 Sep 2019 10:42:33 +0200 Prevent AI from flooding +L/+R messages
unc0rr [Sun, 01 Sep 2019 10:42:33 +0200] rev 15411
Prevent AI from flooding +L/+R messages
Sun, 01 Sep 2019 10:37:16 +0200 Set dX sign early so jump calculations always get correct value
unc0rr [Sun, 01 Sep 2019 10:37:16 +0200] rev 15410
Set dX sign early so jump calculations always get correct value
Sat, 31 Aug 2019 23:15:14 +0300 remove winutils
alfadur [Sat, 31 Aug 2019 23:15:14 +0300] rev 15409
remove winutils
Sat, 31 Aug 2019 22:30:29 +0300 allow registering zero-sized types
alfadur [Sat, 31 Aug 2019 22:30:29 +0300] rev 15408
allow registering zero-sized types
Sat, 31 Aug 2019 20:31:10 +0200 Change credits for Hungarian translator
Wuzzy <Wuzzy2@mail.ru> [Sat, 31 Aug 2019 20:31:10 +0200] rev 15407
Change credits for Hungarian translator
Fri, 30 Aug 2019 14:15:34 +0300 Allow playing Racer without invulnerability
S-D- [Fri, 30 Aug 2019 14:15:34 +0300] rev 15406
Allow playing Racer without invulnerability
Thu, 29 Aug 2019 21:25:23 +0300 ignore overflow in point norm computation
alfadur [Thu, 29 Aug 2019 21:25:23 +0300] rev 15405
ignore overflow in point norm computation
Thu, 29 Aug 2019 00:20:41 +0300 avoid time multiplication when not skipping ticks
alfadur [Thu, 29 Aug 2019 00:20:41 +0300] rev 15404
avoid time multiplication when not skipping ticks
Thu, 29 Aug 2019 00:08:03 +0300 remove velocity check
alfadur [Thu, 29 Aug 2019 00:08:03 +0300] rev 15403
remove velocity check
Thu, 29 Aug 2019 00:06:31 +0300 add gravity
alfadur [Thu, 29 Aug 2019 00:06:31 +0300] rev 15402
add gravity
Wed, 28 Aug 2019 23:06:34 +0300 update hwphysics motion to use the new system
alfadur [Wed, 28 Aug 2019 23:06:34 +0300] rev 15401
update hwphysics motion to use the new system
Wed, 28 Aug 2019 22:53:40 +0300 allow iterating with gear id
alfadur [Wed, 28 Aug 2019 22:53:40 +0300] rev 15400
allow iterating with gear id
Wed, 28 Aug 2019 18:36:37 +0200 Merge with Hungarian update commits
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Aug 2019 18:36:37 +0200] rev 15399
Merge with Hungarian update commits
Wed, 28 Aug 2019 18:35:36 +0200 For Hungarian update: Update changelog, credits and German translation
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Aug 2019 18:35:36 +0200] rev 15398
For Hungarian update: Update changelog, credits and German translation
Wed, 28 Aug 2019 18:28:56 +0200 Major update to Hungarian translation
Timothy Vichra <vichratimot@euromail.hu> [Wed, 28 Aug 2019 18:28:56 +0200] rev 15397
Major update to Hungarian translation
Wed, 28 Aug 2019 18:32:13 +0300 properly update gear id lookup on block modifications
alfadur [Wed, 28 Aug 2019 18:32:13 +0300] rev 15396
properly update gear id lookup on block modifications
Wed, 28 Aug 2019 15:59:36 +0200 Prevent loading already loaded sounds
unC0Rr [Wed, 28 Aug 2019 15:59:36 +0200] rev 15395
Prevent loading already loaded sounds
Wed, 28 Aug 2019 13:20:10 +0300 refill memory when moving out of block
alfadur [Wed, 28 Aug 2019 13:20:10 +0300] rev 15394
refill memory when moving out of block
Wed, 28 Aug 2019 01:27:34 +0300 fix block addition
alfadur [Wed, 28 Aug 2019 01:27:34 +0300] rev 15393
fix block addition
Wed, 28 Aug 2019 00:34:26 +0300 add multicomponent iteration test
alfadur [Wed, 28 Aug 2019 00:34:26 +0300] rev 15392
add multicomponent iteration test
Tue, 27 Aug 2019 23:16:42 +0200 Tempoary (!!!) workaround for incorrect key combination description in frontend
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Aug 2019 23:16:42 +0200] rev 15391
Tempoary (!!!) workaround for incorrect key combination description in frontend This workaround fixes the incorrect string while preserving translations and the 1.0.0 string freeze. Remember to revert this commit and fix the string in binds.cpp after the 1.0.0 release!
Wed, 28 Aug 2019 00:10:41 +0300 fix tupo
alfadur [Wed, 28 Aug 2019 00:10:41 +0300] rev 15390
fix tupo
Wed, 28 Aug 2019 00:04:23 +0300 expand iteration implementation to larger tuples
alfadur [Wed, 28 Aug 2019 00:04:23 +0300] rev 15389
expand iteration implementation to larger tuples
Tue, 27 Aug 2019 20:09:17 +0300 make sure component slice order corresponds to the type args
alfadur [Tue, 27 Aug 2019 20:09:17 +0300] rev 15388
make sure component slice order corresponds to the type args
Tue, 27 Aug 2019 14:37:39 +0200 Fix a couple more uses of uninitialized variables
unC0Rr [Tue, 27 Aug 2019 14:37:39 +0200] rev 15387
Fix a couple more uses of uninitialized variables
Tue, 27 Aug 2019 08:41:48 +0200 Prevent leaking of thread objects
unC0Rr [Tue, 27 Aug 2019 08:41:48 +0200] rev 15386
Prevent leaking of thread objects
Tue, 27 Aug 2019 06:05:03 +0200 King Mode: Automatically select teleport in king placement phase
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Aug 2019 06:05:03 +0200] rev 15385
King Mode: Automatically select teleport in king placement phase
Mon, 26 Aug 2019 15:44:03 -0600 Merge
raptor <buckyballreaction@gmail.com> [Mon, 26 Aug 2019 15:44:03 -0600] rev 15384
Merge
Mon, 26 Aug 2019 15:40:15 -0600 Add DARWIN flag to fix BUILD_ENGINE_C compilation on macOS
raptor <buckyballreaction@gmail.com> [Mon, 26 Aug 2019 15:40:15 -0600] rev 15383
Add DARWIN flag to fix BUILD_ENGINE_C compilation on macOS
Mon, 26 Aug 2019 23:17:17 +0300 add permenent digest logging
alfadur [Mon, 26 Aug 2019 23:17:17 +0300] rev 15382
add permenent digest logging
Mon, 26 Aug 2019 14:27:03 -0400 flag some of the renderstringtex which are taking up a ton of processing time with --stats-only and pas2c
nemo [Mon, 26 Aug 2019 14:27:03 -0400] rev 15381
flag some of the renderstringtex which are taking up a ton of processing time with --stats-only and pas2c
Mon, 26 Aug 2019 19:05:28 +0300 complete basic ecs
alfadur [Mon, 26 Aug 2019 19:05:28 +0300] rev 15380
complete basic ecs
Mon, 26 Aug 2019 18:40:17 +0300 implement moving between blocks
alfadur [Mon, 26 Aug 2019 18:40:17 +0300] rev 15379
implement moving between blocks
Mon, 26 Aug 2019 17:32:43 +0300 implement addition to/removal from blocks
alfadur [Mon, 26 Aug 2019 17:32:43 +0300] rev 15378
implement addition to/removal from blocks
Mon, 26 Aug 2019 12:36:07 +0200 Fix usage of wrong (and uninitialized) variable
unC0Rr [Mon, 26 Aug 2019 12:36:07 +0200] rev 15377
Fix usage of wrong (and uninitialized) variable
Sun, 25 Aug 2019 19:39:29 -0600 Remove last vestiges of GLEW
raptor <buckyballreaction@gmail.com> [Sun, 25 Aug 2019 19:39:29 -0600] rev 15376
Remove last vestiges of GLEW
Sun, 25 Aug 2019 23:43:46 +0300 convert ecs storage to untyped
alfadur [Sun, 25 Aug 2019 23:43:46 +0300] rev 15375
convert ecs storage to untyped
Sun, 25 Aug 2019 23:42:07 +0300 fix world test
alfadur [Sun, 25 Aug 2019 23:42:07 +0300] rev 15374
fix world test
Fri, 23 Aug 2019 21:12:56 +0300 reduce casting
alfadur [Fri, 23 Aug 2019 21:12:56 +0300] rev 15373
reduce casting
Fri, 23 Aug 2019 21:04:40 +0300 digest with byte arrays
alfadur [Fri, 23 Aug 2019 21:04:40 +0300] rev 15372
digest with byte arrays
Fri, 23 Aug 2019 19:26:52 +0300 install win64 builds into ProgramFiles by default
alfadur [Fri, 23 Aug 2019 19:26:52 +0300] rev 15371
install win64 builds into ProgramFiles by default
Thu, 22 Aug 2019 22:46:19 +0300 update windows build to detect when a cross-compiler is necessary
alfadur [Thu, 22 Aug 2019 22:46:19 +0300] rev 15370
update windows build to detect when a cross-compiler is necessary
Thu, 22 Aug 2019 19:07:25 +0300 update .gitignore
alfadur [Thu, 22 Aug 2019 19:07:25 +0300] rev 15369
update .gitignore
Wed, 21 Aug 2019 00:11:52 +0300 don't build server with vcpkg by default after all
alfadur [Wed, 21 Aug 2019 00:11:52 +0300] rev 15368
don't build server with vcpkg by default after all
Tue, 20 Aug 2019 19:43:03 +0300 build everything in vcpkg build by default
alfadur [Tue, 20 Aug 2019 19:43:03 +0300] rev 15367
build everything in vcpkg build by default
Mon, 19 Aug 2019 21:17:18 +0300 only digest masks for masked land object
alfadur [Mon, 19 Aug 2019 21:17:18 +0300] rev 15366
only digest masks for masked land object
Mon, 19 Aug 2019 18:59:24 +0300 remove per line digest logging
alfadur [Mon, 19 Aug 2019 18:59:24 +0300] rev 15365
remove per line digest logging
Mon, 19 Aug 2019 18:48:11 +0300 copy alpha extraction to the other digest computation
alfadur [Mon, 19 Aug 2019 18:48:11 +0300] rev 15364
copy alpha extraction to the other digest computation
Mon, 19 Aug 2019 11:41:59 -0400 make the mask colours more liberal due to possibility that OSX/SDL2 are slightly distorting them
nemo [Mon, 19 Aug 2019 11:41:59 -0400] rev 15363
make the mask colours more liberal due to possibility that OSX/SDL2 are slightly distorting them
Mon, 19 Aug 2019 18:24:08 +0300 fix alpha index
alfadur [Mon, 19 Aug 2019 18:24:08 +0300] rev 15362
fix alpha index
Mon, 19 Aug 2019 18:06:46 +0300 alpha digest test
alfadur [Mon, 19 Aug 2019 18:06:46 +0300] rev 15361
alpha digest test
Mon, 19 Aug 2019 09:11:49 -0400 merge
nemo [Mon, 19 Aug 2019 09:11:49 -0400] rev 15360
merge
Sat, 17 Aug 2019 01:06:13 +0200 gfSwitchHog+gfKing: Fix hog switching being delayed one round too many
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Aug 2019 01:06:13 +0200] rev 15359
gfSwitchHog+gfKing: Fix hog switching being delayed one round too many
Fri, 16 Aug 2019 15:03:14 -0600 Handle a possible linker error on macOS
raptor <buckyballreaction@gmail.com> [Fri, 16 Aug 2019 15:03:14 -0600] rev 15358
Handle a possible linker error on macOS
Fri, 16 Aug 2019 20:46:10 +0300 update library names
alfadur [Fri, 16 Aug 2019 20:46:10 +0300] rev 15357
update library names
Fri, 16 Aug 2019 20:45:25 +0300 reduce memory usage of screenshot mirroring
alfadur [Fri, 16 Aug 2019 20:45:25 +0300] rev 15356
reduce memory usage of screenshot mirroring
Fri, 16 Aug 2019 11:02:01 -0600 Merge of 0.9.25 branch with back-grafted macOS changes
raptor <buckyballreaction@gmail.com> [Fri, 16 Aug 2019 11:02:01 -0600] rev 15355
Merge of 0.9.25 branch with back-grafted macOS changes
Fri, 16 Aug 2019 10:59:50 -0600 Merge 0.9.25 branch pre-macOS fixes. Discard desyncing changes at nemo's direction
raptor <buckyballreaction@gmail.com> [Fri, 16 Aug 2019 10:59:50 -0600] rev 15354
Merge 0.9.25 branch pre-macOS fixes. Discard desyncing changes at nemo's direction
Tue, 13 Aug 2019 13:20:28 -0600 Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies 0.9.25
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:20:28 -0600] rev 15353
Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
Tue, 13 Aug 2019 13:10:12 -0600 Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+ 0.9.25
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:10:12 -0600] rev 15352
Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
Tue, 13 Aug 2019 12:29:26 -0600 Add build/ directory .hgignore 0.9.25
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 12:29:26 -0600] rev 15351
Add build/ directory .hgignore
Tue, 13 Aug 2019 09:50:24 -0600 Make hardware acceleration optional on MacOS X 0.9.25
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 09:50:24 -0600] rev 15350
Make hardware acceleration optional on MacOS X
Thu, 15 Aug 2019 22:15:59 +0200 Make color of switch arrows match the team color perfectly (was a bit too bright)
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 22:15:59 +0200] rev 15349
Make color of switch arrows match the team color perfectly (was a bit too bright)
Thu, 15 Aug 2019 22:03:43 +0200 Fix switching arrows overlapping with hog tags of own hog (while finger is active)
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 22:03:43 +0200] rev 15348
Fix switching arrows overlapping with hog tags of own hog (while finger is active)
Thu, 15 Aug 2019 16:07:57 -0400 just to make it build against nightly
nemo [Thu, 15 Aug 2019 16:07:57 -0400] rev 15347
just to make it build against nightly
Thu, 15 Aug 2019 21:15:32 +0200 Clean up Switch files
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 21:15:32 +0200] rev 15346
Clean up Switch files
Thu, 15 Aug 2019 21:06:04 +0200 Update icons for switch hog
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 21:06:04 +0200] rev 15345
Update icons for switch hog
Thu, 15 Aug 2019 21:25:20 +0300 ensure switch sprite color is black
alfadur [Thu, 15 Aug 2019 21:25:20 +0300] rev 15344
ensure switch sprite color is black
Thu, 15 Aug 2019 21:01:23 +0300 update switch sprite
alfadur [Thu, 15 Aug 2019 21:01:23 +0300] rev 15343
update switch sprite
Thu, 15 Aug 2019 18:49:45 +0200 Improve Switch outline, add vector files
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 18:49:45 +0200] rev 15342
Improve Switch outline, add vector files
Thu, 15 Aug 2019 16:26:36 +0200 Update ChangeLog.txt and CREDITS
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 16:26:36 +0200] rev 15341
Update ChangeLog.txt and CREDITS
Thu, 15 Aug 2019 01:10:57 +0300 replace jungle with ogg
alfadur [Thu, 15 Aug 2019 01:10:57 +0300] rev 15340
replace jungle with ogg
Thu, 15 Aug 2019 00:55:57 +0300 use different flag for vcpkg debug
alfadur [Thu, 15 Aug 2019 00:55:57 +0300] rev 15339
use different flag for vcpkg debug
Wed, 14 Aug 2019 23:38:35 +0200 Remove accidental DEBUG flag in Pascal builds
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Aug 2019 23:38:35 +0200] rev 15338
Remove accidental DEBUG flag in Pascal builds
Wed, 14 Aug 2019 23:15:15 +0300 update sdl library name
alfadur [Wed, 14 Aug 2019 23:15:15 +0300] rev 15337
update sdl library name
Wed, 14 Aug 2019 23:06:11 +0300 remove nopng from vcpkg build
alfadur [Wed, 14 Aug 2019 23:06:11 +0300] rev 15336
remove nopng from vcpkg build
Wed, 14 Aug 2019 22:27:01 +0300 remove direct libpng dependency on windows
alfadur [Wed, 14 Aug 2019 22:27:01 +0300] rev 15335
remove direct libpng dependency on windows
Tue, 13 Aug 2019 13:20:28 -0600 Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:20:28 -0600] rev 15334
Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
Tue, 13 Aug 2019 13:10:12 -0600 Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:10:12 -0600] rev 15333
Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
Tue, 13 Aug 2019 12:29:26 -0600 Add build/ directory .hgignore
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 12:29:26 -0600] rev 15332
Add build/ directory .hgignore
Tue, 13 Aug 2019 09:50:24 -0600 Make hardware acceleration optional on MacOS X
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 09:50:24 -0600] rev 15331
Make hardware acceleration optional on MacOS X
Mon, 12 Aug 2019 21:20:00 +0300 make sure keys.csv is installed
alfadur [Mon, 12 Aug 2019 21:20:00 +0300] rev 15330
make sure keys.csv is installed
Mon, 12 Aug 2019 14:56:27 +0300 add background to switch animation
alfadur [Mon, 12 Aug 2019 14:56:27 +0300] rev 15329
add background to switch animation
Fri, 09 Aug 2019 23:41:46 +0300 add crocodile hat
alfadur [Fri, 09 Aug 2019 23:41:46 +0300] rev 15328
add crocodile hat
Fri, 09 Aug 2019 20:31:04 +0300 replace jungle with opus
alfadur [Fri, 09 Aug 2019 20:31:04 +0300] rev 15327
replace jungle with opus
Wed, 07 Aug 2019 17:28:54 +0300 start gear data group implementation
alfadur [Wed, 07 Aug 2019 17:28:54 +0300] rev 15326
start gear data group implementation
Wed, 07 Aug 2019 00:54:42 +0300 fix check for static gears
alfadur [Wed, 07 Aug 2019 00:54:42 +0300] rev 15325
fix check for static gears
Tue, 06 Aug 2019 23:33:08 +0200 Restrict girder placement in other land objects, too
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 23:33:08 +0200] rev 15324
Restrict girder placement in other land objects, too
Tue, 06 Aug 2019 23:47:02 +0300 disallow placing girders over airmines and moving hogs
alfadur [Tue, 06 Aug 2019 23:47:02 +0300] rev 15323
disallow placing girders over airmines and moving hogs
Tue, 06 Aug 2019 23:28:14 +0300 add helper to find if a spite intersects gears
alfadur [Tue, 06 Aug 2019 23:28:14 +0300] rev 15322
add helper to find if a spite intersects gears
Tue, 06 Aug 2019 19:13:12 +0200 ArgParsers: Remove deprecated command-line arguments
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 19:13:12 +0200] rev 15321
ArgParsers: Remove deprecated command-line arguments
Tue, 06 Aug 2019 19:00:51 +0200 Remember maximized state of game window
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 19:00:51 +0200] rev 15320
Remember maximized state of game window
Tue, 06 Aug 2019 11:41:38 +0200 Remember maximized state of frontend window
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 11:41:38 +0200] rev 15319
Remember maximized state of frontend window
Mon, 05 Aug 2019 22:57:12 +0200 Saucer: Restore dX after "freeze" state
Wuzzy <Wuzzy2@mail.ru> [Mon, 05 Aug 2019 22:57:12 +0200] rev 15318
Saucer: Restore dX after "freeze" state
Mon, 05 Aug 2019 22:28:59 +0200 Fix movement stopping when activating saucer after longjump
Wuzzy <Wuzzy2@mail.ru> [Mon, 05 Aug 2019 22:28:59 +0200] rev 15317
Fix movement stopping when activating saucer after longjump
Mon, 05 Aug 2019 00:20:45 +0200 In hindsight my emscripten-ifdef (70d416a8f63f) is nonsense.
sheepluva [Mon, 05 Aug 2019 00:20:45 +0200] rev 15316
In hindsight my emscripten-ifdef (70d416a8f63f) is nonsense. As fpcrtl_glShaderSource() would not be defined and lead to compiling issues. So either it's 3 ifdefs (in pas2cRedo, pas2cSystem and misc.c), in order to toggle between fpcrtl_ and the native function, or alternatively have no ifdef for it at all. I'm going with none at all, which means emscripten will compile with the original (const) function prototype, being wrapped by the fpcrtl_ function, same as non-emscripten builds.
Sun, 04 Aug 2019 01:52:12 +0200 Rewrite a few CMake flag descriptions
Wuzzy <Wuzzy2@mail.ru> [Sun, 04 Aug 2019 01:52:12 +0200] rev 15315
Rewrite a few CMake flag descriptions
Sun, 04 Aug 2019 02:38:11 +0300 fix shader uniform access
alfadur [Sun, 04 Aug 2019 02:38:11 +0300] rev 15314
fix shader uniform access
Sun, 04 Aug 2019 00:30:56 +0200 fix Bug 750: workaround GL2 function params const-iness issues with pas2c
sheepluva [Sun, 04 Aug 2019 00:30:56 +0200] rev 15313
fix bug #750: workaround GL2 function params const-iness issues with pas2c
Sat, 03 Aug 2019 17:10:19 +0300 fix condition
alfadur [Sat, 03 Aug 2019 17:10:19 +0300] rev 15312
fix condition
Sat, 03 Aug 2019 17:06:38 +0300 transpose atlas sprites where necessary
alfadur [Sat, 03 Aug 2019 17:06:38 +0300] rev 15311
transpose atlas sprites where necessary
Sat, 03 Aug 2019 04:16:36 +0300 add function to retrieve texture data
alfadur [Sat, 03 Aug 2019 04:16:36 +0300] rev 15310
add function to retrieve texture data
Sat, 03 Aug 2019 02:51:19 +0300 fix buffer sizes
alfadur [Sat, 03 Aug 2019 02:51:19 +0300] rev 15309
fix buffer sizes
Sat, 03 Aug 2019 02:14:07 +0300 fix gear lookup allocated on stack
alfadur [Sat, 03 Aug 2019 02:14:07 +0300] rev 15308
fix gear lookup allocated on stack
Sat, 03 Aug 2019 01:13:45 +0300 ship the atlas to the gpu
alfadur [Sat, 03 Aug 2019 01:13:45 +0300] rev 15307
ship the atlas to the gpu
Sat, 03 Aug 2019 00:54:29 +0300 add an empty texture constructor
alfadur [Sat, 03 Aug 2019 00:54:29 +0300] rev 15306
add an empty texture constructor
Fri, 02 Aug 2019 13:35:23 +0200 Move messages queue to hedgewars-engine-messages lib
unc0rr [Fri, 02 Aug 2019 13:35:23 +0200] rev 15305
Move messages queue to hedgewars-engine-messages lib
Wed, 31 Jul 2019 23:14:27 +0200 merge 1.0.0 beta 1 into ui-scaling branch ui-scaling
sheepluva [Wed, 31 Jul 2019 23:14:27 +0200] rev 15304
merge 1.0.0 beta 1 into ui-scaling branch
Tue, 30 Jul 2019 22:59:06 +0300 implement empty gear lookup entries
alfadur [Tue, 30 Jul 2019 22:59:06 +0300] rev 15303
implement empty gear lookup entries
Tue, 30 Jul 2019 19:53:23 +0300 add gear lookup to the physics processor
alfadur [Tue, 30 Jul 2019 19:53:23 +0300] rev 15302
add gear lookup to the physics processor
Mon, 29 Jul 2019 21:58:39 +0200 No longer explode dying hogs that take damage
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jul 2019 21:58:39 +0200] rev 15301
No longer explode dying hogs that take damage
Sun, 28 Jul 2019 00:36:09 +0200 Remove hardcoded default gamepad bindings
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Jul 2019 00:36:09 +0200] rev 15300
Remove hardcoded default gamepad bindings They just cause too much confusion and there is no way the player can disable them. Done because a player complained about exactly this
Sat, 27 Jul 2019 03:42:17 +0200 Prevent saving of demo after /lua command was used
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Jul 2019 03:42:17 +0200] rev 15299
Prevent saving of demo after /lua command was used Done because demos are unable to record any manual Lua command atm.
Fri, 26 Jul 2019 01:13:48 +0200 Fix incorrect German translation of "scheme" in context of URI scheme
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Jul 2019 01:13:48 +0200] rev 15298
Fix incorrect German translation of "scheme" in context of URI scheme
Fri, 26 Jul 2019 01:09:30 +0200 Enable "replay" button after playing a demo or saved game
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Jul 2019 01:09:30 +0200] rev 15297
Enable "replay" button after playing a demo or saved game
Thu, 25 Jul 2019 23:02:02 +0300 replace time with milliseconds
alfadur [Thu, 25 Jul 2019 23:02:02 +0300] rev 15296
replace time with milliseconds
Thu, 25 Jul 2019 22:31:24 +0300 add gear allocator
alfadur [Thu, 25 Jul 2019 22:31:24 +0300] rev 15295
add gear allocator
Thu, 25 Jul 2019 21:59:20 +0300 use better contact point for inter-gear collision
alfadur [Thu, 25 Jul 2019 21:59:20 +0300] rev 15294
use better contact point for inter-gear collision
Thu, 25 Jul 2019 19:40:40 +0200 Fix bad pixel offsets in CPU flag preview
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jul 2019 19:40:40 +0200] rev 15293
Fix bad pixel offsets in CPU flag preview
Thu, 25 Jul 2019 19:18:48 +0200 Default_es: Remove Coward.ogg
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jul 2019 19:18:48 +0200] rev 15292
Default_es: Remove Coward.ogg This file was in English, but the voicepack must be in Spanish.
Thu, 25 Jul 2019 19:58:19 +0300 add time events
alfadur [Thu, 25 Jul 2019 19:58:19 +0300] rev 15291
add time events
Thu, 25 Jul 2019 18:40:06 +0200 Mutant: Remove excess teams if a clan has more than one team
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jul 2019 18:40:06 +0200] rev 15290
Mutant: Remove excess teams if a clan has more than one team
Thu, 25 Jul 2019 11:58:40 -0400 based on user feedback, the audio provided by the translator here is inappropriate. replacing with the english pending a new translation
nemo [Thu, 25 Jul 2019 11:58:40 -0400] rev 15289
based on user feedback, the audio provided by the translator here is inappropriate. replacing with the english pending a new translation
Mon, 22 Jul 2019 19:26:58 +0200 VideoRec: Stop prerecording when /lua activates
Wuzzy <Wuzzy2@mail.ru> [Mon, 22 Jul 2019 19:26:58 +0200] rev 15288
VideoRec: Stop prerecording when /lua activates
Thu, 25 Jul 2019 16:29:14 +0300 clear intermediate result structures between iterations
alfadur [Thu, 25 Jul 2019 16:29:14 +0300] rev 15287
clear intermediate result structures between iterations
Thu, 25 Jul 2019 15:18:00 +0200 Implement ipc queue which takes care of message ordering and timestamps
unC0Rr [Thu, 25 Jul 2019 15:18:00 +0200] rev 15286
Implement ipc queue which takes care of message ordering and timestamps
Thu, 25 Jul 2019 14:23:25 +0200 Rethink message types a bit
unC0Rr [Thu, 25 Jul 2019 14:23:25 +0200] rev 15285
Rethink message types a bit
Thu, 25 Jul 2019 00:05:30 +0300 reserve zero gear id
alfadur [Thu, 25 Jul 2019 00:05:30 +0300] rev 15284
reserve zero gear id
Wed, 24 Jul 2019 23:37:58 +0300 check dynamic collision arrays first
alfadur [Wed, 24 Jul 2019 23:37:58 +0300] rev 15283
check dynamic collision arrays first
Wed, 24 Jul 2019 23:33:06 +0300 update collision grid with position changes
alfadur [Wed, 24 Jul 2019 23:33:06 +0300] rev 15282
update collision grid with position changes
Wed, 24 Jul 2019 22:49:59 +0300 save full shifts to position updates
alfadur [Wed, 24 Jul 2019 22:49:59 +0300] rev 15281
save full shifts to position updates
Tue, 23 Jul 2019 20:22:27 +0300 update to stable nom5
alfadur [Tue, 23 Jul 2019 20:22:27 +0300] rev 15280
update to stable nom5
Mon, 22 Jul 2019 10:04:19 +0200 Fix word "Feedback" not being translated in error message
Wuzzy <Wuzzy2@mail.ru> [Mon, 22 Jul 2019 10:04:19 +0200] rev 15279
Fix word "Feedback" not being translated in error message This does not violate the string freeze, the string is already present in PageMain.
Sun, 21 Jul 2019 11:22:06 +0200 Pagetraining: Move style sheet to CSS files
Wuzzy <Wuzzy2@mail.ru> [Sun, 21 Jul 2019 11:22:06 +0200] rev 15278
Pagetraining: Move style sheet to CSS files
Thu, 18 Jul 2019 21:00:28 +0200 Frontend: Tweak deco border around teams list
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 21:00:28 +0200] rev 15277
Frontend: Tweak deco border around teams list
Thu, 18 Jul 2019 19:33:40 +0200 Bans list: Remove vertical header, make horizontal header non-clickable
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 19:33:40 +0200] rev 15276
Bans list: Remove vertical header, make horizontal header non-clickable
Thu, 18 Jul 2019 19:26:13 +0200 Move chat box stylesheets to CSS files
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 19:26:13 +0200] rev 15275
Move chat box stylesheets to CSS files
Thu, 18 Jul 2019 18:45:30 +0200 Fix multiple timeboxes spawning when hog moves before timebox arrived
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 18:45:30 +0200] rev 15274
Fix multiple timeboxes spawning when hog moves before timebox arrived
Thu, 18 Jul 2019 03:39:58 +0200 CTF: Fix clan not winning if enemy hog was time-travelling
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 03:39:58 +0200] rev 15273
CTF: Fix clan not winning if enemy hog was time-travelling
Thu, 18 Jul 2019 03:25:15 +0200 Use minimum size for keybinder category list
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 03:25:15 +0200] rev 15272
Use minimum size for keybinder category list
Thu, 18 Jul 2019 01:46:40 +0200 Pagevideos: Create header object explicitly
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 01:46:40 +0200] rev 15271
Pagevideos: Create header object explicitly
Thu, 18 Jul 2019 00:45:39 +0200 Fix broken stylesheet in keybinder widget
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 00:45:39 +0200] rev 15270
Fix broken stylesheet in keybinder widget
Thu, 18 Jul 2019 00:20:50 +0200 Pagetraining: Fix broken style sheet
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 00:20:50 +0200] rev 15269
Pagetraining: Fix broken style sheet
Wed, 17 Jul 2019 23:52:01 +0200 Fix broken styling of window size widgets
Wuzzy <Wuzzy2@mail.ru> [Wed, 17 Jul 2019 23:52:01 +0200] rev 15268
Fix broken styling of window size widgets
Wed, 17 Jul 2019 00:33:55 +0200 Fix cursor not being disabled when teleporting hog into water
Wuzzy <Wuzzy2@mail.ru> [Wed, 17 Jul 2019 00:33:55 +0200] rev 15267
Fix cursor not being disabled when teleporting hog into water
Mon, 15 Jul 2019 23:26:00 +0200 Racer: Count turn as skipped when computer skipped
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 23:26:00 +0200] rev 15266
Racer: Count turn as skipped when computer skipped
Mon, 15 Jul 2019 21:13:01 +0200 Drowning gears: Delete big gears when they're *completely* out of visible area
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 21:13:01 +0200] rev 15265
Drowning gears: Delete big gears when they're *completely* out of visible area
Mon, 15 Jul 2019 20:46:50 +0200 Add small plane sound fade-in in weWrap
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 20:46:50 +0200] rev 15264
Add small plane sound fade-in in weWrap
Mon, 15 Jul 2019 13:13:14 +0200 HedgeEditor/Construction Mode: Adjust ammo ordering to match ammo menu's
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 13:13:14 +0200] rev 15263
HedgeEditor/Construction Mode: Adjust ammo ordering to match ammo menu's
Mon, 15 Jul 2019 12:27:02 +0200 Make planewater.ogg loop seamless (fix awful clicking)
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 12:27:02 +0200] rev 15262
Make planewater.ogg loop seamless (fix awful clicking)
Mon, 15 Jul 2019 10:36:00 +0200 Drawn maps: Update uLandPainted scaling to match the new map bounds
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 10:36:00 +0200] rev 15261
Drawn maps: Update uLandPainted scaling to match the new map bounds
Fri, 12 Jul 2019 00:07:09 +0200 Fix vgtChunk being never deleted if rqPlainSplash is set
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Jul 2019 00:07:09 +0200] rev 15260
Fix vgtChunk being never deleted if rqPlainSplash is set
Thu, 11 Jul 2019 23:53:30 +0200 Delete vgtDroplet and vgtChunk when hitting the ocean world edge
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 23:53:30 +0200] rev 15259
Delete vgtDroplet and vgtChunk when hitting the ocean world edge
Thu, 11 Jul 2019 22:31:29 +0200 Give snorkel to air plane pilot in weSea
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 22:31:29 +0200] rev 15258
Give snorkel to air plane pilot in weSea
Thu, 11 Jul 2019 21:23:57 +0200 Update Ukrainian translation
Ihor Paliichuk [Thu, 11 Jul 2019 21:23:57 +0200] rev 15257
Update Ukrainian translation
Thu, 11 Jul 2019 20:23:42 +0200 Air attack: Fix infintie sound when target is at extreme X pos
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 20:23:42 +0200] rev 15256
Air attack: Fix infintie sound when target is at extreme X pos
Thu, 11 Jul 2019 19:58:35 +0200 Remove gtAirAttack when completely out of visible bounds
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 19:58:35 +0200] rev 15255
Remove gtAirAttack when completely out of visible bounds
Thu, 11 Jul 2019 19:14:54 +0200 Cleanup gtAirAttack behaviour in weWrap
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 19:14:54 +0200] rev 15254
Cleanup gtAirAttack behaviour in weWrap Fixed bugs: - Gear position was not wrapped properly, messing up repeat rendering - Gear spawned outside of map bounds
Thu, 11 Jul 2019 17:15:30 +0200 Air attack: Add simple appear/disappear effect in weWrap
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 17:15:30 +0200] rev 15253
Air attack: Add simple appear/disappear effect in weWrap
Thu, 11 Jul 2019 16:24:09 +0200 Make lowest line of Splash image frames transparent to work around scaling issues
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 16:24:09 +0200] rev 15252
Make lowest line of Splash image frames transparent to work around scaling issues The Splash image is scaled. Sometimes, the lowest line is repeated on the top, which caused some weird lines to appear above big splashes (e.g. piano). This has been done fully automated with a script. Only the alpha channel was changed. The color information is preserved.
Thu, 11 Jul 2019 06:24:03 +0200 Add air plane underwater sound and add water splashes
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 06:24:03 +0200] rev 15251
Add air plane underwater sound and add water splashes
Thu, 11 Jul 2019 05:44:43 +0200 Air attack: Fix some issues with sound channel
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 05:44:43 +0200] rev 15250
Air attack: Fix some issues with sound channel
Thu, 11 Jul 2019 05:07:55 +0200 Air attack: Replace smoke with bubbles when underwater
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 05:07:55 +0200] rev 15249
Air attack: Replace smoke with bubbles when underwater
Thu, 11 Jul 2019 04:42:50 +0200 Tweak position of big splashes right or left
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 04:42:50 +0200] rev 15248
Tweak position of big splashes right or left
Thu, 11 Jul 2019 03:22:35 +0200 Spawn bubbles instead of sparkles when air mine is stunned underwater
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 03:22:35 +0200] rev 15247
Spawn bubbles instead of sparkles when air mine is stunned underwater
Thu, 11 Jul 2019 02:25:07 +0200 Make flames collide with bounce world edge again, properly this time
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 02:25:07 +0200] rev 15246
Make flames collide with bounce world edge again, properly this time
Thu, 11 Jul 2019 00:53:29 +0200 Remove all placement restrictions of air attack and friends
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 00:53:29 +0200] rev 15245
Remove all placement restrictions of air attack and friends
Thu, 11 Jul 2019 00:45:49 +0200 Bounce world edge: Fix buggy gear behaviour if gear spawned inside bounce edge area
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 00:45:49 +0200] rev 15244
Bounce world edge: Fix buggy gear behaviour if gear spawned inside bounce edge area
Tue, 09 Jul 2019 12:55:58 +0200 TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Jul 2019 12:55:58 +0200] rev 15243
TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
Mon, 08 Jul 2019 22:29:20 +0200 Remove excessive console output of gtAirAttack
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jul 2019 22:29:20 +0200] rev 15242
Remove excessive console output of gtAirAttack
Mon, 08 Jul 2019 21:44:26 +0200 King Mode: Fix king placement phase not working correctly with multiple teams in a clan
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jul 2019 21:44:26 +0200] rev 15241
King Mode: Fix king placement phase not working correctly with multiple teams in a clan New king placement phase rules: * Before the game begins, each team can walk with their king and teleport for free, everything else is disabled * This special round does not count towards the round counter, like in gfPlaceHog * TotalRounds is set to -1 during this round, like in gfPlaceHog Under the old rules, this was much more hacky. The delay of all delay-less weapons was just set to 1 The problem with the old rules was that if any clan had more than 1 team, eventually the weapon delay will time out before all kings have been placed.
Mon, 08 Jul 2019 15:16:05 +0300 fix fpnum to f64 conversion
alfadur [Mon, 08 Jul 2019 15:16:05 +0300] rev 15240
fix fpnum to f64 conversion
Sat, 06 Jul 2019 22:04:59 +0300 optimize 64-bit sqrt some more
alfadur [Sat, 06 Jul 2019 22:04:59 +0300] rev 15239
optimize 64-bit sqrt some more
Sat, 06 Jul 2019 00:31:54 +0200 Marry C enums, Qt's metaobject system and QML
unc0rr [Sat, 06 Jul 2019 00:31:54 +0200] rev 15238
Marry C enums, Qt's metaobject system and QML
Fri, 05 Jul 2019 23:40:03 +0300 replace overflowing_sub with wrapping_sub
alfadur [Fri, 05 Jul 2019 23:40:03 +0300] rev 15237
replace overflowing_sub with wrapping_sub
Fri, 05 Jul 2019 21:48:01 +0300 fix empty polygon iteration
alfadur [Fri, 05 Jul 2019 21:48:01 +0300] rev 15236
fix empty polygon iteration
Fri, 05 Jul 2019 21:16:33 +0300 optimize sqrts
alfadur [Fri, 05 Jul 2019 21:16:33 +0300] rev 15235
optimize sqrts
Thu, 04 Jul 2019 21:40:50 +0300 reduce convertions in signum
alfadur [Thu, 04 Jul 2019 21:40:50 +0300] rev 15234
reduce convertions in signum
Thu, 04 Jul 2019 19:21:56 +0300 fix u32 conversion sign
alfadur [Thu, 04 Jul 2019 19:21:56 +0300] rev 15233
fix u32 conversion sign
Thu, 04 Jul 2019 17:59:37 +0300 optimize fpnum operations
alfadur [Thu, 04 Jul 2019 17:59:37 +0300] rev 15232
optimize fpnum operations
Tue, 02 Jul 2019 15:23:16 +0200 King Mode: Fix whole clan being killed when king died
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Jul 2019 15:23:16 +0200] rev 15231
King Mode: Fix whole clan being killed when king died
Mon, 01 Jul 2019 22:35:19 +0200 Fix hog tags of current hog not rendered in gray area of wrap world edge if finger is shown
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Jul 2019 22:35:19 +0200] rev 15230
Fix hog tags of current hog not rendered in gray area of wrap world edge if finger is shown
Sun, 30 Jun 2019 11:43:39 +0200 Mark Polish translation as complete for next release
Wuzzy <Wuzzy2@mail.ru> [Sun, 30 Jun 2019 11:43:39 +0200] rev 15229
Mark Polish translation as complete for next release
Sun, 30 Jun 2019 11:42:47 +0200 Update Polish frontend translation and finish pl.txt
KoBeWi [Sun, 30 Jun 2019 11:42:47 +0200] rev 15228
Update Polish frontend translation and finish pl.txt
Sun, 30 Jun 2019 11:20:22 +0200 Fix sidFPS not being properly right-aligned (again!)
Wuzzy <Wuzzy2@mail.ru> [Sun, 30 Jun 2019 11:20:22 +0200] rev 15227
Fix sidFPS not being properly right-aligned (again!) FPS display worked before, but it was accidentally un-done in bcecb3349948e2e00d3f2ee0c6497a24676a4efb.
Sat, 29 Jun 2019 23:12:21 +0200 Display special icon when moving bee cursor over gray wrap area
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 23:12:21 +0200] rev 15226
Display special icon when moving bee cursor over gray wrap area This is done as a reminder to remind the player the bee will attempt to fly through the edge first when placing the target in one of the two gray areas.
Sat, 29 Jun 2019 22:52:14 +0200 Bee: Call HomingWrap in pre-homing phase, too
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 22:52:14 +0200] rev 15225
Bee: Call HomingWrap in pre-homing phase, too
Sat, 29 Jun 2019 22:03:44 +0200 Air mine contour: Lower opacity when not seeking
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 22:03:44 +0200] rev 15224
Air mine contour: Lower opacity when not seeking
Sat, 29 Jun 2019 21:19:02 +0200 More logical lamp rules for air mine
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 21:19:02 +0200] rev 15223
More logical lamp rules for air mine * lamp off = not seeking for hogs * lamp on = seeking for hogs * lamp flashes = chasing a hedgehog
Sat, 29 Jun 2019 21:00:27 +0200 Make air mine contour red when chasing
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 21:00:27 +0200] rev 15222
Make air mine contour red when chasing
Sat, 29 Jun 2019 20:41:14 +0200 Render contour of air mines when in highly opaque water
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 20:41:14 +0200] rev 15221
Render contour of air mines when in highly opaque water
Sat, 29 Jun 2019 19:35:59 +0200 WxW: Hide “Please wait ...” panel by default
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 19:35:59 +0200] rev 15220
WxW: Hide “Please wait ...” panel by default
Sat, 29 Jun 2019 19:06:41 +0200 Update changelog WRT Polish translation
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 19:06:41 +0200] rev 15219
Update changelog WRT Polish translation
Sat, 29 Jun 2019 19:05:50 +0200 Update Polish translation: Lua 100%, update pl.txt
KoBeWi [Sat, 29 Jun 2019 19:05:50 +0200] rev 15218
Update Polish translation: Lua 100%, update pl.txt
Mon, 24 Jun 2019 11:25:15 +0200 Fix buggy kamikaze when hog took damage during short waiting phase at start
Wuzzy <Wuzzy2@mail.ru> [Mon, 24 Jun 2019 11:25:15 +0200] rev 15217
Fix buggy kamikaze when hog took damage during short waiting phase at start
Sun, 23 Jun 2019 16:14:27 +0200 Explode hog instantly when taking damage while dying
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 16:14:27 +0200] rev 15216
Explode hog instantly when taking damage while dying
Sun, 23 Jun 2019 11:28:00 +0200 Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 11:28:00 +0200] rev 15215
Update changelog
Sun, 23 Jun 2019 10:49:15 +0200 Backed out changeset a5fb73335a87 - This violated the string freeze declared on June 20, 2019
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 10:49:15 +0200] rev 15214
Backed out changeset a5fb73335a87 - This violated the string freeze declared on June 20, 2019
Sat, 22 Jun 2019 10:32:15 -0400 Someone didn't understand why they couldn't rejoin a game. Maybe this will help
nemo [Sat, 22 Jun 2019 10:32:15 -0400] rev 15213
Someone didn't understand why they couldn't rejoin a game. Maybe this will help
Fri, 21 Jun 2019 22:36:50 -0400 48 used to be the limit
nemo [Fri, 21 Jun 2019 22:36:50 -0400] rev 15212
48 used to be the limit
Sat, 22 Jun 2019 00:18:24 +0300 fill the atlas with sprites
alfadur [Sat, 22 Jun 2019 00:18:24 +0300] rev 15211
fill the atlas with sprites
Fri, 21 Jun 2019 20:27:37 +0200 Update locale files
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Jun 2019 20:27:37 +0200] rev 15210
Update locale files
Fri, 21 Jun 2019 20:13:12 +0200 Add Scottish Gaelic translation in metadata files
GunChleoc [Fri, 21 Jun 2019 20:13:12 +0200] rev 15209
Add Scottish Gaelic translation in metadata files
Fri, 21 Jun 2019 20:08:05 +0200 Update Scottish Gaelic translation (frontend)
GunChleoc [Fri, 21 Jun 2019 20:08:05 +0200] rev 15208
Update Scottish Gaelic translation (frontend)
Fri, 21 Jun 2019 00:33:56 +0300 add a way to reference atlas contents
alfadur [Fri, 21 Jun 2019 00:33:56 +0300] rev 15207
add a way to reference atlas contents
Thu, 20 Jun 2019 16:05:03 +0300 fix hammer and rcplane sprite offsets
alfadur [Thu, 20 Jun 2019 16:05:03 +0300] rev 15206
fix hammer and rcplane sprite offsets
Thu, 20 Jun 2019 15:56:59 +0300 add missing GL2 support call
alfadur [Thu, 20 Jun 2019 15:56:59 +0300] rev 15205
add missing GL2 support call
Wed, 19 Jun 2019 22:36:11 -0400 consistent indentation with rest of unit. was just to help me read this block
nemo [Wed, 19 Jun 2019 22:36:11 -0400] rev 15204
consistent indentation with rest of unit. was just to help me read this block
Wed, 19 Jun 2019 23:52:54 +0200 Rework EquidistantPoints
unc0rr [Wed, 19 Jun 2019 23:52:54 +0200] rev 15203
Rework EquidistantPoints
Wed, 19 Jun 2019 17:19:52 -0400 make airmines less of CPU hogs
nemo [Wed, 19 Jun 2019 17:19:52 -0400] rev 15202
make airmines less of CPU hogs
Wed, 19 Jun 2019 20:37:02 +0200 Make flames ignore bouncy world edge
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Jun 2019 20:37:02 +0200] rev 15201
Make flames ignore bouncy world edge Rationale: Flame speed heavily relies on wind and cannot be reasonably reversed. The rationale is similar as for gtPoisonCloud.
Wed, 19 Jun 2019 19:02:49 +0200 uLand.pas: Remove unused variable
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Jun 2019 19:02:49 +0200] rev 15200
uLand.pas: Remove unused variable
Wed, 19 Jun 2019 18:51:02 +0200 weBounce: Fix some weird bouncing behaviour
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Jun 2019 18:51:02 +0200] rev 15199
weBounce: Fix some weird bouncing behaviour
Mon, 17 Jun 2019 21:43:05 +0200 Lua: Fix incorrect values for capcolDefault, capcolSetting
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 21:43:05 +0200] rev 15198
Lua: Fix incorrect values for capcolDefault, capcolSetting
Wed, 19 Jun 2019 02:40:00 +0300 enable local admins for non-official servers
alfadur [Wed, 19 Jun 2019 02:40:00 +0300] rev 15197
enable local admins for non-official servers
Wed, 19 Jun 2019 01:47:56 +0300 break error loop in client removal
alfadur [Wed, 19 Jun 2019 01:47:56 +0300] rev 15196
break error loop in client removal
Wed, 19 Jun 2019 01:19:10 +0300 pin removed clients until the output buffer is flushed
alfadur [Wed, 19 Jun 2019 01:19:10 +0300] rev 15195
pin removed clients until the output buffer is flushed
Wed, 19 Jun 2019 00:49:45 +0300 remove a 2015ism
alfadur [Wed, 19 Jun 2019 00:49:45 +0300] rev 15194
remove a 2015ism
Mon, 17 Jun 2019 20:55:11 +0200 ACF5: Fix incorrect ammo display on turn start at wave 3
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 20:55:11 +0200] rev 15193
ACF5: Fix incorrect ammo display on turn start at wave 3
Mon, 17 Jun 2019 20:27:34 +0200 New formula to calculate drawn map sizes, now every FeatureSize leads to an unique size
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 20:27:34 +0200] rev 15192
New formula to calculate drawn map sizes, now every FeatureSize leads to an unique size It works by using 4 hardcoded map sizes and the rest is simply interpolated. Size 1: 1024×512 Size 6: 2048×1024 Size 12: 4096×2048 (default, compatible with pre-1.0.0) Size 25: 8192×4096
Mon, 17 Jun 2019 20:20:01 +0200 Fix air mine spawning inside land if land is almost completely full
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 20:20:01 +0200] rev 15191
Fix air mine spawning inside land if land is almost completely full Bug conditions: * cAirMines >= 1 * Play with a drawn map filled with land
Mon, 17 Jun 2019 19:51:05 +0200 Fix mapgen flowers being slightly offset on X axis
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 19:51:05 +0200] rev 15190
Fix mapgen flowers being slightly offset on X axis
Mon, 17 Jun 2019 19:33:43 +0200 ACF10: Show proper messages when everyone dies
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 19:33:43 +0200] rev 15189
ACF10: Show proper messages when everyone dies If everyone died, the game cannot continue, but you still win (since it's a sandbox mission).
Mon, 17 Jun 2019 19:20:02 +0200 ACF: Show "Mission succeeded/failed" in stats screen
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 19:20:02 +0200] rev 15188
ACF: Show "Mission succeeded/failed" in stats screen
Mon, 17 Jun 2019 00:10:18 +0200 ACF5: Tweak hog coordinates to avoid floating
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 00:10:18 +0200] rev 15187
ACF5: Tweak hog coordinates to avoid floating
Sun, 16 Jun 2019 13:55:32 +0200 ACF5: Disable inappropriate "boring" taunt at the end
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 13:55:32 +0200] rev 15186
ACF5: Disable inappropriate "boring" taunt at the end
Sun, 16 Jun 2019 13:48:22 +0200 ACF5: In final animation, move camera to empty cage
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 13:48:22 +0200] rev 15185
ACF5: In final animation, move camera to empty cage
Sun, 16 Jun 2019 19:16:26 +0300 avoid allocation in hash comparison
alfadur [Sun, 16 Jun 2019 19:16:26 +0300] rev 15184
avoid allocation in hash comparison
Sun, 16 Jun 2019 13:27:14 +0200 ACF5: Also clear crates around cyborg
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 13:27:14 +0200] rev 15183
ACF5: Also clear crates around cyborg
Sun, 16 Jun 2019 12:19:43 +0200 Fix mouse wheel scrolling team list when used on team color widget
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 12:19:43 +0200] rev 15182
Fix mouse wheel scrolling team list when used on team color widget
Sun, 16 Jun 2019 00:49:58 +0200 Set smaller pageStep for all QSliders
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 00:49:58 +0200] rev 15181
Set smaller pageStep for all QSliders
Sat, 15 Jun 2019 19:49:02 +0200 Fix mapgen flowers being placed into indestructible map border
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 19:49:02 +0200] rev 15180
Fix mapgen flowers being placed into indestructible map border
Sat, 15 Jun 2019 19:44:52 +0200 Refactor uLand.pas a bit and add constant for border width
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 19:44:52 +0200] rev 15179
Refactor uLand.pas a bit and add constant for border width
Sat, 15 Jun 2019 18:51:04 +0200 Drawn maps: Fix off-by-one errors in land erasing code
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 18:51:04 +0200] rev 15178
Drawn maps: Fix off-by-one errors in land erasing code
Sat, 15 Jun 2019 18:15:32 +0200 Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 18:15:32 +0200] rev 15177
Fix sprays being biased to the left on huge maps
Sat, 15 Jun 2019 17:00:43 +0200 Perlin maps: Initialize playWidth and playHeight
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 17:00:43 +0200] rev 15176
Perlin maps: Initialize playWidth and playHeight
Sat, 15 Jun 2019 16:37:36 +0200 Continental supplies: Fix Lua error when first hog of team dies
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 16:37:36 +0200] rev 15175
Continental supplies: Fix Lua error when first hog of team dies
Sat, 15 Jun 2019 16:05:13 +0200 Continental supplies: Show continent in team bars
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 16:05:13 +0200] rev 15174
Continental supplies: Show continent in team bars
Sat, 15 Jun 2019 14:49:18 +0200 Continental supplies: Show selected continent if randomly chosen
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 14:49:18 +0200] rev 15173
Continental supplies: Show selected continent if randomly chosen
Sat, 15 Jun 2019 14:21:06 +0200 Basic Movement Training: Set HealthCaseAmount to 5
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 14:21:06 +0200] rev 15172
Basic Movement Training: Set HealthCaseAmount to 5
Sat, 15 Jun 2019 14:04:01 +0200 Move piano splash a few pixels lower
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 14:04:01 +0200] rev 15171
Move piano splash a few pixels lower
Sat, 15 Jun 2019 13:30:36 +0200 Remove dead code in uWorld.pas
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 13:30:36 +0200] rev 15170
Remove dead code in uWorld.pas
Sat, 15 Jun 2019 13:20:29 +0200 Fix hog facing direction when landing with parachute
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 13:20:29 +0200] rev 15169
Fix hog facing direction when landing with parachute
Sat, 15 Jun 2019 13:06:15 +0200 weBounce: Force hedgehogs to stay in playable area
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 13:06:15 +0200] rev 15168
weBounce: Force hedgehogs to stay in playable area
Sat, 15 Jun 2019 12:58:01 +0200 Keep hog facing direction while on parachute
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 12:58:01 +0200] rev 15167
Keep hog facing direction while on parachute
Sat, 15 Jun 2019 12:10:42 +0200 Properly set dx/dy of hedgehog on parachute
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 12:10:42 +0200] rev 15166
Properly set dx/dy of hedgehog on parachute
Sat, 15 Jun 2019 12:09:12 +0200 Change max hedgehog estimate for drawn map sizes 1-3
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 12:09:12 +0200] rev 15165
Change max hedgehog estimate for drawn map sizes 1-3
Sat, 15 Jun 2019 12:02:22 +0200 Fix world edge positions for drawn maps
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 12:02:22 +0200] rev 15164
Fix world edge positions for drawn maps
Sat, 15 Jun 2019 03:27:06 +0200 Restrict object placement between leftX and rightX
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 03:27:06 +0200] rev 15163
Restrict object placement between leftX and rightX
Sat, 15 Jun 2019 02:50:51 +0200 Drawn maps: Erase land outside of land bounds
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 02:50:51 +0200] rev 15162
Drawn maps: Erase land outside of land bounds
Sat, 15 Jun 2019 01:18:40 +0200 Fix freezer drawing land outside of indestructible land border in some map types
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 01:18:40 +0200] rev 15161
Fix freezer drawing land outside of indestructible land border in some map types
Fri, 14 Jun 2019 22:24:59 +0200 Fix coloring of map border at top left/right corner being wrong sometimes
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Jun 2019 22:24:59 +0200] rev 15160
Fix coloring of map border at top left/right corner being wrong sometimes
Fri, 14 Jun 2019 21:09:08 +0200 ACF1: Crate challenge: Fix turn time being reset to infinity after taking dmg
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Jun 2019 21:09:08 +0200] rev 15159
ACF1: Crate challenge: Fix turn time being reset to infinity after taking dmg
Fri, 14 Jun 2019 17:21:05 +0200 WxW, Racer: Make bots skip/auto-confirm setup phase
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Jun 2019 17:21:05 +0200] rev 15158
WxW, Racer: Make bots skip/auto-confirm setup phase
Fri, 14 Jun 2019 17:05:00 +0200 Continental supplies: Bots select random continent
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Jun 2019 17:05:00 +0200] rev 15157
Continental supplies: Bots select random continent
Thu, 13 Jun 2019 15:07:03 +0200 Clear jump and walk msgs after placement
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Jun 2019 15:07:03 +0200] rev 15156
Clear jump and walk msgs after placement
Tue, 11 Jun 2019 16:02:29 +0200 Fix floating hog when switching to moving hog
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Jun 2019 16:02:29 +0200] rev 15155
Fix floating hog when switching to moving hog
Sat, 08 Jun 2019 11:29:49 +0200 Frenzy: Change ammo slots to be closer to original slots
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Jun 2019 11:29:49 +0200] rev 15154
Frenzy: Change ammo slots to be closer to original slots
Sat, 08 Jun 2019 11:27:26 +0200 Frenzy: Fix incorrect ammo slot numbers in ammo menu
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Jun 2019 11:27:26 +0200] rev 15153
Frenzy: Fix incorrect ammo slot numbers in ammo menu
Sat, 08 Jun 2019 11:25:39 +0200 Lua API: Add SetAmmoSlot
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Jun 2019 11:25:39 +0200] rev 15152
Lua API: Add SetAmmoSlot
Fri, 07 Jun 2019 15:09:42 +0200 CTF/Control: Fix incomplete hedgehog loop bounds
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 15:09:42 +0200] rev 15151
CTF/Control: Fix incomplete hedgehog loop bounds
Fri, 07 Jun 2019 15:08:06 +0200 Remove kamikaze and piano strike from CTF and Control
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 15:08:06 +0200] rev 15150
Remove kamikaze and piano strike from CTF and Control
Fri, 07 Jun 2019 11:55:49 +0200 Battalion (King): At end of turn, re-kill all minions without king
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 11:55:49 +0200] rev 15149
Battalion (King): At end of turn, re-kill all minions without king
Fri, 07 Jun 2019 11:35:13 +0200 End turn immediately when hedgehog health reaches 0
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 11:35:13 +0200] rev 15148
End turn immediately when hedgehog health reaches 0
Fri, 07 Jun 2019 10:50:05 +0200 Battalion (King): Kill minions with default boom
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 10:50:05 +0200] rev 15147
Battalion (King): Kill minions with default boom
Fri, 07 Jun 2019 10:36:18 +0200 Battalion: Handle gfKing properly
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 10:36:18 +0200] rev 15146
Battalion: Handle gfKing properly
Wed, 05 Jun 2019 00:23:56 +0300 use tuple parsers
alfadur [Wed, 05 Jun 2019 00:23:56 +0300] rev 15145
use tuple parsers
Tue, 04 Jun 2019 23:59:16 +0300 fix parser getting stuck
alfadur [Tue, 04 Jun 2019 23:59:16 +0300] rev 15144
fix parser getting stuck
Tue, 04 Jun 2019 23:44:01 +0300 simplify root parser
alfadur [Tue, 04 Jun 2019 23:44:01 +0300] rev 15143
simplify root parser
Tue, 04 Jun 2019 22:37:42 +0200 Fix build errors in certain configurations
unc0rr [Tue, 04 Jun 2019 22:37:42 +0200] rev 15142
Fix build errors in certain configurations
Tue, 04 Jun 2019 22:34:42 +0200 Apply dos2unix to rust sources
unc0rr [Tue, 04 Jun 2019 22:34:42 +0200] rev 15141
Apply dos2unix to rust sources
Tue, 04 Jun 2019 23:19:18 +0300 make custom combinators high order
alfadur [Tue, 04 Jun 2019 23:19:18 +0300] rev 15140
make custom combinators high order
Tue, 04 Jun 2019 23:05:12 +0300 parser cleanup
alfadur [Tue, 04 Jun 2019 23:05:12 +0300] rev 15139
parser cleanup
Tue, 04 Jun 2019 22:28:28 +0300 merge
alfadur [Tue, 04 Jun 2019 22:28:28 +0300] rev 15138
merge
Tue, 04 Jun 2019 22:25:28 +0300 fix lists parsing
alfadur [Tue, 04 Jun 2019 22:25:28 +0300] rev 15137
fix lists parsing
Tue, 04 Jun 2019 21:24:07 +0200 Add 'discard' method for lfprng
unc0rr [Tue, 04 Jun 2019 21:24:07 +0200] rev 15136
Add 'discard' method for lfprng
Tue, 04 Jun 2019 20:01:37 +0300 upgrade to nom5 beta2
alfadur [Tue, 04 Jun 2019 20:01:37 +0300] rev 15135
upgrade to nom5 beta2
Tue, 04 Jun 2019 01:39:22 +0300 consume pongs
alfadur [Tue, 04 Jun 2019 01:39:22 +0300] rev 15134
consume pongs
Tue, 04 Jun 2019 01:32:08 +0300 fix callvote parsing
alfadur [Tue, 04 Jun 2019 01:32:08 +0300] rev 15133
fix callvote parsing
Mon, 03 Jun 2019 23:50:26 +0300 make greeting argument optional
alfadur [Mon, 03 Jun 2019 23:50:26 +0300] rev 15132
make greeting argument optional
Mon, 03 Jun 2019 23:15:05 +0300 fix hash comparison fix
alfadur [Mon, 03 Jun 2019 23:15:05 +0300] rev 15131
fix hash comparison fix
Mon, 03 Jun 2019 22:41:43 +0300 fix hash comparison
alfadur [Mon, 03 Jun 2019 22:41:43 +0300] rev 15130
fix hash comparison
Mon, 03 Jun 2019 18:56:08 +0200 Fix parachute being drawn behind tags and objects
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 18:56:08 +0200] rev 15129
Fix parachute being drawn behind tags and objects
Mon, 03 Jun 2019 16:49:42 +0200 Ensure the flowers get placed within map bounds
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 16:49:42 +0200] rev 15128
Ensure the flowers get placed within map bounds
Mon, 03 Jun 2019 15:37:32 +0200 ASA fruit02: Add workaround for incorrect weapon display on turn start
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 15:37:32 +0200] rev 15127
ASA fruit02: Add workaround for incorrect weapon display on turn start
Mon, 03 Jun 2019 13:13:49 +0200 Add some comments in en.txt
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 13:13:49 +0200] rev 15126
Add some comments in en.txt
Mon, 03 Jun 2019 12:50:22 +0200 Remove some accidental advertisements in de.txt and en.txt
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 12:50:22 +0200] rev 15125
Remove some accidental advertisements in de.txt and en.txt
Mon, 03 Jun 2019 01:15:57 +0300 check for account existence before asking passwords
alfadur [Mon, 03 Jun 2019 01:15:57 +0300] rev 15124
check for account existence before asking passwords
Sun, 02 Jun 2019 23:58:12 +0300 handle response from IO result handler
alfadur [Sun, 02 Jun 2019 23:58:12 +0300] rev 15123
handle response from IO result handler
Sun, 02 Jun 2019 22:16:38 +0200 Update German translation
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 22:16:38 +0200] rev 15122
Update German translation
Sun, 02 Jun 2019 22:13:37 +0200 Update Lua locale files
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 22:13:37 +0200] rev 15121
Update Lua locale files
Sun, 02 Jun 2019 22:40:39 +0300 fix land object placement
alfadur [Sun, 02 Jun 2019 22:40:39 +0300] rev 15120
fix land object placement
Sun, 02 Jun 2019 22:25:41 +0300 use blocking recv in IO thread
alfadur [Sun, 02 Jun 2019 22:25:41 +0300] rev 15119
use blocking recv in IO thread
Sun, 02 Jun 2019 18:22:06 +0200 Allow vgtBigExplosion in low quality mode
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 18:22:06 +0200] rev 15118
Allow vgtBigExplosion in low quality mode Rationale: We already allow vgtExplosion, which is a smaller version. Without vgtBigExplosion, there is not *any* explosion effect.
Sun, 02 Jun 2019 17:34:47 +0200 Move resurrector and seduction distance to uConsts
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:34:47 +0200] rev 15117
Move resurrector and seduction distance to uConsts
Sun, 02 Jun 2019 17:19:07 +0200 Don't draw girder/resurrect/seduce circle while hog moves
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:19:07 +0200] rev 15116
Don't draw girder/resurrect/seduce circle while hog moves
Sun, 02 Jun 2019 17:15:10 +0200 Homing bee can now be used as secondary ammo
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:15:10 +0200] rev 15115
Homing bee can now be used as secondary ammo
Sun, 02 Jun 2019 17:02:24 +0200 Properly prevent using airstrike or girder in mid-air
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:02:24 +0200] rev 15114
Properly prevent using airstrike or girder in mid-air
Sat, 01 Jun 2019 00:27:23 +0200 Speech bubbles: Fix word-wrapping being used between interpunction
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Jun 2019 00:27:23 +0200] rev 15113
Speech bubbles: Fix word-wrapping being used between interpunction
Fri, 31 May 2019 21:39:47 +0200 Scenarios: Show "Mission succeeded/failed!" in stats screen
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 21:39:47 +0200] rev 15112
Scenarios: Show "Mission succeeded/failed!" in stats screen
Fri, 31 May 2019 21:10:17 +0200 PageEditTeam: Disable sound test button when frontend sounds are disabled
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 21:10:17 +0200] rev 15111
PageEditTeam: Disable sound test button when frontend sounds are disabled
Fri, 31 May 2019 21:34:32 +0300 rename length to something different
alfadur [Fri, 31 May 2019 21:34:32 +0300] rev 15110
rename length to something different
Fri, 31 May 2019 19:02:42 +0200 Make the HedgeEditor mission output strings collectable by translation scripts
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 19:02:42 +0200] rev 15109
Make the HedgeEditor mission output strings collectable by translation scripts
Fri, 31 May 2019 18:35:26 +0200 ASA: Use higher quality mission images
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 18:35:26 +0200] rev 15108
ASA: Use higher quality mission images
Fri, 31 May 2019 17:40:26 +0200 ASA fruit02: Use pre-selected barrel positions and fewer barrels
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 17:40:26 +0200] rev 15107
ASA fruit02: Use pre-selected barrel positions and fewer barrels This should fix some extreme lag issues in this mission due to excessive flame spawns
Fri, 31 May 2019 15:20:03 +0200 ASA fruit01: Save campaign variable about whether hero joined battle
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 15:20:03 +0200] rev 15106
ASA fruit01: Save campaign variable about whether hero joined battle
Fri, 31 May 2019 15:04:43 +0200 ASA fruit02: Delete sticky flames
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 15:04:43 +0200] rev 15105
ASA fruit02: Delete sticky flames
Fri, 31 May 2019 13:21:43 +0200 Move Dangerous Ducklings scenario down
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 13:21:43 +0200] rev 15104
Move Dangerous Ducklings scenario down Because it requires rope skills
Fri, 31 May 2019 11:23:13 +0200 ASA cosmos: Don't send team rankings
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 11:23:13 +0200] rev 15103
ASA cosmos: Don't send team rankings
Fri, 31 May 2019 11:10:01 +0200 ASA: Check if hero is still alive before claiming victory
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 11:10:01 +0200] rev 15102
ASA: Check if hero is still alive before claiming victory
Wed, 29 May 2019 13:21:23 +0200 ACF2: Replace isHogAlive with IsHogAlive
Wuzzy <Wuzzy2@mail.ru> [Wed, 29 May 2019 13:21:23 +0200] rev 15101
ACF2: Replace isHogAlive with IsHogAlive
Fri, 31 May 2019 11:08:54 +0200 Lua: Add IsHogAlive
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 11:08:54 +0200] rev 15100
Lua: Add IsHogAlive
Thu, 30 May 2019 18:31:02 +0200 Copy authentication from the old frontend
unC0Rr [Thu, 30 May 2019 18:31:02 +0200] rev 15099
Copy authentication from the old frontend
Wed, 29 May 2019 01:05:20 +0200 ASA fruit01: Recognize victory if killing all enemy hogs in "flee" variant
Wuzzy <Wuzzy2@mail.ru> [Wed, 29 May 2019 01:05:20 +0200] rev 15098
ASA fruit01: Recognize victory if killing all enemy hogs in "flee" variant
Tue, 28 May 2019 22:07:56 +0200 ACF1: Fix 2 crate spawns being very close to each other in the difficult rope challenge
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 22:07:56 +0200] rev 15097
ACF1: Fix 2 crate spawns being very close to each other in the difficult rope challenge
Tue, 28 May 2019 21:28:32 +0300 normalize type names
alfadur [Tue, 28 May 2019 21:28:32 +0300] rev 15096
normalize type names
Tue, 28 May 2019 19:04:18 +0300 shuffle server files
alfadur [Tue, 28 May 2019 19:04:18 +0300] rev 15095
shuffle server files
Tue, 28 May 2019 17:49:04 +0200 Animate library: Document way to speed up animations for testing purposes
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 17:49:04 +0200] rev 15094
Animate library: Document way to speed up animations for testing purposes
Tue, 28 May 2019 17:04:48 +0200 ACF9: Correct the contents of the code comments
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 17:04:48 +0200] rev 15093
ACF9: Correct the contents of the code comments
Tue, 28 May 2019 13:07:56 +0200 Fix stats screen group boxes sometimes having no spacing
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 13:07:56 +0200] rev 15092
Fix stats screen group boxes sometimes having no spacing
Tue, 28 May 2019 01:58:42 +0200 Use crown icon in mission panel for King Mode
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 01:58:42 +0200] rev 15091
Use crown icon in mission panel for King Mode
Tue, 28 May 2019 01:28:59 +0200 Change mission panel icons for a couple of game styles
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 01:28:59 +0200] rev 15090
Change mission panel icons for a couple of game styles
Tue, 28 May 2019 00:48:17 +0200 Semi-standardize usage of icons in many mission panels
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 00:48:17 +0200] rev 15089
Semi-standardize usage of icons in many mission panels * Question mark: Decision / user input * Exclamation mark: Tutorial message / information * Hedgehog: Mission introduction * -amSkip: Mission failure * Star: Mission success / end of game
Mon, 27 May 2019 21:56:12 +0200 Add 2 mission panel icons: hedgehog and flags
Wuzzy <Wuzzy2@mail.ru> [Mon, 27 May 2019 21:56:12 +0200] rev 15088
Add 2 mission panel icons: hedgehog and flags
Mon, 27 May 2019 16:43:42 +0200 Background theme detection: Also check if Border.png is present
Wuzzy <Wuzzy2@mail.ru> [Mon, 27 May 2019 16:43:42 +0200] rev 15087
Background theme detection: Also check if Border.png is present
Mon, 27 May 2019 00:04:40 +0200 Backed out changeset 96244def1cc0—It was broken
Wuzzy <Wuzzy2@mail.ru> [Mon, 27 May 2019 00:04:40 +0200] rev 15086
Backed out changeset 96244def1cc0—It was broken
Sun, 26 May 2019 23:52:04 +0200 Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 23:52:04 +0200] rev 15085
Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
Sun, 26 May 2019 20:51:42 +0200 ACF6: More turn time tweaks
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 20:51:42 +0200] rev 15084
ACF6: More turn time tweaks
Sun, 26 May 2019 20:45:08 +0200 ACF6: (Re-)initialize turn properly after cut scenes
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 20:45:08 +0200] rev 15083
ACF6: (Re-)initialize turn properly after cut scenes
Sun, 26 May 2019 19:59:54 +0200 Rename sprFirepunch to sprFirePunch
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 19:59:54 +0200] rev 15082
Rename sprFirepunch to sprFirePunch
Sun, 26 May 2019 19:12:16 +0300 add idle shouryuuken animation
alfadur [Sun, 26 May 2019 19:12:16 +0300] rev 15081
add idle shouryuuken animation
Sun, 26 May 2019 17:53:14 +0200 ACF6: Dismiss enemy teams on victory, just in case
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 17:53:14 +0200] rev 15080
ACF6: Dismiss enemy teams on victory, just in case
Sun, 26 May 2019 17:40:38 +0200 ACF6: Protect goal crate from damage
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 17:40:38 +0200] rev 15079
ACF6: Protect goal crate from damage
Sun, 26 May 2019 16:16:47 +0200 ACF5: Fix some turn bugs relating to 3rd wave
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 16:16:47 +0200] rev 15078
ACF5: Fix some turn bugs relating to 3rd wave
Sun, 26 May 2019 16:01:33 +0200 ACF5: Add appear animation for 3rd wave
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 16:01:33 +0200] rev 15077
ACF5: Add appear animation for 3rd wave
Sun, 26 May 2019 15:49:39 +0200 ACF5: Spawn final wave at end of 7th turn instead of beginning of 8th turn
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 15:49:39 +0200] rev 15076
ACF5: Spawn final wave at end of 7th turn instead of beginning of 8th turn
Sun, 26 May 2019 15:37:49 +0200 ACF5: Fix number of turns before 3rd wave appears not always being 7
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 15:37:49 +0200] rev 15075
ACF5: Fix number of turns before 3rd wave appears not always being 7
Sun, 26 May 2019 14:27:55 +0200 IsHogLocal: If there's a mission team, only count members in the clan of that team
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 14:27:55 +0200] rev 15074
IsHogLocal: If there's a mission team, only count members in the clan of that team This attends to a hack in some missions which use fake human teams in the enemy clans for animation purposes.
Sun, 26 May 2019 14:16:35 +0200 Refactor definition of "local" clans
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 14:16:35 +0200] rev 15073
Refactor definition of "local" clans
Sat, 25 May 2019 18:18:42 +0300 scatter bottle pieces
alfadur [Sat, 25 May 2019 18:18:42 +0300] rev 15072
scatter bottle pieces
Sat, 25 May 2019 02:14:25 +0200 ACF3: Fix princess-in-cage scene: Princess did not die
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 May 2019 02:14:25 +0200] rev 15071
ACF3: Fix princess-in-cage scene: Princess did not die
Sat, 25 May 2019 01:45:46 +0200 ACF3: Simplify infinite shoryuken crate
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 May 2019 01:45:46 +0200] rev 15070
ACF3: Simplify infinite shoryuken crate
Sat, 25 May 2019 00:23:14 +0200 ACF3: Clean up start up sequences a bit
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 May 2019 00:23:14 +0200] rev 15069
ACF3: Clean up start up sequences a bit
Fri, 24 May 2019 23:39:51 +0200 Add handling of some messages, reuse models from the old frontend
unc0rr [Fri, 24 May 2019 23:39:51 +0200] rev 15068
Add handling of some messages, reuse models from the old frontend
Fri, 24 May 2019 22:27:19 +0200 Backed out changeset 76003912e31d (whoops)
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:27:19 +0200] rev 15067
Backed out changeset 76003912e31d (whoops)
Fri, 24 May 2019 22:26:47 +0200 Use capgrpMessage2 for eidHomerun so it doesn't collide with death msgs
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:26:47 +0200] rev 15066
Use capgrpMessage2 for eidHomerun so it doesn't collide with death msgs
Fri, 24 May 2019 22:17:36 +0200 Backed out changeset f764394839b2
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:17:36 +0200] rev 15065
Backed out changeset f764394839b2
Fri, 24 May 2019 22:07:44 +0200 Prevent crates from being collected twice
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:07:44 +0200] rev 15064
Prevent crates from being collected twice
Fri, 24 May 2019 21:47:20 +0200 Use "looky" hog sprite for missing hat texture as well
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 21:47:20 +0200] rev 15063
Use "looky" hog sprite for missing hat texture as well
Fri, 24 May 2019 21:23:36 +0200 Initialize cursor position properly when opening ammo menu, prevent "jumping"
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 21:23:36 +0200] rev 15062
Initialize cursor position properly when opening ammo menu, prevent "jumping"
Fri, 24 May 2019 19:44:49 +0200 Add new Hedgehog.png frame for ammo with SelAmmoIcon
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 19:44:49 +0200] rev 15061
Add new Hedgehog.png frame for ammo with SelAmmoIcon
Fri, 24 May 2019 16:01:30 +0200 Add slots for all protocol messages
unC0Rr [Fri, 24 May 2019 16:01:30 +0200] rev 15060
Add slots for all protocol messages
Fri, 24 May 2019 14:55:48 +0200 Add drill rocket animation
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 14:55:48 +0200] rev 15059
Add drill rocket animation
Fri, 24 May 2019 12:31:30 +0200 Stop fade-out sound instantly when audio muted
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 12:31:30 +0200] rev 15058
Stop fade-out sound instantly when audio muted Fixes flamethrower sound not stopping at all when un-muting audio after flamethrower finished
Thu, 23 May 2019 23:24:48 +0300 don't draw double 🦔 when equipping rc plane
alfadur [Thu, 23 May 2019 23:24:48 +0300] rev 15057
don't draw double 🦔 when equipping rc plane
Thu, 23 May 2019 20:37:41 +0300 improve rope rendering
alfadur [Thu, 23 May 2019 20:37:41 +0300] rev 15056
improve rope rendering
Thu, 23 May 2019 13:41:14 +0200 ACF2: Fix breakage when Dense Cloud dies after accepting offer, but before returning to Leaks A Lot
Wuzzy <Wuzzy2@mail.ru> [Thu, 23 May 2019 13:41:14 +0200] rev 15055
ACF2: Fix breakage when Dense Cloud dies after accepting offer, but before returning to Leaks A Lot
Thu, 23 May 2019 08:50:18 +0200 ACF2: Add more isHogAlive checks
Wuzzy <Wuzzy2@mail.ru> [Thu, 23 May 2019 08:50:18 +0200] rev 15054
ACF2: Add more isHogAlive checks
Thu, 23 May 2019 08:34:30 +0200 Reset MultiShootAttacks to 0 when calling SwitchHog in Lua
Wuzzy <Wuzzy2@mail.ru> [Thu, 23 May 2019 08:34:30 +0200] rev 15053
Reset MultiShootAttacks to 0 when calling SwitchHog in Lua
Wed, 22 May 2019 23:32:22 +0200 Merge alfadur's commits
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 23:32:22 +0200] rev 15052
Merge alfadur's commits
Wed, 22 May 2019 23:30:10 +0200 ACF2: Prevent cut scene from playing when own hogs are dead or about to die
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 23:30:10 +0200] rev 15051
ACF2: Prevent cut scene from playing when own hogs are dead or about to die
Wed, 22 May 2019 11:31:55 +0200 ACF: Add some checks before calling StoppedGear
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 11:31:55 +0200] rev 15050
ACF: Add some checks before calling StoppedGear
Wed, 22 May 2019 10:45:35 +0200 Fix health case/barrel health texture being sometimes not created
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 10:45:35 +0200] rev 15049
Fix health case/barrel health texture being sometimes not created
Wed, 22 May 2019 23:53:00 +0300 disallow zero rope step
alfadur [Wed, 22 May 2019 23:53:00 +0300] rev 15048
disallow zero rope step
Wed, 22 May 2019 23:05:55 +0300 use contains where possible
alfadur [Wed, 22 May 2019 23:05:55 +0300] rev 15047
use contains where possible
Wed, 22 May 2019 22:42:20 +0300 remove RangeContains in favor of standard contains
alfadur [Wed, 22 May 2019 22:42:20 +0300] rev 15046
remove RangeContains in favor of standard contains
Tue, 21 May 2019 23:04:50 +0300 add rope layers
alfadur [Tue, 21 May 2019 23:04:50 +0300] rev 15045
add rope layers
Tue, 21 May 2019 16:45:16 +0200 ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots (for real)
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 16:45:16 +0200] rev 15044
ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots (for real)
Tue, 21 May 2019 16:32:34 +0200 Fix un-selecting weapon while in multishoot allowing another attack
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 16:32:34 +0200] rev 15043
Fix un-selecting weapon while in multishoot allowing another attack
Tue, 21 May 2019 15:15:17 +0200 ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 15:15:17 +0200] rev 15042
ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots
Tue, 21 May 2019 14:38:10 +0200 ACF2: Fix Lua error when hog dies during cyborg choice phase
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 14:38:10 +0200] rev 15041
ACF2: Fix Lua error when hog dies during cyborg choice phase
Tue, 21 May 2019 12:58:28 +0200 Disable Sudden Death for all A Classic Fairytale missions
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 12:58:28 +0200] rev 15040
Disable Sudden Death for all A Classic Fairytale missions
Tue, 21 May 2019 12:37:35 +0200 ACF1: Fix pastMoleHeadAnim being played twice
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 12:37:35 +0200] rev 15039
ACF1: Fix pastMoleHeadAnim being played twice
Mon, 20 May 2019 21:14:39 +0200 Add error messages when calling AddHog or AddMissionHog wrongly
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 21:14:39 +0200] rev 15038
Add error messages when calling AddHog or AddMissionHog wrongly
Mon, 20 May 2019 16:53:52 +0200 Update German Lua translations
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 16:53:52 +0200] rev 15037
Update German Lua translations
Mon, 20 May 2019 16:18:35 +0200 Scenarios: Drawn games count as mission failure
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 16:18:35 +0200] rev 15036
Scenarios: Drawn games count as mission failure
Mon, 20 May 2019 14:59:26 +0200 Speed Shoppa: Set hog dy=0 on victory
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 14:59:26 +0200] rev 15035
Speed Shoppa: Set hog dy=0 on victory
Mon, 20 May 2019 01:24:25 +0200 Remove Wacky templates #37, #38, #43 from Large land template
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 01:24:25 +0200] rev 15034
Remove Wacky templates #37, #38, #43 from Large land template
Mon, 20 May 2019 00:15:02 +0200 Update MaxHedgehogs for template #43
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 00:15:02 +0200] rev 15033
Update MaxHedgehogs for template #43
Sun, 19 May 2019 23:52:13 +0200 Calculate max. recommended hog count for perlin maps
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 May 2019 23:52:13 +0200] rev 15032
Calculate max. recommended hog count for perlin maps
Sun, 19 May 2019 21:14:53 +0200 Give a more accurate hedgehog limit estimate for small drawn maps
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 May 2019 21:14:53 +0200] rev 15031
Give a more accurate hedgehog limit estimate for small drawn maps
Sun, 19 May 2019 11:26:36 +0200 Update German translation
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 May 2019 11:26:36 +0200] rev 15030
Update German translation
Sun, 19 May 2019 11:05:57 +0200 Update locale files
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 May 2019 11:05:57 +0200] rev 15029
Update locale files
Sat, 18 May 2019 19:33:49 +0200 Don't abort ready phase for moving camera with keys
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 19:33:49 +0200] rev 15028
Don't abort ready phase for moving camera with keys Rationale: The keys are equivalent to moving the mouse, but boving the mouse doesn't abort the ready phase. So this is only fair: Players should not be punished for using different controls.
Sat, 18 May 2019 19:20:54 +0200 Refactor uInputHandler a bit
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 19:20:54 +0200] rev 15027
Refactor uInputHandler a bit
Sat, 18 May 2019 18:31:17 +0200 Control (style): Fix scoring breakage after extra time for real
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 18:31:17 +0200] rev 15026
Control (style): Fix scoring breakage after extra time for real
Sat, 18 May 2019 18:22:14 +0200 Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 18:22:14 +0200] rev 15025
Update changelog
Sat, 18 May 2019 16:55:27 +0200 Backed out changeset 6a928999fefd (onPreciseLocal causes desyncs)
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 16:55:27 +0200] rev 15024
Backed out changeset 6a928999fefd (onPreciseLocal causes desyncs)
Sat, 18 May 2019 16:54:51 +0200 Backed out changeset 4596357d002d (onPreciseLocal causes desyncs)
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 16:54:51 +0200] rev 15023
Backed out changeset 4596357d002d (onPreciseLocal causes desyncs)
Sat, 18 May 2019 16:38:03 +0200 Frontend: Tweak some colors in HWBDAY style
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 16:38:03 +0200] rev 15022
Frontend: Tweak some colors in HWBDAY style
Sat, 18 May 2019 16:05:06 +0200 Frontend: Highlight button when pressed
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 16:05:06 +0200] rev 15021
Frontend: Highlight button when pressed
Sat, 18 May 2019 03:07:21 +0200 Display laser sight icon above wind bar when laser sight utility is active
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 03:07:21 +0200] rev 15020
Display laser sight icon above wind bar when laser sight utility is active
Sat, 18 May 2019 00:55:59 +0200 Add separate hand image for landspray
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 00:55:59 +0200] rev 15019
Add separate hand image for landspray
Sat, 18 May 2019 00:21:58 +0200 Add piano icon on mouse cursor when selecting piano strike
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 00:21:58 +0200] rev 15018
Add piano icon on mouse cursor when selecting piano strike
Sat, 18 May 2019 00:18:52 +0200 Refactor PosCount: Use 0 instead of 1 for unused PosSprite
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 00:18:52 +0200] rev 15017
Refactor PosCount: Use 0 instead of 1 for unused PosSprite
Fri, 17 May 2019 22:57:22 +0200 Show icon above hedgehog for most ammos without hand image
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 22:57:22 +0200] rev 15016
Show icon above hedgehog for most ammos without hand image
Fri, 17 May 2019 22:23:40 +0200 Add utility function to get hog left/right looking dir
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 22:23:40 +0200] rev 15015
Add utility function to get hog left/right looking dir
Fri, 17 May 2019 19:15:03 +0200 Document the flame code a bit
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 19:15:03 +0200] rev 15014
Document the flame code a bit
Fri, 17 May 2019 16:54:30 +0200 Disable VIDEOREC if trying to build it with BUILD_ENGINE_C in release builds
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 16:54:30 +0200] rev 15013
Disable VIDEOREC if trying to build it with BUILD_ENGINE_C in release builds
Fri, 17 May 2019 16:49:28 +0200 Add tiny delay in stInit to fix some turn react problems
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 16:49:28 +0200] rev 15012
Add tiny delay in stInit to fix some turn react problems
Fri, 17 May 2019 14:38:12 +0200 Control (style): Adjust score limit according to clans count instead of teams count
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 14:38:12 +0200] rev 15011
Control (style): Adjust score limit according to clans count instead of teams count
Fri, 17 May 2019 14:15:40 +0200 Rank tied teams properly in Control, CTF and Mutant
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 14:15:40 +0200] rev 15010
Rank tied teams properly in Control, CTF and Mutant
Fri, 17 May 2019 02:08:44 +0200 Control (style): Fix scoring breaking after using extra time
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 02:08:44 +0200] rev 15009
Control (style): Fix scoring breaking after using extra time
Fri, 17 May 2019 02:00:29 +0200 Control (style): Remove unused functions
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 02:00:29 +0200] rev 15008
Control (style): Remove unused functions
Fri, 17 May 2019 01:58:54 +0200 Control (style): Use onSkipTurn
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 01:58:54 +0200] rev 15007
Control (style): Use onSkipTurn
Fri, 17 May 2019 01:55:37 +0200 Control (style): Implement proper ranking screen and score graph
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 01:55:37 +0200] rev 15006
Control (style): Implement proper ranking screen and score graph
Fri, 17 May 2019 01:16:14 +0200 Control (style): Mention revival
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 01:16:14 +0200] rev 15005
Control (style): Mention revival
Fri, 17 May 2019 01:10:17 +0200 Control (style): Clean up whitespace and indentations
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 01:10:17 +0200] rev 15004
Control (style): Clean up whitespace and indentations
Fri, 17 May 2019 01:06:36 +0200 Control (style): Dump dead code and ancient changelog
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 01:06:36 +0200] rev 15003
Control (style): Dump dead code and ancient changelog
Fri, 17 May 2019 01:32:51 +0300 fix anchors
alfadur [Fri, 17 May 2019 01:32:51 +0300] rev 15002
fix anchors
Thu, 16 May 2019 23:04:19 +0200 ASA desert02: Fix mines not working in 1st turn when watching full cut scene
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 23:04:19 +0200] rev 15001
ASA desert02: Fix mines not working in 1st turn when watching full cut scene
Thu, 16 May 2019 22:07:06 +0200 Merge antoc27's commits master_git
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 22:07:06 +0200] rev 15000
Merge antoc27's commits
Thu, 16 May 2019 21:49:33 +0200 CTF_Blizzard: Display scores in stats screen
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 21:49:33 +0200] rev 14999
CTF_Blizzard: Display scores in stats screen
Thu, 16 May 2019 21:15:07 +0200 CTF_Blizzard: Fix the mission text, remove string concatenation stuff
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 21:15:07 +0200] rev 14998
CTF_Blizzard: Fix the mission text, remove string concatenation stuff
Thu, 16 May 2019 20:31:41 +0200 Add Lua callback onHogSwitch
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 20:31:41 +0200] rev 14997
Add Lua callback onHogSwitch
Thu, 16 May 2019 19:44:27 +0200 CTF_Blizzard: Warp sound when using teleporter
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 19:44:27 +0200] rev 14996
CTF_Blizzard: Warp sound when using teleporter
Thu, 16 May 2019 19:29:51 +0200 CTF_Blizzard: Disable sparkles for inactive teleporters
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 19:29:51 +0200] rev 14995
CTF_Blizzard: Disable sparkles for inactive teleporters
Thu, 16 May 2019 19:21:47 +0200 CTF_Blizzard: Tweak messages
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 19:21:47 +0200] rev 14994
CTF_Blizzard: Tweak messages
Thu, 16 May 2019 17:51:48 +0200 CTF_Blizzard: Use onCaseDrop function
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 17:51:48 +0200] rev 14993
CTF_Blizzard: Use onCaseDrop function
Thu, 16 May 2019 21:26:27 +0200 Merge pull request #63 from hedgewars/ci-patch-osx-server
Anton Malmygin <antonc27@mail.ru> [Thu, 16 May 2019 21:26:27 +0200] rev 14992
Merge pull request #63 from hedgewars/ci-patch-osx-server Update hedgewars-server.cabal
Thu, 16 May 2019 00:17:49 +0200 Update hedgewars-server.cabal
Anton Malmygin <antonc27@mail.ru> [Thu, 16 May 2019 00:17:49 +0200] rev 14991
Update hedgewars-server.cabal
Thu, 16 May 2019 08:05:10 +0200 Fix Birdy stopping turn after dropping 1st egg
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 08:05:10 +0200] rev 14990
Fix Birdy stopping turn after dropping 1st egg
Thu, 16 May 2019 06:50:34 +0200 Show icon for resurrectable hog
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 06:50:34 +0200] rev 14989
Show icon for resurrectable hog
Thu, 16 May 2019 06:41:56 +0200 Show more health-related icons in top right corner
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 06:41:56 +0200] rev 14988
Show more health-related icons in top right corner
Thu, 16 May 2019 04:02:09 +0200 Show vampirism icon when vampirism is active
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 04:02:09 +0200] rev 14987
Show vampirism icon when vampirism is active
Thu, 16 May 2019 03:41:24 +0200 Make health HUD icon green if hog poisoned
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 03:41:24 +0200] rev 14986
Make health HUD icon green if hog poisoned
Thu, 16 May 2019 02:07:29 +0200 Display current health in top right corner
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 02:07:29 +0200] rev 14985
Display current health in top right corner
Wed, 15 May 2019 20:40:37 +0200 Fix sndBoring being placed if ending turn during multi-shoot via skip command
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 20:40:37 +0200] rev 14984
Fix sndBoring being placed if ending turn during multi-shoot via skip command For example: - AI hog shoots once with shotgun - AI hog ends turn via ParseCommand("skip")
Wed, 15 May 2019 19:43:53 +0200 Quick games: Add rare "floating flowers" map type
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 19:43:53 +0200] rev 14983
Quick games: Add rare "floating flowers" map type
Wed, 15 May 2019 17:47:56 +0200 Quick games: Cap max. difficulty for the first 15 games
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 17:47:56 +0200] rev 14982
Quick games: Cap max. difficulty for the first 15 games
Wed, 15 May 2019 18:30:59 +0200 Merge pull request #62 from hedgewars/ci-patch-osx-atomic
Anton Malmygin <antonc27@mail.ru> [Wed, 15 May 2019 18:30:59 +0200] rev 14981
Merge pull request #62 from hedgewars/ci-patch-osx-atomic Fix pas2c compilation on macOS
Wed, 15 May 2019 00:24:53 +0200 Update CMakeLists.txt
Anton Malmygin <antonc27@mail.ru> [Wed, 15 May 2019 00:24:53 +0200] rev 14980
Update CMakeLists.txt
Wed, 15 May 2019 16:25:29 +0000 Merge changes
hwmirror [Wed, 15 May 2019 16:25:29 +0000] rev 14979
Merge changes
Wed, 15 May 2019 17:30:10 +0200 Move build status higher
Anton Malmygin <antonc27@mail.ru> [Wed, 15 May 2019 17:30:10 +0200] rev 14978
Move build status higher
Wed, 15 May 2019 18:43:42 +0300 free gear textures to avoid log warnings
alfadur [Wed, 15 May 2019 18:43:42 +0300] rev 14977
free gear textures to avoid log warnings
Wed, 15 May 2019 14:12:15 +0300 if at all possible, don't regenerate arbitrary number of health textures each tick
alfadur [Wed, 15 May 2019 14:12:15 +0300] rev 14976
if at all possible, don't regenerate arbitrary number of health textures each tick
Wed, 15 May 2019 09:08:39 +0200 Quick games are more random
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 09:08:39 +0200] rev 14975
Quick games are more random
Wed, 15 May 2019 04:06:47 +0200 Mask sndFlyAway in Space Invasion and Tumbler
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 04:06:47 +0200] rev 14974
Mask sndFlyAway in Space Invasion and Tumbler
Wed, 15 May 2019 03:56:00 +0200 Use HaltFatalError for all VideoRec failures
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 03:56:00 +0200] rev 14973
Use HaltFatalError for all VideoRec failures
Wed, 15 May 2019 03:25:20 +0200 Hide player ranks in training missions
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 03:25:20 +0200] rev 14972
Hide player ranks in training missions
Wed, 15 May 2019 03:00:14 +0200 Stats screen: Automatically hide empty sections
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 03:00:14 +0200] rev 14971
Stats screen: Automatically hide empty sections
Wed, 15 May 2019 00:09:54 +0300 fix rope pattern
alfadur [Wed, 15 May 2019 00:09:54 +0300] rev 14970
fix rope pattern
Tue, 14 May 2019 22:42:19 +0200 Don't use Str2PChar twice in a row
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 22:42:19 +0200] rev 14969
Don't use Str2PChar twice in a row
Tue, 14 May 2019 23:25:49 +0300 blend land into land objects
alfadur [Tue, 14 May 2019 23:25:49 +0300] rev 14968
blend land into land objects
Tue, 14 May 2019 21:49:01 +0200 Implement AddFileLogRaw
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 21:49:01 +0200] rev 14967
Implement AddFileLogRaw
Tue, 14 May 2019 20:58:39 +0200 AVWrapper: Error message when g_pAFrame is broken
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 20:58:39 +0200] rev 14966
AVWrapper: Error message when g_pAFrame is broken
Tue, 14 May 2019 21:36:50 +0300 make rope styleable
alfadur [Tue, 14 May 2019 21:36:50 +0300] rev 14965
make rope styleable
Tue, 14 May 2019 19:46:43 +0200 Fix team select buttons sometimes not having the full width (bug 737)
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 19:46:43 +0200] rev 14964
Fix team select buttons sometimes not having the full width (bug #737)
Tue, 14 May 2019 18:04:15 +0200 Don't make table header sections clickable in pagenet, pagevideos
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 18:04:15 +0200] rev 14963
Don't make table header sections clickable in pagenet, pagevideos
Tue, 14 May 2019 17:35:27 +0200 Rope Training, ACF1: Improve visual effects when removing girders
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 17:35:27 +0200] rev 14962
Rope Training, ACF1: Improve visual effects when removing girders
Tue, 14 May 2019 16:01:55 +0200 Add taunt sndFlyAway when hog flies off the map
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 16:01:55 +0200] rev 14961
Add taunt sndFlyAway when hog flies off the map
Tue, 14 May 2019 15:52:53 +0200 Flying Saucer training: Make Grenade Drop Target a bit easier
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 15:52:53 +0200] rev 14960
Flying Saucer training: Make Grenade Drop Target a bit easier
Tue, 14 May 2019 13:46:30 +0200 Add Flyaway voices for most voicepacks
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 13:46:30 +0200] rev 14959
Add Flyaway voices for most voicepacks
Tue, 14 May 2019 03:23:34 +0200 Don't render health crate and barrel health when drowning
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 03:23:34 +0200] rev 14958
Don't render health crate and barrel health when drowning
Tue, 14 May 2019 02:29:29 +0200 Fix parachute moving hog very fast or making it stuck when bumping into wall while facing the opposite direction (bug 742)
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 02:29:29 +0200] rev 14957
Fix parachute moving hog very fast or making it stuck when bumping into wall while facing the opposite direction (bug #742)
Tue, 14 May 2019 01:10:02 +0200 Add withDLC for getLocalizedDefaultVoice
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 01:10:02 +0200] rev 14956
Add withDLC for getLocalizedDefaultVoice
Tue, 14 May 2019 01:03:23 +0200 Frontend: Select appropriate localized Default voicepack for new teams
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 01:03:23 +0200] rev 14955
Frontend: Select appropriate localized Default voicepack for new teams
Mon, 13 May 2019 23:44:00 +0200 Change voicepack fallback to Default_qau
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 23:44:00 +0200] rev 14954
Change voicepack fallback to Default_qau
Mon, 13 May 2019 23:13:53 +0200 Enable automatic voicepack language selection for all missions
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 23:13:53 +0200] rev 14953
Enable automatic voicepack language selection for all missions
Mon, 13 May 2019 22:51:31 +0200 Don't agressively select voicepack language automatically, must be now enabled explicitly with _qau suffix
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 22:51:31 +0200] rev 14952
Don't agressively select voicepack language automatically, must be now enabled explicitly with _qau suffix See code comments for more infos
Mon, 13 May 2019 21:31:50 +0200 Rope Training: Re-display nade help text when trying to throw nade by hand
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 21:31:50 +0200] rev 14951
Rope Training: Re-display nade help text when trying to throw nade by hand
Mon, 13 May 2019 21:26:13 +0200 Space Invasion: Remove incorrect gstWinner
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 21:26:13 +0200] rev 14950
Space Invasion: Remove incorrect gstWinner
Mon, 13 May 2019 21:23:25 +0200 Add winner animation for missions that didn't have it
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 21:23:25 +0200] rev 14949
Add winner animation for missions that didn't have it
Mon, 13 May 2019 20:26:07 +0200 Set GameOver to true in EndGame (Lua)
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 20:26:07 +0200] rev 14948
Set GameOver to true in EndGame (Lua)
Mon, 13 May 2019 20:25:32 +0200 Don't remove gstWinner after GameOver
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 20:25:32 +0200] rev 14947
Don't remove gstWinner after GameOver
Mon, 13 May 2019 14:19:45 -0400 just to get it to build
nemo [Mon, 13 May 2019 14:19:45 -0400] rev 14946
just to get it to build
Mon, 13 May 2019 14:30:12 +0200 Fix most CI builds
Anton Malmygin <antonc27@mail.ru> [Mon, 13 May 2019 14:30:12 +0200] rev 14945
Fix most CI builds
Mon, 13 May 2019 14:23:25 +0200 Fix macdeployqt finding with Qt5 on macos
Anton Malmygin <antonc27@mail.ru> [Mon, 13 May 2019 14:23:25 +0200] rev 14944
Fix macdeployqt finding with Qt5 on macos
Sun, 12 May 2019 17:00:01 +0200 Fix clang C compilation
Anton Malmygin <antonc27@mail.ru> [Sun, 12 May 2019 17:00:01 +0200] rev 14943
Fix clang C compilation
Sun, 12 May 2019 16:56:28 +0300 remove enum scoping
alfadur [Sun, 12 May 2019 16:56:28 +0300] rev 14942
remove enum scoping
Sun, 12 May 2019 04:16:40 +0200 Fix Birdy being drawn behind hogs and other gears (bug 453)
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 May 2019 04:16:40 +0200] rev 14941
Fix Birdy being drawn behind hogs and other gears (bug #453)
Sun, 12 May 2019 03:27:43 +0200 Fix laser sight not working when it starts out of map bounds (bug 432)
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 May 2019 03:27:43 +0200] rev 14940
Fix laser sight not working when it starts out of map bounds (bug #432)
Sat, 11 May 2019 23:40:24 +0200 Credits: Split off wolfmarc and Dragonfly
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 23:40:24 +0200] rev 14939
Credits: Split off wolfmarc and Dragonfly
Sat, 11 May 2019 23:32:19 +0200 Fix misspelled name in credits
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 23:32:19 +0200] rev 14938
Fix misspelled name in credits
Sun, 12 May 2019 00:29:47 +0300 avoid crashing server in the event loop
alfadur [Sun, 12 May 2019 00:29:47 +0300] rev 14937
avoid crashing server in the event loop
Sat, 11 May 2019 22:39:55 +0200 Proof of concept for new net game client
unc0rr [Sat, 11 May 2019 22:39:55 +0200] rev 14936
Proof of concept for new net game client
Sat, 11 May 2019 20:43:12 +0200 Fix Pas2C unable to compile with VIDEOREC
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 20:43:12 +0200] rev 14935
Fix Pas2C unable to compile with VIDEOREC
Sat, 11 May 2019 20:31:51 +0200 Pas2C: Support FileSize and Delete; add dummy implementation of FormatDateTime
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 20:31:51 +0200] rev 14934
Pas2C: Support FileSize and Delete; add dummy implementation of FormatDateTime
Sat, 11 May 2019 04:58:11 +0200 Set default SD fallback music for themes: sdmusic.ogg
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 04:58:11 +0200] rev 14933
Set default SD fallback music for themes: sdmusic.ogg
Sat, 11 May 2019 00:08:50 +0200 Change default demo speedup key from S to F
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 00:08:50 +0200] rev 14932
Change default demo speedup key from S to F Rationale: S collides with WASD. F is short for “fast-forward”.
Fri, 10 May 2019 23:51:24 +0200 ASA: Display how to skip cut scene in 1st mission
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:51:24 +0200] rev 14931
ASA: Display how to skip cut scene in 1st mission
Fri, 10 May 2019 23:51:05 +0200 Frontend binds list: Add backjump, change weird screenshot key description
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:51:05 +0200] rev 14930
Frontend binds list: Add backjump, change weird screenshot key description
Fri, 10 May 2019 23:50:26 +0200 ACF1: Improve backjump explanation
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:50:26 +0200] rev 14929
ACF1: Improve backjump explanation
Sat, 11 May 2019 00:41:28 +0300 add REPLAY_START support
alfadur [Sat, 11 May 2019 00:41:28 +0300] rev 14928
add REPLAY_START support
Fri, 10 May 2019 23:30:42 +0200 Remove unused REPLAY_START cruft from frontend
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:30:42 +0200] rev 14927
Remove unused REPLAY_START cruft from frontend
Fri, 10 May 2019 23:24:56 +0200 Server /watch: Add back KICKED for old clients, remove REPLAY_START parameter
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:24:56 +0200] rev 14926
Server /watch: Add back KICKED for old clients, remove REPLAY_START parameter
Fri, 10 May 2019 22:54:23 +0200 Remove REPLAY_END server message
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 22:54:23 +0200] rev 14925
Remove REPLAY_END server message
Fri, 10 May 2019 22:51:43 +0200 Teach frontend how to deal with official server replays (/watch)
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 22:51:43 +0200] rev 14924
Teach frontend how to deal with official server replays (/watch)
Tue, 07 May 2019 22:36:15 +0200 Add new server messages REPLAY_START and REPLAY_END for /WATCH command
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 22:36:15 +0200] rev 14923
Add new server messages REPLAY_START and REPLAY_END for /WATCH command
Tue, 07 May 2019 20:23:51 +0200 Frontend: Optimize control conflict handling a bit
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 20:23:51 +0200] rev 14922
Frontend: Optimize control conflict handling a bit
Tue, 07 May 2019 19:39:08 +0200 Frontend: Highlight key conflicts
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 19:39:08 +0200] rev 14921
Frontend: Highlight key conflicts
Tue, 07 May 2019 18:45:14 +0200 Display a warning when the same key is used multiple times
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 18:45:14 +0200] rev 14920
Display a warning when the same key is used multiple times
Tue, 07 May 2019 16:08:27 +0200 Fix cut scenes not being skipped when pressing precise in enemy turn (bug 280)
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 16:08:27 +0200] rev 14919
Fix cut scenes not being skipped when pressing precise in enemy turn (bug #280)
Tue, 07 May 2019 15:50:15 +0200 Add Lua callback: onPreciseLocal
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 15:50:15 +0200] rev 14918
Add Lua callback: onPreciseLocal
Tue, 07 May 2019 14:17:09 +0200 Precise + camera movement keys = move camera at slower
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 14:17:09 +0200] rev 14917
Precise + camera movement keys = move camera at slower
Tue, 07 May 2019 13:56:11 +0200 Fix incorrect handling of slow/precise volume change when it's not your turn
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 13:56:11 +0200] rev 14916
Fix incorrect handling of slow/precise volume change when it's not your turn
Tue, 07 May 2019 13:15:00 +0200 hwengine: Add missing default binds for camera movement and team chat
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 13:15:00 +0200] rev 14915
hwengine: Add missing default binds for camera movement and team chat
Mon, 06 May 2019 23:03:16 +0200 Pas2C: Fix path concatenation in uVideoRec
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 23:03:16 +0200] rev 14914
Pas2C: Fix path concatenation in uVideoRec
Mon, 06 May 2019 22:43:35 +0200 Switch to SDL's mutex for critical section handling
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 22:43:35 +0200] rev 14913
Switch to SDL's mutex for critical section handling
Mon, 06 May 2019 22:57:49 +0300 fix broken messages on lobby join
alfadur [Mon, 06 May 2019 22:57:49 +0300] rev 14912
fix broken messages on lobby join
Mon, 06 May 2019 21:33:48 +0200 Pas2C: Add a couple of missing symbols
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 21:33:48 +0200] rev 14911
Pas2C: Add a couple of missing symbols
Mon, 06 May 2019 21:20:56 +0200 Port code to pas2c dialect
unc0rr [Mon, 06 May 2019 21:20:56 +0200] rev 14910
Port code to pas2c dialect
Mon, 06 May 2019 01:25:50 +0200 pagevideos: Prevent renaming video if file name prefix is already used
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 01:25:50 +0200] rev 14909
pagevideos: Prevent renaming video if file name prefix is already used This prevents some issues and weirdnesses with losing the video thumbnail, etc.
Mon, 06 May 2019 00:43:27 +0200 Move video thumbnails to VideoThumbnails/, fix video renaming not renaming the thumbnail as well
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 00:43:27 +0200] rev 14908
Move video thumbnails to VideoThumbnails/, fix video renaming not renaming the thumbnail as well
Sun, 05 May 2019 17:23:59 +0200 Play sndFirstBlood after first damage/kill/poisoning of enemy (instead of ANY damage)
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 17:23:59 +0200] rev 14907
Play sndFirstBlood after first damage/kill/poisoning of enemy (instead of ANY damage) This avoids sndFirstBlood being played for self-harm, for which this taunt is a bit odd.
Sun, 05 May 2019 16:57:37 +0200 Don't play "LeaveMeAlone" taunt if attacker hits same hog multiple times in same turn
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 16:57:37 +0200] rev 14906
Don't play "LeaveMeAlone" taunt if attacker hits same hog multiple times in same turn Because weapons like cluster bomb could trigger it in a single turn otherwise. The idea is the same hog must be hit across multiple turns.
Sun, 05 May 2019 15:24:19 +0200 Re-style QHeaderView colors
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 15:24:19 +0200] rev 14905
Re-style QHeaderView colors
Sun, 05 May 2019 15:05:48 +0200 Frontend: Normalize appearance/style of all tables
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 15:05:48 +0200] rev 14904
Frontend: Normalize appearance/style of all tables
Sun, 05 May 2019 14:27:19 +0200 Frontend style: Improve scroll bar coloring
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 14:27:19 +0200] rev 14903
Frontend style: Improve scroll bar coloring
Sun, 05 May 2019 13:58:30 +0200 Frontend: Rounded scroll bar corners
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 13:58:30 +0200] rev 14902
Frontend: Rounded scroll bar corners
Sun, 05 May 2019 13:51:09 +0200 Frontend: Add explicit style for QProgressBar
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 13:51:09 +0200] rev 14901
Frontend: Add explicit style for QProgressBar
Sun, 05 May 2019 02:04:12 +0200 VideoRec: Replace "File of" syntax to make Pas2C happy
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 02:04:12 +0200] rev 14900
VideoRec: Replace "File of" syntax to make Pas2C happy
Sat, 04 May 2019 21:37:22 +0200 Some fixes to make Pas2C happy again
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 21:37:22 +0200] rev 14899
Some fixes to make Pas2C happy again
Sat, 04 May 2019 21:03:26 +0200 ACF2: Cyborg decision: Wait for 2 seconds when close to cyborg, to allow close attack
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 21:03:26 +0200] rev 14898
ACF2: Cyborg decision: Wait for 2 seconds when close to cyborg, to allow close attack
Sat, 04 May 2019 19:07:58 +0200 ACF5, ACF9: Clear mines around cyborg when it appears
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 19:07:58 +0200] rev 14897
ACF5, ACF9: Clear mines around cyborg when it appears This prevents script problems in case the cyborg dies in a cut scene because of the mines
Sat, 04 May 2019 00:56:27 +0200 Frontend controls: Add menu key
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 00:56:27 +0200] rev 14896
Frontend controls: Add menu key
Sat, 04 May 2019 00:56:01 +0200 Frontend controls: Remove hash key
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 00:56:01 +0200] rev 14895
Frontend controls: Remove hash key
Sat, 04 May 2019 00:14:12 +0200 Frontend controls: Don't show "QWERTY" for F13-F15
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 00:14:12 +0200] rev 14894
Frontend controls: Don't show "QWERTY" for F13-F15
Wed, 01 May 2019 23:11:22 +0300 fix getting settings directory on windows
alfadur [Wed, 01 May 2019 23:11:22 +0300] rev 14893
fix getting settings directory on windows
Wed, 01 May 2019 21:59:41 +0300 add visual notification on room joins
alfadur [Wed, 01 May 2019 21:59:41 +0300] rev 14892
add visual notification on room joins
Wed, 01 May 2019 16:37:47 +0300 fix accepting on wrong server socket
alfadur [Wed, 01 May 2019 16:37:47 +0300] rev 14891
fix accepting on wrong server socket
Wed, 01 May 2019 00:13:23 +0200 Merge alfadur's commits
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 May 2019 00:13:23 +0200] rev 14890
Merge alfadur's commits
Wed, 01 May 2019 00:11:36 +0200 Sdlkeys.cpp: Move delete key
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 May 2019 00:11:36 +0200] rev 14889
Sdlkeys.cpp: Move delete key
Wed, 01 May 2019 00:09:01 +0200 Frontend: Refactor detection of keyboard keys in sdlkeys[]
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 May 2019 00:09:01 +0200] rev 14888
Frontend: Refactor detection of keyboard keys in sdlkeys[]
Wed, 01 May 2019 00:29:46 +0300 upgrade to QSslSocket
alfadur [Wed, 01 May 2019 00:29:46 +0300] rev 14887
upgrade to QSslSocket
Wed, 01 May 2019 00:01:56 +0300 add argument flag for tls connections
alfadur [Wed, 01 May 2019 00:01:56 +0300] rev 14886
add argument flag for tls connections
Tue, 30 Apr 2019 22:43:48 +0200 Update German locale
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 22:43:48 +0200] rev 14885
Update German locale
Tue, 30 Apr 2019 22:29:05 +0200 Update English frontend locale
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 22:29:05 +0200] rev 14884
Update English frontend locale
Tue, 30 Apr 2019 22:27:42 +0200 Update locale files
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 22:27:42 +0200] rev 14883
Update locale files
Tue, 30 Apr 2019 18:25:04 +0200 Refactor decimal separator to make Pas2C happy
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 18:25:04 +0200] rev 14882
Refactor decimal separator to make Pas2C happy
Tue, 30 Apr 2019 17:00:23 +0200 Fix Pas2C failing to include SysUtils
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 17:00:23 +0200] rev 14881
Fix Pas2C failing to include SysUtils
Tue, 30 Apr 2019 09:36:13 -0400 Backed out changeset 13589d529899
nemo [Tue, 30 Apr 2019 09:36:13 -0400] rev 14880
Backed out changeset 13589d529899 So, we only disabled this on the release branch in r29d614a5c9eb due to having discovered it JUST before release. We should fix it properly in default...
Tue, 30 Apr 2019 15:29:44 +0200 Force-enable NOVIDEOREC when building PAS2C due to bug 722
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 15:29:44 +0200] rev 14879
Force-enable NOVIDEOREC when building PAS2C due to bug #722
Tue, 30 Apr 2019 14:49:37 +0200 Frontend: Slightly increase size+padding for QLineEdit, QSpinBox
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 14:49:37 +0200] rev 14878
Frontend: Slightly increase size+padding for QLineEdit, QSpinBox
Tue, 30 Apr 2019 14:33:20 +0200 Use Qt style "Windows", remove optional dependency on qtstyleplugins
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 14:33:20 +0200] rev 14877
Use Qt style "Windows", remove optional dependency on qtstyleplugins
Tue, 30 Apr 2019 14:21:11 +0200 Add explicit custom scroll bar style
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 14:21:11 +0200] rev 14876
Add explicit custom scroll bar style
Mon, 29 Apr 2019 23:41:25 +0200 Implement external events approach to input user actions into engine.
unc0rr [Mon, 29 Apr 2019 23:41:25 +0200] rev 14875
Implement external events approach to input user actions into engine. Doesn't work for some obscure reason ("Error: Unknown method parameter type: LongEventType")
Mon, 29 Apr 2019 23:13:52 +0200 Don't save "!MULTI" pseudo-key into team files
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Apr 2019 23:13:52 +0200] rev 14874
Don't save "!MULTI" pseudo-key into team files
Mon, 29 Apr 2019 23:12:40 +0200 Fix crash when pressing key bind reset button in settings
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Apr 2019 23:12:40 +0200] rev 14873
Fix crash when pressing key bind reset button in settings
Mon, 29 Apr 2019 22:09:04 +0200 sdlkeys.cpp: Remove keys without physical representation
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Apr 2019 22:09:04 +0200] rev 14872
sdlkeys.cpp: Remove keys without physical representation
Mon, 29 Apr 2019 21:45:51 +0200 Frontend: Make "missing key name" warning more generic
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Apr 2019 21:45:51 +0200] rev 14871
Frontend: Make "missing key name" warning more generic
Mon, 29 Apr 2019 21:24:42 +0200 Match key names in sdlkeys with SDL-pretty printed names (for localization)
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Apr 2019 21:24:42 +0200] rev 14870
Match key names in sdlkeys with SDL-pretty printed names (for localization)
Mon, 29 Apr 2019 21:23:50 +0200 Frontend: Fix wrong keyboard key names being displayed with regard to keyboard layout
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Apr 2019 21:23:50 +0200] rev 14869
Frontend: Fix wrong keyboard key names being displayed with regard to keyboard layout
Sun, 28 Apr 2019 00:09:56 +0300 don't redirect to self
alfadur [Sun, 28 Apr 2019 00:09:56 +0300] rev 14868
don't redirect to self
Sat, 27 Apr 2019 19:14:00 +0200 Show key combinations in controls config menu (read-only)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Apr 2019 19:14:00 +0200] rev 14867
Show key combinations in controls config menu (read-only)
Sat, 27 Apr 2019 15:13:33 +0200 Add support for 4th and 5th mouse button
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Apr 2019 15:13:33 +0200] rev 14866
Add support for 4th and 5th mouse button
Sat, 27 Apr 2019 13:51:02 +0200 Move Hedgewars key IDs to CSV file
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Apr 2019 13:51:02 +0200] rev 14865
Move Hedgewars key IDs to CSV file
Sat, 27 Apr 2019 12:27:08 +0200 Make key ID generation algorithm more useful
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Apr 2019 12:27:08 +0200] rev 14864
Make key ID generation algorithm more useful
Fri, 26 Apr 2019 23:21:58 +0200 Fix some minor problems with new frontend code
unc0rr [Fri, 26 Apr 2019 23:21:58 +0200] rev 14863
Fix some minor problems with new frontend code
Fri, 26 Apr 2019 23:21:27 +0200 Limit room name change rate
unc0rr [Fri, 26 Apr 2019 23:21:27 +0200] rev 14862
Limit room name change rate
Thu, 25 Apr 2019 23:01:30 +0200 Merge
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 23:01:30 +0200] rev 14861
Merge
Thu, 25 Apr 2019 23:01:05 +0200 Prevent entering “/”, “\” and “:” in team and scheme names.
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 23:01:05 +0200] rev 14860
Prevent entering “/”, “\” and “:” in team and scheme names. The name of teams and schems is saved in the file name itself, so these characters would cause trouble as they are used in path names in Linux and Windows.
Thu, 25 Apr 2019 23:59:50 +0300 accept redirect messages
alfadur [Thu, 25 Apr 2019 23:59:50 +0300] rev 14859
accept redirect messages
Thu, 25 Apr 2019 21:25:16 +0200 Escape HTML chars in stats screen
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 21:25:16 +0200] rev 14858
Escape HTML chars in stats screen
Thu, 25 Apr 2019 21:24:27 +0200 Frontend: Force plain text mode for many message windows
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 21:24:27 +0200] rev 14857
Frontend: Force plain text mode for many message windows
Thu, 25 Apr 2019 21:32:22 +0300 add redirect message
alfadur [Thu, 25 Apr 2019 21:32:22 +0300] rev 14856
add redirect message
Thu, 25 Apr 2019 19:58:52 +0200 Merge alfadur's Opus commit and more
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 19:58:52 +0200] rev 14855
Merge alfadur's Opus commit and more
Thu, 25 Apr 2019 19:44:14 +0200 Fix some Qt<->SDL key mappings
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 19:44:14 +0200] rev 14854
Fix some Qt<->SDL key mappings
Thu, 25 Apr 2019 19:42:19 +0200 Add lookup table for Hedgewars key IDs instead of generating IDs on the fly
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 19:42:19 +0200] rev 14853
Add lookup table for Hedgewars key IDs instead of generating IDs on the fly This makes sure the key IDs never change. Previous implementation abused SDL_GetScancodeName to generate the IDs programmatically, which was not reliable and explicitly adviced against in the SDL documentation <https://wiki.libsdl.org/SDL_GetScancodeName#Remarks>.
Wed, 24 Apr 2019 21:14:44 +0300 enable sdl_mixer opus support if possible
alfadur [Wed, 24 Apr 2019 21:14:44 +0300] rev 14852
enable sdl_mixer opus support if possible
Wed, 24 Apr 2019 16:21:46 +0300 allow running plaintext and tls servers in parallel
alfadur [Wed, 24 Apr 2019 16:21:46 +0300] rev 14851
allow running plaintext and tls servers in parallel
Tue, 23 Apr 2019 15:54:06 +0200 Change init theme to Nature
Wuzzy <Wuzzy2@mail.ru> [Tue, 23 Apr 2019 15:54:06 +0200] rev 14850
Change init theme to Nature
Tue, 23 Apr 2019 15:32:04 +0200 Change theme to Nature if changing from background-only or hidden theme to a generated map type
Wuzzy <Wuzzy2@mail.ru> [Tue, 23 Apr 2019 15:32:04 +0200] rev 14849
Change theme to Nature if changing from background-only or hidden theme to a generated map type
Tue, 23 Apr 2019 13:22:12 +0200 Change color of fallback border/land texture in Planes theme to brown
Wuzzy <Wuzzy2@mail.ru> [Tue, 23 Apr 2019 13:22:12 +0200] rev 14848
Change color of fallback border/land texture in Planes theme to brown
Tue, 23 Apr 2019 13:19:52 +0200 Fix some ugly weirdness in fallback land/border textures of Blox/Eyes themes
Wuzzy <Wuzzy2@mail.ru> [Tue, 23 Apr 2019 13:19:52 +0200] rev 14847
Fix some ugly weirdness in fallback land/border textures of Blox/Eyes themes
Sat, 20 Apr 2019 19:57:15 +0200 Space Invasion: Fix missing arg in math.min
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 19:57:15 +0200] rev 14846
Space Invasion: Fix missing arg in math.min
Sat, 20 Apr 2019 16:53:58 +0200 Space Invasion: Fix possibility to go over shield limit with param
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 16:53:58 +0200] rev 14845
Space Invasion: Fix possibility to go over shield limit with param
Sat, 20 Apr 2019 16:46:07 +0200 Space Invasion: Fix minor visual glitches of shield
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 16:46:07 +0200] rev 14844
Space Invasion: Fix minor visual glitches of shield
Sat, 20 Apr 2019 16:02:48 +0200 Update changelog WRT sounds
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 16:02:48 +0200] rev 14843
Update changelog WRT sounds
Sat, 20 Apr 2019 07:47:32 +0200 Remove redundant PoisonCough/PoisonMoan sound files
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 07:47:32 +0200] rev 14842
Remove redundant PoisonCough/PoisonMoan sound files
Sat, 20 Apr 2019 05:39:57 +0200 Separate Yoohoo.ogg into "Yoohoo" voice and kiss sound
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 05:39:57 +0200] rev 14841
Separate Yoohoo.ogg into "Yoohoo" voice and kiss sound Sound has been separated with mp3splt, so no quality loss
Sat, 20 Apr 2019 05:14:24 +0200 Poison taunts: Fall back to Default voice if missing
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 05:14:24 +0200] rev 14840
Poison taunts: Fall back to Default voice if missing
Fri, 19 Apr 2019 19:30:26 +0200 Update changelog WRT translations
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 19:30:26 +0200] rev 14839
Update changelog WRT translations
Fri, 19 Apr 2019 19:27:28 +0200 Don't include Arabic in release (RTL support is broken)
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 19:27:28 +0200] rev 14838
Don't include Arabic in release (RTL support is broken)
Fri, 19 Apr 2019 18:01:49 +0200 Add yuenfu to credits for Chinese translation
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 18:01:49 +0200] rev 14837
Add yuenfu to credits for Chinese translation
Fri, 19 Apr 2019 17:54:32 +0200 Update Chinese (zh_CN, zh_TW) translation: Frontend and engine
yuenfu [Fri, 19 Apr 2019 17:54:32 +0200] rev 14836
Update Chinese (zh_CN, zh_TW) translation: Frontend and engine
Fri, 19 Apr 2019 17:38:31 +0200 Add Chinese (zh_TW) translation for campaigns and missions
yuenfu [Fri, 19 Apr 2019 17:38:31 +0200] rev 14835
Add Chinese (zh_TW) translation for campaigns and missions
Fri, 19 Apr 2019 15:59:27 +0200 SimpleMission: Fix incorrect documentation for distGearGear and distGearPos
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 15:59:27 +0200] rev 14834
SimpleMission: Fix incorrect documentation for distGearGear and distGearPos
Fri, 19 Apr 2019 15:58:42 +0200 SimpleMission: Fix Lua error spam when a goal fails
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 15:58:42 +0200] rev 14833
SimpleMission: Fix Lua error spam when a goal fails
Fri, 19 Apr 2019 15:54:44 +0200 Add integerSqrt and integerHypotenuse to Utils lib
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 15:54:44 +0200] rev 14832
Add integerSqrt and integerHypotenuse to Utils lib
Fri, 19 Apr 2019 04:48:30 +0200 Select appropriate schemes when taking room control (bug 461)
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 04:48:30 +0200] rev 14831
Select appropriate schemes when taking room control (bug #461)
Thu, 18 Apr 2019 20:02:45 +0200 Fix camera jumping around in touchscreen mode
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Apr 2019 20:02:45 +0200] rev 14830
Fix camera jumping around in touchscreen mode
Thu, 18 Apr 2019 19:44:25 +0200 Refactor mouse movement handling
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Apr 2019 19:44:25 +0200] rev 14829
Refactor mouse movement handling
Tue, 16 Apr 2019 00:07:15 +0300 add support for multiple ping probes
alfadur [Tue, 16 Apr 2019 00:07:15 +0300] rev 14828
add support for multiple ping probes
Mon, 15 Apr 2019 22:14:42 +0200 Fix some typos and minor grammar issues in main menu tips
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Apr 2019 22:14:42 +0200] rev 14827
Fix some typos and minor grammar issues in main menu tips
Mon, 15 Apr 2019 22:00:20 +0200 Remove outdated main menu tip
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Apr 2019 22:00:20 +0200] rev 14826
Remove outdated main menu tip
Mon, 15 Apr 2019 21:43:19 +0200 Add extra button in main menu for opening credits page
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Apr 2019 21:43:19 +0200] rev 14825
Add extra button in main menu for opening credits page
Mon, 15 Apr 2019 21:22:51 +0300 add client timeouts
alfadur [Mon, 15 Apr 2019 21:22:51 +0300] rev 14824
add client timeouts
Sat, 13 Apr 2019 00:37:35 +0300 fix info response
alfadur [Sat, 13 Apr 2019 00:37:35 +0300] rev 14823
fix info response
Sat, 13 Apr 2019 00:27:48 +0300 don't show incompatible rooms
alfadur [Sat, 13 Apr 2019 00:27:48 +0300] rev 14822
don't show incompatible rooms
Sat, 13 Apr 2019 00:16:23 +0300 fix client ingame flag
alfadur [Sat, 13 Apr 2019 00:16:23 +0300] rev 14821
fix client ingame flag
Sat, 13 Apr 2019 00:08:04 +0300 restore setup sending on room join
alfadur [Sat, 13 Apr 2019 00:08:04 +0300] rev 14820
restore setup sending on room join
Fri, 12 Apr 2019 23:40:32 +0300 fix room exiting
alfadur [Fri, 12 Apr 2019 23:40:32 +0300] rev 14819
fix room exiting
Fri, 12 Apr 2019 23:29:58 +0300 add missing room joined message
alfadur [Fri, 12 Apr 2019 23:29:58 +0300] rev 14818
add missing room joined message
Fri, 12 Apr 2019 23:16:44 +0300 start by actually handling client messages
alfadur [Fri, 12 Apr 2019 23:16:44 +0300] rev 14817
start by actually handling client messages
Fri, 12 Apr 2019 22:36:54 +0300 add parser error handling
alfadur [Fri, 12 Apr 2019 22:36:54 +0300] rev 14816
add parser error handling
Fri, 12 Apr 2019 19:26:44 +0300 a bit more option error handling
alfadur [Fri, 12 Apr 2019 19:26:44 +0300] rev 14815
a bit more option error handling
Fri, 12 Apr 2019 11:47:35 -0400 I was out of date again...
nemo [Fri, 12 Apr 2019 11:47:35 -0400] rev 14814
I was out of date again...
Fri, 12 Apr 2019 11:41:35 -0400 ugly hacked in argument for port to remove unc0rr's excuse
nemo [Fri, 12 Apr 2019 11:41:35 -0400] rev 14813
ugly hacked in argument for port to remove unc0rr's excuse
Fri, 12 Apr 2019 02:48:16 +0300 improve lobby joining
alfadur [Fri, 12 Apr 2019 02:48:16 +0300] rev 14812
improve lobby joining
Thu, 11 Apr 2019 21:25:31 +0300 fix room master change
alfadur [Thu, 11 Apr 2019 21:25:31 +0300] rev 14811
fix room master change
Thu, 11 Apr 2019 21:20:41 +0300 implement stats message
alfadur [Thu, 11 Apr 2019 21:20:41 +0300] rev 14810
implement stats message
Thu, 11 Apr 2019 19:30:22 +0300 implement maxteams and teamchat messages
alfadur [Thu, 11 Apr 2019 19:30:22 +0300] rev 14809
implement maxteams and teamchat messages
Thu, 11 Apr 2019 01:42:14 +0300 implement follow message
alfadur [Thu, 11 Apr 2019 01:42:14 +0300] rev 14808
implement follow message
Thu, 11 Apr 2019 01:13:29 +0300 implement info, registered only & super power messages
alfadur [Thu, 11 Apr 2019 01:13:29 +0300] rev 14807
implement info, registered only & super power messages
Wed, 10 Apr 2019 23:56:53 +0300 implement watch message apart from replay deserializing
alfadur [Wed, 10 Apr 2019 23:56:53 +0300] rev 14806
implement watch message apart from replay deserializing
Wed, 10 Apr 2019 19:30:08 +0300 implememg global&delegate messages
alfadur [Wed, 10 Apr 2019 19:30:08 +0300] rev 14805
implememg global&delegate messages
Wed, 10 Apr 2019 18:12:30 +0300 implement server vars
alfadur [Wed, 10 Apr 2019 18:12:30 +0300] rev 14804
implement server vars
Wed, 10 Apr 2019 16:14:33 +0300 add typed protocol flags
alfadur [Wed, 10 Apr 2019 16:14:33 +0300] rev 14803
add typed protocol flags
Wed, 10 Apr 2019 01:13:29 +0300 fix lobby joining
alfadur [Wed, 10 Apr 2019 01:13:29 +0300] rev 14802
fix lobby joining
Tue, 09 Apr 2019 23:03:12 +0300 move room saves to IO thread
alfadur [Tue, 09 Apr 2019 23:03:12 +0300] rev 14801
move room saves to IO thread
Tue, 09 Apr 2019 21:08:35 +0300 add a thread for internal server IO and implement account checking with it
alfadur [Tue, 09 Apr 2019 21:08:35 +0300] rev 14800
add a thread for internal server IO and implement account checking with it
Tue, 09 Apr 2019 00:45:14 +0200 Fix bugs when entering speech bubble commands during hog placement phase
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Apr 2019 00:45:14 +0200] rev 14799
Fix bugs when entering speech bubble commands during hog placement phase
Tue, 09 Apr 2019 00:06:53 +0300 move parser tests into test module
alfadur [Tue, 09 Apr 2019 00:06:53 +0300] rev 14798
move parser tests into test module
Mon, 08 Apr 2019 23:05:54 +0200 ACF5: Fix Lua error when not hitting traitor in first turn
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 23:05:54 +0200] rev 14797
ACF5: Fix Lua error when not hitting traitor in first turn
Mon, 08 Apr 2019 22:16:44 +0300 port server parser to nom 5
alfadur [Mon, 08 Apr 2019 22:16:44 +0300] rev 14796
port server parser to nom 5
Mon, 08 Apr 2019 20:58:41 +0200 ACF5: Fix crash when skipping wave2 cut sequence with cyborg
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 20:58:41 +0200] rev 14795
ACF5: Fix crash when skipping wave2 cut sequence with cyborg
Mon, 08 Apr 2019 19:16:02 +0200 WxW: Play taunt if crate spawns between turns
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 19:16:02 +0200] rev 14794
WxW: Play taunt if crate spawns between turns
Mon, 08 Apr 2019 19:02:01 +0200 WxW: Don't register wall touch if not gstHHDriven
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 19:02:01 +0200] rev 14793
WxW: Don't register wall touch if not gstHHDriven
Mon, 08 Apr 2019 17:59:38 +0200 WxW: Hide crate radar when no active hog
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 17:59:38 +0200] rev 14792
WxW: Hide crate radar when no active hog
Mon, 08 Apr 2019 17:44:33 +0200 WxW: If walls are disabled, spawn crate between turns
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 17:44:33 +0200] rev 14791
WxW: If walls are disabled, spawn crate between turns
Mon, 08 Apr 2019 16:00:15 +0200 Battalion: Properly spawn crate between turns
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 16:00:15 +0200] rev 14790
Battalion: Properly spawn crate between turns
Mon, 08 Apr 2019 15:51:42 +0200 New callback: onCaseDrop (called when engine MIGHT drop a crate)
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 15:51:42 +0200] rev 14789
New callback: onCaseDrop (called when engine MIGHT drop a crate)
Mon, 08 Apr 2019 15:27:40 +0200 Clean up Sudden Death messages and animations in Battalion
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 15:27:40 +0200] rev 14788
Clean up Sudden Death messages and animations in Battalion - Remove SD warning (redundant with engine) - Play poison moan sounds - Hide damage tag if no damage
Mon, 08 Apr 2019 14:55:52 +0200 Don't show hog health in gfInvulnerable mode
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 14:55:52 +0200] rev 14787
Don't show hog health in gfInvulnerable mode
Mon, 08 Apr 2019 03:15:34 +0200 Fix map preview not matching actual map
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 03:15:34 +0200] rev 14786
Fix map preview not matching actual map
Mon, 08 Apr 2019 02:22:51 +0200 Computer hog no longer walks into player-placed mines if >= 90% duds
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 02:22:51 +0200] rev 14785
Computer hog no longer walks into player-placed mines if >= 90% duds
Mon, 08 Apr 2019 00:59:08 +0200 Fix floating pixels if wielding and rotating cleaver
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 00:59:08 +0200] rev 14784
Fix floating pixels if wielding and rotating cleaver
Sun, 07 Apr 2019 23:47:58 +0200 Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 23:47:58 +0200] rev 14783
Update changelog
Sun, 07 Apr 2019 23:39:30 +0200 Fix health crate health display not respecting Karma value properly
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 23:39:30 +0200] rev 14782
Fix health crate health display not respecting Karma value properly
Sun, 07 Apr 2019 23:32:59 +0200 Update health crate tooltips in missions with fake health crates
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 23:32:59 +0200] rev 14781
Update health crate tooltips in missions with fake health crates
Sun, 07 Apr 2019 23:21:07 +0200 Hide health of fake health crates
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 23:21:07 +0200] rev 14780
Hide health of fake health crates
Sun, 07 Apr 2019 23:08:33 +0200 Don't show SMine timer if drowning
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 23:08:33 +0200] rev 14779
Don't show SMine timer if drowning
Sun, 07 Apr 2019 22:57:58 +0200 Fix coloring of mine timers
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 22:57:58 +0200] rev 14778
Fix coloring of mine timers
Sun, 07 Apr 2019 22:48:34 +0200 Fix missing escaping of colon in engine locale files
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 22:48:34 +0200] rev 14777
Fix missing escaping of colon in engine locale files
Sun, 07 Apr 2019 22:43:45 +0200 Add support for decimal point of displayed mine timer
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 22:43:45 +0200] rev 14776
Add support for decimal point of displayed mine timer
Sun, 07 Apr 2019 20:53:29 +0200 Renew crate health display when health changed
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 20:53:29 +0200] rev 14775
Renew crate health display when health changed
Sun, 07 Apr 2019 20:03:09 +0200 Don't render barrel health after loading savegame
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 20:03:09 +0200] rev 14774
Don't render barrel health after loading savegame
Sun, 07 Apr 2019 20:01:02 +0200 Don't explose mine timer in game if random (using Karma value)
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 20:01:02 +0200] rev 14773
Don't explose mine timer in game if random (using Karma value)
Sun, 07 Apr 2019 19:31:58 +0200 HedgeEditor: Remove gear info tags
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 19:31:58 +0200] rev 14772
HedgeEditor: Remove gear info tags Because gear info tags are now supported in the engine
Sun, 07 Apr 2019 19:26:16 +0200 Render mine timer if gear info is active
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 19:26:16 +0200] rev 14771
Render mine timer if gear info is active
Sun, 07 Apr 2019 18:21:14 +0200 Add key to display extra gear info tags
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 18:21:14 +0200] rev 14770
Add key to display extra gear info tags
Wed, 03 Apr 2019 13:00:05 +0200 Fix air mine not colliding with crates initially (bug 679)
Wuzzy <Wuzzy2@mail.ru> [Wed, 03 Apr 2019 13:00:05 +0200] rev 14769
Fix air mine not colliding with crates initially (bug #679)
Tue, 02 Apr 2019 23:14:31 +0200 Fix uninitialized alpha values of rendered text
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 23:14:31 +0200] rev 14768
Fix uninitialized alpha values of rendered text
Tue, 02 Apr 2019 22:57:46 +0200 Flip meaning of "inverted" color images
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 22:57:46 +0200] rev 14767
Flip meaning of "inverted" color images
Tue, 02 Apr 2019 22:40:46 +0200 Refactor IsTooDarkToRead to fix pas2c crash
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 22:40:46 +0200] rev 14766
Refactor IsTooDarkToRead to fix pas2c crash
Tue, 02 Apr 2019 18:59:38 +0200 Fix target marker rendering issues in weWrap
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 18:59:38 +0200] rev 14765
Fix target marker rendering issues in weWrap
Tue, 02 Apr 2019 15:53:09 +0300 optimize atlas pruning
alfadur [Tue, 02 Apr 2019 15:53:09 +0300] rev 14764
optimize atlas pruning
Tue, 02 Apr 2019 14:51:55 +0200 Fix air attack placement in HedgeEditor/Construction Mode
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 14:51:55 +0200] rev 14763
Fix air attack placement in HedgeEditor/Construction Mode Caused by the restructuring of how air attack works
Tue, 02 Apr 2019 01:34:13 +0200 Fix team bar height depending on NameTex
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 01:34:13 +0200] rev 14762
Fix team bar height depending on NameTex
Tue, 02 Apr 2019 01:03:39 +0200 Fix inconsistencies in guest nick name generation
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 01:03:39 +0200] rev 14761
Fix inconsistencies in guest nick name generation When the setting net/nick is empty, HW generates a guest name. But there were several problems: - Team name did not match guest name - Random guest number was re-rolled multiple times, causing inconsistencies - Guest number was often too large (now capped at 99999)
Tue, 02 Apr 2019 00:13:25 +0200 Properly right-align sidFPS
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 00:13:25 +0200] rev 14760
Properly right-align sidFPS
Tue, 02 Apr 2019 00:06:19 +0200 Make team bars 1 pixel higher
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 00:06:19 +0200] rev 14759
Make team bars 1 pixel higher
Mon, 01 Apr 2019 23:15:18 +0200 Make dark clan colors visible in stats screen
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 23:15:18 +0200] rev 14758
Make dark clan colors visible in stats screen
Mon, 01 Apr 2019 22:07:42 +0200 Invert colors if clan color is very dark
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 22:07:42 +0200] rev 14757
Invert colors if clan color is very dark
Mon, 01 Apr 2019 20:08:34 +0200 Fix turn end if placing air attack in bouncy world edge map was denied
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 20:08:34 +0200] rev 14756
Fix turn end if placing air attack in bouncy world edge map was denied Fixes bug #728.
Mon, 01 Apr 2019 19:27:13 +0200 Nemo is right, it's better to set hedgehog pos in uGearsList
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 19:27:13 +0200] rev 14755
Nemo is right, it's better to set hedgehog pos in uGearsList
Mon, 01 Apr 2019 19:16:55 +0200 Hedgehogs: Move setting of random pos to chAddHH
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 19:16:55 +0200] rev 14754
Hedgehogs: Move setting of random pos to chAddHH This fixes a problem that in missions, all hedgehogs start with Pos=0
Mon, 01 Apr 2019 18:49:08 +0200 Fix right limit of piano placement in bounce world edge
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 18:49:08 +0200] rev 14753
Fix right limit of piano placement in bounce world edge It was slightly beyond the right bounce edge.
Mon, 01 Apr 2019 17:35:07 +0200 Update German translation
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 17:35:07 +0200] rev 14752
Update German translation
Mon, 01 Apr 2019 17:33:43 +0200 Update locale files
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 17:33:43 +0200] rev 14751
Update locale files
Thu, 28 Mar 2019 00:38:53 +0300 add gear renderer module
alfadur [Thu, 28 Mar 2019 00:38:53 +0300] rev 14750
add gear renderer module
Thu, 28 Mar 2019 00:33:36 +0300 fix atlas.insert_set
alfadur [Thu, 28 Mar 2019 00:33:36 +0300] rev 14749
fix atlas.insert_set
Thu, 28 Mar 2019 00:13:13 +0300 fix atlas.insert for real this time
alfadur [Thu, 28 Mar 2019 00:13:13 +0300] rev 14748
fix atlas.insert for real this time
Wed, 27 Mar 2019 23:26:58 +0300 actually atlas tests were also broken
alfadur [Wed, 27 Mar 2019 23:26:58 +0300] rev 14747
actually atlas tests were also broken
Wed, 27 Mar 2019 22:10:46 +0300 fix atlas.insert
alfadur [Wed, 27 Mar 2019 22:10:46 +0300] rev 14746
fix atlas.insert
Wed, 27 Mar 2019 09:52:08 -0400 Backed out changeset f9f71cccb5c3 - Wuzzy is right, the license is incompatible.
nemo [Wed, 27 Mar 2019 09:52:08 -0400] rev 14745
Backed out changeset f9f71cccb5c3 - Wuzzy is right, the license is incompatible. I'd misread the wording on https://fontlibrary.org/en/font/symbola The terms on the author's site prevent using it with almost all FOSS projects, and even prevent using it in a merge like this. We'll just have to find some other font to improve coverage.
Tue, 26 Mar 2019 22:55:30 +0300 finetune atlas proptest
alfadur [Tue, 26 Mar 2019 22:55:30 +0300] rev 14744
finetune atlas proptest
Tue, 26 Mar 2019 22:29:48 +0300 proptest atlas, find 🐛🐜🦋
alfadur [Tue, 26 Mar 2019 22:29:48 +0300] rev 14743
proptest atlas, find 🐛🐜🦋
Tue, 26 Mar 2019 09:59:53 -0400 Mashup of Symbola and DejaVu Bold so that we aren't missing any characters.
nemo [Tue, 26 Mar 2019 09:59:53 -0400] rev 14742
Mashup of Symbola and DejaVu Bold so that we aren't missing any characters.
Mon, 25 Mar 2019 23:12:24 +0300 save more of the atlas
alfadur [Mon, 25 Mar 2019 23:12:24 +0300] rev 14741
save more of the atlas
Sun, 24 Mar 2019 20:40:12 +0300 add blending to map
alfadur [Sun, 24 Mar 2019 20:40:12 +0300] rev 14740
add blending to map
Sun, 24 Mar 2019 20:11:55 +0300 move projection matrix into camera
alfadur [Sun, 24 Mar 2019 20:11:55 +0300] rev 14739
move projection matrix into camera
Sat, 23 Mar 2019 03:44:11 +0300 rescue the atlas
alfadur [Sat, 23 Mar 2019 03:44:11 +0300] rev 14738
rescue the atlas
Sat, 23 Mar 2019 01:07:23 +0300 add random falling stuff
alfadur [Sat, 23 Mar 2019 01:07:23 +0300] rev 14737
add random falling stuff
Fri, 22 Mar 2019 23:46:48 +0300 merge
alfadur [Fri, 22 Mar 2019 23:46:48 +0300] rev 14736
merge
Fri, 22 Mar 2019 23:45:59 +0300 a bit of cleanup
alfadur [Fri, 22 Mar 2019 23:45:59 +0300] rev 14735
a bit of cleanup
Fri, 22 Mar 2019 21:29:10 +0100 Allow to move camera around
unc0rr [Fri, 22 Mar 2019 21:29:10 +0100] rev 14734
Allow to move camera around
Fri, 22 Mar 2019 21:06:12 +0100 Detect and handle resize
unc0rr [Fri, 22 Mar 2019 21:06:12 +0100] rev 14733
Detect and handle resize
Fri, 22 Mar 2019 22:26:41 +0300 center camera on land
alfadur [Fri, 22 Mar 2019 22:26:41 +0300] rev 14732
center camera on land
Fri, 22 Mar 2019 22:11:53 +0300 collapse mapgen back
alfadur [Fri, 22 Mar 2019 22:11:53 +0300] rev 14731
collapse mapgen back
Fri, 22 Mar 2019 21:44:06 +0300 fix zoom
alfadur [Fri, 22 Mar 2019 21:44:06 +0300] rev 14730
fix zoom
Fri, 22 Mar 2019 21:09:17 +0300 fix texture initialization
alfadur [Fri, 22 Mar 2019 21:09:17 +0300] rev 14729
fix texture initialization
Fri, 22 Mar 2019 20:38:50 +0300 reeneble render from frontend
alfadur [Fri, 22 Mar 2019 20:38:50 +0300] rev 14728
reeneble render from frontend
Fri, 22 Mar 2019 20:37:21 +0300 init gl in frontend interface
alfadur [Fri, 22 Mar 2019 20:37:21 +0300] rev 14727
init gl in frontend interface
Fri, 22 Mar 2019 20:26:29 +0300 make world renderer optional + fmt
alfadur [Fri, 22 Mar 2019 20:26:29 +0300] rev 14726
make world renderer optional + fmt
Fri, 22 Mar 2019 20:01:47 +0300 move camera into engine
alfadur [Fri, 22 Mar 2019 20:01:47 +0300] rev 14725
move camera into engine
Fri, 22 Mar 2019 19:09:28 +0300 update module structure
alfadur [Fri, 22 Mar 2019 19:09:28 +0300] rev 14724
update module structure
Fri, 22 Mar 2019 18:01:08 +0200 add basic map rendering with gl
fkaa [Fri, 22 Mar 2019 18:01:08 +0200] rev 14723
add basic map rendering with gl
Thu, 21 Mar 2019 01:23:05 +0300 allow fp! take denominator tokens
alfadur [Thu, 21 Mar 2019 01:23:05 +0300] rev 14722
allow fp! take denominator tokens
Wed, 06 Mar 2019 12:13:29 -0500 remove one of the 2 tint inlines
nemo [Wed, 06 Mar 2019 12:13:29 -0500] rev 14721
remove one of the 2 tint inlines
Tue, 05 Mar 2019 10:32:32 -0500 remove random order. should let scheme override
nemo [Tue, 05 Mar 2019 10:32:32 -0500] rev 14720
remove random order. should let scheme override
Wed, 13 Feb 2019 19:39:14 -0500 give frozen hogs a break
nemo [Wed, 13 Feb 2019 19:39:14 -0500] rev 14719
give frozen hogs a break
Thu, 07 Feb 2019 23:34:24 +0300 fix some warnings
alfadur [Thu, 07 Feb 2019 23:34:24 +0300] rev 14718
fix some warnings
Thu, 07 Feb 2019 22:26:56 +0300 fix client removal
alfadur [Thu, 07 Feb 2019 22:26:56 +0300] rev 14717
fix client removal
Thu, 07 Feb 2019 18:04:53 +0300 fix official server build & bump dependencies
alfadur [Thu, 07 Feb 2019 18:04:53 +0300] rev 14716
fix official server build & bump dependencies
Thu, 07 Feb 2019 17:17:42 +0300 remove lobby room
alfadur <mail@none> [Thu, 07 Feb 2019 17:17:42 +0300] rev 14715
remove lobby room
Thu, 07 Feb 2019 17:02:24 +0300 add server anteroom
alfadur <mail@none> [Thu, 07 Feb 2019 17:02:24 +0300] rev 14714
add server anteroom
Thu, 07 Feb 2019 14:49:51 +0300 add data structure for extending slabs
alfadur <mail@none> [Thu, 07 Feb 2019 14:49:51 +0300] rev 14713
add data structure for extending slabs
Wed, 06 Feb 2019 22:40:38 +0300 reconnect some message handlers
alfadur <mail@none> [Wed, 06 Feb 2019 22:40:38 +0300] rev 14712
reconnect some message handlers
Wed, 06 Feb 2019 22:29:02 +0300 Server action refactoring part N of N
alfadur <mail@none> [Wed, 06 Feb 2019 22:29:02 +0300] rev 14711
Server action refactoring part N of N
Wed, 06 Feb 2019 21:33:22 +0300 Server action refactoring part C of N
alfadur <mail@none> [Wed, 06 Feb 2019 21:33:22 +0300] rev 14710
Server action refactoring part C of N
Wed, 06 Feb 2019 20:48:40 +0300 Server action refactoring part B of N
alfadur <mail@none> [Wed, 06 Feb 2019 20:48:40 +0300] rev 14709
Server action refactoring part B of N
Wed, 06 Feb 2019 00:57:01 +0300 Server action refactoring part A of N
alfadur <mail@none> [Wed, 06 Feb 2019 00:57:01 +0300] rev 14708
Server action refactoring part A of N
Wed, 06 Feb 2019 00:14:04 +0300 Server action refactoring part 9 of N
alfadur <mail@none> [Wed, 06 Feb 2019 00:14:04 +0300] rev 14707
Server action refactoring part 9 of N
Tue, 05 Feb 2019 23:18:47 +0300 revert bc267f6b29d7
alfadur [Tue, 05 Feb 2019 23:18:47 +0300] rev 14706
revert bc267f6b29d7
Tue, 05 Feb 2019 22:40:35 +0300 use literal bans by default
alfadur [Tue, 05 Feb 2019 22:40:35 +0300] rev 14705
use literal bans by default
Tue, 05 Feb 2019 17:46:43 +0300 Server action refactoring part 8 of N
alfadur <mail@none> [Tue, 05 Feb 2019 17:46:43 +0300] rev 14704
Server action refactoring part 8 of N
Tue, 05 Feb 2019 04:55:40 +0100 Prevent displaying "Volume: 0%" when not exactly 0
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 04:55:40 +0100] rev 14703
Prevent displaying "Volume: 0%" when not exactly 0
Tue, 05 Feb 2019 03:39:03 +0100 Fix precise volume change being a bit buggy
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 03:39:03 +0100] rev 14702
Fix precise volume change being a bit buggy
Tue, 05 Feb 2019 03:09:50 +0100 Properly enforce zoom bounds again when changing zoom
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 03:09:50 +0100] rev 14701
Properly enforce zoom bounds again when changing zoom
Tue, 05 Feb 2019 02:46:41 +0100 Precise+zoom/volume change makes changes in smaller steps
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 02:46:41 +0100] rev 14700
Precise+zoom/volume change makes changes in smaller steps
Tue, 05 Feb 2019 02:18:13 +0100 Precise+resetzoom = 100% zoom (instead of UserZoom)
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 02:18:13 +0100] rev 14699
Precise+resetzoom = 100% zoom (instead of UserZoom)
Tue, 05 Feb 2019 02:13:04 +0100 Add setting to set default/initial zoom
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 02:13:04 +0100] rev 14698
Add setting to set default/initial zoom
Tue, 05 Feb 2019 01:40:16 +0300 Server action refactoring part 7 of N
alfadur <mail@none> [Tue, 05 Feb 2019 01:40:16 +0300] rev 14697
Server action refactoring part 7 of N
Tue, 05 Feb 2019 00:48:40 +0300 Server action refactoring part 6 of N
alfadur <mail@none> [Tue, 05 Feb 2019 00:48:40 +0300] rev 14696
Server action refactoring part 6 of N
Mon, 04 Feb 2019 23:41:18 +0300 Server action refactoring part 5 of N
alfadur <mail@none> [Mon, 04 Feb 2019 23:41:18 +0300] rev 14695
Server action refactoring part 5 of N
Mon, 04 Feb 2019 20:25:35 +0300 Server action refactoring part 4 of N
alfadur <mail@none> [Mon, 04 Feb 2019 20:25:35 +0300] rev 14694
Server action refactoring part 4 of N
Mon, 04 Feb 2019 19:22:21 +0300 Server action refactoring part 3 of N
alfadur <mail@none> [Mon, 04 Feb 2019 19:22:21 +0300] rev 14693
Server action refactoring part 3 of N
Sat, 02 Feb 2019 15:06:39 +0300 Server action refactoring part 2 of N
alfadur <mail@none> [Sat, 02 Feb 2019 15:06:39 +0300] rev 14692
Server action refactoring part 2 of N
Fri, 25 Jan 2019 06:46:13 +0100 Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.)
Wuzzy <Wuzzy2@mail.ru> [Fri, 25 Jan 2019 06:46:13 +0100] rev 14691
Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.) settings.ini: In section [misc], add "holidaySilliness=false" hwengine: Add --no-holiday-silliness to command-line
Wed, 23 Jan 2019 03:46:32 +0100 Fix AI trying to use tardis during multishoot
Wuzzy <Wuzzy2@mail.ru> [Wed, 23 Jan 2019 03:46:32 +0100] rev 14690
Fix AI trying to use tardis during multishoot
Tue, 22 Jan 2019 23:42:23 +0100 Play "Flawless" voice when completing the rope or saucer training perfectly
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 23:42:23 +0100] rev 14689
Play "Flawless" voice when completing the rope or saucer training perfectly
Wed, 23 Jan 2019 00:30:12 +0300 remove unused macro branches
alfadur [Wed, 23 Jan 2019 00:30:12 +0300] rev 14688
remove unused macro branches
Tue, 22 Jan 2019 21:34:13 +0100 Shorten text of buttons to load/edit drawn map and make them look nicer
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 21:34:13 +0100] rev 14687
Shorten text of buttons to load/edit drawn map and make them look nicer
Tue, 22 Jan 2019 18:28:05 +0100 ACF8: Make sure leader looks left at mission start
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 18:28:05 +0100] rev 14686
ACF8: Make sure leader looks left at mission start
Tue, 22 Jan 2019 20:35:11 +0300 match literals in fp macro
alfadur [Tue, 22 Jan 2019 20:35:11 +0300] rev 14685
match literals in fp macro
Tue, 22 Jan 2019 18:17:19 +0100 Don't render AI hog thinking bubble in cut scenes
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 18:17:19 +0100] rev 14684
Don't render AI hog thinking bubble in cut scenes
Tue, 22 Jan 2019 18:00:08 +0100 ACF8: Fix princess scene failing to initialize
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 18:00:08 +0100] rev 14683
ACF8: Fix princess scene failing to initialize
Tue, 22 Jan 2019 17:40:46 +0100 ACF: Dump unused campaign vars, use fallback values
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 17:40:46 +0100] rev 14682
ACF: Dump unused campaign vars, use fallback values
Tue, 22 Jan 2019 07:47:27 +0100 ACF2: Fix clock entering "retreat mode" after cut scene after killing first enemy
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 07:47:27 +0100] rev 14681
ACF2: Fix clock entering "retreat mode" after cut scene after killing first enemy
Tue, 22 Jan 2019 07:17:07 +0100 HedgeEditor: Force-set AirMinesNum to 0
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 07:17:07 +0100] rev 14680
HedgeEditor: Force-set AirMinesNum to 0
Tue, 22 Jan 2019 07:15:55 +0100 HedgeEditor: More efficient gear info tag handling
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 07:15:55 +0100] rev 14679
HedgeEditor: More efficient gear info tag handling
Tue, 22 Jan 2019 07:12:02 +0100 vgtHealthTag now supports setting FrameTicks <> 0 to disable automatic water handling
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 07:12:02 +0100] rev 14678
vgtHealthTag now supports setting FrameTicks <> 0 to disable automatic water handling
Mon, 21 Jan 2019 23:50:56 +0100 Hide hog GUI extras in scripted cinematic, also suppress some voices
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 23:50:56 +0100] rev 14677
Hide hog GUI extras in scripted cinematic, also suppress some voices
Mon, 21 Jan 2019 23:37:12 +0100 Move finger rendering to RenderHHGuiExtras
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 23:37:12 +0100] rev 14676
Move finger rendering to RenderHHGuiExtras
Mon, 21 Jan 2019 22:17:29 +0100 Play "Flawless" voice when winning target practice mission with perfect accuracy
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 22:17:29 +0100] rev 14675
Play "Flawless" voice when winning target practice mission with perfect accuracy
Mon, 21 Jan 2019 21:06:55 +0100 Don't show ammo caption for every repeat rope attach
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 21:06:55 +0100] rev 14674
Don't show ammo caption for every repeat rope attach
Mon, 21 Jan 2019 20:17:44 +0100 Remove now unused parameters in SpeedShoppa/TargetPractice challenges
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 20:17:44 +0100] rev 14673
Remove now unused parameters in SpeedShoppa/TargetPractice challenges
Mon, 21 Jan 2019 20:06:25 +0100 Portal mission: Don't allow enemies to walk
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 20:06:25 +0100] rev 14672
Portal mission: Don't allow enemies to walk
Mon, 21 Jan 2019 19:56:43 +0100 Portal mission: Delay first speech until turn start
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 19:56:43 +0100] rev 14671
Portal mission: Delay first speech until turn start
Mon, 21 Jan 2019 19:49:38 +0100 More spawn height tweaking in missions
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 19:49:38 +0100] rev 14670
More spawn height tweaking in missions
Mon, 21 Jan 2019 19:28:39 +0100 Tweak hog spawn height and facing direction in challenges
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 19:28:39 +0100] rev 14669
Tweak hog spawn height and facing direction in challenges
Mon, 21 Jan 2019 18:59:29 +0100 Update INSTALL notes for FreeBSD (fpc-rtl-extra dependency)
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 18:59:29 +0100] rev 14668
Update INSTALL notes for FreeBSD (fpc-rtl-extra dependency)
Mon, 21 Jan 2019 09:12:39 +0100 Frontend: Gray out campaign/training start buttons when no human team available
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 09:12:39 +0100] rev 14667
Frontend: Gray out campaign/training start buttons when no human team available
Mon, 21 Jan 2019 07:10:59 +0100 Simplify code for SetClanColor
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 07:10:59 +0100] rev 14666
Simplify code for SetClanColor
Mon, 21 Jan 2019 06:48:12 +0100 Some polishing for ASA fruit02
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 06:48:12 +0100] rev 14665
Some polishing for ASA fruit02
Mon, 21 Jan 2019 06:16:01 +0100 ASA fruit02: Change Captain Lime clan color when he turns evil
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 06:16:01 +0100] rev 14664
ASA fruit02: Change Captain Lime clan color when he turns evil
Mon, 21 Jan 2019 05:57:01 +0100 SetClanColor: Accept negative color argument to select user color
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 05:57:01 +0100] rev 14663
SetClanColor: Accept negative color argument to select user color
Mon, 21 Jan 2019 05:51:35 +0100 Fix SetClanColor causing crashes and rendering bugs
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 05:51:35 +0100] rev 14662
Fix SetClanColor causing crashes and rendering bugs
Mon, 21 Jan 2019 02:52:09 +0100 SetAmmoDelay: Unselect weapon if neccessary
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 02:52:09 +0100] rev 14661
SetAmmoDelay: Unselect weapon if neccessary
Mon, 21 Jan 2019 02:09:30 +0100 ACF5: Register is as "spare traitor" if player walks too far away
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 02:09:30 +0100] rev 14660
ACF5: Register is as "spare traitor" if player walks too far away This is done to prevent free attacks at cannibals, which don't get a turn before the choice was made.
Mon, 21 Jan 2019 01:03:47 +0100 Switch to typographical apostrophe in German translation
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 01:03:47 +0100] rev 14659
Switch to typographical apostrophe in German translation
Mon, 21 Jan 2019 00:52:54 +0100 Update German translation
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 00:52:54 +0100] rev 14658
Update German translation
Mon, 21 Jan 2019 00:32:42 +0100 Update hedgewars_en.ts
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 00:32:42 +0100] rev 14657
Update hedgewars_en.ts
Mon, 21 Jan 2019 00:27:42 +0100 Update locale files
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 00:27:42 +0100] rev 14656
Update locale files
Sun, 20 Jan 2019 21:41:49 +0100 Remove black pixels at corners of DrawRoundRect rectangles
Wuzzy <Wuzzy2@mail.ru> [Sun, 20 Jan 2019 21:41:49 +0100] rev 14655
Remove black pixels at corners of DrawRoundRect rectangles Fixes regression introduced in 8935dcc0e1307f3963d2d21e4f7ce1cca8407579.
Sat, 19 Jan 2019 05:06:33 +0100 Add CowardMode team setting
Wuzzy <Wuzzy2@mail.ru> [Sat, 19 Jan 2019 05:06:33 +0100] rev 14654
Add CowardMode team setting
Fri, 18 Jan 2019 07:24:39 +0100 Add workaround around an SDL_mixer bug that screws up volume after using flamethrower (bug 721)
Wuzzy <Wuzzy2@mail.ru> [Fri, 18 Jan 2019 07:24:39 +0100] rev 14653
Add workaround around an SDL_mixer bug that screws up volume after using flamethrower (bug #721)
Fri, 18 Jan 2019 00:36:48 +0100 VideoRec: Hide libaom-av1 codec in frontend, it's experimental
Wuzzy <Wuzzy2@mail.ru> [Fri, 18 Jan 2019 00:36:48 +0100] rev 14652
VideoRec: Hide libaom-av1 codec in frontend, it's experimental
Fri, 18 Jan 2019 00:17:17 +0100 Clean up code a bit in LibavInteraction
Wuzzy <Wuzzy2@mail.ru> [Fri, 18 Jan 2019 00:17:17 +0100] rev 14651
Clean up code a bit in LibavInteraction
Thu, 17 Jan 2019 23:46:00 +0100 Show error message in frontend if video encoding failed in engine
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 23:46:00 +0100] rev 14650
Show error message in frontend if video encoding failed in engine
Thu, 17 Jan 2019 22:48:14 +0100 Initialize newGameTicks/newRealTicks
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 22:48:14 +0100] rev 14649
Initialize newGameTicks/newRealTicks
Thu, 17 Jan 2019 15:57:46 +0300 make stuff const
alfadur [Thu, 17 Jan 2019 15:57:46 +0300] rev 14648
make stuff const
Thu, 17 Jan 2019 01:41:44 +0100 ASA fruit01: Add hog appear effect
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 01:41:44 +0100] rev 14647
ASA fruit01: Add hog appear effect
Thu, 17 Jan 2019 01:35:43 +0100 Animate lib: AnimOutOfNowhere's 2nd and 3rd args are now optional
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 01:35:43 +0100] rev 14646
Animate lib: AnimOutOfNowhere's 2nd and 3rd args are now optional
Thu, 17 Jan 2019 01:24:34 +0100 ASA death01: Tweak mines and barrels a bit
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 01:24:34 +0100] rev 14645
ASA death01: Tweak mines and barrels a bit
Thu, 17 Jan 2019 01:19:33 +0100 ASA death01: Optimize hog spawn positions, animate professor teleportation
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 01:19:33 +0100] rev 14644
ASA death01: Optimize hog spawn positions, animate professor teleportation
Thu, 17 Jan 2019 00:41:55 +0100 Clear hog gear message less agressively in ACF3
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 00:41:55 +0100] rev 14643
Clear hog gear message less agressively in ACF3
Thu, 17 Jan 2019 00:10:24 +0100 Update changelog
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 00:10:24 +0100] rev 14642
Update changelog
Wed, 16 Jan 2019 23:58:12 +0100 ACF5: Disable utilities until the traitor has been dealt with
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 23:58:12 +0100] rev 14641
ACF5: Disable utilities until the traitor has been dealt with
Wed, 16 Jan 2019 23:50:35 +0100 Lua: Fix SetAmmoDelay not working properly when called after initialization
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 23:50:35 +0100] rev 14640
Lua: Fix SetAmmoDelay not working properly when called after initialization
Wed, 16 Jan 2019 23:43:23 +0100 Fix DismissTeam not clearing the team properly
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 23:43:23 +0100] rev 14639
Fix DismissTeam not clearing the team properly
Wed, 16 Jan 2019 22:48:48 +0100 Make passive teams no longer mess with game stats
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 22:48:48 +0100] rev 14638
Make passive teams no longer mess with game stats
Wed, 16 Jan 2019 22:39:27 +0100 Update clan passive status when team died / got resurrected
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 22:39:27 +0100] rev 14637
Update clan passive status when team died / got resurrected
Wed, 16 Jan 2019 21:32:25 +0100 ASA ice01: Clear hero's gear message when entering no-fly zone
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 21:32:25 +0100] rev 14636
ASA ice01: Clear hero's gear message when entering no-fly zone
Wed, 16 Jan 2019 21:16:57 +0100 ASA desert01: Make smugglers smarter
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 21:16:57 +0100] rev 14635
ASA desert01: Make smugglers smarter
Wed, 16 Jan 2019 20:03:07 +0100 ASA desert01: Enable skip all the time
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 20:03:07 +0100] rev 14634
ASA desert01: Enable skip all the time
Wed, 16 Jan 2019 19:59:08 +0100 Make use of passive teams in various campaign missions
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 19:59:08 +0100] rev 14633
Make use of passive teams in various campaign missions
Wed, 16 Jan 2019 15:40:11 +0100 Add SetTeamPassive. Passive teams are treated like frozen teams
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 15:40:11 +0100] rev 14632
Add SetTeamPassive. Passive teams are treated like frozen teams
Wed, 16 Jan 2019 07:30:06 +0100 pagegamestats: Fix time number rendering
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 07:30:06 +0100] rev 14631
pagegamestats: Fix time number rendering
Wed, 16 Jan 2019 07:08:15 +0100 ASA desert01: Fix third battle sometimes stopping instantly
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 07:08:15 +0100] rev 14630
ASA desert01: Fix third battle sometimes stopping instantly
Wed, 16 Jan 2019 06:56:38 +0100 ASA death01: Hide, don't delete "human" professor, to avoid traitor taunt
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:56:38 +0100] rev 14629
ASA death01: Hide, don't delete "human" professor, to avoid traitor taunt
Wed, 16 Jan 2019 06:55:07 +0100 ASA death01: Fix precise key not getting cleared
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:55:07 +0100] rev 14628
ASA death01: Fix precise key not getting cleared
Wed, 16 Jan 2019 06:45:10 +0100 ASA desert01: Clear hero gear message when battle starts
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:45:10 +0100] rev 14627
ASA desert01: Clear hero gear message when battle starts
Wed, 16 Jan 2019 06:37:26 +0100 Clear gear message in AnimSwitchHog
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:37:26 +0100] rev 14626
Clear gear message in AnimSwitchHog
Wed, 16 Jan 2019 06:24:50 +0100 ASA cosmos: Minor cinematic tweaks for meteorite cut scene
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:24:50 +0100] rev 14625
ASA cosmos: Minor cinematic tweaks for meteorite cut scene
Wed, 16 Jan 2019 06:10:30 +0100 Remove unused variable from hwform.h
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:10:30 +0100] rev 14624
Remove unused variable from hwform.h
Wed, 16 Jan 2019 06:02:56 +0100 Campaign: Try to auto-select an open mission after selecting team or campaign
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:02:56 +0100] rev 14623
Campaign: Try to auto-select an open mission after selecting team or campaign
Wed, 16 Jan 2019 03:40:05 +0100 Campaign: Select next unfinished mission after completing one
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 03:40:05 +0100] rev 14622
Campaign: Select next unfinished mission after completing one
Wed, 16 Jan 2019 01:39:58 +0100 Frontend: Don't reset campaign mission selection to top of list after each play
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 01:39:58 +0100] rev 14621
Frontend: Don't reset campaign mission selection to top of list after each play
Wed, 16 Jan 2019 00:37:26 +0100 Make game engine load the user's locale correctly (bug 688)
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 00:37:26 +0100] rev 14620
Make game engine load the user's locale correctly (bug #688)
Wed, 16 Jan 2019 00:01:29 +0100 Refactor hwengine: Rename cLocale to cLanguage
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 00:01:29 +0100] rev 14619
Refactor hwengine: Rename cLocale to cLanguage Required so the clocale unit can be added
Tue, 15 Jan 2019 21:28:54 +0100 Make hog kill stat stuff consistent WRT SD water rise
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 21:28:54 +0100] rev 14618
Make hog kill stat stuff consistent WRT SD water rise
Tue, 15 Jan 2019 21:23:56 +0100 Fix hog taunts counting SD water rise drowns as team kills (bug 691)
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 21:23:56 +0100] rev 14617
Fix hog taunts counting SD water rise drowns as team kills (bug #691)
Tue, 15 Jan 2019 20:53:01 +0100 Comment all important variables in uStats
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 20:53:01 +0100] rev 14616
Comment all important variables in uStats
Tue, 15 Jan 2019 01:47:07 +0100 Target practice: Change target radar color to red
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 01:47:07 +0100] rev 14615
Target practice: Change target radar color to red
Tue, 15 Jan 2019 00:48:57 +0100 Highlight next target for most target practices
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 00:48:57 +0100] rev 14614
Highlight next target for most target practices
Mon, 14 Jan 2019 23:38:31 +0100 ACF5: Delete circles vgears after wave3 appeared
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 23:38:31 +0100] rev 14613
ACF5: Delete circles vgears after wave3 appeared
Mon, 14 Jan 2019 23:30:15 +0100 Keep track of accuracy record in target practice challenges
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 23:30:15 +0100] rev 14612
Keep track of accuracy record in target practice challenges
Mon, 14 Jan 2019 21:19:57 +0100 Remove "loser" messages in challenges
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 21:19:57 +0100] rev 14611
Remove "loser" messages in challenges The point of challenges is not to "win", but to reach a highscore, so we need not to rub failure into the player's face.
Mon, 14 Jan 2019 15:11:15 -0500 just focus on the unsafe deletes in a hopefully branch-safe fashion 0.9.25
nemo [Mon, 14 Jan 2019 15:11:15 -0500] rev 14610
just focus on the unsafe deletes in a hopefully branch-safe fashion
Mon, 14 Jan 2019 15:01:43 -0500 aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code 0.9.25
nemo [Mon, 14 Jan 2019 15:01:43 -0500] rev 14609
aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code
Mon, 14 Jan 2019 19:26:24 +0100 Rename the special "none" key in frontend
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 19:26:24 +0100] rev 14608
Rename the special "none" key in frontend
Mon, 14 Jan 2019 12:35:32 -0500 branch merge
nemo [Mon, 14 Jan 2019 12:35:32 -0500] rev 14607
branch merge
Mon, 14 Jan 2019 12:34:47 -0500 ai improvements are release branch safe 0.9.25
nemo [Mon, 14 Jan 2019 12:34:47 -0500] rev 14606
ai improvements are release branch safe
Mon, 14 Jan 2019 00:34:56 +0100 Reverse order of visual gears linked list
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 00:34:56 +0100] rev 14605
Reverse order of visual gears linked list Now vgears will render in the order they have been added. Older visual gears are rendered earlier, so they are "behind" newer visual gears. This has been primarily done to fix the render order of speech bubbles (bug #287).
Mon, 14 Jan 2019 17:59:32 +0100 Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:59:32 +0100] rev 14604
Update changelog for campaign updates
Mon, 14 Jan 2019 17:43:19 +0100 ASA moon02: Don't play victory animation if runner died and hero survived
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:43:19 +0100] rev 14603
ASA moon02: Don't play victory animation if runner died and hero survived
Mon, 14 Jan 2019 17:12:12 +0100 ASA: Tweak spawning height of hedgehogs
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:12:12 +0100] rev 14602
ASA: Tweak spawning height of hedgehogs
Mon, 14 Jan 2019 17:04:18 +0100 ASA moon02: Fix player not losing if time runs out while still having the rope
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:04:18 +0100] rev 14601
ASA moon02: Fix player not losing if time runs out while still having the rope
Mon, 14 Jan 2019 16:18:34 +0100 Fix crosshair sometimes not getting removed
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 16:18:34 +0100] rev 14600
Fix crosshair sometimes not getting removed
Mon, 14 Jan 2019 07:14:18 +0100 Outsource commonly used words in siPointType to QTfrontend
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 07:14:18 +0100] rev 14599
Outsource commonly used words in siPointType to QTfrontend
Mon, 14 Jan 2019 06:17:35 +0100 ASA moon02: Add finishing times in ranking
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 06:17:35 +0100] rev 14598
ASA moon02: Add finishing times in ranking
Mon, 14 Jan 2019 05:58:07 +0100 ASA: Show current time and personal best in moon02
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 05:58:07 +0100] rev 14597
ASA: Show current time and personal best in moon02
Mon, 14 Jan 2019 04:59:04 +0100 ASA desert02: Show escape record in-game
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 04:59:04 +0100] rev 14596
ASA desert02: Show escape record in-game
Mon, 14 Jan 2019 04:30:31 +0100 Tweak bounce effects of some gears
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 04:30:31 +0100] rev 14595
Tweak bounce effects of some gears This adds bounce effects for gtSMine, gtMine and gtCluster
Mon, 14 Jan 2019 03:53:21 +0100 Fix "unused variable" warning (valOK)
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 03:53:21 +0100] rev 14594
Fix "unused variable" warning (valOK)
Mon, 14 Jan 2019 03:52:09 +0100 Remove a bunch of dead out-commented code
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 03:52:09 +0100] rev 14593
Remove a bunch of dead out-commented code
Mon, 14 Jan 2019 03:23:21 +0100 Fix WorldWrap returning sometimes true unjustifiably
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 03:23:21 +0100] rev 14592
Fix WorldWrap returning sometimes true unjustifiably
Mon, 14 Jan 2019 02:48:36 +0100 Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 02:48:36 +0100] rev 14591
Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
Sun, 13 Jan 2019 22:22:40 +0100 Fix airplane line being drawn in front of many HUD elements
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 22:22:40 +0100] rev 14590
Fix airplane line being drawn in front of many HUD elements
Sun, 13 Jan 2019 18:07:04 +0100 Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 18:07:04 +0100] rev 14589
Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
Sun, 13 Jan 2019 17:49:29 +0100 Tweak height limit of air attack in bounce edge maps
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 17:49:29 +0100] rev 14588
Tweak height limit of air attack in bounce edge maps
Sun, 13 Jan 2019 17:28:33 +0100 Disallow placement of piano beyond bounce world edge
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 17:28:33 +0100] rev 14587
Disallow placement of piano beyond bounce world edge
Sun, 13 Jan 2019 17:02:15 +0100 Deny air attack in bounce world edge if target is in "impossible" position
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 17:02:15 +0100] rev 14586
Deny air attack in bounce world edge if target is in "impossible" position
Sun, 13 Jan 2019 15:54:10 +0100 Don't try to spawn air mines beyond the bounce world edge
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 15:54:10 +0100] rev 14585
Don't try to spawn air mines beyond the bounce world edge
Sun, 13 Jan 2019 15:47:14 +0100 Bounce off gears at bouncy world edge only if they move towards it
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 15:47:14 +0100] rev 14584
Bounce off gears at bouncy world edge only if they move towards it
Sun, 13 Jan 2019 05:00:14 +0100 Frontend: Tweak button padding once more
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 05:00:14 +0100] rev 14583
Frontend: Tweak button padding once more
Sat, 12 Jan 2019 23:38:34 +0100 Mention zoom key in movement training
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 23:38:34 +0100] rev 14582
Mention zoom key in movement training
Sat, 12 Jan 2019 23:26:33 +0100 Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 23:26:33 +0100] rev 14581
Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug #718)
Sat, 12 Jan 2019 06:38:20 +0100 Frontend: More button padding tweaking
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 06:38:20 +0100] rev 14580
Frontend: More button padding tweaking
Sat, 12 Jan 2019 06:19:16 +0100 TS: Restore 2 of the "specialist" letters
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 06:19:16 +0100] rev 14579
TS: Restore 2 of the "specialist" letters
Fri, 11 Jan 2019 08:51:11 -0500 merge release branch
nemo [Fri, 11 Jan 2019 08:51:11 -0500] rev 14578
merge release branch
Fri, 11 Jan 2019 08:45:11 -0500 tabs to spaces 0.9.25
nemo [Fri, 11 Jan 2019 08:45:11 -0500] rev 14577
tabs to spaces
Fri, 11 Jan 2019 08:42:15 -0500 deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already 0.9.25
nemo [Fri, 11 Jan 2019 08:42:15 -0500] rev 14576
deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already
Fri, 11 Jan 2019 08:08:28 -0500 couple more use after frees for gear deletion.
nemo [Fri, 11 Jan 2019 08:08:28 -0500] rev 14575
couple more use after frees for gear deletion. also rearranged lines a bit and added a redundant exit to try to proof things a bit. more evidence we need rust.
Fri, 11 Jan 2019 04:38:07 +0100 Make sure to render crosshair above render
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Jan 2019 04:38:07 +0100] rev 14574
Make sure to render crosshair above render
Fri, 11 Jan 2019 03:50:06 +0100 Render contour of flying saucer is in (mostly) opaque
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Jan 2019 03:50:06 +0100] rev 14573
Render contour of flying saucer is in (mostly) opaque
Fri, 11 Jan 2019 01:44:04 +0100 Frontend: Increase padding of small push buttons
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Jan 2019 01:44:04 +0100] rev 14572
Frontend: Increase padding of small push buttons
Thu, 10 Jan 2019 23:22:44 +0100 Restore map scaling of Tunnels script
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 23:22:44 +0100] rev 14571
Restore map scaling of Tunnels script
Thu, 10 Jan 2019 23:16:32 +0100 Force MapFeatureSize=12 in TechRacer
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 23:16:32 +0100] rev 14570
Force MapFeatureSize=12 in TechRacer
Thu, 10 Jan 2019 23:10:20 +0100 Fix Racer ghost not resetting properly after a skip (bug 565)
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 23:10:20 +0100] rev 14569
Fix Racer ghost not resetting properly after a skip (bug #565)
Thu, 10 Jan 2019 21:24:32 +0100 Fix dy hardcoded value in kamikaze test
unc0rr [Thu, 10 Jan 2019 21:24:32 +0100] rev 14568
Fix dy hardcoded value in kamikaze test
Thu, 10 Jan 2019 21:22:07 +0100 Fix broken kamikaze logic when target position is close to attacker
unc0rr [Thu, 10 Jan 2019 21:22:07 +0100] rev 14567
Fix broken kamikaze logic when target position is close to attacker
Thu, 10 Jan 2019 19:47:18 +0100 Don't say "first blood" in games with only 1 clan
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 19:47:18 +0100] rev 14566
Don't say "first blood" in games with only 1 clan
Thu, 10 Jan 2019 19:21:08 +0100 Fix wind bar animation not looping properly
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 19:21:08 +0100] rev 14565
Fix wind bar animation not looping properly If you looked closely, you could see the wind bar “jumping” a bit. Pixel offset was off-by-1.
Thu, 10 Jan 2019 19:09:06 +0100 Prevent wind bar from overflowing with high wind values
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 19:09:06 +0100] rev 14564
Prevent wind bar from overflowing with high wind values Wind flow overflow does not happen normally, but might be triggered when calling SetWind with extreme values (>100 or <-100). Allows for silly wind experiments in scripts.
Thu, 10 Jan 2019 18:45:04 +0100 Tweak appear/disappear animation of touch widgets
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:45:04 +0100] rev 14563
Tweak appear/disappear animation of touch widgets
Thu, 10 Jan 2019 18:30:14 +0100 Minor touch refactor
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:30:14 +0100] rev 14562
Minor touch refactor
Thu, 10 Jan 2019 18:08:02 +0100 Swap 2 targets in grenade training to make the start a bit easier
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:08:02 +0100] rev 14561
Swap 2 targets in grenade training to make the start a bit easier
Thu, 10 Jan 2019 18:05:48 +0100 Update grenade training to support bounciness in Touch
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:05:48 +0100] rev 14560
Update grenade training to support bounciness in Touch
Thu, 10 Jan 2019 17:54:58 +0100 Add button to set bounciness in touch interface
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 17:54:58 +0100] rev 14559
Add button to set bounciness in touch interface
Thu, 10 Jan 2019 03:14:02 +0100 Use player team's control scheme for all teams if there's a mission team
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 03:14:02 +0100] rev 14558
Use player team's control scheme for all teams if there's a mission team
Thu, 10 Jan 2019 02:50:01 +0100 Fix player team ignoring custom team control scheme in campaign/missions
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 02:50:01 +0100] rev 14557
Fix player team ignoring custom team control scheme in campaign/missions
Thu, 10 Jan 2019 00:41:31 +0100 Restructure changelog
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 00:41:31 +0100] rev 14556
Restructure changelog
Thu, 10 Jan 2019 00:33:05 +0100 Fix double water splash if flying saucer drowns (bug 681)
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 00:33:05 +0100] rev 14555
Fix double water splash if flying saucer drowns (bug #681)
Wed, 09 Jan 2019 22:19:46 +0100 Remove default keybinding for unselecting weapon
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Jan 2019 22:19:46 +0100] rev 14554
Remove default keybinding for unselecting weapon
Wed, 09 Jan 2019 22:09:27 +0100 Allow to leave a control unused (no key binding)
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Jan 2019 22:09:27 +0100] rev 14553
Allow to leave a control unused (no key binding)
Wed, 09 Jan 2019 16:27:57 -0500 fix incorrect mask set in r7b4643ff60ea - this causes ghost hog collisions and odd hog jumps on overlap with active hog
nemo [Wed, 09 Jan 2019 16:27:57 -0500] rev 14552
fix incorrect mask set in r7b4643ff60ea - this causes ghost hog collisions and odd hog jumps on overlap with active hog
Wed, 09 Jan 2019 19:39:48 +0100 Add control (default: X) to unselect current weapon
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Jan 2019 19:39:48 +0100] rev 14551
Add control (default: X) to unselect current weapon
Wed, 09 Jan 2019 19:10:11 +0100 Send and display owner name of own teams in online games (fixes bug 468)
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Jan 2019 19:10:11 +0100] rev 14550
Send and display owner name of own teams in online games (fixes bug #468)
Tue, 08 Jan 2019 03:03:21 +0100 Suppress “<team> is gone message on game end
Wuzzy <Wuzzy2@mail.ru> [Tue, 08 Jan 2019 03:03:21 +0100] rev 14549
Suppress “<team> is gone message on game end
Sun, 06 Jan 2019 02:32:27 +0100 Pagetraining: Make sure the translator comment will be collected
Wuzzy <Wuzzy2@mail.ru> [Sun, 06 Jan 2019 02:32:27 +0100] rev 14548
Pagetraining: Make sure the translator comment will be collected
Sun, 06 Jan 2019 02:16:45 +0100 Make turn timer gray when finishing target practice
Wuzzy <Wuzzy2@mail.ru> [Sun, 06 Jan 2019 02:16:45 +0100] rev 14547
Make turn timer gray when finishing target practice
Sun, 06 Jan 2019 01:21:16 +0100 Display team records in training menu
Wuzzy <Wuzzy2@mail.ru> [Sun, 06 Jan 2019 01:21:16 +0100] rev 14546
Display team records in training menu
Sat, 05 Jan 2019 23:15:13 +0100 BRW: Fix Lua error after using timebox
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 23:15:13 +0100] rev 14545
BRW: Fix Lua error after using timebox
Sat, 05 Jan 2019 22:22:36 +0100 TS: Scale health with the “initial health” setting from game scheme
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 22:22:36 +0100] rev 14544
TS: Scale health with the “initial health” setting from game scheme
Sat, 05 Jan 2019 22:05:20 +0100 Lua: Add InitHealth, read-only variable containing the initial hog health setting
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 22:05:20 +0100] rev 14543
Lua: Add InitHealth, read-only variable containing the initial hog health setting
Sat, 05 Jan 2019 21:52:15 +0100 TS: Improve configurability by game scheme
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 21:52:15 +0100] rev 14542
TS: Improve configurability by game scheme
Sat, 05 Jan 2019 21:07:22 +0100 TS: Simplify mission panel, fix bad string concatenation
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 21:07:22 +0100] rev 14541
TS: Simplify mission panel, fix bad string concatenation
Sat, 05 Jan 2019 20:58:12 +0100 TS: Add script param to set specialists for all teams at once
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 20:58:12 +0100] rev 14540
TS: Add script param to set specialists for all teams at once
Sat, 05 Jan 2019 20:45:46 +0100 Document TS script param syntax, change some letters
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 20:45:46 +0100] rev 14539
Document TS script param syntax, change some letters
Sat, 05 Jan 2019 20:32:48 +0100 Clean up indents and comments in The_Specialists.lua
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 20:32:48 +0100] rev 14538
Clean up indents and comments in The_Specialists.lua
Sat, 05 Jan 2019 13:23:43 -0500 Allow customising the teams
nemo [Sat, 05 Jan 2019 13:23:43 -0500] rev 14537
Allow customising the teams
Thu, 03 Jan 2019 22:44:09 +0100 ASA ice02: Clean up some subtle weirdness on timeout
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 Jan 2019 22:44:09 +0100] rev 14536
ASA ice02: Clean up some subtle weirdness on timeout When time's up or player lost, do this: - Remove all rings - Don't give time or saucer bonus when touching ring *after* timeout - Prevent next turn from starting
Thu, 03 Jan 2019 19:46:48 +0100 Fix bee targeting fail across wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 Jan 2019 19:46:48 +0100] rev 14535
Fix bee targeting fail across wrap world edge Previously, the bee always aimed for the light area, no matter where you actually put the target. It also got confused whenever it flew across the wrap world edge. How the bee works now: 1) The placed bee target is *not* recalculated when it was placed in the "gray" part of the wrap world edge. This allows for more fine-tuning. 1a) Place target in light area: bee aims for target light area 1b) Place target in gray area: bee aims for target, but flies to gray area first 2) Bee target is recalculated whenever bee passes the wrap world edge.
Thu, 03 Jan 2019 17:57:31 +0100 Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 Jan 2019 17:57:31 +0100] rev 14534
Fix force-locked schemes getting unlocked when changing map types (bug #378)
Wed, 02 Jan 2019 17:45:12 +0100 ASA ice02: Don't show remaining saucers in stats (unimportant)
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 Jan 2019 17:45:12 +0100] rev 14533
ASA ice02: Don't show remaining saucers in stats (unimportant)
Wed, 02 Jan 2019 11:08:26 -0500 heh. apparently pas2c doesn't validate pascal, so I guess we need to dogfood *both*
nemo [Wed, 02 Jan 2019 11:08:26 -0500] rev 14532
heh. apparently pas2c doesn't validate pascal, so I guess we need to dogfood *both*
Wed, 02 Jan 2019 11:06:34 -0500 remove Wuzzy's val checking, add a FIXME to add that to the C implementation
nemo [Wed, 02 Jan 2019 11:06:34 -0500] rev 14531
remove Wuzzy's val checking, add a FIXME to add that to the C implementation
Wed, 02 Jan 2019 03:30:54 +0100 Initialize mission completion status on frontend load
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 Jan 2019 03:30:54 +0100] rev 14530
Initialize mission completion status on frontend load
Tue, 01 Jan 2019 11:17:28 -0500 From https://salsa.debian.org/games-team/hedgewars/blob/master/debian/patches/link-libatomic.patch 0.9.25
nemo [Tue, 01 Jan 2019 11:17:28 -0500] rev 14529
From https://salsa.debian.org/games-team/hedgewars/blob/master/debian/patches/link-libatomic.patch
Tue, 01 Jan 2019 02:25:18 +0100 - Bots activate extra time if needed
unc0rr [Tue, 01 Jan 2019 02:25:18 +0100] rev 14528
- Bots activate extra time if needed - Refactor work with forecast of time needed to perform planned actions (ticks variable)
Tue, 01 Jan 2019 02:22:01 +0100 - Never consider a bot in inf attacks mode being in after attack mode, helps action in inf attack
unc0rr [Tue, 01 Jan 2019 02:22:01 +0100] rev 14527
- Never consider a bot in inf attacks mode being in after attack mode, helps action in inf attack - Also start thinking if TurnTimeLeft is bigger than default value
Fri, 28 Dec 2018 22:47:17 +0100 Implement letter repeat check
unc0rr [Fri, 28 Dec 2018 22:47:17 +0100] rev 14526
Implement letter repeat check
Fri, 28 Dec 2018 03:10:05 +0300 Server action refactoring part 1 of N
alfadur <mail@none> [Fri, 28 Dec 2018 03:10:05 +0300] rev 14525
Server action refactoring part 1 of N
Thu, 27 Dec 2018 23:43:54 +0100 Start chat_sanitizer package inspired by chat bot on pokerth server
unc0rr [Thu, 27 Dec 2018 23:43:54 +0100] rev 14524
Start chat_sanitizer package inspired by chat bot on pokerth server
Fri, 21 Dec 2018 23:42:45 +0100 ASA cosmos: Move flower icons of desert planet above cactus instead of bird
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 23:42:45 +0100] rev 14523
ASA cosmos: Move flower icons of desert planet above cactus instead of bird
Fri, 21 Dec 2018 23:17:10 +0100 ASA cosmos: Remove unneccary message when hero dies after moon was reached
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 23:17:10 +0100] rev 14522
ASA cosmos: Remove unneccary message when hero dies after moon was reached
Fri, 21 Dec 2018 22:59:06 +0100 Simplify some mission strings
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 22:59:06 +0100] rev 14521
Simplify some mission strings
Fri, 21 Dec 2018 22:25:57 +0100 Update German translation
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 22:25:57 +0100] rev 14520
Update German translation
Fri, 21 Dec 2018 21:14:04 +0100 Update locale files
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 21:14:04 +0100] rev 14519
Update locale files
Fri, 21 Dec 2018 20:48:28 +0100 Localization: Also collect first line of credits.csv
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 20:48:28 +0100] rev 14518
Localization: Also collect first line of credits.csv
Fri, 21 Dec 2018 20:31:21 +0100 Reduce skipping craziness in ASA fruit02 a bit
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 20:31:21 +0100] rev 14517
Reduce skipping craziness in ASA fruit02 a bit
Fri, 21 Dec 2018 17:47:54 +0100 Minor refactor in single missions
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 17:47:54 +0100] rev 14516
Minor refactor in single missions
Fri, 21 Dec 2018 17:43:04 +0100 Fix team name bugs in RC Plane Challenge and Dangerous Ducklings
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 17:43:04 +0100] rev 14515
Fix team name bugs in RC Plane Challenge and Dangerous Ducklings
Fri, 21 Dec 2018 16:55:34 +0100 Merge nemo's VideoRec commit
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 16:55:34 +0100] rev 14514
Merge nemo's VideoRec commit
Fri, 21 Dec 2018 16:54:41 +0100 Fix 2 team name mistakes in missions
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 16:54:41 +0100] rev 14513
Fix 2 team name mistakes in missions
Fri, 21 Dec 2018 15:14:47 +0100 Update mission description for Bazooka Battlefield
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 15:14:47 +0100] rev 14512
Update mission description for Bazooka Battlefield
Fri, 21 Dec 2018 08:00:46 +0100 ASA desert01: Fix mission ending when all smugglers are dead
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 08:00:46 +0100] rev 14511
ASA desert01: Fix mission ending when all smugglers are dead
Fri, 21 Dec 2018 07:04:13 +0100 ASA death01: Use unique team names for professor teams
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 07:04:13 +0100] rev 14510
ASA death01: Use unique team names for professor teams
Fri, 21 Dec 2018 06:33:33 +0100 Update ASA campaign to use player chosen team identity
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 06:33:33 +0100] rev 14509
Update ASA campaign to use player chosen team identity
Fri, 21 Dec 2018 02:07:11 +0100 ACF: Consistent cannibals flag/voice, change Princess flag
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 02:07:11 +0100] rev 14508
ACF: Consistent cannibals flag/voice, change Princess flag
Fri, 21 Dec 2018 01:43:21 +0100 Use player team name in ACF campaign
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 01:43:21 +0100] rev 14507
Use player team name in ACF campaign
Fri, 21 Dec 2018 01:04:24 +0100 Refactor ACF missions, store team names in variables
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 01:04:24 +0100] rev 14506
Refactor ACF missions, store team names in variables
Thu, 20 Dec 2018 19:03:34 +0100 Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Wuzzy <Wuzzy2@mail.ru> [Thu, 20 Dec 2018 19:03:34 +0100] rev 14505
Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Thu, 20 Dec 2018 18:23:13 +0100 Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru> [Thu, 20 Dec 2018 18:23:13 +0100] rev 14504
Use player's team identity for SimpleMission-based mission
Thu, 20 Dec 2018 17:51:46 +0100 Use player-chosen team identity for most challenges and scenarios
Wuzzy <Wuzzy2@mail.ru> [Thu, 20 Dec 2018 17:51:46 +0100] rev 14503
Use player-chosen team identity for most challenges and scenarios
Thu, 20 Dec 2018 15:53:22 +0100 Check team name collision and make them unique, if neccessary
Wuzzy <Wuzzy2@mail.ru> [Thu, 20 Dec 2018 15:53:22 +0100] rev 14502
Check team name collision and make them unique, if neccessary
Wed, 19 Dec 2018 20:56:10 +0100 Use player-chosen team identity for training and a few challenges
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 20:56:10 +0100] rev 14501
Use player-chosen team identity for training and a few challenges
Wed, 19 Dec 2018 20:34:07 +0100 Lua: AddTeam / AddMissionTeam now return team index
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 20:34:07 +0100] rev 14500
Lua: AddTeam / AddMissionTeam now return team index
Wed, 19 Dec 2018 20:27:35 +0100 Remove unused vars in uTeams
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 20:27:35 +0100] rev 14499
Remove unused vars in uTeams
Wed, 19 Dec 2018 19:10:42 +0100 Lua API: Add functions to add team selected in campaign/mission page
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 19:10:42 +0100] rev 14498
Lua API: Add functions to add team selected in campaign/mission page
Wed, 19 Dec 2018 19:00:29 -0500 remove if disabled in main config
nemo [Wed, 19 Dec 2018 19:00:29 -0500] rev 14497
remove if disabled in main config
Wed, 19 Dec 2018 05:50:02 +0100 Keep track of singleplayer high scores in challenges
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 05:50:02 +0100] rev 14496
Keep track of singleplayer high scores in challenges
Wed, 19 Dec 2018 01:47:41 +0100 Add fallback preview image for scenarios
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 01:47:41 +0100] rev 14495
Add fallback preview image for scenarios Feel free to improve the image
Wed, 19 Dec 2018 01:21:20 +0100 Add image for challenges
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 01:21:20 +0100] rev 14494
Add image for challenges
Wed, 19 Dec 2018 01:02:06 +0100 Disable caption and FollowGear for crates that spawn before 1st turn (useful for missions)
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 01:02:06 +0100] rev 14493
Disable caption and FollowGear for crates that spawn before 1st turn (useful for missions)
Wed, 19 Dec 2018 00:17:14 +0100 Tweak training menu spacing
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 00:17:14 +0100] rev 14492
Tweak training menu spacing
Tue, 18 Dec 2018 23:28:40 +0100 Save and restore last campaign/training team selection in settings.ini
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 23:28:40 +0100] rev 14491
Save and restore last campaign/training team selection in settings.ini
Tue, 18 Dec 2018 22:53:49 +0100 Sync team comboboxes in campaign and training page
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 22:53:49 +0100] rev 14490
Sync team comboboxes in campaign and training page
Tue, 18 Dec 2018 22:27:13 +0100 Training page: Don't change selection after changing team or playing
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 22:27:13 +0100] rev 14489
Training page: Don't change selection after changing team or playing
Tue, 18 Dec 2018 22:22:03 +0100 Update training page after completing a training
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 22:22:03 +0100] rev 14488
Update training page after completing a training
Tue, 18 Dec 2018 18:37:58 +0100 Fix victory check of a few scenarios
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 18:37:58 +0100] rev 14487
Fix victory check of a few scenarios
Tue, 18 Dec 2018 18:26:13 +0100 Add Lua callback: onGameResult
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 18:26:13 +0100] rev 14486
Add Lua callback: onGameResult
Tue, 18 Dec 2018 18:16:31 +0100 Report mission victory for most missions
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 18:16:31 +0100] rev 14485
Report mission victory for most missions
Tue, 18 Dec 2018 15:21:23 +0100 Add Lua functions to save/get mission variables
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 15:21:23 +0100] rev 14484
Add Lua functions to save/get mission variables
Tue, 18 Dec 2018 14:24:23 +0100 Add team selection in training page and basic check mark support
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 14:24:23 +0100] rev 14483
Add team selection in training page and basic check mark support
Sun, 16 Dec 2018 18:40:25 +0100 Attempt to allow building video recording in pas2c mode, currently fails parsing
unc0rr [Sun, 16 Dec 2018 18:40:25 +0100] rev 14482
Attempt to allow building video recording in pas2c mode, currently fails parsing
Sun, 16 Dec 2018 10:42:50 -0500 if a script is set, feature size can generate different maps
nemo [Sun, 16 Dec 2018 10:42:50 -0500] rev 14481
if a script is set, feature size can generate different maps
Sun, 16 Dec 2018 10:35:43 -0500 Same with ShoppaMap
nemo [Sun, 16 Dec 2018 10:35:43 -0500] rev 14480
Same with ShoppaMap
Sun, 16 Dec 2018 10:25:36 -0500 fix DiagonalMaze after the drawing scaling change, add some params since ginormous maze is kinda entertaining
nemo [Sun, 16 Dec 2018 10:25:36 -0500] rev 14479
fix DiagonalMaze after the drawing scaling change, add some params since ginormous maze is kinda entertaining
Sun, 16 Dec 2018 00:12:29 +0100 Apply rustfmt to all files
unc0rr [Sun, 16 Dec 2018 00:12:29 +0100] rev 14478
Apply rustfmt to all files
Sun, 16 Dec 2018 00:09:20 +0100 Start database interaction implementation
unc0rr [Sun, 16 Dec 2018 00:09:20 +0100] rev 14477
Start database interaction implementation
Sat, 15 Dec 2018 03:07:20 +0100 Rope training: Simplify final challenge, remove mines
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Dec 2018 03:07:20 +0100] rev 14476
Rope training: Simplify final challenge, remove mines
Sat, 15 Dec 2018 01:57:09 +0100 Rope training: Show hint after destroying barrels
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Dec 2018 01:57:09 +0100] rev 14475
Rope training: Show hint after destroying barrels
Sat, 15 Dec 2018 01:29:47 +0100 Make various stunts in flying saucer training easier
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Dec 2018 01:29:47 +0100] rev 14474
Make various stunts in flying saucer training easier
Sat, 15 Dec 2018 00:29:56 +0100 Movement training: Show damage message only after passing certain point
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Dec 2018 00:29:56 +0100] rev 14473
Movement training: Show damage message only after passing certain point
Sat, 15 Dec 2018 00:26:17 +0100 Show mission panel key as permanent caption in movement training
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Dec 2018 00:26:17 +0100] rev 14472
Show mission panel key as permanent caption in movement training
Fri, 14 Dec 2018 19:14:42 +0100 Fix incorrect text for sidNoEndTurn in en.txt
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 19:14:42 +0100] rev 14471
Fix incorrect text for sidNoEndTurn in en.txt Text applies to utility only, its used for weapons, too.
Fri, 14 Dec 2018 18:54:45 +0100 Add language-neutral version of Trainings.png
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 18:54:45 +0100] rev 14470
Add language-neutral version of Trainings.png
Fri, 14 Dec 2018 16:06:33 +0100 Update changelog
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 16:06:33 +0100] rev 14469
Update changelog
Fri, 14 Dec 2018 16:05:56 +0100 Backed out changeset f791c46b47a4
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 16:05:56 +0100] rev 14468
Backed out changeset f791c46b47a4 This changeset broke chat display in demos
Fri, 14 Dec 2018 14:33:18 +0100 Update changelog and README
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 14:33:18 +0100] rev 14467
Update changelog and README
Fri, 14 Dec 2018 01:55:42 +0100 Start first turn in ACF5 even faster
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 01:55:42 +0100] rev 14466
Start first turn in ACF5 even faster
Fri, 14 Dec 2018 01:40:13 +0100 ACF3: Fix weapons being disabled in first turn
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 01:40:13 +0100] rev 14465
ACF3: Fix weapons being disabled in first turn
Fri, 14 Dec 2018 01:19:12 +0100 Faster switch to correct hog in ACF5
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 01:19:12 +0100] rev 14464
Faster switch to correct hog in ACF5
Fri, 14 Dec 2018 01:03:35 +0100 Fix incorrect message in ASA death01
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 01:03:35 +0100] rev 14463
Fix incorrect message in ASA death01
Fri, 14 Dec 2018 00:50:03 +0100 Set internal version to 1.0.0-dev
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 00:50:03 +0100] rev 14462
Set internal version to 1.0.0-dev
Fri, 14 Dec 2018 00:47:23 +0100 Append -dev to version string if built in non-release mode
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 00:47:23 +0100] rev 14461
Append -dev to version string if built in non-release mode
Fri, 14 Dec 2018 00:37:13 +0100 Fix minor mistake in credits
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 00:37:13 +0100] rev 14460
Fix minor mistake in credits
Fri, 14 Dec 2018 00:28:31 +0100 Colorize people names in About screen
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 00:28:31 +0100] rev 14459
Colorize people names in About screen
Fri, 14 Dec 2018 00:16:05 +0100 Merge recent Rust changes
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 00:16:05 +0100] rev 14458
Merge recent Rust changes
Fri, 14 Dec 2018 00:15:30 +0100 Add nicknames in credits
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 00:15:30 +0100] rev 14457
Add nicknames in credits
Thu, 13 Dec 2018 23:44:46 +0100 Adopt physfs-rs lib and adapt it to recent std library, remove global mutex
unc0rr [Thu, 13 Dec 2018 23:44:46 +0100] rev 14456
Adopt physfs-rs lib and adapt it to recent std library, remove global mutex
Thu, 13 Dec 2018 23:21:19 +0100 Add more maps and theme credits in credits.csv
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 23:21:19 +0100] rev 14455
Add more maps and theme credits in credits.csv
Thu, 13 Dec 2018 22:50:14 +0100 Clean up CREDITS file, move more credits to credits.csv
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 22:50:14 +0100] rev 14454
Clean up CREDITS file, move more credits to credits.csv
Thu, 13 Dec 2018 21:35:26 +0100 Merge
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 21:35:26 +0100] rev 14453
Merge
Thu, 13 Dec 2018 21:34:04 +0100 Some minor credits typo fixes
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 21:34:04 +0100] rev 14452
Some minor credits typo fixes
Thu, 13 Dec 2018 21:25:36 +0100 Make captions in credits translatable, too
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 21:25:36 +0100] rev 14451
Make captions in credits translatable, too
Thu, 13 Dec 2018 21:19:17 +0100 Add row type column in credits.csv
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 21:19:17 +0100] rev 14450
Add row type column in credits.csv
Thu, 13 Dec 2018 20:24:50 +0100 Make about dialog in frontend translatable
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 20:24:50 +0100] rev 14449
Make about dialog in frontend translatable
Thu, 13 Dec 2018 18:55:25 +0100 Restructure credits
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 18:55:25 +0100] rev 14448
Restructure credits
Thu, 13 Dec 2018 17:40:03 +0100 Point to CREDITS file
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 17:40:03 +0100] rev 14447
Point to CREDITS file
Thu, 13 Dec 2018 17:28:53 +0100 Move credits to RFC-4180-conforming CSV file
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 17:28:53 +0100] rev 14446
Move credits to RFC-4180-conforming CSV file
Thu, 13 Dec 2018 12:12:40 -0500 pull in nicer fix
nemo [Thu, 13 Dec 2018 12:12:40 -0500] rev 14445
pull in nicer fix
Thu, 13 Dec 2018 12:12:13 -0500 This seems to be all that was needed for bug #719 0.9.25
nemo [Thu, 13 Dec 2018 12:12:13 -0500] rev 14444
This seems to be all that was needed for bug #719
Thu, 13 Dec 2018 11:03:15 -0500 Backed out changeset 1ffa8bfc5c58 0.9.25
nemo [Thu, 13 Dec 2018 11:03:15 -0500] rev 14443
Backed out changeset 1ffa8bfc5c58
Thu, 13 Dec 2018 10:51:07 -0500 merge in 0.9.25 fixes
nemo [Thu, 13 Dec 2018 10:51:07 -0500] rev 14442
merge in 0.9.25 fixes
Thu, 13 Dec 2018 10:49:30 -0500 Disable screenshoting in pas2c due to unimplemented function. bug #719 0.9.25
nemo [Thu, 13 Dec 2018 10:49:30 -0500] rev 14441
Disable screenshoting in pas2c due to unimplemented function. bug #719
Thu, 13 Dec 2018 09:50:24 -0500 dumbest pas2c fix ever?
nemo [Thu, 13 Dec 2018 09:50:24 -0500] rev 14440
dumbest pas2c fix ever?
Thu, 13 Dec 2018 09:07:00 -0500 might as well render preview using smallest size to speed it up
nemo [Thu, 13 Dec 2018 09:07:00 -0500] rev 14439
might as well render preview using smallest size to speed it up
Thu, 13 Dec 2018 12:38:16 +0100 Backed out changeset e60e2e7dd43a to restore pre-0.9.25 string changes
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 12:38:16 +0100] rev 14438
Backed out changeset e60e2e7dd43a to restore pre-0.9.25 string changes
Wed, 12 Dec 2018 23:01:06 -0500 Allow scaling hand drawn maps
nemo [Wed, 12 Dec 2018 23:01:06 -0500] rev 14437
Allow scaling hand drawn maps
Mon, 10 Dec 2018 22:44:46 +0100 Move rust server into rust folder
unc0rr [Mon, 10 Dec 2018 22:44:46 +0100] rev 14436
Move rust server into rust folder
Mon, 10 Dec 2018 21:23:52 +0100 Frenzy: More consistent ready time setting
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 21:23:52 +0100] rev 14435
Frenzy: More consistent ready time setting
Mon, 10 Dec 2018 21:16:05 +0100 Frenzy: Hide slot key info in Touch (there are no slot keys in Touch)
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 21:16:05 +0100] rev 14434
Frenzy: Hide slot key info in Touch (there are no slot keys in Touch)
Mon, 10 Dec 2018 21:06:37 +0100 Remove debugging code
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 21:06:37 +0100] rev 14433
Remove debugging code
Mon, 10 Dec 2018 21:04:37 +0100 Ammo menu: Show number instead F1, etc. if slot keys differ from default or in Touch interface
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 21:04:37 +0100] rev 14432
Ammo menu: Show number instead F1, etc. if slot keys differ from default or in Touch interface
Mon, 10 Dec 2018 19:20:36 +0100 Also play countdown warning sounds with low initial turn time
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 19:20:36 +0100] rev 14431
Also play countdown warning sounds with low initial turn time
Mon, 10 Dec 2018 19:07:12 +0100 Skip ammo menu open animation if playing with TurnTime <= 10s
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 19:07:12 +0100] rev 14430
Skip ammo menu open animation if playing with TurnTime <= 10s
Mon, 10 Dec 2018 10:28:06 +0100 Shorter turn reaction delay
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 10:28:06 +0100] rev 14429
Shorter turn reaction delay
Mon, 10 Dec 2018 10:01:24 +0100 Also show SD warning 3 and 7 rounds before SD
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 10:01:24 +0100] rev 14428
Also show SD warning 3 and 7 rounds before SD
Mon, 10 Dec 2018 09:39:34 +0100 Show Sudden Death warning messages only once per round
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 09:39:34 +0100] rev 14427
Show Sudden Death warning messages only once per round
Mon, 10 Dec 2018 09:01:27 +0100 Tweak damage tag delay
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 09:01:27 +0100] rev 14426
Tweak damage tag delay
Mon, 10 Dec 2018 08:55:45 +0100 Fix "first blood" taunt being repeated if same hog got hurt again
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 08:55:45 +0100] rev 14425
Fix "first blood" taunt being repeated if same hog got hurt again
Mon, 10 Dec 2018 08:20:33 +0100 Properly disable SD in That Sinking Feeling
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 08:20:33 +0100] rev 14424
Properly disable SD in That Sinking Feeling
Mon, 10 Dec 2018 08:00:45 +0100 Fix poison damage not working in first round
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 08:00:45 +0100] rev 14423
Fix poison damage not working in first round
Mon, 10 Dec 2018 07:59:45 +0100 Remove incorrectly used Delay parameter in many scripts
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 07:59:45 +0100] rev 14422
Remove incorrectly used Delay parameter in many scripts
Mon, 10 Dec 2018 07:35:29 +0100 Longer delays between turns for better readability
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 07:35:29 +0100] rev 14421
Longer delays between turns for better readability The control was given too fast to the next hog, this made it hard to see damage and messages.
Mon, 10 Dec 2018 02:40:27 +0100 End turn immediately if king of own team was killed
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 02:40:27 +0100] rev 14420
End turn immediately if king of own team was killed
Mon, 10 Dec 2018 02:30:14 +0100 Fix some King Mode bugs causing minions not always being properly killed
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 02:30:14 +0100] rev 14419
Fix some King Mode bugs causing minions not always being properly killed
Sun, 09 Dec 2018 22:28:46 +0100 Hide most HUD elements in cinematic mode
Wuzzy <Wuzzy2@mail.ru> [Sun, 09 Dec 2018 22:28:46 +0100] rev 14418
Hide most HUD elements in cinematic mode
Sun, 09 Dec 2018 22:19:31 +0100 Fix fail to parse protocol number from engine
unc0rr [Sun, 09 Dec 2018 22:19:31 +0100] rev 14417
Fix fail to parse protocol number from engine
Sun, 09 Dec 2018 21:13:38 +0100 Colorize switching arrows, pointing arrow and target cross in clan color
Wuzzy <Wuzzy2@mail.ru> [Sun, 09 Dec 2018 21:13:38 +0100] rev 14416
Colorize switching arrows, pointing arrow and target cross in clan color
Sun, 09 Dec 2018 17:12:47 +0100 Lua API: SetTurnTimePaused/GetTurnTimePaused
Wuzzy <Wuzzy2@mail.ru> [Sun, 09 Dec 2018 17:12:47 +0100] rev 14415
Lua API: SetTurnTimePaused/GetTurnTimePaused
Sun, 09 Dec 2018 16:54:22 +0100 Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
Wuzzy <Wuzzy2@mail.ru> [Sun, 09 Dec 2018 16:54:22 +0100] rev 14414
Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
Sun, 09 Dec 2018 04:09:38 +0300 pull file io out of server handler
alfadur [Sun, 09 Dec 2018 04:09:38 +0300] rev 14413
pull file io out of server handler
Sun, 09 Dec 2018 00:53:05 +0100 Add Hmm.ogg for Default_ru
Wuzzy <Wuzzy2@mail.ru> [Sun, 09 Dec 2018 00:53:05 +0100] rev 14412
Add Hmm.ogg for Default_ru Basically copied from voicepack "Russian", just with a slightly higher pitch
Sun, 09 Dec 2018 00:43:02 +0100 Add more fallback sounds
Wuzzy <Wuzzy2@mail.ru> [Sun, 09 Dec 2018 00:43:02 +0100] rev 14411
Add more fallback sounds
Sat, 08 Dec 2018 22:15:49 +0100 Remove weird fallbacks for sndHmm
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 22:15:49 +0100] rev 14410
Remove weird fallbacks for sndHmm
Sat, 08 Dec 2018 21:43:13 +0100 Make better re-use of some mission strings
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 21:43:13 +0100] rev 14409
Make better re-use of some mission strings
Sat, 08 Dec 2018 19:30:25 +0100 Whoops. Forgot to bump default gameServer MOTD to 0.9.25. :( 0.9.25
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 19:30:25 +0100] rev 14408
Whoops. Forgot to bump default gameServer MOTD to 0.9.25. :(
Sat, 08 Dec 2018 19:20:57 +0100 Clarify the buttons in pagenet
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 19:20:57 +0100] rev 14407
Clarify the buttons in pagenet
Sat, 08 Dec 2018 19:03:57 +0100 Update description of the "training" menu to be more accurate
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 19:03:57 +0100] rev 14406
Update description of the "training" menu to be more accurate
Sat, 08 Dec 2018 18:18:15 +0100 Fix minor grammar fail
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 18:18:15 +0100] rev 14405
Fix minor grammar fail
Sat, 08 Dec 2018 17:28:15 +0100 Modify texts in first 2 ACF missions to be compatible with Touch
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 17:28:15 +0100] rev 14404
Modify texts in first 2 ACF missions to be compatible with Touch
Sat, 08 Dec 2018 14:33:49 +0100 Add tutorial texts for Touch interface
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 14:33:49 +0100] rev 14403
Add tutorial texts for Touch interface
Sat, 08 Dec 2018 14:22:24 +0100 Add reminder to call /restart_server with "yes"
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 14:22:24 +0100] rev 14402
Add reminder to call /restart_server with "yes"
Sat, 08 Dec 2018 14:19:11 +0100 /registered_only now tells in chat whether the state is on or off
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 14:19:11 +0100] rev 14401
/registered_only now tells in chat whether the state is on or off
Sat, 08 Dec 2018 14:13:18 +0100 Fix incomplete syntax help of /callvote
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 14:13:18 +0100] rev 14400
Fix incomplete syntax help of /callvote
Sat, 08 Dec 2018 14:10:42 +0100 Add chat command "/help room" to show room help in game
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 14:10:42 +0100] rev 14399
Add chat command "/help room" to show room help in game
Sat, 08 Dec 2018 14:02:25 +0100 Bump protocol number to 58 (1.0.0-dev)
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 14:02:25 +0100] rev 14398
Bump protocol number to 58 (1.0.0-dev)
Fri, 07 Dec 2018 14:35:08 -0500 pull 0.9.25 changes into default
nemo [Fri, 07 Dec 2018 14:35:08 -0500] rev 14397
pull 0.9.25 changes into default
Fri, 07 Dec 2018 18:32:36 +0300 try again 🙃
alfadur [Fri, 07 Dec 2018 18:32:36 +0300] rev 14396
try again 🙃
Fri, 07 Dec 2018 18:21:06 +0300 dispose of server mods
alfadur [Fri, 07 Dec 2018 18:21:06 +0300] rev 14395
dispose of server mods
Fri, 07 Dec 2018 14:30:35 +0100 Rework EngineInstance::generatePreview, add preview cleanup function in enginelib
unC0Rr [Fri, 07 Dec 2018 14:30:35 +0100] rev 14394
Rework EngineInstance::generatePreview, add preview cleanup function in enginelib
Fri, 07 Dec 2018 13:56:45 +0100 Allow to instantiate HWEngine with different library binaries
unC0Rr [Fri, 07 Dec 2018 13:56:45 +0100] rev 14393
Allow to instantiate HWEngine with different library binaries
Fri, 07 Dec 2018 13:35:08 +0100 Add possibility to instantiate HWEngine objects from QML, reorganize work with preview
unC0Rr [Fri, 07 Dec 2018 13:35:08 +0100] rev 14392
Add possibility to instantiate HWEngine objects from QML, reorganize work with preview
Fri, 07 Dec 2018 13:04:00 +0100 Rename protocol_version to hedgewars_engine_protocol_version to ensure use of correct library
unC0Rr [Fri, 07 Dec 2018 13:04:00 +0100] rev 14391
Rename protocol_version to hedgewars_engine_protocol_version to ensure use of correct library
Wed, 05 Dec 2018 11:34:45 -0500 Move the static mines test (bug #96) to a separate folder to allow using all tests in tests/lua for release testing. 0.9.25
nemo [Wed, 05 Dec 2018 11:34:45 -0500] rev 14390
Move the static mines test (bug #96) to a separate folder to allow using all tests in tests/lua for release testing.
Wed, 05 Dec 2018 09:50:25 -0500 Add log note just in case pas2c does anything odd. 0.9.25
nemo [Wed, 05 Dec 2018 09:50:25 -0500] rev 14389
Add log note just in case pas2c does anything odd.
Wed, 05 Dec 2018 15:47:34 +0100 Explain those weird hexcodes in uGearsHedgehog 0.9.25
Wuzzy <Wuzzy2@mail.ru> [Wed, 05 Dec 2018 15:47:34 +0100] rev 14388
Explain those weird hexcodes in uGearsHedgehog
Wed, 05 Dec 2018 09:38:31 -0500 make pas2c function without haskell aborting if locale is C 0.9.25
nemo [Wed, 05 Dec 2018 09:38:31 -0500] rev 14387
make pas2c function without haskell aborting if locale is C
Wed, 05 Dec 2018 03:28:33 +0100 Fix cluster bomb target practice counting clusters as "shots" 0.9.25
Wuzzy <Wuzzy2@mail.ru> [Wed, 05 Dec 2018 03:28:33 +0100] rev 14386
Fix cluster bomb target practice counting clusters as "shots"
Tue, 04 Dec 2018 16:48:43 +0100 ACF1: Fix Lua error when hitting Attack after failing the rope challenge 0.9.25
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Dec 2018 16:48:43 +0100] rev 14385
ACF1: Fix Lua error when hitting Attack after failing the rope challenge "difficulty" variable was falsely set to 0 in this case, but only 1 or 2 are allowed
Mon, 03 Dec 2018 12:52:42 -0500 0.9.25 release branch 0.9.25
nemo [Mon, 03 Dec 2018 12:52:42 -0500] rev 14384
0.9.25 release branch
Mon, 03 Dec 2018 12:43:49 -0500 close 0.9.23 0.9.23
nemo [Mon, 03 Dec 2018 12:43:49 -0500] rev 14383
close 0.9.23
Mon, 03 Dec 2018 12:43:39 -0500 close 0.9.22 0.9.22
nemo [Mon, 03 Dec 2018 12:43:39 -0500] rev 14382
close 0.9.22
Mon, 03 Dec 2018 18:35:32 +0100 Added tag 0.9.25-release for changeset 5e28098fb593
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Dec 2018 18:35:32 +0100] rev 14381
Added tag 0.9.25-release for changeset 5e28098fb593
Sun, 02 Dec 2018 00:19:17 +0100 Fix stray tab character 0.9.25-release
unc0rr [Sun, 02 Dec 2018 00:19:17 +0100] rev 14380
Fix stray tab character
Sat, 01 Dec 2018 23:39:49 +0100 Make sad Pas2C happy again (add missing parenthesis around a "not")
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Dec 2018 23:39:49 +0100] rev 14379
Make sad Pas2C happy again (add missing parenthesis around a "not")
Sat, 01 Dec 2018 23:31:35 +0100 Apply Pas2C fix suggested by unC0Rr
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Dec 2018 23:31:35 +0100] rev 14378
Apply Pas2C fix suggested by unC0Rr
Sat, 01 Dec 2018 23:06:28 +0100 Bump protocol number to 57
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Dec 2018 23:06:28 +0100] rev 14377
Bump protocol number to 57
Sat, 01 Dec 2018 22:56:41 +0100 Fix some incorrect German translations
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Dec 2018 22:56:41 +0100] rev 14376
Fix some incorrect German translations - translate “turn” as “Zug” instead of “Runde” - fix other wrongly translated words - fix some incorrect string IDs in de.txt - typo fixes
Sat, 01 Dec 2018 20:52:01 +0100 - Ban more stuff from src tarball
unc0rr [Sat, 01 Dec 2018 20:52:01 +0100] rev 14375
- Ban more stuff from src tarball - Remove some obsolete tools
Sat, 01 Dec 2018 20:38:45 +0100 Make server aware of new protocol versions
unc0rr [Sat, 01 Dec 2018 20:38:45 +0100] rev 14374
Make server aware of new protocol versions
Sat, 01 Dec 2018 15:51:35 +0100 Remove unused constand sidEverAfter
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Dec 2018 15:51:35 +0100] rev 14373
Remove unused constand sidEverAfter
Sat, 01 Dec 2018 02:37:05 +0100 Never enable switcher while in the "Place your King" round
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Dec 2018 02:37:05 +0100] rev 14372
Never enable switcher while in the "Place your King" round
Fri, 30 Nov 2018 22:37:29 +0300 recruit some newly stabilized functions
alfadur [Fri, 30 Nov 2018 22:37:29 +0300] rev 14371
recruit some newly stabilized functions
Fri, 30 Nov 2018 17:09:08 +0100 Don't reduce InitialHealth below 1
Wuzzy <Wuzzy2@mail.ru> [Fri, 30 Nov 2018 17:09:08 +0100] rev 14370
Don't reduce InitialHealth below 1
Thu, 29 Nov 2018 20:37:40 +0100 Construction Mode: Update team labels more reliably
Wuzzy <Wuzzy2@mail.ru> [Thu, 29 Nov 2018 20:37:40 +0100] rev 14369
Construction Mode: Update team labels more reliably
Thu, 29 Nov 2018 20:09:01 +0100 Fix freezer failing to freeze gears with negative coordinate
Wuzzy <Wuzzy2@mail.ru> [Thu, 29 Nov 2018 20:09:01 +0100] rev 14368
Fix freezer failing to freeze gears with negative coordinate
Thu, 29 Nov 2018 19:06:33 +0100 Do not call AddCI when air mine is frozen without creating land
Wuzzy <Wuzzy2@mail.ru> [Thu, 29 Nov 2018 19:06:33 +0100] rev 14367
Do not call AddCI when air mine is frozen without creating land I.e. when it is frozen out of land bounds.
Thu, 29 Nov 2018 18:54:31 +0100 HedgeEditor: No info tag for frozen sticky/air mines
Wuzzy <Wuzzy2@mail.ru> [Thu, 29 Nov 2018 18:54:31 +0100] rev 14366
HedgeEditor: No info tag for frozen sticky/air mines
Thu, 29 Nov 2018 18:41:21 +0100 Frozen air mines: Don't erase land if gstNoGravity state is off
Wuzzy <Wuzzy2@mail.ru> [Thu, 29 Nov 2018 18:41:21 +0100] rev 14365
Frozen air mines: Don't erase land if gstNoGravity state is off
Thu, 29 Nov 2018 17:13:09 +0100 Pixel-perfect removal of exploding frozen air mines
Wuzzy <Wuzzy2@mail.ru> [Thu, 29 Nov 2018 17:13:09 +0100] rev 14364
Pixel-perfect removal of exploding frozen air mines
Thu, 29 Nov 2018 10:56:06 -0500 kill stray icicle pixel
nemo [Thu, 29 Nov 2018 10:56:06 -0500] rev 14363
kill stray icicle pixel
Thu, 29 Nov 2018 10:49:08 -0500 fix bounds check, make out of bounds air mines fall since there's no land to check them into
nemo [Thu, 29 Nov 2018 10:49:08 -0500] rev 14362
fix bounds check, make out of bounds air mines fall since there's no land to check them into
Thu, 29 Nov 2018 08:41:18 -0500 Remove airmines on solid land too
nemo [Thu, 29 Nov 2018 08:41:18 -0500] rev 14361
Remove airmines on solid land too
Thu, 29 Nov 2018 03:26:35 +0100 Construction Mode: Fix girder/rubber cost not being updated correctly after selection
Wuzzy <Wuzzy2@mail.ru> [Thu, 29 Nov 2018 03:26:35 +0100] rev 14360
Construction Mode: Fix girder/rubber cost not being updated correctly after selection
Thu, 29 Nov 2018 01:43:41 +0300 add frozen airmines to collision array to make them shovable by blowtorch
alfadur [Thu, 29 Nov 2018 01:43:41 +0300] rev 14359
add frozen airmines to collision array to make them shovable by blowtorch
Thu, 29 Nov 2018 01:34:58 +0300 😢
alfadur [Thu, 29 Nov 2018 01:34:58 +0300] rev 14358
😢
Thu, 29 Nov 2018 01:23:14 +0300 make blowtorch hit moving gears
alfadur [Thu, 29 Nov 2018 01:23:14 +0300] rev 14357
make blowtorch hit moving gears
Wed, 28 Nov 2018 21:35:54 +0300 add render module 🦔
alfadur [Wed, 28 Nov 2018 21:35:54 +0300] rev 14356
add render module 🦔
Wed, 28 Nov 2018 21:10:18 +0300 ??
alfadur [Wed, 28 Nov 2018 21:10:18 +0300] rev 14355
??
Wed, 28 Nov 2018 18:01:21 +0100 Improve randomly chosen translation + снова тест
unc0rr [Wed, 28 Nov 2018 18:01:21 +0100] rev 14354
Improve randomly chosen translation + снова тест
Wed, 28 Nov 2018 17:56:59 +0100 Fix punctuation + тест юникода в сообщении коммита
unc0rr [Wed, 28 Nov 2018 17:56:59 +0100] rev 14353
Fix punctuation + тест юникода в сообщении коммита
Wed, 28 Nov 2018 17:25:29 +0300 Merge with master branch
Grigory Ustinov <grenka@altlinux.org> [Wed, 28 Nov 2018 17:25:29 +0300] rev 14352
Merge with master branch
Wed, 28 Nov 2018 17:20:22 +0300 sed -i -E "s/ёж$/ёжик/g" *ru*; sed -i -E "s/еж([аиу])$/ёжик\1/g" *ru*
Grigory Ustinov <grenka@altlinux.org> [Wed, 28 Nov 2018 17:20:22 +0300] rev 14351
sed -i -E "s/ёж$/ёжик/g" *ru*; sed -i -E "s/еж([аиу])$/ёжик\1/g" *ru* grep -E "(ёж|еж[аиу])$" *ru*
Tue, 27 Nov 2018 20:42:21 +0300 sed -i -E "s/еж([ао]м)/ёжик\1/g" *ru*
Grigory Ustinov <grenka@altlinux.org> [Tue, 27 Nov 2018 20:42:21 +0300] rev 14350
sed -i -E "s/еж([ао]м)/ёжик\1/g" *ru* grep -E "еж[оа][м]" *ru*
Tue, 27 Nov 2018 20:41:08 +0300 sed -i -E "s/ежей/ёжиков/g" *ru*
Grigory Ustinov <grenka@altlinux.org> [Tue, 27 Nov 2018 20:41:08 +0300] rev 14349
sed -i -E "s/ежей/ёжиков/g" *ru* grep -E "ежей" *ru*
Tue, 27 Nov 2018 20:39:39 +0300 sed -i -E "s/еж([аиу][^а-я])/ёжик\1/g" *ru*
Grigory Ustinov <grenka@altlinux.org> [Tue, 27 Nov 2018 20:39:39 +0300] rev 14348
sed -i -E "s/еж([аиу][^а-я])/ёжик\1/g" *ru* grep -E "еж[аиу][^а-я]" *ru* Comment: [^а-я] includes all spaces and punctuation and also finish of string
Wed, 28 Nov 2018 01:48:14 +0100 Update changelog
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Nov 2018 01:48:14 +0100] rev 14347
Update changelog
Wed, 28 Nov 2018 01:44:43 +0100 Mutant: Don't reduce mutant health in ready phase. Play poison hurt sound as health warning
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Nov 2018 01:44:43 +0100] rev 14346
Mutant: Don't reduce mutant health in ready phase. Play poison hurt sound as health warning
Wed, 28 Nov 2018 00:49:46 +0100 CS: Don't start sabotage damage before ready phase ends
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Nov 2018 00:49:46 +0100] rev 14345
CS: Don't start sabotage damage before ready phase ends
Tue, 27 Nov 2018 20:23:48 +0100 Fix some typos in appdata file
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Nov 2018 20:23:48 +0100] rev 14344
Fix some typos in appdata file
Tue, 27 Nov 2018 20:18:43 +0100 Fix German typo in frontend command-line help
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Nov 2018 20:18:43 +0100] rev 14343
Fix German typo in frontend command-line help
Tue, 27 Nov 2018 19:59:51 +0100 Use that enum consistently in main.cpp
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Nov 2018 19:59:51 +0100] rev 14342
Use that enum consistently in main.cpp
Tue, 27 Nov 2018 19:48:55 +0100 Fix gameServer dependency documentation
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Nov 2018 19:48:55 +0100] rev 14341
Fix gameServer dependency documentation
Tue, 27 Nov 2018 19:36:41 +0100 Prettier splash screen
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Nov 2018 19:36:41 +0100] rev 14340
Prettier splash screen
Tue, 27 Nov 2018 17:48:41 +0100 QTfrontend: Translate and clean console output when using --help or bad cmd line arg
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Nov 2018 17:48:41 +0100] rev 14339
QTfrontend: Translate and clean console output when using --help or bad cmd line arg
Tue, 27 Nov 2018 19:07:21 +0300 fix typo
alfadur [Tue, 27 Nov 2018 19:07:21 +0300] rev 14338
fix typo
Tue, 27 Nov 2018 18:30:30 +0300 Remove all vanished translations from hedgewars_ru.ts
Grigory Ustinov <grenka@altlinux.org> [Tue, 27 Nov 2018 18:30:30 +0300] rev 14337
Remove all vanished translations from hedgewars_ru.ts
Tue, 27 Nov 2018 18:23:16 +0300 Update russian frontend translation
Grigory Ustinov <grenka@altlinux.org> [Tue, 27 Nov 2018 18:23:16 +0300] rev 14336
Update russian frontend translation
Tue, 27 Nov 2018 15:48:20 +0100 Fix critical syntax error in hedgewars_ru.ts
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Nov 2018 15:48:20 +0100] rev 14335
Fix critical syntax error in hedgewars_ru.ts
Tue, 27 Nov 2018 17:36:15 +0300 Merge with master branch
Grigory Ustinov <grenka@altlinux.org> [Tue, 27 Nov 2018 17:36:15 +0300] rev 14334
Merge with master branch
Tue, 27 Nov 2018 17:35:40 +0300 Very slightly inheritance of russian frontend translation
Grigory Ustinov <grenka@altlinux.org> [Tue, 27 Nov 2018 17:35:40 +0300] rev 14333
Very slightly inheritance of russian frontend translation
Tue, 27 Nov 2018 17:33:02 +0300 sed -i 's/комманд/команд/' *
Grigory Ustinov <grenka@altlinux.org> [Tue, 27 Nov 2018 17:33:02 +0300] rev 14332
sed -i 's/комманд/команд/' *
Tue, 27 Nov 2018 17:28:23 +0300 Update russian frontend translation
Grigory Ustinov <grenka@altlinux.org> [Tue, 27 Nov 2018 17:28:23 +0300] rev 14331
Update russian frontend translation
Tue, 27 Nov 2018 17:27:27 +0300 Slightly correct russian translations in ru.txt
Grigory Ustinov <grenka@altlinux.org> [Tue, 27 Nov 2018 17:27:27 +0300] rev 14330
Slightly correct russian translations in ru.txt
Tue, 27 Nov 2018 15:17:32 +0100 Update appdata file
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Nov 2018 15:17:32 +0100] rev 14329
Update appdata file
Tue, 27 Nov 2018 14:38:27 +0100 Update locale files in HedgewarsMobile
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Nov 2018 14:38:27 +0100] rev 14328
Update locale files in HedgewarsMobile
Tue, 27 Nov 2018 03:08:06 +0100 Swap a few weapons in ammo menu to get a nice 6×10 grid
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Nov 2018 03:08:06 +0100] rev 14327
Swap a few weapons in ammo menu to get a nice 6×10 grid Cleaver → F1 Flamethrower → F7
Mon, 26 Nov 2018 22:48:27 +0100 Remove dead code in uTouch
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 22:48:27 +0100] rev 14326
Remove dead code in uTouch
Mon, 26 Nov 2018 21:13:49 +0100 Touch: Parse pause command when tapping pause button instead of toggling pause directly
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 21:13:49 +0100] rev 14325
Touch: Parse pause command when tapping pause button instead of toggling pause directly
Mon, 26 Nov 2018 21:10:33 +0100 Backed out changeset 8d2983ff939b
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 21:10:33 +0100] rev 14324
Backed out changeset 8d2983ff939b
Mon, 26 Nov 2018 20:40:25 +0100 Touch: Remove pause button in net games
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 20:40:25 +0100] rev 14323
Touch: Remove pause button in net games
Mon, 26 Nov 2018 19:10:08 +0100 Tweak Construction Mode, HedgeEditor, Space Invasion and Tumbler to support touch interface
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 19:10:08 +0100] rev 14322
Tweak Construction Mode, HedgeEditor, Space Invasion and Tumbler to support touch interface
Mon, 26 Nov 2018 18:03:39 +0100 Touch: Fix chat rendered on top of turn timer
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 18:03:39 +0100] rev 14321
Touch: Fix chat rendered on top of turn timer
Mon, 26 Nov 2018 17:59:27 +0100 Add status indicators (low grav / extra dmg) in touch interface
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 17:59:27 +0100] rev 14320
Add status indicators (low grav / extra dmg) in touch interface
Mon, 26 Nov 2018 14:48:38 +0100 Pass opengl context to engine
unC0Rr [Mon, 26 Nov 2018 14:48:38 +0100] rev 14319
Pass opengl context to engine
Mon, 26 Nov 2018 14:31:36 +0100 Lua API: Change PLATFORM to INTERFACE
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 14:31:36 +0100] rev 14318
Lua API: Change PLATFORM to INTERFACE
Mon, 26 Nov 2018 01:13:10 +0100 Highlander: Fix hogs receiving air strikes in maps with border
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 01:13:10 +0100] rev 14317
Highlander: Fix hogs receiving air strikes in maps with border
Mon, 26 Nov 2018 02:50:54 +0300 add hwphysics to engine
alfadur [Mon, 26 Nov 2018 02:50:54 +0300] rev 14316
add hwphysics to engine
Sun, 25 Nov 2018 22:32:49 +0100 Add advance_simulation() function to engine lib, some WIP on frontend
unc0rr [Sun, 25 Nov 2018 22:32:49 +0100] rev 14315
Add advance_simulation() function to engine lib, some WIP on frontend
Sun, 25 Nov 2018 05:52:06 +0300 add gfx setup ffi
alfadur [Sun, 25 Nov 2018 05:52:06 +0300] rev 14314
add gfx setup ffi
Sun, 25 Nov 2018 00:23:32 +0100 Clear gstHHJumping and gstHHHJump when hog was hurt by explosion
Wuzzy <Wuzzy2@mail.ru> [Sun, 25 Nov 2018 00:23:32 +0100] rev 14313
Clear gstHHJumping and gstHHHJump when hog was hurt by explosion
Sat, 24 Nov 2018 23:54:32 +0100 Format team.* code
unc0rr [Sat, 24 Nov 2018 23:54:32 +0100] rev 14312
Format team.* code
Sat, 24 Nov 2018 23:51:45 +0100 Prepare to have possibility to pass opengl context to engine
unc0rr [Sat, 24 Nov 2018 23:51:45 +0100] rev 14311
Prepare to have possibility to pass opengl context to engine
Sat, 24 Nov 2018 21:57:01 +0100 Remove OFFICIAL_SERVER-only dependencies from INSTALL.md
Wuzzy <Wuzzy2@mail.ru> [Sat, 24 Nov 2018 21:57:01 +0100] rev 14310
Remove OFFICIAL_SERVER-only dependencies from INSTALL.md
Sat, 24 Nov 2018 19:08:52 +0100 Fix build
unc0rr [Sat, 24 Nov 2018 19:08:52 +0100] rev 14309
Fix build
Sat, 24 Nov 2018 20:55:42 +0300 Cut dependency on yaml for non-official server builds
unC0Rr [Sat, 24 Nov 2018 20:55:42 +0300] rev 14308
Cut dependency on yaml for non-official server builds
Fri, 23 Nov 2018 21:38:34 -0500 topY too
nemo [Fri, 23 Nov 2018 21:38:34 -0500] rev 14307
topY too
Fri, 23 Nov 2018 16:38:47 -0500 these need casting too, but overall switching type is a win.
nemo [Fri, 23 Nov 2018 16:38:47 -0500] rev 14306
these need casting too, but overall switching type is a win.
Fri, 23 Nov 2018 16:20:55 -0500 more uninitialised values
nemo [Fri, 23 Nov 2018 16:20:55 -0500] rev 14305
more uninitialised values
Fri, 23 Nov 2018 16:03:10 -0500 uninitialised values
nemo [Fri, 23 Nov 2018 16:03:10 -0500] rev 14304
uninitialised values
Fri, 23 Nov 2018 15:54:23 -0500 overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
nemo [Fri, 23 Nov 2018 15:54:23 -0500] rev 14303
overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
Fri, 23 Nov 2018 21:22:26 +0100 Fix weWrap camera in pas2c (and if applies, 32 bit fpc)
unc0rr [Fri, 23 Nov 2018 21:22:26 +0100] rev 14302
Fix weWrap camera in pas2c (and if applies, 32 bit fpc)
Thu, 22 Nov 2018 22:18:21 +0100 Backed out changeset 084af6d2685f
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Nov 2018 22:18:21 +0100] rev 14301
Backed out changeset 084af6d2685f
Thu, 22 Nov 2018 20:41:42 +0100 Add a few translator comments to some not-so-obvious strings
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Nov 2018 20:41:42 +0100] rev 14300
Add a few translator comments to some not-so-obvious strings
Thu, 22 Nov 2018 20:59:23 +0300 Slightly correct russian translations in ru.txt (typos and sense)
Grigory Ustinov <grenka@altlinux.org> [Thu, 22 Nov 2018 20:59:23 +0300] rev 14299
Slightly correct russian translations in ru.txt (typos and sense)
Thu, 22 Nov 2018 18:37:41 +0300 fix casing
alfadur [Thu, 22 Nov 2018 18:37:41 +0300] rev 14298
fix casing
Thu, 22 Nov 2018 18:19:03 +0300 Update russian translation in ru.txt
Grigory Ustinov <grenka@altlinux.org> [Thu, 22 Nov 2018 18:19:03 +0300] rev 14297
Update russian translation in ru.txt
Thu, 22 Nov 2018 14:07:55 +0100 It was bad idea to store QByteArray referencing memory on stack
unC0Rr [Thu, 22 Nov 2018 14:07:55 +0100] rev 14296
It was bad idea to store QByteArray referencing memory on stack
Thu, 22 Nov 2018 13:52:00 +0100 Support new message format in frontend
unC0Rr [Thu, 22 Nov 2018 13:52:00 +0100] rev 14295
Support new message format in frontend
Thu, 22 Nov 2018 13:40:58 +0100 Send seed to engine to receive random map previews
unC0Rr [Thu, 22 Nov 2018 13:40:58 +0100] rev 14294
Send seed to engine to receive random map previews
Thu, 22 Nov 2018 13:39:51 +0100 - Move EngineInstance into a separate module
unC0Rr [Thu, 22 Nov 2018 13:39:51 +0100] rev 14293
- Move EngineInstance into a separate module - Refactor ipc a bit and process messages
Thu, 22 Nov 2018 10:58:55 +0100 Implement send_ipc and read_ipc in engine lib, send_ipc in frontend
unC0Rr [Thu, 22 Nov 2018 10:58:55 +0100] rev 14292
Implement send_ipc and read_ipc in engine lib, send_ipc in frontend
Thu, 22 Nov 2018 00:49:55 +0300 prevent qtmain from not being linked in on windows
alfadur [Thu, 22 Nov 2018 00:49:55 +0300] rev 14291
prevent qtmain from not being linked in on windows
Wed, 21 Nov 2018 22:19:58 +0100 Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
Wuzzy <Wuzzy2@mail.ru> [Wed, 21 Nov 2018 22:19:58 +0100] rev 14290
Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
Wed, 21 Nov 2018 23:55:32 +0300 prevent SDL2main from being linked in on windows
alfadur [Wed, 21 Nov 2018 23:55:32 +0300] rev 14289
prevent SDL2main from being linked in on windows
Wed, 21 Nov 2018 15:47:40 -0500 add cfg for mutant
nemo [Wed, 21 Nov 2018 15:47:40 -0500] rev 14288
add cfg for mutant
Wed, 21 Nov 2018 15:41:43 -0500 I think this is correct way to use iterate over it as a hashmap. don't have much lua practice
nemo [Wed, 21 Nov 2018 15:41:43 -0500] rev 14287
I think this is correct way to use iterate over it as a hashmap. don't have much lua practice
Wed, 21 Nov 2018 15:28:52 -0500 oops
nemo [Wed, 21 Nov 2018 15:28:52 -0500] rev 14286
oops
Wed, 21 Nov 2018 15:26:54 -0500 flag crates since waste of time for mutant.
nemo [Wed, 21 Nov 2018 15:26:54 -0500] rev 14285
flag crates since waste of time for mutant.
Wed, 21 Nov 2018 12:41:55 -0500 force-disable video recording if C build is enabled.
nemo [Wed, 21 Nov 2018 12:41:55 -0500] rev 14284
force-disable video recording if C build is enabled.
Wed, 21 Nov 2018 11:59:20 -0500 silence warning
nemo [Wed, 21 Nov 2018 11:59:20 -0500] rev 14283
silence warning
Wed, 21 Nov 2018 15:52:17 +0100 Use question mark approach also in IPC::read
unC0Rr [Wed, 21 Nov 2018 15:52:17 +0100] rev 14282
Use question mark approach also in IPC::read
Wed, 21 Nov 2018 15:49:16 +0100 IPC implementation
unC0Rr [Wed, 21 Nov 2018 15:49:16 +0100] rev 14281
IPC implementation
Wed, 21 Nov 2018 17:28:28 +0300 Update russian frontend translation
Grigory Ustinov <grenka@altlinux.org> [Wed, 21 Nov 2018 17:28:28 +0300] rev 14280
Update russian frontend translation
Tue, 20 Nov 2018 22:08:12 +0100 Clean up 0.9.25 changelog a bit
Wuzzy <Wuzzy2@mail.ru> [Tue, 20 Nov 2018 22:08:12 +0100] rev 14279
Clean up 0.9.25 changelog a bit
Tue, 20 Nov 2018 19:43:00 +0100 Fix fpcrtl_strcompare broken in previous commit
unc0rr [Tue, 20 Nov 2018 19:43:00 +0100] rev 14278
Fix fpcrtl_strcompare broken in previous commit
Tue, 20 Nov 2018 18:35:39 +0100 No, it doesn't seem legit
unc0rr [Tue, 20 Nov 2018 18:35:39 +0100] rev 14277
No, it doesn't seem legit
Tue, 20 Nov 2018 16:56:24 +0100 Start outlining ipc subsystem
unC0Rr [Tue, 20 Nov 2018 16:56:24 +0100] rev 14276
Start outlining ipc subsystem
Tue, 20 Nov 2018 16:18:42 +0100 Parse and render more messages
unC0Rr [Tue, 20 Nov 2018 16:18:42 +0100] rev 14275
Parse and render more messages
Tue, 20 Nov 2018 00:09:35 +0100 Thas else() in paths.cmake did not make sense. Hopefully this fixes Fedora build issues
Wuzzy <Wuzzy2@mail.ru> [Tue, 20 Nov 2018 00:09:35 +0100] rev 14274
Thas else() in paths.cmake did not make sense. Hopefully this fixes Fedora build issues
Mon, 19 Nov 2018 23:27:36 +0100 Don't aggressively delete air mines in Racer
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Nov 2018 23:27:36 +0100] rev 14273
Don't aggressively delete air mines in Racer
Mon, 19 Nov 2018 22:26:47 +0100 Unify fpcrtl_pchar2astr look with fpcrtl_pchar2str
unc0rr [Mon, 19 Nov 2018 22:26:47 +0100] rev 14272
Unify fpcrtl_pchar2astr look with fpcrtl_pchar2str
Mon, 19 Nov 2018 22:25:02 +0100 Handle NULL pchar in pchar2astr
unc0rr [Mon, 19 Nov 2018 22:25:02 +0100] rev 14271
Handle NULL pchar in pchar2astr
Mon, 19 Nov 2018 21:51:46 +0100 Remove erroneous code duplicating FIX_STRING functionality, adjust ansistring array size
unc0rr [Mon, 19 Nov 2018 21:51:46 +0100] rev 14270
Remove erroneous code duplicating FIX_STRING functionality, adjust ansistring array size
Mon, 19 Nov 2018 21:10:54 +0300 as much as howling hedgehogs is hilarious, it might be confusing at first
alfadur [Mon, 19 Nov 2018 21:10:54 +0300] rev 14269
as much as howling hedgehogs is hilarious, it might be confusing at first
Mon, 19 Nov 2018 21:07:04 +0300 merge
alfadur [Mon, 19 Nov 2018 21:07:04 +0300] rev 14268
merge
Mon, 19 Nov 2018 18:27:45 +0100 Show extra seconds when collecting a crate in Teamwork
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Nov 2018 18:27:45 +0100] rev 14267
Show extra seconds when collecting a crate in Teamwork String freeze is not violated because the string was already collected.
Mon, 19 Nov 2018 18:18:06 +0100 Teamwork: Play sound for time bonus, don't give time bonus for destroying crate
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Nov 2018 18:18:06 +0100] rev 14266
Teamwork: Play sound for time bonus, don't give time bonus for destroying crate
Mon, 19 Nov 2018 17:56:49 +0100 Remove some chatslang from missions
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Nov 2018 17:56:49 +0100] rev 14265
Remove some chatslang from missions Note: loc("...") does not violate the string freeze, this string has already been collected
Mon, 19 Nov 2018 19:44:44 +0300 Update russian frontend translation
Grigory Ustinov <grenka@altlinux.org> [Mon, 19 Nov 2018 19:44:44 +0300] rev 14264
Update russian frontend translation
Mon, 19 Nov 2018 19:03:32 +0300 Merge with master branch
Grigory Ustinov <grenka@altlinux.org> [Mon, 19 Nov 2018 19:03:32 +0300] rev 14263
Merge with master branch
Mon, 19 Nov 2018 19:02:48 +0300 Adapt russian translations and fix misprint
Grigory Ustinov <grenka@altlinux.org> [Mon, 19 Nov 2018 19:02:48 +0300] rev 14262
Adapt russian translations and fix misprint
Mon, 19 Nov 2018 18:56:24 +0300 Edit russian translations in desktop file
Grigory Ustinov <grenka@altlinux.org> [Mon, 19 Nov 2018 18:56:24 +0300] rev 14261
Edit russian translations in desktop file
Mon, 19 Nov 2018 18:05:45 +0300 Mark non-translatable russian translations with comments, disable unfinished flag
Grigory Ustinov <grenka@altlinux.org> [Mon, 19 Nov 2018 18:05:45 +0300] rev 14260
Mark non-translatable russian translations with comments, disable unfinished flag
Mon, 19 Nov 2018 13:03:27 +0100 Update Travis to use Ubuntu bionic (18.04 LTS)
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Nov 2018 13:03:27 +0100] rev 14259
Update Travis to use Ubuntu bionic (18.04 LTS)
Mon, 19 Nov 2018 09:37:53 +0300 was a wrong copy apparently
alfadur [Mon, 19 Nov 2018 09:37:53 +0300] rev 14258
was a wrong copy apparently
Mon, 19 Nov 2018 09:29:37 +0300 corrected parsing joined with unC0Rr's corrected generating finally gives the right result
alfadur [Mon, 19 Nov 2018 09:29:37 +0300] rev 14257
corrected parsing joined with unC0Rr's corrected generating finally gives the right result
Mon, 19 Nov 2018 06:57:36 +0300 On a second though, the actual error seems to be elsewhere, so still can use proper indexing
alfadur [Mon, 19 Nov 2018 06:57:36 +0300] rev 14256
On a second though, the actual error seems to be elsewhere, so still can use proper indexing
Mon, 19 Nov 2018 04:21:44 +0300 seems like it's either this or swap indexing order everywhere
alfadur [Mon, 19 Nov 2018 04:21:44 +0300] rev 14255
seems like it's either this or swap indexing order everywhere
Mon, 19 Nov 2018 01:10:27 +0100 Fix typo in German translation of ACF1
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Nov 2018 01:10:27 +0100] rev 14254
Fix typo in German translation of ACF1
Mon, 19 Nov 2018 01:04:29 +0100 ACF1: Set hero's gear position when skipping first cut scene
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Nov 2018 01:04:29 +0100] rev 14253
ACF1: Set hero's gear position when skipping first cut scene
Mon, 19 Nov 2018 00:54:36 +0100 Turn accidental globals to locals in Lua libraries
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Nov 2018 00:54:36 +0100] rev 14252
Turn accidental globals to locals in Lua libraries
Mon, 19 Nov 2018 00:19:21 +0100 Get rid of table.maxn in all Lua code
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Nov 2018 00:19:21 +0100] rev 14251
Get rid of table.maxn in all Lua code
Sun, 18 Nov 2018 21:01:16 +0100 Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sun, 18 Nov 2018 21:01:16 +0100] rev 14250
Update changelog
Sun, 18 Nov 2018 20:18:32 +0100 Special case for rendering type of two-dimensional arrays, since C is inconsistent in its syntax
unc0rr [Sun, 18 Nov 2018 20:18:32 +0100] rev 14249
Special case for rendering type of two-dimensional arrays, since C is inconsistent in its syntax
Sun, 18 Nov 2018 12:21:03 -0500 fpc likes brackets
nemo [Sun, 18 Nov 2018 12:21:03 -0500] rev 14248
fpc likes brackets
Sun, 18 Nov 2018 16:57:43 +0100 AI is bazooka genius
unc0rr [Sun, 18 Nov 2018 16:57:43 +0100] rev 14247
AI is bazooka genius
Sun, 18 Nov 2018 16:10:18 +0100 Display game scheme settings in Pas2C, too
Wuzzy <Wuzzy2@mail.ru> [Sun, 18 Nov 2018 16:10:18 +0100] rev 14246
Display game scheme settings in Pas2C, too
Sun, 18 Nov 2018 15:48:04 +0100 Shorten German translation in de.txt a bit
Wuzzy <Wuzzy2@mail.ru> [Sun, 18 Nov 2018 15:48:04 +0100] rev 14245
Shorten German translation in de.txt a bit
Sun, 18 Nov 2018 15:44:42 +0100 Remove duplicate translation of "Congratulations!" in ru.lua
Wuzzy <Wuzzy2@mail.ru> [Sun, 18 Nov 2018 15:44:42 +0100] rev 14244
Remove duplicate translation of "Congratulations!" in ru.lua
Sun, 18 Nov 2018 15:41:49 +0100 Remove invalid translation in pt_PT.txt (missing parameter %1)
Wuzzy <Wuzzy2@mail.ru> [Sun, 18 Nov 2018 15:41:49 +0100] rev 14243
Remove invalid translation in pt_PT.txt (missing parameter %1)
Sun, 18 Nov 2018 15:38:40 +0100 Make sure all engine locale files start with either digit, semicolon or are empty
Wuzzy <Wuzzy2@mail.ru> [Sun, 18 Nov 2018 15:38:40 +0100] rev 14242
Make sure all engine locale files start with either digit, semicolon or are empty
Sat, 17 Nov 2018 14:29:09 -0500 verify impact before explosion rating, since the offsets might cause water splashes
nemo [Sat, 17 Nov 2018 14:29:09 -0500] rev 14241
verify impact before explosion rating, since the offsets might cause water splashes
Sat, 17 Nov 2018 19:19:50 +0100 Fix desync bomb
unc0rr [Sat, 17 Nov 2018 19:19:50 +0100] rev 14240
Fix desync bomb
Fri, 16 Nov 2018 21:23:23 +0100 Increase width for key binding drop-down list
Wuzzy <Wuzzy2@mail.ru> [Fri, 16 Nov 2018 21:23:23 +0100] rev 14239
Increase width for key binding drop-down list
Fri, 16 Nov 2018 14:59:57 -0500 oops
nemo [Fri, 16 Nov 2018 14:59:57 -0500] rev 14238
oops
Fri, 16 Nov 2018 14:47:07 -0500 lua comment handling is seriously WTF, but let's at least allow some partial single line
nemo [Fri, 16 Nov 2018 14:47:07 -0500] rev 14237
lua comment handling is seriously WTF, but let's at least allow some partial single line
Fri, 16 Nov 2018 20:41:38 +0100 Translate the few remaining missing strings in gd.txt
GunChleoc [Fri, 16 Nov 2018 20:41:38 +0100] rev 14236
Translate the few remaining missing strings in gd.txt
Fri, 16 Nov 2018 16:32:51 +0100 Implement more of parsing, start implementation of engine messages rendering
unC0Rr [Fri, 16 Nov 2018 16:32:51 +0100] rev 14235
Implement more of parsing, start implementation of engine messages rendering
Thu, 15 Nov 2018 15:39:59 -0500 more seems to work better?
nemo [Thu, 15 Nov 2018 15:39:59 -0500] rev 14234
more seems to work better?
Thu, 15 Nov 2018 15:12:18 -0500 adding X offset seems to improve chance of drownings
nemo [Thu, 15 Nov 2018 15:12:18 -0500] rev 14233
adding X offset seems to improve chance of drownings
Wed, 14 Nov 2018 16:58:22 +0100 Parse some synced messages, tests
unC0Rr [Wed, 14 Nov 2018 16:58:22 +0100] rev 14232
Parse some synced messages, tests
Wed, 14 Nov 2018 16:32:42 +0100 Recognize timestamps
unC0Rr [Wed, 14 Nov 2018 16:32:42 +0100] rev 14231
Recognize timestamps
Wed, 14 Nov 2018 11:09:01 +0100 Rearrange code
unC0Rr [Wed, 14 Nov 2018 11:09:01 +0100] rev 14230
Rearrange code
Wed, 14 Nov 2018 02:54:08 +0300 fix polygon closure
alfadur [Wed, 14 Nov 2018 02:54:08 +0300] rev 14229
fix polygon closure
Tue, 13 Nov 2018 20:01:43 +0300 2018ize everything
alfadur [Tue, 13 Nov 2018 20:01:43 +0300] rev 14228
2018ize everything
Tue, 13 Nov 2018 16:54:40 +0100 Start working on engine messages parser
unC0Rr [Tue, 13 Nov 2018 16:54:40 +0100] rev 14227
Start working on engine messages parser
Tue, 13 Nov 2018 07:43:36 +0100 Move engine messages into separate lib for reuse
unc0rr [Tue, 13 Nov 2018 07:43:36 +0100] rev 14226
Move engine messages into separate lib for reuse
Tue, 13 Nov 2018 08:11:31 +0300 reset airmine timer on stun recovery
alfadur [Tue, 13 Nov 2018 08:11:31 +0300] rev 14225
reset airmine timer on stun recovery
Tue, 13 Nov 2018 07:45:27 +0300 stun airmines on explosions as well
alfadur [Tue, 13 Nov 2018 07:45:27 +0300] rev 14224
stun airmines on explosions as well
Tue, 13 Nov 2018 03:57:27 +0300 add sparkles to stunned airmines
alfadur [Tue, 13 Nov 2018 03:57:27 +0300] rev 14223
add sparkles to stunned airmines
Tue, 13 Nov 2018 03:22:16 +0300 update kamikaze collision cache after portalling
alfadur [Tue, 13 Nov 2018 03:22:16 +0300] rev 14222
update kamikaze collision cache after portalling
Tue, 13 Nov 2018 01:56:42 +0300 stun airmines on shove
alfadur [Tue, 13 Nov 2018 01:56:42 +0300] rev 14221
stun airmines on shove
Mon, 12 Nov 2018 20:30:06 +0300 make engine windows checks work for 64bit builds
alfadur [Mon, 12 Nov 2018 20:30:06 +0300] rev 14220
make engine windows checks work for 64bit builds
Mon, 12 Nov 2018 20:05:24 +0300 Verify and update russian translations for refreshed strings in 04:XX / part 2
Grigory Ustinov <grenka@altlinux.org> [Mon, 12 Nov 2018 20:05:24 +0300] rev 14219
Verify and update russian translations for refreshed strings in 04:XX / part 2 (last)
Sun, 11 Nov 2018 00:14:13 +0100 Fix birdy appearance/disappearance animation
unc0rr [Sun, 11 Nov 2018 00:14:13 +0100] rev 14218
Fix birdy appearance/disappearance animation
Sat, 10 Nov 2018 21:15:42 +0100 Remove all traces of dead code related to amStructure/gtStructure
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Nov 2018 21:15:42 +0100] rev 14217
Remove all traces of dead code related to amStructure/gtStructure
Sat, 10 Nov 2018 20:58:00 +0100 Remove unused/out-commented "Structure" strings in engine locale files
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Nov 2018 20:58:00 +0100] rev 14216
Remove unused/out-commented "Structure" strings in engine locale files
Sat, 10 Nov 2018 20:33:39 +0100 Remove 2 strings violating the 0.9.25 string freeze. Backout this changeset after 0.9.25 got released
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Nov 2018 20:33:39 +0100] rev 14215
Remove 2 strings violating the 0.9.25 string freeze. Backout this changeset after 0.9.25 got released
Sat, 10 Nov 2018 19:55:16 +0100 Credit GunChleoc for Scottish Gaelic translation update
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Nov 2018 19:55:16 +0100] rev 14214
Credit GunChleoc for Scottish Gaelic translation update
Sat, 10 Nov 2018 19:53:40 +0100 Big update for Scottish Gaelic translation
GunChleoc [Sat, 10 Nov 2018 19:53:40 +0100] rev 14213
Big update for Scottish Gaelic translation Some syntax bugs removed by Wuzzy
Fri, 09 Nov 2018 23:42:44 +0100 Fix bad StrToInt call ('0x' instead of '$' for hex), confuses Pas2C
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Nov 2018 23:42:44 +0100] rev 14212
Fix bad StrToInt call ('0x' instead of '$' for hex), confuses Pas2C
Fri, 09 Nov 2018 23:41:40 +0100 Backed out changeset b15014125f67
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Nov 2018 23:41:40 +0100] rev 14211
Backed out changeset b15014125f67
Fri, 09 Nov 2018 23:05:28 +0100 Fix Pas2C implementation of Val failing to parse hexadecimal
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Nov 2018 23:05:28 +0100] rev 14210
Fix Pas2C implementation of Val failing to parse hexadecimal
Fri, 09 Nov 2018 23:03:45 +0300 pass hwrunner gl context into engine
alfadur [Fri, 09 Nov 2018 23:03:45 +0300] rev 14209
pass hwrunner gl context into engine
Fri, 09 Nov 2018 20:15:29 +0300 add standalone engine runner
alfadur [Fri, 09 Nov 2018 20:15:29 +0300] rev 14208
add standalone engine runner
Fri, 09 Nov 2018 19:49:56 +0300 some exorcism
alfadur [Fri, 09 Nov 2018 19:49:56 +0300] rev 14207
some exorcism
Fri, 09 Nov 2018 16:28:23 +0100 Pas2C: Fix bad C typedefs for Pascal data types Extended and Real
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Nov 2018 16:28:23 +0100] rev 14206
Pas2C: Fix bad C typedefs for Pascal data types Extended and Real
Fri, 09 Nov 2018 17:44:19 +0300 fix 03:60
alfadur [Fri, 09 Nov 2018 17:44:19 +0300] rev 14205
fix 03:60
Fri, 09 Nov 2018 17:19:20 +0300 Verify and update russian translations for refreshed strings in 04:XX / part 1
Grigory Ustinov <grenka@altlinux.org> [Fri, 09 Nov 2018 17:19:20 +0300] rev 14204
Verify and update russian translations for refreshed strings in 04:XX / part 1
Fri, 09 Nov 2018 14:15:22 +0300 Merge with master branch
Grigory Ustinov <grenka@altlinux.org> [Fri, 09 Nov 2018 14:15:22 +0300] rev 14203
Merge with master branch
Fri, 09 Nov 2018 14:12:00 +0300 Verify and update russian translations for refreshed strings
Grigory Ustinov <grenka@altlinux.org> [Fri, 09 Nov 2018 14:12:00 +0300] rev 14202
Verify and update russian translations for refreshed strings
Fri, 09 Nov 2018 14:11:34 +0300 Update russian translations in ru.txt
Grigory Ustinov <grenka@altlinux.org> [Fri, 09 Nov 2018 14:11:34 +0300] rev 14201
Update russian translations in ru.txt
Fri, 09 Nov 2018 03:36:21 +0300 generalize adding data to World
alfadur [Fri, 09 Nov 2018 03:36:21 +0300] rev 14200
generalize adding data to World
Fri, 09 Nov 2018 01:05:34 +0300 split hwphysics into modules
alfadur [Fri, 09 Nov 2018 01:05:34 +0300] rev 14199
split hwphysics into modules
Thu, 08 Nov 2018 22:00:43 +0100 Update Ukrainian localization
Igor Paliychuk [Thu, 08 Nov 2018 22:00:43 +0100] rev 14198
Update Ukrainian localization
Thu, 08 Nov 2018 21:57:05 +0100 A bit of rethinking of game messages and command
unc0rr [Thu, 08 Nov 2018 21:57:05 +0100] rev 14197
A bit of rethinking of game messages and command
Thu, 08 Nov 2018 22:22:47 +0300 add some texture transforms
alfadur [Thu, 08 Nov 2018 22:22:47 +0300] rev 14196
add some texture transforms
Thu, 08 Nov 2018 11:34:01 -0500 Blame is about 30% faster than grep
nemo [Thu, 08 Nov 2018 11:34:01 -0500] rev 14195
Blame is about 30% faster than grep
Thu, 08 Nov 2018 08:29:11 -0500 add the code too
nemo [Thu, 08 Nov 2018 08:29:11 -0500] rev 14194
add the code too
Thu, 08 Nov 2018 16:17:32 +0300 Add russian translations for chat command help in ru.txt
Grigory Ustinov <grenka@altlinux.org> [Thu, 08 Nov 2018 16:17:32 +0300] rev 14193
Add russian translations for chat command help in ru.txt
Thu, 08 Nov 2018 16:16:21 +0300 Add russian translations in ru.txt (generally 02:00)
Grigory Ustinov <grenka@altlinux.org> [Thu, 08 Nov 2018 16:16:21 +0300] rev 14192
Add russian translations in ru.txt (generally 02:00)
Thu, 08 Nov 2018 07:15:22 +0300 implement basic land bordering
alfadur [Thu, 08 Nov 2018 07:15:22 +0300] rev 14191
implement basic land bordering
Thu, 08 Nov 2018 00:00:58 +0100 Start outlining some core engine stuff
unc0rr [Thu, 08 Nov 2018 00:00:58 +0100] rev 14190
Start outlining some core engine stuff
Wed, 07 Nov 2018 23:43:15 +0100 Pas2C: Fix data types of Trunc and Ceil
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Nov 2018 23:43:15 +0100] rev 14189
Pas2C: Fix data types of Trunc and Ceil
Wed, 07 Nov 2018 16:44:16 -0500 oups getter should have it too
nemo [Wed, 07 Nov 2018 16:44:16 -0500] rev 14188
oups getter should have it too
Wed, 07 Nov 2018 22:04:17 +0100 - Move hedgewars-engine into lib-hedgewars-engine
unc0rr [Wed, 07 Nov 2018 22:04:17 +0100] rev 14187
- Move hedgewars-engine into lib-hedgewars-engine - Add command-line hedgewars-engine utility to use engine as standalone app
Wed, 07 Nov 2018 15:18:09 -0500 ignore whitespace/case by default to reduce false positives
nemo [Wed, 07 Nov 2018 15:18:09 -0500] rev 14186
ignore whitespace/case by default to reduce false positives
Wed, 07 Nov 2018 22:58:54 +0300 fix texturing and add a theme loading option to land_dump
alfadur [Wed, 07 Nov 2018 22:58:54 +0300] rev 14185
fix texturing and add a theme loading option to land_dump
Wed, 07 Nov 2018 14:56:34 -0500 requires bash
nemo [Wed, 07 Nov 2018 14:56:34 -0500] rev 14184
requires bash
Wed, 07 Nov 2018 20:39:20 +0100 Some minor fixes in de.txt
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Nov 2018 20:39:20 +0100] rev 14183
Some minor fixes in de.txt
Wed, 07 Nov 2018 20:23:30 +0100 Add nemo's script to check for outdated engine translations with some adaptations
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Nov 2018 20:23:30 +0100] rev 14182
Add nemo's script to check for outdated engine translations with some adaptations
Wed, 07 Nov 2018 22:01:47 +0300 implement basic land texturing
alfadur [Wed, 07 Nov 2018 22:01:47 +0300] rev 14181
implement basic land texturing
Wed, 07 Nov 2018 19:43:17 +0100 Introduce FIX_STRINGA, use it fpcrtl_pos
unc0rr [Wed, 07 Nov 2018 19:43:17 +0100] rev 14180
Introduce FIX_STRINGA, use it fpcrtl_pos
Wed, 07 Nov 2018 17:45:20 +0100 Add TODO in ru.txt for reviewing all 04:XX strings
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Nov 2018 17:45:20 +0100] rev 14179
Add TODO in ru.txt for reviewing all 04:XX strings
Wed, 07 Nov 2018 17:35:25 +0100 Add Russian translations in ru.txt
Grigory Ustinov <grenka@altlinux.org> [Wed, 07 Nov 2018 17:35:25 +0100] rev 14178
Add Russian translations in ru.txt
Wed, 07 Nov 2018 18:30:33 +0300 fix mapgen
alfadur [Wed, 07 Nov 2018 18:30:33 +0300] rev 14177
fix mapgen
Wed, 07 Nov 2018 18:27:24 +0300 save edges_count
alfadur [Wed, 07 Nov 2018 18:27:24 +0300] rev 14176
save edges_count
Wed, 07 Nov 2018 15:59:51 +0100 Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
unC0Rr [Wed, 07 Nov 2018 15:59:51 +0100] rev 14175
Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
Wed, 07 Nov 2018 15:55:32 +0100 Make hedgewars-engine crate produce shared library, implement some basics
unC0Rr [Wed, 07 Nov 2018 15:55:32 +0100] rev 14174
Make hedgewars-engine crate produce shared library, implement some basics
Wed, 07 Nov 2018 15:55:00 +0100 Fix some warnings here and there, remove unwelcomed code
unC0Rr [Wed, 07 Nov 2018 15:55:00 +0100] rev 14173
Fix some warnings here and there, remove unwelcomed code
Wed, 07 Nov 2018 03:35:56 +0300 start loading theme textures
alfadur [Wed, 07 Nov 2018 03:35:56 +0300] rev 14172
start loading theme textures
Wed, 07 Nov 2018 00:02:48 +0300 make fill point asserts persistent
alfadur [Wed, 07 Nov 2018 00:02:48 +0300] rev 14171
make fill point asserts persistent
Tue, 06 Nov 2018 23:45:54 +0300 a bit more simplification without an apparent performance gain
alfadur [Tue, 06 Nov 2018 23:45:54 +0300] rev 14170
a bit more simplification without an apparent performance gain
Tue, 06 Nov 2018 23:29:12 +0300 seems like about 25% speedup in land filling
alfadur [Tue, 06 Nov 2018 23:29:12 +0300] rev 14169
seems like about 25% speedup in land filling
Tue, 06 Nov 2018 12:44:38 -0500 workaround for the freepascal bug courtesy of koda
nemo [Tue, 06 Nov 2018 12:44:38 -0500] rev 14168
workaround for the freepascal bug courtesy of koda
Tue, 06 Nov 2018 20:20:13 +0300 add more point operators
alfadur [Tue, 06 Nov 2018 20:20:13 +0300] rev 14167
add more point operators
Tue, 06 Nov 2018 20:02:45 +0300 Update frontend russian translation
Grigory Ustinov <grenka@altlinux.org> [Tue, 06 Nov 2018 20:02:45 +0300] rev 14166
Update frontend russian translation
Tue, 06 Nov 2018 19:44:20 +0300 pull land into collision detector
alfadur [Tue, 06 Nov 2018 19:44:20 +0300] rev 14165
pull land into collision detector
Tue, 06 Nov 2018 17:00:35 +0100 Start working on frontend to rust engine rewrite
unC0Rr [Tue, 06 Nov 2018 17:00:35 +0100] rev 14164
Start working on frontend to rust engine rewrite
Tue, 06 Nov 2018 16:40:54 +0300 fix tangents
alfadur [Tue, 06 Nov 2018 16:40:54 +0300] rev 14163
fix tangents
Tue, 06 Nov 2018 16:23:43 +0300 fix ray construction
alfadur [Tue, 06 Nov 2018 16:23:43 +0300] rev 14162
fix ray construction
Tue, 06 Nov 2018 00:02:23 +0100 Bezierize land outline
unc0rr [Tue, 06 Nov 2018 00:02:23 +0100] rev 14161
Bezierize land outline
Mon, 05 Nov 2018 21:36:28 +0100 Implement BeizerCurveSegments, no tests
unc0rr [Mon, 05 Nov 2018 21:36:28 +0100] rev 14160
Implement BeizerCurveSegments, no tests
Mon, 05 Nov 2018 23:15:56 +0300 merge
alfadur [Mon, 05 Nov 2018 23:15:56 +0300] rev 14159
merge
Mon, 05 Nov 2018 23:15:34 +0300 collapse rectangle types back together with consistent usage of size
alfadur [Mon, 05 Nov 2018 23:15:34 +0300] rev 14158
collapse rectangle types back together with consistent usage of size
Mon, 05 Nov 2018 14:46:35 -0500 wtf
nemo [Mon, 05 Nov 2018 14:46:35 -0500] rev 14157
wtf
Mon, 05 Nov 2018 22:43:58 +0300 separate rectangle types based on right/bottom edge inclusivity
alfadur [Mon, 05 Nov 2018 22:43:58 +0300] rev 14156
separate rectangle types based on right/bottom edge inclusivity
Mon, 05 Nov 2018 21:21:53 +0300 actually there is a way to preserve mutable polygon iterator
alfadur [Mon, 05 Nov 2018 21:21:53 +0300] rev 14155
actually there is a way to preserve mutable polygon iterator
Mon, 05 Nov 2018 20:22:09 +0300 fix polygons getting unclosed on mirroring
alfadur [Mon, 05 Nov 2018 20:22:09 +0300] rev 14154
fix polygons getting unclosed on mirroring
Mon, 05 Nov 2018 19:56:28 +0300 merge
alfadur [Mon, 05 Nov 2018 19:56:28 +0300] rev 14153
merge
Mon, 05 Nov 2018 19:53:26 +0300 organize landgen a bit more
alfadur [Mon, 05 Nov 2018 19:53:26 +0300] rev 14152
organize landgen a bit more
Sun, 04 Nov 2018 10:52:02 +0100 - Fix land_dump always skipping bezierize step
unc0rr [Sun, 04 Nov 2018 10:52:02 +0100] rev 14151
- Fix land_dump always skipping bezierize step - Fix ix overflow too
Sun, 04 Nov 2018 07:19:58 +0300 yaml crate is having problems with unaligned arrays
alfadur [Sun, 04 Nov 2018 07:19:58 +0300] rev 14150
yaml crate is having problems with unaligned arrays
Sun, 04 Nov 2018 07:16:34 +0300 add command arguments to use a template from file into land_dump
alfadur [Sun, 04 Nov 2018 07:16:34 +0300] rev 14149
add command arguments to use a template from file into land_dump
Sun, 04 Nov 2018 04:43:30 +0300 add a higher level map generation lib to load yaml templates into somewhere
alfadur [Sun, 04 Nov 2018 04:43:30 +0300] rev 14148
add a higher level map generation lib to load yaml templates into somewhere
Sun, 04 Nov 2018 04:39:21 +0300 resolve some clippy complaints
alfadur [Sun, 04 Nov 2018 04:39:21 +0300] rev 14147
resolve some clippy complaints
Sun, 04 Nov 2018 00:20:27 +0100 - Add distance-divider option to land_dump
unc0rr [Sun, 04 Nov 2018 00:20:27 +0100] rev 14146
- Add distance-divider option to land_dump - Fix multiplication overflow errors (iy went widly out of bounds)
Sun, 04 Nov 2018 00:25:27 +0300 polygonize OutlinePoints
alfadur [Sun, 04 Nov 2018 00:25:27 +0300] rev 14145
polygonize OutlinePoints
Sat, 03 Nov 2018 23:19:28 +0300 fix compile errors
alfadur [Sat, 03 Nov 2018 23:19:28 +0300] rev 14144
fix compile errors
Sat, 03 Nov 2018 21:09:01 +0100 Implement non-overflowing calculations for high values
unc0rr [Sat, 03 Nov 2018 21:09:01 +0100] rev 14143
Implement non-overflowing calculations for high values
Sat, 03 Nov 2018 18:29:58 +0100 land_dump app for testing templated landgen
unc0rr [Sat, 03 Nov 2018 18:29:58 +0100] rev 14142
land_dump app for testing templated landgen
Sat, 03 Nov 2018 17:40:21 +0100 Fix portal color being switchable after losing control
Wuzzy <Wuzzy2@mail.ru> [Sat, 03 Nov 2018 17:40:21 +0100] rev 14141
Fix portal color being switchable after losing control
Sat, 03 Nov 2018 16:37:27 +0100 Move spoken text from HillBilly's PoisonCough to new files, make cough more quiet
Wuzzy <Wuzzy2@mail.ru> [Sat, 03 Nov 2018 16:37:27 +0100] rev 14140
Move spoken text from HillBilly's PoisonCough to new files, make cough more quiet
Sat, 03 Nov 2018 15:27:27 +0100 GameServer: Print syntax help if calling /maxteams without argument
Wuzzy <Wuzzy2@mail.ru> [Sat, 03 Nov 2018 15:27:27 +0100] rev 14139
GameServer: Print syntax help if calling /maxteams without argument
Sat, 03 Nov 2018 15:17:46 +0100 GameServer: Turn some messages into warnings
Wuzzy <Wuzzy2@mail.ru> [Sat, 03 Nov 2018 15:17:46 +0100] rev 14138
GameServer: Turn some messages into warnings
Sat, 03 Nov 2018 16:20:31 +0300 probably should reuse it everywhere then
alfadur [Sat, 03 Nov 2018 16:20:31 +0300] rev 14137
probably should reuse it everywhere then
Sat, 03 Nov 2018 16:02:38 +0300 should have been just norm
alfadur [Sat, 03 Nov 2018 16:02:38 +0300] rev 14136
should have been just norm
Sat, 03 Nov 2018 10:57:47 +0100 You cannot optimize integral division like this. You end up multiplying by 0, 1 or 2 instead of whole spectre of ratios.
unc0rr [Sat, 03 Nov 2018 10:57:47 +0100] rev 14135
You cannot optimize integral division like this. You end up multiplying by 0, 1 or 2 instead of whole spectre of ratios.
Sat, 03 Nov 2018 09:08:13 +0300 fix normal offset for split points and make directions more consistent
alfadur [Sat, 03 Nov 2018 09:08:13 +0300] rev 14134
fix normal offset for split points and make directions more consistent
Sat, 03 Nov 2018 07:52:34 +0300 reorder split rectangles
alfadur [Sat, 03 Nov 2018 07:52:34 +0300] rev 14133
reorder split rectangles
Sat, 03 Nov 2018 07:31:35 +0300 simplify normal direction check for bounds distances
alfadur [Sat, 03 Nov 2018 07:31:35 +0300] rev 14132
simplify normal direction check for bounds distances
Sat, 03 Nov 2018 06:45:05 +0300 import some clarity into border distance computation
alfadur [Sat, 03 Nov 2018 06:45:05 +0300] rev 14131
import some clarity into border distance computation
Sat, 03 Nov 2018 02:58:24 +0300 fix typos
alfadur [Sat, 03 Nov 2018 02:58:24 +0300] rev 14130
fix typos
Sat, 03 Nov 2018 02:48:24 +0300 a bit more simplification
alfadur [Sat, 03 Nov 2018 02:48:24 +0300] rev 14129
a bit more simplification
Sat, 03 Nov 2018 02:31:21 +0300 swap coordinate system
alfadur [Sat, 03 Nov 2018 02:31:21 +0300] rev 14128
swap coordinate system
Sat, 03 Nov 2018 02:21:45 +0300 a bit of simplification
alfadur [Sat, 03 Nov 2018 02:21:45 +0300] rev 14127
a bit of simplification
Sat, 03 Nov 2018 02:16:13 +0300 typofix
alfadur [Sat, 03 Nov 2018 02:16:13 +0300] rev 14126
typofix
Sat, 03 Nov 2018 00:07:25 +0100 Fix another typo
unc0rr [Sat, 03 Nov 2018 00:07:25 +0100] rev 14125
Fix another typo
Sat, 03 Nov 2018 00:02:03 +0100 Fix typo
unc0rr [Sat, 03 Nov 2018 00:02:03 +0100] rev 14124
Fix typo
Sat, 03 Nov 2018 01:52:05 +0300 mark the center in the theme editor
alfadur [Sat, 03 Nov 2018 01:52:05 +0300] rev 14123
mark the center in the theme editor
Sat, 03 Nov 2018 01:47:39 +0300 fix play area rect
alfadur [Sat, 03 Nov 2018 01:47:39 +0300] rev 14122
fix play area rect
Fri, 02 Nov 2018 22:59:22 +0100 Finish porting FindPoint()
unc0rr [Fri, 02 Nov 2018 22:59:22 +0100] rev 14121
Finish porting FindPoint()
Fri, 02 Nov 2018 23:33:22 +0300 add an existing template to the theme editor
alfadur [Fri, 02 Nov 2018 23:33:22 +0300] rev 14120
add an existing template to the theme editor
Fri, 02 Nov 2018 22:55:15 +0300 add basic land template to theme editor
alfadur [Fri, 02 Nov 2018 22:55:15 +0300] rev 14119
add basic land template to theme editor
Fri, 02 Nov 2018 22:50:45 +0300 fix some compile errors
alfadur [Fri, 02 Nov 2018 22:50:45 +0300] rev 14118
fix some compile errors
Fri, 02 Nov 2018 22:41:11 +0300 add some more rectangle convenience methods
alfadur [Fri, 02 Nov 2018 22:41:11 +0300] rev 14117
add some more rectangle convenience methods
Fri, 02 Nov 2018 20:30:22 +0100 Move flip and mirror to outline methods
unc0rr [Fri, 02 Nov 2018 20:30:22 +0100] rev 14116
Move flip and mirror to outline methods
Fri, 02 Nov 2018 21:30:48 +0300 add polygons
alfadur [Fri, 02 Nov 2018 21:30:48 +0300] rev 14115
add polygons
Fri, 02 Nov 2018 20:46:17 +0300 fix infinite loop in landgen
alfadur [Fri, 02 Nov 2018 20:46:17 +0300] rev 14114
fix infinite loop in landgen
Fri, 02 Nov 2018 20:30:13 +0300 add more rectangle methods
alfadur [Fri, 02 Nov 2018 20:30:13 +0300] rev 14113
add more rectangle methods
Fri, 02 Nov 2018 18:27:34 +0100 Add grenka to credits for Russian translation
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 18:27:34 +0100] rev 14112
Add grenka to credits for Russian translation
Fri, 02 Nov 2018 19:45:16 +0300 update theme editor
alfadur [Fri, 02 Nov 2018 19:45:16 +0300] rev 14111
update theme editor
Fri, 02 Nov 2018 17:43:06 +0100 Add some useful translation checker scripts for Lua
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 17:43:06 +0100] rev 14110
Add some useful translation checker scripts for Lua
Fri, 02 Nov 2018 19:37:47 +0300 component-wise division is actually useful sometimes
alfadur [Fri, 02 Nov 2018 19:37:47 +0300] rev 14109
component-wise division is actually useful sometimes
Fri, 02 Nov 2018 17:29:27 +0100 Shortened translations of map types in Russian
Grigory Ustinov <grenka@altlinux.org> [Fri, 02 Nov 2018 17:29:27 +0100] rev 14108
Shortened translations of map types in Russian
Fri, 02 Nov 2018 17:14:31 +0100 Merge unC0Rr's FindPoint() stuff
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 17:14:31 +0100] rev 14107
Merge unC0Rr's FindPoint() stuff
Fri, 02 Nov 2018 17:03:39 +0100 Update translations in ru.lua
Grigory Ustinov <grenka@altlinux.org> [Fri, 02 Nov 2018 17:03:39 +0100] rev 14106
Update translations in ru.lua
Fri, 02 Nov 2018 16:59:55 +0100 Update Russian frontend translation
Grigory Ustinov <grenka@altlinux.org> [Fri, 02 Nov 2018 16:59:55 +0100] rev 14105
Update Russian frontend translation
Fri, 02 Nov 2018 16:58:35 +0100 Fix mistakes in russian translation of tips
Grigory Ustinov <grenka@altlinux.org> [Fri, 02 Nov 2018 16:58:35 +0100] rev 14104
Fix mistakes in russian translation of tips
Fri, 02 Nov 2018 16:55:43 +0100 Update Russian frontend translations
Grigory Ustinov <grenka@altlinux.org> [Fri, 02 Nov 2018 16:55:43 +0100] rev 14103
Update Russian frontend translations
Fri, 02 Nov 2018 17:03:58 +0100 Start convertion of FindPoint()
unC0Rr [Fri, 02 Nov 2018 17:03:58 +0100] rev 14102
Start convertion of FindPoint()
Fri, 02 Nov 2018 15:48:58 +0100 Typecast the ASCII ESC char
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 15:48:58 +0100] rev 14101
Typecast the ASCII ESC char
Fri, 02 Nov 2018 14:33:05 +0100 abs(hwRound()) is nonsense
unC0Rr [Fri, 02 Nov 2018 14:33:05 +0100] rev 14100
abs(hwRound()) is nonsense
Fri, 02 Nov 2018 14:29:24 +0100 - Add methods to work with Rect as box
unC0Rr [Fri, 02 Nov 2018 14:29:24 +0100] rev 14099
- Add methods to work with Rect as box - Refactor, tests, fixes
Fri, 02 Nov 2018 13:30:04 +0100 Refactor tests, add fn center() for Line
unC0Rr [Fri, 02 Nov 2018 13:30:04 +0100] rev 14098
Refactor tests, add fn center() for Line
Fri, 02 Nov 2018 13:17:46 +0100 Introduce OutlineSegmentsIterator, some refactoring
unC0Rr [Fri, 02 Nov 2018 13:17:46 +0100] rev 14097
Introduce OutlineSegmentsIterator, some refactoring
Fri, 02 Nov 2018 14:08:45 +0100 Remove pointless string assignment in PlaySoundV
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 14:08:45 +0100] rev 14096
Remove pointless string assignment in PlaySoundV
Fri, 02 Nov 2018 14:05:08 +0100 Fix ambigious abs in uGearsHandlersMess
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 14:05:08 +0100] rev 14095
Fix ambigious abs in uGearsHandlersMess
Fri, 02 Nov 2018 13:19:38 +0100 Fix bad "not" in uTeams (made pas2c angry)
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 13:19:38 +0100] rev 14094
Fix bad "not" in uTeams (made pas2c angry)
Fri, 02 Nov 2018 13:17:35 +0100 Use hexadecimal number to represent ASCII ESC
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 13:17:35 +0100] rev 14093
Use hexadecimal number to represent ASCII ESC
Fri, 02 Nov 2018 12:58:53 +0100 Add Official racer challenge #17
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 12:58:53 +0100] rev 14092
Add Official racer challenge #17
Fri, 02 Nov 2018 10:31:08 +0100 Update official challenge hashes, improve console logging (warning: racer #17 is missing!)
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 10:31:08 +0100] rev 14091
Update official challenge hashes, improve console logging (warning: racer #17 is missing!)
Fri, 02 Nov 2018 09:45:54 +0100 Rework lib structure, no code changes
unC0Rr [Fri, 02 Nov 2018 09:45:54 +0100] rev 14090
Rework lib structure, no code changes
Fri, 02 Nov 2018 01:34:21 +0100 Update LastVoice when switching to fallback voice
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 01:34:21 +0100] rev 14089
Update LastVoice when switching to fallback voice
Fri, 02 Nov 2018 02:31:01 +0300 wrestle with borrow checker
alfadur [Fri, 02 Nov 2018 02:31:01 +0300] rev 14088
wrestle with borrow checker
Fri, 02 Nov 2018 00:09:05 +0100 Commit broken code for divide_edges in hope for salvation
unc0rr [Fri, 02 Nov 2018 00:09:05 +0100] rev 14087
Commit broken code for divide_edges in hope for salvation
Fri, 02 Nov 2018 01:58:27 +0300 fix overflow check in airmine handling
alfadur [Fri, 02 Nov 2018 01:58:27 +0300] rev 14086
fix overflow check in airmine handling
Thu, 01 Nov 2018 22:54:01 +0100 Also ban special symbols block
unc0rr [Thu, 01 Nov 2018 22:54:01 +0100] rev 14085
Also ban special symbols block
Thu, 01 Nov 2018 20:29:42 +0100 Fix game window width/height setting being broken when using Arabic locale
Wuzzy <Wuzzy2@mail.ru> [Thu, 01 Nov 2018 20:29:42 +0100] rev 14084
Fix game window width/height setting being broken when using Arabic locale Qt displays numbers differently in Arabic. The spinbox window height/width used getText instead of value to get the value, which was wrong because this gets the user-facing string (in arabic) instead of the number to use internally.
Thu, 01 Nov 2018 21:39:45 +0300 Slightly correct russian translation of word utility
Grigory Ustinov <grenka@altlinux.org> [Thu, 01 Nov 2018 21:39:45 +0300] rev 14083
Slightly correct russian translation of word utility
Thu, 01 Nov 2018 21:39:39 +0300 Update russian translation
Grigory Ustinov <grenka@altlinux.org> [Thu, 01 Nov 2018 21:39:39 +0300] rev 14082
Update russian translation
Thu, 01 Nov 2018 21:39:29 +0300 Adapt russian translation for modern gaming language
Grigory Ustinov <grenka@altlinux.org> [Thu, 01 Nov 2018 21:39:29 +0300] rev 14081
Adapt russian translation for modern gaming language
Thu, 01 Nov 2018 21:30:21 +0300 start a physics engine to try out this data oriented thing everyone seems to be talking about
alfadur [Thu, 01 Nov 2018 21:30:21 +0300] rev 14080
start a physics engine to try out this data oriented thing everyone seems to be talking about
Thu, 01 Nov 2018 12:09:29 +0100 Fix too long Polish translation of fps
KoBeWi [Thu, 01 Nov 2018 12:09:29 +0100] rev 14079
Fix too long Polish translation of fps
Thu, 01 Nov 2018 09:17:51 +0100 Enable CJK font when using any full/halfwith char (U+FF00 to U+FFEF)
Wuzzy <Wuzzy2@mail.ru> [Thu, 01 Nov 2018 09:17:51 +0100] rev 14078
Enable CJK font when using any full/halfwith char (U+FF00 to U+FFEF)
Thu, 01 Nov 2018 08:39:22 +0100 Add missing translation in pl.lua
KoBeWi [Thu, 01 Nov 2018 08:39:22 +0100] rev 14077
Add missing translation in pl.lua
Thu, 01 Nov 2018 04:04:33 +0300 prevent minigun bullet land impacts from pushing hedgehogs
alfadur [Thu, 01 Nov 2018 04:04:33 +0300] rev 14076
prevent minigun bullet land impacts from pushing hedgehogs
Thu, 01 Nov 2018 03:38:13 +0300 update theme editor to use new land generator implementation
alfadur [Thu, 01 Nov 2018 03:38:13 +0300] rev 14075
update theme editor to use new land generator implementation
Thu, 01 Nov 2018 01:07:26 +0100 Fix taunts playing too fast after a shot
Wuzzy <Wuzzy2@mail.ru> [Thu, 01 Nov 2018 01:07:26 +0100] rev 14074
Fix taunts playing too fast after a shot Fixes regression introduced by bf14c7c1be02
Thu, 01 Nov 2018 02:55:22 +0300 merge
alfadur [Thu, 01 Nov 2018 02:55:22 +0300] rev 14073
merge
Wed, 31 Oct 2018 23:36:05 +0100 Implement OutlinePoints for land generators, some ground work for template based landgen
unc0rr [Wed, 31 Oct 2018 23:36:05 +0100] rev 14072
Implement OutlinePoints for land generators, some ground work for template based landgen
Mon, 29 Oct 2018 23:06:18 +0100 Use next_power_of_two() just like hedgewars engine does, expose original and real dimensions
unc0rr [Mon, 29 Oct 2018 23:06:18 +0100] rev 14071
Use next_power_of_two() just like hedgewars engine does, expose original and real dimensions
Wed, 31 Oct 2018 22:41:05 +0300 add missions_ja.txt
alfadur [Wed, 31 Oct 2018 22:41:05 +0300] rev 14070
add missions_ja.txt
Wed, 31 Oct 2018 15:32:47 -0400 check for teamgone before activating switcher
nemo [Wed, 31 Oct 2018 15:32:47 -0400] rev 14069
check for teamgone before activating switcher
Wed, 31 Oct 2018 18:41:02 +0100 Fix various string errors in Lua locale files
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 18:41:02 +0100] rev 14068
Fix various string errors in Lua locale files - Wrong format symbol - Typos - Empty translations
Wed, 31 Oct 2018 20:42:04 +0300 japanese translation fixes
alfadur [Wed, 31 Oct 2018 20:42:04 +0300] rev 14067
japanese translation fixes
Wed, 31 Oct 2018 19:18:53 +0300 bump server dependencies
alfadur [Wed, 31 Oct 2018 19:18:53 +0300] rev 14066
bump server dependencies
Wed, 31 Oct 2018 16:50:34 +0100 Fix critical Lua syntax errors in lt.lua
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 16:50:34 +0100] rev 14065
Fix critical Lua syntax errors in lt.lua
Wed, 31 Oct 2018 16:31:16 +0100 Update Polish translation
KoBeWi [Wed, 31 Oct 2018 16:31:16 +0100] rev 14064
Update Polish translation
Wed, 31 Oct 2018 14:33:43 +0100 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 14:33:43 +0100] rev 14063
Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wed, 31 Oct 2018 13:35:53 +0100 Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 13:35:53 +0100] rev 14062
Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
Wed, 31 Oct 2018 13:08:56 +0100 Stop using dsUnknown, replace with concrete damage sources
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 13:08:56 +0100] rev 14061
Stop using dsUnknown, replace with concrete damage sources
Tue, 30 Oct 2018 23:57:57 +0100 Merge
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Oct 2018 23:57:57 +0100] rev 14060
Merge
Tue, 30 Oct 2018 23:51:01 +0100 Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Oct 2018 23:51:01 +0100] rev 14059
Attacking same clan (not same team) is no longer enough to trigger sndSameTeam Also fixes bug that if you attack a clan member not in your team, the attacker complains, not the victim!
Tue, 30 Oct 2018 23:08:43 +0100 Play another voice as fallback if sndRevenge could not be found
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Oct 2018 23:08:43 +0100] rev 14058
Play another voice as fallback if sndRevenge could not be found
Sun, 28 Oct 2018 14:08:13 +0100 Refactor fallback taunt code
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 14:08:13 +0100] rev 14057
Refactor fallback taunt code
Sun, 28 Oct 2018 04:21:13 +0100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 04:21:13 +0100] rev 14056
Add taunts: Leavemealone, Cutitout (when attacked many times)
Sun, 28 Oct 2018 02:24:06 +0200 Add revenge taunt
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 02:24:06 +0200] rev 14055
Add revenge taunt
Tue, 30 Oct 2018 19:08:39 +0300 fix theme editor
alfadur [Tue, 30 Oct 2018 19:08:39 +0300] rev 14054
fix theme editor
Tue, 30 Oct 2018 19:05:52 +0300 extract size struct for common usage
alfadur [Tue, 30 Oct 2018 19:05:52 +0300] rev 14053
extract size struct for common usage
Tue, 30 Oct 2018 05:55:58 +0300 add circle filling to land2d
alfadur [Tue, 30 Oct 2018 05:55:58 +0300] rev 14052
add circle filling to land2d
Tue, 30 Oct 2018 02:14:00 +0300 make theme editor render some random map lines
alfadur [Tue, 30 Oct 2018 02:14:00 +0300] rev 14051
make theme editor render some random map lines
Mon, 29 Oct 2018 23:40:17 +0300 hide get_next back
alfadur [Mon, 29 Oct 2018 23:40:17 +0300] rev 14050
hide get_next back
Mon, 29 Oct 2018 23:38:08 +0300 start a theme editor as an excuse to see land generator in action
alfadur [Mon, 29 Oct 2018 23:38:08 +0300] rev 14049
start a theme editor as an excuse to see land generator in action
Mon, 29 Oct 2018 23:29:03 +0300 make useful stuff public
alfadur [Mon, 29 Oct 2018 23:29:03 +0300] rev 14048
make useful stuff public
Sun, 28 Oct 2018 23:24:04 +0100 Start land generators implementation
unc0rr [Sun, 28 Oct 2018 23:24:04 +0100] rev 14047
Start land generators implementation
Sun, 28 Oct 2018 23:09:35 +0100 Remove some dead code
unc0rr [Sun, 28 Oct 2018 23:09:35 +0100] rev 14046
Remove some dead code
Sun, 28 Oct 2018 00:49:00 +0200 Play sndStupid on round draw instead of sndNutter
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 00:49:00 +0200] rev 14045
Play sndStupid on round draw instead of sndNutter
Sun, 28 Oct 2018 00:47:10 +0200 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 00:47:10 +0200] rev 14044
Chance to play sndNutter if player sacrifices hog and misses
Sun, 28 Oct 2018 00:24:27 +0200 Only play sndThisOneIsMine if crate drops close to hog
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 00:24:27 +0200] rev 14043
Only play sndThisOneIsMine if crate drops close to hog
Sat, 27 Oct 2018 21:51:57 +0200 Shorten some Ohdear/Solong sounds to match the death animation
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 21:51:57 +0200] rev 14042
Shorten some Ohdear/Solong sounds to match the death animation
Sat, 27 Oct 2018 20:31:31 +0200 Don't play sndDrat or sndBugger on self-kill
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 20:31:31 +0200] rev 14041
Don't play sndDrat or sndBugger on self-kill
Sat, 27 Oct 2018 19:50:01 +0200 New taunt: Runaway, when something is about to blow up near current hog
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 19:50:01 +0200] rev 14040
New taunt: Runaway, when something is about to blow up near current hog
Sat, 27 Oct 2018 19:07:37 +0200 Use sndWatchThis for molotov attack
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 19:07:37 +0200] rev 14039
Use sndWatchThis for molotov attack
Sat, 27 Oct 2018 18:29:39 +0200 Classic voice: Add Melon.ogg (copied from Watchthis.ogg)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 18:29:39 +0200] rev 14038
Classic voice: Add Melon.ogg (copied from Watchthis.ogg)
Sat, 27 Oct 2018 18:26:44 +0200 Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 18:26:44 +0200] rev 14037
Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
Sat, 27 Oct 2018 17:17:01 +0200 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 17:17:01 +0200] rev 14036
Add 3 taunts: Amazing, Brilliant, Excellent Amazing: >= 3 kills Brilliant or Excellent: 2 kills
Sat, 27 Oct 2018 15:55:19 +0200 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 15:55:19 +0200] rev 14035
Add 7 new taunts New sounds: * Bugger, Drat: Hog damages self only * Thisoneismine: Crate drop * Whatthe: Something is going to blow up close to hog * Solong, Ohdear: Death * Gonnagetyou: Vow for revenge Fallback code is added for existing voicepacks Thisoneismine is not used in Robot because the text in this sound file is "Threat detected.", which does not make sense.
Sat, 27 Oct 2018 15:21:10 +0200 Add missing Firepunch taunt for Classic voice (copied from Watchthis.ogg)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 15:21:10 +0200] rev 14034
Add missing Firepunch taunt for Classic voice (copied from Watchthis.ogg)
Sat, 27 Oct 2018 15:13:49 +0200 uStats: Fix DamageGiven being counted twice, fix self-damage msg never appearing
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 15:13:49 +0200] rev 14033
uStats: Fix DamageGiven being counted twice, fix self-damage msg never appearing
Sat, 27 Oct 2018 13:27:45 +0200 Add Grenade taunt when grenade close to hog is about to blow up
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 13:27:45 +0200] rev 14032
Add Grenade taunt when grenade close to hog is about to blow up
Sat, 27 Oct 2018 08:15:45 +0300 update changelog
alfadur [Sat, 27 Oct 2018 08:15:45 +0300] rev 14031
update changelog
Sat, 27 Oct 2018 08:12:22 +0300 and finally make the bat hit moving gears for completeness
alfadur [Sat, 27 Oct 2018 08:12:22 +0300] rev 14030
and finally make the bat hit moving gears for completeness
Sat, 27 Oct 2018 07:53:27 +0300 make whip hit moving gears
alfadur [Sat, 27 Oct 2018 07:53:27 +0300] rev 14029
make whip hit moving gears
Sat, 27 Oct 2018 07:39:44 +0300 make kamikaze hit moving gears as well
alfadur [Sat, 27 Oct 2018 07:39:44 +0300] rev 14028
make kamikaze hit moving gears as well
Sat, 27 Oct 2018 07:20:07 +0300 make firepunch hit moving gears (airmines are not amused)
alfadur [Sat, 27 Oct 2018 07:20:07 +0300] rev 14027
make firepunch hit moving gears (airmines are not amused)
Sat, 27 Oct 2018 05:17:46 +0300 prevent firepunch from hitting the same gear multiple times
alfadur [Sat, 27 Oct 2018 05:17:46 +0300] rev 14026
prevent firepunch from hitting the same gear multiple times
Sat, 27 Oct 2018 03:36:25 +0200 Draw mission panel behind ammo menu tooltip
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:36:25 +0200] rev 14025
Draw mission panel behind ammo menu tooltip This is noticable in Continental supplies.
Sat, 27 Oct 2018 03:31:25 +0200 Tweak commenting in uWorld render routine
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:31:25 +0200] rev 14024
Tweak commenting in uWorld render routine
Sat, 27 Oct 2018 04:21:35 +0300 Update changelog
alfadur [Sat, 27 Oct 2018 04:21:35 +0300] rev 14023
Update changelog
Sat, 27 Oct 2018 03:17:05 +0200 No firepunch hit sound for sticky mines
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:17:05 +0200] rev 14022
No firepunch hit sound for sticky mines
Sat, 27 Oct 2018 03:06:28 +0200 Add credits for shoryuken_hit.ogg
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:06:28 +0200] rev 14021
Add credits for shoryuken_hit.ogg
Sat, 27 Oct 2018 03:58:01 +0300 Tweak firepunch sound that Wuzzy found
alfadur [Sat, 27 Oct 2018 03:58:01 +0300] rev 14020
Tweak firepunch sound that Wuzzy found
Sat, 27 Oct 2018 00:01:53 +0200 Clear gmLeft/gmRight after using landspray/flamethrower to prevent accidental walking
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 00:01:53 +0200] rev 14019
Clear gmLeft/gmRight after using landspray/flamethrower to prevent accidental walking
Sat, 27 Oct 2018 00:17:43 +0300 add some japanese tips as well
alfadur [Sat, 27 Oct 2018 00:17:43 +0300] rev 14018
add some japanese tips as well
Fri, 26 Oct 2018 23:09:50 +0200 Fix resurrector handling turn time manually, use correct ammoprop instead
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 23:09:50 +0200] rev 14017
Fix resurrector handling turn time manually, use correct ammoprop instead This also fixes this bug: The clock turned gray while using resurrector, although the time actually counts down.
Fri, 26 Oct 2018 22:52:17 +0200 Display "0 remaining" if multi-shoot weapon has been used up
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 22:52:17 +0200] rev 14016
Display "0 remaining" if multi-shoot weapon has been used up
Fri, 26 Oct 2018 22:46:37 +0200 Fix seduction not stopping if hog took damage before attack was complete
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 22:46:37 +0200] rev 14015
Fix seduction not stopping if hog took damage before attack was complete
Fri, 26 Oct 2018 23:04:46 +0300 complete ja.txt
alfadur [Fri, 26 Oct 2018 23:04:46 +0300] rev 14014
complete ja.txt
Fri, 26 Oct 2018 19:56:03 +0200 GameServer: Fix protocol error when receiving CALLVOTE cmd with incorrect mode
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 19:56:03 +0200] rev 14013
GameServer: Fix protocol error when receiving CALLVOTE cmd with incorrect mode
Fri, 26 Oct 2018 19:40:43 +0200 Tweak error messages of /callvote kick
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 19:40:43 +0200] rev 14012
Tweak error messages of /callvote kick
Fri, 26 Oct 2018 19:53:07 +0200 Fix lack of message and segfault when number texture creation fails
unc0rr [Fri, 26 Oct 2018 19:53:07 +0200] rev 14011
Fix lack of message and segfault when number texture creation fails
Fri, 26 Oct 2018 17:51:43 +0200 Add flamethrower, ice_beam_idle and landgun sound files which I have forgotten
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 17:51:43 +0200] rev 14010
Add flamethrower, ice_beam_idle and landgun sound files which I have forgotten
Fri, 26 Oct 2018 17:38:14 +0200 Add separate sound symbols for case impact and extra damage
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 17:38:14 +0200] rev 14009
Add separate sound symbols for case impact and extra damage
Fri, 26 Oct 2018 16:33:41 +0200 CS: Highlight "Available weapon specials:" as well
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 16:33:41 +0200] rev 14008
CS: Highlight "Available weapon specials:" as well
Fri, 26 Oct 2018 16:11:51 +0200 Continental supplies: Highlight "Special weapons:" line in mission panel
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 16:11:51 +0200] rev 14007
Continental supplies: Highlight "Special weapons:" line in mission panel
Fri, 26 Oct 2018 15:55:48 +0200 Add sound for landspray
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 15:55:48 +0200] rev 14006
Add sound for landspray
Fri, 26 Oct 2018 15:52:07 +0200 Add ice beam idle sound
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 15:52:07 +0200] rev 14005
Add ice beam idle sound
Fri, 26 Oct 2018 15:48:52 +0200 Add flamethrower sound
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 15:48:52 +0200] rev 14004
Add flamethrower sound
Fri, 26 Oct 2018 15:46:53 +0200 Prettify the menu arrows in WxW
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 15:46:53 +0200] rev 14003
Prettify the menu arrows in WxW
Fri, 26 Oct 2018 15:04:07 +0200 Use colon after "Disclaimer" in timebox/portalgun descriptinons
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 15:04:07 +0200] rev 14002
Use colon after "Disclaimer" in timebox/portalgun descriptinons
Fri, 26 Oct 2018 14:59:08 +0200 Allow to escape | and : character in engine translation files
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 14:59:08 +0200] rev 14001
Allow to escape | and : character in engine translation files
Fri, 26 Oct 2018 06:15:57 +0200 Engine translation: With '::' can now suppress colons for highlighting
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 06:15:57 +0200] rev 14000
Engine translation: With '::' can now suppress colons for highlighting
Fri, 26 Oct 2018 04:54:29 +0200 If u play Piano, you can now hear the notes if sound effects OR music is enabled
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 04:54:29 +0200] rev 13999
If u play Piano, you can now hear the notes if sound effects OR music is enabled Previously, they always required sound effects to be on
Fri, 26 Oct 2018 04:30:47 +0200 Properly play Valkyries music in Rope Knock Challenge (no more music overlap)
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 04:30:47 +0200] rev 13998
Properly play Valkyries music in Rope Knock Challenge (no more music overlap)
Fri, 26 Oct 2018 04:07:35 +0200 Add PlayMusicSound/StopMusicSound to Lua API
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 04:07:35 +0200] rev 13997
Add PlayMusicSound/StopMusicSound to Lua API
Fri, 26 Oct 2018 03:59:20 +0200 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 03:59:20 +0200] rev 13996
Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Thu, 25 Oct 2018 23:46:31 +0200 Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 23:46:31 +0200] rev 13995
Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key
Thu, 25 Oct 2018 23:39:54 +0200 Fix bug 651: sliding hog firing rope could end up stuck in land right after the rope has attached
unc0rr [Thu, 25 Oct 2018 23:39:54 +0200] rev 13994
Fix bug #651: sliding hog firing rope could end up stuck in land right after the rope has attached
Thu, 25 Oct 2018 20:40:02 +0300 some more ja.txt fixes
alfadur [Thu, 25 Oct 2018 20:40:02 +0300] rev 13993
some more ja.txt fixes
Thu, 25 Oct 2018 20:34:37 +0300 additional descriptions for ja.txt
alfadur [Thu, 25 Oct 2018 20:34:37 +0300] rev 13992
additional descriptions for ja.txt
Thu, 25 Oct 2018 18:54:24 +0200 Remove double space at end of chat messages from server
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 18:54:24 +0200] rev 13991
Remove double space at end of chat messages from server
Thu, 25 Oct 2018 18:35:35 +0200 Frontend: Make sure special nicks always show up in square brackets
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 18:35:35 +0200] rev 13990
Frontend: Make sure special nicks always show up in square brackets
Thu, 25 Oct 2018 16:44:46 +0200 Add a new king death message
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 16:44:46 +0200] rev 13989
Add a new king death message
Thu, 25 Oct 2018 16:44:00 +0200 Allow duplicate placeholders in engine strings
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 16:44:00 +0200] rev 13988
Allow duplicate placeholders in engine strings
Thu, 25 Oct 2018 17:02:56 +0300 more ja.txt fixes
alfadur [Thu, 25 Oct 2018 17:02:56 +0300] rev 13987
more ja.txt fixes
Thu, 25 Oct 2018 15:26:40 +0200 Add script to check engine locale files for problems
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 15:26:40 +0200] rev 13986
Add script to check engine locale files for problems
Thu, 25 Oct 2018 13:12:45 +0200 Remove string with duplicate placeholder in sk.txt
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 13:12:45 +0200] rev 13985
Remove string with duplicate placeholder in sk.txt Duplicate placeholders are not supported yet.
Thu, 25 Oct 2018 12:59:56 +0200 Fix incorrect string number for Slovak strings for King death
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 12:59:56 +0200] rev 13984
Fix incorrect string number for Slovak strings for King death
Thu, 25 Oct 2018 11:48:40 +0200 Support CJK fonts for sidFPS as well
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 11:48:40 +0200] rev 13983
Support CJK fonts for sidFPS as well
Thu, 25 Oct 2018 11:37:11 +0200 Add CJK font support for sidAmmoCount
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 11:37:11 +0200] rev 13982
Add CJK font support for sidAmmoCount
Thu, 25 Oct 2018 04:55:27 +0300 fix some of Wuzzy's rage
alfadur [Thu, 25 Oct 2018 04:55:27 +0300] rev 13981
fix some of Wuzzy's rage
Thu, 25 Oct 2018 04:08:29 +0300 some ja.txt corrections
alfadur [Thu, 25 Oct 2018 04:08:29 +0300] rev 13980
some ja.txt corrections
Thu, 25 Oct 2018 03:48:27 +0300 update ja.txt
alfadur [Thu, 25 Oct 2018 03:48:27 +0300] rev 13979
update ja.txt
Wed, 24 Oct 2018 21:52:19 +0200 Also report chat and added rooms in log
unc0rr [Wed, 24 Oct 2018 21:52:19 +0200] rev 13978
Also report chat and added rooms in log
Wed, 24 Oct 2018 21:07:26 +0200 Fix hog can drop more than 2 s. mines if first one was dropped from utility, then stop using that utility
Wuzzy <Wuzzy2@mail.ru> [Wed, 24 Oct 2018 21:07:26 +0200] rev 13977
Fix hog can drop more than 2 s. mines if first one was dropped from utility, then stop using that utility Fixes bug #701.
Wed, 24 Oct 2018 21:04:09 +0200 Finish hedgewars-checker implementation
unc0rr [Wed, 24 Oct 2018 21:04:09 +0200] rev 13976
Finish hedgewars-checker implementation
Wed, 24 Oct 2018 11:05:44 -0400 disable basic comment support 'cause lua is nuts
nemo [Wed, 24 Oct 2018 11:05:44 -0400] rev 13975
disable basic comment support 'cause lua is nuts
Wed, 24 Oct 2018 00:08:23 +0200 Create replay file, run engine, result from it and send it to the server. Not implemented: filtering of engine output.
unc0rr [Wed, 24 Oct 2018 00:08:23 +0200] rev 13974
Create replay file, run engine, result from it and send it to the server. Not implemented: filtering of engine output.
Tue, 23 Oct 2018 22:53:28 +0200 Start checker implementation in rust
unc0rr [Tue, 23 Oct 2018 22:53:28 +0200] rev 13973
Start checker implementation in rust
Tue, 23 Oct 2018 21:36:51 +0200 Fix silly loop
unc0rr [Tue, 23 Oct 2018 21:36:51 +0200] rev 13972
Fix silly loop
Sat, 20 Oct 2018 13:22:30 +0200 Add --protocol option to engine
unc0rr [Sat, 20 Oct 2018 13:22:30 +0200] rev 13971
Add --protocol option to engine
Fri, 19 Oct 2018 02:19:50 +0300 change draw_thick_line iteration order to benchmark winner
alfadur [Fri, 19 Oct 2018 02:19:50 +0300] rev 13970
change draw_thick_line iteration order to benchmark winner
Fri, 19 Oct 2018 00:28:16 +0200 Change Land2D::fill() arguments a bit
unc0rr [Fri, 19 Oct 2018 00:28:16 +0200] rev 13969
Change Land2D::fill() arguments a bit
Fri, 19 Oct 2018 00:09:45 +0200 Fix ArcPoints never finishing
unc0rr [Fri, 19 Oct 2018 00:09:45 +0200] rev 13968
Fix ArcPoints never finishing
Fri, 19 Oct 2018 00:49:09 +0300 revert 2354264ab0b0
alfadur [Fri, 19 Oct 2018 00:49:09 +0300] rev 13967
revert 2354264ab0b0
Thu, 18 Oct 2018 23:59:23 +0300 apply some codegolfing for dubious reasons
alfadur [Thu, 18 Oct 2018 23:59:23 +0300] rev 13966
apply some codegolfing for dubious reasons
Thu, 18 Oct 2018 22:45:14 +0200 Use integral-geometry iterators to implement Land2D::draw_thick_line, remove no longer unused functions from Land2D
unc0rr [Thu, 18 Oct 2018 22:45:14 +0200] rev 13965
Use integral-geometry iterators to implement Land2D::draw_thick_line, remove no longer unused functions from Land2D
Thu, 18 Oct 2018 22:34:09 +0200 Don't generate unnecessary duplication in case of equal coordinates
unc0rr [Thu, 18 Oct 2018 22:34:09 +0200] rev 13964
Don't generate unnecessary duplication in case of equal coordinates
Thu, 18 Oct 2018 22:23:25 +0200 Add EquidistantPoints iterator to help iterating over all points of circles
unc0rr [Thu, 18 Oct 2018 22:23:25 +0200] rev 13963
Add EquidistantPoints iterator to help iterating over all points of circles
Thu, 18 Oct 2018 21:44:09 +0200 Implement ArcPoints iterator for circles
unc0rr [Thu, 18 Oct 2018 21:44:09 +0200] rev 13962
Implement ArcPoints iterator for circles
Thu, 18 Oct 2018 07:27:14 +0300 put back land2d.map accidentally replaced by testing code
alfadur [Thu, 18 Oct 2018 07:27:14 +0300] rev 13961
put back land2d.map accidentally replaced by testing code
Thu, 18 Oct 2018 06:50:21 +0300 fix fppoint.max_norm
alfadur [Thu, 18 Oct 2018 06:50:21 +0300] rev 13960
fix fppoint.max_norm
Thu, 18 Oct 2018 06:46:32 +0300 move point struct into integral-geometry and use it to refactor a bit
alfadur [Thu, 18 Oct 2018 06:46:32 +0300] rev 13959
move point struct into integral-geometry and use it to refactor a bit
Wed, 17 Oct 2018 23:02:18 +0200 Improve test a bit
unc0rr [Wed, 17 Oct 2018 23:02:18 +0200] rev 13958
Improve test a bit
Wed, 17 Oct 2018 22:58:21 +0200 Make use of LinePoints in Land2D::draw_line
unc0rr [Wed, 17 Oct 2018 22:58:21 +0200] rev 13957
Make use of LinePoints in Land2D::draw_line
Wed, 17 Oct 2018 22:45:33 +0200 Introduce integral-geometry crate, implement LinePoints iterator
unc0rr [Wed, 17 Oct 2018 22:45:33 +0200] rev 13956
Introduce integral-geometry crate, implement LinePoints iterator
Wed, 17 Oct 2018 22:00:58 +0200 Raise levels of abstraction to implement draw_thick_line() avoiding code duplication
unc0rr [Wed, 17 Oct 2018 22:00:58 +0200] rev 13955
Raise levels of abstraction to implement draw_thick_line() avoiding code duplication
Wed, 17 Oct 2018 05:33:02 +0200 Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
Wuzzy <Wuzzy2@mail.ru> [Wed, 17 Oct 2018 05:33:02 +0200] rev 13954
Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
Wed, 17 Oct 2018 05:34:29 +0300 add left scalar operations to fpnum
alfadur [Wed, 17 Oct 2018 05:34:29 +0300] rev 13953
add left scalar operations to fpnum
Tue, 16 Oct 2018 23:59:51 +0200 Implement Land2D::change_round()
unc0rr [Tue, 16 Oct 2018 23:59:51 +0200] rev 13952
Implement Land2D::change_round()
Tue, 16 Oct 2018 23:59:22 +0200 Implement get_unchecked* functions for Vec2D
unc0rr [Tue, 16 Oct 2018 23:59:22 +0200] rev 13951
Implement get_unchecked* functions for Vec2D
Tue, 16 Oct 2018 23:49:44 +0300 add opassign implementations
alfadur [Tue, 16 Oct 2018 23:49:44 +0300] rev 13950
add opassign implementations
Tue, 16 Oct 2018 22:41:25 +0300 make methods public
alfadur [Tue, 16 Oct 2018 22:41:25 +0300] rev 13949
make methods public
Tue, 16 Oct 2018 05:09:42 +0300 add scalar operations
alfadur [Tue, 16 Oct 2018 05:09:42 +0300] rev 13948
add scalar operations
Tue, 16 Oct 2018 04:44:11 +0300 fix test
alfadur [Tue, 16 Oct 2018 04:44:11 +0300] rev 13947
fix test
Tue, 16 Oct 2018 04:43:02 +0300 add more fpnum functions
alfadur [Tue, 16 Oct 2018 04:43:02 +0300] rev 13946
add more fpnum functions
Mon, 15 Oct 2018 23:10:03 +0200 Implement Land2D::fill() + tests
unc0rr [Mon, 15 Oct 2018 23:10:03 +0200] rev 13945
Implement Land2D::fill() + tests
Mon, 15 Oct 2018 22:22:51 +0300 Add basic windows build script
alfadur [Mon, 15 Oct 2018 22:22:51 +0300] rev 13944
Add basic windows build script
Mon, 15 Oct 2018 21:40:32 +0300 fix library names in engine
alfadur [Mon, 15 Oct 2018 21:40:32 +0300] rev 13943
fix library names in engine
Mon, 15 Oct 2018 19:34:11 +0200 Make parameters meaning more obvious
unc0rr [Mon, 15 Oct 2018 19:34:11 +0200] rev 13942
Make parameters meaning more obvious
Mon, 15 Oct 2018 13:08:29 -0400 tag both as overloadable - seems to satisfy clang 3.4
nemo [Mon, 15 Oct 2018 13:08:29 -0400] rev 13941
tag both as overloadable - seems to satisfy clang 3.4
Mon, 15 Oct 2018 19:43:30 +0300 fix path to ppas.bat to avoid confusing nmake
alfadur [Mon, 15 Oct 2018 19:43:30 +0300] rev 13940
fix path to ppas.bat to avoid confusing nmake
Mon, 15 Oct 2018 09:35:54 -0400 add back accidentally removed sections
nemo [Mon, 15 Oct 2018 09:35:54 -0400] rev 13939
add back accidentally removed sections
Sun, 14 Oct 2018 23:17:47 +0200 Start land2d library implementation: draw_line() method
unc0rr [Sun, 14 Oct 2018 23:17:47 +0200] rev 13938
Start land2d library implementation: draw_line() method
Sun, 14 Oct 2018 23:16:11 +0200 Add get_mut() to Vec2D
unc0rr [Sun, 14 Oct 2018 23:16:11 +0200] rev 13937
Add get_mut() to Vec2D
Sun, 14 Oct 2018 21:26:15 +0200 Simplify Vec2D::new() a bit
unc0rr [Sun, 14 Oct 2018 21:26:15 +0200] rev 13936
Simplify Vec2D::new() a bit
Sun, 14 Oct 2018 23:25:20 +0300 remove old sdl headers and libs in support of recent deletionism spirit
alfadur [Sun, 14 Oct 2018 23:25:20 +0300] rev 13935
remove old sdl headers and libs in support of recent deletionism spirit
Sun, 14 Oct 2018 23:09:55 +0300 .. or rather move calling conventions to proper position
alfadur [Sun, 14 Oct 2018 23:09:55 +0300] rev 13934
.. or rather move calling conventions to proper position
Sun, 14 Oct 2018 22:55:07 +0300 set proper sdl calling convention for vcpkg builds
alfadur [Sun, 14 Oct 2018 22:55:07 +0300] rev 13933
set proper sdl calling convention for vcpkg builds
Sun, 14 Oct 2018 21:13:32 +0200 Implement vec2d library to use for land arrays in the future
unc0rr [Sun, 14 Oct 2018 21:13:32 +0200] rev 13932
Implement vec2d library to use for land arrays in the future
Sun, 14 Oct 2018 21:57:30 +0300 fix frontend compatibility issues
alfadur [Sun, 14 Oct 2018 21:57:30 +0300] rev 13931
fix frontend compatibility issues
Sun, 14 Oct 2018 21:25:59 +0300 use correct compiler flags
alfadur [Sun, 14 Oct 2018 21:25:59 +0300] rev 13930
use correct compiler flags
Sun, 14 Oct 2018 19:04:51 +0200 Start work on landgen rust lib
unc0rr [Sun, 14 Oct 2018 19:04:51 +0200] rev 13929
Start work on landgen rust lib
Sun, 14 Oct 2018 19:03:58 +0200 Remove more dead code from uLandOutline
unc0rr [Sun, 14 Oct 2018 19:03:58 +0200] rev 13928
Remove more dead code from uLandOutline
Sun, 14 Oct 2018 20:02:51 +0300 don't use -Wextra when building with vcpkg
alfadur [Sun, 14 Oct 2018 20:02:51 +0300] rev 13927
don't use -Wextra when building with vcpkg
Sun, 14 Oct 2018 19:28:24 +0300 add extra rule for negative integers
alfadur [Sun, 14 Oct 2018 19:28:24 +0300] rev 13926
add extra rule for negative integers
Sun, 14 Oct 2018 18:23:19 +0200 Implement Iterator trait for LaggedFibonacciPRNG
unc0rr [Sun, 14 Oct 2018 18:23:19 +0200] rev 13925
Implement Iterator trait for LaggedFibonacciPRNG
Sun, 14 Oct 2018 18:01:58 +0200 Remove some dead code from template-based land gen
unc0rr [Sun, 14 Oct 2018 18:01:58 +0200] rev 13924
Remove some dead code from template-based land gen
Sun, 14 Oct 2018 12:01:11 -0400 reorder params, deleted obsolete *_passes
nemo [Sun, 14 Oct 2018 12:01:11 -0400] rev 13923
reorder params, deleted obsolete *_passes
Sun, 14 Oct 2018 18:58:39 +0300 fix return name and bound type
alfadur [Sun, 14 Oct 2018 18:58:39 +0300] rev 13922
fix return name and bound type
Sun, 14 Oct 2018 18:52:00 +0300 remove extra begin
alfadur [Sun, 14 Oct 2018 18:52:00 +0300] rev 13921
remove extra begin
Sun, 14 Oct 2018 18:45:11 +0300 add missing .
alfadur [Sun, 14 Oct 2018 18:45:11 +0300] rev 13920
add missing .
Sun, 14 Oct 2018 16:58:08 +0200 Convert uLandTemplates into yaml file
unc0rr [Sun, 14 Oct 2018 16:58:08 +0200] rev 13919
Convert uLandTemplates into yaml file
Sun, 14 Oct 2018 09:45:16 -0400 one more merge
nemo [Sun, 14 Oct 2018 09:45:16 -0400] rev 13918
one more merge
Sun, 14 Oct 2018 09:43:42 -0400 merge
alfadur [Sun, 14 Oct 2018 09:43:42 -0400] rev 13917
merge
Sun, 14 Oct 2018 09:42:26 -0400 merge
alfadur [Sun, 14 Oct 2018 09:42:26 -0400] rev 13916
merge
Sat, 13 Oct 2018 23:49:23 +0300 improve stability for checks
alfadur [Sat, 13 Oct 2018 23:49:23 +0300] rev 13915
improve stability for checks
Sat, 13 Oct 2018 22:38:51 +0200 Make converter for uLandTemplates into yaml
unc0rr [Sat, 13 Oct 2018 22:38:51 +0200] rev 13914
Make converter for uLandTemplates into yaml
Sat, 13 Oct 2018 23:08:15 +0300 fix offsets
alfadur [Sat, 13 Oct 2018 23:08:15 +0300] rev 13913
fix offsets
Sat, 13 Oct 2018 22:44:21 +0300 Fix overflow in CheckGearNear
alfadur [Sat, 13 Oct 2018 22:44:21 +0300] rev 13912
Fix overflow in CheckGearNear
Sat, 13 Oct 2018 20:01:09 +0300 add fpnum literal macro
alfadur [Sat, 13 Oct 2018 20:01:09 +0300] rev 13911
add fpnum literal macro
Sat, 13 Oct 2018 18:32:41 +0200 Implement lagged Fibonacci PRNG in rust, compatible with hwengine
unc0rr [Sat, 13 Oct 2018 18:32:41 +0200] rev 13910
Implement lagged Fibonacci PRNG in rust, compatible with hwengine
Sat, 13 Oct 2018 18:04:25 +0200 inline more operators in fpnum
unc0rr [Sat, 13 Oct 2018 18:04:25 +0200] rev 13909
inline more operators in fpnum
Sat, 13 Oct 2018 00:43:04 +0300 delegate cmp to rustlib
alfadur [Sat, 13 Oct 2018 00:43:04 +0300] rev 13908
delegate cmp to rustlib
Sat, 13 Oct 2018 17:23:19 +0200 Add some more tests
unc0rr [Sat, 13 Oct 2018 17:23:19 +0200] rev 13907
Add some more tests
Sat, 13 Oct 2018 00:43:04 +0300 delegate cmp to rustlib
alfadur [Sat, 13 Oct 2018 00:43:04 +0300] rev 13906
delegate cmp to rustlib
Fri, 12 Oct 2018 22:18:38 +0200 Reimplement hwFloat library in rust for future use
unc0rr [Fri, 12 Oct 2018 22:18:38 +0200] rev 13905
Reimplement hwFloat library in rust for future use
Fri, 12 Oct 2018 03:40:21 +0200 Drop internal PhysFS, bump PhysFS requirement to 3.0.0
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Oct 2018 03:40:21 +0200] rev 13904
Drop internal PhysFS, bump PhysFS requirement to 3.0.0
Thu, 11 Oct 2018 23:43:31 +0200 - Fix insert() for strings in pas2c
unc0rr [Thu, 11 Oct 2018 23:43:31 +0200] rev 13903
- Fix insert() for strings in pas2c - Implement insert() for ansistrings
Wed, 10 Oct 2018 23:54:57 +0300 forgot a line
alfadur [Wed, 10 Oct 2018 23:54:57 +0300] rev 13902
forgot a line
Wed, 10 Oct 2018 23:51:53 +0300 update frontend japanese translation
alfadur [Wed, 10 Oct 2018 23:51:53 +0300] rev 13901
update frontend japanese translation
Tue, 09 Oct 2018 12:54:40 -0400 drop the error checked StrToInt as non-critical - pas2c did not implement it.
nemo [Tue, 09 Oct 2018 12:54:40 -0400] rev 13900
drop the error checked StrToInt as non-critical - pas2c did not implement it.
Tue, 09 Oct 2018 11:28:07 -0400 IFDEF out missing function with FIXME, revert pas2c change in 0ecf77e203c0 as suggested by unc0rr, another string annotation
nemo [Tue, 09 Oct 2018 11:28:07 -0400] rev 13899
IFDEF out missing function with FIXME, revert pas2c change in 0ecf77e203c0 as suggested by unc0rr, another string annotation
Tue, 09 Oct 2018 09:58:33 -0400 bunch more of those shortstring/ansistrings
nemo [Tue, 09 Oct 2018 09:58:33 -0400] rev 13898
bunch more of those shortstring/ansistrings
Tue, 09 Oct 2018 09:02:39 -0400 make explicit for pas2c some string casts that fpc was probably doing automatically
nemo [Tue, 09 Oct 2018 09:02:39 -0400] rev 13897
make explicit for pas2c some string casts that fpc was probably doing automatically
Sun, 07 Oct 2018 18:37:30 +0200 Update German translation
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Oct 2018 18:37:30 +0200] rev 13896
Update German translation
Sun, 07 Oct 2018 18:16:06 +0200 Update locale files
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Oct 2018 18:16:06 +0200] rev 13895
Update locale files
Sat, 06 Oct 2018 02:27:33 +0200 ASA, ice02: Change time strings for consistency with other time strings
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Oct 2018 02:27:33 +0200] rev 13894
ASA, ice02: Change time strings for consistency with other time strings
Sat, 06 Oct 2018 01:00:02 +0200 No-op when entering /clan command with no argument
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Oct 2018 01:00:02 +0200] rev 13893
No-op when entering /clan command with no argument
Fri, 05 Oct 2018 21:43:48 -0400 merge
alfadur [Fri, 05 Oct 2018 21:43:48 -0400] rev 13892
merge
Sat, 06 Oct 2018 00:23:27 +0200 Make sure AddChatString is only fed with shortstrings
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Oct 2018 00:23:27 +0200] rev 13891
Make sure AddChatString is only fed with shortstrings
Sat, 06 Oct 2018 01:24:27 +0300 Windows 1809 GetUserProfileDirectory failure workaround
alfadur [Sat, 06 Oct 2018 01:24:27 +0300] rev 13890
Windows 1809 GetUserProfileDirectory failure workaround
Fri, 05 Oct 2018 23:51:58 +0200 Fix double tmp override in chTeamBack; Use shortstring for sidTeamGone/sidTeamBack
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Oct 2018 23:51:58 +0200] rev 13889
Fix double tmp override in chTeamBack; Use shortstring for sidTeamGone/sidTeamBack
Sat, 06 Oct 2018 00:23:41 +0300 add debug output for physfs init failure
alfadur [Sat, 06 Oct 2018 00:23:41 +0300] rev 13888
add debug output for physfs init failure
Fri, 05 Oct 2018 16:54:26 -0400 formatA expects ansistring params
nemo [Fri, 05 Oct 2018 16:54:26 -0400] rev 13887
formatA expects ansistring params
Fri, 05 Oct 2018 16:53:36 -0400 this should probably exit -1 - pas2c was complaining about uninitialised var
nemo [Fri, 05 Oct 2018 16:53:36 -0400] rev 13886
this should probably exit -1 - pas2c was complaining about uninitialised var
Fri, 05 Oct 2018 16:22:51 -0400 silly tmp var for sake of pas2c
nemo [Fri, 05 Oct 2018 16:22:51 -0400] rev 13885
silly tmp var for sake of pas2c
Fri, 05 Oct 2018 21:58:12 +0200 Fix pas2c build dependencies
unc0rr [Fri, 05 Oct 2018 21:58:12 +0200] rev 13884
Fix pas2c build dependencies
Fri, 05 Oct 2018 21:41:56 +0200 Fix pas2c build a bit more
unc0rr [Fri, 05 Oct 2018 21:41:56 +0200] rev 13883
Fix pas2c build a bit more
Fri, 05 Oct 2018 21:31:58 +0200 Precalculate cMaxHogHealth
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Oct 2018 21:31:58 +0200] rev 13882
Precalculate cMaxHogHealth
Fri, 05 Oct 2018 21:30:06 +0200 Merge unC0Rr's pas2c fix
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Oct 2018 21:30:06 +0200] rev 13881
Merge unC0Rr's pas2c fix
Fri, 05 Oct 2018 21:09:27 +0200 Fix previous patch, add support for High(Longword)
unc0rr [Fri, 05 Oct 2018 21:09:27 +0200] rev 13880
Fix previous patch, add support for High(Longword)
Fri, 05 Oct 2018 21:04:19 +0200 Backed out changeset aed7ee68305a
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Oct 2018 21:04:19 +0200] rev 13879
Backed out changeset aed7ee68305a
Fri, 05 Oct 2018 21:04:01 +0200 Fix pas2c not having support for High(LongInt) in init expressions
unc0rr [Fri, 05 Oct 2018 21:04:01 +0200] rev 13878
Fix pas2c not having support for High(LongInt) in init expressions
Fri, 05 Oct 2018 20:56:40 +0200 Pas2C: Implement rendering of High() similiar to that of Low()
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Oct 2018 20:56:40 +0200] rev 13877
Pas2C: Implement rendering of High() similiar to that of Low()
Fri, 05 Oct 2018 20:28:13 +0200 Update Big Armory preview image
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Oct 2018 20:28:13 +0200] rev 13876
Update Big Armory preview image
Fri, 05 Oct 2018 20:20:09 +0200 Hide creeper from frontend, prevent addition of creeper ammo via ammo scheme
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Oct 2018 20:20:09 +0200] rev 13875
Hide creeper from frontend, prevent addition of creeper ammo via ammo scheme This is a temporary measure because the creeper is still very unfinished. This can be reverted when the creeper is finished.
Fri, 05 Oct 2018 19:37:06 +0200 Don't load game scheme from file if name collides with default scheme
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Oct 2018 19:37:06 +0200] rev 13874
Don't load game scheme from file if name collides with default scheme
Fri, 05 Oct 2018 19:25:14 +0200 Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Oct 2018 19:25:14 +0200] rev 13873
Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme
Fri, 05 Oct 2018 17:27:12 +0200 Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Oct 2018 17:27:12 +0200] rev 13872
Rename amDuck and related symbols to amCreeper, gtCreeper, etc. Compability for scripts is supported (amDuck=amCreeper, gtDuck=gtCreeper)
Fri, 05 Oct 2018 16:49:17 +0200 Remove unused doStepDuck gear handler
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Oct 2018 16:49:17 +0200] rev 13871
Remove unused doStepDuck gear handler
Fri, 05 Oct 2018 16:36:41 +0200 Remove usage of creeper from all schemes and styles
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Oct 2018 16:36:41 +0200] rev 13870
Remove usage of creeper from all schemes and styles
Fri, 05 Oct 2018 14:57:44 +0200 Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Oct 2018 14:57:44 +0200] rev 13869
Restructure 0.9.25 changelog, add highlights section
Fri, 05 Oct 2018 14:11:51 +0200 Document the /quit chat command from server
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Oct 2018 14:11:51 +0200] rev 13868
Document the /quit chat command from server
Fri, 05 Oct 2018 13:37:49 +0200 Simplify /quit chat command
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Oct 2018 13:37:49 +0200] rev 13867
Simplify /quit chat command
Fri, 05 Oct 2018 04:57:03 +0200 gameServer: Add user warning if got chat command not suitable for current state (lobby/room); fix protocol errors
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Oct 2018 04:57:03 +0200] rev 13866
gameServer: Add user warning if got chat command not suitable for current state (lobby/room); fix protocol errors
Fri, 05 Oct 2018 04:17:56 +0200 Catch empty chat commands in engine and frontend
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Oct 2018 04:17:56 +0200] rev 13865
Catch empty chat commands in engine and frontend
Fri, 05 Oct 2018 04:00:16 +0200 Clean up frontend chat command auto-complete
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Oct 2018 04:00:16 +0200] rev 13864
Clean up frontend chat command auto-complete
Thu, 04 Oct 2018 23:29:20 +0200 Backed out changeset 5f6208031658 (fixes 652)
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 23:29:20 +0200] rev 13863
Backed out changeset 5f6208031658 (fixes 652)
Thu, 04 Oct 2018 21:17:21 +0200 Merge Racer/TechRacer tie handling
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 21:17:21 +0200] rev 13862
Merge Racer/TechRacer tie handling
Thu, 04 Oct 2018 20:45:07 +0200 Backed out changeset 6e4e745f42bb. Devs are hating it for ... reasons
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 20:45:07 +0200] rev 13861
Backed out changeset 6e4e745f42bb. Devs are hating it for ... reasons
Thu, 04 Oct 2018 20:36:41 +0200 Fix speech bubble chat commands also applying to bots
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 20:36:41 +0200] rev 13860
Fix speech bubble chat commands also applying to bots
Thu, 04 Oct 2018 13:26:48 -0400 merge
alfadur [Thu, 04 Oct 2018 13:26:48 -0400] rev 13859
merge
Thu, 04 Oct 2018 19:12:09 +0200 Fix another pas2c hiccup in uLandObjects
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 19:12:09 +0200] rev 13858
Fix another pas2c hiccup in uLandObjects
Thu, 04 Oct 2018 19:04:27 +0200 Change syntax for Format/FormatA, remove array in function to be friendlier to Pas2C
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 19:04:27 +0200] rev 13857
Change syntax for Format/FormatA, remove array in function to be friendlier to Pas2C This fixes a problem with Pas2C, but the price to pay is uglier code. :(
Thu, 04 Oct 2018 20:04:32 +0300 ..and for logging in handler
alfadur [Thu, 04 Oct 2018 20:04:32 +0300] rev 13856
..and for logging in handler
Thu, 04 Oct 2018 19:57:53 +0300 Add missing base case for lobby handler
alfadur [Thu, 04 Oct 2018 19:57:53 +0300] rev 13855
Add missing base case for lobby handler
Thu, 04 Oct 2018 17:55:08 +0200 gameServer: Remove broken and undocumented /part chat command
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 17:55:08 +0200] rev 13854
gameServer: Remove broken and undocumented /part chat command If a player used it, a lot of protocol errors start to happen.
Thu, 04 Oct 2018 17:46:01 +0200 Ignore message-type chat commands (/hsa, /clan, etc.) w/ empty arg list
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 17:46:01 +0200] rev 13853
Ignore message-type chat commands (/hsa, /clan, etc.) w/ empty arg list
Thu, 04 Oct 2018 17:30:24 +0200 Rename chat command /team to /clan (but keep /team as alias for now)
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 17:30:24 +0200] rev 13852
Rename chat command /team to /clan (but keep /team as alias for now)
Thu, 04 Oct 2018 17:07:17 +0200 Teach engine to properly display clan message received from the net
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 17:07:17 +0200] rev 13851
Teach engine to properly display clan message received from the net This fixes a bug that the word “Clan” was not translated when you received a clan message from the net.
Thu, 04 Oct 2018 14:54:57 +0200 gameServer: Handle empty chat command (partially)
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 14:54:57 +0200] rev 13850
gameServer: Handle empty chat command (partially)
Thu, 04 Oct 2018 14:36:42 +0200 gameServer: Always report command name if getting an incorrect command
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 14:36:42 +0200] rev 13849
gameServer: Always report command name if getting an incorrect command
Thu, 04 Oct 2018 14:18:38 +0200 gameServer: remove duplicate VOTE/FORCE command handling
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 14:18:38 +0200] rev 13848
gameServer: remove duplicate VOTE/FORCE command handling
Wed, 03 Oct 2018 03:24:03 +0200 Display error when entering invalid chat command in offline game
Wuzzy <Wuzzy2@mail.ru> [Wed, 03 Oct 2018 03:24:03 +0200] rev 13847
Display error when entering invalid chat command in offline game
Wed, 03 Oct 2018 02:28:39 +0200 Make frontend forward server error and warning messages to engine
Wuzzy <Wuzzy2@mail.ru> [Wed, 03 Oct 2018 02:28:39 +0200] rev 13846
Make frontend forward server error and warning messages to engine
Tue, 02 Oct 2018 22:11:15 +0200 Pas2C: Add preprocess files to .hgignore
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Oct 2018 22:11:15 +0200] rev 13845
Pas2C: Add preprocess files to .hgignore
Tue, 02 Oct 2018 21:51:27 +0200 Rewrite StrToInt code in uStore; get rid of "try" and "except" keywords
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Oct 2018 21:51:27 +0200] rev 13844
Rewrite StrToInt code in uStore; get rid of "try" and "except" keywords
Tue, 02 Oct 2018 21:26:25 +0200 IFNDEF custom exception handlung away in pas2c builds
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Oct 2018 21:26:25 +0200] rev 13843
IFNDEF custom exception handlung away in pas2c builds
Tue, 02 Oct 2018 20:33:33 +0200 Resolve ambiguity of <> in Pas2C.hs
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Oct 2018 20:33:33 +0200] rev 13842
Resolve ambiguity of <> in Pas2C.hs
Sun, 30 Sep 2018 03:18:16 +0200 Add help button in main menu (opens Hedgewars Wiki in browser)
Wuzzy <Wuzzy2@mail.ru> [Sun, 30 Sep 2018 03:18:16 +0200] rev 13841
Add help button in main menu (opens Hedgewars Wiki in browser) Might be replaced with an offline help in later versions (see bug #660).
Sun, 30 Sep 2018 01:41:12 +0200 Fix frontend displayed value of Sudden Death timeout being off-by-one
Wuzzy <Wuzzy2@mail.ru> [Sun, 30 Sep 2018 01:41:12 +0200] rev 13840
Fix frontend displayed value of Sudden Death timeout being off-by-one
Sat, 29 Sep 2018 23:13:02 +0200 ASA, desert02: Add achievement for escaping with all crates collected and no damage taken
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Sep 2018 23:13:02 +0200] rev 13839
ASA, desert02: Add achievement for escaping with all crates collected and no damage taken
Sat, 29 Sep 2018 22:20:19 +0200 ASA, ice02: Display current flying time next to team bar
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Sep 2018 22:20:19 +0200] rev 13838
ASA, ice02: Display current flying time next to team bar
Sat, 29 Sep 2018 21:59:36 +0200 ASA, ice02: Fix recorded time being 6 seconds more than reality
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Sep 2018 21:59:36 +0200] rev 13837
ASA, ice02: Fix recorded time being 6 seconds more than reality
Sat, 29 Sep 2018 20:56:55 +0200 ASA: ice02: Render green rings as double rings
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Sep 2018 20:56:55 +0200] rev 13836
ASA: ice02: Render green rings as double rings Visual aid for colorblind people
Sat, 29 Sep 2018 14:52:13 +0200 Set script globals TurnTimeLeft and ReadyTimeLeft immediately after they were changed by Lua call
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Sep 2018 14:52:13 +0200] rev 13835
Set script globals TurnTimeLeft and ReadyTimeLeft immediately after they were changed by Lua call
Sat, 29 Sep 2018 01:17:15 +0200 Move campaign mission images to share/ instead of hardcoding them into frontend
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Sep 2018 01:17:15 +0200] rev 13834
Move campaign mission images to share/ instead of hardcoding them into frontend Hardcoding campaign mission images prevented add-ons from adding their own preview images.
Thu, 27 Sep 2018 00:26:58 +0200 Fix teleport cursor briefly re-appearing after placing hog in hog placement phase + inf attack mode
Wuzzy <Wuzzy2@mail.ru> [Thu, 27 Sep 2018 00:26:58 +0200] rev 13833
Fix teleport cursor briefly re-appearing after placing hog in hog placement phase + inf attack mode
Thu, 27 Sep 2018 00:11:54 +0200 Update changelog
Wuzzy <Wuzzy2@mail.ru> [Thu, 27 Sep 2018 00:11:54 +0200] rev 13832
Update changelog
Wed, 26 Sep 2018 20:45:55 +0200 On victory, center camera on a winning hedgehog
Wuzzy <Wuzzy2@mail.ru> [Wed, 26 Sep 2018 20:45:55 +0200] rev 13831
On victory, center camera on a winning hedgehog
Mon, 24 Sep 2018 11:18:48 -0400 merge
nemo [Mon, 24 Sep 2018 11:18:48 -0400] rev 13830
merge
Mon, 24 Sep 2018 11:16:08 -0400 make it build
nemo [Mon, 24 Sep 2018 11:16:08 -0400] rev 13829
make it build
Thu, 20 Sep 2018 13:07:21 +0200 Fix maps variable in OfficialChallengeHashes not being global (caused error in normal Racer)
Wuzzy <Wuzzy2@mail.ru> [Thu, 20 Sep 2018 13:07:21 +0200] rev 13828
Fix maps variable in OfficialChallengeHashes not being global (caused error in normal Racer)
Wed, 19 Sep 2018 10:23:01 +0200 Fix hedgehog being able to make walk/jump sounds before it was placed
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Sep 2018 10:23:01 +0200] rev 13827
Fix hedgehog being able to make walk/jump sounds before it was placed If in hog placement phase you select Skip and then pressed the walk/jump keys, you heard sounds although the hedgehog is not placed yet.
Wed, 19 Sep 2018 09:45:45 +0200 Ignore gmTimer after attack or hog is no longer controlled
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Sep 2018 09:45:45 +0200] rev 13826
Ignore gmTimer after attack or hog is no longer controlled You were able to set the timer after you threw a grenade
Wed, 19 Sep 2018 09:31:06 +0200 Clear gmSwitch before activating switcher
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Sep 2018 09:31:06 +0200] rev 13825
Clear gmSwitch before activating switcher If if you pressed [Switch Hedgehog] key and THEN enabled the Switch Hedgehog utility, you immediately switch. This was mildly confusing.
Tue, 18 Sep 2018 19:38:58 -0400 use locale rules for the challenge hashes
nemo [Tue, 18 Sep 2018 19:38:58 -0400] rev 13824
use locale rules for the challenge hashes
Tue, 18 Sep 2018 19:30:55 -0400 restore old land hashes which in theory should not have changed in .24
nemo [Tue, 18 Sep 2018 19:30:55 -0400] rev 13823
restore old land hashes which in theory should not have changed in .24
Tue, 18 Sep 2018 19:21:36 -0400 Separate synced pixels from land digests - this is mostly to allow the official racer digests to remain unchanged.
nemo [Tue, 18 Sep 2018 19:21:36 -0400] rev 13822
Separate synced pixels from land digests - this is mostly to allow the official racer digests to remain unchanged.
Tue, 18 Sep 2018 00:07:36 +0200 Merge nemo's hash change commit
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Sep 2018 00:07:36 +0200] rev 13821
Merge nemo's hash change commit
Tue, 18 Sep 2018 00:06:00 +0200 Add exit hint after Basic Movement Training
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Sep 2018 00:06:00 +0200] rev 13820
Add exit hint after Basic Movement Training
Mon, 17 Sep 2018 22:37:47 +0200 Easier back jumps in Basic Movement Training (fixes bug 692)
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Sep 2018 22:37:47 +0200] rev 13819
Easier back jumps in Basic Movement Training (fixes bug #692) The explanation of Back Jumping (2/2) has been simplified and the "hard" part has been made easier by lowering the girders. The original idea was that I wanted to force players to learn how to jump higher by delaying the 2nd backspace keypress. But this turned out that this section was too unfair and we have lost at least one player due to rage-quitting, according to feedback.
Sun, 16 Sep 2018 09:25:10 -0400 update hashes changed in r79e13080b9db (critical sprites) ra675a94b5cc1 (critical scripts)
nemo [Sun, 16 Sep 2018 09:25:10 -0400] rev 13818
update hashes changed in r79e13080b9db (critical sprites) ra675a94b5cc1 (critical scripts)
Sun, 16 Sep 2018 10:25:50 +0200 Update hedgewars_en.ts
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Sep 2018 10:25:50 +0200] rev 13817
Update hedgewars_en.ts
Sun, 16 Sep 2018 02:18:51 +0200 Update German translation
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Sep 2018 02:18:51 +0200] rev 13816
Update German translation
Sun, 16 Sep 2018 01:54:35 +0200 Update translation files
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Sep 2018 01:54:35 +0200] rev 13815
Update translation files
Sat, 15 Sep 2018 20:56:31 +0200 Fix SetAmmoTexts not working in stats-only mode
unc0rr [Sat, 15 Sep 2018 20:56:31 +0200] rev 13814
Fix SetAmmoTexts not working in stats-only mode
Sat, 15 Sep 2018 20:42:02 +0200 Fix SetAmmoTexts not working in stats-only mode 0.9.24
unc0rr [Sat, 15 Sep 2018 20:42:02 +0200] rev 13813
Fix SetAmmoTexts not working in stats-only mode
Sat, 15 Sep 2018 16:22:04 +0200 Fix some syntax errors in internal Lua syntax documentation
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Sep 2018 16:22:04 +0200] rev 13812
Fix some syntax errors in internal Lua syntax documentation
Sat, 15 Sep 2018 15:26:23 +0200 Fix team stats screwing up if game ends due to drowning in rising Sudden Death water
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Sep 2018 15:26:23 +0200] rev 13811
Fix team stats screwing up if game ends due to drowning in rising Sudden Death water
Fri, 14 Sep 2018 23:14:19 +0300 cleanup crate imports
alfadur [Fri, 14 Sep 2018 23:14:19 +0300] rev 13810
cleanup crate imports
Thu, 13 Sep 2018 20:59:57 +0300 remove stabilized edition annotations
alfadur [Thu, 13 Sep 2018 20:59:57 +0300] rev 13809
remove stabilized edition annotations
Wed, 12 Sep 2018 19:51:45 +0300 Fix engine crash when using lasersight outside the world bounds
alfadur [Wed, 12 Sep 2018 19:51:45 +0300] rev 13808
Fix engine crash when using lasersight outside the world bounds
Tue, 11 Sep 2018 22:49:27 +0200 Only show bullet hits for shovable gears
alfadur [Tue, 11 Sep 2018 22:49:27 +0200] rev 13807
Only show bullet hits for shovable gears Fixes some weird bullet hit vgears spawning when hitting non-shovable gears like snowflakes
Tue, 11 Sep 2018 22:44:32 +0200 Fix sinegun dealing 1 damage when shooting straight up. Reduces sine gun knockback strength by 1.25%
alfadur [Tue, 11 Sep 2018 22:44:32 +0200] rev 13806
Fix sinegun dealing 1 damage when shooting straight up. Reduces sine gun knockback strength by 1.25% This was caused by AmmoShove, which had a strenght which was *right* above the threshold for fall damage.
Tue, 11 Sep 2018 21:32:28 +0200 Revert sinegun brokenness to previous levels
alfadur [Tue, 11 Sep 2018 21:32:28 +0200] rev 13803
Revert sinegun brokenness to previous levels
Tue, 11 Sep 2018 21:16:27 +0200 Make rendering work qmlfrontend
unc0rr [Tue, 11 Sep 2018 21:16:27 +0200] rev 13802
Make rendering work
Tue, 11 Sep 2018 18:34:27 +0200 Allow to change volume during pause
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Sep 2018 18:34:27 +0200] rev 13800
Allow to change volume during pause
Tue, 11 Sep 2018 17:22:54 +0200 ASA, final: Don't say "missed" or "yes sir" after blowing up barrels
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Sep 2018 17:22:54 +0200] rev 13799
ASA, final: Don't say "missed" or "yes sir" after blowing up barrels
Tue, 11 Sep 2018 16:18:24 +0200 Make sure scripts don't break w/ only 1 clan
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Sep 2018 16:18:24 +0200] rev 13798
Make sure scripts don't break w/ only 1 clan See also: c084bd440009
Tue, 11 Sep 2018 16:00:23 +0200 Add funny message in stats screen when everyone wins
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Sep 2018 16:00:23 +0200] rev 13797
Add funny message in stats screen when everyone wins
Sun, 09 Sep 2018 12:25:23 +0200 Only reset CursorMovement to 0 if command "-cur_*" is called with appropriate direction
Wuzzy <Wuzzy2@mail.ru> [Sun, 09 Sep 2018 12:25:23 +0200] rev 13778
Only reset CursorMovement to 0 if command "-cur_*" is called with appropriate direction
Mon, 10 Sep 2018 23:53:59 +0300 rescue the stream on handshake failure
alfadur [Mon, 10 Sep 2018 23:53:59 +0300] rev 13777
rescue the stream on handshake failure
Mon, 10 Sep 2018 23:31:44 +0300 improve error handling for TLS handshake
alfadur [Mon, 10 Sep 2018 23:31:44 +0300] rev 13776
improve error handling for TLS handshake
Sun, 09 Sep 2018 01:20:35 +0300 port some legacy protocol support
alfadur [Sun, 09 Sep 2018 01:20:35 +0300] rev 13775
port some legacy protocol support
Fri, 07 Sep 2018 04:16:05 +0300 use openssl for password message handling
alfadur [Fri, 07 Sep 2018 04:16:05 +0300] rev 13774
use openssl for password message handling
Thu, 06 Sep 2018 23:12:32 +0300 Add TLS support
alfadur [Thu, 06 Sep 2018 23:12:32 +0300] rev 13773
Add TLS support
Wed, 05 Sep 2018 20:09:32 +0200 Add missing roundDraw check in TechRacer
Wuzzy <Wuzzy2@mail.ru> [Wed, 05 Sep 2018 20:09:32 +0200] rev 13772
Add missing roundDraw check in TechRacer
Wed, 05 Sep 2018 19:22:29 +0300 Add official server feature to cargo
alfadur [Wed, 05 Sep 2018 19:22:29 +0300] rev 13771
Add official server feature to cargo
Wed, 05 Sep 2018 18:07:56 +0200 Fix hog teleporting back and forth when walking on portals on floor. Fixes bug 686
Wuzzy <Wuzzy2@mail.ru> [Wed, 05 Sep 2018 18:07:56 +0200] rev 13770
Fix hog teleporting back and forth when walking on portals on floor. Fixes bug #686
Wed, 05 Sep 2018 18:09:06 +0300 Bump dependencies
alfadur [Wed, 05 Sep 2018 18:09:06 +0300] rev 13769
Bump dependencies
Wed, 05 Sep 2018 15:37:50 +0200 Add tie handling for Racer and TechRacer
Wuzzy <Wuzzy2@mail.ru> [Wed, 05 Sep 2018 15:37:50 +0200] rev 13768
Add tie handling for Racer and TechRacer
Wed, 05 Sep 2018 01:53:21 +0200 Fix clan ranking counter advancing per-team instaed of per-clan in case of a tie
Wuzzy <Wuzzy2@mail.ru> [Wed, 05 Sep 2018 01:53:21 +0200] rev 13767
Fix clan ranking counter advancing per-team instaed of per-clan in case of a tie
Tue, 04 Sep 2018 22:59:08 +0200 Don't write TurnTimeLeft deprecation warning if setter function was used
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 22:59:08 +0200] rev 13766
Don't write TurnTimeLeft deprecation warning if setter function was used
Tue, 04 Sep 2018 22:18:03 +0200 Call EndTurn(true) instead of TurnTimeLeft(0) in flying saucer training
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 22:18:03 +0200] rev 13765
Call EndTurn(true) instead of TurnTimeLeft(0) in flying saucer training
Tue, 04 Sep 2018 20:38:15 +0200 Fix crash when defeating all enemies in ACF8 (HideHog was called too early)
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 20:38:15 +0200] rev 13764
Fix crash when defeating all enemies in ACF8 (HideHog was called too early)
Tue, 04 Sep 2018 17:57:48 +0200 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 17:57:48 +0200] rev 13763
Fix turn reaction not working properly after turn
Tue, 04 Sep 2018 16:52:51 +0200 Say sndNutter on round draw
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 16:52:51 +0200] rev 13762
Say sndNutter on round draw
Tue, 04 Sep 2018 16:26:15 +0200 Remove some bad/inappropriate messages for round draw and crate drop
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 16:26:15 +0200] rev 13761
Remove some bad/inappropriate messages for round draw and crate drop
Tue, 04 Sep 2018 16:12:53 +0200 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 16:12:53 +0200] rev 13760
Fix player rankings getting confused if a clan was revived
Tue, 04 Sep 2018 15:03:35 +0200 Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 15:03:35 +0200] rev 13759
Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Tue, 04 Sep 2018 14:20:15 +0200 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 14:20:15 +0200] rev 13758
Rework rankings of losing clans: Rank them in the reverse order they died New ranking rule: - The clan that survived is ranked 1st. - The clan that died last is ranked 2nd. - The clan that died second last is ranked 3rd. - The clan that died third last is ranked 4th. - And so on ... Old ranking rule: - The clan that survived is ranked 1st. - The losing teams are ranked in the order they started with, which isn't fair. Draws are not handled properly in rankings yet.
Mon, 03 Sep 2018 22:14:46 +0200 Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 22:14:46 +0200] rev 13757
Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
Mon, 03 Sep 2018 21:19:15 +0200 Fix stats screwing up in Rope Knock Challenge if you lose
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 21:19:15 +0200] rev 13756
Fix stats screwing up in Rope Knock Challenge if you lose
Mon, 03 Sep 2018 20:16:54 +0200 Add missing nil check in AfterAttack (oops!)
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 20:16:54 +0200] rev 13755
Add missing nil check in AfterAttack (oops!)
Mon, 03 Sep 2018 20:01:50 +0200 Lua: Fix LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT being broken if onVisualGearAdd is set
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 20:01:50 +0200] rev 13754
Lua: Fix LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT being broken if onVisualGearAdd is set Fixes bug #585
Mon, 03 Sep 2018 12:59:54 +0200 Remove mail.gna.org mailing list from README.md (gna.org has shutdown for good)
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 12:59:54 +0200] rev 13753
Remove mail.gna.org mailing list from README.md (gna.org has shutdown for good)
Mon, 03 Sep 2018 12:46:57 +0200 Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 12:46:57 +0200] rev 13752
Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH These globals did not exist in 0.9.24, so this change is safe.
Mon, 03 Sep 2018 05:05:00 +0200 Use translation template for speech bubble command
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 05:05:00 +0200] rev 13751
Use translation template for speech bubble command
Mon, 03 Sep 2018 01:48:00 +0200 Continental supplies: Fix health not being set immediately if skipping continent selection, provoking random continent
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 01:48:00 +0200] rev 13750
Continental supplies: Fix health not being set immediately if skipping continent selection, provoking random continent
Mon, 03 Sep 2018 01:09:14 +0200 Don't start retreat time if hog has lost control in the meantime
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 01:09:14 +0200] rev 13749
Don't start retreat time if hog has lost control in the meantime
Mon, 03 Sep 2018 00:53:44 +0200 Don't play timer countdown sounds if in ready phase
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 00:53:44 +0200] rev 13748
Don't play timer countdown sounds if in ready phase
Mon, 03 Sep 2018 00:48:51 +0200 Call GetGlobals after entering Lua command with /lua
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 00:48:51 +0200] rev 13747
Call GetGlobals after entering Lua command with /lua
Mon, 03 Sep 2018 00:15:55 +0200 Dangerous Ducklings: Enter retreat mode after kill
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 00:15:55 +0200] rev 13746
Dangerous Ducklings: Enter retreat mode after kill
Mon, 03 Sep 2018 00:03:06 +0200 Fix buggy behaviour when setting TurnTimeLeft through Retreat
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 00:03:06 +0200] rev 13745
Fix buggy behaviour when setting TurnTimeLeft through Retreat
Sun, 02 Sep 2018 22:05:45 +0200 Change chat text color for Lua warnings to yellow
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 22:05:45 +0200] rev 13744
Change chat text color for Lua warnings to yellow
Sun, 02 Sep 2018 22:02:15 +0200 Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 22:02:15 +0200] rev 13743
Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
Sun, 02 Sep 2018 21:26:44 +0200 Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 21:26:44 +0200] rev 13742
Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
Sun, 02 Sep 2018 20:57:33 +0200 Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 20:57:33 +0200] rev 13741
Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
Sun, 02 Sep 2018 04:08:58 +0200 Highlander: Remove odd infinite girder ammo in crates
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 04:08:58 +0200] rev 13740
Highlander: Remove odd infinite girder ammo in crates
Sun, 02 Sep 2018 01:25:37 +0200 Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 01:25:37 +0200] rev 13739
Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme) Fixes 210.
Sun, 02 Sep 2018 00:07:33 +0200 Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes bug 265
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 00:07:33 +0200] rev 13738
Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes bug #265
Sat, 01 Sep 2018 23:03:56 +0200 Check for victory before stTurnReact. Fixes 382
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 23:03:56 +0200] rev 13737
Check for victory before stTurnReact. Fixes 382
Sat, 01 Sep 2018 21:56:12 +0200 ASA, desert01: Fix display error when destroying device crate
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 21:56:12 +0200] rev 13736
ASA, desert01: Fix display error when destroying device crate
Sat, 01 Sep 2018 21:47:08 +0200 ASA, desert01: Disable hero control at first battle left from the hole, not right above it
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 21:47:08 +0200] rev 13735
ASA, desert01: Disable hero control at first battle left from the hole, not right above it
Sat, 01 Sep 2018 12:43:19 +0200 Prevent pause/synchronizing/AFK mode text being rendered at the same time
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 12:43:19 +0200] rev 13734
Prevent pause/synchronizing/AFK mode text being rendered at the same time
Sat, 01 Sep 2018 01:18:07 +0200 Add frontend tip introducing /help
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 01:18:07 +0200] rev 13733
Add frontend tip introducing /help
Sat, 01 Sep 2018 00:17:56 +0200 Translate "heads" and "tails" of gameServer
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 00:17:56 +0200] rev 13732
Translate "heads" and "tails" of gameServer
Sat, 01 Sep 2018 00:05:55 +0200 Display error when using /maxteams if not room master
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 00:05:55 +0200] rev 13731
Display error when using /maxteams if not room master
Fri, 31 Aug 2018 23:49:32 +0200 Make guest rejection error translatable
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 23:49:32 +0200] rev 13730
Make guest rejection error translatable
Fri, 31 Aug 2018 23:13:20 +0200 Add command help for /save, /delete, /saveroom and /loadroom
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 23:13:20 +0200] rev 13729
Add command help for /save, /delete, /saveroom and /loadroom
Fri, 31 Aug 2018 21:34:33 +0200 Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 21:34:33 +0200] rev 13728
Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
Fri, 31 Aug 2018 21:22:12 +0200 Backed out changeset a62408ee8281. Allowing HedgewarsScriptLoad to not stop if script is missing is dumb
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 21:22:12 +0200] rev 13727
Backed out changeset a62408ee8281. Allowing HedgewarsScriptLoad to not stop if script is missing is dumb
Fri, 31 Aug 2018 21:07:07 +0200 Allow script to be missing when calling HedgewarsScriptLoad, return true/false based on success
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 21:07:07 +0200] rev 13726
Allow script to be missing when calling HedgewarsScriptLoad, return true/false based on success
Fri, 31 Aug 2018 20:35:13 +0200 Don't load locale Lua script if LOCALE == "en"
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 20:35:13 +0200] rev 13725
Don't load locale Lua script if LOCALE == "en"
Fri, 31 Aug 2018 19:19:39 +0200 Add description of hwengine command-line arguments in --help
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 19:19:39 +0200] rev 13724
Add description of hwengine command-line arguments in --help
Fri, 31 Aug 2018 18:15:45 +0200 Critical error if loading a script has failed
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 18:15:45 +0200] rev 13723
Critical error if loading a script has failed
Fri, 31 Aug 2018 16:51:33 +0200 Force-disable gfPerHogAmmo and gfSharedAmmo for RW and BRW
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 16:51:33 +0200] rev 13722
Force-disable gfPerHogAmmo and gfSharedAmmo for RW and BRW
Fri, 31 Aug 2018 12:09:40 +0200 BRW: Add utilities and air weapons properly
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 12:09:40 +0200] rev 13721
BRW: Add utilities and air weapons properly
Fri, 31 Aug 2018 11:12:41 +0200 Fix BRW adding ammoInCrate times ammo on start of turn instead of 1
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 11:12:41 +0200] rev 13720
Fix BRW adding ammoInCrate times ammo on start of turn instead of 1
Fri, 31 Aug 2018 11:11:58 +0200 Fix BRW breaking when weapon scheme assigns 2 bullet for all ammos
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 11:11:58 +0200] rev 13719
Fix BRW breaking when weapon scheme assigns 2 bullet for all ammos
Thu, 30 Aug 2018 22:07:01 +0200 BRW now allows weapon scheme customization
Wuzzy <Wuzzy2@mail.ru> [Thu, 30 Aug 2018 22:07:01 +0200] rev 13718
BRW now allows weapon scheme customization See script comments to see how.
Wed, 29 Aug 2018 03:50:53 +0200 Change button image for Tag Team
Wuzzy <Wuzzy2@mail.ru> [Wed, 29 Aug 2018 03:50:53 +0200] rev 13717
Change button image for Tag Team
Wed, 29 Aug 2018 02:56:24 +0200 Add missing server dependencies to Travis metadata
Wuzzy <Wuzzy2@mail.ru> [Wed, 29 Aug 2018 02:56:24 +0200] rev 13716
Add missing server dependencies to Travis metadata
Tue, 28 Aug 2018 21:09:46 +0200 Write down system requirements
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 21:09:46 +0200] rev 13715
Write down system requirements
Tue, 28 Aug 2018 17:27:49 +0200 Fix typo in gameServer
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 17:27:49 +0200] rev 13714
Fix typo in gameServer
Tue, 28 Aug 2018 17:19:25 +0300 move everything test related into test cfg
alfadur [Tue, 28 Aug 2018 17:19:25 +0300] rev 13713
move everything test related into test cfg
Tue, 28 Aug 2018 06:04:02 +0200 Space Invasion: Add hilarious loser face to losers
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 06:04:02 +0200] rev 13712
Space Invasion: Add hilarious loser face to losers
Tue, 28 Aug 2018 05:46:33 +0200 Space Invasion: Continue playing rounds in case the teams are tied at the end
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 05:46:33 +0200] rev 13711
Space Invasion: Continue playing rounds in case the teams are tied at the end Rules in case of a tie: 1) Eliminate all teams not tied for the lead 2) Play another round with the remaining teams 3) Check for the winner again at the end of that round. If there's another tie, repeat the procedure
Tue, 28 Aug 2018 03:45:44 +0200 Space Invasion: refactor variables into a large table for everything
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 03:45:44 +0200] rev 13710
Space Invasion: refactor variables into a large table for everything To fix that annoying "upvalue" error if more variables are added
Mon, 27 Aug 2018 22:28:56 +0300 Add hogs per team named constant that absolutely no one asked for
alfadur [Mon, 27 Aug 2018 22:28:56 +0300] rev 13709
Add hogs per team named constant that absolutely no one asked for
Sun, 26 Aug 2018 20:50:51 +0200 Remove frontend code dealing with unused team variables
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 20:50:51 +0200] rev 13708
Remove frontend code dealing with unused team variables
Sun, 26 Aug 2018 17:59:26 +0200 Replace now-outdated descriptions of amDuck with dummy texts
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 17:59:26 +0200] rev 13707
Replace now-outdated descriptions of amDuck with dummy texts
Sun, 26 Aug 2018 16:51:01 +0200 GameServer: Use consistent formatting of clan chat (compared with engine)
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 16:51:01 +0200] rev 13706
GameServer: Use consistent formatting of clan chat (compared with engine) It's called "clan chat" now, not "team chat". Also the brackets and text positions were inconsistent with engine.
Sun, 26 Aug 2018 15:10:34 +0200 Change empty string check in gameServer
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 15:10:34 +0200] rev 13705
Change empty string check in gameServer
Sun, 26 Aug 2018 14:59:05 +0200 /greeting chat commands now clears greeting if called w/o arguments
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 14:59:05 +0200] rev 13704
/greeting chat commands now clears greeting if called w/o arguments
Sun, 26 Aug 2018 14:37:02 +0200 Add a couple of more useful server messages
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 14:37:02 +0200] rev 13703
Add a couple of more useful server messages
Sat, 25 Aug 2018 22:02:21 +0200 Don't translate greeting message
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 22:02:21 +0200] rev 13702
Don't translate greeting message
Sat, 25 Aug 2018 21:36:15 +0200 Don't translate response to /rnd command
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 21:36:15 +0200] rev 13701
Don't translate response to /rnd command
Sat, 25 Aug 2018 21:24:34 +0200 Add error message for /callvote map if no maps are available
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 21:24:34 +0200] rev 13700
Add error message for /callvote map if no maps are available
Sat, 25 Aug 2018 21:12:10 +0200 Hide /watch command if OFFICIAL_SERVER is not set
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 21:12:10 +0200] rev 13699
Hide /watch command if OFFICIAL_SERVER is not set
Sat, 25 Aug 2018 21:00:26 +0200 Properly scale Start button size in pagenetgame just like in pagemultiplayer
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 21:00:26 +0200] rev 13698
Properly scale Start button size in pagenetgame just like in pagemultiplayer
Sat, 25 Aug 2018 20:52:33 +0200 Add a few helpful error messages from server when kicking failed
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 20:52:33 +0200] rev 13697
Add a few helpful error messages from server when kicking failed
Sat, 25 Aug 2018 19:23:19 +0200 GameServer: Refactor fake nick names into Consts
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 19:23:19 +0200] rev 13696
GameServer: Refactor fake nick names into Consts
Sat, 25 Aug 2018 19:07:17 +0200 Fix some formatting problems with /me
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 19:07:17 +0200] rev 13695
Fix some formatting problems with /me
Sat, 25 Aug 2018 18:21:37 +0200 Tweak response messages to /super_power and /registered_only
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 18:21:37 +0200] rev 13694
Tweak response messages to /super_power and /registered_only
Sat, 25 Aug 2018 18:04:06 +0200 Fix translatability of "unknown command" server message
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 18:04:06 +0200] rev 13693
Fix translatability of "unknown command" server message
Sat, 25 Aug 2018 17:43:29 +0200 Make frontend translate server messages properly
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 17:43:29 +0200] rev 13692
Make frontend translate server messages properly
Sat, 25 Aug 2018 12:12:15 +0200 Use plain text mode in video description label to avoid HTML trouble
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 12:12:15 +0200] rev 13691
Use plain text mode in video description label to avoid HTML trouble
Wed, 22 Aug 2018 16:47:09 +0200 Backed out changeset 076b7d23fab8. Well, the commit in question was needed after all ... 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 Aug 2018 16:47:09 +0200] rev 13690
Backed out changeset 076b7d23fab8. Well, the commit in question was needed after all ...
Wed, 22 Aug 2018 15:00:04 +0200 Fix critical failure to cleanup teams list after rejoining game after a force-quit. Fixes bug 597
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 Aug 2018 15:00:04 +0200] rev 13689
Fix critical failure to cleanup teams list after rejoining game after a force-quit. Fixes bug #597
Wed, 22 Aug 2018 00:40:11 +0200 Backed out changeset 6c0cf6b9eff8. Scripters should be prepared for nil and pretending the gear exists would cause more pain 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 Aug 2018 00:40:11 +0200] rev 13688
Backed out changeset 6c0cf6b9eff8. Scripters should be prepared for nil and pretending the gear exists would cause more pain
Tue, 21 Aug 2018 23:56:49 +0200 Clean up more visual gears stuff in scripts
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 23:56:49 +0200] rev 13687
Clean up more visual gears stuff in scripts - Make vgears non-critical if possible - Add nil checks where needed - Fix related bugs - Remove doomed attempts to call FollowGear on vgears
Tue, 21 Aug 2018 22:57:56 +0200 Clean up legacy visual gear stuff in ClimbHome, fix star despawn, make stars non-critical
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 22:57:56 +0200] rev 13686
Clean up legacy visual gear stuff in ClimbHome, fix star despawn, make stars non-critical
Tue, 21 Aug 2018 22:52:46 +0200 Remove calls to GetVisualGearValues where it's not needed
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 22:52:46 +0200] rev 13685
Remove calls to GetVisualGearValues where it's not needed
Tue, 21 Aug 2018 22:31:50 +0200 Animate: Remove follow arg from AnimVisualGear
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 22:31:50 +0200] rev 13684
Animate: Remove follow arg from AnimVisualGear
Tue, 21 Aug 2018 15:26:29 -0400 use 0s instead of nils to try to protect script assumptions 0.9.24
nemo [Tue, 21 Aug 2018 15:26:29 -0400] rev 13683
use 0s instead of nils to try to protect script assumptions
Tue, 21 Aug 2018 15:11:28 -0400 only-stats should never create visual gears. and lua should never rely on visual gears being created. critical is just to help ensure ones important to gameplay don't get lost in fast-forward 0.9.24
nemo [Tue, 21 Aug 2018 15:11:28 -0400] rev 13682
only-stats should never create visual gears. and lua should never rely on visual gears being created. critical is just to help ensure ones important to gameplay don't get lost in fast-forward
Tue, 21 Aug 2018 21:02:01 +0200 Remove unused shockwave code in Space Invasion
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 21:02:01 +0200] rev 13681
Remove unused shockwave code in Space Invasion
Tue, 21 Aug 2018 21:00:01 +0200 Make decorational visual gears in Space Invasion non-critical
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 21:00:01 +0200] rev 13680
Make decorational visual gears in Space Invasion non-critical
Tue, 21 Aug 2018 19:52:39 +0200 Update German translation
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 19:52:39 +0200] rev 13679
Update German translation
Tue, 21 Aug 2018 19:20:09 +0200 Update locale files
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 19:20:09 +0200] rev 13678
Update locale files
Tue, 21 Aug 2018 18:35:19 +0200 Merge unC0Rr's checker update
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 18:35:19 +0200] rev 13677
Merge unC0Rr's checker update
Tue, 21 Aug 2018 18:31:00 +0200 Add a few translator comments for frontend strings
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 18:31:00 +0200] rev 13676
Add a few translator comments for frontend strings
Tue, 21 Aug 2018 17:56:17 +0200 Consistently rename "team chat" to "clan chat" (except chat command)
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 17:56:17 +0200] rev 13675
Consistently rename "team chat" to "clan chat" (except chat command) Only change in strings, no functional change. "Team" and "clan" have defined meanings in HW, but "team chat" oddly broke this convention. This feature allows chat with your clan, not with your team, so is now called "clan chat". /team command unchanged to avoid disruption (for now).
Tue, 21 Aug 2018 15:46:34 +0200 Make engine chat syntax translatable
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 15:46:34 +0200] rev 13674
Make engine chat syntax translatable The message syntax you see when someone uses chat, e.g. - Player 1: message - [Team]: message - [hedgehog name]: message
Tue, 21 Aug 2018 02:14:15 +0200 Fix some string/translation inconsistencies in strings related to leaving
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 02:14:15 +0200] rev 13673
Fix some string/translation inconsistencies in strings related to leaving
Mon, 20 Aug 2018 22:38:14 +0200 - Add checker dependencies to hedgewars-server.cabal
unc0rr [Mon, 20 Aug 2018 22:38:14 +0200] rev 13672
- Add checker dependencies to hedgewars-server.cabal - Update checker to work with .24
Sun, 19 Aug 2018 09:54:46 -0400 and melon for Mutant
nemo [Sun, 19 Aug 2018 09:54:46 -0400] rev 13671
and melon for Mutant
Fri, 17 Aug 2018 22:35:01 -0400 stray line
nemo [Fri, 17 Aug 2018 22:35:01 -0400] rev 13670
stray line
Fri, 17 Aug 2018 22:23:19 -0400 more wrapping
nemo [Fri, 17 Aug 2018 22:23:19 -0400] rev 13669
more wrapping
Fri, 17 Aug 2018 20:13:33 -0400 basic AI bazooka wrapping.
nemo [Fri, 17 Aug 2018 20:13:33 -0400] rev 13668
basic AI bazooka wrapping.
Thu, 16 Aug 2018 19:41:54 +0300 Return https
alfadur [Thu, 16 Aug 2018 19:41:54 +0300] rev 13667
Return https
Thu, 16 Aug 2018 19:33:03 +0300 Rust 2018 conversion
alfadur [Thu, 16 Aug 2018 19:33:03 +0300] rev 13666
Rust 2018 conversion
Tue, 14 Aug 2018 15:25:05 +0200 Move common sprite tint values into Utils Lua library
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 Aug 2018 15:25:05 +0200] rev 13665
Move common sprite tint values into Utils Lua library
Tue, 14 Aug 2018 14:19:03 +0200 Use new script variable cMaxTurnTime in scripts for consistency
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 Aug 2018 14:19:03 +0200] rev 13664
Use new script variable cMaxTurnTime in scripts for consistency
Tue, 14 Aug 2018 13:43:04 +0200 Prevent wrapping of turn time when using extra time
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 Aug 2018 13:43:04 +0200] rev 13663
Prevent wrapping of turn time when using extra time
Tue, 14 Aug 2018 09:26:32 +0200 Update list of supported GameFlags in HedgeEditor
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 Aug 2018 09:26:32 +0200] rev 13662
Update list of supported GameFlags in HedgeEditor
Tue, 14 Aug 2018 09:15:20 +0200 HedgeEditor should be fairly stable by now
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 Aug 2018 09:15:20 +0200] rev 13661
HedgeEditor should be fairly stable by now
Tue, 14 Aug 2018 09:05:55 +0200 Fix repeating sun in Hoggywood theme
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 Aug 2018 09:05:55 +0200] rev 13660
Fix repeating sun in Hoggywood theme This was only noticable in huge maps where you can zoom out a lot
Mon, 13 Aug 2018 20:19:32 +0200 Close hwengine properly when you got kicked by room host
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 Aug 2018 20:19:32 +0200] rev 13659
Close hwengine properly when you got kicked by room host
Mon, 13 Aug 2018 16:31:22 +0200 Improve “Connection refused” error message
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 Aug 2018 16:31:22 +0200] rev 13658
Improve “Connection refused” error message
Mon, 13 Aug 2018 16:01:58 +0200 Tweak some connection failure messages
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 Aug 2018 16:01:58 +0200] rev 13657
Tweak some connection failure messages
Sun, 12 Aug 2018 16:31:22 +0200 Don't make pseudo player names like [server] clickable in chat
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 Aug 2018 16:31:22 +0200] rev 13656
Don't make pseudo player names like [server] clickable in chat
Sat, 11 Aug 2018 23:20:08 +0200 Fix duplicate/confusing wave messages in ASA fruit01
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 23:20:08 +0200] rev 13655
Fix duplicate/confusing wave messages in ASA fruit01
Sat, 11 Aug 2018 22:35:23 +0200 Oops, add forgotten begin/end in uTeams
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 22:35:23 +0200] rev 13654
Oops, add forgotten begin/end in uTeams
Sat, 11 Aug 2018 22:33:40 +0200 Merge nemo's TODO fix
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 22:33:40 +0200] rev 13653
Merge nemo's TODO fix
Sat, 11 Aug 2018 22:28:05 +0200 More straightforward TotalRoundsPre counting if there's only 1 clan
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 22:28:05 +0200] rev 13652
More straightforward TotalRoundsPre counting if there's only 1 clan
Sat, 11 Aug 2018 21:43:55 +0200 Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 21:43:55 +0200] rev 13651
Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played The internal TotalRounds (now TotalRoundsPre) is really WTF to use from a Lua standpoint and rarely useful. Scripters usually want to know the real number of rounds.
Sat, 11 Aug 2018 18:36:22 +0200 Fix TotalRounds advancing incorrectly with gfRandomOrder off and/or gfTagTeam on
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 18:36:22 +0200] rev 13650
Fix TotalRounds advancing incorrectly with gfRandomOrder off and/or gfTagTeam on
Thu, 09 Aug 2018 19:14:58 +0200 Fix TotalRounds increasing incorrectly if gfRandomOrder is off
Wuzzy <Wuzzy2@mail.ru> [Thu, 09 Aug 2018 19:14:58 +0200] rev 13649
Fix TotalRounds increasing incorrectly if gfRandomOrder is off
Thu, 09 Aug 2018 17:49:17 +0200 Backed out changeset c265a3e6f6da to revert to 0.9.23 TotalRounds behaviour
Wuzzy <Wuzzy2@mail.ru> [Thu, 09 Aug 2018 17:49:17 +0200] rev 13648
Backed out changeset c265a3e6f6da to revert to 0.9.23 TotalRounds behaviour
Thu, 09 Aug 2018 17:48:16 +0200 Backed out changeset 2d787d122083 to revert TotalRounds to 0.9.23 behaviour
Wuzzy <Wuzzy2@mail.ru> [Thu, 09 Aug 2018 17:48:16 +0200] rev 13647
Backed out changeset 2d787d122083 to revert TotalRounds to 0.9.23 behaviour
Thu, 09 Aug 2018 17:47:29 +0200 Backout 0f02dd1ff4c9. This is not how TotalRounds should work
Wuzzy <Wuzzy2@mail.ru> [Thu, 09 Aug 2018 17:47:29 +0200] rev 13646
Backout 0f02dd1ff4c9. This is not how TotalRounds should work
Fri, 10 Aug 2018 13:16:24 -0400 remove todo
nemo [Fri, 10 Aug 2018 13:16:24 -0400] rev 13645
remove todo
Wed, 08 Aug 2018 18:36:12 +0200 Fix frontend crash when rapidly aborting many active video encodings. Fixes bug 595
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 18:36:12 +0200] rev 13644
Fix frontend crash when rapidly aborting many active video encodings. Fixes bug #595
Wed, 08 Aug 2018 15:22:34 +0200 Use capcolDefault in Lua scripts
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 15:22:34 +0200] rev 13643
Use capcolDefault in Lua scripts
Wed, 08 Aug 2018 14:38:54 +0200 Refactor text color variable names, export 2 color values to Lua
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 14:38:54 +0200] rev 13642
Refactor text color variable names, export 2 color values to Lua
Wed, 08 Aug 2018 14:10:32 +0200 Use light gray color for volume change, just like for the auto camera msgs
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 14:10:32 +0200] rev 13641
Use light gray color for volume change, just like for the auto camera msgs The idea is that these are "local" messages for local changes
Wed, 08 Aug 2018 13:34:39 +0200 Use full string for sidFuel and avoid string concatenation
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 13:34:39 +0200] rev 13640
Use full string for sidFuel and avoid string concatenation Fuel as in fuel for saucer, landgun, flamethrower, icegun. Old string was built with like this: sidFuel + ": " + fuel + "%". New string us built with proper format string instead
Wed, 08 Aug 2018 13:14:42 +0200 Make ammo count in ammo menu translatable, and replace “x” with “×”
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 13:14:42 +0200] rev 13639
Make ammo count in ammo menu translatable, and replace “x” with “×”
Wed, 08 Aug 2018 13:02:24 +0200 Fix slightly misplaced ammo count in ammo menu if count > 9
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 13:02:24 +0200] rev 13638
Fix slightly misplaced ammo count in ammo menu if count > 9
Wed, 08 Aug 2018 12:05:19 +0200 Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel)
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 12:05:19 +0200] rev 13637
Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel)
Wed, 08 Aug 2018 11:40:00 +0200 Replicate target sprite properly in world wrap
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 11:40:00 +0200] rev 13636
Replicate target sprite properly in world wrap
Wed, 08 Aug 2018 11:26:33 +0200 Replicate gear GUI overlays in world wrap
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 11:26:33 +0200] rev 13635
Replicate gear GUI overlays in world wrap
Wed, 08 Aug 2018 11:19:08 +0200 Make sure gear fuel and alt weapon overlays are always drawn on top
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 11:19:08 +0200] rev 13634
Make sure gear fuel and alt weapon overlays are always drawn on top
Tue, 07 Aug 2018 19:32:33 +0200 Fix foreground flakes (layer 2+6) disappearing when moving camera in world wrap world
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 19:32:33 +0200] rev 13633
Fix foreground flakes (layer 2+6) disappearing when moving camera in world wrap world
Tue, 07 Aug 2018 16:23:51 +0200 Fix hard-to-read text on campaign and training page in frontend at October 31
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 16:23:51 +0200] rev 13632
Fix hard-to-read text on campaign and training page in frontend at October 31 The text was yellow against a white background (the moon in the Halloween background). This is fixed by darkening the critical area.
Tue, 07 Aug 2018 16:07:13 +0200 Update outdated and broken holiday stylesheets
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 16:07:13 +0200] rev 13631
Update outdated and broken holiday stylesheets Each style was updated by copying qt.css and then adjusting the required definitions such as background image and color.
Tue, 07 Aug 2018 13:04:02 +0200 Fix resurrection animation appearing at wrong position for some missions and styles
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 13:04:02 +0200] rev 13630
Fix resurrection animation appearing at wrong position for some missions and styles
Tue, 07 Aug 2018 12:15:59 +0200 Report spawning visual gear in onGearResurrect
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 12:15:59 +0200] rev 13629
Report spawning visual gear in onGearResurrect
Tue, 07 Aug 2018 11:37:37 +0200 Add setting to disable audio dampening if losing window focus
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 11:37:37 +0200] rev 13628
Add setting to disable audio dampening if losing window focus
Tue, 07 Aug 2018 10:29:01 +0200 Move max. number of crate spawns into variable
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 10:29:01 +0200] rev 13627
Move max. number of crate spawns into variable
Tue, 07 Aug 2018 03:24:54 +0200 Fix visible seam between Sky.png and SkyL.png of Olympics theme
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 03:24:54 +0200] rev 13626
Fix visible seam between Sky.png and SkyL.png of Olympics theme
Tue, 07 Aug 2018 02:40:13 +0200 Lobby/room: Prevent opening context menu if no player selected (fixes bug 661)
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 02:40:13 +0200] rev 13625
Lobby/room: Prevent opening context menu if no player selected (fixes bug #661)
Tue, 07 Aug 2018 02:18:19 +0200 Fix drill rocket exploding when digging at bounce/wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 02:18:19 +0200] rev 13624
Fix drill rocket exploding when digging at bounce/wrap world edge
Tue, 07 Aug 2018 01:52:40 +0200 Fix bee target practice removing target selection after first shot
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 01:52:40 +0200] rev 13623
Fix bee target practice removing target selection after first shot
Tue, 07 Aug 2018 01:47:49 +0200 Backed out changeset 0c797469d16d
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 01:47:49 +0200] rev 13622
Backed out changeset 0c797469d16d
Tue, 07 Aug 2018 01:43:22 +0200 Update target cursor after shooting targetable ammo with gfMultiWeapon
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 01:43:22 +0200] rev 13621
Update target cursor after shooting targetable ammo with gfMultiWeapon
Tue, 07 Aug 2018 01:31:50 +0200 Use gfMultiWeapon in target practice missions
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 01:31:50 +0200] rev 13620
Use gfMultiWeapon in target practice missions
Tue, 07 Aug 2018 01:28:19 +0200 Suppress "X remaining" caption in multishoot with gfMultiWeapon
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 01:28:19 +0200] rev 13619
Suppress "X remaining" caption in multishoot with gfMultiWeapon
Tue, 07 Aug 2018 01:24:57 +0200 Add comments for most hwengine constants
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 01:24:57 +0200] rev 13618
Add comments for most hwengine constants
Mon, 06 Aug 2018 22:39:39 +0200 Show correct health increase when hog health cap is reached
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 22:39:39 +0200] rev 13617
Show correct health increase when hog health cap is reached
Mon, 06 Aug 2018 21:41:06 +0200 Remove fake magic number in MIME info metadata file
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 21:41:06 +0200] rev 13616
Remove fake magic number in MIME info metadata file
Mon, 06 Aug 2018 21:41:06 +0200 Remove fake magic number in MIME info metadata file 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 21:41:06 +0200] rev 13615
Remove fake magic number in MIME info metadata file
Mon, 06 Aug 2018 21:35:08 +0200 Fix cake walking through land when reaching wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 21:35:08 +0200] rev 13614
Fix cake walking through land when reaching wrap world edge But there still is some cake weirdness remaining, sadly. See code comments.
Mon, 06 Aug 2018 19:33:46 +0200 Remove unused variables of creeper handler
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 19:33:46 +0200] rev 13613
Remove unused variables of creeper handler
Mon, 06 Aug 2018 19:29:59 +0200 Fix description of gfSolidLand in scheme editor
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 19:29:59 +0200] rev 13612
Fix description of gfSolidLand in scheme editor
Mon, 06 Aug 2018 19:05:08 +0200 Fix hog turning around when blowtorching through wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 19:05:08 +0200] rev 13611
Fix hog turning around when blowtorching through wrap world edge
Mon, 06 Aug 2018 18:55:22 +0200 Fix projectiles reacing incorrectly with land just behind the wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 18:55:22 +0200] rev 13610
Fix projectiles reacing incorrectly with land just behind the wrap world edge
Mon, 06 Aug 2018 15:56:03 +0200 Add bounce effect to cake when it touches bounce edge
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 15:56:03 +0200] rev 13609
Add bounce effect to cake when it touches bounce edge
Mon, 06 Aug 2018 15:20:25 +0200 Fix cake rotation angle after bounce from bounce edge
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 15:20:25 +0200] rev 13608
Fix cake rotation angle after bounce from bounce edge
Fri, 03 Aug 2018 00:39:50 +0200 Make cake bounce off bounce edge, stop cake at wrap edge to prevent other bug
Wuzzy <Wuzzy2@mail.ru> [Fri, 03 Aug 2018 00:39:50 +0200] rev 13607
Make cake bounce off bounce edge, stop cake at wrap edge to prevent other bug The "other bug" is that the cake just walks through terrain when it hits the wrap world edge. This behaviour is even worse.
Fri, 03 Aug 2018 15:34:23 -0400 fix path
nemo [Fri, 03 Aug 2018 15:34:23 -0400] rev 13606
fix path
Thu, 02 Aug 2018 20:27:20 -0400 hijack the duck for an attempted resurrection of the creeper. initial pass.
nemo [Thu, 02 Aug 2018 20:27:20 -0400] rev 13605
hijack the duck for an attempted resurrection of the creeper. initial pass.
Thu, 02 Aug 2018 23:43:31 +0200 Fix hammer/pickhammer not digging land with gfSolidLand on
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 23:43:31 +0200] rev 13604
Fix hammer/pickhammer not digging land with gfSolidLand on This bug was introduced after the switch to doMakeExplosion
Thu, 02 Aug 2018 23:24:27 +0200 Backed out changeset 0d920e370a78
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 23:24:27 +0200] rev 13603
Backed out changeset 0d920e370a78
Thu, 02 Aug 2018 12:54:30 +0200 Fix hammer shoving gears into indestructible land
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 12:54:30 +0200] rev 13602
Fix hammer shoving gears into indestructible land
Thu, 02 Aug 2018 06:27:18 +0200 Include HWP of Big Armory in CMakeLists
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 06:27:18 +0200] rev 13601
Include HWP of Big Armory in CMakeLists
Thu, 02 Aug 2018 04:40:42 +0200 Fix broken Big Armory mission map
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 04:40:42 +0200] rev 13600
Fix broken Big Armory mission map A change in random map generation post-0.9.24 broken the generated Big Armory map. To fix this, we move over to image map so it never changes.
Thu, 02 Aug 2018 04:08:12 +0200 Whoops. Fix NoPointX typo in HedgeEditor
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 04:08:12 +0200] rev 13599
Whoops. Fix NoPointX typo in HedgeEditor
Thu, 02 Aug 2018 04:04:21 +0200 Remove bad king death message
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 04:04:21 +0200] rev 13598
Remove bad king death message The bad message had multiple %1 in it, which the engine does not resolve (yet)
Thu, 02 Aug 2018 03:16:08 +0200 Cap hedgehog health to prevent overflow bugs
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 03:16:08 +0200] rev 13597
Cap hedgehog health to prevent overflow bugs
Thu, 02 Aug 2018 01:52:01 +0200 Use the new NoPointX global in HedgeEditor
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 01:52:01 +0200] rev 13596
Use the new NoPointX global in HedgeEditor
Thu, 02 Aug 2018 01:45:45 +0200 Add Lua globals: AMMO_INFINITE and NoPointX
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 01:45:45 +0200] rev 13595
Add Lua globals: AMMO_INFINITE and NoPointX
Thu, 02 Aug 2018 01:34:26 +0200 Use proper infinite fuel feature in flying saucer training
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 01:34:26 +0200] rev 13594
Use proper infinite fuel feature in flying saucer training
Thu, 02 Aug 2018 01:24:40 +0200 Add support for infinite fly time of jetpack and Birdy
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 01:24:40 +0200] rev 13593
Add support for infinite fly time of jetpack and Birdy
Mon, 16 Jul 2018 23:27:15 +0200 Add variable to make state of sound system clear 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Mon, 16 Jul 2018 23:27:15 +0200] rev 13592
Add variable to make state of sound system clear
Tue, 17 Jul 2018 12:55:07 +0200 Fix cursor teleporting to center after leaving game with video recording 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 12:55:07 +0200] rev 13591
Fix cursor teleporting to center after leaving game with video recording
Tue, 17 Jul 2018 12:50:55 +0200 Whoops. Syntax error in uVideoRec 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 12:50:55 +0200] rev 13590
Whoops. Syntax error in uVideoRec
Tue, 17 Jul 2018 12:17:11 +0200 Fix video recorder not working if sound disabled (fixes bug 200) 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 12:17:11 +0200] rev 13589
Fix video recorder not working if sound disabled (fixes bug #200)
Wed, 01 Aug 2018 23:12:37 +0200 Fix SimpleMission failure to init GameFlags correctly 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 Aug 2018 23:12:37 +0200] rev 13588
Fix SimpleMission failure to init GameFlags correctly Also fixes broken gfInfAttack in The Great Escape
Wed, 01 Aug 2018 23:12:37 +0200 Fix SimpleMission failure to init GameFlags correctly
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 Aug 2018 23:12:37 +0200] rev 13587
Fix SimpleMission failure to init GameFlags correctly Also fixes broken gfInfAttack in The Great Escape
Wed, 01 Aug 2018 21:30:33 +0200 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 Aug 2018 21:30:33 +0200] rev 13586
Load default clan colors from settings file
Wed, 01 Aug 2018 18:17:10 +0200 HedgeEditor: Use default clan color in AddTeam in mission export
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 Aug 2018 18:17:10 +0200] rev 13585
HedgeEditor: Use default clan color in AddTeam in mission export
Wed, 01 Aug 2018 17:30:13 +0200 Make ASA fruit02 use of default clan colors
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 Aug 2018 17:30:13 +0200] rev 13584
Make ASA fruit02 use of default clan colors
Wed, 01 Aug 2018 15:50:39 +0200 Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 Aug 2018 15:50:39 +0200] rev 13583
Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color Missing: fruit02, HedgeEditor
Wed, 01 Aug 2018 02:49:03 +0200 Lua: Allow to use negative value for AddTeam to select a default clan color
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 Aug 2018 02:49:03 +0200] rev 13582
Lua: Allow to use negative value for AddTeam to select a default clan color
Tue, 31 Jul 2018 22:40:23 +0200 Clean up Tumbler captions a bit
Wuzzy <Wuzzy2@mail.ru> [Tue, 31 Jul 2018 22:40:23 +0200] rev 13581
Clean up Tumbler captions a bit
Tue, 31 Jul 2018 22:26:53 +0200 Refactor colors and caption type in Space Invasion
Wuzzy <Wuzzy2@mail.ru> [Tue, 31 Jul 2018 22:26:53 +0200] rev 13580
Refactor colors and caption type in Space Invasion
Tue, 31 Jul 2018 19:50:50 +0200 Space Invasion: Delete dead code and ancient outdated comments
Wuzzy <Wuzzy2@mail.ru> [Tue, 31 Jul 2018 19:50:50 +0200] rev 13579
Space Invasion: Delete dead code and ancient outdated comments
Tue, 31 Jul 2018 17:22:49 +0200 Change default clan color for brown for improved contrast
Wuzzy <Wuzzy2@mail.ru> [Tue, 31 Jul 2018 17:22:49 +0200] rev 13578
Change default clan color for brown for improved contrast The previous brown color was pretty darkish and I found it hard to read on hedgehog tags.
Tue, 31 Jul 2018 01:00:27 +0200 Lua API: Add IsHogHidden
Wuzzy <Wuzzy2@mail.ru> [Tue, 31 Jul 2018 01:00:27 +0200] rev 13577
Lua API: Add IsHogHidden
Tue, 31 Jul 2018 00:12:19 +0200 Lua: Add GetVampiric, GetLaserSight
Wuzzy <Wuzzy2@mail.ru> [Tue, 31 Jul 2018 00:12:19 +0200] rev 13576
Lua: Add GetVampiric, GetLaserSight
Mon, 30 Jul 2018 20:38:01 +0200 Update Polish translation
KoBeWi [Mon, 30 Jul 2018 20:38:01 +0200] rev 13575
Update Polish translation
Mon, 30 Jul 2018 19:23:28 +0200 ASA, final mission: Redraw map and mask to make borders more distingushable
Wuzzy <Wuzzy2@mail.ru> [Mon, 30 Jul 2018 19:23:28 +0200] rev 13574
ASA, final mission: Redraw map and mask to make borders more distingushable Also fix floating green dashes after blowing up things
Mon, 30 Jul 2018 16:30:03 +0200 Make laser sight work properly through wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Mon, 30 Jul 2018 16:30:03 +0200] rev 13573
Make laser sight work properly through wrap world edge
Mon, 30 Jul 2018 13:20:01 +0200 Fix freeze ray not working through wrap world edge; add DrawLineWrapped
Wuzzy <Wuzzy2@mail.ru> [Mon, 30 Jul 2018 13:20:01 +0200] rev 13572
Fix freeze ray not working through wrap world edge; add DrawLineWrapped
Sun, 29 Jul 2018 11:39:48 -0400 and fix index
nemo [Sun, 29 Jul 2018 11:39:48 -0400] rev 13571
and fix index
Sun, 29 Jul 2018 11:37:14 -0400 oh. and indent that loop
nemo [Sun, 29 Jul 2018 11:37:14 -0400] rev 13570
oh. and indent that loop
Sun, 29 Jul 2018 11:32:56 -0400 add wrap check
nemo [Sun, 29 Jul 2018 11:32:56 -0400] rev 13569
add wrap check
Sat, 28 Jul 2018 12:58:12 -0400 merge of 0.9.24 - hopefully correctly this time
nemo [Sat, 28 Jul 2018 12:58:12 -0400] rev 13568
merge of 0.9.24 - hopefully correctly this time
Sat, 28 Jul 2018 13:15:59 +0200 Fix DrawHLinesExplosions setting invalid map pixels if called at wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Sat, 28 Jul 2018 13:15:59 +0200] rev 13567
Fix DrawHLinesExplosions setting invalid map pixels if called at wrap world edge This caused an errror message after the game when using hammer or pickhammer at wrap world edge.
Fri, 27 Jul 2018 19:58:02 +0200 Use wrap-aware doMakeExplosion instead of DrawExplosion in uHandlersMess
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Jul 2018 19:58:02 +0200] rev 13566
Use wrap-aware doMakeExplosion instead of DrawExplosion in uHandlersMess
Fri, 27 Jul 2018 12:45:10 -0400 sdlkeys is in source not binary, no .in folder. Locutus brought to our attention. 0.9.24
nemo [Fri, 27 Jul 2018 12:45:10 -0400] rev 13565
sdlkeys is in source not binary, no .in folder. Locutus brought to our attention.
Fri, 27 Jul 2018 00:00:04 +0200 Fix /hta, /hsa and /hya commands not writing message in chat
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Jul 2018 00:00:04 +0200] rev 13564
Fix /hta, /hsa and /hya commands not writing message in chat
Fri, 27 Jul 2018 00:00:04 +0200 Fix /hta, /hsa and /hya commands not writing message in chat 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Jul 2018 00:00:04 +0200] rev 13563
Fix /hta, /hsa and /hya commands not writing message in chat
Thu, 26 Jul 2018 19:08:39 +0200 TechRacer: Print selected map in debug output
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 19:08:39 +0200] rev 13562
TechRacer: Print selected map in debug output
Thu, 26 Jul 2018 18:39:06 +0200 TechRacer: Make most variables local
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 18:39:06 +0200] rev 13561
TechRacer: Make most variables local
Thu, 26 Jul 2018 18:26:48 +0200 Clean up messy indentations in TechRacer script
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 18:26:48 +0200] rev 13560
Clean up messy indentations in TechRacer script
Thu, 26 Jul 2018 18:11:23 +0200 TechRacer: Delete dead code
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 18:11:23 +0200] rev 13559
TechRacer: Delete dead code
Thu, 26 Jul 2018 18:01:32 +0200 TechRacer: Fix gears not spawning on turn start when player pressed control right at start
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 18:01:32 +0200] rev 13558
TechRacer: Fix gears not spawning on turn start when player pressed control right at start The activationStage was horribly programmed and heavily relied on timer. There was a sweet spot at turn start that if you managed to push a key right at the start of turn, you skip the Ready phase and the activationStage would advance, causing the gear spawning code to be skipped. This fix greatly simplies the spawning phase.
Thu, 26 Jul 2018 14:18:23 +0200 Prevent saving weapon scheme if name was already taken 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 14:18:23 +0200] rev 13557
Prevent saving weapon scheme if name was already taken This is case-insensitive.
Thu, 26 Jul 2018 14:18:23 +0200 Prevent saving game schemes if name was already been taken 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 14:18:23 +0200] rev 13556
Prevent saving game schemes if name was already been taken
Thu, 26 Jul 2018 13:03:35 +0200 Prevent saving weapon scheme if name was already taken
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 13:03:35 +0200] rev 13555
Prevent saving weapon scheme if name was already taken This is case-insensitive.
Thu, 26 Jul 2018 00:18:59 +0200 Prevent saving game schemes if name was already been taken
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 00:18:59 +0200] rev 13554
Prevent saving game schemes if name was already been taken
Tue, 24 Jul 2018 20:46:22 +0200 Fix a couple of PNG images with known invalid color profiles
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 20:46:22 +0200] rev 13553
Fix a couple of PNG images with known invalid color profiles
Tue, 24 Jul 2018 20:46:22 +0200 Fix a couple of PNG images with known invalid color profiles 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 20:46:22 +0200] rev 13552
Fix a couple of PNG images with known invalid color profiles
Tue, 24 Jul 2018 20:15:32 +0200 Fix teleport tooltip claiming it doesn't end turn in hog placing phase with inf. attack 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 20:15:32 +0200] rev 13551
Fix teleport tooltip claiming it doesn't end turn in hog placing phase with inf. attack
Tue, 24 Jul 2018 20:07:58 +0200 Limit max droplet count to 50 (fix for 0.9.24 branch only) 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 20:07:58 +0200] rev 13550
Limit max droplet count to 50 (fix for 0.9.24 branch only) This fixes the issue with insane amounts of droplets in 0.9.24. It's temporary, the real fix is in default branch, but would be desyncing.
Tue, 24 Jul 2018 19:34:04 +0200 Update frontend translation files 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 19:34:04 +0200] rev 13549
Update frontend translation files
Tue, 24 Jul 2018 19:31:37 +0200 Fix changelog typos 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 19:31:37 +0200] rev 13548
Fix changelog typos
Mon, 16 Jul 2018 20:28:01 +0200 Fix hwengine crash when using >1 controllers 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Mon, 16 Jul 2018 20:28:01 +0200] rev 13547
Fix hwengine crash when using >1 controllers Reason: Data type mismatch for SDL_JoystickName, we wed in an index, but it expected a controller handle. Solution: Switch to SDL_JoystickNameForIndex.
Tue, 24 Jul 2018 18:37:52 +0200 Add more sane default controls for controller 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 18:37:52 +0200] rev 13546
Add more sane default controls for controller
Tue, 24 Jul 2018 18:37:52 +0200 Fix broken controller/joystick button and axis events 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 18:37:52 +0200] rev 13545
Fix broken controller/joystick button and axis events The problem were bad records in SDLh.pas
Tue, 24 Jul 2018 18:37:52 +0200 Detect Qt style after parameter parsing 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 18:37:52 +0200] rev 13544
Detect Qt style after parameter parsing
Tue, 24 Jul 2018 18:37:52 +0200 Fix SDLInteraction strings not being translated 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 18:37:52 +0200] rev 13543
Fix SDLInteraction strings not being translated
Tue, 24 Jul 2018 18:37:52 +0200 Refactor storage of joystick SDL key names 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 18:37:52 +0200] rev 13542
Refactor storage of joystick SDL key names
Tue, 24 Jul 2018 18:37:52 +0200 Make frontend detect controllers again 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 18:37:52 +0200] rev 13541
Make frontend detect controllers again
Tue, 24 Jul 2018 15:44:25 +0200 Update and change license information of Droplet sounds, now it's CC BY 3.0 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 15:44:25 +0200] rev 13540
Update and change license information of Droplet sounds, now it's CC BY 3.0 Was previously labelled under license CC Sampling+ 1.0, which is considered non-free by FSF, OSI and DFSG.
Tue, 24 Jul 2018 15:44:25 +0200 Update and change license information of Droplet sounds, now it's CC BY 3.0
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 15:44:25 +0200] rev 13539
Update and change license information of Droplet sounds, now it's CC BY 3.0 Was previously labelled under license CC Sampling+ 1.0, which is considered non-free by FSF, OSI and DFSG.
Sun, 22 Jul 2018 02:46:27 +0200 Fix deprecation warnings in libphyslayer
Wuzzy <Wuzzy2@mail.ru> [Sun, 22 Jul 2018 02:46:27 +0200] rev 13538
Fix deprecation warnings in libphyslayer
Sun, 22 Jul 2018 02:29:44 +0200 Fix warnings about unused params in C code
Wuzzy <Wuzzy2@mail.ru> [Sun, 22 Jul 2018 02:29:44 +0200] rev 13537
Fix warnings about unused params in C code
Sat, 21 Jul 2018 15:58:07 +0200 Update German translation
Wuzzy <Wuzzy2@mail.ru> [Sat, 21 Jul 2018 15:58:07 +0200] rev 13536
Update German translation
Sat, 21 Jul 2018 14:46:51 +0200 Update Lua/frontend locale files
Wuzzy <Wuzzy2@mail.ru> [Sat, 21 Jul 2018 14:46:51 +0200] rev 13535
Update Lua/frontend locale files
Sat, 21 Jul 2018 02:06:13 +0200 Merge alfadur's server commits with timer cycle key commits
Wuzzy <Wuzzy2@mail.ru> [Sat, 21 Jul 2018 02:06:13 +0200] rev 13534
Merge alfadur's server commits with timer cycle key commits
Sat, 21 Jul 2018 00:34:32 +0200 Add control to cycle through timer/bounciness values
Wuzzy <Wuzzy2@mail.ru> [Sat, 21 Jul 2018 00:34:32 +0200] rev 13533
Add control to cycle through timer/bounciness values
Fri, 20 Jul 2018 19:25:21 +0200 Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru> [Fri, 20 Jul 2018 19:25:21 +0200] rev 13532
Move hardcoded bounciness values to uConsts
Fri, 20 Jul 2018 20:00:52 -0400 catchup merge on all of alfadur's cool server changes
nemo [Fri, 20 Jul 2018 20:00:52 -0400] rev 13531
catchup merge on all of alfadur's cool server changes
Sat, 21 Jul 2018 02:19:32 +0300 Fix map voting verification
alfadur [Sat, 21 Jul 2018 02:19:32 +0300] rev 13530
Fix map voting verification
Sat, 21 Jul 2018 02:13:55 +0300 Implement room config export
alfadur [Sat, 21 Jul 2018 02:13:55 +0300] rev 13529
Implement room config export
Fri, 20 Jul 2018 22:14:20 +0300 Implement save/delete commands
alfadur [Fri, 20 Jul 2018 22:14:20 +0300] rev 13528
Implement save/delete commands
Fri, 20 Jul 2018 15:56:43 +0200 Add more sane default controls for controller
Wuzzy <Wuzzy2@mail.ru> [Fri, 20 Jul 2018 15:56:43 +0200] rev 13527
Add more sane default controls for controller
Fri, 20 Jul 2018 14:33:41 +0200 Fix broken controller/joystick button and axis events
Wuzzy <Wuzzy2@mail.ru> [Fri, 20 Jul 2018 14:33:41 +0200] rev 13526
Fix broken controller/joystick button and axis events The problem were bad records in SDLh.pas
Fri, 20 Jul 2018 12:51:16 +0200 Detect Qt style after parameter parsing
Wuzzy <Wuzzy2@mail.ru> [Fri, 20 Jul 2018 12:51:16 +0200] rev 13525
Detect Qt style after parameter parsing
Fri, 20 Jul 2018 02:43:38 +0200 Fix SDLInteraction strings not being translated
Wuzzy <Wuzzy2@mail.ru> [Fri, 20 Jul 2018 02:43:38 +0200] rev 13524
Fix SDLInteraction strings not being translated
Fri, 20 Jul 2018 02:22:12 +0200 Refactor storage of joystick SDL key names
Wuzzy <Wuzzy2@mail.ru> [Fri, 20 Jul 2018 02:22:12 +0200] rev 13523
Refactor storage of joystick SDL key names
Thu, 19 Jul 2018 22:19:44 +0200 Make frontend detect controllers again
Wuzzy <Wuzzy2@mail.ru> [Thu, 19 Jul 2018 22:19:44 +0200] rev 13522
Make frontend detect controllers again
Fri, 20 Jul 2018 00:02:52 +0300 Implement map voting
alfadur [Fri, 20 Jul 2018 00:02:52 +0300] rev 13521
Implement map voting
Thu, 19 Jul 2018 22:50:46 +0300 clean up room lookups
alfadur [Thu, 19 Jul 2018 22:50:46 +0300] rev 13520
clean up room lookups
Thu, 19 Jul 2018 19:35:28 +0200 Fix engine crash when trying to delete cameraFile but it doesn't exist
Wuzzy <Wuzzy2@mail.ru> [Thu, 19 Jul 2018 19:35:28 +0200] rev 13519
Fix engine crash when trying to delete cameraFile but it doesn't exist
Thu, 19 Jul 2018 19:11:39 +0200 Fix crash when aborting encoding phase of video recording in videos page if >1 video is being encoded
Wuzzy <Wuzzy2@mail.ru> [Thu, 19 Jul 2018 19:11:39 +0200] rev 13518
Fix crash when aborting encoding phase of video recording in videos page if >1 video is being encoded
Thu, 19 Jul 2018 14:01:57 +0200 Document and clean up tools directory a bit
Wuzzy <Wuzzy2@mail.ru> [Thu, 19 Jul 2018 14:01:57 +0200] rev 13517
Document and clean up tools directory a bit
Wed, 18 Jul 2018 17:02:40 +0200 Improve some replies for chat commands on server
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Jul 2018 17:02:40 +0200] rev 13516
Improve some replies for chat commands on server
Wed, 18 Jul 2018 15:35:54 +0200 Refactor server chat command help, also add admin commands to help
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Jul 2018 15:35:54 +0200] rev 13515
Refactor server chat command help, also add admin commands to help
Wed, 18 Jul 2018 03:55:02 +0200 Add /help command for lobby and rooms too
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Jul 2018 03:55:02 +0200] rev 13514
Add /help command for lobby and rooms too Server admin commands are still missing
Wed, 18 Jul 2018 02:05:05 +0200 Remove and replace old googlecode references
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Jul 2018 02:05:05 +0200] rev 13513
Remove and replace old googlecode references
Wed, 18 Jul 2018 01:35:59 +0200 Switch from http:// to https:// URLs where possible
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Jul 2018 01:35:59 +0200] rev 13512
Switch from http:// to https:// URLs where possible
Wed, 18 Jul 2018 02:14:32 +0300 Keep hedgehog limit in sync
alfadur [Wed, 18 Jul 2018 02:14:32 +0300] rev 13511
Keep hedgehog limit in sync
Wed, 18 Jul 2018 00:27:23 +0200 Increase hedgehog limit to 64
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Jul 2018 00:27:23 +0200] rev 13510
Increase hedgehog limit to 64 8 hogs * 8 teams = 64 hogs Old limit = 48
Tue, 17 Jul 2018 22:42:49 +0200 Server: Replace hardcoded hog-related numbers with consts
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 22:42:49 +0200] rev 13509
Server: Replace hardcoded hog-related numbers with consts
Tue, 17 Jul 2018 22:00:15 +0200 Bazooka/Grende training: Hide mission panel on pressing attack key
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 22:00:15 +0200] rev 13508
Bazooka/Grende training: Hide mission panel on pressing attack key
Tue, 17 Jul 2018 21:31:41 +0200 Update server dependencies in INSTALL.md
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 21:31:41 +0200] rev 13507
Update server dependencies in INSTALL.md
Tue, 17 Jul 2018 21:17:33 +0200 Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 21:17:33 +0200] rev 13506
Clarify/rewrite a few OutError messages
Tue, 17 Jul 2018 20:13:41 +0200 Fix frontend showing 2 errors on engine fatal error (exit code 52)
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 20:13:41 +0200] rev 13505
Fix frontend showing 2 errors on engine fatal error (exit code 52) The exit code checked in the frontend was a hardcoded 2, which was outdated.
Tue, 17 Jul 2018 19:44:29 +0200 Clarify the wording of a few checkFails messages
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 19:44:29 +0200] rev 13504
Clarify the wording of a few checkFails messages
Tue, 17 Jul 2018 19:28:31 +0200 Propagate fatal errors to OutError if checkFails called
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 19:28:31 +0200] rev 13503
Propagate fatal errors to OutError if checkFails called
Tue, 17 Jul 2018 18:38:44 +0200 Add hidden bazooka training achievement for 100% accuracy
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 18:38:44 +0200] rev 13502
Add hidden bazooka training achievement for 100% accuracy
Tue, 17 Jul 2018 16:45:34 +0200 Standardize hidden mission achievement in new Lua library "Achievements"
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 16:45:34 +0200] rev 13501
Standardize hidden mission achievement in new Lua library "Achievements"
Tue, 17 Jul 2018 16:03:34 +0300 indulge clippy
alfadur [Tue, 17 Jul 2018 16:03:34 +0300] rev 13500
indulge clippy
Tue, 17 Jul 2018 14:20:58 +0200 Add proper exit codes when halt-ing hwengine due to error
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 14:20:58 +0200] rev 13499
Add proper exit codes when halt-ing hwengine due to error
Tue, 17 Jul 2018 12:55:07 +0200 Fix cursor teleporting to center after leaving game with video recording
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 12:55:07 +0200] rev 13498
Fix cursor teleporting to center after leaving game with video recording
Tue, 17 Jul 2018 12:50:55 +0200 Whoops. Syntax error in uVideoRec
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 12:50:55 +0200] rev 13497
Whoops. Syntax error in uVideoRec
Tue, 17 Jul 2018 12:17:11 +0200 Fix video recorder not working if sound disabled (fixes bug 200)
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 12:17:11 +0200] rev 13496
Fix video recorder not working if sound disabled (fixes bug #200)
Mon, 16 Jul 2018 23:27:15 +0200 Add variable to make state of sound system clear
Wuzzy <Wuzzy2@mail.ru> [Mon, 16 Jul 2018 23:27:15 +0200] rev 13495
Add variable to make state of sound system clear
Tue, 17 Jul 2018 00:27:24 +0300 Add room flags
alfadur [Tue, 17 Jul 2018 00:27:24 +0300] rev 13494
Add room flags
Mon, 16 Jul 2018 22:59:58 +0300 Something down in the food chain already uses bitflags, so might as well switch to them
alfadur [Mon, 16 Jul 2018 22:59:58 +0300] rev 13493
Something down in the food chain already uses bitflags, so might as well switch to them
Mon, 16 Jul 2018 22:32:04 +0300 Assorted chat fixes
alfadur [Mon, 16 Jul 2018 22:32:04 +0300] rev 13492
Assorted chat fixes
Mon, 16 Jul 2018 20:28:01 +0200 Fix hwengine crash when using >1 controllers
Wuzzy <Wuzzy2@mail.ru> [Mon, 16 Jul 2018 20:28:01 +0200] rev 13491
Fix hwengine crash when using >1 controllers Reason: Data type mismatch for SDL_JoystickName, we wed in an index, but it expected a controller handle. Solution: Switch to SDL_JoystickNameForIndex.
Mon, 16 Jul 2018 19:15:22 +0200 Always use SDL_Map(A)RGB in SDL_FillRect for color
Wuzzy <Wuzzy2@mail.ru> [Mon, 16 Jul 2018 19:15:22 +0200] rev 13490
Always use SDL_Map(A)RGB in SDL_FillRect for color This practice is recommended by official SDL docs.
Mon, 16 Jul 2018 04:50:23 +0200 When hwengine crashes w/ error 217, write backtrace in log, too
Wuzzy <Wuzzy2@mail.ru> [Mon, 16 Jul 2018 04:50:23 +0200] rev 13489
When hwengine crashes w/ error 217, write backtrace in log, too By using WriteLnToConsole to achive that.
Sun, 15 Jul 2018 19:49:31 +0200 Fix hwengine --help returning with exit code 51
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Jul 2018 19:49:31 +0200] rev 13488
Fix hwengine --help returning with exit code 51
Sun, 15 Jul 2018 14:21:06 +0200 Clean up cMaxHHs and cMaxTeams a bit, get rid of hardcoded numbers
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Jul 2018 14:21:06 +0200] rev 13487
Clean up cMaxHHs and cMaxTeams a bit, get rid of hardcoded numbers
Fri, 13 Jul 2018 19:52:19 +0300 Better packing for clients
alfadur [Fri, 13 Jul 2018 19:52:19 +0300] rev 13486
Better packing for clients
Thu, 12 Jul 2018 14:46:16 +0200 Merge gameServer2 changes
Wuzzy <Wuzzy2@mail.ru> [Thu, 12 Jul 2018 14:46:16 +0200] rev 13485
Merge gameServer2 changes
Thu, 12 Jul 2018 14:41:24 +0200 Send proper failure error message when image loading has failed
Wuzzy <Wuzzy2@mail.ru> [Thu, 12 Jul 2018 14:41:24 +0200] rev 13484
Send proper failure error message when image loading has failed
Wed, 11 Jul 2018 18:36:21 -0400 merge
nemo [Wed, 11 Jul 2018 18:36:21 -0400] rev 13483
merge
Wed, 11 Jul 2018 21:56:30 +0200 Make sure TotalRounds increases to 0 on first real turn
Wuzzy <Wuzzy2@mail.ru> [Wed, 11 Jul 2018 21:56:30 +0200] rev 13482
Make sure TotalRounds increases to 0 on first real turn
Wed, 11 Jul 2018 19:14:11 +0200 ACF5: Fix Tribe not being in same clan as Natives
Wuzzy <Wuzzy2@mail.ru> [Wed, 11 Jul 2018 19:14:11 +0200] rev 13481
ACF5: Fix Tribe not being in same clan as Natives Clan color was off-by-one, this was probably a hack.
Wed, 11 Jul 2018 18:59:23 +0200 Simplify turn handling in ASA death01
Wuzzy <Wuzzy2@mail.ru> [Wed, 11 Jul 2018 18:59:23 +0200] rev 13480
Simplify turn handling in ASA death01
Wed, 11 Jul 2018 18:45:54 +0200 ACF7: Fix princess being in wrong clan
Wuzzy <Wuzzy2@mail.ru> [Wed, 11 Jul 2018 18:45:54 +0200] rev 13479
ACF7: Fix princess being in wrong clan
Wed, 11 Jul 2018 18:13:52 +0200 Fix aihDoesntMatter still being attacked with air attack
Wuzzy <Wuzzy2@mail.ru> [Wed, 11 Jul 2018 18:13:52 +0200] rev 13478
Fix aihDoesntMatter still being attacked with air attack The calculation in TestBazooka created a sum of numbers which might have been BadTurn, a huge negative number, thus creating an overflow.
Wed, 11 Jul 2018 17:25:53 +0200 ASA death01: Put PAotH into correct clan
Wuzzy <Wuzzy2@mail.ru> [Wed, 11 Jul 2018 17:25:53 +0200] rev 13477
ASA death01: Put PAotH into correct clan
Wed, 11 Jul 2018 17:13:25 +0200 Fix aihDoesntMatter not applying to hammer and shover
Wuzzy <Wuzzy2@mail.ru> [Wed, 11 Jul 2018 17:13:25 +0200] rev 13476
Fix aihDoesntMatter not applying to hammer and shover
Wed, 11 Jul 2018 16:22:05 +0200 ACF3: Fix initial ammo being locked
Wuzzy <Wuzzy2@mail.ru> [Wed, 11 Jul 2018 16:22:05 +0200] rev 13475
ACF3: Fix initial ammo being locked
Wed, 11 Jul 2018 16:01:12 +0200 ACF3: Tweak princess spawn position
Wuzzy <Wuzzy2@mail.ru> [Wed, 11 Jul 2018 16:01:12 +0200] rev 13474
ACF3: Tweak princess spawn position So that she doesn't "drop" after spawning
Wed, 11 Jul 2018 15:44:33 +0200 ACF3: Move princess to her own team, fix clan color
Wuzzy <Wuzzy2@mail.ru> [Wed, 11 Jul 2018 15:44:33 +0200] rev 13473
ACF3: Move princess to her own team, fix clan color
Tue, 10 Jul 2018 21:29:31 +0200 Add subtle dust flakes for Cheese and CrazyMission themes
Wuzzy <Wuzzy2@mail.ru> [Tue, 10 Jul 2018 21:29:31 +0200] rev 13472
Add subtle dust flakes for Cheese and CrazyMission themes
Tue, 10 Jul 2018 20:30:06 +0200 New SD water texture for CrazyMission theme
Wuzzy <Wuzzy2@mail.ru> [Tue, 10 Jul 2018 20:30:06 +0200] rev 13471
New SD water texture for CrazyMission theme
Tue, 10 Jul 2018 18:35:31 +0200 Refactor collision mask checks, remove hardcoded numbers
Wuzzy <Wuzzy2@mail.ru> [Tue, 10 Jul 2018 18:35:31 +0200] rev 13470
Refactor collision mask checks, remove hardcoded numbers
Tue, 10 Jul 2018 18:00:04 +0200 Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate
Wuzzy <Wuzzy2@mail.ru> [Tue, 10 Jul 2018 18:00:04 +0200] rev 13469
Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate
Tue, 10 Jul 2018 17:11:31 +0200 Prevent manual hiding of some special mission panels
Wuzzy <Wuzzy2@mail.ru> [Tue, 10 Jul 2018 17:11:31 +0200] rev 13468
Prevent manual hiding of some special mission panels
Tue, 10 Jul 2018 16:44:13 +0200 Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
Wuzzy <Wuzzy2@mail.ru> [Tue, 10 Jul 2018 16:44:13 +0200] rev 13467
Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
Tue, 10 Jul 2018 16:25:58 +0200 Update mission texts with regards to mission panel key
Wuzzy <Wuzzy2@mail.ru> [Tue, 10 Jul 2018 16:25:58 +0200] rev 13466
Update mission texts with regards to mission panel key
Tue, 10 Jul 2018 16:07:11 +0200 Add dedicated key to display mission panel: M
Wuzzy <Wuzzy2@mail.ru> [Tue, 10 Jul 2018 16:07:11 +0200] rev 13465
Add dedicated key to display mission panel: M
Tue, 10 Jul 2018 15:20:19 +0200 Tweak chat command replies for /lua command
Wuzzy <Wuzzy2@mail.ru> [Tue, 10 Jul 2018 15:20:19 +0200] rev 13464
Tweak chat command replies for /lua command
Tue, 10 Jul 2018 13:28:47 +0200 Add /help chat command for engine
Wuzzy <Wuzzy2@mail.ru> [Tue, 10 Jul 2018 13:28:47 +0200] rev 13463
Add /help chat command for engine
Mon, 09 Jul 2018 20:59:08 +0300 Optimize test string generation
alfadur [Mon, 09 Jul 2018 20:59:08 +0300] rev 13462
Optimize test string generation
Mon, 09 Jul 2018 20:31:32 +0300 fix tests
alfadur [Mon, 09 Jul 2018 20:31:32 +0300] rev 13461
fix tests
Mon, 09 Jul 2018 19:41:26 +0300 complete newseed voting
alfadur [Mon, 09 Jul 2018 19:41:26 +0300] rev 13460
complete newseed voting
Mon, 09 Jul 2018 19:39:15 +0300 merge
alfadur [Mon, 09 Jul 2018 19:39:15 +0300] rev 13459
merge
Sun, 08 Jul 2018 02:46:59 +0200 Highlander: Fix all hogs getting teleport after hog placement phase
Wuzzy <Wuzzy2@mail.ru> [Sun, 08 Jul 2018 02:46:59 +0200] rev 13458
Highlander: Fix all hogs getting teleport after hog placement phase
Sun, 08 Jul 2018 02:06:08 +0200 Fix GetAmmo getting wrong ammo count
Wuzzy <Wuzzy2@mail.ru> [Sun, 08 Jul 2018 02:06:08 +0200] rev 13457
Fix GetAmmo getting wrong ammo count
Sun, 08 Jul 2018 01:30:13 +0200 New Lua API function: GetAmmo, to get ammo config
Wuzzy <Wuzzy2@mail.ru> [Sun, 08 Jul 2018 01:30:13 +0200] rev 13456
New Lua API function: GetAmmo, to get ammo config
Sun, 08 Jul 2018 00:16:33 +0200 Fix teleport tooltip claiming it doesn't end turn, while in in hog placing phase with inf. attack
Wuzzy <Wuzzy2@mail.ru> [Sun, 08 Jul 2018 00:16:33 +0200] rev 13455
Fix teleport tooltip claiming it doesn't end turn, while in in hog placing phase with inf. attack
Sat, 07 Jul 2018 23:29:02 +0200 Fix TotalRounds still being -1 in first real turn after hog placement phase
Wuzzy <Wuzzy2@mail.ru> [Sat, 07 Jul 2018 23:29:02 +0200] rev 13454
Fix TotalRounds still being -1 in first real turn after hog placement phase Now it is: Hog placement phase: -1 First real round: 0 (previously -1) Second real round: 1 (previously 0) Third real round: 2 (previously 1) ...
Sat, 07 Jul 2018 22:50:08 +0200 Highlander: Localize global variable
Wuzzy <Wuzzy2@mail.ru> [Sat, 07 Jul 2018 22:50:08 +0200] rev 13453
Highlander: Localize global variable
Sat, 07 Jul 2018 22:48:56 +0200 Highlander: Clean up code style, indents and delete useless old comments
Wuzzy <Wuzzy2@mail.ru> [Sat, 07 Jul 2018 22:48:56 +0200] rev 13452
Highlander: Clean up code style, indents and delete useless old comments
Sat, 07 Jul 2018 19:34:13 +0200 Space Invasion: Improve how round score is displayed
Wuzzy <Wuzzy2@mail.ru> [Sat, 07 Jul 2018 19:34:13 +0200] rev 13451
Space Invasion: Improve how round score is displayed
Sat, 07 Jul 2018 20:22:31 +0300 Mostly implement voting
alfadur [Sat, 07 Jul 2018 20:22:31 +0300] rev 13450
Mostly implement voting
Sat, 07 Jul 2018 18:41:28 +0200 Space Invasion: Localize most global variables
Wuzzy <Wuzzy2@mail.ru> [Sat, 07 Jul 2018 18:41:28 +0200] rev 13449
Space Invasion: Localize most global variables
Sat, 07 Jul 2018 18:37:21 +0200 Fix rare Lua error message spam in Space Invasion
Wuzzy <Wuzzy2@mail.ru> [Sat, 07 Jul 2018 18:37:21 +0200] rev 13448
Fix rare Lua error message spam in Space Invasion
Fri, 06 Jul 2018 21:03:03 +0300 Implement greetings & fixed rooms
alfadur [Fri, 06 Jul 2018 21:03:03 +0300] rev 13447
Implement greetings & fixed rooms
Fri, 06 Jul 2018 17:16:01 +0200 Add an extra test for Rnd's distribution
Marcin Mielniczuk <marmistrz.dev@zoho.eu> [Fri, 06 Jul 2018 17:16:01 +0200] rev 13446
Add an extra test for Rnd's distribution
Fri, 06 Jul 2018 16:59:52 +0200 Send the rnd reply to the room only.
Marcin Mielniczuk <marmistrz.dev@zoho.eu> [Fri, 06 Jul 2018 16:59:52 +0200] rev 13445
Send the rnd reply to the room only.
Fri, 06 Jul 2018 16:27:25 +0200 Implement server-side logic for Rnd
Marcin Mielniczuk <marmistrz.dev@zoho.eu> [Fri, 06 Jul 2018 16:27:25 +0200] rev 13444
Implement server-side logic for Rnd
Wed, 04 Jul 2018 18:49:51 +0300 Fix team remove synchronization
alfadur [Wed, 04 Jul 2018 18:49:51 +0300] rev 13443
Fix team remove synchronization
Wed, 04 Jul 2018 15:42:42 +0300 Check for client's existence before handling messages
alfadur [Wed, 04 Jul 2018 15:42:42 +0300] rev 13442
Check for client's existence before handling messages
Wed, 04 Jul 2018 13:56:49 +0300 Fix scheme config parsing
alfadur [Wed, 04 Jul 2018 13:56:49 +0300] rev 13441
Fix scheme config parsing
Wed, 04 Jul 2018 12:57:05 +0300 Fix AddTeam message serialization
alfadur [Wed, 04 Jul 2018 12:57:05 +0300] rev 13440
Fix AddTeam message serialization
Wed, 04 Jul 2018 04:42:16 +0300 add missing message tests
alfadur [Wed, 04 Jul 2018 04:42:16 +0300] rev 13439
add missing message tests
Wed, 04 Jul 2018 00:01:25 +0300 update nom
alfadur [Wed, 04 Jul 2018 00:01:25 +0300] rev 13438
update nom
Tue, 03 Jul 2018 23:05:09 +0300 update proptest
alfadur [Tue, 03 Jul 2018 23:05:09 +0300] rev 13437
update proptest
Tue, 03 Jul 2018 22:39:12 +0300 merge
alfadur [Tue, 03 Jul 2018 22:39:12 +0300] rev 13436
merge
Tue, 03 Jul 2018 22:37:15 +0300 Update rand and log to the latest versions
Marcin Mielniczuk <marmistrz.dev@zoho.eu> [Tue, 03 Jul 2018 22:37:15 +0300] rev 13435
Update rand and log to the latest versions
Mon, 02 Jul 2018 16:48:16 -0400 somehow scale was omitted from this catch-all VG init. late addition to the struct perhaps.
nemo [Mon, 02 Jul 2018 16:48:16 -0400] rev 13434
somehow scale was omitted from this catch-all VG init. late addition to the struct perhaps.
Mon, 02 Jul 2018 16:46:13 +0300 Implement to_raw_protocol for Rnd and enable tests. Add cargo/rls build artifacts to .gitignore
Marcin Mielniczuk <marmistrz.dev@zoho.eu> [Mon, 02 Jul 2018 16:46:13 +0300] rev 13433
Implement to_raw_protocol for Rnd and enable tests. Add cargo/rls build artifacts to .gitignore
Mon, 02 Jul 2018 16:25:49 +0300 Fix cmd parsing & update tests
alfadur [Mon, 02 Jul 2018 16:25:49 +0300] rev 13432
Fix cmd parsing & update tests
Fri, 29 Jun 2018 18:27:51 +0300 Implement parsing for rnd and add a little documentation
Marcin Mielniczuk <marmistrz.dev@zoho.eu> [Fri, 29 Jun 2018 18:27:51 +0300] rev 13431
Implement parsing for rnd and add a little documentation
Thu, 28 Jun 2018 17:29:37 +0200 Undo enabling the `unreachable-pub` lint.
Marcin Mielniczuk <marmistrz.dev@zoho.eu> [Thu, 28 Jun 2018 17:29:37 +0200] rev 13430
Undo enabling the `unreachable-pub` lint. It appears that nom cannot correctly handle `pub(crate)`, so the warnings cannot be fixed at the moment. See https://github.com/Geal/nom/issues/807
Thu, 28 Jun 2018 00:10:15 +0300 stabilization
alfadur [Thu, 28 Jun 2018 00:10:15 +0300] rev 13429
stabilization
Wed, 27 Jun 2018 23:51:00 +0300 Fix spectators joining midgame
alfadur [Wed, 27 Jun 2018 23:51:00 +0300] rev 13428
Fix spectators joining midgame
Wed, 27 Jun 2018 23:26:29 +0300 Send more data on room joining
alfadur [Wed, 27 Jun 2018 23:26:29 +0300] rev 13427
Send more data on room joining
Wed, 27 Jun 2018 17:58:33 +0300 Additional round cleanup
alfadur [Wed, 27 Jun 2018 17:58:33 +0300] rev 13426
Additional round cleanup
Tue, 26 Jun 2018 23:20:28 -0400 neglected dep update from r87a6cad20c90:
nemo [Tue, 26 Jun 2018 23:20:28 -0400] rev 13425
neglected dep update from r87a6cad20c90: that rev also forces nightly rust due to https://github.com/rust-lang/rust/issues/23121
Wed, 27 Jun 2018 04:54:41 +0300 Send teams&flags on entering a room
alfadur [Wed, 27 Jun 2018 04:54:41 +0300] rev 13424
Send teams&flags on entering a room
Wed, 27 Jun 2018 02:34:46 +0300 Implement game start & engine messages
alfadur [Wed, 27 Jun 2018 02:34:46 +0300] rev 13423
Implement game start & engine messages
Tue, 26 Jun 2018 23:22:38 +0300 Implement game config messages
alfadur [Tue, 26 Jun 2018 23:22:38 +0300] rev 13422
Implement game config messages
Sun, 24 Jun 2018 12:09:31 -0400 Enable all lints from the rust-2018-idioms suite.
marmistrz [Sun, 24 Jun 2018 12:09:31 -0400] rev 13421
Enable all lints from the rust-2018-idioms suite. Additionally, fix the violation of the bare-trait-objects lint.
Thu, 21 Jun 2018 17:43:13 -0400 Just to be kind to vim which is failing at sniffing
nemo [Thu, 21 Jun 2018 17:43:13 -0400] rev 13420
Just to be kind to vim which is failing at sniffing
Thu, 21 Jun 2018 17:23:10 -0400 implementation of team related messages
alfadur [Thu, 21 Jun 2018 17:23:10 -0400] rev 13419
implementation of team related messages
Thu, 21 Jun 2018 23:09:20 +0200 Store saved room in yaml
unc0rr [Thu, 21 Jun 2018 23:09:20 +0200] rev 13418
Store saved room in yaml
Tue, 19 Jun 2018 19:14:33 -0400 let's keep track of the racer room config
nemo [Tue, 19 Jun 2018 19:14:33 -0400] rev 13417
let's keep track of the racer room config
Mon, 18 Jun 2018 09:22:53 -0400 partial room implementation
alfadur [Mon, 18 Jun 2018 09:22:53 -0400] rev 13416
partial room implementation
Thu, 14 Jun 2018 16:44:27 -0400 rework of prior
alfadur [Thu, 14 Jun 2018 16:44:27 -0400] rev 13415
rework of prior
Thu, 14 Jun 2018 12:31:15 -0400 handle edge polling properly
alfadur [Thu, 14 Jun 2018 12:31:15 -0400] rev 13414
handle edge polling properly
Sun, 10 Jun 2018 19:12:26 +0200 Merge default to ios-develop ios-develop
antonc27 <antonc27@mail.ru> [Sun, 10 Jun 2018 19:12:26 +0200] rev 13413
Merge default to ios-develop
Sun, 10 Jun 2018 19:01:50 +0200 Merge ios-develop into default
antonc27 <antonc27@mail.ru> [Sun, 10 Jun 2018 19:01:50 +0200] rev 13412
Merge ios-develop into default
Sun, 10 Jun 2018 18:56:51 +0200 Added tag Hedgewars-iOS-2.1 for changeset 195208deff1d ios-develop
antonc27 <antonc27@mail.ru> [Sun, 10 Jun 2018 18:56:51 +0200] rev 13411
Added tag Hedgewars-iOS-2.1 for changeset 195208deff1d
Thu, 31 May 2018 01:50:49 +0200 More fallback styling for hat preview webpage
Wuzzy <Wuzzy2@mail.ru> [Thu, 31 May 2018 01:50:49 +0200] rev 13410
More fallback styling for hat preview webpage
Thu, 31 May 2018 01:45:20 +0200 Add <noscript> fallback for hats preview webpage
Wuzzy <Wuzzy2@mail.ru> [Thu, 31 May 2018 01:45:20 +0200] rev 13409
Add <noscript> fallback for hats preview webpage
Tue, 29 May 2018 19:12:53 -0400 bullet bubbles
alfadur [Tue, 29 May 2018 19:12:53 -0400] rev 13408
bullet bubbles
Mon, 28 May 2018 19:50:15 -0400 ensure shotgun works with portals and make it hit airmines
alfadur [Mon, 28 May 2018 19:50:15 -0400] rev 13407
ensure shotgun works with portals and make it hit airmines
Sun, 27 May 2018 20:32:06 -0400 allow freezing airmines outside the Land area too. Make the top of frozen mine a little flatter
nemo [Sun, 27 May 2018 20:32:06 -0400] rev 13406
allow freezing airmines outside the Land area too. Make the top of frozen mine a little flatter
Sun, 27 May 2018 13:10:32 -0400 make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
nemo [Sun, 27 May 2018 13:10:32 -0400] rev 13405
make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
Sat, 26 May 2018 10:54:17 -0400 Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
nemo [Sat, 26 May 2018 10:54:17 -0400] rev 13404
Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
Thu, 24 May 2018 13:04:56 -0400 make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
nemo [Thu, 24 May 2018 13:04:56 -0400] rev 13403
make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
Thu, 24 May 2018 09:51:11 -0400 zero damage on air mine too
nemo [Thu, 24 May 2018 09:51:11 -0400] rev 13402
zero damage on air mine too
Thu, 24 May 2018 15:23:48 +0200 Remove unused variable in uLandObjects
Wuzzy <Wuzzy2@mail.ru> [Thu, 24 May 2018 15:23:48 +0200] rev 13401
Remove unused variable in uLandObjects
Thu, 24 May 2018 15:20:29 +0200 Feedback dialog: Disable "send system information" checkbox by default
Wuzzy <Wuzzy2@mail.ru> [Thu, 24 May 2018 15:20:29 +0200] rev 13400
Feedback dialog: Disable "send system information" checkbox by default Background: Explicit user consent.
Wed, 23 May 2018 20:45:42 -0400 Allow freezing airmines because whyyy not
nemo [Wed, 23 May 2018 20:45:42 -0400] rev 13399
Allow freezing airmines because whyyy not
Tue, 22 May 2018 17:54:07 -0400 theme object tweak
alfadur [Tue, 22 May 2018 17:54:07 -0400] rev 13398
theme object tweak
Tue, 22 May 2018 17:53:53 -0400 Checksum girders and masks too
alfadur [Tue, 22 May 2018 17:53:53 -0400] rev 13397
Checksum girders and masks too
Fri, 18 May 2018 09:57:24 -0400 merge this in too
nemo [Fri, 18 May 2018 09:57:24 -0400] rev 13396
merge this in too
Fri, 18 May 2018 09:56:56 -0400 IFDEF for Phys 2.0 which has no mountHandle - result will just be no hwp in hwp on those systems, which would be rarely used and DLC only. 0.9.24
nemo [Fri, 18 May 2018 09:56:56 -0400] rev 13395
IFDEF for Phys 2.0 which has no mountHandle - result will just be no hwp in hwp on those systems, which would be rarely used and DLC only.
Thu, 17 May 2018 20:04:39 -0400 0.9.24 merge of physfs tweak
nemo [Thu, 17 May 2018 20:04:39 -0400] rev 13394
0.9.24 merge of physfs tweak
Thu, 17 May 2018 20:04:07 -0400 Make wrapping a lua and its sidecar actually work. 0.9.24
nemo [Thu, 17 May 2018 20:04:07 -0400] rev 13393
Make wrapping a lua and its sidecar actually work.
Wed, 16 May 2018 19:36:49 -0400 example theme objects for the new theming features
alfadur [Wed, 16 May 2018 19:36:49 -0400] rev 13392
example theme objects for the new theming features
Wed, 16 May 2018 18:37:17 -0400 new theme object features
alfadur [Wed, 16 May 2018 18:37:17 -0400] rev 13391
new theme object features
Wed, 16 May 2018 18:22:28 +0200 adjust label, update ChangeLog ui-scaling
sheepluva [Wed, 16 May 2018 18:22:28 +0200] rev 13390
adjust label, update ChangeLog
Wed, 16 May 2018 18:09:13 +0200 add chat size to misc settings. persist in settings.ini ui-scaling
sheepluva [Wed, 16 May 2018 18:09:13 +0200] rev 13389
add chat size to misc settings. persist in settings.ini
Wed, 16 May 2018 10:11:00 +0200 WIP: make chat resizing faster ui-scaling
sheepluva [Wed, 16 May 2018 10:11:00 +0200] rev 13388
WIP: make chat resizing faster hold shift for pixel-precise size changes
Tue, 15 May 2018 23:47:07 +0200 whoops, I initialized my new var incorrectly ui-scaling
sheepluva [Tue, 15 May 2018 23:47:07 +0200] rev 13387
whoops, I initialized my new var incorrectly
Tue, 15 May 2018 17:05:40 +0200 fix some accidental code corruption caused by my last commit ui-scaling
sheepluva [Tue, 15 May 2018 17:05:40 +0200] rev 13386
fix some accidental code corruption caused by my last commit
Tue, 15 May 2018 16:55:37 +0200 WIP: allow changing chat size ui-scaling
sheepluva [Tue, 15 May 2018 16:55:37 +0200] rev 13385
WIP: allow changing chat size Press Ctrl+, Ctrl- and Ctrl0 while in chat
Mon, 07 May 2018 23:43:01 +0300 Fix win32 package creation
unC0Rr [Mon, 07 May 2018 23:43:01 +0300] rev 13384
Fix win32 package creation
Sun, 06 May 2018 00:48:43 +0200 Merge default
Wuzzy <Wuzzy2@mail.ru> [Sun, 06 May 2018 00:48:43 +0200] rev 13383
Merge default
Sun, 06 May 2018 00:47:49 +0200 Update frontend translation: Japanese
alfadur [Sun, 06 May 2018 00:47:49 +0200] rev 13382
Update frontend translation: Japanese
Thu, 03 May 2018 14:44:17 -0400 fix trace when bullets skip on water
alfadur [Thu, 03 May 2018 14:44:17 -0400] rev 13381
fix trace when bullets skip on water
Fri, 04 May 2018 15:08:59 +0200 Make EnableSwitchHog() more robust against failure, return gear UID
Wuzzy <Wuzzy2@mail.ru> [Fri, 04 May 2018 15:08:59 +0200] rev 13380
Make EnableSwitchHog() more robust against failure, return gear UID
Fri, 04 May 2018 14:46:39 +0200 Continental supplies: No more hacky switch hog for North America
Wuzzy <Wuzzy2@mail.ru> [Fri, 04 May 2018 14:46:39 +0200] rev 13379
Continental supplies: No more hacky switch hog for North America
Fri, 04 May 2018 14:38:01 +0200 Lua API: Add EnableSwitchHog to manually enable hog switching
Wuzzy <Wuzzy2@mail.ru> [Fri, 04 May 2018 14:38:01 +0200] rev 13378
Lua API: Add EnableSwitchHog to manually enable hog switching
Fri, 04 May 2018 01:39:22 +0200 Continental supplies: Upside-Down World special now works in cave maps as well
Wuzzy <Wuzzy2@mail.ru> [Fri, 04 May 2018 01:39:22 +0200] rev 13377
Continental supplies: Upside-Down World special now works in cave maps as well In cave maps, the hog is teleported just below the border. A bit of land is erased, too.
Fri, 04 May 2018 01:01:40 +0200 Update German Lua translation
Wuzzy <Wuzzy2@mail.ru> [Fri, 04 May 2018 01:01:40 +0200] rev 13376
Update German Lua translation
Thu, 03 May 2018 23:19:56 +0200 Fix changelog mistake
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 23:19:56 +0200] rev 13375
Fix changelog mistake
Thu, 03 May 2018 23:00:08 +0200 CS: Fix display of ammo caption for weapon specials
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 23:00:08 +0200] rev 13374
CS: Fix display of ammo caption for weapon specials
Thu, 03 May 2018 22:42:29 +0200 Fix GetAmmoTimer implementation, swap arguments
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 22:42:29 +0200] rev 13373
Fix GetAmmoTimer implementation, swap arguments
Thu, 03 May 2018 22:12:13 +0200 Continental supplies: Fix continent ammo tooltip containing annoying "use of this weapon does not end turn"
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 22:12:13 +0200] rev 13372
Continental supplies: Fix continent ammo tooltip containing annoying "use of this weapon does not end turn"
Thu, 03 May 2018 22:05:25 +0200 Lua API: GetAmmoTimer, to get the player-set timer for an ammo
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 22:05:25 +0200] rev 13371
Lua API: GetAmmoTimer, to get the player-set timer for an ammo
Thu, 03 May 2018 21:40:13 +0200 Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 21:40:13 +0200] rev 13370
Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Thu, 03 May 2018 21:04:55 +0200 Rename SVG hats to be consistent with PNG versions
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 21:04:55 +0200] rev 13369
Rename SVG hats to be consistent with PNG versions
Thu, 03 May 2018 21:02:05 +0200 Simplify and shrink 5 SVG hats
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 21:02:05 +0200] rev 13368
Simplify and shrink 5 SVG hats
Thu, 03 May 2018 19:02:55 +0200 Update copyright years
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 19:02:55 +0200] rev 13367
Update copyright years
Thu, 03 May 2018 18:00:49 +0200 Update Taiwanese translation
kompowiec [Thu, 03 May 2018 18:00:49 +0200] rev 13366
Update Taiwanese translation
Thu, 03 May 2018 17:22:53 +0200 Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 17:22:53 +0200] rev 13365
Update ChangeLog for Continental supplies
Thu, 03 May 2018 16:46:36 +0200 Continental supplies: Bouncy boomerang does not spawn crate when drowning
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 16:46:36 +0200] rev 13364
Continental supplies: Bouncy boomerang does not spawn crate when drowning
Thu, 03 May 2018 16:16:15 +0200 Continental supplies: Mention that vamp increases Medicine effectiveness
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 16:16:15 +0200] rev 13363
Continental supplies: Mention that vamp increases Medicine effectiveness
Thu, 03 May 2018 15:37:29 +0200 Continental supplies: Fix “Boring” sound being played after continent select
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 15:37:29 +0200] rev 13362
Continental supplies: Fix “Boring” sound being played after continent select
Thu, 03 May 2018 15:30:31 +0200 Continental supplies: Update pickhammer icon
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 15:30:31 +0200] rev 13361
Continental supplies: Update pickhammer icon
Thu, 03 May 2018 15:18:28 +0200 Massive Continental supplies update
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 15:18:28 +0200] rev 13360
Massive Continental supplies update List of changes: * Invulnerability protects from sabotage damage * Sabotage kills hog instantly when health reaches 0 * Reliably prevent using of Lonely Cries and baseball bat specials when usage not allowed * Don't explode Anno 1302 and Medicine if drowning * Don't play “Missed” and “Laugh” taunt when those don't make sense * Major rewrite of ALL strings for better usability * Add custom weapon tooltips * Major refactoring * Improve audiovisual effects * Show message when hog receives new continent ammo * Sabotaged hedgehogs also emit smoke when it's not their turn * Can switch continent in reverse order with [Precise]+[Switch] * Fix retreat timer not turning red for some weapons
Thu, 03 May 2018 11:58:07 +0200 Updated Continental supplies
Vatten [Thu, 03 May 2018 11:58:07 +0200] rev 13359
Updated Continental supplies Noticable changes: * Selection of continent is now before a turn * Australia and Antarctica will have new moddable weapons * All continents have different starting healths per hog
Wed, 02 May 2018 23:07:41 +0200 Call GetNext twice as many times to distribute seed across the whole buffer even for single byte seeds
unc0rr [Wed, 02 May 2018 23:07:41 +0200] rev 13358
Call GetNext twice as many times to distribute seed across the whole buffer even for single byte seeds
Wed, 02 May 2018 15:29:21 -0400 real droplet fix - default density is fine - also add back in the underwater bullet trails
nemo [Wed, 02 May 2018 15:29:21 -0400] rev 13357
real droplet fix - default density is fine - also add back in the underwater bullet trails
Wed, 02 May 2018 20:09:48 +0200 Minor improvements in tutorial mission texts to make stuff clearer
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 May 2018 20:09:48 +0200] rev 13356
Minor improvements in tutorial mission texts to make stuff clearer
Wed, 02 May 2018 18:48:58 +0200 Update German translation for previous English typo fixes
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 May 2018 18:48:58 +0200] rev 13355
Update German translation for previous English typo fixes
Wed, 02 May 2018 18:19:31 +0200 Fix a couple of English typos
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 May 2018 18:19:31 +0200] rev 13354
Fix a couple of English typos
Wed, 02 May 2018 17:22:42 +0200 Fix more German typos in Hedgewars files
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 May 2018 17:22:42 +0200] rev 13353
Fix more German typos in Hedgewars files
Wed, 02 May 2018 15:28:46 +0200 Fix a couple of German typos in de.lua
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 May 2018 15:28:46 +0200] rev 13352
Fix a couple of German typos in de.lua
Tue, 01 May 2018 20:41:47 -0400 reduce minigun splash droplets a little
nemo [Tue, 01 May 2018 20:41:47 -0400] rev 13351
reduce minigun splash droplets a little
Tue, 01 May 2018 14:08:28 -0400 Update of french frontend localisation
Case_Of [Tue, 01 May 2018 14:08:28 -0400] rev 13350
Update of french frontend localisation
Sun, 29 Apr 2018 11:25:12 -0400 Seed reset seems fine when moved out of the loader. Also bump protocol
nemo [Sun, 29 Apr 2018 11:25:12 -0400] rev 13349
Seed reset seems fine when moved out of the loader. Also bump protocol
Sun, 29 Apr 2018 10:47:02 -0400 Back out 12847:1aba77b2e4ac This both does NOT fix the seed mismatch with shoppa map preview *AND* breaks otherwise identical scripts with different file encodings due to multiple lua calls.
nemo [Sun, 29 Apr 2018 10:47:02 -0400] rev 13348
Back out 12847:1aba77b2e4ac This both does NOT fix the seed mismatch with shoppa map preview *AND* breaks otherwise identical scripts with different file encodings due to multiple lua calls.
Sun, 29 Apr 2018 09:24:14 -0400 Airmines should have been set for 45° bounce - the only reason they weren't I guess is they were a clone of some mine values - and mines use traditional behaviour.
nemo [Sun, 29 Apr 2018 09:24:14 -0400] rev 13347
Airmines should have been set for 45° bounce - the only reason they weren't I guess is they were a clone of some mine values - and mines use traditional behaviour.
Fri, 27 Apr 2018 11:19:23 -0400 mark this revision as 0.9.24 branching point - next commit requires a protocol bump 0.9.24
nemo [Fri, 27 Apr 2018 11:19:23 -0400] rev 13346
mark this revision as 0.9.24 branching point - next commit requires a protocol bump
Thu, 26 Apr 2018 00:21:03 +0200 Fix hog being unable to walk after using sniper rifle without firing both shots
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Apr 2018 00:21:03 +0200] rev 13345
Fix hog being unable to walk after using sniper rifle without firing both shots
Tue, 24 Apr 2018 21:49:12 +0200 Pas2C: Add support for char + ansistring (for real this time)
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Apr 2018 21:49:12 +0200] rev 13344
Pas2C: Add support for char + ansistring (for real this time)
Tue, 24 Apr 2018 20:30:15 +0200 Change KeyBindToName to shortstring
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Apr 2018 20:30:15 +0200] rev 13343
Change KeyBindToName to shortstring Key names do not and should not be longer than 255 characters. ;-)
Tue, 24 Apr 2018 19:52:04 +0200 Pas2C: Add support for char + ansistring
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Apr 2018 19:52:04 +0200] rev 13342
Pas2C: Add support for char + ansistring
Tue, 24 Apr 2018 19:10:19 +0200 Partial fix of Pas2C parsing problems (part 1: uGearsHandlersMess)
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Apr 2018 19:10:19 +0200] rev 13341
Partial fix of Pas2C parsing problems (part 1: uGearsHandlersMess)
Sat, 21 Apr 2018 17:17:42 +0200 New Lua call: Retreat, to force turn into Retreat time
Wuzzy <Wuzzy2@mail.ru> [Sat, 21 Apr 2018 17:17:42 +0200] rev 13340
New Lua call: Retreat, to force turn into Retreat time
Thu, 19 Apr 2018 15:48:00 +0200 Fix incorrect check for iPhone macro in hwconsts.h
Wuzzy <Wuzzy2@mail.ru> [Thu, 19 Apr 2018 15:48:00 +0200] rev 13339
Fix incorrect check for iPhone macro in hwconsts.h TARGET_OS_IPHONE is always defined when building on Mac OS, so the define was wrong. This macro expands to either 0 or 1, so a simple #if should be enough.
Thu, 19 Apr 2018 14:07:56 +0200 Fix outdated Qt CMake dependency for OS X
Wuzzy <Wuzzy2@mail.ru> [Thu, 19 Apr 2018 14:07:56 +0200] rev 13338
Fix outdated Qt CMake dependency for OS X
Wed, 18 Apr 2018 17:12:23 +0200 Added tag 0.9.24.1-release for changeset afc089c39556
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Apr 2018 17:12:23 +0200] rev 13337
Added tag 0.9.24.1-release for changeset afc089c39556
Wed, 18 Apr 2018 17:12:15 +0200 Removed tag 0.9.24.1-release 0.9.24.1-release
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Apr 2018 17:12:15 +0200] rev 13336
Removed tag 0.9.24.1-release
Wed, 18 Apr 2018 17:02:44 +0200 Update changelog
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Apr 2018 17:02:44 +0200] rev 13335
Update changelog
Wed, 18 Apr 2018 10:30:27 -0400 Added tag 0.9.24.1-release for changeset ea98a45452e5
nemo [Wed, 18 Apr 2018 10:30:27 -0400] rev 13334
Added tag 0.9.24.1-release for changeset ea98a45452e5
Wed, 18 Apr 2018 10:30:16 -0400 Removed tag 0.9.24.1-release
nemo [Wed, 18 Apr 2018 10:30:16 -0400] rev 13333
Removed tag 0.9.24.1-release
Wed, 18 Apr 2018 10:30:10 -0400 bump cpack .24 to .24.1, make the moc filter broader
nemo [Wed, 18 Apr 2018 10:30:10 -0400] rev 13332
bump cpack .24 to .24.1, make the moc filter broader
Wed, 18 Apr 2018 09:11:38 -0400 Added tag 0.9.24.1-release for changeset 3f2ee2f9b51d
nemo [Wed, 18 Apr 2018 09:11:38 -0400] rev 13331
Added tag 0.9.24.1-release for changeset 3f2ee2f9b51d
Tue, 17 Apr 2018 19:43:41 -0400 fix/workaround for fullscreen crash in 0.9.24
alfadur [Tue, 17 Apr 2018 19:43:41 -0400] rev 13330
fix/workaround for fullscreen crash in 0.9.24
Tue, 17 Apr 2018 15:21:52 -0400 minor simplification of conditions for not spawning a visual gear - also allows lua to spawn clouds critically or non-critically. We probably shouldn't even exempt clouds from this, and just spawn them once synced, but, eh, probably isn't a significant hit since sheepluva made the motion more efficient.
nemo [Tue, 17 Apr 2018 15:21:52 -0400] rev 13329
minor simplification of conditions for not spawning a visual gear - also allows lua to spawn clouds critically or non-critically. We probably shouldn't even exempt clouds from this, and just spawn them once synced, but, eh, probably isn't a significant hit since sheepluva made the motion more efficient.
Tue, 17 Apr 2018 20:10:10 +0200 Fix crash when firing portal gun at low quality graphics
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Apr 2018 20:10:10 +0200] rev 13328
Fix crash when firing portal gun at low quality graphics
Tue, 17 Apr 2018 00:37:15 +0200 Added tag 0.9.24-release for changeset a4e7e62f2c0d
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Apr 2018 00:37:15 +0200] rev 13327
Added tag 0.9.24-release for changeset a4e7e62f2c0d
Sun, 15 Apr 2018 18:20:34 +0200 Install platforms dir too 0.9.24-release
unc0rr [Sun, 15 Apr 2018 18:20:34 +0200] rev 13326
Install platforms dir too
Fri, 13 Apr 2018 16:18:57 -0400 enable stretchLastSection
nemo [Fri, 13 Apr 2018 16:18:57 -0400] rev 13325
enable stretchLastSection
Fri, 13 Apr 2018 14:45:09 -0400 wuzzy is a spoilsport
nemo [Fri, 13 Apr 2018 14:45:09 -0400] rev 13324
wuzzy is a spoilsport
Fri, 13 Apr 2018 20:35:35 +0200 Stop minigun sound when gtMinigun is destroyed
alfadur [Fri, 13 Apr 2018 20:35:35 +0200] rev 13323
Stop minigun sound when gtMinigun is destroyed
Fri, 13 Apr 2018 13:03:51 -0400 QT for some reason messes with XCompose causing broken input (Qt 5 only - Qt 4 did not break anything). In Qt 5.2 and 5.3 this was causing an invalid conversion in chat messages containing these resulting in the bad bytes being stripped. In Qt 5.9 it is still broken, but you at least get a string with something in it. This checks for non-zero converted strings for room creation and chat lines.
nemo [Fri, 13 Apr 2018 13:03:51 -0400] rev 13322
QT for some reason messes with XCompose causing broken input (Qt 5 only - Qt 4 did not break anything). In Qt 5.2 and 5.3 this was causing an invalid conversion in chat messages containing these resulting in the bad bytes being stripped. In Qt 5.9 it is still broken, but you at least get a string with something in it. This checks for non-zero converted strings for room creation and chat lines.
Fri, 13 Apr 2018 00:17:30 +0200 Fix bullet trails overlapping when the pass through wrap or bounce world edge
alfadur [Fri, 13 Apr 2018 00:17:30 +0200] rev 13321
Fix bullet trails overlapping when the pass through wrap or bounce world edge
Thu, 12 Apr 2018 16:56:06 +0200 Use QDir::Files to read ammo schemes
Wuzzy <Wuzzy2@mail.ru> [Thu, 12 Apr 2018 16:56:06 +0200] rev 13320
Use QDir::Files to read ammo schemes
Thu, 12 Apr 2018 14:52:47 +0200 Don't let hedgehogs moan if they take 0 Sudden Death damage
Wuzzy <Wuzzy2@mail.ru> [Thu, 12 Apr 2018 14:52:47 +0200] rev 13319
Don't let hedgehogs moan if they take 0 Sudden Death damage
Thu, 12 Apr 2018 01:51:38 +0200 Fix minigun bullets hitting shooter when it hits hog on other side of world wrap
alfadur [Thu, 12 Apr 2018 01:51:38 +0200] rev 13318
Fix minigun bullets hitting shooter when it hits hog on other side of world wrap
Thu, 12 Apr 2018 00:40:10 +0200 Update changelog
Wuzzy <Wuzzy2@mail.ru> [Thu, 12 Apr 2018 00:40:10 +0200] rev 13317
Update changelog
Wed, 11 Apr 2018 17:59:59 -0400 merge with 0.9.23, pulling in unc0rr's desync fix
nemo [Wed, 11 Apr 2018 17:59:59 -0400] rev 13316
merge with 0.9.23, pulling in unc0rr's desync fix
Sun, 08 Apr 2018 00:52:22 +0200 cleanup whitespaces, add braces to for loops
sheepluva [Sun, 08 Apr 2018 00:52:22 +0200] rev 13315
cleanup whitespaces, add braces to for loops also throw in a break for good measure
Sun, 08 Apr 2018 00:26:33 +0200 I guess "Fix weapon scheme lookup being unnecesarily persisted"?.. or something
alfadur [Sun, 08 Apr 2018 00:26:33 +0200] rev 13314
I guess "Fix weapon scheme lookup being unnecesarily persisted"?.. or something
Sat, 07 Apr 2018 23:38:19 +0200 Quick Game: ignore hidden themes
sheepluva [Sat, 07 Apr 2018 23:38:19 +0200] rev 13313
Quick Game: ignore hidden themes
Sat, 07 Apr 2018 22:16:36 +0200 Fix segfault on game halt (if no logfile)
sheepluva [Sat, 07 Apr 2018 22:16:36 +0200] rev 13312
Fix segfault on game halt (if no logfile)
Fri, 06 Apr 2018 12:34:23 -0400 quick game wasn't checking for hidden themes. It should, but this will at least make them not-crash. The results are kind of amusing.
nemo [Fri, 06 Apr 2018 12:34:23 -0400] rev 13311
quick game wasn't checking for hidden themes. It should, but this will at least make them not-crash. The results are kind of amusing.
Wed, 04 Apr 2018 21:34:09 +0200 Remove “mission accomplished” victory message, might be confusing
Wuzzy <Wuzzy2@mail.ru> [Wed, 04 Apr 2018 21:34:09 +0200] rev 13310
Remove “mission accomplished” victory message, might be confusing For example, if this appears in an actual mission when the player fails.
Wed, 04 Apr 2018 19:33:19 +0200 Show simple drop-down icon next to key binder widget
Wuzzy <Wuzzy2@mail.ru> [Wed, 04 Apr 2018 19:33:19 +0200] rev 13309
Show simple drop-down icon next to key binder widget
Wed, 04 Apr 2018 18:38:00 +0200 Update changelog
Wuzzy <Wuzzy2@mail.ru> [Wed, 04 Apr 2018 18:38:00 +0200] rev 13308
Update changelog
Wed, 04 Apr 2018 14:05:29 +0200 Update locale files
Wuzzy <Wuzzy2@mail.ru> [Wed, 04 Apr 2018 14:05:29 +0200] rev 13307
Update locale files
Fri, 30 Mar 2018 20:42:24 +0200 Improve error message a bit
unc0rr [Fri, 30 Mar 2018 20:42:24 +0200] rev 13306
Improve error message a bit
Fri, 30 Mar 2018 12:26:51 -0400 oups
nemo [Fri, 30 Mar 2018 12:26:51 -0400] rev 13305
oups
Fri, 30 Mar 2018 11:56:16 -0400 add title manipulation
nemo [Fri, 30 Mar 2018 11:56:16 -0400] rev 13304
add title manipulation
Fri, 30 Mar 2018 17:01:30 +0200 Bump protocol version, update sources in preparation for .24 release
unc0rr [Fri, 30 Mar 2018 17:01:30 +0200] rev 13303
Bump protocol version, update sources in preparation for .24 release
Fri, 30 Mar 2018 10:03:29 -0400 simple optimised svg of the low detail hedgehog for use in .desktop files and such
nemo [Fri, 30 Mar 2018 10:03:29 -0400] rev 13302
simple optimised svg of the low detail hedgehog for use in .desktop files and such
Fri, 30 Mar 2018 15:56:47 +0200 Travis: Drop zoogie PPA, drop ImageMagick from apt-get line
Wuzzy <Wuzzy2@mail.ru> [Fri, 30 Mar 2018 15:56:47 +0200] rev 13301
Travis: Drop zoogie PPA, drop ImageMagick from apt-get line
Fri, 30 Mar 2018 15:37:48 +0200 Travis: Upgrade to Ubuntu xenial, drop libghc-parsec3-dev
Wuzzy <Wuzzy2@mail.ru> [Fri, 30 Mar 2018 15:37:48 +0200] rev 13300
Travis: Upgrade to Ubuntu xenial, drop libghc-parsec3-dev
Fri, 30 Mar 2018 15:16:29 +0200 CMake: Make sure Qt5 is also found on OS X after installing it via Homebrew
Wuzzy <Wuzzy2@mail.ru> [Fri, 30 Mar 2018 15:16:29 +0200] rev 13299
CMake: Make sure Qt5 is also found on OS X after installing it via Homebrew
Fri, 30 Mar 2018 15:02:10 +0200 Fix Qt5 in .travis.yml for Ubuntu (hopefully)
Wuzzy <Wuzzy2@mail.ru> [Fri, 30 Mar 2018 15:02:10 +0200] rev 13298
Fix Qt5 in .travis.yml for Ubuntu (hopefully)
Fri, 30 Mar 2018 08:02:14 -0400 Backed out changeset e9caada3aac1 - < LocutusOfBorg> dpkg-shlibdeps: error: no dependency information < LocutusOfBorg> Hint: check if the library actually comes from a package.
nemo [Fri, 30 Mar 2018 08:02:14 -0400] rev 13297
Backed out changeset e9caada3aac1 - < LocutusOfBorg> dpkg-shlibdeps: error: no dependency information < LocutusOfBorg> Hint: check if the library actually comes from a package.
Wed, 28 Mar 2018 17:28:12 +0200 Update .travis.yml to include Qt5 stuff
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Mar 2018 17:28:12 +0200] rev 13296
Update .travis.yml to include Qt5 stuff
Wed, 28 Mar 2018 16:05:46 +0200 Add greno4ka to credits for Russian translation contribution
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Mar 2018 16:05:46 +0200] rev 13295
Add greno4ka to credits for Russian translation contribution
Wed, 28 Mar 2018 16:04:07 +0200 Slightly update russian localization
greno4ka [Wed, 28 Mar 2018 16:04:07 +0200] rev 13294
Slightly update russian localization
Wed, 28 Mar 2018 15:37:35 +0200 Remove useless libghc-stm-dev from build
LocutusOfBorg [Wed, 28 Mar 2018 15:37:35 +0200] rev 13293
Remove useless libghc-stm-dev from build
Wed, 28 Mar 2018 15:21:23 +0200 CMake for server: Pass -dynamic flag to ghc
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Mar 2018 15:21:23 +0200] rev 13292
CMake for server: Pass -dynamic flag to ghc
Wed, 28 Mar 2018 15:14:20 +0200 CMake: Rework Haskell package detection, use ghc-pkg to detect packages
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Mar 2018 15:14:20 +0200] rev 13291
CMake: Rework Haskell package detection, use ghc-pkg to detect packages
Wed, 28 Mar 2018 14:06:34 +0200 Grenade Training: Add warm-up sequence, introduce timer in separate mission panel
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Mar 2018 14:06:34 +0200] rev 13290
Grenade Training: Add warm-up sequence, introduce timer in separate mission panel
Wed, 28 Mar 2018 01:22:53 +0200 Fix compile fail due to dependency in Qt 5.10 in pagevideos.cpp
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Mar 2018 01:22:53 +0200] rev 13289
Fix compile fail due to dependency in Qt 5.10 in pagevideos.cpp
Tue, 27 Mar 2018 23:01:22 +0200 Add voice pack sound fallbacks also for sndOoff{2,3} and sndOw{2,4}
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Mar 2018 23:01:22 +0200] rev 13288
Add voice pack sound fallbacks also for sndOoff{2,3} and sndOw{2,4}
Tue, 27 Mar 2018 22:45:31 +0200 Fix broken fallback to sndFirePunch1 if sndFirePunch{2,6} is missing
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Mar 2018 22:45:31 +0200] rev 13287
Fix broken fallback to sndFirePunch1 if sndFirePunch{2,6} is missing
Tue, 27 Mar 2018 19:59:12 +0200 Videos frontend page: Locale-aware text formatting
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Mar 2018 19:59:12 +0200] rev 13286
Videos frontend page: Locale-aware text formatting
Tue, 27 Mar 2018 13:45:58 -0400 might as well put this after the last mining
nemo [Tue, 27 Mar 2018 13:45:58 -0400] rev 13285
might as well put this after the last mining
Tue, 27 Mar 2018 17:32:23 +0200 Fix team files and settings not saving properly, and remove FileEngine stuff from DLC
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Mar 2018 17:32:23 +0200] rev 13284
Fix team files and settings not saving properly, and remove FileEngine stuff from DLC This is done by using absolute paths and removing physfs://
Tue, 27 Mar 2018 04:39:31 +0200 ThemeFilterProxyModel: Fix filter function containing a path with no return value
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Mar 2018 04:39:31 +0200] rev 13283
ThemeFilterProxyModel: Fix filter function containing a path with no return value
Mon, 26 Mar 2018 15:12:33 +0200 Flying portal balls now spawn a few spark effects
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Mar 2018 15:12:33 +0200] rev 13282
Flying portal balls now spawn a few spark effects This has been adapted from PortalEffects from HedgeEditor. HedgeEditor already included such effects for some reason, so they have been removed as redundant.
Sat, 24 Mar 2018 19:05:46 -0400 oops
nemo [Sat, 24 Mar 2018 19:05:46 -0400] rev 13281
oops
Sat, 24 Mar 2018 23:57:54 +0100 Update German Lua translation
Wuzzy <Wuzzy2@mail.ru> [Sat, 24 Mar 2018 23:57:54 +0100] rev 13280
Update German Lua translation
Sat, 24 Mar 2018 23:45:16 +0100 ShoppaMap: Can change map complexity with slider, remove script param “pad”
Wuzzy <Wuzzy2@mail.ru> [Sat, 24 Mar 2018 23:45:16 +0100] rev 13279
ShoppaMap: Can change map complexity with slider, remove script param “pad”
Sat, 24 Mar 2018 23:13:57 +0100 ShoppaMap: Delete unused/dead code
Wuzzy <Wuzzy2@mail.ru> [Sat, 24 Mar 2018 23:13:57 +0100] rev 13278
ShoppaMap: Delete unused/dead code
Sat, 24 Mar 2018 22:28:53 +0100 TechRacer: Remove script parameter “helpDisabled”
Wuzzy <Wuzzy2@mail.ru> [Sat, 24 Mar 2018 22:28:53 +0100] rev 13277
TechRacer: Remove script parameter “helpDisabled” Pointless since you can quickly toggle help anyway, so supporting this script param only clutters the documentation.
Sat, 24 Mar 2018 11:07:44 -0400 bug #598 - this was kinda entertaining but is, yeah, a bit too weird
nemo [Sat, 24 Mar 2018 11:07:44 -0400] rev 13276
bug #598 - this was kinda entertaining but is, yeah, a bit too weird
Sat, 24 Mar 2018 02:24:02 +0100 Highlander: Rename “mode=orig” to “multiuse=true” and explain the meaning of this scriptparam in mision panel
Wuzzy <Wuzzy2@mail.ru> [Sat, 24 Mar 2018 02:24:02 +0100] rev 13275
Highlander: Rename “mode=orig” to “multiuse=true” and explain the meaning of this scriptparam in mision panel Don't worry, the gameplay of this script param is NOT changed, only its name and documentation.
Sat, 24 Mar 2018 00:26:39 +0100 Change how locale is loaded in frontend, and fix some bugs
Wuzzy <Wuzzy2@mail.ru> [Sat, 24 Mar 2018 00:26:39 +0100] rev 13274
Change how locale is loaded in frontend, and fix some bugs - Fix some loading errors when locale is C - Fallback mission map description to English
Fri, 23 Mar 2018 03:37:07 +0100 The Specialits: Use gfSwitchHog for hog switching and delete the terrible Lua hacks
Wuzzy <Wuzzy2@mail.ru> [Fri, 23 Mar 2018 03:37:07 +0100] rev 13273
The Specialits: Use gfSwitchHog for hog switching and delete the terrible Lua hacks
Fri, 23 Mar 2018 03:17:01 +0100 Add new game flag gfSwitchHog, enable hog switching at turn start
Wuzzy <Wuzzy2@mail.ru> [Fri, 23 Mar 2018 03:17:01 +0100] rev 13272
Add new game flag gfSwitchHog, enable hog switching at turn start
Thu, 22 Mar 2018 23:27:11 +0100 Change appearance of Art theme in Sudden Death
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 23:27:11 +0100] rev 13271
Change appearance of Art theme in Sudden Death
Thu, 22 Mar 2018 19:25:38 +0100 Lua API: Add Explode function
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 19:25:38 +0100] rev 13270
Lua API: Add Explode function
Thu, 22 Mar 2018 18:40:21 +0100 Improve Sudden Death theming of Eyes and Deepspace
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 18:40:21 +0100] rev 13269
Improve Sudden Death theming of Eyes and Deepspace
Thu, 22 Mar 2018 17:44:06 +0100 Fix some artifacts in contour of horizont.png of Planes theme
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 17:44:06 +0100] rev 13268
Fix some artifacts in contour of horizont.png of Planes theme
Thu, 22 Mar 2018 16:52:04 +0100 Add icons to background themes; allow to hide themes explicitly by adding “hidden” key to theme.cfg
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 16:52:04 +0100] rev 13267
Add icons to background themes; allow to hide themes explicitly by adding “hidden” key to theme.cfg
Thu, 22 Mar 2018 16:08:33 +0100 If delegating room control, reset map of new master, if map is missing
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 16:08:33 +0100] rev 13266
If delegating room control, reset map of new master, if map is missing
Thu, 22 Mar 2018 14:09:10 +0100 QTfrontent: Print map and style name in red, if missing. And update map label after delegation
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 14:09:10 +0100] rev 13265
QTfrontent: Print map and style name in red, if missing. And update map label after delegation
Thu, 22 Mar 2018 13:29:07 +0100 Set plain text mode for gamecfg labels (scheme, style)
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 13:29:07 +0100] rev 13264
Set plain text mode for gamecfg labels (scheme, style)
Thu, 22 Mar 2018 13:18:45 +0100 Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 13:18:45 +0100] rev 13263
Display style name correctly if host selects a style you don't have
Thu, 22 Mar 2018 00:17:13 +0100 Change CrazyMission preview, change portal map theme to Hell
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 00:17:13 +0100] rev 13262
Change CrazyMission preview, change portal map theme to Hell
Wed, 21 Mar 2018 20:35:50 +0100 Fix initial map preview being broken when joining room, part 2
Wuzzy <Wuzzy2@mail.ru> [Wed, 21 Mar 2018 20:35:50 +0100] rev 13261
Fix initial map preview being broken when joining room, part 2
Wed, 21 Mar 2018 15:38:20 +0100 Partially fix wrong preview when joining host room with missing map
Wuzzy <Wuzzy2@mail.ru> [Wed, 21 Mar 2018 15:38:20 +0100] rev 13260
Partially fix wrong preview when joining host room with missing map
Wed, 21 Mar 2018 14:36:26 +0100 Add some isNull checks for some strings in mapContainer
Wuzzy <Wuzzy2@mail.ru> [Wed, 21 Mar 2018 14:36:26 +0100] rev 13259
Add some isNull checks for some strings in mapContainer
Tue, 20 Mar 2018 02:24:47 +0100 Fix incorrect preview when selecting image map the first time in session
Wuzzy <Wuzzy2@mail.ru> [Tue, 20 Mar 2018 02:24:47 +0100] rev 13258
Fix incorrect preview when selecting image map the first time in session
Mon, 19 Mar 2018 18:58:49 +0100 Fix theme chooser failing to filter themes by name
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Mar 2018 18:58:49 +0100] rev 13257
Fix theme chooser failing to filter themes by name
Mon, 19 Mar 2018 16:07:08 +0100 Force proper map and theme reset when host delegates to you if you don't have the map or theme
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Mar 2018 16:07:08 +0100] rev 13256
Force proper map and theme reset when host delegates to you if you don't have the map or theme
Mon, 19 Mar 2018 15:44:39 +0100 Map container: Add question mark in front of missing theme name
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Mar 2018 15:44:39 +0100] rev 13255
Map container: Add question mark in front of missing theme name
Mon, 19 Mar 2018 15:21:11 +0100 Tweak map preview background colors
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Mar 2018 15:21:11 +0100] rev 13254
Tweak map preview background colors
Mon, 19 Mar 2018 14:07:29 +0100 Fix map type combo box being disabled for good when you select image or mission map
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Mar 2018 14:07:29 +0100] rev 13253
Fix map type combo box being disabled for good when you select image or mission map
Mon, 19 Mar 2018 13:35:13 +0100 Check existance of theme icon before loading it
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Mar 2018 13:35:13 +0100] rev 13252
Check existance of theme icon before loading it
Mon, 19 Mar 2018 00:09:07 +0100 Shorten and wrap map name properly when viewing room as non-master
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Mar 2018 00:09:07 +0100] rev 13251
Shorten and wrap map name properly when viewing room as non-master
Sun, 18 Mar 2018 20:58:46 +0100 Fix some map preview properly problems when host switches to image map mode w/ you missing the map
Wuzzy <Wuzzy2@mail.ru> [Sun, 18 Mar 2018 20:58:46 +0100] rev 13250
Fix some map preview properly problems when host switches to image map mode w/ you missing the map
Sun, 18 Mar 2018 15:42:17 +0100 Show error icon when selected theme is missing
Wuzzy <Wuzzy2@mail.ru> [Sun, 18 Mar 2018 15:42:17 +0100] rev 13249
Show error icon when selected theme is missing
Sun, 18 Mar 2018 15:24:54 +0100 Add IsHiddenRole to ThemeModel for hidden themes
Wuzzy <Wuzzy2@mail.ru> [Sun, 18 Mar 2018 15:24:54 +0100] rev 13248
Add IsHiddenRole to ThemeModel for hidden themes
Sun, 18 Mar 2018 14:38:48 +0100 ThemeModel: Filter themes based on IsDlcRole rather than string-based
Wuzzy <Wuzzy2@mail.ru> [Sun, 18 Mar 2018 14:38:48 +0100] rev 13247
ThemeModel: Filter themes based on IsDlcRole rather than string-based
Sun, 18 Mar 2018 03:24:49 +0100 Online room: Display error image in preview when host selects a map you don't have
Wuzzy <Wuzzy2@mail.ru> [Sun, 18 Mar 2018 03:24:49 +0100] rev 13246
Online room: Display error image in preview when host selects a map you don't have
Sun, 18 Mar 2018 18:47:03 +0100 - Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time) ios-develop Hedgewars-iOS-2.1
antonc27 <antonc27@mail.ru> [Sun, 18 Mar 2018 18:47:03 +0100] rev 13245
- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)
Sun, 18 Mar 2018 00:24:15 +0100 Multiplayer page: Properly disable scheme/style/weapons widgets when changing style or mission map
Wuzzy <Wuzzy2@mail.ru> [Sun, 18 Mar 2018 00:24:15 +0100] rev 13244
Multiplayer page: Properly disable scheme/style/weapons widgets when changing style or mission map
Sat, 17 Mar 2018 22:26:02 +0100 Don't gray out images of disabled ToggleButtons as its a little too hard on the eyes
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Mar 2018 22:26:02 +0100] rev 13243
Don't gray out images of disabled ToggleButtons as its a little too hard on the eyes The disabled state is visible by the button border color.
Sat, 17 Mar 2018 23:27:24 +0100 - New AppIcon (no more black background!) ios-develop
antonc27 <antonc27@mail.ru> [Sat, 17 Mar 2018 23:27:24 +0100] rev 13242
- New AppIcon (no more black background!)
Sat, 17 Mar 2018 22:37:13 +0100 - Migrate AppIcons to xcassets ios-develop
antonc27 <antonc27@mail.ru> [Sat, 17 Mar 2018 22:37:13 +0100] rev 13241
- Migrate AppIcons to xcassets - Use universal launch screen instead of bunch of images
Sat, 17 Mar 2018 23:55:32 +0300 Fix crasher
unC0Rr [Sat, 17 Mar 2018 23:55:32 +0300] rev 13240
Fix crasher
Sat, 17 Mar 2018 18:15:55 +0100 - Missing languages ios-develop
antonc27 <antonc27@mail.ru> [Sat, 17 Mar 2018 18:15:55 +0100] rev 13239
- Missing languages
Sat, 17 Mar 2018 18:13:37 +0100 - Use two-letter language descriptor for localisations ios-develop
antonc27 <antonc27@mail.ru> [Sat, 17 Mar 2018 18:13:37 +0100] rev 13238
- Use two-letter language descriptor for localisations
Sat, 17 Mar 2018 17:47:42 +0100 Show sidNoEndTurn text for most weapons when in inf attack mode
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Mar 2018 17:47:42 +0100] rev 13237
Show sidNoEndTurn text for most weapons when in inf attack mode
Sat, 17 Mar 2018 15:51:45 +0100 Draw map page: Fix pen size being changed after loading a map
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Mar 2018 15:51:45 +0100] rev 13236
Draw map page: Fix pen size being changed after loading a map
Sat, 17 Mar 2018 04:37:13 +0100 Fix speech bubble briefly rendering at (0,0) after spawning
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Mar 2018 04:37:13 +0100] rev 13235
Fix speech bubble briefly rendering at (0,0) after spawning
Sat, 17 Mar 2018 04:12:10 +0100 Remove ugly empty rectangle in empty active teams list for real
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Mar 2018 04:12:10 +0100] rev 13234
Remove ugly empty rectangle in empty active teams list for real
Sat, 17 Mar 2018 04:02:37 +0100 Fix simple team hats (32×64) not tinting correctly while on rope or using blowtorch
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Mar 2018 04:02:37 +0100] rev 13233
Fix simple team hats (32×64) not tinting correctly while on rope or using blowtorch
Sat, 17 Mar 2018 02:16:16 +0100 Remove “Upload to YouTube” functionality which has been broken for years
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Mar 2018 02:16:16 +0100] rev 13232
Remove “Upload to YouTube” functionality which has been broken for years
Sat, 17 Mar 2018 00:13:49 +0100 Various minor frontend CSS tweaks
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Mar 2018 00:13:49 +0100] rev 13231
Various minor frontend CSS tweaks - Static border color for stats, teams list, map draw widget - Explicit definition of table header - New splitter design which works with the Qt style “Windows”
Fri, 16 Mar 2018 19:25:51 +0100 QTfrontend: Remove ugly rectangle in list of active teams when there are no teams
Wuzzy <Wuzzy2@mail.ru> [Fri, 16 Mar 2018 19:25:51 +0100] rev 13230
QTfrontend: Remove ugly rectangle in list of active teams when there are no teams
Fri, 16 Mar 2018 19:17:20 +0100 - Hide 'Campaign' button (not ready on iOS...) ios-develop
antonc27 <antonc27@mail.ru> [Fri, 16 Mar 2018 19:17:20 +0100] rev 13229
- Hide 'Campaign' button (not ready on iOS...)
Fri, 16 Mar 2018 19:05:11 +0100 Frontend: Properly “gray out” most disabled widgets (a lot of them weren't)
Wuzzy <Wuzzy2@mail.ru> [Fri, 16 Mar 2018 19:05:11 +0100] rev 13228
Frontend: Properly “gray out” most disabled widgets (a lot of them weren't)
Fri, 16 Mar 2018 16:35:08 +0100 Some padding tweaks in options and team editor pages. Fixes insane width of context menu of hog name line edit
Wuzzy <Wuzzy2@mail.ru> [Fri, 16 Mar 2018 16:35:08 +0100] rev 13227
Some padding tweaks in options and team editor pages. Fixes insane width of context menu of hog name line edit
Fri, 16 Mar 2018 02:02:27 +0100 Make video metadata strings translatable in frontend
Wuzzy <Wuzzy2@mail.ru> [Fri, 16 Mar 2018 02:02:27 +0100] rev 13226
Make video metadata strings translatable in frontend In the video page, a small part of the strings was untranslatable, e.g. “Player: ”. These were part of the video metadata. Now these are localizable.
Fri, 16 Mar 2018 00:10:04 +0100 - Fix archiving (?) ios-develop
antonc27 <antonc27@mail.ru> [Fri, 16 Mar 2018 00:10:04 +0100] rev 13225
- Fix archiving (?)
Thu, 15 Mar 2018 23:59:20 +0100 - Pause game when it goes background (do not show anymore annoying 'confirm quit') ios-develop
antonc27 <antonc27@mail.ru> [Thu, 15 Mar 2018 23:59:20 +0100] rev 13224
- Pause game when it goes background (do not show anymore annoying 'confirm quit')
Thu, 15 Mar 2018 23:24:48 +0100 - Do not delete Beach theme (it's official one now) ios-develop
antonc27 <antonc27@mail.ru> [Thu, 15 Mar 2018 23:24:48 +0100] rev 13223
- Do not delete Beach theme (it's official one now)
Thu, 15 Mar 2018 21:28:10 +0100 Drop Qt XML from dependencies. QXmlStreamReader is part of QtCore
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 21:28:10 +0100] rev 13222
Drop Qt XML from dependencies. QXmlStreamReader is part of QtCore
Thu, 15 Mar 2018 21:15:16 +0100 Remove Qt SVG and Qt OpenGL as hard dependencies
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 21:15:16 +0100] rev 13221
Remove Qt SVG and Qt OpenGL as hard dependencies Qt SVG is not used in the frontend (no SVGs are rendered). Neither is Qt OpenGL used. Qt OpenGL is discouraged anyway.
Thu, 15 Mar 2018 17:53:34 +0100 Mutant: When game ends prematurely due to missing land, declare highest-scoring team the winner
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 17:53:34 +0100] rev 13220
Mutant: When game ends prematurely due to missing land, declare highest-scoring team the winner
Thu, 15 Mar 2018 15:49:17 +0100 Mutant: Fix graph title on game draw
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 15:49:17 +0100] rev 13219
Mutant: Fix graph title on game draw
Thu, 15 Mar 2018 15:34:29 +0100 Make chart in stats screen support negative numbers. Fixes e.g. Mutant
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 15:34:29 +0100] rev 13218
Make chart in stats screen support negative numbers. Fixes e.g. Mutant
Thu, 15 Mar 2018 14:51:07 +0100 Fix broken stats chart bounding box
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 14:51:07 +0100] rev 13217
Fix broken stats chart bounding box
Thu, 15 Mar 2018 04:33:11 +0100 Lua API: Fix not updating CursorX/CursorY properly when moving cursor at screen border
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 04:33:11 +0100] rev 13216
Lua API: Fix not updating CursorX/CursorY properly when moving cursor at screen border
Thu, 15 Mar 2018 03:29:31 +0100 Clear drawn maps in TechRacer
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 03:29:31 +0100] rev 13215
Clear drawn maps in TechRacer
Thu, 15 Mar 2018 02:59:37 +0100 gtGenericFaller: Use Tag=1 to allow gtGenericFaller to be displaced randomly. Otherwise it is left alone
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 02:59:37 +0100] rev 13214
gtGenericFaller: Use Tag=1 to allow gtGenericFaller to be displaced randomly. Otherwise it is left alone
Thu, 15 Mar 2018 02:08:07 +0100 Take radius into account when drawing gtGenericFaller
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 02:08:07 +0100] rev 13213
Take radius into account when drawing gtGenericFaller
Wed, 14 Mar 2018 23:55:13 +0100 Add default directory DrawnMaps to put hand-drawn maps into
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 23:55:13 +0100] rev 13212
Add default directory DrawnMaps to put hand-drawn maps into
Wed, 14 Mar 2018 23:02:39 +0100 Merge unC0Rr's broken preview fix
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 23:02:39 +0100] rev 13211
Merge unC0Rr's broken preview fix
Wed, 14 Mar 2018 23:02:11 +0100 Update frontend translations
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 23:02:11 +0100] rev 13210
Update frontend translations
Wed, 14 Mar 2018 22:59:06 +0100 Drawn map menu: Add spin box to change brush size by hand
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 22:59:06 +0100] rev 13209
Drawn map menu: Add spin box to change brush size by hand
Wed, 14 Mar 2018 22:57:31 +0100 Fix broken previews for me, pepper with comments on logic. Probably makes it fail for windows users again.
unc0rr [Wed, 14 Mar 2018 22:57:31 +0100] rev 13208
Fix broken previews for me, pepper with comments on logic. Probably makes it fail for windows users again.
Wed, 14 Mar 2018 21:46:07 +0100 Add images for radio buttons, add hover and pressed images for checkboxes
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 21:46:07 +0100] rev 13207
Add images for radio buttons, add hover and pressed images for checkboxes
Wed, 14 Mar 2018 20:58:24 +0100 Fix weird scaling of draw map widget
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 20:58:24 +0100] rev 13206
Fix weird scaling of draw map widget
Wed, 14 Mar 2018 20:39:14 +0100 Drawn map page: Move save and load buttons, fix points label overlap
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 20:39:14 +0100] rev 13205
Drawn map page: Move save and load buttons, fix points label overlap
Wed, 14 Mar 2018 20:00:09 +0100 Drawn map page: Enable antialiasing, turn eraser cursor red
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 20:00:09 +0100] rev 13204
Drawn map page: Enable antialiasing, turn eraser cursor red
Wed, 14 Mar 2018 19:40:43 +0100 Fix cursor circle being too large in drawn map editor
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 19:40:43 +0100] rev 13203
Fix cursor circle being too large in drawn map editor
Wed, 14 Mar 2018 17:50:21 +0100 Backed out changeset 3a110dcb6e87 (Qt color chooser)
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 17:50:21 +0100] rev 13202
Backed out changeset 3a110dcb6e87 (Qt color chooser)
Wed, 14 Mar 2018 11:36:43 -0400 While the intent was good, saving column width/sort was unfortunately not handling the addition of new columns and old configs were losing columns. If this is restored, it should have some check on column with invalidation of config.
nemo [Wed, 14 Mar 2018 11:36:43 -0400] rev 13201
While the intent was good, saving column width/sort was unfortunately not handling the addition of new columns and old configs were losing columns. If this is restored, it should have some check on column with invalidation of config.
Wed, 14 Mar 2018 16:25:54 +0100 Add voicepack: Russian_pl (by mtg90pl)
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 16:25:54 +0100] rev 13200
Add voicepack: Russian_pl (by mtg90pl)
Wed, 14 Mar 2018 15:58:16 +0100 - Fix missions path, still needs refactoring... ios-develop
antonc27 <antonc27@mail.ru> [Wed, 14 Mar 2018 15:58:16 +0100] rev 13199
- Fix missions path, still needs refactoring...
Wed, 14 Mar 2018 15:55:38 +0100 Fix frontend from messing with legacy schemes.ini, just read it, never write
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 15:55:38 +0100] rev 13198
Fix frontend from messing with legacy schemes.ini, just read it, never write
Wed, 14 Mar 2018 15:19:08 +0100 Rename the misleadingly-named AmmoSchemeModel to GameSchemeModel
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 15:19:08 +0100] rev 13197
Rename the misleadingly-named AmmoSchemeModel to GameSchemeModel AmmoSchemeModel was a misleading name, this class was actually used only for game schemes.
Wed, 14 Mar 2018 14:42:50 +0100 Game scheme handling: Use QFile instead of QSettings for increased efficiency
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 14:42:50 +0100] rev 13196
Game scheme handling: Use QFile instead of QSettings for increased efficiency
Wed, 14 Mar 2018 12:17:11 +0100 Fix bad import of old ammo schemes, improve debug output when importing schemes from old .ini files
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 12:17:11 +0100] rev 13195
Fix bad import of old ammo schemes, improve debug output when importing schemes from old .ini files
Wed, 14 Mar 2018 01:33:37 +0100 Remove old Qt4 workaround for missing language name of Scottish Gaelic
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 01:33:37 +0100] rev 13194
Remove old Qt4 workaround for missing language name of Scottish Gaelic
Wed, 14 Mar 2018 01:22:45 +0100 Force color dialog to use Qt style. Fixes some issues
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 01:22:45 +0100] rev 13193
Force color dialog to use Qt style. Fixes some issues
Wed, 14 Mar 2018 00:46:20 +0100 - Fix missions regression: presentation of list is good, still problem with path during launching ios-develop
antonc27 <antonc27@mail.ru> [Wed, 14 Mar 2018 00:46:20 +0100] rev 13192
- Fix missions regression: presentation of list is good, still problem with path during launching
Wed, 14 Mar 2018 00:25:31 +0100 - Fix missions regression: refactoring, WIP ios-develop
antonc27 <antonc27@mail.ru> [Wed, 14 Mar 2018 00:25:31 +0100] rev 13191
- Fix missions regression: refactoring, WIP
Wed, 14 Mar 2018 00:20:47 +0100 Update German Lua translation
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 00:20:47 +0100] rev 13190
Update German Lua translation
Tue, 13 Mar 2018 23:39:09 +0100 Movement Training: Revert ice girder color for consistency with TechRacer and HedgeEditor
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 23:39:09 +0100] rev 13189
Movement Training: Revert ice girder color for consistency with TechRacer and HedgeEditor
Tue, 13 Mar 2018 23:19:24 +0100 Merge qt5transition into default
unc0rr [Tue, 13 Mar 2018 23:19:24 +0100] rev 13188
Merge qt5transition into default
Tue, 13 Mar 2018 23:07:58 +0100 Movement training: Tweak some sprite visuals
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 23:07:58 +0100] rev 13187
Movement training: Tweak some sprite visuals
Tue, 13 Mar 2018 22:57:49 +0100 Workaround for the weird new qgraphicsview/qgraphicsscene fitInView behavior qt5transition
unc0rr [Tue, 13 Mar 2018 22:57:49 +0100] rev 13186
Workaround for the weird new qgraphicsview/qgraphicsscene fitInView behavior
Tue, 13 Mar 2018 22:49:06 +0100 Movement Training: Make the use of the mission panel clearer and harder to overlook
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 22:49:06 +0100] rev 13185
Movement Training: Make the use of the mission panel clearer and harder to overlook
Tue, 13 Mar 2018 21:27:11 +0100 Basic Bazooka Training: Add one more target, make limited ammo section easier, add more hints
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 21:27:11 +0100] rev 13184
Basic Bazooka Training: Add one more target, make limited ammo section easier, add more hints
Tue, 13 Mar 2018 20:31:35 +0100 Rope Training: Place the second-last target at a more reasonable position
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 20:31:35 +0100] rev 13183
Rope Training: Place the second-last target at a more reasonable position
Tue, 13 Mar 2018 18:25:37 +0100 Frontend: Fix built-in Qt translations not loaded properly qt5transition
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 18:25:37 +0100] rev 13182
Frontend: Fix built-in Qt translations not loaded properly
Tue, 13 Mar 2018 16:57:20 +0100 Update INSTALL.md about new Qt5 dependency qt5transition
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 16:57:20 +0100] rev 13181
Update INSTALL.md about new Qt5 dependency
Tue, 13 Mar 2018 16:38:48 +0100 Fix buggy Qt5 style detection causing segfault on Arch Linux w/ qt5-style-plugins qt5transition
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 16:38:48 +0100] rev 13180
Fix buggy Qt5 style detection causing segfault on Arch Linux w/ qt5-style-plugins
Tue, 13 Mar 2018 10:20:41 -0400 try plastique with fallback to windows - we should find a way to alert the user that qt5-style-plugins would improve rendering qt5transition
nemo [Tue, 13 Mar 2018 10:20:41 -0400] rev 13179
try plastique with fallback to windows - we should find a way to alert the user that qt5-style-plugins would improve rendering
Tue, 13 Mar 2018 10:02:01 -0400 seems to help styling some - some CSS tweaks may still be needed - lobby for example qt5transition
nemo [Tue, 13 Mar 2018 10:02:01 -0400] rev 13178
seems to help styling some - some CSS tweaks may still be needed - lobby for example
Tue, 13 Mar 2018 13:15:15 +0100 Update .hgignore to ignore new Qt's moc_ and qrc_ files qt5transition
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 13:15:15 +0100] rev 13177
Update .hgignore to ignore new Qt's moc_ and qrc_ files
Tue, 13 Mar 2018 00:50:58 +0100 Also update default binds for SDL2 keypad names qt5transition
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 00:50:58 +0100] rev 13176
Also update default binds for SDL2 keypad names
Mon, 12 Mar 2018 19:15:45 -0400 these changed, presumably in SDL2 - might want to review all the others qt5transition
nemo [Mon, 12 Mar 2018 19:15:45 -0400] rev 13175
these changed, presumably in SDL2 - might want to review all the others
Mon, 12 Mar 2018 22:53:28 +0100 Use visible team count instead of total team count to determine rendered team bar height
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Mar 2018 22:53:28 +0100] rev 13174
Use visible team count instead of total team count to determine rendered team bar height
Mon, 12 Mar 2018 19:39:00 +0100 Remove rubber duck from BRW, RW and most weapon schemes for now
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Mar 2018 19:39:00 +0100] rev 13173
Remove rubber duck from BRW, RW and most weapon schemes for now The duck is not liked by players. Rubber duck needs a lot of rework. Before that happens, better remove it from game modes for now. Players can always modify the weapon schemes, of course.
Mon, 12 Mar 2018 12:54:33 +0100 Use onSkipTurn in scripts to detect turn skips
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Mar 2018 12:54:33 +0100] rev 13172
Use onSkipTurn in scripts to detect turn skips
Mon, 12 Mar 2018 12:37:35 +0100 Lua API: Add onSkipTurn callback, called when hog skips
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Mar 2018 12:37:35 +0100] rev 13171
Lua API: Add onSkipTurn callback, called when hog skips
Mon, 12 Mar 2018 12:27:13 +0100 Lua API: Add SkipTurn() to replace ParseCommand("skip")
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Mar 2018 12:27:13 +0100] rev 13170
Lua API: Add SkipTurn() to replace ParseCommand("skip")
Mon, 12 Mar 2018 02:09:21 +0100 ACF7: Add one pick hammer in crate
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Mar 2018 02:09:21 +0100] rev 13169
ACF7: Add one pick hammer in crate Players often reported to screw up with the pick hammer, which is quite annoying. With one pick hammer more, this mission should be slightly less annoying.
Mon, 12 Mar 2018 00:59:47 +0100 Fix minigun bullets sometimes failing to hit when shooting same thing twice in row
alfadur [Mon, 12 Mar 2018 00:59:47 +0100] rev 13168
Fix minigun bullets sometimes failing to hit when shooting same thing twice in row alfadur says: “the stale collision cache is searched in, so if you shoot at same thing twice in a row, chances are it woudln't get hit”
Sun, 11 Mar 2018 23:24:05 +0100 - Remember user settings on app update ios-develop
antonc27 <antonc27@mail.ru> [Sun, 11 Mar 2018 23:24:05 +0100] rev 13167
- Remember user settings on app update P.S. Ideally must not erase user's saves and schemes too...
Sun, 11 Mar 2018 22:39:40 +0100 - Some not-so-important pretty formatting ios-develop
antonc27 <antonc27@mail.ru> [Sun, 11 Mar 2018 22:39:40 +0100] rev 13166
- Some not-so-important pretty formatting
Sun, 11 Mar 2018 21:38:08 +0100 Bazooka/Grenade Training: Make weapon selection detection future-proof
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Mar 2018 21:38:08 +0100] rev 13165
Bazooka/Grenade Training: Make weapon selection detection future-proof The old check relied on hardcoded slot IDs for the weapons, which is not good.
Sun, 11 Mar 2018 20:43:15 +0100 Merge from 0.9.23 ios-develop
antonc27 <antonc27@mail.ru> [Sun, 11 Mar 2018 20:43:15 +0100] rev 13164
Merge from 0.9.23
Sun, 11 Mar 2018 12:08:49 +0100 Change minigun sound once again, lower pitch
alfadur [Sun, 11 Mar 2018 12:08:49 +0100] rev 13163
Change minigun sound once again, lower pitch
Sun, 11 Mar 2018 11:01:27 +0100 ASA_cosmos: Fix game not ending when hero dies after being seen by Guards
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Mar 2018 11:01:27 +0100] rev 13162
ASA_cosmos: Fix game not ending when hero dies after being seen by Guards
Sun, 11 Mar 2018 10:50:02 +0100 Add new minigun sound
alfadur [Sun, 11 Mar 2018 10:50:02 +0100] rev 13161
Add new minigun sound
Sun, 11 Mar 2018 00:46:22 +0100 Update Qt and Lua translation files
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Mar 2018 00:46:22 +0100] rev 13160
Update Qt and Lua translation files
Sat, 10 Mar 2018 23:43:32 +0100 Fix disabled button rendering qt5transition
unc0rr [Sat, 10 Mar 2018 23:43:32 +0100] rev 13159
Fix disabled button rendering
Sat, 10 Mar 2018 23:16:22 +0100 - Fix insane width of lines in health graphic qt5transition
unc0rr [Sat, 10 Mar 2018 23:16:22 +0100] rev 13158
- Fix insane width of lines in health graphic - Fix scene leak
Sat, 10 Mar 2018 12:57:13 +0100 uLocale: Fix broken Format function
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Mar 2018 12:57:13 +0100] rev 13157
uLocale: Fix broken Format function
Sat, 10 Mar 2018 12:32:44 +0100 Make a few more engine strings translatable
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Mar 2018 12:32:44 +0100] rev 13156
Make a few more engine strings translatable
Sat, 10 Mar 2018 03:27:18 +0100 ClimeHome: Show messages when cake is nearby and when reaching home
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Mar 2018 03:27:18 +0100] rev 13155
ClimeHome: Show messages when cake is nearby and when reaching home
Sat, 10 Mar 2018 01:46:51 +0100 Minigun: Move attack timer to Karma to make gear type more Lua-friendly
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Mar 2018 01:46:51 +0100] rev 13154
Minigun: Move attack timer to Karma to make gear type more Lua-friendly
Sat, 10 Mar 2018 01:28:15 +0100 Reduce number of minigun bullets from 71 to 70
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Mar 2018 01:28:15 +0100] rev 13153
Reduce number of minigun bullets from 71 to 70 Not that it changes much ... :D
Sat, 10 Mar 2018 00:54:00 +0100 Fix minigun not pausing the turn timer properly
alfadur [Sat, 10 Mar 2018 00:54:00 +0100] rev 13152
Fix minigun not pausing the turn timer properly
Fri, 09 Mar 2018 23:34:46 +0100 Improve appearance of bullet trails, slight fade out at beginning
alfadur [Fri, 09 Mar 2018 23:34:46 +0100] rev 13151
Improve appearance of bullet trails, slight fade out at beginning This especially improves the appearance of minigun bullet trails
Fri, 09 Mar 2018 22:23:57 +0100 When using seduction, only show “CENSORED” text in English locale
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 22:23:57 +0100] rev 13150
When using seduction, only show “CENSORED” text in English locale
Fri, 09 Mar 2018 21:09:53 +0100 Nerf minigun in Default ammo scheme
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 21:09:53 +0100] rev 13149
Nerf minigun in Default ammo scheme It's a super weapon, so no more free miniguns. Start ammo: 0 Crate probability: 7
Fri, 09 Mar 2018 19:48:15 +0100 Fix minigun bullet impact image being drawn over hog sometimes
alfadur [Fri, 09 Mar 2018 19:48:15 +0100] rev 13148
Fix minigun bullet impact image being drawn over hog sometimes
Fri, 09 Mar 2018 19:45:21 +0100 Fix direction of dispensed bullet shells from shotgun/sniper/minigun
alfadur [Fri, 09 Mar 2018 19:45:21 +0100] rev 13147
Fix direction of dispensed bullet shells from shotgun/sniper/minigun
Fri, 09 Mar 2018 19:40:49 +0100 ACF8: Fix invisible cyborg sometimes blocking the way
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 19:40:49 +0100] rev 13146
ACF8: Fix invisible cyborg sometimes blocking the way
Fri, 09 Mar 2018 19:05:59 +0100 A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 19:05:59 +0100] rev 13145
A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values This assumes the worst case in which the team file is missing all campaign variables except Progress. This has been successfully tested with all 10 missions and still generates a logical storyline. By default, the game assumes: - The cyborg's offer in mission 2 was refused - The traitor in mission 5 was killed As a consequence, missions 8 and 10 use the princessScene cut scene.
Fri, 09 Mar 2018 18:03:59 +0100 ACF9: Fix cannibal talking to himself in cut scene if playing with 3 natives instead of 4
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 18:03:59 +0100] rev 13144
ACF9: Fix cannibal talking to himself in cut scene if playing with 3 natives instead of 4
Fri, 09 Mar 2018 15:20:28 +0100 ACF6: Change mines, remove mines placed at unfair positions
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 15:20:28 +0100] rev 13143
ACF6: Change mines, remove mines placed at unfair positions MinesNum was set to a non-zero value. Some mines ended up in weird positions like directly under a crate. Now all mines and barrels are placed manually.
Fri, 09 Mar 2018 14:27:37 +0100 ACF3: Fix cannibals sometimes doing nothing for a full turn
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 14:27:37 +0100] rev 13142
ACF3: Fix cannibals sometimes doing nothing for a full turn This was because hogs got confused because walking was forbidden by SetInputMask. Now we use a proper hedgehog effect heArtillery.
Fri, 09 Mar 2018 12:55:54 +0100 ACF1: Hide Cannibals team before it appears
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 12:55:54 +0100] rev 13141
ACF1: Hide Cannibals team before it appears
Fri, 09 Mar 2018 12:43:36 +0100 Hide team bar if all hedgehogs in it are hidden or dead
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 12:43:36 +0100] rev 13140
Hide team bar if all hedgehogs in it are hidden or dead This fixes some minor spoilers in the campaigns, especially A Classic Fairytale. This only affects hogs hidden with HideHog. Invisible hogs (gstInvisible) don't affect the team bars.
Fri, 09 Mar 2018 11:32:36 +0100 ACF: Only use standard team colors
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 11:32:36 +0100] rev 13139
ACF: Only use standard team colors
Fri, 09 Mar 2018 02:03:03 +0100 ACF7: Fix incorrect hog name used in speech bubble
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 02:03:03 +0100] rev 13138
ACF7: Fix incorrect hog name used in speech bubble
Fri, 09 Mar 2018 01:12:07 +0100 Update German Lua translation
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 01:12:07 +0100] rev 13137
Update German Lua translation
Fri, 09 Mar 2018 00:45:37 +0100 Merge unC0Rr's control fixes
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 00:45:37 +0100] rev 13136
Merge unC0Rr's control fixes
Fri, 09 Mar 2018 00:44:36 +0100 ACF7: Make hogs talk when you complete a part of the second mission goal (reach princess / free friends)
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 00:44:36 +0100] rev 13135
ACF7: Make hogs talk when you complete a part of the second mission goal (reach princess / free friends) To make sure the player doesn't forget these. Other bugfixes: - When you skip the 2nd cut scene, hero was teleported back - Increase princess <-> hero distance tolerance
Thu, 08 Mar 2018 23:46:46 +0100 ACF7: Fix incorrect hog name mentioned in 2nd mission text
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 23:46:46 +0100] rev 13134
ACF7: Fix incorrect hog name mentioned in 2nd mission text
Thu, 08 Mar 2018 23:36:16 +0100 AI: Don't use tardis when in multishoot and not inf attack
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 23:36:16 +0100] rev 13133
AI: Don't use tardis when in multishoot and not inf attack
Thu, 08 Mar 2018 23:28:58 +0100 Fix new binds system for real
unc0rr [Thu, 08 Mar 2018 23:28:58 +0100] rev 13132
Fix new binds system for real
Thu, 08 Mar 2018 21:58:59 +0100 This should fix crash with custom bindings
unc0rr [Thu, 08 Mar 2018 21:58:59 +0100] rev 13131
This should fix crash with custom bindings
Thu, 08 Mar 2018 21:46:43 +0100 Update Slovak translation
jose1711 [Thu, 08 Mar 2018 21:46:43 +0100] rev 13130
Update Slovak translation
Thu, 08 Mar 2018 21:28:02 +0100 Racer: Draw waypoint outline around cursor while in placement phase
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 21:28:02 +0100] rev 13129
Racer: Draw waypoint outline around cursor while in placement phase
Thu, 08 Mar 2018 21:05:10 +0100 Merge server stuff from alfadur
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 21:05:10 +0100] rev 13128
Merge server stuff from alfadur
Thu, 08 Mar 2018 21:03:25 +0100 HedgeEditor: Show waypoint preview
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 21:03:25 +0100] rev 13127
HedgeEditor: Show waypoint preview
Thu, 08 Mar 2018 20:40:00 +0100 HedgeEditor: Fix sndIncoming playing for placing stuff, add many sound effects
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 20:40:00 +0100] rev 13126
HedgeEditor: Fix sndIncoming playing for placing stuff, add many sound effects
Thu, 08 Mar 2018 19:36:07 +0100 HedgeEditor: Clean up messy HWP overwrites
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 19:36:07 +0100] rev 13125
HedgeEditor: Clean up messy HWP overwrites - Remove all sounds - Move sticky mine, mine and dud mine images to custom sprites - Move crate preview outline to custom sprite
Thu, 08 Mar 2018 19:14:06 +0100 Racer: No longer play Incoming or Missed sound
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 19:14:06 +0100] rev 13124
Racer: No longer play Incoming or Missed sound
Thu, 08 Mar 2018 19:08:21 +0100 Construction Mode: Fix annoying Incoming voice and other sound issues
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 19:08:21 +0100] rev 13123
Construction Mode: Fix annoying Incoming voice and other sound issues
Thu, 08 Mar 2018 19:03:03 +0100 Lua API: PlaySound: Add 3rd parameter instaVoice to instantly play voice
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 19:03:03 +0100] rev 13122
Lua API: PlaySound: Add 3rd parameter instaVoice to instantly play voice
Thu, 08 Mar 2018 18:15:06 +0100 Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 18:15:06 +0100] rev 13121
Lua API: Add SetSoundMask to disable playing certain sounds
Thu, 08 Mar 2018 17:07:14 +0100 ACF2: Make all Weaklings on worst CPU level
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 17:07:14 +0100] rev 13120
ACF2: Make all Weaklings on worst CPU level
Thu, 08 Mar 2018 15:01:18 -0500 separated the server logic from all the async io mess.
alfadur [Thu, 08 Mar 2018 15:01:18 -0500] rev 13119
separated the server logic from all the async io mess.
Thu, 08 Mar 2018 16:49:49 +0100 ACF: Reduce computer hog levels in missions 2 and 6.
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 16:49:49 +0100] rev 13118
ACF: Reduce computer hog levels in missions 2 and 6. They were way too high, especially in mission 2. Mission 2: Weaklings: level 5 → level 1 (except Brainiac) Stronglings: (real) level 4 → level 2 Brainiac: level 1 → level 5 (because he's special) Looks like all levels were just flipped. Mission 5: First enemy team: level 5 → level 3 Reinforcements: level 5 → level 4 The high skill level punishes player mistakes too much.
Thu, 08 Mar 2018 15:37:49 +0100 CTF_Blizzard: Force clan limit of 2. Auto-remove excess hogs
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 15:37:49 +0100] rev 13117
CTF_Blizzard: Force clan limit of 2. Auto-remove excess hogs
Thu, 08 Mar 2018 15:15:11 +0100 CTF_Blizzard: Dump dead code / out-commented code
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 15:15:11 +0100] rev 13116
CTF_Blizzard: Dump dead code / out-commented code
Thu, 08 Mar 2018 15:05:42 +0100 CTF: Write hog with most captures in stats screen
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 15:05:42 +0100] rev 13115
CTF: Write hog with most captures in stats screen
Thu, 08 Mar 2018 14:53:25 +0100 CTF: Say "clan" instead of "team" in mission panel
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 14:53:25 +0100] rev 13114
CTF: Say "clan" instead of "team" in mission panel
Thu, 08 Mar 2018 14:47:47 +0100 CTF: Show team scores and score graph in stats screen
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 14:47:47 +0100] rev 13113
CTF: Show team scores and score graph in stats screen
Thu, 08 Mar 2018 13:42:36 +0100 CTF: Don't disable home flag after capture
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 13:42:36 +0100] rev 13112
CTF: Don't disable home flag after capture
Thu, 08 Mar 2018 13:34:45 +0100 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 13:34:45 +0100] rev 13111
CTF: Allow to be played with more than 2 clans
Thu, 08 Mar 2018 12:46:11 +0100 CTF: Drop flag when carrier uses piano strike
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 12:46:11 +0100] rev 13110
CTF: Drop flag when carrier uses piano strike
Thu, 08 Mar 2018 12:34:46 +0100 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 12:34:46 +0100] rev 13109
Capture the Flag: Fix many Lua errors when playing with >2 clans
Thu, 08 Mar 2018 11:58:27 +0100 Mutant: Faster excess hog removal
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 11:58:27 +0100] rev 13108
Mutant: Faster excess hog removal
Thu, 08 Mar 2018 03:00:51 +0100 uCommandHandlers: Remove unused variable
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 03:00:51 +0100] rev 13107
uCommandHandlers: Remove unused variable
Thu, 08 Mar 2018 02:59:14 +0100 CTF: Dumb out-commented code
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 02:59:14 +0100] rev 13106
CTF: Dumb out-commented code
Thu, 08 Mar 2018 02:19:44 +0100 Slightly simplify Mutant mission panel
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 02:19:44 +0100] rev 13105
Slightly simplify Mutant mission panel
Thu, 08 Mar 2018 02:03:23 +0100 CTF: Fix Lua errors when using kamikaze or tardis
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 02:03:23 +0100] rev 13104
CTF: Fix Lua errors when using kamikaze or tardis
Thu, 08 Mar 2018 01:22:00 +0100 CTF: Remove tardis and resurrector
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 01:22:00 +0100] rev 13103
CTF: Remove tardis and resurrector
Thu, 08 Mar 2018 01:12:35 +0100 Control: Remove tardis and resurrector
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 01:12:35 +0100] rev 13102
Control: Remove tardis and resurrector
Thu, 08 Mar 2018 00:54:12 +0100 German translation: “Grundlagentraining” → “Grundausbildung”
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 00:54:12 +0100] rev 13101
German translation: “Grundlagentraining” → “Grundausbildung”
Thu, 08 Mar 2018 00:46:00 +0100 SimpleMission: Set GameFlags more cleanly
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 00:46:00 +0100] rev 13100
SimpleMission: Set GameFlags more cleanly
Thu, 08 Mar 2018 00:18:32 +0100 Fix artillery being broken in some missions
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 00:18:32 +0100] rev 13099
Fix artillery being broken in some missions
Wed, 07 Mar 2018 23:52:45 +0100 Target Practice: Re-center camera to hog after projectiles get destroyed or drown
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Mar 2018 23:52:45 +0100] rev 13098
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
Wed, 07 Mar 2018 23:06:19 +0100 ACF6: Fix cyborgs sometimes idling forever in their turns (fixes bug 521)
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Mar 2018 23:06:19 +0100] rev 13097
ACF6: Fix cyborgs sometimes idling forever in their turns (fixes bug #521)
Wed, 07 Mar 2018 22:47:55 +0100 Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Mar 2018 22:47:55 +0100] rev 13096
Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode Allowed effect values: 0 = not active 1 = permanently active 2 = termporarily active (sniper rifle)
Wed, 07 Mar 2018 20:27:42 +0100 Update German frontend and Minigun translation
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Mar 2018 20:27:42 +0100] rev 13095
Update German frontend and Minigun translation
Wed, 07 Mar 2018 18:27:14 +0100 Rope training: Fix confused order of retract/extend controls
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Mar 2018 18:27:14 +0100] rev 13094
Rope training: Fix confused order of retract/extend controls
Wed, 07 Mar 2018 18:24:17 +0100 Rope Knock Challenge: Remove trailing space of name "doomy "
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Mar 2018 18:24:17 +0100] rev 13093
Rope Knock Challenge: Remove trailing space of name "doomy "
Wed, 07 Mar 2018 18:23:21 +0100 Death02: Add Delay=600
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Mar 2018 18:23:21 +0100] rev 13092
Death02: Add Delay=600
Wed, 07 Mar 2018 18:18:11 +0100 Update German Lua translation
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Mar 2018 18:18:11 +0100] rev 13091
Update German Lua translation
Wed, 07 Mar 2018 15:47:03 +0100 Use mktemp in update_lua_locale_files.sh
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Mar 2018 15:47:03 +0100] rev 13090
Use mktemp in update_lua_locale_files.sh
Wed, 07 Mar 2018 15:09:31 +0100 Stop SplitByChar also lowercasing the entire string. Fixes bug 581.
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Mar 2018 15:09:31 +0100] rev 13089
Stop SplitByChar also lowercasing the entire string. Fixes bug #581. It's weird that a function with this name would lowercase the whole string. Nemo and I have checked the history and code for any justifications of the lowercasing but we found none. I have checked in the code if anything actually depends on SplitByChar also lowercasing the string but I found nothing. It would surprise me since it's not obvious from the name IMO is bad coding practice anyway. Bug 581 is fixed by this because cLocale was (incorrectly) lowercased, which broke locale names like pt_BR to pt_br.
Wed, 07 Mar 2018 13:48:51 +0100 Lua: Rename global variable “L” to “LOCALE”
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Mar 2018 13:48:51 +0100] rev 13088
Lua: Rename global variable “L” to “LOCALE” Srsly, WTF? If we have to use global variables, at least give them descriptive names.
Wed, 07 Mar 2018 12:33:56 +0100 Sort all core missions in training menu more logically
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Mar 2018 12:33:56 +0100] rev 13087
Sort all core missions in training menu more logically The missions are now sorted as specified in the new order.cfg files in the Missions subfolders. Training missions are now sorted in the order you should play them. Challenges are semi-logically grouped. Scenarios are roughly sorted by difficulty. All missions not mentioned in order.cfg are simply added in no particular order at the end.
Wed, 07 Mar 2018 10:44:30 +0100 Frontend: Lead first-time player to training page on start
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Mar 2018 10:44:30 +0100] rev 13086
Frontend: Lead first-time player to training page on start
Tue, 06 Mar 2018 15:21:36 -0500 the clipping was just due to remote abuse anyway - this addresses a couple of the concerns from the bug
nemo [Tue, 06 Mar 2018 15:21:36 -0500] rev 13085
the clipping was just due to remote abuse anyway - this addresses a couple of the concerns from the bug
Tue, 06 Mar 2018 04:26:51 +0100 Update README about the Hedgewars training
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Mar 2018 04:26:51 +0100] rev 13084
Update README about the Hedgewars training
Tue, 06 Mar 2018 04:11:17 +0100 Remove unused, unfinished and outdated boot camp mission
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Mar 2018 04:11:17 +0100] rev 13083
Remove unused, unfinished and outdated boot camp mission
Tue, 06 Mar 2018 03:48:03 +0100 Complete overhaul of Basic Rope Training
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Mar 2018 03:48:03 +0100] rev 13082
Complete overhaul of Basic Rope Training NEW lesson plan: - Select rope - Shoot rope, attach, detach - Extend, retract, swing to reach easy target - Multiple shots / rope re-use to go over water hazard - Drop grenade from rope - Special rules when you only got 1 rope (also when the rope is officially used up) - Rope around obstacles and mines
Mon, 05 Mar 2018 19:26:46 +0100 Change misleading server error message about nicknames
Wuzzy <Wuzzy2@mail.ru> [Mon, 05 Mar 2018 19:26:46 +0100] rev 13081
Change misleading server error message about nicknames
Mon, 05 Mar 2018 19:21:58 +0100 Capitalize default hog names and server name
Wuzzy <Wuzzy2@mail.ru> [Mon, 05 Mar 2018 19:21:58 +0100] rev 13080
Capitalize default hog names and server name
Mon, 05 Mar 2018 19:05:10 +0100 More user-friendly server messages
Wuzzy <Wuzzy2@mail.ru> [Mon, 05 Mar 2018 19:05:10 +0100] rev 13079
More user-friendly server messages
Mon, 05 Mar 2018 16:16:32 +0100 Fix frontend error dialog always displaying "failed" as last engine message after engine crash
Wuzzy <Wuzzy2@mail.ru> [Mon, 05 Mar 2018 16:16:32 +0100] rev 13078
Fix frontend error dialog always displaying "failed" as last engine message after engine crash
Sun, 04 Mar 2018 00:13:38 +0100 Having chat mode as game state was a mistake
unc0rr [Sun, 04 Mar 2018 00:13:38 +0100] rev 13077
Having chat mode as game state was a mistake
Fri, 02 Mar 2018 19:44:09 +0100 Remove dead code from basic bazooka training
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Mar 2018 19:44:09 +0100] rev 13076
Remove dead code from basic bazooka training
Fri, 02 Mar 2018 19:43:06 +0100 Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Mar 2018 19:43:06 +0100] rev 13075
Completely redo Basic Grenade Training Lesson plan: - Select grenade - Throw grenade - Aim, set timer, set bounciness - Destroy targets
Fri, 02 Mar 2018 13:57:37 +0100 Basic Movement Training: Fix inconsistent help texts when switching Cappy a 2nd time
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Mar 2018 13:57:37 +0100] rev 13074
Basic Movement Training: Fix inconsistent help texts when switching Cappy a 2nd time
Wed, 28 Feb 2018 20:14:55 +0100 Complete redo of Basic Bazooka Training
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Feb 2018 20:14:55 +0100] rev 13073
Complete redo of Basic Bazooka Training This is now a proper tutorial instead of just a simple target practice without any commentary. It teaches players how to use the bazooka, how to deal with wind and how water skip works.
Mon, 26 Feb 2018 22:14:40 +0100 Add "Turning Around" to movement training
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Feb 2018 22:14:40 +0100] rev 13072
Add "Turning Around" to movement training
Mon, 26 Feb 2018 21:17:36 +0100 Some minor convenience improvements in Basic Flying Saucer Training
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Feb 2018 21:17:36 +0100] rev 13071
Some minor convenience improvements in Basic Flying Saucer Training
Mon, 26 Feb 2018 21:09:35 +0100 Add Basic Movement Training
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Feb 2018 21:09:35 +0100] rev 13070
Add Basic Movement Training
Sun, 25 Feb 2018 18:54:51 -0500 falling hogs using rope were ignoring a few things (for example taking damage from rubber)
nemo [Sun, 25 Feb 2018 18:54:51 -0500] rev 13069
falling hogs using rope were ignoring a few things (for example taking damage from rubber)
Sun, 25 Feb 2018 18:57:30 +0100 Much smaller TBinds type
unc0rr [Sun, 25 Feb 2018 18:57:30 +0100] rev 13068
Much smaller TBinds type
Sat, 24 Feb 2018 15:24:36 +0100 Change team colors in rope knock challenge to standard color scheme
Wuzzy <Wuzzy2@mail.ru> [Sat, 24 Feb 2018 15:24:36 +0100] rev 13067
Change team colors in rope knock challenge to standard color scheme
Sat, 24 Feb 2018 15:14:30 +0100 RC Plane Challenge: Switch to using fake crates only
Wuzzy <Wuzzy2@mail.ru> [Sat, 24 Feb 2018 15:14:30 +0100] rev 13066
RC Plane Challenge: Switch to using fake crates only
Sat, 24 Feb 2018 14:59:35 +0100 Display score next to team bar in singleplayer challenges
Wuzzy <Wuzzy2@mail.ru> [Sat, 24 Feb 2018 14:59:35 +0100] rev 13065
Display score next to team bar in singleplayer challenges
Fri, 23 Feb 2018 22:43:34 +0100 Remove false credit of hwmap2lua.sh
Wuzzy <Wuzzy2@mail.ru> [Fri, 23 Feb 2018 22:43:34 +0100] rev 13064
Remove false credit of hwmap2lua.sh
Fri, 23 Feb 2018 21:06:43 +0100 Add szczur's script to convert .hwmap to Lua code
Wuzzy <Wuzzy2@mail.ru> [Fri, 23 Feb 2018 21:06:43 +0100] rev 13063
Add szczur's script to convert .hwmap to Lua code
Fri, 23 Feb 2018 14:26:58 +0100 Lua API: Fix SetWind not updating flake direction
Wuzzy <Wuzzy2@mail.ru> [Fri, 23 Feb 2018 14:26:58 +0100] rev 13062
Lua API: Fix SetWind not updating flake direction
Fri, 23 Feb 2018 14:10:03 +0100 Fix incorrect wind bar in some missions
Wuzzy <Wuzzy2@mail.ru> [Fri, 23 Feb 2018 14:10:03 +0100] rev 13061
Fix incorrect wind bar in some missions
Fri, 23 Feb 2018 13:28:07 +0100 Convert The Great Escape to SimpleMission format
Wuzzy <Wuzzy2@mail.ru> [Fri, 23 Feb 2018 13:28:07 +0100] rev 13060
Convert The Great Escape to SimpleMission format
Fri, 23 Feb 2018 12:48:27 +0100 Convert Nobody Laugh to SimpleMission format
Wuzzy <Wuzzy2@mail.ru> [Fri, 23 Feb 2018 12:48:27 +0100] rev 13059
Convert Nobody Laugh to SimpleMission format
Thu, 22 Feb 2018 20:10:22 -0500 Enemy hogs should at least try to get to you in low gravity
nemo [Thu, 22 Feb 2018 20:10:22 -0500] rev 13058
Enemy hogs should at least try to get to you in low gravity
Thu, 22 Feb 2018 02:24:42 +0100 Convert Newton and the Hammock to SimpleMission format
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Feb 2018 02:24:42 +0100] rev 13057
Convert Newton and the Hammock to SimpleMission format
Thu, 22 Feb 2018 01:39:30 +0100 Convert Big Armory mission to SimpleMission format
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Feb 2018 01:39:30 +0100] rev 13056
Convert Big Armory mission to SimpleMission format
Thu, 22 Feb 2018 01:35:16 +0100 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Feb 2018 01:35:16 +0100] rev 13055
SimpleMission: Check regular victory at turn and or start
Thu, 22 Feb 2018 01:03:40 +0100 SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Feb 2018 01:03:40 +0100] rev 13054
SimpleMission: Add support for failure texts in the stats screen
Wed, 21 Feb 2018 22:43:03 +0100 SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru> [Wed, 21 Feb 2018 22:43:03 +0100] rev 13053
SimpleMission: Check regular victory before anything else
Wed, 21 Feb 2018 21:40:52 +0100 New SD flakes for Bath: skull and bones in bubble
Wuzzy <Wuzzy2@mail.ru> [Wed, 21 Feb 2018 21:40:52 +0100] rev 13052
New SD flakes for Bath: skull and bones in bubble
Wed, 21 Feb 2018 21:29:30 +0100 Rewrite most mission texts to actually *explain* the goal
Wuzzy <Wuzzy2@mail.ru> [Wed, 21 Feb 2018 21:29:30 +0100] rev 13051
Rewrite most mission texts to actually *explain* the goal
Wed, 21 Feb 2018 18:15:57 +0100 2 new scenarios: Bazooka Battlefield, Tentacle Terror
Wuzzy <Wuzzy2@mail.ru> [Wed, 21 Feb 2018 18:15:57 +0100] rev 13050
2 new scenarios: Bazooka Battlefield, Tentacle Terror
Wed, 21 Feb 2018 17:14:46 +0100 Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru> [Wed, 21 Feb 2018 17:14:46 +0100] rev 13049
Add SimpleMission lua library for easier mission creation
Wed, 21 Feb 2018 15:53:30 +0100 Fix SD flakes attributes not set properly when SD flake count = normal flake count
Wuzzy <Wuzzy2@mail.ru> [Wed, 21 Feb 2018 15:53:30 +0100] rev 13048
Fix SD flakes attributes not set properly when SD flake count = normal flake count Fixes bug #233
Wed, 21 Feb 2018 15:05:50 +0100 Improve/fix messaging when multiple teams win
Wuzzy <Wuzzy2@mail.ru> [Wed, 21 Feb 2018 15:05:50 +0100] rev 13047
Improve/fix messaging when multiple teams win
Wed, 21 Feb 2018 03:08:19 +0100 Remove "Click to resume" from quit menu as visual clutter
Wuzzy <Wuzzy2@mail.ru> [Wed, 21 Feb 2018 03:08:19 +0100] rev 13046
Remove "Click to resume" from quit menu as visual clutter
Wed, 21 Feb 2018 03:05:50 +0100 InputHandler: Shorten "Escape" to "Esc"
Wuzzy <Wuzzy2@mail.ru> [Wed, 21 Feb 2018 03:05:50 +0100] rev 13045
InputHandler: Shorten "Escape" to "Esc"
Wed, 21 Feb 2018 03:03:16 +0100 Fix quit menu showing incorrect key when using non-default bindings
Wuzzy <Wuzzy2@mail.ru> [Wed, 21 Feb 2018 03:03:16 +0100] rev 13044
Fix quit menu showing incorrect key when using non-default bindings
Wed, 21 Feb 2018 02:37:01 +0100 Engine: Allow to use up to 9 placeholders in Format and FormatA
Wuzzy <Wuzzy2@mail.ru> [Wed, 21 Feb 2018 02:37:01 +0100] rev 13043
Engine: Allow to use up to 9 placeholders in Format and FormatA
Tue, 20 Feb 2018 22:21:33 +0100 uInputManager: Add functions to get SDL key name
Wuzzy <Wuzzy2@mail.ru> [Tue, 20 Feb 2018 22:21:33 +0100] rev 13042
uInputManager: Add functions to get SDL key name
Tue, 20 Feb 2018 19:15:47 +0100 Fix a few German typos of main menu
Wuzzy <Wuzzy2@mail.ru> [Tue, 20 Feb 2018 19:15:47 +0100] rev 13041
Fix a few German typos of main menu
Tue, 20 Feb 2018 19:07:32 +0100 VideoRec: Fix many effects not being recorded
Wuzzy <Wuzzy2@mail.ru> [Tue, 20 Feb 2018 19:07:32 +0100] rev 13040
VideoRec: Fix many effects not being recorded
Tue, 20 Feb 2018 17:52:22 +0100 Fix volume caption not being shown when hitting mute key
Wuzzy <Wuzzy2@mail.ru> [Tue, 20 Feb 2018 17:52:22 +0100] rev 13039
Fix volume caption not being shown when hitting mute key
Tue, 20 Feb 2018 15:37:36 +0100 Lua API: Remove empty functions CampaignLock and CampaignUnlock
Wuzzy <Wuzzy2@mail.ru> [Tue, 20 Feb 2018 15:37:36 +0100] rev 13038
Lua API: Remove empty functions CampaignLock and CampaignUnlock Those were just no-op. Better use the issue tracker for suggestions?
Tue, 20 Feb 2018 15:31:47 +0100 Expose 5 land flags to Lua for use with SetGearCollisionMask
Wuzzy <Wuzzy2@mail.ru> [Tue, 20 Feb 2018 15:31:47 +0100] rev 13037
Expose 5 land flags to Lua for use with SetGearCollisionMask
Tue, 20 Feb 2018 14:03:46 +0100 Fix inconsistent name of SetGearAIHints
Wuzzy <Wuzzy2@mail.ru> [Tue, 20 Feb 2018 14:03:46 +0100] rev 13036
Fix inconsistent name of SetGearAIHints
Mon, 19 Feb 2018 17:03:59 +0100 Portal mission: Fix health crate spawning inside land
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Feb 2018 17:03:59 +0100] rev 13035
Portal mission: Fix health crate spawning inside land
Mon, 19 Feb 2018 13:46:40 +0100 Make hog invulnerable after winning SpeedShoppa or TargetPractice mission
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Feb 2018 13:46:40 +0100] rev 13034
Make hog invulnerable after winning SpeedShoppa or TargetPractice mission
Mon, 19 Feb 2018 11:18:13 +0100 Display cursor coordinates in HedgeEditor
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Feb 2018 11:18:13 +0100] rev 13033
Display cursor coordinates in HedgeEditor
Mon, 19 Feb 2018 09:45:36 +0100 Lua library Animate: StoppedGear now returns true if gear does not exist
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Feb 2018 09:45:36 +0100] rev 13032
Lua library Animate: StoppedGear now returns true if gear does not exist Fixes Lua error spam in ACF1 when Leaks a Lot drows
Sat, 17 Feb 2018 20:59:56 +0100 Fix onEndTurn being called in multishoot
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Feb 2018 20:59:56 +0100] rev 13031
Fix onEndTurn being called in multishoot
Sat, 17 Feb 2018 20:51:36 +0100 Battalion, Points Mode: Show points next to team bars
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Feb 2018 20:51:36 +0100] rev 13030
Battalion, Points Mode: Show points next to team bars
Sat, 17 Feb 2018 17:36:26 +0100 Battalion: Use AmmoTypeMax for ammo type iterations
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Feb 2018 17:36:26 +0100] rev 13029
Battalion: Use AmmoTypeMax for ammo type iterations
Sat, 17 Feb 2018 12:52:47 +0100 Play a few more taunts in Space Invasion
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Feb 2018 12:52:47 +0100] rev 13028
Play a few more taunts in Space Invasion
Sat, 17 Feb 2018 11:25:43 +0100 Racer/TechRacer: Show best times next to team bars
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Feb 2018 11:25:43 +0100] rev 13027
Racer/TechRacer: Show best times next to team bars
Sat, 17 Feb 2018 00:34:00 +0100 Construction Mode, Space Invasion: Add example script param in default schems to make editing more convenient
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Feb 2018 00:34:00 +0100] rev 13026
Construction Mode, Space Invasion: Add example script param in default schems to make editing more convenient
Sat, 17 Feb 2018 00:06:34 +0100 Add Space Invasion game scheme with sane default configuration
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Feb 2018 00:06:34 +0100] rev 13025
Add Space Invasion game scheme with sane default configuration
Fri, 16 Feb 2018 23:42:00 +0100 Racer and TechRacer: Move cameera to first waypoint in Ready phase
Wuzzy <Wuzzy2@mail.ru> [Fri, 16 Feb 2018 23:42:00 +0100] rev 13024
Racer and TechRacer: Move cameera to first waypoint in Ready phase
Fri, 16 Feb 2018 21:00:37 +0100 ClimbHome: Show best team heights next to team name
Wuzzy <Wuzzy2@mail.ru> [Fri, 16 Feb 2018 21:00:37 +0100] rev 13023
ClimbHome: Show best team heights next to team name
Fri, 16 Feb 2018 20:16:34 +0100 Construction Mode: Show clan power next to all teams
Wuzzy <Wuzzy2@mail.ru> [Fri, 16 Feb 2018 20:16:34 +0100] rev 13022
Construction Mode: Show clan power next to all teams
Fri, 16 Feb 2018 19:54:21 +0100 Restore 5 hats to their previous full animated form
Wuzzy <Wuzzy2@mail.ru> [Fri, 16 Feb 2018 19:54:21 +0100] rev 13021
Restore 5 hats to their previous full animated form They have been oversimplified by accident
Fri, 16 Feb 2018 19:49:46 +0100 Lua API: Add functons: GetTeamIndex and GetTeamClan
Wuzzy <Wuzzy2@mail.ru> [Fri, 16 Feb 2018 19:49:46 +0100] rev 13020
Lua API: Add functons: GetTeamIndex and GetTeamClan
Fri, 16 Feb 2018 19:16:35 +0100 Add team score next to team bars for CTF_Blizard, Control, CTF, Mutant, Space Invasion
Wuzzy <Wuzzy2@mail.ru> [Fri, 16 Feb 2018 19:16:35 +0100] rev 13019
Add team score next to team bars for CTF_Blizard, Control, CTF, Mutant, Space Invasion
Fri, 16 Feb 2018 13:57:48 +0100 Add SetTeamLabel to Lua API, can set arbitrary string as team label
Wuzzy <Wuzzy2@mail.ru> [Fri, 16 Feb 2018 13:57:48 +0100] rev 13018
Add SetTeamLabel to Lua API, can set arbitrary string as team label
Fri, 16 Feb 2018 12:38:30 +0100 Manually fix some clipping / simplify issues with a few hats
Wuzzy <Wuzzy2@mail.ru> [Fri, 16 Feb 2018 12:38:30 +0100] rev 13017
Manually fix some clipping / simplify issues with a few hats
Fri, 16 Feb 2018 12:25:16 +0100 Resize hats with size 32×1024 to 64×512 for consistency
Wuzzy <Wuzzy2@mail.ru> [Fri, 16 Feb 2018 12:25:16 +0100] rev 13016
Resize hats with size 32×1024 to 64×512 for consistency
Fri, 16 Feb 2018 11:51:42 +0100 Crop non-team hats without “real” animation to static format (32×32)
Wuzzy <Wuzzy2@mail.ru> [Fri, 16 Feb 2018 11:51:42 +0100] rev 13015
Crop non-team hats without “real” animation to static format (32×32) This … a) makes these hats more managable b) Fixes some clipping problems with hats which take the full height (e.g. knight, noface) b) reduces file size This has been done semi-automated with the following steps: 1. Carefully select hats manually and write them in a list file 2. Run a script to crop them to 32×32 using ImageMagick 3. Check ALL the converted hats in Hedgewars 4. Discard hat changes which turn out to be bad 5. Manually convert any non-RGBA images back to RGBA 6. Final check 7. Commit
Fri, 16 Feb 2018 10:47:35 +0100 Simplify 5 team hats to static format
Wuzzy <Wuzzy2@mail.ru> [Fri, 16 Feb 2018 10:47:35 +0100] rev 13014
Simplify 5 team hats to static format
Thu, 15 Feb 2018 21:47:31 +0100 Fix hittig precise+rottags the first time when all tags started off showing health tag in gfInvulnerable
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Feb 2018 21:47:31 +0100] rev 13013
Fix hittig precise+rottags the first time when all tags started off showing health tag in gfInvulnerable
Thu, 15 Feb 2018 21:39:10 +0100 Implement very basic stats screen for TropyRace
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Feb 2018 21:39:10 +0100] rev 13012
Implement very basic stats screen for TropyRace
Thu, 15 Feb 2018 19:03:04 +0100 TrophyRace: Hide mission panel when player shoots rope
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Feb 2018 19:03:04 +0100] rev 13011
TrophyRace: Hide mission panel when player shoots rope
Thu, 15 Feb 2018 18:56:00 +0100 Simplify the status update panel in Trophy Race a lot
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Feb 2018 18:56:00 +0100] rev 13010
Simplify the status update panel in Trophy Race a lot
Thu, 15 Feb 2018 18:32:28 +0100 TrophyRace: Show fastest team times (instead of clan times)
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Feb 2018 18:32:28 +0100] rev 13009
TrophyRace: Show fastest team times (instead of clan times)
Thu, 15 Feb 2018 16:48:04 +0100 TrophyRace: Show current racing time at top
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Feb 2018 16:48:04 +0100] rev 13008
TrophyRace: Show current racing time at top
Thu, 15 Feb 2018 13:49:14 +0100 The rottags key alone now toggles hog tags; preecise+rottags is used to cycle tags
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Feb 2018 13:49:14 +0100] rev 13007
The rottags key alone now toggles hog tags; preecise+rottags is used to cycle tags I figured that the toggling hog tags on and off is a bit more important than changing the tag types, because you sometimes run into a hog whose tags block your view, so a 1-key press is helpful. On the other hand, you probably only want to changing the tag types in the game once (if at all).
Thu, 15 Feb 2018 13:34:17 +0100 Scheme editor: Slightly fade disabled game modifiers into gray
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Feb 2018 13:34:17 +0100] rev 13006
Scheme editor: Slightly fade disabled game modifiers into gray
Thu, 15 Feb 2018 12:13:06 +0100 Fix some hats “dancing on the head” by making them static
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Feb 2018 12:13:06 +0100] rev 13005
Fix some hats “dancing on the head” by making them static
Thu, 15 Feb 2018 04:27:16 +0100 Change game modifier icons: Karma, per-hog ammo, reset health, shared ammo, teams divide
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Feb 2018 04:27:16 +0100] rev 13004
Change game modifier icons: Karma, per-hog ammo, reset health, shared ammo, teams divide
Thu, 15 Feb 2018 01:06:55 +0100 Change icon for King Mode
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Feb 2018 01:06:55 +0100] rev 13003
Change icon for King Mode
Wed, 14 Feb 2018 23:40:10 +0100 Fix a few typos in German translation
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Feb 2018 23:40:10 +0100] rev 13002
Fix a few typos in German translation
Wed, 14 Feb 2018 23:03:35 +0100 Fix some consistency issues with change hog tags control
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Feb 2018 23:03:35 +0100] rev 13001
Fix some consistency issues with change hog tags control
Wed, 14 Feb 2018 22:56:32 +0100 Flip Switch/Precise key combintions with change hog tags
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Feb 2018 22:56:32 +0100] rev 13000
Flip Switch/Precise key combintions with change hog tags
Wed, 14 Feb 2018 22:54:13 +0100 Switch + Change hog tags now turns on and off all tags
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Feb 2018 22:54:13 +0100] rev 12999
Switch + Change hog tags now turns on and off all tags The previous state is remembered
Wed, 14 Feb 2018 22:27:18 +0100 Toggle hog tag translucency with Precise + Change hog tags key
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Feb 2018 22:27:18 +0100] rev 12998
Toggle hog tag translucency with Precise + Change hog tags key
Wed, 14 Feb 2018 21:28:44 +0100 Add separate control for changing hedgehog tags
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Feb 2018 21:28:44 +0100] rev 12997
Add separate control for changing hedgehog tags
Wed, 14 Feb 2018 20:57:45 +0100 Rename AFK Mode to “Auto Skip” (bug 78)
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Feb 2018 20:57:45 +0100] rev 12996
Rename AFK Mode to “Auto Skip” (bug #78)
Wed, 14 Feb 2018 17:45:33 +0100 Rewrite introduction in README
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Feb 2018 17:45:33 +0100] rev 12995
Rewrite introduction in README
Wed, 14 Feb 2018 17:08:14 +0100 Update README about the team chat key
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Feb 2018 17:08:14 +0100] rev 12994
Update README about the team chat key
Wed, 14 Feb 2018 15:36:38 +0100 Underwater theme: Replace SD flakes with bloodred jellyfish and change SD background color
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Feb 2018 15:36:38 +0100] rev 12993
Underwater theme: Replace SD flakes with bloodred jellyfish and change SD background color Also fix clipping problem of normal flakes
Wed, 14 Feb 2018 02:48:46 +0100 Fix preview image for Sticks map
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Feb 2018 02:48:46 +0100] rev 12992
Fix preview image for Sticks map
Wed, 14 Feb 2018 02:26:59 +0100 Redo SD water and SD clouds of most themes and apply sd-tint
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Feb 2018 02:26:59 +0100] rev 12991
Redo SD water and SD clouds of most themes and apply sd-tint
Mon, 12 Feb 2018 23:37:08 +0100 Make team chat its own control and use [U] key by default
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 23:37:08 +0100] rev 12990
Make team chat its own control and use [U] key by default Why [U] and not [Y]? Because [Y] is already occupied by Confirm.
Mon, 12 Feb 2018 23:23:07 +0100 Show remaining ammo when using Birdy egg or RC Plane bomb
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 23:23:07 +0100] rev 12989
Show remaining ammo when using Birdy egg or RC Plane bomb
Mon, 12 Feb 2018 22:22:27 +0100 Mutant: Force special mutant/feeder hat+name to be only hold by those who deserved it
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 22:22:27 +0100] rev 12988
Mutant: Force special mutant/feeder hat+name to be only hold by those who deserved it Previously, a player could just name their hog "Mutant" and give it the respective hat to try to confuse other players. This is no longer possible.
Mon, 12 Feb 2018 20:47:45 +0100 Battalion: Mutate hogs by default again, but not the names. Add script param mutatenames. Force crowns in King Mode
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 20:47:45 +0100] rev 12987
Battalion: Mutate hogs by default again, but not the names. Add script param mutatenames. Force crowns in King Mode
Mon, 12 Feb 2018 20:00:26 +0100 Battalion (mode=king): Kill the team when the king died instea of dismissing
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 20:00:26 +0100] rev 12986
Battalion (mode=king): Kill the team when the king died instea of dismissing DismissTeam causes a lot of problems and is not suited for multiplayer. The team is not dismissed if the team is still active. It's hard to properly do a tie. And, and, and …
Mon, 12 Feb 2018 19:38:07 +0100 Battalion: Reduce amount of SD messages
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 19:38:07 +0100] rev 12985
Battalion: Reduce amount of SD messages
Mon, 12 Feb 2018 19:19:43 +0100 Tweak some misleading Battalion texts
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 19:19:43 +0100] rev 12984
Tweak some misleading Battalion texts
Mon, 12 Feb 2018 17:47:40 +0100 Battalion: Move crate pickup animation to crate
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 17:47:40 +0100] rev 12983
Battalion: Move crate pickup animation to crate
Mon, 12 Feb 2018 17:22:29 +0100 Battalion: Use official onEndTurn callback
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 17:22:29 +0100] rev 12982
Battalion: Use official onEndTurn callback
Mon, 12 Feb 2018 16:41:40 +0100 Battalion: Add more health change effects
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 16:41:40 +0100] rev 12981
Battalion: Add more health change effects
Mon, 12 Feb 2018 15:50:49 +0100 Battalion: Clean up and remove dead code
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 15:50:49 +0100] rev 12980
Battalion: Clean up and remove dead code
Mon, 12 Feb 2018 15:08:13 +0100 Battalion: Standardize the crate pickup message
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 15:08:13 +0100] rev 12979
Battalion: Standardize the crate pickup message
Mon, 12 Feb 2018 14:50:06 +0100 Clean up Battalion error stuff
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 14:50:06 +0100] rev 12978
Clean up Battalion error stuff
Mon, 12 Feb 2018 11:03:48 +0100 Add custom weapon icons for Continental supplies
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 11:03:48 +0100] rev 12977
Add custom weapon icons for Continental supplies
Sun, 11 Feb 2018 22:11:52 +0100 HedgeEditor: Tweak caption colors
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Feb 2018 22:11:52 +0100] rev 12976
HedgeEditor: Tweak caption colors
Sun, 11 Feb 2018 20:39:39 +0100 Construction Mode: Fix cursor icon being displayed on teleport
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Feb 2018 20:39:39 +0100] rev 12975
Construction Mode: Fix cursor icon being displayed on teleport
Sun, 11 Feb 2018 20:28:21 +0100 Construction Mode: Hide crate contents and object/crate placer submodes from prying eyes over the net
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Feb 2018 20:28:21 +0100] rev 12974
Construction Mode: Hide crate contents and object/crate placer submodes from prying eyes over the net
Sun, 11 Feb 2018 13:35:47 +0100 Construction Mode: Show selected object at cursor and crate preview
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Feb 2018 13:35:47 +0100] rev 12973
Construction Mode: Show selected object at cursor and crate preview
Sun, 11 Feb 2018 04:00:10 +0100 Construction Mode: Fix annoying extra messages when using object placer
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Feb 2018 04:00:10 +0100] rev 12972
Construction Mode: Fix annoying extra messages when using object placer This is done by moving object placer away from the drill strike, which permits timer keys.
Sun, 11 Feb 2018 02:17:58 +0100 Fix incorrect round counting in fruit03, too
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Feb 2018 02:17:58 +0100] rev 12971
Fix incorrect round counting in fruit03, too
Sun, 11 Feb 2018 02:03:09 +0100 Fix Killing the Specialists recording the turn count way too low
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Feb 2018 02:03:09 +0100] rev 12970
Fix Killing the Specialists recording the turn count way too low
Sun, 11 Feb 2018 01:15:23 +0100 Construction Mode: Spawn particles over generators, tweak other particles
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Feb 2018 01:15:23 +0100] rev 12969
Construction Mode: Spawn particles over generators, tweak other particles
Sat, 10 Feb 2018 23:54:12 +0100 Construction Mode: Show message when respawning hog
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 23:54:12 +0100] rev 12968
Construction Mode: Show message when respawning hog
Sat, 10 Feb 2018 23:13:23 +0100 Racer: Make waypoints dark in bright themes like Bath
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 23:13:23 +0100] rev 12967
Racer: Make waypoints dark in bright themes like Bath
Sat, 10 Feb 2018 22:02:08 +0100 Make first waypoint flash TechRacer, before hog starts racing
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 22:02:08 +0100] rev 12966
Make first waypoint flash TechRacer, before hog starts racing
Sat, 10 Feb 2018 21:28:22 +0100 Racer: Make first waypoint flash and highlight last waypoint while placing
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 21:28:22 +0100] rev 12965
Racer: Make first waypoint flash and highlight last waypoint while placing
Sat, 10 Feb 2018 20:08:22 +0100 Racer, TechRacer: Fade out waypoints at the end
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 20:08:22 +0100] rev 12964
Racer, TechRacer: Fade out waypoints at the end
Sat, 10 Feb 2018 19:30:51 +0100 Racer, TechRacer: Change waypoint opacity on victory or failure
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 19:30:51 +0100] rev 12963
Racer, TechRacer: Change waypoint opacity on victory or failure
Sat, 10 Feb 2018 18:03:12 +0100 Increase opacity of Racer/TechRacer waypoints
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 18:03:12 +0100] rev 12962
Increase opacity of Racer/TechRacer waypoints
Sat, 10 Feb 2018 15:37:47 +0100 Disable crate drops in HedgeEditor scheme
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 15:37:47 +0100] rev 12961
Disable crate drops in HedgeEditor scheme
Sat, 10 Feb 2018 15:36:01 +0100 Remove some "invalid" crate drops from Construction Mode weapon scheme
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 15:36:01 +0100] rev 12960
Remove some "invalid" crate drops from Construction Mode weapon scheme
Sat, 10 Feb 2018 15:16:20 +0100 Construction Mode: Show Message and minor smoke effect when losing ammo due to weapon filter
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 15:16:20 +0100] rev 12959
Construction Mode: Show Message and minor smoke effect when losing ammo due to weapon filter
Sat, 10 Feb 2018 14:20:36 +0100 Redraw Vampiric.png based on vector graphic. Smooth fade out to 0 opacity instead of hard cut-off
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 14:20:36 +0100] rev 12958
Redraw Vampiric.png based on vector graphic. Smooth fade out to 0 opacity instead of hard cut-off
Sat, 10 Feb 2018 12:59:13 +0100 Construction Mode: Hide power tag when it's nobody's turn
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 12:59:13 +0100] rev 12957
Construction Mode: Hide power tag when it's nobody's turn
Sat, 10 Feb 2018 12:44:40 +0100 Add minigun to scripts. Also add a few missing ammos to BRW and RW
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 12:44:40 +0100] rev 12956
Add minigun to scripts. Also add a few missing ammos to BRW and RW
Sat, 10 Feb 2018 12:01:00 +0100 Construction Mode: Now amSwitch amount can be changed in weapon scheme
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 12:01:00 +0100] rev 12955
Construction Mode: Now amSwitch amount can be changed in weapon scheme
Sat, 10 Feb 2018 11:46:57 +0100 Always remove mine strike in Construction Mode
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 11:46:57 +0100] rev 12954
Always remove mine strike in Construction Mode
Sat, 10 Feb 2018 10:19:28 +0100 Construction Mode: Change message color
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 10:19:28 +0100] rev 12953
Construction Mode: Change message color
Sat, 10 Feb 2018 10:02:58 +0100 Construction Mode: Refactor colors, add subtle glow to healing station, don't spawn vGears for respawner and generator
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 10:02:58 +0100] rev 12952
Construction Mode: Refactor colors, add subtle glow to healing station, don't spawn vGears for respawner and generator
Sat, 10 Feb 2018 09:32:28 +0100 Refactor Construction Mode to NOT use localized strings as identifiers
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 09:32:28 +0100] rev 12951
Refactor Construction Mode to NOT use localized strings as identifiers Yes, it actually used strings returned by loc() as identifiers. Crazy!
Sat, 10 Feb 2018 08:28:22 +0100 Improve internal Construction Mode code documentation
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 08:28:22 +0100] rev 12950
Improve internal Construction Mode code documentation
Sat, 10 Feb 2018 06:36:07 +0100 Localize various Construction Mode vars
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 06:36:07 +0100] rev 12949
Localize various Construction Mode vars
Sat, 10 Feb 2018 06:07:24 +0100 Refactor Construction Mode code (delete old comments, move code around. NO functional changes)
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 06:07:24 +0100] rev 12948
Refactor Construction Mode code (delete old comments, move code around. NO functional changes)
Fri, 09 Feb 2018 21:04:53 +0100 Lua API: AddAmmo unselects weapons before it would remove current ammo from current hog
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 21:04:53 +0100] rev 12947
Lua API: AddAmmo unselects weapons before it would remove current ammo from current hog
Fri, 09 Feb 2018 19:58:55 +0100 Construction Mode: Each team remembers its selections now
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 19:58:55 +0100] rev 12946
Construction Mode: Each team remembers its selections now
Fri, 09 Feb 2018 19:01:52 +0100 More Construction Mode refactoring
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 19:01:52 +0100] rev 12945
More Construction Mode refactoring
Fri, 09 Feb 2018 18:14:05 +0100 Construction Mode: Remember previous selection of pIndex
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 18:14:05 +0100] rev 12944
Construction Mode: Remember previous selection of pIndex
Fri, 09 Feb 2018 16:27:32 +0100 Construction Mode: Sort structure types roughly by importance and convenience
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 16:27:32 +0100] rev 12943
Construction Mode: Sort structure types roughly by importance and convenience
Fri, 09 Feb 2018 16:12:54 +0100 Add a few key shortcuts in Costruction Mode
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 16:12:54 +0100] rev 12942
Add a few key shortcuts in Costruction Mode
Fri, 09 Feb 2018 14:56:04 +0100 HedgeEditor, Construction Mode: Refactor code by adding fake ammo type variables
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 14:56:04 +0100] rev 12941
HedgeEditor, Construction Mode: Refactor code by adding fake ammo type variables
Fri, 09 Feb 2018 14:33:00 +0100 Add healing visual effect + heal msg in scripts
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 14:33:00 +0100] rev 12940
Add healing visual effect + heal msg in scripts
Fri, 09 Feb 2018 12:52:05 +0100 Lua API: Add HealHog to heal hog with visual effects + message
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 12:52:05 +0100] rev 12939
Lua API: Add HealHog to heal hog with visual effects + message
Fri, 09 Feb 2018 12:08:12 +0100 Show subtle heal effect for healing hogs in health reset mode
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 12:08:12 +0100] rev 12938
Show subtle heal effect for healing hogs in health reset mode
Fri, 09 Feb 2018 11:30:04 +0100 Refactor health gain effects and message into util fuction HHHeal
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 11:30:04 +0100] rev 12937
Refactor health gain effects and message into util fuction HHHeal
Fri, 09 Feb 2018 10:48:24 +0100 Killing The Specialists: Fix health boost division
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 10:48:24 +0100] rev 12936
Killing The Specialists: Fix health boost division
Fri, 09 Feb 2018 10:47:21 +0100 Killing The Specialists mission: Fix misleading hints, add messages and visual effects
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 10:47:21 +0100] rev 12935
Killing The Specialists mission: Fix misleading hints, add messages and visual effects
Fri, 09 Feb 2018 07:41:37 +0100 2 minor spelling/grammar fixes
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 07:41:37 +0100] rev 12934
2 minor spelling/grammar fixes
Fri, 09 Feb 2018 07:38:14 +0100 Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 07:38:14 +0100] rev 12933
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Fri, 09 Feb 2018 06:03:01 +0100 Lua API: Add SpawnSupplyCrate
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 06:03:01 +0100] rev 12932
Lua API: Add SpawnSupplyCrate
Fri, 09 Feb 2018 04:37:27 +0100 Lua API: Add GetTeamName
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 04:37:27 +0100] rev 12931
Lua API: Add GetTeamName
Thu, 08 Feb 2018 19:02:51 +0100 Lua API: Add GetWind function to get current wind
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Feb 2018 19:02:51 +0100] rev 12930
Lua API: Add GetWind function to get current wind
Thu, 08 Feb 2018 18:42:07 +0100 Lua API: Add SetVampiric and SetLaserSight
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Feb 2018 18:42:07 +0100] rev 12929
Lua API: Add SetVampiric and SetLaserSight
Thu, 08 Feb 2018 18:10:39 +0100 Add callback: onEndTurn
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Feb 2018 18:10:39 +0100] rev 12928
Add callback: onEndTurn
Thu, 08 Feb 2018 15:44:08 +0100 Change hats exclusion rule in hats_js_anim.xhtml
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Feb 2018 15:44:08 +0100] rev 12927
Change hats exclusion rule in hats_js_anim.xhtml
Thu, 08 Feb 2018 13:54:48 +0100 Fix broken preview of team hats in frontend
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Feb 2018 13:54:48 +0100] rev 12926
Fix broken preview of team hats in frontend
Thu, 08 Feb 2018 09:38:35 +0100 Add missing beginWriteArray in scheme model code
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Feb 2018 09:38:35 +0100] rev 12925
Add missing beginWriteArray in scheme model code
Thu, 08 Feb 2018 09:26:24 +0100 Fix failure to read game scheme (.hwg) files
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Feb 2018 09:26:24 +0100] rev 12924
Fix failure to read game scheme (.hwg) files
Thu, 08 Feb 2018 09:14:20 +0100 Fix how scheme files behave
KoBeWi [Thu, 08 Feb 2018 09:14:20 +0100] rev 12923
Fix how scheme files behave
Thu, 08 Feb 2018 08:50:45 +0100 Keep game/weapon schemes in separate files
KoBeWi [Thu, 08 Feb 2018 08:50:45 +0100] rev 12922
Keep game/weapon schemes in separate files
Thu, 08 Feb 2018 07:30:19 +0100 Add Polish voicepack (Default_pl) by mtg90pl
mtg90pl <mtg90pl@gmail.com> [Thu, 08 Feb 2018 07:30:19 +0100] rev 12921
Add Polish voicepack (Default_pl) by mtg90pl
Thu, 08 Feb 2018 07:09:39 +0100 Fix timebox being usable in SD w/ damage=0
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Feb 2018 07:09:39 +0100] rev 12920
Fix timebox being usable in SD w/ damage=0
Wed, 07 Feb 2018 12:30:11 +0100 Fix TotalRounds counting rounds a couple of turns too late
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Feb 2018 12:30:11 +0100] rev 12919
Fix TotalRounds counting rounds a couple of turns too late
Wed, 07 Feb 2018 11:03:14 +0100 Refactor Sudden Death starting into own function
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Feb 2018 11:03:14 +0100] rev 12918
Refactor Sudden Death starting into own function
Wed, 07 Feb 2018 08:30:50 +0100 Add the flag of Scotland (uk_scotland)
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Feb 2018 08:30:50 +0100] rev 12917
Add the flag of Scotland (uk_scotland)
Wed, 07 Feb 2018 07:54:18 +0100 Fix green color channel on themes with sd-tint (#566)
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Feb 2018 07:54:18 +0100] rev 12916
Fix green color channel on themes with sd-tint (#566)
Wed, 07 Feb 2018 07:38:37 +0100 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Feb 2018 07:38:37 +0100] rev 12915
Add theme fallback music settings theme.cfg: * fallback-music * fallback-sd-music
Wed, 07 Feb 2018 05:36:32 +0100 Remove unused variable in uGearsHandlersMess
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Feb 2018 05:36:32 +0100] rev 12914
Remove unused variable in uGearsHandlersMess
Wed, 07 Feb 2018 03:56:53 +0100 ClimbHome, Sniper Rifle training: Unselect weapon after victory
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Feb 2018 03:56:53 +0100] rev 12913
ClimbHome, Sniper Rifle training: Unselect weapon after victory
Wed, 07 Feb 2018 03:50:38 +0100 Calling SetWeapon with amNothing now unselects weapon
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Feb 2018 03:50:38 +0100] rev 12912
Calling SetWeapon with amNothing now unselects weapon
Wed, 07 Feb 2018 02:26:31 +0100 Change weapon icons of mudball and air mine
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Feb 2018 02:26:31 +0100] rev 12911
Change weapon icons of mudball and air mine
Wed, 07 Feb 2018 01:54:50 +0100 Lua API: Add WriteLnToChat
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Feb 2018 01:54:50 +0100] rev 12910
Lua API: Add WriteLnToChat
Wed, 07 Feb 2018 01:13:17 +0100 ASA, Hard Flying: Show personal best at mission start
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Feb 2018 01:13:17 +0100] rev 12909
ASA, Hard Flying: Show personal best at mission start
Wed, 07 Feb 2018 00:36:04 +0100 Precise Shooting mission: Fix Lua errors when enemy dies after hero
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Feb 2018 00:36:04 +0100] rev 12908
Precise Shooting mission: Fix Lua errors when enemy dies after hero
Tue, 06 Feb 2018 23:56:28 +0100 Start changelog for 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Feb 2018 23:56:28 +0100] rev 12907
Start changelog for 0.9.24
Tue, 06 Feb 2018 23:48:34 +0100 ASA: Fruit03: Show collected ammo
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Feb 2018 23:48:34 +0100] rev 12906
ASA: Fruit03: Show collected ammo
Tue, 06 Feb 2018 06:33:32 +0100 ACF3: Explode princess when skipping 12turn course failanim
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Feb 2018 06:33:32 +0100] rev 12905
ACF3: Explode princess when skipping 12turn course failanim
Tue, 06 Feb 2018 06:23:37 +0100 Show # of turns left in the 12-turn parcour segment of ACF3
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Feb 2018 06:23:37 +0100] rev 12904
Show # of turns left in the 12-turn parcour segment of ACF3
Tue, 06 Feb 2018 05:54:34 +0100 String cleanup: Double/triple exclamation marks
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Feb 2018 05:54:34 +0100] rev 12903
String cleanup: Double/triple exclamation marks
Tue, 06 Feb 2018 05:50:05 +0100 Fix various story flaws in mission descriptions of ACF campaign
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Feb 2018 05:50:05 +0100] rev 12902
Fix various story flaws in mission descriptions of ACF campaign
Tue, 06 Feb 2018 05:47:09 +0100 Fix some minor formatting and grammar flaws in script strings
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Feb 2018 05:47:09 +0100] rev 12901
Fix some minor formatting and grammar flaws in script strings
Tue, 06 Feb 2018 04:07:35 +0100 Fix various typos in translatable strings
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Feb 2018 04:07:35 +0100] rev 12900
Fix various typos in translatable strings
Tue, 06 Feb 2018 04:06:49 +0100 Fix error 52: Move amMinigun.png to Graphics/Hedgewars
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Feb 2018 04:06:49 +0100] rev 12899
Fix error 52: Move amMinigun.png to Graphics/Hedgewars
Wed, 31 Jan 2018 13:42:52 -0500 Machinegun. also tweaked ignore
alfadur [Wed, 31 Jan 2018 13:42:52 -0500] rev 12898
Machinegun. also tweaked ignore
Wed, 24 Jan 2018 22:20:10 +0100 Finish porting. Seems to work, but no thorough testing has been performed qt5transition
unc0rr [Wed, 24 Jan 2018 22:20:10 +0100] rev 12897
Finish porting. Seems to work, but no thorough testing has been performed
Wed, 24 Jan 2018 21:05:34 +0100 Configure for Qt5 qt5transition
unc0rr [Wed, 24 Jan 2018 21:05:34 +0100] rev 12896
Configure for Qt5
Wed, 17 Jan 2018 00:59:39 +0100 Add assert on LoadingText texture value 0.9.23
unc0rr [Wed, 17 Jan 2018 00:59:39 +0100] rev 12895
Add assert on LoadingText texture value
Wed, 17 Jan 2018 00:32:34 +0100 Proper rejoin desyncs fix now 0.9.23
unc0rr [Wed, 17 Jan 2018 00:32:34 +0100] rev 12894
Proper rejoin desyncs fix now
Tue, 16 Jan 2018 00:42:06 +0100 The ultimate fix for rejoin desyncs 0.9.23
unc0rr [Tue, 16 Jan 2018 00:42:06 +0100] rev 12893
The ultimate fix for rejoin desyncs
Sun, 14 Jan 2018 23:30:42 +0100 Fix for freebsd qmlfrontend
unc0rr [Sun, 14 Jan 2018 23:30:42 +0100] rev 12892
Fix for freebsd
Mon, 15 Jan 2018 12:15:56 -0500 add a mask to the sand hog
nemo [Mon, 15 Jan 2018 12:15:56 -0500] rev 12891
add a mask to the sand hog
Wed, 10 Jan 2018 23:49:47 +0100 Pass mouse movements to engine, warp cursor in frontend qmlfrontend
unc0rr [Wed, 10 Jan 2018 23:49:47 +0100] rev 12890
Pass mouse movements to engine, warp cursor in frontend
Wed, 10 Jan 2018 15:27:47 +0100 merge
koda [Wed, 10 Jan 2018 15:27:47 +0100] rev 12889
merge
Wed, 10 Jan 2018 01:39:10 +0100 Apply horrible workaround to build relocatable executables 0.9.23
koda [Wed, 10 Jan 2018 01:39:10 +0100] rev 12888
Apply horrible workaround to build relocatable executables
Wed, 10 Jan 2018 01:14:13 +0100 Set cmake RPATH policy to OLD 0.9.23
koda [Wed, 10 Jan 2018 01:14:13 +0100] rev 12887
Set cmake RPATH policy to OLD
Sun, 07 Jan 2018 19:01:06 +0100 fix crosshair rendering in GL2 mode
sheepluva [Sun, 07 Jan 2018 19:01:06 +0100] rev 12886
fix crosshair rendering in GL2 mode
Sun, 07 Jan 2018 18:19:00 +0100 also put GL2 fixes into default
sheepluva [Sun, 07 Jan 2018 18:19:00 +0100] rev 12885
also put GL2 fixes into default
Sun, 07 Jan 2018 09:48:26 +0100 Fix referencing missing item qmlfrontend
unc0rr [Sun, 07 Jan 2018 09:48:26 +0100] rev 12884
Fix referencing missing item
Sun, 07 Jan 2018 01:21:42 +0100 - ResizeWindow function to pass engine new window size qmlfrontend
unc0rr [Sun, 07 Jan 2018 01:21:42 +0100] rev 12883
- ResizeWindow function to pass engine new window size - Remove TabBar to leave more space at the bottom of the screen - ifdef GL_ES in shaders
Sat, 06 Jan 2018 03:17:12 +0100 whoops, I ruined the path of the unC0Rr qmlfrontend
sheepluva [Sat, 06 Jan 2018 03:17:12 +0100] rev 12882
whoops, I ruined the path of the unC0Rr
Sat, 06 Jan 2018 03:05:14 +0100 fix issues and my past sins with GL2 qmlfrontend
sheepluva [Sat, 06 Jan 2018 03:05:14 +0100] rev 12881
fix issues and my past sins with GL2 remaining issue: tintadd (crosshair)
Fri, 05 Jan 2018 22:32:11 +0100 Fix missing default values qmlfrontend
unc0rr [Fri, 05 Jan 2018 22:32:11 +0100] rev 12880
Fix missing default values
Fri, 05 Jan 2018 16:12:19 -0500 apparently this is GLES2 only
nemo [Fri, 05 Jan 2018 16:12:19 -0500] rev 12879
apparently this is GLES2 only
Fri, 05 Jan 2018 21:44:00 +0100 Fix missing includes for GL2 build qmlfrontend
unc0rr [Fri, 05 Jan 2018 21:44:00 +0100] rev 12878
Fix missing includes for GL2 build
Fri, 05 Jan 2018 21:43:33 +0100 Comment out functions that don't need to be called for engine in frontend window qmlfrontend
unc0rr [Fri, 05 Jan 2018 21:43:33 +0100] rev 12877
Comment out functions that don't need to be called for engine in frontend window
Tue, 02 Jan 2018 23:45:18 +0100 Break engine completely and make it render in frontend window (no actual rendering yet, just white screen) qmlfrontend
unc0rr [Tue, 02 Jan 2018 23:45:18 +0100] rev 12876
Break engine completely and make it render in frontend window (no actual rendering yet, just white screen)
Tue, 02 Jan 2018 16:59:04 -0500 pick up unc0rr's preview fix
nemo [Tue, 02 Jan 2018 16:59:04 -0500] rev 12875
pick up unc0rr's preview fix
Tue, 02 Jan 2018 23:20:50 +0300 Fix obviously broken logic. Fixes broken preview fetching on Windows. 0.9.23
unC0Rr [Tue, 02 Jan 2018 23:20:50 +0300] rev 12874
Fix obviously broken logic. Fixes broken preview fetching on Windows.
Sat, 30 Dec 2017 01:31:27 +0100 - Present stats page always on main thread ios-develop
antonc27 <antonc27@mail.ru> [Sat, 30 Dec 2017 01:31:27 +0100] rev 12873
- Present stats page always on main thread
Sat, 30 Dec 2017 01:22:11 +0100 - BIG CHANGE: Convert iOS project to use ARC ios-develop
antonc27 <antonc27@mail.ru> [Sat, 30 Dec 2017 01:22:11 +0100] rev 12872
- BIG CHANGE: Convert iOS project to use ARC
Fri, 29 Dec 2017 22:37:31 +0100 - Fix ammos menu crash ios-develop
antonc27 <antonc27@mail.ru> [Fri, 29 Dec 2017 22:37:31 +0100] rev 12871
- Fix ammos menu crash
Fri, 29 Dec 2017 22:35:36 +0100 - Lazy checks for preventing crash when drawing 'nice hogs' on config screen (frontend) on iPad. Now we have animation glitch sometimes, but this is preferable to crash anyway ios-develop
antonc27 <antonc27@mail.ru> [Fri, 29 Dec 2017 22:35:36 +0100] rev 12870
- Lazy checks for preventing crash when drawing 'nice hogs' on config screen (frontend) on iPad. Now we have animation glitch sometimes, but this is preferable to crash anyway
Fri, 29 Dec 2017 19:38:01 +0100 - Xcode somehow inherit info about unused target for tvOS from SDL 2.0.7, so commit this noise too... ios-develop
antonc27 <antonc27@mail.ru> [Fri, 29 Dec 2017 19:38:01 +0100] rev 12869
- Xcode somehow inherit info about unused target for tvOS from SDL 2.0.7, so commit this noise too...
Fri, 29 Dec 2017 19:34:32 +0100 - Disable bitcode for embedded projects (must be done manually for SDLs too) ios-develop
antonc27 <antonc27@mail.ru> [Fri, 29 Dec 2017 19:34:32 +0100] rev 12868
- Disable bitcode for embedded projects (must be done manually for SDLs too)
Fri, 29 Dec 2017 19:06:10 +0100 - Fix deprecated `system` in Lua for iOS 11 (not tested) ios-develop
antonc27 <antonc27@mail.ru> [Fri, 29 Dec 2017 19:06:10 +0100] rev 12867
- Fix deprecated `system` in Lua for iOS 11 (not tested)
Fri, 29 Dec 2017 16:53:37 +0100 - Fix ifdef (why this even worked before ??) ios-develop
antonc27 <antonc27@mail.ru> [Fri, 29 Dec 2017 16:53:37 +0100] rev 12866
- Fix ifdef (why this even worked before ??)
Thu, 28 Dec 2017 11:58:30 -0500 merge into default too
nemo [Thu, 28 Dec 2017 11:58:30 -0500] rev 12865
merge into default too
Thu, 28 Dec 2017 11:58:10 -0500 dependency fixes 0.9.23
astro [Thu, 28 Dec 2017 11:58:10 -0500] rev 12864
dependency fixes
Wed, 27 Dec 2017 00:59:26 +0100 Make playing a game possible qmlfrontend
unc0rr [Wed, 27 Dec 2017 00:59:26 +0100] rev 12863
Make playing a game possible
Tue, 26 Dec 2017 18:36:30 -0500 these images should have been RGBA to stay consistent with all the others
nemo [Tue, 26 Dec 2017 18:36:30 -0500] rev 12862
these images should have been RGBA to stay consistent with all the others
Tue, 26 Dec 2017 01:36:58 +0100 Recreate uFLRunQueue in Qt, render previews qmlfrontend
unc0rr [Tue, 26 Dec 2017 01:36:58 +0100] rev 12861
Recreate uFLRunQueue in Qt, render previews
Mon, 25 Dec 2017 00:58:47 +0100 Preview rendering seems to work now qmlfrontend
unc0rr [Mon, 25 Dec 2017 00:58:47 +0100] rev 12860
Preview rendering seems to work now
Sun, 24 Dec 2017 16:56:22 +0100 And more refactoring... qmlfrontend
unc0rr [Sun, 24 Dec 2017 16:56:22 +0100] rev 12859
And more refactoring...
Sun, 24 Dec 2017 00:44:16 +0100 More refactoring in attempt to move away from frontlib qmlfrontend
unc0rr [Sun, 24 Dec 2017 00:44:16 +0100] rev 12858
More refactoring in attempt to move away from frontlib
Fri, 22 Dec 2017 23:59:03 +0100 Start hacking new frontend qmlfrontend
unc0rr [Fri, 22 Dec 2017 23:59:03 +0100] rev 12857
Start hacking new frontend
Sun, 17 Dec 2017 21:09:59 +0100 Start removing flib functionality qmlfrontend
unc0rr [Sun, 17 Dec 2017 21:09:59 +0100] rev 12856
Start removing flib functionality
Sun, 17 Dec 2017 00:09:24 +0100 Merge default. This branch is up-to-date and code is working. qmlfrontend
unc0rr [Sun, 17 Dec 2017 00:09:24 +0100] rev 12855
Merge default. This branch is up-to-date and code is working.
Sat, 16 Dec 2017 23:26:13 +0100 Add new qmlfrontend project template
unc0rr [Sat, 16 Dec 2017 23:26:13 +0100] rev 12854
Add new qmlfrontend project template
Sat, 16 Dec 2017 22:58:28 +0100 Improve this code a bit more
unc0rr [Sat, 16 Dec 2017 22:58:28 +0100] rev 12853
Improve this code a bit more
Wed, 06 Dec 2017 23:46:17 +0100 Quick dirty fix for building
unc0rr [Wed, 06 Dec 2017 23:46:17 +0100] rev 12852
Quick dirty fix for building
Tue, 05 Dec 2017 11:36:29 -0500 bump proto
nemo [Tue, 05 Dec 2017 11:36:29 -0500] rev 12851
bump proto
Tue, 05 Dec 2017 11:35:04 -0500 0.9.23 branch 0.9.23
nemo [Tue, 05 Dec 2017 11:35:04 -0500] rev 12850
0.9.23 branch
Mon, 04 Dec 2017 20:21:35 -0500 rock the duck a bit - also replace a few other values with realtick that seemed like they should probably animate in pause
nemo [Mon, 04 Dec 2017 20:21:35 -0500] rev 12849
rock the duck a bit - also replace a few other values with realtick that seemed like they should probably animate in pause
Wed, 29 Nov 2017 20:38:26 -0500 er. should be true I think? also... maybe this should be somewhere else
nemo [Wed, 29 Nov 2017 20:38:26 -0500] rev 12848
er. should be true I think? also... maybe this should be somewhere else
Wed, 29 Nov 2017 20:35:56 -0500 This is a desyncing change. But... We might need a new release anyway. ☹
nemo [Wed, 29 Nov 2017 20:35:56 -0500] rev 12847
This is a desyncing change. But... We might need a new release anyway. ☹
Wed, 29 Nov 2017 13:54:39 +0100 Fix chat input key being sometimes registered twice
alfadur [Wed, 29 Nov 2017 13:54:39 +0100] rev 12846
Fix chat input key being sometimes registered twice
Sat, 25 Nov 2017 11:28:44 -0500 At the very least we should match the gameserver length which seems to be 40, not 60
nemo [Sat, 25 Nov 2017 11:28:44 -0500] rev 12845
At the very least we should match the gameserver length which seems to be 40, not 60
Sat, 25 Nov 2017 09:40:43 -0500 Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
nemo [Sat, 25 Nov 2017 09:40:43 -0500] rev 12844
Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
Sat, 25 Nov 2017 09:39:52 -0500 init priority and scale
nemo [Sat, 25 Nov 2017 09:39:52 -0500] rev 12843
init priority and scale
Thu, 23 Nov 2017 16:02:29 -0500 hate SDL blit...
nemo [Thu, 23 Nov 2017 16:02:29 -0500] rev 12842
hate SDL blit...
Wed, 22 Nov 2017 17:38:47 -0500 infinite attack resets flags so probably should skip this
nemo [Wed, 22 Nov 2017 17:38:47 -0500] rev 12841
infinite attack resets flags so probably should skip this
Sun, 19 Nov 2017 22:35:16 +0100 Update checker a bit
unc0rr [Sun, 19 Nov 2017 22:35:16 +0100] rev 12840
Update checker a bit
Fri, 17 Nov 2017 21:15:13 +0100 Added tag 0.9.23-release for changeset 8610462e3d33
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 Nov 2017 21:15:13 +0100] rev 12839
Added tag 0.9.23-release for changeset 8610462e3d33
Fri, 17 Nov 2017 15:09:31 -0500 alt damage should default to false
nemo [Fri, 17 Nov 2017 15:09:31 -0500] rev 12838
alt damage should default to false
Wed, 15 Nov 2017 17:07:46 -0500 remove the annoying ????
nemo [Wed, 15 Nov 2017 17:07:46 -0500] rev 12837
remove the annoying ????
Mon, 13 Nov 2017 22:14:45 +0100 Remove 2 unused number tags in Construction Mode GUI 0.9.23-release
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 Nov 2017 22:14:45 +0100] rev 12836
Remove 2 unused number tags in Construction Mode GUI These numbers are shown aside the power tag, but the numbers never change. They don't serve any purpose and are just visual clutter and annoying, since they partially overlap. They are probably a leftover from copying code over from other scripts. With this changeset, only the power and turn time are left visible, as it is supposed to.
Mon, 13 Nov 2017 21:16:52 +0100 - More files to ignore
unc0rr [Mon, 13 Nov 2017 21:16:52 +0100] rev 12835
- More files to ignore - Remove ancient kdevelop project file
Mon, 13 Nov 2017 20:45:11 +0100 Bump protocol version and add new version info to game server
unc0rr [Mon, 13 Nov 2017 20:45:11 +0100] rev 12834
Bump protocol version and add new version info to game server
Sun, 12 Nov 2017 21:41:06 +0100 Update translations mentioned in changelog
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 Nov 2017 21:41:06 +0100] rev 12833
Update translations mentioned in changelog
Sun, 12 Nov 2017 21:40:33 +0100 Finalize translation of pl.lua
KoBeWi [Sun, 12 Nov 2017 21:40:33 +0100] rev 12832
Finalize translation of pl.lua
Sun, 12 Nov 2017 17:41:01 +0100 Backed out changeset 575c0de98505
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 Nov 2017 17:41:01 +0100] rev 12831
Backed out changeset 575c0de98505 Reason: We suspect that this patch might break Windows builds and render the mouse on Windows unusable. This suspicion is based on the bug report of one user: https://hedgewars.org/node/6837#comment-33593 In return, this changeset will definitely re-introduce bug #512.
Sun, 12 Nov 2017 17:25:17 +0100 Fix grammar fail in cosmos.lua (string freeze compliant)
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 Nov 2017 17:25:17 +0100] rev 12830
Fix grammar fail in cosmos.lua (string freeze compliant) This is string freeze compliant because the new string is already contained in stub.lua.
Sun, 12 Nov 2017 17:10:44 +0100 Update pl.lua (>99% complete)
KoBeWi [Sun, 12 Nov 2017 17:10:44 +0100] rev 12829
Update pl.lua (>99% complete) A few strings have been removed because of empty translations of faulty format strings.
Thu, 09 Nov 2017 09:56:35 -0500 animation tweak
alfadur [Thu, 09 Nov 2017 09:56:35 -0500] rev 12828
animation tweak
Wed, 08 Nov 2017 21:56:43 +0100 Fix incorrect check for cake gear type in ClimbHome
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Nov 2017 21:56:43 +0100] rev 12827
Fix incorrect check for cake gear type in ClimbHome
Wed, 08 Nov 2017 15:07:46 -0500 remove some more test redundancy and restore a missing and important nil check
nemo [Wed, 08 Nov 2017 15:07:46 -0500] rev 12826
remove some more test redundancy and restore a missing and important nil check
Wed, 08 Nov 2017 14:12:46 -0500 just merging if statements
nemo [Wed, 08 Nov 2017 14:12:46 -0500] rev 12825
just merging if statements
Mon, 06 Nov 2017 22:26:54 +0100 - Update .pro file
unc0rr [Mon, 06 Nov 2017 22:26:54 +0100] rev 12824
- Update .pro file - Rethink logic of TCPBase, fixes bug with failing to receive all bytes from engine when process end signal is received before tcp disconnect
Fri, 03 Nov 2017 13:40:30 +0100 Remove unused uCommands from uGearsHandlersMess
Wuzzy <Wuzzy2@mail.ru> [Fri, 03 Nov 2017 13:40:30 +0100] rev 12823
Remove unused uCommands from uGearsHandlersMess
Fri, 03 Nov 2017 05:46:36 +0100 Fix lastGameType not being updated if game type was demo or save (fixes a crash)
Wuzzy <Wuzzy2@mail.ru> [Fri, 03 Nov 2017 05:46:36 +0100] rev 12822
Fix lastGameType not being updated if game type was demo or save (fixes a crash) Previously, if you first played a normal game, then a demo, the “play again” button would appear, but clicking it would only crash HW. This fix will remove this button after a demo or save, because the frontend doesn't know how to restart demos or saves yet.
Fri, 03 Nov 2017 05:03:47 +0100 Fix desyncs when forcing rope re-selection after missing a shot or hitting bounce world edge
Wuzzy <Wuzzy2@mail.ru> [Fri, 03 Nov 2017 05:03:47 +0100] rev 12821
Fix desyncs when forcing rope re-selection after missing a shot or hitting bounce world edge Also re-introduce rope-reselection when touching ground
Fri, 03 Nov 2017 04:14:33 +0100 Fix desync when dropping weapon from parachute or jetpack
Wuzzy <Wuzzy2@mail.ru> [Fri, 03 Nov 2017 04:14:33 +0100] rev 12820
Fix desync when dropping weapon from parachute or jetpack
Fri, 03 Nov 2017 02:23:41 +0100 Backed out changeset 28210d2a9a36 (fixes bug 553)
Wuzzy <Wuzzy2@mail.ru> [Fri, 03 Nov 2017 02:23:41 +0100] rev 12819
Backed out changeset 28210d2a9a36 (fixes bug #553) This fixes a desync when you take fall damage while roping and having a secondary ammo selected.
Wed, 01 Nov 2017 22:49:54 -0400 initialise previousGameState to something valid and not gsSuspend
nemo [Wed, 01 Nov 2017 22:49:54 -0400] rev 12818
initialise previousGameState to something valid and not gsSuspend
Wed, 01 Nov 2017 22:02:52 +0100 Add Lua problems to the troubleshooting section of INSTALL.md
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 Nov 2017 22:02:52 +0100] rev 12817
Add Lua problems to the troubleshooting section of INSTALL.md
Wed, 01 Nov 2017 16:09:20 -0400 travis: Install qt4 with a brew tap
koda [Wed, 01 Nov 2017 16:09:20 -0400] rev 12816
travis: Install qt4 with a brew tap
Wed, 01 Nov 2017 20:52:06 +0100 Don't send taunt message for automatically happening taunt animation
unc0rr [Wed, 01 Nov 2017 20:52:06 +0100] rev 12815
Don't send taunt message for automatically happening taunt animation
Wed, 01 Nov 2017 00:04:45 +0100 Remove newlines at end of Gravity mission panel
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 Nov 2017 00:04:45 +0100] rev 12814
Remove newlines at end of Gravity mission panel
Wed, 01 Nov 2017 00:03:18 +0100 Fix frontend not sending script param if empty
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 Nov 2017 00:03:18 +0100] rev 12813
Fix frontend not sending script param if empty
Tue, 31 Oct 2017 19:27:23 +0100 Fix Battialion script showing “Round 0” at start
Wuzzy <Wuzzy2@mail.ru> [Tue, 31 Oct 2017 19:27:23 +0100] rev 12812
Fix Battialion script showing “Round 0” at start
Tue, 31 Oct 2017 18:30:53 +0100 Fix host not re-sending ammo scheme after editing an existing ammo scheme
Wuzzy <Wuzzy2@mail.ru> [Tue, 31 Oct 2017 18:30:53 +0100] rev 12811
Fix host not re-sending ammo scheme after editing an existing ammo scheme This caused clients to start with an incompatible ammo loadout.
Tue, 31 Oct 2017 17:07:56 +0100 Update Polish tips and mission map descriptions
KoBeWi [Tue, 31 Oct 2017 17:07:56 +0100] rev 12810
Update Polish tips and mission map descriptions
Tue, 31 Oct 2017 04:31:10 +0100 Update changelog regarding wrap world edge bugs
Wuzzy <Wuzzy2@mail.ru> [Tue, 31 Oct 2017 04:31:10 +0100] rev 12809
Update changelog regarding wrap world edge bugs
Tue, 31 Oct 2017 02:17:45 +0100 Add Polish translation for campaigns and new missions
KoBeWi [Tue, 31 Oct 2017 02:17:45 +0100] rev 12808
Add Polish translation for campaigns and new missions
Mon, 30 Oct 2017 23:12:31 +0100 Update pl.txt translation file
KoBeWi [Mon, 30 Oct 2017 23:12:31 +0100] rev 12807
Update pl.txt translation file
Mon, 30 Oct 2017 22:16:37 +0100 Backed out changeset c162995831d8
Wuzzy <Wuzzy2@mail.ru> [Mon, 30 Oct 2017 22:16:37 +0100] rev 12806
Backed out changeset c162995831d8
Mon, 30 Oct 2017 22:06:43 +0100 Backed out changeset 058a5d373e4a
Wuzzy <Wuzzy2@mail.ru> [Mon, 30 Oct 2017 22:06:43 +0100] rev 12805
Backed out changeset 058a5d373e4a
Mon, 30 Oct 2017 21:59:25 +0100 Backed out changeset d08afea02908
Wuzzy <Wuzzy2@mail.ru> [Mon, 30 Oct 2017 21:59:25 +0100] rev 12804
Backed out changeset d08afea02908
Mon, 30 Oct 2017 20:21:47 +0100 Minor pl.txt update
KoBeWi [Mon, 30 Oct 2017 20:21:47 +0100] rev 12803
Minor pl.txt update
Mon, 30 Oct 2017 20:14:42 +0100 Update and complete Polish frontend translation
KoBeWi [Mon, 30 Oct 2017 20:14:42 +0100] rev 12802
Update and complete Polish frontend translation
Mon, 30 Oct 2017 19:18:53 +0100 Fix Hedgewars going into suspension mode (game freezes) when windows got minimized
Wuzzy <Wuzzy2@mail.ru> [Mon, 30 Oct 2017 19:18:53 +0100] rev 12801
Fix Hedgewars going into suspension mode (game freezes) when windows got minimized
Mon, 30 Oct 2017 03:37:17 +0100 Update Polish translation (frontend, 3 strings missing)
KoBeWi [Mon, 30 Oct 2017 03:37:17 +0100] rev 12800
Update Polish translation (frontend, 3 strings missing)
Sun, 29 Oct 2017 19:56:35 +0100 Fix broken cancel button on the login window (bug 373)
Wuzzy <Wuzzy2@mail.ru> [Sun, 29 Oct 2017 19:56:35 +0100] rev 12799
Fix broken cancel button on the login window (bug #373)
Sun, 29 Oct 2017 19:06:02 +0100 ACF6: Make sure player only gets portal gun at the portal sequence, and not a pile full of weapons and ropes
Wuzzy <Wuzzy2@mail.ru> [Sun, 29 Oct 2017 19:06:02 +0100] rev 12798
ACF6: Make sure player only gets portal gun at the portal sequence, and not a pile full of weapons and ropes
Sun, 29 Oct 2017 16:57:04 +0100 ACF3: Mention mines time in a sequence where it has been forgotten
Wuzzy <Wuzzy2@mail.ru> [Sun, 29 Oct 2017 16:57:04 +0100] rev 12797
ACF3: Mention mines time in a sequence where it has been forgotten String freeze is maintained, the string is already in stub.lua
Sun, 29 Oct 2017 16:21:24 +0100 ACF2: Fix Lua error spam when Leaks A Lot died in same turn as weaklings, also do other minor tweaks
Wuzzy <Wuzzy2@mail.ru> [Sun, 29 Oct 2017 16:21:24 +0100] rev 12796
ACF2: Fix Lua error spam when Leaks A Lot died in same turn as weaklings, also do other minor tweaks - Grant skip to Dense Cloud and Leaks A Lot again, after refusing the cyborg's offer - Fix flow chart - String freeze is maintained, the new string is already in stub.lua.
Sun, 29 Oct 2017 01:07:28 +0200 Fix some German translations in ClimbHome and ACF
Wuzzy <Wuzzy2@mail.ru> [Sun, 29 Oct 2017 01:07:28 +0200] rev 12795
Fix some German translations in ClimbHome and ACF
Sun, 29 Oct 2017 00:53:11 +0200 Add comments for all A Classic Fairytale missions to summarize the story in a flow chart-like fashion
Wuzzy <Wuzzy2@mail.ru> [Sun, 29 Oct 2017 00:53:11 +0200] rev 12794
Add comments for all A Classic Fairytale missions to summarize the story in a flow chart-like fashion
Sat, 28 Oct 2017 17:48:54 +0200 Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
Wuzzy <Wuzzy2@mail.ru> [Sat, 28 Oct 2017 17:48:54 +0200] rev 12793
Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
Sat, 28 Oct 2017 07:59:41 +0200 HedgeEditor: Define fallback flag/voice/fort/grave when saving level data
Wuzzy <Wuzzy2@mail.ru> [Sat, 28 Oct 2017 07:59:41 +0200] rev 12792
HedgeEditor: Define fallback flag/voice/fort/grave when saving level data
Sat, 28 Oct 2017 07:23:53 +0200 HedgeEditor: Don't change mode in background when pressing left/right w/o amAirAttack selected
Wuzzy <Wuzzy2@mail.ru> [Sat, 28 Oct 2017 07:23:53 +0200] rev 12791
HedgeEditor: Don't change mode in background when pressing left/right w/o amAirAttack selected
Sat, 28 Oct 2017 05:49:49 +0200 Fix ammo menu, placement and camera movement keys not working in ammo menu
Wuzzy <Wuzzy2@mail.ru> [Sat, 28 Oct 2017 05:49:49 +0200] rev 12790
Fix ammo menu, placement and camera movement keys not working in ammo menu
Sat, 28 Oct 2017 04:53:21 +0200 Fix CheckWorldWrap not correctly checking for bounce edge. Also fix teleport @ bounce edge
Wuzzy <Wuzzy2@mail.ru> [Sat, 28 Oct 2017 04:53:21 +0200] rev 12789
Fix CheckWorldWrap not correctly checking for bounce edge. Also fix teleport @ bounce edge
Fri, 27 Oct 2017 19:54:27 +0200 Update cabal file
unc0rr [Fri, 27 Oct 2017 19:54:27 +0200] rev 12788
Update cabal file
Fri, 27 Oct 2017 17:50:20 +0200 Fix bad LuaGoals comparison for pas2c builds
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Oct 2017 17:50:20 +0200] rev 12787
Fix bad LuaGoals comparison for pas2c builds
Fri, 27 Oct 2017 06:35:04 +0200 Update small preview image of Basketball and BasketballField maps
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Oct 2017 06:35:04 +0200] rev 12786
Update small preview image of Basketball and BasketballField maps
Fri, 27 Oct 2017 05:55:09 +0200 ACF7: Fix two weird thinking bubbles which should be speech bubbles
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Oct 2017 05:55:09 +0200] rev 12785
ACF7: Fix two weird thinking bubbles which should be speech bubbles
Fri, 27 Oct 2017 05:28:32 +0200 ACF7: Fix no animation starting for some possible scenes
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Oct 2017 05:28:32 +0200] rev 12784
ACF7: Fix no animation starting for some possible scenes
Fri, 27 Oct 2017 05:05:37 +0200 Oops. Changelog was wrong, the error message spam was for ACF8, not ACF7
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Oct 2017 05:05:37 +0200] rev 12783
Oops. Changelog was wrong, the error message spam was for ACF8, not ACF7
Fri, 27 Oct 2017 05:03:58 +0200 ACF7: Fix possible Lua error spam in intro sequence
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Oct 2017 05:03:58 +0200] rev 12782
ACF7: Fix possible Lua error spam in intro sequence This was caused by a race of onGearDelete vs AnimationSetup. If AnimationSetup came first, it uses old values from the natives table. The solution is to force the code to guarantee that AnimationSetup always coms after deleting gears in the natives table.
Fri, 27 Oct 2017 02:17:39 +0200 Fix some German typos and change a translation word (Ziele → Zielscheiben)
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Oct 2017 02:17:39 +0200] rev 12781
Fix some German typos and change a translation word (Ziele → Zielscheiben)
Fri, 27 Oct 2017 00:12:38 +0200 Disable hog control after winning target practice challenge
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Oct 2017 00:12:38 +0200] rev 12780
Disable hog control after winning target practice challenge
Thu, 26 Oct 2017 22:49:39 +0200 ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Oct 2017 22:49:39 +0200] rev 12779
ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked Fixed with the new maxMoveTime parameter in AnimMove. If cyborg didn't reach its destination in 7000ms, the move anim is skipped and the sequence just continues.
Thu, 26 Oct 2017 22:40:17 +0200 Animate library: Add new parameter maxMoveTime to AnimMove
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Oct 2017 22:40:17 +0200] rev 12778
Animate library: Add new parameter maxMoveTime to AnimMove
Thu, 26 Oct 2017 21:14:55 +0200 Slightly update russian localization
unc0rr [Thu, 26 Oct 2017 21:14:55 +0200] rev 12777
Slightly update russian localization
Thu, 26 Oct 2017 20:39:28 +0200 ACF7: Set correct hog position after skipping start anim
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Oct 2017 20:39:28 +0200] rev 12776
ACF7: Set correct hog position after skipping start anim
Thu, 26 Oct 2017 18:20:06 +0200 ACF2: Mention that both hogs must survive
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Oct 2017 18:20:06 +0200] rev 12775
ACF2: Mention that both hogs must survive String freeze is preserved, the string is already in stub.lua.
Thu, 26 Oct 2017 18:02:33 +0200 ACF, mission 2: Fix various mission breakages when heroes died together with enemies
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Oct 2017 18:02:33 +0200] rev 12774
ACF, mission 2: Fix various mission breakages when heroes died together with enemies
Thu, 26 Oct 2017 07:53:13 +0200 Change SD music for Halloween and Hoggywood themes (old tracks)
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Oct 2017 07:53:13 +0200] rev 12773
Change SD music for Halloween and Hoggywood themes (old tracks) Rationale: - Halloween: hell music is the logical continuation, default SD music just ruins the atmosphere - Hoggywood: default SD music fits better here; the hell music was historically chosen when there wasn't a generic music yet
Thu, 26 Oct 2017 05:41:48 +0200 Fix German typo in de.lua
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Oct 2017 05:41:48 +0200] rev 12772
Fix German typo in de.lua
Thu, 26 Oct 2017 05:25:45 +0200 Expose the gotten achievements of Bamboo Thicked and Dangerous Ducklings in the stats screen
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Oct 2017 05:25:45 +0200] rev 12771
Expose the gotten achievements of Bamboo Thicked and Dangerous Ducklings in the stats screen Also fix Basic rope training captions. The string freeze is maintained. Only existing strings are used.
Thu, 26 Oct 2017 04:10:57 +0200 Add sparkle's name to Rope Knock Challenge
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Oct 2017 04:10:57 +0200] rev 12770
Add sparkle's name to Rope Knock Challenge Reason: For being the first known player to finish ClimbHome. String freeze is preserved, the hog names are not localized.
Thu, 26 Oct 2017 03:04:31 +0200 Update credits for Fruit.ogg
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Oct 2017 03:04:31 +0200] rev 12769
Update credits for Fruit.ogg
Thu, 26 Oct 2017 02:50:05 +0200 Complete music credits for Jungle.ogg by alfadur
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Oct 2017 02:50:05 +0200] rev 12768
Complete music credits for Jungle.ogg by alfadur
Wed, 25 Oct 2017 20:46:37 -0400 oops
nemo [Wed, 25 Oct 2017 20:46:37 -0400] rev 12767
oops
Wed, 25 Oct 2017 20:39:05 -0400 jungle music
alfadur [Wed, 25 Oct 2017 20:39:05 -0400] rev 12766
jungle music
Wed, 25 Oct 2017 19:44:42 -0400 checksum immediately after loading because surface2tex does surface manipulation. also add some FIXMEs
nemo [Wed, 25 Oct 2017 19:44:42 -0400] rev 12765
checksum immediately after loading because surface2tex does surface manipulation. also add some FIXMEs
Wed, 25 Oct 2017 23:47:07 +0200 Make gtDuck use DirAngle instead of Angle for rotation
Wuzzy <Wuzzy2@mail.ru> [Wed, 25 Oct 2017 23:47:07 +0200] rev 12764
Make gtDuck use DirAngle instead of Angle for rotation
Wed, 25 Oct 2017 23:09:41 +0200 Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session
Wuzzy <Wuzzy2@mail.ru> [Wed, 25 Oct 2017 23:09:41 +0200] rev 12763
Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session This was because the bool isDeleting is not initialized, so its initial value is unpredictable. Which means there's chance it starts with true, confusing the frontend.
Wed, 25 Oct 2017 15:37:16 -0400 one more pattern
nemo [Wed, 25 Oct 2017 15:37:16 -0400] rev 12762
one more pattern
Wed, 25 Oct 2017 20:38:51 +0200 Use maybeNick from Utils, fixes empty nickname inserted in ROOMS protocol command parameters. Not tested, but builds, and it's Haskell...
unc0rr [Wed, 25 Oct 2017 20:38:51 +0200] rev 12761
Use maybeNick from Utils, fixes empty nickname inserted in ROOMS protocol command parameters. Not tested, but builds, and it's Haskell...
Tue, 24 Oct 2017 19:54:38 -0400 you know what... I think everything would have been fine if we'd simply required all this hog stuff to be in the same block...
nemo [Tue, 24 Oct 2017 19:54:38 -0400] rev 12760
you know what... I think everything would have been fine if we'd simply required all this hog stuff to be in the same block...
Tue, 24 Oct 2017 18:55:19 -0400 w is in pixels, so presumably this needs to be *4
nemo [Tue, 24 Oct 2017 18:55:19 -0400] rev 12759
w is in pixels, so presumably this needs to be *4
Tue, 24 Oct 2017 18:28:59 -0400 use pitch for surfaces, land_width x2 since 16 bit
nemo [Tue, 24 Oct 2017 18:28:59 -0400] rev 12758
use pitch for surfaces, land_width x2 since 16 bit
Tue, 24 Oct 2017 21:59:06 +0200 Modernize Cargo.toml a bit
unc0rr [Tue, 24 Oct 2017 21:59:06 +0200] rev 12757
Modernize Cargo.toml a bit
Tue, 24 Oct 2017 21:58:41 +0200 Remove silly toUtf8 which caused bug with default team name
unc0rr [Tue, 24 Oct 2017 21:58:41 +0200] rev 12756
Remove silly toUtf8 which caused bug with default team name
Tue, 24 Oct 2017 21:42:13 +0200 Add a few random team names and fix typos
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Oct 2017 21:42:13 +0200] rev 12755
Add a few random team names and fix typos
Tue, 24 Oct 2017 14:36:24 -0400 2nd try... just shortcircuit most of onGameTick20 when we are between turns.
nemo [Tue, 24 Oct 2017 14:36:24 -0400] rev 12754
2nd try... just shortcircuit most of onGameTick20 when we are between turns.
Tue, 24 Oct 2017 14:14:00 -0400 this should probably sidestep that thing unc0rr keeps bringing up. untested. but then, I've never had it happen. I think what happens is onGameTick20 is called in same tick as onNewTurn and before it...
nemo [Tue, 24 Oct 2017 14:14:00 -0400] rev 12753
this should probably sidestep that thing unc0rr keeps bringing up. untested. but then, I've never had it happen. I think what happens is onGameTick20 is called in same tick as onNewTurn and before it...
Tue, 24 Oct 2017 19:45:11 +0200 Update README.md: Add game description, controls, getting started guide for n00bs, fix typos, reorganize sections
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Oct 2017 19:45:11 +0200] rev 12752
Update README.md: Add game description, controls, getting started guide for n00bs, fix typos, reorganize sections
Tue, 24 Oct 2017 19:30:55 +0200 Rewrite INSTALL file: Markdown format, add troubleshooting section, more detailed build instructions, etc.
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Oct 2017 19:30:55 +0200] rev 12751
Rewrite INSTALL file: Markdown format, add troubleshooting section, more detailed build instructions, etc.
Tue, 24 Oct 2017 06:25:12 +0200 ACF mission 5: Take away switch and always play with deployed hog in final mission stage
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Oct 2017 06:25:12 +0200] rev 12750
ACF mission 5: Take away switch and always play with deployed hog in final mission stage
Tue, 24 Oct 2017 04:48:20 +0200 Lua API: Fix Goals text being cut off at ca. 255 characters
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Oct 2017 04:48:20 +0200] rev 12749
Lua API: Fix Goals text being cut off at ca. 255 characters
Tue, 24 Oct 2017 04:06:03 +0200 More changelog updates
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Oct 2017 04:06:03 +0200] rev 12748
More changelog updates
Tue, 24 Oct 2017 02:39:00 +0200 Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Oct 2017 02:39:00 +0200] rev 12747
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Mon, 23 Oct 2017 23:43:36 +0200 Use Gear^.Boom to calculate cake party faces
Wuzzy <Wuzzy2@mail.ru> [Mon, 23 Oct 2017 23:43:36 +0200] rev 12746
Use Gear^.Boom to calculate cake party faces
Mon, 23 Oct 2017 23:26:34 +0200 Fix cake party face not working across wrap world border
Wuzzy <Wuzzy2@mail.ru> [Mon, 23 Oct 2017 23:26:34 +0200] rev 12745
Fix cake party face not working across wrap world border
Mon, 23 Oct 2017 22:45:35 +0200 Make air mines follow hedgehogs across wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Mon, 23 Oct 2017 22:45:35 +0200] rev 12744
Make air mines follow hedgehogs across wrap world edge
Mon, 23 Oct 2017 17:29:56 +0200 Make GearsNear and CheckGearNear check gears across wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Mon, 23 Oct 2017 17:29:56 +0200] rev 12743
Make GearsNear and CheckGearNear check gears across wrap world edge This fixes hog detection of mine, sticky mine, resurrector, seduction and crate across the world edge. Air mine is only partially fixed.
Mon, 23 Oct 2017 14:49:01 +0200 Add KoBeWi to credits
Wuzzy <Wuzzy2@mail.ru> [Mon, 23 Oct 2017 14:49:01 +0200] rev 12742
Add KoBeWi to credits
Mon, 23 Oct 2017 04:57:39 +0200 Update changelog
Wuzzy <Wuzzy2@mail.ru> [Mon, 23 Oct 2017 04:57:39 +0200] rev 12741
Update changelog
Mon, 23 Oct 2017 04:35:10 +0200 HedgeEditor: Fix broken napalm/mine strike/drill strike
Wuzzy <Wuzzy2@mail.ru> [Mon, 23 Oct 2017 04:35:10 +0200] rev 12740
HedgeEditor: Fix broken napalm/mine strike/drill strike
Mon, 23 Oct 2017 03:01:10 +0200 Rope Knock Challenge: Don't count hog kills after hero hurt itself
Wuzzy <Wuzzy2@mail.ru> [Mon, 23 Oct 2017 03:01:10 +0200] rev 12739
Rope Knock Challenge: Don't count hog kills after hero hurt itself
Mon, 23 Oct 2017 02:52:01 +0200 Rope knock challenge: Add names of developers and Shoppa tournament players who ranked 1st/2nd/3rd
Wuzzy <Wuzzy2@mail.ru> [Mon, 23 Oct 2017 02:52:01 +0200] rev 12738
Rope knock challenge: Add names of developers and Shoppa tournament players who ranked 1st/2nd/3rd The string freeze is maintained. The hog names are not localized. The string "points" is already in stub.lua.
Sun, 22 Oct 2017 02:25:27 +0200 Fix bee homing incorrectly when target is across wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Sun, 22 Oct 2017 02:25:27 +0200] rev 12737
Fix bee homing incorrectly when target is across wrap world edge
Sun, 22 Oct 2017 00:48:38 +0200 Wrap around target coordinates when clicking on other side of wrap-around world edge
Wuzzy <Wuzzy2@mail.ru> [Sun, 22 Oct 2017 00:48:38 +0200] rev 12736
Wrap around target coordinates when clicking on other side of wrap-around world edge This fixes girder placement failure on other side (not across).
Sat, 21 Oct 2017 23:59:31 +0200 Move CalcWorldWrap to uUtils.pas
Wuzzy <Wuzzy2@mail.ru> [Sat, 21 Oct 2017 23:59:31 +0200] rev 12735
Move CalcWorldWrap to uUtils.pas
Sat, 21 Oct 2017 23:27:58 +0200 Add Wuzzy to credits
Wuzzy <Wuzzy2@mail.ru> [Sat, 21 Oct 2017 23:27:58 +0200] rev 12734
Add Wuzzy to credits I think I deserved it. :D
Sat, 21 Oct 2017 23:03:52 +0200 Fix AddAmmo setting ammo to 99 when trying to add infinite ammo
Wuzzy <Wuzzy2@mail.ru> [Sat, 21 Oct 2017 23:03:52 +0200] rev 12733
Fix AddAmmo setting ammo to 99 when trying to add infinite ammo This affected the portal mission, the crate only gave you 99 portal guns instead of infinite.
Sat, 21 Oct 2017 16:47:20 -0400 add copherneue
nemo [Sat, 21 Oct 2017 16:47:20 -0400] rev 12732
add copherneue
Sat, 21 Oct 2017 19:02:53 +0200 Fix division by 0 in sniper rifle training
Wuzzy <Wuzzy2@mail.ru> [Sat, 21 Oct 2017 19:02:53 +0200] rev 12731
Fix division by 0 in sniper rifle training
Sat, 21 Oct 2017 18:52:24 +0200 Sniper rifle training: Fix missing victory sound, also disable controls at the end
Wuzzy <Wuzzy2@mail.ru> [Sat, 21 Oct 2017 18:52:24 +0200] rev 12730
Sniper rifle training: Fix missing victory sound, also disable controls at the end String freeze notice: This commit will display a caption with the string "Victory!". It does NOT violate the string freeze, as this string is already present in stub.lua.
Sat, 21 Oct 2017 18:38:28 +0200 Sniper rifle mission: Faster dynamite blow-up, also skip with precise
Wuzzy <Wuzzy2@mail.ru> [Sat, 21 Oct 2017 18:38:28 +0200] rev 12729
Sniper rifle mission: Faster dynamite blow-up, also skip with precise
Sat, 21 Oct 2017 18:21:27 +0200 Sniper rifle training: Fix general camera weirdness
Wuzzy <Wuzzy2@mail.ru> [Sat, 21 Oct 2017 18:21:27 +0200] rev 12728
Sniper rifle training: Fix general camera weirdness - Camera bounced back and forth between shots - FollowGear was called every 20ms (way too often) - Now camera only re-centers when using sniper rifle - Camera also centers to dynamite once
Sat, 21 Oct 2017 17:21:34 +0200 Sniper rifle mission: Fix targets spawning twice in dynamite scenes, jacking up the total amount of targets
Wuzzy <Wuzzy2@mail.ru> [Sat, 21 Oct 2017 17:21:34 +0200] rev 12727
Sniper rifle mission: Fix targets spawning twice in dynamite scenes, jacking up the total amount of targets
Sat, 21 Oct 2017 02:28:36 +0200 Fix small German typo
Wuzzy <Wuzzy2@mail.ru> [Sat, 21 Oct 2017 02:28:36 +0200] rev 12726
Fix small German typo
Sat, 21 Oct 2017 01:29:57 +0200 Fix GCC warnings: -Wimplicit-fallthrough and -Wint-in-bool-context
Wuzzy <Wuzzy2@mail.ru> [Sat, 21 Oct 2017 01:29:57 +0200] rev 12725
Fix GCC warnings: -Wimplicit-fallthrough and -Wint-in-bool-context
Sat, 21 Oct 2017 00:58:01 +0200 Fix PhysFS 3.0.0 deprecation warnings for error reporting
Wuzzy <Wuzzy2@mail.ru> [Sat, 21 Oct 2017 00:58:01 +0200] rev 12724
Fix PhysFS 3.0.0 deprecation warnings for error reporting
Fri, 20 Oct 2017 23:49:52 +0200 Fix compiler getting nervous about C++11 dependency
Wuzzy <almikes@aol.com> [Fri, 20 Oct 2017 23:49:52 +0200] rev 12723
Fix compiler getting nervous about C++11 dependency
Fri, 20 Oct 2017 21:57:09 +0200 Update hedgewars_de.ts translation
Wuzzy <almikes@aol.com> [Fri, 20 Oct 2017 21:57:09 +0200] rev 12722
Update hedgewars_de.ts translation
Fri, 20 Oct 2017 21:55:18 +0200 Run lupdate
Wuzzy <almikes@aol.com> [Fri, 20 Oct 2017 21:55:18 +0200] rev 12721
Run lupdate $ lupdate QTfrontend -ts share/hedgewars/Data/Locale/*.ts
Fri, 20 Oct 2017 21:50:00 +0200 Update Big Armory mission image (duck position)
Wuzzy <almikes@aol.com> [Fri, 20 Oct 2017 21:50:00 +0200] rev 12720
Update Big Armory mission image (duck position)
Fri, 20 Oct 2017 21:35:26 +0200 Fix first ammo row being invisible when there's only one weapon in the first row
Wuzzy <almikes@aol.com> [Fri, 20 Oct 2017 21:35:26 +0200] rev 12719
Fix first ammo row being invisible when there's only one weapon in the first row
Fri, 20 Oct 2017 21:02:43 +0200 Fix a few German typos and weird grammar
Wuzzy <almikes@aol.com> [Fri, 20 Oct 2017 21:02:43 +0200] rev 12718
Fix a few German typos and weird grammar
Fri, 20 Oct 2017 20:10:34 +0200 Update German Lua and campaign translations
Wuzzy <almikes@aol.com> [Fri, 20 Oct 2017 20:10:34 +0200] rev 12717
Update German Lua and campaign translations
Fri, 20 Oct 2017 18:51:12 +0200 Run update_lua_locale_files.sh
Wuzzy <almikes@aol.com> [Fri, 20 Oct 2017 18:51:12 +0200] rev 12716
Run update_lua_locale_files.sh
Fri, 20 Oct 2017 18:44:41 +0200 Turn loc_gen.txt into an executable Shell script
Wuzzy <almikes@aol.com> [Fri, 20 Oct 2017 18:44:41 +0200] rev 12715
Turn loc_gen.txt into an executable Shell script Still clunky and slow, however. :(
Fri, 20 Oct 2017 14:17:56 +0200 Fix bubbles drawn on the wrong side when hog drowns and faces right
Wuzzy <almikes@aol.com> [Fri, 20 Oct 2017 14:17:56 +0200] rev 12714
Fix bubbles drawn on the wrong side when hog drowns and faces right
Fri, 20 Oct 2017 13:34:05 +0200 Increase chance for AI to use tardis over skip
Wuzzy <almikes@aol.com> [Fri, 20 Oct 2017 13:34:05 +0200] rev 12713
Increase chance for AI to use tardis over skip
Fri, 20 Oct 2017 13:27:48 +0200 AI player checks if it can use tardis before selecting it
Wuzzy <almikes@aol.com> [Fri, 20 Oct 2017 13:27:48 +0200] rev 12712
AI player checks if it can use tardis before selecting it
Wed, 18 Oct 2017 20:33:20 -0400 extend land digest to all surfaces that could possibly be loaded into Land[] - i.e. ones that impact sync
nemo [Wed, 18 Oct 2017 20:33:20 -0400] rev 12711
extend land digest to all surfaces that could possibly be loaded into Land[] - i.e. ones that impact sync
Wed, 18 Oct 2017 05:28:22 +0200 AI hogs use timebox instead of skip if clueless what to do
Wuzzy <almikes@aol.com> [Wed, 18 Oct 2017 05:28:22 +0200] rev 12710
AI hogs use timebox instead of skip if clueless what to do
Wed, 18 Oct 2017 03:39:01 +0200 AI doesn't use extra damage/vampirism/invulnerable again if already active
Wuzzy <almikes@aol.com> [Wed, 18 Oct 2017 03:39:01 +0200] rev 12709
AI doesn't use extra damage/vampirism/invulnerable again if already active
Wed, 18 Oct 2017 03:19:43 +0200 Move amNothing from F1 slot to new special hidden weapon slot. Move amDuck to F1
Wuzzy <almikes@aol.com> [Wed, 18 Oct 2017 03:19:43 +0200] rev 12708
Move amNothing from F1 slot to new special hidden weapon slot. Move amDuck to F1
Wed, 18 Oct 2017 02:17:03 +0200 Add air mine, cleaver to Highlander ammo scheme, and remove resurrector
Wuzzy <almikes@aol.com> [Wed, 18 Oct 2017 02:17:03 +0200] rev 12707
Add air mine, cleaver to Highlander ammo scheme, and remove resurrector
Wed, 18 Oct 2017 02:08:24 +0200 Fix rubber duck not being used in Highlander
Wuzzy <almikes@aol.com> [Wed, 18 Oct 2017 02:08:24 +0200] rev 12706
Fix rubber duck not being used in Highlander
Mon, 16 Oct 2017 16:45:19 +0200 Also drop air mine and rubber duck from Construction Mode crates
Wuzzy <almikes@aol.com> [Mon, 16 Oct 2017 16:45:19 +0200] rev 12705
Also drop air mine and rubber duck from Construction Mode crates
Sun, 15 Oct 2017 13:15:39 +0200 Highlander: Mention the "max. 1 ammo per type" rule in mission panel
Wuzzy <almikes@aol.com> [Sun, 15 Oct 2017 13:15:39 +0200] rev 12704
Highlander: Mention the "max. 1 ammo per type" rule in mission panel
Sun, 15 Oct 2017 12:30:31 +0200 Loyal Highlander: loyal=true in Highlander script param, you only get stuff for *enemy* kills
Wuzzy <almikes@aol.com> [Sun, 15 Oct 2017 12:30:31 +0200] rev 12703
Loyal Highlander: loyal=true in Highlander script param, you only get stuff for *enemy* kills Normal Highlander is of course not affected by this. This setting is optional.
Fri, 13 Oct 2017 23:39:36 +0200 Fix failure to update all cloud layers properly when entering Sudden Death
Wuzzy <almikes@aol.com> [Fri, 13 Oct 2017 23:39:36 +0200] rev 12702
Fix failure to update all cloud layers properly when entering Sudden Death
Fri, 13 Oct 2017 16:37:56 -0400 mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo [Fri, 13 Oct 2017 16:37:56 -0400] rev 12701
mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
Fri, 13 Oct 2017 17:09:45 +0200 Don't switch back to rope/chute/jetpack if selected ammo is not ammoprop_AltUse
Wuzzy <almikes@aol.com> [Fri, 13 Oct 2017 17:09:45 +0200] rev 12700
Don't switch back to rope/chute/jetpack if selected ammo is not ammoprop_AltUse This fixes a regression like that you can't shoryuken after rope.
Thu, 12 Oct 2017 20:30:39 +0200 Explain TropyRace's knockout rule in the mission panel
Wuzzy <almikes@aol.com> [Thu, 12 Oct 2017 20:30:39 +0200] rev 12699
Explain TropyRace's knockout rule in the mission panel
Thu, 12 Oct 2017 20:17:00 +0200 QTfrontend: Fix flickering and bad offset of control config popup
Wuzzy <almikes@aol.com> [Thu, 12 Oct 2017 20:17:00 +0200] rev 12698
QTfrontend: Fix flickering and bad offset of control config popup If you opened the pop-up to change a key, there was a very short flicker at the left side and the pop-up had a bad offset which sometimes caused entries to be out of screen bounds.
Thu, 12 Oct 2017 19:04:30 +0200 Add missing variable in uWorld.pas in videorec builds
Wuzzy <almikes@aol.com> [Thu, 12 Oct 2017 19:04:30 +0200] rev 12697
Add missing variable in uWorld.pas in videorec builds
Thu, 12 Oct 2017 16:30:12 +0200 Fix incorrect hints about molotov cocktail insta-booming barrels
Wuzzy <almikes@aol.com> [Thu, 12 Oct 2017 16:30:12 +0200] rev 12696
Fix incorrect hints about molotov cocktail insta-booming barrels
Wed, 11 Oct 2017 23:41:25 +0200 Rope: Keep rope selected if sliding on ground and secondary weapon selected
Wuzzy <almikes@aol.com> [Wed, 11 Oct 2017 23:41:25 +0200] rev 12695
Rope: Keep rope selected if sliding on ground and secondary weapon selected For consistency w/ previous rope commit
Wed, 11 Oct 2017 23:14:29 +0200 Remove unused variable in uWorld.pas
Wuzzy <almikes@aol.com> [Wed, 11 Oct 2017 23:14:29 +0200] rev 12694
Remove unused variable in uWorld.pas
Wed, 11 Oct 2017 17:05:35 -0400 wind blowing around mines off-turn was too annoying.
nemo [Wed, 11 Oct 2017 17:05:35 -0400] rev 12693
wind blowing around mines off-turn was too annoying.
Wed, 11 Oct 2017 23:01:07 +0200 Keep rope/jetpack/parachute selected when destroyed and having secondary ammo selected
Wuzzy <almikes@aol.com> [Wed, 11 Oct 2017 23:01:07 +0200] rev 12692
Keep rope/jetpack/parachute selected when destroyed and having secondary ammo selected Assumption: You rope with secondary ammo selected. You miss a shot, destroying the rope gear. Previous behaviour: Rope gets deselected and the secondary ammo gets selected, you can no longer rope. Very annoying, reason of many Shoppa fails! New behaviour: Rope stays selected, but selection of secondary ammo is cleared (because rope gear got destroyed). Makes much more sense overall. Analog for jetpack and parachute.
Wed, 11 Oct 2017 20:16:00 +0200 Fix rope angle possible to go below 0° if having secondary weapon selected
Wuzzy <almikes@aol.com> [Wed, 11 Oct 2017 20:16:00 +0200] rev 12691
Fix rope angle possible to go below 0° if having secondary weapon selected
Wed, 11 Oct 2017 18:52:50 +0200 Fix faulty stats screen translation in English locale
Wuzzy <almikes@aol.com> [Wed, 11 Oct 2017 18:52:50 +0200] rev 12690
Fix faulty stats screen translation in English locale
Wed, 11 Oct 2017 18:39:19 +0200 Don't let player save ammo scheme with pre-installed name, even case-insensitively
Wuzzy <almikes@aol.com> [Wed, 11 Oct 2017 18:39:19 +0200] rev 12689
Don't let player save ammo scheme with pre-installed name, even case-insensitively
Wed, 11 Oct 2017 01:23:38 +0200 Fix "at least 2 teams" warning not updated when net team is added/removed
Wuzzy <almikes@aol.com> [Wed, 11 Oct 2017 01:23:38 +0200] rev 12688
Fix "at least 2 teams" warning not updated when net team is added/removed
Wed, 11 Oct 2017 01:03:30 +0200 Fix cursor still being visible after using piano strike
Wuzzy <almikes@aol.com> [Wed, 11 Oct 2017 01:03:30 +0200] rev 12687
Fix cursor still being visible after using piano strike
Tue, 10 Oct 2017 23:42:56 +0200 Change DLC icon (thanks, nemo!)
Wuzzy <almikes@aol.com> [Tue, 10 Oct 2017 23:42:56 +0200] rev 12686
Change DLC icon (thanks, nemo!)
Tue, 10 Oct 2017 22:45:48 +0200 Mark custom maps/forts/scripts with circle icon instead of icon
Wuzzy <almikes@aol.com> [Tue, 10 Oct 2017 22:45:48 +0200] rev 12685
Mark custom maps/forts/scripts with circle icon instead of icon
Tue, 10 Oct 2017 21:00:11 +0200 Mark custom forts with asterisk in team editor
Wuzzy <almikes@aol.com> [Tue, 10 Oct 2017 21:00:11 +0200] rev 12684
Mark custom forts with asterisk in team editor
Tue, 10 Oct 2017 17:39:11 +0200 Lua API: Remove BorderColor variable from onGameInit
Wuzzy <almikes@aol.com> [Tue, 10 Oct 2017 17:39:11 +0200] rev 12683
Lua API: Remove BorderColor variable from onGameInit Seems to be broken, returns negative value, is not used in any script, obscure feature anyway.
Tue, 10 Oct 2017 16:13:44 +0200 Construction Mode: Fix Lua error spam when using time box with filters on map
Wuzzy <almikes@aol.com> [Tue, 10 Oct 2017 16:13:44 +0200] rev 12682
Construction Mode: Fix Lua error spam when using time box with filters on map
Tue, 10 Oct 2017 03:08:00 +0200 Fix hog holding nothing in hand when choosing napalm or piano strike
Wuzzy <almikes@aol.com> [Tue, 10 Oct 2017 03:08:00 +0200] rev 12681
Fix hog holding nothing in hand when choosing napalm or piano strike
Tue, 10 Oct 2017 02:00:04 +0200 Eliminate some possible spoilers in stats screen of ASA: fruit02
Wuzzy <almikes@aol.com> [Tue, 10 Oct 2017 02:00:04 +0200] rev 12680
Eliminate some possible spoilers in stats screen of ASA: fruit02
Mon, 09 Oct 2017 14:31:46 +0200 Fix player being able to switch to dying hog
Wuzzy <almikes@aol.com> [Mon, 09 Oct 2017 14:31:46 +0200] rev 12679
Fix player being able to switch to dying hog
Sun, 08 Oct 2017 23:34:14 +0200 Remove spaces from grave names
Wuzzy <almikes@aol.com> [Sun, 08 Oct 2017 23:34:14 +0200] rev 12678
Remove spaces from grave names
Sun, 08 Oct 2017 22:52:44 +0200 Add 7 graves
Wuzzy <almikes@aol.com> [Sun, 08 Oct 2017 22:52:44 +0200] rev 12677
Add 7 graves
Sun, 08 Oct 2017 20:24:58 +0200 No longer jiggle sticky mines if using portable portal device
Wuzzy <almikes@aol.com> [Sun, 08 Oct 2017 20:24:58 +0200] rev 12676
No longer jiggle sticky mines if using portable portal device This fixes the sticky mine sound playing when using portal gun while any sticky mine is placed on ground. We decided that placed sticky mines can't be teleported.
Sun, 08 Oct 2017 19:07:56 +0200 Update German and English locale files
Wuzzy <almikes@aol.com> [Sun, 08 Oct 2017 19:07:56 +0200] rev 12675
Update German and English locale files
Sun, 08 Oct 2017 19:04:20 +0200 Improve error messages when feedback or DLC fail to reach Internet
alfadur [Sun, 08 Oct 2017 19:04:20 +0200] rev 12674
Improve error messages when feedback or DLC fail to reach Internet Problems with a missing SSL library are hinted at.
Sun, 08 Oct 2017 16:50:47 +0200 Update Italian translation (it.lua)
Enrico <enricobe@hotmail.com> [Sun, 08 Oct 2017 16:50:47 +0200] rev 12673
Update Italian translation (it.lua)
Sun, 08 Oct 2017 16:30:42 +0200 Fix short sound breakdown shortly after using time box
Wuzzy <almikes@aol.com> [Sun, 08 Oct 2017 16:30:42 +0200] rev 12672
Fix short sound breakdown shortly after using time box
Sun, 08 Oct 2017 04:57:28 +0200 Fix team getting inf. ammo when stockpiling >= 100 ammo
Wuzzy <almikes@aol.com> [Sun, 08 Oct 2017 04:57:28 +0200] rev 12671
Fix team getting inf. ammo when stockpiling >= 100 ammo
Sun, 08 Oct 2017 04:14:49 +0200 Fix possibility to accidentally destroy team by entering an already existing team name
Wuzzy <almikes@aol.com> [Sun, 08 Oct 2017 04:14:49 +0200] rev 12670
Fix possibility to accidentally destroy team by entering an already existing team name
Sat, 07 Oct 2017 20:07:21 +0200 Fix old team name not being removed after renaming team in frontend
Wuzzy <almikes@aol.com> [Sat, 07 Oct 2017 20:07:21 +0200] rev 12669
Fix old team name not being removed after renaming team in frontend
Sat, 07 Oct 2017 13:23:58 -0400 extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
nemo [Sat, 07 Oct 2017 13:23:58 -0400] rev 12668
extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
Sat, 07 Oct 2017 19:11:25 +0200 Make sure new teams start with an unique name
Wuzzy <almikes@aol.com> [Sat, 07 Oct 2017 19:11:25 +0200] rev 12667
Make sure new teams start with an unique name
Sat, 07 Oct 2017 18:43:31 +0200 Names of new or copied game schemes are now unique
Wuzzy <almikes@aol.com> [Sat, 07 Oct 2017 18:43:31 +0200] rev 12666
Names of new or copied game schemes are now unique
Sat, 07 Oct 2017 03:43:06 +0200 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com> [Sat, 07 Oct 2017 03:43:06 +0200] rev 12665
Rework weapon scheme handling in frontend and fix a couple of bugs There were many oddities in weapon scheme editing which are fixed now: * When you left the weapon scheme editor, everything flashed briefly * When you leaft the weapon scheme editr, the weapon scheme selection always reverted to Default. Very annoying * Clicking on New or Copy now instantly creates and save the new weapons set
Sat, 07 Oct 2017 01:05:55 +0200 Fix molotov cocktails bouncing off vertically off rubber
Wuzzy <almikes@aol.com> [Sat, 07 Oct 2017 01:05:55 +0200] rev 12664
Fix molotov cocktails bouncing off vertically off rubber
Fri, 06 Oct 2017 20:28:11 +0200 Fix argument bug in default name of copy of copy of ammo scheme
Wuzzy <almikes@aol.com> [Fri, 06 Oct 2017 20:28:11 +0200] rev 12663
Fix argument bug in default name of copy of copy of ammo scheme
Fri, 06 Oct 2017 20:17:12 +0200 Strip invalid PNG profiles from PNGs
Wuzzy <almikes@aol.com> [Fri, 06 Oct 2017 20:17:12 +0200] rev 12662
Strip invalid PNG profiles from PNGs Bad PNGs caused a few annoying warnings like “libpng warning: iCCP: known incorrect sRGB profile”. Command used: pngcrush -rem gAMA -rem cHRM -rem iCCP -rem sRGB Note that many images have “@2x” in their name, this probably explains why they have been overlooked before.
Fri, 06 Oct 2017 19:12:23 +0200 Fix splash screen on Windows
alfadur [Fri, 06 Oct 2017 19:12:23 +0200] rev 12661
Fix splash screen on Windows This fix needs testing
Fri, 06 Oct 2017 17:36:03 +0200 Less stupid resetPosition comment in uCursor.pas
Wuzzy <almikes@aol.com> [Fri, 06 Oct 2017 17:36:03 +0200] rev 12660
Less stupid resetPosition comment in uCursor.pas
Fri, 06 Oct 2017 17:32:02 +0200 Fix camera going crazy when starting game with mouse centered
Wuzzy <almikes@aol.com> [Fri, 06 Oct 2017 17:32:02 +0200] rev 12659
Fix camera going crazy when starting game with mouse centered
Fri, 06 Oct 2017 16:33:11 +0200 Use https links in README files
Wuzzy <almikes@aol.com> [Fri, 06 Oct 2017 16:33:11 +0200] rev 12658
Use https links in README files Don't worry, I tested all links
Fri, 06 Oct 2017 14:45:22 +0200 (Hopefully) fix game camera being shifted on Windows 10
alfadur [Fri, 06 Oct 2017 14:45:22 +0200] rev 12657
(Hopefully) fix game camera being shifted on Windows 10 IMPORTANT: This fix needs testing before 0.9.23 release!
Fri, 06 Oct 2017 14:03:13 +0200 Fix teleport allowing you to teleport in land if you clicked beyond the wrap-around border
Wuzzy <almikes@aol.com> [Fri, 06 Oct 2017 14:03:13 +0200] rev 12656
Fix teleport allowing you to teleport in land if you clicked beyond the wrap-around border
Thu, 05 Oct 2017 18:26:08 +0200 ClimbHome: Fix final team scoring 0 if hog took damage
Wuzzy <almikes@aol.com> [Thu, 05 Oct 2017 18:26:08 +0200] rev 12655
ClimbHome: Fix final team scoring 0 if hog took damage
Thu, 05 Oct 2017 18:22:32 +0200 ClimbHome: Make sure hog faces left on turn start
Wuzzy <almikes@aol.com> [Thu, 05 Oct 2017 18:22:32 +0200] rev 12654
ClimbHome: Make sure hog faces left on turn start
Thu, 05 Oct 2017 17:39:04 +0200 Climb Home: Fix game getting stuck when player reaches home
Wuzzy <almikes@aol.com> [Thu, 05 Oct 2017 17:39:04 +0200] rev 12653
Climb Home: Fix game getting stuck when player reaches home What now happens if a player reaches home: - sndWinning - Show caption with finishing time - Winning hog is teleported to roof and can be seen by everyone - 4 second delay - If there are still hogs left, the game continues normally - Each victory is mentioned in stats screen at the end
Thu, 05 Oct 2017 05:20:25 +0200 Add test case for testing that mines don't move for a very long time
Wuzzy <almikes@aol.com> [Thu, 05 Oct 2017 05:20:25 +0200] rev 12652
Add test case for testing that mines don't move for a very long time
Thu, 05 Oct 2017 02:54:17 +0200 Destroy rope when attempting to shoot it through wrap / bouncy world edge
Wuzzy <almikes@aol.com> [Thu, 05 Oct 2017 02:54:17 +0200] rev 12651
Destroy rope when attempting to shoot it through wrap / bouncy world edge This fixes a variety of graphical glitches
Thu, 05 Oct 2017 02:02:28 +0200 Fix cursor often jumping to center when putting target while moving cursor
Wuzzy <almikes@aol.com> [Thu, 05 Oct 2017 02:02:28 +0200] rev 12650
Fix cursor often jumping to center when putting target while moving cursor It was about this time this HORRIBLY ANNOYING bug got fixed. Oh boy!
Thu, 05 Oct 2017 01:37:49 +0200 Show selected weapon again when using it in inf attack mode
Wuzzy <almikes@aol.com> [Thu, 05 Oct 2017 01:37:49 +0200] rev 12649
Show selected weapon again when using it in inf attack mode This is useful if you have e.g. lots of (finite) bazookas; it's easy to lose track of the amount of remaining bazookas. Not displayed for weapons which always end your turn.
Wed, 04 Oct 2017 21:33:05 +0200 Remove ScriptParam from HedgeEditor
Wuzzy <almikes@aol.com> [Wed, 04 Oct 2017 21:33:05 +0200] rev 12648
Remove ScriptParam from HedgeEditor
Wed, 04 Oct 2017 21:25:27 +0200 HedgeEditor: Also save hog effects (e.g. poison) and looking direction
Wuzzy <almikes@aol.com> [Wed, 04 Oct 2017 21:25:27 +0200] rev 12647
HedgeEditor: Also save hog effects (e.g. poison) and looking direction
Wed, 04 Oct 2017 20:50:14 +0200 Clean up internal HedgeEditor TODO list
Wuzzy <almikes@aol.com> [Wed, 04 Oct 2017 20:50:14 +0200] rev 12646
Clean up internal HedgeEditor TODO list
Wed, 04 Oct 2017 18:42:06 +0200 Add translator comment for "toggle team bars"
Wuzzy <almikes@aol.com> [Wed, 04 Oct 2017 18:42:06 +0200] rev 12645
Add translator comment for "toggle team bars"
Wed, 04 Oct 2017 18:34:02 +0200 Fix Birdy descending into water if hog took damage before it got picked up (bug 160)
Wuzzy <almikes@aol.com> [Wed, 04 Oct 2017 18:34:02 +0200] rev 12644
Fix Birdy descending into water if hog took damage before it got picked up (bug #160)
Wed, 04 Oct 2017 16:09:28 +0200 Add README files to explain the tests directory
Wuzzy <almikes@aol.com> [Wed, 04 Oct 2017 16:09:28 +0200] rev 12643
Add README files to explain the tests directory
Wed, 04 Oct 2017 15:39:39 +0200 Put Testing dir into .hgignore and .gitignore
Wuzzy <almikes@aol.com> [Wed, 04 Oct 2017 15:39:39 +0200] rev 12642
Put Testing dir into .hgignore and .gitignore
Wed, 04 Oct 2017 15:37:42 +0200 Fix cake taking >200s to explode when it's completely stuck and can't move (bug 194)
Wuzzy <almikes@aol.com> [Wed, 04 Oct 2017 15:37:42 +0200] rev 12641
Fix cake taking >200s to explode when it's completely stuck and can't move (bug #194)
Wed, 04 Oct 2017 15:28:32 +0200 Add test case to test if cake explodes in time when stuck in tight space
Wuzzy <almikes@aol.com> [Wed, 04 Oct 2017 15:28:32 +0200] rev 12640
Add test case to test if cake explodes in time when stuck in tight space See also: bug #194
Tue, 03 Oct 2017 15:50:10 +0200 Remove broken “Play again” button in stats page after an online game
Wuzzy <almikes@aol.com> [Tue, 03 Oct 2017 15:50:10 +0200] rev 12639
Remove broken “Play again” button in stats page after an online game
Tue, 03 Oct 2017 02:05:09 +0200 Relicense my contributions from WTFPL to CC-0
Wuzzy <almikes@aol.com> [Tue, 03 Oct 2017 02:05:09 +0200] rev 12638
Relicense my contributions from WTFPL to CC-0 To reduce the total number of different licenses used in HW. Not that it makes any difference …
Tue, 03 Oct 2017 01:27:17 +0200 Add 6 hats from the hat thread, the TheMadCharles' barrelhider hat (CC BY 3.0) and 12 hairless hat variants
Wuzzy <almikes@aol.com> [Tue, 03 Oct 2017 01:27:17 +0200] rev 12637
Add 6 hats from the hat thread, the TheMadCharles' barrelhider hat (CC BY 3.0) and 12 hairless hat variants
Mon, 02 Oct 2017 23:08:12 +0200 Update German translation (especially de.txt)
Wuzzy <almikes@aol.com> [Mon, 02 Oct 2017 23:08:12 +0200] rev 12636
Update German translation (especially de.txt)
Mon, 02 Oct 2017 16:45:19 -0400 fine. I will
nemo [Mon, 02 Oct 2017 16:45:19 -0400] rev 12635
fine. I will
Mon, 02 Oct 2017 21:39:19 +0200 Reduce number of initial teams: 4 human, 2 AI teams
Wuzzy <almikes@aol.com> [Mon, 02 Oct 2017 21:39:19 +0200] rev 12634
Reduce number of initial teams: 4 human, 2 AI teams
Mon, 02 Oct 2017 20:59:40 +0200 Create 5 human teams + 5 AI teams on first start
Wuzzy <almikes@aol.com> [Mon, 02 Oct 2017 20:59:40 +0200] rev 12633
Create 5 human teams + 5 AI teams on first start
Mon, 02 Oct 2017 18:12:23 +0200 Make multipy sign in QTfrondend translatable and update hedgewars_en.ts
Wuzzy <almikes@aol.com> [Mon, 02 Oct 2017 18:12:23 +0200] rev 12632
Make multipy sign in QTfrondend translatable and update hedgewars_en.ts
Mon, 02 Oct 2017 17:54:07 +0200 Add a bunch of announcer messages in English
Wuzzy <almikes@aol.com> [Mon, 02 Oct 2017 17:54:07 +0200] rev 12631
Add a bunch of announcer messages in English Thanks, KoBeWi!
Mon, 02 Oct 2017 15:43:45 +0200 Use generic team names for non-themed random teams; add a bunch of more random team names
Wuzzy <almikes@aol.com> [Mon, 02 Oct 2017 15:43:45 +0200] rev 12630
Use generic team names for non-themed random teams; add a bunch of more random team names First team name list in types.ini are considered to be generic. If the random team generator decides to use hats not taken from types.ini, it only uses a generic team name, not one of the other themed team names.
Sun, 01 Oct 2017 09:42:17 +0200 Nobody Laugh mission: Set bot level to maximum
Wuzzy <almikes@aol.com> [Sun, 01 Oct 2017 09:42:17 +0200] rev 12629
Nobody Laugh mission: Set bot level to maximum because the player is supposed to win before the time runs out
Sun, 01 Oct 2017 03:12:56 +0200 Battalion: Only show collected ammo to local player
Wuzzy <almikes@aol.com> [Sun, 01 Oct 2017 03:12:56 +0200] rev 12628
Battalion: Only show collected ammo to local player
Sun, 01 Oct 2017 02:10:34 +0200 Change some HedgeEditor menu icons
Wuzzy <almikes@aol.com> [Sun, 01 Oct 2017 02:10:34 +0200] rev 12627
Change some HedgeEditor menu icons
Sun, 01 Oct 2017 01:48:30 +0200 Change Highlander.cfg to select Default by default
Wuzzy <almikes@aol.com> [Sun, 01 Oct 2017 01:48:30 +0200] rev 12626
Change Highlander.cfg to select Default by default Because if you scroll through the list, you often end up with HedgeEditor being chosen as game scheme. xD
Sun, 01 Oct 2017 01:04:38 +0200 ACF6: Set correct position of native after skipping
Wuzzy <almikes@aol.com> [Sun, 01 Oct 2017 01:04:38 +0200] rev 12625
ACF6: Set correct position of native after skipping
Sun, 01 Oct 2017 00:46:58 +0200 ACF1, fruit01, WxW: Make sure the selection dialogues never disappear on their own
Wuzzy <almikes@aol.com> [Sun, 01 Oct 2017 00:46:58 +0200] rev 12624
ACF1, fruit01, WxW: Make sure the selection dialogues never disappear on their own
Sat, 30 Sep 2017 23:53:21 +0200 Merge sheepluva's changes
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 23:53:21 +0200] rev 12623
Merge sheepluva's changes
Sat, 30 Sep 2017 23:52:08 +0200 TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 23:52:08 +0200] rev 12622
TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time Warning: This commit _might_ invalidate past records, but I'm not sure if this is actually the case. Note that only the eliminiation part of the script is touched, not the actual race logic. Even if records are actually broken by this, I and sheepluva have decided that it's more imporant to fix this very, VERY stupid and old bug than to preserve records.
Sat, 30 Sep 2017 21:54:47 +0200 fix some fpc hints
sheepluva [Sat, 30 Sep 2017 21:54:47 +0200] rev 12621
fix some fpc hints
Sat, 30 Sep 2017 20:31:07 +0200 Fix broken format string in de.lua, breaking Tumbler script
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 20:31:07 +0200] rev 12620
Fix broken format string in de.lua, breaking Tumbler script
Sat, 30 Sep 2017 20:29:01 +0200 ASA, moon01, desert01: Enable skip for hero only if there is turn-based play
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 20:29:01 +0200] rev 12619
ASA, moon01, desert01: Enable skip for hero only if there is turn-based play
Sat, 30 Sep 2017 19:51:22 +0200 fix copypasta fail that caused segfaults (esp. in pas2c)
sheepluva [Sat, 30 Sep 2017 19:51:22 +0200] rev 12618
fix copypasta fail that caused segfaults (esp. in pas2c)
Sat, 30 Sep 2017 17:23:47 +0200 ASA, moon01: Don't save checkpoint if player was first detected, and then grabbed the weapons
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 17:23:47 +0200] rev 12617
ASA, moon01: Don't save checkpoint if player was first detected, and then grabbed the weapons
Sat, 30 Sep 2017 17:04:41 +0200 ASA, moon01: Fix various turn-based and gameplaying bugs
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 17:04:41 +0200] rev 12616
ASA, moon01: Fix various turn-based and gameplaying bugs
Sat, 30 Sep 2017 15:40:02 +0200 ASA, moon01: Move escape dialog into a proper animation dialogue
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 15:40:02 +0200] rev 12615
ASA, moon01: Move escape dialog into a proper animation dialogue
Sat, 30 Sep 2017 14:15:59 +0200 Merge sheepluva's changes
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 14:15:59 +0200] rev 12614
Merge sheepluva's changes
Sat, 30 Sep 2017 14:15:18 +0200 ACF7: Don't make princess disappear instantly after victory
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 14:15:18 +0200] rev 12613
ACF7: Don't make princess disappear instantly after victory
Sat, 30 Sep 2017 14:00:02 +0200 workaround to fix pas2c mistyping a constant as bool
sheepluva [Sat, 30 Sep 2017 14:00:02 +0200] rev 12612
workaround to fix pas2c mistyping a constant as bool
Sat, 30 Sep 2017 04:31:50 +0200 ACF5: Fix position of Fiery Water when skipping start anim.
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 04:31:50 +0200] rev 12611
ACF5: Fix position of Fiery Water when skipping start anim.
Sat, 30 Sep 2017 04:26:40 +0200 ACF5: Spare traitor's life with skip instead of precise
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 04:26:40 +0200] rev 12610
ACF5: Spare traitor's life with skip instead of precise Since you can accidentally press precise
Sat, 30 Sep 2017 04:03:08 +0200 ASA, fruit01: Change choice keys
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 04:03:08 +0200] rev 12609
ASA, fruit01: Change choice keys
Sat, 30 Sep 2017 03:59:54 +0200 ASA, fruit01: Show mission text when reaching launch pad with enemies
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 03:59:54 +0200] rev 12608
ASA, fruit01: Show mission text when reaching launch pad with enemies
Sat, 30 Sep 2017 03:28:43 +0200 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 03:28:43 +0200] rev 12607
ASA, fruit01: Improve mission texts and choice dialog handling
Sat, 30 Sep 2017 02:09:43 +0200 ACF1: Change rope challenge confirm key to [Attack]
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 02:09:43 +0200] rev 12606
ACF1: Change rope challenge confirm key to [Attack]
Sat, 30 Sep 2017 02:04:58 +0200 ACF1: Fix princess/elder flying very weirdly when punching to direction they look at
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 02:04:58 +0200] rev 12605
ACF1: Fix princess/elder flying very weirdly when punching to direction they look at
Sat, 30 Sep 2017 01:45:01 +0200 ACF1: Force player to press jump to confirm difficulty dialog
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 01:45:01 +0200] rev 12604
ACF1: Force player to press jump to confirm difficulty dialog To prevent the player from accidentally making a choice too early
Sat, 30 Sep 2017 00:59:12 +0200 ASA, ice01: Fix turn ready caption
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 00:59:12 +0200] rev 12603
ASA, ice01: Fix turn ready caption
Sat, 30 Sep 2017 00:52:06 +0200 make hellfire test a bit less seed-sensitive
sheepluva [Sat, 30 Sep 2017 00:52:06 +0200] rev 12602
make hellfire test a bit less seed-sensitive
Sat, 30 Sep 2017 00:43:56 +0200 ASA, moon01: Fix minions sometimes taking double turns
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 00:43:56 +0200] rev 12601
ASA, moon01: Fix minions sometimes taking double turns
Sat, 30 Sep 2017 00:09:48 +0200 pas2c happiness initiative 2017, continued
sheepluva [Sat, 30 Sep 2017 00:09:48 +0200] rev 12600
pas2c happiness initiative 2017, continued
Fri, 29 Sep 2017 23:31:29 +0200 change return codes to avoid overlap with fpc ones
sheepluva [Fri, 29 Sep 2017 23:31:29 +0200] rev 12599
change return codes to avoid overlap with fpc ones
Fri, 29 Sep 2017 23:29:00 +0200 ASA, Spacetrip: Fix guards taking 2 turns in succession
Wuzzy <almikes@aol.com> [Fri, 29 Sep 2017 23:29:00 +0200] rev 12598
ASA, Spacetrip: Fix guards taking 2 turns in succession
Fri, 29 Sep 2017 23:13:05 +0200 make PHYSFS_setBuffer() known to pas2c
sheepluva [Fri, 29 Sep 2017 23:13:05 +0200] rev 12597
make PHYSFS_setBuffer() known to pas2c
Fri, 29 Sep 2017 22:53:53 +0200 fix some things that annoy pas2c and whitespaces
sheepluva [Fri, 29 Sep 2017 22:53:53 +0200] rev 12596
fix some things that annoy pas2c and whitespaces
Fri, 29 Sep 2017 22:39:31 +0200 Merge sheepluva's changes
Wuzzy <almikes@aol.com> [Fri, 29 Sep 2017 22:39:31 +0200] rev 12595
Merge sheepluva's changes
Fri, 29 Sep 2017 21:44:35 +0200 A Space Adventure: Add outro sequence / epilogue in the final mission
Wuzzy <almikes@aol.com> [Fri, 29 Sep 2017 21:44:35 +0200] rev 12594
A Space Adventure: Add outro sequence / epilogue in the final mission
Fri, 29 Sep 2017 22:33:15 +0200 don't use colorkey for land spray
sheepluva [Fri, 29 Sep 2017 22:33:15 +0200] rev 12593
don't use colorkey for land spray this fixes issue #220
Fri, 29 Sep 2017 22:09:11 +0200 rename ifTransparent to ifColorKey
sheepluva [Fri, 29 Sep 2017 22:09:11 +0200] rev 12592
rename ifTransparent to ifColorKey This should make the name less confusing. However this image-flag will possibly be dropped completely.
Fri, 29 Sep 2017 22:06:29 +0200 currently irrelevant sdl call adjustment
sheepluva [Fri, 29 Sep 2017 22:06:29 +0200] rev 12591
currently irrelevant sdl call adjustment as suggested by https://wiki.libsdl.org/MigrationGuide
Fri, 29 Sep 2017 19:31:25 +0200 ASA, ice01: Fix losing turn early in game
Wuzzy <almikes@aol.com> [Fri, 29 Sep 2017 19:31:25 +0200] rev 12590
ASA, ice01: Fix losing turn early in game
Fri, 29 Sep 2017 19:12:00 +0200 ASA, desert01: Fix smugglers sometimes getting multiple turns
Wuzzy <almikes@aol.com> [Fri, 29 Sep 2017 19:12:00 +0200] rev 12589
ASA, desert01: Fix smugglers sometimes getting multiple turns
Fri, 29 Sep 2017 18:27:44 +0200 Fix rope detection in ASA desert01
Wuzzy <almikes@aol.com> [Fri, 29 Sep 2017 18:27:44 +0200] rev 12588
Fix rope detection in ASA desert01
Fri, 29 Sep 2017 18:00:43 +0200 Use Default voice in A Space Adventure campaign
Wuzzy <almikes@aol.com> [Fri, 29 Sep 2017 18:00:43 +0200] rev 12587
Use Default voice in A Space Adventure campaign
Fri, 29 Sep 2017 03:41:30 +0200 Change graves of teams in missions for greater variety
Wuzzy <almikes@aol.com> [Fri, 29 Sep 2017 03:41:30 +0200] rev 12586
Change graves of teams in missions for greater variety In A Space Adventure, only one grave was used for all teams, which was clearly bad.
Fri, 29 Sep 2017 02:35:27 +0200 ACF1: Fix graphical deagle shot glitch after shooting final target
Wuzzy <almikes@aol.com> [Fri, 29 Sep 2017 02:35:27 +0200] rev 12585
ACF1: Fix graphical deagle shot glitch after shooting final target
Fri, 29 Sep 2017 02:10:37 +0200 ASA, fruit02: Minor refactor
Wuzzy <almikes@aol.com> [Fri, 29 Sep 2017 02:10:37 +0200] rev 12584
ASA, fruit02: Minor refactor
Fri, 29 Sep 2017 02:08:52 +0200 ASA, fruit02: Fail mission if player let wrong hog collect device part
Wuzzy <almikes@aol.com> [Fri, 29 Sep 2017 02:08:52 +0200] rev 12583
ASA, fruit02: Fail mission if player let wrong hog collect device part
Thu, 28 Sep 2017 23:44:26 +0200 ASA, fruit02: End turn when reaching surface
Wuzzy <almikes@aol.com> [Thu, 28 Sep 2017 23:44:26 +0200] rev 12582
ASA, fruit02: End turn when reaching surface
Thu, 28 Sep 2017 23:27:20 +0200 Separate crates in ASA final mission
Wuzzy <almikes@aol.com> [Thu, 28 Sep 2017 23:27:20 +0200] rev 12581
Separate crates in ASA final mission
Thu, 28 Sep 2017 23:03:30 +0200 ASA, fruit01: Use 1 hog instead of 2 for Captain Lime
Wuzzy <almikes@aol.com> [Thu, 28 Sep 2017 23:03:30 +0200] rev 12580
ASA, fruit01: Use 1 hog instead of 2 for Captain Lime
Thu, 28 Sep 2017 21:32:42 +0200 Fix stats screen caption showing only one winner if multiple teams have won
Wuzzy <almikes@aol.com> [Thu, 28 Sep 2017 21:32:42 +0200] rev 12579
Fix stats screen caption showing only one winner if multiple teams have won
Thu, 28 Sep 2017 19:26:22 +0200 ASA fruit03: Fix skipping not adding to turn time in next turn
Wuzzy <almikes@aol.com> [Thu, 28 Sep 2017 19:26:22 +0200] rev 12578
ASA fruit03: Fix skipping not adding to turn time in next turn
Thu, 28 Sep 2017 18:39:59 +0200 A Space Adventure: Remove or shorten intro sequences of side missions
Wuzzy <almikes@aol.com> [Thu, 28 Sep 2017 18:39:59 +0200] rev 12577
A Space Adventure: Remove or shorten intro sequences of side missions Also increase initial ready time in death02 and fruit03
Thu, 28 Sep 2017 18:36:24 +0200 Lua API: Add ReadyTimeLeft variable
Wuzzy <almikes@aol.com> [Thu, 28 Sep 2017 18:36:24 +0200] rev 12576
Lua API: Add ReadyTimeLeft variable
Thu, 28 Sep 2017 17:26:54 +0200 ASA: Improve displaying of mission panels all over the place
Wuzzy <almikes@aol.com> [Thu, 28 Sep 2017 17:26:54 +0200] rev 12575
ASA: Improve displaying of mission panels all over the place Also fix mission panel often not shown when watching full intro sequence.
Thu, 28 Sep 2017 08:55:10 +0200 Fix typo in Polish translation
Wuzzy <almikes@aol.com> [Thu, 28 Sep 2017 08:55:10 +0200] rev 12574
Fix typo in Polish translation Reported from the Feedback dialog
Thu, 28 Sep 2017 07:45:28 +0200 ASA: Explain team abbreviations + update changelog
Wuzzy <almikes@aol.com> [Thu, 28 Sep 2017 07:45:28 +0200] rev 12573
ASA: Explain team abbreviations + update changelog
Thu, 28 Sep 2017 07:40:39 +0200 ASA fruit02: Refactor captain lime hog, use 1 gear only instead of 2
Wuzzy <almikes@aol.com> [Thu, 28 Sep 2017 07:40:39 +0200] rev 12572
ASA fruit02: Refactor captain lime hog, use 1 gear only instead of 2
Thu, 28 Sep 2017 07:09:18 +0200 Fix team colors of most teams in A Space Adventure to denote correct ally status
Wuzzy <almikes@aol.com> [Thu, 28 Sep 2017 07:09:18 +0200] rev 12571
Fix team colors of most teams in A Space Adventure to denote correct ally status A Space Adventure often gave different colors to allied teams, which is wrong! A few exceptions remain for technical reasons.
Thu, 28 Sep 2017 02:42:10 +0200 ACF8: Fix mission panel being shown after victory (if the leader fled)
Wuzzy <almikes@aol.com> [Thu, 28 Sep 2017 02:42:10 +0200] rev 12570
ACF8: Fix mission panel being shown after victory (if the leader fled)
Thu, 28 Sep 2017 02:00:40 +0200 ACF7: Mention mines time
Wuzzy <almikes@aol.com> [Thu, 28 Sep 2017 02:00:40 +0200] rev 12569
ACF7: Mention mines time
Thu, 28 Sep 2017 01:15:25 +0200 Don't play “missed” taunt if a target has been hit
Wuzzy <almikes@aol.com> [Thu, 28 Sep 2017 01:15:25 +0200] rev 12568
Don't play “missed” taunt if a target has been hit
Thu, 28 Sep 2017 00:46:06 +0200 ASA: Fix 2 important fruit planet mission unlocking bugs
Wuzzy <almikes@aol.com> [Thu, 28 Sep 2017 00:46:06 +0200] rev 12567
ASA: Fix 2 important fruit planet mission unlocking bugs
Thu, 28 Sep 2017 00:17:41 +0200 ASA, Spacetrip: Fix stats screen messages when running out of fuel
Wuzzy <almikes@aol.com> [Thu, 28 Sep 2017 00:17:41 +0200] rev 12566
ASA, Spacetrip: Fix stats screen messages when running out of fuel
Wed, 27 Sep 2017 23:41:56 +0200 ASA, death02: Use GetAmmoName for the enemy hog names
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 23:41:56 +0200] rev 12565
ASA, death02: Use GetAmmoName for the enemy hog names
Wed, 27 Sep 2017 23:24:29 +0200 ASA,desert03: Fix no victory after destroying all targets
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 23:24:29 +0200] rev 12564
ASA,desert03: Fix no victory after destroying all targets
Wed, 27 Sep 2017 23:09:25 +0200 ASA, desert03: Change box appearance, don't lose as long there are still flames in game
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 23:09:25 +0200] rev 12563
ASA, desert03: Change box appearance, don't lose as long there are still flames in game
Wed, 27 Sep 2017 20:47:18 +0200 ASA, Spacetrip: Reset turn time on successful Moon landing
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 20:47:18 +0200] rev 12562
ASA, Spacetrip: Reset turn time on successful Moon landing
Wed, 27 Sep 2017 20:44:09 +0200 ASA, Spacetrip: Drop weapons on player when landing on moon by rope
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 20:44:09 +0200] rev 12561
ASA, Spacetrip: Drop weapons on player when landing on moon by rope
Wed, 27 Sep 2017 19:30:59 +0200 Update ChangeLog for ASA, increase spacetrip turn time to 20s
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 19:30:59 +0200] rev 12560
Update ChangeLog for ASA, increase spacetrip turn time to 20s
Wed, 27 Sep 2017 19:26:12 +0200 ASA, Spacetrip: Better behaviour when entering mission while stuck on woon w/o fuel
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 19:26:12 +0200] rev 12559
ASA, Spacetrip: Better behaviour when entering mission while stuck on woon w/o fuel
Wed, 27 Sep 2017 19:13:28 +0200 ASA, Spacetrip: Fix not properly recognizing crate collection
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 19:13:28 +0200] rev 12558
ASA, Spacetrip: Fix not properly recognizing crate collection
Wed, 27 Sep 2017 18:43:28 +0200 ASA: Update mission texts properly after watching dialog
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 18:43:28 +0200] rev 12557
ASA: Update mission texts properly after watching dialog
Wed, 27 Sep 2017 18:18:35 +0200 ASA: Spacetrip: Fix guards ignoring stealing completely, fix various other game logic fails
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 18:18:35 +0200] rev 12556
ASA: Spacetrip: Fix guards ignoring stealing completely, fix various other game logic fails
Wed, 27 Sep 2017 15:45:42 +0200 ACF: Replace TurnTimeLeft=0 with EndTurn(true)
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 15:45:42 +0200] rev 12555
ACF: Replace TurnTimeLeft=0 with EndTurn(true)
Wed, 27 Sep 2017 06:38:51 +0200 ACF: Use skull grave for cannibal teams (for real)
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 06:38:51 +0200] rev 12554
ACF: Use skull grave for cannibal teams (for real) There was a typo. “Skull” is invalid, it must be “skull”
Wed, 27 Sep 2017 06:17:41 +0200 Fix ACF2 mission sometimes being unwinnable after returning to Leaks A Lot
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 06:17:41 +0200] rev 12553
Fix ACF2 mission sometimes being unwinnable after returning to Leaks A Lot After accepting cyborgs offer, combat should normally start after walking past the tree. This sometimes didn't work, the mission did not advance and you could never win, even after defeating the Stronglings.
Wed, 27 Sep 2017 06:04:02 +0200 Infinite skips in ACF5
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 06:04:02 +0200] rev 12552
Infinite skips in ACF5
Wed, 27 Sep 2017 05:55:40 +0200 ACF2: Convert to EndTurn
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 05:55:40 +0200] rev 12551
ACF2: Convert to EndTurn
Wed, 27 Sep 2017 05:49:20 +0200 ACF2: Remove restart option when cooperating with cyborg
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 05:49:20 +0200] rev 12550
ACF2: Remove restart option when cooperating with cyborg
Wed, 27 Sep 2017 04:28:34 +0200 Disable SD in ACF6 and ASA: The first stop
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 04:28:34 +0200] rev 12549
Disable SD in ACF6 and ASA: The first stop
Wed, 27 Sep 2017 03:54:35 +0200 ACF6: Fix error message spam when falling into water when took last rope crate w/o touching ground
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 03:54:35 +0200] rev 12548
ACF6: Fix error message spam when falling into water when took last rope crate w/o touching ground
Wed, 27 Sep 2017 02:57:44 +0200 ACF2: Fix weird skip ammos
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 02:57:44 +0200] rev 12547
ACF2: Fix weird skip ammos
Wed, 27 Sep 2017 02:47:15 +0200 Shorten a mission text in ACF, mission 2
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 02:47:15 +0200] rev 12546
Shorten a mission text in ACF, mission 2
Wed, 27 Sep 2017 02:26:33 +0200 ACF1: Fix various problems with the parachute section
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 02:26:33 +0200] rev 12545
ACF1: Fix various problems with the parachute section
Wed, 27 Sep 2017 01:00:35 +0200 Improve the mission texts in ACF, mission 1
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 01:00:35 +0200] rev 12544
Improve the mission texts in ACF, mission 1
Tue, 26 Sep 2017 22:54:11 +0200 ACF, mission 3: Fix broken sequence when princess got caged (failed parcours)
Wuzzy <almikes@aol.com> [Tue, 26 Sep 2017 22:54:11 +0200] rev 12543
ACF, mission 3: Fix broken sequence when princess got caged (failed parcours)
Tue, 26 Sep 2017 22:04:09 +0200 ACF, mission 3: Put in 3 girders per girder crate
Wuzzy <almikes@aol.com> [Tue, 26 Sep 2017 22:04:09 +0200] rev 12542
ACF, mission 3: Put in 3 girders per girder crate
Tue, 26 Sep 2017 20:55:19 +0200 ACF, epilogue: Play default epilogue if campaign var is not found in team
Wuzzy <almikes@aol.com> [Tue, 26 Sep 2017 20:55:19 +0200] rev 12541
ACF, epilogue: Play default epilogue if campaign var is not found in team
Tue, 26 Sep 2017 20:00:30 +0200 Add ca. 10 announcer messages
Wuzzy <almikes@aol.com> [Tue, 26 Sep 2017 20:00:30 +0200] rev 12540
Add ca. 10 announcer messages Shout-out to UltiMaxKom
Tue, 26 Sep 2017 19:13:26 +0200 Use correct kill counts for the remaining ASA missions as well
Wuzzy <almikes@aol.com> [Tue, 26 Sep 2017 19:13:26 +0200] rev 12539
Use correct kill counts for the remaining ASA missions as well
Tue, 26 Sep 2017 18:54:35 +0200 Show correct kill counts in all ASA missions (fixes #147)
Wuzzy <almikes@aol.com> [Tue, 26 Sep 2017 18:54:35 +0200] rev 12538
Show correct kill counts in all ASA missions (fixes #147)
Tue, 26 Sep 2017 16:25:57 +0200 ASA, The first stop: Fix team ranking and kills in stats screen (bug 147)
Wuzzy <almikes@aol.com> [Tue, 26 Sep 2017 16:25:57 +0200] rev 12537
ASA, The first stop: Fix team ranking and kills in stats screen (bug #147)
Tue, 26 Sep 2017 16:07:44 +0200 New Lua API function: GetTeamStats, to get team stats
Wuzzy <almikes@aol.com> [Tue, 26 Sep 2017 16:07:44 +0200] rev 12536
New Lua API function: GetTeamStats, to get team stats
Tue, 26 Sep 2017 05:09:33 +0200 ASA, the final battle: Fix mission panel not appearing if you watched the dialog
Wuzzy <almikes@aol.com> [Tue, 26 Sep 2017 05:09:33 +0200] rev 12535
ASA, the final battle: Fix mission panel not appearing if you watched the dialog
Tue, 26 Sep 2017 04:56:19 +0200 ASA, death01: Slightly change professor's response if he got killed on the moon
Wuzzy <almikes@aol.com> [Tue, 26 Sep 2017 04:56:19 +0200] rev 12534
ASA, death01: Slightly change professor's response if he got killed on the moon
Tue, 26 Sep 2017 03:58:23 +0200 ASA, The first stop: Take possibility into account that whole team can be wiped out
Wuzzy <almikes@aol.com> [Tue, 26 Sep 2017 03:58:23 +0200] rev 12533
ASA, The first stop: Take possibility into account that whole team can be wiped out
Tue, 26 Sep 2017 03:05:59 +0200 ASA, a frozen adventure: Save bazooka and excess freezers in checkpoints
Wuzzy <almikes@aol.com> [Tue, 26 Sep 2017 03:05:59 +0200] rev 12532
ASA, a frozen adventure: Save bazooka and excess freezers in checkpoints
Tue, 26 Sep 2017 02:31:01 +0200 ASA: Reset checkpoint after completing checkpointed mission
Wuzzy <almikes@aol.com> [Tue, 26 Sep 2017 02:31:01 +0200] rev 12531
ASA: Reset checkpoint after completing checkpointed mission
Tue, 26 Sep 2017 02:27:33 +0200 ASA, a frozen adventure: Retain bazooka on checkpoint 2
Wuzzy <almikes@aol.com> [Tue, 26 Sep 2017 02:27:33 +0200] rev 12530
ASA, a frozen adventure: Retain bazooka on checkpoint 2
Tue, 26 Sep 2017 02:24:58 +0200 Improve and fix poor messaging in ASA: A frozen adventure
Wuzzy <almikes@aol.com> [Tue, 26 Sep 2017 02:24:58 +0200] rev 12529
Improve and fix poor messaging in ASA: A frozen adventure
Tue, 26 Sep 2017 00:41:30 +0200 ASA, Getting to the device: Add fake crate for the device part with proper collect message
Wuzzy <almikes@aol.com> [Tue, 26 Sep 2017 00:41:30 +0200] rev 12528
ASA, Getting to the device: Add fake crate for the device part with proper collect message
Mon, 25 Sep 2017 23:55:53 +0200 Remove infinite teleport from ASA: Searching in the dust
Wuzzy <almikes@aol.com> [Mon, 25 Sep 2017 23:55:53 +0200] rev 12527
Remove infinite teleport from ASA: Searching in the dust
Mon, 25 Sep 2017 23:48:56 +0200 ASA: Searching in the dust: Fix incorrect crate content display after collecting device part
Wuzzy <almikes@aol.com> [Mon, 25 Sep 2017 23:48:56 +0200] rev 12526
ASA: Searching in the dust: Fix incorrect crate content display after collecting device part
Mon, 25 Sep 2017 23:04:15 +0200 ASA, Searching in the dust: Fix Hog Solo being able to rope past all smugglers
Wuzzy <almikes@aol.com> [Mon, 25 Sep 2017 23:04:15 +0200] rev 12525
ASA, Searching in the dust: Fix Hog Solo being able to rope past all smugglers
Mon, 25 Sep 2017 22:25:10 +0200 ASA: Inform the player about a checkpoint reset
Wuzzy <almikes@aol.com> [Mon, 25 Sep 2017 22:25:10 +0200] rev 12524
ASA: Inform the player about a checkpoint reset
Mon, 25 Sep 2017 21:41:38 +0200 ASA: Reset mission checkpoints when going to Spacetrip
Wuzzy <almikes@aol.com> [Mon, 25 Sep 2017 21:41:38 +0200] rev 12523
ASA: Reset mission checkpoints when going to Spacetrip
Mon, 25 Sep 2017 21:18:59 +0200 Fix ASA: A frozen adventure not working when starting from checkpoint
Wuzzy <almikes@aol.com> [Mon, 25 Sep 2017 21:18:59 +0200] rev 12522
Fix ASA: A frozen adventure not working when starting from checkpoint
Mon, 25 Sep 2017 20:46:26 +0200 Remove checkpoints in ASA: Searching in the dust
Wuzzy <almikes@aol.com> [Mon, 25 Sep 2017 20:46:26 +0200] rev 12521
Remove checkpoints in ASA: Searching in the dust Same rationale as for ASA: Getting to the device
Mon, 25 Sep 2017 20:09:33 +0200 Remove checkpoints in ASA: Getting to the device
Wuzzy <almikes@aol.com> [Mon, 25 Sep 2017 20:09:33 +0200] rev 12520
Remove checkpoints in ASA: Getting to the device This means the player now must win this mission in one go. Justification: There were many ways for the mission to be saved in an unwinnable state, there are many ways to win this mission and the checkpoints try to "force" one particular way. Also, this mission isn't too long anyway.
Mon, 25 Sep 2017 19:32:36 +0200 ASA, Spacetrip: Improve messages when running out of fuel
Wuzzy <almikes@aol.com> [Mon, 25 Sep 2017 19:32:36 +0200] rev 12519
ASA, Spacetrip: Improve messages when running out of fuel
Mon, 25 Sep 2017 19:25:39 +0200 ASA, Spacetrip: Fix mission fail if touching ground in flying saucer but still got fuel
Wuzzy <almikes@aol.com> [Mon, 25 Sep 2017 19:25:39 +0200] rev 12518
ASA, Spacetrip: Fix mission fail if touching ground in flying saucer but still got fuel
Mon, 25 Sep 2017 19:16:14 +0200 ASA, Spacetrip mission: Fix poor detection of crate collection
Wuzzy <almikes@aol.com> [Mon, 25 Sep 2017 19:16:14 +0200] rev 12517
ASA, Spacetrip mission: Fix poor detection of crate collection
Mon, 25 Sep 2017 18:58:50 +0200 Fix first ASA mission rapidly skipping turns on failure
Wuzzy <almikes@aol.com> [Mon, 25 Sep 2017 18:58:50 +0200] rev 12516
Fix first ASA mission rapidly skipping turns on failure
Mon, 25 Sep 2017 18:17:44 +0200 Fix hard-to-read blue team color in ASA campaign
Wuzzy <almikes@aol.com> [Mon, 25 Sep 2017 18:17:44 +0200] rev 12515
Fix hard-to-read blue team color in ASA campaign
Mon, 25 Sep 2017 18:02:35 +0200 Use EndTurn to replace TurnTimeLeft=0 in ASA campaign (fixes #225)
Wuzzy <almikes@aol.com> [Mon, 25 Sep 2017 18:02:35 +0200] rev 12514
Use EndTurn to replace TurnTimeLeft=0 in ASA campaign (fixes #225)
Mon, 25 Sep 2017 17:06:35 +0200 Fix crate types in A Space Adventure and some user missions
Wuzzy <almikes@aol.com> [Mon, 25 Sep 2017 17:06:35 +0200] rev 12513
Fix crate types in A Space Adventure and some user missions
Mon, 25 Sep 2017 16:50:35 +0200 Fix crate types (weapon/utility) in A Classic Fairytale missions
Wuzzy <almikes@aol.com> [Mon, 25 Sep 2017 16:50:35 +0200] rev 12512
Fix crate types (weapon/utility) in A Classic Fairytale missions
Mon, 25 Sep 2017 16:35:07 +0200 ACF mission 6: Fix incorrect crate types (weapon vs utility)
Wuzzy <almikes@aol.com> [Mon, 25 Sep 2017 16:35:07 +0200] rev 12511
ACF mission 6: Fix incorrect crate types (weapon vs utility)
Mon, 25 Sep 2017 16:07:31 +0200 Fix mines not working in first turn in ACF, mission 6 (bug 180)
Wuzzy <almikes@aol.com> [Mon, 25 Sep 2017 16:07:31 +0200] rev 12510
Fix mines not working in first turn in ACF, mission 6 (bug #180)
Mon, 25 Sep 2017 15:34:07 +0200 Remove explicit (and redundant) SD message in ACF mission 6
Wuzzy <almikes@aol.com> [Mon, 25 Sep 2017 15:34:07 +0200] rev 12509
Remove explicit (and redundant) SD message in ACF mission 6 The SD message is already handld properly by the engine, no need to repeat it in Lua.
Mon, 25 Sep 2017 15:25:16 +0200 ACF, mission 6: Fix messages, now they imply that destroying crates is also OK
Wuzzy <almikes@aol.com> [Mon, 25 Sep 2017 15:25:16 +0200] rev 12508
ACF, mission 6: Fix messages, now they imply that destroying crates is also OK
Sun, 24 Sep 2017 04:13:04 +0200 Remove white stripes in flags of armenia, ireland, turkey
Wuzzy <almikes@aol.com> [Sun, 24 Sep 2017 04:13:04 +0200] rev 12507
Remove white stripes in flags of armenia, ireland, turkey
Sat, 23 Sep 2017 22:00:23 +0200 Write documentation to explain those files in Data/Names
Wuzzy <almikes@aol.com> [Sat, 23 Sep 2017 22:00:23 +0200] rev 12506
Write documentation to explain those files in Data/Names
Sat, 23 Sep 2017 21:05:57 +0200 Randomized teams now can have any random hats (not just from types.ini)
Wuzzy <almikes@aol.com> [Sat, 23 Sep 2017 21:05:57 +0200] rev 12505
Randomized teams now can have any random hats (not just from types.ini) The predefined hat sets still work, however. There are now 3 types of hat selections: 1) Use hats from types.ini 2) Randomly select one hat for all hedgehogs 3) Randomly select hat for each hedgehog (rare)
Sat, 23 Sep 2017 20:05:16 +0200 Clean up name .cfg files, remove implicit defaults
Wuzzy <almikes@aol.com> [Sat, 23 Sep 2017 20:05:16 +0200] rev 12504
Clean up name .cfg files, remove implicit defaults
Sat, 23 Sep 2017 19:49:41 +0200 More random names: angel, morbid, pokemon-like, viking, darth vader, stormtrooper, war-themed
Wuzzy <almikes@aol.com> [Sat, 23 Sep 2017 19:49:41 +0200] rev 12503
More random names: angel, morbid, pokemon-like, viking, darth vader, stormtrooper, war-themed
Sat, 23 Sep 2017 09:35:45 +0200 Chance that clicking the random hats button produces a set of equal hats
Wuzzy <almikes@aol.com> [Sat, 23 Sep 2017 09:35:45 +0200] rev 12502
Chance that clicking the random hats button produces a set of equal hats
Sat, 23 Sep 2017 09:12:35 +0200 Use completely random hats when clicking on "Random hats" button in team editor
Wuzzy <almikes@aol.com> [Sat, 23 Sep 2017 09:12:35 +0200] rev 12501
Use completely random hats when clicking on "Random hats" button in team editor - Previously this button used the hat sets from types.txt
Sat, 23 Sep 2017 07:45:18 +0200 Fix random teams rarely being empty
Wuzzy <almikes@aol.com> [Sat, 23 Sep 2017 07:45:18 +0200] rev 12500
Fix random teams rarely being empty This is because I managed to screw up types.ini ... XD
Sat, 23 Sep 2017 07:38:41 +0200 Stop PhysFS from complaining when a random name .cfg file is missing
Wuzzy <almikes@aol.com> [Sat, 23 Sep 2017 07:38:41 +0200] rev 12499
Stop PhysFS from complaining when a random name .cfg file is missing
Sat, 23 Sep 2017 06:54:48 +0200 Add random female hedgehog names
Wuzzy <almikes@aol.com> [Sat, 23 Sep 2017 06:54:48 +0200] rev 12498
Add random female hedgehog names
Sat, 23 Sep 2017 06:47:13 +0200 Add more random team names and hats
Wuzzy <almikes@aol.com> [Sat, 23 Sep 2017 06:47:13 +0200] rev 12497
Add more random team names and hats
Sat, 23 Sep 2017 04:59:16 +0200 Add a bunch of random team names
Wuzzy <almikes@aol.com> [Sat, 23 Sep 2017 04:59:16 +0200] rev 12496
Add a bunch of random team names
Sat, 23 Sep 2017 03:36:30 +0200 Add many random hedgehog names for more variety
Wuzzy <almikes@aol.com> [Sat, 23 Sep 2017 03:36:30 +0200] rev 12495
Add many random hedgehog names for more variety Mostly tried to be generic but also fun sometimes. I tried to keep it simple.
Fri, 22 Sep 2017 18:45:51 -0400 mix it up some more. also had screwed up -- inside quotes
nemo [Fri, 22 Sep 2017 18:45:51 -0400] rev 12494
mix it up some more. also had screwed up -- inside quotes
Fri, 22 Sep 2017 18:07:11 -0400 should be harder to dodge than a xor
nemo [Fri, 22 Sep 2017 18:07:11 -0400] rev 12493
should be harder to dodge than a xor
Fri, 22 Sep 2017 23:07:52 +0200 Fix charging sound continuing to play on hog damage (#236)
Wuzzy <almikes@aol.com> [Fri, 22 Sep 2017 23:07:52 +0200] rev 12492
Fix charging sound continuing to play on hog damage (#236)
Fri, 22 Sep 2017 19:26:57 +0200 Fix the key for toggling team bars being incorrectly described in the settings page
Wuzzy <almikes@aol.com> [Fri, 22 Sep 2017 19:26:57 +0200] rev 12491
Fix the key for toggling team bars being incorrectly described in the settings page
Fri, 22 Sep 2017 19:17:06 +0200 Backed out changeset c19e5ece5b3f
Wuzzy <almikes@aol.com> [Fri, 22 Sep 2017 19:17:06 +0200] rev 12490
Backed out changeset c19e5ece5b3f Because the controls scheme was actually intentional. Whoops!
Fri, 22 Sep 2017 18:59:54 +0200 Upddate changelog for previous commit
Wuzzy <almikes@aol.com> [Fri, 22 Sep 2017 18:59:54 +0200] rev 12489
Upddate changelog for previous commit
Fri, 22 Sep 2017 18:46:28 +0200 Fix rotatemask (hedgehog info) key toggling team bars instead of changing hedgehog tags
Wuzzy <almikes@aol.com> [Fri, 22 Sep 2017 18:46:28 +0200] rev 12488
Fix rotatemask (hedgehog info) key toggling team bars instead of changing hedgehog tags Pressing rotatemask toggled the team bars, but it was clearly indicatd otherwise in the controls menu. To change hog tags, you must have pressed rotatemask+precise which is not what users expect. New behaviour: - rotatemask changes hog tags - rotatemask+precise toggles team bars
Fri, 22 Sep 2017 18:02:37 +0200 Fix more typos in de.txt
Wuzzy <almikes@aol.com> [Fri, 22 Sep 2017 18:02:37 +0200] rev 12487
Fix more typos in de.txt
Fri, 22 Sep 2017 17:46:36 +0200 Add some German announcer messages (mostly by Topf)
Wuzzy <almikes@aol.com> [Fri, 22 Sep 2017 17:46:36 +0200] rev 12486
Add some German announcer messages (mostly by Topf)
Fri, 22 Sep 2017 17:12:16 +0200 Unstretch and recolor 5 poorly made flags
Wuzzy <almikes@aol.com> [Fri, 22 Sep 2017 17:12:16 +0200] rev 12485
Unstretch and recolor 5 poorly made flags
Fri, 22 Sep 2017 05:28:25 +0200 Fix a couple of German typos
Wuzzy <almikes@aol.com> [Fri, 22 Sep 2017 05:28:25 +0200] rev 12484
Fix a couple of German typos
Fri, 22 Sep 2017 02:37:45 +0200 Use misc icon for description group box in videos page
Wuzzy <almikes@aol.com> [Fri, 22 Sep 2017 02:37:45 +0200] rev 12483
Use misc icon for description group box in videos page
Fri, 22 Sep 2017 02:35:06 +0200 Add folder icon for main menu
Wuzzy <almikes@aol.com> [Fri, 22 Sep 2017 02:35:06 +0200] rev 12482
Add folder icon for main menu
Fri, 22 Sep 2017 01:15:54 +0200 Change game scheme icon in options menu
Wuzzy <almikes@aol.com> [Fri, 22 Sep 2017 01:15:54 +0200] rev 12481
Change game scheme icon in options menu
Thu, 21 Sep 2017 22:56:49 +0200 Make string “Check now” in Apple build translatable
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 22:56:49 +0200] rev 12480
Make string “Check now” in Apple build translatable
Thu, 21 Sep 2017 22:51:36 +0200 Tweak the network and lag icons to be closer to Hedgewars style
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 22:51:36 +0200] rev 12479
Tweak the network and lag icons to be closer to Hedgewars style
Thu, 21 Sep 2017 20:51:14 +0200 Change icon for frontend group box in options menu
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 20:51:14 +0200] rev 12478
Change icon for frontend group box in options menu
Thu, 21 Sep 2017 18:40:42 +0200 Fix typo in German translation of hedgewars.desktop
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 18:40:42 +0200] rev 12477
Fix typo in German translation of hedgewars.desktop
Thu, 21 Sep 2017 18:37:34 +0200 Remove Description keys in hedgewars.desktop, they violate the spec and are redundant
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 18:37:34 +0200] rev 12476
Remove Description keys in hedgewars.desktop, they violate the spec and are redundant
Thu, 21 Sep 2017 17:42:57 +0200 Rewrite missing IP/nick warning of the ban dialog
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 17:42:57 +0200] rev 12475
Rewrite missing IP/nick warning of the ban dialog
Thu, 21 Sep 2017 17:35:08 +0200 Provide translator context for a few less obvious engine strings
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 17:35:08 +0200] rev 12474
Provide translator context for a few less obvious engine strings
Thu, 21 Sep 2017 16:53:07 +0200 Simplify error messages in record play page and fix poor grammar.
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 16:53:07 +0200] rev 12473
Simplify error messages in record play page and fix poor grammar.
Thu, 21 Sep 2017 16:44:10 +0200 Fix typo: “Youtube” instead of “YouTube”
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 16:44:10 +0200] rev 12472
Fix typo: “Youtube” instead of “YouTube”
Thu, 21 Sep 2017 16:40:29 +0200 Add translator comments for demo replay page error message
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 16:40:29 +0200] rev 12471
Add translator comments for demo replay page error message
Thu, 21 Sep 2017 15:47:14 +0200 Clarify the default license of media files in CREDITS file
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 15:47:14 +0200] rev 12470
Clarify the default license of media files in CREDITS file
Thu, 21 Sep 2017 05:11:01 +0200 Allow skipping in two ASA missions
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 05:11:01 +0200] rev 12469
Allow skipping in two ASA missions
Thu, 21 Sep 2017 04:58:37 +0200 Disable Sudden Death for a couple of ASA missions
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 04:58:37 +0200] rev 12468
Disable Sudden Death for a couple of ASA missions
Thu, 21 Sep 2017 04:25:10 +0200 Use new turn ending method in moon02.lua
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 04:25:10 +0200] rev 12467
Use new turn ending method in moon02.lua
Thu, 21 Sep 2017 03:46:17 +0200 Fix incorrect crate messages when collecting crates in ACF mission 1
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 03:46:17 +0200] rev 12466
Fix incorrect crate messages when collecting crates in ACF mission 1
Thu, 21 Sep 2017 03:08:25 +0200 Fix vgtAmmo showing air attack icon if frame is amNothing
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 03:08:25 +0200] rev 12465
Fix vgtAmmo showing air attack icon if frame is amNothing
Thu, 21 Sep 2017 03:07:29 +0200 Show “Empty!” when collecting ammo crate with amNothing or 0 ammo
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 03:07:29 +0200] rev 12464
Show “Empty!” when collecting ammo crate with amNothing or 0 ammo
Thu, 21 Sep 2017 01:59:49 +0200 Show “Ammo Type (+∞)” when taking crate w/ infinite ammo
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 01:59:49 +0200] rev 12463
Show “Ammo Type (+∞)” when taking crate w/ infinite ammo
Thu, 21 Sep 2017 00:23:40 +0200 Fix ammo tooltip icon being white
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 00:23:40 +0200] rev 12462
Fix ammo tooltip icon being white
Wed, 20 Sep 2017 20:25:59 +0200 Increase maximum event string message count to 255
Wuzzy <almikes@aol.com> [Wed, 20 Sep 2017 20:25:59 +0200] rev 12461
Increase maximum event string message count to 255
Wed, 20 Sep 2017 19:59:25 +0200 Update Italian translation
Enrico <enricobe@hotmail.com> [Wed, 20 Sep 2017 19:59:25 +0200] rev 12460
Update Italian translation
Wed, 20 Sep 2017 13:15:17 -0400 ranges for alnum were silly. also lets not fail to same value
nemo [Wed, 20 Sep 2017 13:15:17 -0400] rev 12459
ranges for alnum were silly. also lets not fail to same value
Wed, 20 Sep 2017 11:00:43 -0400 Data is not part of the path
nemo [Wed, 20 Sep 2017 11:00:43 -0400] rev 12458
Data is not part of the path
Tue, 12 Sep 2017 16:14:40 -0400 Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo [Tue, 12 Sep 2017 16:14:40 -0400] rev 12457
Try to prevent the script safety checking from totally screwing up localisation. Also untested.
Tue, 12 Sep 2017 08:35:13 -0400 this probably isn't helpful
nemo [Tue, 12 Sep 2017 08:35:13 -0400] rev 12456
this probably isn't helpful
Tue, 12 Sep 2017 08:32:01 -0400 This should be ok right?
nemo [Tue, 12 Sep 2017 08:32:01 -0400] rev 12455
This should be ok right?
Mon, 11 Sep 2017 14:28:58 -0400 Totally untested. Trying to ensure scripts loaded more or less match.
nemo [Mon, 11 Sep 2017 14:28:58 -0400] rev 12454
Totally untested. Trying to ensure scripts loaded more or less match.
Tue, 05 Sep 2017 21:15:25 +0200 fix buffered read going into inf recursion loop
sheepluva [Tue, 05 Sep 2017 21:15:25 +0200] rev 12453
fix buffered read going into inf recursion loop
Tue, 05 Sep 2017 20:46:40 +0200 fix physfs using inflateCopy() (not part of miniz)
sheepluva [Tue, 05 Sep 2017 20:46:40 +0200] rev 12452
fix physfs using inflateCopy() (not part of miniz)
Sun, 03 Sep 2017 19:09:30 +0200 PHYSFS: fix off-by-one error
sheepluva [Sun, 03 Sep 2017 19:09:30 +0200] rev 12451
PHYSFS: fix off-by-one error
Fri, 01 Sep 2017 11:24:18 -0400 remove the collision addition for hogs again.
nemo [Fri, 01 Sep 2017 11:24:18 -0400] rev 12450
remove the collision addition for hogs again.
Thu, 10 Aug 2017 08:13:37 -0400 block spawning on ice slopes
alfadur [Thu, 10 Aug 2017 08:13:37 -0400] rev 12449
block spawning on ice slopes
Wed, 09 Aug 2017 15:36:05 -0400 So, was trying to allow spawning on level surfaces of ice but not girders, but seems to be failing. We'll call this WIP
nemo [Wed, 09 Aug 2017 15:36:05 -0400] rev 12448
So, was trying to allow spawning on level surfaces of ice but not girders, but seems to be failing. We'll call this WIP
Wed, 09 Aug 2017 15:35:39 -0400 Add checkins so that spawning on top of things is possible too
nemo [Wed, 09 Aug 2017 15:35:39 -0400] rev 12447
Add checkins so that spawning on top of things is possible too
Wed, 09 Aug 2017 12:46:52 -0400 trying to eliminate that annoying impact sound for gears that are well under the water and not even exiting it. sheepluva might want to look this over since this is modifying his code and should perhaps be part of the addSplashForGear checks, but hadn't had much luck getting him to examine it past year or so
nemo [Wed, 09 Aug 2017 12:46:52 -0400] rev 12446
trying to eliminate that annoying impact sound for gears that are well under the water and not even exiting it. sheepluva might want to look this over since this is modifying his code and should perhaps be part of the addSplashForGear checks, but hadn't had much luck getting him to examine it past year or so
Wed, 09 Aug 2017 12:22:05 -0400 don't spawn things on ice. it's too unpredictable what'll happen to them
nemo [Wed, 09 Aug 2017 12:22:05 -0400] rev 12445
don't spawn things on ice. it's too unpredictable what'll happen to them
Sun, 30 Jul 2017 19:06:57 -0400 while we're tweaking this phrase, "with" feels awkward
nemo [Sun, 30 Jul 2017 19:06:57 -0400] rev 12444
while we're tweaking this phrase, "with" feels awkward
Sat, 29 Jul 2017 00:25:38 +0200 cleanup/fix .hgignore
sheepluva [Sat, 29 Jul 2017 00:25:38 +0200] rev 12443
cleanup/fix .hgignore
Fri, 28 Jul 2017 18:12:28 -0400 bug #238 install the .desktop file too
Worldblender [Fri, 28 Jul 2017 18:12:28 -0400] rev 12442
bug #238 install the .desktop file too
Fri, 28 Jul 2017 16:49:38 -0400 use gender neutral language
Worldblender [Fri, 28 Jul 2017 16:49:38 -0400] rev 12441
use gender neutral language
Tue, 18 Jul 2017 11:29:50 -0400 Add .git, remove glob from things that aren't globs.
nemo [Tue, 18 Jul 2017 11:29:50 -0400] rev 12440
Add .git, remove glob from things that aren't globs.
Mon, 17 Jul 2017 00:59:46 +0200 - Add .gitignore (duplicated from .hgignore)
antonc27 <antonc27@mail.ru> [Mon, 17 Jul 2017 00:59:46 +0200] rev 12439
- Add .gitignore (duplicated from .hgignore)
Fri, 14 Jul 2017 19:44:14 +0200 - Fix fpc download link for travis iOS build
antonc27 <antonc27@mail.ru> [Fri, 14 Jul 2017 19:44:14 +0200] rev 12438
- Fix fpc download link for travis iOS build
Fri, 14 Jul 2017 14:46:30 +0200 Merge pull request #48 from LocutusOfBorg/trusty
Anton Malmygin <antonc27@mail.ru> [Fri, 14 Jul 2017 14:46:30 +0200] rev 12437
Merge pull request #48 from LocutusOfBorg/trusty Move to trusty travis ci environment
Mon, 10 Jul 2017 14:58:36 +0200 travis: move to trusty environment
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Mon, 10 Jul 2017 14:58:36 +0200] rev 12436
travis: move to trusty environment
Fri, 17 Mar 2017 15:58:50 +0100 french language updates
tariqbenezza <tariq.benezza@gmail.com> [Fri, 17 Mar 2017 15:58:50 +0100] rev 12435
french language updates
Thu, 13 Jul 2017 16:23:49 +0200 - Bump iOS version
antonc27 <antonc27@mail.ru> [Thu, 13 Jul 2017 16:23:49 +0200] rev 12434
- Bump iOS version
Sun, 09 Jul 2017 00:30:17 +0200 fix issue 199: video recording crashed when trying to freeEverything twice
sheepluva [Sun, 09 Jul 2017 00:30:17 +0200] rev 12433
fix issue #199: video recording crashed when trying to freeEverything twice
Sun, 02 Jul 2017 11:31:00 -0400 update finnish
Janne Uusitupa [Sun, 02 Jul 2017 11:31:00 -0400] rev 12432
update finnish
Thu, 15 Jun 2017 14:57:16 -0400 bug #230 - Precise aiming is disabled after firing first Deagle shot (when held down)
nemo [Thu, 15 Jun 2017 14:57:16 -0400] rev 12431
bug #230 - Precise aiming is disabled after firing first Deagle shot (when held down)
Thu, 15 Jun 2017 15:50:23 +0200 Mutant: Fix turn skip of next hog after mutating when TurnTimeLeft = 0
Wuzzy <almikes@aol.com> [Thu, 15 Jun 2017 15:50:23 +0200] rev 12430
Mutant: Fix turn skip of next hog after mutating when TurnTimeLeft = 0
Thu, 18 May 2017 00:57:15 +0200 HedgeEditor: Add 2 names to Mushroom Kingdom team identidy to get a full set of 8 hogs
Wuzzy <almikes@aol.com> [Thu, 18 May 2017 00:57:15 +0200] rev 12429
HedgeEditor: Add 2 names to Mushroom Kingdom team identidy to get a full set of 8 hogs
Thu, 18 May 2017 00:44:16 +0200 Complete and update German Lua translation (de.lua)
Wuzzy <almikes@aol.com> [Thu, 18 May 2017 00:44:16 +0200] rev 12428
Complete and update German Lua translation (de.lua)
Thu, 18 May 2017 00:24:24 +0200 Sort strings in de.lua alphabetically
Wuzzy <almikes@aol.com> [Thu, 18 May 2017 00:24:24 +0200] rev 12427
Sort strings in de.lua alphabetically
Wed, 17 May 2017 23:28:21 +0200 Fix even more bad/broken loc()'s in scripts (hopefully the last one)
Wuzzy <almikes@aol.com> [Wed, 17 May 2017 23:28:21 +0200] rev 12426
Fix even more bad/broken loc()'s in scripts (hopefully the last one)
Tue, 16 May 2017 23:31:28 +0200 Fix 3 more incorrect uses of loc() in scripts
Wuzzy <almikes@aol.com> [Tue, 16 May 2017 23:31:28 +0200] rev 12425
Fix 3 more incorrect uses of loc() in scripts
Tue, 16 May 2017 21:37:46 +0200 Fix various loc() syntax errors in scripts
Wuzzy <almikes@aol.com> [Tue, 16 May 2017 21:37:46 +0200] rev 12424
Fix various loc() syntax errors in scripts
Sun, 14 May 2017 19:08:57 +0200 Add Anachron into credits for the Battalion style
Wuzzy <almikes@aol.com> [Sun, 14 May 2017 19:08:57 +0200] rev 12423
Add Anachron into credits for the Battalion style
Sun, 14 May 2017 18:41:18 +0200 Battalion: RC Plane gets 2 bombs, set air bomb dmg to 20
Wuzzy <almikes@aol.com> [Sun, 14 May 2017 18:41:18 +0200] rev 12422
Battalion: RC Plane gets 2 bombs, set air bomb dmg to 20
Sun, 14 May 2017 17:23:49 +0200 Battalion: Extend weapon tooltips for modified weapons
Wuzzy <almikes@aol.com> [Sun, 14 May 2017 17:23:49 +0200] rev 12421
Battalion: Extend weapon tooltips for modified weapons
Sun, 14 May 2017 16:57:05 +0200 Battalion: Make mutated hog names translatable
Wuzzy <almikes@aol.com> [Sun, 14 May 2017 16:57:05 +0200] rev 12420
Battalion: Make mutated hog names translatable
Sun, 14 May 2017 16:29:51 +0200 Update readme link in Battalion script
Wuzzy <almikes@aol.com> [Sun, 14 May 2017 16:29:51 +0200] rev 12419
Update readme link in Battalion script
Sun, 14 May 2017 16:28:32 +0200 Show Battalion mission panel for the default time
Wuzzy <almikes@aol.com> [Sun, 14 May 2017 16:28:32 +0200] rev 12418
Show Battalion mission panel for the default time
Sun, 14 May 2017 16:27:38 +0200 Battalion: Rename “Air-General” to “Air General”
Wuzzy <almikes@aol.com> [Sun, 14 May 2017 16:27:38 +0200] rev 12417
Battalion: Rename “Air-General” to “Air General”
Sun, 14 May 2017 16:24:45 +0200 Battalion: Don't show SD count at start (it's shown in each round anyway)
Wuzzy <almikes@aol.com> [Sun, 14 May 2017 16:24:45 +0200] rev 12416
Battalion: Don't show SD count at start (it's shown in each round anyway)
Sun, 14 May 2017 16:24:01 +0200 Rewrite all Battalion strings to be more translator-friendly
Wuzzy <almikes@aol.com> [Sun, 14 May 2017 16:24:01 +0200] rev 12415
Rewrite all Battalion strings to be more translator-friendly
Sun, 14 May 2017 15:20:26 +0200 Remove IceGun from default Highlander weaponset
sheepluva [Sun, 14 May 2017 15:20:26 +0200] rev 12414
Remove IceGun from default Highlander weaponset
Sun, 14 May 2017 14:56:08 +0200 Added tag 0.9.23-alpha for changeset 8cc070640fd1
sheepluva [Sun, 14 May 2017 14:56:08 +0200] rev 12413
Added tag 0.9.23-alpha for changeset 8cc070640fd1
Sun, 14 May 2017 14:06:51 +0200 New Game-Style: Battalion (version 0.33)
sheepluva [Sun, 14 May 2017 14:06:51 +0200] rev 12412
New Game-Style: Battalion (version 0.33)
Fri, 12 May 2017 17:15:45 +0200 Lua refactor: Replace ParseCommand('setweap… with SetWeapon
Wuzzy <almikes@aol.com> [Fri, 12 May 2017 17:15:45 +0200] rev 12411
Lua refactor: Replace ParseCommand('setweap… with SetWeapon
Fri, 12 May 2017 16:53:29 +0200 Remove the buggy /finish chat command
Wuzzy <almikes@aol.com> [Fri, 12 May 2017 16:53:29 +0200] rev 12410
Remove the buggy /finish chat command
Mon, 08 May 2017 03:42:51 +0200 Add many, many English announcer messages for crate drops
Wuzzy <almikes@aol.com> [Mon, 08 May 2017 03:42:51 +0200] rev 12409
Add many, many English announcer messages for crate drops
Sun, 07 May 2017 13:51:59 +0200 Add a few (adapted) announcer messages suggested by Star and Moon
Wuzzy <almikes@aol.com> [Sun, 07 May 2017 13:51:59 +0200] rev 12408
Add a few (adapted) announcer messages suggested by Star and Moon
Thu, 04 May 2017 16:49:34 +0200 Fix skipping in Racer causing the next team to be skipped, too 0.9.23-alpha
Wuzzy <almikes@aol.com> [Thu, 04 May 2017 16:49:34 +0200] rev 12407
Fix skipping in Racer causing the next team to be skipped, too
Thu, 04 May 2017 16:36:39 +0200 Stop telling the player to build a track in Racer when it is already built
Wuzzy <almikes@aol.com> [Thu, 04 May 2017 16:36:39 +0200] rev 12406
Stop telling the player to build a track in Racer when it is already built
Thu, 04 May 2017 13:36:04 +0200 Fix in-game mission name display of Newton and the Hammock
Wuzzy <almikes@aol.com> [Thu, 04 May 2017 13:36:04 +0200] rev 12405
Fix in-game mission name display of Newton and the Hammock
Thu, 04 May 2017 13:33:05 +0200 No more chat slang in Dangerous Ducklings
Wuzzy <almikes@aol.com> [Thu, 04 May 2017 13:33:05 +0200] rev 12404
No more chat slang in Dangerous Ducklings
Thu, 04 May 2017 13:21:34 +0200 Fix incomplete German mission translation of The Great Escape
Wuzzy <almikes@aol.com> [Thu, 04 May 2017 13:21:34 +0200] rev 12403
Fix incomplete German mission translation of The Great Escape
Thu, 04 May 2017 13:23:37 +0300 Fix fail to detect base package when built with ghc 8
unc0rr [Thu, 04 May 2017 13:23:37 +0300] rev 12402
Fix fail to detect base package when built with ghc 8
Mon, 01 May 2017 13:59:24 +0300 Update racer scripts 0.9.22
unc0rr [Mon, 01 May 2017 13:59:24 +0300] rev 12401
Update racer scripts
Fri, 05 Feb 2016 11:32:23 +0300 Racer maps #18 and #19 0.9.22
unC0Rr [Fri, 05 Feb 2016 11:32:23 +0300] rev 12400
Racer maps #18 and #19
Tue, 14 Apr 2015 11:18:14 +0300 Racer challenge map #17 0.9.22
unC0Rr [Tue, 14 Apr 2015 11:18:14 +0300] rev 12399
Racer challenge map #17
Thu, 04 May 2017 11:59:15 +0200 Fix overlapping crates in ACF mission 8
Wuzzy <almikes@aol.com> [Thu, 04 May 2017 11:59:15 +0200] rev 12398
Fix overlapping crates in ACF mission 8
Thu, 04 May 2017 03:27:27 +0200 Construction Mode: Move pick hammer and blow torch into weapon crates (game default)
Wuzzy <almikes@aol.com> [Thu, 04 May 2017 03:27:27 +0200] rev 12397
Construction Mode: Move pick hammer and blow torch into weapon crates (game default)
Thu, 04 May 2017 03:06:21 +0200 Update Molotov Cocktail help: Mention insta-explosion on barrels
Wuzzy <almikes@aol.com> [Thu, 04 May 2017 03:06:21 +0200] rev 12396
Update Molotov Cocktail help: Mention insta-explosion on barrels
Thu, 04 May 2017 03:04:45 +0200 Add 15 main menu tips
Wuzzy <almikes@aol.com> [Thu, 04 May 2017 03:04:45 +0200] rev 12395
Add 15 main menu tips
Wed, 03 May 2017 22:08:49 +0200 Update de.txt and hedgewars_de.ts
Wuzzy <almikes@aol.com> [Wed, 03 May 2017 22:08:49 +0200] rev 12394
Update de.txt and hedgewars_de.ts
Wed, 03 May 2017 03:54:18 +0200 Complete the strings in hedgewars_en.ts (mostly to fix plural forms)
Wuzzy <almikes@aol.com> [Wed, 03 May 2017 03:54:18 +0200] rev 12393
Complete the strings in hedgewars_en.ts (mostly to fix plural forms)
Wed, 03 May 2017 01:50:20 +0200 Make the Mr Mine message in ClimbHome translatable
Wuzzy <almikes@aol.com> [Wed, 03 May 2017 01:50:20 +0200] rev 12392
Make the Mr Mine message in ClimbHome translatable
Tue, 02 May 2017 21:48:07 +0200 Lock ammo scheme for ClimbHome mission map (script forces all ammos anyway)
Wuzzy <almikes@aol.com> [Tue, 02 May 2017 21:48:07 +0200] rev 12391
Lock ammo scheme for ClimbHome mission map (script forces all ammos anyway)
Tue, 02 May 2017 21:16:07 +0200 Add note in Diver scenario that jetpack only has 50% fuel
Wuzzy <almikes@aol.com> [Tue, 02 May 2017 21:16:07 +0200] rev 12390
Add note in Diver scenario that jetpack only has 50% fuel
Tue, 02 May 2017 19:38:21 +0200 Mention overwritten fuel in ammo description of UFO in TechRacer
Wuzzy <almikes@aol.com> [Tue, 02 May 2017 19:38:21 +0200] rev 12389
Mention overwritten fuel in ammo description of UFO in TechRacer
Mon, 01 May 2017 00:04:28 +0200 Add big fat developer warning to all racing scripts about compability
Wuzzy <almikes@aol.com> [Mon, 01 May 2017 00:04:28 +0200] rev 12388
Add big fat developer warning to all racing scripts about compability This is done to prevent me and others from committing crap. :D
Sun, 30 Apr 2017 00:36:36 +0200 very elaborate change to the confusing and convoluted code for detecting (non-)linked SDL-libs versions in frontend
sheepluva [Sun, 30 Apr 2017 00:36:36 +0200] rev 12387
very elaborate change to the confusing and convoluted code for detecting (non-)linked SDL-libs versions in frontend
Sun, 30 Apr 2017 00:28:17 +0200 fix build. sorry 'bout that.
sheepluva [Sun, 30 Apr 2017 00:28:17 +0200] rev 12386
fix build. sorry 'bout that.
Sun, 30 Apr 2017 00:11:50 +0200 whoops, temp file was committed...
sheepluva [Sun, 30 Apr 2017 00:11:50 +0200] rev 12385
whoops, temp file was committed...
Sat, 29 Apr 2017 23:49:39 +0200 merge
sheepluva [Sat, 29 Apr 2017 23:49:39 +0200] rev 12384
merge
Sat, 29 Apr 2017 23:45:14 +0200 cmake: Fix SDL2 header version detection
sheepluva [Sat, 29 Apr 2017 23:45:14 +0200] rev 12383
cmake: Fix SDL2 header version detection
Fri, 28 Apr 2017 22:08:12 +0200 Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 22:08:12 +0200] rev 12382
Update ChangeLog.txt, mostly for campaign bugfixes
Fri, 28 Apr 2017 21:25:47 +0200 ACF, mission 3: Add mission strings to remind the player of the main goal
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 21:25:47 +0200] rev 12381
ACF, mission 3: Add mission strings to remind the player of the main goal
Fri, 28 Apr 2017 20:53:22 +0200 ACF, mission 3: Standardize mine times. 3s if alone, 5s if playing with 2 hogs
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 20:53:22 +0200] rev 12380
ACF, mission 3: Standardize mine times. 3s if alone, 5s if playing with 2 hogs
Fri, 28 Apr 2017 20:08:35 +0200 ACF, mission 3: Fix player not losing properly after killing princess
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 20:08:35 +0200] rev 12379
ACF, mission 3: Fix player not losing properly after killing princess
Fri, 28 Apr 2017 18:54:59 +0200 Delete unused code in ACF mission 3
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 18:54:59 +0200] rev 12378
Delete unused code in ACF mission 3
Fri, 28 Apr 2017 17:56:36 +0200 Fix bullets being reflected too early on bouncy world edge border while digging land
alfadur [Fri, 28 Apr 2017 17:56:36 +0200] rev 12377
Fix bullets being reflected too early on bouncy world edge border while digging land
Fri, 28 Apr 2017 17:49:15 +0200 Make hogs keep their hat when holding the baseball bat
alfadur [Fri, 28 Apr 2017 17:49:15 +0200] rev 12376
Make hogs keep their hat when holding the baseball bat
Fri, 28 Apr 2017 04:42:04 +0200 ACF, mission 3: Fix victory causing a lot of loser message being displayed. Also add EndTurn()
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 04:42:04 +0200] rev 12375
ACF, mission 3: Fix victory causing a lot of loser message being displayed. Also add EndTurn()
Fri, 28 Apr 2017 03:02:15 +0200 ACF, mission 3: Fail faster after Leaks or Dense Cloud died
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 03:02:15 +0200] rev 12374
ACF, mission 3: Fail faster after Leaks or Dense Cloud died
Fri, 28 Apr 2017 02:50:23 +0200 ACF, mission 3: Fix Lua error when Leaks a Lot dies at the beginning
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 02:50:23 +0200] rev 12373
ACF, mission 3: Fix Lua error when Leaks a Lot dies at the beginning
Fri, 28 Apr 2017 02:45:19 +0200 ACF, mission 3: Fix Lua error spam when Dense Cloud dies in the pit sequence
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 02:45:19 +0200] rev 12372
ACF, mission 3: Fix Lua error spam when Dense Cloud dies in the pit sequence
Fri, 28 Apr 2017 02:18:21 +0200 Lua: Fix SwitchHog breaking the ammo menu of the new hog
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 02:18:21 +0200] rev 12371
Lua: Fix SwitchHog breaking the ammo menu of the new hog
Fri, 01 Apr 2016 14:42:14 +0300 Time achievement for ClimbHome 0.9.22
unC0Rr [Fri, 01 Apr 2016 14:42:14 +0300] rev 12370
Time achievement for ClimbHome
Mon, 28 Mar 2016 21:20:11 +0300 Declare achievements alongwith EndGame call, since it would skip SendStats 0.9.22
unc0rr [Mon, 28 Mar 2016 21:20:11 +0300] rev 12369
Declare achievements alongwith EndGame call, since it would skip SendStats
Thu, 24 Mar 2016 14:40:59 +0300 Achievement for ClimbHome 0.9.22
unC0Rr [Thu, 24 Mar 2016 14:40:59 +0300] rev 12368
Achievement for ClimbHome
Tue, 01 Mar 2016 08:32:46 +0300 Don't dump ghost points if map isn't detected 0.9.22
unc0rr [Tue, 01 Mar 2016 08:32:46 +0300] rev 12367
Don't dump ghost points if map isn't detected
Tue, 23 Feb 2016 13:45:49 +0300 Dump best time ghost on console 0.9.22
unc0rr [Tue, 23 Feb 2016 13:45:49 +0300] rev 12366
Dump best time ghost on console
Fri, 28 Apr 2017 00:21:16 +0200 Fix ACF Eplilogue becoming unplayble when all hogs except the traitor have died
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 00:21:16 +0200] rev 12365
Fix ACF Eplilogue becoming unplayble when all hogs except the traitor have died
Thu, 27 Apr 2017 23:47:44 +0200 Get rid of some incorrect timeout messages in ACF, by using EndTurn(true)
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 23:47:44 +0200] rev 12364
Get rid of some incorrect timeout messages in ACF, by using EndTurn(true)
Thu, 27 Apr 2017 22:47:14 +0200 Set infinite skip in ACF: United We Stand
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 22:47:14 +0200] rev 12363
Set infinite skip in ACF: United We Stand
Thu, 27 Apr 2017 22:14:56 +0200 Fix Lua fail in Long Live the Queen mission on victory
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 22:14:56 +0200] rev 12362
Fix Lua fail in Long Live the Queen mission on victory
Thu, 27 Apr 2017 21:00:28 +0200 Fix engine crash in ACF mission 5 when skipping animation after killing wave 2 while the cyborg is talking
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 21:00:28 +0200] rev 12361
Fix engine crash in ACF mission 5 when skipping animation after killing wave 2 while the cyborg is talking Also harden the code against double function calls
Thu, 27 Apr 2017 19:09:01 +0200 Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 19:09:01 +0200] rev 12360
Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
Thu, 27 Apr 2017 16:29:23 +0200 Remove outdated/unused debug output
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 16:29:23 +0200] rev 12359
Remove outdated/unused debug output
Thu, 27 Apr 2017 05:07:35 +0200 Refactor hardcoded ammo IDs in The Great Escape
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 05:07:35 +0200] rev 12358
Refactor hardcoded ammo IDs in The Great Escape
Thu, 27 Apr 2017 05:04:32 +0200 HedgeEditor: Fix blow torch / pick hammer in wrong crate type
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 05:04:32 +0200] rev 12357
HedgeEditor: Fix blow torch / pick hammer in wrong crate type
Thu, 27 Apr 2017 04:58:48 +0200 Fix broken HedgeEditor export of utility and ammo crates
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 04:58:48 +0200] rev 12356
Fix broken HedgeEditor export of utility and ammo crates
Thu, 27 Apr 2017 04:44:55 +0200 Refactor HedgeEditor output, get rid of wepArray in favor of simpler ammo iteration
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 04:44:55 +0200] rev 12355
Refactor HedgeEditor output, get rid of wepArray in favor of simpler ammo iteration
Thu, 27 Apr 2017 03:38:22 +0200 Mention inf attack rule in Diver, also fix the in-game mission name
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 03:38:22 +0200] rev 12354
Mention inf attack rule in Diver, also fix the in-game mission name
Thu, 27 Apr 2017 03:21:16 +0200 Refactor Teamwork 2: No more hacky skipping, set proper ammos for enemy instead
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 03:21:16 +0200] rev 12353
Refactor Teamwork 2: No more hacky skipping, set proper ammos for enemy instead
Thu, 27 Apr 2017 03:11:50 +0200 Fix false victory in Teamwork/Teamwork 2 when one of your hogs die in same turn as enemy
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 03:11:50 +0200] rev 12352
Fix false victory in Teamwork/Teamwork 2 when one of your hogs die in same turn as enemy
Thu, 27 Apr 2017 02:42:40 +0200 Mention important game modifiers in Spooky Tree and Nobody Laugh
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 02:42:40 +0200] rev 12351
Mention important game modifiers in Spooky Tree and Nobody Laugh
Wed, 26 Apr 2017 19:52:30 -0400 fly saint flyy
nemo [Wed, 26 Apr 2017 19:52:30 -0400] rev 12350
fly saint flyy
Thu, 27 Apr 2017 01:46:28 +0200 Decode chat slang in en.txt (“GL HF”)
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 01:46:28 +0200] rev 12349
Decode chat slang in en.txt (“GL HF”)
Thu, 27 Apr 2017 01:17:41 +0200 Use Robot voice for enemy in Bamboo Thicked and Newton and the Hammock
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 01:17:41 +0200] rev 12348
Use Robot voice for enemy in Bamboo Thicked and Newton and the Hammock
Thu, 27 Apr 2017 01:10:37 +0200 Fix Ammo/Utility crate confusion in portal mission
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 01:10:37 +0200] rev 12347
Fix Ammo/Utility crate confusion in portal mission
Wed, 26 Apr 2017 23:44:17 +0200 Fix incorrect PointsType in sniper rifle training and That Sinking Feeling
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 23:44:17 +0200] rev 12346
Fix incorrect PointsType in sniper rifle training and That Sinking Feeling
Wed, 26 Apr 2017 23:23:18 +0200 Set fixed wind in bazooka training. Fixed impossible first target when bad wind
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 23:23:18 +0200] rev 12345
Set fixed wind in bazooka training. Fixed impossible first target when bad wind
Wed, 26 Apr 2017 23:05:05 +0200 Standardize the secret achievements strings in Lua scripts
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 23:05:05 +0200] rev 12344
Standardize the secret achievements strings in Lua scripts
Wed, 26 Apr 2017 22:31:29 +0200 Fix Traitor taunt being played when hog w/ heResurrectable drowns w/o damage
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 22:31:29 +0200] rev 12343
Fix Traitor taunt being played when hog w/ heResurrectable drowns w/o damage
Wed, 26 Apr 2017 19:38:34 +0200 Disable resurrection message for respawning with heResurrectalbe
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 19:38:34 +0200] rev 12342
Disable resurrection message for respawning with heResurrectalbe It was often irritating. Now this message is only shown for using the resurrector utility.
Wed, 26 Apr 2017 19:00:32 +0200 Mutant: Fix “Boring” taunt being played when becoming the mutant
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 19:00:32 +0200] rev 12341
Mutant: Fix “Boring” taunt being played when becoming the mutant
Wed, 26 Apr 2017 18:53:11 +0200 Highlander: Fix crate collect sound playing when hog didn't get anything
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 18:53:11 +0200] rev 12340
Highlander: Fix crate collect sound playing when hog didn't get anything
Wed, 26 Apr 2017 18:38:21 +0200 HedgeEditor: Disable waypoint export because output scripts break when waypoints have been added
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 18:38:21 +0200] rev 12339
HedgeEditor: Disable waypoint export because output scripts break when waypoints have been added
Wed, 26 Apr 2017 18:18:05 +0200 HedgeEditor: Make sprTargetBee the first selected sprite
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 18:18:05 +0200] rev 12338
HedgeEditor: Make sprTargetBee the first selected sprite
Wed, 26 Apr 2017 17:52:08 +0200 Refactor Frenzy script
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 17:52:08 +0200] rev 12337
Refactor Frenzy script - Use GetAmmoName instead of hardcoding ammo names into strings - Remove Tracker - Make texts a bit more translator-friendly
Wed, 26 Apr 2017 16:24:44 +0200 Construction Mode: Mention teleportation restriction in tooltip
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 16:24:44 +0200] rev 12336
Construction Mode: Mention teleportation restriction in tooltip
Wed, 26 Apr 2017 02:55:40 +0200 Show traditional winning animation in Mutant again
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 02:55:40 +0200] rev 12335
Show traditional winning animation in Mutant again
Wed, 26 Apr 2017 02:28:13 +0200 Use the traditional winning sequence in Space Invasion again (killing off the losers)
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 02:28:13 +0200] rev 12334
Use the traditional winning sequence in Space Invasion again (killing off the losers)
Wed, 26 Apr 2017 02:10:47 +0200 Add back the missing winning animation for Racer and TechRecer
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 02:10:47 +0200] rev 12333
Add back the missing winning animation for Racer and TechRecer
Wed, 26 Apr 2017 01:51:51 +0200 Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 01:51:51 +0200] rev 12332
Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wed, 26 Apr 2017 01:46:38 +0200 Fix caption of stats screen not being reset on clear()
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 01:46:38 +0200] rev 12331
Fix caption of stats screen not being reset on clear()
Wed, 26 Apr 2017 00:47:14 +0200 Update more HWPs: Knockball, Racer, Construction Mode
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 00:47:14 +0200] rev 12330
Update more HWPs: Knockball, Racer, Construction Mode Changes: - New ammo icon for Knockball's baseball bat with ball - New ammo icon for waypoint placement tool in Racer - Remove airplane cursor in Racer and Construction Mode
Wed, 26 Apr 2017 00:04:49 +0200 HedgeEditor: Fix incorrect preview of air attack icon in sprAMAmmos/sprAMAmmosBW
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 00:04:49 +0200] rev 12329
HedgeEditor: Fix incorrect preview of air attack icon in sprAMAmmos/sprAMAmmosBW
Tue, 25 Apr 2017 23:10:49 +0200 Add dud mine to missions.png and use it in HedgeEditor
Wuzzy <almikes@aol.com> [Tue, 25 Apr 2017 23:10:49 +0200] rev 12328
Add dud mine to missions.png and use it in HedgeEditor
Tue, 25 Apr 2017 23:06:19 +0200 Clean up HedgeEditor HWP mess, fix broken/outdated graphics
Wuzzy <almikes@aol.com> [Tue, 25 Apr 2017 23:06:19 +0200] rev 12327
Clean up HedgeEditor HWP mess, fix broken/outdated graphics - Simplify ammo menu icons - Add Ammos_bw.png - Simplify Target.png - Fix dud mine preview looking like normal mine - Fix weapon crate preview of air attack, drill strike, napalm
Tue, 25 Apr 2017 21:00:44 +0200 Update and simplify Construction Mode sidecar HWP
Wuzzy <almikes@aol.com> [Tue, 25 Apr 2017 21:00:44 +0200] rev 12326
Update and simplify Construction Mode sidecar HWP Changes: - Remove amGirder.png (not required anymore) - Make all non-overwritten ammo icons transparent (for nemo's Ammos overwrite patch) - Add Ammos_bw.png
Tue, 25 Apr 2017 19:27:34 +0200 Fix install failure of Ammos_base.png for QTfrontend
Wuzzy <almikes@aol.com> [Tue, 25 Apr 2017 19:27:34 +0200] rev 12325
Fix install failure of Ammos_base.png for QTfrontend
Tue, 25 Apr 2017 13:13:47 -0400 turn hwp Ammos overrides into overlays. untested.
nemo [Tue, 25 Apr 2017 13:13:47 -0400] rev 12324
turn hwp Ammos overrides into overlays. untested.
Tue, 25 Apr 2017 17:51:03 +0200 Add Octopus fort
Wuzzy <almikes@aol.com> [Tue, 25 Apr 2017 17:51:03 +0200] rev 12323
Add Octopus fort
Tue, 25 Apr 2017 04:54:46 +0200 Fix sndBoring being played when force-ending turn due to victory
Wuzzy <almikes@aol.com> [Tue, 25 Apr 2017 04:54:46 +0200] rev 12322
Fix sndBoring being played when force-ending turn due to victory
Tue, 25 Apr 2017 02:50:28 +0200 Clarify how the weapons restocking works in Highlander
Wuzzy <almikes@aol.com> [Tue, 25 Apr 2017 02:50:28 +0200] rev 12321
Clarify how the weapons restocking works in Highlander
Tue, 25 Apr 2017 02:13:18 +0200 Backed out changeset 82951b9b3c2f
Wuzzy <almikes@aol.com> [Tue, 25 Apr 2017 02:13:18 +0200] rev 12320
Backed out changeset 82951b9b3c2f Reason: People think giving hogs the weapons again in consecutive turns is OP
Mon, 24 Apr 2017 23:11:51 +0200 Fix rubber duck description (it no longer drops *straight down*)
Wuzzy <almikes@aol.com> [Mon, 24 Apr 2017 23:11:51 +0200] rev 12319
Fix rubber duck description (it no longer drops *straight down*)
Mon, 24 Apr 2017 19:31:53 +0200 Drop rubber duck like dynamite
Wuzzy <almikes@aol.com> [Mon, 24 Apr 2017 19:31:53 +0200] rev 12318
Drop rubber duck like dynamite
Mon, 24 Apr 2017 19:21:43 +0200 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com> [Mon, 24 Apr 2017 19:21:43 +0200] rev 12317
Backed out changeset 98824a464230 (disable GetLaunchX/Y again) Reason: GetLaunchX/GetLaunchY were buggy
Mon, 24 Apr 2017 09:59:10 -0400 Move sidecar lua load to prior to script load. This should let the script use it for dependencies.
nemo [Mon, 24 Apr 2017 09:59:10 -0400] rev 12316
Move sidecar lua load to prior to script load. This should let the script use it for dependencies.
Mon, 24 Apr 2017 13:53:34 +0200 Fix incorrect SDL_UnloadObject usage in about.cpp (copy-paste fail)
Wuzzy <almikes@aol.com> [Mon, 24 Apr 2017 13:53:34 +0200] rev 12315
Fix incorrect SDL_UnloadObject usage in about.cpp (copy-paste fail)
Sun, 23 Apr 2017 22:21:41 +0200 Jungle Theme: allow flower object to go across gaps
sheepluva [Sun, 23 Apr 2017 22:21:41 +0200] rev 12314
Jungle Theme: allow flower object to go across gaps
Sun, 23 Apr 2017 18:23:59 +0200 Art theme: fix alpha in landtex
sheepluva [Sun, 23 Apr 2017 18:23:59 +0200] rev 12313
Art theme: fix alpha in landtex
Sun, 23 Apr 2017 17:27:07 +0200 clean up flake falling/rising code. this should fix issue #157
sheepluva [Sun, 23 Apr 2017 17:27:07 +0200] rev 12312
clean up flake falling/rising code. this should fix issue #157
Sun, 23 Apr 2017 14:38:33 +0200 fix fort mode's edge adjustments getting lost with weWrap. issue #181
sheepluva [Sun, 23 Apr 2017 14:38:33 +0200] rev 12311
fix fort mode's edge adjustments getting lost with weWrap. issue #181
Sun, 23 Apr 2017 04:47:13 +0200 HedgeEditor: Fix maximum ammos sprite ID being 1 too low
Wuzzy <almikes@aol.com> [Sun, 23 Apr 2017 04:47:13 +0200] rev 12310
HedgeEditor: Fix maximum ammos sprite ID being 1 too low
Sun, 23 Apr 2017 00:21:11 +0200 Fix broken ammo preview caused by previous commit
Wuzzy <almikes@aol.com> [Sun, 23 Apr 2017 00:21:11 +0200] rev 12309
Fix broken ammo preview caused by previous commit Yes, I'm dumb.
Sat, 22 Apr 2017 23:55:49 +0200 Fix hog not getting new ammo in Highlander when it takes 2 consecutive turns
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 23:55:49 +0200] rev 12308
Fix hog not getting new ammo in Highlander when it takes 2 consecutive turns This happens when all enemy hogs are frozen
Sat, 22 Apr 2017 23:30:46 +0200 Lock ammo scheme of TechRacer (is ignored anyway)
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 23:30:46 +0200] rev 12307
Lock ammo scheme of TechRacer (is ignored anyway)
Sat, 22 Apr 2017 23:06:47 +0200 Fix sniper rifle disabling laser sight utility after shooting
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 23:06:47 +0200] rev 12306
Fix sniper rifle disabling laser sight utility after shooting
Sat, 22 Apr 2017 22:23:49 +0200 fix campaign missions not showing up for me
sheepluva [Sat, 22 Apr 2017 22:23:49 +0200] rev 12305
fix campaign missions not showing up for me
Sat, 22 Apr 2017 20:37:51 +0200 Backed out changeset 071a05275798
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 20:37:51 +0200] rev 12304
Backed out changeset 071a05275798 Reason: Can't switch weapon forwards while preventing slipping, or while doing precise aiming
Sat, 22 Apr 2017 19:30:24 +0200 Fix warning caused in uGearsHedgehog.pas
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 19:30:24 +0200] rev 12303
Fix warning caused in uGearsHedgehog.pas
Sat, 22 Apr 2017 18:58:25 +0200 Replace hardcoded max. ammo index in Highlander with AmmoTypeMax
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 18:58:25 +0200] rev 12302
Replace hardcoded max. ammo index in Highlander with AmmoTypeMax
Sat, 22 Apr 2017 18:36:57 +0200 Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 18:36:57 +0200] rev 12301
Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
Sat, 22 Apr 2017 18:12:58 +0200 Make sticky mines fall off the map when frozen
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 18:12:58 +0200] rev 12300
Make sticky mines fall off the map when frozen
Sat, 22 Apr 2017 18:00:57 +0200 Freezer allows to freeze sticky mines (currently only disables them)
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 18:00:57 +0200] rev 12299
Freezer allows to freeze sticky mines (currently only disables them)
Sat, 22 Apr 2017 04:17:51 +0200 Stretch teamselwidget across whole page in local multiplayer page
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 04:17:51 +0200] rev 12298
Stretch teamselwidget across whole page in local multiplayer page
Sat, 22 Apr 2017 02:33:32 +0200 Allow to press [Precise]+[Slot] to cycle through weapons in reverse order
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 02:33:32 +0200] rev 12297
Allow to press [Precise]+[Slot] to cycle through weapons in reverse order
Fri, 21 Apr 2017 17:54:28 +0200 Only select from default graves and forts for new themes
Wuzzy <almikes@aol.com> [Fri, 21 Apr 2017 17:54:28 +0200] rev 12296
Only select from default graves and forts for new themes
Fri, 21 Apr 2017 17:42:09 +0200 Add DLC filtering in DataManager.cpp and namegen.cpp
Wuzzy <almikes@aol.com> [Fri, 21 Apr 2017 17:42:09 +0200] rev 12295
Add DLC filtering in DataManager.cpp and namegen.cpp
Thu, 20 Apr 2017 11:22:29 -0400 For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo [Thu, 20 Apr 2017 11:22:29 -0400] rev 12294
For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
Thu, 20 Apr 2017 02:38:45 +0200 Make health gain message translatable
Wuzzy <almikes@aol.com> [Thu, 20 Apr 2017 02:38:45 +0200] rev 12293
Make health gain message translatable
Thu, 20 Apr 2017 00:04:35 +0200 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com> [Thu, 20 Apr 2017 00:04:35 +0200] rev 12292
Take sacrifices into account for the “Stupid” taunt
Wed, 19 Apr 2017 22:26:24 +0200 Call hog stupid for selfkilling
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 22:26:24 +0200] rev 12291
Call hog stupid for selfkilling
Wed, 19 Apr 2017 22:10:12 +0200 Call hedgehogs stupid for poisoning themselves
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 22:10:12 +0200] rev 12290
Call hedgehogs stupid for poisoning themselves
Wed, 19 Apr 2017 22:03:11 +0200 Fix hedgehog self-damage not counted, and there were never Stupid taunts/announces
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 22:03:11 +0200] rev 12289
Fix hedgehog self-damage not counted, and there were never Stupid taunts/announces
Wed, 19 Apr 2017 20:50:57 +0200 Fix incorrect Mutant score message color
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 20:50:57 +0200] rev 12288
Fix incorrect Mutant score message color
Wed, 19 Apr 2017 20:21:15 +0200 Use new EndTurn in a couple of scripts, esp. to fix timeout taunts in Racer
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 20:21:15 +0200] rev 12287
Use new EndTurn in a couple of scripts, esp. to fix timeout taunts in Racer
Wed, 19 Apr 2017 17:50:31 +0200 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 17:50:31 +0200] rev 12286
New Lua call: EndTurn to end turn
Wed, 19 Apr 2017 08:35:31 -0400 travis: Exclude gcc for the macOS target
koda [Wed, 19 Apr 2017 08:35:31 -0400] rev 12285
travis: Exclude gcc for the macOS target gcc is just a symlink to clang on this platform.
Wed, 19 Apr 2017 00:46:54 +0200 Add a few more announcer messages, loosely based on forum suggestions from https://hedgewars.org/node/1195
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 00:46:54 +0200] rev 12284
Add a few more announcer messages, loosely based on forum suggestions from https://hedgewars.org/node/1195
Tue, 18 Apr 2017 22:56:28 +0200 Add a few announcer messages suggested by Star and Moon
Wuzzy <almikes@aol.com> [Tue, 18 Apr 2017 22:56:28 +0200] rev 12283
Add a few announcer messages suggested by Star and Moon
Tue, 18 Apr 2017 22:27:25 +0200 Change water speed range for better precision
KoBeWi <kobewi4e@gmail.com> [Tue, 18 Apr 2017 22:27:25 +0200] rev 12282
Change water speed range for better precision
Tue, 18 Apr 2017 22:19:19 +0200 Fix broken sprites on animated water edges
KoBeWi <kobewi4e@gmail.com> [Tue, 18 Apr 2017 22:19:19 +0200] rev 12281
Fix broken sprites on animated water edges
Tue, 18 Apr 2017 22:07:16 +0200 Update some music credits, fix Beach theme credits
Wuzzy <almikes@aol.com> [Tue, 18 Apr 2017 22:07:16 +0200] rev 12280
Update some music credits, fix Beach theme credits
Tue, 18 Apr 2017 21:38:36 +0200 Credit most theme and map authors in credits.txt
Wuzzy <almikes@aol.com> [Tue, 18 Apr 2017 21:38:36 +0200] rev 12279
Credit most theme and map authors in credits.txt
Tue, 18 Apr 2017 19:36:29 +0200 Add 3 forts: Lonely_Island, Olympic, Snail
Wuzzy <almikes@aol.com> [Tue, 18 Apr 2017 19:36:29 +0200] rev 12278
Add 3 forts: Lonely_Island, Olympic, Snail
Mon, 17 Apr 2017 23:17:47 +0200 engine: d52af905437b broke pas2c build. pas2c doesn't understand "in [1, 2]" etc.
sheepluva [Mon, 17 Apr 2017 23:17:47 +0200] rev 12277
engine: d52af905437b broke pas2c build. pas2c doesn't understand "in [1, 2]" etc. PS: pas2c possibly still fails due to physfs issues :/
Mon, 17 Apr 2017 18:47:56 +0200 Backed out changeset 8e9603088f99
Wuzzy <almikes@aol.com> [Mon, 17 Apr 2017 18:47:56 +0200] rev 12276
Backed out changeset 8e9603088f99 Because unC0Rr, sheepluva and nemo like to know when their turn starts. This re-introduces the odd vows for revenge on every enemy turn start.
Mon, 17 Apr 2017 07:12:00 +0200 Remove redundant main menu tips
Wuzzy <almikes@aol.com> [Mon, 17 Apr 2017 07:12:00 +0200] rev 12275
Remove redundant main menu tips Oops!
Mon, 17 Apr 2017 04:06:49 +0200 Mention missing controls for rope and landspray, explain cleaver damage
Wuzzy <almikes@aol.com> [Mon, 17 Apr 2017 04:06:49 +0200] rev 12274
Mention missing controls for rope and landspray, explain cleaver damage
Sun, 16 Apr 2017 08:49:18 +0200 Block left entrance in ACF, mission 6
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 08:49:18 +0200] rev 12273
Block left entrance in ACF, mission 6
Sun, 16 Apr 2017 08:19:33 +0200 Add alternate dialogs in ACF mission 6 when killing cyborgs before collecting crates
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 08:19:33 +0200] rev 12272
Add alternate dialogs in ACF mission 6 when killing cyborgs before collecting crates
Sun, 16 Apr 2017 06:08:24 +0200 Restore old barrels and mines in ACF: Dragon's Lair
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 06:08:24 +0200] rev 12271
Restore old barrels and mines in ACF: Dragon's Lair
Sun, 16 Apr 2017 05:52:33 +0200 Update sniper rifle challenge preview image because the theme changed
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 05:52:33 +0200] rev 12270
Update sniper rifle challenge preview image because the theme changed
Sun, 16 Apr 2017 05:37:56 +0200 Show mines timer in ACF, Dragon's Lair
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 05:37:56 +0200] rev 12269
Show mines timer in ACF, Dragon's Lair
Sun, 16 Apr 2017 04:49:05 +0200 Replace some HTTP links with HTTPS links
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 04:49:05 +0200] rev 12268
Replace some HTTP links with HTTPS links Don't worry, I have tested all the links
Sun, 16 Apr 2017 03:24:17 +0200 Fix broken URL in pagenetserver
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 03:24:17 +0200] rev 12267
Fix broken URL in pagenetserver
Sun, 16 Apr 2017 02:40:17 +0200 Update changelog regarding translations and rubber duck
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 02:40:17 +0200] rev 12266
Update changelog regarding translations and rubber duck
Sun, 16 Apr 2017 02:10:36 +0200 Swap the preview of missions 2 and 3 in A Classic Fairytale
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 02:10:36 +0200] rev 12265
Swap the preview of missions 2 and 3 in A Classic Fairytale They have been confused, it's pretty subtle
Sun, 16 Apr 2017 02:02:07 +0200 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 02:02:07 +0200] rev 12264
Allow the diaogues in ACF missions 8 and 10 to be translated
Sun, 16 Apr 2017 01:05:08 +0200 Use format strings everywhere in A Classic Fairytale (for translators)
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 01:05:08 +0200] rev 12263
Use format strings everywhere in A Classic Fairytale (for translators)
Sun, 16 Apr 2017 00:18:44 +0200 Remove incorrect help about restarting mission in ACF mission 6
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 00:18:44 +0200] rev 12262
Remove incorrect help about restarting mission in ACF mission 6
Sat, 15 Apr 2017 23:47:53 +0200 Refactor ACF mission 6
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 23:47:53 +0200] rev 12261
Refactor ACF mission 6
Sat, 15 Apr 2017 23:21:13 +0200 Add two main menu tips regarding mission panel
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 23:21:13 +0200] rev 12260
Add two main menu tips regarding mission panel
Sat, 15 Apr 2017 08:52:05 +0200 Fix broken "whats this" help in misc options tab
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 08:52:05 +0200] rev 12259
Fix broken "whats this" help in misc options tab
Sat, 15 Apr 2017 08:09:23 +0200 Add HedgeEditor schemes as recommended on https://hedgewars.org/HedgeEditor
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 08:09:23 +0200] rev 12258
Add HedgeEditor schemes as recommended on https://hedgewars.org/HedgeEditor
Sat, 15 Apr 2017 07:12:11 +0200 Add back "more wind" modifier into mission panel. Fixes regression in 10aad1cafc10
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 07:12:11 +0200] rev 12257
Add back "more wind" modifier into mission panel. Fixes regression in 10aad1cafc10
Sat, 15 Apr 2017 06:52:14 +0200 Delete the now unused fort mode icons
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 06:52:14 +0200] rev 12256
Delete the now unused fort mode icons
Sat, 15 Apr 2017 06:25:32 +0200 Redraw game flag icons: AISurvival, Border BottomBorder, LowGrav, MoreWind, NoWind, PlaceHog
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 06:25:32 +0200] rev 12255
Redraw game flag icons: AISurvival, Border BottomBorder, LowGrav, MoreWind, NoWind, PlaceHog
Sat, 15 Apr 2017 05:01:40 +0200 Replace initial health icon in game scheme editor
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 05:01:40 +0200] rev 12254
Replace initial health icon in game scheme editor
Sat, 15 Apr 2017 04:28:00 +0200 Make all hogs say Yessir taunt on their turn start (replaces revenge taunts)
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 04:28:00 +0200] rev 12253
Make all hogs say Yessir taunt on their turn start (replaces revenge taunts) Rationale: The taunts Illgetyou, JustYouWait were fairly odd and almost always inapproriate to the situation as most voicepacks clearly assume these to be used for revenge only (e.g. “You'll gonna pay for that.” was played at turn start because of this.).
Fri, 14 Apr 2017 07:27:56 +0200 Use videos icon in videos page
Wuzzy <almikes@aol.com> [Fri, 14 Apr 2017 07:27:56 +0200] rev 12252
Use videos icon in videos page
Fri, 14 Apr 2017 06:36:36 +0200 Use palette icon for user color settings group box
Wuzzy <almikes@aol.com> [Fri, 14 Apr 2017 06:36:36 +0200] rev 12251
Use palette icon for user color settings group box
Thu, 13 Apr 2017 23:50:00 +0200 Team editor: Disable flag widget when selecting CPU team
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 23:50:00 +0200] rev 12250
Team editor: Disable flag widget when selecting CPU team
Thu, 13 Apr 2017 21:22:32 +0200 Move random team button of of team members box
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 21:22:32 +0200] rev 12249
Move random team button of of team members box
Thu, 13 Apr 2017 18:48:06 +0200 Add buttons to randomize hats and hog names only
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 18:48:06 +0200] rev 12248
Add buttons to randomize hats and hog names only
Thu, 13 Apr 2017 17:58:32 +0200 Fix non-matching team name when generating random teams
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 17:58:32 +0200] rev 12247
Fix non-matching team name when generating random teams
Thu, 13 Apr 2017 17:42:57 +0200 Use smaller play sound icon in team editor
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 17:42:57 +0200] rev 12246
Use smaller play sound icon in team editor
Thu, 13 Apr 2017 17:26:37 +0200 Allow to randomize team name, flag, grave, voice and fort seperately
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 17:26:37 +0200] rev 12245
Allow to randomize team name, flag, grave, voice and fort seperately
Thu, 13 Apr 2017 15:18:07 +0200 Refactor team name generator
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 15:18:07 +0200] rev 12244
Refactor team name generator
Thu, 13 Apr 2017 06:39:01 +0200 Update changelog regarding team updates
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 06:39:01 +0200] rev 12243
Update changelog regarding team updates
Thu, 13 Apr 2017 06:25:41 +0200 Randomize forts and graves in new teams
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 06:25:41 +0200] rev 12242
Randomize forts and graves in new teams
Thu, 13 Apr 2017 05:44:23 +0200 Add 4 teams on first start of Hedgewars
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 05:44:23 +0200] rev 12241
Add 4 teams on first start of Hedgewars
Wed, 12 Apr 2017 23:05:18 +0200 Add a few WhatsThis texts in frontend, rename “Stereo rendering” to “Stereoscopy”
Wuzzy <almikes@aol.com> [Wed, 12 Apr 2017 23:05:18 +0200] rev 12240
Add a few WhatsThis texts in frontend, rename “Stereo rendering” to “Stereoscopy”
Wed, 12 Apr 2017 22:04:32 +0200 Use standard units and abbreviations in frontend
Wuzzy <almikes@aol.com> [Wed, 12 Apr 2017 22:04:32 +0200] rev 12239
Use standard units and abbreviations in frontend Replaces things like “fps”, “Kbps”, “m” (for minute), etc.
Wed, 12 Apr 2017 21:34:02 +0200 Clariy home button in DLC
Wuzzy <almikes@aol.com> [Wed, 12 Apr 2017 21:34:02 +0200] rev 12238
Clariy home button in DLC
Wed, 12 Apr 2017 21:23:02 +0200 Make framerate drop-down list translatable
Wuzzy <almikes@aol.com> [Wed, 12 Apr 2017 21:23:02 +0200] rev 12237
Make framerate drop-down list translatable
Wed, 12 Apr 2017 20:14:17 +0200 Apply minimal padding to all text buttons in frontend
Wuzzy <almikes@aol.com> [Wed, 12 Apr 2017 20:14:17 +0200] rev 12236
Apply minimal padding to all text buttons in frontend
Wed, 12 Apr 2017 19:46:59 +0200 Redraw audio icon in settings menu be more HW style-like
Wuzzy <almikes@aol.com> [Wed, 12 Apr 2017 19:46:59 +0200] rev 12235
Redraw audio icon in settings menu be more HW style-like
Wed, 12 Apr 2017 19:35:44 +0200 Add home button to DLC page
Wuzzy <almikes@aol.com> [Wed, 12 Apr 2017 19:35:44 +0200] rev 12234
Add home button to DLC page
Wed, 12 Apr 2017 00:23:10 +0200 Don't place air mines in Shoppa
Wuzzy <almikes@aol.com> [Wed, 12 Apr 2017 00:23:10 +0200] rev 12233
Don't place air mines in Shoppa Rationale: Many players prefer Shoppa without air mines
Tue, 11 Apr 2017 07:00:22 +0200 Add a few more maps to the WxW Shoppa map list
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 07:00:22 +0200] rev 12232
Add a few more maps to the WxW Shoppa map list
Tue, 11 Apr 2017 05:31:40 +0200 Change voices in Big Armory, remove duplicate countdown sounds
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 05:31:40 +0200] rev 12231
Change voices in Big Armory, remove duplicate countdown sounds
Tue, 11 Apr 2017 05:29:44 +0200 Add scenario: Big Armory
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 05:29:44 +0200] rev 12230
Add scenario: Big Armory
Tue, 11 Apr 2017 04:48:58 +0200 Clean up mission strings of Teamwork scenario
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 04:48:58 +0200] rev 12229
Clean up mission strings of Teamwork scenario
Tue, 11 Apr 2017 04:46:01 +0200 Add scenario: Teamwork 2
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 04:46:01 +0200] rev 12228
Add scenario: Teamwork 2 Credits to Arkhnen, but I heavily reworked it so it properly works in Hedgewars.
Tue, 11 Apr 2017 04:14:21 +0200 Fix bad mission texts in A Space Adventure
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 04:14:21 +0200] rev 12227
Fix bad mission texts in A Space Adventure
Tue, 11 Apr 2017 03:44:56 +0200 Display mines timer in all missions with non-default timer
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 03:44:56 +0200] rev 12226
Display mines timer in all missions with non-default timer
Tue, 11 Apr 2017 02:48:38 +0200 Set infinite turn time in RC Plane Challenge
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 02:48:38 +0200] rev 12225
Set infinite turn time in RC Plane Challenge
Tue, 11 Apr 2017 02:44:59 +0200 Disable Sudden Death consistently in all missions which don't require it
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 02:44:59 +0200] rev 12224
Disable Sudden Death consistently in all missions which don't require it
Tue, 11 Apr 2017 02:11:49 +0200 Give infinite flying saucers in Space Adventure main menu
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 02:11:49 +0200] rev 12223
Give infinite flying saucers in Space Adventure main menu
Tue, 11 Apr 2017 02:09:01 +0200 Add infinite skipping in fruit03 mission
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 02:09:01 +0200] rev 12222
Add infinite skipping in fruit03 mission
Tue, 11 Apr 2017 00:17:42 +0200 New icon for video button to follow the Hedgewars style guide
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 00:17:42 +0200] rev 12221
New icon for video button to follow the Hedgewars style guide
Mon, 10 Apr 2017 23:32:03 +0200 Use the same link color consistently in frontend
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 23:32:03 +0200] rev 12220
Use the same link color consistently in frontend
Mon, 10 Apr 2017 23:10:56 +0200 Make entire top part of about screen translatable
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 23:10:56 +0200] rev 12219
Make entire top part of about screen translatable
Mon, 10 Apr 2017 22:43:55 +0200 Make library list in about screen translatable
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 22:43:55 +0200] rev 12218
Make library list in about screen translatable
Mon, 10 Apr 2017 21:42:53 +0200 Prevent frontend from starting game w/ >48 hogs
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 21:42:53 +0200] rev 12217
Prevent frontend from starting game w/ >48 hogs This is because the engine does not support >48 hogs (another bug), but at least this commit a common crash with useless/confusing error message.
Mon, 10 Apr 2017 20:56:01 +0200 Fix crash when trying to open ammo menu with current team hog gear = nil
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 20:56:01 +0200] rev 12216
Fix crash when trying to open ammo menu with current team hog gear = nil Also fixes crash in A Classic Fairytale, mission 2 when rightclicking at Brainiac intro sequence (#142)
Mon, 10 Apr 2017 19:08:00 +0200 Fix caption not updating if adding caption with same text but different color
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 19:08:00 +0200] rev 12215
Fix caption not updating if adding caption with same text but different color
Mon, 10 Apr 2017 18:42:50 +0200 Increase duck cost in Construction Mode to 40
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 18:42:50 +0200] rev 12214
Increase duck cost in Construction Mode to 40
Mon, 10 Apr 2017 12:06:43 -0400 bulk copy of latest physfs to our misc/libphysfs since this seems to fix an off-by-1 error reliably hit in readln read of 1 byte probably introduced in the addition of the buffered read. Whether this is excessive or whether libphysfs should even be maintained by us is another matter. But at least we shouldn't crash
nemo [Mon, 10 Apr 2017 12:06:43 -0400] rev 12213
bulk copy of latest physfs to our misc/libphysfs since this seems to fix an off-by-1 error reliably hit in readln read of 1 byte probably introduced in the addition of the buffered read. Whether this is excessive or whether libphysfs should even be maintained by us is another matter. But at least we shouldn't crash
Mon, 10 Apr 2017 09:05:16 -0400 merge in patch used in arch/fedora - fixes a lazy physfs memcpy that was breaking upstream's stricter checking
nemo [Mon, 10 Apr 2017 09:05:16 -0400] rev 12212
merge in patch used in arch/fedora - fixes a lazy physfs memcpy that was breaking upstream's stricter checking
Mon, 10 Apr 2017 14:34:32 +0200 Fix dynamite sparks appearing underwater
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 14:34:32 +0200] rev 12211
Fix dynamite sparks appearing underwater
Mon, 10 Apr 2017 14:15:00 +0200 Render gear timers in front of water
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 14:15:00 +0200] rev 12210
Render gear timers in front of water
Mon, 10 Apr 2017 13:51:07 +0200 Fix syntax error in uGearsUtils
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 13:51:07 +0200] rev 12209
Fix syntax error in uGearsUtils
Mon, 10 Apr 2017 13:30:44 +0200 Play different bounce sound for rubber duck
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 13:30:44 +0200] rev 12208
Play different bounce sound for rubber duck
Sun, 09 Apr 2017 20:54:33 +0200 Add rubber duck to (Balanced) Random Weapon, Construction Mode, HedgeEditor
Wuzzy <almikes@aol.com> [Sun, 09 Apr 2017 20:54:33 +0200] rev 12207
Add rubber duck to (Balanced) Random Weapon, Construction Mode, HedgeEditor
Sun, 09 Apr 2017 00:51:26 +0200 Fix free rubber ducks in Highlander
Wuzzy <almikes@aol.com> [Sun, 09 Apr 2017 00:51:26 +0200] rev 12206
Fix free rubber ducks in Highlander
Fri, 13 May 2016 01:19:28 +0200 Fix duck issues with Sea edge swimming
Wuzzy <almikes@aol.com> [Fri, 13 May 2016 01:19:28 +0200] rev 12205
Fix duck issues with Sea edge swimming
Fri, 13 May 2016 00:17:05 +0200 Don't play duck drop sound when duck spawns in water
Wuzzy <almikes@aol.com> [Fri, 13 May 2016 00:17:05 +0200] rev 12204
Don't play duck drop sound when duck spawns in water
Fri, 13 May 2016 00:08:09 +0200 Make duck rise to surface when spawning underwater
Wuzzy <almikes@aol.com> [Fri, 13 May 2016 00:08:09 +0200] rev 12203
Make duck rise to surface when spawning underwater
Thu, 12 May 2016 19:45:26 +0200 Add a few comments for rubber duck
Wuzzy <almikes@aol.com> [Thu, 12 May 2016 19:45:26 +0200] rev 12202
Add a few comments for rubber duck
Thu, 12 May 2016 19:33:30 +0200 Put duck speed factor into gear variable
Wuzzy <almikes@aol.com> [Thu, 12 May 2016 19:33:30 +0200] rev 12201
Put duck speed factor into gear variable
Thu, 12 May 2016 19:22:53 +0200 Fix rubber duck speed when hitting sea edge initially
Wuzzy <almikes@aol.com> [Thu, 12 May 2016 19:22:53 +0200] rev 12200
Fix rubber duck speed when hitting sea edge initially
Thu, 12 May 2016 18:16:09 +0200 Fix rubber duck not bouncing off diagonal rubber
Wuzzy <almikes@aol.com> [Thu, 12 May 2016 18:16:09 +0200] rev 12199
Fix rubber duck not bouncing off diagonal rubber
Thu, 12 May 2016 17:23:06 +0200 Render rubber duck timer when <6s
Wuzzy <almikes@aol.com> [Thu, 12 May 2016 17:23:06 +0200] rev 12198
Render rubber duck timer when <6s
Thu, 12 May 2016 16:56:23 +0200 Re-enable GetLaunchX/Y, use non-zero eject only for amDuck for now
Wuzzy <almikes@aol.com> [Thu, 12 May 2016 16:56:23 +0200] rev 12197
Re-enable GetLaunchX/Y, use non-zero eject only for amDuck for now
Thu, 12 May 2016 16:20:17 +0200 Fix swimming rubberduck screwing up after portal, also change timer to 15s, no resets
Wuzzy <almikes@aol.com> [Thu, 12 May 2016 16:20:17 +0200] rev 12196
Fix swimming rubberduck screwing up after portal, also change timer to 15s, no resets
Sat, 08 Apr 2017 21:48:39 +0200 Add rubber duck images for real
Wuzzy <almikes@aol.com> [Sat, 08 Apr 2017 21:48:39 +0200] rev 12195
Add rubber duck images for real
Sat, 08 Apr 2017 21:48:25 +0200 Add sounds for rubberduck drop, destruction and water collision
Wuzzy <almikes@aol.com> [Sat, 08 Apr 2017 21:48:25 +0200] rev 12194
Add sounds for rubberduck drop, destruction and water collision
Sat, 08 Apr 2017 21:43:48 +0200 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com> [Sat, 08 Apr 2017 21:43:48 +0200] rev 12193
Add ammotype amDuck for rubber duck Still needs some tweaking (eject position, ammo menu slot)
Sat, 08 Apr 2017 18:36:12 +0200 Add gear gtDuck: rubber duck
Wuzzy <almikes@aol.com> [Sat, 08 Apr 2017 18:36:12 +0200] rev 12192
Add gear gtDuck: rubber duck Properties: - Falls straight down - Swims on water and follows wind direction - Follows Sea world edge - Explodes on collision or after 9s - Timer resets when hitting water
Sat, 08 Apr 2017 18:26:25 +0200 Update changelog: Water anim., translations
Wuzzy <almikes@aol.com> [Sat, 08 Apr 2017 18:26:25 +0200] rev 12191
Update changelog: Water anim., translations
Sat, 08 Apr 2017 17:21:22 +0200 Fix bad water flow animation
KoBeWi <kobewi4e@gmail.com> [Sat, 08 Apr 2017 17:21:22 +0200] rev 12190
Fix bad water flow animation
Sat, 08 Apr 2017 17:17:28 +0200 Water can now be animated
KoBeWi <kobewi4e@gmail.com> [Sat, 08 Apr 2017 17:17:28 +0200] rev 12189
Water can now be animated
Sat, 08 Apr 2017 06:22:43 +0200 Fix CPU level sprites falling down in ClimbHome (instead of stars)
Wuzzy <almikes@aol.com> [Sat, 08 Apr 2017 06:22:43 +0200] rev 12188
Fix CPU level sprites falling down in ClimbHome (instead of stars)
Sat, 08 Apr 2017 05:23:07 +0200 Locale: Replace outdated round start message with loading template
Wuzzy <almikes@aol.com> [Sat, 08 Apr 2017 05:23:07 +0200] rev 12187
Locale: Replace outdated round start message with loading template
Sat, 08 Apr 2017 05:04:18 +0200 Load screen: Move “LOADING” from image into text box
Wuzzy <almikes@aol.com> [Sat, 08 Apr 2017 05:04:18 +0200] rev 12186
Load screen: Move “LOADING” from image into text box So this message can be properly translated
Fri, 07 Apr 2017 05:03:30 +0200 Add a few home run messages (en, de)
Wuzzy <almikes@aol.com> [Fri, 07 Apr 2017 05:03:30 +0200] rev 12185
Add a few home run messages (en, de)
Fri, 07 Apr 2017 04:56:51 +0200 Add support for hog name in home run message
Wuzzy <almikes@aol.com> [Fri, 07 Apr 2017 04:56:51 +0200] rev 12184
Add support for hog name in home run message
Fri, 07 Apr 2017 03:27:17 +0200 Remove English-only text from campaign mission images
Wuzzy <almikes@aol.com> [Fri, 07 Apr 2017 03:27:17 +0200] rev 12183
Remove English-only text from campaign mission images
Fri, 07 Apr 2017 03:10:28 +0200 Replace portal mission image with screenshot
Wuzzy <almikes@aol.com> [Fri, 07 Apr 2017 03:10:28 +0200] rev 12182
Replace portal mission image with screenshot Done to remove English-only text
Fri, 07 Apr 2017 02:26:12 +0200 Harden the countdown sound check
Wuzzy <almikes@aol.com> [Fri, 07 Apr 2017 02:26:12 +0200] rev 12181
Harden the countdown sound check
Fri, 07 Apr 2017 01:50:49 +0200 Fix name Scottish Gaelic being incorrectly displayed in language dropdown
Wuzzy <almikes@aol.com> [Fri, 07 Apr 2017 01:50:49 +0200] rev 12180
Fix name Scottish Gaelic being incorrectly displayed in language dropdown
Fri, 07 Apr 2017 01:41:30 +0200 Add basic win/draw messages in Scottish Gaelic
Wuzzy <almikes@aol.com> [Fri, 07 Apr 2017 01:41:30 +0200] rev 12179
Add basic win/draw messages in Scottish Gaelic
Fri, 07 Apr 2017 01:17:51 +0200 Scottish Gaelic translation update: tips, missions, frontend, engine
fios@foramnagaidhlig.net <fios@foramnagaidhlig.net> [Fri, 07 Apr 2017 01:17:51 +0200] rev 12178
Scottish Gaelic translation update: tips, missions, frontend, engine
Fri, 07 Apr 2017 00:57:09 +0200 Set turn time to 0 when current hog drowns
Wuzzy <almikes@aol.com> [Fri, 07 Apr 2017 00:57:09 +0200] rev 12177
Set turn time to 0 when current hog drowns
Thu, 06 Apr 2017 23:28:13 +0200 Fix enemy saying “Missed” when poisoned w/o damage
Wuzzy <almikes@aol.com> [Thu, 06 Apr 2017 23:28:13 +0200] rev 12176
Fix enemy saying “Missed” when poisoned w/o damage
Thu, 06 Apr 2017 22:34:02 +0200 Fix time box tooltip saying it is not *yet* available in SD
Wuzzy <almikes@aol.com> [Thu, 06 Apr 2017 22:34:02 +0200] rev 12175
Fix time box tooltip saying it is not *yet* available in SD When it is actually not available *anymore*
Thu, 06 Apr 2017 22:02:29 +0200 Show random event message on round start, instead of the static one
Wuzzy <almikes@aol.com> [Thu, 06 Apr 2017 22:02:29 +0200] rev 12174
Show random event message on round start, instead of the static one
Thu, 06 Apr 2017 21:49:59 +0200 Add new random victory/round draw messages in English
Wuzzy <almikes@aol.com> [Thu, 06 Apr 2017 21:49:59 +0200] rev 12173
Add new random victory/round draw messages in English
Thu, 06 Apr 2017 20:57:51 +0200 Implement random round draw / team win messages
Wuzzy <almikes@aol.com> [Thu, 06 Apr 2017 20:57:51 +0200] rev 12172
Implement random round draw / team win messages
Thu, 06 Apr 2017 20:14:05 +0200 Add back accidental removal of random mines
Wuzzy <almikes@aol.com> [Thu, 06 Apr 2017 20:14:05 +0200] rev 12171
Add back accidental removal of random mines
Thu, 06 Apr 2017 20:01:14 +0200 Add many ticker messages for the new ticker events
Wuzzy <almikes@aol.com> [Thu, 06 Apr 2017 20:01:14 +0200] rev 12170
Add many ticker messages for the new ticker events
Thu, 06 Apr 2017 07:34:00 +0200 More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
Wuzzy <almikes@aol.com> [Thu, 06 Apr 2017 07:34:00 +0200] rev 12169
More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
Thu, 06 Apr 2017 05:54:45 +0200 Allow to place theme objects on water
Wuzzy <almikes@aol.com> [Thu, 06 Apr 2017 05:54:45 +0200] rev 12168
Allow to place theme objects on water
Wed, 05 Apr 2017 18:23:10 +0200 Simplify the background gradient of Beach theme, fixes ugly “stripe” at borders
Wuzzy <almikes@aol.com> [Wed, 05 Apr 2017 18:23:10 +0200] rev 12167
Simplify the background gradient of Beach theme, fixes ugly “stripe” at borders
Wed, 05 Apr 2017 18:12:40 +0200 Smoother water gradient for Beach theme
Wuzzy <almikes@aol.com> [Wed, 05 Apr 2017 18:12:40 +0200] rev 12166
Smoother water gradient for Beach theme
Wed, 05 Apr 2017 17:43:46 +0200 Update changelog
Wuzzy <almikes@aol.com> [Wed, 05 Apr 2017 17:43:46 +0200] rev 12165
Update changelog
Wed, 05 Apr 2017 17:29:18 +0200 Remove redundant water color definitions in themes with default water
Wuzzy <almikes@aol.com> [Wed, 05 Apr 2017 17:29:18 +0200] rev 12164
Remove redundant water color definitions in themes with default water
Wed, 05 Apr 2017 17:28:46 +0200 Set default theme water color to blue
Wuzzy <almikes@aol.com> [Wed, 05 Apr 2017 17:28:46 +0200] rev 12163
Set default theme water color to blue
Wed, 05 Apr 2017 17:26:59 +0200 Remove Lua function SetAmmoStore
Wuzzy <almikes@aol.com> [Wed, 05 Apr 2017 17:26:59 +0200] rev 12162
Remove Lua function SetAmmoStore This function very obscure and has never been used, nobody will miss it. See issue #145 for full rationale.
Wed, 05 Apr 2017 17:26:05 +0200 Fix ugly dragonball grave 1 pixel bouncing
Wuzzy <almikes@aol.com> [Wed, 05 Apr 2017 17:26:05 +0200] rev 12161
Fix ugly dragonball grave 1 pixel bouncing
Wed, 05 Apr 2017 17:23:34 +0200 Display native language names in language combo box instead of always English
Wuzzy <almikes@aol.com> [Wed, 05 Apr 2017 17:23:34 +0200] rev 12160
Display native language names in language combo box instead of always English
Tue, 04 Apr 2017 23:43:19 +0200 whitespace fixes (SEE, I AM USEFUL!)
sheepluva [Tue, 04 Apr 2017 23:43:19 +0200] rev 12159
whitespace fixes (SEE, I AM USEFUL!)
Sun, 09 Oct 2016 19:59:00 +0200 added CloudsL and FlakeL
KoBeWi <kobewi4e@gmail.com> [Sun, 09 Oct 2016 19:59:00 +0200] rev 12158
added CloudsL and FlakeL
Tue, 04 Apr 2017 21:17:02 +0200 Fix hedgehogs/ticker ignoring kills without damage (#149)
Wuzzy <almikes@aol.com> [Tue, 04 Apr 2017 21:17:02 +0200] rev 12157
Fix hedgehogs/ticker ignoring kills without damage (#149)
Tue, 04 Apr 2017 17:02:38 +0200 Lua callback: onUsedAmmo, after using up an ammo
Wuzzy <almikes@aol.com> [Tue, 04 Apr 2017 17:02:38 +0200] rev 12156
Lua callback: onUsedAmmo, after using up an ammo Useful to know when e.g. shotgun attack has finished Syntax: onUsedAmmo(ammoType) * ammoType: Ammo type of used ammo Note: Not called for ammo type amNothing Thanks to KoBeWi
Tue, 04 Apr 2017 05:35:11 +0200 Disable incorrect “%1” messages in German home run messages
Wuzzy <almikes@aol.com> [Tue, 04 Apr 2017 05:35:11 +0200] rev 12155
Disable incorrect “%1” messages in German home run messages %1 is not yet supported for home runs
Tue, 04 Apr 2017 05:33:15 +0200 Add a bunch of funny ticker messages for English
Wuzzy <almikes@aol.com> [Tue, 04 Apr 2017 05:33:15 +0200] rev 12154
Add a bunch of funny ticker messages for English
Tue, 04 Apr 2017 02:41:11 +0200 Fix incorrect size of Beach theme icons
Wuzzy <almikes@aol.com> [Tue, 04 Apr 2017 02:41:11 +0200] rev 12153
Fix incorrect size of Beach theme icons The icons had about double the required size. This caused a graphical glitch when selecting Beach and hand-drawn map.
Tue, 04 Apr 2017 02:22:30 +0200 Mention addition of Beach theme in changelog
Wuzzy <almikes@aol.com> [Tue, 04 Apr 2017 02:22:30 +0200] rev 12152
Mention addition of Beach theme in changelog
Tue, 04 Apr 2017 02:06:35 +0200 Update German frontend translation
Wuzzy <almikes@aol.com> [Tue, 04 Apr 2017 02:06:35 +0200] rev 12151
Update German frontend translation
Mon, 20 Mar 2017 08:58:30 -0400 sanity cutoff for splash sound
nemo [Mon, 20 Mar 2017 08:58:30 -0400] rev 12150
sanity cutoff for splash sound
Mon, 06 Feb 2017 18:15:29 +0300 Fix handlers module
unc0rr [Mon, 06 Feb 2017 18:15:29 +0300] rev 12149
Fix handlers module
Mon, 06 Feb 2017 17:54:27 +0300 Store room protocol number
unc0rr [Mon, 06 Feb 2017 17:54:27 +0300] rev 12148
Store room protocol number
Sat, 04 Feb 2017 19:52:38 +0300 Room creation halfplemented
unc0rr [Sat, 04 Feb 2017 19:52:38 +0300] rev 12147
Room creation halfplemented
Fri, 27 Jan 2017 23:03:31 +0300 SendAllButMe action, list all clients in lobby in LobbyJoined message to newcomers
unc0rr [Fri, 27 Jan 2017 23:03:31 +0300] rev 12146
SendAllButMe action, list all clients in lobby in LobbyJoined message to newcomers
Thu, 26 Jan 2017 14:45:44 +0300 Lobby joining action
unc0rr [Thu, 26 Jan 2017 14:45:44 +0300] rev 12145
Lobby joining action
Wed, 25 Jan 2017 23:48:23 +0300 More refactoring
unc0rr [Wed, 25 Jan 2017 23:48:23 +0300] rev 12144
More refactoring
Tue, 24 Jan 2017 20:28:16 +0300 Toss code around
unc0rr [Tue, 24 Jan 2017 20:28:16 +0300] rev 12143
Toss code around
Mon, 23 Jan 2017 23:43:29 +0300 Start refactoring path from getting message from client to reacting to it
unc0rr [Mon, 23 Jan 2017 23:43:29 +0300] rev 12142
Start refactoring path from getting message from client to reacting to it
Wed, 18 Jan 2017 22:54:02 +0300 Basic support for NICK message
unc0rr [Wed, 18 Jan 2017 22:54:02 +0300] rev 12141
Basic support for NICK message
Wed, 18 Jan 2017 22:23:41 +0300 Fix malformed messages parsing
unc0rr [Wed, 18 Jan 2017 22:23:41 +0300] rev 12140
Fix malformed messages parsing
Wed, 18 Jan 2017 22:15:55 +0300 - Handle errors
unc0rr [Wed, 18 Jan 2017 22:15:55 +0300] rev 12139
- Handle errors - Client removal routine - Handle QUIT message
Sun, 15 Jan 2017 00:34:36 +0300 Introduce actions, just like in the old server
unc0rr [Sun, 15 Jan 2017 00:34:36 +0300] rev 12138
Introduce actions, just like in the old server
Sat, 14 Jan 2017 22:30:09 +0300 - Use logging facilities instead of plain println!
unc0rr [Sat, 14 Jan 2017 22:30:09 +0300] rev 12137
- Use logging facilities instead of plain println! - Parse malformed messages, parser doesn't get stuck anymore
Sat, 14 Jan 2017 00:46:52 +0300 - Render messages to string
unc0rr [Sat, 14 Jan 2017 00:46:52 +0300] rev 12136
- Render messages to string - Respond to PING messages
Wed, 11 Jan 2017 22:42:59 +0300 Add more messages to the parser
unc0rr [Wed, 11 Jan 2017 22:42:59 +0300] rev 12135
Add more messages to the parser
Wed, 11 Jan 2017 17:39:21 +0300 Optional parameters parsing function
unc0rr [Wed, 11 Jan 2017 17:39:21 +0300] rev 12134
Optional parameters parsing function
Sun, 08 Jan 2017 23:57:45 +0300 Some parsing using nom
unc0rr [Sun, 08 Jan 2017 23:57:45 +0300] rev 12133
Some parsing using nom
Sat, 07 Jan 2017 21:34:00 +0300 Give up on lalrpop, let's try nom
unc0rr [Sat, 07 Jan 2017 21:34:00 +0300] rev 12132
Give up on lalrpop, let's try nom
Fri, 06 Jan 2017 01:00:21 +0300 Still trying to make parser work
unc0rr [Fri, 06 Jan 2017 01:00:21 +0300] rev 12131
Still trying to make parser work
Thu, 05 Jan 2017 19:07:01 +0300 Start on messages parser
unc0rr [Thu, 05 Jan 2017 19:07:01 +0300] rev 12130
Start on messages parser
Tue, 03 Jan 2017 00:19:47 +0300 - Start protocol parser implementation
unc0rr [Tue, 03 Jan 2017 00:19:47 +0300] rev 12129
- Start protocol parser implementation - Small fixes
Mon, 02 Jan 2017 00:16:22 +0300 Refactor modules layout
unc0rr [Mon, 02 Jan 2017 00:16:22 +0300] rev 12128
Refactor modules layout
Mon, 02 Jan 2017 00:05:12 +0300 - Use netbuf buffers for client connection stream
unc0rr [Mon, 02 Jan 2017 00:05:12 +0300] rev 12127
- Use netbuf buffers for client connection stream - Read data from client
Sun, 01 Jan 2017 22:13:35 +0300 Refactor code to add more structure to it
unc0rr [Sun, 01 Jan 2017 22:13:35 +0300] rev 12126
Refactor code to add more structure to it
Sat, 31 Dec 2016 23:56:29 +0300 Start server implementation in rust
unc0rr [Sat, 31 Dec 2016 23:56:29 +0300] rev 12125
Start server implementation in rust
Fri, 03 Feb 2017 23:04:50 +0300 Adopt some patches from OpenBSD port
unc0rr [Fri, 03 Feb 2017 23:04:50 +0300] rev 12124
Adopt some patches from OpenBSD port
Mon, 30 Jan 2017 11:35:09 -0500 updates to polish translation by alzen, also add two unlocalised string he found in the gui
nemo [Mon, 30 Jan 2017 11:35:09 -0500] rev 12123
updates to polish translation by alzen, also add two unlocalised string he found in the gui
Wed, 25 Jan 2017 00:17:32 +0300 Add a buffer for files opened with physfs for reading, fixes slow engine start
unc0rr [Wed, 25 Jan 2017 00:17:32 +0300] rev 12122
Add a buffer for files opened with physfs for reading, fixes slow engine start
Sun, 15 Jan 2017 19:35:41 -0500 svg source for the bat animation update
CopherNeue [Sun, 15 Jan 2017 19:35:41 -0500] rev 12121
svg source for the bat animation update
Sun, 15 Jan 2017 15:11:07 -0500 fix of offsets and size to prior commits
alfadur+copherneue [Sun, 15 Jan 2017 15:11:07 -0500] rev 12120
fix of offsets and size to prior commits
Sun, 15 Jan 2017 12:50:27 -0500 code changes to make the new bat animation work
alfadur [Sun, 15 Jan 2017 12:50:27 -0500] rev 12119
code changes to make the new bat animation work
Sun, 15 Jan 2017 12:49:26 -0500 nicer hog bat animation art
CopherNeue [Sun, 15 Jan 2017 12:49:26 -0500] rev 12118
nicer hog bat animation art
Thu, 12 Jan 2017 11:40:28 -0500 aaand italian
LocutusOfBorg [Thu, 12 Jan 2017 11:40:28 -0500] rev 12117
aaand italian
Thu, 12 Jan 2017 11:28:25 -0500 aaand put in an exclamation mark
nemo [Thu, 12 Jan 2017 11:28:25 -0500] rev 12116
aaand put in an exclamation mark
Thu, 12 Jan 2017 11:17:53 -0500 lowercase hedgehog, duplicate comment to description
nemo [Thu, 12 Jan 2017 11:17:53 -0500] rev 12115
lowercase hedgehog, duplicate comment to description
Fri, 23 Dec 2016 23:29:00 +0300 Only registered players regain their teams on rejoin
unc0rr [Fri, 23 Dec 2016 23:29:00 +0300] rev 12114
Only registered players regain their teams on rejoin
Fri, 23 Dec 2016 23:12:00 +0300 Fix official server build
unc0rr [Fri, 23 Dec 2016 23:12:00 +0300] rev 12113
Fix official server build
Mon, 19 Dec 2016 12:34:09 -0500 surfboard object for beach theme
alfadur [Mon, 19 Dec 2016 12:34:09 -0500] rev 12112
surfboard object for beach theme
Tue, 13 Dec 2016 09:33:50 -0500 Source svg for the sandcastle
alfadur [Tue, 13 Dec 2016 09:33:50 -0500] rev 12111
Source svg for the sandcastle
Sun, 11 Dec 2016 18:00:10 -0500 requested by CopherNeue - make "flatten-flakes" only exclude the foreground layers. testing on eyes/halloween seems ok.
nemo [Sun, 11 Dec 2016 18:00:10 -0500] rev 12110
requested by CopherNeue - make "flatten-flakes" only exclude the foreground layers. testing on eyes/halloween seems ok.
Sun, 11 Dec 2016 17:51:13 -0500 Enable beach theme install
nemo [Sun, 11 Dec 2016 17:51:13 -0500] rev 12109
Enable beach theme install
Sun, 11 Dec 2016 17:46:40 -0500 Beach theme, completely redone
CopherNeue [Sun, 11 Dec 2016 17:46:40 -0500] rev 12108
Beach theme, completely redone
Sat, 10 Dec 2016 21:28:10 +0100 Fix ScriptExists() destroying lua stack (fixes Bug #146)
sheepluva [Sat, 10 Dec 2016 21:28:10 +0100] rev 12107
Fix ScriptExists() destroying lua stack (fixes bug #146)
Sat, 10 Dec 2016 19:09:25 +0100 Bug #108 - Phyfs/Pathz: Fix binds not being loaded
sheepluva [Sat, 10 Dec 2016 19:09:25 +0100] rev 12106
bug #108 - Phyfs/Pathz: Fix binds not being loaded
Wed, 07 Dec 2016 13:25:04 -0500 Add Beach theme, update Fruit theme
alfadur [Wed, 07 Dec 2016 13:25:04 -0500] rev 12105
Add Beach theme, update Fruit theme
Tue, 06 Dec 2016 02:18:38 +0100 tweak landtex filling some more. cuz it's fun
sheepluva [Tue, 06 Dec 2016 02:18:38 +0100] rev 12104
tweak landtex filling some more. cuz it's fun
Tue, 06 Dec 2016 01:05:46 +0100 fix pas2c definition of SizeInt
sheepluva [Tue, 06 Dec 2016 01:05:46 +0100] rev 12103
fix pas2c definition of SizeInt
Sun, 04 Dec 2016 02:02:18 +0100 fix chat SDL surfaces being in wrong color format (didn't play well with copyToXY's new quick pixel copies)
sheepluva [Sun, 04 Dec 2016 02:02:18 +0100] rev 12102
fix chat SDL surfaces being in wrong color format (didn't play well with copyToXY's new quick pixel copies)
Sun, 04 Dec 2016 01:07:36 +0100 copyToXYFromRect: simplify my math (so that it actually, you know, works...)
sheepluva [Sun, 04 Dec 2016 01:07:36 +0100] rev 12101
copyToXYFromRect: simplify my math (so that it actually, you know, works...)
Sat, 03 Dec 2016 17:45:32 +0100 GOTTA GO FAST! - speed up landtex filling
sheepluva [Sat, 03 Dec 2016 17:45:32 +0100] rev 12100
GOTTA GO FAST! - speed up landtex filling
Sat, 03 Dec 2016 13:51:57 +0100 copyToXYFromRect: some tweaks
sheepluva [Sat, 03 Dec 2016 13:51:57 +0100] rev 12099
copyToXYFromRect: some tweaks
Sat, 03 Dec 2016 09:09:16 +0100 copyToXYFromRect: fix pixels overflowing pixel lines in dest
sheepluva [Sat, 03 Dec 2016 09:09:16 +0100] rev 12098
copyToXYFromRect: fix pixels overflowing pixel lines in dest
Mon, 28 Nov 2016 13:46:25 -0500 add alpha for sd-tint, since CopherNeue thinks the textures might need fading
nemo [Mon, 28 Nov 2016 13:46:25 -0500] rev 12097
add alpha for sd-tint, since CopherNeue thinks the textures might need fading
Sun, 27 Nov 2016 18:49:15 +0100 fix German translation error
sheepluva [Sun, 27 Nov 2016 18:49:15 +0100] rev 12096
fix German translation error
Sun, 27 Nov 2016 13:08:12 +0100 fix problem with pas2c build. please don't use "and not xyz", use "and (not xyz)"
sheepluva [Sun, 27 Nov 2016 13:08:12 +0100] rev 12095
fix problem with pas2c build. please don't use "and not xyz", use "and (not xyz)"
Sun, 27 Nov 2016 12:58:41 +0100 make random timers less easy to predict
sheepluva [Sun, 27 Nov 2016 12:58:41 +0100] rev 12094
make random timers less easy to predict
Sun, 27 Nov 2016 06:32:00 +0100 Construction Mode: Fix free girder/rubber placement near hog
Wuzzy <almikes@aol.com> [Sun, 27 Nov 2016 06:32:00 +0100] rev 12093
Construction Mode: Fix free girder/rubber placement near hog
Sun, 27 Nov 2016 06:24:43 +0100 Construction Mode: Turn crate limit into a script parameter
Wuzzy <almikes@aol.com> [Sun, 27 Nov 2016 06:24:43 +0100] rev 12092
Construction Mode: Turn crate limit into a script parameter
Sun, 27 Nov 2016 05:56:45 +0100 Contruction Mode: Fix rubber being placable in land and invalid girder placement costing energy
Wuzzy <almikes@aol.com> [Sun, 27 Nov 2016 05:56:45 +0100] rev 12091
Contruction Mode: Fix rubber being placable in land and invalid girder placement costing energy
Sun, 27 Nov 2016 05:33:26 +0100 Add PlaceRubber to Lua API
Wuzzy <almikes@aol.com> [Sun, 27 Nov 2016 05:33:26 +0100] rev 12090
Add PlaceRubber to Lua API
Sun, 27 Nov 2016 03:18:20 +0100 Fix Killing the Specialists giving you a free turn after killing Desert Eagle with a desert eagle with shot 1-3
Wuzzy <almikes@aol.com> [Sun, 27 Nov 2016 03:18:20 +0100] rev 12089
Fix Killing the Specialists giving you a free turn after killing Desert Eagle with a desert eagle with shot 1-3
Sun, 27 Nov 2016 01:30:41 +0100 Fix A Space Adventure Missions allowing player to walk before 1st animation and screw things up
Wuzzy <almikes@aol.com> [Sun, 27 Nov 2016 01:30:41 +0100] rev 12088
Fix A Space Adventure Missions allowing player to walk before 1st animation and screw things up
Sun, 27 Nov 2016 00:00:25 +0100 simplify code of previous commit ( ba1807589eaa )
sheepluva [Sun, 27 Nov 2016 00:00:25 +0100] rev 12087
simplify code of previous commit ( ba1807589eaa )
Sat, 26 Nov 2016 23:46:31 +0100 OCD-compatibility-patch: make border stripes consistent in direction and offset, seamless.
sheepluva [Sat, 26 Nov 2016 23:46:31 +0100] rev 12086
OCD-compatibility-patch: make border stripes consistent in direction and offset, seamless.
Sat, 26 Nov 2016 22:48:37 +0100 Give visual and audible feedback for flying through rings in Hard Flying mission
Wuzzy <almikes@aol.com> [Sat, 26 Nov 2016 22:48:37 +0100] rev 12085
Give visual and audible feedback for flying through rings in Hard Flying mission
Sat, 26 Nov 2016 22:16:45 +0100 Use SetCinematicMode in Animate lib, which introduces cinematic mode to missions using Animate
Wuzzy <almikes@aol.com> [Sat, 26 Nov 2016 22:16:45 +0100] rev 12084
Use SetCinematicMode in Animate lib, which introduces cinematic mode to missions using Animate
Sat, 26 Nov 2016 20:27:41 +0100 Fix group box text being cut off (fixes #125)
Wuzzy <almikes@aol.com> [Sat, 26 Nov 2016 20:27:41 +0100] rev 12083
Fix group box text being cut off (fixes #125)
Fri, 25 Nov 2016 14:22:34 +0100 Add custom ammo texts for Knockball
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 14:22:34 +0100] rev 12082
Add custom ammo texts for Knockball
Fri, 25 Nov 2016 14:06:00 +0100 Remove team score messages in Knockball/Basketball because they're redundant
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 14:06:00 +0100] rev 12081
Remove team score messages in Knockball/Basketball because they're redundant
Fri, 25 Nov 2016 13:53:22 +0100 Clean up strings in Control mission maps (more translator-friendly)
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 13:53:22 +0100] rev 12080
Clean up strings in Control mission maps (more translator-friendly)
Fri, 25 Nov 2016 13:38:24 +0100 Disable SD for a couple of scripts and mission maps
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 13:38:24 +0100] rev 12079
Disable SD for a couple of scripts and mission maps
Fri, 25 Nov 2016 03:14:46 +0100 Fix misleading scenario desciptions regarding time limit / no time limit
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 03:14:46 +0100] rev 12078
Fix misleading scenario desciptions regarding time limit / no time limit
Fri, 25 Nov 2016 02:53:42 +0100 Rewrite 2nd line of mission panel of most missions for consistency
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 02:53:42 +0100] rev 12077
Rewrite 2nd line of mission panel of most missions for consistency
Fri, 25 Nov 2016 02:01:18 +0100 Move some changelog entries to the correct categories
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 02:01:18 +0100] rev 12076
Move some changelog entries to the correct categories
Fri, 25 Nov 2016 01:52:03 +0100 Mention Cheese in changelog
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 01:52:03 +0100] rev 12075
Mention Cheese in changelog
Fri, 25 Nov 2016 01:42:55 +0100 Update changelog for Highlander changes
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 01:42:55 +0100] rev 12074
Update changelog for Highlander changes
Fri, 25 Nov 2016 01:36:20 +0100 Make Highlander mission text consistent with other game mode messages
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 01:36:20 +0100] rev 12073
Make Highlander mission text consistent with other game mode messages
Fri, 25 Nov 2016 01:20:03 +0100 Game mode messages: New messages for PlaceHog+King; All messages get a colon to get highlighted; Reorder messages more logically
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 01:20:03 +0100] rev 12072
Game mode messages: New messages for PlaceHog+King; All messages get a colon to get highlighted; Reorder messages more logically
Thu, 24 Nov 2016 17:47:19 +0100 WxW: Remove old compability code which caused problems with unknown maps
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 17:47:19 +0100] rev 12071
WxW: Remove old compability code which caused problems with unknown maps
Thu, 24 Nov 2016 17:18:16 +0100 Tweak WxW wall spark count according to wall size
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 17:18:16 +0100] rev 12070
Tweak WxW wall spark count according to wall size
Thu, 24 Nov 2016 17:05:26 +0100 WxW: Add crate radar info to rope description
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 17:05:26 +0100] rev 12069
WxW: Add crate radar info to rope description
Thu, 24 Nov 2016 16:52:13 +0100 WxW: Increase wall height of left/right walls with bounce edge and no border
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 16:52:13 +0100] rev 12068
WxW: Increase wall height of left/right walls with bounce edge and no border
Thu, 24 Nov 2016 16:25:39 +0100 Add WorldEdge support for WxW
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 16:25:39 +0100] rev 12067
Add WorldEdge support for WxW
Thu, 24 Nov 2016 15:45:46 +0100 Update changelog for Wxw updates
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 15:45:46 +0100] rev 12066
Update changelog for Wxw updates
Thu, 24 Nov 2016 15:09:26 +0100 WxW: Selectable walls, support more maps, more liberal game schemes, new rules, script parameter, better menu
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 15:09:26 +0100] rev 12065
WxW: Selectable walls, support more maps, more liberal game schemes, new rules, script parameter, better menu
Thu, 24 Nov 2016 06:33:00 +0100 Make name “Tumbler” translatable
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 06:33:00 +0100] rev 12064
Make name “Tumbler” translatable
Thu, 24 Nov 2016 05:49:57 +0100 Disable world edge in Space Invasion
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 05:49:57 +0100] rev 12063
Disable world edge in Space Invasion
Thu, 24 Nov 2016 05:41:50 +0100 Use yellow clock color in Space Invasion and Tumbler
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 05:41:50 +0100] rev 12062
Use yellow clock color in Space Invasion and Tumbler
Thu, 24 Nov 2016 05:35:21 +0100 Turn invaders white in Space Invasion when round is over
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 05:35:21 +0100] rev 12061
Turn invaders white in Space Invasion when round is over
Thu, 24 Nov 2016 05:08:04 +0100 Update changelog for Space Invasion
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 05:08:04 +0100] rev 12060
Update changelog for Space Invasion
Thu, 24 Nov 2016 04:56:49 +0100 More helpful Space Invasion description
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 04:56:49 +0100] rev 12059
More helpful Space Invasion description
Thu, 24 Nov 2016 04:24:56 +0100 Remove unused flamer code from Space Invasion
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 04:24:56 +0100] rev 12058
Remove unused flamer code from Space Invasion
Thu, 24 Nov 2016 04:21:34 +0100 Space Invasion: Play countdown sounds
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 04:21:34 +0100] rev 12057
Space Invasion: Play countdown sounds
Thu, 24 Nov 2016 04:15:27 +0100 Space Invasion: Make all strings more translator-friendly
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 04:15:27 +0100] rev 12056
Space Invasion: Make all strings more translator-friendly
Thu, 24 Nov 2016 03:53:56 +0100 Space Invasion: Dump most out-commented and unused code
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 03:53:56 +0100] rev 12055
Space Invasion: Dump most out-commented and unused code
Thu, 24 Nov 2016 03:36:56 +0100 Space Invasion: Better HUD, messages, stats screen, sounds. Add script param support
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 03:36:56 +0100] rev 12054
Space Invasion: Better HUD, messages, stats screen, sounds. Add script param support
Thu, 24 Nov 2016 01:04:55 +0100 Add countdown sounds to Tumbler
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 01:04:55 +0100] rev 12053
Add countdown sounds to Tumbler
Thu, 24 Nov 2016 00:50:40 +0100 Change ammo display texts in Tumbler to avoid pluralization failures
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 00:50:40 +0100] rev 12052
Change ammo display texts in Tumbler to avoid pluralization failures
Thu, 24 Nov 2016 00:42:27 +0100 Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 00:42:27 +0100] rev 12051
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Thu, 24 Nov 2016 00:20:41 +0100 Rewrite some help texts in the basic rope training mission
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 00:20:41 +0100] rev 12050
Rewrite some help texts in the basic rope training mission Also make it impossible for the player to die
Wed, 23 Nov 2016 23:54:55 +0100 Tweak flags used in all missions to fit more to the theme
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 23:54:55 +0100] rev 12049
Tweak flags used in all missions to fit more to the theme
Wed, 23 Nov 2016 20:25:44 +0100 Fix game extremely slowing down if hog collects crate with huge health, or vampire gets huge health.
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 20:25:44 +0100] rev 12048
Fix game extremely slowing down if hog collects crate with huge health, or vampire gets huge health.
Wed, 23 Nov 2016 19:43:40 +0100 Use GetHogFort in HedgeEditor
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 19:43:40 +0100] rev 12047
Use GetHogFort in HedgeEditor
Wed, 23 Nov 2016 19:39:01 +0100 Add GetHogFort to Lua API
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 19:39:01 +0100] rev 12046
Add GetHogFort to Lua API
Wed, 23 Nov 2016 18:57:08 +0100 HedgeEditor: Fix mine, sticky mine, health crate, air mine sometimes being incorrectly exported
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 18:57:08 +0100] rev 12045
HedgeEditor: Fix mine, sticky mine, health crate, air mine sometimes being incorrectly exported
Wed, 23 Nov 2016 18:33:14 +0100 HedgeEditor: Fix air mines timer being falsely exported and displayed
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 18:33:14 +0100] rev 12044
HedgeEditor: Fix air mines timer being falsely exported and displayed
Wed, 23 Nov 2016 18:00:35 +0100 HedgeEditor: Export WorldEdge, fix export of Theme
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 18:00:35 +0100] rev 12043
HedgeEditor: Export WorldEdge, fix export of Theme
Wed, 23 Nov 2016 17:21:17 +0100 Remove some items from the HedgeEditor TODO list
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 17:21:17 +0100] rev 12042
Remove some items from the HedgeEditor TODO list
Wed, 23 Nov 2016 17:04:15 +0100 HedgeEditor: Rename “Standard” target and cleaver to just target and cleaver
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 17:04:15 +0100] rev 12041
HedgeEditor: Rename “Standard” target and cleaver to just target and cleaver
Wed, 23 Nov 2016 17:03:46 +0100 HedgeEditor: Simplify placement mode description
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 17:03:46 +0100] rev 12040
HedgeEditor: Simplify placement mode description
Wed, 23 Nov 2016 16:33:01 +0100 Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 16:33:01 +0100] rev 12039
Update changelog for the recent HedgeEditor updates
Wed, 23 Nov 2016 16:02:03 +0100 Add sine gun to Crazy weapon set
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 16:02:03 +0100] rev 12038
Add sine gun to Crazy weapon set
Wed, 23 Nov 2016 15:57:45 +0100 Set minimum ammo box content of 1 for default ammo schemes
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 15:57:45 +0100] rev 12037
Set minimum ammo box content of 1 for default ammo schemes Because they frequently get copied, and having 0 ammo in a box is odd
Wed, 23 Nov 2016 15:34:08 +0100 Add icon to “Send Feedback” button, do some TODO tasks in pagevideo.cpp
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 15:34:08 +0100] rev 12036
Add icon to “Send Feedback” button, do some TODO tasks in pagevideo.cpp Thanks to oneill
Wed, 23 Nov 2016 15:08:51 +0100 Use SetAmmoTexts in HedgeEditor to describe overwritten air attack (gear placement tool)
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 15:08:51 +0100] rev 12035
Use SetAmmoTexts in HedgeEditor to describe overwritten air attack (gear placement tool)
Wed, 20 Apr 2016 20:13:03 +0200 HedgeEditor: Add missing Left click help texts
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 20:13:03 +0200] rev 12034
HedgeEditor: Add missing Left click help texts
Wed, 20 Apr 2016 19:04:22 +0200 HedgeEditor: Don't change placement mode when air attack is not selected
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 19:04:22 +0200] rev 12033
HedgeEditor: Don't change placement mode when air attack is not selected
Wed, 20 Apr 2016 18:54:31 +0200 HedgeEditor: Make toggle help and toggle gear info work everywhere
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 18:54:31 +0200] rev 12032
HedgeEditor: Make toggle help and toggle gear info work everywhere
Wed, 20 Apr 2016 18:42:40 +0200 HedgeEditor: Disable timer keys 2-4 in rubber placement mode
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 18:42:40 +0200] rev 12031
HedgeEditor: Disable timer keys 2-4 in rubber placement mode
Wed, 23 Nov 2016 14:10:29 +0100 HedgeEditor: Unify key combination help
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 14:10:29 +0100] rev 12030
HedgeEditor: Unify key combination help
Wed, 20 Apr 2016 18:18:05 +0200 HedgeEditor: Fix health add/subtract not working for dud mines
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 18:18:05 +0200] rev 12029
HedgeEditor: Fix health add/subtract not working for dud mines
Wed, 23 Nov 2016 14:08:43 +0100 HedgeEditor: Make landgun spawn in utility crates and sort list of ammo types to reflect the ammo menu ordering
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 14:08:43 +0100] rev 12028
HedgeEditor: Make landgun spawn in utility crates and sort list of ammo types to reflect the ammo menu ordering
Wed, 23 Nov 2016 13:59:36 +0100 HedgeEditor: Proper indentation for atkArray and utilArray
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 13:59:36 +0100] rev 12027
HedgeEditor: Proper indentation for atkArray and utilArray
Wed, 20 Apr 2016 17:53:07 +0200 HedgeEditor: Improve secondary message
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 17:53:07 +0200] rev 12026
HedgeEditor: Improve secondary message E.g. mine timers are displayed with unit, etc.
Wed, 20 Apr 2016 17:31:34 +0200 HedgeEditor: Allow health crates with 0 health
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 17:31:34 +0200] rev 12025
HedgeEditor: Allow health crates with 0 health
Wed, 23 Nov 2016 13:53:51 +0100 HedgeEditor: Make health/timer tags toggable with Precise+3
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 13:53:51 +0100] rev 12024
HedgeEditor: Make health/timer tags toggable with Precise+3
Wed, 20 Apr 2016 17:10:05 +0200 HedgeEditor: Show tags for gear timers and health
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 17:10:05 +0200] rev 12023
HedgeEditor: Show tags for gear timers and health
Mon, 18 Apr 2016 22:44:26 +0200 HedgeEditor: Play placement sound more often
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 22:44:26 +0200] rev 12022
HedgeEditor: Play placement sound more often
Mon, 18 Apr 2016 22:34:39 +0200 HedgeEditor: Proper error handling when attempting to delete hedgehogs
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 22:34:39 +0200] rev 12021
HedgeEditor: Proper error handling when attempting to delete hedgehogs
Mon, 18 Apr 2016 22:25:56 +0200 HedgeEditor: Fix girder/rubber mods sometimes show nil in 2nd message
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 22:25:56 +0200] rev 12020
HedgeEditor: Fix girder/rubber mods sometimes show nil in 2nd message
Mon, 18 Apr 2016 22:12:50 +0200 HedgeEditor: Minor string corrections
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 22:12:50 +0200] rev 12019
HedgeEditor: Minor string corrections
Thu, 14 Apr 2016 16:28:59 +0200 HedgeEditor: Fix Lua error when trying to set ShoppaBalance rank without anything being selected
Wuzzy <almikes@aol.com> [Thu, 14 Apr 2016 16:28:59 +0200] rev 12018
HedgeEditor: Fix Lua error when trying to set ShoppaBalance rank without anything being selected
Wed, 23 Nov 2016 13:40:06 +0100 HedgeEditor: Remove hardcoded ammo names in favor of GetAmmoName
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 13:40:06 +0100] rev 12017
HedgeEditor: Remove hardcoded ammo names in favor of GetAmmoName
Sat, 09 Apr 2016 23:34:21 +0200 HedgeEditor: Fix nil bugs related to sprite placement mode
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 23:34:21 +0200] rev 12016
HedgeEditor: Fix nil bugs related to sprite placement mode
Sat, 09 Apr 2016 23:29:16 +0200 HedgeEditor: Clean up some incorrect menu texts
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 23:29:16 +0200] rev 12015
HedgeEditor: Clean up some incorrect menu texts
Sat, 09 Apr 2016 23:13:33 +0200 HedgeEditor: Make all hog and team names translatable and export them properly
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 23:13:33 +0200] rev 12014
HedgeEditor: Make all hog and team names translatable and export them properly Uses the new loc_noop from Locale
Sat, 09 Apr 2016 22:13:47 +0200 Add loc_noop to Locale Lua library
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 22:13:47 +0200] rev 12013
Add loc_noop to Locale Lua library For collecting strings without translating them (yet)
Sat, 09 Apr 2016 20:44:55 +0200 HedgeEditor: Minor team/hog name fixes
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 20:44:55 +0200] rev 12012
HedgeEditor: Minor team/hog name fixes
Sat, 09 Apr 2016 14:45:47 +0200 HedgeEditor: Resort sprite array, add sprTargetBee
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 14:45:47 +0200] rev 12011
HedgeEditor: Resort sprite array, add sprTargetBee
Sat, 09 Apr 2016 14:33:27 +0200 HedgeEditor: Implement frame selection for sprites
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 14:33:27 +0200] rev 12010
HedgeEditor: Implement frame selection for sprites
Sat, 09 Apr 2016 13:24:06 +0200 Tweak HedgeEditor output: loc() hog/team names and tweak mission text
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 13:24:06 +0200] rev 12009
Tweak HedgeEditor output: loc() hog/team names and tweak mission text
Sat, 09 Apr 2016 11:56:52 +0200 HedgeEditor: Fix broken export of team colors
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 11:56:52 +0200] rev 12008
HedgeEditor: Fix broken export of team colors
Sat, 09 Apr 2016 11:15:14 +0200 HedgeEditor: Reliably change mission text on weapon switch
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 11:15:14 +0200] rev 12007
HedgeEditor: Reliably change mission text on weapon switch
Sat, 09 Apr 2016 10:33:08 +0200 HedgeEditor: Fix stuff being exported multiple times on multiple saves
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 10:33:08 +0200] rev 12006
HedgeEditor: Fix stuff being exported multiple times on multiple saves
Sat, 09 Apr 2016 10:14:35 +0200 Don't agressively show HedgeEditor mission panel
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 10:14:35 +0200] rev 12005
Don't agressively show HedgeEditor mission panel
Sat, 09 Apr 2016 09:41:57 +0200 HedgeEditor: Don't count sprites failed to place
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 09:41:57 +0200] rev 12004
HedgeEditor: Don't count sprites failed to place
Sat, 09 Apr 2016 09:14:09 +0200 HedgeEditor: Disable delete mode for sprite placement mode
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 09:14:09 +0200] rev 12003
HedgeEditor: Disable delete mode for sprite placement mode
Sat, 09 Apr 2016 08:59:29 +0200 HedgeEditor: Allow to modify dud mine health
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 08:59:29 +0200] rev 12002
HedgeEditor: Allow to modify dud mine health
Sat, 09 Apr 2016 08:52:19 +0200 HedgeEditor: Improved help disabled message, also loc()'ed
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 08:52:19 +0200] rev 12001
HedgeEditor: Improved help disabled message, also loc()'ed
Sat, 09 Apr 2016 08:45:46 +0200 Write better “greeting” message for HedgeEditor
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 08:45:46 +0200] rev 12000
Write better “greeting” message for HedgeEditor
Sat, 09 Apr 2016 08:29:22 +0200 HedgeEditor: Add loc() to some forgotten strings, minor cleanup
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 08:29:22 +0200] rev 11999
HedgeEditor: Add loc() to some forgotten strings, minor cleanup
Sat, 09 Apr 2016 08:19:43 +0200 HedgeEditor: Generally improve menu help texts
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 08:19:43 +0200] rev 11998
HedgeEditor: Generally improve menu help texts
Sat, 09 Apr 2016 08:00:53 +0200 HedgeEditor: Better naming and explanation of tagging mode and advanced repositioning mode
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 08:00:53 +0200] rev 11997
HedgeEditor: Better naming and explanation of tagging mode and advanced repositioning mode
Sat, 09 Apr 2016 07:40:15 +0200 HedgeEditor: Improve graphics on girder/rubber placement
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 07:40:15 +0200] rev 11996
HedgeEditor: Improve graphics on girder/rubber placement
Sat, 09 Apr 2016 07:16:01 +0200 HedgeEditor: Throw away code in comments and unused variables
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 07:16:01 +0200] rev 11995
HedgeEditor: Throw away code in comments and unused variables
Sat, 09 Apr 2016 06:42:31 +0200 HedgeEditor: Refactor legacy GetVisualGearValues code
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 06:42:31 +0200] rev 11994
HedgeEditor: Refactor legacy GetVisualGearValues code
Sat, 09 Apr 2016 06:38:11 +0200 HedgeEditor: Fix girder sprite being displayed a top left
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 06:38:11 +0200] rev 11993
HedgeEditor: Fix girder sprite being displayed a top left
Sat, 09 Apr 2016 06:09:59 +0200 HedgeEditor: Fix teams being exported multiple times when saving multiple times in same session
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 06:09:59 +0200] rev 11992
HedgeEditor: Fix teams being exported multiple times when saving multiple times in same session
Sat, 09 Apr 2016 05:28:18 +0200 Add dud mine placement mode to HedgeEditor
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 05:28:18 +0200] rev 11991
Add dud mine placement mode to HedgeEditor
Sat, 09 Apr 2016 04:37:03 +0200 HedgeEditor: Tweak and reorder health/timer selection numbers
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 04:37:03 +0200] rev 11990
HedgeEditor: Tweak and reorder health/timer selection numbers
Sat, 09 Apr 2016 04:22:39 +0200 HedgeEditor: Allow to set sticky mine timer
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 04:22:39 +0200] rev 11989
HedgeEditor: Allow to set sticky mine timer
Wed, 23 Nov 2016 13:08:24 +0100 Update outdated onGameInit variables in HedgeEditor map export, fixes various bugs
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 13:08:24 +0100] rev 11988
Update outdated onGameInit variables in HedgeEditor map export, fixes various bugs
Wed, 23 Nov 2016 03:02:37 +0100 Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 03:02:37 +0100] rev 11987
Split up change log sections even more, and update it for Racer
Wed, 23 Nov 2016 02:53:05 +0100 Allow to set Racer waypoint limit with script parameter “maxwaypoints”
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 02:53:05 +0100] rev 11986
Allow to set Racer waypoint limit with script parameter “maxwaypoints”
Wed, 23 Nov 2016 02:39:08 +0100 Fix incorrect type check of wpRad in Racer
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 02:39:08 +0100] rev 11985
Fix incorrect type check of wpRad in Racer
Wed, 23 Nov 2016 02:00:24 +0100 Highlight first Racer waypoint in placement phase
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 02:00:24 +0100] rev 11984
Highlight first Racer waypoint in placement phase
Wed, 23 Nov 2016 01:05:34 +0100 Allow to remove waypoints in Racer with precise key
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 01:05:34 +0100] rev 11983
Allow to remove waypoints in Racer with precise key
Wed, 23 Nov 2016 00:28:58 +0100 Fix Construction Mode screwing up when initialenergy > maxenergy
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 00:28:58 +0100] rev 11982
Fix Construction Mode screwing up when initialenergy > maxenergy
Wed, 23 Nov 2016 00:17:28 +0100 Use GetAmmoName in Construction Mode
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 00:17:28 +0100] rev 11981
Use GetAmmoName in Construction Mode
Tue, 22 Nov 2016 21:30:23 +0100 Disable Sudden Death in Shoppa for good
Wuzzy <almikes@aol.com> [Tue, 22 Nov 2016 21:30:23 +0100] rev 11980
Disable Sudden Death in Shoppa for good
Tue, 22 Nov 2016 17:07:14 +0100 Remove colons in campaign screen for more UI consistency
Wuzzy <almikes@aol.com> [Tue, 22 Nov 2016 17:07:14 +0100] rev 11979
Remove colons in campaign screen for more UI consistency
Tue, 22 Nov 2016 17:02:20 +0100 Align drop-down text of unfinished campaign missions with finished icons
Wuzzy <almikes@aol.com> [Tue, 22 Nov 2016 17:02:20 +0100] rev 11978
Align drop-down text of unfinished campaign missions with finished icons
Tue, 22 Nov 2016 16:39:54 +0100 Give infinite ropes in Running for survival mission
Wuzzy <almikes@aol.com> [Tue, 22 Nov 2016 16:39:54 +0100] rev 11977
Give infinite ropes in Running for survival mission
Tue, 22 Nov 2016 16:30:54 +0100 Add skip option to desert01, fruit02, moon01 in A Space Adventure
Wuzzy <almikes@aol.com> [Tue, 22 Nov 2016 16:30:54 +0100] rev 11976
Add skip option to desert01, fruit02, moon01 in A Space Adventure
Tue, 22 Nov 2016 15:52:57 +0100 Fix double achievements and ranks in The First Stop mission (fixes #106)
Wuzzy <almikes@aol.com> [Tue, 22 Nov 2016 15:52:57 +0100] rev 11975
Fix double achievements and ranks in The First Stop mission (fixes #106)
Sun, 20 Nov 2016 15:20:08 +0100 Prepend "User quit: " to client-side quit messages
unc0rr [Sun, 20 Nov 2016 15:20:08 +0100] rev 11974
Prepend "User quit: " to client-side quit messages Tested and commited by sheepluva
Sun, 20 Nov 2016 05:11:19 +0100 Use proper start button in training menu
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 05:11:19 +0100] rev 11973
Use proper start button in training menu
Sun, 20 Nov 2016 05:02:59 +0100 Update changelog about mission tabs
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 05:02:59 +0100] rev 11972
Update changelog about mission tabs
Sun, 20 Nov 2016 05:01:27 +0100 Update German mission description strings
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 05:01:27 +0100] rev 11971
Update German mission description strings
Wed, 13 Apr 2016 14:53:47 +0200 Make tab of mission list tab header blend into mission list
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:53:47 +0200] rev 11970
Make tab of mission list tab header blend into mission list
Wed, 13 Apr 2016 14:52:35 +0200 Update English mission descriptions to better fit tabbed mission menu
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:52:35 +0200] rev 11969
Update English mission descriptions to better fit tabbed mission menu
Wed, 13 Apr 2016 14:39:17 +0200 Mission recategorization into trainings, challenges and scenarios.
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:39:17 +0200] rev 11968
Mission recategorization into trainings, challenges and scenarios. This moves the missions into new folders and adds a nice tab widget in the mission menu
Sun, 20 Nov 2016 04:21:24 +0100 Fix typo in German campaign translation
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 04:21:24 +0100] rev 11967
Fix typo in German campaign translation
Sun, 20 Nov 2016 04:12:19 +0100 Update changelog for space campaign updates
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 04:12:19 +0100] rev 11966
Update changelog for space campaign updates
Sun, 20 Nov 2016 04:08:21 +0100 Complete space campaign's spacetrip mission if all main+side missions are completed
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 04:08:21 +0100] rev 11965
Complete space campaign's spacetrip mission if all main+side missions are completed
Sun, 20 Nov 2016 03:43:27 +0100 Draw 2 flowers for fully completed (w/ side missions) planets in space campaign
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 03:43:27 +0100] rev 11964
Draw 2 flowers for fully completed (w/ side missions) planets in space campaign
Sun, 20 Nov 2016 01:50:24 +0100 Expose number of air mines in Lua variable AirMinesNum
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 01:50:24 +0100] rev 11963
Expose number of air mines in Lua variable AirMinesNum
Sun, 20 Nov 2016 01:31:09 +0100 Add more descriptions into desktop entry files, fix some specification mismatches
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 01:31:09 +0100] rev 11962
Add more descriptions into desktop entry files, fix some specification mismatches
Sun, 20 Nov 2016 00:43:12 +0100 Merge new Cheese map
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 00:43:12 +0100] rev 11961
Merge new Cheese map
Sun, 20 Nov 2016 00:40:20 +0100 Update changelog about campaign screen check marks
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 00:40:20 +0100] rev 11960
Update changelog about campaign screen check marks
Wed, 04 May 2016 09:19:44 +0200 Don't show AI-controlled teams in campaigns page
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 09:19:44 +0200] rev 11959
Don't show AI-controlled teams in campaigns page
Wed, 04 May 2016 08:44:53 +0200 Make campaign mission names translatable
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 08:44:53 +0200] rev 11958
Make campaign mission names translatable
Wed, 04 May 2016 07:41:46 +0200 Make campaign names translatable
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 07:41:46 +0200] rev 11957
Make campaign names translatable Also add German translation for both campaigns
Wed, 04 May 2016 05:23:58 +0200 Seperate campaign victories from campaign mission victories
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 05:23:58 +0200] rev 11956
Seperate campaign victories from campaign mission victories
Wed, 04 May 2016 04:44:41 +0200 Update campaign drop-down list after campaign victory
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 04:44:41 +0200] rev 11955
Update campaign drop-down list after campaign victory
Wed, 04 May 2016 04:32:31 +0200 Fix final mission of Progress-based campaigns (like ACF) not being recognized as finished
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 04:32:31 +0200] rev 11954
Fix final mission of Progress-based campaigns (like ACF) not being recognized as finished
Wed, 04 May 2016 04:07:12 +0200 Campaign page: Add labels and move start button to footer
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 04:07:12 +0200] rev 11953
Campaign page: Add labels and move start button to footer
Sun, 20 Nov 2016 00:12:07 +0100 Save mission success for A Space Adventure missions
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 00:12:07 +0100] rev 11952
Save mission success for A Space Adventure missions
Wed, 04 May 2016 02:10:59 +0200 Add support for storing and displaying success of campaign missions
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 02:10:59 +0200] rev 11951
Add support for storing and displaying success of campaign missions
Wed, 04 May 2016 00:14:41 +0200 Update campaign victory status when changing selection
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 00:14:41 +0200] rev 11950
Update campaign victory status when changing selection
Tue, 03 May 2016 22:56:26 +0200 Store campaign victories in campaign variable "Won"
Wuzzy <almikes@aol.com> [Tue, 03 May 2016 22:56:26 +0200] rev 11949
Store campaign victories in campaign variable "Won"
Tue, 03 May 2016 22:26:39 +0200 Show check marks for campaigns with Won=true
Wuzzy <almikes@aol.com> [Tue, 03 May 2016 22:26:39 +0200] rev 11948
Show check marks for campaigns with Won=true
Sat, 19 Nov 2016 17:26:16 -0500 Updated cheese map
CopherNeue [Sat, 19 Nov 2016 17:26:16 -0500] rev 11947
Updated cheese map
Sat, 19 Nov 2016 23:04:44 +0100 Overwrite special ammo descriptions in Racer script
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 23:04:44 +0100] rev 11946
Overwrite special ammo descriptions in Racer script
Sat, 19 Nov 2016 22:17:08 +0100 Allow to ignore overwritten ammo name in GetAmmoName
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 22:17:08 +0100] rev 11945
Allow to ignore overwritten ammo name in GetAmmoName
Sat, 19 Nov 2016 22:00:23 +0100 GetAmmoName now returns ammo name overwritten by SetAmmoTexts
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 22:00:23 +0100] rev 11944
GetAmmoName now returns ammo name overwritten by SetAmmoTexts
Sat, 19 Nov 2016 21:39:52 +0100 Update changelog for SetAmmoTexts-related changes
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 21:39:52 +0100] rev 11943
Update changelog for SetAmmoTexts-related changes
Sat, 19 Nov 2016 21:33:02 +0100 Change descriptions for special Construction Mode tools
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 21:33:02 +0100] rev 11942
Change descriptions for special Construction Mode tools
Tue, 10 May 2016 01:59:54 +0200 Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com> [Tue, 10 May 2016 01:59:54 +0200] rev 11941
Add SetAmmoDescriptionAppendix to Lua API, see issue #82
Tue, 10 May 2016 01:33:23 +0200 Make SetAmmoTexts update ammo menu weapon name, too
Wuzzy <almikes@aol.com> [Tue, 10 May 2016 01:33:23 +0200] rev 11940
Make SetAmmoTexts update ammo menu weapon name, too Lua API warning: SetAmmoTexts can not be called in onGameInit
Mon, 09 May 2016 22:49:31 +0200 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com> [Mon, 09 May 2016 22:49:31 +0200] rev 11939
Add Lua API function SetAmmoTexts (see issue #82)
Sat, 19 Nov 2016 21:17:48 +0100 Update Changelog: Add Racer and TechRacer updates
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 21:17:48 +0100] rev 11938
Update Changelog: Add Racer and TechRacer updates
Wed, 13 Apr 2016 13:55:47 +0200 TechRacer: Cleanup mess regarding teams which did not finish
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:55:47 +0200] rev 11937
TechRacer: Cleanup mess regarding teams which did not finish
Wed, 13 Apr 2016 13:17:58 +0200 Fix some incorrect TechRacer messages
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:17:58 +0200] rev 11936
Fix some incorrect TechRacer messages
Wed, 13 Apr 2016 13:17:08 +0200 TechRacer: Show racing times and ranking in stats screen
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:17:08 +0200] rev 11935
TechRacer: Show racing times and ranking in stats screen
Wed, 13 Apr 2016 13:16:01 +0200 Force TechRacer maps when image map is selected. Fixes Google Code issue #882
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:16:01 +0200] rev 11934
Force TechRacer maps when image map is selected. Fixes Google Code issue #882 If you start a TechRacer map with an image map selected, the resulting map will likely to be completely unplayable. So this commit disables this.
Wed, 13 Apr 2016 13:14:01 +0200 TechRacer: Don't mess with ammo caption while in waypoint.
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:14:01 +0200] rev 11933
TechRacer: Don't mess with ammo caption while in waypoint. Fixes Google Code issue #883.
Wed, 13 Apr 2016 13:13:07 +0200 Clean up TechRacer strings
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:13:07 +0200] rev 11932
Clean up TechRacer strings
Wed, 13 Apr 2016 14:19:42 +0200 Racer: Reduce minimum number of waypoints to 2, tweak descriptions
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:19:42 +0200] rev 11931
Racer: Reduce minimum number of waypoints to 2, tweak descriptions
Wed, 13 Apr 2016 14:14:33 +0200 Racer: Clean up “did not finish” mess
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:14:33 +0200] rev 11930
Racer: Clean up “did not finish” mess
Wed, 13 Apr 2016 14:02:53 +0200 Add new Racer script parameter: waypointradius
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:02:53 +0200] rev 11929
Add new Racer script parameter: waypointradius
Sat, 19 Nov 2016 20:22:55 +0100 Racer: Dump old commented-out code
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 20:22:55 +0100] rev 11928
Racer: Dump old commented-out code
Wed, 13 Apr 2016 14:01:28 +0200 Racer: Show “Track completed!” message
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:01:28 +0200] rev 11927
Racer: Show “Track completed!” message
Wed, 13 Apr 2016 14:00:53 +0200 Add “rounds” script parameter for Racer
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:00:53 +0200] rev 11926
Add “rounds” script parameter for Racer
Wed, 13 Apr 2016 14:00:03 +0200 Racer: Don't mess with ammo display when touching waypoint
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:00:03 +0200] rev 11925
Racer: Don't mess with ammo display when touching waypoint
Wed, 13 Apr 2016 13:59:20 +0200 Racer: Clean up strings
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:59:20 +0200] rev 11924
Racer: Clean up strings
Wed, 13 Apr 2016 13:58:44 +0200 Implement stats screen for Racer
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:58:44 +0200] rev 11923
Implement stats screen for Racer
Sun, 01 May 2016 02:40:12 +0200 Add “boring” voice to voice queue to avoid voice overlapping
Wuzzy <almikes@aol.com> [Sun, 01 May 2016 02:40:12 +0200] rev 11922
Add “boring” voice to voice queue to avoid voice overlapping
Sun, 01 May 2016 02:36:17 +0200 Enable timer warning sounds in hog placement phase
Wuzzy <almikes@aol.com> [Sun, 01 May 2016 02:36:17 +0200] rev 11921
Enable timer warning sounds in hog placement phase
Sat, 19 Nov 2016 15:03:16 +0100 Add changelog entries for the timer color-coding and countdown sounds
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 15:03:16 +0100] rev 11920
Add changelog entries for the timer color-coding and countdown sounds
Sun, 01 May 2016 01:18:58 +0200 When doing something, set ready time to 0 instead of 1
Wuzzy <almikes@aol.com> [Sun, 01 May 2016 01:18:58 +0200] rev 11919
When doing something, set ready time to 0 instead of 1
Sun, 01 May 2016 01:04:45 +0200 Fix sniper rifle making timer gray all the time
Wuzzy <almikes@aol.com> [Sun, 01 May 2016 01:04:45 +0200] rev 11918
Fix sniper rifle making timer gray all the time
Sun, 01 May 2016 00:09:14 +0200 Show timer at 999s instead of 1000s
Wuzzy <almikes@aol.com> [Sun, 01 May 2016 00:09:14 +0200] rev 11917
Show timer at 999s instead of 1000s
Sat, 30 Apr 2016 23:46:57 +0200 Make timer gray while the time is not running or while it is paused
Wuzzy <almikes@aol.com> [Sat, 30 Apr 2016 23:46:57 +0200] rev 11916
Make timer gray while the time is not running or while it is paused
Sat, 30 Apr 2016 23:30:34 +0200 Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
Wuzzy <almikes@aol.com> [Sat, 30 Apr 2016 23:30:34 +0200] rev 11915
Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
Sat, 19 Nov 2016 15:00:14 +0100 Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 15:00:14 +0100] rev 11914
Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout Also play “coward” voice for skipping (instead of “boring”)
Sat, 30 Apr 2016 20:55:16 +0200 Make the timer red when it is the get-away time
Wuzzy <almikes@aol.com> [Sat, 30 Apr 2016 20:55:16 +0200] rev 11913
Make the timer red when it is the get-away time
Sat, 30 Apr 2016 20:35:55 +0200 Turn timer digits green when it's still the ready timer
Wuzzy <almikes@aol.com> [Sat, 30 Apr 2016 20:35:55 +0200] rev 11912
Turn timer digits green when it's still the ready timer
Sat, 19 Nov 2016 06:43:44 +0100 Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 06:43:44 +0100] rev 11911
Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
Thu, 17 Nov 2016 15:29:16 +0100 Fix Qt warnings about QLayout (Fixes #127)
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 15:29:16 +0100] rev 11910
Fix Qt warnings about QLayout (Fixes #127)
Thu, 17 Nov 2016 14:59:20 +0100 Update Mutant script
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 14:59:20 +0100] rev 11909
Update Mutant script New features: - Custom achievements in stats screen - Replace health graph with score graph - Ranking based on score - Improved localization support - Improved mission text - Show messages on scoring
Thu, 17 Nov 2016 14:38:11 +0100 Update changelog for CTF
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 14:38:11 +0100] rev 11908
Update changelog for CTF
Wed, 13 Apr 2016 04:51:17 +0200 CTF: Play sound when capturing flag
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 04:51:17 +0200] rev 11907
CTF: Play sound when capturing flag
Wed, 13 Apr 2016 04:48:26 +0200 CTF: Allow to set capture limit with script param
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 04:48:26 +0200] rev 11906
CTF: Allow to set capture limit with script param
Wed, 13 Apr 2016 04:33:13 +0200 CTF: Clean up mission panel
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 04:33:13 +0200] rev 11905
CTF: Clean up mission panel
Thu, 17 Nov 2016 14:05:12 +0100 Capture The Flag: Fix flag of first team spawning at second hog (issue #9)
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 14:05:12 +0100] rev 11904
Capture The Flag: Fix flag of first team spawning at second hog (issue #9)
Thu, 17 Nov 2016 03:47:28 +0100 Update changelog
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:47:28 +0100] rev 11903
Update changelog
Thu, 17 Nov 2016 03:37:48 +0100 Fix and change escaping for mission map descriptions
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:37:48 +0100] rev 11902
Fix and change escaping for mission map descriptions
Thu, 17 Nov 2016 03:36:45 +0100 Show mission map descriptions for default language as well
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:36:45 +0100] rev 11901
Show mission map descriptions for default language as well
Thu, 17 Nov 2016 03:35:58 +0100 UTF-8 support for mission map descriptions
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:35:58 +0100] rev 11900
UTF-8 support for mission map descriptions
Thu, 17 Nov 2016 03:35:10 +0100 Fix improper locale detection for mission map descriptions
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:35:10 +0100] rev 11899
Fix improper locale detection for mission map descriptions
Thu, 17 Nov 2016 03:34:21 +0100 Add German translations for mission maps
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:34:21 +0100] rev 11898
Add German translations for mission maps
Thu, 17 Nov 2016 03:33:46 +0100 Slightly improved mission map descriptions
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:33:46 +0100] rev 11897
Slightly improved mission map descriptions
Wed, 16 Nov 2016 19:19:36 +0100 reenable divided-mode spawning hack^Wtweak, that was accidently removed in 34ede05e4d4f
sheepluva [Wed, 16 Nov 2016 19:19:36 +0100] rev 11896
reenable divided-mode spawning hack^Wtweak, that was accidently removed in 34ede05e4d4f
Wed, 16 Nov 2016 12:26:26 -0500 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo [Wed, 16 Nov 2016 12:26:26 -0500] rev 11895
Make sd-tint a theme variable so cophernue can tweak his sky tinting
Wed, 16 Nov 2016 18:06:02 +0100 Improve mission panel in Gravity script (don't overwrite game modifier texts)
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 18:06:02 +0100] rev 11894
Improve mission panel in Gravity script (don't overwrite game modifier texts)
Wed, 16 Nov 2016 18:02:22 +0100 Fix low gravity utility not working in Gravity script (fixes #13)
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 18:02:22 +0100] rev 11893
Fix low gravity utility not working in Gravity script (fixes #13) Using low gravity halves the gravity. For using a range, both the minimum and maximum gravities are halved. Negative gravities are doubled. Bonus: game modifier “low gravity” will be force-disabled.
Wed, 16 Nov 2016 16:35:43 +0100 Save fastest rounds in Killing the specialists and Precise shooting missions
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 16:35:43 +0100] rev 11892
Save fastest rounds in Killing the specialists and Precise shooting missions
Wed, 16 Nov 2016 16:35:09 +0100 Save record time for Chasing the blue hog mission
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 16:35:09 +0100] rev 11891
Save record time for Chasing the blue hog mission
Wed, 16 Nov 2016 16:34:33 +0100 Save some records in campaign vars: Hard flying, Running for survival
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 16:34:33 +0100] rev 11890
Save some records in campaign vars: Hard flying, Running for survival
Wed, 16 Nov 2016 16:32:44 +0100 Fix ClimbHome mission bugs (broken teams, broken graph)
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 16:32:44 +0100] rev 11889
Fix ClimbHome mission bugs (broken teams, broken graph)
Wed, 16 Nov 2016 16:18:32 +0100 Set random flags and voice in random teams
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 16:18:32 +0100] rev 11888
Set random flags and voice in random teams Except in quick matches, which always uses default voice (for native speakers)
Tue, 15 Nov 2016 03:00:56 +0100 Show symbols at bottom right while extra damage / low grav. are active
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 03:00:56 +0100] rev 11887
Show symbols at bottom right while extra damage / low grav. are active PC version only. No change for touch interface.
Tue, 15 Nov 2016 02:30:35 +0100 Relax some health bounds in game scheme editor
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 02:30:35 +0100] rev 11886
Relax some health bounds in game scheme editor
Tue, 15 Nov 2016 02:12:49 +0100 Fix Lua error message in A Classic Fairytale mission 8
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 02:12:49 +0100] rev 11885
Fix Lua error message in A Classic Fairytale mission 8
Tue, 15 Nov 2016 02:05:12 +0100 Translate appdata file into German
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 02:05:12 +0100] rev 11884
Translate appdata file into German
Tue, 15 Nov 2016 02:00:27 +0100 Upgrade appdata file to AppStream 0.8 format, update screenshots
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 02:00:27 +0100] rev 11883
Upgrade appdata file to AppStream 0.8 format, update screenshots
Tue, 15 Nov 2016 01:49:36 +0100 Simplify the hat format for unanimated hats
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 01:49:36 +0100] rev 11882
Simplify the hat format for unanimated hats For simple hats which are not animated, a single 32×32 image is now enough. For simple clan hats, use 64×32 with the color overlay at the right.
Tue, 15 Nov 2016 01:25:37 +0100 Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 01:25:37 +0100] rev 11881
Remove old Fort Mode from frontend Part of ripping out Fort Mode from game schemes. This time for real. - Remove the game modifier button "Fort Mode" - Remove the scheme "Fort Mode" - Remove some fort mode handling code - Keep gfForts symbol to not mess up things too much - Old schemes are still supported, the fortsmode parameter is just ignored
Tue, 15 Nov 2016 00:42:44 +0100 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 00:42:44 +0100] rev 11880
Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete Fixes #99 and #122.
Tue, 15 Nov 2016 00:17:31 +0100 Add WorldEdge to Lua API to expose/change world edge type
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 00:17:31 +0100] rev 11879
Add WorldEdge to Lua API to expose/change world edge type
Mon, 14 Nov 2016 21:33:59 +0100 Show “More Wind” modifier in mission panel
Wuzzy <almikes@aol.com> [Mon, 14 Nov 2016 21:33:59 +0100] rev 11878
Show “More Wind” modifier in mission panel Fixes #116
Wed, 09 Nov 2016 12:31:05 -0500 fix urls
nemo [Wed, 09 Nov 2016 12:31:05 -0500] rev 11877
fix urls
Wed, 09 Nov 2016 11:21:14 -0500 allow longer grave animations
nemo [Wed, 09 Nov 2016 11:21:14 -0500] rev 11876
allow longer grave animations
Sat, 15 Oct 2016 20:54:30 +0200 update changelog
sheepluva [Sat, 15 Oct 2016 20:54:30 +0200] rev 11875
update changelog
Sat, 15 Oct 2016 20:11:05 +0200 fix copypastafail (incorrect variable name) and whitespaces
sheepluva [Sat, 15 Oct 2016 20:11:05 +0200] rev 11874
fix copypastafail (incorrect variable name) and whitespaces
Sat, 15 Oct 2016 20:06:42 +0200 support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com> [Sat, 15 Oct 2016 20:06:42 +0200] rev 11873
support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
Sat, 15 Oct 2016 13:34:14 +0200 update changelog
sheepluva [Sat, 15 Oct 2016 13:34:14 +0200] rev 11872
update changelog
Sat, 15 Oct 2016 13:28:13 +0200 rename variables for better code-readability and fix indentation
sheepluva [Sat, 15 Oct 2016 13:28:13 +0200] rev 11871
rename variables for better code-readability and fix indentation
Sat, 15 Oct 2016 13:10:16 +0200 support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com> [Sat, 15 Oct 2016 13:10:16 +0200] rev 11870
support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
Fri, 14 Oct 2016 23:25:51 +0200 update Changelog
sheepluva [Fri, 14 Oct 2016 23:25:51 +0200] rev 11869
update Changelog
Fri, 14 Oct 2016 22:52:04 +0200 rising flakes will no longer fly forever [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com> [Fri, 14 Oct 2016 22:52:04 +0200] rev 11868
rising flakes will no longer fly forever [reviewed, cleaned up and committed by sheepluva]
Mon, 03 Oct 2016 14:10:25 -0400 Make frozen hogs poison immune
nemo [Mon, 03 Oct 2016 14:10:25 -0400] rev 11867
Make frozen hogs poison immune
Sun, 02 Oct 2016 18:30:15 +0200 lupdate-qt4
sheepluva [Sun, 02 Oct 2016 18:30:15 +0200] rev 11866
lupdate-qt4
Sun, 02 Oct 2016 18:29:55 +0200 fix for Bug 91 - Make DELEGATE action available in frontend
sheepluva [Sun, 02 Oct 2016 18:29:55 +0200] rev 11865
fix for bug #91 - Make DELEGATE action available in frontend
Sun, 02 Oct 2016 17:39:42 +0200 fix a typo back from may that apparently completely broke online-multiplayer due to causing a frontend crash on joining somebody else's room
sheepluva [Sun, 02 Oct 2016 17:39:42 +0200] rev 11864
fix a typo back from may that apparently completely broke online-multiplayer due to causing a frontend crash on joining somebody else's room
Sun, 02 Oct 2016 15:15:39 +0200 Bug 115 - Application icon is missing
sheepluva [Sun, 02 Oct 2016 15:15:39 +0200] rev 11863
bug #115 - Application icon is missing
Sun, 02 Oct 2016 12:42:16 +0200 also update ghc info in INSTALL file
sheepluva [Sun, 02 Oct 2016 12:42:16 +0200] rev 11862
also update ghc info in INSTALL file
Sun, 02 Oct 2016 12:00:39 +0200 travis: also add libghc-regex-tdfa-dev to dependencies
sheepluva [Sun, 02 Oct 2016 12:00:39 +0200] rev 11861
travis: also add libghc-regex-tdfa-dev to dependencies
Sun, 02 Oct 2016 01:26:59 +0200 increase heart count in seduction effect. FPS are overrated anyway
sheepluva [Sun, 02 Oct 2016 01:26:59 +0200] rev 11860
increase heart count in seduction effect. FPS are overrated anyway
Sun, 02 Oct 2016 01:17:33 +0200 reflect dataenc->sandi change in travis file
sheepluva [Sun, 02 Oct 2016 01:17:33 +0200] rev 11859
reflect dataenc->sandi change in travis file
Sun, 02 Oct 2016 00:42:29 +0200 and while I'm at it, fix seduction... kinda ♥
sheepluva [Sun, 02 Oct 2016 00:42:29 +0200] rev 11858
and while I'm at it, fix seduction... kinda ♥
Sat, 01 Oct 2016 22:48:00 +0200 pimp up random droplet movement vector init to create half-elliptic rather than square patterns - makes using piano less painful to the eyes
sheepluva [Sat, 01 Oct 2016 22:48:00 +0200] rev 11857
pimp up random droplet movement vector init to create half-elliptic rather than square patterns - makes using piano less painful to the eyes
Sat, 01 Oct 2016 22:35:14 +0200 adding some frontend stuff to changelog
sheepluva [Sat, 01 Oct 2016 22:35:14 +0200] rev 11856
adding some frontend stuff to changelog
Sat, 01 Oct 2016 21:27:05 +0300 - Use sandi instead of dataenc (bugs.debian.org/836686)
unc0rr [Sat, 01 Oct 2016 21:27:05 +0300] rev 11855
- Use sandi instead of dataenc (bugs.debian.org/836686) - Only try to import module from the package being tested (sometimes packages have modules with equal names, so a test for module presence could succeed when you have one package installed instead of another)
Sat, 01 Oct 2016 20:56:42 +0300 Use regex match for bans
unc0rr [Sat, 01 Oct 2016 20:56:42 +0300] rev 11854
Use regex match for bans
Sat, 01 Oct 2016 19:06:12 +0200 fix issue 110
sheepluva [Sat, 01 Oct 2016 19:06:12 +0200] rev 11853
fix issue #110
Sat, 01 Oct 2016 16:45:59 +0200 fix build
sheepluva [Sat, 01 Oct 2016 16:45:59 +0200] rev 11852
fix build
Mon, 26 Sep 2016 23:36:00 -0400 Drop xfire module
koda [Mon, 26 Sep 2016 23:36:00 -0400] rev 11851
Drop xfire module The service shut down, this is now dead code with potential GPL license incompatibility.
Sat, 24 Sep 2016 21:01:12 +0200 minor german translation adjustment
sheepluva [Sat, 24 Sep 2016 21:01:12 +0200] rev 11850
minor german translation adjustment
Fri, 16 Sep 2016 00:41:03 +0200 fix typo and hopefully also pas2c
sheepluva [Fri, 16 Sep 2016 00:41:03 +0200] rev 11849
fix typo and hopefully also pas2c
Fri, 16 Sep 2016 00:22:05 +0200 Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
sheepluva [Fri, 16 Sep 2016 00:22:05 +0200] rev 11848
Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
Fri, 16 Sep 2016 00:01:43 +0200 Lua API: IsHogLocal(gearUid)
sheepluva [Fri, 16 Sep 2016 00:01:43 +0200] rev 11847
Lua API: IsHogLocal(gearUid)
Thu, 15 Sep 2016 23:16:49 +0200 Lua API: GetAmmoName(ammoType)
sheepluva [Thu, 15 Sep 2016 23:16:49 +0200] rev 11846
Lua API: GetAmmoName(ammoType)
Fri, 09 Sep 2016 15:57:30 +0000 merge with github
koda [Fri, 09 Sep 2016 15:57:30 +0000] rev 11845
merge with github
Sun, 04 Sep 2016 21:23:00 +0200 Lua API: fix incorrect error message. thanks to TheAnachron and rhino for pointing this out
sheepluva [Sun, 04 Sep 2016 21:23:00 +0200] rev 11844
Lua API: fix incorrect error message. thanks to TheAnachron and rhino for pointing this out
Thu, 11 Aug 2016 23:05:14 +0300 Make in-game chat work qmlfrontend
unc0rr [Thu, 11 Aug 2016 23:05:14 +0300] rev 11843
Make in-game chat work
Tue, 02 Aug 2016 23:08:17 +0300 Preparation to sending engine messages to net. qmlfrontend
unc0rr [Tue, 02 Aug 2016 23:08:17 +0300] rev 11842
Preparation to sending engine messages to net.
Fri, 15 Jul 2016 22:39:07 +0300 merge default qmlfrontend
unc0rr [Fri, 15 Jul 2016 22:39:07 +0300] rev 11841
merge default
Sat, 09 Jul 2016 22:40:44 +0300 Use less weird options
unc0rr [Sat, 09 Jul 2016 22:40:44 +0300] rev 11840
Use less weird options
Sat, 02 Jul 2016 17:56:10 +0200 Remove some more bytestring-show references, e.g. INSTALL file and travis file
LocutusOfBorg [Sat, 02 Jul 2016 17:56:10 +0200] rev 11839
Remove some more bytestring-show references, e.g. INSTALL file and travis file
Wed, 29 Jun 2016 20:16:29 +0300 bytestring-show RIP
unc0rr [Wed, 29 Jun 2016 20:16:29 +0300] rev 11838
bytestring-show RIP
Wed, 22 Jun 2016 09:25:29 -0400 Polish update
alzen [Wed, 22 Jun 2016 09:25:29 -0400] rev 11837
Polish update
Tue, 21 Jun 2016 18:02:46 -0400 bit of a start on HDPI monitor support. Fonts.
nemo [Tue, 21 Jun 2016 18:02:46 -0400] rev 11836
bit of a start on HDPI monitor support. Fonts.
Tue, 21 Jun 2016 22:03:09 +0200 remove experimental in-game credits code
sheepluva [Tue, 21 Jun 2016 22:03:09 +0200] rev 11835
remove experimental in-game credits code
Tue, 21 Jun 2016 15:37:08 -0400 no.
nemo [Tue, 21 Jun 2016 15:37:08 -0400] rev 11834
no.
Wed, 15 Jun 2016 18:39:31 -0400 lupdate
nemo [Wed, 15 Jun 2016 18:39:31 -0400] rev 11833
lupdate
Sun, 22 May 2016 15:06:08 +0200 - In case of HWLIBRARY we need reference to sysutils for GetCurrentDir()
antonc27 <antonc27@mail.ru> [Sun, 22 May 2016 15:06:08 +0200] rev 11832
- In case of HWLIBRARY we need reference to sysutils for GetCurrentDir()
Sat, 21 May 2016 15:23:08 -0400 Change this back to allowing hooking rope to hogs again, 'cause, well, rage...
nemo [Sat, 21 May 2016 15:23:08 -0400] rev 11831
Change this back to allowing hooking rope to hogs again, 'cause, well, rage...
Sat, 21 May 2016 14:39:35 -0400 http → https
nemo [Sat, 21 May 2016 14:39:35 -0400] rev 11830
http → https
Wed, 18 May 2016 15:42:14 -0400 Fruit theme music
alfadur [Wed, 18 May 2016 15:42:14 -0400] rev 11829
Fruit theme music
Tue, 17 May 2016 23:29:49 +0300 Merge default qmlfrontend
unc0rr [Tue, 17 May 2016 23:29:49 +0300] rev 11828
Merge default
Tue, 17 May 2016 23:18:08 +0300 - Add state to engine callback for it to know what engine is sending qmlfrontend
unc0rr [Tue, 17 May 2016 23:18:08 +0300] rev 11827
- Add state to engine callback for it to know what engine is sending - Display suggested hogs number in preview
Tue, 17 May 2016 21:32:10 +0200 implement ExtraftFileDir and ExtractFileName in uUtils
sheepluva [Tue, 17 May 2016 21:32:10 +0200] rev 11826
implement ExtraftFileDir and ExtractFileName in uUtils
Mon, 16 May 2016 00:15:32 +0200 remove another useless SysUtils include
sheepluva [Mon, 16 May 2016 00:15:32 +0200] rev 11825
remove another useless SysUtils include
Sun, 15 May 2016 23:59:24 +0200 implement Trim() in uUtils
sheepluva [Sun, 15 May 2016 23:59:24 +0200] rev 11824
implement Trim() in uUtils
Sun, 15 May 2016 23:11:14 +0200 drop SysUtils inclusion from 5 files where it is not needed anymore
sheepluva [Sun, 15 May 2016 23:11:14 +0200] rev 11823
drop SysUtils inclusion from 5 files where it is not needed anymore
Sun, 15 May 2016 14:29:37 +0300 - Use IntToStr() in preference to Str()
unc0rr [Sun, 15 May 2016 14:29:37 +0300] rev 11822
- Use IntToStr() in preference to Str() - Remove senseless Str() call in uRandom.GetNext
Sun, 15 May 2016 13:18:34 +0200 always include uUtils _after_ SysUtils
sheepluva [Sun, 15 May 2016 13:18:34 +0200] rev 11821
always include uUtils _after_ SysUtils
Sun, 15 May 2016 11:37:07 +0200 merge Wuzzy's frontend tweaks
sheepluva [Sun, 15 May 2016 11:37:07 +0200] rev 11820
merge Wuzzy's frontend tweaks
Fri, 06 May 2016 20:12:27 +0200 Tweak sizes and icons of most footer buttons of frontend
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 20:12:27 +0200] rev 11819
Tweak sizes and icons of most footer buttons of frontend
Fri, 06 May 2016 19:23:26 +0200 Neatly align all the bottom buttons on the same height
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 19:23:26 +0200] rev 11818
Neatly align all the bottom buttons on the same height
Fri, 06 May 2016 18:49:41 +0200 Slightly better naming of new or copied ammo/game schemes
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 18:49:41 +0200] rev 11817
Slightly better naming of new or copied ammo/game schemes
Fri, 06 May 2016 18:35:33 +0200 Tweak damage modifier help
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 18:35:33 +0200] rev 11816
Tweak damage modifier help
Fri, 06 May 2016 18:33:54 +0200 Fix mines time displaying "1 seconds" in frontend
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 18:33:54 +0200] rev 11815
Fix mines time displaying "1 seconds" in frontend
Fri, 06 May 2016 17:26:06 +0200 Frontend: Increase space for help text in the footer
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 17:26:06 +0200] rev 11814
Frontend: Increase space for help text in the footer
Fri, 06 May 2016 17:20:19 +0200 Add help texts for game scheme's basic settings (initial health, etc.)
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 17:20:19 +0200] rev 11813
Add help texts for game scheme's basic settings (initial health, etc.)
Fri, 06 May 2016 16:08:48 +0200 Add more What's This? texts throughout the frontend
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 16:08:48 +0200] rev 11812
Add more What's This? texts throughout the frontend
Fri, 06 May 2016 15:45:48 +0200 Fix problems with dynamic whats this texts
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 15:45:48 +0200] rev 11811
Fix problems with dynamic whats this texts
Wed, 04 May 2016 22:56:22 +0200 Add missing frontend constants
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 22:56:22 +0200] rev 11810
Add missing frontend constants
Wed, 04 May 2016 19:42:20 +0200 Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 19:42:20 +0200] rev 11809
Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wed, 04 May 2016 18:14:25 +0200 Team editor: Make bot icons and graves more visible in closed drop-down lists, smaller botlevel images
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 18:14:25 +0200] rev 11808
Team editor: Make bot icons and graves more visible in closed drop-down lists, smaller botlevel images
Sun, 15 May 2016 10:43:18 +0200 avrec crash/math fix (sheepy here, committing koda's fix because I'm tired of having it lying around in my repo :P
koda [Sun, 15 May 2016 10:43:18 +0200] rev 11807
avrec crash/math fix (sheepy here, committing koda's fix because I'm tired of having it lying around in my repo :P
Tue, 10 May 2016 13:28:37 -0400 turn off sparks for drowning dynamite
nemo [Tue, 10 May 2016 13:28:37 -0400] rev 11806
turn off sparks for drowning dynamite
Fri, 06 May 2016 20:00:55 +0200 <unC0Rr> might be somewhere width used instead of rightx
sheepluva [Fri, 06 May 2016 20:00:55 +0200] rev 11805
<unC0Rr> might be somewhere width used instead of rightx
Wed, 04 May 2016 14:30:04 -0400 linux on travis needs sudo to install dependencies
koda [Wed, 04 May 2016 14:30:04 -0400] rev 11804
linux on travis needs sudo to install dependencies
Wed, 04 May 2016 14:09:54 +0300 Fix some warnings
unC0Rr [Wed, 04 May 2016 14:09:54 +0300] rev 11803
Fix some warnings
Tue, 03 May 2016 22:19:17 +0200 - Don't forget to init uVaribles inside LoadLocaleWrapper call
antonc27 <antonc27@mail.ru> [Tue, 03 May 2016 22:19:17 +0200] rev 11802
- Don't forget to init uVaribles inside LoadLocaleWrapper call
Tue, 03 May 2016 13:20:35 -0400 Enable GL2 travis builds
koda [Tue, 03 May 2016 13:20:35 -0400] rev 11801
Enable GL2 travis builds
Tue, 03 May 2016 20:18:25 +0300 ansistring, not Ansistring
unc0rr [Tue, 03 May 2016 20:18:25 +0300] rev 11800
ansistring, not Ansistring
Tue, 03 May 2016 19:06:09 +0200 small code cleanup/comment
sheepluva [Tue, 03 May 2016 19:06:09 +0200] rev 11799
small code cleanup/comment
Tue, 03 May 2016 19:17:30 +0300 I heard we switched to physfs
unc0rr [Tue, 03 May 2016 19:17:30 +0300] rev 11798
I heard we switched to physfs
Tue, 03 May 2016 19:08:27 +0300 TryDo is deprecated
unc0rr [Tue, 03 May 2016 19:08:27 +0300] rev 11797
TryDo is deprecated
Tue, 03 May 2016 01:07:26 -0400 Add pre/post js stub files and expand the emscripten options
frd [Tue, 03 May 2016 01:07:26 -0400] rev 11796
Add pre/post js stub files and expand the emscripten options
Tue, 03 May 2016 00:55:46 -0400 Set medium floating precision to shaders
frd [Tue, 03 May 2016 00:55:46 -0400] rev 11795
Set medium floating precision to shaders Helps with WebGL compatibility.
Tue, 03 May 2016 00:51:33 -0400 Compile uMatrix to c too when GL2 is requested
koda [Tue, 03 May 2016 00:51:33 -0400] rev 11794
Compile uMatrix to c too when GL2 is requested
Mon, 02 May 2016 23:28:58 -0400 Work around missing gl functions from emscripten headers
koda [Mon, 02 May 2016 23:28:58 -0400] rev 11793
Work around missing gl functions from emscripten headers
Mon, 02 May 2016 23:03:42 -0400 Avoid using an undeclared variable
koda [Mon, 02 May 2016 23:03:42 -0400] rev 11792
Avoid using an undeclared variable
Mon, 02 May 2016 22:52:21 -0400 Set pas2c switches more cleanly
koda [Mon, 02 May 2016 22:52:21 -0400] rev 11791
Set pas2c switches more cleanly
Tue, 03 May 2016 01:13:41 +0200 - Pass also userPath to LoadLocaleWrapper
antonc27 <antonc27@mail.ru> [Tue, 03 May 2016 01:13:41 +0200] rev 11790
- Pass also userPath to LoadLocaleWrapper TODO: Find a way to simplify all of this...
Tue, 03 May 2016 01:09:36 +0200 - More ugly ifdefs for the ifdef god
antonc27 <antonc27@mail.ru> [Tue, 03 May 2016 01:09:36 +0200] rev 11789
- More ugly ifdefs for the ifdef god
Tue, 03 May 2016 00:59:38 +0200 [BUG 66] - Create '/Logs' folder if not exists
antonc27 <antonc27@mail.ru> [Tue, 03 May 2016 00:59:38 +0200] rev 11788
[bug #66] - Create '/Logs' folder if not exists
Sun, 01 May 2016 21:09:45 +0200 qmlfrontend/map-preview: add hog count display thingy (only displays "?" for now) qmlfrontend
sheepluva [Sun, 01 May 2016 21:09:45 +0200] rev 11787
qmlfrontend/map-preview: add hog count display thingy (only displays "?" for now)
Sun, 01 May 2016 15:58:19 +0200 qmlfrontend: tweak map preview a little in an attempt to buy back unC0Rr's <3 qmlfrontend
sheepluva [Sun, 01 May 2016 15:58:19 +0200] rev 11786
qmlfrontend: tweak map preview a little in an attempt to buy back unC0Rr's <3
Sun, 01 May 2016 14:32:47 +0200 add button to randomize theme only
sheepluva [Sun, 01 May 2016 14:32:47 +0200] rev 11785
add button to randomize theme only
Sun, 01 May 2016 12:36:59 +0200 changelog
sheepluva [Sun, 01 May 2016 12:36:59 +0200] rev 11784
changelog
Sun, 01 May 2016 02:47:51 +0200 update changelog
sheepluva [Sun, 01 May 2016 02:47:51 +0200] rev 11783
update changelog
Sat, 30 Apr 2016 21:06:46 +0200 update changelog
sheepluva [Sat, 30 Apr 2016 21:06:46 +0200] rev 11782
update changelog
Sat, 30 Apr 2016 20:55:02 +0200 update changelog
sheepluva [Sat, 30 Apr 2016 20:55:02 +0200] rev 11781
update changelog
Sat, 30 Apr 2016 00:13:11 +0200 indentation fixes
sheepluva [Sat, 30 Apr 2016 00:13:11 +0200] rev 11780
indentation fixes
Sat, 30 Apr 2016 00:02:33 +0200 koda told me that putting in one finger wasn't enough
sheepluva [Sat, 30 Apr 2016 00:02:33 +0200] rev 11779
koda told me that putting in one finger wasn't enough
Fri, 29 Apr 2016 23:52:44 +0200 koda told me to put the finger in
sheepluva [Fri, 29 Apr 2016 23:52:44 +0200] rev 11778
koda told me to put the finger in
Fri, 29 Apr 2016 23:42:37 +0200 fix memory corruptions caused by outofbounds-writes in uTouch
sheepluva [Fri, 29 Apr 2016 23:42:37 +0200] rev 11777
fix memory corruptions caused by outofbounds-writes in uTouch
Fri, 29 Apr 2016 19:01:52 +0200 show credits only briefly
sheepluva [Fri, 29 Apr 2016 19:01:52 +0200] rev 11776
show credits only briefly
Fri, 29 Apr 2016 18:18:32 +0200 aggregate music credits into a single file (individual files can still be used to override. useful for .hwp etc.)
sheepluva [Fri, 29 Apr 2016 18:18:32 +0200] rev 11775
aggregate music credits into a single file (individual files can still be used to override. useful for .hwp etc.)
Fri, 29 Apr 2016 15:10:27 +0200 more credits updates
sheepluva [Fri, 29 Apr 2016 15:10:27 +0200] rev 11774
more credits updates
Fri, 29 Apr 2016 13:36:59 +0200 add some more credits
sheepluva [Fri, 29 Apr 2016 13:36:59 +0200] rev 11773
add some more credits
Fri, 29 Apr 2016 13:12:26 +0200 music credits etc.
sheepluva [Fri, 29 Apr 2016 13:12:26 +0200] rev 11772
music credits etc.
Fri, 29 Apr 2016 12:26:13 +0200 do not show credits in stats-only mode
sheepluva [Fri, 29 Apr 2016 12:26:13 +0200] rev 11771
do not show credits in stats-only mode
Fri, 29 Apr 2016 12:11:19 +0200 move function
sheepluva [Fri, 29 Apr 2016 12:11:19 +0200] rev 11770
move function
Fri, 29 Apr 2016 00:56:04 +0200 some initial credits-display implementation
sheepluva [Fri, 29 Apr 2016 00:56:04 +0200] rev 11769
some initial credits-display implementation
Thu, 28 Apr 2016 21:28:22 +0200 merge target practice patch by Wuzzy
sheepluva [Thu, 28 Apr 2016 21:28:22 +0200] rev 11768
merge target practice patch by Wuzzy
Wed, 13 Apr 2016 15:44:42 +0200 Target Practice: Make targets respawn after drowning, and minor code cleanup
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 15:44:42 +0200] rev 11767
Target Practice: Make targets respawn after drowning, and minor code cleanup
Thu, 28 Apr 2016 21:15:08 +0200 merge 3 new sound effects added by Wuzzy
sheepluva [Thu, 28 Apr 2016 21:15:08 +0200] rev 11766
merge 3 new sound effects added by Wuzzy
Wed, 13 Apr 2016 12:17:30 +0200 Add sound effects for: cleaver impact, air mine impact, using extra time
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 12:17:30 +0200] rev 11765
Add sound effects for: cleaver impact, air mine impact, using extra time
Thu, 28 Apr 2016 20:28:53 +0200 merging Wuzzy's empty weaponset for "new" button in weaponset editor
sheepluva [Thu, 28 Apr 2016 20:28:53 +0200] rev 11764
merging Wuzzy's empty weaponset for "new" button in weaponset editor
Wed, 13 Apr 2016 12:13:34 +0200 Add empty weapons scheme (instead of default) when using “New” button
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 12:13:34 +0200] rev 11763
Add empty weapons scheme (instead of default) when using “New” button
Thu, 28 Apr 2016 20:07:10 +0200 merge more construction mode patches by Wuzzy
sheepluva [Thu, 28 Apr 2016 20:07:10 +0200] rev 11762
merge more construction mode patches by Wuzzy
Tue, 26 Apr 2016 18:00:15 +0200 Construction Mode: Make weapon crate mode be initial selection in crate tool
Wuzzy <almikes@aol.com> [Tue, 26 Apr 2016 18:00:15 +0200] rev 11761
Construction Mode: Make weapon crate mode be initial selection in crate tool
Tue, 26 Apr 2016 17:54:48 +0200 Construction Mode: Don't update ticker for cursor keys when hedgehog is not under control anymore
Wuzzy <almikes@aol.com> [Tue, 26 Apr 2016 17:54:48 +0200] rev 11760
Construction Mode: Don't update ticker for cursor keys when hedgehog is not under control anymore
Tue, 26 Apr 2016 17:40:29 +0200 Construction Mode: Reorder weapon and utility list to parrallel weapon menu order
Wuzzy <almikes@aol.com> [Tue, 26 Apr 2016 17:40:29 +0200] rev 11759
Construction Mode: Reorder weapon and utility list to parrallel weapon menu order
Tue, 26 Apr 2016 17:33:51 +0200 Construction Mode: Fix landspray being considered a weapon instead of utility
Wuzzy <almikes@aol.com> [Tue, 26 Apr 2016 17:33:51 +0200] rev 11758
Construction Mode: Fix landspray being considered a weapon instead of utility
Thu, 28 Apr 2016 18:32:50 +0200 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva [Thu, 28 Apr 2016 18:32:50 +0200] rev 11757
in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
Thu, 28 Apr 2016 17:42:43 +0200 lupdate
sheepluva [Thu, 28 Apr 2016 17:42:43 +0200] rev 11756
lupdate
Thu, 28 Apr 2016 17:38:30 +0200 fix for bug 117: Incorrect description of modifier “divide teams”
Wuzzy [Thu, 28 Apr 2016 17:38:30 +0200] rev 11755
fix for bug #117: Incorrect description of modifier “divide teams”
Thu, 28 Apr 2016 15:23:02 +0200 rollback last commit (bad approach, as item index confusion can happen)
sheepluva [Thu, 28 Apr 2016 15:23:02 +0200] rev 11754
rollback last commit (bad approach, as item index confusion can happen)
Thu, 28 Apr 2016 02:06:35 +0200 exclude DLC theme from random theme selection
sheepluva [Thu, 28 Apr 2016 02:06:35 +0200] rev 11753
exclude DLC theme from random theme selection
Thu, 28 Apr 2016 00:41:09 +0200 rooms-list: fix "Forts" map type being displayed in dark red
sheepluva [Thu, 28 Apr 2016 00:41:09 +0200] rev 11752
rooms-list: fix "Forts" map type being displayed in dark red
Wed, 27 Apr 2016 23:52:43 +0200 make hog fallback (flower-in-hole) positioning respect limits (e.g. used by gfDivideTeams)
sheepluva [Wed, 27 Apr 2016 23:52:43 +0200] rev 11751
make hog fallback (flower-in-hole) positioning respect limits (e.g. used by gfDivideTeams)
Wed, 27 Apr 2016 23:14:47 +0200 fix incorrect debug message
sheepluva [Wed, 27 Apr 2016 23:14:47 +0200] rev 11750
fix incorrect debug message
Wed, 27 Apr 2016 15:10:25 -0400 Only build engine to c with clang on travis
koda [Wed, 27 Apr 2016 15:10:25 -0400] rev 11749
Only build engine to c with clang on travis
Wed, 27 Apr 2016 15:08:43 -0400 Minor changes to the travis file
koda [Wed, 27 Apr 2016 15:08:43 -0400] rev 11748
Minor changes to the travis file Reuse TRAVIS_OS_NAME for ios, move the ios checks after all the others, add a new line between sections, drop unneeded search path for osx.
Wed, 27 Apr 2016 18:08:48 +0200 make construction mode recognize fort maps too
sheepluva [Wed, 27 Apr 2016 18:08:48 +0200] rev 11747
make construction mode recognize fort maps too
Wed, 27 Apr 2016 17:54:36 +0200 tweak preview
sheepluva [Wed, 27 Apr 2016 17:54:36 +0200] rev 11746
tweak preview
Wed, 27 Apr 2016 17:38:44 +0200 tweak preview
sheepluva [Wed, 27 Apr 2016 17:38:44 +0200] rev 11745
tweak preview
Wed, 27 Apr 2016 16:20:59 +0200 Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva [Wed, 27 Apr 2016 16:20:59 +0200] rev 11744
Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
Wed, 27 Apr 2016 13:01:38 +0200 fallback to stdout if no writable logfile available
sheepluva [Wed, 27 Apr 2016 13:01:38 +0200] rev 11743
fallback to stdout if no writable logfile available
Wed, 27 Apr 2016 11:41:32 +0200 update Changelog
sheepluva [Wed, 27 Apr 2016 11:41:32 +0200] rev 11742
update Changelog
Wed, 27 Apr 2016 01:12:37 -0400 Set install dir for emscripten
koda [Wed, 27 Apr 2016 01:12:37 -0400] rev 11741
Set install dir for emscripten While not required, should help compatibility with older cmake versions.
Wed, 27 Apr 2016 01:03:15 -0400 Drop duplicated include from CMakeLists.txt
koda [Wed, 27 Apr 2016 01:03:15 -0400] rev 11740
Drop duplicated include from CMakeLists.txt
Wed, 27 Apr 2016 01:34:59 +0200 fix issue 8: Static skull and bones flakes near the water in Sudden Death in themes without flakes
sheepluva [Wed, 27 Apr 2016 01:34:59 +0200] rev 11739
fix issue #8: Static skull and bones flakes near the water in Sudden Death in themes without flakes
Wed, 27 Apr 2016 01:06:29 +0200 add /clear command to frontend chat (clears chat window)
sheepluva [Wed, 27 Apr 2016 01:06:29 +0200] rev 11738
add /clear command to frontend chat (clears chat window)
Wed, 27 Apr 2016 00:14:06 +0200 fix for issue 71: Lua API: “Theme” variable is set to empty string initially
Wuzzy <almikes@aol.com> [Wed, 27 Apr 2016 00:14:06 +0200] rev 11737
fix for issue #71: Lua API: “Theme” variable is set to empty string initially
Wed, 27 Apr 2016 00:04:37 +0200 Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva [Wed, 27 Apr 2016 00:04:37 +0200] rev 11736
Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
Tue, 26 Apr 2016 23:34:28 +0200 issue 94: Seduction text is outdated and misleading
Wuzzy <almikes@aol.com> [Tue, 26 Apr 2016 23:34:28 +0200] rev 11735
issue #94: Seduction text is outdated and misleading
Tue, 26 Apr 2016 22:09:50 +0200 create forts in random order
sheepluva [Tue, 26 Apr 2016 22:09:50 +0200] rev 11734
create forts in random order
Tue, 26 Apr 2016 20:51:13 +0200 make construction mode work with fort mode without mixing up clans and forts
sheepluva [Tue, 26 Apr 2016 20:51:13 +0200] rev 11733
make construction mode work with fort mode without mixing up clans and forts
Tue, 26 Apr 2016 18:15:10 +0200 update construction mode in-file version info
sheepluva [Tue, 26 Apr 2016 18:15:10 +0200] rev 11732
update construction mode in-file version info
Tue, 26 Apr 2016 17:02:24 +0200 merge construction mode patches by Wuzzy
sheepluva [Tue, 26 Apr 2016 17:02:24 +0200] rev 11731
merge construction mode patches by Wuzzy
Wed, 13 Apr 2016 03:17:32 +0200 Construction Mode: Fix Girder/Rubber mode sometimes show nil
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 03:17:32 +0200] rev 11730
Construction Mode: Fix Girder/Rubber mode sometimes show nil
Wed, 13 Apr 2016 03:04:24 +0200 Fix bad comment in Construction Mode
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 03:04:24 +0200] rev 11729
Fix bad comment in Construction Mode
Wed, 13 Apr 2016 03:03:46 +0200 Construction Mode: Sanity-check numbers from script parameter
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 03:03:46 +0200] rev 11728
Construction Mode: Sanity-check numbers from script parameter
Wed, 13 Apr 2016 02:54:36 +0200 Construction Mode: Fix timer issues
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 02:54:36 +0200] rev 11727
Construction Mode: Fix timer issues
Wed, 13 Apr 2016 02:44:37 +0200 Construction Mode: Recognize health case amount from game scheme
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 02:44:37 +0200] rev 11726
Construction Mode: Recognize health case amount from game scheme
Wed, 13 Apr 2016 02:41:16 +0200 Construction Mode: Remove 2 useless blank lines in mission panel
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 02:41:16 +0200] rev 11725
Construction Mode: Remove 2 useless blank lines in mission panel
Wed, 13 Apr 2016 02:20:04 +0200 Construction Mode: Fix construction/support station
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 02:20:04 +0200] rev 11724
Construction Mode: Fix construction/support station
Wed, 13 Apr 2016 01:53:25 +0200 Construction Mode: Update structure overlay each tick, thus falling smoothly
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 01:53:25 +0200] rev 11723
Construction Mode: Update structure overlay each tick, thus falling smoothly
Wed, 13 Apr 2016 01:28:20 +0200 Construction Mode: “spawn” extra time, not buying
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 01:28:20 +0200] rev 11722
Construction Mode: “spawn” extra time, not buying
Wed, 13 Apr 2016 01:26:46 +0200 Construction Mode: Fix giving round energy boost at first round
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 01:26:46 +0200] rev 11721
Construction Mode: Fix giving round energy boost at first round
Wed, 13 Apr 2016 01:19:37 +0200 Add script parameter support to Construction Mode
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 01:19:37 +0200] rev 11720
Add script parameter support to Construction Mode Allows to set initial energy, energy per round and max. energy
Wed, 13 Apr 2016 00:49:34 +0200 Throw away legacy Construction Mode code which is never actually used
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 00:49:34 +0200] rev 11719
Throw away legacy Construction Mode code which is never actually used
Wed, 13 Apr 2016 00:39:45 +0200 Throw away old out-commented Construction Mode code
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 00:39:45 +0200] rev 11718
Throw away old out-commented Construction Mode code
Wed, 13 Apr 2016 00:27:40 +0200 Construction Mode: Disable setting drill strike timer in object placement mode
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 00:27:40 +0200] rev 11717
Construction Mode: Disable setting drill strike timer in object placement mode
Wed, 13 Apr 2016 00:17:07 +0200 Construction Mode: Fix mine timer message being shown at start
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 00:17:07 +0200] rev 11716
Construction Mode: Fix mine timer message being shown at start
Tue, 12 Apr 2016 23:50:49 +0200 Construction Mode: Disable up/down in building mode
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:50:49 +0200] rev 11715
Construction Mode: Disable up/down in building mode
Tue, 12 Apr 2016 23:48:34 +0200 Construction Mode: Show mine timer in seconds
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:48:34 +0200] rev 11714
Construction Mode: Show mine timer in seconds
Tue, 12 Apr 2016 23:40:24 +0200 Tweak barrel and mine defaults in Construction Mode
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:40:24 +0200] rev 11713
Tweak barrel and mine defaults in Construction Mode
Tue, 12 Apr 2016 23:37:25 +0200 Mark some forgotten Construction Mode strings for translation
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:37:25 +0200] rev 11712
Mark some forgotten Construction Mode strings for translation
Tue, 12 Apr 2016 23:12:43 +0200 Construction Mode: Actually, the extra time limit is about buying
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:12:43 +0200] rev 11711
Construction Mode: Actually, the extra time limit is about buying
Tue, 12 Apr 2016 23:10:53 +0200 Remove cheat in Construction Mode
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:10:53 +0200] rev 11710
Remove cheat in Construction Mode
Tue, 12 Apr 2016 23:06:49 +0200 Construction Mode: Make weapon names match en.txt
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:06:49 +0200] rev 11709
Construction Mode: Make weapon names match en.txt
Tue, 12 Apr 2016 23:04:05 +0200 Fix crate costs in Construction Mode being all the same (fixes #15)
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:04:05 +0200] rev 11708
Fix crate costs in Construction Mode being all the same (fixes #15)
Tue, 26 Apr 2016 15:19:36 +0200 also make forts face inwards in wrap mode, if there are only 2 teams
sheepluva [Tue, 26 Apr 2016 15:19:36 +0200] rev 11707
also make forts face inwards in wrap mode, if there are only 2 teams
Tue, 26 Apr 2016 15:15:12 +0200 fix last fort not facing left
sheepluva [Tue, 26 Apr 2016 15:15:12 +0200] rev 11706
fix last fort not facing left
Tue, 26 Apr 2016 14:41:56 +0200 Fort Mode: allow more than 2 clans
sheepluva [Tue, 26 Apr 2016 14:41:56 +0200] rev 11705
Fort Mode: allow more than 2 clans
Tue, 26 Apr 2016 14:22:54 +0200 fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva [Tue, 26 Apr 2016 14:22:54 +0200] rev 11704
fix clouds/flakes area not being adjusted after ResizeLand()
Tue, 26 Apr 2016 12:27:17 +0200 cleaning up team divide mode code from last night a little
sheepluva [Tue, 26 Apr 2016 12:27:17 +0200] rev 11703
cleaning up team divide mode code from last night a little
Tue, 26 Apr 2016 02:42:45 +0200 divided teams: better horizontal clan distribution
sheepluva [Tue, 26 Apr 2016 02:42:45 +0200] rev 11702
divided teams: better horizontal clan distribution
Mon, 25 Apr 2016 16:26:02 -0400 Reword emscripten-related error messages
koda [Mon, 25 Apr 2016 16:26:02 -0400] rev 11701
Reword emscripten-related error messages
Mon, 25 Apr 2016 21:12:34 +0200 "divided teams" modifier will now work with more than 2 teams!
sheepluva [Mon, 25 Apr 2016 21:12:34 +0200] rev 11700
"divided teams" modifier will now work with more than 2 teams!
Mon, 25 Apr 2016 22:10:06 +0300 Merge default qmlfrontend
unc0rr [Mon, 25 Apr 2016 22:10:06 +0300] rev 11699
Merge default
Mon, 25 Apr 2016 16:11:39 +0200 Fix issue 12: “Yoohoo” sound for seduction is missing
sheepluva [Mon, 25 Apr 2016 16:11:39 +0200] rev 11698
Fix issue #12: “Yoohoo” sound for seduction is missing
Sun, 24 Apr 2016 22:41:24 +0200 some more dark magic regarding hog speech input
sheepluva [Sun, 24 Apr 2016 22:41:24 +0200] rev 11697
some more dark magic regarding hog speech input
Sun, 24 Apr 2016 22:10:37 +0200 restore closing hog speech quotation marks being added automatically (lost in SDL2 transition... I think)
sheepluva [Sun, 24 Apr 2016 22:10:37 +0200] rev 11696
restore closing hog speech quotation marks being added automatically (lost in SDL2 transition... I think)
Sun, 24 Apr 2016 21:16:08 +0200 merge Wuzzy's new scheme icons
sheepluva [Sun, 24 Apr 2016 21:16:08 +0200] rev 11695
merge Wuzzy's new scheme icons
Wed, 13 Apr 2016 12:03:22 +0200 Update scheme editor icons
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 12:03:22 +0200] rev 11694
Update scheme editor icons
Sun, 24 Apr 2016 21:08:12 +0200 merge Wuzzy's space campaign string fixes
sheepluva [Sun, 24 Apr 2016 21:08:12 +0200] rev 11693
merge Wuzzy's space campaign string fixes
Wed, 13 Apr 2016 14:59:14 +0200 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:59:14 +0200] rev 11692
Typo fixes for A Space Adventure campaign Also add loc() where forgotten and replace string concatenation with string.format.
Sun, 24 Apr 2016 16:51:31 +0200 merge Wuzzy's game modifier buttons reorder patch
sheepluva [Sun, 24 Apr 2016 16:51:31 +0200] rev 11691
merge Wuzzy's game modifier buttons reorder patch
Tue, 12 Apr 2016 19:52:35 +0200 Reorder game flag buttons
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 19:52:35 +0200] rev 11690
Reorder game flag buttons The buttons are now (roughly) ordered like this: line 1: landscape line 2: environment line 3: hedgehog life line 4: weapons line 5: gameplay
Sun, 24 Apr 2016 16:34:01 +0200 preselect weapons
sheepluva [Sun, 24 Apr 2016 16:34:01 +0200] rev 11689
preselect weapons
Sun, 24 Apr 2016 16:12:19 +0200 merge Wuzzy's ropeknockchallenge updates
sheepluva [Sun, 24 Apr 2016 16:12:19 +0200] rev 11688
merge Wuzzy's ropeknockchallenge updates
Tue, 12 Apr 2016 19:46:25 +0200 Update Rope-Knocking Challenge
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 19:46:25 +0200] rev 11687
Update Rope-Knocking Challenge - Fix challenge being stuck when leftmost hog drowns - Display custom taunts for knocked hogs - Stats screen now shows the actual relevant facts - Add simple scoring system - Minor message changes - More translation-friendly strings
Sun, 24 Apr 2016 00:54:00 +0200 drop function that does not exist in SDL2 from SDLh.pas
sheepluva [Sun, 24 Apr 2016 00:54:00 +0200] rev 11686
drop function that does not exist in SDL2 from SDLh.pas
Sat, 23 Apr 2016 17:03:38 -0400 pas2c converts exit to return, so change RunEngine signature
frd [Sat, 23 Apr 2016 17:03:38 -0400] rev 11685
pas2c converts exit to return, so change RunEngine signature
Sat, 23 Apr 2016 16:57:27 -0400 Correctly call uPhysFSLayer.initModule
frd [Sat, 23 Apr 2016 16:57:27 -0400] rev 11684
Correctly call uPhysFSLayer.initModule
Sat, 23 Apr 2016 16:57:20 -0400 Add workaround to force string concatenation in pas2c
koda [Sat, 23 Apr 2016 16:57:20 -0400] rev 11683
Add workaround to force string concatenation in pas2c
Sat, 23 Apr 2016 16:32:18 -0400 Implement GetCurrentDir in the c rtl
koda [Sat, 23 Apr 2016 16:32:18 -0400] rev 11682
Implement GetCurrentDir in the c rtl
Sat, 23 Apr 2016 16:18:07 -0400 Use hwlibrary while converting to c
frd [Sat, 23 Apr 2016 16:18:07 -0400] rev 11681
Use hwlibrary while converting to c
Sat, 23 Apr 2016 16:17:15 -0400 Set cdecl on exported functions and hide them from pas2c
koda [Sat, 23 Apr 2016 16:17:15 -0400] rev 11680
Set cdecl on exported functions and hide them from pas2c
Sat, 23 Apr 2016 13:52:30 -0400 Add a necessary flag to emscripten
frd [Sat, 23 Apr 2016 13:52:30 -0400] rev 11679
Add a necessary flag to emscripten
Sat, 23 Apr 2016 13:48:30 -0400 Add missing functions to fully disable lua at compile time
koda [Sat, 23 Apr 2016 13:48:30 -0400] rev 11678
Add missing functions to fully disable lua at compile time
Sat, 23 Apr 2016 13:41:10 -0400 uscript cosmetics
koda [Sat, 23 Apr 2016 13:41:10 -0400] rev 11677
uscript cosmetics
Sat, 23 Apr 2016 12:15:31 +0200 whitespace fix
sheepluva [Sat, 23 Apr 2016 12:15:31 +0200] rev 11676
whitespace fix
Sat, 23 Apr 2016 12:08:23 +0200 merge commit by Wuzzy that allows various drop down lists to display more items at a time, if possible
sheepluva [Sat, 23 Apr 2016 12:08:23 +0200] rev 11675
merge commit by Wuzzy that allows various drop down lists to display more items at a time, if possible
Mon, 18 Apr 2016 19:53:48 +0200 Increase size of many drop-down lists
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 19:53:48 +0200] rev 11674
Increase size of many drop-down lists
Sat, 23 Apr 2016 12:02:39 +0200 merge commit by Wuzzy that allows drop down lists in team edit screen to display more items at a time, if possible
sheepluva [Sat, 23 Apr 2016 12:02:39 +0200] rev 11673
merge commit by Wuzzy that allows drop down lists in team edit screen to display more items at a time, if possible
Mon, 18 Apr 2016 18:15:20 +0200 Increase size of drop-down lists in team editor
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 18:15:20 +0200] rev 11672
Increase size of drop-down lists in team editor
Sat, 23 Apr 2016 11:51:21 +0200 merge portal mission fixes by Wuzzy and restore accidently removed SetWind call
sheepluva [Sat, 23 Apr 2016 11:51:21 +0200] rev 11671
merge portal mission fixes by Wuzzy and restore accidently removed SetWind call
Mon, 18 Apr 2016 17:33:07 +0200 Portal mission: Fix speech bubbles appearing when crate got destroyed
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 17:33:07 +0200] rev 11670
Portal mission: Fix speech bubbles appearing when crate got destroyed
Mon, 18 Apr 2016 17:26:32 +0200 Disable Sudden Death in portal mission
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 17:26:32 +0200] rev 11669
Disable Sudden Death in portal mission
Mon, 18 Apr 2016 17:25:52 +0200 Clean up portal mission code
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 17:25:52 +0200] rev 11668
Clean up portal mission code It's a mess!
Mon, 18 Apr 2016 17:18:36 +0200 Clean up strings, hats, flags and graves in Portal mission
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 17:18:36 +0200] rev 11667
Clean up strings, hats, flags and graves in Portal mission Mostly fixes poor grammar and spelling
Sat, 23 Apr 2016 11:19:34 +0200 merging Wuzzy's feedback fix
sheepluva [Sat, 23 Apr 2016 11:19:34 +0200] rev 11666
merging Wuzzy's feedback fix
Mon, 18 Apr 2016 19:18:35 +0200 Fix bad layouting of feedback dialog, fixes #58
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 19:18:35 +0200] rev 11665
Fix bad layouting of feedback dialog, fixes #58
Sat, 23 Apr 2016 10:48:18 +0200 fix default binding for F10 / slot 10 not working
sheepluva [Sat, 23 Apr 2016 10:48:18 +0200] rev 11664
fix default binding for F10 / slot 10 not working
Sat, 23 Apr 2016 09:54:05 +0200 fix sounds not playing on first play (=load), because function bailed on success, rather than error. introduced in bd9a2f1b0080 , addressing issue 111
sheepluva [Sat, 23 Apr 2016 09:54:05 +0200] rev 11663
fix sounds not playing on first play (=load), because function bailed on success, rather than error. introduced in bd9a2f1b0080 , addressing issue #111
Thu, 21 Apr 2016 16:03:57 -0400 travis: Use correct vorbis flag in sdl2_mixer install
koda [Thu, 21 Apr 2016 16:03:57 -0400] rev 11662
travis: Use correct vorbis flag in sdl2_mixer install Revert the addition of cmake which is already instealled.
Thu, 21 Apr 2016 14:16:47 -0400 Correctly set WEBGL macro during pas2c conversion
koda [Thu, 21 Apr 2016 14:16:47 -0400] rev 11661
Correctly set WEBGL macro during pas2c conversion
Thu, 21 Apr 2016 13:10:15 -0400 Disable stereo rendering when compiled with pas2c
koda [Thu, 21 Apr 2016 13:10:15 -0400] rev 11660
Disable stereo rendering when compiled with pas2c
Thu, 21 Apr 2016 11:55:36 -0400 Fully support emscripten toolchain in our build system
koda [Thu, 21 Apr 2016 11:55:36 -0400] rev 11659
Fully support emscripten toolchain in our build system
Thu, 21 Apr 2016 11:54:21 -0400 Import the Emscripted toolchain configuration
koda [Thu, 21 Apr 2016 11:54:21 -0400] rev 11658
Import the Emscripted toolchain configuration
Thu, 21 Apr 2016 00:10:23 -0400 Hijack SDL2 and GLEW include and library when compiling to javascript
koda [Thu, 21 Apr 2016 00:10:23 -0400] rev 11657
Hijack SDL2 and GLEW include and library when compiling to javascript emscripten already provides the SDL2 suite and will simply ignore missing libraries.
Thu, 21 Apr 2016 00:09:07 -0400 Work around how emscripten defines rwops
koda [Thu, 21 Apr 2016 00:09:07 -0400] rev 11656
Work around how emscripten defines rwops
Wed, 20 Apr 2016 23:49:37 -0400 Work around emscripten not finding math.h
koda [Wed, 20 Apr 2016 23:49:37 -0400] rev 11655
Work around emscripten not finding math.h
Wed, 20 Apr 2016 14:46:04 -0400 Add support for compiling C engine with emscripten
koda [Wed, 20 Apr 2016 14:46:04 -0400] rev 11654
Add support for compiling C engine with emscripten
Tue, 19 Apr 2016 12:04:21 -0400 travis: Use latest cmake vailable
koda [Tue, 19 Apr 2016 12:04:21 -0400] rev 11653
travis: Use latest cmake vailable
Mon, 18 Apr 2016 21:47:39 +0300 Fix fpcrtl_strappendA, which cut last char from UserPathPrefix
unc0rr [Mon, 18 Apr 2016 21:47:39 +0300] rev 11652
Fix fpcrtl_strappendA, which cut last char from UserPathPrefix leading to PHYSFS_setWriteDir fail with 'File not found' error, which led to lack of writing dir and logFile handle being nil, which led to crash on attempt to write to (absent) log file
Wed, 13 Apr 2016 20:02:14 -0400 missing comma
nemo [Wed, 13 Apr 2016 20:02:14 -0400] rev 11651
missing comma
Wed, 13 Apr 2016 19:48:36 -0400 Use our copy for border too
nemo [Wed, 13 Apr 2016 19:48:36 -0400] rev 11650
Use our copy for border too
Wed, 13 Apr 2016 17:59:13 -0400 SDL blit wraps at 16,384 - not the first time that routine has disappointed us.
nemo [Wed, 13 Apr 2016 17:59:13 -0400] rev 11649
SDL blit wraps at 16,384 - not the first time that routine has disappointed us.
Wed, 13 Apr 2016 21:42:00 +0900 merge
mikade <redgrinner@gmail.com> [Wed, 13 Apr 2016 21:42:00 +0900] rev 11648
merge
Sun, 10 Apr 2016 14:00:09 +0900 Allow variable boost directions in Racer
mikade <redgrinner@gmail.com> [Sun, 10 Apr 2016 14:00:09 +0900] rev 11647
Allow variable boost directions in Racer
Tue, 12 Apr 2016 15:41:48 -0400 Fixes crash Wuzzy and I were encountering in debian fpc 2.6.2 and 3.0.0 after the addition of the uPhysFSLayer dependency to uUtils in rcac74d9075be
nemo [Tue, 12 Apr 2016 15:41:48 -0400] rev 11646
Fixes crash Wuzzy and I were encountering in debian fpc 2.6.2 and 3.0.0 after the addition of the uPhysFSLayer dependency to uUtils in rcac74d9075be
Thu, 07 Apr 2016 11:53:20 +0200 fix scout hat name and image file (Bug 68 - Hats tf_demoman and tf_scount are identical)
sheepluva [Thu, 07 Apr 2016 11:53:20 +0200] rev 11645
fix scout hat name and image file (bug #68 - Hats tf_demoman and tf_scount are identical)
Sat, 02 Apr 2016 23:32:57 +0300 - Init physfs before creating debug log
unc0rr [Sat, 02 Apr 2016 23:32:57 +0300] rev 11644
- Init physfs before creating debug log - Remove addfilelog calls from physfs init code
Sat, 02 Apr 2016 10:45:33 +0300 Fix pas2c build
unc0rr [Sat, 02 Apr 2016 10:45:33 +0300] rev 11643
Fix pas2c build
Fri, 01 Apr 2016 15:36:19 +0200 merging 5 of Wuzzy's 6 patches. review for last patch pending (hwp content changes)
sheepluva [Fri, 01 Apr 2016 15:36:19 +0200] rev 11642
merging 5 of Wuzzy's 6 patches. review for last patch pending (hwp content changes)
Fri, 11 Sep 2015 04:05:09 +0200 HedgeEditor: Fix list of available sprites
Wuzzy <almikes@aol.com> [Fri, 11 Sep 2015 04:05:09 +0200] rev 11641
HedgeEditor: Fix list of available sprites
Fri, 11 Sep 2015 03:50:32 +0200 Hedge Editor: Also allow to set health of barrels and health crates in Health Modification Mode
Wuzzy <almikes@aol.com> [Fri, 11 Sep 2015 03:50:32 +0200] rev 11640
Hedge Editor: Also allow to set health of barrels and health crates in Health Modification Mode
Fri, 11 Sep 2015 03:41:43 +0200 More selectable barrel healths in Hedge editor, including default 60
Wuzzy <almikes@aol.com> [Fri, 11 Sep 2015 03:41:43 +0200] rev 11639
More selectable barrel healths in Hedge editor, including default 60
Fri, 11 Sep 2015 03:39:27 +0200 Hedge Editor: Allow to add/subtract health in Health Modification Mode
Wuzzy <almikes@aol.com> [Fri, 11 Sep 2015 03:39:27 +0200] rev 11638
Hedge Editor: Allow to add/subtract health in Health Modification Mode
Fri, 11 Sep 2015 03:07:48 +0200 Fix broken HedgeEditor map preview
Wuzzy <almikes@aol.com> [Fri, 11 Sep 2015 03:07:48 +0200] rev 11637
Fix broken HedgeEditor map preview
Fri, 01 Apr 2016 09:09:33 -0400 Commit flag from bug #14 + zopfli/pngcrush. Also corrected cyborg.
nemo [Fri, 01 Apr 2016 09:09:33 -0400] rev 11636
Commit flag from bug #14 + zopfli/pngcrush. Also corrected cyborg.
Fri, 01 Apr 2016 14:42:14 +0300 Time achievement for ClimbHome
unC0Rr [Fri, 01 Apr 2016 14:42:14 +0300] rev 11635
Time achievement for ClimbHome
Tue, 29 Mar 2016 22:36:59 +0300 Don't spam '+' message qmlfrontend
unc0rr [Tue, 29 Mar 2016 22:36:59 +0300] rev 11634
Don't spam '+' message
Tue, 29 Mar 2016 22:09:13 +0300 merge default qmlfrontend
unc0rr [Tue, 29 Mar 2016 22:09:13 +0300] rev 11633
merge default
Tue, 15 Mar 2016 22:29:40 +0300 logging via physfs
unc0rr [Tue, 15 Mar 2016 22:29:40 +0300] rev 11632
logging via physfs (grafted from f0dcdbb9b2fef96188c5d90547b12201228ce878)
Tue, 29 Mar 2016 22:00:34 +0300 Pass paths to initModule of uPhysFSLayer (as in 4be6cd55f1cf from qmlfrontend branch)
unc0rr [Tue, 29 Mar 2016 22:00:34 +0300] rev 11631
Pass paths to initModule of uPhysFSLayer (as in 4be6cd55f1cf from qmlfrontend branch)
Tue, 29 Mar 2016 16:54:41 +0200 Fix function name in avwrapper 0.9.22
koda [Tue, 29 Mar 2016 16:54:41 +0200] rev 11630
Fix function name in avwrapper
Tue, 29 Mar 2016 16:54:07 +0200 Fix function name in avwrapper
koda [Tue, 29 Mar 2016 16:54:07 +0200] rev 11629
Fix function name in avwrapper
Tue, 29 Mar 2016 09:04:53 -0400 add svg sources. bug #43
nemo [Tue, 29 Mar 2016 09:04:53 -0400] rev 11628
add svg sources. bug #43
Tue, 29 Mar 2016 11:16:54 +0300 Trick on storage format to simplify sql queries
unC0Rr [Tue, 29 Mar 2016 11:16:54 +0300] rev 11627
Trick on storage format to simplify sql queries
Tue, 29 Mar 2016 09:00:12 +0200 https4dlc
sheepluva [Tue, 29 Mar 2016 09:00:12 +0200] rev 11626
https4dlc
Tue, 29 Mar 2016 08:52:45 +0200 change all URLs of feedback dialog to use https
sheepluva [Tue, 29 Mar 2016 08:52:45 +0200] rev 11625
change all URLs of feedback dialog to use https
Mon, 28 Mar 2016 18:19:20 -0400 RC planes should not pick up frozen crates
nemo [Mon, 28 Mar 2016 18:19:20 -0400] rev 11624
RC planes should not pick up frozen crates
Mon, 28 Mar 2016 21:20:11 +0300 Declare achievements alongwith EndGame call, since it would skip SendStats
unc0rr [Mon, 28 Mar 2016 21:20:11 +0300] rev 11623
Declare achievements alongwith EndGame call, since it would skip SendStats
Fri, 25 Mar 2016 11:27:53 -0400 Keep very old compatibility 0.9.22
koda [Fri, 25 Mar 2016 11:27:53 -0400] rev 11622
Keep very old compatibility
Fri, 25 Mar 2016 11:21:18 -0400 Keep very old compatibility
koda [Fri, 25 Mar 2016 11:21:18 -0400] rev 11621
Keep very old compatibility
Fri, 25 Mar 2016 11:02:38 -0400 Use the correct replacement 0.9.22
koda [Fri, 25 Mar 2016 11:02:38 -0400] rev 11620
Use the correct replacement
Fri, 25 Mar 2016 11:01:01 -0400 Use the correct replacement
koda [Fri, 25 Mar 2016 11:01:01 -0400] rev 11619
Use the correct replacement
Fri, 25 Mar 2016 10:54:23 -0400 More compatibility wrappers for video
koda [Fri, 25 Mar 2016 10:54:23 -0400] rev 11618
More compatibility wrappers for video
Fri, 25 Mar 2016 15:52:49 +0100 fix check for wrong value
sheepluva [Fri, 25 Mar 2016 15:52:49 +0100] rev 11617
fix check for wrong value
Fri, 25 Mar 2016 15:40:44 +0300 racer map #20
unC0Rr [Fri, 25 Mar 2016 15:40:44 +0300] rev 11616
racer map #20
Thu, 24 Mar 2016 14:40:59 +0300 Achievement for ClimbHome
unC0Rr [Thu, 24 Mar 2016 14:40:59 +0300] rev 11615
Achievement for ClimbHome
Tue, 22 Mar 2016 11:59:31 -0400 Add an additional compatibility layer for video
koda [Tue, 22 Mar 2016 11:59:31 -0400] rev 11614
Add an additional compatibility layer for video
Tue, 22 Mar 2016 12:09:26 +0300 Fix typo
unC0Rr [Tue, 22 Mar 2016 12:09:26 +0300] rev 11613
Fix typo
Sun, 20 Mar 2016 03:08:51 -0400 Move pixel format conversion from uVideoRec to AVWrapper
koda [Sun, 20 Mar 2016 03:08:51 -0400] rev 11612
Move pixel format conversion from uVideoRec to AVWrapper This has several benefits, being in C-land allows us to better use libav API and avoid mixing memory allocated from Pascal. Also the C code for the conversion loop generated by GCC or Clang is probably more optimized than by Freepascal. Finally it will simplify code in the future if we are going to enable any other pixel format than yuv420p. Change the coefficients to improve color accuracy during conversion.
Sun, 20 Mar 2016 01:16:11 -0400 Fix bundle already present check
koda [Sun, 20 Mar 2016 01:16:11 -0400] rev 11611
Fix bundle already present check
Sun, 20 Mar 2016 00:58:30 -0400 Add FindOggVorbis to make sure all paths are set
koda [Sun, 20 Mar 2016 00:58:30 -0400] rev 11610
Add FindOggVorbis to make sure all paths are set
Sun, 20 Mar 2016 00:57:44 -0400 Update osx bundle creation with SDL2 library names
koda [Sun, 20 Mar 2016 00:57:44 -0400] rev 11609
Update osx bundle creation with SDL2 library names
Fri, 18 Mar 2016 13:27:30 -0400 copypasta to make AI use vampirism too
nemo [Fri, 18 Mar 2016 13:27:30 -0400] rev 11608
copypasta to make AI use vampirism too
Tue, 15 Mar 2016 22:29:40 +0300 logging via physfs qmlfrontend
unc0rr [Tue, 15 Mar 2016 22:29:40 +0300] rev 11607
logging via physfs
Mon, 14 Mar 2016 22:08:27 +0300 Merge default qmlfrontend
unc0rr [Mon, 14 Mar 2016 22:08:27 +0300] rev 11606
Merge default
Mon, 14 Mar 2016 22:04:39 +0300 Do not check games lasting for more than 3 hours
unc0rr [Mon, 14 Mar 2016 22:04:39 +0300] rev 11605
Do not check games lasting for more than 3 hours
Mon, 14 Mar 2016 14:38:23 +0100 german translation: fix error due to confusion of plural "you" with singular "you"
sheepluva [Mon, 14 Mar 2016 14:38:23 +0100] rev 11604
german translation: fix error due to confusion of plural "you" with singular "you"
Mon, 16 Nov 2015 18:28:10 +0100 avwrapper: Explicitly check for macro existence 0.9.22
koda [Mon, 16 Nov 2015 18:28:10 +0100] rev 11603
avwrapper: Explicitly check for macro existence
Sat, 07 Nov 2015 15:07:33 +0100 videorec: Drop setting x264 preset 0.9.22
koda [Sat, 07 Nov 2015 15:07:33 +0100] rev 11602
videorec: Drop setting x264 preset It is the default one anyway.
Mon, 16 Nov 2015 13:59:04 +0100 avwrapper: Adjust prefixed symobols version guard 0.9.22
koda [Mon, 16 Nov 2015 13:59:04 +0100] rev 11601
avwrapper: Adjust prefixed symobols version guard
Thu, 12 Nov 2015 02:41:40 +0100 libavinteraction: Adjust version guard for av_codec_is_encoder() 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Thu, 12 Nov 2015 02:41:40 +0100] rev 11600
libavinteraction: Adjust version guard for av_codec_is_encoder()
Tue, 10 Nov 2015 13:53:40 +0100 videorec: Drop a commented out option 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:40 +0100] rev 11599
videorec: Drop a commented out option
Tue, 10 Nov 2015 13:53:16 +0100 videorec: Use future API for raw video encoding 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:16 +0100] rev 11598
videorec: Use future API for raw video encoding
Tue, 10 Nov 2015 13:53:15 +0100 videorec: Appropriately rescale timestamps and duration 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:15 +0100] rev 11597
videorec: Appropriately rescale timestamps and duration Applies to both audio and video for them to be in sync.
Tue, 10 Nov 2015 13:53:14 +0100 videorec: Always initialize audio and video time bases 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:14 +0100] rev 11596
videorec: Always initialize audio and video time bases In both context and stream.
Tue, 10 Nov 2015 13:53:13 +0100 videorec: Fully set frame properties 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:13 +0100] rev 11595
videorec: Fully set frame properties
Tue, 10 Nov 2015 13:53:12 +0100 videorec: Fix flushing encoders 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:12 +0100] rev 11594
videorec: Fix flushing encoders When passing NULL frames, encoders empty their queues, but we have to stop polling from them when they don't any more data.
Tue, 10 Nov 2015 13:53:10 +0100 videorec: Make sure the audio packet is considered empty 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:10 +0100] rev 11593
videorec: Make sure the audio packet is considered empty
Sat, 05 Mar 2016 21:04:06 +0100 [BUG 1] - Fixed simultaneous pressing of two arrow buttons on mobile
antonc27 <antonc27@mail.ru> [Sat, 05 Mar 2016 21:04:06 +0100] rev 11592
[bug #1] - Fixed simultaneous pressing of two arrow buttons on mobile
Sat, 05 Mar 2016 16:46:04 +0300 Fix TechRacer not recoding finish if time was >= 100s by raising this limit ten times.
unc0rr [Sat, 05 Mar 2016 16:46:04 +0300] rev 11591
Fix TechRacer not recoding finish if time was >= 100s by raising this limit ten times.
Fri, 04 Mar 2016 10:37:42 +0100 fix pas2c breakage caused by recent changes in uLandGraphics
sheepluva [Fri, 04 Mar 2016 10:37:42 +0100] rev 11590
fix pas2c breakage caused by recent changes in uLandGraphics
Thu, 03 Mar 2016 16:36:05 -0500 Break up the hog/object collision. Currently is $7F, allowing 128 overlapping objects accurately. Breaking it up into 15 for hogs, 7 for other objects. I'm thinking the overall accuracy should be just fine as far as people noticing even with a ton of overlapping hogs, and this way we can tell the difference between a hog and "something else". For experiment and rope-breaking purposes, make rope pass through hogs.
nemo [Thu, 03 Mar 2016 16:36:05 -0500] rev 11589
Break up the hog/object collision. Currently is $7F, allowing 128 overlapping objects accurately. Breaking it up into 15 for hogs, 7 for other objects. I'm thinking the overall accuracy should be just fine as far as people noticing even with a ton of overlapping hogs, and this way we can tell the difference between a hog and "something else". For experiment and rope-breaking purposes, make rope pass through hogs.
Thu, 03 Mar 2016 15:41:53 -0500 fix and/or screwup that was causing girders in tunnels to erase the tunnel. also a little bit of indentation/case fixing
nemo [Thu, 03 Mar 2016 15:41:53 -0500] rev 11588
fix and/or screwup that was causing girders in tunnels to erase the tunnel. also a little bit of indentation/case fixing
Tue, 01 Mar 2016 14:46:13 +0100 - Enable CI builds with travis for hw iOS
antonc27 <antonc27@mail.ru> [Tue, 01 Mar 2016 14:46:13 +0100] rev 11587
- Enable CI builds with travis for hw iOS
Tue, 01 Mar 2016 12:37:42 +0300 Don't see a good reason for it to be here
unC0Rr [Tue, 01 Mar 2016 12:37:42 +0300] rev 11586
Don't see a good reason for it to be here
Tue, 01 Mar 2016 08:32:46 +0300 Don't dump ghost points if map isn't detected
unc0rr [Tue, 01 Mar 2016 08:32:46 +0300] rev 11585
Don't dump ghost points if map isn't detected
Tue, 01 Mar 2016 00:41:38 +0100 - Enable scheme sharing for Xcode project, this required for travis builds
antonc27 <antonc27@mail.ru> [Tue, 01 Mar 2016 00:41:38 +0100] rev 11584
- Enable scheme sharing for Xcode project, this required for travis builds
Mon, 29 Feb 2016 14:41:52 +0300 Syntax fix
unC0Rr [Mon, 29 Feb 2016 14:41:52 +0300] rev 11583
Syntax fix
Mon, 29 Feb 2016 14:36:44 +0300 Fix wp issue, hopefully
unC0Rr [Mon, 29 Feb 2016 14:36:44 +0300] rev 11582
Fix wp issue, hopefully
Sun, 28 Feb 2016 00:00:46 +0300 - Fix room config being sent unmodified
unc0rr [Sun, 28 Feb 2016 00:00:46 +0300] rev 11581
- Fix room config being sent unmodified - Fix server ghost color
Sat, 27 Feb 2016 20:56:49 +0300 Fix build
unc0rr [Sat, 27 Feb 2016 20:56:49 +0300] rev 11580
Fix build
Sat, 27 Feb 2016 18:15:53 +0300 Don't compare time value with itself
unc0rr [Sat, 27 Feb 2016 18:15:53 +0300] rev 11579
Don't compare time value with itself
Sat, 27 Feb 2016 18:02:24 +0300 Recognize ghost points in checker
unc0rr [Sat, 27 Feb 2016 18:02:24 +0300] rev 11578
Recognize ghost points in checker
Sat, 27 Feb 2016 09:44:13 +0300 Finish implementation of ghost points served from server, not tested
unc0rr [Sat, 27 Feb 2016 09:44:13 +0300] rev 11577
Finish implementation of ghost points served from server, not tested
Fri, 26 Feb 2016 14:11:16 -0500 updated french lua translation
BaptisteOrieux [Fri, 26 Feb 2016 14:11:16 -0500] rev 11576
updated french lua translation
Thu, 25 Feb 2016 23:17:52 +0300 More work on best time ghost feature
unc0rr [Thu, 25 Feb 2016 23:17:52 +0300] rev 11575
More work on best time ghost feature
Wed, 11 Nov 2015 18:40:52 +0100 cmake: Set OLD for policy 26 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 11 Nov 2015 18:40:52 +0100] rev 11574
cmake: Set OLD for policy 26 We need to get target location because of our bundled dependencies.
Wed, 24 Feb 2016 22:37:03 +0300 Recognize ghost points in db interaction tool (no storing yet)
unc0rr [Wed, 24 Feb 2016 22:37:03 +0300] rev 11573
Recognize ghost points in db interaction tool (no storing yet)
Wed, 24 Feb 2016 00:33:10 +0100 - Campaign for iOS: Finally can launch campaign's mission game from list!
antonc27 <antonc27@mail.ru> [Wed, 24 Feb 2016 00:33:10 +0100] rev 11572
- Campaign for iOS: Finally can launch campaign's mission game from list! TODO: Customize UI TODO: Track user progress TODO: Localization TODO: Refactoring TODO: Get some sleep ^_
Wed, 24 Feb 2016 00:10:12 +0100 - Small refactoring for seed command
antonc27 <antonc27@mail.ru> [Wed, 24 Feb 2016 00:10:12 +0100] rev 11571
- Small refactoring for seed command
Tue, 23 Feb 2016 23:29:06 +0100 - Campaign for iOS: Fill campaign page with parsed missions from campaign.ini
antonc27 <antonc27@mail.ru> [Tue, 23 Feb 2016 23:29:06 +0100] rev 11570
- Campaign for iOS: Fill campaign page with parsed missions from campaign.ini
Tue, 23 Feb 2016 13:45:49 +0300 Dump best time ghost on console
unc0rr [Tue, 23 Feb 2016 13:45:49 +0300] rev 11569
Dump best time ghost on console
Tue, 23 Feb 2016 00:41:18 +0100 - Campaign for iOS: Don't forget to add last parsed section in ini file
antonc27 <antonc27@mail.ru> [Tue, 23 Feb 2016 00:41:18 +0100] rev 11568
- Campaign for iOS: Don't forget to add last parsed section in ini file
Tue, 23 Feb 2016 00:29:46 +0100 - Campaign for iOS: Reinventing wheel for campaign.ini parsing
antonc27 <antonc27@mail.ru> [Tue, 23 Feb 2016 00:29:46 +0100] rev 11567
- Campaign for iOS: Reinventing wheel for campaign.ini parsing
Mon, 22 Feb 2016 15:56:32 -0500 Use secure HTTP for Sparkle appcast URL 0.9.22
koda [Mon, 22 Feb 2016 15:56:32 -0500] rev 11566
Use secure HTTP for Sparkle appcast URL
Mon, 22 Feb 2016 16:01:29 -0500 Info.plist: Set less important URLs to https
koda [Mon, 22 Feb 2016 16:01:29 -0500] rev 11565
Info.plist: Set less important URLs to https
Mon, 22 Feb 2016 15:56:32 -0500 Use secure HTTP for Sparkle appcast URL
koda [Mon, 22 Feb 2016 15:56:32 -0500] rev 11564
Use secure HTTP for Sparkle appcast URL
Mon, 22 Feb 2016 23:49:54 +0300 Treat #99 point type as a ghost trace
unc0rr [Mon, 22 Feb 2016 23:49:54 +0300] rev 11563
Treat #99 point type as a ghost trace
Mon, 22 Feb 2016 21:38:23 +0100 - Campaign for iOS: Stub for CampaignViewController
antonc27 <antonc27@mail.ru> [Mon, 22 Feb 2016 21:38:23 +0100] rev 11562
- Campaign for iOS: Stub for CampaignViewController
Mon, 22 Feb 2016 10:24:00 -0500 remove unused path functions
nemo [Mon, 22 Feb 2016 10:24:00 -0500] rev 11561
remove unused path functions
Sun, 21 Feb 2016 23:12:12 +0100 - Campaign for iOS: Simply retrieve list of campaigns
antonc27 <antonc27@mail.ru> [Sun, 21 Feb 2016 23:12:12 +0100] rev 11560
- Campaign for iOS: Simply retrieve list of campaigns
Sun, 21 Feb 2016 22:21:59 +0100 - Campaign for iOS: Stub for list of campaigns
antonc27 <antonc27@mail.ru> [Sun, 21 Feb 2016 22:21:59 +0100] rev 11559
- Campaign for iOS: Stub for list of campaigns
Sun, 21 Feb 2016 20:20:40 +0100 - Campaign for iOS: Added 'Campaign' button on MainMenu screen
antonc27 <antonc27@mail.ru> [Sun, 21 Feb 2016 20:20:40 +0100] rev 11558
- Campaign for iOS: Added 'Campaign' button on MainMenu screen
Sun, 21 Feb 2016 09:09:13 +0300 Oops, fix whose nick to compare to
unc0rr [Sun, 21 Feb 2016 09:09:13 +0300] rev 11557
Oops, fix whose nick to compare to
Sat, 20 Feb 2016 22:02:13 +0300 Filter out hog speech messages with non-local team index (not tested)
unc0rr [Sat, 20 Feb 2016 22:02:13 +0300] rev 11556
Filter out hog speech messages with non-local team index (not tested)
Fri, 19 Feb 2016 00:07:59 +0100 - Send also some seed when loading missions on iOS (same behavior as on desktop)
antonc27 <antonc27@mail.ru> [Fri, 19 Feb 2016 00:07:59 +0100] rev 11555
- Send also some seed when loading missions on iOS (same behavior as on desktop)
Wed, 17 Feb 2016 23:27:13 +0100 - Small refactoring for seed generation on iOS side
antonc27 <antonc27@mail.ru> [Wed, 17 Feb 2016 23:27:13 +0100] rev 11554
- Small refactoring for seed generation on iOS side
Tue, 16 Feb 2016 11:31:55 -0500 sniper rifle too
nemo [Tue, 16 Feb 2016 11:31:55 -0500] rev 11553
sniper rifle too
Tue, 16 Feb 2016 11:29:36 -0500 reduce by 1, probably should avoid tunnel issue
nemo [Tue, 16 Feb 2016 11:29:36 -0500] rev 11552
reduce by 1, probably should avoid tunnel issue
Tue, 16 Feb 2016 04:25:00 +0100 apply to deagle and sniper only
sheepluva [Tue, 16 Feb 2016 04:25:00 +0100] rev 11551
apply to deagle and sniper only
Tue, 16 Feb 2016 03:19:23 +0100 disallow bullets to hit the hedgehog that fired them (unless bounced/wrapped/portal'd)
sheepluva [Tue, 16 Feb 2016 03:19:23 +0100] rev 11550
disallow bullets to hit the hedgehog that fired them (unless bounced/wrapped/portal'd)
Mon, 15 Feb 2016 23:37:48 +0100 - Some warnings fixed with text alignment on iOS front-end
antonc27 <antonc27@mail.ru> [Mon, 15 Feb 2016 23:37:48 +0100] rev 11549
- Some warnings fixed with text alignment on iOS front-end
Sun, 14 Feb 2016 21:34:01 +0100 Fix for cursor movement problems on touch devices
Anton Malmygin <antonc27@mail.ru> [Sun, 14 Feb 2016 21:34:01 +0100] rev 11548
Fix for cursor movement problems on touch devices
Sun, 14 Feb 2016 20:57:17 +0300 Fix index of script param
unc0rr [Sun, 14 Feb 2016 20:57:17 +0300] rev 11547
Fix index of script param
Sat, 13 Feb 2016 12:32:08 +0300 Tech racer maps detection
unc0rr [Sat, 13 Feb 2016 12:32:08 +0300] rev 11546
Tech racer maps detection
Sat, 13 Feb 2016 00:36:38 +0300 detectMap() rewrite with more sane approach, also check waypoints placement to avoid cheating
unc0rr [Sat, 13 Feb 2016 00:36:38 +0300] rev 11545
detectMap() rewrite with more sane approach, also check waypoints placement to avoid cheating
Tue, 09 Feb 2016 21:11:16 +0300 Merge default qmlfrontend
unc0rr [Tue, 09 Feb 2016 21:11:16 +0300] rev 11544
Merge default
Fri, 12 Feb 2016 14:27:20 -0500 avwrapper: Do not ignore avformat_write_header return value
koda [Fri, 12 Feb 2016 14:27:20 -0500] rev 11543
avwrapper: Do not ignore avformat_write_header return value
Fri, 12 Feb 2016 17:03:42 +0300 Attempt to implement hash for special points to detect tech racer maps
unC0Rr [Fri, 12 Feb 2016 17:03:42 +0300] rev 11542
Attempt to implement hash for special points to detect tech racer maps
Tue, 09 Feb 2016 15:27:55 -0500 Put graves behind other stuff.
nemo [Tue, 09 Feb 2016 15:27:55 -0500] rev 11541
Put graves behind other stuff.
Tue, 09 Feb 2016 15:10:01 -0500 crosshair on hog won't cause a direct hit anymore
nemo [Tue, 09 Feb 2016 15:10:01 -0500] rev 11540
crosshair on hog won't cause a direct hit anymore
Tue, 09 Feb 2016 14:40:06 +0300 Fix possible crashes/hangs due to recent changes
unC0Rr [Tue, 09 Feb 2016 14:40:06 +0300] rev 11539
Fix possible crashes/hangs due to recent changes
Mon, 08 Feb 2016 14:58:36 +0300 Fix one more crasher in early freeEverything call
unc0rr [Mon, 08 Feb 2016 14:58:36 +0300] rev 11538
Fix one more crasher in early freeEverything call
Sun, 07 Feb 2016 18:29:34 +0100 - ifdef to avoid compiler warning
antonc27 <antonc27@mail.ru> [Sun, 07 Feb 2016 18:29:34 +0100] rev 11537
- ifdef to avoid compiler warning
Sun, 07 Feb 2016 17:40:09 +0100 - uTypes must be included for reference of gmtLandPreview which used for iOS build
antonc27 <antonc27@mail.ru> [Sun, 07 Feb 2016 17:40:09 +0100] rev 11536
- uTypes must be included for reference of gmtLandPreview which used for iOS build
Fri, 05 Feb 2016 11:32:23 +0300 Racer maps #18 and #19
unC0Rr [Fri, 05 Feb 2016 11:32:23 +0300] rev 11535
Racer maps #18 and #19
Thu, 04 Feb 2016 21:04:08 +0300 Fix a crasher
unc0rr [Thu, 04 Feb 2016 21:04:08 +0300] rev 11534
Fix a crasher
Mon, 01 Feb 2016 15:10:10 +0300 Fix SDL_CreateThread in windows
unC0Rr [Mon, 01 Feb 2016 15:10:10 +0300] rev 11533
Fix SDL_CreateThread in windows
Sun, 31 Jan 2016 16:07:14 +0300 Bye-bye TryDo
unc0rr [Sun, 31 Jan 2016 16:07:14 +0300] rev 11532
Bye-bye TryDo
Sun, 24 Jan 2016 00:02:57 +0100 rename doStepCakeWork to doStepCakeWalk
sheepluva [Sun, 24 Jan 2016 00:02:57 +0100] rev 11531
rename doStepCakeWork to doStepCakeWalk
Sun, 24 Jan 2016 00:00:25 +0100 party tweak
sheepluva [Sun, 24 Jan 2016 00:00:25 +0100] rev 11530
party tweak
Sat, 23 Jan 2016 17:29:44 -0500 As an animation effect this should be in uGearsRender. Plus it'll still spark when paused then, which is kinda fun.
nemo [Sat, 23 Jan 2016 17:29:44 -0500] rev 11529
As an animation effect this should be in uGearsRender. Plus it'll still spark when paused then, which is kinda fun.
Sat, 23 Jan 2016 23:02:03 +0100 tweak sniper training
sheepluva [Sat, 23 Jan 2016 23:02:03 +0100] rev 11528
tweak sniper training
Sat, 23 Jan 2016 16:07:14 -0500 sparkles for dynamite at sheepy's request. he can tweak values if he wishes
nemo [Sat, 23 Jan 2016 16:07:14 -0500] rev 11527
sparkles for dynamite at sheepy's request. he can tweak values if he wishes
Sat, 23 Jan 2016 15:23:54 -0500 update translation files
nemo [Sat, 23 Jan 2016 15:23:54 -0500] rev 11526
update translation files
Sat, 23 Jan 2016 20:58:23 +0100 forgot viewport resize is a thing.
sheepluva [Sat, 23 Jan 2016 20:58:23 +0100] rev 11525
forgot viewport resize is a thing.
Sat, 23 Jan 2016 19:49:55 +0100 fixing my math... I think ;p
sheepluva [Sat, 23 Jan 2016 19:49:55 +0100] rev 11524
fixing my math... I think ;p
Sat, 23 Jan 2016 11:00:31 +0100 recognize proper birthday parties
sheepluva [Sat, 23 Jan 2016 11:00:31 +0100] rev 11523
recognize proper birthday parties
Sat, 23 Jan 2016 10:14:47 +0100 minor code tweaks
sheepluva [Sat, 23 Jan 2016 10:14:47 +0100] rev 11522
minor code tweaks
Sat, 23 Jan 2016 09:05:37 +0100 add cinematic effect to "sinking feeling" intro sequence
sheepluva [Sat, 23 Jan 2016 09:05:37 +0100] rev 11521
add cinematic effect to "sinking feeling" intro sequence
Sat, 23 Jan 2016 08:11:14 +0100 Lua API: SetCinematicMode(enable)
sheepluva [Sat, 23 Jan 2016 08:11:14 +0100] rev 11520
Lua API: SetCinematicMode(enable)
Sat, 23 Jan 2016 07:53:57 +0100 adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
sheepluva [Sat, 23 Jan 2016 07:53:57 +0100] rev 11519
adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
Wed, 20 Jan 2016 00:57:09 +0100 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva [Wed, 20 Jan 2016 00:57:09 +0100] rev 11518
SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS if it works well, then resizing could be made way more responsive too
Sat, 16 Jan 2016 19:50:38 +0100 find hg revision even if github author name is not the same as hg author (kodabb vs koda)
sheepluva [Sat, 16 Jan 2016 19:50:38 +0100] rev 11517
find hg revision even if github author name is not the same as hg author (kodabb vs koda)
Sat, 16 Jan 2016 19:29:28 +0100 recognize subdomains of hedgewars.org
sheepluva [Sat, 16 Jan 2016 19:29:28 +0100] rev 11516
recognize subdomains of hedgewars.org
Sat, 16 Jan 2016 19:20:06 +0100 update some old google code links in the code/etc. thanks Wuzzy for the heads-up
sheepluva [Sat, 16 Jan 2016 19:20:06 +0100] rev 11515
update some old google code links in the code/etc. thanks Wuzzy for the heads-up
Sat, 16 Jan 2016 19:11:21 +0100 fix script for resolving git commit id to hg commit id (github page format changed; hw hg repo location too)
sheepluva [Sat, 16 Jan 2016 19:11:21 +0100] rev 11514
fix script for resolving git commit id to hg commit id (github page format changed; hw hg repo location too)
Fri, 15 Jan 2016 13:29:27 +0100 fix comment; revert unintentional commit of some testing png
sheepluva [Fri, 15 Jan 2016 13:29:27 +0100] rev 11513
fix comment; revert unintentional commit of some testing png
Fri, 15 Jan 2016 13:18:40 +0100 serious anti wall sticking protection for hedgewars
sheepluva [Fri, 15 Jan 2016 13:18:40 +0100] rev 11512
serious anti wall sticking protection for hedgewars
Fri, 15 Jan 2016 05:50:18 +0100 documentation tweak
sheepluva [Fri, 15 Jan 2016 05:50:18 +0100] rev 11511
documentation tweak
Wed, 13 Jan 2016 21:29:04 +0300 Damaged hog is not in a jumping state
unc0rr [Wed, 13 Jan 2016 21:29:04 +0300] rev 11510
Damaged hog is not in a jumping state
Wed, 13 Jan 2016 19:54:55 +0300 Add some delay to checker
unc0rr [Wed, 13 Jan 2016 19:54:55 +0300] rev 11509
Add some delay to checker
Wed, 13 Jan 2016 19:38:03 +0300 Don't allow to kick an admin with super power enabled
unc0rr [Wed, 13 Jan 2016 19:38:03 +0300] rev 11508
Don't allow to kick an admin with super power enabled
Sun, 10 Jan 2016 00:45:13 +0300 SDLTry doesn't halt engine no more
unc0rr [Sun, 10 Jan 2016 00:45:13 +0300] rev 11507
SDLTry doesn't halt engine no more
Wed, 13 Jan 2016 16:19:50 +0100 add some dust effect to rolling/sliding hedgehogs
sheepluva [Wed, 13 Jan 2016 16:19:50 +0100] rev 11506
add some dust effect to rolling/sliding hedgehogs
Tue, 12 Jan 2016 17:18:51 -0500 changelog: Mention videorec fixes
koda [Tue, 12 Jan 2016 17:18:51 -0500] rev 11505
changelog: Mention videorec fixes
Tue, 12 Jan 2016 23:16:31 +0100 travis: don't skip joins because that would require #hedgewars to allow messages from outside the channel
sheepluva [Tue, 12 Jan 2016 23:16:31 +0100] rev 11504
travis: don't skip joins because that would require #hedgewars to allow messages from outside the channel
Tue, 12 Jan 2016 22:43:39 +0100 pas2c still does (not like) this
sheepluva [Tue, 12 Jan 2016 22:43:39 +0100] rev 11503
pas2c still does (not like) this
Tue, 12 Jan 2016 22:36:08 +0100 don't send text input to chat if not in chat-mode.
sheepluva [Tue, 12 Jan 2016 22:36:08 +0100] rev 11502
don't send text input to chat if not in chat-mode.
Tue, 12 Jan 2016 22:12:16 +0100 finish SDL2-window focus change detection code
sheepluva [Tue, 12 Jan 2016 22:12:16 +0100] rev 11501
finish SDL2-window focus change detection code
Tue, 12 Jan 2016 21:21:44 +0100 use MIX_DEFAULT_FORMAT for sound
sheepluva [Tue, 12 Jan 2016 21:21:44 +0100] rev 11500
use MIX_DEFAULT_FORMAT for sound
Tue, 12 Jan 2016 20:40:12 +0100 fix volume being at 0 on engine start. note: seems window focus changes are not detected atm. (relevant for sound dampening)
sheepluva [Tue, 12 Jan 2016 20:40:12 +0100] rev 11499
fix volume being at 0 on engine start. note: seems window focus changes are not detected atm. (relevant for sound dampening)
Tue, 12 Jan 2016 00:36:17 +0100 update Changelog
sheepluva [Tue, 12 Jan 2016 00:36:17 +0100] rev 11498
update Changelog
Mon, 11 Jan 2016 22:23:14 +0100 stop screenshot-flash-effects from showing up on consecutive screenshots
sheepluva [Mon, 11 Jan 2016 22:23:14 +0100] rev 11497
stop screenshot-flash-effects from showing up on consecutive screenshots
Sun, 10 Jan 2016 21:33:11 +0100 merge Wuzzy's highlanderfix and statsicons bookmarks.
sheepluva [Sun, 10 Jan 2016 21:33:11 +0100] rev 11496
merge Wuzzy's highlanderfix and statsicons bookmarks.
Sat, 21 Nov 2015 21:49:40 +0100 Customize stats screen icons
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 21:49:40 +0100] rev 11495
Customize stats screen icons
Sat, 21 Nov 2015 21:37:20 +0100 Use Goals instead of ShowMission for Highlander mission dialog
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 21:37:20 +0100] rev 11494
Use Goals instead of ShowMission for Highlander mission dialog
Sun, 10 Jan 2016 21:14:06 +0100 merge Wuzzy's bluehogfix bookmark. note: there might be a cleaner fix...
sheepluva [Sun, 10 Jan 2016 21:14:06 +0100] rev 11493
merge Wuzzy's bluehogfix bookmark. note: there might be a cleaner fix...
Sat, 21 Nov 2015 21:23:05 +0100 Fix Lua error spam in "Chasing the blue hog" after drowning both Crazy Runner and Hog Solo
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 21:23:05 +0100] rev 11492
Fix Lua error spam in "Chasing the blue hog" after drowning both Crazy Runner and Hog Solo
Sun, 10 Jan 2016 19:49:15 +0100 merge Wuzzy's windowtitle bookmark
sheepluva [Sun, 10 Jan 2016 19:49:15 +0100] rev 11491
merge Wuzzy's windowtitle bookmark
Sat, 21 Nov 2015 21:11:13 +0100 Add window titles for title-less windows
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 21:11:13 +0100] rev 11490
Add window titles for title-less windows
Sun, 10 Jan 2016 19:45:43 +0100 merge Wuzzy's qttranslation bookmark
sheepluva [Sun, 10 Jan 2016 19:45:43 +0100] rev 11489
merge Wuzzy's qttranslation bookmark
Sat, 21 Nov 2015 20:22:45 +0100 Load Qt library's translation
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 20:22:45 +0100] rev 11488
Load Qt library's translation
Sun, 10 Jan 2016 18:01:17 +0100 don't attempt to prettify alpha of single-pixel textures (segfault with "digital" theme from forums)
sheepluva [Sun, 10 Jan 2016 18:01:17 +0100] rev 11487
don't attempt to prettify alpha of single-pixel textures (segfault with "digital" theme from forums)
Sun, 10 Jan 2016 17:39:27 +0100 fix/clean-up mousewheel code
sheepluva [Sun, 10 Jan 2016 17:39:27 +0100] rev 11486
fix/clean-up mousewheel code
Sun, 10 Jan 2016 12:59:03 +0100 Justyouwait.ogg wasn't installed on case-sensitive systems, due to a case typo in the CMakeLists. Thanks to TheMadCharles and Wuzzy for noticing.
sheepluva [Sun, 10 Jan 2016 12:59:03 +0100] rev 11485
Justyouwait.ogg wasn't installed on case-sensitive systems, due to a case typo in the CMakeLists. Thanks to TheMadCharles and Wuzzy for noticing.
Tue, 05 Jan 2016 15:15:54 -0500 limit Y increment to 6 (saucer/birdy bug)
nemo [Tue, 05 Jan 2016 15:15:54 -0500] rev 11484
limit Y increment to 6 (saucer/birdy bug)
Mon, 04 Jan 2016 10:08:26 +0300 Overwrite last '+' cmd in the queue instead of appending new command
unc0rr [Mon, 04 Jan 2016 10:08:26 +0300] rev 11483
Overwrite last '+' cmd in the queue instead of appending new command
Fri, 01 Jan 2016 19:34:48 -0500 put teamrope into ShoppaMap too
nemo [Fri, 01 Jan 2016 19:34:48 -0500] rev 11482
put teamrope into ShoppaMap too
Fri, 01 Jan 2016 19:15:32 +0300 merge default qmlfrontend
unc0rr [Fri, 01 Jan 2016 19:15:32 +0300] rev 11481
merge default
Fri, 01 Jan 2016 19:14:59 +0300 Handle drawn maps from net qmlfrontend
unc0rr [Fri, 01 Jan 2016 19:14:59 +0300] rev 11480
Handle drawn maps from net
Fri, 01 Jan 2016 10:49:59 -0500 add 32px to top offset
nemo [Fri, 01 Jan 2016 10:49:59 -0500] rev 11479
add 32px to top offset
Thu, 31 Dec 2015 15:11:44 -0500 Tweak the hole carving to become less agressive about spacing if random points keep failing.
nemo [Thu, 31 Dec 2015 15:11:44 -0500] rev 11478
Tweak the hole carving to become less agressive about spacing if random points keep failing.
Thu, 31 Dec 2015 12:47:33 -0500 Force locations for hogs if even TryHard fails on initial spawn.
nemo [Thu, 31 Dec 2015 12:47:33 -0500] rev 11477
Force locations for hogs if even TryHard fails on initial spawn.
Thu, 31 Dec 2015 10:17:15 -0500 Disable digging on solid land
nemo [Thu, 31 Dec 2015 10:17:15 -0500] rev 11476
Disable digging on solid land
Thu, 31 Dec 2015 16:26:21 +0300 AI is pretty good at using Bee weapon
unc0rr [Thu, 31 Dec 2015 16:26:21 +0300] rev 11475
AI is pretty good at using Bee weapon
Thu, 31 Dec 2015 14:00:27 +0300 Some WIP for bee
unC0Rr [Thu, 31 Dec 2015 14:00:27 +0300] rev 11474
Some WIP for bee
Wed, 30 Dec 2015 23:30:00 -0500 Some themers expressed desire to have translucent themes. While the current AA stuff in uLandGraphics won't really allow this to work with LandBackTex properly, seems to me it should be safe to allow alpha for LandTex. Our LandTex should all have alpha of 255 on the existing themes.
nemo [Wed, 30 Dec 2015 23:30:00 -0500] rev 11473
Some themers expressed desire to have translucent themes. While the current AA stuff in uLandGraphics won't really allow this to work with LandBackTex properly, seems to me it should be safe to allow alpha for LandTex. Our LandTex should all have alpha of 255 on the existing themes.
Wed, 30 Dec 2015 23:20:57 -0500 remove hardcoded shotgun val
nemo [Wed, 30 Dec 2015 23:20:57 -0500] rev 11472
remove hardcoded shotgun val
Wed, 30 Dec 2015 15:26:25 -0500 set TryHard for placing hog automatically
nemo [Wed, 30 Dec 2015 15:26:25 -0500] rev 11471
set TryHard for placing hog automatically
Wed, 30 Dec 2015 11:59:43 -0500 remove space from key binding name
nemo [Wed, 30 Dec 2015 11:59:43 -0500] rev 11470
remove space from key binding name
Wed, 30 Dec 2015 08:50:19 -0500 call this faller scrambling less often.
nemo [Wed, 30 Dec 2015 08:50:19 -0500] rev 11469
call this faller scrambling less often.
Tue, 29 Dec 2015 14:44:32 -0500 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo [Tue, 29 Dec 2015 14:44:32 -0500] rev 11468
Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
Mon, 28 Dec 2015 23:37:44 +0300 Allow server admins to join passworded/restricted rooms when it is really needed
unc0rr [Mon, 28 Dec 2015 23:37:44 +0300] rev 11467
Allow server admins to join passworded/restricted rooms when it is really needed
Mon, 28 Dec 2015 21:51:12 +0300 Defer kicking to the time when everything is in consistent state
unc0rr [Mon, 28 Dec 2015 21:51:12 +0300] rev 11466
Defer kicking to the time when everything is in consistent state
Mon, 28 Dec 2015 21:21:02 +0300 Allow toggling registration requirement on live server
unc0rr [Mon, 28 Dec 2015 21:21:02 +0300] rev 11465
Allow toggling registration requirement on live server
Mon, 28 Dec 2015 09:06:29 +0300 Allow only one query per session
unc0rr [Mon, 28 Dec 2015 09:06:29 +0300] rev 11464
Allow only one query per session
Mon, 28 Dec 2015 08:43:38 +0300 Don't send LIST command on join
unc0rr [Mon, 28 Dec 2015 08:43:38 +0300] rev 11463
Don't send LIST command on join
Sat, 26 Dec 2015 22:29:57 +0300 - Fix passing of ansistrings via ipc qmlfrontend
unc0rr [Sat, 26 Dec 2015 22:29:57 +0300] rev 11462
- Fix passing of ansistrings via ipc - Some work on getting drawn maps from network (missing zlib unpack)
Tue, 22 Dec 2015 11:18:40 -0500 assume frontend buffer utf-8 to avoid garbage strings in debug
nemo [Tue, 22 Dec 2015 11:18:40 -0500] rev 11461
assume frontend buffer utf-8 to avoid garbage strings in debug
Sun, 20 Dec 2015 12:45:49 +0300 Fix two bugs, and yay, spectating works now qmlfrontend
unc0rr [Sun, 20 Dec 2015 12:45:49 +0300] rev 11460
Fix two bugs, and yay, spectating works now
Thu, 17 Dec 2015 00:51:20 +0300 Fix a ton of bugs in engine instances queue and ipc qmlfrontend
unc0rr [Thu, 17 Dec 2015 00:51:20 +0300] rev 11459
Fix a ton of bugs in engine instances queue and ipc
Wed, 16 Dec 2015 00:20:56 +0300 Send full game config to the engine qmlfrontend
unc0rr [Wed, 16 Dec 2015 00:20:56 +0300] rev 11458
Send full game config to the engine
Tue, 15 Dec 2015 20:38:51 +0300 Dunno why those were here at all qmlfrontend
unc0rr [Tue, 15 Dec 2015 20:38:51 +0300] rev 11457
Dunno why those were here at all
Tue, 15 Dec 2015 18:19:12 +0100 uFLData was renamed, update "uses" qmlfrontend
sheepluva [Tue, 15 Dec 2015 18:19:12 +0100] rev 11456
uFLData was renamed, update "uses"
Tue, 15 Dec 2015 20:11:18 +0300 Fix command sent to engine so it works for real qmlfrontend
unc0rr [Tue, 15 Dec 2015 20:11:18 +0300] rev 11455
Fix command sent to engine so it works for real
Mon, 14 Dec 2015 00:24:03 +0300 - Improve IPC handling in engine qmlfrontend
unc0rr [Mon, 14 Dec 2015 00:24:03 +0300] rev 11454
- Improve IPC handling in engine - Handle EM protocol command - Some fixes for net game
Sat, 12 Dec 2015 23:42:40 +0300 Also send config in network game qmlfrontend
unc0rr [Sat, 12 Dec 2015 23:42:40 +0300] rev 11453
Also send config in network game
Sat, 12 Dec 2015 23:38:18 +0300 Introduce barriers between messages to different engine instances qmlfrontend
unc0rr [Sat, 12 Dec 2015 23:38:18 +0300] rev 11452
Introduce barriers between messages to different engine instances
Thu, 10 Dec 2015 23:49:12 +0300 Start work on running engine in network game qmlfrontend
unc0rr [Thu, 10 Dec 2015 23:49:12 +0300] rev 11451
Start work on running engine in network game
Thu, 10 Dec 2015 00:33:45 +0300 - Use queues instead of single buffer to communicate between threads qmlfrontend
unc0rr [Thu, 10 Dec 2015 00:33:45 +0300] rev 11450
- Use queues instead of single buffer to communicate between threads - Fix build
Mon, 07 Dec 2015 00:05:41 +0300 Client flags handling implementation start qmlfrontend
unc0rr [Mon, 07 Dec 2015 00:05:41 +0300] rev 11449
Client flags handling implementation start
Sun, 06 Dec 2015 20:36:21 +0300 Merge default qmlfrontend
unc0rr [Sun, 06 Dec 2015 20:36:21 +0300] rev 11448
Merge default
Sun, 06 Dec 2015 20:35:58 +0300 Don't send maze_size parameter when not needed, as it overwrites template_filter qmlfrontend
unc0rr [Sun, 06 Dec 2015 20:35:58 +0300] rev 11447
Don't send maze_size parameter when not needed, as it overwrites template_filter
Sun, 06 Dec 2015 20:20:09 +0300 Send team removal message to net qmlfrontend
unc0rr [Sun, 06 Dec 2015 20:20:09 +0300] rev 11446
Send team removal message to net
Sun, 06 Dec 2015 20:07:35 +0300 Load full team config from file qmlfrontend
unc0rr [Sun, 06 Dec 2015 20:07:35 +0300] rev 11445
Load full team config from file
Sun, 06 Dec 2015 19:56:33 +0300 - Send team to net qmlfrontend
unc0rr [Sun, 06 Dec 2015 19:56:33 +0300] rev 11444
- Send team to net - Handle TEAM_ACCEPTED
Sat, 05 Dec 2015 16:14:59 +0300 - Hedgehogs number display qmlfrontend
unc0rr [Sat, 05 Dec 2015 16:14:59 +0300] rev 11443
- Hedgehogs number display - Accept team removal message from net - Reset teams list leaving a room
Thu, 03 Dec 2015 23:59:06 +0300 - Accept team and team color from net qmlfrontend
unc0rr [Thu, 03 Dec 2015 23:59:06 +0300] rev 11442
- Accept team and team color from net - Some small fixes
Wed, 02 Dec 2015 22:30:13 +0300 Fix LEFT command handling qmlfrontend
unc0rr [Wed, 02 Dec 2015 22:30:13 +0300] rev 11441
Fix LEFT command handling
Wed, 02 Dec 2015 22:21:23 +0300 Accept scheme from net qmlfrontend
unc0rr [Wed, 02 Dec 2015 22:21:23 +0300] rev 11440
Accept scheme from net
Wed, 02 Dec 2015 13:39:16 +0300 Fix build for windows + other small fixes qmlfrontend
unC0Rr [Wed, 02 Dec 2015 13:39:16 +0300] rev 11439
Fix build for windows + other small fixes
Tue, 01 Dec 2015 23:40:38 +0300 Rename uFLData to uFLThemes qmlfrontend
unc0rr [Tue, 01 Dec 2015 23:40:38 +0300] rev 11438
Rename uFLData to uFLThemes
Tue, 01 Dec 2015 23:37:10 +0300 Accept ammo scheme from network qmlfrontend
unc0rr [Tue, 01 Dec 2015 23:37:10 +0300] rev 11437
Accept ammo scheme from network
Tue, 01 Dec 2015 19:49:59 +0300 Fix FULLMAPCONFIG handling qmlfrontend
unc0rr [Tue, 01 Dec 2015 19:49:59 +0300] rev 11436
Fix FULLMAPCONFIG handling
Mon, 30 Nov 2015 23:43:19 +0300 Prevent crashing from empty PART reason qmlfrontend
unc0rr [Mon, 30 Nov 2015 23:43:19 +0300] rev 11435
Prevent crashing from empty PART reason
Mon, 30 Nov 2015 23:25:18 +0300 - Implement engine runs queue qmlfrontend
unc0rr [Mon, 30 Nov 2015 23:25:18 +0300] rev 11434
- Implement engine runs queue - Many small improvements
Sat, 28 Nov 2015 00:18:04 +0300 Handle some CFG parameters qmlfrontend
unc0rr [Sat, 28 Nov 2015 00:18:04 +0300] rev 11433
Handle some CFG parameters
Thu, 26 Nov 2015 20:11:54 +0300 Update seed, theme and script from net in UI qmlfrontend
unc0rr [Thu, 26 Nov 2015 20:11:54 +0300] rev 11432
Update seed, theme and script from net in UI
Wed, 25 Nov 2015 22:10:01 +0300 Some game config methods and signals qmlfrontend
unc0rr [Wed, 25 Nov 2015 22:10:01 +0300] rev 11431
Some game config methods and signals
Wed, 25 Nov 2015 21:31:30 +0300 UI knowns local player nickname qmlfrontend
unc0rr [Wed, 25 Nov 2015 21:31:30 +0300] rev 11430
UI knowns local player nickname
Tue, 24 Nov 2015 20:19:00 +0300 Apply generated code to .pas files, fix FULLMAPCONFIG handling qmlfrontend
unc0rr [Tue, 24 Nov 2015 20:19:00 +0300] rev 11429
Apply generated code to .pas files, fix FULLMAPCONFIG handling
Tue, 24 Nov 2015 12:09:41 +0300 Support for protocol commands which are equal to suffix of another protocol command qmlfrontend
unC0Rr [Tue, 24 Nov 2015 12:09:41 +0300] rev 11428
Support for protocol commands which are equal to suffix of another protocol command
Tue, 24 Nov 2015 09:00:43 +0300 - Add the rest of protocol commands qmlfrontend
unc0rr [Tue, 24 Nov 2015 09:00:43 +0300] rev 11427
- Add the rest of protocol commands - Fix some generator glitches
Sun, 22 Nov 2015 19:29:13 +0300 Small ui rework qmlfrontend
unc0rr [Sun, 22 Nov 2015 19:29:13 +0300] rev 11426
Small ui rework
Sun, 22 Nov 2015 18:06:32 +0300 Another approach to parsing two-lines protocol commands qmlfrontend
unc0rr [Sun, 22 Nov 2015 18:06:32 +0300] rev 11425
Another approach to parsing two-lines protocol commands
Sat, 21 Nov 2015 23:56:41 +0300 - Some refactoring qmlfrontend
unc0rr [Sat, 21 Nov 2015 23:56:41 +0300] rev 11424
- Some refactoring - Room page, handle room join/part, room chat
Sat, 21 Nov 2015 17:07:06 +0300 - Warnings/errors message box qmlfrontend
unc0rr [Sat, 21 Nov 2015 17:07:06 +0300] rev 11423
- Warnings/errors message box - Send JOIN_ROOM on double click on rooms list - Some small iprovements more
Sat, 21 Nov 2015 12:40:33 +0300 Handle ROOM UPD qmlfrontend
unc0rr [Sat, 21 Nov 2015 12:40:33 +0300] rev 11422
Handle ROOM UPD
Sat, 21 Nov 2015 10:04:20 +0300 Fix wrong jump qmlfrontend
unc0rr [Sat, 21 Nov 2015 10:04:20 +0300] rev 11421
Fix wrong jump
Sat, 21 Nov 2015 09:56:00 +0300 Small fixes qmlfrontend
unc0rr [Sat, 21 Nov 2015 09:56:00 +0300] rev 11420
Small fixes
Sat, 21 Nov 2015 00:42:11 +0300 - Handle ROOM DEL qmlfrontend
unc0rr [Sat, 21 Nov 2015 00:42:11 +0300] rev 11419
- Handle ROOM DEL - Small fixes
Fri, 20 Nov 2015 23:56:13 +0300 Handle ROOMS and ROOM ADD protocol commands qmlfrontend
unc0rr [Fri, 20 Nov 2015 23:56:13 +0300] rev 11418
Handle ROOMS and ROOM ADD protocol commands
Fri, 20 Nov 2015 23:05:49 +0300 Fix losing commands qmlfrontend
unc0rr [Fri, 20 Nov 2015 23:05:49 +0300] rev 11417
Fix losing commands
Thu, 19 Nov 2015 23:32:28 +0300 Can send chat messages now qmlfrontend
unc0rr [Thu, 19 Nov 2015 23:32:28 +0300] rev 11416
Can send chat messages now
Thu, 19 Nov 2015 23:04:53 +0300 Lobby page with chat widget(readonly) qmlfrontend
unc0rr [Thu, 19 Nov 2015 23:04:53 +0300] rev 11415
Lobby page with chat widget(readonly)
Thu, 19 Nov 2015 13:30:34 +0300 Remove CHECKPOINT 011 occurence, probably hiding some bug
unc0rr [Thu, 19 Nov 2015 13:30:34 +0300] rev 11414
Remove CHECKPOINT 011 occurence, probably hiding some bug
Wed, 18 Nov 2015 22:18:39 +0300 Implement processing net commands in the main thread qmlfrontend
unc0rr [Wed, 18 Nov 2015 22:18:39 +0300] rev 11413
Implement processing net commands in the main thread
Wed, 18 Nov 2015 14:12:15 -0500 Add a few more lua things to the changelog
nemo [Wed, 18 Nov 2015 14:12:15 -0500] rev 11412
Add a few more lua things to the changelog
Tue, 17 Nov 2015 20:53:05 +0100 Merge from iOS branch
antonc27 <antonc27@mail.ru> [Tue, 17 Nov 2015 20:53:05 +0100] rev 11411
Merge from iOS branch
Tue, 17 Nov 2015 17:08:26 +0100 travis: Enable OSX tests
Vittorio Giovara <vittorio@vimeo.com> [Tue, 17 Nov 2015 17:08:26 +0100] rev 11410
travis: Enable OSX tests Clean up other parts while at it.
Tue, 17 Nov 2015 16:34:20 +0100 - Removed SDLTry from call to SDL_GL_SetSwapInterval ios-revival
antonc27 <antonc27@mail.ru> [Tue, 17 Nov 2015 16:34:20 +0100] rev 11409
- Removed SDLTry from call to SDL_GL_SetSwapInterval Note: "blame it on me in commit message if you want x)" sheepluva
Tue, 17 Nov 2015 15:30:36 +0100 - Workaround for problems with SDL_GL_SetSwapInterval on iOS ios-revival
antonc27 <antonc27@mail.ru> [Tue, 17 Nov 2015 15:30:36 +0100] rev 11408
- Workaround for problems with SDL_GL_SetSwapInterval on iOS
Tue, 17 Nov 2015 15:12:24 +0100 Merge ios-revival
antonc27 <antonc27@mail.ru> [Tue, 17 Nov 2015 15:12:24 +0100] rev 11407
Merge
Mon, 16 Nov 2015 23:06:27 +0100 merge Wuzzy's saucer training
sheepluva [Mon, 16 Nov 2015 23:06:27 +0100] rev 11406
merge Wuzzy's saucer training
Sat, 14 Nov 2015 19:22:42 +0100 Add Basic Flying Saucer Training
Wuzzy <almikes@aol.com> [Sat, 14 Nov 2015 19:22:42 +0100] rev 11405
Add Basic Flying Saucer Training
Mon, 16 Nov 2015 15:48:37 -0500 a submitted taiwanese translation. cursory review in google translate. there were a few keys that had translations removed, perhaps due to the english being better suited.
yuenfu [Mon, 16 Nov 2015 15:48:37 -0500] rev 11404
a submitted taiwanese translation. cursory review in google translate. there were a few keys that had translations removed, perhaps due to the english being better suited.
Mon, 16 Nov 2015 22:57:24 +0300 Merge default (add a bunch of FIXMEs) qmlfrontend
unc0rr [Mon, 16 Nov 2015 22:57:24 +0300] rev 11403
Merge default (add a bunch of FIXMEs)
Mon, 16 Nov 2015 20:07:21 +0100 cmake: Remove core-lint flag for haskell
koda [Mon, 16 Nov 2015 20:07:21 +0100] rev 11402
cmake: Remove core-lint flag for haskell Restore different optimization level for release and debug. Finally remember "<unC0Rr> never check ghc sanity!"
Mon, 16 Nov 2015 18:28:10 +0100 avwrapper: Explicitly check for macro existence
koda [Mon, 16 Nov 2015 18:28:10 +0100] rev 11401
avwrapper: Explicitly check for macro existence
Mon, 16 Nov 2015 16:01:57 +0100 hwc: Do not rename main on OSX
koda [Mon, 16 Nov 2015 16:01:57 +0100] rev 11400
hwc: Do not rename main on OSX
Mon, 16 Nov 2015 15:22:05 +0100 pas2c: Add cabal file
koda [Mon, 16 Nov 2015 15:22:05 +0100] rev 11399
pas2c: Add cabal file
Mon, 16 Nov 2015 15:21:20 +0100 pas2c: Tentatively fix the build
koda [Mon, 16 Nov 2015 15:21:20 +0100] rev 11398
pas2c: Tentatively fix the build
Mon, 16 Nov 2015 15:20:49 +0100 hwc: Drop unneed OSX library
koda [Mon, 16 Nov 2015 15:20:49 +0100] rev 11397
hwc: Drop unneed OSX library
Mon, 16 Nov 2015 13:59:04 +0100 avwrapper: Adjust prefixed symobols version guard
koda [Mon, 16 Nov 2015 13:59:04 +0100] rev 11396
avwrapper: Adjust prefixed symobols version guard
Sun, 15 Nov 2015 22:17:36 +0100 Removed tag 0.9.22-RC
koda [Sun, 15 Nov 2015 22:17:36 +0100] rev 11395
Removed tag 0.9.22-RC
Sun, 15 Nov 2015 22:16:42 +0100 Removed tag fab746a3597e
koda [Sun, 15 Nov 2015 22:16:42 +0100] rev 11394
Removed tag fab746a3597e
Sun, 15 Nov 2015 21:21:13 +0100 travis: Re-add libglew dependency
koda [Sun, 15 Nov 2015 21:21:13 +0100] rev 11393
travis: Re-add libglew dependency Needed by engine in C port.
Sun, 15 Nov 2015 21:10:44 +0100 cmake: Drop image and mixer init and quit check
koda [Sun, 15 Nov 2015 21:10:44 +0100] rev 11392
cmake: Drop image and mixer init and quit check
Sun, 15 Nov 2015 14:14:50 -0500 avoid double applying wind on drill
nemo [Sun, 15 Nov 2015 14:14:50 -0500] rev 11391
avoid double applying wind on drill
Sun, 15 Nov 2015 21:57:38 +0300 - Reduce tau value, as suggested in gecko2 paper
unc0rr [Sun, 15 Nov 2015 21:57:38 +0300] rev 11390
- Reduce tau value, as suggested in gecko2 paper - Also store games number per epoch
Sun, 15 Nov 2015 10:22:42 -0500 Set gears that go off map to gmDestroy instead of collision, disable morewind for no-gravity gears, restrict application of wind to gears that are already moving and not colliding.
nemo [Sun, 15 Nov 2015 10:22:42 -0500] rev 11389
Set gears that go off map to gmDestroy instead of collision, disable morewind for no-gravity gears, restrict application of wind to gears that are already moving and not colliding.
Sun, 15 Nov 2015 14:42:59 +0100 Merge ios-revival
antonc27 <antonc27@mail.ru> [Sun, 15 Nov 2015 14:42:59 +0100] rev 11388
Merge
Sun, 15 Nov 2015 14:40:51 +0100 Added tag Hedgewars-iOS-2.0 for changeset a0163b8302c5 ios-revival
antonc27 <antonc27@mail.ru> [Sun, 15 Nov 2015 14:40:51 +0100] rev 11387
Added tag Hedgewars-iOS-2.0 for changeset a0163b8302c5
Sun, 15 Nov 2015 14:31:01 +0100 Closed branch ios-rus-localization ios-rus-localization
antonc27 <antonc27@mail.ru> [Sun, 15 Nov 2015 14:31:01 +0100] rev 11386
Closed branch ios-rus-localization
Sun, 15 Nov 2015 14:18:59 +0100 this should fix travis build
sheepluva [Sun, 15 Nov 2015 14:18:59 +0100] rev 11385
this should fix travis build
Sun, 15 Nov 2015 14:01:29 +0100 about: Update SDL2 names and drop old version check
koda [Sun, 15 Nov 2015 14:01:29 +0100] rev 11384
about: Update SDL2 names and drop old version check
Sun, 15 Nov 2015 13:35:23 +0100 merge sdl2transition changes
sheepluva [Sun, 15 Nov 2015 13:35:23 +0100] rev 11383
merge sdl2transition changes
Sun, 15 Nov 2015 13:34:32 +0100 closing sdl2transition branch, because it will be merged sdl2transition
sheepluva [Sun, 15 Nov 2015 13:34:32 +0100] rev 11382
closing sdl2transition branch, because it will be merged
Sat, 14 Nov 2015 22:19:05 +0300 Rating updater, alpha version
unc0rr [Sat, 14 Nov 2015 22:19:05 +0300] rev 11381
Rating updater, alpha version
Sat, 14 Nov 2015 17:39:45 +0300 Some WIP
unc0rr [Sat, 14 Nov 2015 17:39:45 +0300] rev 11380
Some WIP
Sat, 14 Nov 2015 03:22:20 +0100 Drop all GLUT references sdl2transition
koda [Sat, 14 Nov 2015 03:22:20 +0100] rev 11379
Drop all GLUT references It was needed to create the hidden videorec window, now SDL2 offers this feature natively.
Sat, 14 Nov 2015 03:09:24 +0100 cmake: Providing a separate SDL_main is not needed on OSX with SDL2 any more sdl2transition
koda [Sat, 14 Nov 2015 03:09:24 +0100] rev 11378
cmake: Providing a separate SDL_main is not needed on OSX with SDL2 any more
Sat, 14 Nov 2015 03:00:41 +0100 cmake: Adjust linker lines with sdl2 names sdl2transition
koda [Sat, 14 Nov 2015 03:00:41 +0100] rev 11377
cmake: Adjust linker lines with sdl2 names
Sat, 14 Nov 2015 02:59:49 +0100 libphysfs: Update sdl library name sdl2transition
koda [Sat, 14 Nov 2015 02:59:49 +0100] rev 11376
libphysfs: Update sdl library name
Sat, 14 Nov 2015 02:57:00 +0100 SDLh: Remove linking from file sdl2transition
koda [Sat, 14 Nov 2015 02:57:00 +0100] rev 11375
SDLh: Remove linking from file This is not needed any more.
Sat, 14 Nov 2015 02:55:38 +0100 libphyslayer: Support SDL2 only sdl2transition
koda [Sat, 14 Nov 2015 02:55:38 +0100] rev 11374
libphyslayer: Support SDL2 only
Fri, 13 Nov 2015 23:46:19 +0100 set engine window icon in sdl2 sdl2transition
sheepluva [Fri, 13 Nov 2015 23:46:19 +0100] rev 11373
set engine window icon in sdl2
Fri, 13 Nov 2015 22:35:26 +0100 clean up uChat sdl2transition
sheepluva [Fri, 13 Nov 2015 22:35:26 +0100] rev 11372
clean up uChat
Fri, 13 Nov 2015 22:05:58 +0100 don't use types for custom value enums in pascal, use consts instead sdl2transition
sheepluva [Fri, 13 Nov 2015 22:05:58 +0100] rev 11371
don't use types for custom value enums in pascal, use consts instead
Fri, 13 Nov 2015 20:21:44 +0100 revert my pas2c modification sdl2transition
sheepluva [Fri, 13 Nov 2015 20:21:44 +0100] rev 11370
revert my pas2c modification
Wed, 11 Nov 2015 23:49:23 +0100 update travis dependencies sdl2transition
sheepluva [Wed, 11 Nov 2015 23:49:23 +0100] rev 11369
update travis dependencies
Wed, 11 Nov 2015 23:29:49 +0100 cmake tweaks. make pas2c build with sdl2 (keycodes or something still missing) sdl2transition
sheepluva [Wed, 11 Nov 2015 23:29:49 +0100] rev 11368
cmake tweaks. make pas2c build with sdl2 (keycodes or something still missing)
Wed, 11 Nov 2015 21:59:06 +0100 add pchar casts to make pas2c happy sdl2transition
sheepluva [Wed, 11 Nov 2015 21:59:06 +0100] rev 11367
add pchar casts to make pas2c happy
Wed, 11 Nov 2015 20:50:01 +0100 fix pas2c enum type parsing sdl2transition
sheepluva [Wed, 11 Nov 2015 20:50:01 +0100] rev 11366
fix pas2c enum type parsing
Wed, 11 Nov 2015 19:25:56 +0100 reenable cursor movement etc. sdl2transition
sheepluva [Wed, 11 Nov 2015 19:25:56 +0100] rev 11365
reenable cursor movement etc.
Tue, 10 Nov 2015 22:37:54 +0100 use SDL2 to copy to clipboard sdl2transition
sheepluva [Tue, 10 Nov 2015 22:37:54 +0100] rev 11364
use SDL2 to copy to clipboard
Tue, 10 Nov 2015 22:18:06 +0100 use SDL2 to paste clipboard contents sdl2transition
sheepluva [Tue, 10 Nov 2015 22:18:06 +0100] rev 11363
use SDL2 to paste clipboard contents
Tue, 10 Nov 2015 20:43:13 +0100 merge default sdl2transition
sheepluva [Tue, 10 Nov 2015 20:43:13 +0100] rev 11362
merge default
Tue, 10 Nov 2015 18:16:35 +0100 drop FindSDL1or2 cmake module sdl2transition
sheepluva [Tue, 10 Nov 2015 18:16:35 +0100] rev 11361
drop FindSDL1or2 cmake module
Tue, 10 Nov 2015 17:45:14 +0100 drop support for SDL 1.2 sdl2transition
sheepluva [Tue, 10 Nov 2015 17:45:14 +0100] rev 11360
drop support for SDL 1.2
Fri, 13 Nov 2015 21:17:40 +0300 Finish formula implementation
unc0rr [Fri, 13 Nov 2015 21:17:40 +0300] rev 11359
Finish formula implementation
Thu, 12 Nov 2015 23:38:01 +0300 Start work on rating calculator
unc0rr [Thu, 12 Nov 2015 23:38:01 +0300] rev 11358
Start work on rating calculator
Thu, 12 Nov 2015 02:48:51 +0100 README.md: Add a travis badge
koda [Thu, 12 Nov 2015 02:48:51 +0100] rev 11357
README.md: Add a travis badge
Thu, 12 Nov 2015 02:41:40 +0100 libavinteraction: Adjust version guard for av_codec_is_encoder()
Vittorio Giovara <vittorio.giovara@gmail.com> [Thu, 12 Nov 2015 02:41:40 +0100] rev 11356
libavinteraction: Adjust version guard for av_codec_is_encoder()
Wed, 11 Nov 2015 21:57:28 +0300 Oops, zero multiplier
unc0rr [Wed, 11 Nov 2015 21:57:28 +0300] rev 11355
Oops, zero multiplier
Wed, 11 Nov 2015 18:40:52 +0100 cmake: Set OLD for policy 26
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 11 Nov 2015 18:40:52 +0100] rev 11354
cmake: Set OLD for policy 26 We need to get target location because of our bundled dependencies.
Tue, 10 Nov 2015 13:53:40 +0100 videorec: Drop a commented out option
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:40 +0100] rev 11353
videorec: Drop a commented out option
Tue, 10 Nov 2015 13:53:16 +0100 videorec: Use future API for raw video encoding
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:16 +0100] rev 11352
videorec: Use future API for raw video encoding
Tue, 10 Nov 2015 13:53:15 +0100 videorec: Appropriately rescale timestamps and duration
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:15 +0100] rev 11351
videorec: Appropriately rescale timestamps and duration Applies to both audio and video for them to be in sync.
Tue, 10 Nov 2015 13:53:14 +0100 videorec: Always initialize audio and video time bases
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:14 +0100] rev 11350
videorec: Always initialize audio and video time bases In both context and stream.
Tue, 10 Nov 2015 13:53:13 +0100 videorec: Fully set frame properties
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:13 +0100] rev 11349
videorec: Fully set frame properties
Tue, 10 Nov 2015 13:53:12 +0100 videorec: Fix flushing encoders
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:12 +0100] rev 11348
videorec: Fix flushing encoders When passing NULL frames, encoders empty their queues, but we have to stop polling from them when they don't any more data.
Tue, 10 Nov 2015 13:53:10 +0100 videorec: Make sure the audio packet is considered empty
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:10 +0100] rev 11347
videorec: Make sure the audio packet is considered empty
Wed, 11 Nov 2015 13:31:31 +0300 map #17 digest
unC0Rr [Wed, 11 Nov 2015 13:31:31 +0300] rev 11346
map #17 digest
Wed, 11 Nov 2015 00:01:55 +0300 Airmines were added
unc0rr [Wed, 11 Nov 2015 00:01:55 +0300] rev 11345
Airmines were added
Tue, 10 Nov 2015 15:49:55 +0100 multiline cmake directories
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 15:49:55 +0100] rev 11344
multiline cmake directories
Tue, 10 Nov 2015 15:05:54 +0100 travis: Trim down the number of tests
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 15:05:54 +0100] rev 11343
travis: Trim down the number of tests
Mon, 09 Nov 2015 19:21:40 +0100 fix hedgehog on parachute facing in wrong direction if parachute opens during double-jump
sheepluva [Mon, 09 Nov 2015 19:21:40 +0100] rev 11342
fix hedgehog on parachute facing in wrong direction if parachute opens during double-jump
Mon, 09 Nov 2015 21:09:51 +0300 - Fix check which was supposed to prevent sending same record to different checkers
unc0rr [Mon, 09 Nov 2015 21:09:51 +0300] rev 11341
- Fix check which was supposed to prevent sending same record to different checkers - Remove some dead code in Actions.hs
Mon, 09 Nov 2015 18:03:47 +0000 merge
hwmirror [Mon, 09 Nov 2015 18:03:47 +0000] rev 11340
merge
Mon, 09 Nov 2015 18:37:57 +0100 Merge pull request #33 from bananaoomarang/cmakeWarnings
Vittorio Giovara <vittorio.giovara@gmail.com> [Mon, 09 Nov 2015 18:37:57 +0100] rev 11339
Merge pull request #33 from bananaoomarang/cmakeWarnings Remove quotes when checking Haskell Modules to adopt CMP0054
Sun, 26 Apr 2015 13:02:38 +0100 Remove quotes when checking Haskell Modules to adopt new CMake
Milo Mordaunt <milomord@gmail.com> [Sun, 26 Apr 2015 13:02:38 +0100] rev 11338
Remove quotes when checking Haskell Modules to adopt new CMake behaviour (CMP0054)
Mon, 09 Nov 2015 20:51:18 +0300 Pass correct script name for scripts with spaces in name
unc0rr [Mon, 09 Nov 2015 20:51:18 +0300] rev 11337
Pass correct script name for scripts with spaces in name
Mon, 09 Nov 2015 16:34:32 +0000 Merge with github pull requests
hwmirror [Mon, 09 Nov 2015 16:34:32 +0000] rev 11336
Merge with github pull requests
Mon, 09 Nov 2015 16:34:03 +0000 Merge from github
hwmirror [Mon, 09 Nov 2015 16:34:03 +0000] rev 11335
Merge from github
Tue, 06 Oct 2015 13:28:11 +0200 Merge pull request #36 from LocutusOfBorg/italian
sheepluva <sheepluva@users.noreply.github.com> [Tue, 06 Oct 2015 13:28:11 +0200] rev 11334
Merge pull request #36 from LocutusOfBorg/italian Translate italian missions
Tue, 06 Oct 2015 07:08:15 +0200 Update italian tips
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Tue, 06 Oct 2015 07:08:15 +0200] rev 11333
Update italian tips
Mon, 05 Oct 2015 18:51:44 +0200 Translate italian missions
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Mon, 05 Oct 2015 18:51:44 +0200] rev 11332
Translate italian missions
Thu, 01 Oct 2015 12:17:42 +0200 Merge pull request #35 from LocutusOfBorg/fedora
sheepluva <sheepluva@users.noreply.github.com> [Thu, 01 Oct 2015 12:17:42 +0200] rev 11331
Merge pull request #35 from LocutusOfBorg/fedora merge
Thu, 01 Oct 2015 10:59:24 +0200 Add metadata for license (From Fedora)
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Thu, 01 Oct 2015 10:59:24 +0200] rev 11330
Add metadata for license (From Fedora)
Thu, 01 Oct 2015 10:59:02 +0200 Add multiarch location to library (From Fedora)
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Thu, 01 Oct 2015 10:59:02 +0200] rev 11329
Add multiarch location to library (From Fedora)
Mon, 09 Nov 2015 08:40:45 +0300 Oops, fix the fix
unc0rr [Mon, 09 Nov 2015 08:40:45 +0300] rev 11328
Oops, fix the fix
Mon, 09 Nov 2015 05:02:53 +0100 - Fix for wrong footer labels size on autorotation on GameConfig screen ios-revival Hedgewars-iOS-2.0
antonc27 <antonc27@mail.ru> [Mon, 09 Nov 2015 05:02:53 +0100] rev 11327
- Fix for wrong footer labels size on autorotation on GameConfig screen
Mon, 09 Nov 2015 04:25:29 +0100 Merge from default ios-revival
antonc27 <antonc27@mail.ru> [Mon, 09 Nov 2015 04:25:29 +0100] rev 11326
Merge from default
Mon, 09 Nov 2015 04:24:08 +0100 - Small size adjustments for footer labels on GameConfig screen ios-revival
antonc27 <antonc27@mail.ru> [Mon, 09 Nov 2015 04:24:08 +0100] rev 11325
- Small size adjustments for footer labels on GameConfig screen
Mon, 09 Nov 2015 03:44:15 +0100 - Re-style forward jump button for mobile ios-revival
antonc27 <antonc27@mail.ru> [Mon, 09 Nov 2015 03:44:15 +0100] rev 11324
- Re-style forward jump button for mobile
Mon, 09 Nov 2015 02:42:30 +0100 - Fixed problem with previewImage when receiving memory warning on Missions screen ios-revival
antonc27 <antonc27@mail.ru> [Mon, 09 Nov 2015 02:42:30 +0100] rev 11323
- Fixed problem with previewImage when receiving memory warning on Missions screen
Sun, 08 Nov 2015 14:54:22 +0100 update changelog
sheepluva [Sun, 08 Nov 2015 14:54:22 +0100] rev 11322
update changelog
Sun, 08 Nov 2015 12:06:13 +0300 Fix replay sanity check
unc0rr [Sun, 08 Nov 2015 12:06:13 +0300] rev 11321
Fix replay sanity check
Sat, 07 Nov 2015 23:44:49 +0300 Store some more details on game config in the database
unc0rr [Sat, 07 Nov 2015 23:44:49 +0300] rev 11320
Store some more details on game config in the database
Sat, 07 Nov 2015 21:01:04 +0100 fix google code links in readme
sheepluva [Sat, 07 Nov 2015 21:01:04 +0100] rev 11319
fix google code links in readme
Sat, 07 Nov 2015 17:33:43 +0100 Add markdown extension to README so github can render it more nicely
Vittorio Giovara <vittorio.giovara@gmail.com> [Sat, 07 Nov 2015 17:33:43 +0100] rev 11318
Add markdown extension to README so github can render it more nicely Keep a link to the standard README file too.
Sat, 07 Nov 2015 16:15:27 +0100 merge orphan head (while discarding all its changes) to make koda and his hg-git happy
sheepluva [Sat, 07 Nov 2015 16:15:27 +0100] rev 11317
merge orphan head (while discarding all its changes) to make koda and his hg-git happy
Sat, 07 Nov 2015 15:07:33 +0100 videorec: Drop setting x264 preset
koda [Sat, 07 Nov 2015 15:07:33 +0100] rev 11316
videorec: Drop setting x264 preset It is the default one anyway.
Sat, 07 Nov 2015 13:15:06 +0100 merging ios-revival brain into default. includes updates to russian translation and general translation fixes
sheepluva [Sat, 07 Nov 2015 13:15:06 +0100] rev 11315
merging ios-revival brain into default. includes updates to russian translation and general translation fixes
Fri, 06 Nov 2015 04:34:29 +0100 - Small corrections for rus localization of stats messages ios-revival
antonc27 <antonc27@mail.ru> [Fri, 06 Nov 2015 04:34:29 +0100] rev 11314
- Small corrections for rus localization of stats messages
Fri, 06 Nov 2015 03:21:00 +0100 - 'iOS Deployment Target' bump to 8.0 ios-revival
antonc27 <antonc27@mail.ru> [Fri, 06 Nov 2015 03:21:00 +0100] rev 11313
- 'iOS Deployment Target' bump to 8.0 - Xcode projects updated to recommended settings - 'Bundle Identifier' changed back to old one
Fri, 06 Nov 2015 01:29:22 +0100 - Merge from default ios-revival
antonc27 <antonc27@mail.ru> [Fri, 06 Nov 2015 01:29:22 +0100] rev 11312
- Merge from default
Fri, 06 Nov 2015 01:26:32 +0100 - Restored Turkish localization ios-revival
antonc27 <antonc27@mail.ru> [Fri, 06 Nov 2015 01:26:32 +0100] rev 11311
- Restored Turkish localization Note: Problem - missed " symbol.
Fri, 06 Nov 2015 00:33:41 +0100 - Support screen refactoring: ios-revival
antonc27 <antonc27@mail.ru> [Fri, 06 Nov 2015 00:33:41 +0100] rev 11310
- Support screen refactoring: - - "Rate app" now called via Appirater - - Adjust for footer height
Fri, 06 Nov 2015 00:12:37 +0100 - Appirater: ios-revival
antonc27 <antonc27@mail.ru> [Fri, 06 Nov 2015 00:12:37 +0100] rev 11309
- Appirater: - - Updated to last version - - Added localization bundle - - StoreKit framework linked
Thu, 05 Nov 2015 21:54:19 +0100 - Update rus localization for 'About' screen ios-revival
antonc27 <antonc27@mail.ru> [Thu, 05 Nov 2015 21:54:19 +0100] rev 11308
- Update rus localization for 'About' screen - 'Info' button's color changed to yellow - Update Qt front-end 'About' with my credits
Thu, 05 Nov 2015 05:33:24 +0100 - 'About' screen on iOS now is up-to-date with Qt front-end 'About' ios-revival
antonc27 <antonc27@mail.ru> [Thu, 05 Nov 2015 05:33:24 +0100] rev 11307
- 'About' screen on iOS now is up-to-date with Qt front-end 'About' - Added myself as developer and translator :)
Thu, 05 Nov 2015 04:45:20 +0100 - Missed localization for 'Clear All' button on SavedGamesVirewController ios-revival
antonc27 <antonc27@mail.ru> [Thu, 05 Nov 2015 04:45:20 +0100] rev 11306
- Missed localization for 'Clear All' button on SavedGamesVirewController
Thu, 05 Nov 2015 04:42:22 +0100 fix bug reported by S.D.: throwing a sticking mine into a bouncy pit never ends turn. see also http://hedgewars.org/node/6350
sheepluva [Thu, 05 Nov 2015 04:42:22 +0100] rev 11305
fix bug reported by S.D.: throwing a sticking mine into a bouncy pit never ends turn. see also http://hedgewars.org/node/6350
Thu, 05 Nov 2015 04:29:44 +0100 - Rus localization for following multiplayer missions: ios-revival
antonc27 <antonc27@mail.ru> [Thu, 05 Nov 2015 04:29:44 +0100] rev 11304
- Rus localization for following multiplayer missions: - - Basketball - - Control - - CTF_Blizzard - - Knockball - - TrophyRace
Thu, 05 Nov 2015 03:35:59 +0100 - 'ClimbHome' map deprecated as it crashes ios-revival
antonc27 <antonc27@mail.ru> [Thu, 05 Nov 2015 03:35:59 +0100] rev 11303
- 'ClimbHome' map deprecated as it crashes
Thu, 05 Nov 2015 03:30:57 +0100 - 'Cheese' map not blacklisted anymore ios-revival
antonc27 <antonc27@mail.ru> [Thu, 05 Nov 2015 03:30:57 +0100] rev 11302
- 'Cheese' map not blacklisted anymore
Thu, 05 Nov 2015 03:08:49 +0100 - Rus localization for following game styles: ios-revival
antonc27 <antonc27@mail.ru> [Thu, 05 Nov 2015 03:08:49 +0100] rev 11301
- Rus localization for following game styles: - - Balanced_Random_Weapon - - Construction_Mode - - Highlander - - Racer - - Random_Weapon - - TechRacer - - The_Specialists - - WxW - Some missed strings added to stub.lua - Translation credits update
Wed, 04 Nov 2015 16:53:43 +0100 Let initialization happen in the appropriate function
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 04 Nov 2015 16:53:43 +0100] rev 11300
Let initialization happen in the appropriate function
Wed, 04 Nov 2015 16:53:38 +0100 Specify the enum type for Pixel and Sample formats
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 04 Nov 2015 16:53:38 +0100] rev 11299
Specify the enum type for Pixel and Sample formats
Wed, 04 Nov 2015 16:53:33 +0100 Update libav API, keeping forward and backward compatibility
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 04 Nov 2015 16:53:33 +0100] rev 11298
Update libav API, keeping forward and backward compatibility
Wed, 04 Nov 2015 16:20:52 +0100 Let initialization happen in the appropriate function 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 04 Nov 2015 16:20:52 +0100] rev 11297
Let initialization happen in the appropriate function
Wed, 04 Nov 2015 16:20:46 +0100 Specify the enum type for Pixel and Sample formats 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 04 Nov 2015 16:20:46 +0100] rev 11296
Specify the enum type for Pixel and Sample formats
Wed, 04 Nov 2015 16:19:33 +0100 Update libav API, keeping forward and backward compatibility 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 04 Nov 2015 16:19:33 +0100] rev 11295
Update libav API, keeping forward and backward compatibility
Wed, 04 Nov 2015 13:42:09 +0100 Enable cmake policy 26 0.9.22
koda [Wed, 04 Nov 2015 13:42:09 +0100] rev 11294
Enable cmake policy 26
Wed, 04 Nov 2015 06:56:37 +0100 - Disabled non-adapted for mobile game styles ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 06:56:37 +0100] rev 11293
- Disabled non-adapted for mobile game styles Note: Motivation for reduction explained here - http://www.hedgewars.org/node/6343
Wed, 04 Nov 2015 06:39:04 +0100 - Added 'World Edge' flag for Scheme Settings ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 06:39:04 +0100] rev 11292
- Added 'World Edge' flag for Scheme Settings
Wed, 04 Nov 2015 06:17:31 +0100 - Refactoring for SingleSchemeViewController: checkValueString macro changed to helper method ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 06:17:31 +0100] rev 11291
- Refactoring for SingleSchemeViewController: checkValueString macro changed to helper method
Wed, 04 Nov 2015 03:42:11 +0100 - Disabling generation of position-dependent code for 'Distro Adhoc' config ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 03:42:11 +0100] rev 11290
- Disabling generation of position-dependent code for 'Distro Adhoc' config
Wed, 04 Nov 2015 03:40:38 +0100 - '-Os' fpc optimization compiler flag replaced with '-O2' ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 03:40:38 +0100] rev 11289
- '-Os' fpc optimization compiler flag replaced with '-O2' Note 1: '-Os' cause crash on device. Seems like fpc bug. Note 2: Higher optimization flags ('-O3' and '-O4') has bad side effects, like wrong drawing of hogs.
Wed, 04 Nov 2015 03:23:32 +0100 - GCC_THUMB_SUPPORT removed ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 03:23:32 +0100] rev 11288
- GCC_THUMB_SUPPORT removed Note: This flag needed only for armv6, so outdated now. More info - http://stackoverflow.com/a/3311608/2241008
Wed, 04 Nov 2015 03:19:03 +0100 - Removing unnecessary '-Wl,-no_order_inits' linker flag ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 03:19:03 +0100] rev 11287
- Removing unnecessary '-Wl,-no_order_inits' linker flag Note: More info here - http://wiki.freepascal.org/iPhone/iPod_development
Wed, 04 Nov 2015 01:36:34 +0100 wrap bee during pre-flight too
sheepluva [Wed, 04 Nov 2015 01:36:34 +0100] rev 11286
wrap bee during pre-flight too
Wed, 04 Nov 2015 01:30:28 +0100 bump version too
sheepluva [Wed, 04 Nov 2015 01:30:28 +0100] rev 11285
bump version too
Wed, 04 Nov 2015 00:20:07 +0100 closing 0.9.21 branch 0.9.21
sheepluva [Wed, 04 Nov 2015 00:20:07 +0100] rev 11284
closing 0.9.21 branch
Tue, 03 Nov 2015 23:33:32 +0100 merge changelog changes of 0.9.22 into default
sheepluva [Tue, 03 Nov 2015 23:33:32 +0100] rev 11283
merge changelog changes of 0.9.22 into default
Tue, 03 Nov 2015 23:32:14 +0100 add HedgeEditor to changelog 0.9.22
sheepluva [Tue, 03 Nov 2015 23:32:14 +0100] rev 11282
add HedgeEditor to changelog
Tue, 03 Nov 2015 22:57:01 +0100 - Added 'Air Mines' flag for Scheme Settings ios-revival
antonc27 <antonc27@mail.ru> [Tue, 03 Nov 2015 22:57:01 +0100] rev 11281
- Added 'Air Mines' flag for Scheme Settings
Tue, 03 Nov 2015 22:06:16 +0100 tweak changelog 0.9.22
sheepluva [Tue, 03 Nov 2015 22:06:16 +0100] rev 11280
tweak changelog
Tue, 03 Nov 2015 21:43:05 +0100 - Fix for localization of game settings detailLabel in SingleSchemeViewController ios-revival
antonc27 <antonc27@mail.ru> [Tue, 03 Nov 2015 21:43:05 +0100] rev 11279
- Fix for localization of game settings detailLabel in SingleSchemeViewController
Tue, 03 Nov 2015 21:24:35 +0100 bump protocol number
sheepluva [Tue, 03 Nov 2015 21:24:35 +0100] rev 11278
bump protocol number
Tue, 03 Nov 2015 21:18:25 +0100 make hammer non-lethal again (as requested by unC0Rr)
sheepluva [Tue, 03 Nov 2015 21:18:25 +0100] rev 11277
make hammer non-lethal again (as requested by unC0Rr)
Tue, 03 Nov 2015 21:07:24 +0100 0.9.22 branch 0.9.22
sheepluva [Tue, 03 Nov 2015 21:07:24 +0100] rev 11276
0.9.22 branch
Tue, 03 Nov 2015 21:43:56 +0300 Workaround mysql-simple library stupiness regarding executeMany
unc0rr [Tue, 03 Nov 2015 21:43:56 +0300] rev 11275
Workaround mysql-simple library stupiness regarding executeMany
Tue, 03 Nov 2015 04:49:50 +0100 - Implement fake 'Normal' game style as in qt front-end ios-revival
antonc27 <antonc27@mail.ru> [Tue, 03 Nov 2015 04:49:50 +0100] rev 11274
- Implement fake 'Normal' game style as in qt front-end
Tue, 03 Nov 2015 01:27:15 +0100 - Better place for removeObserver: calls ios-revival
antonc27 <antonc27@mail.ru> [Tue, 03 Nov 2015 01:27:15 +0100] rev 11273
- Better place for removeObserver: calls Note: viewDidUnload never called since iOS 6
Tue, 03 Nov 2015 01:22:35 +0100 - Stub for disabling game styles on mobile ios-revival
antonc27 <antonc27@mail.ru> [Tue, 03 Nov 2015 01:22:35 +0100] rev 11272
- Stub for disabling game styles on mobile
Tue, 03 Nov 2015 01:14:27 +0100 Always install before making dmg
koda [Tue, 03 Nov 2015 01:14:27 +0100] rev 11271
Always install before making dmg
Tue, 03 Nov 2015 00:51:11 +0100 Fix compiling engine with OSX frameworks
koda [Tue, 03 Nov 2015 00:51:11 +0100] rev 11270
Fix compiling engine with OSX frameworks
Tue, 03 Nov 2015 00:13:44 +0100 Added tag 0.9.22-release for changeset 9621fdcad965
koda [Tue, 03 Nov 2015 00:13:44 +0100] rev 11269
Added tag 0.9.22-release for changeset 9621fdcad965
Mon, 02 Nov 2015 23:23:06 +0300 Let's try to store games info necessary for ratings
unc0rr [Mon, 02 Nov 2015 23:23:06 +0300] rev 11268
Let's try to store games info necessary for ratings
Sun, 01 Nov 2015 15:08:39 -0500 do the same thing for the chute/birdy/saucer block 0.9.22-release
nemo [Sun, 01 Nov 2015 15:08:39 -0500] rev 11267
do the same thing for the chute/birdy/saucer block
Sun, 01 Nov 2015 15:06:55 -0500 Make camera refocus less aggressive. Only if there's a camera target already.
nemo [Sun, 01 Nov 2015 15:06:55 -0500] rev 11266
Make camera refocus less aggressive. Only if there's a camera target already.
Sun, 01 Nov 2015 18:35:18 +0300 Update versions information
unc0rr [Sun, 01 Nov 2015 18:35:18 +0300] rev 11265
Update versions information
Sun, 01 Nov 2015 16:58:34 +0300 This is .22 release revision
unc0rr [Sun, 01 Nov 2015 16:58:34 +0300] rev 11264
This is .22 release revision
Sat, 31 Oct 2015 21:38:59 +0300 inc(HEDGEWARS_PROTO_VER)
unc0rr [Sat, 31 Oct 2015 21:38:59 +0300] rev 11263
inc(HEDGEWARS_PROTO_VER)
Sat, 31 Oct 2015 04:03:17 +0100 - Finally added rus localization for all User Missions ios-revival
antonc27 <antonc27@mail.ru> [Sat, 31 Oct 2015 04:03:17 +0100] rev 11262
- Finally added rus localization for all User Missions - Some missed strings added to stub.lua Note: Maybe some translation checks needed
Fri, 30 Oct 2015 23:06:25 +0100 - Return of stereo sound for mobile! ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 23:06:25 +0100] rev 11261
- Return of stereo sound for mobile! - 'Justyouwait' voice sound not skipped anymore
Fri, 30 Oct 2015 21:08:05 +0100 - Set iPad version to require fullscreen ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 21:08:05 +0100] rev 11260
- Set iPad version to require fullscreen Note: Otherwise has 'invalid bundle. iPad multitasking' error on upload to iTunes Connect
Fri, 30 Oct 2015 21:06:03 +0100 - Fix for not compiling Pascal sources when archiving app for AppStore ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 21:06:03 +0100] rev 11259
- Fix for not compiling Pascal sources when archiving app for AppStore
Fri, 30 Oct 2015 16:04:51 -0400 refocus camera on roping hog. totally untested.
nemo [Fri, 30 Oct 2015 16:04:51 -0400] rev 11258
refocus camera on roping hog. totally untested.
Fri, 30 Oct 2015 03:14:39 +0100 - Rus localization for Target Practices ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 03:14:39 +0100] rev 11257
- Rus localization for Target Practices
Fri, 30 Oct 2015 01:31:32 +0100 - Rus localization for Speed Shoppa Challenges ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 01:31:32 +0100] rev 11256
- Rus localization for Speed Shoppa Challenges
Fri, 30 Oct 2015 00:03:58 +0100 - Removing of CMake generated files in 'UpdateDataFolder' script ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 00:03:58 +0100] rev 11255
- Removing of CMake generated files in 'UpdateDataFolder' script
Fri, 30 Oct 2015 00:01:26 +0100 - Better handling of cell's tag in SingleTeamViewController ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 00:01:26 +0100] rev 11254
- Better handling of cell's tag in SingleTeamViewController
Thu, 29 Oct 2015 23:59:51 +0100 - Refactoring of SavedViewController: ios-revival
antonc27 <antonc27@mail.ru> [Thu, 29 Oct 2015 23:59:51 +0100] rev 11253
- Refactoring of SavedViewController: - - Workaround for cells' wrong tags in SavedViewController when removing saves - - Disabled editing of save names
Thu, 29 Oct 2015 03:48:42 +0100 - FindTable functionality for HoldTableViewCell and EditableCellView extracted to category ios-revival
antonc27 <antonc27@mail.ru> [Thu, 29 Oct 2015 03:48:42 +0100] rev 11252
- FindTable functionality for HoldTableViewCell and EditableCellView extracted to category
Wed, 28 Oct 2015 10:01:31 -0400 few more missing nil checks in crate spawn
nemo [Wed, 28 Oct 2015 10:01:31 -0400] rev 11251
few more missing nil checks in crate spawn
Wed, 28 Oct 2015 03:41:00 +0100 - Fix for crash while deleting >=2 saved games ios-revival
antonc27 <antonc27@mail.ru> [Wed, 28 Oct 2015 03:41:00 +0100] rev 11250
- Fix for crash while deleting >=2 saved games Note: SavedGamesViewController certainly needs refactoring
Wed, 28 Oct 2015 01:29:39 +0100 Removed tag Nice one
sheepluva [Wed, 28 Oct 2015 01:29:39 +0100] rev 11249
Removed tag Nice one
Wed, 28 Oct 2015 00:06:13 +0100 Added tag 0.9.22-RC for changeset d9622394ec9c
sheepluva [Wed, 28 Oct 2015 00:06:13 +0100] rev 11248
Added tag 0.9.22-RC for changeset d9622394ec9c
Tue, 27 Oct 2015 21:11:44 +0100 somebody was so nice to mention me in credits, but misspelled my last name ios-revival
sheepluva [Tue, 27 Oct 2015 21:11:44 +0100] rev 11247
somebody was so nice to mention me in credits, but misspelled my last name
Tue, 27 Oct 2015 23:04:15 +0300 Also pass script information alongwith winner/achievements info, so that we could potentially have per mode ratings
unc0rr [Tue, 27 Oct 2015 23:04:15 +0300] rev 11246
Also pass script information alongwith winner/achievements info, so that we could potentially have per mode ratings
Tue, 27 Oct 2015 05:11:48 +0100 - Rus localization for portal mission ios-revival
antonc27 <antonc27@mail.ru> [Tue, 27 Oct 2015 05:11:48 +0100] rev 11245
- Rus localization for portal mission
Mon, 26 Oct 2015 00:54:58 +0100 - Rus localization update for Basic Trainings in ru.lua ios-revival
antonc27 <antonc27@mail.ru> [Mon, 26 Oct 2015 00:54:58 +0100] rev 11244
- Rus localization update for Basic Trainings in ru.lua - Some missed strings added to stub.lua
Sun, 25 Oct 2015 20:40:27 +0100 changelog update
sheepluva [Sun, 25 Oct 2015 20:40:27 +0100] rev 11243
changelog update
Sun, 25 Oct 2015 03:14:49 +0100 - Partial rus localization for User Missions and Basic Trainings in ru.lua ios-revival
antonc27 <antonc27@mail.ru> [Sun, 25 Oct 2015 03:14:49 +0100] rev 11242
- Partial rus localization for User Missions and Basic Trainings in ru.lua - Fully localized on this moment: - - Bazooka Training - - Dangerous Ducklings - Some missed strings added to stub.lua
Sat, 24 Oct 2015 16:01:19 +0200 - Fix for formatting non-english characters, received from engine ios-revival
antonc27 <antonc27@mail.ru> [Sat, 24 Oct 2015 16:01:19 +0200] rev 11241
- Fix for formatting non-english characters, received from engine
Sat, 24 Oct 2015 15:27:47 +0200 - Fix for sending to engine non-english characters ios-revival
antonc27 <antonc27@mail.ru> [Sat, 24 Oct 2015 15:27:47 +0200] rev 11240
- Fix for sending to engine non-english characters Note: Actually fixes problem with cyrillic team and hogs names
Sat, 24 Oct 2015 03:56:02 +0200 - Fix for loading non-existing missions in MissionTrainingViewController ios-revival
antonc27 <antonc27@mail.ru> [Sat, 24 Oct 2015 03:56:02 +0200] rev 11239
- Fix for loading non-existing missions in MissionTrainingViewController
Sat, 24 Oct 2015 02:26:54 +0200 - Possible fix for loading game styles scripts without .cfg file ios-revival
antonc27 <antonc27@mail.ru> [Sat, 24 Oct 2015 02:26:54 +0200] rev 11238
- Possible fix for loading game styles scripts without .cfg file
Sat, 24 Oct 2015 01:42:31 +0200 - Rus translation for Mutant game style ios-revival
antonc27 <antonc27@mail.ru> [Sat, 24 Oct 2015 01:42:31 +0200] rev 11237
- Rus translation for Mutant game style - Few strings are localized now in Mutant script
Sat, 24 Oct 2015 00:21:15 +0200 fixed: poison clouds could bounce
sheepluva [Sat, 24 Oct 2015 00:21:15 +0200] rev 11236
fixed: poison clouds could bounce
Fri, 23 Oct 2015 04:02:36 +0200 - Rus localization update for 'Data/Locale/missions_ru.txt' ios-revival
antonc27 <antonc27@mail.ru> [Fri, 23 Oct 2015 04:02:36 +0200] rev 11235
- Rus localization update for 'Data/Locale/missions_ru.txt'
Fri, 23 Oct 2015 03:15:35 +0200 - Rus localization update for 'Data/Locale/ru.txt' ios-revival
antonc27 <antonc27@mail.ru> [Fri, 23 Oct 2015 03:15:35 +0200] rev 11234
- Rus localization update for 'Data/Locale/ru.txt'
Fri, 23 Oct 2015 01:49:32 +0200 - Fix for wrong localization key for sound in GeneralSettingsViewController ios-revival
antonc27 <antonc27@mail.ru> [Fri, 23 Oct 2015 01:49:32 +0200] rev 11233
- Fix for wrong localization key for sound in GeneralSettingsViewController
Fri, 23 Oct 2015 01:46:00 +0200 - Localization for missed strings in RestoreViewController (for eng(as reference) and rus) ios-revival
antonc27 <antonc27@mail.ru> [Fri, 23 Oct 2015 01:46:00 +0200] rev 11232
- Localization for missed strings in RestoreViewController (for eng(as reference) and rus)
Fri, 23 Oct 2015 00:45:57 +0200 - Localization for missed strings in StatsPage (for both eng and rus) ios-revival
antonc27 <antonc27@mail.ru> [Fri, 23 Oct 2015 00:45:57 +0200] rev 11231
- Localization for missed strings in StatsPage (for both eng and rus) Note 1: Some strings here are contains format characters, translators must not change their! Note 2: Conjugation with numbers not really handled here.
Fri, 23 Oct 2015 00:06:35 +0200 - Rus localization updated for iOS front-end ios-revival
antonc27 <antonc27@mail.ru> [Fri, 23 Oct 2015 00:06:35 +0200] rev 11230
- Rus localization updated for iOS front-end - Some missed strings added to English localizable strings for reference
Thu, 22 Oct 2015 22:21:35 +0200 - Some strings localizations for Settings ios-revival
antonc27 <antonc27@mail.ru> [Thu, 22 Oct 2015 22:21:35 +0200] rev 11229
- Some strings localizations for Settings
Thu, 22 Oct 2015 21:57:05 +0200 - Toolbar elements are localizable now in GameConfig for iPhone ios-revival
antonc27 <antonc27@mail.ru> [Thu, 22 Oct 2015 21:57:05 +0200] rev 11228
- Toolbar elements are localizable now in GameConfig for iPhone
Thu, 22 Oct 2015 03:02:43 +0200 - All labels in HelpPageLobby now localizable (with text from IB as localization keys) ios-revival
antonc27 <antonc27@mail.ru> [Thu, 22 Oct 2015 03:02:43 +0200] rev 11227
- All labels in HelpPageLobby now localizable (with text from IB as localization keys)
Thu, 22 Oct 2015 03:00:22 +0200 - SegmentedControl is localizable now in MapConfig ios-revival
antonc27 <antonc27@mail.ru> [Thu, 22 Oct 2015 03:00:22 +0200] rev 11226
- SegmentedControl is localizable now in MapConfig
Thu, 22 Oct 2015 00:46:45 +0200 - simpleGameButton and missionsButton are localizable now in MainMenu ios-revival
antonc27 <antonc27@mail.ru> [Thu, 22 Oct 2015 00:46:45 +0200] rev 11225
- simpleGameButton and missionsButton are localizable now in MainMenu
Wed, 21 Oct 2015 23:46:11 +0200 - 'Press the target button to mark the target' message is localizable now ios-revival
antonc27 <antonc27@mail.ru> [Wed, 21 Oct 2015 23:46:11 +0200] rev 11224
- 'Press the target button to mark the target' message is localizable now
Wed, 21 Oct 2015 21:58:50 +0200 - Workaround for team's name with spaces in StatsPage ios-revival
antonc27 <antonc27@mail.ru> [Wed, 21 Oct 2015 21:58:50 +0200] rev 11223
- Workaround for team's name with spaces in StatsPage
Wed, 21 Oct 2015 18:15:19 +0200 - Some improvements for 'loadNiceHogs' in GameConfig for iPad ios-revival
antonc27 <antonc27@mail.ru> [Wed, 21 Oct 2015 18:15:19 +0200] rev 11222
- Some improvements for 'loadNiceHogs' in GameConfig for iPad
Wed, 21 Oct 2015 02:19:04 +0200 - Fix for 'loadNiceHogs' in GameConfig for iPad ios-revival
antonc27 <antonc27@mail.ru> [Wed, 21 Oct 2015 02:19:04 +0200] rev 11221
- Fix for 'loadNiceHogs' in GameConfig for iPad
Wed, 21 Oct 2015 00:49:04 +0200 - Refactoring of Missions screen: ios-revival
antonc27 <antonc27@mail.ru> [Wed, 21 Oct 2015 00:49:04 +0200] rev 11220
- Refactoring of Missions screen: - - Now mission's list constructed from 'missions_en.txt' - - In-place localization for mission's names and descriptions
Tue, 20 Oct 2015 23:56:31 +0200 - Retrieving language ID moved to HWUtils ios-revival
antonc27 <antonc27@mail.ru> [Tue, 20 Oct 2015 23:56:31 +0200] rev 11219
- Retrieving language ID moved to HWUtils
Tue, 20 Oct 2015 00:51:45 +0200 - Small adjust for cell selection color of Missions screen ios-revival
antonc27 <antonc27@mail.ru> [Tue, 20 Oct 2015 00:51:45 +0200] rev 11218
- Small adjust for cell selection color of Missions screen
Mon, 19 Oct 2015 03:39:47 +0200 - Big refactoring of front-end Settings for both iPhone and iPad: ios-revival
antonc27 <antonc27@mail.ru> [Mon, 19 Oct 2015 03:39:47 +0200] rev 11217
- Big refactoring of front-end Settings for both iPhone and iPad: - - Fixed crash when receiving Memory Warning after dismissing Settings on iPhone - - Set ARC flags for MGSplitVCs as it now updated for iOS 8 - - All sub-settings VCs now recreated each time they presented - - SettingsContainerViewController removed - - Other small improvements
Sat, 17 Oct 2015 20:07:10 +0200 - Better way of creating/using doneButton in Settings ios-revival
antonc27 <antonc27@mail.ru> [Sat, 17 Oct 2015 20:07:10 +0200] rev 11216
- Better way of creating/using doneButton in Settings
Sat, 17 Oct 2015 00:32:02 +0200 - Possible fix for wrong layout on iOS 9 when going back from rotated stats page (for iPad) ios-revival
antonc27 <antonc27@mail.ru> [Sat, 17 Oct 2015 00:32:02 +0200] rev 11215
- Possible fix for wrong layout on iOS 9 when going back from rotated stats page (for iPad) Note: Tested only in simulator
Fri, 16 Oct 2015 17:34:06 +0200 - Added new set of tabbar icons for Settings on iPhone ios-revival
antonc27 <antonc27@mail.ru> [Fri, 16 Oct 2015 17:34:06 +0200] rev 11214
- Added new set of tabbar icons for Settings on iPhone
Fri, 16 Oct 2015 02:54:03 +0200 - Fix for autorotation of table view of StatsPageVC ios-revival
antonc27 <antonc27@mail.ru> [Fri, 16 Oct 2015 02:54:03 +0200] rev 11213
- Fix for autorotation of table view of StatsPageVC - Adjustment for header's height
Thu, 15 Oct 2015 23:27:56 +0200 - Mortar, Mudball and Land Spray need up/down buttons on mobile ios-revival
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 23:27:56 +0200] rev 11212
- Mortar, Mudball and Land Spray need up/down buttons on mobile
Thu, 15 Oct 2015 22:48:32 +0200 - Workaround for wrong sprite in utility widget when selecting DrillStrike ios-revival
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 22:48:32 +0200] rev 11211
- Workaround for wrong sprite in utility widget when selecting DrillStrike Note: It is better to extend utilityWidget to handle >=2 sprites/actions
Thu, 15 Oct 2015 21:58:30 +0200 - Target button added to mobile touch controls ios-revival
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 21:58:30 +0200] rev 11210
- Target button added to mobile touch controls Note: Maybe also need to add it to HedgeEditor, dunno...
Thu, 15 Oct 2015 21:13:43 +0200 - Target button added to mobile touch controls ios-revival
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 21:13:43 +0200] rev 11209
- Target button added to mobile touch controls
Thu, 15 Oct 2015 20:36:08 +0200 - Timer button added to mobile touch controls ios-revival
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 20:36:08 +0200] rev 11208
- Timer button added to mobile touch controls
Thu, 15 Oct 2015 01:13:23 +0200 - Fix for wrong path of restored game ios-revival
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 01:13:23 +0200] rev 11207
- Fix for wrong path of restored game Note: http://stackoverflow.com/questions/25884382/ios-8-bundle-path-changes
Wed, 14 Oct 2015 21:25:49 +0200 - Better random number generation for front-end: random() replaced with arc4random_uniform() ios-revival
antonc27 <antonc27@mail.ru> [Wed, 14 Oct 2015 21:25:49 +0200] rev 11206
- Better random number generation for front-end: random() replaced with arc4random_uniform()
Wed, 14 Oct 2015 02:28:32 +0200 - Button's restyling for RestoreViewController ios-revival
antonc27 <antonc27@mail.ru> [Wed, 14 Oct 2015 02:28:32 +0200] rev 11205
- Button's restyling for RestoreViewController
Sat, 10 Oct 2015 18:18:26 +0200 Lua-API: onSuddenDeath hook
sheepluva [Sat, 10 Oct 2015 18:18:26 +0200] rev 11204
Lua-API: onSuddenDeath hook
Thu, 08 Oct 2015 10:48:16 -0400 Pass overridden uid into AddGear instead
nemo [Thu, 08 Oct 2015 10:48:16 -0400] rev 11203
Pass overridden uid into AddGear instead
Thu, 08 Oct 2015 10:42:00 -0400 restore uid on resurrection as well
nemo [Thu, 08 Oct 2015 10:42:00 -0400] rev 11202
restore uid on resurrection as well
Wed, 07 Oct 2015 23:20:31 +0200 TrophyRace: fix nil error warning, caused by needlessly re-retrieving the name of the best hedgehog (which could be dead at that point)
sheepluva [Wed, 07 Oct 2015 23:20:31 +0200] rev 11201
TrophyRace: fix nil error warning, caused by needlessly re-retrieving the name of the best hedgehog (which could be dead at that point)
Mon, 05 Oct 2015 20:31:46 +0200 - Fix for locale string in SingleWeaponViewController ios-revival
antonc27 <antonc27@mail.ru> [Mon, 05 Oct 2015 20:31:46 +0200] rev 11200
- Fix for locale string in SingleWeaponViewController - Init of vars in LoadLocaleWrapper in order to get right ammo names
Mon, 05 Oct 2015 19:17:40 +0200 - Fix for locale string passed to engine (like "ru-FR") ios-revival
antonc27 <antonc27@mail.ru> [Mon, 05 Oct 2015 19:17:40 +0200] rev 11199
- Fix for locale string passed to engine (like "ru-FR")
Mon, 05 Oct 2015 13:38:25 +0200 preselect baseball bat in Knockball and Basketball
sheepluva [Mon, 05 Oct 2015 13:38:25 +0200] rev 11198
preselect baseball bat in Knockball and Basketball
Sun, 04 Oct 2015 16:30:55 -0400 Avoid waiting past end of turn for smine.
nemo [Sun, 04 Oct 2015 16:30:55 -0400] rev 11197
Avoid waiting past end of turn for smine.
Sat, 03 Oct 2015 17:02:57 -0400 Add nil check in fake crate spawn for if crate fails to spawn
nemo [Sat, 03 Oct 2015 17:02:57 -0400] rev 11196
Add nil check in fake crate spawn for if crate fails to spawn
Mon, 28 Sep 2015 01:31:47 +0200 - GameController framework added to project (required by last version of SDL) ios-revival
antonc27 <antonc27@mail.ru> [Mon, 28 Sep 2015 01:31:47 +0200] rev 11195
- GameController framework added to project (required by last version of SDL)
Mon, 28 Sep 2015 01:07:21 +0200 - Bitcode disabled (for Xcode 7) ios-revival
antonc27 <antonc27@mail.ru> [Mon, 28 Sep 2015 01:07:21 +0200] rev 11194
- Bitcode disabled (for Xcode 7)
Fri, 25 Sep 2015 23:31:16 -0400 Scan from right too. Not sure this is actually helpful, so committing separately.
nemo [Fri, 25 Sep 2015 23:31:16 -0400] rev 11193
Scan from right too. Not sure this is actually helpful, so committing separately.
Fri, 25 Sep 2015 23:30:21 -0400 This should probably fix feedback that hogs weren't spawning on left side of map.
nemo [Fri, 25 Sep 2015 23:30:21 -0400] rev 11192
This should probably fix feedback that hogs weren't spawning on left side of map.
Wed, 23 Sep 2015 07:49:46 +0200 fp complained about this line being too long
sheepluva [Wed, 23 Sep 2015 07:49:46 +0200] rev 11191
fp complained about this line being too long
Sun, 20 Sep 2015 03:02:21 +0200 - 'Shoppa Pro' ammo set added to iOS front-end ios-revival
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 03:02:21 +0200] rev 11190
- 'Shoppa Pro' ammo set added to iOS front-end
Sun, 20 Sep 2015 02:56:33 +0200 - Weapon and scheme plist's names(which passed to engine) must contain spaces, not underscores ios-revival
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 02:56:33 +0200] rev 11189
- Weapon and scheme plist's names(which passed to engine) must contain spaces, not underscores
Sun, 20 Sep 2015 02:52:49 +0200 - 'Construction Mode' ammo set and game parameters added to iOS front-end ios-revival
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 02:52:49 +0200] rev 11188
- 'Construction Mode' ammo set and game parameters added to iOS front-end
Sun, 20 Sep 2015 02:08:12 +0200 - 'Highlander' ammo set added to iOS front-end ios-revival
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 02:08:12 +0200] rev 11187
- 'Highlander' ammo set added to iOS front-end
Sun, 20 Sep 2015 01:48:18 +0200 - 'One of everything' ammo set added to iOS front-end ios-revival
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 01:48:18 +0200] rev 11186
- 'One of everything' ammo set added to iOS front-end
Sat, 19 Sep 2015 22:17:50 +0200 tweak tips a little (loosely based on Wuzzy's suggestions)
sheepluva [Sat, 19 Sep 2015 22:17:50 +0200] rev 11185
tweak tips a little (loosely based on Wuzzy's suggestions)
Fri, 18 Sep 2015 06:03:49 +0200 - Fix for getting the correct fort name in FortsViewController ios-revival
antonc27 <antonc27@mail.ru> [Fri, 18 Sep 2015 06:03:49 +0200] rev 11184
- Fix for getting the correct fort name in FortsViewController
Fri, 18 Sep 2015 05:37:55 +0200 - Added functionality to select one hat for all hogs at team settings ios-revival
antonc27 <antonc27@mail.ru> [Fri, 18 Sep 2015 05:37:55 +0200] rev 11183
- Added functionality to select one hat for all hogs at team settings
Fri, 18 Sep 2015 04:33:37 +0200 - Fix for consequent selection of same hat for all hogs in settings ios-revival
antonc27 <antonc27@mail.ru> [Fri, 18 Sep 2015 04:33:37 +0200] rev 11182
- Fix for consequent selection of same hat for all hogs in settings - Small refactoring of HogHatViewController
Thu, 17 Sep 2015 23:53:54 +0200 - Refactoring of MainMenuViewController ios-revival
antonc27 <antonc27@mail.ru> [Thu, 17 Sep 2015 23:53:54 +0200] rev 11181
- Refactoring of MainMenuViewController
Thu, 17 Sep 2015 09:59:58 +0200 speed up TrophyRace deaths
sheepluva [Thu, 17 Sep 2015 09:59:58 +0200] rev 11180
speed up TrophyRace deaths
Thu, 17 Sep 2015 07:41:40 +0200 add TODO
sheepluva [Thu, 17 Sep 2015 07:41:40 +0200] rev 11179
add TODO
Wed, 16 Sep 2015 08:58:51 -0400 remove racist trydo 😝
nemo [Wed, 16 Sep 2015 08:58:51 -0400] rev 11178
remove racist trydo 😝
Tue, 15 Sep 2015 06:05:11 +0200 - Possibility to send log file by email from app ios-revival
antonc27 <antonc27@mail.ru> [Tue, 15 Sep 2015 06:05:11 +0200] rev 11177
- Possibility to send log file by email from app Note: Ugly ifdef's are necessary, because we don't want to include MessageUI framework into 'Distro Appstore' build scheme
Tue, 15 Sep 2015 04:28:25 +0200 - Refactoring. Separation of game log viewing code to GameLogViewController ios-revival
antonc27 <antonc27@mail.ru> [Tue, 15 Sep 2015 04:28:25 +0200] rev 11176
- Refactoring. Separation of game log viewing code to GameLogViewController
Mon, 14 Sep 2015 07:02:06 +0200 - Attempt to fix a crash while selecting 'Random' for map generation ios-revival
antonc27 <antonc27@mail.ru> [Mon, 14 Sep 2015 07:02:06 +0200] rev 11175
- Attempt to fix a crash while selecting 'Random' for map generation Note 1: It occurs in BezierizeEdge procedure of uLandOutline while generating land preview Note 2: Crash fixed, but most previews are not generated correctly, e.g. it's a case for bordered map.
Sun, 13 Sep 2015 18:58:22 -0400 airmine hand sprite by wuzzy. totally temporary...
nemo [Sun, 13 Sep 2015 18:58:22 -0400] rev 11174
airmine hand sprite by wuzzy. totally temporary...
Sun, 13 Sep 2015 16:38:53 -0400 aaand make sure the commented out line matches
nemo [Sun, 13 Sep 2015 16:38:53 -0400] rev 11173
aaand make sure the commented out line matches
Sun, 13 Sep 2015 16:36:39 -0400 Add damage to gear values to mess with
nemo [Sun, 13 Sep 2015 16:36:39 -0400] rev 11172
Add damage to gear values to mess with
Sun, 13 Sep 2015 16:24:37 -0400 Oups. 6, not 12 - was testing
nemo [Sun, 13 Sep 2015 16:24:37 -0400] rev 11171
Oups. 6, not 12 - was testing
Sun, 13 Sep 2015 16:23:32 -0400 Allow for arbitrary number of airstrike bombs and spacing.
nemo [Sun, 13 Sep 2015 16:23:32 -0400] rev 11170
Allow for arbitrary number of airstrike bombs and spacing.
Sun, 13 Sep 2015 15:36:06 -0400 Move health:= 6 to gear addition so lua can more easily override it.
nemo [Sun, 13 Sep 2015 15:36:06 -0400] rev 11169
Move health:= 6 to gear addition so lua can more easily override it.
Sat, 12 Sep 2015 21:13:35 +0200 german translation update (incl. string reordering - blame sheepluva)
wuzzy [Sat, 12 Sep 2015 21:13:35 +0200] rev 11168
german translation update (incl. string reordering - blame sheepluva)
Sat, 12 Sep 2015 19:00:52 +0200 german translation updates
wuzzy [Sat, 12 Sep 2015 19:00:52 +0200] rev 11167
german translation updates
Sat, 12 Sep 2015 05:46:59 +0200 Merge ios-revival
antonc27 <antonc27@mail.ru> [Sat, 12 Sep 2015 05:46:59 +0200] rev 11166
Merge
Sat, 12 Sep 2015 05:39:35 +0200 - Revert of 'Reset for previously selected static map' ios-revival
antonc27 <antonc27@mail.ru> [Sat, 12 Sep 2015 05:39:35 +0200] rev 11165
- Revert of 'Reset for previously selected static map'
Sat, 12 Sep 2015 05:20:52 +0200 uVariables: also initialize arrays and records in initModule
sheepluva [Sat, 12 Sep 2015 05:20:52 +0200] rev 11164
uVariables: also initialize arrays and records in initModule
Sat, 12 Sep 2015 05:23:28 +0200 - These properties are not necessary to clean when receiving memory warning ios-revival
antonc27 <antonc27@mail.ru> [Sat, 12 Sep 2015 05:23:28 +0200] rev 11163
- These properties are not necessary to clean when receiving memory warning
Sat, 12 Sep 2015 05:21:21 +0200 - We don't need to explicitly propagate vc lifecycle messages ios-revival
antonc27 <antonc27@mail.ru> [Sat, 12 Sep 2015 05:21:21 +0200] rev 11162
- We don't need to explicitly propagate vc lifecycle messages Note: This actually fix crash related to [SDL_uikitwindow release], which appears after receiving memory warning during playing one game, finishing it and getting back to GameConfigViewController.
Sat, 12 Sep 2015 04:12:29 +0200 - Reset for previously selected static map ios-revival
antonc27 <antonc27@mail.ru> [Sat, 12 Sep 2015 04:12:29 +0200] rev 11161
- Reset for previously selected static map Note: If static map doesn't reset, library continue to use it, even if user select generated maze map from game settings.
Sat, 12 Sep 2015 04:02:27 +0200 Merge ios-revival
antonc27 <antonc27@mail.ru> [Sat, 12 Sep 2015 04:02:27 +0200] rev 11160
Merge
Fri, 11 Sep 2015 21:42:55 +0200 merge
sheepluva [Fri, 11 Sep 2015 21:42:55 +0200] rev 11159
merge
Fri, 11 Sep 2015 21:41:35 +0200 simplify code ios-revival
sheepluva [Fri, 11 Sep 2015 21:41:35 +0200] rev 11158
simplify code
Fri, 11 Sep 2015 09:18:08 +0200 exclude uMatrix from pas2c build
sheepluva [Fri, 11 Sep 2015 09:18:08 +0200] rev 11157
exclude uMatrix from pas2c build
Fri, 11 Sep 2015 08:15:17 +0200 fix pas2c build, it was broken in the long long ago ( 97f9a25024e6 )
sheepluva [Fri, 11 Sep 2015 08:15:17 +0200] rev 11156
fix pas2c build, it was broken in the long long ago ( 97f9a25024e6 )
Fri, 11 Sep 2015 07:39:01 +0200 pas2c doesn't like {$ENDIF} with argument
sheepluva [Fri, 11 Sep 2015 07:39:01 +0200] rev 11155
pas2c doesn't like {$ENDIF} with argument
Fri, 11 Sep 2015 05:54:17 +0200 make uVariables not depend on implicit one-time initialization by FPC
sheepluva [Fri, 11 Sep 2015 05:54:17 +0200] rev 11154
make uVariables not depend on implicit one-time initialization by FPC
Fri, 11 Sep 2015 01:05:02 +0200 - ifdef for IPHONEOS in glLoadExtension ios-revival
antonc27 <antonc27@mail.ru> [Fri, 11 Sep 2015 01:05:02 +0200] rev 11153
- ifdef for IPHONEOS in glLoadExtension
Thu, 10 Sep 2015 18:50:39 +0200 stop rc plane prop/engine sound when out of fuel
sheepluva [Thu, 10 Sep 2015 18:50:39 +0200] rev 11152
stop rc plane prop/engine sound when out of fuel
Thu, 10 Sep 2015 18:22:52 +0200 merge branch ios-revival into default
sheepluva [Thu, 10 Sep 2015 18:22:52 +0200] rev 11151
merge branch ios-revival into default
Thu, 10 Sep 2015 17:51:49 +0200 - ifdef for CMEM ios-revival
antonc27 <antonc27@mail.ru> [Thu, 10 Sep 2015 17:51:49 +0200] rev 11150
- ifdef for CMEM
Thu, 10 Sep 2015 17:47:01 +0200 - ifdef for engine exit/halt ios-revival
antonc27 <antonc27@mail.ru> [Thu, 10 Sep 2015 17:47:01 +0200] rev 11149
- ifdef for engine exit/halt
Thu, 10 Sep 2015 01:49:15 +0200 - Refactoring in order to remove some warning related to using of int instead of NSInteger ios-revival
antonc27 <antonc27@mail.ru> [Thu, 10 Sep 2015 01:49:15 +0200] rev 11148
- Refactoring in order to remove some warning related to using of int instead of NSInteger
Thu, 10 Sep 2015 01:31:52 +0200 - First attempt to fix crashes on loading 'Styles' ios-revival
antonc27 <antonc27@mail.ru> [Thu, 10 Sep 2015 01:31:52 +0200] rev 11147
- First attempt to fix crashes on loading 'Styles'
Sun, 06 Sep 2015 04:30:30 +0200 - Fixes for cropped background image on iPhone ios-revival
antonc27 <antonc27@mail.ru> [Sun, 06 Sep 2015 04:30:30 +0200] rev 11146
- Fixes for cropped background image on iPhone
Sun, 06 Sep 2015 03:17:22 +0200 - Restyle of 'Simple' and 'Missions' buttons at Main screen ios-revival
antonc27 <antonc27@mail.ru> [Sun, 06 Sep 2015 03:17:22 +0200] rev 11145
- Restyle of 'Simple' and 'Missions' buttons at Main screen
Sat, 05 Sep 2015 23:46:31 +0200 - Added required icons ios-revival
antonc27 <antonc27@mail.ru> [Sat, 05 Sep 2015 23:46:31 +0200] rev 11144
- Added required icons
Sat, 05 Sep 2015 23:12:23 +0200 - arm64 added as valid arch ios-revival
antonc27 <antonc27@mail.ru> [Sat, 05 Sep 2015 23:12:23 +0200] rev 11143
- arm64 added as valid arch - 'Skip Install' set to 'YES' for libraries - 'Build libfpc.a' modified - fpc compiling options cleared
Thu, 27 Aug 2015 23:52:38 +0200 - Version bump to 2.0 ios-revival
antonc27 <antonc27@mail.ru> [Thu, 27 Aug 2015 23:52:38 +0200] rev 11142
- Version bump to 2.0
Thu, 27 Aug 2015 23:21:07 +0200 - Fix for crash on loading SingleWeaponViewController in Settings ios-revival
antonc27 <antonc27@mail.ru> [Thu, 27 Aug 2015 23:21:07 +0200] rev 11141
- Fix for crash on loading SingleWeaponViewController in Settings
Thu, 27 Aug 2015 23:19:29 +0200 - 'safeScale' now always 1.0 ios-revival
antonc27 <antonc27@mail.ru> [Thu, 27 Aug 2015 23:19:29 +0200] rev 11140
- 'safeScale' now always 1.0 Note: Really a little bit weird, but seems to work perfectly
Thu, 27 Aug 2015 23:18:29 +0200 - Load fonts on init if not 'mobile' ios-revival
antonc27 <antonc27@mail.ru> [Thu, 27 Aug 2015 23:18:29 +0200] rev 11139
- Load fonts on init if not 'mobile'
Tue, 18 Aug 2015 01:11:17 +0200 - Property for port in MapPreviewButtonView ios-revival
antonc27 <antonc27@mail.ru> [Tue, 18 Aug 2015 01:11:17 +0200] rev 11138
- Property for port in MapPreviewButtonView
Tue, 18 Aug 2015 01:08:21 +0200 - Using of @autoreleasepool is better ios-revival
Anton Malmygin <antonc27@mail.ru> [Tue, 18 Aug 2015 01:08:21 +0200] rev 11137
- Using of @autoreleasepool is better
Tue, 18 Aug 2015 00:51:23 +0200 - Fix for iPhone 4S screen size ios-revival
antonc27 <antonc27@mail.ru> [Tue, 18 Aug 2015 00:51:23 +0200] rev 11136
- Fix for iPhone 4S screen size
Sun, 16 Aug 2015 02:32:03 +0200 - Fix for 'hold for delete' for cells in teams table ios-revival
antonc27 <antonc27@mail.ru> [Sun, 16 Aug 2015 02:32:03 +0200] rev 11135
- Fix for 'hold for delete' for cells in teams table
Sat, 15 Aug 2015 20:49:06 +0200 Merge with ios-rus-localization ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 20:49:06 +0200] rev 11134
Merge with ios-rus-localization
Sat, 15 Aug 2015 20:48:13 +0200 - Fix for retrieving 'Maze' preview genration ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 20:48:13 +0200] rev 11133
- Fix for retrieving 'Maze' preview genration Note: We use now GCD instead of pthread for launch preview generation from engine side (it is now done with RunEngine, not direct call to GenLandPreview) Note 2: For a moment LandPreview without Alpha used
Sat, 15 Aug 2015 20:38:07 +0200 - Improved fix for UI elements positioning at GameConfigViewController ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 20:38:07 +0200] rev 11132
- Improved fix for UI elements positioning at GameConfigViewController
Sat, 15 Aug 2015 17:08:50 +0200 - Localization for SingleSchemeViewController fixed ios-rus-localization
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 17:08:50 +0200] rev 11131
- Localization for SingleSchemeViewController fixed - Typos in Russian Scheme.strings
Sat, 15 Aug 2015 16:26:00 +0200 - Russian Scheme.strings localized ios-rus-localization
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 16:26:00 +0200] rev 11130
- Russian Scheme.strings localized
Sat, 15 Aug 2015 04:23:12 +0200 - Russian Localizable.strings localized ios-rus-localization
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 04:23:12 +0200] rev 11129
- Russian Localizable.strings localized - Few fixes for Russian About.strings
Sat, 15 Aug 2015 04:20:33 +0200 - Fix for localization of detail labels at AboutViewController ios-rus-localization
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 04:20:33 +0200] rev 11128
- Fix for localization of detail labels at AboutViewController
Sat, 15 Aug 2015 02:41:35 +0200 - Russian About.strings localized ios-rus-localization
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 02:41:35 +0200] rev 11127
- Russian About.strings localized
Sat, 15 Aug 2015 02:24:36 +0200 - Rus localization started ios-rus-localization
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 02:24:36 +0200] rev 11126
- Rus localization started
Sat, 15 Aug 2015 02:22:17 +0200 - Russian localization files added ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 02:22:17 +0200] rev 11125
- Russian localization files added TODO: Actually localize these files
Sat, 15 Aug 2015 01:44:21 +0200 - Small fix for debug view frame ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 01:44:21 +0200] rev 11124
- Small fix for debug view frame Note: Still need to handle autorotation here
Sat, 15 Aug 2015 01:40:06 +0200 - Fix for initial wrong UI positioning for GameConfigViewController ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 01:40:06 +0200] rev 11123
- Fix for initial wrong UI positioning for GameConfigViewController
Sat, 15 Aug 2015 00:59:33 +0200 - Fix for show/hide helpPage animations ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 00:59:33 +0200] rev 11122
- Fix for show/hide helpPage animations
Sat, 15 Aug 2015 00:22:04 +0200 - HelpPageLobbyViewController updated: various UI fixes, autorotation fixes, help bubbles for iPad grouped ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 00:22:04 +0200] rev 11121
- HelpPageLobbyViewController updated: various UI fixes, autorotation fixes, help bubbles for iPad grouped Note: Xib's are automodified by Xcode
Fri, 14 Aug 2015 21:27:55 +0200 - HelpPageLobbyViewController returned to project (back from 2012!), also help bubble images added ios-revival
antonc27 <antonc27@mail.ru> [Fri, 14 Aug 2015 21:27:55 +0200] rev 11120
- HelpPageLobbyViewController returned to project (back from 2012!), also help bubble images added
Fri, 14 Aug 2015 02:10:53 +0200 - Fix for loading missions descriptions ios-revival
antonc27 <antonc27@mail.ru> [Fri, 14 Aug 2015 02:10:53 +0200] rev 11119
- Fix for loading missions descriptions Note: Much way better is to use NSDictionary here! Must be refactored
Fri, 14 Aug 2015 02:09:46 +0200 - Fix for strange problem with table view in StatsPage - rowHeight is 1 by default. So, fixed by implicit size. ios-revival
antonc27 <antonc27@mail.ru> [Fri, 14 Aug 2015 02:09:46 +0200] rev 11118
- Fix for strange problem with table view in StatsPage - rowHeight is 1 by default. So, fixed by implicit size.
Fri, 14 Aug 2015 02:04:46 +0200 - RestoreViewController functionality uncommented ios-revival
antonc27 <antonc27@mail.ru> [Fri, 14 Aug 2015 02:04:46 +0200] rev 11117
- RestoreViewController functionality uncommented
Fri, 14 Aug 2015 02:02:15 +0200 - Interscreen transitions fixed ios-revival
Anton Malmygin <antonc27@mail.ru> [Fri, 14 Aug 2015 02:02:15 +0200] rev 11116
- Interscreen transitions fixed
Fri, 14 Aug 2015 01:55:42 +0200 - MGSplitViewController updated to last version with iOS 8 fixes ios-revival
antonc27 <antonc27@mail.ru> [Fri, 14 Aug 2015 01:55:42 +0200] rev 11115
- MGSplitViewController updated to last version with iOS 8 fixes
Thu, 13 Aug 2015 13:41:50 +0200 - Fix for main view orientation problems ios-revival
antonc27 <antonc27@mail.ru> [Thu, 13 Aug 2015 13:41:50 +0200] rev 11114
- Fix for main view orientation problems
Thu, 13 Aug 2015 13:40:12 +0200 - Fix for app crash after ending game ios-revival
antonc27 <antonc27@mail.ru> [Thu, 13 Aug 2015 13:40:12 +0200] rev 11113
- Fix for app crash after ending game Note: Note sure why halt() not working correctly, also must pay attention to memory management here
Thu, 13 Aug 2015 01:34:01 +0200 - Name fixing for buttons ios-revival
antonc27 <antonc27@mail.ru> [Thu, 13 Aug 2015 01:34:01 +0200] rev 11112
- Name fixing for buttons
Thu, 13 Aug 2015 01:33:40 +0200 - Using come for internal memory management ios-revival
antonc27 <antonc27@mail.ru> [Thu, 13 Aug 2015 01:33:40 +0200] rev 11111
- Using come for internal memory management Note: This fixed crash with ansisitring deletion while loading 'en.txt' locale P.S. guys from #fpc suggested what this is just a spoof, not a real fix. maybe need more carefully mange memory here
Thu, 13 Aug 2015 01:31:37 +0200 - 'Generate position dependent code' et to NO. Otherwise crashed at initialization step. ios-revival
antonc27 <antonc27@mail.ru> [Thu, 13 Aug 2015 01:31:37 +0200] rev 11110
- 'Generate position dependent code' et to NO. Otherwise crashed at initialization step.
Tue, 11 Aug 2015 02:42:53 +0200 - VALID_ARCHS reduced for all projects ios-revival
antonc27 <antonc27@mail.ru> [Tue, 11 Aug 2015 02:42:53 +0200] rev 11109
- VALID_ARCHS reduced for all projects
Tue, 11 Aug 2015 00:16:28 +0200 - VALID_ARCHS changed ios-revival
antonc27 <antonc27@mail.ru> [Tue, 11 Aug 2015 00:16:28 +0200] rev 11108
- VALID_ARCHS changed - Build libfpc.a script changed Note: Not sure about valid archs
Tue, 11 Aug 2015 00:15:30 +0200 - Small warning fix ios-revival
antonc27 <antonc27@mail.ru> [Tue, 11 Aug 2015 00:15:30 +0200] rev 11107
- Small warning fix
Mon, 10 Aug 2015 22:50:34 +0200 - Actually fix for rendering on iOS ]:-> ios-revival
antonc27 <antonc27@mail.ru> [Mon, 10 Aug 2015 22:50:34 +0200] rev 11106
- Actually fix for rendering on iOS ]:->
Mon, 10 Aug 2015 22:49:52 +0200 - Fix for hiding launch window after launch and not blocking SDL window on engine anymore ios-revival
antonc27 <antonc27@mail.ru> [Mon, 10 Aug 2015 22:49:52 +0200] rev 11105
- Fix for hiding launch window after launch and not blocking SDL window on engine anymore
Mon, 10 Aug 2015 22:48:02 +0200 - Some weird staff with bounds commented here ios-revival
antonc27 <antonc27@mail.ru> [Mon, 10 Aug 2015 22:48:02 +0200] rev 11104
- Some weird staff with bounds commented here
Mon, 10 Aug 2015 22:47:37 +0200 - Bogus 'lodeNiceHogs' disabled ios-revival
antonc27 <antonc27@mail.ru> [Mon, 10 Aug 2015 22:47:37 +0200] rev 11103
- Bogus 'lodeNiceHogs' disabled Note: Fiw and uncomment after
Mon, 10 Aug 2015 22:44:51 +0200 - Restore game functionality disabled, because it blocks main screen ios-revival
antonc27 <antonc27@mail.ru> [Mon, 10 Aug 2015 22:44:51 +0200] rev 11102
- Restore game functionality disabled, because it blocks main screen Note: Uncomment this after
Sun, 09 Aug 2015 16:20:35 +0200 Added tag Nice one for changeset 0f5961910e27 ios-revival
antonc27 <antonc27@mail.ru> [Sun, 09 Aug 2015 16:20:35 +0200] rev 11101
Added tag Nice one for changeset 0f5961910e27
Sun, 09 Aug 2015 15:38:00 +0200 - Resolves problem with wrong path to chef hat on iOS ios-revival
antonc27 <antonc27@mail.ru> [Sun, 09 Aug 2015 15:38:00 +0200] rev 11100
- Resolves problem with wrong path to chef hat on iOS
Sun, 09 Aug 2015 15:37:29 +0200 - Fix for wrong start paramIndex in case of Hwlibrary ios-revival
antonc27 <antonc27@mail.ru> [Sun, 09 Aug 2015 15:37:29 +0200] rev 11099
- Fix for wrong start paramIndex in case of Hwlibrary
Sun, 09 Aug 2015 00:04:41 +0200 - Fix for new name of SDL 2 libraries ios-revival
antonc27 <antonc27@mail.ru> [Sun, 09 Aug 2015 00:04:41 +0200] rev 11098
- Fix for new name of SDL 2 libraries Note: Actually, seems to work correctly without it, but just to be sure
Sat, 08 Aug 2015 23:01:02 +0200 - Fix for launching with SDL ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 23:01:02 +0200] rev 11097
- Fix for launching with SDL Note: Worked actually, but this is not in guidelines of SDL...
Sat, 08 Aug 2015 22:55:02 +0200 - Fix for "Exception: Could not load OpenGL from /System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib" at start of app ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:55:02 +0200] rev 11096
- Fix for "Exception: Could not load OpenGL from /System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib" at start of app P.S. This error also a lovely one ]:->
Sat, 08 Aug 2015 22:52:24 +0200 - Fix for "error: invalid abbreviation code [115] for DIE at" ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:52:24 +0200] rev 11095
- Fix for "error: invalid abbreviation code [115] for DIE at" More info here: http://forum.unity3d.com/threads/error-in-lastest-xcode.233591/ Note: But in this case we are not be able to read crash reports without dSYM ! So, this need to be improved
Sat, 08 Aug 2015 22:45:23 +0200 - Fix for PascalImports and for GenLandPreview ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:45:23 +0200] rev 11094
- Fix for PascalImports and for GenLandPreview
Sat, 08 Aug 2015 22:08:43 +0200 - Fix for "operator delete[](void*)", referenced from: not found for architecture x86_64" ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:08:43 +0200] rev 11093
- Fix for "operator delete[](void*)", referenced from: not found for architecture x86_64" Note: Don't know why SDL2 mixer complaining about this
Sat, 08 Aug 2015 22:06:03 +0200 - Small reorg of project ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:06:03 +0200] rev 11092
- Small reorg of project
Sat, 08 Aug 2015 22:04:56 +0200 - CoreMotion framework added to project for SDL 2 ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:04:56 +0200] rev 11091
- CoreMotion framework added to project for SDL 2
Sat, 08 Aug 2015 22:02:31 +0200 - Fix for "uWorld.s:4736:8: error: base register is 64-bit, but index register is not leal (%rax,%edx),%eax" ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:02:31 +0200] rev 11090
- Fix for "uWorld.s:4736:8: error: base register is 64-bit, but index register is not leal (%rax,%edx),%eax" Note: I love this kind of errors ]:->
Sat, 08 Aug 2015 21:58:28 +0200 - Fix for ArgParsers.pas:368: 23: Identifier not found "cDefaultPathPrefix" ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:58:28 +0200] rev 11089
- Fix for ArgParsers.pas:368: 23: Identifier not found "cDefaultPathPrefix" Note: Just created dummy cDefaultPathPrefix
Sat, 08 Aug 2015 21:50:23 +0200 - Fix for uTouch.pas:365: 34: Identifier not found "nilFingerId" ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:50:23 +0200] rev 11088
- Fix for uTouch.pas:365: 34: Identifier not found "nilFingerId"
Sat, 08 Aug 2015 21:45:38 +0200 - Fix for uPhysFSLayer.pas:167: 17: Identifier not found "cFontsPaths" ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:45:38 +0200] rev 11087
- Fix for uPhysFSLayer.pas:167: 17: Identifier not found "cFontsPaths" Note: Just commented staff related to Fonts finding
Sat, 08 Aug 2015 21:42:41 +0200 - Another fix for uRender.pas ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:42:41 +0200] rev 11086
- Another fix for uRender.pas Note: SDLGLcontext not visible in scope of uRender, so moving it to uStore
Sat, 08 Aug 2015 21:37:19 +0200 - Fix for compiling 'uRender.pas' ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:37:19 +0200] rev 11085
- Fix for compiling 'uRender.pas' Note: Construction "{$IF GLunit = gles11}" are not valid at all! Assumptions: We are not using pas2c and using OpenGL ES 1.1
Sat, 08 Aug 2015 21:25:59 +0200 - Missed pascal source files added to project ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:25:59 +0200] rev 11084
- Missed pascal source files added to project
Sat, 08 Aug 2015 21:22:19 +0200 - Turkish localization removed from Xcode project ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:22:19 +0200] rev 11083
- Turkish localization removed from Xcode project Fix for: "Read failed: The data couldn’t be read because it isn’t in the correct format."
Sat, 08 Aug 2015 21:04:47 +0200 - fpc updated to 3.1.1 ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:04:47 +0200] rev 11082
- fpc updated to 3.1.1 - Build scripts updated Note1: fpc must be compiled from sources before! Full instructions here: http://blog.naver.com/simonsayz/220305479793 Note2: Build script for a moment worked only for iPhone simulator 8.x and for new arch (like iPhone 6 or iPad Air)
Sat, 08 Aug 2015 20:58:13 +0200 - 'Default-568h@2x.png' added for retina screen ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 20:58:13 +0200] rev 11081
- 'Default-568h@2x.png' added for retina screen Note: Weird Xcode staff
Sat, 08 Aug 2015 20:52:30 +0200 - VALID_ARCHS updated for main project ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 20:52:30 +0200] rev 11080
- VALID_ARCHS updated for main project
Sat, 08 Aug 2015 20:51:12 +0200 - Xcode projects updated to recommended settings (auto done by Xcode) ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 20:51:12 +0200] rev 11079
- Xcode projects updated to recommended settings (auto done by Xcode) - Deployment target now 7.0
Sat, 08 Aug 2015 20:35:35 +0200 - .hgignore file updated for Xcode related files ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 20:35:35 +0200] rev 11078
- .hgignore file updated for Xcode related files
Thu, 10 Sep 2015 04:59:02 +0200 small code cleanup
sheepluva [Thu, 10 Sep 2015 04:59:02 +0200] rev 11077
small code cleanup
Tue, 08 Sep 2015 19:20:58 +0300 more work qmlfrontend
unc0rr [Tue, 08 Sep 2015 19:20:58 +0300] rev 11076
more work
Sat, 05 Sep 2015 20:12:49 +0300 Generate handlers for lists qmlfrontend
unc0rr [Sat, 05 Sep 2015 20:12:49 +0300] rev 11075
Generate handlers for lists
Fri, 04 Sep 2015 08:14:12 -0400 fix a couple of typos
nemo [Fri, 04 Sep 2015 08:14:12 -0400] rev 11074
fix a couple of typos
Thu, 03 Sep 2015 23:33:06 +0300 Generate handlers accepting parameters dummies qmlfrontend
unc0rr [Thu, 03 Sep 2015 23:33:06 +0300] rev 11073
Generate handlers accepting parameters dummies
Thu, 03 Sep 2015 15:01:55 -0400 Updated shoppa tournament winners
Wuzzy [Thu, 03 Sep 2015 15:01:55 -0400] rev 11072
Updated shoppa tournament winners
Thu, 03 Sep 2015 20:59:48 +0300 Merge default qmlfrontend
unc0rr [Thu, 03 Sep 2015 20:59:48 +0300] rev 11071
Merge default
Thu, 03 Sep 2015 11:51:08 -0400 Add some HHGear nil checks to teleport. google bug #974
nemo [Thu, 03 Sep 2015 11:51:08 -0400] rev 11070
Add some HHGear nil checks to teleport. google bug #974
Thu, 03 Sep 2015 09:00:26 -0400 tip changes, mostly new strategy suggestions
Wuzzy [Thu, 03 Sep 2015 09:00:26 -0400] rev 11069
tip changes, mostly new strategy suggestions
Thu, 03 Sep 2015 01:26:03 +0200 allow holding PRECISE key to switch portal ball colors in reverse order
sheepluva [Thu, 03 Sep 2015 01:26:03 +0200] rev 11068
allow holding PRECISE key to switch portal ball colors in reverse order
Wed, 02 Sep 2015 11:55:37 -0400 Trying to get these scripts to behave properly, still WIP though.
nemo [Wed, 02 Sep 2015 11:55:37 -0400] rev 11067
Trying to get these scripts to behave properly, still WIP though.
Wed, 02 Sep 2015 16:58:31 +0200 fix internal function name
sheepluva [Wed, 02 Sep 2015 16:58:31 +0200] rev 11066
fix internal function name
Wed, 02 Sep 2015 05:59:21 +0200 make tunnels script use MapFeatureSize
wuzzy [Wed, 02 Sep 2015 05:59:21 +0200] rev 11065
make tunnels script use MapFeatureSize
Wed, 02 Sep 2015 05:52:02 +0200 some more tweaks
sheepluva [Wed, 02 Sep 2015 05:52:02 +0200] rev 11064
some more tweaks
Wed, 02 Sep 2015 04:59:17 +0200 make diagonal maze use map feature size
sheepluva [Wed, 02 Sep 2015 04:59:17 +0200] rev 11063
make diagonal maze use map feature size
Wed, 02 Sep 2015 04:49:11 +0200 also expose MapFeatureSize in onPreviewInit
sheepluva [Wed, 02 Sep 2015 04:49:11 +0200] rev 11062
also expose MapFeatureSize in onPreviewInit
Wed, 02 Sep 2015 04:25:24 +0200 Lua API: expose MapFeatureSize during init
sheepluva [Wed, 02 Sep 2015 04:25:24 +0200] rev 11061
Lua API: expose MapFeatureSize during init
Wed, 02 Sep 2015 04:03:24 +0200 fix on-code documentation of EraseSprite
sheepluva [Wed, 02 Sep 2015 04:03:24 +0200] rev 11060
fix on-code documentation of EraseSprite
Wed, 02 Sep 2015 01:25:29 +0200 display circle for custom build dist values, display nothing if no limit. map borders are not taken into account at this point
sheepluva [Wed, 02 Sep 2015 01:25:29 +0200] rev 11059
display circle for custom build dist values, display nothing if no limit. map borders are not taken into account at this point
Wed, 02 Sep 2015 00:39:35 +0200 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva [Wed, 02 Sep 2015 00:39:35 +0200] rev 11058
Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
Tue, 01 Sep 2015 23:54:13 +0200 global variable for defining construction distance limit. value smaller 1 means no limit (wip)
sheepluva [Tue, 01 Sep 2015 23:54:13 +0200] rev 11057
global variable for defining construction distance limit. value smaller 1 means no limit (wip)
Sun, 30 Aug 2015 18:03:44 +0300 Restore player clan on rejoin (issue 934, not tested)
unc0rr [Sun, 30 Aug 2015 18:03:44 +0300] rev 11056
Restore player clan on rejoin (issue #934, not tested)
Sun, 30 Aug 2015 17:12:12 +0300 Fix inverse paused state for spectators joining paused game (not tested)
unc0rr [Sun, 30 Aug 2015 17:12:12 +0300] rev 11055
Fix inverse paused state for spectators joining paused game (not tested)
Thu, 27 Aug 2015 22:03:57 +0300 Check for CMD message a bit further down the control flow
unc0rr [Thu, 27 Aug 2015 22:03:57 +0300] rev 11054
Check for CMD message a bit further down the control flow
Thu, 27 Aug 2015 14:47:38 +0300 Don't accept any password from players banned on the website
unC0Rr [Thu, 27 Aug 2015 14:47:38 +0300] rev 11053
Don't accept any password from players banned on the website
Mon, 17 Aug 2015 14:14:58 -0400 add missing state binds in lua
nemo [Mon, 17 Aug 2015 14:14:58 -0400] rev 11052
add missing state binds in lua
Mon, 17 Aug 2015 10:56:24 -0400 just some indentation tweaks to help me read this while looking for possible causes of the iOS crasher
nemo [Mon, 17 Aug 2015 10:56:24 -0400] rev 11051
just some indentation tweaks to help me read this while looking for possible causes of the iOS crasher
Sat, 15 Aug 2015 16:23:00 +0300 Some fixes qmlfrontend
unc0rr [Sat, 15 Aug 2015 16:23:00 +0300] rev 11050
Some fixes
Sun, 09 Aug 2015 07:20:18 +0200 Update English weapon descriptions
Wuzzy <almikes@aol.com> [Sun, 09 Aug 2015 07:20:18 +0200] rev 11049
Update English weapon descriptions
Fri, 14 Aug 2015 17:07:36 +0300 Break it even more during refactoring qmlfrontend
unC0Rr [Fri, 14 Aug 2015 17:07:36 +0300] rev 11048
Break it even more during refactoring
Wed, 12 Aug 2015 17:30:14 +0300 Generate parameters structures qmlfrontend
unC0Rr [Wed, 12 Aug 2015 17:30:14 +0300] rev 11047
Generate parameters structures
Mon, 10 Aug 2015 03:53:11 +0200 more copyright fixes
sheepluva [Mon, 10 Aug 2015 03:53:11 +0200] rev 11046
more copyright fixes
Mon, 10 Aug 2015 02:39:34 +0200 update copyright year in manpage
sheepluva [Mon, 10 Aug 2015 02:39:34 +0200] rev 11045
update copyright year in manpage
Sun, 09 Aug 2015 05:19:56 +0200 this should prevent hogs from hovering in air after using hammer
sheepluva [Sun, 09 Aug 2015 05:19:56 +0200] rev 11044
this should prevent hogs from hovering in air after using hammer
Sun, 09 Aug 2015 04:30:41 +0200 Hammer had been accessing dangling pointers under particular circumstances (e.g. when hitting a mine/barrel right when it exploded)
sheepluva [Sun, 09 Aug 2015 04:30:41 +0200] rev 11043
Hammer had been accessing dangling pointers under particular circumstances (e.g. when hitting a mine/barrel right when it exploded)
Sun, 09 Aug 2015 04:02:23 +0200 fix the fix
sheepluva [Sun, 09 Aug 2015 04:02:23 +0200] rev 11042
fix the fix
Sun, 09 Aug 2015 00:49:49 +0200 comment tweaks
sheepluva [Sun, 09 Aug 2015 00:49:49 +0200] rev 11041
comment tweaks
Sun, 09 Aug 2015 00:25:35 +0200 tweak prev commit
sheepluva [Sun, 09 Aug 2015 00:25:35 +0200] rev 11040
tweak prev commit
Sun, 09 Aug 2015 00:19:33 +0200 Hammer changes/fixes: honor extra-damage (Issue 975), round up damage, do correct damage when being spammed in infinite-attack mode
sheepluva [Sun, 09 Aug 2015 00:19:33 +0200] rev 11039
Hammer changes/fixes: honor extra-damage (issue #975), round up damage, do correct damage when being spammed in infinite-attack mode
Fri, 07 Aug 2015 07:30:14 -0400 Fix weapon name - bug #967
nemo [Fri, 07 Aug 2015 07:30:14 -0400] rev 11038
Fix weapon name - bug #967
Thu, 06 Aug 2015 12:12:42 +0900 HedgeEditor (bring on the bug reports, wahey!)
mikade <redgrinner@gmail.com> [Thu, 06 Aug 2015 12:12:42 +0900] rev 11037
HedgeEditor (bring on the bug reports, wahey!)
Wed, 05 Aug 2015 11:33:02 -0400 oops. melon pieces need friction and elasticity to bounce right.
nemo [Wed, 05 Aug 2015 11:33:02 -0400] rev 11036
oops. melon pieces need friction and elasticity to bounce right.
Mon, 03 Aug 2015 17:07:38 +0900 May He Improve Our Graphics Forevermore
mikade <redgrinner@gmail.com> [Mon, 03 Aug 2015 17:07:38 +0900] rev 11035
May He Improve Our Graphics Forevermore
Mon, 03 Aug 2015 12:24:12 +0900 Add Wuzzy's SpeedShoppa challenges.
mikade <redgrinner@gmail.com> [Mon, 03 Aug 2015 12:24:12 +0900] rev 11034
Add Wuzzy's SpeedShoppa challenges. Update ChangeLog.txt
Sat, 01 Aug 2015 00:13:05 +0300 Make RESTART_SERVER invokable
unc0rr [Sat, 01 Aug 2015 00:13:05 +0300] rev 11033
Make RESTART_SERVER invokable
Sat, 01 Aug 2015 00:09:59 +0300 Use helper function instead of ton of copypasta
unc0rr [Sat, 01 Aug 2015 00:09:59 +0300] rev 11032
Use helper function instead of ton of copypasta
Fri, 31 Jul 2015 00:25:31 +0300 Fixes to 10760 to reduce desyncs on checkers and better heat my room during long dark winter nights
unc0rr [Fri, 31 Jul 2015 00:25:31 +0300] rev 11031
Fixes to 10760 to reduce desyncs on checkers and better heat my room during long dark winter nights
Thu, 30 Jul 2015 16:28:35 -0400 darken and blur the cupcake a bit so that people stop trying to teleport on it
nemo [Thu, 30 Jul 2015 16:28:35 -0400] rev 11030
darken and blur the cupcake a bit so that people stop trying to teleport on it
Thu, 30 Jul 2015 22:19:05 +0900 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com> [Thu, 30 Jul 2015 22:19:05 +0900] rev 11029
GetHogVoicepack,GetHogFlag,GetHogGrave
Mon, 27 Jul 2015 11:51:05 -0400 Block bouncing on the anti-portal surfaces
Wuzzy [Mon, 27 Jul 2015 11:51:05 -0400] rev 11028
Block bouncing on the anti-portal surfaces
Thu, 23 Jul 2015 19:51:14 +0300 Don't allow too big messages from clients
unc0rr [Thu, 23 Jul 2015 19:51:14 +0300] rev 11027
Don't allow too big messages from clients
Tue, 21 Jul 2015 23:51:58 +0300 Put diagnostic message into log when quitting due to end of input in demo replay mode
unc0rr [Tue, 21 Jul 2015 23:51:58 +0300] rev 11026
Put diagnostic message into log when quitting due to end of input in demo replay mode
Tue, 21 Jul 2015 08:41:06 -0400 just disable landpixels w/ blurry land instead. the mask can be helpful for debugging at least.
nemo [Tue, 21 Jul 2015 08:41:06 -0400] rev 11025
just disable landpixels w/ blurry land instead. the mask can be helpful for debugging at least.
Tue, 21 Jul 2015 08:28:48 -0400 disable land dump when using blurry land setting.
nemo [Tue, 21 Jul 2015 08:28:48 -0400] rev 11024
disable land dump when using blurry land setting.
Sun, 19 Jul 2015 13:19:20 +0200 some visual tweaks to art theme. sue. me.
sheepluva [Sun, 19 Jul 2015 13:19:20 +0200] rev 11023
some visual tweaks to art theme. sue. me.
Sun, 19 Jul 2015 04:05:19 +0200 add some chat message colors
sheepluva [Sun, 19 Jul 2015 04:05:19 +0200] rev 11022
add some chat message colors
Sun, 19 Jul 2015 03:10:00 +0200 fix timebox sprite
sheepluva [Sun, 19 Jul 2015 03:10:00 +0200] rev 11021
fix timebox sprite
Sat, 18 Jul 2015 19:10:57 +0200 fix pickhammer collision when moving upwards, thanks to MK for reporting
sheepluva [Sat, 18 Jul 2015 19:10:57 +0200] rev 11020
fix pickhammer collision when moving upwards, thanks to MK for reporting
Sat, 18 Jul 2015 02:44:36 +0200 always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
sheepluva [Sat, 18 Jul 2015 02:44:36 +0200] rev 11019
always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
Fri, 17 Jul 2015 10:06:00 +0200 unpause game when finishing game
sheepluva [Fri, 17 Jul 2015 10:06:00 +0200] rev 11018
unpause game when finishing game
Thu, 16 Jul 2015 22:16:35 +0200 change theme used by sniper training, for performance reasons
sheepluva [Thu, 16 Jul 2015 22:16:35 +0200] rev 11017
change theme used by sniper training, for performance reasons
Thu, 16 Jul 2015 21:50:59 +0200 remove 2 training missions as suggested in issue #868
sheepluva [Thu, 16 Jul 2015 21:50:59 +0200] rev 11016
remove 2 training missions as suggested in issue #868
Thu, 16 Jul 2015 08:39:35 -0400 CRLF purge
nemo [Thu, 16 Jul 2015 08:39:35 -0400] rev 11015
CRLF purge
Wed, 15 Jul 2015 00:27:12 +0200 small german string fix
sheepluva [Wed, 15 Jul 2015 00:27:12 +0200] rev 11014
small german string fix
Tue, 14 Jul 2015 20:06:07 +0900 ups, remove random testing vars
mikade <redgrinner@gmail.com> [Tue, 14 Jul 2015 20:06:07 +0900] rev 11013
ups, remove random testing vars
Tue, 14 Jul 2015 20:01:15 +0900 tentative/lazy fixes for unC0Rr's evil
mikade <redgrinner@gmail.com> [Tue, 14 Jul 2015 20:01:15 +0900] rev 11012
tentative/lazy fixes for unC0Rr's evil
Tue, 14 Jul 2015 03:45:27 +0200 update german translation
sheepluva [Tue, 14 Jul 2015 03:45:27 +0200] rev 11011
update german translation
Tue, 14 Jul 2015 02:01:58 +0200 merge
sheepluva [Tue, 14 Jul 2015 02:01:58 +0200] rev 11010
merge
Tue, 14 Jul 2015 01:56:47 +0200 update for "that sinking feeling"
wuzzy [Tue, 14 Jul 2015 01:56:47 +0200] rev 11009
update for "that sinking feeling"
Mon, 13 Jul 2015 23:30:12 +0200 fix some typos
sheepluva [Mon, 13 Jul 2015 23:30:12 +0200] rev 11008
fix some typos
Mon, 13 Jul 2015 22:10:01 +0200 german lua strings translation
wuzzy [Mon, 13 Jul 2015 22:10:01 +0200] rev 11007
german lua strings translation
Mon, 13 Jul 2015 11:01:01 +0200 don't keep around those right-side fort files which are just mirror images of left-side forts. generate them at run-time instead. note: inlining changes and deleting files - so consider clean build/install
sheepluva [Mon, 13 Jul 2015 11:01:01 +0200] rev 11006
don't keep around those right-side fort files which are just mirror images of left-side forts. generate them at run-time instead. note: inlining changes and deleting files - so consider clean build/install
Mon, 13 Jul 2015 06:19:51 +0200 just ignore gfDivideTeams if more/less than 2 teams. instead of quitting with fatal error
sheepluva [Mon, 13 Jul 2015 06:19:51 +0200] rev 11005
just ignore gfDivideTeams if more/less than 2 teams. instead of quitting with fatal error
Sun, 12 Jul 2015 23:15:39 +0200 chat: make sure that CTRL is the /only/ modifier key pressed when detecting ctrl+a etc
sheepluva [Sun, 12 Jul 2015 23:15:39 +0200] rev 11004
chat: make sure that CTRL is the /only/ modifier key pressed when detecting ctrl+a etc
Sun, 12 Jul 2015 08:20:33 +0200 small changelog update
sheepluva [Sun, 12 Jul 2015 08:20:33 +0200] rev 11003
small changelog update
Sat, 11 Jul 2015 18:36:06 -0400 remove teamgone. desyncs now. less interesting without the animation, perhaps something should be flagged to replace it
nemo [Sat, 11 Jul 2015 18:36:06 -0400] rev 11002
remove teamgone. desyncs now. less interesting without the animation, perhaps something should be flagged to replace it
Sat, 11 Jul 2015 18:28:26 +0200 please avoid # in filenames
sheepluva [Sat, 11 Jul 2015 18:28:26 +0200] rev 11001
please avoid # in filenames
Thu, 09 Jul 2015 13:27:56 -0400 Fix build w/o S3D and video recording. untested.
nemo [Thu, 09 Jul 2015 13:27:56 -0400] rev 11000
Fix build w/o S3D and video recording. untested.
Tue, 07 Jul 2015 19:19:43 -0400 merge
nemo [Tue, 07 Jul 2015 19:19:43 -0400] rev 10999
merge
Sat, 04 Jul 2015 21:48:02 +0200 german translation update
wuzzy [Sat, 04 Jul 2015 21:48:02 +0200] rev 10998
german translation update
Tue, 07 Jul 2015 19:19:18 -0400 update hl for .22 airmines
nemo [Tue, 07 Jul 2015 19:19:18 -0400] rev 10997
update hl for .22 airmines
Sat, 04 Jul 2015 03:43:41 +0200 fix Rubberduck grave
sheepluva [Sat, 04 Jul 2015 03:43:41 +0200] rev 10996
fix Rubberduck grave
Wed, 24 Jun 2015 01:23:37 +0200 fallback to Default voicepack if specified voicepack is not available
sheepluva [Wed, 24 Jun 2015 01:23:37 +0200] rev 10995
fallback to Default voicepack if specified voicepack is not available
Tue, 16 Jun 2015 10:08:07 -0400 bit friendlier if the uVariables values get changed
nemo [Tue, 16 Jun 2015 10:08:07 -0400] rev 10994
bit friendlier if the uVariables values get changed
Fri, 12 Jun 2015 17:28:20 -0400 Just to prevent airmines from stealing camera when they blow up... but really what is needed I think is forcing camera to stay on current hedgehog if you are the active player. either all the time, or at least if you are on rope/saucer.
nemo [Fri, 12 Jun 2015 17:28:20 -0400] rev 10993
Just to prevent airmines from stealing camera when they blow up... but really what is needed I think is forcing camera to stay on current hedgehog if you are the active player. either all the time, or at least if you are on rope/saucer.
Thu, 11 Jun 2015 03:31:33 +0200 hog number display: no blinking
sheepluva [Thu, 11 Jun 2015 03:31:33 +0200] rev 10992
hog number display: no blinking
Wed, 10 Jun 2015 23:21:30 +0300 Time is stored in bytestring now
unc0rr [Wed, 10 Jun 2015 23:21:30 +0300] rev 10991
Time is stored in bytestring now
Wed, 10 Jun 2015 23:05:38 +0300 Buggy executeMany?
unc0rr [Wed, 10 Jun 2015 23:05:38 +0300] rev 10990
Buggy executeMany?
Mon, 08 Jun 2015 08:21:09 -0400 ambiguous
nemo [Mon, 08 Jun 2015 08:21:09 -0400] rev 10989
ambiguous
Sun, 07 Jun 2015 04:40:02 +0200 mention hoggywood and cake in the changelog
sheepluva [Sun, 07 Jun 2015 04:40:02 +0200] rev 10988
mention hoggywood and cake in the changelog
Sat, 06 Jun 2015 23:57:12 +0200 fix flower grave
sheepluva [Sat, 06 Jun 2015 23:57:12 +0200] rev 10987
fix flower grave
Sat, 06 Jun 2015 23:28:07 +0200 fix statue grave
sheepluva [Sat, 06 Jun 2015 23:28:07 +0200] rev 10986
fix statue grave
Sat, 06 Jun 2015 22:10:11 +0200 fix chat lines losing color information on texture reload
sheepluva [Sat, 06 Jun 2015 22:10:11 +0200] rev 10985
fix chat lines losing color information on texture reload
Thu, 04 Jun 2015 19:57:04 +0300 More ifdefs \o/ (fix build even more)
unc0rr [Thu, 04 Jun 2015 19:57:04 +0300] rev 10984
More ifdefs \o/ (fix build even more)
Wed, 03 Jun 2015 23:24:56 +0300 Lazy fix for server build
unc0rr [Wed, 03 Jun 2015 23:24:56 +0300] rev 10983
Lazy fix for server build
Tue, 02 Jun 2015 19:53:30 +0100 Added tag 0.9.21-release, fab746a3597e for changeset 7e55468ffe38
koda [Tue, 02 Jun 2015 19:53:30 +0100] rev 10982
Added tag 0.9.21-release, fab746a3597e for changeset 7e55468ffe38
Wed, 03 Jun 2015 14:50:54 +0100 Update .hgignore file
koda [Wed, 03 Jun 2015 14:50:54 +0100] rev 10981
Update .hgignore file
Wed, 03 Jun 2015 14:52:30 +0100 merge, mah friend, long time no see
koda [Wed, 03 Jun 2015 14:52:30 +0100] rev 10980
merge, mah friend, long time no see
Wed, 03 Jun 2015 22:16:03 +0900 - some new mission icons
mikade <redgrinner@gmail.com> [Wed, 03 Jun 2015 22:16:03 +0900] rev 10979
- some new mission icons - add variable portal limiter (and effects) to TechRacer - allow variable (not just infinite) ufo fuel - possibly break stuff some - more whitespace?
Wed, 03 Jun 2015 07:30:12 -0400 cursor x/y when targeting for mikade's visual effects. this is not synced
nemo [Wed, 03 Jun 2015 07:30:12 -0400] rev 10978
cursor x/y when targeting for mikade's visual effects. this is not synced
Tue, 02 Jun 2015 19:51:04 +0100 Fix building hedgewars-server
koda [Tue, 02 Jun 2015 19:51:04 +0100] rev 10977
Fix building hedgewars-server
Tue, 02 Jun 2015 18:37:40 +0100 Allow skipping the bundle step after install on OSX
koda [Tue, 02 Jun 2015 18:37:40 +0100] rev 10976
Allow skipping the bundle step after install on OSX
Tue, 02 Jun 2015 18:10:46 +0100 Make sure that the png library name is always defined
koda [Tue, 02 Jun 2015 18:10:46 +0100] rev 10975
Make sure that the png library name is always defined
Tue, 02 Jun 2015 17:57:15 +0100 Fix libsdl bundling on OSX when library rather than framework is used
koda [Tue, 02 Jun 2015 17:57:15 +0100] rev 10974
Fix libsdl bundling on OSX when library rather than framework is used
Tue, 02 Jun 2015 01:58:10 +0100 Move OSX SDL library configuration from SDLh to proper CMakeLists
koda [Tue, 02 Jun 2015 01:58:10 +0100] rev 10973
Move OSX SDL library configuration from SDLh to proper CMakeLists
Tue, 02 Jun 2015 01:28:21 +0100 Fix retina rendering on OSX
koda [Tue, 02 Jun 2015 01:28:21 +0100] rev 10972
Fix retina rendering on OSX This does not actually improve any graphics, but at least OSX native GUI elements won't look pixellated any more.
Mon, 01 Jun 2015 14:30:22 +0200 Fix building on OSX when autoupdate is disabled
koda [Mon, 01 Jun 2015 14:30:22 +0200] rev 10971
Fix building on OSX when autoupdate is disabled
Tue, 26 May 2015 23:29:53 +0200 LuaAPI: fix OnHogAttack the incorrect AmmoType (amNothing) under certain conditions. Thanks for CheezeMonkey for reporting this
sheepluva [Tue, 26 May 2015 23:29:53 +0200] rev 10970
LuaAPI: fix OnHogAttack the incorrect AmmoType (amNothing) under certain conditions. Thanks for CheezeMonkey for reporting this
Wed, 27 May 2015 10:37:12 -0400 add a bit more spacing around stars, add pad parameter to increase spacing between objects
nemo [Wed, 27 May 2015 10:37:12 -0400] rev 10969
add a bit more spacing around stars, add pad parameter to increase spacing between objects
Wed, 27 May 2015 23:00:56 +0900 - reorder waypoint preview
mikade <redgrinner@gmail.com> [Wed, 27 May 2015 23:00:56 +0900] rev 10968
- reorder waypoint preview - make infinite UFO fuel map-dependant
Wed, 27 May 2015 22:34:11 +0900 - preview generation for rubbers, air-mines, crates, barrels
mikade <redgrinner@gmail.com> [Wed, 27 May 2015 22:34:11 +0900] rev 10967
- preview generation for rubbers, air-mines, crates, barrels - add map previews for the other 6 TechRacer maps - make TechRacer (more or less) work out the box - randomize map by clicking on preview (when map unspecified)
Tue, 26 May 2015 12:00:39 +0300 merge
unC0Rr [Tue, 26 May 2015 12:00:39 +0300] rev 10966
merge
Tue, 26 May 2015 10:42:17 +0200 merge git head and hg head
sheepluva [Tue, 26 May 2015 10:42:17 +0200] rev 10965
merge git head and hg head
Tue, 26 May 2015 11:59:46 +0300 Make sure to have gstMoving flag cleared
unC0Rr [Tue, 26 May 2015 11:59:46 +0300] rev 10964
Make sure to have gstMoving flag cleared
Mon, 25 May 2015 16:53:52 -0400 call setScript update if scheme changes, due to scriptparams
nemo [Mon, 25 May 2015 16:53:52 -0400] rev 10963
call setScript update if scheme changes, due to scriptparams
Mon, 25 May 2015 22:50:38 +0200 merge
sheepluva [Mon, 25 May 2015 22:50:38 +0200] rev 10962
merge
Mon, 25 May 2015 16:40:04 -0400 Also preview waypoints
nemo [Mon, 25 May 2015 16:40:04 -0400] rev 10961
Also preview waypoints
Mon, 25 May 2015 22:32:32 +0200 some changelog additions, not complete yet
sheepluva [Mon, 25 May 2015 22:32:32 +0200] rev 10960
some changelog additions, not complete yet
Mon, 25 May 2015 15:48:07 -0400 Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
nemo [Mon, 25 May 2015 15:48:07 -0400] rev 10959
Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
Mon, 25 May 2015 14:26:54 +0200 Merge pull request #34 from CaF2/master
sheepluva <sheepluva@users.noreply.github.com> [Mon, 25 May 2015 14:26:54 +0200] rev 10958
Merge pull request #34 from CaF2/master Changed to continental supplies from the DLC, because its better :P
Mon, 25 May 2015 14:31:06 -0400 prevent damage colouring of indestructible terrain
nemo [Mon, 25 May 2015 14:31:06 -0400] rev 10957
prevent damage colouring of indestructible terrain
Mon, 25 May 2015 13:53:12 +0200 Changed to continental supplies from the DLC, because its better :P
caf2 <florian.evaldsson@telia.com> [Mon, 25 May 2015 13:53:12 +0200] rev 10956
Changed to continental supplies from the DLC, because its better :P
Sun, 24 May 2015 15:44:21 -0400 change from default of 4 (like land mines) to 0, since it was breaking old scripts.
nemo [Sun, 24 May 2015 15:44:21 -0400] rev 10955
change from default of 4 (like land mines) to 0, since it was breaking old scripts.
Sun, 24 May 2015 15:13:03 -0400 Bunch of flags off forum, reviewed/renamed by wuzzy and sheepluva
nemo [Sun, 24 May 2015 15:13:03 -0400] rev 10954
Bunch of flags off forum, reviewed/renamed by wuzzy and sheepluva
Tue, 21 Jul 2015 23:46:52 +0300 Put types into a separate file qmlfrontend
unc0rr [Tue, 21 Jul 2015 23:46:52 +0300] rev 10953
Put types into a separate file
Fri, 22 May 2015 13:39:12 -0400 don't decrement 0 timer for air mines...
nemo [Fri, 22 May 2015 13:39:12 -0400] rev 10952
don't decrement 0 timer for air mines...
Thu, 21 May 2015 00:19:06 +0300 - Move protocol handling events to main thread through qt's main loop qmlfrontend
unc0rr [Thu, 21 May 2015 00:19:06 +0300] rev 10951
- Move protocol handling events to main thread through qt's main loop - Reorganize code a bit
Thu, 21 May 2015 18:21:55 +0900 - (Finally) automatically load points for all current TechRacer maps
mikade <redgrinner@gmail.com> [Thu, 21 May 2015 18:21:55 +0900] rev 10950
- (Finally) automatically load points for all current TechRacer maps - Hack / break some stuff - Suspend two of the crappier maps
Mon, 18 May 2015 00:20:09 +0300 merge default qmlfrontend
unc0rr [Mon, 18 May 2015 00:20:09 +0300] rev 10949
merge default
Sat, 16 May 2015 19:15:08 +0900 your guess is as good as mine
mikade <redgrinner@gmail.com> [Sat, 16 May 2015 19:15:08 +0900] rev 10948
your guess is as good as mine
Sat, 16 May 2015 19:08:45 +0900 Add two new maps, improve an old one
mikade <redgrinner@gmail.com> [Sat, 16 May 2015 19:08:45 +0900] rev 10947
Add two new maps, improve an old one Fix a few maps so they can be converted into HWMAP format
Thu, 14 May 2015 23:09:21 +0900 extensive changes
mikade <redgrinner@gmail.com> [Thu, 14 May 2015 23:09:21 +0900] rev 10946
extensive changes
Wed, 13 May 2015 23:01:00 +0900 hopefully fix some placements
mikade <redgrinner@gmail.com> [Wed, 13 May 2015 23:01:00 +0900] rev 10945
hopefully fix some placements
Tue, 12 May 2015 22:38:33 +0300 - Fix order of messages, also don't duplicate last timestamped message
unc0rr [Tue, 12 May 2015 22:38:33 +0300] rev 10944
- Fix order of messages, also don't duplicate last timestamped message - Comment out useless line in uTeams
Tue, 12 May 2015 22:09:25 +0900 migrate maps, new map, minor fixes
mikade <redgrinner@gmail.com> [Tue, 12 May 2015 22:09:25 +0900] rev 10943
migrate maps, new map, minor fixes
Mon, 11 May 2015 13:53:08 -0400 This probably fixes bug #839 - mine time was hardcoded to 3000 in Attack, instead of using the "0 as undefined" input that other places were using. When re653e96b0ec3 started paying attention to the input parameter, this previously ignored value became a problem.
nemo [Mon, 11 May 2015 13:53:08 -0400] rev 10942
This probably fixes bug #839 - mine time was hardcoded to 3000 in Attack, instead of using the "0 as undefined" input that other places were using. When re653e96b0ec3 started paying attention to the input parameter, this previously ignored value became a problem.
Mon, 11 May 2015 19:58:54 +0300 - Take girder height into account (fix issue #908)
unc0rr [Mon, 11 May 2015 19:58:54 +0300] rev 10941
- Take girder height into account (fix issue #908) - Fix off-by-2 error in girder placement - Some tweaks to allow for more girders placed
Sat, 09 May 2015 14:30:01 +0900 Added param for rounds in techracer.
mikade <redgrinner@gmail.com> [Sat, 09 May 2015 14:30:01 +0900] rev 10940
Added param for rounds in techracer. Also some support for hand-drawn map placed stuff.
Fri, 08 May 2015 15:36:19 +0200 reduce volume a bit more. also fix engine hint
sheepluva [Fri, 08 May 2015 15:36:19 +0200] rev 10939
reduce volume a bit more. also fix engine hint
Fri, 08 May 2015 09:16:21 -0400 50% volume on music to make sheepluva happy
nemo [Fri, 08 May 2015 09:16:21 -0400] rev 10938
50% volume on music to make sheepluva happy
Thu, 07 May 2015 17:57:57 +0200 add simple build instructions
sheepluva [Thu, 07 May 2015 17:57:57 +0200] rev 10937
add simple build instructions
Thu, 07 May 2015 17:29:12 +0300 Long awaited hwmap<->txt converter, which took less than hour to make
unC0Rr [Thu, 07 May 2015 17:29:12 +0300] rev 10936
Long awaited hwmap<->txt converter, which took less than hour to make
Mon, 18 May 2015 00:07:52 +0300 Move SDLNet_TCP_Send to its own thread qmlfrontend
unc0rr [Mon, 18 May 2015 00:07:52 +0300] rev 10935
Move SDLNet_TCP_Send to its own thread
Thu, 07 May 2015 21:56:21 +0900 fml
mikade <redgrinner@gmail.com> [Thu, 07 May 2015 21:56:21 +0900] rev 10934
fml
Sun, 17 May 2015 00:14:30 +0300 Some more work on flib network qmlfrontend
unc0rr [Sun, 17 May 2015 00:14:30 +0300] rev 10933
Some more work on flib network
Thu, 07 May 2015 21:48:19 +0900 oops
mikade <redgrinner@gmail.com> [Thu, 07 May 2015 21:48:19 +0900] rev 10932
oops
Fri, 15 May 2015 23:28:31 +0300 Parse net commands, answer to pings qmlfrontend
unc0rr [Fri, 15 May 2015 23:28:31 +0300] rev 10931
Parse net commands, answer to pings
Thu, 07 May 2015 21:44:19 +0900 one more map, extra param
mikade <redgrinner@gmail.com> [Thu, 07 May 2015 21:44:19 +0900] rev 10930
one more map, extra param
Wed, 13 May 2015 23:21:40 +0300 Mockup of protocol parser qmlfrontend
unc0rr [Wed, 13 May 2015 23:21:40 +0300] rev 10929
Mockup of protocol parser
Tue, 05 May 2015 12:48:25 +0200 merge: merge the git merge head into hg tip, with anothera hg merge. merge. merge. merge. merge. meeeerrrrgeeee.
sheepluva [Tue, 05 May 2015 12:48:25 +0200] rev 10928
merge: merge the git merge head into hg tip, with anothera hg merge. merge. merge. merge. merge. meeeerrrrgeeee.
Mon, 11 May 2015 00:27:16 +0300 Fix jumpts table, build array of handlers (wip) qmlfrontend
unc0rr [Mon, 11 May 2015 00:27:16 +0300] rev 10927
Fix jumpts table, build array of handlers (wip)
Mon, 04 May 2015 18:32:33 +0200 chat: simplify some code and fix bugs I noticed during testing
sheepluva [Mon, 04 May 2015 18:32:33 +0200] rev 10926
chat: simplify some code and fix bugs I noticed during testing
Sat, 09 May 2015 23:30:19 +0300 Produce some useful code qmlfrontend
unc0rr [Sat, 09 May 2015 23:30:19 +0300] rev 10925
Produce some useful code
Mon, 04 May 2015 18:39:00 +0300 Less code - less bugs (fix pas2c build)
unc0rr [Mon, 04 May 2015 18:39:00 +0300] rev 10924
Less code - less bugs (fix pas2c build)
Mon, 04 May 2015 23:52:56 +0200 Merge pull request #32 from gunchleoc/master
sheepluva <sheepluva@users.noreply.github.com> [Mon, 04 May 2015 23:52:56 +0200] rev 10923
Merge pull request #32 from gunchleoc/master New gd (Scottish Gaelic) translation of main ts file.
Mon, 04 May 2015 17:49:15 +0300 merge default qmlfrontend
unc0rr [Mon, 04 May 2015 17:49:15 +0300] rev 10922
merge default
Fri, 01 May 2015 00:17:38 +0200 chat: further tweaks and cleanups
sheepluva [Fri, 01 May 2015 00:17:38 +0200] rev 10921
chat: further tweaks and cleanups
Thu, 30 Apr 2015 21:53:41 +0200 different implementation for utf-8 char detection/handling
sheepluva [Thu, 30 Apr 2015 21:53:41 +0200] rev 10920
different implementation for utf-8 char detection/handling
Thu, 30 Apr 2015 18:59:54 +0200 chat: generate utf8 info e.g. for pasted contents
sheepluva [Thu, 30 Apr 2015 18:59:54 +0200] rev 10919
chat: generate utf8 info e.g. for pasted contents
Sat, 02 May 2015 11:47:55 +0900 fix techracer map 3
mikade <redgrinner@gmail.com> [Sat, 02 May 2015 11:47:55 +0900] rev 10918
fix techracer map 3 another small test map
Fri, 01 May 2015 23:22:23 +0300 - ?Fix? nemo's attempt in r959219241c67
unc0rr [Fri, 01 May 2015 23:22:23 +0300] rev 10917
- ?Fix? nemo's attempt in r959219241c67 - Wrap mode: camera comes to followgear by the shortest path (better implementation, than sheepluva's re0d7d499c851) - Wrap mode: keep less than 50% of the screen grayed
Fri, 01 May 2015 22:01:14 +0300 merge
unc0rr [Fri, 01 May 2015 22:01:14 +0300] rev 10916
merge
Fri, 01 May 2015 22:23:37 +0900 ups, forgot we need to make TechRacer aware of airmines
mikade <redgrinner@gmail.com> [Fri, 01 May 2015 22:23:37 +0900] rev 10915
ups, forgot we need to make TechRacer aware of airmines
Fri, 01 May 2015 22:08:13 +0900 new test for lols
mikade <redgrinner@gmail.com> [Fri, 01 May 2015 22:08:13 +0900] rev 10914
new test for lols removed hwp and old maps
Sat, 18 Apr 2015 10:32:12 +0100 New gd translation of main ts file.
gunchleoc <fios@foramnagaidhlog.net> [Sat, 18 Apr 2015 10:32:12 +0100] rev 10913
New gd translation of main ts file.
Wed, 29 Apr 2015 17:17:40 +0300 Catch exceptions in accept() call
unc0rr [Wed, 29 Apr 2015 17:17:40 +0300] rev 10912
Catch exceptions in accept() call
Mon, 27 Apr 2015 17:21:58 +0000 Do not set rpath when binaries are installed in the standard search path
vittorio.giovara@gmail.com [Mon, 27 Apr 2015 17:21:58 +0000] rev 10911
Do not set rpath when binaries are installed in the standard search path $ rpmlint hedgewars hedgewars.i686: E: binary-or-shlib-defines-rpath /usr/bin/hwengine ['$ORIGIN/../lib/', '$ORIGIN/', '/usr/lib/'] hedgewars.i686: E: binary-or-shlib-defines-rpath /usr/lib/libphyslayer.so ['$ORIGIN/../lib/', '$ORIGIN/', '/usr/lib/'] hedgewars.i686: E: binary-or-shlib-defines-rpath /usr/bin/hedgewars ['$ORIGIN/../lib/', '$ORIGIN/', '/usr/lib/']
Sat, 11 Apr 2015 17:37:43 +0300 Add ceil() function to fpcrtl of pas2c
unc0rr [Sat, 11 Apr 2015 17:37:43 +0300] rev 10910
Add ceil() function to fpcrtl of pas2c
Sat, 11 Apr 2015 15:34:07 +0300 Silly fixes for silly pas2c
unc0rr [Sat, 11 Apr 2015 15:34:07 +0300] rev 10909
Silly fixes for silly pas2c
Mon, 04 May 2015 17:48:57 +0300 Try another approach, WIP qmlfrontend
unc0rr [Mon, 04 May 2015 17:48:57 +0300] rev 10908
Try another approach, WIP
Fri, 10 Apr 2015 23:58:05 +0300 Switch to mysql-simple, as hdbc package seems to be abandoned and anyway never satisfied me
unc0rr [Fri, 10 Apr 2015 23:58:05 +0300] rev 10907
Switch to mysql-simple, as hdbc package seems to be abandoned and anyway never satisfied me
Wed, 29 Apr 2015 23:52:18 +0300 Rendering some code qmlfrontend
unc0rr [Wed, 29 Apr 2015 23:52:18 +0300] rev 10906
Rendering some code
Fri, 10 Apr 2015 11:14:53 -0400 bouncy/noportal check after spawn
nemo [Fri, 10 Apr 2015 11:14:53 -0400] rev 10905
bouncy/noportal check after spawn
Tue, 28 Apr 2015 23:26:12 +0300 Some more work on network client implementation qmlfrontend
unc0rr [Tue, 28 Apr 2015 23:26:12 +0300] rev 10904
Some more work on network client implementation
Fri, 10 Apr 2015 10:36:17 -0400 tweak erase
nemo [Fri, 10 Apr 2015 10:36:17 -0400] rev 10903
tweak erase
Tue, 28 Apr 2015 11:49:48 +0300 Will use own tree type qmlfrontend
unc0rr [Tue, 28 Apr 2015 11:49:48 +0300] rev 10902
Will use own tree type
Wed, 08 Apr 2015 23:59:35 -0400 also erase
nemo [Wed, 08 Apr 2015 23:59:35 -0400] rev 10901
also erase
Sat, 25 Apr 2015 23:46:09 +0300 Some hedgewars coding a week keeps doctor away qmlfrontend
unc0rr [Sat, 25 Apr 2015 23:46:09 +0300] rev 10900
Some hedgewars coding a week keeps doctor away
Wed, 08 Apr 2015 15:10:44 -0400 fix copypasta typo, failure to bump offset of lf params
nemo [Wed, 08 Apr 2015 15:10:44 -0400] rev 10899
fix copypasta typo, failure to bump offset of lf params
Wed, 22 Apr 2015 23:33:16 +0300 Some futher work on flib net client part qmlfrontend
unc0rr [Wed, 22 Apr 2015 23:33:16 +0300] rev 10898
Some futher work on flib net client part
Wed, 08 Apr 2015 15:04:48 -0400 Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo [Wed, 08 Apr 2015 15:04:48 -0400] rev 10897
Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
Thu, 16 Apr 2015 23:31:13 +0300 Start network support: only setting up a connection for now qmlfrontend
unc0rr [Thu, 16 Apr 2015 23:31:13 +0300] rev 10896
Start network support: only setting up a connection for now
Sun, 05 Apr 2015 16:41:39 -0400 Make bouncing a bit less wtf for various gears tested (hog, 'zooka, saucer hog, drill strike). Less hacky is another matter.
nemo [Sun, 05 Apr 2015 16:41:39 -0400] rev 10895
Make bouncing a bit less wtf for various gears tested (hog, 'zooka, saucer hog, drill strike). Less hacky is another matter.
Tue, 14 Apr 2015 11:18:14 +0300 Racer challenge map #17 qmlfrontend
unC0Rr [Tue, 14 Apr 2015 11:18:14 +0300] rev 10894
Racer challenge map #17
Sun, 05 Apr 2015 12:44:54 +0900 fix error in Nobody Laugh
mikade <redgrinner@gmail.com> [Sun, 05 Apr 2015 12:44:54 +0900] rev 10893
fix error in Nobody Laugh
Sat, 11 Apr 2015 22:39:29 +0300 Make ammo scheme work qmlfrontend
unc0rr [Sat, 11 Apr 2015 22:39:29 +0300] rev 10892
Make ammo scheme work
Fri, 03 Apr 2015 16:46:14 -0400 enable bounce on rubber for air bombs. give them the missing elasticity they needed for the code there to work properly.
nemo [Fri, 03 Apr 2015 16:46:14 -0400] rev 10891
enable bounce on rubber for air bombs. give them the missing elasticity they needed for the code there to work properly.
Sat, 11 Apr 2015 17:23:56 +0300 Oops, forgot this file qmlfrontend
unc0rr [Sat, 11 Apr 2015 17:23:56 +0300] rev 10890
Oops, forgot this file
Fri, 03 Apr 2015 16:39:09 -0400 give melon pieces a radius. is why they weren't bouncing.
nemo [Fri, 03 Apr 2015 16:39:09 -0400] rev 10889
give melon pieces a radius. is why they weren't bouncing.
Wed, 08 Apr 2015 23:39:18 +0300 Ammo schemes list, almost works qmlfrontend
unc0rr [Wed, 08 Apr 2015 23:39:18 +0300] rev 10888
Ammo schemes list, almost works
Fri, 03 Apr 2015 15:20:08 -0400 Make FP tunnel 2px wider.
nemo [Fri, 03 Apr 2015 15:20:08 -0400] rev 10887
Make FP tunnel 2px wider.
Thu, 02 Apr 2015 21:09:56 +0300 - Merge default qmlfrontend
unc0rr [Thu, 02 Apr 2015 21:09:56 +0300] rev 10886
- Merge default - *cough* sorry, but also in this commit: move *.qml files into qrc, include qmlFrontend into cmake build, also exclude QTfrontend
Wed, 01 Apr 2015 22:46:52 +0300 racer challenge map #16
unc0rr [Wed, 01 Apr 2015 22:46:52 +0300] rev 10885
racer challenge map #16
Wed, 01 Apr 2015 10:17:01 +0300 Fix off-by-1 error
unC0Rr [Wed, 01 Apr 2015 10:17:01 +0300] rev 10884
Fix off-by-1 error
Wed, 01 Apr 2015 02:42:37 +0200 terminate engine and output fatal error message if hedgehogs are added incorrectly
sheepluva [Wed, 01 Apr 2015 02:42:37 +0200] rev 10883
terminate engine and output fatal error message if hedgehogs are added incorrectly
Tue, 31 Mar 2015 23:14:09 +0300 - Fix ping timeouts after incorrect "/vote" commands (protocol violation)
unc0rr [Tue, 31 Mar 2015 23:14:09 +0300] rev 10882
- Fix ping timeouts after incorrect "/vote" commands (protocol violation) - Add "/info" command - Add "/maxteams" command to specify desired maximum number of teams in your room
Tue, 31 Mar 2015 23:01:53 +0300 "/force" command for server admin to force voting result
unc0rr [Tue, 31 Mar 2015 23:01:53 +0300] rev 10881
"/force" command for server admin to force voting result
Tue, 31 Mar 2015 22:50:12 +0300 Send notice when accepting vote
unc0rr [Tue, 31 Mar 2015 22:50:12 +0300] rev 10880
Send notice when accepting vote
Tue, 31 Mar 2015 22:37:04 +0300 Don't change hedgehogs total number to a value > 48 as result of voting.
unc0rr [Tue, 31 Mar 2015 22:37:04 +0300] rev 10879
Don't change hedgehogs total number to a value > 48 as result of voting.
Tue, 31 Mar 2015 03:41:36 +0200 small pixel jizz tweak
sheepluva [Tue, 31 Mar 2015 03:41:36 +0200] rev 10878
small pixel jizz tweak
Tue, 31 Mar 2015 02:30:29 +0200 alternative explosion border smoothing
sheepluva [Tue, 31 Mar 2015 02:30:29 +0200] rev 10877
alternative explosion border smoothing
Tue, 31 Mar 2015 00:15:00 +0200 draw birdy's feathers in low quality mode too
sheepluva [Tue, 31 Mar 2015 00:15:00 +0200] rev 10876
draw birdy's feathers in low quality mode too
Wed, 25 Mar 2015 21:30:04 +0100 only display cake timer if it is low
sheepluva [Wed, 25 Mar 2015 21:30:04 +0100] rev 10875
only display cake timer if it is low
Wed, 25 Mar 2015 20:30:52 +0100 allow gear specific data (with gear type specific type). applied to cake
sheepluva [Wed, 25 Mar 2015 20:30:52 +0100] rev 10874
allow gear specific data (with gear type specific type). applied to cake
Tue, 24 Mar 2015 21:18:05 +0100 still messing with rendering
sheepluva [Tue, 24 Mar 2015 21:18:05 +0100] rev 10873
still messing with rendering
Tue, 24 Mar 2015 22:51:49 +0300 Hints for bottom feeder, which were somehow lost
unc0rr [Tue, 24 Mar 2015 22:51:49 +0300] rev 10872
Hints for bottom feeder, which were somehow lost
Tue, 24 Mar 2015 19:25:03 +0100 rendering tweaks cont.
sheepluva [Tue, 24 Mar 2015 19:25:03 +0100] rev 10871
rendering tweaks cont.
Tue, 24 Mar 2015 16:52:35 +0100 rendering tweaks cont.
sheepluva [Tue, 24 Mar 2015 16:52:35 +0100] rev 10870
rendering tweaks cont.
Tue, 24 Mar 2015 12:48:55 +0100 rendering tweaks/cleanup cont.
sheepluva [Tue, 24 Mar 2015 12:48:55 +0100] rev 10869
rendering tweaks/cleanup cont.
Mon, 23 Mar 2015 02:03:45 +0100 show correct default if current team is local team
sheepluva [Mon, 23 Mar 2015 02:03:45 +0100] rev 10868
show correct default if current team is local team
Sun, 22 Mar 2015 22:06:44 +0100 fix segfault caused by last commit if spectating
sheepluva [Sun, 22 Mar 2015 22:06:44 +0100] rev 10867
fix segfault caused by last commit if spectating
Sun, 22 Mar 2015 21:40:16 +0100 make using hog speech a bit more comfortable
sheepluva [Sun, 22 Mar 2015 21:40:16 +0100] rev 10866
make using hog speech a bit more comfortable
Fri, 20 Mar 2015 15:00:52 -0400 remove switch from allowed utilities. 14:57 <@unC0Rr> way too OP
nemo [Fri, 20 Mar 2015 15:00:52 -0400] rev 10865
remove switch from allowed utilities. 14:57 <@unC0Rr> way too OP
Thu, 19 Mar 2015 21:23:56 +0100 don't modify collision data when applying visual edge smoothing
sheepluva [Thu, 19 Mar 2015 21:23:56 +0100] rev 10864
don't modify collision data when applying visual edge smoothing
Wed, 18 Mar 2015 21:52:13 +0100 fallback to first color in colors array if there is no valid color specified
sheepluva [Wed, 18 Mar 2015 21:52:13 +0100] rev 10863
fallback to first color in colors array if there is no valid color specified
Wed, 18 Mar 2015 23:18:52 +0300 Don't spawn team widget sorter on each frame when in lag. Issue 'spectate 0' instead, and only on first lag occasion.
unc0rr [Wed, 18 Mar 2015 23:18:52 +0300] rev 10862
Don't spawn team widget sorter on each frame when in lag. Issue 'spectate 0' instead, and only on first lag occasion.
Wed, 18 Mar 2015 23:13:37 +0300 Also update wind indicator on lag when joining midgame
unc0rr [Wed, 18 Mar 2015 23:13:37 +0300] rev 10861
Also update wind indicator on lag when joining midgame
Wed, 18 Mar 2015 21:03:53 +0100 changed/fixed alpha blending in copyToXYFromRect
sheepluva [Wed, 18 Mar 2015 21:03:53 +0100] rev 10860
changed/fixed alpha blending in copyToXYFromRect
Wed, 18 Mar 2015 22:57:29 +0300 Only allow one instance of vgtSmoothWindbar also
unc0rr [Wed, 18 Mar 2015 22:57:29 +0300] rev 10859
Only allow one instance of vgtSmoothWindbar also
Tue, 17 Mar 2015 23:57:26 +0300 Don't do anything if sorter was replaced, even for one tick only. Hopefully fixes issue #907, but not confirmed, though very highly plausible.
unc0rr [Tue, 17 Mar 2015 23:57:26 +0300] rev 10858
Don't do anything if sorter was replaced, even for one tick only. Hopefully fixes issue #907, but not confirmed, though very highly plausible.
Mon, 16 Mar 2015 11:12:18 +0300 Script parameter to adjust winning score for Mutant
unC0Rr [Mon, 16 Mar 2015 11:12:18 +0300] rev 10857
Script parameter to adjust winning score for Mutant
Sun, 15 Mar 2015 22:01:10 -0400 team coloured, just for the heck of it, based on a param. also del airmine, 'cause, probably not fun here. you're invuln anyway.
nemo [Sun, 15 Mar 2015 22:01:10 -0400] rev 10856
team coloured, just for the heck of it, based on a param. also del airmine, 'cause, probably not fun here. you're invuln anyway.
Sun, 15 Mar 2015 16:14:43 -0400 merge ☹
nemo [Sun, 15 Mar 2015 16:14:43 -0400] rev 10855
merge ☹
Fri, 13 Mar 2015 14:09:44 +0300 Racer challenge map #15
unC0Rr [Fri, 13 Mar 2015 14:09:44 +0300] rev 10854
Racer challenge map #15
Sun, 08 Mar 2015 03:04:06 +0100 and ofc fix pas2c build
sheepluva [Sun, 08 Mar 2015 03:04:06 +0100] rev 10853
and ofc fix pas2c build
Sun, 08 Mar 2015 02:40:32 +0100 render input prefix independent of inputstr so that e.g. a username will not lead to weirdnesses
sheepluva [Sun, 08 Mar 2015 02:40:32 +0100] rev 10852
render input prefix independent of inputstr so that e.g. a username will not lead to weirdnesses
Sun, 08 Mar 2015 01:51:27 +0100 chat/copypaste: some adjustments and sanity checks
sheepluva [Sun, 08 Mar 2015 01:51:27 +0100] rev 10851
chat/copypaste: some adjustments and sanity checks
Sun, 08 Mar 2015 01:04:41 +0100 copy to/paste from system clipboard (via frontend)
sheepluva [Sun, 08 Mar 2015 01:04:41 +0100] rev 10850
copy to/paste from system clipboard (via frontend)
Fri, 06 Mar 2015 21:24:21 +0100 copy&paste (wip), currently using only a local clipboard
sheepluva [Fri, 06 Mar 2015 21:24:21 +0100] rev 10849
copy&paste (wip), currently using only a local clipboard
Sun, 15 Mar 2015 16:14:13 -0400 Allow rope tinting
nemo [Sun, 15 Mar 2015 16:14:13 -0400] rev 10848
Allow rope tinting
Tue, 03 Mar 2015 22:22:29 +0300 amNothing is fine to use in any type of race too
unc0rr [Tue, 03 Mar 2015 22:22:29 +0300] rev 10847
amNothing is fine to use in any type of race too
Sun, 01 Mar 2015 21:06:27 +0100 attempt to move cursor now removes selection even if cursor cannot actually move in the specified direction
sheepluva [Sun, 01 Mar 2015 21:06:27 +0100] rev 10846
attempt to move cursor now removes selection even if cursor cannot actually move in the specified direction
Sun, 01 Mar 2015 20:38:52 +0100 quick word deletion while holding ctrl (qt style)
sheepluva [Sun, 01 Mar 2015 20:38:52 +0100] rev 10845
quick word deletion while holding ctrl (qt style)
Sun, 01 Mar 2015 20:14:23 +0100 holding ctrl will now make cursor skip words/etc in a fashion similar to Qt
sheepluva [Sun, 01 Mar 2015 20:14:23 +0100] rev 10844
holding ctrl will now make cursor skip words/etc in a fashion similar to Qt
Sun, 01 Mar 2015 17:32:26 +0100 whoops, pas2c did not notice this missing ;
sheepluva [Sun, 01 Mar 2015 17:32:26 +0100] rev 10843
whoops, pas2c did not notice this missing ;
Sun, 01 Mar 2015 17:12:02 +0100 since fonts can be loaded in late, update cursor position before first chat display
sheepluva [Sun, 01 Mar 2015 17:12:02 +0100] rev 10842
since fonts can be loaded in late, update cursor position before first chat display
Sun, 01 Mar 2015 16:45:24 +0100 make team key play well with new cursor
sheepluva [Sun, 01 Mar 2015 16:45:24 +0100] rev 10841
make team key play well with new cursor
Sun, 01 Mar 2015 16:38:18 +0100 add newline after warning
sheepluva [Sun, 01 Mar 2015 16:38:18 +0100] rev 10840
add newline after warning
Sun, 01 Mar 2015 16:32:14 +0100 make sure cursor drawing position does not get messed up by screen resize
sheepluva [Sun, 01 Mar 2015 16:32:14 +0100] rev 10839
make sure cursor drawing position does not get messed up by screen resize
Sun, 01 Mar 2015 15:56:00 +0100 teach pas2c how to insert() shortstrings
sheepluva [Sun, 01 Mar 2015 15:56:00 +0100] rev 10838
teach pas2c how to insert() shortstrings
Sun, 01 Mar 2015 15:04:31 +0100 pas2c does not like setlength called with a shortstring apparently
sheepluva [Sun, 01 Mar 2015 15:04:31 +0100] rev 10837
pas2c does not like setlength called with a shortstring apparently
Sun, 01 Mar 2015 04:15:11 +0100 selections
sheepluva [Sun, 01 Mar 2015 04:15:11 +0100] rev 10836
selections
Sat, 28 Feb 2015 22:20:53 +0100 fix chat input history not restoring utf8-related info
sheepluva [Sat, 28 Feb 2015 22:20:53 +0100] rev 10835
fix chat input history not restoring utf8-related info
Sat, 28 Feb 2015 17:29:07 +0100 engine: moveable chat cursor. note: discovered bug that utf8 char info is lost/corrupted when input history is used
sheepluva [Sat, 28 Feb 2015 17:29:07 +0100] rev 10834
engine: moveable chat cursor. note: discovered bug that utf8 char info is lost/corrupted when input history is used
Thu, 26 Feb 2015 15:38:10 +0300 Racer challenge map #14
unC0Rr [Thu, 26 Feb 2015 15:38:10 +0300] rev 10833
Racer challenge map #14
Wed, 18 Feb 2015 14:44:59 +0300 Racer challenge #13
unC0Rr [Wed, 18 Feb 2015 14:44:59 +0300] rev 10832
Racer challenge #13
Tue, 17 Feb 2015 16:05:54 -0500 Clear flag set by gear on gear deletion. Also added a few more nil checks on HHGear
nemo [Tue, 17 Feb 2015 16:05:54 -0500] rev 10831
Clear flag set by gear on gear deletion. Also added a few more nil checks on HHGear
Tue, 17 Feb 2015 12:09:27 -0500 Make hedgewars frontend not change scheme/weps to Default if script cfg doesn't match a known scheme. That is, will leave on whatever is selected. Also set a bunch of schemes where we don't care what the scheme/weps are to *
nemo [Tue, 17 Feb 2015 12:09:27 -0500] rev 10830
Make hedgewars frontend not change scheme/weps to Default if script cfg doesn't match a known scheme. That is, will leave on whatever is selected. Also set a bunch of schemes where we don't care what the scheme/weps are to *
Tue, 17 Feb 2015 10:04:32 -0500 avoid airmines too when spawning
nemo [Tue, 17 Feb 2015 10:04:32 -0500] rev 10829
avoid airmines too when spawning
Tue, 17 Feb 2015 09:50:22 -0500 bit more friction. remove gstSubmersible clearing. was for the old "sea" thing that is totally gone now. As a general attribute, better to let other stuff clear it as needed.
nemo [Tue, 17 Feb 2015 09:50:22 -0500] rev 10828
bit more friction. remove gstSubmersible clearing. was for the old "sea" thing that is totally gone now. As a general attribute, better to let other stuff clear it as needed.
Mon, 16 Feb 2015 13:58:32 -0500 make mines submersible
nemo [Mon, 16 Feb 2015 13:58:32 -0500] rev 10827
make mines submersible
Sun, 15 Feb 2015 21:27:27 -0500 oops, forgot this annoying thing
nemo [Sun, 15 Feb 2015 21:27:27 -0500] rev 10826
oops, forgot this annoying thing
Sun, 15 Feb 2015 15:35:46 -0500 0s mine time
nemo [Sun, 15 Feb 2015 15:35:46 -0500] rev 10825
0s mine time
Sun, 15 Feb 2015 15:34:32 -0500 make air mines respawn on climbhome
nemo [Sun, 15 Feb 2015 15:34:32 -0500] rev 10824
make air mines respawn on climbhome
Mon, 16 Feb 2015 22:33:15 +0300 Introducing cbAmmo qmlfrontend
unc0rr [Mon, 16 Feb 2015 22:33:15 +0300] rev 10823
Introducing cbAmmo
Sat, 14 Feb 2015 22:25:31 -0500 hook up to frontend
nemo [Sat, 14 Feb 2015 22:25:31 -0500] rev 10822
hook up to frontend
Mon, 09 Feb 2015 00:37:59 +0300 Fix schemes loading qmlfrontend
unc0rr [Mon, 09 Feb 2015 00:37:59 +0300] rev 10821
Fix schemes loading
Sat, 14 Feb 2015 17:47:28 -0500 Fix bug, undo debug level in server, set air mine number to something non-debug
nemo [Sat, 14 Feb 2015 17:47:28 -0500] rev 10820
Fix bug, undo debug level in server, set air mine number to something non-debug
Sun, 08 Feb 2015 00:10:05 +0300 Send selected scheme config on engine initialization (WIP) qmlfrontend
unc0rr [Sun, 08 Feb 2015 00:10:05 +0300] rev 10819
Send selected scheme config on engine initialization (WIP)
Sat, 14 Feb 2015 17:34:12 -0500 Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
nemo [Sat, 14 Feb 2015 17:34:12 -0500] rev 10818
Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
Sat, 07 Feb 2015 23:26:14 +0300 merge with default qmlfrontend
unc0rr [Sat, 07 Feb 2015 23:26:14 +0300] rev 10817
merge with default
Sat, 07 Feb 2015 23:25:33 +0300 merge
unc0rr [Sat, 07 Feb 2015 23:25:33 +0300] rev 10816
merge
Sat, 07 Feb 2015 11:53:08 +0300 Fix pas2c?
unc0rr [Sat, 07 Feb 2015 11:53:08 +0300] rev 10815
Fix pas2c?
Sat, 07 Feb 2015 00:19:54 +0300 This should help with second rejoin bug. (reverting previous workaround over frontend bug and making a new one)
unc0rr [Sat, 07 Feb 2015 00:19:54 +0300] rev 10814
This should help with second rejoin bug. (reverting previous workaround over frontend bug and making a new one)
Fri, 06 Feb 2015 16:08:02 +0300 One more medium template
unC0Rr [Fri, 06 Feb 2015 16:08:02 +0300] rev 10813
One more medium template
Sat, 31 Jan 2015 23:14:12 -0500 fix typo
nemo [Sat, 31 Jan 2015 23:14:12 -0500] rev 10812
fix typo
Sat, 31 Jan 2015 22:18:40 -0500 I guess the params shouldn't be all or nothing.
nemo [Sat, 31 Jan 2015 22:18:40 -0500] rev 10811
I guess the params shouldn't be all or nothing.
Sat, 31 Jan 2015 22:13:44 -0500 add some config params - speed,accel,delaytime,delayheight,nocake. water rise speed, water rise acceleration, time delay from start of turn for water rise, height delay for same, and disable cake. also set start boulder to indestructible
nemo [Sat, 31 Jan 2015 22:13:44 -0500] rev 10810
add some config params - speed,accel,delaytime,delayheight,nocake. water rise speed, water rise acceleration, time delay from start of turn for water rise, height delay for same, and disable cake. also set start boulder to indestructible
Sun, 25 Jan 2015 16:10:20 -0500 Add generic getter/setter for a bunch of more obscure gear structure values
nemo [Sun, 25 Jan 2015 16:10:20 -0500] rev 10809
Add generic getter/setter for a bunch of more obscure gear structure values
Sun, 25 Jan 2015 14:48:02 -0500 Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo [Sun, 25 Jan 2015 14:48:02 -0500] rev 10808
Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
Sat, 24 Jan 2015 13:49:57 -0500 Make the various mine states a bit clearer (inactive, active but not in seek mode, seek mode, chasing target)
nemo [Sat, 24 Jan 2015 13:49:57 -0500] rev 10807
Make the various mine states a bit clearer (inactive, active but not in seek mode, seek mode, chasing target)
Wed, 21 Jan 2015 16:00:08 -0500 more turn-based-y
nemo [Wed, 21 Jan 2015 16:00:08 -0500] rev 10806
more turn-based-y
Sun, 18 Jan 2015 22:48:23 -0500 inherit mines time div 4
nemo [Sun, 18 Jan 2015 22:48:23 -0500] rev 10805
inherit mines time div 4
Mon, 19 Jan 2015 01:18:43 +0100 feedback/linux: fix wrong mem size being reported if mem > 4GB. thanks to tomreyn for reporting this issue
sheepluva [Mon, 19 Jan 2015 01:18:43 +0100] rev 10804
feedback/linux: fix wrong mem size being reported if mem > 4GB. thanks to tomreyn for reporting this issue
Sun, 18 Jan 2015 17:14:37 -0500 merge 0.9.21, hopefully without screwing anything up due to this having been left for a while + parallel commits that occurred...
nemo [Sun, 18 Jan 2015 17:14:37 -0500] rev 10803
merge 0.9.21, hopefully without screwing anything up due to this having been left for a while + parallel commits that occurred...
Sun, 18 Jan 2015 16:57:32 -0500 Use the larger scaled airmine sprite originally intended, add some antidickery measures.
nemo [Sun, 18 Jan 2015 16:57:32 -0500] rev 10802
Use the larger scaled airmine sprite originally intended, add some antidickery measures.
Mon, 19 Jan 2015 00:12:26 +0300 Fix here too
unc0rr [Mon, 19 Jan 2015 00:12:26 +0300] rev 10801
Fix here too
Sun, 18 Jan 2015 16:01:09 -0500 more tweakery
nemo [Sun, 18 Jan 2015 16:01:09 -0500] rev 10800
more tweakery
Sun, 18 Jan 2015 15:12:54 -0500 initialise trackSpeed, add nil check before resetting seek timer
nemo [Sun, 18 Jan 2015 15:12:54 -0500] rev 10799
initialise trackSpeed, add nil check before resetting seek timer
Sun, 18 Jan 2015 15:03:35 -0500 er... didn't mean to leave this line in
nemo [Sun, 18 Jan 2015 15:03:35 -0500] rev 10798
er... didn't mean to leave this line in
Sun, 18 Jan 2015 20:59:37 +0100 begin/end
sheepluva [Sun, 18 Jan 2015 20:59:37 +0100] rev 10797
begin/end
Sun, 18 Jan 2015 14:48:23 -0500 merge
nemo [Sun, 18 Jan 2015 14:48:23 -0500] rev 10796
merge
Sun, 18 Jan 2015 15:36:36 +0100 fix pas2c (airbomb code: "not" statement in boolean expression was without parentheses)
sheepluva [Sun, 18 Jan 2015 15:36:36 +0100] rev 10795
fix pas2c (airbomb code: "not" statement in boolean expression was without parentheses)
Sun, 18 Jan 2015 14:47:25 -0500 radius and sprite drawing tweaks to match the still temporary sprite. also a begin/end sheepluva suggested
nemo [Sun, 18 Jan 2015 14:47:25 -0500] rev 10794
radius and sprite drawing tweaks to match the still temporary sprite. also a begin/end sheepluva suggested
Sat, 17 Jan 2015 21:41:01 +0100 oops. I committed hat fix to .21 branch
sheepluva [Sat, 17 Jan 2015 21:41:01 +0100] rev 10793
oops. I committed hat fix to .21 branch
Sun, 18 Jan 2015 14:18:06 -0500 Toss in scaled down underwater SD mine as "air mine" pending, er, cybernetic butterflies or whatever
nemo [Sun, 18 Jan 2015 14:18:06 -0500] rev 10792
Toss in scaled down underwater SD mine as "air mine" pending, er, cybernetic butterflies or whatever
Sat, 17 Jan 2015 10:07:12 -0500 tweak a few params. still something wtf going on when on rope
nemo [Sat, 17 Jan 2015 10:07:12 -0500] rev 10791
tweak a few params. still something wtf going on when on rope
Sat, 17 Jan 2015 14:26:25 +0100 merge
sheepluva [Sat, 17 Jan 2015 14:26:25 +0100] rev 10790
merge
Fri, 16 Jan 2015 17:51:29 -0500 experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo [Fri, 16 Jan 2015 17:51:29 -0500] rev 10789
experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
Fri, 16 Jan 2015 15:47:34 +0100 Merge pull request #31 from LocutusOfBorg/fix-cmake
sheepluva <sheepluva@users.noreply.github.com> [Fri, 16 Jan 2015 15:47:34 +0100] rev 10788
Merge pull request #31 from LocutusOfBorg/fix-cmake Add RelWithDebInfo for debugging pourposes
Wed, 14 Jan 2015 11:47:50 +0300 Oops, misspelled protocol command
unC0Rr [Wed, 14 Jan 2015 11:47:50 +0300] rev 10787
Oops, misspelled protocol command
Tue, 13 Jan 2015 23:37:07 +0300 Implement /newseed and /hedgehogs commands. Only tested for building.
unc0rr [Tue, 13 Jan 2015 23:37:07 +0300] rev 10786
Implement /newseed and /hedgehogs commands. Only tested for building.
Mon, 12 Jan 2015 08:20:20 -0500 oups. Accidentally commited air mine stuff which needs reworking now since I can't use Gear^.Hedgehog
nemo [Mon, 12 Jan 2015 08:20:20 -0500] rev 10785
oups. Accidentally commited air mine stuff which needs reworking now since I can't use Gear^.Hedgehog
Sun, 11 Jan 2015 22:30:52 -0500 move TGear Hedgehog based on how uStats is using it
nemo [Sun, 11 Jan 2015 22:30:52 -0500] rev 10784
move TGear Hedgehog based on how uStats is using it
Thu, 15 Jan 2015 11:48:28 +0100 Add RelWithDebInfo for debugging purposes
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Thu, 15 Jan 2015 11:48:28 +0100] rev 10783
Add RelWithDebInfo for debugging purposes
Tue, 06 Jan 2015 16:38:39 +0100 merge git head
sheepluva [Tue, 06 Jan 2015 16:38:39 +0100] rev 10782
merge git head
Tue, 06 Jan 2015 15:16:34 +0100 Merge pull request #29 from LocutusOfBorg/bad-fix-segfault
sheepluva <sheepluva@users.noreply.github.com> [Tue, 06 Jan 2015 15:16:34 +0100] rev 10781
Merge pull request #29 from LocutusOfBorg/bad-fix-segfault Fix for segfault when BUILD_ENGINE_C=ON and FONTS_DIR is provided, by Locutus and unC0Rr
Tue, 06 Jan 2015 03:41:10 +0100 Unify _P flags
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Tue, 06 Jan 2015 03:41:10 +0100] rev 10780
Unify _P flags
Tue, 06 Jan 2015 12:52:37 +0300 Fix handling of perlin mapgen
unc0rr [Tue, 06 Jan 2015 12:52:37 +0300] rev 10779
Fix handling of perlin mapgen
Sat, 29 Nov 2014 14:53:41 +0100 Fix segfault when BUILD_ENGINE_C=ON and FONTS_DIR is provided
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Sat, 29 Nov 2014 14:53:41 +0100] rev 10778
Fix segfault when BUILD_ENGINE_C=ON and FONTS_DIR is provided
Tue, 06 Jan 2015 12:12:34 +0300 - Send maze_size command in other mapgen modes too
unc0rr [Tue, 06 Jan 2015 12:12:34 +0300] rev 10777
- Send maze_size command in other mapgen modes too - Fix drawn land mapgen detection
Mon, 05 Jan 2015 16:29:27 +0100 Rename test to test_normal, to comply with policy CMP0037
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Mon, 05 Jan 2015 16:29:27 +0100] rev 10776
Rename test to test_normal, to comply with policy CMP0037
Thu, 09 Jul 2015 13:27:56 -0400 Fix build w/o S3D and video recording. untested. 0.9.21
nemo [Thu, 09 Jul 2015 13:27:56 -0400] rev 10775
Fix build w/o S3D and video recording. untested.
Mon, 05 Jan 2015 19:24:49 +0300 merge
unc0rr [Mon, 05 Jan 2015 19:24:49 +0300] rev 10774
merge
Thu, 04 Jun 2015 19:57:04 +0300 More ifdefs \o/ (fix build even more) 0.9.21
unc0rr [Thu, 04 Jun 2015 19:57:04 +0300] rev 10773
More ifdefs \o/ (fix build even more)
Mon, 05 Jan 2015 19:24:20 +0300 merge
unc0rr [Mon, 05 Jan 2015 19:24:20 +0300] rev 10772
merge
Wed, 03 Jun 2015 23:24:56 +0300 Lazy fix for server build 0.9.21
unc0rr [Wed, 03 Jun 2015 23:24:56 +0300] rev 10771
Lazy fix for server build
Mon, 05 Jan 2015 14:37:08 +0100 Merge pull request #27 from LocutusOfBorg/fix-build2
sheepluva <sheepluva@users.noreply.github.com> [Mon, 05 Jan 2015 14:37:08 +0100] rev 10770
Merge pull request #27 from LocutusOfBorg/fix-build2 Fix arm* build failures < LocutusOfBorg1> sheepluva, the problem is fpc, so the workaround might be necessary even if they patch it :( http://bugs.freepascal.org/view.php?id=27222
Wed, 03 Jun 2015 14:50:54 +0100 Update .hgignore file 0.9.21
koda [Wed, 03 Jun 2015 14:50:54 +0100] rev 10769
Update .hgignore file
Mon, 05 Jan 2015 14:05:09 +0100 Merge pull request #28 from LocutusOfBorg/lua-fix
sheepluva <sheepluva@users.noreply.github.com> [Mon, 05 Jan 2015 14:05:09 +0100] rev 10768
Merge pull request #28 from LocutusOfBorg/lua-fix Find lua 5.1 on fedora machines (taken from fedora hw git)
Tue, 02 Jun 2015 19:53:30 +0100 Added tag 0.9.21-release, fab746a3597e for changeset 7e55468ffe38 0.9.21
koda [Tue, 02 Jun 2015 19:53:30 +0100] rev 10767
Added tag 0.9.21-release, fab746a3597e for changeset 7e55468ffe38
Mon, 05 Jan 2015 14:04:39 +0100 Merge pull request #26 from LocutusOfBorg/fix-build
sheepluva <sheepluva@users.noreply.github.com> [Mon, 05 Jan 2015 14:04:39 +0100] rev 10766
Merge pull request #26 from LocutusOfBorg/fix-build Do not throw error when an haskell module throws a build failure, e.g. b...
Tue, 02 Jun 2015 19:51:04 +0100 Fix building hedgewars-server 0.9.21 0.9.21-release
koda [Tue, 02 Jun 2015 19:51:04 +0100] rev 10765
Fix building hedgewars-server
Mon, 05 Jan 2015 14:03:29 +0100 Merge pull request #25 from LocutusOfBorg/translation
sheepluva <sheepluva@users.noreply.github.com> [Mon, 05 Jan 2015 14:03:29 +0100] rev 10764
Merge pull request #25 from LocutusOfBorg/translation Add LocutusOfBorg to IT translation credits
Mon, 05 Jan 2015 18:30:43 +0300 Support _S and _P in initialization expressions
unc0rr [Mon, 05 Jan 2015 18:30:43 +0300] rev 10763
Support _S and _P in initialization expressions
Tue, 02 Jun 2015 18:37:40 +0100 Allow skipping the bundle step after install on OSX 0.9.21
koda [Tue, 02 Jun 2015 18:37:40 +0100] rev 10762
Allow skipping the bundle step after install on OSX
Mon, 05 Jan 2015 14:02:27 +0100 Merge pull request #24 from LocutusOfBorg/update-travis
sheepluva <sheepluva@users.noreply.github.com> [Mon, 05 Jan 2015 14:02:27 +0100] rev 10761
Merge pull request #24 from LocutusOfBorg/update-travis travis adjustments by LocutusOfBorg
Mon, 05 Jan 2015 11:35:04 +0300 Eh, faulty check
unc0rr [Mon, 05 Jan 2015 11:35:04 +0300] rev 10760
Eh, faulty check
Tue, 02 Jun 2015 01:58:10 +0100 Move OSX SDL library configuration from SDLh to proper CMakeLists 0.9.21
koda [Tue, 02 Jun 2015 01:58:10 +0100] rev 10759
Move OSX SDL library configuration from SDLh to proper CMakeLists
Mon, 05 Jan 2015 01:38:46 +0300 Random gravity values interval should include maxgravity
unc0rr [Mon, 05 Jan 2015 01:38:46 +0300] rev 10758
Random gravity values interval should include maxgravity
Mon, 02 Feb 2015 23:12:56 +0300 Scheme parsing qmlfrontend
unc0rr [Mon, 02 Feb 2015 23:12:56 +0300] rev 10757
Scheme parsing
Mon, 01 Jun 2015 14:30:22 +0200 Fix building on OSX when autoupdate is disabled 0.9.21
koda [Mon, 01 Jun 2015 14:30:22 +0200] rev 10756
Fix building on OSX when autoupdate is disabled
Sun, 04 Jan 2015 23:45:55 +0300 Include feature_size to demos for checker
unc0rr [Sun, 04 Jan 2015 23:45:55 +0300] rev 10755
Include feature_size to demos for checker
Thu, 29 Jan 2015 23:36:58 +0300 [flib] yay, some work on schemes qmlfrontend
unc0rr [Thu, 29 Jan 2015 23:36:58 +0300] rev 10754
[flib] yay, some work on schemes
Sat, 17 Jan 2015 01:48:57 +0100 fix issue with contributor hat being displayed for wrong players 0.9.21
sheepluva [Sat, 17 Jan 2015 01:48:57 +0100] rev 10753
fix issue with contributor hat being displayed for wrong players
Sun, 04 Jan 2015 00:29:19 +0300 Oops
unc0rr [Sun, 04 Jan 2015 00:29:19 +0300] rev 10752
Oops
Sun, 25 Jan 2015 00:08:42 +0300 CMake script for qmlFrontend qmlfrontend
unc0rr [Sun, 25 Jan 2015 00:08:42 +0300] rev 10751
CMake script for qmlFrontend
Tue, 06 Jan 2015 19:26:25 +0100 don't show the new, untranslated items in room state filter dropdown. do NOT merge this change back to default. 0.9.21
sheepluva [Tue, 06 Jan 2015 19:26:25 +0100] rev 10750
don't show the new, untranslated items in room state filter dropdown. do NOT merge this change back to default.
Sun, 04 Jan 2015 00:26:02 +0300 Not compatible anymore
unc0rr [Sun, 04 Jan 2015 00:26:02 +0300] rev 10749
Not compatible anymore
Sat, 03 Jan 2015 23:46:26 +0300 merge default qmlfrontend
unc0rr [Sat, 03 Jan 2015 23:46:26 +0300] rev 10748
merge default
Tue, 06 Jan 2015 17:07:34 +0100 backporting some build system fixes and pas2c tweaks 0.9.21
sheepluva [Tue, 06 Jan 2015 17:07:34 +0100] rev 10747
backporting some build system fixes and pas2c tweaks
Sat, 03 Jan 2015 00:30:30 +0300 Fix home path
unc0rr [Sat, 03 Jan 2015 00:30:30 +0300] rev 10746
Fix home path
Sun, 04 Jan 2015 14:04:17 -0500 premature optimisation bit me again. 0.9.21
nemo [Sun, 04 Jan 2015 14:04:17 -0500] rev 10745
premature optimisation bit me again.
Sat, 03 Jan 2015 00:29:34 +0300 Fix crash in case of critical image missing
unc0rr [Sat, 03 Jan 2015 00:29:34 +0300] rev 10744
Fix crash in case of critical image missing
Sun, 04 Jan 2015 00:44:14 -0500 Intent is to allow filtering by arbitrary flag combinations. This isn't actually working yet. No idea why. It seems it should. Tired though, so will look at it tomorrow. 0.9.21
nemo [Sun, 04 Jan 2015 00:44:14 -0500] rev 10743
Intent is to allow filtering by arbitrary flag combinations. This isn't actually working yet. No idea why. It seems it should. Tired though, so will look at it tomorrow.
Fri, 02 Jan 2015 23:54:11 +0300 checker.ini to avoid hardcoded paths
unc0rr [Fri, 02 Jan 2015 23:54:11 +0300] rev 10742
checker.ini to avoid hardcoded paths
Sat, 03 Jan 2015 18:14:45 -0500 oops 0.9.21
nemo [Sat, 03 Jan 2015 18:14:45 -0500] rev 10741
oops
Fri, 02 Jan 2015 22:07:31 +0300 Generate config for 'world edge' and 'script param' scheme options
unc0rr [Fri, 02 Jan 2015 22:07:31 +0300] rev 10740
Generate config for 'world edge' and 'script param' scheme options
Sat, 03 Jan 2015 17:27:33 -0500 Tired of not knowing which rooms I can't join 0.9.21
nemo [Sat, 03 Jan 2015 17:27:33 -0500] rev 10739
Tired of not knowing which rooms I can't join
Fri, 02 Jan 2015 01:13:22 +0300 Fix setting gravity multiplied by million for a moment of time on new turn on certain circumstances
unc0rr [Fri, 02 Jan 2015 01:13:22 +0300] rev 10738
Fix setting gravity multiplied by million for a moment of time on new turn on certain circumstances
Sat, 03 Jan 2015 15:25:42 -0500 use copyToXY instead to improve legibility 0.9.21
nemo [Sat, 03 Jan 2015 15:25:42 -0500] rev 10737
use copyToXY instead to improve legibility
Thu, 01 Jan 2015 12:43:00 -0500 Try to handle negative gravity w/ snow. Still needs to look nicer. Currently causes banding.
nemo [Thu, 01 Jan 2015 12:43:00 -0500] rev 10736
Try to handle negative gravity w/ snow. Still needs to look nicer. Currently causes banding.
Sat, 03 Jan 2015 00:28:33 +0300 Fix crash in case of critical image missing 0.9.21
unc0rr [Sat, 03 Jan 2015 00:28:33 +0300] rev 10735
Fix crash in case of critical image missing
Tue, 30 Dec 2014 23:31:00 +0300 Uhm... this seems to count as a workaround, not tested though
unc0rr [Tue, 30 Dec 2014 23:31:00 +0300] rev 10734
Uhm... this seems to count as a workaround, not tested though
Fri, 02 Jan 2015 00:14:49 +0300 Revert 5f34d3341fc1 and 28d5cebdf660, fix 9b789de8e5df instead 0.9.21
unc0rr [Fri, 02 Jan 2015 00:14:49 +0300] rev 10733
Revert 5f34d3341fc1 and 28d5cebdf660, fix 9b789de8e5df instead
Tue, 30 Dec 2014 22:59:15 +0300 Get rid of teamownerId since rejoin feature makes it virtually useless, as you cannot rely on it anymore. Should fix recently experienced server crashes.
unc0rr [Tue, 30 Dec 2014 22:59:15 +0300] rev 10732
Get rid of teamownerId since rejoin feature makes it virtually useless, as you cannot rely on it anymore. Should fix recently experienced server crashes.
Thu, 01 Jan 2015 12:41:28 -0500 tweaks to try and make flakes better behaved in negative gravity. branch safe. 0.9.21
nemo [Thu, 01 Jan 2015 12:41:28 -0500] rev 10731
tweaks to try and make flakes better behaved in negative gravity. branch safe.
Tue, 30 Dec 2014 22:12:07 +0300 Server-side workaround for frontend's script parameter bug in .21
unc0rr [Tue, 30 Dec 2014 22:12:07 +0300] rev 10730
Server-side workaround for frontend's script parameter bug in .21
Tue, 30 Dec 2014 18:23:11 -0500 this should probably work 0.9.21
nemo [Tue, 30 Dec 2014 18:23:11 -0500] rev 10729
this should probably work
Tue, 30 Dec 2014 21:00:03 +0300 Merge fixes from .21 branch
unc0rr [Tue, 30 Dec 2014 21:00:03 +0300] rev 10728
Merge fixes from .21 branch
Tue, 30 Dec 2014 18:19:05 -0500 revert 9b789de8e5df on branch based on feedback from zorg - seems to be breaking gameplay 0.9.21
nemo [Tue, 30 Dec 2014 18:19:05 -0500] rev 10727
revert 9b789de8e5df on branch based on feedback from zorg - seems to be breaking gameplay
Mon, 29 Dec 2014 12:27:51 +0100 Use ghc return value instead of looking for the stderr, do not throw error when an haskell module throws a build failure, e.g. because of false positives like this one (debian/arm*)
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Mon, 29 Dec 2014 12:27:51 +0100] rev 10726
Use ghc return value instead of looking for the stderr, do not throw error when an haskell module throws a build failure, e.g. because of false positives like this one (debian/arm*) "You are using a new version of LLVM that hasn't been tested yet! We will try though..."
Mon, 05 Jan 2015 13:28:13 +0100 Find lua 5.1 on fedora machines (taken from fedora hw git)
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Mon, 05 Jan 2015 13:28:13 +0100] rev 10725
Find lua 5.1 on fedora machines (taken from fedora hw git)
Tue, 30 Dec 2014 15:56:09 +0100 Fix arm* build failures
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Tue, 30 Dec 2014 15:56:09 +0100] rev 10724
Fix arm* build failures
Tue, 30 Dec 2014 19:07:57 +0300 Use ghc return value instead of looking for the stderr, do not throw error when an haskell module throws a build failure, e.g. because of false positives like this one (debian/arm*) 0.9.21
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Tue, 30 Dec 2014 19:07:57 +0300] rev 10723
Use ghc return value instead of looking for the stderr, do not throw error when an haskell module throws a build failure, e.g. because of false positives like this one (debian/arm*) "You are using a new version of LLVM that hasn't been tested yet! We will try though..."
Sat, 27 Dec 2014 11:36:28 -0500 Was not a good idea in the first place IMO
nemo [Sat, 27 Dec 2014 11:36:28 -0500] rev 10722
Was not a good idea in the first place IMO
Sat, 27 Dec 2014 22:09:31 +0300 Workaround bug (each time losing room master status, even when joining mutliple rooms, new instance of NetAmmoSchemeModel created, receiving schemeConfig and modifying its 43rd member, thus the last model which accepts this signal has the string cut down several times, workaround creates copy of qstringlist to avoid modifying shared message instance. Proper fix would delete unneeded instances of NetAmmoSchemeModel, but who cares) 0.9.21
unc0rr [Sat, 27 Dec 2014 22:09:31 +0300] rev 10721
Workaround bug (each time losing room master status, even when joining mutliple rooms, new instance of NetAmmoSchemeModel created, receiving schemeConfig and modifying its 43rd member, thus the last model which accepts this signal has the string cut down several times, workaround creates copy of qstringlist to avoid modifying shared message instance. Proper fix would delete unneeded instances of NetAmmoSchemeModel, but who cares)
Thu, 25 Dec 2014 13:54:47 -0500 fix amRubber frame positioning fail (probably)
nemo [Thu, 25 Dec 2014 13:54:47 -0500] rev 10720
fix amRubber frame positioning fail (probably)
Wed, 24 Dec 2014 23:26:54 +0300 0.9.21 branch 0.9.21
unc0rr [Wed, 24 Dec 2014 23:26:54 +0300] rev 10719
0.9.21 branch
Wed, 24 Dec 2014 23:17:14 +0300 More complete fix for FULLMAPCONFIG message, also add new known protocol versions
unc0rr [Wed, 24 Dec 2014 23:17:14 +0300] rev 10718
More complete fix for FULLMAPCONFIG message, also add new known protocol versions
Wed, 24 Dec 2014 14:42:05 -0500 Tweak to land texturing. Treat any non-lfBasic as edge
nemo [Wed, 24 Dec 2014 14:42:05 -0500] rev 10717
Tweak to land texturing. Treat any non-lfBasic as edge
Wed, 24 Dec 2014 13:24:38 -0500 cleaned up amRubber.png
nemo [Wed, 24 Dec 2014 13:24:38 -0500] rev 10716
cleaned up amRubber.png
Wed, 24 Dec 2014 12:24:35 -0500 polish update for rubber
krdrt5367 [Wed, 24 Dec 2014 12:24:35 -0500] rev 10715
polish update for rubber
Wed, 24 Dec 2014 12:19:18 -0500 fix for issue #894
nemo [Wed, 24 Dec 2014 12:19:18 -0500] rev 10714
fix for issue #894
Wed, 24 Dec 2014 11:50:53 -0500 bleah. I hate burning changelog revisions, but this isn't finished
nemo [Wed, 24 Dec 2014 11:50:53 -0500] rev 10713
bleah. I hate burning changelog revisions, but this isn't finished
Wed, 24 Dec 2014 11:41:53 -0500 Probably fixes issue #891 although the overall playability of the campaign, who knows, since invalid name was used in the add too
nemo [Wed, 24 Dec 2014 11:41:53 -0500] rev 10712
Probably fixes issue #891 although the overall playability of the campaign, who knows, since invalid name was used in the add too
Wed, 24 Dec 2014 11:16:57 -0500 *sigh* Somehow I clobbered these while making the changes, without meaning to. Revert to old ones.
nemo [Wed, 24 Dec 2014 11:16:57 -0500] rev 10711
*sigh* Somehow I clobbered these while making the changes, without meaning to. Revert to old ones.
Wed, 24 Dec 2014 11:13:07 -0500 This resolves issue #890 and issue #886
nemo [Wed, 24 Dec 2014 11:13:07 -0500] rev 10710
This resolves issue #890 and issue #886
Wed, 24 Dec 2014 11:08:26 -0500 forgot zopfli
nemo [Wed, 24 Dec 2014 11:08:26 -0500] rev 10709
forgot zopfli
Wed, 24 Dec 2014 11:05:48 -0500 Suggestion of Wuzzy's. Use Randy's water as SD water.
nemo [Wed, 24 Dec 2014 11:05:48 -0500] rev 10708
Suggestion of Wuzzy's. Use Randy's water as SD water.
Wed, 24 Dec 2014 10:36:49 -0500 merge
nemo [Wed, 24 Dec 2014 10:36:49 -0500] rev 10707
merge
Wed, 24 Dec 2014 15:01:30 +0000 add wuzzy to credits
vittorio.giovara@gmail.com [Wed, 24 Dec 2014 15:01:30 +0000] rev 10706
add wuzzy to credits
Wed, 24 Dec 2014 10:34:41 -0500 Add Randy's Candy_v1 as an upgrade to the Cake theme, add Cake theme to list of selectable themes. Also add forgotten Hoggywood CMakeLists.txt.
nemo [Wed, 24 Dec 2014 10:34:41 -0500] rev 10705
Add Randy's Candy_v1 as an upgrade to the Cake theme, add Cake theme to list of selectable themes. Also add forgotten Hoggywood CMakeLists.txt.
Wed, 24 Dec 2014 09:52:04 -0500 Add Hoggywood. Theme by Rofra, updated and improved by Wuzzy
Wuzzy [Wed, 24 Dec 2014 09:52:04 -0500] rev 10704
Add Hoggywood. Theme by Rofra, updated and improved by Wuzzy
Sat, 27 Dec 2014 10:39:11 +0100 Add my address to IT translation
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Sat, 27 Dec 2014 10:39:11 +0100] rev 10703
Add my address to IT translation
Wed, 24 Dec 2014 09:20:52 -0500 should fix perlin gen on 32 bit
nemo [Wed, 24 Dec 2014 09:20:52 -0500] rev 10702
should fix perlin gen on 32 bit
Tue, 23 Dec 2014 00:07:06 -0500 merge
nemo [Tue, 23 Dec 2014 00:07:06 -0500] rev 10701
merge
Mon, 22 Dec 2014 22:38:23 +0300 Hide "optimize" button
unc0rr [Mon, 22 Dec 2014 22:38:23 +0300] rev 10700
Hide "optimize" button
Sun, 21 Dec 2014 21:48:13 +0100 german translation update, mostly just adding wuzzy's suggested strings
sheepluva [Sun, 21 Dec 2014 21:48:13 +0100] rev 10699
german translation update, mostly just adding wuzzy's suggested strings
Sun, 21 Dec 2014 09:27:57 +0100 Issue 875: Fix faulty translation in German
wuzzy [Sun, 21 Dec 2014 09:27:57 +0100] rev 10698
issue #875: Fix faulty translation in German
Mon, 22 Dec 2014 18:08:42 -0500 scaling is not safe in multi at all using a team add. will use the first real team instead.
nemo [Mon, 22 Dec 2014 18:08:42 -0500] rev 10697
scaling is not safe in multi at all using a team add. will use the first real team instead.
Sat, 20 Dec 2014 16:20:37 -0500 Make amGirder invisible in construction mode since it allows placing anywhere in fortress. Print "insufficient power" if placement was blocked due to that, to avoid confusing noobs.
nemo [Sat, 20 Dec 2014 16:20:37 -0500] rev 10696
Make amGirder invisible in construction mode since it allows placing anywhere in fortress. Print "insufficient power" if placement was blocked due to that, to avoid confusing noobs.
Mon, 22 Dec 2014 17:47:22 -0500 this bugs me every time I look at it
nemo [Mon, 22 Dec 2014 17:47:22 -0500] rev 10695
this bugs me every time I look at it
Fri, 19 Dec 2014 22:56:28 +0100 hat fix
sheepluva [Fri, 19 Dec 2014 22:56:28 +0100] rev 10694
hat fix
Wed, 17 Dec 2014 23:41:10 +0100 revert last commit
sheepluva [Wed, 17 Dec 2014 23:41:10 +0100] rev 10693
revert last commit
Wed, 17 Dec 2014 23:01:43 +0100 don't save alpha channel to screenshots when not needed
sheepluva [Wed, 17 Dec 2014 23:01:43 +0100] rev 10692
don't save alpha channel to screenshots when not needed
Wed, 17 Dec 2014 21:01:44 +0100 change speechfix implementation (no "continue" anymore
sheepluva [Wed, 17 Dec 2014 21:01:44 +0100] rev 10691
change speechfix implementation (no "continue" anymore
Wed, 17 Dec 2014 19:23:57 +0100 grmlgrml
sheepluva [Wed, 17 Dec 2014 19:23:57 +0100] rev 10690
grmlgrml
Wed, 17 Dec 2014 19:03:33 +0100 change string types of speech bubbles fix to work with pas2c
sheepluva [Wed, 17 Dec 2014 19:03:33 +0100] rev 10689
change string types of speech bubbles fix to work with pas2c
Wed, 17 Dec 2014 19:02:33 +0100 dark magic: make "continue" statement work in pas2c-parsed for-loops. (would skip iteration and lead to infinite loops before)
sheepluva [Wed, 17 Dec 2014 19:02:33 +0100] rev 10688
dark magic: make "continue" statement work in pas2c-parsed for-loops. (would skip iteration and lead to infinite loops before)
Wed, 17 Dec 2014 14:56:14 +0100 cleanup speech bubble code a little. this fixes issue 719
sheepluva [Wed, 17 Dec 2014 14:56:14 +0100] rev 10687
cleanup speech bubble code a little. this fixes issue #719
Wed, 17 Dec 2014 08:36:55 +0100 ClimbHome mission preview by wuzzy
sheepluva [Wed, 17 Dec 2014 08:36:55 +0100] rev 10686
ClimbHome mission preview by wuzzy
Wed, 17 Dec 2014 07:35:39 +0100 update changelog
sheepluva [Wed, 17 Dec 2014 07:35:39 +0100] rev 10685
update changelog
Tue, 16 Dec 2014 23:41:26 +0100 merge'n'magic
sheepluva [Tue, 16 Dec 2014 23:41:26 +0100] rev 10684
merge'n'magic
Tue, 16 Dec 2014 14:32:53 -0500 just in case. one more nil check
nemo [Tue, 16 Dec 2014 14:32:53 -0500] rev 10683
just in case. one more nil check
Tue, 16 Dec 2014 14:29:25 -0500 aaaand where it was actually crashing
nemo [Tue, 16 Dec 2014 14:29:25 -0500] rev 10682
aaaand where it was actually crashing
Tue, 16 Dec 2014 14:23:24 -0500 Add nil checks on HHGear to rope steps.
nemo [Tue, 16 Dec 2014 14:23:24 -0500] rev 10681
Add nil checks on HHGear to rope steps.
Tue, 16 Dec 2014 22:30:17 +0100 Issue 871 in hedgewars: "Hedgehog dropping into water while still attached to a rope makes engine crash"
sheepluva [Tue, 16 Dec 2014 22:30:17 +0100] rev 10680
issue #871 in hedgewars: "Hedgehog dropping into water while still attached to a rope makes engine crash" Due to doStepRopeWork's being completely skipped 75% of the ticks - including drowning/detachment-condition checks
Tue, 16 Dec 2014 08:04:18 -0500 add a couple of onGearDamage callbacks to mine/barrel fall damage
nemo [Tue, 16 Dec 2014 08:04:18 -0500] rev 10679
add a couple of onGearDamage callbacks to mine/barrel fall damage
Mon, 15 Dec 2014 20:03:20 +0100 Issue 867: Update German mission strings
wuzzy [Mon, 15 Dec 2014 20:03:20 +0100] rev 10678
issue #867: Update German mission strings
Mon, 15 Dec 2014 19:38:54 +0100 small code tweak
sheepluva [Mon, 15 Dec 2014 19:38:54 +0100] rev 10677
small code tweak
Mon, 15 Dec 2014 19:37:44 +0100 fix for Issue 855: Failure to teleport rarely makes engine crash
sheepluva [Mon, 15 Dec 2014 19:37:44 +0100] rev 10676
fix for issue #855: Failure to teleport rarely makes engine crash
Mon, 15 Dec 2014 16:11:18 +0100 Issue 829: Drill rocket drilling dust is slightly misplaced
sheepluva [Mon, 15 Dec 2014 16:11:18 +0100] rev 10675
issue #829: Drill rocket drilling dust is slightly misplaced
Mon, 15 Dec 2014 15:24:26 +0100 Issue 852: Using blowtorch to dig through the wrap-around border in caves fails miserably
sheepluva [Mon, 15 Dec 2014 15:24:26 +0100] rev 10674
issue #852: Using blowtorch to dig through the wrap-around border in caves fails miserably
Mon, 15 Dec 2014 20:45:42 +0900 Some fixes and (really lazy) fixes
mikade <redgrinner@gmail.com> [Mon, 15 Dec 2014 20:45:42 +0900] rev 10673
Some fixes and (really lazy) fixes
Sun, 14 Dec 2014 21:54:54 +0100 Issue 768: Bee: Camera focus lost
sheepluva [Sun, 14 Dec 2014 21:54:54 +0100] rev 10672
issue #768: Bee: Camera focus lost
Sun, 14 Dec 2014 20:11:36 +0100 Issue 865: gfResetHealth is not exposed to Lua
sheepluva [Sun, 14 Dec 2014 20:11:36 +0100] rev 10671
issue #865: gfResetHealth is not exposed to Lua
Sun, 14 Dec 2014 12:26:16 +0900 make use of onGearWaterSkip
mikade <redgrinner@gmail.com> [Sun, 14 Dec 2014 12:26:16 +0900] rev 10670
make use of onGearWaterSkip
Sun, 14 Dec 2014 03:32:11 +0100 Issue 755: Lua API: Add ammo type parameter for onHogAttack
sheepluva [Sun, 14 Dec 2014 03:32:11 +0100] rev 10669
issue #755: Lua API: Add ammo type parameter for onHogAttack
Sun, 14 Dec 2014 03:16:40 +0100 lua API event: onGearWaterSkip
sheepluva [Sun, 14 Dec 2014 03:16:40 +0100] rev 10668
lua API event: onGearWaterSkip
Sun, 14 Dec 2014 02:37:30 +0100 remove links from doxygen project number as doxygen escapes them now
sheepluva [Sun, 14 Dec 2014 02:37:30 +0100] rev 10667
remove links from doxygen project number as doxygen escapes them now
Sat, 13 Dec 2014 20:12:55 +0300 Some ru l10n updates
unc0rr [Sat, 13 Dec 2014 20:12:55 +0300] rev 10666
Some ru l10n updates
Sat, 13 Dec 2014 10:05:50 -0500 use TeamsCount instead of cMaxTeams in a few loops
nemo [Sat, 13 Dec 2014 10:05:50 -0500] rev 10665
use TeamsCount instead of cMaxTeams in a few loops
Fri, 12 Dec 2014 09:51:58 +0100 Use notice and skip join on irc
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Fri, 12 Dec 2014 09:51:58 +0100] rev 10664
Use notice and skip join on irc
Thu, 11 Dec 2014 21:32:24 -0500 remove a not that somehow magically appeared in a prior commit.
nemo [Thu, 11 Dec 2014 21:32:24 -0500] rev 10663
remove a not that somehow magically appeared in a prior commit.
Thu, 11 Dec 2014 22:22:40 +0100 make camera in wrap mode a bit smarter
sheepluva [Thu, 11 Dec 2014 22:22:40 +0100] rev 10662
make camera in wrap mode a bit smarter
Thu, 11 Dec 2014 20:46:45 +0100 world edge tweakes/fixes
sheepluva [Thu, 11 Dec 2014 20:46:45 +0100] rev 10661
world edge tweakes/fixes
Thu, 11 Dec 2014 17:50:05 +0100 fix size of PtrInt. enable tests for pas2c (all passing now)
sheepluva [Thu, 11 Dec 2014 17:50:05 +0100] rev 10660
fix size of PtrInt. enable tests for pas2c (all passing now)
Thu, 11 Dec 2014 15:20:23 +0100 pas2c doesn't like semi-colons after repeat
sheepluva [Thu, 11 Dec 2014 15:20:23 +0100] rev 10659
pas2c doesn't like semi-colons after repeat
Thu, 11 Dec 2014 07:52:51 -0500 fix copypasta
nemo [Thu, 11 Dec 2014 07:52:51 -0500] rev 10658
fix copypasta
Thu, 11 Dec 2014 13:35:35 +0100 let sinegun bounce on weBounce
sheepluva [Thu, 11 Dec 2014 13:35:35 +0100] rev 10657
let sinegun bounce on weBounce
Thu, 11 Dec 2014 21:00:42 +0900 Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com> [Thu, 11 Dec 2014 21:00:42 +0900] rev 10656
Add (and slightly tweak) Wuzzy's Target Practice missions
Thu, 11 Dec 2014 20:38:03 +0900 Wuzzy's changes to stats for some of the training missions.
mikade <redgrinner@gmail.com> [Thu, 11 Dec 2014 20:38:03 +0900] rev 10655
Wuzzy's changes to stats for some of the training missions.
Thu, 11 Dec 2014 10:33:49 +0100 cont.
sheepluva [Thu, 11 Dec 2014 10:33:49 +0100] rev 10654
cont.
Thu, 11 Dec 2014 10:22:51 +0100 wrap explosions!
sheepluva [Thu, 11 Dec 2014 10:22:51 +0100] rev 10653
wrap explosions!
Thu, 11 Dec 2014 09:50:31 +0100 wrap sinegun
sheepluva [Thu, 11 Dec 2014 09:50:31 +0100] rev 10652
wrap sinegun
Thu, 11 Dec 2014 01:39:29 +0100 Issue 848: Minor translation update for German (misc files)
wuzzy [Thu, 11 Dec 2014 01:39:29 +0100] rev 10651
issue #848: Minor translation update for German (misc files)
Thu, 11 Dec 2014 01:24:27 +0100 fix some old code that assumes that a bullet under water is always outside land array - which is wrong (e.g. during sudden-death in previous releases, also weSea now)
sheepluva [Thu, 11 Dec 2014 01:24:27 +0100] rev 10650
fix some old code that assumes that a bullet under water is always outside land array - which is wrong (e.g. during sudden-death in previous releases, also weSea now) also removed usage of Gear^.Damage after "if Gear^.Damage > 0 then Gear^.Damage:= 0;"
Wed, 10 Dec 2014 22:33:09 +0100 small shell script that accepts hedgewars git revisions as parameters and will try to find the respective mercurial revision
sheepluva [Wed, 10 Dec 2014 22:33:09 +0100] rev 10649
small shell script that accepts hedgewars git revisions as parameters and will try to find the respective mercurial revision
Wed, 10 Dec 2014 20:03:28 +0100 remove redundant check
sheepluva [Wed, 10 Dec 2014 20:03:28 +0100] rev 10648
remove redundant check
Wed, 10 Dec 2014 19:44:01 +0100 merge FreeTexture into FreeAndNilTexture
sheepluva [Wed, 10 Dec 2014 19:44:01 +0100] rev 10647
merge FreeTexture into FreeAndNilTexture
Wed, 10 Dec 2014 08:05:45 -0500 put back the old uteams cleanup, leaks and all, to worry about post-release since my attempt to use DeleteGear was running into the fact that that procedure does way more than just delete a gear. might need an explicit cleanup routine for both to call.
nemo [Wed, 10 Dec 2014 08:05:45 -0500] rev 10646
put back the old uteams cleanup, leaks and all, to worry about post-release since my attempt to use DeleteGear was running into the fact that that procedure does way more than just delete a gear. might need an explicit cleanup routine for both to call.
Tue, 09 Dec 2014 22:56:34 -0500 Fix in-flight colouring of land spray, make it use tint when added to land too (lua might find that handy), tweak climbhome cake delay slightly
nemo [Tue, 09 Dec 2014 22:56:34 -0500] rev 10645
Fix in-flight colouring of land spray, make it use tint when added to land too (lua might find that handy), tweak climbhome cake delay slightly
Mon, 08 Dec 2014 21:57:06 +0100 make sure view limits are updated at start of game
sheepluva [Mon, 08 Dec 2014 21:57:06 +0100] rev 10644
make sure view limits are updated at start of game
Mon, 08 Dec 2014 15:02:43 -0500 skip a bunch of stuff not applicable to cleanup
nemo [Mon, 08 Dec 2014 15:02:43 -0500] rev 10643
skip a bunch of stuff not applicable to cleanup
Mon, 08 Dec 2014 23:00:13 +0300 Normalize to length of _1_9 to avoid endless normalization leading to fire particles floating midair indefinitely
unc0rr [Mon, 08 Dec 2014 23:00:13 +0300] rev 10642
Normalize to length of _1_9 to avoid endless normalization leading to fire particles floating midair indefinitely
Mon, 08 Dec 2014 14:52:56 -0500 HedgehogDamaged calls CurrentHedgehog
nemo [Mon, 08 Dec 2014 14:52:56 -0500] rev 10641
HedgehogDamaged calls CurrentHedgehog
Mon, 08 Dec 2014 17:43:27 +0100 clean up fonts
sheepluva [Mon, 08 Dec 2014 17:43:27 +0100] rev 10640
clean up fonts
Mon, 08 Dec 2014 11:20:31 -0500 sheepluva is right
nemo [Mon, 08 Dec 2014 11:20:31 -0500] rev 10639
sheepluva is right
Mon, 08 Dec 2014 10:55:56 -0500 oh, probably need nil checks here too
nemo [Mon, 08 Dec 2014 10:55:56 -0500] rev 10638
oh, probably need nil checks here too
Mon, 08 Dec 2014 10:30:20 -0500 init timer to 0
nemo [Mon, 08 Dec 2014 10:30:20 -0500] rev 10637
init timer to 0
Mon, 08 Dec 2014 10:24:06 -0500 meh. will persevere. DeleteGear can't call that much stuff...
nemo [Mon, 08 Dec 2014 10:24:06 -0500] rev 10636
meh. will persevere. DeleteGear can't call that much stuff...
Mon, 08 Dec 2014 10:14:47 -0500 nil out CurrentHedgehog in FreeModule, add a test for nil'd CurrentHedgehog in DelCI since I'd still like to use DeleteGear for the other stuff it does. Move some variable initialiasations in AI Misc to hopefully avoid some uninit val errors.
nemo [Mon, 08 Dec 2014 10:14:47 -0500] rev 10635
nil out CurrentHedgehog in FreeModule, add a test for nil'd CurrentHedgehog in DelCI since I'd still like to use DeleteGear for the other stuff it does. Move some variable initialiasations in AI Misc to hopefully avoid some uninit val errors.
Mon, 08 Dec 2014 09:35:14 -0500 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo [Mon, 08 Dec 2014 09:35:14 -0500] rev 10634
Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
Sun, 07 Dec 2014 14:36:28 -0500 Add that "make screenshots of Land/LandPixels" thing for map creators
nemo [Sun, 07 Dec 2014 14:36:28 -0500] rev 10633
Add that "make screenshots of Land/LandPixels" thing for map creators
Sat, 06 Dec 2014 10:41:33 -0500 pretty sure the other teams need stats at 0 for the graph to look right
nemo [Sat, 06 Dec 2014 10:41:33 -0500] rev 10632
pretty sure the other teams need stats at 0 for the graph to look right
Fri, 05 Dec 2014 15:30:34 +0100 make BasketballField available as regular map. maybe should make it destructable when not in mission mode *shrugs*
sheepluva [Fri, 05 Dec 2014 15:30:34 +0100] rev 10631
make BasketballField available as regular map. maybe should make it destructable when not in mission mode *shrugs*
Fri, 05 Dec 2014 23:01:27 +0900 Add another (test) map
mikade <redgrinner@gmail.com> [Fri, 05 Dec 2014 23:01:27 +0900] rev 10630
Add another (test) map
Fri, 05 Dec 2014 02:39:25 +0100 some translation tweaks
sheepluva [Fri, 05 Dec 2014 02:39:25 +0100] rev 10629
some translation tweaks
Fri, 05 Dec 2014 02:21:35 +0100 better initial camera position
sheepluva [Fri, 05 Dec 2014 02:21:35 +0100] rev 10628
better initial camera position
Fri, 05 Dec 2014 02:20:33 +0100 darken wrapped world etc. some more
sheepluva [Fri, 05 Dec 2014 02:20:33 +0100] rev 10627
darken wrapped world etc. some more
Fri, 05 Dec 2014 02:19:30 +0100 adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva [Fri, 05 Dec 2014 02:19:30 +0100] rev 10626
adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
Thu, 04 Dec 2014 20:15:03 +0100 flake FrameTicks value of 0 now indicades that the frame should not be changed
sheepluva [Thu, 04 Dec 2014 20:15:03 +0100] rev 10625
flake FrameTicks value of 0 now indicades that the frame should not be changed
Thu, 04 Dec 2014 11:19:38 -0500
nemo [Thu, 04 Dec 2014 11:19:38 -0500] rev 10624
Thu, 04 Dec 2014 11:11:17 -0500 Skip frame increments if FrameTicks is over 1000 seconds per frame, probably indicating static at that point.
nemo [Thu, 04 Dec 2014 11:11:17 -0500] rev 10623
Skip frame increments if FrameTicks is over 1000 seconds per frame, probably indicating static at that point.
Wed, 03 Dec 2014 18:49:10 +0100 pas2c-whoops
sheepluva [Wed, 03 Dec 2014 18:49:10 +0100] rev 10622
pas2c-whoops
Wed, 03 Dec 2014 18:32:37 +0100 add warning to logs when tests terminates prematurely
sheepluva [Wed, 03 Dec 2014 18:32:37 +0100] rev 10621
add warning to logs when tests terminates prematurely
Wed, 03 Dec 2014 18:22:57 +0100 oops, didn't mean to commit that
sheepluva [Wed, 03 Dec 2014 18:22:57 +0100] rev 10620
oops, didn't mean to commit that
Wed, 03 Dec 2014 18:18:37 +0100 unexpected return from lua test should not return exit status 0
sheepluva [Wed, 03 Dec 2014 18:18:37 +0100] rev 10619
unexpected return from lua test should not return exit status 0
Wed, 03 Dec 2014 17:59:31 +0100 tweaking the lua test function thingy
sheepluva [Wed, 03 Dec 2014 17:59:31 +0100] rev 10618
tweaking the lua test function thingy
Wed, 03 Dec 2014 11:32:18 -0500 set globals in commandline lua
nemo [Wed, 03 Dec 2014 11:32:18 -0500] rev 10617
set globals in commandline lua
Thu, 18 Dec 2014 00:03:53 +0300 Schemes list combobox with their names qmlfrontend
unc0rr [Thu, 18 Dec 2014 00:03:53 +0300] rev 10616
Schemes list combobox with their names
Wed, 03 Dec 2014 17:09:04 +0100 fix some things I messed up with the drawing functions
sheepluva [Wed, 03 Dec 2014 17:09:04 +0100] rev 10615
fix some things I messed up with the drawing functions
Sun, 07 Dec 2014 22:22:39 +0300 More complete fix for FULLMAPCONFIG message, also add new known protocol versions qmlfrontend
unc0rr [Sun, 07 Dec 2014 22:22:39 +0300] rev 10614
More complete fix for FULLMAPCONFIG message, also add new known protocol versions
Tue, 02 Dec 2014 23:55:20 +0100 update changelog
sheepluva [Tue, 02 Dec 2014 23:55:20 +0100] rev 10613
update changelog
Thu, 04 Dec 2014 00:34:40 +0300 Script combobox.wiki qmlfrontend
unc0rr [Thu, 04 Dec 2014 00:34:40 +0300] rev 10612
Script combobox.wiki
Tue, 02 Dec 2014 23:33:28 +0100 move functionality of Draw.lua into engine
sheepluva [Tue, 02 Dec 2014 23:33:28 +0100] rev 10611
move functionality of Draw.lua into engine
Wed, 03 Dec 2014 23:36:18 +0300 Finish combobox implementation (except for visual part) qmlfrontend
unc0rr [Wed, 03 Dec 2014 23:36:18 +0300] rev 10610
Finish combobox implementation (except for visual part)
Tue, 02 Dec 2014 22:11:22 +0100 make tests use Draw.lua for now too
sheepluva [Tue, 02 Dec 2014 22:11:22 +0100] rev 10609
make tests use Draw.lua for now too
Wed, 03 Dec 2014 00:20:21 +0300 Some more progress at custom combobox qmlfrontend
unc0rr [Wed, 03 Dec 2014 00:20:21 +0300] rev 10608
Some more progress at custom combobox
Tue, 02 Dec 2014 16:45:26 -0500 forgot this one.
nemo [Tue, 02 Dec 2014 16:45:26 -0500] rev 10607
forgot this one.
Wed, 03 Dec 2014 00:07:33 +0300 merge default qmlfrontend
unc0rr [Wed, 03 Dec 2014 00:07:33 +0300] rev 10606
merge default
Tue, 02 Dec 2014 20:20:04 +0100 oops, IOResult is a function in pascal, but not in pas2c
sheepluva [Tue, 02 Dec 2014 20:20:04 +0100] rev 10605
oops, IOResult is a function in pascal, but not in pas2c
Tue, 02 Dec 2014 14:26:16 -0500 Sheepluva thought this was worth adding.
nemo [Tue, 02 Dec 2014 14:26:16 -0500] rev 10604
Sheepluva thought this was worth adding.
Tue, 02 Dec 2014 13:29:06 -0500 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo [Tue, 02 Dec 2014 13:29:06 -0500] rev 10603
switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
Tue, 02 Dec 2014 12:02:20 +0300 Fix FULLMAPCONFIG message
unC0Rr [Tue, 02 Dec 2014 12:02:20 +0300] rev 10602
Fix FULLMAPCONFIG message
Mon, 01 Dec 2014 23:09:35 +0100 update land texture /after/ smoothing
sheepluva [Mon, 01 Dec 2014 23:09:35 +0100] rev 10601
update land texture /after/ smoothing
Mon, 01 Dec 2014 19:24:40 +0100 fix despeckle
sheepluva [Mon, 01 Dec 2014 19:24:40 +0100] rev 10600
fix despeckle
Mon, 01 Dec 2014 17:55:09 +0100 weapon set: Shoppa Pro
sheepluva [Mon, 01 Dec 2014 17:55:09 +0100] rev 10599
weapon set: Shoppa Pro
Mon, 01 Dec 2014 11:11:19 -0500 This should probably fix multiplayer desync, but is the result of fiddling while pretty sick/feverish so, needs testing, and the water/scaling stuff is disabled.
nemo [Mon, 01 Dec 2014 11:11:19 -0500] rev 10598
This should probably fix multiplayer desync, but is the result of fiddling while pretty sick/feverish so, needs testing, and the water/scaling stuff is disabled.
Mon, 01 Dec 2014 13:07:42 +0300 oops
unC0Rr [Mon, 01 Dec 2014 13:07:42 +0300] rev 10597
oops
Mon, 01 Dec 2014 11:37:28 +0900 some friendly updates to TechRacer
mikade <redgrinner@gmail.com> [Mon, 01 Dec 2014 11:37:28 +0900] rev 10596
some friendly updates to TechRacer
Sun, 30 Nov 2014 23:32:55 +0100 turns out IOResult is actually IOResult() - a function that clears its result after each call
sheepluva [Sun, 30 Nov 2014 23:32:55 +0100] rev 10595
turns out IOResult is actually IOResult() - a function that clears its result after each call
Sun, 30 Nov 2014 22:48:28 +0100 oops, fix logging. had = instead of <> in an error check
sheepluva [Sun, 30 Nov 2014 22:48:28 +0100] rev 10594
oops, fix logging. had = instead of <> in an error check
Sun, 30 Nov 2014 16:18:19 -0500 *sigh*
nemo [Sun, 30 Nov 2014 16:18:19 -0500] rev 10593
*sigh*
Sun, 30 Nov 2014 16:06:39 -0500 stricter skip
nemo [Sun, 30 Nov 2014 16:06:39 -0500] rev 10592
stricter skip
Sun, 30 Nov 2014 23:36:22 +0300 Limit fire particles speed to 2
unc0rr [Sun, 30 Nov 2014 23:36:22 +0300] rev 10591
Limit fire particles speed to 2
Sun, 30 Nov 2014 21:32:24 +0100 fix for Issue 840: Basic Training - Grenade is failing to dismiss team
sheepluva [Sun, 30 Nov 2014 21:32:24 +0100] rev 10590
fix for issue #840: Basic Training - Grenade is failing to dismiss team
Sun, 30 Nov 2014 15:30:51 -0500 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo [Sun, 30 Nov 2014 15:30:51 -0500] rev 10589
expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
Sun, 30 Nov 2014 21:15:46 +0100 don't forbid running regular chat commands during turns of other teams. that was probably only meant for emotes to begin with
sheepluva [Sun, 30 Nov 2014 21:15:46 +0100] rev 10588
don't forbid running regular chat commands during turns of other teams. that was probably only meant for emotes to begin with
Sun, 30 Nov 2014 15:12:59 -0500 delay cake boom until it has walked a little bit. also fix accidental drowning of watergods in last commit
nemo [Sun, 30 Nov 2014 15:12:59 -0500] rev 10587
delay cake boom until it has walked a little bit. also fix accidental drowning of watergods in last commit
Sun, 30 Nov 2014 15:07:01 -0500 add a half-second flighttime delay to flamethrower flames so they can leave the "barrel" of the flamethrower without burning the hog
nemo [Sun, 30 Nov 2014 15:07:01 -0500] rev 10586
add a half-second flighttime delay to flamethrower flames so they can leave the "barrel" of the flamethrower without burning the hog
Sun, 30 Nov 2014 14:41:40 -0500 Should prevent desync hopefully. Thanks unc0rr
nemo [Sun, 30 Nov 2014 14:41:40 -0500] rev 10585
Should prevent desync hopefully. Thanks unc0rr
Sun, 30 Nov 2014 17:20:37 +0100 fix copypasta-fail that would cause splashes to use invalid sprite data pointer. should fix issue 838
sheepluva [Sun, 30 Nov 2014 17:20:37 +0100] rev 10584
fix copypasta-fail that would cause splashes to use invalid sprite data pointer. should fix issue #838
Sat, 29 Nov 2014 21:29:32 -0500 oh right, forgot sheepluva had fixed ice
nemo [Sat, 29 Nov 2014 21:29:32 -0500] rev 10583
oh right, forgot sheepluva had fixed ice
Sun, 30 Nov 2014 02:41:49 +0100 give sea world edges some icegun love
sheepluva [Sun, 30 Nov 2014 02:41:49 +0100] rev 10582
give sea world edges some icegun love
Sat, 29 Nov 2014 21:29:11 -0500 Wuzzy's changes to climbhome w/ some tweaks by me
nemo [Sat, 29 Nov 2014 21:29:11 -0500] rev 10581
Wuzzy's changes to climbhome w/ some tweaks by me
Sat, 29 Nov 2014 15:30:33 -0500 Reset max team health after script may have screwed with it on start. Maybe a script max health reset function could be useful too. Set climbhome hogs to invulnerable while not their turn if needed to avoid accidental mine/dead hog damage. Tweak cake fire boom a bit.
nemo [Sat, 29 Nov 2014 15:30:33 -0500] rev 10580
Reset max team health after script may have screwed with it on start. Maybe a script max health reset function could be useful too. Set climbhome hogs to invulnerable while not their turn if needed to avoid accidental mine/dead hog damage. Tweak cake fire boom a bit.
Sat, 29 Nov 2014 14:57:07 -0500 Move cake FollowGear to Attack like most others, remove the gmAttack clearing which is also done in Attack.
nemo [Sat, 29 Nov 2014 14:57:07 -0500] rev 10579
Move cake FollowGear to Attack like most others, remove the gmAttack clearing which is also done in Attack.
Sat, 29 Nov 2014 14:00:40 -0500 duplicate the ammoshove block into the falling fire area - this will make falling flames take out hogs in saucers, on rope, etc. no more dodging your own napalm strike by taking to the skies...
nemo [Sat, 29 Nov 2014 14:00:40 -0500] rev 10578
duplicate the ammoshove block into the falling fire area - this will make falling flames take out hogs in saucers, on rope, etc. no more dodging your own napalm strike by taking to the skies...
Sat, 29 Nov 2014 18:56:42 +0100 don't drown unplaced hedgehogs. thanks to zimmux and Wohlstand for reporting
sheepluva [Sat, 29 Nov 2014 18:56:42 +0100] rev 10577
don't drown unplaced hedgehogs. thanks to zimmux and Wohlstand for reporting
Sat, 29 Nov 2014 18:14:49 +0100 some moar mergin'
sheepluva [Sat, 29 Nov 2014 18:14:49 +0100] rev 10576
some moar mergin'
Sat, 29 Nov 2014 18:13:49 +0100 super-filthy hack to allow pas2c to fallback to writing to stderr.
sheepluva [Sat, 29 Nov 2014 18:13:49 +0100] rev 10575
super-filthy hack to allow pas2c to fallback to writing to stderr.
Sat, 29 Nov 2014 17:33:51 +0100 oops. no need to (re)open stderr I guess
sheepluva [Sat, 29 Nov 2014 17:33:51 +0100] rev 10574
oops. no need to (re)open stderr I guess
Sat, 29 Nov 2014 15:38:28 +0100 make the code, which was supposed to iterate file log number (if no access) and fallback to stderr in worst case rather than segfault, actually work
sheepluva [Sat, 29 Nov 2014 15:38:28 +0100] rev 10573
make the code, which was supposed to iterate file log number (if no access) and fallback to stderr in worst case rather than segfault, actually work
Sat, 29 Nov 2014 15:25:09 +0100 give variable with unit-wide scope a better name than just 'f'
sheepluva [Sat, 29 Nov 2014 15:25:09 +0100] rev 10572
give variable with unit-wide scope a better name than just 'f'
Sat, 29 Nov 2014 09:45:02 -0500 Mix up the quick game terrain a bit.
nemo [Sat, 29 Nov 2014 09:45:02 -0500] rev 10571
Mix up the quick game terrain a bit.
Sat, 29 Nov 2014 14:37:31 +0100 mergeception
sheepluva [Sat, 29 Nov 2014 14:37:31 +0100] rev 10570
mergeception
Sat, 29 Nov 2014 09:39:35 -0500 merge
nemo [Sat, 29 Nov 2014 09:39:35 -0500] rev 10569
merge
Sat, 29 Nov 2014 05:25:34 +0100 merge
sheepluva [Sat, 29 Nov 2014 05:25:34 +0100] rev 10568
merge
Fri, 28 Nov 2014 18:11:31 +0100 Merge pull request #21 from LocutusOfBorg/exclude-git
sheepluva <sheepluva@users.noreply.github.com> [Fri, 28 Nov 2014 18:11:31 +0100] rev 10567
Merge pull request #21 from LocutusOfBorg/exclude-git Excluding .git directory from the source tarball creation
Sat, 29 Nov 2014 05:24:47 +0100 map halt(t) to exit(t) rather than assert(0). all test cases except gravity pass with pas2c now
sheepluva [Sat, 29 Nov 2014 05:24:47 +0100] rev 10566
map halt(t) to exit(t) rather than assert(0). all test cases except gravity pass with pas2c now
Fri, 28 Nov 2014 18:09:12 +0100 Excluding .git directory from the source tarball creation
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Fri, 28 Nov 2014 18:09:12 +0100] rev 10565
Excluding .git directory from the source tarball creation
Sat, 29 Nov 2014 05:15:27 +0100 more fixing and allow pas2c to run tests. they will still fail though - engine does not exit with the specified exit codes, also data types are messed up
sheepluva [Sat, 29 Nov 2014 05:15:27 +0100] rev 10564
more fixing and allow pas2c to run tests. they will still fail though - engine does not exit with the specified exit codes, also data types are messed up
Fri, 28 Nov 2014 17:38:18 +0100 Merge pull request #20 from LocutusOfBorg/tests
sheepluva <sheepluva@users.noreply.github.com> [Fri, 28 Nov 2014 17:38:18 +0100] rev 10563
Merge pull request #20 from LocutusOfBorg/tests pull request merge: add testsuite, exclude pas2c build from testing for now
Sat, 29 Nov 2014 03:13:06 +0100 some more fixing
sheepluva [Sat, 29 Nov 2014 03:13:06 +0100] rev 10562
some more fixing
Fri, 28 Nov 2014 16:03:35 +0100 Disable testing if BUILD_ENGINE_C=ON (they fail)
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Fri, 28 Nov 2014 16:03:35 +0100] rev 10561
Disable testing if BUILD_ENGINE_C=ON (they fail)
Sat, 29 Nov 2014 01:19:29 +0100 fix some pas2c related issues
sheepluva [Sat, 29 Nov 2014 01:19:29 +0100] rev 10560
fix some pas2c related issues
Wed, 26 Nov 2014 13:10:09 +0100 Verbose tests
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Wed, 26 Nov 2014 13:10:09 +0100] rev 10559
Verbose tests
Fri, 28 Nov 2014 21:30:36 -0500 fix invulnerability check for shotgun
nemo [Fri, 28 Nov 2014 21:30:36 -0500] rev 10558
fix invulnerability check for shotgun
Tue, 25 Nov 2014 12:09:15 +0100 Add testsuite
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Tue, 25 Nov 2014 12:09:15 +0100] rev 10557
Add testsuite
Fri, 28 Nov 2014 14:58:33 -0500 zopfli compression for images where the win was 10+% and the files would be included in the release
nemo [Fri, 28 Nov 2014 14:58:33 -0500] rev 10556
zopfli compression for images where the win was 10+% and the files would be included in the release
Thu, 27 Nov 2014 22:06:51 +0100 finnish translation fixes
Janne Uusitupa [Thu, 27 Nov 2014 22:06:51 +0100] rev 10555
finnish translation fixes
Thu, 27 Nov 2014 22:32:03 +0900 Added TechRacer (still needs a lot of love), updated changelog
mikade <redgrinner@gmail.com> [Thu, 27 Nov 2014 22:32:03 +0900] rev 10554
Added TechRacer (still needs a lot of love), updated changelog
Thu, 27 Nov 2014 13:20:52 +0100 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva [Thu, 27 Nov 2014 13:20:52 +0100] rev 10553
new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
Wed, 26 Nov 2014 14:20:53 +0100 move fixed test case out of 'todo'
sheepluva [Wed, 26 Nov 2014 14:20:53 +0100] rev 10552
move fixed test case out of 'todo'
Tue, 25 Nov 2014 16:46:44 -0500 Skip checkin on collision for frequently spammed gear types if collision gets huge instead of trying to delete mines.
nemo [Tue, 25 Nov 2014 16:46:44 -0500] rev 10551
Skip checkin on collision for frequently spammed gear types if collision gets huge instead of trying to delete mines.
Tue, 25 Nov 2014 15:20:06 +0100 move failing test into "todo" folder so that it can be excluded with ctest -E '^todo/'
sheepluva [Tue, 25 Nov 2014 15:20:06 +0100] rev 10550
move failing test into "todo" folder so that it can be excluded with ctest -E '^todo/'
Tue, 25 Nov 2014 22:38:19 +0900 Add scheme and weaponset for Construction Mode.
mikade <redgrinner@gmail.com> [Tue, 25 Nov 2014 22:38:19 +0900] rev 10549
Add scheme and weaponset for Construction Mode.
Mon, 24 Nov 2014 22:33:44 +0100 test case that spawns 2000 mines in a pit. run with ctest -R mines # only works if cmake was ran after pulling this commit
sheepluva [Mon, 24 Nov 2014 22:33:44 +0100] rev 10548
test case that spawns 2000 mines in a pit. run with ctest -R mines # only works if cmake was ran after pulling this commit
Mon, 24 Nov 2014 20:44:45 +0100 fix for Issue 828: Manual placement animation is drawn twice
sheepluva [Mon, 24 Nov 2014 20:44:45 +0100] rev 10547
fix for issue #828: Manual placement animation is drawn twice
Mon, 24 Nov 2014 04:16:28 +0100 merge
sheepluva [Mon, 24 Nov 2014 04:16:28 +0100] rev 10546
merge
Sun, 23 Nov 2014 18:25:11 -0500 make seduction thaw a frozen hog.
nemo [Sun, 23 Nov 2014 18:25:11 -0500] rev 10545
make seduction thaw a frozen hog.
Sun, 23 Nov 2014 18:10:15 -0500 prevent seduction of frozen hogs
nemo [Sun, 23 Nov 2014 18:10:15 -0500] rev 10544
prevent seduction of frozen hogs
Mon, 24 Nov 2014 04:14:06 +0100 finnish translation update
Janne Uusitupa [Mon, 24 Nov 2014 04:14:06 +0100] rev 10543
finnish translation update
Sun, 23 Nov 2014 18:38:49 +0100 small cleanup
sheepluva [Sun, 23 Nov 2014 18:38:49 +0100] rev 10542
small cleanup
Sun, 23 Nov 2014 18:16:54 +0100 Lua API:
sheepluva [Sun, 23 Nov 2014 18:16:54 +0100] rev 10541
Lua API: onSpritePlacement(spriteId, centerX, centerY) onGirderPlacement(frameIdx, centerX, centerY) onRubberPlacement(frameIdx, centerX, centerY)
Sun, 23 Nov 2014 16:13:35 +0100 add translation for "New Account" and strip trailing whitespaces
sheepluva [Sun, 23 Nov 2014 16:13:35 +0100] rev 10540
add translation for "New Account" and strip trailing whitespaces
Sun, 23 Nov 2014 15:53:10 +0100 finnish translation update
Janne Uusitupa [Sun, 23 Nov 2014 15:53:10 +0100] rev 10539
finnish translation update
Sun, 23 Nov 2014 15:40:42 +0100 update german translation
sheepluva [Sun, 23 Nov 2014 15:40:42 +0100] rev 10538
update german translation
Sun, 23 Nov 2014 15:40:13 +0100 this string was untranslatable. thanks to siilimestari for pointing that out
sheepluva [Sun, 23 Nov 2014 15:40:13 +0100] rev 10537
this string was untranslatable. thanks to siilimestari for pointing that out
Sun, 23 Nov 2014 05:03:11 +0100 don't flash frontend on hilight - while in-game
sheepluva [Sun, 23 Nov 2014 05:03:11 +0100] rev 10536
don't flash frontend on hilight - while in-game
Sun, 23 Nov 2014 03:58:56 +0100 fix pas2c(?)
sheepluva [Sun, 23 Nov 2014 03:58:56 +0100] rev 10535
fix pas2c(?)
Sun, 23 Nov 2014 03:53:25 +0100 remove unimplemented ban action from user context menu
sheepluva [Sun, 23 Nov 2014 03:53:25 +0100] rev 10534
remove unimplemented ban action from user context menu
Sun, 23 Nov 2014 03:41:37 +0100 fix some indentation
sheepluva [Sun, 23 Nov 2014 03:41:37 +0100] rev 10533
fix some indentation
Sun, 23 Nov 2014 03:38:15 +0100 fix view limits in stereo 3d
sheepluva [Sun, 23 Nov 2014 03:38:15 +0100] rev 10532
fix view limits in stereo 3d
Sun, 23 Nov 2014 02:15:57 +0100 fix for issue 234 - the framebuffers for side-by-side and top/bottom had alpha channels. so when sprites with alpha were blended into the framebuffer it would blend the sprite pixel alpha with the fb pixel alpha
sheepluva [Sun, 23 Nov 2014 02:15:57 +0100] rev 10531
fix for issue #234 - the framebuffers for side-by-side and top/bottom had alpha channels. so when sprites with alpha were blended into the framebuffer it would blend the sprite pixel alpha with the fb pixel alpha
Sat, 22 Nov 2014 22:35:21 +0100 display airplane altitude indicator also with drill strike and air attack - when more-wind is activated
sheepluva [Sat, 22 Nov 2014 22:35:21 +0100] rev 10530
display airplane altitude indicator also with drill strike and air attack - when more-wind is activated
Sat, 22 Nov 2014 21:31:09 +0100 crate hat. partly based on Hadashi's draft
sheepluva [Sat, 22 Nov 2014 21:31:09 +0100] rev 10529
crate hat. partly based on Hadashi's draft
Sat, 22 Nov 2014 18:06:44 +0100 changelog
sheepluva [Sat, 22 Nov 2014 18:06:44 +0100] rev 10528
changelog
Sat, 22 Nov 2014 17:46:04 +0100 desync fix for Continental Supplies
Vatten [Sat, 22 Nov 2014 17:46:04 +0100] rev 10527
desync fix for Continental Supplies
Sat, 22 Nov 2014 10:22:07 -0500 Avoid promoting violence to hedgehogs. At least once a year.
nemo [Sat, 22 Nov 2014 10:22:07 -0500] rev 10526
Avoid promoting violence to hedgehogs. At least once a year.
Sat, 22 Nov 2014 04:15:16 +0100 tomato hat
sheepluva [Sat, 22 Nov 2014 04:15:16 +0100] rev 10525
tomato hat
Fri, 21 Nov 2014 19:09:45 +0100 password flag was the wrong way around
sheepluva [Fri, 21 Nov 2014 19:09:45 +0100] rev 10524
password flag was the wrong way around
Fri, 21 Nov 2014 02:03:19 +0100 fix some nasty rendering issues reported by Nexia - thanks a lot!
sheepluva [Fri, 21 Nov 2014 02:03:19 +0100] rev 10523
fix some nasty rendering issues reported by Nexia - thanks a lot!
Thu, 20 Nov 2014 16:38:43 +0100 policegirl hat
Wohlstand [Thu, 20 Nov 2014 16:38:43 +0100] rev 10522
policegirl hat
Wed, 19 Nov 2014 14:43:57 -0500 add feature size slider to disable list
nemo [Wed, 19 Nov 2014 14:43:57 -0500] rev 10521
add feature size slider to disable list
Wed, 19 Nov 2014 02:48:11 +0100 tweaking changelog
sheepluva [Wed, 19 Nov 2014 02:48:11 +0100] rev 10520
tweaking changelog
Sat, 22 Nov 2014 00:55:01 +0300 Attempt on a custom combobox qmlfrontend
unc0rr [Sat, 22 Nov 2014 00:55:01 +0300] rev 10519
Attempt on a custom combobox
Wed, 19 Nov 2014 02:00:47 +0100 make gear ability to speak somewhat less ironic
sheepluva [Wed, 19 Nov 2014 02:00:47 +0100] rev 10518
make gear ability to speak somewhat less ironic
Wed, 19 Nov 2014 00:38:14 +0300 getScriptsList implementation qmlfrontend
unc0rr [Wed, 19 Nov 2014 00:38:14 +0300] rev 10517
getScriptsList implementation
Wed, 19 Nov 2014 01:36:59 +0100 update changelog a little
sheepluva [Wed, 19 Nov 2014 01:36:59 +0100] rev 10516
update changelog a little
Tue, 18 Nov 2014 23:39:30 +0300 merge default qmlfrontend
unc0rr [Tue, 18 Nov 2014 23:39:30 +0300] rev 10515
merge default
Tue, 18 Nov 2014 02:57:47 +0100 chat: fix some glitches, add /togglechat command for changing chat visibility
sheepluva [Tue, 18 Nov 2014 02:57:47 +0100] rev 10514
chat: fix some glitches, add /togglechat command for changing chat visibility
Tue, 18 Nov 2014 01:51:40 +0100 fixes to chat input history: remember all inputs, don not remember duplicates
sheepluva [Tue, 18 Nov 2014 01:51:40 +0100] rev 10513
fixes to chat input history: remember all inputs, don not remember duplicates
Mon, 17 Nov 2014 23:23:10 +0100 fix underwater-skipping bug and make air-strike missiles submersible when fired from within weSea
sheepluva [Mon, 17 Nov 2014 23:23:10 +0100] rev 10512
fix underwater-skipping bug and make air-strike missiles submersible when fired from within weSea
Tue, 18 Nov 2014 00:32:39 +0300 This should work, can't test: room flags passed in room info message instead of just 'in-game' state, including 'in-game', 'restricted joins', 'registered only' and 'passworded' flags
unc0rr [Tue, 18 Nov 2014 00:32:39 +0300] rev 10511
This should work, can't test: room flags passed in room info message instead of just 'in-game' state, including 'in-game', 'restricted joins', 'registered only' and 'passworded' flags
Mon, 17 Nov 2014 15:25:24 +0100 some whitespace fixes
sheepluva [Mon, 17 Nov 2014 15:25:24 +0100] rev 10510
some whitespace fixes
Sun, 16 Nov 2014 22:23:28 +0100 some gravity script fixes
sheepluva [Sun, 16 Nov 2014 22:23:28 +0100] rev 10509
some gravity script fixes
Sun, 16 Nov 2014 17:56:27 +0100 add bounce effect to bouncy world edges
sheepluva [Sun, 16 Nov 2014 17:56:27 +0100] rev 10508
add bounce effect to bouncy world edges
Sun, 16 Nov 2014 17:23:58 +0100 I'm such a dirty boi... cleaning up my own mess a little
sheepluva [Sun, 16 Nov 2014 17:23:58 +0100] rev 10507
I'm such a dirty boi... cleaning up my own mess a little
Sun, 16 Nov 2014 17:07:13 +0100 fix health crate collision
sheepluva [Sun, 16 Nov 2014 17:07:13 +0100] rev 10506
fix health crate collision
Sun, 16 Nov 2014 00:57:05 +0300 This helps too
unc0rr [Sun, 16 Nov 2014 00:57:05 +0300] rev 10505
This helps too
Sat, 15 Nov 2014 23:56:32 +0300 hmpf
unc0rr [Sat, 15 Nov 2014 23:56:32 +0300] rev 10504
hmpf
Sat, 15 Nov 2014 23:56:08 +0300 Oops
unc0rr [Sat, 15 Nov 2014 23:56:08 +0300] rev 10503
Oops
Sat, 15 Nov 2014 22:19:38 +0300 Fix difference in map generation between fpc and pas2c engine
unc0rr [Sat, 15 Nov 2014 22:19:38 +0300] rev 10502
Fix difference in map generation between fpc and pas2c engine
Sat, 15 Nov 2014 09:43:21 -0500 per template dab vals
nemo [Sat, 15 Nov 2014 09:43:21 -0500] rev 10501
per template dab vals
Sat, 15 Nov 2014 09:38:51 -0500 oups
nemo [Sat, 15 Nov 2014 09:38:51 -0500] rev 10500
oups
Sat, 15 Nov 2014 09:26:08 -0500 modestly randomise dab, bump points again.
nemo [Sat, 15 Nov 2014 09:26:08 -0500] rev 10499
modestly randomise dab, bump points again.
Sat, 15 Nov 2014 13:52:07 +0300 Model file for coverity checks
unc0rr [Sat, 15 Nov 2014 13:52:07 +0300] rev 10498
Model file for coverity checks
Sat, 15 Nov 2014 13:39:58 +0300 [PAS2C] Don't generate result variable for trivial functions consisting of single exit() call
unc0rr [Sat, 15 Nov 2014 13:39:58 +0300] rev 10497
[PAS2C] Don't generate result variable for trivial functions consisting of single exit() call
Sat, 15 Nov 2014 12:21:43 +0300 Fix use of uninitialized variable
unc0rr [Sat, 15 Nov 2014 12:21:43 +0300] rev 10496
Fix use of uninitialized variable
Sat, 15 Nov 2014 01:30:40 +0300 - Comment out getrandom in addgear for hedgehog, causes preview-game desync
unc0rr [Sat, 15 Nov 2014 01:30:40 +0300] rev 10495
- Comment out getrandom in addgear for hedgehog, causes preview-game desync - New formula for minDistance - Some trials on dab formula, commented
Fri, 14 Nov 2014 17:00:47 +0300 Fix warnings given by 32-bit fpc
unC0Rr [Fri, 14 Nov 2014 17:00:47 +0300] rev 10494
Fix warnings given by 32-bit fpc
Wed, 12 Nov 2014 22:47:43 +0900 oops
mikade <redgrinner@gmail.com> [Wed, 12 Nov 2014 22:47:43 +0900] rev 10493
oops
Tue, 11 Nov 2014 17:25:47 -0500 lfObjMask is only used when flood filling
nemo [Tue, 11 Nov 2014 17:25:47 -0500] rev 10492
lfObjMask is only used when flood filling
Tue, 11 Nov 2014 17:00:34 -0500 flip slider for perlin
nemo [Tue, 11 Nov 2014 17:00:34 -0500] rev 10491
flip slider for perlin
Tue, 11 Nov 2014 23:57:46 +0300 Fix some stuff from coverity
unc0rr [Tue, 11 Nov 2014 23:57:46 +0300] rev 10490
Fix some stuff from coverity
Tue, 11 Nov 2014 21:55:38 +0100 check for new Qt req in cmake files
sheepluva [Tue, 11 Nov 2014 21:55:38 +0100] rev 10489
check for new Qt req in cmake files
Tue, 11 Nov 2014 21:46:17 +0100 automatic RTL based on locale
Safa [Tue, 11 Nov 2014 21:46:17 +0100] rev 10488
automatic RTL based on locale
Tue, 11 Nov 2014 21:45:20 +0100 raise/fix build reqs
sheepluva [Tue, 11 Nov 2014 21:45:20 +0100] rev 10487
raise/fix build reqs
Tue, 11 Nov 2014 21:22:23 +0100 fix one of my translation related brainfarts
sheepluva [Tue, 11 Nov 2014 21:22:23 +0100] rev 10486
fix one of my translation related brainfarts
Mon, 10 Nov 2014 21:57:44 +0300 You can't just exit function which is supposed to do copy
unc0rr [Mon, 10 Nov 2014 21:57:44 +0300] rev 10485
You can't just exit function which is supposed to do copy
Mon, 10 Nov 2014 13:54:57 -0500 strip styling for the slider, since it won't be put over the button
nemo [Mon, 10 Nov 2014 13:54:57 -0500] rev 10484
strip styling for the slider, since it won't be put over the button
Mon, 10 Nov 2014 10:22:03 -0500 Since unc0rr is quiet, try to avoid the assert
nemo [Mon, 10 Nov 2014 10:22:03 -0500] rev 10483
Since unc0rr is quiet, try to avoid the assert
Mon, 10 Nov 2014 01:05:36 +0300 - Not only that, nemo, not only that (.cpp)
unc0rr [Mon, 10 Nov 2014 01:05:36 +0300] rev 10482
- Not only that, nemo, not only that (.cpp) - Also less confusion (.hs)
Sun, 09 Nov 2014 17:01:05 -0500 oh. one more param
nemo [Sun, 09 Nov 2014 17:01:05 -0500] rev 10481
oh. one more param
Sun, 09 Nov 2014 16:38:26 -0500 Copypasta to hopefully hook up net sync correctly.
nemo [Sun, 09 Nov 2014 16:38:26 -0500] rev 10480
Copypasta to hopefully hook up net sync correctly.
Sun, 09 Nov 2014 15:52:09 -0500 hookup perlin
nemo [Sun, 09 Nov 2014 15:52:09 -0500] rev 10479
hookup perlin
Sun, 09 Nov 2014 23:44:13 +0300 Fix use of uninitialized variables (fixes straight lines in maze gen aswell)
unc0rr [Sun, 09 Nov 2014 23:44:13 +0300] rev 10478
Fix use of uninitialized variables (fixes straight lines in maze gen aswell)
Sun, 09 Nov 2014 14:58:43 -0500 Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
nemo [Sun, 09 Nov 2014 14:58:43 -0500] rev 10477
Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
Sun, 09 Nov 2014 14:33:31 -0500 merge...
nemo [Sun, 09 Nov 2014 14:33:31 -0500] rev 10476
merge...
Sat, 08 Nov 2014 15:20:54 +0100 Merge pull request #19 from LocutusOfBorg/update-translation
sheepluva <sheepluva@users.noreply.github.com> [Sat, 08 Nov 2014 15:20:54 +0100] rev 10475
Merge pull request #19 from LocutusOfBorg/update-translation Update translation
Sat, 08 Nov 2014 14:56:21 +0100 Update italian translation
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Sat, 08 Nov 2014 14:56:21 +0100] rev 10474
Update italian translation
Sat, 08 Nov 2014 14:26:20 +0100 Remove obsolete translations
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Sat, 08 Nov 2014 14:26:20 +0100] rev 10473
Remove obsolete translations
Sat, 08 Nov 2014 11:26:16 -0500 Partially hook up feature size so horrorcat has something to test.
nemo [Sat, 08 Nov 2014 11:26:16 -0500] rev 10472
Partially hook up feature size so horrorcat has something to test.
Sat, 08 Nov 2014 10:11:16 -0500 sheepluva and unc0rr didn't like the idea of slider over preview.
nemo [Sat, 08 Nov 2014 10:11:16 -0500] rev 10471
sheepluva and unc0rr didn't like the idea of slider over preview.
Sat, 08 Nov 2014 12:19:35 +0100 Merge pull request #13 from LocutusOfBorg/fix-license
sheepluva <sheepluva@users.noreply.github.com> [Sat, 08 Nov 2014 12:19:35 +0100] rev 10470
Merge pull request #13 from LocutusOfBorg/fix-license Fixed many license problems, spotted by licensecheck program
Sat, 08 Nov 2014 09:44:02 -0500 Forgot the mission description.
nemo [Sat, 08 Nov 2014 09:44:02 -0500] rev 10469
Forgot the mission description.
Sat, 08 Nov 2014 12:10:37 +0100 Merge pull request #14 from LocutusOfBorg/fix-desktop
sheepluva <sheepluva@users.noreply.github.com> [Sat, 08 Nov 2014 12:10:37 +0100] rev 10468
Merge pull request #14 from LocutusOfBorg/fix-desktop Fixed desktop file https://wiki.debian.org/Games/JessieReleaseGoal
Sat, 08 Nov 2014 00:17:57 +0100 Merge pull request #18 from LocutusOfBorg/update-translation
sheepluva <sheepluva@users.noreply.github.com> [Sat, 08 Nov 2014 00:17:57 +0100] rev 10467
Merge pull request #18 from LocutusOfBorg/update-translation Update italian translation
Mon, 03 Nov 2014 07:26:47 -0500 swap off/on
nemo [Mon, 03 Nov 2014 07:26:47 -0500] rev 10466
swap off/on
Mon, 03 Nov 2014 07:22:21 -0500 Merge of unc0rr's last change against default.
nemo [Mon, 03 Nov 2014 07:22:21 -0500] rev 10465
Merge of unc0rr's last change against default.
Fri, 07 Feb 2014 11:39:31 +0100 Added two copyrights on gameServer
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Fri, 07 Feb 2014 11:39:31 +0100] rev 10464
Added two copyrights on gameServer
Sun, 02 Nov 2014 23:36:01 +0300 Fix map preview desync
unC0Rr [Sun, 02 Nov 2014 23:36:01 +0300] rev 10463
Fix map preview desync
Sat, 01 Nov 2014 11:20:37 -0400 A slider for controlling things like bumpiness of map and tunnel sizes.
nemo [Sat, 01 Nov 2014 11:20:37 -0400] rev 10462
A slider for controlling things like bumpiness of map and tunnel sizes.
Fri, 31 Oct 2014 19:35:55 +0100 Update italian translation
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Fri, 31 Oct 2014 19:35:55 +0100] rev 10461
Update italian translation
Fri, 24 Jan 2014 12:05:39 +0100 Added copyrights to gameServer directory
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Fri, 24 Jan 2014 12:05:39 +0100] rev 10460
Added copyrights to gameServer directory
Fri, 24 Jan 2014 15:37:40 +0100 Fixed desktop file By adding an xpm icon
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Fri, 24 Jan 2014 15:37:40 +0100] rev 10459
Fixed desktop file By adding an xpm icon
Sun, 09 Nov 2014 23:02:21 +0300 Scripts list module qmlfrontend
unc0rr [Sun, 09 Nov 2014 23:02:21 +0300] rev 10458
Scripts list module
Thu, 30 Oct 2014 18:47:51 -0400 Updates to german translation
wuzzy [Thu, 30 Oct 2014 18:47:51 -0400] rev 10457
Updates to german translation
Mon, 03 Nov 2014 23:56:51 +0300 Theme can be changed qmlfrontend
unc0rr [Mon, 03 Nov 2014 23:56:51 +0300] rev 10456
Theme can be changed
Thu, 30 Oct 2014 15:09:49 -0400 Add Auto Camera messages to localisation
nemo [Thu, 30 Oct 2014 15:09:49 -0400] rev 10455
Add Auto Camera messages to localisation
Mon, 03 Nov 2014 23:36:53 +0300 Allow using right button or wheel to change team color qmlfrontend
unc0rr [Mon, 03 Nov 2014 23:36:53 +0300] rev 10454
Allow using right button or wheel to change team color
Tue, 28 Oct 2014 10:27:35 -0400 Remove loc() called with a variable.
nemo [Tue, 28 Oct 2014 10:27:35 -0400] rev 10453
Remove loc() called with a variable.
Mon, 03 Nov 2014 00:01:02 +0300 Show team color in teams list widget, also allow to change it on mouse click qmlfrontend
unc0rr [Mon, 03 Nov 2014 00:01:02 +0300] rev 10452
Show team color in teams list widget, also allow to change it on mouse click
Tue, 28 Oct 2014 10:17:49 -0400 Update Qt strings too
nemo [Tue, 28 Oct 2014 10:17:49 -0400] rev 10451
Update Qt strings too
Sat, 01 Nov 2014 22:51:07 +0300 - Store index of color instead of its value qmlfrontend
unc0rr [Sat, 01 Nov 2014 22:51:07 +0300] rev 10450
- Store index of color instead of its value - Reset game config when switching pages
Tue, 28 Oct 2014 09:56:28 -0400 Update locale to latest strings. This does NOT include the string format improvement.
nemo [Tue, 28 Oct 2014 09:56:28 -0400] rev 10449
Update locale to latest strings. This does NOT include the string format improvement.
Sat, 01 Nov 2014 00:23:22 +0300 - Allow to delete teams from config qmlfrontend
unc0rr [Sat, 01 Nov 2014 00:23:22 +0300] rev 10448
- Allow to delete teams from config - Manage team colors (internally, no gui so far) - 'Play' button on local game page (works!)
Mon, 27 Oct 2014 21:24:55 +0900 Add Construction Mode (probably needs testing / fixing)
mikade <redgrinner@gmail.com> [Mon, 27 Oct 2014 21:24:55 +0900] rev 10447
Add Construction Mode (probably needs testing / fixing)
Fri, 31 Oct 2014 00:36:08 +0300 Perform some checks on team add qmlfrontend
unc0rr [Fri, 31 Oct 2014 00:36:08 +0300] rev 10446
Perform some checks on team add
Sat, 25 Oct 2014 15:17:02 -0400 cosmetic disabling of clouds with sea edges and underwater theme
nemo [Sat, 25 Oct 2014 15:17:02 -0400] rev 10445
cosmetic disabling of clouds with sea edges and underwater theme
Sat, 25 Oct 2014 00:31:10 +0400 Teams widget now allows to add and remove teams (basic implementation, no checks performed, no colors, no hedgehogs) qmlfrontend
unc0rr [Sat, 25 Oct 2014 00:31:10 +0400] rev 10444
Teams widget now allows to add and remove teams (basic implementation, no checks performed, no colors, no hedgehogs)
Sat, 25 Oct 2014 11:29:45 -0400 Remove switching of hog's hat to chef. do it in draw instead.
nemo [Sat, 25 Oct 2014 11:29:45 -0400] rev 10443
Remove switching of hog's hat to chef. do it in draw instead.
Mon, 20 Oct 2014 22:55:12 +0400 Load and show local teams list qmlfrontend
unc0rr [Mon, 20 Oct 2014 22:55:12 +0400] rev 10442
Load and show local teams list
Sat, 25 Oct 2014 10:42:30 -0400 Revert hog tinting from rdb65298717da since it wasn't sufficiently complete for a release. More sprites need converting, and there's a slight bug in hog tinting, for away hogs with hats I believe.
nemo [Sat, 25 Oct 2014 10:42:30 -0400] rev 10441
Revert hog tinting from rdb65298717da since it wasn't sufficiently complete for a release. More sprites need converting, and there's a slight bug in hog tinting, for away hogs with hats I believe.
Mon, 13 Oct 2014 23:46:49 +0400 - Implement getTeamsList (not tested) qmlfrontend
unc0rr [Mon, 13 Oct 2014 23:46:49 +0400] rev 10440
- Implement getTeamsList (not tested) - Some small fixes
Mon, 20 Oct 2014 19:50:46 +0200 allow toggling ammo menu while NoTeamOrHH, as suggested by unC0Rr
sheepluva [Mon, 20 Oct 2014 19:50:46 +0200] rev 10439
allow toggling ammo menu while NoTeamOrHH, as suggested by unC0Rr
Thu, 02 Oct 2014 00:48:14 +0400 Filter out garbage from themes list qmlfrontend
unc0rr [Thu, 02 Oct 2014 00:48:14 +0400] rev 10438
Filter out garbage from themes list
Mon, 20 Oct 2014 15:31:44 +0200 find and add lua tests automagically
sheepluva [Mon, 20 Oct 2014 15:31:44 +0200] rev 10437
find and add lua tests automagically
Wed, 01 Oct 2014 01:20:05 +0400 flib provides theme icons, qmlFrontend shows them qmlfrontend
unc0rr [Wed, 01 Oct 2014 01:20:05 +0400] rev 10436
flib provides theme icons, qmlFrontend shows them
Sun, 19 Oct 2014 15:46:09 -0400 allow hogs to repeatedly enter portals placed on the ground
nemo [Sun, 19 Oct 2014 15:46:09 -0400] rev 10435
allow hogs to repeatedly enter portals placed on the ground
Tue, 30 Sep 2014 00:54:04 +0400 Themes model, also add some files I forgot to add previously qmlfrontend
unc0rr [Tue, 30 Sep 2014 00:54:04 +0400] rev 10434
Themes model, also add some files I forgot to add previously
Thu, 09 Oct 2014 22:14:55 +0400 some unfinished stuff
unc0rr [Thu, 09 Oct 2014 22:14:55 +0400] rev 10433
some unfinished stuff
Sun, 28 Sep 2014 21:33:14 +0400 Quick Game PoC qmlfrontend
unc0rr [Sun, 28 Sep 2014 21:33:14 +0400] rev 10432
Quick Game PoC
Thu, 02 Oct 2014 18:04:14 +0200 another small rendering tweak/fix
sheepluva [Thu, 02 Oct 2014 18:04:14 +0200] rev 10431
another small rendering tweak/fix
Sun, 28 Sep 2014 01:17:55 +0400 Getter and setter for seed qmlfrontend
unc0rr [Sun, 28 Sep 2014 01:17:55 +0400] rev 10430
Getter and setter for seed
Thu, 02 Oct 2014 13:44:54 +0200 simplify {$IF that pas2c did not seem to understand
sheepluva [Thu, 02 Oct 2014 13:44:54 +0200] rev 10429
simplify {$IF that pas2c did not seem to understand
Sun, 28 Sep 2014 00:49:04 +0400 More refactoring: move PoC preview getting code into flib qmlfrontend
unc0rr [Sun, 28 Sep 2014 00:49:04 +0400] rev 10428
More refactoring: move PoC preview getting code into flib
Thu, 02 Oct 2014 13:18:58 +0200 also fix top/bottom and side-by-side rendering (got also broken in webgl branch)
sheepluva [Thu, 02 Oct 2014 13:18:58 +0200] rev 10427
also fix top/bottom and side-by-side rendering (got also broken in webgl branch)
Sun, 28 Sep 2014 00:18:01 +0400 Some refactoring qmlfrontend
unc0rr [Sun, 28 Sep 2014 00:18:01 +0400] rev 10426
Some refactoring
Thu, 02 Oct 2014 13:01:18 +0200 fix stereoscopic rendering leading to screen "running away to the left" since webgl merge (due to bug in webgl branch). reason was incomplete change of name/scope of variable stereoDepth -> cStereoDepth
sheepluva [Thu, 02 Oct 2014 13:01:18 +0200] rev 10425
fix stereoscopic rendering leading to screen "running away to the left" since webgl merge (due to bug in webgl branch). reason was incomplete change of name/scope of variable stereoDepth -> cStereoDepth
Sat, 27 Sep 2014 12:49:08 +0400 - Get rid of engine's PathPrefix and UserPathPrefix qmlfrontend
unc0rr [Sat, 27 Sep 2014 12:49:08 +0400] rev 10424
- Get rid of engine's PathPrefix and UserPathPrefix - Some refactoring
Thu, 02 Oct 2014 12:08:22 +0200 fix mapgen of other scripts too
sheepluva [Thu, 02 Oct 2014 12:08:22 +0200] rev 10423
fix mapgen of other scripts too
Fri, 26 Sep 2014 00:56:36 +0400 - Pages qmlfrontend
unc0rr [Fri, 26 Sep 2014 00:56:36 +0400] rev 10422
- Pages - Animations on buttons hovering
Thu, 02 Oct 2014 00:40:25 +0200 use constants for mapgen, expose those to lua
sheepluva [Thu, 02 Oct 2014 00:40:25 +0200] rev 10421
use constants for mapgen, expose those to lua
Mon, 22 Sep 2014 02:10:39 +0400 flib: qmlfrontend
unc0rr [Mon, 22 Sep 2014 02:10:39 +0400] rev 10420
flib: - Ability to pass raw data via IPC qmlfrontend: - Pass message received by callback through event loop to handle it in main thread - Get preview image from engine on button click and render it in Image object
Thu, 02 Oct 2014 00:06:59 +0200 some more splash code tweaking/fixing
sheepluva [Thu, 02 Oct 2014 00:06:59 +0200] rev 10419
some more splash code tweaking/fixing
Sun, 21 Sep 2014 00:37:50 +0400 Move away from passing shortstrings into C code, now IPC works qmlfrontend
unc0rr [Sun, 21 Sep 2014 00:37:50 +0400] rev 10418
Move away from passing shortstrings into C code, now IPC works
Wed, 01 Oct 2014 22:46:58 +0200 tweak splash position
sheepluva [Wed, 01 Oct 2014 22:46:58 +0200] rev 10417
tweak splash position
Sat, 20 Sep 2014 00:56:54 +0400 - Remove --port command qmlfrontend
unc0rr [Sat, 20 Sep 2014 00:56:54 +0400] rev 10416
- Remove --port command - Some refactoring here and there - Try to get preview from engine, which doesn't work due to some ABI mismatch, probably shouldn't try to pass string255 to pascal
Wed, 01 Oct 2014 15:51:17 -0400
nemo [Wed, 01 Oct 2014 15:51:17 -0400] rev 10415
Fri, 19 Sep 2014 14:27:41 +0400 Strip some HWLIBRARY ifdefs qmlfrontend
unc0rr [Fri, 19 Sep 2014 14:27:41 +0400] rev 10414
Strip some HWLIBRARY ifdefs
Fri, 26 Sep 2014 22:20:12 -0400 climb home training/multiplayer
nemo [Fri, 26 Sep 2014 22:20:12 -0400] rev 10413
climb home training/multiplayer
Thu, 18 Sep 2014 23:02:05 +0400 - More flib IPC routines qmlfrontend
unc0rr [Thu, 18 Sep 2014 23:02:05 +0400] rev 10412
- More flib IPC routines - Rework engine's uIO to use new IPC mechanism
Wed, 17 Sep 2014 23:03:24 -0400 Make it a bit easier/safer to build ice bridges
nemo [Wed, 17 Sep 2014 23:03:24 -0400] rev 10411
Make it a bit easier/safer to build ice bridges
Thu, 18 Sep 2014 00:19:05 +0400 Some work on new IPC, built with the use of mutexes and condition variables qmlfrontend
unc0rr [Thu, 18 Sep 2014 00:19:05 +0400] rev 10410
Some work on new IPC, built with the use of mutexes and condition variables
Tue, 09 Sep 2014 10:48:11 +0200 update manpage
sheepluva [Tue, 09 Sep 2014 10:48:11 +0200] rev 10409
update manpage
Tue, 16 Sep 2014 12:46:58 +0400 Some more of ignoration qmlfrontend
unc0rr [Tue, 16 Sep 2014 12:46:58 +0400] rev 10408
Some more of ignoration
Mon, 08 Sep 2014 18:53:34 +0200 mention the hwplay:// thing in --help
sheepluva [Mon, 08 Sep 2014 18:53:34 +0200] rev 10407
mention the hwplay:// thing in --help
Tue, 16 Sep 2014 12:47:39 +0400 Basic layout of frontlib, some more sdl bindings qmlfrontend
unc0rr [Tue, 16 Sep 2014 12:47:39 +0400] rev 10406
Basic layout of frontlib, some more sdl bindings
Mon, 08 Sep 2014 18:12:13 +0200 fix for < LocutusOfBorg1> https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=760776
sheepluva [Mon, 08 Sep 2014 18:12:13 +0200] rev 10405
fix for < LocutusOfBorg1> https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=760776
Sat, 13 Sep 2014 00:27:10 +0400 - Fix arguments parsing in engine assuming paramcount > 0 qmlfrontend
unc0rr [Sat, 13 Sep 2014 00:27:10 +0400] rev 10404
- Fix arguments parsing in engine assuming paramcount > 0 - Pass "--help" for testing
Sun, 07 Sep 2014 15:11:08 -0400 update with new winners
nemo [Sun, 07 Sep 2014 15:11:08 -0400] rev 10403
update with new winners
Fri, 12 Sep 2014 00:51:14 +0400 Let's get it started qmlfrontend
unc0rr [Fri, 12 Sep 2014 00:51:14 +0400] rev 10402
Let's get it started
Mon, 25 Aug 2014 22:52:59 +0400 - Revert try to add local team on rejoin
unc0rr [Mon, 25 Aug 2014 22:52:59 +0400] rev 10401
- Revert try to add local team on rejoin - Don't allow more than 8 teams in local game widget
Mon, 25 Aug 2014 00:11:19 +0400 This should make frontend aware of your own teams in game on rejoin
unc0rr [Mon, 25 Aug 2014 00:11:19 +0400] rev 10400
This should make frontend aware of your own teams in game on rejoin
Sun, 24 Aug 2014 23:53:33 +0400 Also pass maze_size parameter to perlin generator in game mode
unc0rr [Sun, 24 Aug 2014 23:53:33 +0400] rev 10399
Also pass maze_size parameter to perlin generator in game mode
Sun, 24 Aug 2014 23:41:06 +0400 Also convert the message if current team is gone
unc0rr [Sun, 24 Aug 2014 23:41:06 +0400] rev 10398
Also convert the message if current team is gone
Sun, 24 Aug 2014 15:18:26 -0400 rename of variable typo for readability
nemo [Sun, 24 Aug 2014 15:18:26 -0400] rev 10397
rename of variable typo for readability
Sun, 24 Aug 2014 14:51:11 -0400 ok. that's weird. I wonder if I was having non-clean build issues last time I tried messing with this. that could explain why my changing offsets didn't do anything.
nemo [Sun, 24 Aug 2014 14:51:11 -0400] rev 10396
ok. that's weird. I wonder if I was having non-clean build issues last time I tried messing with this. that could explain why my changing offsets didn't do anything.
Sun, 24 Aug 2014 10:43:49 +0400 Better diagnostics in log, even though it shouldn't matter anymore
unc0rr [Sun, 24 Aug 2014 10:43:49 +0400] rev 10395
Better diagnostics in log, even though it shouldn't matter anymore
Fri, 22 Aug 2014 20:18:13 +0400 Fix map contrainer widget look in russian locale
unc0rr [Fri, 22 Aug 2014 20:18:13 +0400] rev 10394
Fix map contrainer widget look in russian locale
Fri, 22 Aug 2014 19:43:26 +0400 Fix issue 813
unc0rr [Fri, 22 Aug 2014 19:43:26 +0400] rev 10393
Fix issue #813
Fri, 22 Aug 2014 00:57:07 +0400 - Support for pausing multiplayer games
alfadur [Fri, 22 Aug 2014 00:57:07 +0400] rev 10392
- Support for pausing multiplayer games - Some code cleanup
Fri, 22 Aug 2014 00:37:26 +0400 Add separate option for perlin gen
unc0rr [Fri, 22 Aug 2014 00:37:26 +0400] rev 10391
Add separate option for perlin gen
Thu, 21 Aug 2014 15:01:19 +0200 don't render crosshair/laser during kamikaze
sheepluva [Thu, 21 Aug 2014 15:01:19 +0200] rev 10390
don't render crosshair/laser during kamikaze
Fri, 15 Aug 2014 08:31:34 +0200 comment out some debug output code
sheepluva [Fri, 15 Aug 2014 08:31:34 +0200] rev 10389
comment out some debug output code
Fri, 15 Aug 2014 08:23:15 +0200 part of patch in issue 803 (ty) - this hopefully should fix issues with cmake Makefiles trying to run "Qt4::lrelease" in the shell
sheepluva [Fri, 15 Aug 2014 08:23:15 +0200] rev 10388
part of patch in issue #803 (ty) - this hopefully should fix issues with cmake Makefiles trying to run "Qt4::lrelease" in the shell
Wed, 13 Aug 2014 23:14:08 +0400 Apply new distortion on maze gen
unc0rr [Wed, 13 Aug 2014 23:14:08 +0400] rev 10387
Apply new distortion on maze gen
Wed, 13 Aug 2014 22:31:28 +0400 Smooth perlin's outline
unc0rr [Wed, 13 Aug 2014 22:31:28 +0400] rev 10386
Smooth perlin's outline
Wed, 13 Aug 2014 15:39:32 +0000 add bug reference to explain the qt version check on osx
vittorio.giovara@gmail.com [Wed, 13 Aug 2014 15:39:32 +0000] rev 10385
add bug reference to explain the qt version check on osx
Wed, 13 Aug 2014 17:25:55 +0200 I can't read. sry
sheepluva [Wed, 13 Aug 2014 17:25:55 +0200] rev 10384
I can't read. sry
Wed, 13 Aug 2014 17:06:17 +0200 contradiction with a hint of BS
sheepluva [Wed, 13 Aug 2014 17:06:17 +0200] rev 10383
contradiction with a hint of BS
Wed, 13 Aug 2014 15:16:33 +0200 this should fix the cmake 3.0 issue. thanks to Spacey for reporting
sheepluva [Wed, 13 Aug 2014 15:16:33 +0200] rev 10382
this should fix the cmake 3.0 issue. thanks to Spacey for reporting
Wed, 13 Aug 2014 14:50:13 +0200 tweak test
sheepluva [Wed, 13 Aug 2014 14:50:13 +0200] rev 10381
tweak test
Wed, 13 Aug 2014 13:41:19 +0200 add test I used for bisecting
sheepluva [Wed, 13 Aug 2014 13:41:19 +0200] rev 10380
add test I used for bisecting
Wed, 13 Aug 2014 13:36:35 +0200 I a recent commit I caused flames to use uninitialized values. that lead to fire burning slow and desyncs. this commit fixes/reverts this
sheepluva [Wed, 13 Aug 2014 13:36:35 +0200] rev 10379
I a recent commit I caused flames to use uninitialized values. that lead to fire burning slow and desyncs. this commit fixes/reverts this
Tue, 12 Aug 2014 17:58:36 +0400 Fix PlaceSprite
unc0rr [Tue, 12 Aug 2014 17:58:36 +0400] rev 10378
Fix PlaceSprite
Tue, 12 Aug 2014 13:21:32 +0400 Challenge map #12
unc0rr [Tue, 12 Aug 2014 13:21:32 +0400] rev 10377
Challenge map #12
Mon, 11 Aug 2014 08:31:57 -0400 text visibility "fix"
nemo [Mon, 11 Aug 2014 08:31:57 -0400] rev 10376
text visibility "fix"
Sun, 10 Aug 2014 17:03:02 +0200 do not render chat if HUD is hidden
sheepluva [Sun, 10 Aug 2014 17:03:02 +0200] rev 10375
do not render chat if HUD is hidden
Sat, 02 Aug 2014 15:11:13 +0400 Oops
unc0rr [Sat, 02 Aug 2014 15:11:13 +0400] rev 10374
Oops
Sat, 02 Aug 2014 02:42:12 +0200 fix flake angles
sheepluva [Sat, 02 Aug 2014 02:42:12 +0200] rev 10373
fix flake angles
Sat, 02 Aug 2014 02:20:48 +0200 "fix" sinegun
sheepluva [Sat, 02 Aug 2014 02:20:48 +0200] rev 10372
"fix" sinegun
Mon, 28 Jul 2014 15:46:15 -0400 should be RGBA, not RGB
nemo [Mon, 28 Jul 2014 15:46:15 -0400] rev 10371
should be RGBA, not RGB
Sun, 27 Jul 2014 22:47:52 -0400 Using blended makes smilies and CJK less hideous.
nemo [Sun, 27 Jul 2014 22:47:52 -0400] rev 10370
Using blended makes smilies and CJK less hideous.
Fri, 25 Jul 2014 20:42:06 +0400 One more map
unc0rr [Fri, 25 Jul 2014 20:42:06 +0400] rev 10369
One more map
Fri, 25 Jul 2014 20:41:52 +0400 Forced sprites placing mode, exposed to scripts (not tested at all)
unc0rr [Fri, 25 Jul 2014 20:41:52 +0400] rev 10368
Forced sprites placing mode, exposed to scripts (not tested at all)
Fri, 25 Jul 2014 14:16:33 +0400 Oops
unc0rr [Fri, 25 Jul 2014 14:16:33 +0400] rev 10367
Oops
Fri, 25 Jul 2014 14:00:51 +0400 Official racer map #11
unc0rr [Fri, 25 Jul 2014 14:00:51 +0400] rev 10366
Official racer map #11
Thu, 10 Jul 2014 13:40:49 +0400 Racer challenge map #10
unc0rr [Thu, 10 Jul 2014 13:40:49 +0400] rev 10365
Racer challenge map #10
Mon, 07 Jul 2014 16:07:49 +0200 burst drowning gears into bubbles after timeout
sheepluva [Mon, 07 Jul 2014 16:07:49 +0200] rev 10364
burst drowning gears into bubbles after timeout
Mon, 07 Jul 2014 15:43:48 +0200 drowning tweaks
sheepluva [Mon, 07 Jul 2014 15:43:48 +0200] rev 10363
drowning tweaks
Mon, 07 Jul 2014 00:48:12 +0200 cont.
sheepluva [Mon, 07 Jul 2014 00:48:12 +0200] rev 10362
cont.
Mon, 07 Jul 2014 00:37:10 +0200 simplifying some code
sheepluva [Mon, 07 Jul 2014 00:37:10 +0200] rev 10361
simplifying some code
Sun, 06 Jul 2014 19:20:43 +0200 some adjustments and support for mirrored world rendering. disabled atm though, I think it is more confusing than helping
sheepluva [Sun, 06 Jul 2014 19:20:43 +0200] rev 10360
some adjustments and support for mirrored world rendering. disabled atm though, I think it is more confusing than helping
Sun, 06 Jul 2014 12:19:24 +0200 one finger ought to be enough for everybody
sheepluva [Sun, 06 Jul 2014 12:19:24 +0200] rev 10359
one finger ought to be enough for everybody
Sun, 06 Jul 2014 12:02:55 +0200 tweaks
sheepluva [Sun, 06 Jul 2014 12:02:55 +0200] rev 10358
tweaks
Sat, 05 Jul 2014 22:54:58 +0200 merge (even although I rebased... ok)
sheepluva [Sat, 05 Jul 2014 22:54:58 +0200] rev 10357
merge (even although I rebased... ok)
Sat, 05 Jul 2014 21:22:42 +0200 for real this time
sheepluva [Sat, 05 Jul 2014 21:22:42 +0200] rev 10356
for real this time
Sat, 05 Jul 2014 20:27:42 +0200 fix pas2c build
sheepluva [Sat, 05 Jul 2014 20:27:42 +0200] rev 10355
fix pas2c build
Sat, 05 Jul 2014 20:15:56 +0200 WIP: weSea tweaks, functional and visual
sheepluva [Sat, 05 Jul 2014 20:15:56 +0200] rev 10354
WIP: weSea tweaks, functional and visual
Sun, 06 Jul 2014 00:26:55 +0400 Treat "out" as "var"
unc0rr [Sun, 06 Jul 2014 00:26:55 +0400] rev 10353
Treat "out" as "var"
Sat, 05 Jul 2014 18:51:45 +0200 simplify some code
sheepluva [Sat, 05 Jul 2014 18:51:45 +0200] rev 10352
simplify some code
Sat, 05 Jul 2014 15:28:32 +0400 Restore teams in teams list on rejoin, should fix issues with second rejoin.
unc0rr [Sat, 05 Jul 2014 15:28:32 +0400] rev 10351
Restore teams in teams list on rejoin, should fix issues with second rejoin.
Fri, 04 Jul 2014 22:45:59 +0400 Don't pick up own team if only recieved synced teamback message. Fixes second rejoin desync (untested).
unc0rr [Fri, 04 Jul 2014 22:45:59 +0400] rev 10350
Don't pick up own team if only recieved synced teamback message. Fixes second rejoin desync (untested).
Wed, 02 Jul 2014 23:55:00 +0400 Fix some issues with rejoining (rejoining client still desyncs though)
unc0rr [Wed, 02 Jul 2014 23:55:00 +0400] rev 10349
Fix some issues with rejoining (rejoining client still desyncs though)
Wed, 02 Jul 2014 11:40:57 -0400 cpack: do not exclude liblua from release tarball
koda [Wed, 02 Jul 2014 11:40:57 -0400] rev 10348
cpack: do not exclude liblua from release tarball It was inadvertedly removed in rb769a8e38cbd.
Tue, 01 Jul 2014 12:39:06 +0200 add assignment I forgot
sheepluva [Tue, 01 Jul 2014 12:39:06 +0200] rev 10347
add assignment I forgot
Tue, 01 Jul 2014 12:30:36 +0200 lua api: allow to specify layer when adding visual gear
sheepluva [Tue, 01 Jul 2014 12:30:36 +0200] rev 10346
lua api: allow to specify layer when adding visual gear
Mon, 30 Jun 2014 00:07:03 +0400 Make team disappear after 3 turns in 'gone' state
unc0rr [Mon, 30 Jun 2014 00:07:03 +0400] rev 10345
Make team disappear after 3 turns in 'gone' state
Sun, 29 Jun 2014 22:50:21 +0400 Fix issues with unsynced F and G messages being lost if current team which is supposed to convert them to synced f/g quits
unc0rr [Sun, 29 Jun 2014 22:50:21 +0400] rev 10344
Fix issues with unsynced F and G messages being lost if current team which is supposed to convert them to synced f/g quits
Sat, 28 Jun 2014 14:51:45 +0400 Finish implementation of ability to take control over your team after being disconnected. Completely untested.
unc0rr [Sat, 28 Jun 2014 14:51:45 +0400] rev 10343
Finish implementation of ability to take control over your team after being disconnected. Completely untested.
Thu, 26 Jun 2014 21:43:36 +0400 Fix build, and also make protocol a bit more consistent and flexible (only in docs though, to be implemented)
unc0rr [Thu, 26 Jun 2014 21:43:36 +0400] rev 10342
Fix build, and also make protocol a bit more consistent and flexible (only in docs though, to be implemented)
Thu, 26 Jun 2014 00:48:44 +0400 Ukrainian translation update
Igor Paliychuk [Thu, 26 Jun 2014 00:48:44 +0400] rev 10341
Ukrainian translation update
Tue, 24 Jun 2014 09:24:37 -0400 2x2 to avoid engine bug
nemo [Tue, 24 Jun 2014 09:24:37 -0400] rev 10340
2x2 to avoid engine bug
Tue, 24 Jun 2014 08:49:09 -0400 couple of custom sprites for mikade to override in a lua sidecar if he wants to
nemo [Tue, 24 Jun 2014 08:49:09 -0400] rev 10339
couple of custom sprites for mikade to override in a lua sidecar if he wants to
Mon, 23 Jun 2014 23:50:08 +0400 Inform engine if player is back after being disconnected
unc0rr [Mon, 23 Jun 2014 23:50:08 +0400] rev 10338
Inform engine if player is back after being disconnected
Mon, 23 Jun 2014 22:22:29 +0400 Allow server admins to join room of another protocol version
unc0rr [Mon, 23 Jun 2014 22:22:29 +0400] rev 10337
Allow server admins to join room of another protocol version
Thu, 19 Jun 2014 23:32:11 +0400 Fix issue #791:
unc0rr [Thu, 19 Jun 2014 23:32:11 +0400] rev 10336
Fix issue #791: - Send drawn map data on room creation - Don't use MAP parameter to deduce mapgen when it is one of "+rnd+", "+drawn+", "+maze+"
Thu, 19 Jun 2014 15:29:31 +0400 Racer challenge map #9
unc0rr [Thu, 19 Jun 2014 15:29:31 +0400] rev 10335
Racer challenge map #9
Thu, 19 Jun 2014 00:36:11 +0200 merge time. it's been a while
sheepluva [Thu, 19 Jun 2014 00:36:11 +0200] rev 10334
merge time. it's been a while
Thu, 19 Jun 2014 00:23:03 +0200 fix search&replace whoopsy
sheepluva [Thu, 19 Jun 2014 00:23:03 +0200] rev 10333
fix search&replace whoopsy
Thu, 19 Jun 2014 00:16:58 +0200 fix camera now being centered on land when game starts
sheepluva [Thu, 19 Jun 2014 00:16:58 +0200] rev 10332
fix camera now being centered on land when game starts
Thu, 19 Jun 2014 00:09:03 +0200 cleanup and lol
sheepluva [Thu, 19 Jun 2014 00:09:03 +0200] rev 10331
cleanup and lol
Wed, 18 Jun 2014 23:57:51 +0200 move DrawWaves to uRender
sheepluva [Wed, 18 Jun 2014 23:57:51 +0200] rev 10330
move DrawWaves to uRender
Wed, 18 Jun 2014 23:53:11 +0400 Compressing and encoding
unc0rr [Wed, 18 Jun 2014 23:53:11 +0400] rev 10329
Compressing and encoding
Wed, 18 Jun 2014 17:23:43 +0200 more tweaking
sheepluva [Wed, 18 Jun 2014 17:23:43 +0200] rev 10328
more tweaking
Wed, 18 Jun 2014 17:06:40 +0200 reuse buffers
sheepluva [Wed, 18 Jun 2014 17:06:40 +0200] rev 10327
reuse buffers
Wed, 18 Jun 2014 16:34:36 +0200 render tweaks
sheepluva [Wed, 18 Jun 2014 16:34:36 +0200] rev 10326
render tweaks
Wed, 18 Jun 2014 15:42:01 +0200 tweak/refactor how water is drawn
sheepluva [Wed, 18 Jun 2014 15:42:01 +0200] rev 10325
tweak/refactor how water is drawn
Wed, 18 Jun 2014 01:37:28 +0200 tweak code of DrawTextureFromRectDir a bit, removing issue with different x offset depending on dir. also removing the workaround wrt that issue in the frozen hog code
sheepluva [Wed, 18 Jun 2014 01:37:28 +0200] rev 10324
tweak code of DrawTextureFromRectDir a bit, removing issue with different x offset depending on dir. also removing the workaround wrt that issue in the frozen hog code
Wed, 18 Jun 2014 17:36:46 +0400 Code drawn map in haskell \o/
unc0rr [Wed, 18 Jun 2014 17:36:46 +0400] rev 10323
Code drawn map in haskell \o/ (not finished, todo: compressing and base64 encoding)
Tue, 17 Jun 2014 23:53:59 +0200 fix typo that caused visual glitch in water body (e.g. visible on that particular screenie on bottom right corner)
sheepluva [Tue, 17 Jun 2014 23:53:59 +0200] rev 10322
fix typo that caused visual glitch in water body (e.g. visible on that particular screenie on bottom right corner)
Tue, 17 Jun 2014 20:09:11 +0200 "documentation"
sheepluva [Tue, 17 Jun 2014 20:09:11 +0200] rev 10321
"documentation"
Tue, 17 Jun 2014 16:10:43 +0200 fix some (newly introduces) glitches with normal water
sheepluva [Tue, 17 Jun 2014 16:10:43 +0200] rev 10320
fix some (newly introduces) glitches with normal water
Tue, 17 Jun 2014 15:39:29 +0200 fix pas2c build
sheepluva [Tue, 17 Jun 2014 15:39:29 +0200] rev 10319
fix pas2c build
Tue, 17 Jun 2014 15:18:07 +0200 little visual tweak to weSea rendering
sheepluva [Tue, 17 Jun 2014 15:18:07 +0200] rev 10318
little visual tweak to weSea rendering
Tue, 17 Jun 2014 00:41:49 +0200 adding some arrow
sheepluva [Tue, 17 Jun 2014 00:41:49 +0200] rev 10317
adding some arrow
Mon, 16 Jun 2014 23:46:22 +0200 speed up tests
sheepluva [Mon, 16 Jun 2014 23:46:22 +0200] rev 10316
speed up tests
Mon, 16 Jun 2014 19:07:11 +0200 Qt-Frontend: update description of findhh to better reflect current behavior. thanks to the friendly reminder in issue 805
sheepluva [Mon, 16 Jun 2014 19:07:11 +0200] rev 10315
Qt-Frontend: update description of findhh to better reflect current behavior. thanks to the friendly reminder in issue #805
Mon, 16 Jun 2014 13:47:27 +0200 remove unneeded import
sheepluva [Mon, 16 Jun 2014 13:47:27 +0200] rev 10314
remove unneeded import
Mon, 16 Jun 2014 02:41:03 +0200 tweaking hogpointer position again
sheepluva [Mon, 16 Jun 2014 02:41:03 +0200] rev 10313
tweaking hogpointer position again
Mon, 16 Jun 2014 02:23:37 +0200 various tweaks
sheepluva [Mon, 16 Jun 2014 02:23:37 +0200] rev 10312
various tweaks
Sun, 15 Jun 2014 23:48:06 +0200 tweak engine segfault capabilities
sheepluva [Sun, 15 Jun 2014 23:48:06 +0200] rev 10311
tweak engine segfault capabilities
Mon, 16 Jun 2014 00:24:26 +0400 Revert all recent sheepluva's work
unc0rr [Mon, 16 Jun 2014 00:24:26 +0400] rev 10310
Revert all recent sheepluva's work
Sun, 15 Jun 2014 13:42:34 +0200 fix videorec build
sheepluva [Sun, 15 Jun 2014 13:42:34 +0200] rev 10309
fix videorec build
Sun, 15 Jun 2014 04:46:34 +0200 whoops. an "end" moved there
sheepluva [Sun, 15 Jun 2014 04:46:34 +0200] rev 10308
whoops. an "end" moved there
Sun, 15 Jun 2014 04:33:54 +0200 do not get stuck on "in game..." page just because of game crash. output a message instead. could still need some tweaking, but a man gotta sleep. and sheep too...
sheepluva [Sun, 15 Jun 2014 04:33:54 +0200] rev 10307
do not get stuck on "in game..." page just because of game crash. output a message instead. could still need some tweaking, but a man gotta sleep. and sheep too...
Sun, 15 Jun 2014 00:02:25 +0200 clean up halting a little
sheepluva [Sun, 15 Jun 2014 00:02:25 +0200] rev 10306
clean up halting a little
Sat, 14 Jun 2014 23:59:20 +0200 enforce style on message boxes some more
sheepluva [Sat, 14 Jun 2014 23:59:20 +0200] rev 10305
enforce style on message boxes some more
Sat, 14 Jun 2014 15:49:44 +0200 fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva [Sat, 14 Jun 2014 15:49:44 +0200] rev 10304
fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
Sat, 14 Jun 2014 07:12:22 +0200 tweak how chat lines are rendered
sheepluva [Sat, 14 Jun 2014 07:12:22 +0200] rev 10303
tweak how chat lines are rendered
Sat, 14 Jun 2014 02:25:49 +0200 huh? me? nono, don't mind me. I'm just here to clean up.
sheepluva [Sat, 14 Jun 2014 02:25:49 +0200] rev 10302
huh? me? nono, don't mind me. I'm just here to clean up.
Sat, 14 Jun 2014 00:56:11 +0200 some rendering tweaks
sheepluva [Sat, 14 Jun 2014 00:56:11 +0200] rev 10301
some rendering tweaks
Fri, 13 Jun 2014 23:43:34 +0200 make mouse cursor size same, no matter what zoom level is used...
sheepluva [Fri, 13 Jun 2014 23:43:34 +0200] rev 10300
make mouse cursor size same, no matter what zoom level is used...
Fri, 13 Jun 2014 21:17:50 +0200 grmlgrmlpas2cgrmlgrml
sheepluva [Fri, 13 Jun 2014 21:17:50 +0200] rev 10299
grmlgrmlpas2cgrmlgrml
Fri, 13 Jun 2014 17:51:55 +0200 make using the teleporter a bit less challenging
sheepluva [Fri, 13 Jun 2014 17:51:55 +0200] rev 10298
make using the teleporter a bit less challenging
Fri, 13 Jun 2014 14:55:06 +0200 fix pas2c build for real this time...
sheepluva [Fri, 13 Jun 2014 14:55:06 +0200] rev 10297
fix pas2c build for real this time...
Fri, 13 Jun 2014 13:37:39 +0200 I misscounted
sheepluva [Fri, 13 Jun 2014 13:37:39 +0200] rev 10296
I misscounted
Fri, 13 Jun 2014 12:52:20 +0200 fix some pas2c related overloading issue
sheepluva [Fri, 13 Jun 2014 12:52:20 +0200] rev 10295
fix some pas2c related overloading issue
Fri, 13 Jun 2014 12:22:24 +0200 whoops, pas2c I owe you
sheepluva [Fri, 13 Jun 2014 12:22:24 +0200] rev 10294
whoops, pas2c I owe you
Fri, 13 Jun 2014 06:26:31 +0200 state file name and line number in lua error messages
sheepluva [Fri, 13 Jun 2014 06:26:31 +0200] rev 10293
state file name and line number in lua error messages
Fri, 13 Jun 2014 02:31:30 +0200 racer: if hog starts race without any weapon selected, select whatever is first
sheepluva [Fri, 13 Jun 2014 02:31:30 +0200] rev 10292
racer: if hog starts race without any weapon selected, select whatever is first
Fri, 13 Jun 2014 02:31:05 +0200 lua api: SetNextWeapon()
sheepluva [Fri, 13 Jun 2014 02:31:05 +0200] rev 10291
lua api: SetNextWeapon()
Thu, 12 Jun 2014 21:25:39 +0200 lua api: DismissTeam(teamname)
sheepluva [Thu, 12 Jun 2014 21:25:39 +0200] rev 10290
lua api: DismissTeam(teamname)
Thu, 12 Jun 2014 20:47:11 +0200 lua api: SetWeapon(ammoType)
sheepluva [Thu, 12 Jun 2014 20:47:11 +0200] rev 10289
lua api: SetWeapon(ammoType)
Thu, 12 Jun 2014 19:40:45 +0200 fix broken speech bubble display in chat. caused by r1a6b9a98147c one line was forgotten when moving some code
sheepluva [Thu, 12 Jun 2014 19:40:45 +0200] rev 10288
fix broken speech bubble display in chat. caused by r1a6b9a98147c one line was forgotten when moving some code
Thu, 12 Jun 2014 18:58:40 +0200 more of the same
sheepluva [Thu, 12 Jun 2014 18:58:40 +0200] rev 10287
more of the same
Thu, 12 Jun 2014 15:17:53 +0200 fix TryPlaceOnLand's ambiguity/messup wrt to making terrain indestructible (had boolean parameter for indestructible AND landflags parameters that could contain lfIndestructibly)
sheepluva [Thu, 12 Jun 2014 15:17:53 +0200] rev 10286
fix TryPlaceOnLand's ambiguity/messup wrt to making terrain indestructible (had boolean parameter for indestructible AND landflags parameters that could contain lfIndestructibly)
Thu, 12 Jun 2014 14:42:48 +0200 further WIP (better error messages)
sheepluva [Thu, 12 Jun 2014 14:42:48 +0200] rev 10285
further WIP (better error messages)
Thu, 12 Jun 2014 14:11:22 +0200 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva [Thu, 12 Jun 2014 14:11:22 +0200] rev 10284
placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
Thu, 12 Jun 2014 13:43:44 +0200 expose lfIndestructable, lfIce and lfBounce
sheepluva [Thu, 12 Jun 2014 13:43:44 +0200] rev 10283
expose lfIndestructable, lfIce and lfBounce
Thu, 12 Jun 2014 13:11:00 +0400 Fix pas2c build
unc0rr [Thu, 12 Jun 2014 13:11:00 +0400] rev 10282
Fix pas2c build
Thu, 12 Jun 2014 05:40:58 +0200 make enums crash-safe. and other fixes
sheepluva [Thu, 12 Jun 2014 05:40:58 +0200] rev 10281
make enums crash-safe. and other fixes
Thu, 12 Jun 2014 00:37:52 +0200 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva [Thu, 12 Jun 2014 00:37:52 +0200] rev 10280
WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
Wed, 11 Jun 2014 19:46:37 +0200 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva [Wed, 11 Jun 2014 19:46:37 +0200] rev 10279
fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
Wed, 11 Jun 2014 13:45:44 +0200 tiny lua documentation fix
sheepluva [Wed, 11 Jun 2014 13:45:44 +0200] rev 10278
tiny lua documentation fix
Wed, 11 Jun 2014 13:07:46 +0200 uWorld does not require uMatrix anymore
sheepluva [Wed, 11 Jun 2014 13:07:46 +0200] rev 10277
uWorld does not require uMatrix anymore
Wed, 11 Jun 2014 12:55:24 +0200 fix hint and gl2 build. NOTE: this does not change that GL2 segfaults right away. that is an issue that dates back at least 50 commits, but most likely even back to the webgl merge. I guess nobody actually tried to run hedgewars in GL2 since back then :P
sheepluva [Wed, 11 Jun 2014 12:55:24 +0200] rev 10276
fix hint and gl2 build. NOTE: this does not change that GL2 segfaults right away. that is an issue that dates back at least 50 commits, but most likely even back to the webgl merge. I guess nobody actually tried to run hedgewars in GL2 since back then :P
Tue, 10 Jun 2014 23:21:22 +0200 RAR: cleaning up a bit of the IFDEF-clusterf*ck
sheepluva [Tue, 10 Jun 2014 23:21:22 +0200] rev 10275
RAR: cleaning up a bit of the IFDEF-clusterf*ck
Wed, 11 Jun 2014 00:35:23 +0400 Fallback to old heuristic if not pit position
unc0rr [Wed, 11 Jun 2014 00:35:23 +0400] rev 10274
Fallback to old heuristic if not pit position
Tue, 10 Jun 2014 22:35:44 +0200 update viewlimits after screen/window resize
sheepluva [Tue, 10 Jun 2014 22:35:44 +0200] rev 10273
update viewlimits after screen/window resize
Wed, 11 Jun 2014 00:28:17 +0400 Allow barrels to spawn in U-shaped pits in stable position
unc0rr [Wed, 11 Jun 2014 00:28:17 +0400] rev 10272
Allow barrels to spawn in U-shaped pits in stable position
Tue, 10 Jun 2014 19:38:37 +0200 whoops, forgot to include this file in commt
sheepluva [Tue, 10 Jun 2014 19:38:37 +0200] rev 10271
whoops, forgot to include this file in commt
Tue, 10 Jun 2014 19:30:06 +0200 superminor tweaks
sheepluva [Tue, 10 Jun 2014 19:30:06 +0200] rev 10270
superminor tweaks
Tue, 10 Jun 2014 17:41:27 +0200 <koda> wut, chats as commit mesages?
sheepluva [Tue, 10 Jun 2014 17:41:27 +0200] rev 10269
<koda> wut, chats as commit mesages?
Tue, 10 Jun 2014 17:34:32 +0200 "<unC0Rr> could also refuse to update textures when land changes if the tile isn't visible"
sheepluva [Tue, 10 Jun 2014 17:34:32 +0200] rev 10268
"<unC0Rr> could also refuse to update textures when land changes if the tile isn't visible" You had me at "refuse" <3
Tue, 10 Jun 2014 13:26:58 +0200 figure out visible land tiles in advance
sheepluva [Tue, 10 Jun 2014 13:26:58 +0200] rev 10267
figure out visible land tiles in advance
Tue, 10 Jun 2014 08:47:03 +0200 some minor tweaks and stuff
sheepluva [Tue, 10 Jun 2014 08:47:03 +0200] rev 10266
some minor tweaks and stuff
Tue, 10 Jun 2014 08:19:59 +0200 darken wrapped areas, which was a very nice suggestion by nemo
sheepluva [Tue, 10 Jun 2014 08:19:59 +0200] rev 10265
darken wrapped areas, which was a very nice suggestion by nemo
Tue, 10 Jun 2014 07:48:08 +0200 use cScaleFactor where I incorrectly used the variable zoom in the past. i was young and needed the money
sheepluva [Tue, 10 Jun 2014 07:48:08 +0200] rev 10264
use cScaleFactor where I incorrectly used the variable zoom in the past. i was young and needed the money
Tue, 10 Jun 2014 01:15:48 +0200 here a personal experimental mockup of how I imagine wrapping world edges should look like. bouncing one could be similar just with mirrored stuff. please test and share opinion. note: you might wanna disable auto-cam
sheepluva [Tue, 10 Jun 2014 01:15:48 +0200] rev 10263
here a personal experimental mockup of how I imagine wrapping world edges should look like. bouncing one could be similar just with mirrored stuff. please test and share opinion. note: you might wanna disable auto-cam
Mon, 09 Jun 2014 23:32:26 +0200 small hat loading tweak
sheepluva [Mon, 09 Jun 2014 23:32:26 +0200] rev 10262
small hat loading tweak
Mon, 09 Jun 2014 20:45:02 +0200 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva [Mon, 09 Jun 2014 20:45:02 +0200] rev 10261
load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
Mon, 09 Jun 2014 20:14:11 +0200 clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
sheepluva [Mon, 09 Jun 2014 20:14:11 +0200] rev 10260
clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
Sat, 07 Jun 2014 16:25:40 +0200 committing patch from issue 798, as requested by unC0Rr
sheepluva [Sat, 07 Jun 2014 16:25:40 +0200] rev 10259
committing patch from issue #798, as requested by unC0Rr
Sat, 07 Jun 2014 16:23:12 +0200 fix cabal build (on linux)
sheepluva [Sat, 07 Jun 2014 16:23:12 +0200] rev 10258
fix cabal build (on linux)
Sat, 07 Jun 2014 16:21:21 +0200 fix for "Unexpected semi-colons in conditional" issue, as reported by YuGiOhJCJ
sheepluva [Sat, 07 Jun 2014 16:21:21 +0200] rev 10257
fix for "Unexpected semi-colons in conditional" issue, as reported by YuGiOhJCJ (see http://www.hedgewars.org/node/5860 ) big thanks to burp for helping to identify and fix this issue
Thu, 05 Jun 2014 23:42:46 +0400 Some further work on map optimizer
unc0rr [Thu, 05 Jun 2014 23:42:46 +0400] rev 10256
Some further work on map optimizer
Wed, 04 Jun 2014 19:39:54 +0200 tweak untint a little (especially in connection with GrayScale)
sheepluva [Wed, 04 Jun 2014 19:39:54 +0200] rev 10255
tweak untint a little (especially in connection with GrayScale)
Tue, 03 Jun 2014 11:09:18 -0400 theme configurable sudden death music. untested
nemo [Tue, 03 Jun 2014 11:09:18 -0400] rev 10254
theme configurable sudden death music. untested
Sun, 01 Jun 2014 16:13:47 -0400 allow teleporting outside Land[]
nemo [Sun, 01 Jun 2014 16:13:47 -0400] rev 10253
allow teleporting outside Land[]
Sun, 01 Jun 2014 15:26:03 +0200 escape info message arguments, fixes issue 801: Frontend parses INFO command output as html
sheepluva [Sun, 01 Jun 2014 15:26:03 +0200] rev 10252
escape info message arguments, fixes issue #801: Frontend parses INFO command output as html
Sun, 01 Jun 2014 04:17:27 +0200 collision indicator on failed girder placement (especially useful with rubberband I guess). still needs some tweaks but I am going to bed now :P
sheepluva [Sun, 01 Jun 2014 04:17:27 +0200] rev 10251
collision indicator on failed girder placement (especially useful with rubberband I guess). still needs some tweaks but I am going to bed now :P
Sat, 31 May 2014 15:04:26 -0400 disable these weaponset flags. they bug up highlander and otherwise have no useful impact on the script.
nemo [Sat, 31 May 2014 15:04:26 -0400] rev 10250
disable these weaponset flags. they bug up highlander and otherwise have no useful impact on the script.
Sat, 31 May 2014 00:33:51 +0200 get rid of fpc warnings/hints
sheepluva [Sat, 31 May 2014 00:33:51 +0200] rev 10249
get rid of fpc warnings/hints
Wed, 28 May 2014 09:05:36 +0400 Fix some of issues found by coverity
unc0rr [Wed, 28 May 2014 09:05:36 +0400] rev 10248
Fix some of issues found by coverity
Fri, 23 May 2014 13:37:34 +0400 Official racer challenge map #8
unc0rr [Fri, 23 May 2014 13:37:34 +0400] rev 10247
Official racer challenge map #8
Mon, 19 May 2014 22:46:02 +0400 Inform frontend of lines which didn't change anything on the map in advanced drawn maps mode
unc0rr [Mon, 19 May 2014 22:46:02 +0400] rev 10246
Inform frontend of lines which didn't change anything on the map in advanced drawn maps mode
Thu, 15 May 2014 21:58:37 +0400 Fix some pas2c engine warnings
unc0rr [Thu, 15 May 2014 21:58:37 +0400] rev 10245
Fix some pas2c engine warnings
Wed, 14 May 2014 22:50:07 +0400 Count number of pixels changed during draw
unc0rr [Wed, 14 May 2014 22:50:07 +0400] rev 10244
Count number of pixels changed during draw
Wed, 14 May 2014 21:41:42 +0400 Small optimization (no need to draw last point of the path)
unc0rr [Wed, 14 May 2014 21:41:42 +0400] rev 10243
Small optimization (no need to draw last point of the path)
Wed, 14 May 2014 01:12:21 +0400 Oops, should stop coding at night
unc0rr [Wed, 14 May 2014 01:12:21 +0400] rev 10242
Oops, should stop coding at night
Wed, 14 May 2014 01:07:43 +0400 Fix fpcrtl_strncompareA, also replace strncmp with memcmp for more efficiency
unc0rr [Wed, 14 May 2014 01:07:43 +0400] rev 10241
Fix fpcrtl_strncompareA, also replace strncmp with memcmp for more efficiency
Fri, 09 May 2014 22:36:15 +0400 Support OR operator in $IFDEF. Fixes pas2c builds.
unc0rr [Fri, 09 May 2014 22:36:15 +0400] rev 10240
Support OR operator in $IFDEF. Fixes pas2c builds.
Wed, 07 May 2014 22:47:54 +0200 rolling back the rest
sheepluva [Wed, 07 May 2014 22:47:54 +0200] rev 10239
rolling back the rest
Wed, 07 May 2014 19:26:05 +0200 rolling back (most of) lua 5.2 compatibility patches. hopefully that will unbreak unC0Rr's lua issues for now.
sheepluva [Wed, 07 May 2014 19:26:05 +0200] rev 10238
rolling back (most of) lua 5.2 compatibility patches. hopefully that will unbreak unC0Rr's lua issues for now.
Wed, 07 May 2014 00:04:02 +0400 sekret feature (test commit)
unc0rr [Wed, 07 May 2014 00:04:02 +0400] rev 10237
sekret feature (test commit)
Tue, 06 May 2014 23:16:35 +0400 - Increase limits on number of mines and explosives in game scheme
unc0rr [Tue, 06 May 2014 23:16:35 +0400] rev 10236
- Increase limits on number of mines and explosives in game scheme - Stop trying to place mines/explosives after 4 fails to place in row
Wed, 30 Apr 2014 15:26:50 +0400 Drawn maps optimizer - first steps:
unc0rr [Wed, 30 Apr 2014 15:26:50 +0400] rev 10235
Drawn maps optimizer - first steps: - Break paths into segments
Wed, 30 Apr 2014 14:17:06 +0400 Fix crashers in rc plane code
unc0rr [Wed, 30 Apr 2014 14:17:06 +0400] rev 10234
Fix crashers in rc plane code
Tue, 29 Apr 2014 10:20:45 +0400 Merge
unc0rr [Tue, 29 Apr 2014 10:20:45 +0400] rev 10233
Merge
Mon, 28 Apr 2014 21:01:39 +0200 don't search for lua 5.1 anymore
sheepluva [Mon, 28 Apr 2014 21:01:39 +0200] rev 10232
don't search for lua 5.1 anymore
Mon, 28 Apr 2014 19:01:08 +0400 Don't activate invulnerability/vampirism between shots of multiattack weapon
unc0rr [Mon, 28 Apr 2014 19:01:08 +0400] rev 10231
Don't activate invulnerability/vampirism between shots of multiattack weapon
Mon, 28 Apr 2014 16:52:00 +0200 minimal changes for compatibility with lua 5.2, thanks to v4hn for fixing standard library loads. note: ALSO compatibile with (internal) lua 5.1, until something bothers to upgrade bundled lua version
sheepluva [Mon, 28 Apr 2014 16:52:00 +0200] rev 10230
minimal changes for compatibility with lua 5.2, thanks to v4hn for fixing standard library loads. note: ALSO compatibile with (internal) lua 5.1, until something bothers to upgrade bundled lua version
Fri, 25 Apr 2014 23:17:49 +0400 Fix typo leading to crashes
unc0rr [Fri, 25 Apr 2014 23:17:49 +0400] rev 10229
Fix typo leading to crashes
Fri, 25 Apr 2014 16:52:04 +0400 Add race type detection
unc0rr [Fri, 25 Apr 2014 16:52:04 +0400] rev 10228
Add race type detection
Fri, 25 Apr 2014 14:22:59 +0400 - Fix bug with infinite rounds in racer when a team quits mid-game
unc0rr [Fri, 25 Apr 2014 14:22:59 +0400] rev 10227
- Fix bug with infinite rounds in racer when a team quits mid-game - Don't allow placing waypoint right on top of previous one, prevents accidental double waypoints - Don't limit maps on number of embedded waypoints
Wed, 16 Apr 2014 11:18:39 +0400 Fix new generator on 32 bit arch
unc0rr [Wed, 16 Apr 2014 11:18:39 +0400] rev 10226
Fix new generator on 32 bit arch
Tue, 15 Apr 2014 22:36:44 +0400 No more occasional long straight edges
unc0rr [Tue, 15 Apr 2014 22:36:44 +0400] rev 10225
No more occasional long straight edges
Mon, 28 Apr 2014 16:49:29 -0400 Spelling corrections
tomasstraupis [Mon, 28 Apr 2014 16:49:29 -0400] rev 10224
Spelling corrections
Tue, 15 Apr 2014 21:46:08 +0400 Optimize out path closing point for one point paths
unc0rr [Tue, 15 Apr 2014 21:46:08 +0400] rev 10223
Optimize out path closing point for one point paths
Mon, 14 Apr 2014 13:46:46 +0400 Racer challenge map #7
unc0rr [Mon, 14 Apr 2014 13:46:46 +0400] rev 10222
Racer challenge map #7
Fri, 04 Apr 2014 12:32:15 +0400 Official racer challenge map #6
unc0rr [Fri, 04 Apr 2014 12:32:15 +0400] rev 10221
Official racer challenge map #6
Sat, 29 Mar 2014 14:02:05 -0400 merge
nemo [Sat, 29 Mar 2014 14:02:05 -0400] rev 10220
merge
Sat, 29 Mar 2014 13:57:46 -0400 param for original highlander mode - right now just allows getting another copy of a weapon you already had, but had used that turn.
nemo [Sat, 29 Mar 2014 13:57:46 -0400] rev 10219
param for original highlander mode - right now just allows getting another copy of a weapon you already had, but had used that turn.
Fri, 28 Mar 2014 23:04:23 +0400 Send updated info on map switched by voting
unc0rr [Fri, 28 Mar 2014 23:04:23 +0400] rev 10218
Send updated info on map switched by voting
Fri, 28 Mar 2014 21:20:25 +0400 Fix condition
unc0rr [Fri, 28 Mar 2014 21:20:25 +0400] rev 10217
Fix condition
Fri, 28 Mar 2014 11:02:06 +0400 Fix build
unc0rr [Fri, 28 Mar 2014 11:02:06 +0400] rev 10216
Fix build
Thu, 27 Mar 2014 23:25:31 +0400 - Fix applying vote result
unc0rr [Thu, 27 Mar 2014 23:25:31 +0400] rev 10215
- Fix applying vote result - Votes expiring (I'm sure it doesn't even build, but my ghc is broken for now, hoping for the best)
Mon, 24 Mar 2014 21:32:24 +0400 Fix script
unc0rr [Mon, 24 Mar 2014 21:32:24 +0400] rev 10214
Fix script
Mon, 24 Mar 2014 16:51:39 +0400 Racer challenge #5
unc0rr [Mon, 24 Mar 2014 16:51:39 +0400] rev 10213
Racer challenge #5
Sun, 23 Mar 2014 23:35:33 +0400 Some fixes to voting + small refactoring
unc0rr [Sun, 23 Mar 2014 23:35:33 +0400] rev 10212
Some fixes to voting + small refactoring
Thu, 20 Mar 2014 22:14:30 +0400 Better detection
unc0rr [Thu, 20 Mar 2014 22:14:30 +0400] rev 10211
Better detection
Thu, 20 Mar 2014 13:12:05 -0400 hm. I think I forgot to commit this when adding speech bubble change
nemo [Thu, 20 Mar 2014 13:12:05 -0400] rev 10210
hm. I think I forgot to commit this when adding speech bubble change
Thu, 20 Mar 2014 17:14:25 +0400 Fix warnings
unc0rr [Thu, 20 Mar 2014 17:14:25 +0400] rev 10209
Fix warnings
Thu, 20 Mar 2014 17:04:49 +0400 - Limit outline to leftX/rightX/topY instead of LAND_WIDTH/LAND_HEIGHT
unc0rr [Thu, 20 Mar 2014 17:04:49 +0400] rev 10208
- Limit outline to leftX/rightX/topY instead of LAND_WIDTH/LAND_HEIGHT - Fix most of templates which could produce self-intersecting polyline as a start for distortion - Fix parsing in templates editor
Thu, 20 Mar 2014 00:59:15 +0400 - Make sure distortion doesn't move fill point to other side of segment, this prevents corrupted maps
unc0rr [Thu, 20 Mar 2014 00:59:15 +0400] rev 10207
- Make sure distortion doesn't move fill point to other side of segment, this prevents corrupted maps - Some adjustments/comments
Wed, 19 Mar 2014 18:45:20 +0400 Process segments from last to first point too
unc0rr [Wed, 19 Mar 2014 18:45:20 +0400] rev 10206
Process segments from last to first point too
Wed, 19 Mar 2014 12:53:07 +0400 Prevent intersections with segment from last to first point, adjust size of details
unc0rr [Wed, 19 Mar 2014 12:53:07 +0400] rev 10205
Prevent intersections with segment from last to first point, adjust size of details
Wed, 19 Mar 2014 11:54:09 +0400 Fix div by zero error in new generator
unc0rr [Wed, 19 Mar 2014 11:54:09 +0400] rev 10204
Fix div by zero error in new generator
Wed, 19 Mar 2014 00:34:14 +0400 Greedy approach: divide while it divides
unc0rr [Wed, 19 Mar 2014 00:34:14 +0400] rev 10203
Greedy approach: divide while it divides
Wed, 19 Mar 2014 00:28:52 +0400 No self intersections, except for weirdness between first and last point
unc0rr [Wed, 19 Mar 2014 00:28:52 +0400] rev 10202
No self intersections, except for weirdness between first and last point
Tue, 18 Mar 2014 00:01:52 +0400 Fix detection of intersections, still need to check if passing any point in move, but result is already okayish
unc0rr [Tue, 18 Mar 2014 00:01:52 +0400] rev 10201
Fix detection of intersections, still need to check if passing any point in move, but result is already okayish
Mon, 17 Mar 2014 00:41:45 +0400 More math, implementation is nearly complete, just still have an issue to resolve
unc0rr [Mon, 17 Mar 2014 00:41:45 +0400] rev 10200
More math, implementation is nearly complete, just still have an issue to resolve
Sun, 16 Mar 2014 00:47:18 +0400 Some progress on new generator
unc0rr [Sun, 16 Mar 2014 00:47:18 +0400] rev 10199
Some progress on new generator
Fri, 14 Mar 2014 19:59:34 +0400 Move template-based generator into its own file
unc0rr [Fri, 14 Mar 2014 19:59:34 +0400] rev 10198
Move template-based generator into its own file
Fri, 14 Mar 2014 16:00:36 +0400 Some optimizations
unc0rr [Fri, 14 Mar 2014 16:00:36 +0400] rev 10197
Some optimizations
Fri, 14 Mar 2014 13:59:39 +0400 Fix perlin gen on 32 bit arch
unc0rr [Fri, 14 Mar 2014 13:59:39 +0400] rev 10196
Fix perlin gen on 32 bit arch
Fri, 14 Mar 2014 00:42:04 +0400 - Room save/load into/from file
unc0rr [Fri, 14 Mar 2014 00:42:04 +0400] rev 10195
- Room save/load into/from file - Vote on map (not complete implementation, also voting itself is still buggy)
Thu, 13 Mar 2014 23:25:31 +0400 Allow to save and delete room config in room
unc0rr [Thu, 13 Mar 2014 23:25:31 +0400] rev 10194
Allow to save and delete room config in room
Wed, 12 Mar 2014 22:40:49 -0400 By request. Allow lua to make random things "talk". I'm not sure if this is a good idea, buuuut.
nemo [Wed, 12 Mar 2014 22:40:49 -0400] rev 10193
By request. Allow lua to make random things "talk". I'm not sure if this is a good idea, buuuut.
Tue, 11 Mar 2014 22:49:01 -0400 Feel free to revert this one, was just screwing around with stuff from before. I kinda like it and figured committing it was the easiest way for you to look at it. http://m8y.org/hw/perlin.png
nemo [Tue, 11 Mar 2014 22:49:01 -0400] rev 10192
Feel free to revert this one, was just screwing around with stuff from before. I kinda like it and figured committing it was the easiest way for you to look at it. http://m8y.org/hw/perlin.png
Tue, 11 Mar 2014 22:32:48 -0400 this is fine right?
nemo [Tue, 11 Mar 2014 22:32:48 -0400] rev 10191
this is fine right?
Tue, 11 Mar 2014 00:59:42 +0400 Tweaks and tweaks
unc0rr [Tue, 11 Mar 2014 00:59:42 +0400] rev 10190
Tweaks and tweaks
Mon, 10 Mar 2014 22:47:29 +0400 - Rework FillLand
unc0rr [Mon, 10 Mar 2014 22:47:29 +0400] rev 10189
- Rework FillLand - Optimize fade() function a bit, don't call min() function - Only leave parts of land which touch bottom border in perlin mapgen
Sun, 09 Mar 2014 20:53:11 -0400 as suggested, precompute to avoid use of double
nemo [Sun, 09 Mar 2014 20:53:11 -0400] rev 10188
as suggested, precompute to avoid use of double
Sat, 08 Mar 2014 23:51:50 +0400 Experiment: enforce a plate at bottom so the map generated is more connected
unc0rr [Sat, 08 Mar 2014 23:51:50 +0400] rev 10187
Experiment: enforce a plate at bottom so the map generated is more connected
Sat, 08 Mar 2014 23:00:03 +0400 Some optimizations
unc0rr [Sat, 08 Mar 2014 23:00:03 +0400] rev 10186
Some optimizations
Sat, 08 Mar 2014 22:49:13 +0400 Strip Z axis from calculations
unc0rr [Sat, 08 Mar 2014 22:49:13 +0400] rev 10185
Strip Z axis from calculations
Sat, 08 Mar 2014 13:50:50 +0400 Setup leftX, rightX and topY
unc0rr [Sat, 08 Mar 2014 13:50:50 +0400] rev 10184
Setup leftX, rightX and topY
Sat, 08 Mar 2014 00:19:24 +0400 Some tweaks to perlin generator
unc0rr [Sat, 08 Mar 2014 00:19:24 +0400] rev 10183
Some tweaks to perlin generator
Fri, 07 Mar 2014 23:59:04 +0400 Add randomness
unc0rr [Fri, 07 Mar 2014 23:59:04 +0400] rev 10182
Add randomness
Fri, 07 Mar 2014 23:36:56 +0400 Perlin noise generator untweaked, temporarily replacing maze generator
unc0rr [Fri, 07 Mar 2014 23:36:56 +0400] rev 10181
Perlin noise generator untweaked, temporarily replacing maze generator
Thu, 06 Mar 2014 14:17:44 +0400 Racer challenge map #4
unc0rr [Thu, 06 Mar 2014 14:17:44 +0400] rev 10180
Racer challenge map #4
Thu, 06 Mar 2014 00:19:50 +0400 merge
unc0rr [Thu, 06 Mar 2014 00:19:50 +0400] rev 10179
merge
Wed, 05 Mar 2014 12:38:01 +0100 don't stack bye/teleport sounds of hogs (when a team is gone)
sheepluva [Wed, 05 Mar 2014 12:38:01 +0100] rev 10178
don't stack bye/teleport sounds of hogs (when a team is gone)
Thu, 06 Mar 2014 00:18:51 +0400 Don't run two engine threads simultaneously
unc0rr [Thu, 06 Mar 2014 00:18:51 +0400] rev 10177
Don't run two engine threads simultaneously
Wed, 05 Mar 2014 00:53:08 +0400 Don't call halt()
unc0rr [Wed, 05 Mar 2014 00:53:08 +0400] rev 10176
Don't call halt()
Tue, 04 Mar 2014 00:40:23 +0400 Remove game/preview functions split in library mode, just let normal procedure run instead:
unc0rr [Tue, 04 Mar 2014 00:40:23 +0400] rev 10175
Remove game/preview functions split in library mode, just let normal procedure run instead: - Remove tons of HWLIBRARY ifdefs - Override ParamCount and ParamStr to let GetParams work - Small fixes here and there
Mon, 03 Mar 2014 22:36:30 +0400 - Fix crasher in doStepSniperRifleShot
unc0rr [Mon, 03 Mar 2014 22:36:30 +0400] rev 10174
- Fix crasher in doStepSniperRifleShot - Fix hwLibrary.pas dependencies list
Sun, 02 Mar 2014 00:34:18 +0400 Make it build as library
unc0rr [Sun, 02 Mar 2014 00:34:18 +0400] rev 10173
Make it build as library
Sat, 01 Mar 2014 15:04:38 -0500 Only draw border for solid land
nemo [Sat, 01 Mar 2014 15:04:38 -0500] rev 10172
Only draw border for solid land
Sat, 01 Mar 2014 14:52:36 -0500 Script might well override a static map, but can't risk it not doing it, and preview completely failing. Better to just not try it for static maps. Some script cfg might help. Could also avoid unnnecessary preview regenerations even if the script was doing nothing at all.
nemo [Sat, 01 Mar 2014 14:52:36 -0500] rev 10171
Script might well override a static map, but can't risk it not doing it, and preview completely failing. Better to just not try it for static maps. Some script cfg might help. Could also avoid unnnecessary preview regenerations even if the script was doing nothing at all.
Sat, 01 Mar 2014 23:37:59 +0400 merge
unc0rr [Sat, 01 Mar 2014 23:37:59 +0400] rev 10170
merge
Sat, 01 Mar 2014 14:37:06 -0500 always update. a bit inefficient, but scripts do weird things.
nemo [Sat, 01 Mar 2014 14:37:06 -0500] rev 10169
always update. a bit inefficient, but scripts do weird things.
Sat, 01 Mar 2014 23:37:01 +0400 Fix "don't know how to make hwengine.pas" error
unc0rr [Sat, 01 Mar 2014 23:37:01 +0400] rev 10168
Fix "don't know how to make hwengine.pas" error
Sat, 01 Mar 2014 13:59:12 -0500 no idea what happened to this image... it seems like I'm reverting to most recent revision O_o
nemo [Sat, 01 Mar 2014 13:59:12 -0500] rev 10167
no idea what happened to this image... it seems like I'm reverting to most recent revision O_o
Sat, 01 Mar 2014 13:41:19 -0500 pass --prefix to previews too
nemo [Sat, 01 Mar 2014 13:41:19 -0500] rev 10166
pass --prefix to previews too
Fri, 28 Feb 2014 14:03:21 +0400 Use all pixels, not only 8x8 areas
unc0rr [Fri, 28 Feb 2014 14:03:21 +0400] rev 10165
Use all pixels, not only 8x8 areas
Fri, 28 Feb 2014 13:55:16 +0400 AI doesn't skip till action on the map stops (mostly dedicated to highlander) + various small tweaks
unc0rr [Fri, 28 Feb 2014 13:55:16 +0400] rev 10164
AI doesn't skip till action on the map stops (mostly dedicated to highlander) + various small tweaks
Thu, 27 Feb 2014 12:48:27 +0400 Oops, remove debug stuff which hid the feature
unc0rr [Thu, 27 Feb 2014 12:48:27 +0400] rev 10163
Oops, remove debug stuff which hid the feature
Wed, 26 Feb 2014 23:43:42 +0400 Add alpha channel to preview
unc0rr [Wed, 26 Feb 2014 23:43:42 +0400] rev 10162
Add alpha channel to preview
Wed, 26 Feb 2014 23:07:55 +0400 Move preview rendering into HWMap
unc0rr [Wed, 26 Feb 2014 23:07:55 +0400] rev 10161
Move preview rendering into HWMap
Wed, 26 Feb 2014 00:28:27 +0400 - Make world wrap edges not depend on gear radius
unc0rr [Wed, 26 Feb 2014 00:28:27 +0400] rev 10160
- Make world wrap edges not depend on gear radius - Camera jumps on wrap such that gear position on the screen doesn't change - Small fix to cmake script
Mon, 24 Feb 2014 13:41:32 -0500 move the freeModule too, couple of style tweaks
nemo [Mon, 24 Feb 2014 13:41:32 -0500] rev 10159
move the freeModule too, couple of style tweaks
Sun, 23 Feb 2014 22:25:52 +0100 fix molotov sprite too
sheepluva [Sun, 23 Feb 2014 22:25:52 +0100] rev 10158
fix molotov sprite too
Sun, 23 Feb 2014 21:55:08 +0100 tweak dynamite sprite (pixels at frame border, leading to visible filtering artifacts when zoomed)
sheepluva [Sun, 23 Feb 2014 21:55:08 +0100] rev 10157
tweak dynamite sprite (pixels at frame border, leading to visible filtering artifacts when zoomed)
Sun, 23 Feb 2014 13:50:58 -0500 merge
nemo [Sun, 23 Feb 2014 13:50:58 -0500] rev 10156
merge
Sun, 23 Feb 2014 19:15:39 +0100 change how textures from non-power-of-2-width textures are filled. this fixes e.g. the vertical lines appearing between Bath theme's horizontL
sheepluva [Sun, 23 Feb 2014 19:15:39 +0100] rev 10155
change how textures from non-power-of-2-width textures are filled. this fixes e.g. the vertical lines appearing between Bath theme's horizontL
Sun, 23 Feb 2014 19:08:37 +0100 minor comments fix
sheepluva [Sun, 23 Feb 2014 19:08:37 +0100] rev 10154
minor comments fix
Sun, 23 Feb 2014 13:49:44 -0500 add preview init to tunnels too
nemo [Sun, 23 Feb 2014 13:49:44 -0500] rev 10153
add preview init to tunnels too
Sun, 23 Feb 2014 17:31:00 +0100 fix remaining alpha pixel issues (explosion landbacktex borders etc
sheepluva [Sun, 23 Feb 2014 17:31:00 +0100] rev 10152
fix remaining alpha pixel issues (explosion landbacktex borders etc
Sun, 23 Feb 2014 13:47:15 -0500 use data not text, so DLC doesn't get an *
nemo [Sun, 23 Feb 2014 13:47:15 -0500] rev 10151
use data not text, so DLC doesn't get an *
Sun, 23 Feb 2014 10:06:58 -0500 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo [Sun, 23 Feb 2014 10:06:58 -0500] rev 10150
Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
Fri, 21 Feb 2014 13:31:16 +0400 Official challenge map #3 by 1937barcelona
unc0rr [Fri, 21 Feb 2014 13:31:16 +0400] rev 10149
Official challenge map #3 by 1937barcelona
Thu, 20 Feb 2014 01:32:37 +0400 Don't rewrite server ini file too often
unc0rr [Thu, 20 Feb 2014 01:32:37 +0400] rev 10148
Don't rewrite server ini file too often
Thu, 20 Feb 2014 00:28:49 +0400 Fix tinting of AI kills counter
unc0rr [Thu, 20 Feb 2014 00:28:49 +0400] rev 10147
Fix tinting of AI kills counter
Wed, 19 Feb 2014 19:10:11 +0400 Should never use State like this, since some states aren't synced (thinking state for example)
unc0rr [Wed, 19 Feb 2014 19:10:11 +0400] rev 10146
Should never use State like this, since some states aren't synced (thinking state for example)
Tue, 18 Feb 2014 06:02:22 +0100 allow switching through hogs in reverse order with PRECISE+HOGSWITCH
sheepluva [Tue, 18 Feb 2014 06:02:22 +0100] rev 10145
allow switching through hogs in reverse order with PRECISE+HOGSWITCH
Tue, 18 Feb 2014 00:07:13 +0400 Fix issue 780 (copy-paste fail)
unc0rr [Tue, 18 Feb 2014 00:07:13 +0400] rev 10144
Fix issue #780 (copy-paste fail)
Sun, 16 Feb 2014 22:51:25 +0400 Fix setting lc_endluatest result
unc0rr [Sun, 16 Feb 2014 22:51:25 +0400] rev 10143
Fix setting lc_endluatest result
Sun, 16 Feb 2014 22:06:55 +0400 Reduce number of warnings in pas2c-generated code
unc0rr [Sun, 16 Feb 2014 22:06:55 +0400] rev 10142
Reduce number of warnings in pas2c-generated code
Sun, 16 Feb 2014 16:56:53 +0400 Fix build
unc0rr [Sun, 16 Feb 2014 16:56:53 +0400] rev 10141
Fix build
Fri, 14 Feb 2014 13:55:13 +0400 What about exact value?
unc0rr [Fri, 14 Feb 2014 13:55:13 +0400] rev 10140
What about exact value?
Fri, 14 Feb 2014 13:48:14 +0400 In stats-only mode:
unc0rr [Fri, 14 Feb 2014 13:48:14 +0400] rev 10139
In stats-only mode: - Don't load all sprites - Don't use sdl_ttf - Don't load binds
Thu, 13 Feb 2014 23:53:47 +0400 Only check alpha channel like BlitImageAndGenerateCollisionInfo does
unc0rr [Thu, 13 Feb 2014 23:53:47 +0400] rev 10138
Only check alpha channel like BlitImageAndGenerateCollisionInfo does
Thu, 13 Feb 2014 23:38:16 +0400 NULL PChar is okay
unc0rr [Thu, 13 Feb 2014 23:38:16 +0400] rev 10137
NULL PChar is okay
Thu, 13 Feb 2014 14:12:04 -0500 pngcrush on this file which will hopefully be cleaned up at some point
nemo [Thu, 13 Feb 2014 14:12:04 -0500] rev 10136
pngcrush on this file which will hopefully be cleaned up at some point
Thu, 13 Feb 2014 22:04:56 +0400 Fix read of freed memory found with valgrind
unc0rr [Thu, 13 Feb 2014 22:04:56 +0400] rev 10135
Fix read of freed memory found with valgrind
Wed, 12 Feb 2014 23:46:24 +0400 Use strchr instead of strstr with specially constructed string255 struct (not tested)
unc0rr [Wed, 12 Feb 2014 23:46:24 +0400] rev 10134
Use strchr instead of strstr with specially constructed string255 struct (not tested)
Wed, 12 Feb 2014 23:40:35 +0400 - Remove few PAS2C ifdef's
unc0rr [Wed, 12 Feb 2014 23:40:35 +0400] rev 10133
- Remove few PAS2C ifdef's - Load localization
Wed, 12 Feb 2014 22:40:35 +0400 Fix binds loading
unc0rr [Wed, 12 Feb 2014 22:40:35 +0400] rev 10132
Fix binds loading
Wed, 12 Feb 2014 00:50:15 +0400 - pas2c recognizes typecasts in initialization expressions
unc0rr [Wed, 12 Feb 2014 00:50:15 +0400] rev 10131
- pas2c recognizes typecasts in initialization expressions - Forbid incompatible pointer types - Fixes and new functions to fpcrtl
Tue, 11 Feb 2014 22:05:03 +0400 Small fix which makes pas2c engine successfully replay demos
unc0rr [Tue, 11 Feb 2014 22:05:03 +0400] rev 10130
Small fix which makes pas2c engine successfully replay demos
Tue, 11 Feb 2014 01:19:44 +0400 - Pas2C: make use of 'external' function decorator
unc0rr [Tue, 11 Feb 2014 01:19:44 +0400] rev 10129
- Pas2C: make use of 'external' function decorator - Fixes to rtl - Some work here and there
Mon, 10 Feb 2014 23:02:49 +0400 Implement needed rtl functions
unc0rr [Mon, 10 Feb 2014 23:02:49 +0400] rev 10128
Implement needed rtl functions
Mon, 10 Feb 2014 00:43:03 +0400 It compiles \o/
unc0rr [Mon, 10 Feb 2014 00:43:03 +0400] rev 10127
It compiles \o/ Doesn't link yet though, need to implement new rtl functions
Sun, 09 Feb 2014 19:00:13 +0100 fix lq rope being always drawn on screen with same width regardless of zoom
sheepluva [Sun, 09 Feb 2014 19:00:13 +0100] rev 10126
fix lq rope being always drawn on screen with same width regardless of zoom
Sun, 09 Feb 2014 18:35:11 +0100 fix misleading indentation
sheepluva [Sun, 09 Feb 2014 18:35:11 +0100] rev 10125
fix misleading indentation
Sun, 09 Feb 2014 00:44:29 +0400 Even more explicit type conversions and other stuff to help pas2c use ansistrings
unc0rr [Sun, 09 Feb 2014 00:44:29 +0400] rev 10124
Even more explicit type conversions and other stuff to help pas2c use ansistrings
Sat, 08 Feb 2014 16:29:34 +0400 Implicit type casts to help pas2c
unc0rr [Sat, 08 Feb 2014 16:29:34 +0400] rev 10123
Implicit type casts to help pas2c
Fri, 07 Feb 2014 23:57:32 +0400 Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
unc0rr [Fri, 07 Feb 2014 23:57:32 +0400] rev 10122
Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
Fri, 07 Feb 2014 22:42:57 +0400 Implement a bit of astring
unc0rr [Fri, 07 Feb 2014 22:42:57 +0400] rev 10121
Implement a bit of astring
Fri, 07 Feb 2014 15:44:27 +0400 Pas2C recognizes ansistrings
unc0rr [Fri, 07 Feb 2014 15:44:27 +0400] rev 10120
Pas2C recognizes ansistrings
Fri, 07 Feb 2014 14:41:49 +0400 Fix build with old base package
unc0rr [Fri, 07 Feb 2014 14:41:49 +0400] rev 10119
Fix build with old base package
Fri, 07 Feb 2014 10:11:10 +0100 disallow sinegun to penetrate solid land
sheepluva [Fri, 07 Feb 2014 10:11:10 +0100] rev 10118
disallow sinegun to penetrate solid land
Thu, 06 Feb 2014 22:13:30 +0100 fix potential buffer overflow
sheepluva [Thu, 06 Feb 2014 22:13:30 +0100] rev 10117
fix potential buffer overflow
Thu, 06 Feb 2014 22:03:53 +0100 rolling back my PChar stuff, because unC0Rr improves string handling pas2c instead <3
sheepluva [Thu, 06 Feb 2014 22:03:53 +0100] rev 10116
rolling back my PChar stuff, because unC0Rr improves string handling pas2c instead <3
Fri, 07 Feb 2014 00:47:51 +0400 Merge
unc0rr [Fri, 07 Feb 2014 00:47:51 +0400] rev 10115
Merge
Thu, 06 Feb 2014 21:07:50 +0100 get rid of hwpow. ~so long and thanks for all the wtfish~
sheepluva [Thu, 06 Feb 2014 21:07:50 +0100] rev 10114
get rid of hwpow. ~so long and thanks for all the wtfish~
Fri, 07 Feb 2014 00:46:49 +0400 Fix tons and tons of pas2c warnings (but still not all of them)
unc0rr [Fri, 07 Feb 2014 00:46:49 +0400] rev 10113
Fix tons and tons of pas2c warnings (but still not all of them)
Thu, 06 Feb 2014 20:18:10 +0100 fix indentation of previous commit and simplify rc-plane's angle-fix after portal code
sheepluva [Thu, 06 Feb 2014 20:18:10 +0100] rev 10112
fix indentation of previous commit and simplify rc-plane's angle-fix after portal code
Thu, 06 Feb 2014 23:02:35 +0400 Drop support for other string types than string255
unc0rr [Thu, 06 Feb 2014 23:02:35 +0400] rev 10111
Drop support for other string types than string255
Thu, 06 Feb 2014 19:05:22 +0100 simplify rc-plane's angle-adjustment-after-wrap code
sheepluva [Thu, 06 Feb 2014 19:05:22 +0100] rev 10110
simplify rc-plane's angle-adjustment-after-wrap code
Tue, 04 Feb 2014 23:53:43 +0400 CMake checks for haskell modules needed
unc0rr [Tue, 04 Feb 2014 23:53:43 +0400] rev 10109
CMake checks for haskell modules needed
Tue, 04 Feb 2014 19:45:22 +0100 update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
sheepluva [Tue, 04 Feb 2014 19:45:22 +0100] rev 10108
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
Tue, 04 Feb 2014 17:24:32 +0100 whoops, lost a space
sheepluva [Tue, 04 Feb 2014 17:24:32 +0100] rev 10107
whoops, lost a space
Tue, 04 Feb 2014 17:18:05 +0100 fix a relevant warning I caused by accident
sheepluva [Tue, 04 Feb 2014 17:18:05 +0100] rev 10106
fix a relevant warning I caused by accident
Tue, 04 Feb 2014 16:35:31 +0100 fixing the remaining PChar issues pas2c ran into to this point, now it stops because of being unable to deal with "set of char"
sheepluva [Tue, 04 Feb 2014 16:35:31 +0100] rev 10105
fixing the remaining PChar issues pas2c ran into to this point, now it stops because of being unable to deal with "set of char"
Tue, 04 Feb 2014 15:23:37 +0100 yo dawg, I herd you like PChar...
sheepluva [Tue, 04 Feb 2014 15:23:37 +0100] rev 10104
yo dawg, I herd you like PChar...
Tue, 04 Feb 2014 14:04:24 +0100 remove obsolete type conversions that messed with pas2c
sheepluva [Tue, 04 Feb 2014 14:04:24 +0100] rev 10103
remove obsolete type conversions that messed with pas2c
Tue, 04 Feb 2014 13:47:43 +0100 fix some string related pas2c issues
sheepluva [Tue, 04 Feb 2014 13:47:43 +0100] rev 10102
fix some string related pas2c issues
Tue, 04 Feb 2014 13:37:12 +0100 use uConsts rather than including config.inc more than once
sheepluva [Tue, 04 Feb 2014 13:37:12 +0100] rev 10101
use uConsts rather than including config.inc more than once
Tue, 04 Feb 2014 12:37:26 +0100 add travis dependencies
sheepluva [Tue, 04 Feb 2014 12:37:26 +0100] rev 10100
add travis dependencies
Mon, 03 Feb 2014 14:06:11 +0100 fix for Issue 777 (IceGun: Segfault when freezing water, with rqBlurryLand enabled)
sheepluva [Mon, 03 Feb 2014 14:06:11 +0100] rev 10099
fix for issue #777 (IceGun: Segfault when freezing water, with rqBlurryLand enabled)
Mon, 03 Feb 2014 13:52:47 +0400 - Cut actions array instead of performing full copy, when it is possible
unc0rr [Mon, 03 Feb 2014 13:52:47 +0400] rev 10098
- Cut actions array instead of performing full copy, when it is possible - Fix use of uninitialized attack parameters struct (existed for years, and could maybe explain some weird ai behavior)
Mon, 03 Feb 2014 13:32:09 +0400 Tiny optimization
unc0rr [Mon, 03 Feb 2014 13:32:09 +0400] rev 10097
Tiny optimization
Sat, 01 Feb 2014 22:03:22 -0500 don't allow getting 2nd copy of wep you already have, prevent gaining banned weps even if set to infinite in scheme.
nemo [Sat, 01 Feb 2014 22:03:22 -0500] rev 10096
don't allow getting 2nd copy of wep you already have, prevent gaining banned weps even if set to infinite in scheme.
Sun, 02 Feb 2014 00:37:00 +0400 Actually do some actions when flood detected
unc0rr [Sun, 02 Feb 2014 00:37:00 +0400] rev 10095
Actually do some actions when flood detected
Fri, 31 Jan 2014 23:36:02 +0400 Define some boundaries to detect events
unc0rr [Fri, 31 Jan 2014 23:36:02 +0400] rev 10094
Define some boundaries to detect events
Fri, 31 Jan 2014 16:51:20 +0400 More work on flood detector
unc0rr [Fri, 31 Jan 2014 16:51:20 +0400] rev 10093
More work on flood detector
Fri, 31 Jan 2014 12:45:51 +0400 Fix build
unc0rr [Fri, 31 Jan 2014 12:45:51 +0400] rev 10092
Fix build
Thu, 30 Jan 2014 16:08:05 +0400 Official racer challenge #2
unc0rr [Thu, 30 Jan 2014 16:08:05 +0400] rev 10091
Official racer challenge #2
Thu, 30 Jan 2014 00:18:32 +0400 - Start work on flood detector
unc0rr [Thu, 30 Jan 2014 00:18:32 +0400] rev 10090
- Start work on flood detector - More agressive joins flood protection - Also fix some warnings
Wed, 29 Jan 2014 09:17:25 -0500 aaaand remove switch
nemo [Wed, 29 Jan 2014 09:17:25 -0500] rev 10089
aaaand remove switch
Tue, 28 Jan 2014 23:14:02 -0500 tweaks
nemo [Tue, 28 Jan 2014 23:14:02 -0500] rev 10088
tweaks
Wed, 29 Jan 2014 00:26:35 +0400 Implement kick voting
unc0rr [Wed, 29 Jan 2014 00:26:35 +0400] rev 10087
Implement kick voting
Tue, 28 Jan 2014 22:29:21 +0400 This should help server bypass malformed replays
unc0rr [Tue, 28 Jan 2014 22:29:21 +0400] rev 10086
This should help server bypass malformed replays
Tue, 28 Jan 2014 09:09:31 -0500 remove a few weps I missed. forgot I'd uncommented prior to a diff I'd done earlier
nemo [Tue, 28 Jan 2014 09:09:31 -0500] rev 10085
remove a few weps I missed. forgot I'd uncommented prior to a diff I'd done earlier
Tue, 28 Jan 2014 17:00:46 +0400 AI always activates invulnerability and extra damage if it has them
unc0rr [Tue, 28 Jan 2014 17:00:46 +0400] rev 10084
AI always activates invulnerability and extra damage if it has them
Mon, 27 Jan 2014 23:44:28 -0500 Make highlander configurable using weapons, commit weaponset mimicking old values
nemo [Mon, 27 Jan 2014 23:44:28 -0500] rev 10083
Make highlander configurable using weapons, commit weaponset mimicking old values
Mon, 27 Jan 2014 23:42:20 -0500 unbreak build. didn't test changes
nemo [Mon, 27 Jan 2014 23:42:20 -0500] rev 10082
unbreak build. didn't test changes
Tue, 28 Jan 2014 00:22:49 +0400 Implement 'voted' function
unc0rr [Tue, 28 Jan 2014 00:22:49 +0400] rev 10081
Implement 'voted' function
Mon, 27 Jan 2014 22:34:06 +0400 Even more love to pas2c
unc0rr [Mon, 27 Jan 2014 22:34:06 +0400] rev 10080
Even more love to pas2c
Mon, 27 Jan 2014 01:07:12 +0400 Fix times
unc0rr [Mon, 27 Jan 2014 01:07:12 +0400] rev 10079
Fix times
Mon, 27 Jan 2014 00:33:42 +0400 Some love to pas2c
unc0rr [Mon, 27 Jan 2014 00:33:42 +0400] rev 10078
Some love to pas2c
Sun, 26 Jan 2014 10:20:42 +0400 ADMIN_ACCESS is deprecated long ago
unc0rr [Sun, 26 Jan 2014 10:20:42 +0400] rev 10077
ADMIN_ACCESS is deprecated long ago
Sun, 26 Jan 2014 02:17:04 +0400 Mutual authentication: server side
unc0rr [Sun, 26 Jan 2014 02:17:04 +0400] rev 10076
Mutual authentication: server side
Sun, 26 Jan 2014 00:09:50 +0400 Filter confusables to some limits
unc0rr [Sun, 26 Jan 2014 00:09:50 +0400] rev 10075
Filter confusables to some limits
Sun, 26 Jan 2014 00:08:49 +0400 Mutual authentication: client side
unc0rr [Sun, 26 Jan 2014 00:08:49 +0400] rev 10074
Mutual authentication: client side
Fri, 24 Jan 2014 22:38:15 +0400 Now convert to xml rules
unc0rr [Fri, 24 Jan 2014 22:38:15 +0400] rev 10073
Now convert to xml rules
Fri, 24 Jan 2014 13:19:35 +0100 freaking space
koda [Fri, 24 Jan 2014 13:19:35 +0100] rev 10072
freaking space
Fri, 24 Jan 2014 13:05:19 +0100 add glew and ghc-zlib dependencies for travis tests
koda [Fri, 24 Jan 2014 13:05:19 +0100] rev 10071
add glew and ghc-zlib dependencies for travis tests
Fri, 24 Jan 2014 12:44:03 +0100 ghc ooops
koda [Fri, 24 Jan 2014 12:44:03 +0100] rev 10070
ghc ooops
Fri, 24 Jan 2014 11:11:39 +0100 add AppData file
koda [Fri, 24 Jan 2014 11:11:39 +0100] rev 10069
add AppData file close #706
Fri, 24 Jan 2014 10:56:22 +0100 use CMAKE_CURRENT_SOURCE_DIR consistently
koda [Fri, 24 Jan 2014 10:56:22 +0100] rev 10068
use CMAKE_CURRENT_SOURCE_DIR consistently
Fri, 24 Jan 2014 10:39:41 +0400 Must not code at late night (fix sanity check)
unc0rr [Fri, 24 Jan 2014 10:39:41 +0400] rev 10067
Must not code at late night (fix sanity check)
Fri, 24 Jan 2014 09:48:46 +0400 - Add SCHEME which is needed in room config
unc0rr [Fri, 24 Jan 2014 09:48:46 +0400] rev 10066
- Add SCHEME which is needed in room config - Fix replay of games on maze maps
Fri, 24 Jan 2014 00:05:19 +0400 Some basic sanity tests for replay files
unc0rr [Fri, 24 Jan 2014 00:05:19 +0400] rev 10065
Some basic sanity tests for replay files
Thu, 23 Jan 2014 23:28:16 +0400 confusables.txt to insert query converter
unc0rr [Thu, 23 Jan 2014 23:28:16 +0400] rev 10064
confusables.txt to insert query converter
Thu, 23 Jan 2014 21:54:26 +0400 Handle chars and not bytes for usernames :-p
unc0rr [Thu, 23 Jan 2014 21:54:26 +0400] rev 10063
Handle chars and not bytes for usernames :-p
Thu, 23 Jan 2014 14:18:06 +0100 turned out this blocked CJK characters too. stick to ASCII control char ban only, do NOT include UTF-8 control chars
sheepluva [Thu, 23 Jan 2014 14:18:06 +0100] rev 10062
turned out this blocked CJK characters too. stick to ASCII control char ban only, do NOT include UTF-8 control chars
Thu, 23 Jan 2014 13:56:53 +0100 hide complete IP of other users, when non-admin requests player info. showing the first two parts of the IP was kinda pointless to begin with (what for?) and has recently lead to increased abuse and lobby flooding due to bots collecting/posting IP tracking information
sheepluva [Thu, 23 Jan 2014 13:56:53 +0100] rev 10061
hide complete IP of other users, when non-admin requests player info. showing the first two parts of the IP was kinda pointless to begin with (what for?) and has recently lead to increased abuse and lobby flooding due to bots collecting/posting IP tracking information
Thu, 23 Jan 2014 13:24:28 +0400 Use zlibFormat
unc0rr [Thu, 23 Jan 2014 13:24:28 +0400] rev 10060
Use zlibFormat
Wed, 22 Jan 2014 23:52:21 +0100 disallow control chars in player nicks, thanks for burp to helping making the list more complete
sheepluva [Wed, 22 Jan 2014 23:52:21 +0100] rev 10059
disallow control chars in player nicks, thanks for burp to helping making the list more complete
Thu, 23 Jan 2014 01:04:17 +0400 - Implement /callvote
unc0rr [Thu, 23 Jan 2014 01:04:17 +0400] rev 10058
- Implement /callvote
Thu, 23 Jan 2014 00:07:27 +0400 - Allow delegation to specific person in fixed room
unc0rr [Thu, 23 Jan 2014 00:07:27 +0400] rev 10057
- Allow delegation to specific person in fixed room - Remove redundant check in DELEGATE handler
Wed, 22 Jan 2014 23:42:41 +0400 Don't delegate special room to another player when owner quits
unc0rr [Wed, 22 Jan 2014 23:42:41 +0400] rev 10056
Don't delegate special room to another player when owner quits
Wed, 22 Jan 2014 23:06:50 +0400 More robust implementation of decompression
unc0rr [Wed, 22 Jan 2014 23:06:50 +0400] rev 10055
More robust implementation of decompression
Wed, 22 Jan 2014 19:55:52 +0100 Small update of my voice-pack Default_ru
Wohlstand [Wed, 22 Jan 2014 19:55:52 +0100] rev 10054
Small update of my voice-pack Default_ru
Wed, 22 Jan 2014 18:46:15 +0100 actual fix
sheepluva [Wed, 22 Jan 2014 18:46:15 +0100] rev 10053
actual fix
Wed, 22 Jan 2014 15:53:36 +0100 fix server not building
sheepluva [Wed, 22 Jan 2014 15:53:36 +0100] rev 10052
fix server not building
Wed, 22 Jan 2014 14:50:50 +0400 Show which file has failed
unc0rr [Wed, 22 Jan 2014 14:50:50 +0400] rev 10051
Show which file has failed
Wed, 22 Jan 2014 14:45:33 +0400 Check if frontend was too lazy to actually send drawn map data to the server
unc0rr [Wed, 22 Jan 2014 14:45:33 +0400] rev 10050
Check if frontend was too lazy to actually send drawn map data to the server
Wed, 22 Jan 2014 09:19:08 +0400 Oops, forgot this
unc0rr [Wed, 22 Jan 2014 09:19:08 +0400] rev 10049
Oops, forgot this
Wed, 22 Jan 2014 01:16:11 +0100 test tweak/fix
sheepluva [Wed, 22 Jan 2014 01:16:11 +0100] rev 10048
test tweak/fix
Wed, 22 Jan 2014 00:37:43 +0100 more scripts found by sheepluva
koda [Wed, 22 Jan 2014 00:37:43 +0100] rev 10047
more scripts found by sheepluva
Wed, 22 Jan 2014 00:23:08 +0100 little gameServer cleanup
koda [Wed, 22 Jan 2014 00:23:08 +0100] rev 10046
little gameServer cleanup
Tue, 21 Jan 2014 23:57:34 +0100 restore revinfo
koda [Tue, 21 Jan 2014 23:57:34 +0100] rev 10045
restore revinfo
Tue, 21 Jan 2014 23:53:26 +0100 readd r3be36d2fdca6
koda [Tue, 21 Jan 2014 23:53:26 +0100] rev 10044
readd r3be36d2fdca6
Tue, 21 Jan 2014 23:46:48 +0100 ok really restore tests
koda [Tue, 21 Jan 2014 23:46:48 +0100] rev 10043
ok really restore tests
Tue, 21 Jan 2014 23:25:57 +0100 restore tests
koda [Tue, 21 Jan 2014 23:25:57 +0100] rev 10042
restore tests
Tue, 21 Jan 2014 23:15:25 +0100 restore gameServer changes
koda [Tue, 21 Jan 2014 23:15:25 +0100] rev 10041
restore gameServer changes
Tue, 21 Jan 2014 22:53:15 +0100 merge
koda [Tue, 21 Jan 2014 22:53:15 +0100] rev 10040
merge
Wed, 22 Jan 2014 01:11:13 +0400 Halfplement voting
unc0rr [Wed, 22 Jan 2014 01:11:13 +0400] rev 10039
Halfplement voting
Tue, 21 Jan 2014 21:16:52 +0100 Fix uGearsHandlersMess.pas changes lost in merge r1c02143bfe9c.
sheepluva [Tue, 21 Jan 2014 21:16:52 +0100] rev 10038
Fix uGearsHandlersMess.pas changes lost in merge r1c02143bfe9c. This seems to only include the drill rocket fixes ( re0dd66b2e73b and r8db0c56f7e2f ) as well as the initial cake push ( r8786d4ac9e0b )
Tue, 21 Jan 2014 22:04:40 +0400 Fix server producing unreplayable records
unc0rr [Tue, 21 Jan 2014 22:04:40 +0400] rev 10037
Fix server producing unreplayable records
Tue, 21 Jan 2014 18:02:37 +0100 use new API for changing GameFlags
sheepluva [Tue, 21 Jan 2014 18:02:37 +0100] rev 10036
use new API for changing GameFlags
Tue, 21 Jan 2014 15:56:52 +0100 luaAPI:
sheepluva [Tue, 21 Jan 2014 15:56:52 +0100] rev 10035
luaAPI: * add paramater count checks to gameflag functions * add GetGameFlag(gameflag) for checking a gameflag's current state
Tue, 21 Jan 2014 11:48:43 +0400 Fix detection of mapgen
unc0rr [Tue, 21 Jan 2014 11:48:43 +0400] rev 10034
Fix detection of mapgen
Tue, 21 Jan 2014 10:59:52 +0400 Merge
unc0rr [Tue, 21 Jan 2014 10:59:52 +0400] rev 10033
Merge
Mon, 20 Jan 2014 21:16:17 -0500 This adds idle hog tinting. Active hog tinting still needed.
nemo [Mon, 20 Jan 2014 21:16:17 -0500] rev 10032
This adds idle hog tinting. Active hog tinting still needed.
Tue, 21 Jan 2014 01:38:06 +0100 let log know when a test finished properly, so that an unexpected termination (segfault, divbyzero, etc) is easier to tell apart from test fail
sheepluva [Tue, 21 Jan 2014 01:38:06 +0100] rev 10031
let log know when a test finished properly, so that an unexpected termination (segfault, divbyzero, etc) is easier to tell apart from test fail
Tue, 21 Jan 2014 01:27:25 +0100 * fix divbyzero found by GetGravity test (cWindSpeed was used where cMaxWindSpeed should have been)
sheepluva [Tue, 21 Jan 2014 01:27:25 +0100] rev 10030
* fix divbyzero found by GetGravity test (cWindSpeed was used where cMaxWindSpeed should have been) * make GetGravity return same integer value that was given by SetGravity (by rounding away precision errors rather than just truncate) - a problem also identified by the test :P
Tue, 21 Jan 2014 01:23:57 +0100 test for GetGravity and SetGravity
sheepluva [Tue, 21 Jan 2014 01:23:57 +0100] rev 10029
test for GetGravity and SetGravity
Mon, 20 Jan 2014 22:42:36 +0100 add a test based on unC0Rr's suggestion. still a lot of mess and redundancy involved, sry :P
sheepluva [Mon, 20 Jan 2014 22:42:36 +0100] rev 10028
add a test based on unC0Rr's suggestion. still a lot of mess and redundancy involved, sry :P
Tue, 21 Jan 2014 00:09:06 +0400 Implement drawnMapData function so checker could check replays with drawn maps
unc0rr [Tue, 21 Jan 2014 00:09:06 +0400] rev 10027
Implement drawnMapData function so checker could check replays with drawn maps
Mon, 20 Jan 2014 15:31:45 +0100 drill rocket test
sheepluva [Mon, 20 Jan 2014 15:31:45 +0100] rev 10026
drill rocket test
Mon, 20 Jan 2014 10:40:59 +0100 new cmake option NOVERSIONINFOUPDATE -- to be used if source is in a git/repo that is NOT the hedgewars repo
sheepluva [Mon, 20 Jan 2014 10:40:59 +0100] rev 10025
new cmake option NOVERSIONINFOUPDATE -- to be used if source is in a git/repo that is NOT the hedgewars repo
Mon, 20 Jan 2014 10:16:29 +0100 remove DroidSans font from source dir. it is unused afaik and also wrongly included in the source tarballs
sheepluva [Mon, 20 Jan 2014 10:16:29 +0100] rev 10024
remove DroidSans font from source dir. it is unused afaik and also wrongly included in the source tarballs
Sun, 19 Jan 2014 22:39:06 +0100 fix despeckle mutilating blurry land
sheepluva [Sun, 19 Jan 2014 22:39:06 +0100] rev 10023
fix despeckle mutilating blurry land
Mon, 20 Jan 2014 00:25:40 +0400 - Make Racer report achievements
unc0rr [Mon, 20 Jan 2014 00:25:40 +0400] rev 10022
- Make Racer report achievements - Add official racer challenge map #1 - Helper script to detect official challenge maps by land digest
Sun, 19 Jan 2014 17:53:16 +0100 no idea how I ended up forgetting about the offset I need for same position in different rows (in 1d array); also remove obsolete comment
sheepluva [Sun, 19 Jan 2014 17:53:16 +0100] rev 10021
no idea how I ended up forgetting about the offset I need for same position in different rows (in 1d array); also remove obsolete comment
Sun, 19 Jan 2014 16:35:06 +0100 small tweak/hax for blurry land to make tile borders vanish (when clamping is off)
sheepluva [Sun, 19 Jan 2014 16:35:06 +0100] rev 10020
small tweak/hax for blurry land to make tile borders vanish (when clamping is off)
Tue, 21 Jan 2014 22:44:37 +0100 add travis tests for the two new cmake options
koda [Tue, 21 Jan 2014 22:44:37 +0100] rev 10019
add travis tests for the two new cmake options
Sun, 19 Jan 2014 14:58:54 +0100 (experimental) merging the new procedures for different pixel representations (1D/2D arrays) into a single procedure with the algorithm and two procedures for the different mapping. - because redundant code sucks (at least twice)
sheepluva [Sun, 19 Jan 2014 14:58:54 +0100] rev 10018
(experimental) merging the new procedures for different pixel representations (1D/2D arrays) into a single procedure with the algorithm and two procedures for the different mapping. - because redundant code sucks (at least twice)
Tue, 21 Jan 2014 22:43:06 +0100 fixwhitespace and dos2unix
koda [Tue, 21 Jan 2014 22:43:06 +0100] rev 10017
fixwhitespace and dos2unix
Sun, 19 Jan 2014 13:41:11 +0100 (experimental) make the mysterious borders around land/hats/etc that appear on zoom vanish
sheepluva [Sun, 19 Jan 2014 13:41:11 +0100] rev 10016
(experimental) make the mysterious borders around land/hats/etc that appear on zoom vanish note: not applied to everything yet note: I'll probably merge the two functions that do the same thing (one for 1darray, one for 2darray representation of pixels) into a single function
Tue, 21 Jan 2014 22:38:13 +0100 partial merge of the webgl branch
koda [Tue, 21 Jan 2014 22:38:13 +0100] rev 10015
partial merge of the webgl branch This commit contains the new pas2c conversion tool, the pascal to c build structure and the opengl2 rendering backend. Patch reviewed by unC0Rr.
Sun, 19 Jan 2014 00:18:28 +0400 Fix checker logon process
Wohlstand [Sun, 19 Jan 2014 00:18:28 +0400] rev 10014
Fix checker logon process
Sat, 18 Jan 2014 18:20:43 +0100 changing build files without testing the change is fun, isn't it? especially for trivial things that would take less than 10 seconds to test :p
sheepluva [Sat, 18 Jan 2014 18:20:43 +0100] rev 10013
changing build files without testing the change is fun, isn't it? especially for trivial things that would take less than 10 seconds to test :p
Sat, 18 Jan 2014 08:09:55 -0500 Make poison damage possibly variable (might as well since effects is a count). Scripts might find it handy.
nemo [Sat, 18 Jan 2014 08:09:55 -0500] rev 10012
Make poison damage possibly variable (might as well since effects is a count). Scripts might find it handy.
Fri, 17 Jan 2014 16:13:10 -0500 Add check for gear kind of hedgehog on invulnerability effect. This probably fixes bug #766, is similar to change in previous r2a1483d91977 and was introduced by r7d925e82e572
nemo [Fri, 17 Jan 2014 16:13:10 -0500] rev 10011
Add check for gear kind of hedgehog on invulnerability effect. This probably fixes bug #766, is similar to change in previous r2a1483d91977 and was introduced by r7d925e82e572
Fri, 17 Jan 2014 15:37:24 -0500 well. let's fix this at least - only apply to gears that are actually hedgehogs, not just ones associated with a hedgehog (which can be pretty much any gear since damage tracking was added)
nemo [Fri, 17 Jan 2014 15:37:24 -0500] rev 10010
well. let's fix this at least - only apply to gears that are actually hedgehogs, not just ones associated with a hedgehog (which can be pretty much any gear since damage tracking was added)
Sat, 18 Jan 2014 00:10:33 +0400 Convert some ansistrings to pchars
unc0rr [Sat, 18 Jan 2014 00:10:33 +0400] rev 10009
Convert some ansistrings to pchars
Fri, 17 Jan 2014 18:17:47 +0100 drop redundancies for lua and physfs
koda [Fri, 17 Jan 2014 18:17:47 +0100] rev 10008
drop redundancies for lua and physfs
Fri, 17 Jan 2014 18:04:49 +0100 fix linking physfs after a run of cmake
koda [Fri, 17 Jan 2014 18:04:49 +0100] rev 10007
fix linking physfs after a run of cmake
Fri, 17 Jan 2014 16:50:01 +0100 happy 10000th commit
koda [Fri, 17 Jan 2014 16:50:01 +0100] rev 10006
happy 10000th commit also fix the travis build by adding a system physfs library
Fri, 17 Jan 2014 16:29:11 +0100 fix build on travis
unC0Rr [Fri, 17 Jan 2014 16:29:11 +0100] rev 10005
fix build on travis
Fri, 17 Jan 2014 16:31:36 +0100 use bundled physfs on win and osx
koda [Fri, 17 Jan 2014 16:31:36 +0100] rev 10004
use bundled physfs on win and osx
Fri, 17 Jan 2014 16:16:28 +0100 fix some travis BUILD_ARGS and add a new one
koda [Fri, 17 Jan 2014 16:16:28 +0100] rev 10003
fix some travis BUILD_ARGS and add a new one
Fri, 17 Jan 2014 06:58:28 -0800 Merge pull request #11 from LocutusOfBorg/fix-arm
Vittorio Giovara <vittorio.giovara@gmail.com> [Fri, 17 Jan 2014 06:58:28 -0800] rev 10002
Merge pull request #11 from LocutusOfBorg/fix-arm Added cast to qreal, avoiding ftbfs due to issue #758
Fri, 17 Jan 2014 15:32:50 +0100 disallow currenthh arrow to go offscreen, always point in direction of the hog - this should make the life of new players easier
sheepluva [Fri, 17 Jan 2014 15:32:50 +0100] rev 10001
disallow currenthh arrow to go offscreen, always point in direction of the hog - this should make the life of new players easier
Fri, 17 Jan 2014 13:51:47 +0100 position "finger"/pointer over current hog above tags
sheepluva [Fri, 17 Jan 2014 13:51:47 +0100] rev 10000
position "finger"/pointer over current hog above tags
Fri, 17 Jan 2014 01:42:12 +0100 style tweaks
sheepluva [Fri, 17 Jan 2014 01:42:12 +0100] rev 9999
style tweaks
Fri, 17 Jan 2014 01:06:54 +0100 update copyright to 2014
sheepluva [Fri, 17 Jan 2014 01:06:54 +0100] rev 9998
update copyright to 2014
Fri, 17 Jan 2014 00:24:23 +0100 move room state filter
sheepluva [Fri, 17 Jan 2014 00:24:23 +0100] rev 9997
move room state filter
Thu, 16 Jan 2014 22:38:43 +0100 unCORr likes PChar arrays
sheepluva [Thu, 16 Jan 2014 22:38:43 +0100] rev 9996
unCORr likes PChar arrays
Thu, 16 Jan 2014 23:47:36 +0400 In special rooms game starts when all players are ready
unc0rr [Thu, 16 Jan 2014 23:47:36 +0400] rev 9995
In special rooms game starts when all players are ready
Thu, 16 Jan 2014 19:50:18 +0100 * allow telling cmake where to find required fonts in system when user supplies the paths, as suggested by unC0Rr, e.g. -DFONTS_DIRS='/usr/share/fonts/truetype/wqy;/usr/share/fonts/truetype/dejavu'
sheepluva [Thu, 16 Jan 2014 19:50:18 +0100] rev 9994
* allow telling cmake where to find required fonts in system when user supplies the paths, as suggested by unC0Rr, e.g. -DFONTS_DIRS='/usr/share/fonts/truetype/wqy;/usr/share/fonts/truetype/dejavu' * the build system will use the paths to lookup fonts and install those not found * the engine will load the paths into physfs (mountpoint /Fonts) to make the fonts available at runtime * overriding fonts in packages should be possible again now
Thu, 16 Jan 2014 17:18:53 +0100 allow engine to use symlinked fonts. disallow packages to "overwrite" fonts
sheepluva [Thu, 16 Jan 2014 17:18:53 +0100] rev 9993
allow engine to use symlinked fonts. disallow packages to "overwrite" fonts
Thu, 16 Jan 2014 12:28:41 +0100 PhysicsFS 2.0.0 seems to be sufficient; also fix a typo
sheepluva [Thu, 16 Jan 2014 12:28:41 +0100] rev 9992
PhysicsFS 2.0.0 seems to be sufficient; also fix a typo
Wed, 15 Jan 2014 23:48:18 +0100 add compatibility for physicsfs 2.0
sheepluva [Wed, 15 Jan 2014 23:48:18 +0100] rev 9991
add compatibility for physicsfs 2.0
Thu, 16 Jan 2014 01:27:44 +0400 oops, fix build
unc0rr [Thu, 16 Jan 2014 01:27:44 +0400] rev 9990
oops, fix build
Thu, 16 Jan 2014 01:19:21 +0400 Also define default value of THEME
unc0rr [Thu, 16 Jan 2014 01:19:21 +0400] rev 9989
Also define default value of THEME
Tue, 14 Jan 2014 22:56:13 +0100 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva [Tue, 14 Jan 2014 22:56:13 +0100] rev 9988
simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
Tue, 14 Jan 2014 11:45:52 +0100 fix seteffect documentation, lua wiki misled me there
sheepluva [Tue, 14 Jan 2014 11:45:52 +0100] rev 9987
fix seteffect documentation, lua wiki misled me there
Sun, 19 Jan 2014 23:57:52 +0400 ifdef for now webgl
unc0rr [Sun, 19 Jan 2014 23:57:52 +0400] rev 9986
ifdef for now
Tue, 14 Jan 2014 12:44:29 +0400 GravRacer, GravHigh, GravMutant, Grav... uhm... shoppamap? Easy! Gravity script could be combined with any other script now.
unc0rr [Tue, 14 Jan 2014 12:44:29 +0400] rev 9985
GravRacer, GravHigh, GravMutant, Grav... uhm... shoppamap? Easy! Gravity script could be combined with any other script now. TODO: security concerns? script name to load is passed via game scheme.
Thu, 09 Jan 2014 19:10:12 +0100 Fixed build failure to a missing math library linked with BUILD_ENGINE_C=1 and clang webgl
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Thu, 09 Jan 2014 19:10:12 +0100] rev 9984
Fixed build failure to a missing math library linked with BUILD_ENGINE_C=1 and clang
Mon, 13 Jan 2014 14:40:06 -0500 Free cached ammo menu tex on quit.
nemo [Mon, 13 Jan 2014 14:40:06 -0500] rev 9983
Free cached ammo menu tex on quit.
Thu, 09 Jan 2014 23:54:40 +0400 '-d' option to pas2c webgl
unc0rr [Thu, 09 Jan 2014 23:54:40 +0400] rev 9982
'-d' option to pas2c
Mon, 13 Jan 2014 23:07:27 +0400 Parse " and \ escaping in binds
unc0rr [Mon, 13 Jan 2014 23:07:27 +0400] rev 9981
Parse " and \ escaping in binds
Wed, 08 Jan 2014 23:49:08 +0100 rename NOPASCAL option to BUILD_ENGINE_C webgl
koda [Wed, 08 Jan 2014 23:49:08 +0100] rev 9980
rename NOPASCAL option to BUILD_ENGINE_C
Mon, 13 Jan 2014 19:34:39 +0100 fix missing escape for usernick used in regexp
sheepluva [Mon, 13 Jan 2014 19:34:39 +0100] rev 9979
fix missing escape for usernick used in regexp
Wed, 08 Jan 2014 16:44:23 +0100 cosmetics webgl
koda [Wed, 08 Jan 2014 16:44:23 +0100] rev 9978
cosmetics
Sun, 12 Jan 2014 16:21:57 +0400 Oops, forgot 'hg add' this file
unc0rr [Sun, 12 Jan 2014 16:21:57 +0400] rev 9977
Oops, forgot 'hg add' this file
Wed, 08 Jan 2014 16:43:49 +0100 call pas2c on hwengine only webgl
koda [Wed, 08 Jan 2014 16:43:49 +0100] rev 9976
call pas2c on hwengine only
Sun, 12 Jan 2014 16:12:25 +0400 Allow logins at any interval, but not more than 2 logins in 30 seconds, 4 in 2 minutes and 6 in 10 minutes.
unc0rr [Sun, 12 Jan 2014 16:12:25 +0400] rev 9975
Allow logins at any interval, but not more than 2 logins in 30 seconds, 4 in 2 minutes and 6 in 10 minutes.
Wed, 08 Jan 2014 13:04:50 +0400 Oops webgl
unc0rr [Wed, 08 Jan 2014 13:04:50 +0400] rev 9974
Oops
Sun, 12 Jan 2014 15:15:59 +0400 Stub for joins monitor which is a replacement to plain ban for 10 seconds system after join
unc0rr [Sun, 12 Jan 2014 15:15:59 +0400] rev 9973
Stub for joins monitor which is a replacement to plain ban for 10 seconds system after join
Wed, 08 Jan 2014 01:16:20 +0400 Remove X and Y from the structure since those are misaligned in c code and I failed to do anything about that and they were the last cause of desyncs and only used in 4 places and I'm too lazy webgl
unc0rr [Wed, 08 Jan 2014 01:16:20 +0400] rev 9972
Remove X and Y from the structure since those are misaligned in c code and I failed to do anything about that and they were the last cause of desyncs and only used in 4 places and I'm too lazy
Sun, 12 Jan 2014 11:07:49 +0400 That check was too weird and complicated
unc0rr [Sun, 12 Jan 2014 11:07:49 +0400] rev 9971
That check was too weird and complicated
Wed, 08 Jan 2014 00:31:30 +0400 Fix these too webgl
unc0rr [Wed, 08 Jan 2014 00:31:30 +0400] rev 9970
Fix these too
Fri, 10 Jan 2014 22:56:10 +0400 Cake falls when loses ground
unc0rr [Fri, 10 Jan 2014 22:56:10 +0400] rev 9969
Cake falls when loses ground
Wed, 08 Jan 2014 00:13:12 +0400 Fix two desync causes webgl
unc0rr [Wed, 08 Jan 2014 00:13:12 +0400] rev 9968
Fix two desync causes
Fri, 10 Jan 2014 11:35:02 -0500 keep velocity from fluttering between 2 and 3px / ms when falling...
nemo [Fri, 10 Jan 2014 11:35:02 -0500] rev 9967
keep velocity from fluttering between 2 and 3px / ms when falling...
Tue, 07 Jan 2014 22:08:02 +0400 pas2c engine now writes debug log webgl
unc0rr [Tue, 07 Jan 2014 22:08:02 +0400] rev 9966
pas2c engine now writes debug log
Wed, 08 Jan 2014 23:46:02 +0100 fix a few uses of VERSION_* checks
koda [Wed, 08 Jan 2014 23:46:02 +0100] rev 9965
fix a few uses of VERSION_* checks
Tue, 07 Jan 2014 01:58:23 +0400 Render chars as hex numbers webgl
unc0rr [Tue, 07 Jan 2014 01:58:23 +0400] rev 9964
Render chars as hex numbers
Wed, 08 Jan 2014 23:39:43 +0100 drop extra spaces from a few CMakeLists.txt files
koda [Wed, 08 Jan 2014 23:39:43 +0100] rev 9963
drop extra spaces from a few CMakeLists.txt files
Tue, 07 Jan 2014 00:02:58 +0400 oh those signed chars webgl
unc0rr [Tue, 07 Jan 2014 00:02:58 +0400] rev 9962
oh those signed chars
Wed, 08 Jan 2014 23:29:30 +0100 consistent cmake checks
koda [Wed, 08 Jan 2014 23:29:30 +0100] rev 9961
consistent cmake checks
Mon, 06 Jan 2014 01:36:33 +0400 Fix doStepHandlers confusion webgl
unc0rr [Mon, 06 Jan 2014 01:36:33 +0400] rev 9960
Fix doStepHandlers confusion
Wed, 08 Jan 2014 19:19:09 +0100 use mainstream project name
koda [Wed, 08 Jan 2014 19:19:09 +0100] rev 9959
use mainstream project name
Sun, 05 Jan 2014 23:58:13 +0400 - Don't define NOCONSOLE webgl
unc0rr [Sun, 05 Jan 2014 23:58:13 +0400] rev 9958
- Don't define NOCONSOLE - Fix initialization with a pointer to stack (pas2c can't handle typed consts in functions) in uMisc.initModule
Wed, 08 Jan 2014 18:57:23 +0100 add other libav library versions
koda [Wed, 08 Jan 2014 18:57:23 +0100] rev 9957
add other libav library versions
Sun, 05 Jan 2014 13:08:50 +0400 Prevent assertion on uninitialized variable webgl
unc0rr [Sun, 05 Jan 2014 13:08:50 +0400] rev 9956
Prevent assertion on uninitialized variable
Wed, 08 Jan 2014 20:29:34 +0400 21 now
unc0rr [Wed, 08 Jan 2014 20:29:34 +0400] rev 9955
21 now
Sun, 05 Jan 2014 10:54:03 +0400 - Fix build via pas2c webgl
unc0rr [Sun, 05 Jan 2014 10:54:03 +0400] rev 9954
- Fix build via pas2c - Remove pas2c hacks in uLandTemplates
Wed, 08 Jan 2014 19:34:12 +0400 Ban arch.c from source tarball
unc0rr [Wed, 08 Jan 2014 19:34:12 +0400] rev 9953
Ban arch.c from source tarball
Sun, 05 Jan 2014 00:46:26 +0400 Fix build (no idea what's going on in this branch btw) webgl
unc0rr [Sun, 05 Jan 2014 00:46:26 +0400] rev 9952
Fix build (no idea what's going on in this branch btw)
Tue, 07 Jan 2014 13:56:03 -0500 pick random x/y prior to addgear (as generic faller does) to avoid random numbers picked out of order
nemo [Tue, 07 Jan 2014 13:56:03 -0500] rev 9951
pick random x/y prior to addgear (as generic faller does) to avoid random numbers picked out of order
Sat, 04 Jan 2014 23:55:54 +0400 merge default webgl
unc0rr [Sat, 04 Jan 2014 23:55:54 +0400] rev 9950
merge default
Tue, 07 Jan 2014 11:40:58 +0100 Added cast to qreal, avoiding ftbfs due to issue #758
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Tue, 07 Jan 2014 11:40:58 +0100] rev 9949
Added cast to qreal, avoiding ftbfs due to issue #758 More explanation here https://wiki.debian.org/ArmEabiFixes And on qt-project.org reference website: "Typedef for double on all platforms except for those using CPUs with ARM architectures. On ARM-based platforms, qreal is a typedef for float for performance reasons."
Sat, 04 Jan 2014 23:30:52 +0400 +speedup in binds config (fixes issue 749)
unc0rr [Sat, 04 Jan 2014 23:30:52 +0400] rev 9948
+speedup in binds config (fixes issue #749)
Sat, 04 Jan 2014 02:41:23 +0100 enable verbosity in travis builds
koda [Sat, 04 Jan 2014 02:41:23 +0100] rev 9947
enable verbosity in travis builds
Sat, 04 Jan 2014 02:36:55 +0100 revert 58dee07f7552
koda [Sat, 04 Jan 2014 02:36:55 +0100] rev 9946
revert 58dee07f7552
Sat, 04 Jan 2014 02:15:01 +0100 hwlibrary also depends on hwengine
koda [Sat, 04 Jan 2014 02:15:01 +0100] rev 9945
hwlibrary also depends on hwengine
Sat, 04 Jan 2014 02:00:12 +0100 correctly set this pascal flag for future compatibility
koda [Sat, 04 Jan 2014 02:00:12 +0100] rev 9944
correctly set this pascal flag for future compatibility
Sat, 04 Jan 2014 01:56:22 +0100 update copyright year (twice) for Info.plist
koda [Sat, 04 Jan 2014 01:56:22 +0100] rev 9943
update copyright year (twice) for Info.plist
Sat, 04 Jan 2014 01:55:43 +0100 set common pascal library search path once
koda [Sat, 04 Jan 2014 01:55:43 +0100] rev 9942
set common pascal library search path once
Sat, 04 Jan 2014 01:51:33 +0100 explicitly set linker library path for pascal when deploying an older version
koda [Sat, 04 Jan 2014 01:51:33 +0100] rev 9941
explicitly set linker library path for pascal when deploying an older version
Sat, 04 Jan 2014 01:50:23 +0100 allow specifying a different CMAKE_OSX_SYSROOT
koda [Sat, 04 Jan 2014 01:50:23 +0100] rev 9940
allow specifying a different CMAKE_OSX_SYSROOT
Fri, 03 Jan 2014 20:15:43 +0100 less spam
koda [Fri, 03 Jan 2014 20:15:43 +0100] rev 9939
less spam
Fri, 03 Jan 2014 14:11:16 -0500 I'd meant for this to match the frontend
nemo [Fri, 03 Jan 2014 14:11:16 -0500] rev 9938
I'd meant for this to match the frontend
Fri, 03 Jan 2014 19:28:14 +0100 fix git hash reporting
koda [Fri, 03 Jan 2014 19:28:14 +0100] rev 9937
fix git hash reporting
Fri, 03 Jan 2014 19:17:42 +0100 enable travis bot
koda [Fri, 03 Jan 2014 19:17:42 +0100] rev 9936
enable travis bot
Fri, 03 Jan 2014 17:20:06 +0100 add more travis tests
koda [Fri, 03 Jan 2014 17:20:06 +0100] rev 9935
add more travis tests
Mon, 01 Jun 2015 14:39:25 +0200 Close branch 0.9.20
koda [Mon, 01 Jun 2015 14:39:25 +0200] rev 9934
Close branch
Fri, 03 Jan 2014 17:14:19 +0100 have revinfo also try to pick up git hashes
koda [Fri, 03 Jan 2014 17:14:19 +0100] rev 9933
have revinfo also try to pick up git hashes
Mon, 01 Jun 2015 14:30:22 +0200 Fix building on OSX when autoupdate is disabled 0.9.20
koda [Mon, 01 Jun 2015 14:30:22 +0200] rev 9932
Fix building on OSX when autoupdate is disabled
Fri, 03 Jan 2014 07:50:42 -0800 Merge pull request #10 from LocutusOfBorg/fix-avwrapper2
Vittorio Giovara <vittorio.giovara@gmail.com> [Fri, 03 Jan 2014 07:50:42 -0800] rev 9931
Merge pull request #10 from LocutusOfBorg/fix-avwrapper2 Fixed commit 887b9eca023c94c26daf9607c7ac9b18172c634d
Wed, 05 Mar 2014 12:35:51 +0100 don't stack bye/teleport sounds of hogs (when a team is gone) 0.9.20
sheepluva [Wed, 05 Mar 2014 12:35:51 +0100] rev 9930
don't stack bye/teleport sounds of hogs (when a team is gone)
Fri, 03 Jan 2014 16:24:49 +0100 Fixed commit 887b9eca023c94c26daf9607c7ac9b18172c634d
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Fri, 03 Jan 2014 16:24:49 +0100] rev 9929
Fixed commit 887b9eca023c94c26daf9607c7ac9b18172c634d
Tue, 07 Jan 2014 11:40:58 +0100 backport of r2aa9cf5badfcc978268a9bf06950942f27dfd366 0.9.20
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Tue, 07 Jan 2014 11:40:58 +0100] rev 9928
backport of r2aa9cf5badfcc978268a9bf06950942f27dfd366 Added cast to qreal, avoiding ftbfs due to issue #758 More explanation here https://wiki.debian.org/ArmEabiFixes And on qt-project.org reference website: "Typedef for double on all platforms except for those using CPUs with ARM architectures. On ARM-based platforms, qreal is a typedef for float for performance reasons."
Fri, 03 Jan 2014 07:19:04 -0800 Merge pull request #8 from LocutusOfBorg/fix-avwrapper-exit-calls
Vittorio Giovara <vittorio.giovara@gmail.com> [Fri, 03 Jan 2014 07:19:04 -0800] rev 9927
Merge pull request #8 from LocutusOfBorg/fix-avwrapper-exit-calls Fixed avwrapper exit calls, fixing issue #752
Sat, 04 Jan 2014 02:36:55 +0100 revert 58dee07f7552 0.9.20
koda [Sat, 04 Jan 2014 02:36:55 +0100] rev 9926
revert 58dee07f7552
Fri, 03 Jan 2014 14:21:39 +0100 Fixed avwrapper exit calls, fixing issue 752
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Fri, 03 Jan 2014 14:21:39 +0100] rev 9925
Fixed avwrapper exit calls, fixing issue #752
Sat, 04 Jan 2014 02:15:01 +0100 hwlibrary also depends on hwengine 0.9.20
koda [Sat, 04 Jan 2014 02:15:01 +0100] rev 9924
hwlibrary also depends on hwengine
Fri, 03 Jan 2014 07:09:28 -0800 Merge pull request #7 from LocutusOfBorg/fix-FPIC
Vittorio Giovara <vittorio.giovara@gmail.com> [Fri, 03 Jan 2014 07:09:28 -0800] rev 9923
Merge pull request #7 from LocutusOfBorg/fix-FPIC Fixed fPIC link failure with arm and sparc architectures, fixing issue #757
Sat, 04 Jan 2014 02:18:57 +0100 correctly set this pascal flag for future compatibility 0.9.20
koda [Sat, 04 Jan 2014 02:18:57 +0100] rev 9922
correctly set this pascal flag for future compatibility
Fri, 03 Jan 2014 13:07:19 +0100 Fixed fPIC link failure with arm and sparc architectures, fixing issue #757
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Fri, 03 Jan 2014 13:07:19 +0100] rev 9921
Fixed fPIC link failure with arm and sparc architectures, fixing issue #757 Added TargetArch.cmake, from https://github.com/petroules/solar-cmake/blob/master/TargetArch.cmake
Fri, 03 Jan 2014 15:24:22 +0100 unsynced remote changes...
koda [Fri, 03 Jan 2014 15:24:22 +0100] rev 9920
unsynced remote changes...
Sat, 04 Jan 2014 02:18:57 +0100 update copyright year (twice) for Info.plist 0.9.20
koda [Sat, 04 Jan 2014 02:18:57 +0100] rev 9919
update copyright year (twice) for Info.plist
Fri, 03 Jan 2014 05:58:18 -0800 Merge pull request #6 from LocutusOfBorg/added-travis
Vittorio Giovara <vittorio.giovara@gmail.com> [Fri, 03 Jan 2014 05:58:18 -0800] rev 9918
Merge pull request #6 from LocutusOfBorg/added-travis Added simple travis file for automated github testing
Fri, 03 Jan 2014 00:31:07 -0500 tweak
nemo [Fri, 03 Jan 2014 00:31:07 -0500] rev 9917
tweak
Sat, 04 Jan 2014 02:18:57 +0100 set common pascal library search path once 0.9.20
koda [Sat, 04 Jan 2014 02:18:57 +0100] rev 9916
set common pascal library search path once
Fri, 03 Jan 2014 10:41:16 +0100 Added simple travis file
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Fri, 03 Jan 2014 10:41:16 +0100] rev 9915
Added simple travis file
Thu, 02 Jan 2014 23:52:34 -0500 hey, if unc0rr can screw with gravity...
nemo [Thu, 02 Jan 2014 23:52:34 -0500] rev 9914
hey, if unc0rr can screw with gravity...
Sat, 04 Jan 2014 02:18:57 +0100 explicitly set linker library path for pascal when deploying an older version 0.9.20
koda [Sat, 04 Jan 2014 02:18:57 +0100] rev 9913
explicitly set linker library path for pascal when deploying an older version
Fri, 03 Jan 2014 01:41:32 +0100 merge cmake osx sdk changes
koda [Fri, 03 Jan 2014 01:41:32 +0100] rev 9912
merge cmake osx sdk changes
Sat, 04 Jan 2014 02:18:57 +0100 allow specifying a different CMAKE_OSX_SYSROOT 0.9.20
koda [Sat, 04 Jan 2014 02:18:57 +0100] rev 9911
allow specifying a different CMAKE_OSX_SYSROOT
Fri, 03 Jan 2014 00:46:23 +0400 Oops, fix message
unc0rr [Fri, 03 Jan 2014 00:46:23 +0400] rev 9910
Oops, fix message
Sat, 04 Jan 2014 02:18:57 +0100 I'd meant for this to match the frontend 0.9.20
nemo [Sat, 04 Jan 2014 02:18:57 +0100] rev 9909
I'd meant for this to match the frontend
Fri, 03 Jan 2014 00:37:48 +0400 - Utility script for parameters handling
unc0rr [Fri, 03 Jan 2014 00:37:48 +0400] rev 9908
- Utility script for parameters handling - Add varying gravity to Gravity script
Sat, 04 Jan 2014 02:18:57 +0100 fix git hash reporting 0.9.20
koda [Sat, 04 Jan 2014 02:18:57 +0100] rev 9907
fix git hash reporting
Wed, 01 Jan 2014 23:41:49 +0400 Only emit roomNameUpdated when it actually is changed
unc0rr [Wed, 01 Jan 2014 23:41:49 +0400] rev 9906
Only emit roomNameUpdated when it actually is changed
Sat, 04 Jan 2014 02:18:57 +0100 have revinfo also try to pick up git hashes 0.9.20
koda [Sat, 04 Jan 2014 02:18:57 +0100] rev 9905
have revinfo also try to pick up git hashes
Wed, 01 Jan 2014 23:28:24 +0400 Prepend '!' to 42nd scheme parameter in network traffic
unc0rr [Wed, 01 Jan 2014 23:28:24 +0400] rev 9904
Prepend '!' to 42nd scheme parameter in network traffic
Sat, 04 Jan 2014 02:18:57 +0100 Fixed commit 887b9eca023c94c26daf9607c7ac9b18172c634d 0.9.20
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Sat, 04 Jan 2014 02:18:57 +0100] rev 9903
Fixed commit 887b9eca023c94c26daf9607c7ac9b18172c634d
Wed, 01 Jan 2014 14:16:01 +0400 Special script parameter variable in game scheme
unc0rr [Wed, 01 Jan 2014 14:16:01 +0400] rev 9902
Special script parameter variable in game scheme
Sat, 04 Jan 2014 02:18:57 +0100 Fixed avwrapper exit calls, fixing issue 752 0.9.20
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Sat, 04 Jan 2014 02:18:57 +0100] rev 9901
Fixed avwrapper exit calls, fixing issue #752
Wed, 01 Jan 2014 13:42:38 +0400 Try to keep old weapon sets (not tested at all)
unc0rr [Wed, 01 Jan 2014 13:42:38 +0400] rev 9900
Try to keep old weapon sets (not tested at all)
Sat, 04 Jan 2014 02:18:57 +0100 Fixed fPIC link failure with arm and sparc architectures, fixing issue #757 0.9.20
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Sat, 04 Jan 2014 02:18:57 +0100] rev 9899
Fixed fPIC link failure with arm and sparc architectures, fixing issue #757 Added TargetArch.cmake, from https://github.com/petroules/solar-cmake/blob/master/TargetArch.cmake
Wed, 01 Jan 2014 13:22:46 +0400 Don't set gravity to normal immediately on turn end, let watchdog do its job if game gets frozen
unc0rr [Wed, 01 Jan 2014 13:22:46 +0400] rev 9898
Don't set gravity to normal immediately on turn end, let watchdog do its job if game gets frozen
Wed, 01 Jan 2014 00:45:28 +0400 This is the way I like it: 0.9.20
unc0rr [Wed, 01 Jan 2014 00:45:28 +0400] rev 9897
This is the way I like it: - Only call fpc on hwengine.pas, let compiler rule the dependencies - Make hwengine.pas depend on all other source files, so 'make' always calls fpc
Wed, 01 Jan 2014 00:18:10 -0500 tip is no longer .20 compatible
nemo [Wed, 01 Jan 2014 00:18:10 -0500] rev 9896
tip is no longer .20 compatible
Tue, 31 Dec 2013 00:53:29 +0400 Some fixes 0.9.20
unc0rr [Tue, 31 Dec 2013 00:53:29 +0400] rev 9895
Some fixes
Wed, 01 Jan 2014 00:45:28 +0400 This is the way I like it:
unc0rr [Wed, 01 Jan 2014 00:45:28 +0400] rev 9894
This is the way I like it: - Only call fpc on hwengine.pas, let compiler rule the dependencies - Make hwengine.pas depend on all other source files, so 'make' always calls fpc
Tue, 31 Dec 2013 00:17:58 +0400 Not a thing which is needed in release tarball 0.9.20
unc0rr [Tue, 31 Dec 2013 00:17:58 +0400] rev 9893
Not a thing which is needed in release tarball
Mon, 30 Dec 2013 23:28:47 -0500 allow SDL 1.2 to at least do a 32767 map. We probably should add a TryDo somewhere to assert that limit on SDL 1.2 to avoid overflows. Ditto int version for SDL 2
nemo [Mon, 30 Dec 2013 23:28:47 -0500] rev 9892
allow SDL 1.2 to at least do a 32767 map. We probably should add a TryDo somewhere to assert that limit on SDL 1.2 to avoid overflows. Ditto int version for SDL 2
Mon, 30 Dec 2013 23:28:47 -0500 allow SDL 1.2 to at least do a 32767 map. We probably should add a TryDo somewhere to assert that limit on SDL 1.2 to avoid overflows. Ditto int version for SDL 2 0.9.20
nemo [Mon, 30 Dec 2013 23:28:47 -0500] rev 9891
allow SDL 1.2 to at least do a 32767 map. We probably should add a TryDo somewhere to assert that limit on SDL 1.2 to avoid overflows. Ditto int version for SDL 2
Tue, 31 Dec 2013 04:56:16 +0100 Added tag 0.9.20-release for changeset af0520a6bf00
koda [Tue, 31 Dec 2013 04:56:16 +0100] rev 9890
Added tag 0.9.20-release for changeset af0520a6bf00
Fri, 03 Jan 2014 01:40:50 +0100 remove one spurious WARNING tag from cmake message 0.9.20
koda [Fri, 03 Jan 2014 01:40:50 +0100] rev 9889
remove one spurious WARNING tag from cmake message
Tue, 31 Dec 2013 01:33:49 +0100 merge from .20 again
koda [Tue, 31 Dec 2013 01:33:49 +0100] rev 9888
merge from .20 again
Fri, 03 Jan 2014 01:40:23 +0100 improve OSX SDK selection when build and deploy target don't match 0.9.20
koda [Fri, 03 Jan 2014 01:40:23 +0100] rev 9887
improve OSX SDK selection when build and deploy target don't match
Tue, 31 Dec 2013 00:32:55 +0100 switch every optimization from Os to O2 0.9.20 0.9.20-release
koda [Tue, 31 Dec 2013 00:32:55 +0100] rev 9886
switch every optimization from Os to O2 Also move 'disable optimizations' in the internal pascal file for debug mode.
Mon, 30 Dec 2013 18:29:23 -0500 missed this in the merge. rejected the uGearsHandlersMess changes thinking they were all desyncing, but there was the function rename from uLandGraphics 0.9.20
nemo [Mon, 30 Dec 2013 18:29:23 -0500] rev 9885
missed this in the merge. rejected the uGearsHandlersMess changes thinking they were all desyncing, but there was the function rename from uLandGraphics
Tue, 31 Dec 2013 00:53:29 +0400 Some fixes
unc0rr [Tue, 31 Dec 2013 00:53:29 +0400] rev 9884
Some fixes
Tue, 31 Dec 2013 00:19:12 +0100 move CMAKE_Pascal_FLAGS_* flags after enabling the Pascal language or they get overwritten 0.9.20
koda [Tue, 31 Dec 2013 00:19:12 +0100] rev 9883
move CMAKE_Pascal_FLAGS_* flags after enabling the Pascal language or they get overwritten
Tue, 31 Dec 2013 00:17:58 +0400 Not a thing which is needed in release tarball
unc0rr [Tue, 31 Dec 2013 00:17:58 +0400] rev 9882
Not a thing which is needed in release tarball
Mon, 30 Dec 2013 14:56:47 -0500 merge safe fixes from default. physfs include order, tips file length check, server checker fixes, shoppa border fix, land drawing optimisations, physfs off by 1 (probably unused by us), rubber svg image 0.9.20
nemo [Mon, 30 Dec 2013 14:56:47 -0500] rev 9881
merge safe fixes from default. physfs include order, tips file length check, server checker fixes, shoppa border fix, land drawing optimisations, physfs off by 1 (probably unused by us), rubber svg image
Mon, 30 Dec 2013 13:34:24 -0500 merge from .20
nemo [Mon, 30 Dec 2013 13:34:24 -0500] rev 9880
merge from .20
Sun, 29 Dec 2013 12:37:05 +0100 merge
koda [Sun, 29 Dec 2013 12:37:05 +0100] rev 9879
merge
Sun, 29 Dec 2013 15:08:52 +0400 Uberfix. TODO: ask fpc guys wtf.
unc0rr [Sun, 29 Dec 2013 15:08:52 +0400] rev 9878
Uberfix. TODO: ask fpc guys wtf.
Sun, 29 Dec 2013 15:07:51 +0400 A bit of formatting
unc0rr [Sun, 29 Dec 2013 15:07:51 +0400] rev 9877
A bit of formatting
Sun, 29 Dec 2013 12:32:36 +0400 Be friendly with pas2c
unc0rr [Sun, 29 Dec 2013 12:32:36 +0400] rev 9876
Be friendly with pas2c
Sat, 28 Dec 2013 12:35:30 -0500 debian is pedantic and isn't aware this is just a dev comment
nemo [Sat, 28 Dec 2013 12:35:30 -0500] rev 9875
debian is pedantic and isn't aware this is just a dev comment
Sat, 28 Dec 2013 11:01:28 -0500 Delete Application
nemo [Sat, 28 Dec 2013 11:01:28 -0500] rev 9874
Delete Application
Sat, 28 Dec 2013 08:18:41 -0500 also make drill much much less likely to explode on shallow angles
nemo [Sat, 28 Dec 2013 08:18:41 -0500] rev 9873
also make drill much much less likely to explode on shallow angles
Fri, 27 Dec 2013 23:52:04 -0500 reset X/Y too (make drill less explodey. mask fixes revealed an issue)
nemo [Fri, 27 Dec 2013 23:52:04 -0500] rev 9872
reset X/Y too (make drill less explodey. mask fixes revealed an issue)
Fri, 27 Dec 2013 17:06:21 -0500 add the source image so it doesn't get misplaced again
nemo [Fri, 27 Dec 2013 17:06:21 -0500] rev 9871
add the source image so it doesn't get misplaced again
Sun, 29 Dec 2013 12:36:16 +0100 merge further changes from 0.9.20
koda [Sun, 29 Dec 2013 12:36:16 +0100] rev 9870
merge further changes from 0.9.20
Mon, 30 Dec 2013 13:33:58 -0500 I don't trust fpc with -O3 0.9.20
nemo [Mon, 30 Dec 2013 13:33:58 -0500] rev 9869
I don't trust fpc with -O3
Fri, 27 Dec 2013 01:23:12 +0400 Store protocol number in database for replays
unc0rr [Fri, 27 Dec 2013 01:23:12 +0400] rev 9868
Store protocol number in database for replays
Sun, 29 Dec 2013 15:08:52 +0400 Uberfix. TODO: ask fpc guys wtf. 0.9.20
unc0rr [Sun, 29 Dec 2013 15:08:52 +0400] rev 9867
Uberfix. TODO: ask fpc guys wtf.
Fri, 27 Dec 2013 01:22:42 +0400 Heh, hardcoded paths :D
unc0rr [Fri, 27 Dec 2013 01:22:42 +0400] rev 9866
Heh, hardcoded paths :D
Sat, 28 Dec 2013 12:35:30 -0500 debian is pedantic and isn't aware this is just a dev comment 0.9.20
nemo [Sat, 28 Dec 2013 12:35:30 -0500] rev 9865
debian is pedantic and isn't aware this is just a dev comment
Fri, 27 Dec 2013 01:22:12 +0400 Oops, meant Land
unc0rr [Fri, 27 Dec 2013 01:22:12 +0400] rev 9864
Oops, meant Land
Sat, 28 Dec 2013 11:01:28 -0500 Delete Application 0.9.20
nemo [Sat, 28 Dec 2013 11:01:28 -0500] rev 9863
Delete Application
Thu, 26 Dec 2013 16:52:51 +0100 BUILD: make binary/libdir destinations modifiable 0.9.20
hasufell <hasufell@gentoo.org> [Thu, 26 Dec 2013 16:52:51 +0100] rev 9862
BUILD: make binary/libdir destinations modifiable
Thu, 26 Dec 2013 16:52:51 +0100 BUILD: make binary/libdir destinations modifiable
hasufell <hasufell@gentoo.org> [Thu, 26 Dec 2013 16:52:51 +0100] rev 9861
BUILD: make binary/libdir destinations modifiable
Sat, 28 Dec 2013 22:00:57 +0100 include paths before platform, move config code around 0.9.20
koda [Sat, 28 Dec 2013 22:00:57 +0100] rev 9860
include paths before platform, move config code around
Thu, 26 Dec 2013 16:51:46 +0100 merge a few changes from 0.9.20
koda [Thu, 26 Dec 2013 16:51:46 +0100] rev 9859
merge a few changes from 0.9.20
Sat, 28 Dec 2013 21:53:17 +0100 drop 10.4 support, needed after introduction of @rpath 0.9.20
koda [Sat, 28 Dec 2013 21:53:17 +0100] rev 9858
drop 10.4 support, needed after introduction of @rpath
Thu, 26 Dec 2013 16:51:11 +0100 Added tag 0.9.20-release for changeset 2b8f928faa14
koda [Thu, 26 Dec 2013 16:51:11 +0100] rev 9857
Added tag 0.9.20-release for changeset 2b8f928faa14
Sat, 28 Dec 2013 21:24:23 +0100 correctly handle @rpath 0.9.20
koda [Sat, 28 Dec 2013 21:24:23 +0100] rev 9856
correctly handle @rpath
Thu, 26 Dec 2013 05:48:51 -0800 Merge pull request #5 from AMDmi3/freebsd
Vittorio Giovara <vittorio.giovara@gmail.com> [Thu, 26 Dec 2013 05:48:51 -0800] rev 9855
Merge pull request #5 from AMDmi3/freebsd Fixes required to build hw on freebsd
Fri, 27 Dec 2013 01:25:03 +0400 merge 0.9.20
unc0rr [Fri, 27 Dec 2013 01:25:03 +0400] rev 9854
merge
Wed, 25 Dec 2013 08:44:39 -0500 give cake a tiny initial push so it does something useful in zerog
nemo [Wed, 25 Dec 2013 08:44:39 -0500] rev 9853
give cake a tiny initial push so it does something useful in zerog
Wed, 25 Dec 2013 11:52:09 +0400 Prevent div by zero
unc0rr [Wed, 25 Dec 2013 11:52:09 +0400] rev 9852
Prevent div by zero
Thu, 26 Dec 2013 16:18:19 +0100 skip writing the full destination name 0.9.20
koda [Thu, 26 Dec 2013 16:18:19 +0100] rev 9851
skip writing the full destination name
Tue, 24 Dec 2013 18:39:23 -0500 merge w/ 0.9.20
nemo [Tue, 24 Dec 2013 18:39:23 -0500] rev 9850
merge w/ 0.9.20
Thu, 26 Dec 2013 16:17:22 +0100 copy the png library 0.9.20
koda [Thu, 26 Dec 2013 16:17:22 +0100] rev 9849
copy the png library
Tue, 24 Dec 2013 18:38:27 -0500 forgot this one too 0.9.20
nemo [Tue, 24 Dec 2013 18:38:27 -0500] rev 9848
forgot this one too
Tue, 24 Dec 2013 17:00:17 -0500 pick up trunk changes (AI, encoding) 0.9.20
nemo [Tue, 24 Dec 2013 17:00:17 -0500] rev 9847
pick up trunk changes (AI, encoding)
Tue, 24 Dec 2013 16:58:49 -0500 I hate windows. This probably fixes text.
nemo [Tue, 24 Dec 2013 16:58:49 -0500] rev 9846
I hate windows. This probably fixes text.
Wed, 25 Dec 2013 00:56:44 +0400 merge from default 0.9.20
unc0rr [Wed, 25 Dec 2013 00:56:44 +0400] rev 9845
merge from default
Tue, 24 Dec 2013 15:55:22 -0500 quick sanity change for AI + zerog
nemo [Tue, 24 Dec 2013 15:55:22 -0500] rev 9844
quick sanity change for AI + zerog
Wed, 25 Dec 2013 00:55:26 +0400 Bump up protocol number 0.9.20
unc0rr [Wed, 25 Dec 2013 00:55:26 +0400] rev 9843
Bump up protocol number
Tue, 24 Dec 2013 15:44:50 -0500 few more changes
nemo [Tue, 24 Dec 2013 15:44:50 -0500] rev 9842
few more changes
Wed, 25 Dec 2013 00:32:41 +0400 this is really annoying
unc0rr [Wed, 25 Dec 2013 00:32:41 +0400] rev 9841
this is really annoying
Tue, 24 Dec 2013 15:21:28 -0500 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo [Tue, 24 Dec 2013 15:21:28 -0500] rev 9840
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
Wed, 25 Dec 2013 00:30:50 +0400 Allow skip in move
unc0rr [Wed, 25 Dec 2013 00:30:50 +0400] rev 9839
Allow skip in move
Wed, 25 Dec 2013 00:10:16 +0400 merge
unc0rr [Wed, 25 Dec 2013 00:10:16 +0400] rev 9838
merge
Tue, 24 Dec 2013 23:17:44 +0400 Make server aware of new versions
unc0rr [Tue, 24 Dec 2013 23:17:44 +0400] rev 9837
Make server aware of new versions
Tue, 24 Dec 2013 22:16:07 +0400 Rework of No Gravity script:
unc0rr [Tue, 24 Dec 2013 22:16:07 +0400] rev 9836
Rework of No Gravity script: - Now called Gravity, gravity is derived from get away time percentage in game scheme - Watchdog which sets gravity to normal when TurnTimeLeft is frozen for more than 15 seconds
Tue, 24 Dec 2013 15:07:41 -0500 Remove some wtfism that was breaking localisation
nemo [Tue, 24 Dec 2013 15:07:41 -0500] rev 9835
Remove some wtfism that was breaking localisation
Tue, 24 Dec 2013 12:52:08 -0500 Recover old tips from .ts files. This addresses bug #740
nemo [Tue, 24 Dec 2013 12:52:08 -0500] rev 9834
Recover old tips from .ts files. This addresses bug #740
Tue, 24 Dec 2013 10:10:56 -0500 Pick random tip from the tip file each time front page is viewed.
nemo [Tue, 24 Dec 2013 10:10:56 -0500] rev 9833
Pick random tip from the tip file each time front page is viewed.
Tue, 24 Dec 2013 09:53:08 -0500 Localise tips again. Including new german contribution from bug #738. We should look into the old .ts files and see if there are translations that can be recovered.
nemo [Tue, 24 Dec 2013 09:53:08 -0500] rev 9832
Localise tips again. Including new german contribution from bug #738. We should look into the old .ts files and see if there are translations that can be recovered.
Tue, 24 Dec 2013 01:10:38 +0200 typos correction
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 24 Dec 2013 01:10:38 +0200] rev 9831
typos correction
Mon, 23 Dec 2013 15:11:55 -0500 svg
nemo [Mon, 23 Dec 2013 15:11:55 -0500] rev 9830
svg
Mon, 23 Dec 2013 23:08:40 +0400 'Open packages directory' button on dlc page
unc0rr [Mon, 23 Dec 2013 23:08:40 +0400] rev 9829
'Open packages directory' button on dlc page
Mon, 23 Dec 2013 13:51:51 -0500 merge of volkan's commit followed by lupdate to pick up the new strings
nemo [Mon, 23 Dec 2013 13:51:51 -0500] rev 9828
merge of volkan's commit followed by lupdate to pick up the new strings
Mon, 23 Dec 2013 12:52:39 -0500 Purely a whitespace change. Going to try to stick to consistent line endings in the future.
nemo [Mon, 23 Dec 2013 12:52:39 -0500] rev 9827
Purely a whitespace change. Going to try to stick to consistent line endings in the future.
Mon, 23 Dec 2013 12:49:45 -0500 update german
wuzzy [Mon, 23 Dec 2013 12:49:45 -0500] rev 9826
update german
Mon, 23 Dec 2013 12:22:55 -0500 more advbounce flagging
nemo [Mon, 23 Dec 2013 12:22:55 -0500] rev 9825
more advbounce flagging
Mon, 23 Dec 2013 00:52:02 -0500 make punch usable with no gravity lua
nemo [Mon, 23 Dec 2013 00:52:02 -0500] rev 9824
make punch usable with no gravity lua
Mon, 23 Dec 2013 03:15:39 +0200 code formatting/consistency
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 23 Dec 2013 03:15:39 +0200] rev 9823
code formatting/consistency
Mon, 23 Dec 2013 03:11:17 +0200 oops, remove debug message
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 23 Dec 2013 03:11:17 +0200] rev 9822
oops, remove debug message
Mon, 23 Dec 2013 02:59:44 +0200 check if save from old campaign name scheme exists and if so rename it to use _ instead of spaces -see issue 722
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 23 Dec 2013 02:59:44 +0200] rev 9821
check if save from old campaign name scheme exists and if so rename it to use _ instead of spaces -see issue #722
Sun, 22 Dec 2013 15:49:01 -0500 stricter check of dY and collision
nemo [Sun, 22 Dec 2013 15:49:01 -0500] rev 9820
stricter check of dY and collision
Mon, 23 Dec 2013 00:20:02 +0400 Move to No_Gravity and add .cfg
unc0rr [Mon, 23 Dec 2013 00:20:02 +0400] rev 9819
Move to No_Gravity and add .cfg
Sun, 22 Dec 2013 15:11:13 -0500 Default to ...
nemo [Sun, 22 Dec 2013 15:11:13 -0500] rev 9818
Default to ...
Sun, 22 Dec 2013 14:46:30 -0500 allow poison clouds to flag active using tmpflag
nemo [Sun, 22 Dec 2013 14:46:30 -0500] rev 9817
allow poison clouds to flag active using tmpflag
Sun, 22 Dec 2013 23:17:42 +0400 No gravity mode
unc0rr [Sun, 22 Dec 2013 23:17:42 +0400] rev 9816
No gravity mode
Sun, 22 Dec 2013 23:16:55 +0400 - Fix typo in frontend debug output
unc0rr [Sun, 22 Dec 2013 23:16:55 +0400] rev 9815
- Fix typo in frontend debug output - Expose gravity to scripts (in percents, 100 = normal)
Sun, 22 Dec 2013 13:44:28 -0500 Graves should not be kicked for EXPLDoNotTouchAny
nemo [Sun, 22 Dec 2013 13:44:28 -0500] rev 9814
Graves should not be kicked for EXPLDoNotTouchAny
Sun, 22 Dec 2013 08:37:10 -0500 add a preliminary description
wuzzy [Sun, 22 Dec 2013 08:37:10 -0500] rev 9813
add a preliminary description
Sat, 21 Dec 2013 15:39:16 -0500 redraw ownertex to fix tinting issue
nemo [Sat, 21 Dec 2013 15:39:16 -0500] rev 9812
redraw ownertex to fix tinting issue
Fri, 20 Dec 2013 22:25:06 -0500 make rubber bouncy even in winter. was considering icy as well but, one, evil, two, would prob want ice sprite like girder
nemo [Fri, 20 Dec 2013 22:25:06 -0500] rev 9811
make rubber bouncy even in winter. was considering icy as well but, one, evil, two, would prob want ice sprite like girder
Sat, 21 Dec 2013 02:18:40 +0200 changing math functions that may cause desyncs
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 21 Dec 2013 02:18:40 +0200] rev 9810
changing math functions that may cause desyncs
Sat, 21 Dec 2013 01:14:59 +0400 Fix warnings
unC0Rr [Sat, 21 Dec 2013 01:14:59 +0400] rev 9809
Fix warnings
Fri, 20 Dec 2013 15:06:18 +0400 Some updates to ru localization
unc0rr [Fri, 20 Dec 2013 15:06:18 +0400] rev 9808
Some updates to ru localization
Wed, 18 Dec 2013 18:43:43 -0500 christmas eve too (matches frontend)
nemo [Wed, 18 Dec 2013 18:43:43 -0500] rev 9807
christmas eve too (matches frontend)
Wed, 18 Dec 2013 15:13:58 -0500 merge since this was committed prior to the hat addition
nemo [Wed, 18 Dec 2013 15:13:58 -0500] rev 9806
merge since this was committed prior to the hat addition
Wed, 18 Dec 2013 21:05:53 +0100 Updated continental to the latest
Vatten [Wed, 18 Dec 2013 21:05:53 +0100] rev 9805
Updated continental to the latest
Wed, 18 Dec 2013 14:50:05 -0500 New hats. Variety of authors. Collected from hats thread by Randi.
nemo [Wed, 18 Dec 2013 14:50:05 -0500] rev 9804
New hats. Variety of authors. Collected from hats thread by Randi.
Wed, 18 Dec 2013 16:10:22 +0400 merge
unc0rr [Wed, 18 Dec 2013 16:10:22 +0400] rev 9803
merge
Wed, 18 Dec 2013 03:06:37 +0200 desert01 fixed destructible terrain marks and cosmos marks for completed main missions
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 18 Dec 2013 03:06:37 +0200] rev 9802
desert01 fixed destructible terrain marks and cosmos marks for completed main missions
Wed, 25 Dec 2013 23:25:25 +0400 Move physfs includes before all others
Dmitry Marakasov <amdmi3@amdmi3.ru> [Wed, 25 Dec 2013 23:25:25 +0400] rev 9801
Move physfs includes before all others This prevents system physfs includes from being picked up when bundled physfs is used
Wed, 18 Dec 2013 01:05:15 +0400 No idea what this is doing, seems to allow recorder instance to not block further engine starts while it is doing its job.
unc0rr [Wed, 18 Dec 2013 01:05:15 +0400] rev 9800
No idea what this is doing, seems to allow recorder instance to not block further engine starts while it is doing its job.
Wed, 25 Dec 2013 23:23:48 +0400 Fix off-by-one in physfs
Dmitry Marakasov <amdmi3@amdmi3.ru> [Wed, 25 Dec 2013 23:23:48 +0400] rev 9799
Fix off-by-one in physfs This change was integrated into physfs upstream as baecd71ae0e7
Tue, 17 Dec 2013 00:02:52 +0400 merge default here sdl2transition
unc0rr [Tue, 17 Dec 2013 00:02:52 +0400] rev 9798
merge default here
Sun, 15 Dec 2013 14:05:42 -0500 remove state from check, just to see if this was why we just desynced
nemo [Sun, 15 Dec 2013 14:05:42 -0500] rev 9797
remove state from check, just to see if this was why we just desynced
Sat, 14 Dec 2013 14:29:14 -0500 state too "why not"
nemo [Sat, 14 Dec 2013 14:29:14 -0500] rev 9796
state too "why not"
Sat, 14 Dec 2013 14:24:03 -0500 clear gstCollision from doStepFallingGear once I'm done with it. hog "physics" doesn't use it, and was screwing up labels
nemo [Sat, 14 Dec 2013 14:24:03 -0500] rev 9795
clear gstCollision from doStepFallingGear once I'm done with it. hog "physics" doesn't use it, and was screwing up labels
Sat, 14 Dec 2013 01:03:10 +0400 merge
unc0rr [Sat, 14 Dec 2013 01:03:10 +0400] rev 9794
merge
Fri, 13 Dec 2013 13:52:10 -0500 lupdate-qt4
nemo [Fri, 13 Dec 2013 13:52:10 -0500] rev 9793
lupdate-qt4
Sat, 14 Dec 2013 01:00:26 +0400 This seems to be enough to fix the bug with sprGirder rendered in stripe
unc0rr [Sat, 14 Dec 2013 01:00:26 +0400] rev 9792
This seems to be enough to fix the bug with sprGirder rendered in stripe
Fri, 13 Dec 2013 22:38:09 +0400 Display team owner in teams widget (addresses issue 174)
unc0rr [Fri, 13 Dec 2013 22:38:09 +0400] rev 9791
Display team owner in teams widget (addresses issue #174)
Fri, 13 Dec 2013 22:14:02 +0400 - /owner command to specify team owner
unc0rr [Fri, 13 Dec 2013 22:14:02 +0400] rev 9790
- /owner command to specify team owner - Move team-related handlers to uTeams
Fri, 13 Dec 2013 21:55:19 +0400 merge
unc0rr [Fri, 13 Dec 2013 21:55:19 +0400] rev 9789
merge
Fri, 13 Dec 2013 11:49:00 -0500 add SetHogTeamName
cairo [Fri, 13 Dec 2013 11:49:00 -0500] rev 9788
add SetHogTeamName
Fri, 13 Dec 2013 00:16:02 +0400 - /greeting command for room greeting message
unc0rr [Fri, 13 Dec 2013 00:16:02 +0400] rev 9787
- /greeting command for room greeting message - Remove some obsolete stuff, some fixes to special rooms
Fri, 13 Dec 2013 00:00:49 +0400 - Remove obsolete protocol message
unc0rr [Fri, 13 Dec 2013 00:00:49 +0400] rev 9786
- Remove obsolete protocol message - Fix some warnings
Thu, 12 Dec 2013 22:57:51 +0400 More sane default weapons: remove rc, freezer, portals and landspray
unc0rr [Thu, 12 Dec 2013 22:57:51 +0400] rev 9785
More sane default weapons: remove rc, freezer, portals and landspray
Thu, 12 Dec 2013 13:33:33 -0500 reduce # of freezers to 1
nemo [Thu, 12 Dec 2013 13:33:33 -0500] rev 9784
reduce # of freezers to 1
Fri, 13 Dec 2013 13:50:14 +0200 changed some things about checkpoints and battle events in desert01,fixes turn interruption when battle one or two is triggered
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 13 Dec 2013 13:50:14 +0200] rev 9783
changed some things about checkpoints and battle events in desert01,fixes turn interruption when battle one or two is triggered
Thu, 12 Dec 2013 02:52:37 +0200 fixed getting device crates with rc plane,end game when device crates destroyed,save/load hero position for checkpoint 5 in desert01
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 12 Dec 2013 02:52:37 +0200] rev 9782
fixed getting device crates with rc plane,end game when device crates destroyed,save/load hero position for checkpoint 5 in desert01
Wed, 11 Dec 2013 17:58:32 +0200 removed bouncy terrain, added visual mark on non-portal/indestructible areas, changed map so only way to win is by using the portal gun
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 11 Dec 2013 17:58:32 +0200] rev 9781
removed bouncy terrain, added visual mark on non-portal/indestructible areas, changed map so only way to win is by using the portal gun
Tue, 10 Dec 2013 13:43:13 -0500 make the rubber band a "flat" surface so bounce is a bit more predictable. This is mostly just for testing. It looks a bit odd walking on it, and unpredictable bounce might even be just fine...
nemo [Tue, 10 Dec 2013 13:43:13 -0500] rev 9780
make the rubber band a "flat" surface so bounce is a bit more predictable. This is mostly just for testing. It looks a bit odd walking on it, and unpredictable bounce might even be just fine...
Tue, 10 Dec 2013 13:26:42 -0500 oups. accidentally commented out both lines
nemo [Tue, 10 Dec 2013 13:26:42 -0500] rev 9779
oups. accidentally commented out both lines
Tue, 10 Dec 2013 22:09:57 +0400 Better diagnostic message when failing to load theme.cfg
unc0rr [Tue, 10 Dec 2013 22:09:57 +0400] rev 9778
Better diagnostic message when failing to load theme.cfg
Tue, 10 Dec 2013 00:20:53 -0500 can't use parsecommand since it does sendipc
nemo [Tue, 10 Dec 2013 00:20:53 -0500] rev 9777
can't use parsecommand since it does sendipc
Tue, 10 Dec 2013 00:05:27 -0500 fix for fail to place using ammo
nemo [Tue, 10 Dec 2013 00:05:27 -0500] rev 9776
fix for fail to place using ammo
Mon, 09 Dec 2013 23:30:41 -0500 match girder on this one.
nemo [Mon, 09 Dec 2013 23:30:41 -0500] rev 9775
match girder on this one.
Mon, 09 Dec 2013 23:13:47 -0500 clear hat if load fails
nemo [Mon, 09 Dec 2013 23:13:47 -0500] rev 9774
clear hat if load fails
Mon, 09 Dec 2013 23:13:17 -0500 set holiday hats for nohat hogs
cairo [Mon, 09 Dec 2013 23:13:17 -0500] rev 9773
set holiday hats for nohat hogs
Tue, 10 Dec 2013 02:30:53 +0200 moon02 fixes: bug that didn't called win(), changed map so blue hog not placed on edges, teleport animations, removed amSkip, also error when drow hero and enemy seems fixed
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 10 Dec 2013 02:30:53 +0200] rev 9772
moon02 fixes: bug that didn't called win(), changed map so blue hog not placed on edges, teleport animations, removed amSkip, also error when drow hero and enemy seems fixed
Tue, 10 Dec 2013 00:00:08 +0400 Don't send empty theme in config
unc0rr [Tue, 10 Dec 2013 00:00:08 +0400] rev 9771
Don't send empty theme in config
Mon, 09 Dec 2013 23:32:57 +0400 - Restrict game config changes in special rooms
unc0rr [Mon, 09 Dec 2013 23:32:57 +0400] rev 9770
- Restrict game config changes in special rooms - /unfix command
Mon, 09 Dec 2013 10:59:38 -0500 Experiment in adding a "boing" graphic for bouncing. It has no text right now (was thinking l10n) and colour is fixed.
nemo [Mon, 09 Dec 2013 10:59:38 -0500] rev 9769
Experiment in adding a "boing" graphic for bouncing. It has no text right now (was thinking l10n) and colour is fixed.
Sun, 08 Dec 2013 16:04:40 -0500 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo [Sun, 08 Dec 2013 16:04:40 -0500] rev 9768
Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
Sun, 08 Dec 2013 13:49:11 -0500 Add missing gstCollision bug #725
nemo [Sun, 08 Dec 2013 13:49:11 -0500] rev 9767
Add missing gstCollision bug #725
Sun, 08 Dec 2013 17:58:45 +0100 fix Issue #724: Bee sound never stops (underwater when timer is 0)
sheepluva [Sun, 08 Dec 2013 17:58:45 +0100] rev 9766
fix issue #724: Bee sound never stops (underwater when timer is 0) also: instead of flowers add bubbles while underwater
Sun, 08 Dec 2013 12:19:30 +0100 string/typo fixes
sheepluva [Sun, 08 Dec 2013 12:19:30 +0100] rev 9765
string/typo fixes
Sat, 07 Dec 2013 22:09:55 -0500 revert r938d1c08d0d1 in favour of putting it in the chat log. I think this addresses main concern about missing text. There've been complaints in past too about conversation in bubbles not being visible in history. If the objection is that r938d1c08d0d1 offers a more æsthetic solution, I think it should augment this, be flagged, and fix the visual issues first.
nemo [Sat, 07 Dec 2013 22:09:55 -0500] rev 9764
revert r938d1c08d0d1 in favour of putting it in the chat log. I think this addresses main concern about missing text. There've been complaints in past too about conversation in bubbles not being visible in history. If the objection is that r938d1c08d0d1 offers a more æsthetic solution, I think it should augment this, be flagged, and fix the visual issues first.
Sat, 07 Dec 2013 21:41:34 -0500 use a variable that allows negative values instead.
nemo [Sat, 07 Dec 2013 21:41:34 -0500] rev 9763
use a variable that allows negative values instead.
Sun, 08 Dec 2013 02:43:06 +0100 disallow speech bubbles to go offscreen
sheepluva [Sun, 08 Dec 2013 02:43:06 +0100] rev 9762
disallow speech bubbles to go offscreen no tint or tail-directio adjustments for indicating it's offscreen yet though
Sun, 08 Dec 2013 02:36:14 +0100 fix speechbubbles assigning negative values to a Longword value, overflowing it
sheepluva [Sun, 08 Dec 2013 02:36:14 +0100] rev 9761
fix speechbubbles assigning negative values to a Longword value, overflowing it
Fri, 06 Dec 2013 23:53:35 +0100 It seems that at the current state it is necessary to protect sending stats/ending game from multiple execution,
sheepluva [Fri, 06 Dec 2013 23:53:35 +0100] rev 9760
It seems that at the current state it is necessary to protect sending stats/ending game from multiple execution, as that can happen if you e.g. fail a mission more than once in the same tick (e.g. destroying two essential crates at the same time) Otherwise you can get a blank / stuck frontend (e.g. when using deagle to shoot the two last crates at the same time)! the best approach might be to never call the function that sends stats and ends game from any event handler directly, but instead have a flag 'isFailed' that is set to true when any of the possible fails happen and to check that flag every tick to send stats and end game if true
Fri, 06 Dec 2013 22:48:30 +0100 * turned out the no-flight zone is also a no-climb-and-progress zone
sheepluva [Fri, 06 Dec 2013 22:48:30 +0100] rev 9759
* turned out the no-flight zone is also a no-climb-and-progress zone * also changed it to not completely nullify velocity (otherwise cliffjumpers can get stuck in midair), just make sure dy is not negative
Fri, 06 Dec 2013 20:38:48 +0100 some more campaign string tweaks
sheepluva [Fri, 06 Dec 2013 20:38:48 +0100] rev 9758
some more campaign string tweaks
Fri, 06 Dec 2013 17:01:40 +0100 string tweaks and whitespace fixes
sheepluva [Fri, 06 Dec 2013 17:01:40 +0100] rev 9757
string tweaks and whitespace fixes
Fri, 06 Dec 2013 15:37:15 +0100 german translation updates
sheepluva [Fri, 06 Dec 2013 15:37:15 +0100] rev 9756
german translation updates
Fri, 06 Dec 2013 10:22:33 +0100 don't allow autocamera to mess with targetting when e.g. spamming air-attacks in inf attack mode
sheepluva [Fri, 06 Dec 2013 10:22:33 +0100] rev 9755
don't allow autocamera to mess with targetting when e.g. spamming air-attacks in inf attack mode
Fri, 06 Dec 2013 09:30:07 +0200 fix buggy win conditions and stats in death01
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 06 Dec 2013 09:30:07 +0200] rev 9754
fix buggy win conditions and stats in death01
Thu, 05 Dec 2013 00:51:27 +0400 - Special rooms which stay even when last player quits. Not useful for now, and can't be removed at all.
unc0rr [Thu, 05 Dec 2013 00:51:27 +0400] rev 9753
- Special rooms which stay even when last player quits. Not useful for now, and can't be removed at all. - Define default value for SCRIPT in room config - Allow server admins to join 'registered users only' room
Wed, 04 Dec 2013 12:28:04 +0100 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva [Wed, 04 Dec 2013 12:28:04 +0100] rev 9752
here have some lua love: make parameter count error messages more helpful to lua devs (also: some whitespace cleanups)
Wed, 04 Dec 2013 10:47:15 +0100 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva [Wed, 04 Dec 2013 10:47:15 +0100] rev 9751
lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
Wed, 04 Dec 2013 09:54:16 +0100 fix misspelled variable name (cosmetic change)
sheepluva [Wed, 04 Dec 2013 09:54:16 +0100] rev 9750
fix misspelled variable name (cosmetic change)
Tue, 03 Dec 2013 22:53:45 -0500 make the team association with hog before calling gear creation. makes some lua a little easier
nemo [Tue, 03 Dec 2013 22:53:45 -0500] rev 9749
make the team association with hog before calling gear creation. makes some lua a little easier
Tue, 03 Dec 2013 22:48:21 -0500 sethogname/hat need to wrap entire operation around test of hog/gear
nemo [Tue, 03 Dec 2013 22:48:21 -0500] rev 9748
sethogname/hat need to wrap entire operation around test of hog/gear
Wed, 04 Dec 2013 02:08:46 +0200 adjusting the wind in fruit02
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 04 Dec 2013 02:08:46 +0200] rev 9747
adjusting the wind in fruit02
Wed, 04 Dec 2013 00:46:04 +0200 fixed wrong saved positions, illegal crate destroying and killing cap.Lime early in fruit02
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 04 Dec 2013 00:46:04 +0200] rev 9746
fixed wrong saved positions, illegal crate destroying and killing cap.Lime early in fruit02
Wed, 04 Dec 2013 00:19:42 +0400 Load themes lazily
unc0rr [Wed, 04 Dec 2013 00:19:42 +0400] rev 9745
Load themes lazily
Tue, 03 Dec 2013 23:54:58 +0400 Be lazy in loading maps list
unc0rr [Tue, 03 Dec 2013 23:54:58 +0400] rev 9744
Be lazy in loading maps list
Tue, 03 Dec 2013 18:09:54 +0100 make all objects depend on .inc files (which are not correctly positioned in list, because cmake can't deal with that
sheepluva [Tue, 03 Dec 2013 18:09:54 +0100] rev 9743
make all objects depend on .inc files (which are not correctly positioned in list, because cmake can't deal with that
Tue, 03 Dec 2013 12:10:51 -0500 Remove turntimeleft/hog gear check from smine if infinite attack is enabled. just use the flightime for that.
nemo [Tue, 03 Dec 2013 12:10:51 -0500] rev 9742
Remove turntimeleft/hog gear check from smine if infinite attack is enabled. just use the flightime for that.
Tue, 03 Dec 2013 17:39:07 +0100 make source files objects depend on their predecessors in list
sheepluva [Tue, 03 Dec 2013 17:39:07 +0100] rev 9741
make source files objects depend on their predecessors in list
Tue, 03 Dec 2013 17:06:40 +0200 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 03 Dec 2013 17:06:40 +0200] rev 9740
fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Mon, 02 Dec 2013 20:25:15 +0100 make lazy loading of map preview a little bit less of a hack
sheepluva [Mon, 02 Dec 2013 20:25:15 +0100] rev 9739
make lazy loading of map preview a little bit less of a hack
Mon, 02 Dec 2013 23:20:07 +0400 Load hats into the model lazily
unc0rr [Mon, 02 Dec 2013 23:20:07 +0400] rev 9738
Load hats into the model lazily
Mon, 02 Dec 2013 17:13:22 +0100 fix for: uCollisions.pas(63,50) Hint: Unit "uGearsList" not used in uCollisions
sheepluva [Mon, 02 Dec 2013 17:13:22 +0100] rev 9737
fix for: uCollisions.pas(63,50) Hint: Unit "uGearsList" not used in uCollisions
Mon, 02 Dec 2013 16:52:15 +0100 add missing initializers for 'dlc' variables for the 3 default generated map types (fixes 3 clang warnings)
sheepluva [Mon, 02 Dec 2013 16:52:15 +0100] rev 9736
add missing initializers for 'dlc' variables for the 3 default generated map types (fixes 3 clang warnings)
Mon, 02 Dec 2013 12:40:16 +0100 don't generate any map previews until they are actually visible. this should improve hedgewars startup performance on weak machines
sheepluva [Mon, 02 Dec 2013 12:40:16 +0100] rev 9735
don't generate any map previews until they are actually visible. this should improve hedgewars startup performance on weak machines
Mon, 02 Dec 2013 04:35:02 +0200 fixed moving npc and flying in forbidden area in ice01
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 02 Dec 2013 04:35:02 +0200] rev 9734
fixed moving npc and flying in forbidden area in ice01
Mon, 02 Dec 2013 03:07:28 +0200 fixed overlapping bubbles and wrong dialog triggering in moon01
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 02 Dec 2013 03:07:28 +0200] rev 9733
fixed overlapping bubbles and wrong dialog triggering in moon01
Sun, 01 Dec 2013 13:22:06 -0500 don't abort changeammo on attacking/attacked in infattack mode, keep scrolling through slot after setweap even if a multishoot was aborted triggering gstattacked, to ensure proper ammo gets set for next turn
nemo [Sun, 01 Dec 2013 13:22:06 -0500] rev 9732
don't abort changeammo on attacking/attacked in infattack mode, keep scrolling through slot after setweap even if a multishoot was aborted triggering gstattacked, to ensure proper ammo gets set for next turn
Sat, 30 Nov 2013 22:34:39 -0500 Make sticky mine respect lfBouncy, make hogs do same, kinda... make uCollisions return land w/ mask, restrict bouncy to advbounce gears only, which means piano doesn't bounce anymore
nemo [Sat, 30 Nov 2013 22:34:39 -0500] rev 9731
Make sticky mine respect lfBouncy, make hogs do same, kinda... make uCollisions return land w/ mask, restrict bouncy to advbounce gears only, which means piano doesn't bounce anymore
Sat, 30 Nov 2013 20:53:54 +0400 Fix erroneous message in console debug
unc0rr [Sat, 30 Nov 2013 20:53:54 +0400] rev 9730
Fix erroneous message in console debug
Sat, 30 Nov 2013 17:43:58 +0400 Show "incompatible version" message instead of "no such room" on try to join room with another protocol version
unc0rr [Sat, 30 Nov 2013 17:43:58 +0400] rev 9729
Show "incompatible version" message instead of "no such room" on try to join room with another protocol version
Sat, 30 Nov 2013 14:36:41 +0100 fix for regression issue 669 "Lobby: User context-menu of offline user shows all options as if user was still online"
sheepluva [Sat, 30 Nov 2013 14:36:41 +0100] rev 9728
fix for regression issue #669 "Lobby: User context-menu of offline user shows all options as if user was still online"
Sat, 30 Nov 2013 14:33:23 +0100 small cleanup etc
sheepluva [Sat, 30 Nov 2013 14:33:23 +0100] rev 9727
small cleanup etc
Sat, 30 Nov 2013 14:05:22 +0100 don't show 'follow' entry for players that are in lobby
sheepluva [Sat, 30 Nov 2013 14:05:22 +0100] rev 9726
don't show 'follow' entry for players that are in lobby
Sat, 30 Nov 2013 13:42:14 +0100 regression fix: reallow offline players to be added to friendslist/ignore list
sheepluva [Sat, 30 Nov 2013 13:42:14 +0100] rev 9725
regression fix: reallow offline players to be added to friendslist/ignore list
Sat, 30 Nov 2013 11:14:32 +0100 fixing position of spawning sparkles of target gears by applying a filthy workaround for a filthy bug in the filthy filthy doStepCase handler.
sheepluva [Sat, 30 Nov 2013 11:14:32 +0100] rev 9724
fixing position of spawning sparkles of target gears by applying a filthy workaround for a filthy bug in the filthy filthy doStepCase handler. please read issue #721 ps: filthy.
Fri, 29 Nov 2013 18:46:32 +0100 whip: visual enhancements (hat'n'dust) as suggested by nemo
sheepluva [Fri, 29 Nov 2013 18:46:32 +0100] rev 9723
whip: visual enhancements (hat'n'dust) as suggested by nemo
Fri, 29 Nov 2013 15:53:46 +0400 Quick and simple dynamite AI without precalculated retreat and without accurate dynamite physics model (no bounce). Still does pretty well, using it mostly off cliffs.
unc0rr [Fri, 29 Nov 2013 15:53:46 +0400] rev 9722
Quick and simple dynamite AI without precalculated retreat and without accurate dynamite physics model (no bounce). Still does pretty well, using it mostly off cliffs.
Thu, 28 Nov 2013 21:13:49 -0500 Initial pass at bounciness. To try it out, or lfBouncy on girder in uLandGraphics (search for the word graphically)
nemo [Thu, 28 Nov 2013 21:13:49 -0500] rev 9721
Initial pass at bounciness. To try it out, or lfBouncy on girder in uLandGraphics (search for the word graphically)
Thu, 28 Nov 2013 00:41:35 +0400 Animate hedgehogs healths inside team health bar. Proper animation for the case when max team health grows is lost though.
unc0rr [Thu, 28 Nov 2013 00:41:35 +0400] rev 9720
Animate hedgehogs healths inside team health bar. Proper animation for the case when max team health grows is lost though.
Wed, 27 Nov 2013 19:10:53 +0100 update credits
sheepluva [Wed, 27 Nov 2013 19:10:53 +0100] rev 9719
update credits
Mon, 25 Nov 2013 22:09:42 +0100 unbreak various parts of campaign variable loading/saving
sheepluva [Mon, 25 Nov 2013 22:09:42 +0100] rev 9718
unbreak various parts of campaign variable loading/saving
Mon, 25 Nov 2013 10:12:18 +0100 don't let (am)Nothing change allowed aiming angles. e.g. fixes aiming problems when on last rope. please test for possible side effects (flying saucer and whatnot)
sheepluva [Mon, 25 Nov 2013 10:12:18 +0100] rev 9717
don't let (am)Nothing change allowed aiming angles. e.g. fixes aiming problems when on last rope. please test for possible side effects (flying saucer and whatnot)
Sun, 24 Nov 2013 22:12:23 -0500 *grumble grumble*
nemo [Sun, 24 Nov 2013 22:12:23 -0500] rev 9716
*grumble grumble*
Mon, 25 Nov 2013 01:03:14 +0400 Forbid /delegate to room admin
unc0rr [Mon, 25 Nov 2013 01:03:14 +0400] rev 9715
Forbid /delegate to room admin
Sun, 24 Nov 2013 22:11:55 -0500 fix tag toggling. I think...
nemo [Sun, 24 Nov 2013 22:11:55 -0500] rev 9714
fix tag toggling. I think...
Sun, 24 Nov 2013 14:03:33 -0500 another broken element
nemo [Sun, 24 Nov 2013 14:03:33 -0500] rev 9713
another broken element
Sun, 24 Nov 2013 14:00:24 -0500 fix translation xml
nemo [Sun, 24 Nov 2013 14:00:24 -0500] rev 9712
fix translation xml
Sat, 14 Dec 2013 21:16:20 +0400 To prevent that weird crash, you need to initialize SDL before Qt sdl2transition
unc0rr [Sat, 14 Dec 2013 21:16:20 +0400] rev 9711
To prevent that weird crash, you need to initialize SDL before Qt
Sun, 24 Nov 2013 13:07:55 +0400 Fix typo reported by MK
unc0rr [Sun, 24 Nov 2013 13:07:55 +0400] rev 9710
Fix typo reported by MK
Fri, 06 Dec 2013 00:56:56 +0100 Qt and SDL2 do not play nice on osx apparently sdl2transition
koda [Fri, 06 Dec 2013 00:56:56 +0100] rev 9709
Qt and SDL2 do not play nice on osx apparently
Fri, 22 Nov 2013 15:23:28 -0500 gear deletion called inappropriately.
nemo [Fri, 22 Nov 2013 15:23:28 -0500] rev 9708
gear deletion called inappropriately.
Fri, 06 Dec 2013 00:45:32 +0100 use clang on mavericks sdl2transition
koda [Fri, 06 Dec 2013 00:45:32 +0100] rev 9707
use clang on mavericks
Tue, 19 Nov 2013 22:15:40 -0500 return land word from uCollisions to make decisions based on it. Should be handy for trampoline.
nemo [Tue, 19 Nov 2013 22:15:40 -0500] rev 9706
return land word from uCollisions to make decisions based on it. Should be handy for trampoline.
Fri, 06 Dec 2013 00:28:55 +0100 fix linking on osx by hardcoding the default library output path sdl2transition
koda [Fri, 06 Dec 2013 00:28:55 +0100] rev 9705
fix linking on osx by hardcoding the default library output path
Mon, 18 Nov 2013 22:14:16 +0100 german translation update
Wuzzy [Mon, 18 Nov 2013 22:14:16 +0100] rev 9704
german translation update PS: * I also merged in the typo fixes by nemo and hasufell * Sorry it took so looooong for this to actually get committed -sheepluva
Fri, 06 Dec 2013 00:02:10 +0100 use NOSDL2 for consistency sdl2transition
koda [Fri, 06 Dec 2013 00:02:10 +0100] rev 9703
use NOSDL2 for consistency
Mon, 18 Nov 2013 00:44:30 +0400 - Column for script in rooms list
unc0rr [Mon, 18 Nov 2013 00:44:30 +0400] rev 9702
- Column for script in rooms list - Get rid of scheme and weapons filters
Mon, 11 Nov 2013 00:15:20 +0400 Frontend builds sdl2transition
unc0rr [Mon, 11 Nov 2013 00:15:20 +0400] rev 9701
Frontend builds
Fri, 15 Nov 2013 14:41:36 -0500 Fix .desktop conformance warnings
Mailaender [Fri, 15 Nov 2013 14:41:36 -0500] rev 9700
Fix .desktop conformance warnings
Sun, 10 Nov 2013 14:04:15 +0400 Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?) sdl2transition
unc0rr [Sun, 10 Nov 2013 14:04:15 +0400] rev 9699
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
Thu, 14 Nov 2013 12:47:22 -0500 Make birdy fly away if hog gear is deleted.
nemo [Thu, 14 Nov 2013 12:47:22 -0500] rev 9698
Make birdy fly away if hog gear is deleted.
Sun, 10 Nov 2013 01:45:43 +0400 All I want is to receive some events... sdl2transition
unc0rr [Sun, 10 Nov 2013 01:45:43 +0400] rev 9697
All I want is to receive some events...
Wed, 13 Nov 2013 09:35:52 -0500 bug #695 add left tex to stop repeating sun
almikes [Wed, 13 Nov 2013 09:35:52 -0500] rev 9696
bug #695 add left tex to stop repeating sun
Wed, 13 Nov 2013 00:57:41 +0200 added campaigns_el.txt
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 13 Nov 2013 00:57:41 +0200] rev 9695
added campaigns_el.txt
Fri, 08 Nov 2013 17:53:02 +0400 - Keyboard bindings seem to work fully sdl2transition
unc0rr [Fri, 08 Nov 2013 17:53:02 +0400] rev 9694
- Keyboard bindings seem to work fully - Catch mouse wheel event (bindings don't work for unknown reason)
Tue, 12 Nov 2013 22:34:54 -0500 Delete now toggles hiding team area
nemo [Tue, 12 Nov 2013 22:34:54 -0500] rev 9693
Delete now toggles hiding team area
Tue, 12 Nov 2013 00:37:37 +0200 typo correction
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 12 Nov 2013 00:37:37 +0200] rev 9692
typo correction
Fri, 08 Nov 2013 14:22:22 +0400 Use scancodes. Most bindings work now. sdl2transition
unc0rr [Fri, 08 Nov 2013 14:22:22 +0400] rev 9691
Use scancodes. Most bindings work now.
Tue, 12 Nov 2013 15:38:45 +0400 Handle absence of "SCRIPT" in replay
unc0rr [Tue, 12 Nov 2013 15:38:45 +0400] rev 9690
Handle absence of "SCRIPT" in replay
Tue, 12 Nov 2013 00:34:56 +0200 missions_el added
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 12 Nov 2013 00:34:56 +0200] rev 9689
missions_el added
Thu, 07 Nov 2013 22:51:34 +0400 - Fix TryPut, so really large maps could load sdl2transition
unc0rr [Thu, 07 Nov 2013 22:51:34 +0400] rev 9688
- Fix TryPut, so really large maps could load - Revert improper fix to sound issue
Fri, 08 Nov 2013 23:11:27 -0500 merge
nemo [Fri, 08 Nov 2013 23:11:27 -0500] rev 9687
merge
Thu, 07 Nov 2013 21:15:36 +0400 Sounds can be heard now sdl2transition
unc0rr [Thu, 07 Nov 2013 21:15:36 +0400] rev 9686
Sounds can be heard now
Fri, 08 Nov 2013 23:11:13 -0500 Tweak trophyrace to work better w/ skip (probably, needs testing), drop Invulnerable in favour of effects - heInvulnerable is already in effects,
nemo [Fri, 08 Nov 2013 23:11:13 -0500] rev 9685
Tweak trophyrace to work better w/ skip (probably, needs testing), drop Invulnerable in favour of effects - heInvulnerable is already in effects, might as well use it. And we weren't making any other gears invulnerable anyway.
Thu, 07 Nov 2013 21:10:17 +0400 Fix SDL_GL_SwapWindow, engine renders graphics now sdl2transition
unc0rr [Thu, 07 Nov 2013 21:10:17 +0400] rev 9684
Fix SDL_GL_SwapWindow, engine renders graphics now
Thu, 07 Nov 2013 23:08:28 -0500 just an experiment. make these offset 2 as well on X
nemo [Thu, 07 Nov 2013 23:08:28 -0500] rev 9683
just an experiment. make these offset 2 as well on X
Thu, 07 Nov 2013 21:06:30 +0400 Provide more information to SDLTry sdl2transition
unc0rr [Thu, 07 Nov 2013 21:06:30 +0400] rev 9682
Provide more information to SDLTry
Thu, 07 Nov 2013 22:23:34 -0500 fiddle with shift of hog gear collision. need some ropers to try them out
nemo [Thu, 07 Nov 2013 22:23:34 -0500] rev 9681
fiddle with shift of hog gear collision. need some ropers to try them out
Fri, 08 Nov 2013 12:00:47 +0400 Fix chat yet again
unc0rr [Fri, 08 Nov 2013 12:00:47 +0400] rev 9680
Fix chat yet again
Tue, 05 Nov 2013 23:33:23 +0100 some improvements for sdl2 building (not complete nor clean) sdl2transition
koda [Tue, 05 Nov 2013 23:33:23 +0100] rev 9679
some improvements for sdl2 building (not complete nor clean)
Wed, 06 Nov 2013 09:26:14 -0500 fix f10 default if no team binds
nemo [Wed, 06 Nov 2013 09:26:14 -0500] rev 9678
fix f10 default if no team binds
Wed, 06 Nov 2013 00:59:33 +0400 - Use USESDL12 for old SDL sdl2transition
unc0rr [Wed, 06 Nov 2013 00:59:33 +0400] rev 9677
- Use USESDL12 for old SDL - Engine builds, frontend doesn't due to changes in API
Tue, 05 Nov 2013 11:04:26 +0400 Fix broken chat
unc0rr [Tue, 05 Nov 2013 11:04:26 +0400] rev 9676
Fix broken chat
Mon, 04 Nov 2013 22:41:55 -0500 cleanup of timer accidentally exposed prob w/ timebox
nemo [Mon, 04 Nov 2013 22:41:55 -0500] rev 9675
cleanup of timer accidentally exposed prob w/ timebox
Sun, 03 Nov 2013 22:53:37 +0100 merge
koda [Sun, 03 Nov 2013 22:53:37 +0100] rev 9674
merge
Sun, 03 Nov 2013 22:53:16 +0100 enable -fPIC on UNIX only
koda [Sun, 03 Nov 2013 22:53:16 +0100] rev 9673
enable -fPIC on UNIX only
Sun, 03 Nov 2013 14:45:07 -0500 this should prevent sliding when game clock isn't running. sorry unc0rr, not going to bother encapsulating. maybe later. short on time right now/lazy
nemo [Sun, 03 Nov 2013 14:45:07 -0500] rev 9672
this should prevent sliding when game clock isn't running. sorry unc0rr, not going to bother encapsulating. maybe later. short on time right now/lazy
Mon, 04 Nov 2013 01:23:20 +0400 Only toggle afk mode when it's not your turn
unc0rr [Mon, 04 Nov 2013 01:23:20 +0400] rev 9671
Only toggle afk mode when it's not your turn
Sun, 03 Nov 2013 22:39:00 +0400 Quick and simple implementation of afk mode (toggled by /pause)
unc0rr [Sun, 03 Nov 2013 22:39:00 +0400] rev 9670
Quick and simple implementation of afk mode (toggled by /pause)
Sun, 03 Nov 2013 22:37:41 +0400 Small refactor
unc0rr [Sun, 03 Nov 2013 22:37:41 +0400] rev 9669
Small refactor
Sun, 03 Nov 2013 16:54:44 +0100 unbreak png screenshots
sheepluva [Sun, 03 Nov 2013 16:54:44 +0100] rev 9668
unbreak png screenshots
Sat, 02 Nov 2013 22:49:32 +0400 Don't change crosshair look when hedgehog does high jump
unc0rr [Sat, 02 Nov 2013 22:49:32 +0400] rev 9667
Don't change crosshair look when hedgehog does high jump
Fri, 01 Nov 2013 23:50:13 +0400 - Bring back white dot in the center of crosshair. Crosshair is blurred now!
unc0rr [Fri, 01 Nov 2013 23:50:13 +0400] rev 9666
- Bring back white dot in the center of crosshair. Crosshair is blurred now! - untint() function instead of countless repetitions of tint($ff, $ff, $ff, $ff)
Thu, 31 Oct 2013 21:13:07 -0400 merge bday/xmas w/ main
nemo [Thu, 31 Oct 2013 21:13:07 -0400] rev 9665
merge bday/xmas w/ main
Thu, 31 Oct 2013 21:04:39 -0400 ok. this should avoid calling switch inappropriately. also, add skip to trophyrace and add the per-team achievement reporting.
nemo [Thu, 31 Oct 2013 21:04:39 -0400] rev 9664
ok. this should avoid calling switch inappropriately. also, add skip to trophyrace and add the per-team achievement reporting.
Thu, 31 Oct 2013 20:50:20 -0400 so, lack of this was causing the team area to be too squat. at this point tho, I get the impression qt.css is outright replaced by birthday/christmas. This seems inconvenient, and if so, we should merge in changes to qt.css which has quite a bit more stuff in it
nemo [Thu, 31 Oct 2013 20:50:20 -0400] rev 9663
so, lack of this was causing the team area to be too squat. at this point tho, I get the impression qt.css is outright replaced by birthday/christmas. This seems inconvenient, and if so, we should merge in changes to qt.css which has quite a bit more stuff in it
Thu, 31 Oct 2013 23:27:46 +0400 Ensure checkers don't check same replay simultaneously
unc0rr [Thu, 31 Oct 2013 23:27:46 +0400] rev 9662
Ensure checkers don't check same replay simultaneously
Thu, 31 Oct 2013 23:27:06 +0400 Fix 'non-exhaustive pattern' server crash
unc0rr [Thu, 31 Oct 2013 23:27:06 +0400] rev 9661
Fix 'non-exhaustive pattern' server crash
Thu, 31 Oct 2013 10:46:52 -0400 Prevent using SetAmmo to set amNothing to anything.
nemo [Thu, 31 Oct 2013 10:46:52 -0400] rev 9660
Prevent using SetAmmo to set amNothing to anything.
Wed, 30 Oct 2013 15:54:29 -0400 drop onGameTick20 - it has some savings on cpu, but racers demand millisecond precision not 20 millisecond, apparently
nemo [Wed, 30 Oct 2013 15:54:29 -0400] rev 9659
drop onGameTick20 - it has some savings on cpu, but racers demand millisecond precision not 20 millisecond, apparently
Wed, 30 Oct 2013 15:25:17 -0400 this isn't pascal
nemo [Wed, 30 Oct 2013 15:25:17 -0400] rev 9658
this isn't pascal
Wed, 30 Oct 2013 15:13:17 -0400 use gameticks instead of turn timer. untested. also replaced tabs with spaces
nemo [Wed, 30 Oct 2013 15:13:17 -0400] rev 9657
use gameticks instead of turn timer. untested. also replaced tabs with spaces
Wed, 30 Oct 2013 00:18:10 +0400 - More HealthTex to clan structure
unc0rr [Wed, 30 Oct 2013 00:18:10 +0400] rev 9656
- More HealthTex to clan structure - GenericHealthTexture for proper highlight tinting
Tue, 29 Oct 2013 23:47:57 +0400 Tinted crosshair (without that cool white dot in the middle)
unc0rr [Tue, 29 Oct 2013 23:47:57 +0400] rev 9655
Tinted crosshair (without that cool white dot in the middle)
Tue, 29 Oct 2013 23:08:10 +0400 - Cut code with bug to fix issue 713
unc0rr [Tue, 29 Oct 2013 23:08:10 +0400] rev 9654
- Cut code with bug to fix issue #713 - Move team health widget and world edges rendering into their own functions
Mon, 28 Oct 2013 17:32:51 +0100 not useful check
koda [Mon, 28 Oct 2013 17:32:51 +0100] rev 9653
not useful check
Mon, 28 Oct 2013 17:10:07 +0100 fix asm again...
koda [Mon, 28 Oct 2013 17:10:07 +0100] rev 9652
fix asm again...
Mon, 28 Oct 2013 17:03:20 +0100 correctly use USE_TOUCH_INTERFACE
koda [Mon, 28 Oct 2013 17:03:20 +0100] rev 9651
correctly use USE_TOUCH_INTERFACE
Mon, 28 Oct 2013 16:53:20 +0100 add possibility to compile with SDL2 automatically
koda [Mon, 28 Oct 2013 16:53:20 +0100] rev 9650
add possibility to compile with SDL2 automatically
Mon, 28 Oct 2013 14:16:04 +0100 add FindSDL2 module from dhewm repo
koda [Mon, 28 Oct 2013 14:16:04 +0100] rev 9649
add FindSDL2 module from dhewm repo
Mon, 28 Oct 2013 14:07:04 +0100 merge spacecampaign
koda [Mon, 28 Oct 2013 14:07:04 +0100] rev 9648
merge spacecampaign
Sun, 03 Nov 2013 22:54:02 +0100 close branch spacecampaign
koda [Sun, 03 Nov 2013 22:54:02 +0100] rev 9647
close branch
Wed, 25 Sep 2013 05:42:16 +0300 merge with default spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 25 Sep 2013 05:42:16 +0300] rev 9646
merge with default
Sun, 22 Sep 2013 18:34:53 +0300 autoselect weapon in time challenges spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sun, 22 Sep 2013 18:34:53 +0300] rev 9645
autoselect weapon in time challenges
Sun, 22 Sep 2013 17:37:57 +0300 typo spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sun, 22 Sep 2013 17:37:57 +0300] rev 9644
typo
Sun, 22 Sep 2013 05:33:00 +0300 fixed bug that didn't set TurnTimeLeft in first round if dialog not skipped spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sun, 22 Sep 2013 05:33:00 +0300] rev 9643
fixed bug that didn't set TurnTimeLeft in first round if dialog not skipped
Thu, 19 Sep 2013 03:49:29 +0300 use consts for TStatInfo enum spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 19 Sep 2013 03:49:29 +0300] rev 9642
use consts for TStatInfo enum
Thu, 19 Sep 2013 02:33:23 +0300 fixes bug that doesn't display mission name in drop down list spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 19 Sep 2013 02:33:23 +0300] rev 9641
fixes bug that doesn't display mission name in drop down list
Wed, 18 Sep 2013 04:24:10 +0300 some changes regarding hp save in cosmos and moon spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 18 Sep 2013 04:24:10 +0300] rev 9640
some changes regarding hp save in cosmos and moon
Wed, 18 Sep 2013 04:02:13 +0300 remove unnecessary comments spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 18 Sep 2013 04:02:13 +0300] rev 9639
remove unnecessary comments
Wed, 18 Sep 2013 03:53:47 +0300 dialog changes spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 18 Sep 2013 03:53:47 +0300] rev 9638
dialog changes
Wed, 18 Sep 2013 03:09:31 +0300 added event for meteorite mission spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 18 Sep 2013 03:09:31 +0300] rev 9637
added event for meteorite mission
Wed, 18 Sep 2013 02:08:45 +0300 cosmos, after death01 dialogs spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 18 Sep 2013 02:08:45 +0300] rev 9636
cosmos, after death01 dialogs
Wed, 18 Sep 2013 01:25:59 +0300 changes in cosmos map spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 18 Sep 2013 01:25:59 +0300] rev 9635
changes in cosmos map
Tue, 17 Sep 2013 04:09:14 +0300 custom stats and win/lose events spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 17 Sep 2013 04:09:14 +0300] rev 9634
custom stats and win/lose events
Tue, 17 Sep 2013 03:26:33 +0300 image and description spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 17 Sep 2013 03:26:33 +0300] rev 9633
image and description
Tue, 17 Sep 2013 02:04:41 +0300 final mission map and most logic spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 17 Sep 2013 02:04:41 +0300] rev 9632
final mission map and most logic
Mon, 16 Sep 2013 05:27:52 +0300 bonus notice in the win/stats page spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 16 Sep 2013 05:27:52 +0300] rev 9631
bonus notice in the win/stats page
Mon, 16 Sep 2013 05:22:40 +0300 add bonuses spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 16 Sep 2013 05:22:40 +0300] rev 9630
add bonuses
Mon, 16 Sep 2013 04:04:15 +0300 hats spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 16 Sep 2013 04:04:15 +0300] rev 9629
hats
Sun, 15 Sep 2013 16:12:34 +0300 removed unnecessary map.cfg spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sun, 15 Sep 2013 16:12:34 +0300] rev 9628
removed unnecessary map.cfg
Sun, 15 Sep 2013 16:07:31 +0300 making death01 easier and less luck dependent spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sun, 15 Sep 2013 16:07:31 +0300] rev 9627
making death01 easier and less luck dependent
Sat, 14 Sep 2013 05:13:05 +0300 add skip to hero spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 14 Sep 2013 05:13:05 +0300] rev 9626
add skip to hero
Sat, 14 Sep 2013 05:11:38 +0300 making death01 easier and less luck dependent to win spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 14 Sep 2013 05:11:38 +0300] rev 9625
making death01 easier and less luck dependent to win
Sat, 14 Sep 2013 02:13:20 +0300 fixed bug making the game not end when thanta was dead,reported by Wuzzy spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 14 Sep 2013 02:13:20 +0300] rev 9624
fixed bug making the game not end when thanta was dead,reported by Wuzzy
Sat, 14 Sep 2013 01:00:38 +0300 end game when skip in last dialog spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 14 Sep 2013 01:00:38 +0300] rev 9623
end game when skip in last dialog
Sat, 14 Sep 2013 00:39:59 +0300 fixed hero win the game in case damage has happened to him previously in the same turn reported by Wuzzy spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 14 Sep 2013 00:39:59 +0300] rev 9622
fixed hero win the game in case damage has happened to him previously in the same turn reported by Wuzzy
Fri, 13 Sep 2013 02:43:55 +0300 should fix deadlock checkpoint reported by Wuzzy spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 13 Sep 2013 02:43:55 +0300] rev 9621
should fix deadlock checkpoint reported by Wuzzy
Fri, 13 Sep 2013 02:22:57 +0300 fixed lua error reported by Wuzzy spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 13 Sep 2013 02:22:57 +0300] rev 9620
fixed lua error reported by Wuzzy
Thu, 12 Sep 2013 23:20:32 +0300 fix check for event - guard attack spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 12 Sep 2013 23:20:32 +0300] rev 9619
fix check for event - guard attack
Thu, 12 Sep 2013 23:08:45 +0300 give player only one rope spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 12 Sep 2013 23:08:45 +0300] rev 9618
give player only one rope
Thu, 12 Sep 2013 23:02:14 +0300 fixed bug that didn't endgame when make wrong landing with no fuels spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 12 Sep 2013 23:02:14 +0300] rev 9617
fixed bug that didn't endgame when make wrong landing with no fuels
Thu, 12 Sep 2013 18:26:06 +0300 fixed the bug that didn't saved checkpoint 1 reported by mikade spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 12 Sep 2013 18:26:06 +0300] rev 9616
fixed the bug that didn't saved checkpoint 1 reported by mikade
Thu, 12 Sep 2013 03:49:53 +0300 image and description spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 12 Sep 2013 03:49:53 +0300] rev 9615
image and description
Thu, 12 Sep 2013 03:19:31 +0300 added custom stats spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 12 Sep 2013 03:19:31 +0300] rev 9614
added custom stats
Thu, 12 Sep 2013 03:11:30 +0300 cleanup - removed debug prints spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 12 Sep 2013 03:11:30 +0300] rev 9613
cleanup - removed debug prints
Wed, 11 Sep 2013 21:25:50 +0300 many corrections spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 11 Sep 2013 21:25:50 +0300] rev 9612
many corrections
Wed, 11 Sep 2013 08:39:00 +0300 moon side mission map and most of the logic spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 11 Sep 2013 08:39:00 +0300] rev 9611
moon side mission map and most of the logic
Fri, 06 Sep 2013 07:03:12 +0300 win stats spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 06 Sep 2013 07:03:12 +0300] rev 9610
win stats
Fri, 06 Sep 2013 06:59:54 +0300 image and description spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 06 Sep 2013 06:59:54 +0300] rev 9609
image and description
Fri, 06 Sep 2013 06:29:42 +0300 added captions with rules and objectives spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 06 Sep 2013 06:29:42 +0300] rev 9608
added captions with rules and objectives
Fri, 06 Sep 2013 06:03:26 +0300 I think it's better map to be destroyable spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 06 Sep 2013 06:03:26 +0300] rev 9607
I think it's better map to be destroyable
Fri, 06 Sep 2013 05:54:59 +0300 mission mechanioncs seems ok spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 06 Sep 2013 05:54:59 +0300] rev 9606
mission mechanioncs seems ok
Wed, 04 Sep 2013 03:32:31 +0300 part of desert03 side mission - map not finished yet, will be commited later spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 04 Sep 2013 03:32:31 +0300] rev 9605
part of desert03 side mission - map not finished yet, will be commited later
Tue, 03 Sep 2013 17:46:25 +0300 image and description spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 03 Sep 2013 17:46:25 +0300] rev 9604
image and description
Tue, 03 Sep 2013 17:22:15 +0300 changed some left amDynamite to amMortar spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 03 Sep 2013 17:22:15 +0300] rev 9603
changed some left amDynamite to amMortar
Tue, 03 Sep 2013 04:19:14 +0300 dialogs with objectives added spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 03 Sep 2013 04:19:14 +0300] rev 9602
dialogs with objectives added
Tue, 03 Sep 2013 04:01:19 +0300 added death planet side mission spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 03 Sep 2013 04:01:19 +0300] rev 9601
added death planet side mission
Mon, 02 Sep 2013 18:57:30 +0300 fix check if deleted gear is hog spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 02 Sep 2013 18:57:30 +0300] rev 9600
fix check if deleted gear is hog
Mon, 02 Sep 2013 17:30:34 +0300 change hog names spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 02 Sep 2013 17:30:34 +0300] rev 9599
change hog names
Fri, 30 Aug 2013 05:47:00 +0300 image, description and hats spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 30 Aug 2013 05:47:00 +0300] rev 9598
image, description and hats
Fri, 30 Aug 2013 05:16:29 +0300 add custom stats spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 30 Aug 2013 05:16:29 +0300] rev 9597
add custom stats
Thu, 29 Aug 2013 22:38:10 +0300 added challenge objectives spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 29 Aug 2013 22:38:10 +0300] rev 9596
added challenge objectives
Thu, 29 Aug 2013 19:51:44 +0300 deleted debug prints spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 29 Aug 2013 19:51:44 +0300] rev 9595
deleted debug prints
Thu, 29 Aug 2013 19:50:45 +0300 fixed the time adding in new hero turn spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 29 Aug 2013 19:50:45 +0300] rev 9594
fixed the time adding in new hero turn
Thu, 29 Aug 2013 19:36:27 +0300 changed map and fixed some bugs regarding hog turning and adding more teleport spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 29 Aug 2013 19:36:27 +0300] rev 9593
changed map and fixed some bugs regarding hog turning and adding more teleport
Thu, 29 Aug 2013 16:18:13 +0300 a bug fix spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 29 Aug 2013 16:18:13 +0300] rev 9592
a bug fix
Thu, 29 Aug 2013 15:13:28 +0300 fixed bug that caused enemy hogs not to play spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 29 Aug 2013 15:13:28 +0300] rev 9591
fixed bug that caused enemy hogs not to play
Thu, 29 Aug 2013 08:04:10 +0300 fruit side mission map and some logic spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 29 Aug 2013 08:04:10 +0300] rev 9590
fruit side mission map and some logic
Tue, 27 Aug 2013 04:45:00 +0300 cosmos corrections spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 27 Aug 2013 04:45:00 +0300] rev 9589
cosmos corrections
Tue, 27 Aug 2013 03:44:19 +0300 minor string correction spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 27 Aug 2013 03:44:19 +0300] rev 9588
minor string correction
Tue, 27 Aug 2013 03:29:25 +0300 fixed bug not displaying fuit02 after selecting fruitPlanet from cosmos spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 27 Aug 2013 03:29:25 +0300] rev 9587
fixed bug not displaying fuit02 after selecting fruitPlanet from cosmos
Tue, 27 Aug 2013 02:54:15 +0300 stats in case player hasn't/can't reach a new destination spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 27 Aug 2013 02:54:15 +0300] rev 9586
stats in case player hasn't/can't reach a new destination
Tue, 27 Aug 2013 02:41:28 +0300 fixed bug in cosmos that permitted user to go to moon without collecting the saucer and removed ammo that was added for debug purposes spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 27 Aug 2013 02:41:28 +0300] rev 9585
fixed bug in cosmos that permitted user to go to moon without collecting the saucer and removed ammo that was added for debug purposes
Tue, 27 Aug 2013 02:00:13 +0300 add stats to cosmos spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 27 Aug 2013 02:00:13 +0300] rev 9584
add stats to cosmos
Sun, 27 Oct 2013 22:34:25 -0400 not sure why this nil check is in here
nemo [Sun, 27 Oct 2013 22:34:25 -0400] rev 9583
not sure why this nil check is in here
Tue, 27 Aug 2013 01:25:46 +0300 less variables used to save the checkpoints - potential breakage xD spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 27 Aug 2013 01:25:46 +0300] rev 9582
less variables used to save the checkpoints - potential breakage xD
Sun, 27 Oct 2013 00:39:06 +0400 Oops, looked in the deprecated file
unc0rr [Sun, 27 Oct 2013 00:39:06 +0400] rev 9581
Oops, looked in the deprecated file
Mon, 26 Aug 2013 06:23:19 +0300 fix typo in cosmos spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 26 Aug 2013 06:23:19 +0300] rev 9580
fix typo in cosmos
Sat, 26 Oct 2013 13:58:49 -0400 Remove this looping past F10. causes infinite loop with no weapons. Besides, should always have skip in last slot unless a script is screwing with it.
nemo [Sat, 26 Oct 2013 13:58:49 -0400] rev 9579
Remove this looping past F10. causes infinite loop with no weapons. Besides, should always have skip in last slot unless a script is screwing with it.
Mon, 26 Aug 2013 06:13:36 +0300 save main missions' status spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 26 Aug 2013 06:13:36 +0300] rev 9578
save main missions' status
Thu, 24 Oct 2013 21:18:22 -0400 I can't find any reason why the event filtering was halting further event handling w/ a true here. In any case removing it fixes bug #658
nemo [Thu, 24 Oct 2013 21:18:22 -0400] rev 9577
I can't find any reason why the event filtering was halting further event handling w/ a true here. In any case removing it fixes bug #658
Mon, 26 Aug 2013 02:08:11 +0300 more chanllenge details in ice02 spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 26 Aug 2013 02:08:11 +0300] rev 9576
more chanllenge details in ice02
Thu, 24 Oct 2013 14:02:26 -0400 revert r67e257b98422 to close out bug #660. shift-f1 is even more undiscoverable than a tooltip for this important piece of info, and wasn't printing the name for me either.
nemo [Thu, 24 Oct 2013 14:02:26 -0400] rev 9575
revert r67e257b98422 to close out bug #660. shift-f1 is even more undiscoverable than a tooltip for this important piece of info, and wasn't printing the name for me either.
Sat, 24 Aug 2013 06:36:02 +0300 strings checked, all ok except ice02 that will be probably changed spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 24 Aug 2013 06:36:02 +0300] rev 9574
strings checked, all ok except ice02 that will be probably changed
Wed, 23 Oct 2013 22:25:17 +0400 Oh, dudes :(
unc0rr [Wed, 23 Oct 2013 22:25:17 +0400] rev 9573
Oh, dudes :( (reduce number of hacks; see, is it terribly hard to do it properly?)
Sat, 24 Aug 2013 04:14:33 +0300 added death planet in cosmos without the order restriction yet spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 24 Aug 2013 04:14:33 +0300] rev 9572
added death planet in cosmos without the order restriction yet
Wed, 23 Oct 2013 12:46:29 -0400 untested. decrement timer while firing rope. there've been a few complaints 'bout this.
nemo [Wed, 23 Oct 2013 12:46:29 -0400] rev 9571
untested. decrement timer while firing rope. there've been a few complaints 'bout this.
Fri, 23 Aug 2013 23:46:10 +0300 added death01 in cosmos spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 23 Aug 2013 23:46:10 +0300] rev 9570
added death01 in cosmos
Wed, 23 Oct 2013 04:35:23 +0200 add /history command from chat
koda [Wed, 23 Oct 2013 04:35:23 +0200] rev 9569
add /history command from chat
Fri, 23 Aug 2013 03:43:53 +0300 description and image spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 23 Aug 2013 03:43:53 +0300] rev 9568
description and image
Mon, 21 Oct 2013 12:38:24 -0400 This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
nemo [Mon, 21 Oct 2013 12:38:24 -0400] rev 9567
This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
Thu, 22 Aug 2013 23:46:34 +0300 dialogs spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 22 Aug 2013 23:46:34 +0300] rev 9566
dialogs
Sun, 20 Oct 2013 20:10:09 -0400 avoid infinite loop
nemo [Sun, 20 Oct 2013 20:10:09 -0400] rev 9565
avoid infinite loop
Thu, 22 Aug 2013 20:56:18 +0300 second human hog for dialogs spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 22 Aug 2013 20:56:18 +0300] rev 9564
second human hog for dialogs
Sun, 20 Oct 2013 18:25:58 -0400 make landspray build across too
nemo [Sun, 20 Oct 2013 18:25:58 -0400] rev 9563
make landspray build across too
Thu, 22 Aug 2013 19:57:07 +0300 win event spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 22 Aug 2013 19:57:07 +0300] rev 9562
win event
Sat, 19 Oct 2013 23:44:40 -0400 call bounce sound less often
nemo [Sat, 19 Oct 2013 23:44:40 -0400] rev 9561
call bounce sound less often
Thu, 22 Aug 2013 03:21:30 +0300 event in case hero dies spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 22 Aug 2013 03:21:30 +0300] rev 9560
event in case hero dies
Sat, 19 Oct 2013 16:10:57 -0400 Prevent attacking yourself w/ plane from crashing
nemo [Sat, 19 Oct 2013 16:10:57 -0400] rev 9559
Prevent attacking yourself w/ plane from crashing
Thu, 22 Aug 2013 03:06:30 +0300 forgotten file and death planet map and some logic spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 22 Aug 2013 03:06:30 +0300] rev 9558
forgotten file and death planet map and some logic
Sat, 19 Oct 2013 15:59:47 -0400 differentiate borders a bit
nemo [Sat, 19 Oct 2013 15:59:47 -0400] rev 9557
differentiate borders a bit
Wed, 21 Aug 2013 03:37:36 +0300 description and image spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 21 Aug 2013 03:37:36 +0300] rev 9556
description and image
Sat, 19 Oct 2013 00:42:24 +0400 uhm... a feature
unc0rr [Sat, 19 Oct 2013 00:42:24 +0400] rev 9555
uhm... a feature
Wed, 21 Aug 2013 03:15:29 +0300 removed debug prints spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 21 Aug 2013 03:15:29 +0300] rev 9554
removed debug prints
Fri, 18 Oct 2013 16:05:31 +0400 Some tweaks to ellipse code to produce less points
unc0rr [Fri, 18 Oct 2013 16:05:31 +0400] rev 9553
Some tweaks to ellipse code to produce less points
Wed, 21 Aug 2013 02:06:31 +0300 checkpoint system seems complete spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 21 Aug 2013 02:06:31 +0300] rev 9552
checkpoint system seems complete
Fri, 18 Oct 2013 15:26:43 +0400 Draw rectangles and ellipses!
unc0rr [Fri, 18 Oct 2013 15:26:43 +0400] rev 9551
Draw rectangles and ellipses!
Tue, 20 Aug 2013 06:07:58 +0300 fixed weapon type typo spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 20 Aug 2013 06:07:58 +0300] rev 9550
fixed weapon type typo
Tue, 15 Oct 2013 23:07:22 +0400 Allow user to enter password for the room he joins
unc0rr [Tue, 15 Oct 2013 23:07:22 +0400] rev 9549
Allow user to enter password for the room he joins
Tue, 20 Aug 2013 05:54:24 +0300 check point fixes spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 20 Aug 2013 05:54:24 +0300] rev 9548
check point fixes
Tue, 15 Oct 2013 22:38:32 +0400 Fix issue 662
unc0rr [Tue, 15 Oct 2013 22:38:32 +0400] rev 9547
Fix issue #662
Tue, 20 Aug 2013 04:46:38 +0300 added custom lua split spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 20 Aug 2013 04:46:38 +0300] rev 9546
added custom lua split
Tue, 15 Oct 2013 11:35:46 +0200 min->max
koda [Tue, 15 Oct 2013 11:35:46 +0200] rev 9545
min->max
Mon, 19 Aug 2013 21:12:53 +0300 position saving functions spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 19 Aug 2013 21:12:53 +0300] rev 9544
position saving functions
Tue, 15 Oct 2013 01:15:39 +0200 Fix bug 656 by using the right resolution values
koda [Tue, 15 Oct 2013 01:15:39 +0200] rev 9543
Fix bug #656 by using the right resolution values
Sat, 17 Aug 2013 04:39:17 +0300 custom stats spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 17 Aug 2013 04:39:17 +0300] rev 9542
custom stats
Mon, 14 Oct 2013 23:57:31 +0400 - Frontend finally learns how to create passworded room
unc0rr [Mon, 14 Oct 2013 23:57:31 +0400] rev 9541
- Frontend finally learns how to create passworded room - Refactor RoomNamePrompt and use it properly
Sat, 17 Aug 2013 04:10:39 +0300 game against red team seems ok spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 17 Aug 2013 04:10:39 +0300] rev 9540
game against red team seems ok
Mon, 14 Oct 2013 00:33:10 -0400 don't kill rope if not extended
nemo [Mon, 14 Oct 2013 00:33:10 -0400] rev 9539
don't kill rope if not extended
Sat, 17 Aug 2013 01:51:20 +0300 scenario of escape seems ok spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 17 Aug 2013 01:51:20 +0300] rev 9538
scenario of escape seems ok
Sun, 13 Oct 2013 23:23:43 +0200 sigh
koda [Sun, 13 Oct 2013 23:23:43 +0200] rev 9537
sigh
Fri, 16 Aug 2013 21:56:06 +0300 this seems to work fine for the escape scenario spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 16 Aug 2013 21:56:06 +0300] rev 9536
this seems to work fine for the escape scenario
Sun, 13 Oct 2013 23:04:56 +0200 and wrap the last variable so that the regex will never fail
koda [Sun, 13 Oct 2013 23:04:56 +0200] rev 9535
and wrap the last variable so that the regex will never fail
Fri, 16 Aug 2013 04:56:06 +0300 many dialogs and events spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 16 Aug 2013 04:56:06 +0300] rev 9534
many dialogs and events
Sun, 13 Oct 2013 14:40:14 -0400 merge last rev
nemo [Sun, 13 Oct 2013 14:40:14 -0400] rev 9533
merge last rev
Thu, 15 Aug 2013 05:37:31 +0300 more dialogs spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 15 Aug 2013 05:37:31 +0300] rev 9532
more dialogs
Sun, 13 Oct 2013 22:31:51 +0400 Unbreak access to Data dir in profile broken in r8b48c27201af
unc0rr [Sun, 13 Oct 2013 22:31:51 +0400] rev 9531
Unbreak access to Data dir in profile broken in r8b48c27201af
Sun, 13 Oct 2013 14:21:35 -0400 fix driver logging
nemo [Sun, 13 Oct 2013 14:21:35 -0400] rev 9530
fix driver logging
Thu, 15 Aug 2013 05:19:46 +0300 first dialogs spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 15 Aug 2013 05:19:46 +0300] rev 9529
first dialogs
Sun, 13 Oct 2013 21:53:42 +0400 Send +i status of all players to logged-in users
unc0rr [Sun, 13 Oct 2013 21:53:42 +0400] rev 9528
Send +i status of all players to logged-in users
Wed, 14 Aug 2013 23:47:54 +0300 fruit planet part 2 spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 14 Aug 2013 23:47:54 +0300] rev 9527
fruit planet part 2
Sun, 13 Oct 2013 13:14:32 -0400 make wrapping nicer when there's collision
nemo [Sun, 13 Oct 2013 13:14:32 -0400] rev 9526
make wrapping nicer when there's collision
Tue, 13 Aug 2013 00:02:53 +0300 small fix and image/description spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 13 Aug 2013 00:02:53 +0300] rev 9525
small fix and image/description
Fri, 11 Oct 2013 13:06:04 -0400 disable side borders if bounce or wrap
nemo [Fri, 11 Oct 2013 13:06:04 -0400] rev 9524
disable side borders if bounce or wrap
Mon, 12 Aug 2013 22:29:28 +0300 changes regarding the difficulty and AI demo brake error spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 12 Aug 2013 22:29:28 +0300] rev 9523
changes regarding the difficulty and AI demo brake error
Fri, 11 Oct 2013 10:42:50 -0400 tiny tweak to silly mode
nemo [Fri, 11 Oct 2013 10:42:50 -0400] rev 9522
tiny tweak to silly mode
Fri, 11 Oct 2013 17:43:13 +0200 merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang webgl
koda [Fri, 11 Oct 2013 17:43:13 +0200] rev 9521
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
Sun, 11 Aug 2013 22:28:58 +0300 stats in case of win spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sun, 11 Aug 2013 22:28:58 +0300] rev 9520
stats in case of win
Fri, 11 Oct 2013 00:07:23 +0200 fail early when an incompatible qt version is found
koda [Fri, 11 Oct 2013 00:07:23 +0200] rev 9519
fail early when an incompatible qt version is found
Sat, 10 Aug 2013 22:57:27 +0300 custom stats in case of lose spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 10 Aug 2013 22:57:27 +0300] rev 9518
custom stats in case of lose
Fri, 11 Oct 2013 00:04:36 +0200 fail early when an incompatible cmake version is found
koda [Fri, 11 Oct 2013 00:04:36 +0200] rev 9517
fail early when an incompatible cmake version is found
Sat, 10 Aug 2013 22:44:51 +0300 bug finaly fixed spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 10 Aug 2013 22:44:51 +0300] rev 9516
bug finaly fixed
Thu, 10 Oct 2013 23:33:22 +0200 set the correct framework search path for freepascal on darwin, targetting future cmake releases
koda [Thu, 10 Oct 2013 23:33:22 +0200] rev 9515
set the correct framework search path for freepascal on darwin, targetting future cmake releases
Sat, 10 Aug 2013 21:08:39 +0300 previous fix was wrong.. spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 10 Aug 2013 21:08:39 +0300] rev 9514
previous fix was wrong..
Wed, 09 Oct 2013 01:18:34 +0200 add a few comments inside cmakepascalinformation
koda [Wed, 09 Oct 2013 01:18:34 +0200] rev 9513
add a few comments inside cmakepascalinformation
Sat, 10 Aug 2013 20:44:26 +0300 fix bug that make precise key not responding spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 10 Aug 2013 20:44:26 +0300] rev 9512
fix bug that make precise key not responding
Thu, 10 Oct 2013 15:05:51 +0400 Fill PageEditTeam containers only when it is actually required:
unc0rr [Thu, 10 Oct 2013 15:05:51 +0400] rev 9511
Fill PageEditTeam containers only when it is actually required: - Reduces frontend startup time for 20-25% on my test machine - Also reduces memory usage when the page hasn't been shown
Sat, 10 Aug 2013 20:38:20 +0300 change regarding the difficulty in escape spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 10 Aug 2013 20:38:20 +0300] rev 9510
change regarding the difficulty in escape
Wed, 09 Oct 2013 20:25:16 -0400 skip kill for bounce
nemo [Wed, 09 Oct 2013 20:25:16 -0400] rev 9509
skip kill for bounce
Sat, 10 Aug 2013 04:39:47 +0300 added crates spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 10 Aug 2013 04:39:47 +0300] rev 9508
added crates
Wed, 09 Oct 2013 20:23:06 -0400 kill rope on wrap
nemo [Wed, 09 Oct 2013 20:23:06 -0400] rev 9507
kill rope on wrap
Sat, 10 Aug 2013 04:16:26 +0300 some fixes to the map and the events spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 10 Aug 2013 04:16:26 +0300] rev 9506
some fixes to the map and the events
Wed, 09 Oct 2013 20:16:34 -0400 Allow girder construction to wrap. Makes wrapping w/ large bodies of water a bit more interesting.
nemo [Wed, 09 Oct 2013 20:16:34 -0400] rev 9505
Allow girder construction to wrap. Makes wrapping w/ large bodies of water a bit more interesting.
Sat, 10 Aug 2013 03:56:50 +0300 event for escape win spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 10 Aug 2013 03:56:50 +0300] rev 9504
event for escape win
Tue, 08 Oct 2013 23:38:45 +0400 Icons for 'i' and 'c' flags
unc0rr [Tue, 08 Oct 2013 23:38:45 +0400] rev 9503
Icons for 'i' and 'c' flags
Sat, 10 Aug 2013 02:55:28 +0300 changed rounds till suden death spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 10 Aug 2013 02:55:28 +0300] rev 9502
changed rounds till suden death
Tue, 08 Oct 2013 10:28:57 +0400 boo, nemo, boo
unc0rr [Tue, 08 Oct 2013 10:28:57 +0400] rev 9501
boo, nemo, boo
Sat, 10 Aug 2013 02:54:15 +0300 some changes in the map, hog placing etc spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 10 Aug 2013 02:54:15 +0300] rev 9500
some changes in the map, hog placing etc
Mon, 07 Oct 2013 21:31:47 -0400 make this a tiny bit less aggressive
nemo [Mon, 07 Oct 2013 21:31:47 -0400] rev 9499
make this a tiny bit less aggressive
Sat, 10 Aug 2013 00:00:41 +0300 fixed bug that make hog not able to move spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 10 Aug 2013 00:00:41 +0300] rev 9498
fixed bug that make hog not able to move
Mon, 07 Oct 2013 21:31:28 -0400 Issue #581
nemo [Mon, 07 Oct 2013 21:31:28 -0400] rev 9497
issue #581
Fri, 09 Aug 2013 23:30:33 +0300 events spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 09 Aug 2013 23:30:33 +0300] rev 9496
events
Mon, 07 Oct 2013 23:36:40 +0400 - AI quickly shoots with desert eagle till hits the target
unc0rr [Mon, 07 Oct 2013 23:36:40 +0400] rev 9495
- AI quickly shoots with desert eagle till hits the target - Also tries for hits with less number of shots needed
Fri, 09 Aug 2013 19:48:23 +0300 hide hogs and spawn them per waves spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 09 Aug 2013 19:48:23 +0300] rev 9494
hide hogs and spawn them per waves
Mon, 07 Oct 2013 22:22:49 +0400 Scroll chat widget to bottom on show and resize events
unc0rr [Mon, 07 Oct 2013 22:22:49 +0400] rev 9493
Scroll chat widget to bottom on show and resize events
Thu, 08 Aug 2013 22:17:02 +0300 added newly created hogs spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 08 Aug 2013 22:17:02 +0300] rev 9492
added newly created hogs
Fri, 04 Oct 2013 18:41:06 +0400 Fix this for me
unc0rr [Fri, 04 Oct 2013 18:41:06 +0400] rev 9491
Fix this for me
Thu, 08 Aug 2013 18:24:40 +0300 fix bugs and some changes regarting the difficulty in desert02 spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 08 Aug 2013 18:24:40 +0300] rev 9490
fix bugs and some changes regarting the difficulty in desert02
Thu, 03 Oct 2013 14:47:33 -0400 add world edges to config
nemo [Thu, 03 Oct 2013 14:47:33 -0400] rev 9489
add world edges to config
Thu, 08 Aug 2013 04:33:45 +0300 dialogs, events for hero death and side choice spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 08 Aug 2013 04:33:45 +0300] rev 9488
dialogs, events for hero death and side choice
Thu, 03 Oct 2013 12:22:12 -0400 couple more wrap calls. freezer still doesn't propagate properly. mostly due to
nemo [Thu, 03 Oct 2013 12:22:12 -0400] rev 9487
couple more wrap calls. freezer still doesn't propagate properly. mostly due to needing something like bullet trail to chop into segments tag borders. Adding that could allow portalling too, probably.
Wed, 07 Aug 2013 23:28:24 +0300 forgot to commit the new files :/ spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 07 Aug 2013 23:28:24 +0300] rev 9486
forgot to commit the new files :/
Thu, 03 Oct 2013 12:10:30 -0400 add shotgun wrap, revert 100px offset. Problematic w/ things that rely on Land.
nemo [Thu, 03 Oct 2013 12:10:30 -0400] rev 9485
add shotgun wrap, revert 100px offset. Problematic w/ things that rely on Land.
Wed, 07 Aug 2013 23:27:40 +0300 fruit planet main mission first commit spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 07 Aug 2013 23:27:40 +0300] rev 9484
fruit planet main mission first commit
Mon, 30 Sep 2013 22:46:48 +0400 Modify Racer script so it could work with special points
unc0rr [Mon, 30 Sep 2013 22:46:48 +0400] rev 9483
Modify Racer script so it could work with special points
Wed, 07 Aug 2013 04:06:52 +0300 removing the Mission prefix from the campaign front end page spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 07 Aug 2013 04:06:52 +0300] rev 9482
removing the Mission prefix from the campaign front end page
Mon, 30 Sep 2013 13:43:55 -0400 toss in a quick n dirty blacking out of the world beyond the barrier. still want to add edge effects, cross effects
nemo [Mon, 30 Sep 2013 13:43:55 -0400] rev 9481
toss in a quick n dirty blacking out of the world beyond the barrier. still want to add edge effects, cross effects
Wed, 07 Aug 2013 00:31:28 +0300 forgot to commit the description :/ spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 07 Aug 2013 00:31:28 +0300] rev 9480
forgot to commit the description :/
Mon, 30 Sep 2013 12:37:44 -0400 move border back a bit from left/right bounds, bee tweak
nemo [Mon, 30 Sep 2013 12:37:44 -0400] rev 9479
move border back a bit from left/right bounds, bee tweak
Wed, 07 Aug 2013 00:27:26 +0300 desert02 image and description spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 07 Aug 2013 00:27:26 +0300] rev 9478
desert02 image and description
Sun, 29 Sep 2013 19:03:15 -0400 Make a few more gears honour world edge checks
nemo [Sun, 29 Sep 2013 19:03:15 -0400] rev 9477
Make a few more gears honour world edge checks
Wed, 07 Aug 2013 00:02:58 +0300 fix bug, not triggered event spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 07 Aug 2013 00:02:58 +0300] rev 9476
fix bug, not triggered event
Mon, 30 Sep 2013 00:21:28 +0400 merge
unc0rr [Mon, 30 Sep 2013 00:21:28 +0400] rev 9475
merge
Tue, 06 Aug 2013 23:34:24 +0300 stats and minor corrections, difficulty adjustment spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 06 Aug 2013 23:34:24 +0300] rev 9474
stats and minor corrections, difficulty adjustment
Sun, 29 Sep 2013 16:10:32 -0400 partial implementation of non-infinite world (edge wrap/warp/bounce)
nemo [Sun, 29 Sep 2013 16:10:32 -0400] rev 9473
partial implementation of non-infinite world (edge wrap/warp/bounce)
Mon, 30 Sep 2013 00:20:58 +0400 Incomplete implementation of 'special points' in drawn maps (crashes engine)
unc0rr [Mon, 30 Sep 2013 00:20:58 +0400] rev 9472
Incomplete implementation of 'special points' in drawn maps (crashes engine)
Mon, 05 Aug 2013 20:02:16 +0300 seems ok, stats to be added spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 05 Aug 2013 20:02:16 +0300] rev 9471
seems ok, stats to be added
Fri, 27 Sep 2013 21:52:21 -0400 was a bit hard to read
nemo [Fri, 27 Sep 2013 21:52:21 -0400] rev 9470
was a bit hard to read
Mon, 05 Aug 2013 19:49:43 +0300 event for win spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 05 Aug 2013 19:49:43 +0300] rev 9469
event for win
Fri, 27 Sep 2013 12:58:21 +0400 - Actually call uTexture.initModule and .freeModule
unc0rr [Fri, 27 Sep 2013 12:58:21 +0400] rev 9468
- Actually call uTexture.initModule and .freeModule - Fix texture leaks in teams/hedgehogs structures on application shutdown
Mon, 05 Aug 2013 19:45:55 +0300 desert sidwquest map and basic script spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 05 Aug 2013 19:45:55 +0300] rev 9467
desert sidwquest map and basic script
Fri, 27 Sep 2013 00:54:18 +0400 - Load default binds from settings.ini
unc0rr [Fri, 27 Sep 2013 00:54:18 +0400] rev 9466
- Load default binds from settings.ini - Frontend doesn't send dbind commands - Refactor '/dbind' command implementation copypasta
Mon, 05 Aug 2013 17:07:27 +0300 added image and description for ice02 spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 05 Aug 2013 17:07:27 +0300] rev 9465
added image and description for ice02
Sat, 21 Sep 2013 23:54:57 +0400 Finish rework of default binds system. Default binds now work even before first turn.
unc0rr [Sat, 21 Sep 2013 23:54:57 +0400] rev 9464
Finish rework of default binds system. Default binds now work even before first turn.
Mon, 05 Aug 2013 16:44:56 +0300 stats in case of win spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 05 Aug 2013 16:44:56 +0300] rev 9463
stats in case of win
Sat, 21 Sep 2013 22:32:01 +0400 Hash finding and checking tool
unc0rr [Sat, 21 Sep 2013 22:32:01 +0400] rev 9462
Hash finding and checking tool
Sat, 03 Aug 2013 04:02:43 +0300 dialogs and events for hero lose spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 03 Aug 2013 04:02:43 +0300] rev 9461
dialogs and events for hero lose
Fri, 13 Sep 2013 21:55:53 +0400 Skip some LandPixels manipulations in stats-only mode
unc0rr [Fri, 13 Sep 2013 21:55:53 +0400] rev 9460
Skip some LandPixels manipulations in stats-only mode
Sat, 03 Aug 2013 03:16:40 +0300 making it a little bit more difficult spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 03 Aug 2013 03:16:40 +0300] rev 9459
making it a little bit more difficult
Wed, 11 Sep 2013 17:58:57 -0400 French translation updates + bug #703
Oimat [Wed, 11 Sep 2013 17:58:57 -0400] rev 9458
French translation updates + bug #703
Sat, 03 Aug 2013 03:13:10 +0300 finally most of the mission mechanics seems ok spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 03 Aug 2013 03:13:10 +0300] rev 9457
finally most of the mission mechanics seems ok
Tue, 10 Sep 2013 00:51:11 +0200 update README and COPYING
koda [Tue, 10 Sep 2013 00:51:11 +0200] rev 9456
update README and COPYING
Fri, 02 Aug 2013 22:19:36 +0300 added iceplanet sidequest map and stub lua spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 02 Aug 2013 22:19:36 +0300] rev 9455
added iceplanet sidequest map and stub lua
Mon, 09 Sep 2013 00:33:35 +0400 Fix bug 703
unc0rr [Mon, 09 Sep 2013 00:33:35 +0400] rev 9454
Fix bug #703
Fri, 02 Aug 2013 02:03:08 +0300 more destructible terrain and remove teleport(debug) spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 02 Aug 2013 02:03:08 +0300] rev 9453
more destructible terrain and remove teleport(debug)
Tue, 03 Sep 2013 18:07:17 -0400 This probably fixes bug #700. untested.
nemo [Tue, 03 Sep 2013 18:07:17 -0400] rev 9452
This probably fixes bug #700. untested.
Fri, 02 Aug 2013 01:55:38 +0300 added image and description for desert01 spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 02 Aug 2013 01:55:38 +0300] rev 9451
added image and description for desert01
Tue, 03 Sep 2013 22:48:26 +0400 Fix official server build
unc0rr [Tue, 03 Sep 2013 22:48:26 +0400] rev 9450
Fix official server build
Fri, 02 Aug 2013 00:17:06 +0300 changing when some crates are spawned spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 02 Aug 2013 00:17:06 +0300] rev 9449
changing when some crates are spawned
Tue, 03 Sep 2013 22:35:57 +0400 /watch works in testing environment
unc0rr [Tue, 03 Sep 2013 22:35:57 +0400] rev 9448
/watch works in testing environment
Fri, 02 Aug 2013 00:01:27 +0300 minor fixes spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 02 Aug 2013 00:01:27 +0300] rev 9447
minor fixes
Tue, 03 Sep 2013 00:05:38 +0400 Start support of achievement replay query:
unc0rr [Tue, 03 Sep 2013 00:05:38 +0400] rev 9446
Start support of achievement replay query: - /watch command - Query filename from database
Thu, 01 Aug 2013 23:54:45 +0300 stats on case of win spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 01 Aug 2013 23:54:45 +0300] rev 9445
stats on case of win
Thu, 29 Aug 2013 12:12:19 +0400 Fix checker ready status mess
unc0rr [Thu, 29 Aug 2013 12:12:19 +0400] rev 9444
Fix checker ready status mess
Thu, 01 Aug 2013 23:43:43 +0300 checkpoint 5 spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 01 Aug 2013 23:43:43 +0300] rev 9443
checkpoint 5
Thu, 29 Aug 2013 12:02:16 +0400 Merge
unc0rr [Thu, 29 Aug 2013 12:02:16 +0400] rev 9442
Merge
Thu, 01 Aug 2013 23:16:00 +0300 win conditionals spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 01 Aug 2013 23:16:00 +0300] rev 9441
win conditionals
Thu, 29 Aug 2013 11:48:02 +0400 Unbreak server
unc0rr [Thu, 29 Aug 2013 11:48:02 +0400] rev 9440
Unbreak server
Thu, 29 Aug 2013 12:01:19 +0400 Unbreak server
unc0rr [Thu, 29 Aug 2013 12:01:19 +0400] rev 9439
Unbreak server
Thu, 01 Aug 2013 20:17:37 +0300 3rd battle event handler spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 01 Aug 2013 20:17:37 +0300] rev 9438
3rd battle event handler
Thu, 29 Aug 2013 10:06:19 +0400 Fix build
unc0rr [Thu, 29 Aug 2013 10:06:19 +0400] rev 9437
Fix build
Thu, 01 Aug 2013 19:50:01 +0300 code cleanup spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 01 Aug 2013 19:50:01 +0300] rev 9436
code cleanup
Wed, 28 Aug 2013 23:44:27 +0400 'c' flag for contributors
unc0rr [Wed, 28 Aug 2013 23:44:27 +0400] rev 9435
'c' flag for contributors
Thu, 01 Aug 2013 19:39:11 +0300 more checkpoints spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 01 Aug 2013 19:39:11 +0300] rev 9434
more checkpoints
Wed, 28 Aug 2013 23:11:05 +0400 Push demo to idle checker on game finish
unc0rr [Wed, 28 Aug 2013 23:11:05 +0400] rev 9433
Push demo to idle checker on game finish
Thu, 01 Aug 2013 19:17:34 +0300 check point 2B spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 01 Aug 2013 19:17:34 +0300] rev 9432
check point 2B
Tue, 27 Aug 2013 17:22:07 +0400 Merge
unc0rr [Tue, 27 Aug 2013 17:22:07 +0400] rev 9431
Merge
Thu, 01 Aug 2013 17:55:37 +0300 second battle A spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 01 Aug 2013 17:55:37 +0300] rev 9430
second battle A
Tue, 27 Aug 2013 14:12:16 +0200 libavinteraction: fix typo and and compiling with modern libav
koda [Tue, 27 Aug 2013 14:12:16 +0200] rev 9429
libavinteraction: fix typo and and compiling with modern libav
Thu, 01 Aug 2013 16:34:18 +0300 first checkpoint with saved ammo left :) spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 01 Aug 2013 16:34:18 +0300] rev 9428
first checkpoint with saved ammo left :)
Sun, 25 Aug 2013 22:32:06 +0400 Oops
unc0rr [Sun, 25 Aug 2013 22:32:06 +0400] rev 9427
Oops
Thu, 01 Aug 2013 01:47:30 +0300 first battle event handlers, hero starting ammo and hero death event handlers spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 01 Aug 2013 01:47:30 +0300] rev 9426
first battle event handlers, hero starting ammo and hero death event handlers
Sun, 25 Aug 2013 21:43:47 +0400 Extract time from file name, assuming it is stored in 'replay' folder
unc0rr [Sun, 25 Aug 2013 21:43:47 +0400] rev 9425
Extract time from file name, assuming it is stored in 'replay' folder
Wed, 31 Jul 2013 23:08:08 +0300 hooray! more crates and mines spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 31 Jul 2013 23:08:08 +0300] rev 9424
hooray! more crates and mines
Sun, 25 Aug 2013 00:03:00 +0400 Send less garbage to the server
unc0rr [Sun, 25 Aug 2013 00:03:00 +0400] rev 9423
Send less garbage to the server
Wed, 31 Jul 2013 22:52:35 +0300 first dialog added, maybe reconsider the seconds the bubbles are displayed later spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 31 Jul 2013 22:52:35 +0300] rev 9422
first dialog added, maybe reconsider the seconds the bubbles are displayed later
Sat, 24 Aug 2013 10:07:34 +0400 Fix 'non-exhaustive pattern' crash
unc0rr [Sat, 24 Aug 2013 10:07:34 +0400] rev 9421
Fix 'non-exhaustive pattern' crash
Wed, 31 Jul 2013 21:51:40 +0300 mines added spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 31 Jul 2013 21:51:40 +0300] rev 9420
mines added
Sat, 24 Aug 2013 13:33:34 +0200 avoid duplicate pkg-config calls and make sure to use the pkg-config paths when found
koda [Sat, 24 Aug 2013 13:33:34 +0200] rev 9419
avoid duplicate pkg-config calls and make sure to use the pkg-config paths when found
Wed, 31 Jul 2013 21:34:53 +0300 added health crate spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 31 Jul 2013 21:34:53 +0300] rev 9418
added health crate
Sat, 24 Aug 2013 12:24:31 +0200 make sure that linker flags are picked by the pascal rule
koda [Sat, 24 Aug 2013 12:24:31 +0200] rev 9417
make sure that linker flags are picked by the pascal rule
Wed, 31 Jul 2013 21:32:26 +0300 added weapon crates spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 31 Jul 2013 21:32:26 +0300] rev 9416
added weapon crates
Sat, 24 Aug 2013 12:00:40 +0200 fix shared library loading by using the right variable
koda [Sat, 24 Aug 2013 12:00:40 +0200] rev 9415
fix shared library loading by using the right variable
Wed, 31 Jul 2013 20:46:47 +0300 strange,indexed conversion in Gimp made white areas invisible in game spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 31 Jul 2013 20:46:47 +0300] rev 9414
strange,indexed conversion in Gimp made white areas invisible in game
Sat, 24 Aug 2013 01:13:58 +0200 this should prevent duplication of CMAKE_Pascal_FLAGS
koda [Sat, 24 Aug 2013 01:13:58 +0200] rev 9413
this should prevent duplication of CMAKE_Pascal_FLAGS
Wed, 31 Jul 2013 20:18:58 +0300 oops, hogs placing corrections spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 31 Jul 2013 20:18:58 +0300] rev 9412
oops, hogs placing corrections
Sat, 24 Aug 2013 01:37:20 +0400 Fix script flaw in detection of best team when sending achievement info
unc0rr [Sat, 24 Aug 2013 01:37:20 +0400] rev 9411
Fix script flaw in detection of best team when sending achievement info
Wed, 31 Jul 2013 20:14:41 +0300 added hedgehogs in desert01 spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 31 Jul 2013 20:14:41 +0300] rev 9410
added hedgehogs in desert01
Sat, 24 Aug 2013 00:13:15 +0400 Store TrophyRace records in database
unc0rr [Sat, 24 Aug 2013 00:13:15 +0400] rev 9409
Store TrophyRace records in database
Wed, 31 Jul 2013 18:32:28 +0300 finally, desert's main mission mao seems complete spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 31 Jul 2013 18:32:28 +0300] rev 9408
finally, desert's main mission mao seems complete
Fri, 23 Aug 2013 16:02:08 +0400 Engine loads team binds from team config. Frontend still sends default binds commands, and default binds in team config aren't processed.
unc0rr [Fri, 23 Aug 2013 16:02:08 +0400] rev 9407
Engine loads team binds from team config. Frontend still sends default binds commands, and default binds in team config aren't processed.
Wed, 31 Jul 2013 02:29:57 +0300 ice planet main quest image and description spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 31 Jul 2013 02:29:57 +0300] rev 9406
ice planet main quest image and description
Tue, 20 Aug 2013 14:40:27 +0400 Fix indentation
unc0rr [Tue, 20 Aug 2013 14:40:27 +0400] rev 9405
Fix indentation
Wed, 31 Jul 2013 01:40:19 +0300 desert planet main mission addition - hwp will be added when fully finished spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 31 Jul 2013 01:40:19 +0300] rev 9404
desert planet main mission addition - hwp will be added when fully finished
Sun, 18 Aug 2013 17:52:32 +0400 Fixes to checker
unc0rr [Sun, 18 Aug 2013 17:52:32 +0400] rev 9403
Fixes to checker
Tue, 30 Jul 2013 17:32:45 +0300 ice01 custom stats for defeat spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 30 Jul 2013 17:32:45 +0300] rev 9402
ice01 custom stats for defeat
Sun, 18 Aug 2013 17:29:17 +0400 - Some fixes to official server build
unc0rr [Sun, 18 Aug 2013 17:29:17 +0400] rev 9401
- Some fixes to official server build - Encode stored message, fixes bug of r3f4c3fc146c2
Tue, 30 Jul 2013 16:40:43 +0300 added dialog at hero win spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 30 Jul 2013 16:40:43 +0300] rev 9400
added dialog at hero win
Sat, 17 Aug 2013 23:38:53 +0400 Pass achievements info to extdbinterface
unc0rr [Sat, 17 Aug 2013 23:38:53 +0400] rev 9399
Pass achievements info to extdbinterface
Tue, 30 Jul 2013 15:30:22 +0300 increase health by 5 everytime hero spawn on checkpoint3 spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 30 Jul 2013 15:30:22 +0300] rev 9398
increase health by 5 everytime hero spawn on checkpoint3
Tue, 06 Aug 2013 00:26:07 +0400 Declare achievements in console statistics output
unc0rr [Tue, 06 Aug 2013 00:26:07 +0400] rev 9397
Declare achievements in console statistics output
Tue, 30 Jul 2013 15:00:13 +0300 frozen hogs bug seems fixed spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 30 Jul 2013 15:00:13 +0300] rev 9396
frozen hogs bug seems fixed
Sat, 17 Aug 2013 14:10:09 -0400 Russian localisation of default voice
Wohlstand [Sat, 17 Aug 2013 14:10:09 -0400] rev 9395
Russian localisation of default voice
Tue, 30 Jul 2013 13:52:53 +0300 event for game win spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 30 Jul 2013 13:52:53 +0300] rev 9394
event for game win
Fri, 16 Aug 2013 14:15:00 +0400 Take care of some warnings from issue 688
unc0rr [Fri, 16 Aug 2013 14:15:00 +0400] rev 9393
Take care of some warnings from issue #688
Tue, 30 Jul 2013 13:19:15 +0300 cleaning up debug prints spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 30 Jul 2013 13:19:15 +0300] rev 9392
cleaning up debug prints
Fri, 16 Aug 2013 13:43:08 +0400 Preserve weapon settings in AddAmmo. Fixes issue 450.
unc0rr [Fri, 16 Aug 2013 13:43:08 +0400] rev 9391
Preserve weapon settings in AddAmmo. Fixes issue #450.
Tue, 30 Jul 2013 13:17:48 +0300 rounds that hogs remain frozen seems ok spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 30 Jul 2013 13:17:48 +0300] rev 9390
rounds that hogs remain frozen seems ok
Fri, 16 Aug 2013 12:27:41 +0400 Take care of issue #146
unc0rr [Fri, 16 Aug 2013 12:27:41 +0400] rev 9389
Take care of issue #146
Mon, 29 Jul 2013 23:25:08 +0300 3rd checkpoint, event to stop game when Thanta is dead spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 29 Jul 2013 23:25:08 +0300] rev 9388
3rd checkpoint, event to stop game when Thanta is dead
Tue, 13 Aug 2013 16:12:54 +0400 gfShoppaBorder
unc0rr [Tue, 13 Aug 2013 16:12:54 +0400] rev 9387
gfShoppaBorder
Sun, 28 Jul 2013 17:16:35 +0300 map changes to let hog climb, checkpoint one after icegun,starting dialog spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sun, 28 Jul 2013 17:16:35 +0300] rev 9386
map changes to let hog climb, checkpoint one after icegun,starting dialog
Tue, 13 Aug 2013 00:12:11 -0400 I'm guessing this takes care of issue #689
nemo [Tue, 13 Aug 2013 00:12:11 -0400] rev 9385
I'm guessing this takes care of issue #689
Sat, 27 Jul 2013 20:58:18 +0300 added mines to the ice planet01 spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 27 Jul 2013 20:58:18 +0300] rev 9384
added mines to the ice planet01
Fri, 02 Aug 2013 00:06:44 +0200 remove stray debug message
koda [Fri, 02 Aug 2013 00:06:44 +0200] rev 9383
remove stray debug message
Sat, 27 Jul 2013 17:23:26 +0300 merge with default spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 27 Jul 2013 17:23:26 +0300] rev 9382
merge with default
Thu, 01 Aug 2013 23:52:54 +0400 Fix silliness from r3f4c3fc146c2 (was I sleepy?)
unc0rr [Thu, 01 Aug 2013 23:52:54 +0400] rev 9381
Fix silliness from r3f4c3fc146c2 (was I sleepy?)
Sat, 27 Jul 2013 04:20:49 +0200 remove many unneeded ifdefs from uTouch
koda [Sat, 27 Jul 2013 04:20:49 +0200] rev 9380
remove many unneeded ifdefs from uTouch
Sat, 27 Jul 2013 04:19:14 +0200 update the touch interface to the new SDL2 API
koda [Sat, 27 Jul 2013 04:19:14 +0200] rev 9379
update the touch interface to the new SDL2 API touch is a little flacky, works great on buttons and wigets but crosshair and hogs are difficult to select...
Sat, 27 Jul 2013 01:06:47 +0200 update physlayer and sdl bindings to the new rwops interface
koda [Sat, 27 Jul 2013 01:06:47 +0200] rev 9378
update physlayer and sdl bindings to the new rwops interface
Fri, 26 Jul 2013 23:02:25 +0200 remove old and unused getScreenDPI code
koda [Fri, 26 Jul 2013 23:02:25 +0200] rev 9377
remove old and unused getScreenDPI code
Fri, 26 Jul 2013 00:37:56 +0200 merge Italian translation updates
vittorio.giovara@gmail.com [Fri, 26 Jul 2013 00:37:56 +0200] rev 9376
merge Italian translation updates
Fri, 26 Jul 2013 00:09:51 +0200 remove a binary file from android assets
koda [Fri, 26 Jul 2013 00:09:51 +0200] rev 9375
remove a binary file from android assets
Thu, 25 Jul 2013 23:52:07 +0200 patching files is so SDL1.3, we're SDL2 nowadays
koda [Thu, 25 Jul 2013 23:52:07 +0200] rev 9374
patching files is so SDL1.3, we're SDL2 nowadays
Thu, 25 Jul 2013 23:29:37 +0200 strip out libopenalbridge too
koda [Thu, 25 Jul 2013 23:29:37 +0200] rev 9373
strip out libopenalbridge too
Thu, 25 Jul 2013 23:20:06 +0200 strip out our copy of libfreetype
koda [Thu, 25 Jul 2013 23:20:06 +0200] rev 9372
strip out our copy of libfreetype SDL2_ttf comes with a more updated, better integrated version
Thu, 25 Jul 2013 23:16:06 +0200 strip out our copy of libtremor
koda [Thu, 25 Jul 2013 23:16:06 +0200] rev 9371
strip out our copy of libtremor SDL2_mixer comes with a more updated, better integrated version
Tue, 23 Jul 2013 14:01:23 -0700 Merge pull request #1 from urbels/patch-1
Vittorio <vittorio.giovara@gmail.com> [Tue, 23 Jul 2013 14:01:23 -0700] rev 9370
Merge pull request #1 from urbels/patch-1 fixed urls and added new version links for android deps
Tue, 23 Jul 2013 16:18:21 +0300 fixed urls - added new version links
Edža <s@o-o.lv> [Tue, 23 Jul 2013 16:18:21 +0300] rev 9369
fixed urls - added new version links
Mon, 22 Jul 2013 21:43:53 +0200 removing anonymous heads from default
koda [Mon, 22 Jul 2013 21:43:53 +0200] rev 9368
removing anonymous heads from default
Mon, 22 Jul 2013 19:01:28 +0200 fixing cLocale being empty
sheepluva [Mon, 22 Jul 2013 19:01:28 +0200] rev 9367
fixing cLocale being empty
Mon, 22 Jul 2013 18:16:01 +0200 pt_BR translation updates
RodolfoRG [Mon, 22 Jul 2013 18:16:01 +0200] rev 9366
pt_BR translation updates
Fri, 19 Jul 2013 12:55:32 +0200 Couple of typos.
Marco Bresciani [Fri, 19 Jul 2013 12:55:32 +0200] rev 9365
Couple of typos.
Mon, 22 Jul 2013 18:05:16 +0200 pt_BR translation updates
RodolfoRG [Mon, 22 Jul 2013 18:05:16 +0200] rev 9364
pt_BR translation updates
Wed, 17 Jul 2013 17:38:29 +0200 Translation for Hedgewars Mobile!
Marco Bresciani [Wed, 17 Jul 2013 17:38:29 +0200] rev 9363
Translation for Hedgewars Mobile!
Fri, 19 Jul 2013 22:55:07 -0400 crude ice check that probably works well enough in most cases (so far there's just one ucollisions that returns a land pixel - might want to extend that)
nemo [Fri, 19 Jul 2013 22:55:07 -0400] rev 9362
crude ice check that probably works well enough in most cases (so far there's just one ucollisions that returns a land pixel - might want to extend that)
Fri, 12 Jul 2013 12:49:06 +0200 Some more Italian. You know: Italians do it better! ;)
Marco Bresciani [Fri, 12 Jul 2013 12:49:06 +0200] rev 9361
Some more Italian. You know: Italians do it better! ;)
Thu, 18 Jul 2013 17:55:52 -0400 typo fix
nemo [Thu, 18 Jul 2013 17:55:52 -0400] rev 9360
typo fix
Fri, 12 Jul 2013 12:04:07 +0200 Sorry for being tedious but there is no reason, in the Italian grammar, to have "random" capital letters in the middle of a sentence...
Marco Bresciani [Fri, 12 Jul 2013 12:04:07 +0200] rev 9359
Sorry for being tedious but there is no reason, in the Italian grammar, to have "random" capital letters in the middle of a sentence...
Sun, 14 Jul 2013 20:57:30 +0200 Updated Turkish localization
volkan [Sun, 14 Jul 2013 20:57:30 +0200] rev 9358
Updated Turkish localization
Tue, 16 Jul 2013 11:14:27 +0200 fromAscii is deprecated in qt5
koda [Tue, 16 Jul 2013 11:14:27 +0200] rev 9357
fromAscii is deprecated in qt5
Thu, 18 Jul 2013 16:58:28 -0400 oups. accidentally dropped health check
nemo [Thu, 18 Jul 2013 16:58:28 -0400] rev 9356
oups. accidentally dropped health check
Fri, 12 Jul 2013 11:57:31 +0200 Many modifications (these files seems written by a non Italian):
Marco Bresciani [Fri, 12 Jul 2013 11:57:31 +0200] rev 9355
Many modifications (these files seems written by a non Italian): 1. some (not all, yet) of the typos! 2. Italian grammar is different from English: there are no "Titles Like This" but "Titles like this" if there are no proper nouns. 3. Let's use actual Italian words not "Engrish" or jargon. For example, "chatta" to say "to chat" is not correct even if widely used! 4. I'd use the Italian "Morte improvvisa" instead of English "Sudden Death"; what to do you think?
Sun, 14 Jul 2013 20:56:54 +0200 updated Turkish translation
volkan [Sun, 14 Jul 2013 20:56:54 +0200] rev 9354
updated Turkish translation
Tue, 16 Jul 2013 11:14:03 +0200 enable -fPIC on C, CXX and Pascal targets
koda [Tue, 16 Jul 2013 11:14:03 +0200] rev 9353
enable -fPIC on C, CXX and Pascal targets
Fri, 12 Jul 2013 11:17:32 +0200 Sorry, wife asked me to remove her name...
Marco Bresciani [Fri, 12 Jul 2013 11:17:32 +0200] rev 9352
Sorry, wife asked me to remove her name...
Fri, 12 Jul 2013 08:21:25 +0200 typo in var name
koda [Fri, 12 Jul 2013 08:21:25 +0200] rev 9351
typo in var name
Wed, 10 Jul 2013 23:50:31 +0200 always set internet-enabled on the dmg
koda [Wed, 10 Jul 2013 23:50:31 +0200] rev 9350
always set internet-enabled on the dmg
Wed, 10 Jul 2013 23:12:32 +0200 FPFLAGS are now not needed
koda [Wed, 10 Jul 2013 23:12:32 +0200] rev 9349
FPFLAGS are now not needed
Wed, 10 Jul 2013 23:10:59 +0200 use FORCE so you can append pascal flag with normal CMAKE_Pascal_FLAGS
koda [Wed, 10 Jul 2013 23:10:59 +0200] rev 9348
use FORCE so you can append pascal flag with normal CMAKE_Pascal_FLAGS
Tue, 09 Jul 2013 04:53:25 +0200 automate dmg creation (woo)
koda [Tue, 09 Jul 2013 04:53:25 +0200] rev 9347
automate dmg creation (woo)
Fri, 19 Jul 2013 04:51:08 +0300 more changes, events and bots fighting - also map drawing corrections spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 19 Jul 2013 04:51:08 +0300] rev 9346
more changes, events and bots fighting - also map drawing corrections
Tue, 09 Jul 2013 04:23:48 +0200 use the modern install(SCRIPT ...) command instead of legacy POST_BUILD_SCRIPT
koda [Tue, 09 Jul 2013 04:23:48 +0200] rev 9345
use the modern install(SCRIPT ...) command instead of legacy POST_BUILD_SCRIPT
Thu, 18 Jul 2013 23:37:01 +0300 ice planet mission wip spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 18 Jul 2013 23:37:01 +0300] rev 9344
ice planet mission wip
Tue, 09 Jul 2013 04:16:21 +0200 import create-dmg script from https://github.com/andreyvit/yoursway-create-dmg
koda [Tue, 09 Jul 2013 04:16:21 +0200] rev 9343
import create-dmg script from https://github.com/andreyvit/yoursway-create-dmg
Wed, 17 Jul 2013 05:12:00 +0300 changes about displaying the ice planet mission spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 17 Jul 2013 05:12:00 +0300] rev 9342
changes about displaying the ice planet mission
Mon, 08 Jul 2013 12:17:03 +0200 just set these flags directly
koda [Mon, 08 Jul 2013 12:17:03 +0200] rev 9341
just set these flags directly
Wed, 17 Jul 2013 04:30:47 +0300 ice planet map draft spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 17 Jul 2013 04:30:47 +0300] rev 9340
ice planet map draft
Mon, 08 Jul 2013 12:10:55 +0200 some work on cmake_pascal files to better support flags we use, make engine compile as library again
koda [Mon, 08 Jul 2013 12:10:55 +0200] rev 9339
some work on cmake_pascal files to better support flags we use, make engine compile as library again
Wed, 17 Jul 2013 04:13:53 +0300 smaller cosmos map spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 17 Jul 2013 04:13:53 +0300] rev 9338
smaller cosmos map
Mon, 08 Jul 2013 09:54:38 +0200 sopath() for linux too
koda [Mon, 08 Jul 2013 09:54:38 +0200] rev 9337
sopath() for linux too
Wed, 17 Jul 2013 04:05:54 +0300 smaller moon map and check if hero health is set spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 17 Jul 2013 04:05:54 +0300] rev 9336
smaller moon map and check if hero health is set
Mon, 08 Jul 2013 09:53:25 +0200 fufufufu (cont'd)
koda [Mon, 08 Jul 2013 09:53:25 +0200] rev 9335
fufufufu (cont'd)
Fri, 12 Jul 2013 12:00:30 +0300 custom stats in moon mission spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 12 Jul 2013 12:00:30 +0300] rev 9334
custom stats in moon mission
Mon, 08 Jul 2013 09:45:37 +0200 sdl2 update and typos
koda [Mon, 08 Jul 2013 09:45:37 +0200] rev 9333
sdl2 update and typos
Thu, 11 Jul 2013 16:22:36 +0300 added image and description for the moon mission spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 11 Jul 2013 16:22:36 +0300] rev 9332
added image and description for the moon mission
Mon, 08 Jul 2013 01:50:00 +0200 use linked version for sdl and sdl_mixer too for consistency, comment some things
koda [Mon, 08 Jul 2013 01:50:00 +0200] rev 9331
use linked version for sdl and sdl_mixer too for consistency, comment some things
Thu, 11 Jul 2013 15:34:28 +0300 I think hog weapons and health is ok like that spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 11 Jul 2013 15:34:28 +0300] rev 9330
I think hog weapons and health is ok like that
Mon, 08 Jul 2013 01:40:20 +0200 the same for sdl_image and sdl_ttf
koda [Mon, 08 Jul 2013 01:40:20 +0200] rev 9329
the same for sdl_image and sdl_ttf
Thu, 11 Jul 2013 04:57:01 +0300 more events in cosmos about GameEnd spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 11 Jul 2013 04:57:01 +0300] rev 9328
more events in cosmos about GameEnd
Mon, 08 Jul 2013 01:34:40 +0200 dynamically load sdl_net information so we don't have to link it
koda [Mon, 08 Jul 2013 01:34:40 +0200] rev 9327
dynamically load sdl_net information so we don't have to link it
Thu, 11 Jul 2013 04:00:11 +0300 added saved hero health between missions spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 11 Jul 2013 04:00:11 +0300] rev 9326
added saved hero health between missions
Mon, 08 Jul 2013 00:55:37 +0200 fufufufu
koda [Mon, 08 Jul 2013 00:55:37 +0200] rev 9325
fufufufu
Thu, 11 Jul 2013 02:05:59 +0300 added slot for starting campaign by clicking the image and some events in moon mission spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 11 Jul 2013 02:05:59 +0300] rev 9324
added slot for starting campaign by clicking the image and some events in moon mission
Sun, 07 Jul 2013 18:32:23 +0200 use the right macro for linux ram reporting
koda [Sun, 07 Jul 2013 18:32:23 +0200] rev 9323
use the right macro for linux ram reporting
Tue, 09 Jul 2013 22:53:28 +0300 event to endgame when minions killed spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 09 Jul 2013 22:53:28 +0300] rev 9322
event to endgame when minions killed
Sun, 07 Jul 2013 18:23:10 +0200 show sdl_mixer version in info page
koda [Sun, 07 Jul 2013 18:23:10 +0200] rev 9321
show sdl_mixer version in info page
Tue, 09 Jul 2013 22:24:29 +0300 game ends when professor dies spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 09 Jul 2013 22:24:29 +0300] rev 9320
game ends when professor dies
Sun, 07 Jul 2013 14:45:08 +0200 allow to send chat messages with numpad enter key too (regression?)
koda [Sun, 07 Jul 2013 14:45:08 +0200] rev 9319
allow to send chat messages with numpad enter key too (regression?)
Tue, 09 Jul 2013 19:54:26 +0300 moar event handlers and fixes spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 09 Jul 2013 19:54:26 +0300] rev 9318
moar event handlers and fixes
Sat, 06 Jul 2013 19:29:18 +0200 use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda [Sat, 06 Jul 2013 19:29:18 +0200] rev 9317
use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
Tue, 09 Jul 2013 18:37:36 +0300 more moon code, most things work ok spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 09 Jul 2013 18:37:36 +0300] rev 9316
more moon code, most things work ok
Thu, 04 Jul 2013 11:58:40 +0200 as-needed only at release time
koda [Thu, 04 Jul 2013 11:58:40 +0200] rev 9315
as-needed only at release time
Sat, 06 Jul 2013 06:53:28 +0300 more progress on the moon main mission spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 06 Jul 2013 06:53:28 +0300] rev 9314
more progress on the moon main mission
Wed, 03 Jul 2013 17:35:17 +0200 tcc compatibility
koda [Wed, 03 Jul 2013 17:35:17 +0200] rev 9313
tcc compatibility
Fri, 05 Jul 2013 04:32:39 +0300 progress on the main moon mission spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 05 Jul 2013 04:32:39 +0300] rev 9312
progress on the main moon mission
Wed, 03 Jul 2013 01:58:45 +0200 engine uses final (?) SDL 2 APIs, new events and types added. Touch input broke by the way, and system events should be handled differently
koda [Wed, 03 Jul 2013 01:58:45 +0200] rev 9311
engine uses final (?) SDL 2 APIs, new events and types added. Touch input broke by the way, and system events should be handled differently
Thu, 04 Jul 2013 01:36:49 +0300 moon01 stab and finally moon01 map spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 04 Jul 2013 01:36:49 +0300] rev 9310
moon01 stab and finally moon01 map
Tue, 02 Jul 2013 23:49:41 +0200 engine compiles for ios again, but SDL bindings are outdated. Fix some warnings
koda [Tue, 02 Jul 2013 23:49:41 +0200] rev 9309
engine compiles for ios again, but SDL bindings are outdated. Fix some warnings
Mon, 01 Jul 2013 23:23:22 +0300 merge and changed also spacecampaign name spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 01 Jul 2013 23:23:22 +0300] rev 9308
merge and changed also spacecampaign name
Mon, 01 Jul 2013 22:49:28 +0200 tell ya what, let's just disable these tests on some platform for now
koda [Mon, 01 Jul 2013 22:49:28 +0200] rev 9307
tell ya what, let's just disable these tests on some platform for now
Mon, 01 Jul 2013 20:04:32 +0300 changed mission dir name to use underscores instead of whitespaces
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 01 Jul 2013 20:04:32 +0300] rev 9306
changed mission dir name to use underscores instead of whitespaces
Sun, 30 Jun 2013 21:37:29 -0400 bug #668 + reorder conditions for kick slightly, to call the math last
nemo [Sun, 30 Jun 2013 21:37:29 -0400] rev 9305
bug #668 + reorder conditions for kick slightly, to call the math last
Sat, 29 Jun 2013 23:58:37 +0400 Fix spectator desync in rare conditions (there was team which left during its turn, and last command with timestamp from it was '+')
unc0rr [Sat, 29 Jun 2013 23:58:37 +0400] rev 9304
Fix spectator desync in rare conditions (there was team which left during its turn, and last command with timestamp from it was '+')
Sat, 29 Jun 2013 00:18:17 +0400 Fix "registered only" option
unc0rr [Sat, 29 Jun 2013 00:18:17 +0400] rev 9303
Fix "registered only" option
Sat, 29 Jun 2013 16:05:17 +0200 minor dep order change
koda [Sat, 29 Jun 2013 16:05:17 +0200] rev 9302
minor dep order change
Sat, 29 Jun 2013 02:42:15 +0200 break uDebug and uCommand depedency loop by putting stuff in uIO
koda [Sat, 29 Jun 2013 02:42:15 +0200] rev 9301
break uDebug and uCommand depedency loop by putting stuff in uIO
Sat, 29 Jun 2013 01:56:16 +0200 uvariables comes before uutils
koda [Sat, 29 Jun 2013 01:56:16 +0200] rev 9300
uvariables comes before uutils
Sat, 29 Jun 2013 01:26:05 +0200 if you don't add the new pas files here they won't potentially trigger a rebuild anyway
koda [Sat, 29 Jun 2013 01:26:05 +0200] rev 9299
if you don't add the new pas files here they won't potentially trigger a rebuild anyway
Sat, 29 Jun 2013 00:44:23 +0200 disable stack protection on bsd too (untested)
koda [Sat, 29 Jun 2013 00:44:23 +0200] rev 9298
disable stack protection on bsd too (untested)
Sat, 29 Jun 2013 00:28:47 +0200 this is internal now
koda [Sat, 29 Jun 2013 00:28:47 +0200] rev 9297
this is internal now
Mon, 01 Jul 2013 22:28:42 +0300 forgotten image spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 01 Jul 2013 22:28:42 +0300] rev 9296
forgotten image
Fri, 28 Jun 2013 12:47:54 -0400 Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
nemo [Fri, 28 Jun 2013 12:47:54 -0400] rev 9295
Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
Mon, 01 Jul 2013 18:03:06 +0300 added deafult image if not one available in campaign spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 01 Jul 2013 18:03:06 +0300] rev 9294
added deafult image if not one available in campaign
Fri, 28 Jun 2013 10:25:42 +0400 You better test build before committing even trivial patches
unc0rr [Fri, 28 Jun 2013 10:25:42 +0400] rev 9293
You better test build before committing even trivial patches
Fri, 28 Jun 2013 22:38:08 +0300 y! code clean up :) spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 28 Jun 2013 22:38:08 +0300] rev 9292
y! code clean up :)
Thu, 27 Jun 2013 14:01:43 -0400 Make add/delete consistent (this has bugged me for so long)
nemo [Thu, 27 Jun 2013 14:01:43 -0400] rev 9291
Make add/delete consistent (this has bugged me for so long)
Fri, 28 Jun 2013 22:06:57 +0300 this seems to work ok, but I have to clean up the code spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 28 Jun 2013 22:06:57 +0300] rev 9290
this seems to work ok, but I have to clean up the code
Thu, 27 Jun 2013 15:51:20 +0400 Merge
unc0rr [Thu, 27 Jun 2013 15:51:20 +0400] rev 9289
Merge
Fri, 28 Jun 2013 20:14:32 +0300 wright script is called on StartCampaign but maybe cause problems if i.e. set a default image spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 28 Jun 2013 20:14:32 +0300] rev 9288
wright script is called on StartCampaign but maybe cause problems if i.e. set a default image
Thu, 27 Jun 2013 15:48:30 +0400 oops, forgot this file
unc0rr [Thu, 27 Jun 2013 15:48:30 +0400] rev 9287
oops, forgot this file
Fri, 28 Jun 2013 19:55:16 +0300 fixed bug about starting campaign page with not descriptions/images and with wrong description/image mathcing spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 28 Jun 2013 19:55:16 +0300] rev 9286
fixed bug about starting campaign page with not descriptions/images and with wrong description/image mathcing
Thu, 27 Jun 2013 15:33:02 +0400 Refactoring: get rid of GSHandlers.inc
unc0rr [Thu, 27 Jun 2013 15:33:02 +0400] rev 9285
Refactoring: get rid of GSHandlers.inc
Fri, 28 Jun 2013 19:32:11 +0300 images works, but not description/title displayed first time page is opened spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 28 Jun 2013 19:32:11 +0300] rev 9284
images works, but not description/title displayed first time page is opened
Thu, 27 Jun 2013 14:37:03 +0400 Refactoring: VGSHandlers.inc -> uVisualGearsHandlers.pas
unc0rr [Thu, 27 Jun 2013 14:37:03 +0400] rev 9283
Refactoring: VGSHandlers.inc -> uVisualGearsHandlers.pas
Fri, 11 Oct 2013 11:55:31 +0200 force clang dependency when NOPASCAL is set webgl
koda [Fri, 11 Oct 2013 11:55:31 +0200] rev 9282
force clang dependency when NOPASCAL is set
Fri, 28 Jun 2013 19:05:41 +0300 cleanup, descriptions work, images no spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 28 Jun 2013 19:05:41 +0300] rev 9281
cleanup, descriptions work, images no
Thu, 27 Jun 2013 14:06:33 +0400 Refactoring: ArgParsers.inc -> ArgParsers.pas
unc0rr [Thu, 27 Jun 2013 14:06:33 +0400] rev 9280
Refactoring: ArgParsers.inc -> ArgParsers.pas
Mon, 24 Jun 2013 10:51:43 +0200 ok you need to escape rpath for pscal scripts after all... (reverts r571e55b32da5) webgl
koda [Mon, 24 Jun 2013 10:51:43 +0200] rev 9279
ok you need to escape rpath for pscal scripts after all... (reverts r571e55b32da5)
Fri, 28 Jun 2013 18:55:01 +0300 this seems to works, still wip spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 28 Jun 2013 18:55:01 +0300] rev 9278
this seems to works, still wip
Wed, 26 Jun 2013 21:40:10 -0400 reduce shove frequency (perf). reduce dX so that less time is spent sliding.
nemo [Wed, 26 Jun 2013 21:40:10 -0400] rev 9277
reduce shove frequency (perf). reduce dX so that less time is spent sliding.
Wed, 03 Jul 2013 17:35:17 +0200 tcc compatibility webgl
koda [Wed, 03 Jul 2013 17:35:17 +0200] rev 9276
tcc compatibility
Fri, 28 Jun 2013 15:45:11 +0300 more on campaign page - wip spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 28 Jun 2013 15:45:11 +0300] rev 9275
more on campaign page - wip
Thu, 27 Jun 2013 12:18:35 +0200 restore the GLUT check
koda [Thu, 27 Jun 2013 12:18:35 +0200] rev 9274
restore the GLUT check
Wed, 19 Jun 2013 00:26:13 +0200 this hid CFLAGS webgl
koda [Wed, 19 Jun 2013 00:26:13 +0200] rev 9273
this hid CFLAGS
Fri, 28 Jun 2013 02:38:56 +0300 changes in campaign page - not tested wip spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 28 Jun 2013 02:38:56 +0300] rev 9272
changes in campaign page - not tested wip
Thu, 27 Jun 2013 12:09:24 +0200 move some osx only configuration code
koda [Thu, 27 Jun 2013 12:09:24 +0200] rev 9271
move some osx only configuration code
Wed, 19 Jun 2013 00:07:31 +0200 frontend compiles webgl
koda [Wed, 19 Jun 2013 00:07:31 +0200] rev 9270
frontend compiles
Wed, 26 Jun 2013 22:44:33 +0300 added a stub moon main quest spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 26 Jun 2013 22:44:33 +0300] rev 9269
added a stub moon main quest
Thu, 27 Jun 2013 12:02:40 +0200 use add_flag_append more, correctly set a few flags
koda [Thu, 27 Jun 2013 12:02:40 +0200] rev 9268
use add_flag_append more, correctly set a few flags
Wed, 19 Jun 2013 00:52:39 +0400 merge webgl
unc0rr [Wed, 19 Jun 2013 00:52:39 +0400] rev 9267
merge
Wed, 26 Jun 2013 22:23:08 +0300 added landing event handlers for cosmos.lua spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 26 Jun 2013 22:23:08 +0300] rev 9266
added landing event handlers for cosmos.lua
Thu, 27 Jun 2013 11:38:14 +0200 rework compiler flags section a little, drop already enabled flags, add -Wextra
koda [Thu, 27 Jun 2013 11:38:14 +0200] rev 9265
rework compiler flags section a little, drop already enabled flags, add -Wextra
Wed, 19 Jun 2013 00:52:21 +0400 engine links webgl
unc0rr [Wed, 19 Jun 2013 00:52:21 +0400] rev 9264
engine links
Tue, 25 Jun 2013 05:17:03 +0300 reverting 2 files I accidentally changed spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 25 Jun 2013 05:17:03 +0300] rev 9263
reverting 2 files I accidentally changed
Wed, 19 Jun 2013 00:26:13 +0200 this hid CFLAGS
koda [Wed, 19 Jun 2013 00:26:13 +0200] rev 9262
this hid CFLAGS
Wed, 26 Jun 2013 21:40:10 -0400 reduce shove frequency (perf). reduce dX so that less time is spent sliding.
nemo [Wed, 26 Jun 2013 21:40:10 -0400] rev 9261
reduce shove frequency (perf). reduce dX so that less time is spent sliding.
Wed, 19 Jun 2013 00:19:33 +0400 Reduce number of link errors webgl
unc0rr [Wed, 19 Jun 2013 00:19:33 +0400] rev 9260
Reduce number of link errors
Tue, 18 Jun 2013 22:39:57 +0200 compile hwengine first, so that all other files are compiled too and don't call pas2c again webgl
koda [Tue, 18 Jun 2013 22:39:57 +0200] rev 9259
compile hwengine first, so that all other files are compiled too and don't call pas2c again
Tue, 25 Jun 2013 05:10:13 +0300 first commit, added cosmos(menu) map and lua script with some functionality spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 25 Jun 2013 05:10:13 +0300] rev 9258
first commit, added cosmos(menu) map and lua script with some functionality
Mon, 24 Jun 2013 22:11:07 -0400 I should have specified locals
nemo [Mon, 24 Jun 2013 22:11:07 -0400] rev 9257
I should have specified locals
Tue, 18 Jun 2013 22:10:51 +0200 set one rule per file, only compiles a minimum number of files when one pascal file is modified webgl
koda [Tue, 18 Jun 2013 22:10:51 +0200] rev 9256
set one rule per file, only compiles a minimum number of files when one pascal file is modified
Mon, 24 Jun 2013 10:51:43 +0200 ok you need to escape rpath for pscal scripts after all... (reverts r571e55b32da5)
koda [Mon, 24 Jun 2013 10:51:43 +0200] rev 9255
ok you need to escape rpath for pscal scripts after all... (reverts r571e55b32da5)
Tue, 18 Jun 2013 22:10:06 +0200 rtl always static webgl
koda [Tue, 18 Jun 2013 22:10:06 +0200] rev 9254
rtl always static
Mon, 24 Jun 2013 09:31:14 +0200 oops, fix setting linker flags for haskell executables
koda [Mon, 24 Jun 2013 09:31:14 +0200] rev 9253
oops, fix setting linker flags for haskell executables
Tue, 18 Jun 2013 19:33:10 +0200 also these two files are dependency (they are not in the list because they are special pas2c files) webgl
koda [Tue, 18 Jun 2013 19:33:10 +0200] rev 9252
also these two files are dependency (they are not in the list because they are special pas2c files)
Sun, 23 Jun 2013 22:31:12 -0400 need to switch to frozen after deleteCI
nemo [Sun, 23 Jun 2013 22:31:12 -0400] rev 9251
need to switch to frozen after deleteCI
Tue, 18 Jun 2013 19:19:35 +0200 set pascal files as dependency of the target writing the c files so that it will run again if you modify them webgl
koda [Tue, 18 Jun 2013 19:19:35 +0200] rev 9250
set pascal files as dependency of the target writing the c files so that it will run again if you modify them
Sun, 23 Jun 2013 17:11:29 -0400 Configuration for tag display default
nemo [Sun, 23 Jun 2013 17:11:29 -0400] rev 9249
Configuration for tag display default
Tue, 18 Jun 2013 18:39:12 +0200 BOM, pas2c only support ASCII webgl
koda [Tue, 18 Jun 2013 18:39:12 +0200] rev 9248
BOM, pas2c only support ASCII
Sun, 23 Jun 2013 13:35:26 -0400 poor AI thought he should avoid stepping on frozen crates, and jump for non-frozen ones
nemo [Sun, 23 Jun 2013 13:35:26 -0400] rev 9247
poor AI thought he should avoid stepping on frozen crates, and jump for non-frozen ones
Tue, 18 Jun 2013 10:03:11 +0200 new FindClang.cmake webgl
koda [Tue, 18 Jun 2013 10:03:11 +0200] rev 9246
new FindClang.cmake
Fri, 21 Jun 2013 12:26:55 -0400 removed redundant band, added touch of consistency w/ everywhere else
nemo [Fri, 21 Jun 2013 12:26:55 -0400] rev 9245
removed redundant band, added touch of consistency w/ everywhere else
Tue, 18 Jun 2013 09:48:10 +0200 fix a few loose ends here webgl
koda [Tue, 18 Jun 2013 09:48:10 +0200] rev 9244
fix a few loose ends here
Thu, 20 Jun 2013 11:15:50 +0400 First select group of templates, then pick template from selected group
unc0rr [Thu, 20 Jun 2013 11:15:50 +0400] rev 9243
First select group of templates, then pick template from selected group
Mon, 17 Jun 2013 23:24:18 +0200 add dummy typinfo header webgl
koda [Mon, 17 Jun 2013 23:24:18 +0200] rev 9242
add dummy typinfo header
Thu, 20 Jun 2013 10:10:05 +0400 Fix engine build when png lib isn't available
unc0rr [Thu, 20 Jun 2013 10:10:05 +0400] rev 9241
Fix engine build when png lib isn't available
Mon, 17 Jun 2013 23:21:53 +0200 uscript rendering webgl
unC0Rr [Mon, 17 Jun 2013 23:21:53 +0200] rev 9240
uscript rendering
Thu, 20 Jun 2013 00:28:44 +0400 Silly me
unc0rr [Thu, 20 Jun 2013 00:28:44 +0400] rev 9239
Silly me
Mon, 17 Jun 2013 23:18:39 +0200 little cleanup after so many merges webgl
koda [Mon, 17 Jun 2013 23:18:39 +0200] rev 9238
little cleanup after so many merges
Wed, 19 Jun 2013 17:40:50 +0300 added campaign descriptions in CMakeList
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 19 Jun 2013 17:40:50 +0300] rev 9237
added campaign descriptions in CMakeList
Mon, 17 Jun 2013 23:10:45 +0200 really update with default webgl
koda [Mon, 17 Jun 2013 23:10:45 +0200] rev 9236
really update with default
Mon, 17 Jun 2013 17:45:18 +0200 issue 672, frontend less spammy
koda [Mon, 17 Jun 2013 17:45:18 +0200] rev 9235
issue #672, frontend less spammy
Mon, 17 Jun 2013 17:40:01 +0200 This commit changes many aspect of our cmake build system
koda [Mon, 17 Jun 2013 17:40:01 +0200] rev 9234
This commit changes many aspect of our cmake build system - shared libraries are compiled by default: * this modifies RPATH of unix executables; * this will prevent a lot of linking issues, esp. from pascal world; * the old behaviour (static libs) is still available with -DBUILD_SHARED_LIBS=off; * of course in this case you have to provide the full list of dependencies with FPFLAGS and CMAKE_C_FLAGS; - pascal is now fully integrated with cmake, meaning you can just do add_sources and use CMAKE_Pascal_FLAGS: * some of the language features are only partially implemented, for example .inc files will not get rebuilt if you modify them; * target_link_libraries for pascal targets is just dummy as linking is determined within pascal files; * universal builds for osx are not available any more; - bundled libraries and system libraries are addressed using the target name: * this avoids depedency tracking; * this allows to name output as we wish.
Fri, 14 Jun 2013 15:58:58 +0200 when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
koda [Fri, 14 Jun 2013 15:58:58 +0200] rev 9233
when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
Fri, 14 Jun 2013 15:47:55 +0200 there is no need of escaping after all...
koda [Fri, 14 Jun 2013 15:47:55 +0200] rev 9232
there is no need of escaping after all...
Fri, 14 Jun 2013 01:24:41 +0200 this should fix rpath problem
koda [Fri, 14 Jun 2013 01:24:41 +0200] rev 9231
this should fix rpath problem
Fri, 14 Jun 2013 01:11:22 +0200 oops, forgot to set the path after all
koda [Fri, 14 Jun 2013 01:11:22 +0200] rev 9230
oops, forgot to set the path after all
Fri, 14 Jun 2013 01:09:39 +0200 less spam
koda [Fri, 14 Jun 2013 01:09:39 +0200] rev 9229
less spam
Fri, 14 Jun 2013 01:06:49 +0200 remove two unused cmake files
koda [Fri, 14 Jun 2013 01:06:49 +0200] rev 9228
remove two unused cmake files
Fri, 14 Jun 2013 01:01:18 +0200 this should resolve a few issues on clean builds
koda [Fri, 14 Jun 2013 01:01:18 +0200] rev 9227
this should resolve a few issues on clean builds
Thu, 13 Jun 2013 22:55:33 +0200 oops, use right macro name
koda [Thu, 13 Jun 2013 22:55:33 +0200] rev 9226
oops, use right macro name
Thu, 13 Jun 2013 22:50:18 +0200 use target name instead of the resulting library, use more macros around
koda [Thu, 13 Jun 2013 22:50:18 +0200] rev 9225
use target name instead of the resulting library, use more macros around
Thu, 13 Jun 2013 22:27:23 +0200 merge cmake_pascal branch in default
koda [Thu, 13 Jun 2013 22:27:23 +0200] rev 9224
merge cmake_pascal branch in default
Thu, 13 Jun 2013 22:04:22 +0200 actually tests are there to be tested, just skip the variable assignment on windows
koda [Thu, 13 Jun 2013 22:04:22 +0200] rev 9223
actually tests are there to be tested, just skip the variable assignment on windows
Thu, 13 Jun 2013 22:01:41 +0200 Backed out changeset c4289023ddae
koda [Thu, 13 Jun 2013 22:01:41 +0200] rev 9222
Backed out changeset c4289023ddae
Thu, 13 Jun 2013 17:01:26 +0200 don't run the broken windows test at all on windows
koda [Thu, 13 Jun 2013 17:01:26 +0200] rev 9221
don't run the broken windows test at all on windows
Thu, 13 Jun 2013 15:37:52 +0200 gather up the linker flags in a macro
koda [Thu, 13 Jun 2013 15:37:52 +0200] rev 9220
gather up the linker flags in a macro
Thu, 13 Jun 2013 14:44:28 +0200 bring windows fixes from main repo
koda [Thu, 13 Jun 2013 14:44:28 +0200] rev 9219
bring windows fixes from main repo
Wed, 12 Jun 2013 19:30:44 +0200 another code typo
koda [Wed, 12 Jun 2013 19:30:44 +0200] rev 9218
another code typo
Wed, 12 Jun 2013 19:30:11 +0200 apply linker flags to all relevant targets
koda [Wed, 12 Jun 2013 19:30:11 +0200] rev 9217
apply linker flags to all relevant targets
Wed, 12 Jun 2013 19:27:17 +0200 explicitly set the origin linker flag so that $ORIGIN is used correctly
koda [Wed, 12 Jun 2013 19:27:17 +0200] rev 9216
explicitly set the origin linker flag so that $ORIGIN is used correctly
Wed, 12 Jun 2013 18:48:34 +0200 add a possible lua include path
koda [Wed, 12 Jun 2013 18:48:34 +0200] rev 9215
add a possible lua include path
Wed, 12 Jun 2013 16:44:53 +0200 less cached cmake output
koda [Wed, 12 Jun 2013 16:44:53 +0200] rev 9214
less cached cmake output
Wed, 12 Jun 2013 16:43:24 +0200 code typos
koda [Wed, 12 Jun 2013 16:43:24 +0200] rev 9213
code typos
Wed, 12 Jun 2013 12:18:03 +0200 use QT_DEBUG which is always added
koda [Wed, 12 Jun 2013 12:18:03 +0200] rev 9212
use QT_DEBUG which is always added
Wed, 12 Jun 2013 12:03:04 +0200 respect C and CXX flags
koda [Wed, 12 Jun 2013 12:03:04 +0200] rev 9211
respect C and CXX flags
Wed, 12 Jun 2013 11:27:00 +0200 freepascal on windows only supports shared libraries
koda [Wed, 12 Jun 2013 11:27:00 +0200] rev 9210
freepascal on windows only supports shared libraries
Wed, 12 Jun 2013 11:18:20 +0200 nitpick
koda [Wed, 12 Jun 2013 11:18:20 +0200] rev 9209
nitpick
Wed, 12 Jun 2013 11:17:54 +0200 heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda [Wed, 12 Jun 2013 11:17:54 +0200] rev 9208
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
Wed, 12 Jun 2013 09:49:46 +0200 oops, haskell uses gcc to link, correctly pass flags
koda [Wed, 12 Jun 2013 09:49:46 +0200] rev 9207
oops, haskell uses gcc to link, correctly pass flags
Wed, 12 Jun 2013 01:30:16 +0200 since shared libs are now our friends, let's optimise them
koda [Wed, 12 Jun 2013 01:30:16 +0200] rev 9206
since shared libs are now our friends, let's optimise them
Wed, 12 Jun 2013 01:26:42 +0200 aaaaand let's not forget about lua, which has also a slightly revised build process
koda [Wed, 12 Jun 2013 01:26:42 +0200] rev 9205
aaaaand let's not forget about lua, which has also a slightly revised build process
Wed, 12 Jun 2013 01:04:30 +0200 drop the '_'
koda [Wed, 12 Jun 2013 01:04:30 +0200] rev 9204
drop the '_'
Wed, 12 Jun 2013 01:02:33 +0200 and now also avwrapper can be shared/static, add visibility to its exported functions, drop (needed only when static)
koda [Wed, 12 Jun 2013 01:02:33 +0200] rev 9203
and now also avwrapper can be shared/static, add visibility to its exported functions, drop (needed only when static)
Wed, 12 Jun 2013 01:00:47 +0200 also physlayer can be comiled as static or shared now
koda [Wed, 12 Jun 2013 01:00:47 +0200] rev 9202
also physlayer can be comiled as static or shared now
Mon, 17 Jun 2013 22:54:17 +0200 redid FindGLEW in the right way (tm) webgl
koda [Mon, 17 Jun 2013 22:54:17 +0200] rev 9201
redid FindGLEW in the right way (tm)
Wed, 12 Jun 2013 00:07:19 +0200 love cmake when it works
koda [Wed, 12 Jun 2013 00:07:19 +0200] rev 9200
love cmake when it works
Mon, 17 Jun 2013 17:07:27 +0200 pas2c import webgl
unC0Rr [Mon, 17 Jun 2013 17:07:27 +0200] rev 9199
pas2c import
Tue, 11 Jun 2013 19:17:52 +0200 setup RPATH, bump cmake
koda [Tue, 11 Jun 2013 19:17:52 +0200] rev 9198
setup RPATH, bump cmake
Mon, 17 Jun 2013 16:56:58 +0200 update with default webgl
koda [Mon, 17 Jun 2013 16:56:58 +0200] rev 9197
update with default
Tue, 11 Jun 2013 18:35:28 +0200 these check are now useless
koda [Tue, 11 Jun 2013 18:35:28 +0200] rev 9196
these check are now useless
Mon, 17 Jun 2013 10:48:50 -0400 Many of the gears treat non-0 timer as overridden. Added that check in more places so that lua could use this a tiny bit more consistently. Also preserve state for jetpack.
nemo [Mon, 17 Jun 2013 10:48:50 -0400] rev 9195
Many of the gears treat non-0 timer as overridden. Added that check in more places so that lua could use this a tiny bit more consistently. Also preserve state for jetpack.
Tue, 11 Jun 2013 18:31:49 +0200 I hate you, I hate you with all my heart...
koda [Tue, 11 Jun 2013 18:31:49 +0200] rev 9194
I hate you, I hate you with all my heart...
Sun, 16 Jun 2013 15:45:19 +0400 'i' flag for in-room status
unc0rr [Sun, 16 Jun 2013 15:45:19 +0400] rev 9193
'i' flag for in-room status
Tue, 11 Jun 2013 10:45:34 +0200 use BUILD_SHARED_LIBS to control whether a library is shared or static, make our bundled physfs library check for this configuration
koda [Tue, 11 Jun 2013 10:45:34 +0200] rev 9192
use BUILD_SHARED_LIBS to control whether a library is shared or static, make our bundled physfs library check for this configuration
Wed, 12 Jun 2013 19:15:51 +0200 fix launching on windows
koda [Wed, 12 Jun 2013 19:15:51 +0200] rev 9191
fix launching on windows
Mon, 10 Jun 2013 16:46:58 +0200 move paths setup in separate cmake module
koda [Mon, 10 Jun 2013 16:46:58 +0200] rev 9190
move paths setup in separate cmake module
Wed, 12 Jun 2013 04:58:27 +0300 merge my campaign page changes with default
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 12 Jun 2013 04:58:27 +0300] rev 9189
merge my campaign page changes with default
Mon, 10 Jun 2013 16:37:21 +0200 backout r1bed4aee19e0 and r3883b5dc600c
koda [Mon, 10 Jun 2013 16:37:21 +0200] rev 9188
backout r1bed4aee19e0 and r3883b5dc600c
Tue, 11 Jun 2013 11:48:36 +0200 moar cpack ignore
koda [Tue, 11 Jun 2013 11:48:36 +0200] rev 9187
moar cpack ignore
Tue, 11 Jun 2013 02:42:52 +0200 merge (could have grafted)
koda [Tue, 11 Jun 2013 02:42:52 +0200] rev 9186
merge (could have grafted)
Tue, 11 Jun 2013 02:39:45 +0200 osx, link also foundation to physfs
koda [Tue, 11 Jun 2013 02:39:45 +0200] rev 9185
osx, link also foundation to physfs
Wed, 12 Jun 2013 04:53:04 +0300 added images and corrected bug that didn't show correct description at some occasions
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 12 Jun 2013 04:53:04 +0300] rev 9184
added images and corrected bug that didn't show correct description at some occasions
Tue, 11 Jun 2013 00:01:32 +0200 libssp (required by stack-protector) is not available on 10.4
koda [Tue, 11 Jun 2013 00:01:32 +0200] rev 9183
libssp (required by stack-protector) is not available on 10.4
Mon, 27 May 2013 21:39:52 +0300 issue 562, image and description for the campaign page
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 27 May 2013 21:39:52 +0300] rev 9182
issue #562, image and description for the campaign page
Tue, 11 Jun 2013 01:40:55 +0300 added missing image
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 11 Jun 2013 01:40:55 +0300] rev 9181
added missing image
Tue, 11 Jun 2013 00:05:07 +0300 changed variable and function name
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 11 Jun 2013 00:05:07 +0300] rev 9180
changed variable and function name
Mon, 10 Jun 2013 23:50:36 +0300 removing sendstats(uScript) from luaAPI
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 10 Jun 2013 23:50:36 +0300] rev 9179
removing sendstats(uScript) from luaAPI
Mon, 10 Jun 2013 15:18:03 +0300 created a new sendstat type for changing the kills label
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 10 Jun 2013 15:18:03 +0300] rev 9178
created a new sendstat type for changing the kills label
Sun, 09 Jun 2013 01:18:58 +0300 fix non changing graph title and sendstat health
Periklis Ntanasis <pntanasis@gmail.com> [Sun, 09 Jun 2013 01:18:58 +0300] rev 9177
fix non changing graph title and sendstat health
Sat, 08 Jun 2013 23:54:44 +0300 correct health statsend for lua scritps
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 08 Jun 2013 23:54:44 +0300] rev 9176
correct health statsend for lua scritps
Sat, 08 Jun 2013 23:24:52 +0300 added option to change stats graph title
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 08 Jun 2013 23:24:52 +0300] rev 9175
added option to change stats graph title
Thu, 06 Jun 2013 03:52:32 +0300 made lua scripts able to turn off automatic game stats
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 06 Jun 2013 03:52:32 +0300] rev 9174
made lua scripts able to turn off automatic game stats
Thu, 06 Jun 2013 03:35:59 +0300 LuaAPI sendstat finds correct clan colors by team names on siPlayerKills
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 06 Jun 2013 03:35:59 +0300] rev 9173
LuaAPI sendstat finds correct clan colors by team names on siPlayerKills
Tue, 04 Jun 2013 00:10:48 +0300 added custom stats message
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 04 Jun 2013 00:10:48 +0300] rev 9172
added custom stats message
Mon, 03 Jun 2013 23:18:24 +0300 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 03 Jun 2013 23:18:24 +0300] rev 9171
added sendstat and sendstats support for lua scripts
Mon, 10 Jun 2013 21:20:14 +0400 More verbose initialization
unc0rr [Mon, 10 Jun 2013 21:20:14 +0400] rev 9170
More verbose initialization
Mon, 10 Jun 2013 11:05:10 +0200 visibility unsupported on windows
koda [Mon, 10 Jun 2013 11:05:10 +0200] rev 9169
visibility unsupported on windows
Sun, 16 Jun 2013 00:46:11 +0400 Some fixes to make pas2c+clang compile all engine files webgl
unc0rr [Sun, 16 Jun 2013 00:46:11 +0400] rev 9168
Some fixes to make pas2c+clang compile all engine files
Mon, 10 Jun 2013 10:59:49 +0200 protect all types with -fstack-protector-all
koda [Mon, 10 Jun 2013 10:59:49 +0200] rev 9167
protect all types with -fstack-protector-all
Sat, 15 Jun 2013 23:45:53 +0400 - Fix 'and not' without parentheses webgl
unc0rr [Sat, 15 Jun 2013 23:45:53 +0400] rev 9166
- Fix 'and not' without parentheses - Better detection of such occasions
Mon, 10 Jun 2013 10:47:59 +0200 stack-protector flag needs to be passed to the linker as well
koda [Mon, 10 Jun 2013 10:47:59 +0200] rev 9165
stack-protector flag needs to be passed to the linker as well
Sat, 15 Jun 2013 23:44:37 +0400 Allow building with modern 'base' package webgl
unc0rr [Sat, 15 Jun 2013 23:44:37 +0400] rev 9164
Allow building with modern 'base' package
Thu, 06 Jun 2013 15:55:10 +0200 port all Q_WS_* to Q_OS_* so that we are forward compatible with Qt5
koda [Thu, 06 Jun 2013 15:55:10 +0200] rev 9163
port all Q_WS_* to Q_OS_* so that we are forward compatible with Qt5
Sun, 09 Jun 2013 12:28:11 +0200 lua warning with clang webgl
koda [Sun, 09 Jun 2013 12:28:11 +0200] rev 9162
lua warning with clang
Sun, 09 Jun 2013 22:24:41 +0400 These could be handy
unc0rr [Sun, 09 Jun 2013 22:24:41 +0400] rev 9161
These could be handy
Sun, 09 Jun 2013 12:22:53 +0200 update with default webgl
koda [Sun, 09 Jun 2013 12:22:53 +0200] rev 9160
update with default
Sun, 09 Jun 2013 12:20:19 +0200 set linker flags where appropriate
koda [Sun, 09 Jun 2013 12:20:19 +0200] rev 9159
set linker flags where appropriate
Sun, 09 Jun 2013 11:41:04 +0200 this was getting annoying, don't error out on warnings physfs
koda [Sun, 09 Jun 2013 11:41:04 +0200] rev 9158
this was getting annoying, don't error out on warnings physfs
Fri, 07 Jun 2013 22:12:15 -0400 ok. this could be tidier, but, I'm sick of hogs w/ unmodified thaw thawing on exactly wrong turn.
nemo [Fri, 07 Jun 2013 22:12:15 -0400] rev 9157
ok. this could be tidier, but, I'm sick of hogs w/ unmodified thaw thawing on exactly wrong turn.
Sat, 08 Jun 2013 02:21:31 +0200 make sure that also CXX sources pick up the flags (although I'm not 100% of the correctness of the tests)
koda [Sat, 08 Jun 2013 02:21:31 +0200] rev 9156
make sure that also CXX sources pick up the flags (although I'm not 100% of the correctness of the tests)
Sat, 08 Jun 2013 02:16:38 +0200 add fstack-protector and fvisibility=hidden to cmake tests
koda [Sat, 08 Jun 2013 02:16:38 +0200] rev 9155
add fstack-protector and fvisibility=hidden to cmake tests
Sat, 08 Jun 2013 02:03:02 +0200 also apply linker flags to haskell programs
koda [Sat, 08 Jun 2013 02:03:02 +0200] rev 9154
also apply linker flags to haskell programs
Sat, 08 Jun 2013 01:56:23 +0200 add relro linker tests (issue 663)
koda [Sat, 08 Jun 2013 01:56:23 +0200] rev 9153
add relro linker tests (issue #663)
Sat, 08 Jun 2013 01:52:32 +0200 move compiler checks in a separate cmake module
koda [Sat, 08 Jun 2013 01:52:32 +0200] rev 9152
move compiler checks in a separate cmake module
Sat, 08 Jun 2013 01:31:53 +0200 simplify cmake message syntax a little bit
koda [Sat, 08 Jun 2013 01:31:53 +0200] rev 9151
simplify cmake message syntax a little bit
Sat, 08 Jun 2013 01:22:46 +0200 move platform specific and revision info code into separate cmake modules
koda [Sat, 08 Jun 2013 01:22:46 +0200] rev 9150
move platform specific and revision info code into separate cmake modules
Fri, 07 Jun 2013 21:15:11 +0200 update changelog
sheepluva [Fri, 07 Jun 2013 21:15:11 +0200] rev 9149
update changelog
Fri, 07 Jun 2013 14:44:34 -0400 move 0.01 to the end to avoid increase damage fail on small values like fire. thanks to hedgewars wiki for noting this for fire damage.
nemo [Fri, 07 Jun 2013 14:44:34 -0400] rev 9148
move 0.01 to the end to avoid increase damage fail on small values like fire. thanks to hedgewars wiki for noting this for fire damage.
Fri, 07 Jun 2013 17:37:01 +0200 add note about mudball causing no direct damage to changelog
sheepluva [Fri, 07 Jun 2013 17:37:01 +0200] rev 9147
add note about mudball causing no direct damage to changelog
Thu, 26 Dec 2013 16:50:02 +0100 close branch 0.9.19
koda [Thu, 26 Dec 2013 16:50:02 +0100] rev 9146
close branch
Fri, 07 Jun 2013 15:23:04 +0400 Fix more warnings (lol @ icegun "consts")
unc0rr [Fri, 07 Jun 2013 15:23:04 +0400] rev 9145
Fix more warnings (lol @ icegun "consts")
Fri, 13 Sep 2013 21:55:53 +0400 Skip some LandPixels manipulations in stats-only mode 0.9.19
unc0rr [Fri, 13 Sep 2013 21:55:53 +0400] rev 9144
Skip some LandPixels manipulations in stats-only mode
Fri, 07 Jun 2013 12:51:09 +0400 Merge
unc0rr [Fri, 07 Jun 2013 12:51:09 +0400] rev 9143
Merge
Sat, 24 Aug 2013 01:37:20 +0400 Fix script flaw in detection of best team when sending achievement info 0.9.19
unc0rr [Sat, 24 Aug 2013 01:37:20 +0400] rev 9142
Fix script flaw in detection of best team when sending achievement info
Wed, 05 Jun 2013 13:01:25 -0400 Bump protocol and version (game desync would be triggered by b70352db5675, 2ae44c4381cd - other revisions probably safe)
nemo [Wed, 05 Jun 2013 13:01:25 -0400] rev 9141
Bump protocol and version (game desync would be triggered by b70352db5675, 2ae44c4381cd - other revisions probably safe)
Sat, 24 Aug 2013 01:22:45 +0400 Fix build 0.9.19
unc0rr [Sat, 24 Aug 2013 01:22:45 +0400] rev 9140
Fix build
Wed, 05 Jun 2013 12:47:33 -0400 Restore CurAmmoType check as well, that was removed in r8f317ba10675 when trying to fix aiming during alt attack.
nemo [Wed, 05 Jun 2013 12:47:33 -0400] rev 9139
Restore CurAmmoType check as well, that was removed in r8f317ba10675 when trying to fix aiming during alt attack. This probably fixes bug #657
Sat, 24 Aug 2013 00:13:15 +0400 Store TrophyRace records in database 0.9.19
unc0rr [Sat, 24 Aug 2013 00:13:15 +0400] rev 9138
Store TrophyRace records in database
Wed, 05 Jun 2013 16:28:30 +0200 fixed all engine compilation hints and notes (that I could see)
sheepluva [Wed, 05 Jun 2013 16:28:30 +0200] rev 9137
fixed all engine compilation hints and notes (that I could see)
Tue, 04 Jun 2013 23:56:17 +0200 parsing ok, stops at uGears webgl
koda [Tue, 04 Jun 2013 23:56:17 +0200] rev 9136
parsing ok, stops at uGears
Tue, 06 Aug 2013 00:26:07 +0400 Declare achievements in console statistics output 0.9.19
unc0rr [Tue, 06 Aug 2013 00:26:07 +0400] rev 9135
Declare achievements in console statistics output
Wed, 05 Jun 2013 15:42:00 +0200 fix last remaining warning in frontend
sheepluva [Wed, 05 Jun 2013 15:42:00 +0200] rev 9134
fix last remaining warning in frontend
Tue, 04 Jun 2013 23:48:44 +0200 actually everything is CLANG'd webgl
koda [Tue, 04 Jun 2013 23:48:44 +0200] rev 9133
actually everything is CLANG'd
Tue, 11 Jun 2013 11:48:36 +0200 moar cpack ignore 0.9.19
koda [Tue, 11 Jun 2013 11:48:36 +0200] rev 9132
moar cpack ignore
Wed, 05 Jun 2013 15:27:00 +0200 Hedgewars.png had a resolution more than twice as high as required; also fixed some (mostly obsolete) code that also contained a typo that would cause a warning/note in clang
sheepluva [Wed, 05 Jun 2013 15:27:00 +0200] rev 9131
Hedgewars.png had a resolution more than twice as high as required; also fixed some (mostly obsolete) code that also contained a typo that would cause a warning/note in clang
Tue, 04 Jun 2013 23:48:24 +0200 move sdlmain_osx aside in its own folder so its include path is not contaminated webgl
koda [Tue, 04 Jun 2013 23:48:24 +0200] rev 9130
move sdlmain_osx aside in its own folder so its include path is not contaminated
Tue, 11 Jun 2013 09:46:18 +0200 sigh, this follows r63bf1f4f40f8 0.9.19
koda [Tue, 11 Jun 2013 09:46:18 +0200] rev 9129
sigh, this follows r63bf1f4f40f8
Wed, 05 Jun 2013 14:00:29 +0200 good-bye QAspectRatioLayout
sheepluva [Wed, 05 Jun 2013 14:00:29 +0200] rev 9128
good-bye QAspectRatioLayout
Tue, 04 Jun 2013 22:28:12 +0200 update branch webgl
koda [Tue, 04 Jun 2013 22:28:12 +0200] rev 9127
update branch
Tue, 11 Jun 2013 02:46:59 +0200 backout a few commits that desyncronized translations and broke physfs on 32 bit 0.9.19
koda [Tue, 11 Jun 2013 02:46:59 +0200] rev 9126
backout a few commits that desyncronized translations and broke physfs on 32 bit
Tue, 04 Jun 2013 22:08:17 +0200 merge 0.9.19 in default
koda [Tue, 04 Jun 2013 22:08:17 +0200] rev 9125
merge 0.9.19 in default
Fri, 07 Jun 2013 16:35:48 +0200 fix issue 664 ("Quick game will fail if the randomly chosen theme is a DLC/custom one") 0.9.19
sheepluva [Fri, 07 Jun 2013 16:35:48 +0200] rev 9124
fix issue #664 ("Quick game will fail if the randomly chosen theme is a DLC/custom one")
Tue, 04 Jun 2013 21:59:01 +0200 trying to appease almighty unC0Rr 0.9.19
koda [Tue, 04 Jun 2013 21:59:01 +0200] rev 9123
trying to appease almighty unC0Rr
Tue, 04 Jun 2013 21:58:15 +0200 sheepluva asked, one less gci task to do 0.9.19
koda [Tue, 04 Jun 2013 21:58:15 +0200] rev 9122
sheepluva asked, one less gci task to do
Tue, 04 Jun 2013 17:20:23 +0200 sigh (qm files should not be in package_source either) 0.9.19
koda [Tue, 04 Jun 2013 17:20:23 +0200] rev 9121
sigh (qm files should not be in package_source either)
Tue, 04 Jun 2013 16:23:45 +0200 fix mission 6 hiding cyborg (issue 622) 0.9.19
master_ex [Tue, 04 Jun 2013 16:23:45 +0200] rev 9120
fix mission 6 hiding cyborg (issue #622)
Tue, 04 Jun 2013 16:08:36 +0200 this file is unused 0.9.19
koda [Tue, 04 Jun 2013 16:08:36 +0200] rev 9119
this file is unused
Tue, 04 Jun 2013 15:51:14 +0200 portoguese update 0.9.19
inu [Tue, 04 Jun 2013 15:51:14 +0200] rev 9118
portoguese update
Tue, 04 Jun 2013 15:51:06 +0200 apply raptor's fix on unix only 0.9.19
koda [Tue, 04 Jun 2013 15:51:06 +0200] rev 9117
apply raptor's fix on unix only
Tue, 04 Jun 2013 15:41:40 +0200 two german sentences 0.9.19
hasufell [Tue, 04 Jun 2013 15:41:40 +0200] rev 9116
two german sentences
Tue, 04 Jun 2013 15:40:25 +0200 forgot this from r f529fba57ba5 (thanks LocutusOfBorg1) 0.9.19
koda [Tue, 04 Jun 2013 15:40:25 +0200] rev 9115
forgot this from r f529fba57ba5 (thanks LocutusOfBorg1)
Tue, 04 Jun 2013 15:39:01 +0200 more make package_source, moc and sh files 0.9.19
koda [Tue, 04 Jun 2013 15:39:01 +0200] rev 9114
more make package_source, moc and sh files
Tue, 04 Jun 2013 11:47:07 +0200 adding some event-strings to german translation. most of these were suggested by Topf 0.9.19
sheepluva [Tue, 04 Jun 2013 11:47:07 +0200] rev 9113
adding some event-strings to german translation. most of these were suggested by Topf
Mon, 03 Jun 2013 23:25:15 +0200 http://standards.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#deprecated-items - The Encoding key is deprecated. 0.9.19
c_korn [Mon, 03 Jun 2013 23:25:15 +0200] rev 9112
http://standards.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#deprecated-items - The Encoding key is deprecated.
Mon, 03 Jun 2013 23:23:46 +0200 yay no more linking workarounds (for statically linking physfs on 32 bit arch, bringing divd3 or stdc++ or gcc_s.so.1 dependencies) 0.9.19
koda [Mon, 03 Jun 2013 23:23:46 +0200] rev 9111
yay no more linking workarounds (for statically linking physfs on 32 bit arch, bringing divd3 or stdc++ or gcc_s.so.1 dependencies)
Mon, 03 Jun 2013 23:21:29 +0200 fix static physfs linking on 32 bit archs 0.9.19
raptor [Mon, 03 Jun 2013 23:21:29 +0200] rev 9110
fix static physfs linking on 32 bit archs
Thu, 06 Jun 2013 00:28:30 +0400 - Fix issue 521 by resending FULLMAPCONFIG on game finish to those who joined mid-game. Semitested.
unc0rr [Thu, 06 Jun 2013 00:28:30 +0400] rev 9109
- Fix issue #521 by resending FULLMAPCONFIG on game finish to those who joined mid-game. Semitested. - Fix a bunch of build warnings
Mon, 03 Jun 2013 23:09:06 +0200 those "Unknown property overflow" messages were kinda getting old, time to get rid of them. also fix a typo in changelog spotted by c_korn 0.9.19
sheepluva [Mon, 03 Jun 2013 23:09:06 +0200] rev 9108
those "Unknown property overflow" messages were kinda getting old, time to get rid of them. also fix a typo in changelog spotted by c_korn
Wed, 05 Jun 2013 00:26:22 +0400 Less confusion to translators
unc0rr [Wed, 05 Jun 2013 00:26:22 +0400] rev 9107
Less confusion to translators
Tue, 04 Jun 2013 00:20:06 +0400 Merge default to 0.9.19 0.9.19
unc0rr [Tue, 04 Jun 2013 00:20:06 +0400] rev 9106
Merge default to 0.9.19
Tue, 04 Jun 2013 23:58:42 +0400 Proper parameters handling of chat commands
unc0rr [Tue, 04 Jun 2013 23:58:42 +0400] rev 9105
Proper parameters handling of chat commands
Mon, 03 Jun 2013 16:25:30 +0200 wow binary logic ftw 0.9.19
koda [Mon, 03 Jun 2013 16:25:30 +0200] rev 9104
wow binary logic ftw
Mon, 03 Jun 2013 23:59:55 -0400 blowtorch defrosts too
nemo [Mon, 03 Jun 2013 23:59:55 -0400] rev 9103
blowtorch defrosts too
Mon, 03 Jun 2013 16:15:17 +0200 deleted .h in pascal engine 0.9.19
koda [Mon, 03 Jun 2013 16:15:17 +0200] rev 9102
deleted .h in pascal engine
Mon, 03 Jun 2013 15:39:54 +0200 change portal mission name and update French translation (issue 569) 0.9.19
sphrix [Mon, 03 Jun 2013 15:39:54 +0200] rev 9101
change portal mission name and update French translation (issue #569)
Tue, 04 Jun 2013 00:15:03 +0400 Fix issue 652 and fix issue 645
unc0rr [Tue, 04 Jun 2013 00:15:03 +0400] rev 9100
Fix issue #652 and fix issue 645
Mon, 03 Jun 2013 13:47:35 +0200 if you use misuse labels as comments please at least keep in mind that labels cannot be used inline, within code blocks or with indentation! 0.9.19
sheepluva [Mon, 03 Jun 2013 13:47:35 +0200] rev 9099
if you use misuse labels as comments please at least keep in mind that labels cannot be used inline, within code blocks or with indentation!
Mon, 03 Jun 2013 10:05:44 +0200 merge default with .19
koda [Mon, 03 Jun 2013 10:05:44 +0200] rev 9098
merge default with .19
Mon, 03 Jun 2013 10:04:01 +0200 Added tag 0.9.19-release for changeset 1617149e01a4 0.9.19
koda [Mon, 03 Jun 2013 10:04:01 +0200] rev 9097
Added tag 0.9.19-release for changeset 1617149e01a4
Sun, 02 Jun 2013 22:43:59 +0200 fix the cmake flag PHYSFS_SYSTEM being called SYSTEM_PHYSFS in the code 0.9.19
sheepluva [Sun, 02 Jun 2013 22:43:59 +0200] rev 9096
fix the cmake flag PHYSFS_SYSTEM being called SYSTEM_PHYSFS in the code
Fri, 31 May 2013 14:52:30 -0400 oups 0.9.19
nemo [Fri, 31 May 2013 14:52:30 -0400] rev 9095
oups
Fri, 31 May 2013 14:51:08 -0400 Merge 0.9.19
nemo [Fri, 31 May 2013 14:51:08 -0400] rev 9094
Merge 0.9.19
Fri, 31 May 2013 14:47:07 -0400 fix locale load 0.9.19
nemo [Fri, 31 May 2013 14:47:07 -0400] rev 9093
fix locale load
Fri, 31 May 2013 16:49:11 +0200 don't pack .hi files, frontlib and other stuff 0.9.19
koda [Fri, 31 May 2013 16:49:11 +0200] rev 9092
don't pack .hi files, frontlib and other stuff
Fri, 31 May 2013 15:41:41 +0200 change cpack configuration file name so that it's not excluded by 'make package_source' 0.9.19
koda [Fri, 31 May 2013 15:41:41 +0200] rev 9091
change cpack configuration file name so that it's not excluded by 'make package_source'
Fri, 31 May 2013 15:21:56 +0200 mystery of the ending prefix 0.9.19
koda [Fri, 31 May 2013 15:21:56 +0200] rev 9090
mystery of the ending prefix
Fri, 31 May 2013 00:12:11 +0400 merge with tip 0.9.19 0.9.19-release
unc0rr [Fri, 31 May 2013 00:12:11 +0400] rev 9089
merge with tip
Thu, 30 May 2013 21:08:13 +0900 Fix broken x/y values on Dangerous Ducklings
mikade <redgrinner@gmail.com> [Thu, 30 May 2013 21:08:13 +0900] rev 9088
Fix broken x/y values on Dangerous Ducklings Add two new mission-based achievements New mission 'Nobody Laugh'
Thu, 30 May 2013 20:29:55 +0900 Add Frenzy (Hysteria) style/gameplay script and cfg
mikade <redgrinner@gmail.com> [Thu, 30 May 2013 20:29:55 +0900] rev 9087
Add Frenzy (Hysteria) style/gameplay script and cfg
Fri, 31 May 2013 00:10:59 +0400 ++protocol_number; 0.9.19
unc0rr [Fri, 31 May 2013 00:10:59 +0400] rev 9086
++protocol_number;
Thu, 30 May 2013 20:09:57 +0900 As per request, add ice-gun (untested!)
mikade <redgrinner@gmail.com> [Thu, 30 May 2013 20:09:57 +0900] rev 9085
As per request, add ice-gun (untested!)
Wed, 29 May 2013 17:56:07 -0400 merge with tip 0.9.19
nemo [Wed, 29 May 2013 17:56:07 -0400] rev 9084
merge with tip
Thu, 30 May 2013 19:34:39 +0900 Add how to play description to Mutant
mikade <redgrinner@gmail.com> [Thu, 30 May 2013 19:34:39 +0900] rev 9083
Add how to play description to Mutant Fix issue #277
Wed, 29 May 2013 17:47:54 -0400 Since this keeps coming up. Sync engine and frontend wheel handling, again.
nemo [Wed, 29 May 2013 17:47:54 -0400] rev 9082
Since this keeps coming up. Sync engine and frontend wheel handling, again.
Wed, 29 May 2013 22:52:37 +0400 merge 0.9.19
unc0rr [Wed, 29 May 2013 22:52:37 +0400] rev 9081
merge
Wed, 29 May 2013 15:12:06 -0400 bump copyright year for Andrey entries
unc0rr [Wed, 29 May 2013 15:12:06 -0400] rev 9080
bump copyright year for Andrey entries
Wed, 29 May 2013 13:03:23 -0400 polish translation update
szczur [Wed, 29 May 2013 13:03:23 -0400] rev 9079
polish translation update
Wed, 29 May 2013 12:21:49 -0400 grammar
sphrix [Wed, 29 May 2013 12:21:49 -0400] rev 9078
grammar
Wed, 29 May 2013 07:45:00 -0400 Waddaya think. Add it for iced up water and mines/cases/explosives
nemo [Wed, 29 May 2013 07:45:00 -0400] rev 9077
Waddaya think. Add it for iced up water and mines/cases/explosives
Wed, 29 May 2013 06:51:12 -0400 cancel on slide
nemo [Wed, 29 May 2013 06:51:12 -0400] rev 9076
cancel on slide
Wed, 29 May 2013 10:51:21 +0200 two little changelog entries
koda [Wed, 29 May 2013 10:51:21 +0200] rev 9075
two little changelog entries
Wed, 29 May 2013 10:48:36 +0200 .hgignore update
koda [Wed, 29 May 2013 10:48:36 +0200] rev 9074
.hgignore update
Wed, 29 May 2013 10:43:40 +0200 add hog freeze sound
koda [Wed, 29 May 2013 10:43:40 +0200] rev 9073
add hog freeze sound
Tue, 28 May 2013 21:30:02 -0400 add ice beam sound
nemo [Tue, 28 May 2013 21:30:02 -0400] rev 9072
add ice beam sound
Tue, 28 May 2013 14:09:19 -0400 frozen hog impact. koda says he'll add the beam
nemo [Tue, 28 May 2013 14:09:19 -0400] rev 9071
frozen hog impact. koda says he'll add the beam
Tue, 28 May 2013 13:58:01 -0400 *hate*
nemo [Tue, 28 May 2013 13:58:01 -0400] rev 9070
*hate*
Tue, 28 May 2013 16:07:22 +0200 windows build script, get the temp variable from environment, avoiding potential permission problems
koda [Tue, 28 May 2013 16:07:22 +0200] rev 9069
windows build script, get the temp variable from environment, avoiding potential permission problems
Tue, 28 May 2013 15:38:28 +0200 on Windows link libgcc statically to reduce the number of dlls
koda [Tue, 28 May 2013 15:38:28 +0200] rev 9068
on Windows link libgcc statically to reduce the number of dlls
Tue, 28 May 2013 13:57:11 -0400 < 256 is "thawing"
nemo [Tue, 28 May 2013 13:57:11 -0400] rev 9067
< 256 is "thawing"
Mon, 27 May 2013 21:34:03 -0400 fix mispositioned map.png
nemo [Mon, 27 May 2013 21:34:03 -0400] rev 9066
fix mispositioned map.png
Mon, 27 May 2013 23:46:27 +0200 add 'random' dependency to server .cabal file (please test)
koda [Mon, 27 May 2013 23:46:27 +0200] rev 9065
add 'random' dependency to server .cabal file (please test)
Mon, 27 May 2013 16:56:44 -0400 don't resurrect frozen
nemo [Mon, 27 May 2013 16:56:44 -0400] rev 9064
don't resurrect frozen
Tue, 28 May 2013 00:01:58 +0400 Fix "try again" button in "reconnected to fast" dialog trying to connect to port 0
unc0rr [Tue, 28 May 2013 00:01:58 +0400] rev 9063
Fix "try again" button in "reconnected to fast" dialog trying to connect to port 0
Mon, 27 May 2013 23:54:52 +0400 Fix room admin rights delegation by server admin when he isn't room admin
unc0rr [Mon, 27 May 2013 23:54:52 +0400] rev 9062
Fix room admin rights delegation by server admin when he isn't room admin
Mon, 27 May 2013 23:24:35 +0400 '@' for server admin status, '+' for room admins
unc0rr [Mon, 27 May 2013 23:24:35 +0400] rev 9061
'@' for server admin status, '+' for room admins
Mon, 27 May 2013 23:20:39 +0400 Remove admin rights from old admin when he delegates room ownership
unc0rr [Mon, 27 May 2013 23:20:39 +0400] rev 9060
Remove admin rights from old admin when he delegates room ownership
Mon, 27 May 2013 14:41:48 -0400 should unfreeze on your turn
nemo [Mon, 27 May 2013 14:41:48 -0400] rev 9059
should unfreeze on your turn
Mon, 27 May 2013 11:33:25 -0400 increase width on medium/large templates by a couple of hundred px. should help issue #625 a bit. Shouldn't increase large any more tho, since we are at 4096 and would increase memory unnecessarily.
nemo [Mon, 27 May 2013 11:33:25 -0400] rev 9058
increase width on medium/large templates by a couple of hundred px. should help issue #625 a bit. Shouldn't increase large any more tho, since we are at 4096 and would increase memory unnecessarily.
Mon, 27 May 2013 10:47:59 -0400 Default to random guest username in all places net/nick is fetched. Fixes issue #588
nemo [Mon, 27 May 2013 10:47:59 -0400] rev 9057
Default to random guest username in all places net/nick is fetched. Fixes issue #588
Mon, 27 May 2013 10:52:30 +0400 Merge
unc0rr [Mon, 27 May 2013 10:52:30 +0400] rev 9056
Merge
Fri, 24 May 2013 15:07:21 -0400 Quick and dirty fix for fact that we no longer prompt for a username on connect, so blank username simply errors on connect.
nemo [Fri, 24 May 2013 15:07:21 -0400] rev 9055
Quick and dirty fix for fact that we no longer prompt for a username on connect, so blank username simply errors on connect.
Fri, 24 May 2013 12:56:58 -0400 Fix config save problems, bug #510
nemo [Fri, 24 May 2013 12:56:58 -0400] rev 9054
Fix config save problems, bug #510
Fri, 24 May 2013 10:34:22 -0400 Add a mask, tweak changelog a bit
nemo [Fri, 24 May 2013 10:34:22 -0400] rev 9053
Add a mask, tweak changelog a bit
Thu, 23 May 2013 23:37:59 -0400 few more changes
nemo [Thu, 23 May 2013 23:37:59 -0400] rev 9052
few more changes
Thu, 23 May 2013 23:02:16 -0400 Final starbound
tiyuri [Thu, 23 May 2013 23:02:16 -0400] rev 9051
Final starbound
Fri, 24 May 2013 01:45:03 +0200 perhaps unneeded, but...
koda [Fri, 24 May 2013 01:45:03 +0200] rev 9050
perhaps unneeded, but...
Fri, 24 May 2013 00:55:33 +0200 lupdate
koda [Fri, 24 May 2013 00:55:33 +0200] rev 9049
lupdate
Fri, 24 May 2013 01:12:41 +0400 Store suffix of .qm files instead of locale name
unc0rr [Fri, 24 May 2013 01:12:41 +0400] rev 9048
Store suffix of .qm files instead of locale name
Thu, 23 May 2013 09:33:36 -0400 Remove repetition. This map doesn't need to be so wide.
nemo [Thu, 23 May 2013 09:33:36 -0400] rev 9047
Remove repetition. This map doesn't need to be so wide.
Wed, 22 May 2013 22:46:49 -0400 So when I first upsized these, I neglected to remove the pixelated version when generating. Corrected that to avoid sharp edges. Also aggressively optimised for smoothing. Also took advantage of SVG to drag dino bones to water level for mikade.
nemo [Wed, 22 May 2013 22:46:49 -0400] rev 9046
So when I first upsized these, I neglected to remove the pixelated version when generating. Corrected that to avoid sharp edges. Also aggressively optimised for smoothing. Also took advantage of SVG to drag dino bones to water level for mikade.
Wed, 22 May 2013 09:46:42 -0400 sheepluva suggestion for frozen barrel behaviour. untested.
nemo [Wed, 22 May 2013 09:46:42 -0400] rev 9045
sheepluva suggestion for frozen barrel behaviour. untested.
Wed, 22 May 2013 06:17:06 -0400 as long as a generic placeholder tint is in place. can't just exit
nemo [Wed, 22 May 2013 06:17:06 -0400] rev 9044
as long as a generic placeholder tint is in place. can't just exit
Tue, 21 May 2013 23:17:28 -0400 fix dud mine explosion
nemo [Tue, 21 May 2013 23:17:28 -0400] rev 9043
fix dud mine explosion
Tue, 21 May 2013 23:00:20 -0400 Add shrooms map
tiyuri [Tue, 21 May 2013 23:00:20 -0400] rev 9042
Add shrooms map
Tue, 21 May 2013 22:56:31 -0400 Make frozen crates uncollectable, add some tinting to frozen items. Suggestions needed for what should happen to explosives
nemo [Tue, 21 May 2013 22:56:31 -0400] rev 9041
Make frozen crates uncollectable, add some tinting to frozen items. Suggestions needed for what should happen to explosives
Tue, 21 May 2013 23:49:24 +0200 further limit asm
koda [Tue, 21 May 2013 23:49:24 +0200] rev 9040
further limit asm
Tue, 21 May 2013 21:28:42 +0300 place better the current replay button
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 21 May 2013 21:28:42 +0300] rev 9039
place better the current replay button
Tue, 21 May 2013 23:15:44 +0200 tip to highlight the new /rnd command
koda [Tue, 21 May 2013 23:15:44 +0200] rev 9038
tip to highlight the new /rnd command
Wed, 22 May 2013 00:50:15 +0400 merge
unc0rr [Wed, 22 May 2013 00:50:15 +0400] rev 9037
merge
Tue, 21 May 2013 16:14:36 -0400 ಠ_ಠ
nemo [Tue, 21 May 2013 16:14:36 -0400] rev 9036
ಠ_ಠ
Wed, 22 May 2013 00:49:37 +0400 '/rnd' command. Pass it a (possibly empty) list of items.
unc0rr [Wed, 22 May 2013 00:49:37 +0400] rev 9035
'/rnd' command. Pass it a (possibly empty) list of items.
Wed, 22 May 2013 00:12:15 +0400 Allow messages containing word separators in server's additional console commands
unc0rr [Wed, 22 May 2013 00:12:15 +0400] rev 9034
Allow messages containing word separators in server's additional console commands
Tue, 21 May 2013 23:54:28 +0400 Fix issue 570 (GoBack() slot connected twice)
unc0rr [Tue, 21 May 2013 23:54:28 +0400] rev 9033
Fix issue #570 (GoBack() slot connected twice)
Tue, 21 May 2013 23:48:00 +0400 Clear nickname in case of collision so client could try again. Should help with issue 550 if not fix it.
unc0rr [Tue, 21 May 2013 23:48:00 +0400] rev 9032
Clear nickname in case of collision so client could try again. Should help with issue #550 if not fix it.
Tue, 21 May 2013 23:31:39 +0400 Rooms list/chat splitter from issue 612
unc0rr [Tue, 21 May 2013 23:31:39 +0400] rev 9031
Rooms list/chat splitter from issue #612
Tue, 21 May 2013 22:09:21 +0400 Update ru localization
unc0rr [Tue, 21 May 2013 22:09:21 +0400] rev 9030
Update ru localization
Tue, 21 May 2013 21:40:22 +0400 Fix issue with last hog's part of team health bar
unc0rr [Tue, 21 May 2013 21:40:22 +0400] rev 9029
Fix issue with last hog's part of team health bar
Tue, 21 May 2013 21:30:42 +0400 Don't accept keyboard/mouse events on startup phase
unc0rr [Tue, 21 May 2013 21:30:42 +0400] rev 9028
Don't accept keyboard/mouse events on startup phase
Tue, 21 May 2013 21:22:32 +0400 Use old method of locale detection, fallback to new one in case of problems
unc0rr [Tue, 21 May 2013 21:22:32 +0400] rev 9027
Use old method of locale detection, fallback to new one in case of problems
Tue, 21 May 2013 16:13:32 -0400 Add gstFrozen state to mines/gears in range on frozen land creation, and set the mines to dud state. gstFrozen does nothing yet. Visually or otherwise.
nemo [Tue, 21 May 2013 16:13:32 -0400] rev 9026
Add gstFrozen state to mines/gears in range on frozen land creation, and set the mines to dud state. gstFrozen does nothing yet. Visually or otherwise.
Tue, 21 May 2013 11:32:42 -0400 less pixelated tentacles
nemo [Tue, 21 May 2013 11:32:42 -0400] rev 9025
less pixelated tentacles
Tue, 21 May 2013 01:09:50 -0400 yes. forgot this one too
nemo [Tue, 21 May 2013 01:09:50 -0400] rev 9024
yes. forgot this one too
Tue, 21 May 2013 00:58:29 -0400 add haunty mask, fix tentacle mask
nemo [Tue, 21 May 2013 00:58:29 -0400] rev 9023
add haunty mask, fix tentacle mask
Mon, 20 May 2013 22:11:15 -0400 Tentacles map. Fix cmakes for the others
tiyuri [Mon, 20 May 2013 22:11:15 -0400] rev 9022
Tentacles map. Fix cmakes for the others
Mon, 20 May 2013 18:33:38 -0400 Mass rename to group the StarBound derived maps together.
nemo [Mon, 20 May 2013 18:33:38 -0400] rev 9021
Mass rename to group the StarBound derived maps together.
Mon, 20 May 2013 18:33:18 -0400 Oaks map
tiyuri [Mon, 20 May 2013 18:33:18 -0400] rev 9020
Oaks map
Mon, 20 May 2013 17:14:08 -0400 Haunty map
tiyuri [Mon, 20 May 2013 17:14:08 -0400] rev 9019
Haunty map
Mon, 20 May 2013 07:45:16 -0400 maybe a little edging will help?
nemo [Mon, 20 May 2013 07:45:16 -0400] rev 9018
maybe a little edging will help?
Sun, 19 May 2013 22:06:24 -0400 Grassy map
tiyuri [Sun, 19 May 2013 22:06:24 -0400] rev 9017
Grassy map
Sun, 19 May 2013 16:52:57 -0400 forgot to crush
nemo [Sun, 19 May 2013 16:52:57 -0400] rev 9016
forgot to crush
Sun, 19 May 2013 16:33:08 -0400 Bones map
tiyuri [Sun, 19 May 2013 16:33:08 -0400] rev 9015
Bones map
Sun, 19 May 2013 16:04:50 -0400 Crystal map
tiyuri [Sun, 19 May 2013 16:04:50 -0400] rev 9014
Crystal map
Sat, 18 May 2013 23:19:49 +0200 update rope icon and icegun icon
sheepluva [Sat, 18 May 2013 23:19:49 +0200] rev 9013
update rope icon and icegun icon
Sat, 18 May 2013 22:42:05 +0200 changing slots of landgun and icegun, feel free to complain, improve and/or revert
sheepluva [Sat, 18 May 2013 22:42:05 +0200] rev 9012
changing slots of landgun and icegun, feel free to complain, improve and/or revert
Fri, 17 May 2013 22:25:56 +0200 tweak freezer icon a little more
sheepluva [Fri, 17 May 2013 22:25:56 +0200] rev 9011
tweak freezer icon a little more
Fri, 17 May 2013 22:01:23 +0200 changed icon for freezer ( issue 614 ), for rope (to be easier to recognize) and cluster bomb (to be easier to recognize and to so that it can be distinguished from the regular grenade's icon even when no color is present or perceived
sheepluva [Fri, 17 May 2013 22:01:23 +0200] rev 9010
changed icon for freezer ( issue #614 ), for rope (to be easier to recognize) and cluster bomb (to be easier to recognize and to so that it can be distinguished from the regular grenade's icon even when no color is present or perceived
Fri, 17 May 2013 23:38:46 +0400 Ehm... fix 'uLandGenMaze.pas(18,19) Fatal: (2003) Syntax error, ")" expected but "identifier A" found' error encountered by one of the users O_o
unc0rr [Fri, 17 May 2013 23:38:46 +0400] rev 9009
Ehm... fix 'uLandGenMaze.pas(18,19) Fatal: (2003) Syntax error, ")" expected but "identifier A" found' error encountered by one of the users O_o
Fri, 17 May 2013 00:08:05 +0400 merge
unc0rr [Fri, 17 May 2013 00:08:05 +0400] rev 9008
merge
Thu, 16 May 2013 20:05:43 +0200 lupdate
sheepluva [Thu, 16 May 2013 20:05:43 +0200] rev 9007
lupdate
Thu, 16 May 2013 14:05:16 -0400 bleah. sorry for spam. this reverts the first attempt in uAmmos
nemo [Thu, 16 May 2013 14:05:16 -0400] rev 9006
bleah. sorry for spam. this reverts the first attempt in uAmmos
Fri, 17 May 2013 00:07:37 +0400 Fix mortar's scoring
unc0rr [Fri, 17 May 2013 00:07:37 +0400] rev 9005
Fix mortar's scoring
Thu, 16 May 2013 14:02:33 -0400 Yeah, this isn't safe either. Caused bug #629 - removing.
nemo [Thu, 16 May 2013 14:02:33 -0400] rev 9004
Yeah, this isn't safe either. Caused bug #629 - removing.
Fri, 17 May 2013 00:06:01 +0400 Best level AI should maximize the score at all costs.
unc0rr [Fri, 17 May 2013 00:06:01 +0400] rev 9003
Best level AI should maximize the score at all costs.
Thu, 16 May 2013 17:33:25 +0200 updated italian translation
ChipHome [Thu, 16 May 2013 17:33:25 +0200] rev 9002
updated italian translation
Thu, 16 May 2013 10:10:27 +0200 I couldn't find any usage of these extern variables. neither in the file they are defined nor anywhere else in the code
sheepluva [Thu, 16 May 2013 10:10:27 +0200] rev 9001
I couldn't find any usage of these extern variables. neither in the file they are defined nor anywhere else in the code
Thu, 16 May 2013 10:03:00 +0200 remove about 45 useless #include statements from campain.* - copypasta ftw, eh? :p
sheepluva [Thu, 16 May 2013 10:03:00 +0200] rev 9000
remove about 45 useless #include statements from campain.* - copypasta ftw, eh? :p
Wed, 15 May 2013 23:33:38 -0400 better way to do it that avoids screwing up angle bounds on single saucer
nemo [Wed, 15 May 2013 23:33:38 -0400] rev 8999
better way to do it that avoids screwing up angle bounds on single saucer
Wed, 15 May 2013 22:52:17 -0400 trying to prevent the AI from attacking barrels. feedback on this welcome.
nemo [Wed, 15 May 2013 22:52:17 -0400] rev 8998
trying to prevent the AI from attacking barrels. feedback on this welcome.
Wed, 15 May 2013 08:56:52 -0400 few more changelog entries
nemo [Wed, 15 May 2013 08:56:52 -0400] rev 8997
few more changelog entries
Sun, 26 May 2013 08:18:15 -0400 change to RGB
nemo [Sun, 26 May 2013 08:18:15 -0400] rev 8996
change to RGB
Tue, 14 May 2013 11:09:19 -0400 more stuff we thought of
nemo [Tue, 14 May 2013 11:09:19 -0400] rev 8995
more stuff we thought of
Tue, 14 May 2013 10:40:24 -0400 few things I thought of
nemo [Tue, 14 May 2013 10:40:24 -0400] rev 8994
few things I thought of
Tue, 14 May 2013 09:25:53 -0400 use bubbles underwater
nemo [Tue, 14 May 2013 09:25:53 -0400] rev 8993
use bubbles underwater
Tue, 14 May 2013 08:57:30 -0400 Rename submersible state, increase getaway time for attack underwater, slow down gear dx/dy underwater to simulate water resistance
nemo [Tue, 14 May 2013 08:57:30 -0400] rev 8992
Rename submersible state, increase getaway time for attack underwater, slow down gear dx/dy underwater to simulate water resistance
Tue, 14 May 2013 07:16:14 -0400 Actually, let's use *4 since could be fired from lower down
nemo [Tue, 14 May 2013 07:16:14 -0400] rev 8991
Actually, let's use *4 since could be fired from lower down
Tue, 14 May 2013 07:14:41 -0400 more drowning fixes
nemo [Tue, 14 May 2013 07:14:41 -0400] rev 8990
more drowning fixes
Tue, 14 May 2013 06:33:59 -0400 check for gear being current ammo
nemo [Tue, 14 May 2013 06:33:59 -0400] rev 8989
check for gear being current ammo
Mon, 13 May 2013 22:58:40 -0400 yeah. this needs to only be for local play or it screws up small window size in network game
nemo [Mon, 13 May 2013 22:58:40 -0400] rev 8988
yeah. this needs to only be for local play or it screws up small window size in network game
Mon, 13 May 2013 22:40:32 -0400 some saucer thing for firing weps underwater and aiming and such. bit drunk and sleepy so testing I guess
nemo [Mon, 13 May 2013 22:40:32 -0400] rev 8987
some saucer thing for firing weps underwater and aiming and such. bit drunk and sleepy so testing I guess
Mon, 13 May 2013 23:31:03 +0200 fix issue 590, load nick after asking for it...
koda [Mon, 13 May 2013 23:31:03 +0200] rev 8986
fix issue #590, load nick after asking for it...
Mon, 13 May 2013 22:53:20 +0200 range checking for more engine command line parameters, issue 600
koda [Mon, 13 May 2013 22:53:20 +0200] rev 8985
range checking for more engine command line parameters, issue #600
Fri, 03 May 2013 07:09:04 +0300 fix comparison error in Campaign mission 1
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 03 May 2013 07:09:04 +0300] rev 8984
fix comparison error in Campaign mission 1
Mon, 13 May 2013 22:49:14 +0400 Restore ready toggle for room admins (issue 432)
unc0rr [Mon, 13 May 2013 22:49:14 +0400] rev 8983
Restore ready toggle for room admins (issue #432)
Mon, 13 May 2013 14:10:51 -0400 Needs to reset net button, not toggle it.
nemo [Mon, 13 May 2013 14:10:51 -0400] rev 8982
Needs to reset net button, not toggle it.
Sun, 12 May 2013 07:33:11 -0400 use less collision space for the holes
nemo [Sun, 12 May 2013 07:33:11 -0400] rev 8981
use less collision space for the holes
Sat, 11 May 2013 23:36:39 -0400 don't draw a border if there's already a bottom border, avoid placing objects over gaps in the floor
nemo [Sat, 11 May 2013 23:36:39 -0400] rev 8980
don't draw a border if there's already a bottom border, avoid placing objects over gaps in the floor
Sat, 11 May 2013 23:23:17 -0400 Package the 3 dynamic maps broken by recent uFloat changes as static maps. first_blood actually didn't seem to need it, but, just in case.
nemo [Sat, 11 May 2013 23:23:17 -0400] rev 8979
Package the 3 dynamic maps broken by recent uFloat changes as static maps. first_blood actually didn't seem to need it, but, just in case.
Sat, 11 May 2013 21:50:14 -0400 suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo [Sat, 11 May 2013 21:50:14 -0400] rev 8978
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
Sat, 11 May 2013 21:19:44 -0400 Change net button back on leaving main page.
nemo [Sat, 11 May 2013 21:19:44 -0400] rev 8977
Change net button back on leaving main page.
Sat, 11 May 2013 21:14:25 -0400 Basic workarounds for overlapping drawn map (rename buttons) and short team list (set a min height). Min size of form still fits targetted min size on desktop of 800x600
nemo [Sat, 11 May 2013 21:14:25 -0400] rev 8976
Basic workarounds for overlapping drawn map (rename buttons) and short team list (set a min height). Min size of form still fits targetted min size on desktop of 800x600
Sat, 11 May 2013 10:54:24 -0400 Add shoppamap lua as mikade requested. also add 50% chance of bottom border w/ holes as he requested. Also disable land objects in shoppa scheme, since that's more common way to play it.
nemo [Sat, 11 May 2013 10:54:24 -0400] rev 8975
Add shoppamap lua as mikade requested. also add 50% chance of bottom border w/ holes as he requested. Also disable land objects in shoppa scheme, since that's more common way to play it.
Fri, 10 May 2013 21:00:06 -0400 I don't see how rating these against others is useful, given the limited radius, and the cluster bomb thing just seems counterproductive. Anyway, this prevents AI from picking on barrels.
nemo [Fri, 10 May 2013 21:00:06 -0400] rev 8974
I don't see how rating these against others is useful, given the limited radius, and the cluster bomb thing just seems counterproductive. Anyway, this prevents AI from picking on barrels.
Fri, 10 May 2013 12:00:51 -0400 cases have no health
nemo [Fri, 10 May 2013 12:00:51 -0400] rev 8973
cases have no health
Thu, 09 May 2013 23:21:06 -0400 I was using this to test firepunching likely duds, but most of the time that would probably just make him bazooka them
nemo [Thu, 09 May 2013 23:21:06 -0400] rev 8972
I was using this to test firepunching likely duds, but most of the time that would probably just make him bazooka them
Thu, 09 May 2013 23:11:56 -0400 Adjust barrel damage so AI can actually bat to explode them. Fix state flag check. Remove unneeded dmgMod var. Cancel dX for low dX barrel tracing.
nemo [Thu, 09 May 2013 23:11:56 -0400] rev 8971
Adjust barrel damage so AI can actually bat to explode them. Fix state flag check. Remove unneeded dmgMod var. Cancel dX for low dX barrel tracing.
Thu, 09 May 2013 18:19:17 -0400 oops
nemo [Thu, 09 May 2013 18:19:17 -0400] rev 8970
oops
Thu, 09 May 2013 09:02:06 -0400 *sigh* freakin "with"
nemo [Thu, 09 May 2013 09:02:06 -0400] rev 8969
*sigh* freakin "with"
Tue, 07 May 2013 16:00:34 -0400 oh right. and uSound. the main culprit.
nemo [Tue, 07 May 2013 16:00:34 -0400] rev 8968
oh right. and uSound. the main culprit.
Tue, 07 May 2013 15:59:05 -0400 Fix voice naming. Case problems.
nemo [Tue, 07 May 2013 15:59:05 -0400] rev 8967
Fix voice naming. Case problems.
Tue, 07 May 2013 15:43:34 -0400 remove redundant abs, and some incorrect 1+ to damage
nemo [Tue, 07 May 2013 15:43:34 -0400] rev 8966
remove redundant abs, and some incorrect 1+ to damage
Tue, 07 May 2013 23:37:03 +0400 IFDEF that score expectation logging
unc0rr [Tue, 07 May 2013 23:37:03 +0400] rev 8965
IFDEF that score expectation logging
Tue, 07 May 2013 15:34:36 -0400
nemo [Tue, 07 May 2013 15:34:36 -0400] rev 8964
Tue, 07 May 2013 14:59:30 -0400 Apply radius consistently. Still doesn't explain AI fail I think, although I can't run it right now.
nemo [Tue, 07 May 2013 14:59:30 -0400] rev 8963
Apply radius consistently. Still doesn't explain AI fail I think, although I can't run it right now.
Sun, 05 May 2013 22:50:17 -0400 So. This at least should make the math more accurate, even if it still doesn't appear to resolve prob w/ AI attacks
nemo [Sun, 05 May 2013 22:50:17 -0400] rev 8962
So. This at least should make the math more accurate, even if it still doesn't appear to resolve prob w/ AI attacks
Sat, 04 May 2013 21:58:42 -0400 *sigh*
nemo [Sat, 04 May 2013 21:58:42 -0400] rev 8961
*sigh*
Sat, 04 May 2013 21:56:04 -0400 oops
nemo [Sat, 04 May 2013 21:56:04 -0400] rev 8960
oops
Sat, 04 May 2013 21:40:52 -0400 pass the target
nemo [Sat, 04 May 2013 21:40:52 -0400] rev 8959
pass the target
Sat, 04 May 2013 14:46:29 -0400 simplify mine/explosive damage calc. clear dX in stable explosives. remove 0/4096 in trace routines.
nemo [Sat, 04 May 2013 14:46:29 -0400] rev 8958
simplify mine/explosive damage calc. clear dX in stable explosives. remove 0/4096 in trace routines.
Sat, 04 May 2013 13:58:18 -0400 explosive/mine damage for shove fall. AI still seems to refuse to bat dud mines :(
nemo [Sat, 04 May 2013 13:58:18 -0400] rev 8957
explosive/mine damage for shove fall. AI still seems to refuse to bat dud mines :(
Sat, 04 May 2013 08:16:50 -0400 Also have AI consider mines that will almost certainly be duds by the time he gets to them. I'm mostly using it to test AI behaviour w/ firepunch/whip/bat on a mine-heavy map.
nemo [Sat, 04 May 2013 08:16:50 -0400] rev 8956
Also have AI consider mines that will almost certainly be duds by the time he gets to them. I'm mostly using it to test AI behaviour w/ firepunch/whip/bat on a mine-heavy map.
Fri, 03 May 2013 23:46:15 -0400 oops
nemo [Fri, 03 May 2013 23:46:15 -0400] rev 8955
oops
Fri, 03 May 2013 22:18:23 -0400 try to guess at barrel state. prob should flag it..
nemo [Fri, 03 May 2013 22:18:23 -0400] rev 8954
try to guess at barrel state. prob should flag it..
Fri, 03 May 2013 21:38:16 -0400 ignore non-hedgies here. could be useful, but Hammer needs to be taught to consider it. (hammer + explosives on a bridge could be neat)
nemo [Fri, 03 May 2013 21:38:16 -0400] rev 8953
ignore non-hedgies here. could be useful, but Hammer needs to be taught to consider it. (hammer + explosives on a bridge could be neat)
Fri, 03 May 2013 21:36:01 -0400 trying to make AI aware of mine/explosive break point. also remove redundant test.
nemo [Fri, 03 May 2013 21:36:01 -0400] rev 8952
trying to make AI aware of mine/explosive break point. also remove redundant test.
Fri, 03 May 2013 07:52:57 -0400 only rate subs if significant. still very much need correct fall+damage esp given different knocks.
nemo [Fri, 03 May 2013 07:52:57 -0400] rev 8951
only rate subs if significant. still very much need correct fall+damage esp given different knocks.
Fri, 03 May 2013 07:28:08 -0400 Make hogs aware of dud mines and explosives. Still a bit more needed.
nemo [Fri, 03 May 2013 07:28:08 -0400] rev 8950
Make hogs aware of dud mines and explosives. Still a bit more needed.
Thu, 02 May 2013 23:46:48 +0400 merge :P
unc0rr [Thu, 02 May 2013 23:46:48 +0400] rev 8949
merge :P
Thu, 02 May 2013 23:44:49 +0400 Apparently resetPosition is not needed at all (/pause doesn't call it and works the same)
unc0rr [Thu, 02 May 2013 23:44:49 +0400] rev 8948
Apparently resetPosition is not needed at all (/pause doesn't call it and works the same)
Thu, 02 May 2013 21:56:24 +0400 CheckGearDrowning could delete hedgehogs gear! (CheckGearDrowning -> ResurrectHedgehog -> FindPlace). Fixes bug 620.
unc0rr [Thu, 02 May 2013 21:56:24 +0400] rev 8947
CheckGearDrowning could delete hedgehogs gear! (CheckGearDrowning -> ResurrectHedgehog -> FindPlace). Fixes bug #620.
Thu, 02 May 2013 21:55:03 +0400 Make AI more active in multiattack game mode
unc0rr [Thu, 02 May 2013 21:55:03 +0400] rev 8946
Make AI more active in multiattack game mode
Thu, 02 May 2013 13:09:12 -0400 this should improve consistency of mortar cluster spread and snowball knocks
nemo [Thu, 02 May 2013 13:09:12 -0400] rev 8945
this should improve consistency of mortar cluster spread and snowball knocks
Wed, 01 May 2013 04:05:10 +0300 fix bug that locked unlocked campaign missions, see issue 452
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 01 May 2013 04:05:10 +0300] rev 8944
fix bug that locked unlocked campaign missions, see issue #452
Wed, 01 May 2013 01:27:35 +0300 fix nil comparison error, see issues 470 and 601
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 01 May 2013 01:27:35 +0300] rev 8943
fix nil comparison error, see issues 470 and 601
Tue, 30 Apr 2013 21:06:05 -0400 this is fairer
nemo [Tue, 30 Apr 2013 21:06:05 -0400] rev 8942
this is fairer
Mon, 29 Apr 2013 10:01:51 +0400 Use tr() properly
unc0rr [Mon, 29 Apr 2013 10:01:51 +0400] rev 8941
Use tr() properly
Sat, 27 Apr 2013 17:02:26 -0400 This is something we need to check in all translations. Occasionally the source phrase ends w/ a space. Need to make sure translations take this into account.
nemo [Sat, 27 Apr 2013 17:02:26 -0400] rev 8940
This is something we need to check in all translations. Occasionally the source phrase ends w/ a space. Need to make sure translations take this into account.
Sat, 27 Apr 2013 16:56:50 -0400 So. First pass. Add secondary explosions to RateExplosion and RateShotgun. Not yet added to shoves. This is of limited utility at present since the dX has to be small since we can't bother tracing all hog motion. But, should be more useful once shove is added, and tracking of explosives and mines.
nemo [Sat, 27 Apr 2013 16:56:50 -0400] rev 8939
So. First pass. Add secondary explosions to RateExplosion and RateShotgun. Not yet added to shoves. This is of limited utility at present since the dX has to be small since we can't bother tracing all hog motion. But, should be more useful once shove is added, and tracking of explosives and mines.
Sat, 27 Apr 2013 00:09:50 +0400 Don't use writeln in ai thread (from rdd4035ee0f12), this causes crashes. Fixes issue 617.
unc0rr [Sat, 27 Apr 2013 00:09:50 +0400] rev 8938
Don't use writeln in ai thread (from rdd4035ee0f12), this causes crashes. Fixes issue #617.
Wed, 24 Apr 2013 10:38:28 -0400 aaaaand this one never was damaging
nemo [Wed, 24 Apr 2013 10:38:28 -0400] rev 8937
aaaaand this one never was damaging
Wed, 24 Apr 2013 10:34:52 -0400 cheezemonkey pointed out this is no longer damaging
nemo [Wed, 24 Apr 2013 10:34:52 -0400] rev 8936
cheezemonkey pointed out this is no longer damaging
Sun, 21 Apr 2013 17:38:17 -0400 yep. I did forget to put this back
nemo [Sun, 21 Apr 2013 17:38:17 -0400] rev 8935
yep. I did forget to put this back
Sun, 21 Apr 2013 16:39:36 -0400 So. This should fix ammo delays being off on a team that is resurrected later in the game, even up freezing delays a bit, prevent an infinite loop in freezing, and reduces fuel burn when adjusting freezer to one-fourth.
nemo [Sun, 21 Apr 2013 16:39:36 -0400] rev 8934
So. This should fix ammo delays being off on a team that is resurrected later in the game, even up freezing delays a bit, prevent an infinite loop in freezing, and reduces fuel burn when adjusting freezer to one-fourth.
Sun, 21 Apr 2013 01:38:52 +0200 merge 0.9.19 in dev
koda [Sun, 21 Apr 2013 01:38:52 +0200] rev 8933
merge 0.9.19 in dev
Sun, 21 Apr 2013 01:36:08 +0200 it's still not really clear to my why this is needed, maybe only in combination with -XD 0.9.19
koda [Sun, 21 Apr 2013 01:36:08 +0200] rev 8932
it's still not really clear to my why this is needed, maybe only in combination with -XD
Sun, 21 Apr 2013 01:35:30 +0200 rewrite m3panel installation to fix all warnings on any architecture, using nsinvocation all round 0.9.19
koda [Sun, 21 Apr 2013 01:35:30 +0200] rev 8931
rewrite m3panel installation to fix all warnings on any architecture, using nsinvocation all round
Sat, 20 Apr 2013 20:48:33 +0200 this macro is not defined on ppc 0.9.19
koda [Sat, 20 Apr 2013 20:48:33 +0200] rev 8930
this macro is not defined on ppc
Sat, 20 Apr 2013 20:39:37 +0200 hardcode full compiler path when compiling for ppc 0.9.19
koda [Sat, 20 Apr 2013 20:39:37 +0200] rev 8929
hardcode full compiler path when compiling for ppc
Sat, 20 Apr 2013 20:39:01 +0200 expose a hidden function that prevented linking on osx 10.4 when compiling physfs statically 0.9.19
koda [Sat, 20 Apr 2013 20:39:01 +0200] rev 8928
expose a hidden function that prevented linking on osx 10.4 when compiling physfs statically
Sat, 20 Apr 2013 20:13:23 +0200 resolve divdi3 on ppc 0.9.19
koda [Sat, 20 Apr 2013 20:13:23 +0200] rev 8927
resolve divdi3 on ppc
Tue, 26 Mar 2013 01:18:04 +0100 link stdc++ (for physfs on linux) only when targetting 32bit 0.9.19
koda [Tue, 26 Mar 2013 01:18:04 +0100] rev 8926
link stdc++ (for physfs on linux) only when targetting 32bit (grafted from db108c85131501e1ac4ded2758f742836f83f4b5)
Sat, 20 Apr 2013 19:03:57 -0400 Hiding overflow on Labels/ComboBoxes to prevent 1px off by one error
DrinkMachine [Sat, 20 Apr 2013 19:03:57 -0400] rev 8925
Hiding overflow on Labels/ComboBoxes to prevent 1px off by one error
Sat, 20 Apr 2013 02:20:15 +0200 update 0.9.19 with dev branch 0.9.19
koda [Sat, 20 Apr 2013 02:20:15 +0200] rev 8924
update 0.9.19 with dev branch
Fri, 19 Apr 2013 16:30:39 -0400 merge
nemo [Fri, 19 Apr 2013 16:30:39 -0400] rev 8923
merge
Fri, 19 Apr 2013 22:20:49 +0200 turkish translation updates
volkan [Fri, 19 Apr 2013 22:20:49 +0200] rev 8922
turkish translation updates
Sat, 20 Apr 2013 00:26:52 +0400 - Revert division hack nonsense
unc0rr [Sat, 20 Apr 2013 00:26:52 +0400] rev 8921
- Revert division hack nonsense - Patch Distance instead to not produce zero on non-zero parameters passed
Thu, 18 Apr 2013 21:25:38 +0400 Store colors in human-readable form
unc0rr [Thu, 18 Apr 2013 21:25:38 +0400] rev 8920
Store colors in human-readable form
Thu, 18 Apr 2013 17:37:50 +0400 lol, how did it manage to work for years? (z1 - z2 * z.Round) shouldn't respect signs of z1 and z2. It turns out we often had arbitrary .Frac value in division result. Also fixes issue 613.
unc0rr [Thu, 18 Apr 2013 17:37:50 +0400] rev 8919
lol, how did it manage to work for years? (z1 - z2 * z.Round) shouldn't respect signs of z1 and z2. It turns out we often had arbitrary .Frac value in division result. Also fixes issue #613.
Thu, 18 Apr 2013 00:41:27 +0400 Switch to 'settings.ini'. Copies old ini file if necessary on startup.
unc0rr [Thu, 18 Apr 2013 00:41:27 +0400] rev 8918
Switch to 'settings.ini'. Copies old ini file if necessary on startup.
Wed, 17 Apr 2013 11:24:06 -0400 why would we ever want to divide by 0?
nemo [Wed, 17 Apr 2013 11:24:06 -0400] rev 8917
why would we ever want to divide by 0?
Wed, 17 Apr 2013 15:45:13 +0400 hwFloat division is ~1.6 times faster now
unc0rr [Wed, 17 Apr 2013 15:45:13 +0400] rev 8916
hwFloat division is ~1.6 times faster now
Wed, 17 Apr 2013 12:11:33 +0400 Trivial optimization. Wonder if compiler was smart enough about it.
unc0rr [Wed, 17 Apr 2013 12:11:33 +0400] rev 8915
Trivial optimization. Wonder if compiler was smart enough about it.
Mon, 15 Apr 2013 22:26:30 +0200 add hedgehog tp svg as reference (as requested by nemo). feel free to improve :P
sheepluva [Mon, 15 Apr 2013 22:26:30 +0200] rev 8914
add hedgehog tp svg as reference (as requested by nemo). feel free to improve :P
Mon, 15 Apr 2013 23:26:48 +0400 Fix issue 603
unc0rr [Mon, 15 Apr 2013 23:26:48 +0400] rev 8913
Fix issue #603
Mon, 15 Apr 2013 23:06:06 +0400 Implement issue 308 with '|' as separator
unc0rr [Mon, 15 Apr 2013 23:06:06 +0400] rev 8912
Implement issue #308 with '|' as separator
Sun, 14 Apr 2013 22:57:13 +0200 let's go with what nemo suggests
koda [Sun, 14 Apr 2013 22:57:13 +0200] rev 8911
let's go with what nemo suggests
Mon, 15 Apr 2013 00:04:13 +0400 Fix hedgehogs number desync. Now all desyncs except the one from issue 521 should be fixed. Please, test.
unc0rr [Mon, 15 Apr 2013 00:04:13 +0400] rev 8910
Fix hedgehogs number desync. Now all desyncs except the one from issue #521 should be fixed. Please, test.
Sun, 14 Apr 2013 15:09:24 +0400 Check for admin role right in the sql statemenet
unc0rr [Sun, 14 Apr 2013 15:09:24 +0400] rev 8909
Check for admin role right in the sql statemenet
Sat, 13 Apr 2013 20:34:30 +0200 let's try to kill the thread right away and protect the thread variable with a mutex
koda [Sat, 13 Apr 2013 20:34:30 +0200] rev 8908
let's try to kill the thread right away and protect the thread variable with a mutex
Sat, 13 Apr 2013 20:13:52 +0200 added two security flags to windows linking
koda [Sat, 13 Apr 2013 20:13:52 +0200] rev 8907
added two security flags to windows linking
Fri, 12 Apr 2013 12:44:14 -0400 I see no reason why a visual effect needs Distance. IMO square should look just fine. Untested. Oh. Also reduced flake count at Randi's request.
nemo [Fri, 12 Apr 2013 12:44:14 -0400] rev 8906
I see no reason why a visual effect needs Distance. IMO square should look just fine. Untested. Oh. Also reduced flake count at Randi's request.
Thu, 11 Apr 2013 23:20:56 +0400 New hwSqrt implementation which is 46/19 times faster than the old one!
unc0rr [Thu, 11 Apr 2013 23:20:56 +0400] rev 8905
New hwSqrt implementation which is 46/19 times faster than the old one!
Sat, 20 Apr 2013 02:17:53 +0200 CASE FOLDING!!! 0.9.19
koda [Sat, 20 Apr 2013 02:17:53 +0200] rev 8904
CASE FOLDING!!! Never ever commit files with the same name and different casing
Thu, 11 Apr 2013 16:19:30 +0400 Reduce AI skills more on high Level values
unc0rr [Thu, 11 Apr 2013 16:19:30 +0400] rev 8903
Reduce AI skills more on high Level values
Wed, 17 Apr 2013 14:57:56 +0200 fix for issue 599: "Change graphics size settings to use qspinbox"? somebody ask unC0Rr if that's what he wanted :p 0.9.19
sheepluva [Wed, 17 Apr 2013 14:57:56 +0200] rev 8902
fix for issue #599: "Change graphics size settings to use qspinbox"? somebody ask unC0Rr if that's what he wanted :p
Wed, 10 Apr 2013 22:52:38 +0200 implementation of a restart-game button. location and appearance is not final :P
thunderstruck [Wed, 10 Apr 2013 22:52:38 +0200] rev 8901
implementation of a restart-game button. location and appearance is not final :P
Tue, 16 Apr 2013 19:53:52 +0200 whoops, unbreak build. how come that cmake doesn't stop anymore on engine build error? 0.9.19
sheepluva [Tue, 16 Apr 2013 19:53:52 +0200] rev 8900
whoops, unbreak build. how come that cmake doesn't stop anymore on engine build error?
Wed, 10 Apr 2013 22:59:40 +0400 This isn't necessary anymore
unc0rr [Wed, 10 Apr 2013 22:59:40 +0400] rev 8899
This isn't necessary anymore
Tue, 16 Apr 2013 17:31:39 +0200 fix for Issue 611: Engine crash in portal code 0.9.19
sheepluva [Tue, 16 Apr 2013 17:31:39 +0200] rev 8898
fix for issue #611: Engine crash in portal code
Wed, 10 Apr 2013 22:48:14 +0400 - Revert server workaround over desync from r98e2dbdda8c0
unc0rr [Wed, 10 Apr 2013 22:48:14 +0400] rev 8897
- Revert server workaround over desync from r98e2dbdda8c0 - Don't allow more than 48 hedgehogs
Tue, 16 Apr 2013 12:24:13 +0200 make cleaver icon hint at that fact that you have 2 of them 0.9.19
sheepluva [Tue, 16 Apr 2013 12:24:13 +0200] rev 8896
make cleaver icon hint at that fact that you have 2 of them
Wed, 10 Apr 2013 07:44:51 +0300 Change collision detection with current hedgehog
jaree [Wed, 10 Apr 2013 07:44:51 +0300] rev 8895
Change collision detection with current hedgehog
Tue, 16 Apr 2013 12:00:06 +0200 description tweaks 0.9.19
sheepluva [Tue, 16 Apr 2013 12:00:06 +0200] rev 8894
description tweaks
Wed, 10 Apr 2013 00:13:26 +0400 Don't set Default scheme/ammo when switching script if not room admin. Prevents game config desync.
unc0rr [Wed, 10 Apr 2013 00:13:26 +0400] rev 8893
Don't set Default scheme/ammo when switching script if not room admin. Prevents game config desync.
Mon, 15 Apr 2013 19:53:35 +0200 fix octorama preview 0.9.19
sheepluva [Mon, 15 Apr 2013 19:53:35 +0200] rev 8892
fix octorama preview
Mon, 08 Apr 2013 23:34:12 +0400 - Better fix to friends joins/quits highlighting problem
unc0rr [Mon, 08 Apr 2013 23:34:12 +0400] rev 8891
- Better fix to friends joins/quits highlighting problem - Fix build with .pro
Mon, 15 Apr 2013 19:25:19 +0200 french translations 0.9.19
Matisumi [Mon, 15 Apr 2013 19:25:19 +0200] rev 8890
french translations
Sun, 07 Apr 2013 19:43:18 -0400 Merge.
dag10 [Sun, 07 Apr 2013 19:43:18 -0400] rev 8889
Merge.
Mon, 15 Apr 2013 18:27:35 +0200 add fruit theme svg sources; btw... in last commit I meant to type "splash", not "slash", sorry --sheepluva 0.9.19
Randy [Mon, 15 Apr 2013 18:27:35 +0200] rev 8888
add fruit theme svg sources; btw... in last commit I meant to type "splash", not "slash", sorry --sheepluva
Sun, 07 Apr 2013 22:53:40 +0200 merge
sheepluva [Sun, 07 Apr 2013 22:53:40 +0200] rev 8887
merge
Sun, 07 Apr 2013 19:42:02 -0400 Fixed map preview overlap on certain locales (Fixes issue 549).
dag10 [Sun, 07 Apr 2013 19:42:02 -0400] rev 8886
Fixed map preview overlap on certain locales (Fixes issue #549). Fixed overlapping of team selection widget and game cfg widget.
Mon, 15 Apr 2013 17:48:14 +0200 fixed slash for fruit theme 0.9.19
Randy [Mon, 15 Apr 2013 17:48:14 +0200] rev 8885
fixed slash for fruit theme
Sun, 07 Apr 2013 16:35:48 -0400 set translucency on fruit theme water, clamp size to even number (same sdl window resize) and honouring min size, reduce calls to dmgmod a bit
nemo [Sun, 07 Apr 2013 16:35:48 -0400] rev 8884
set translucency on fruit theme water, clamp size to even number (same sdl window resize) and honouring min size, reduce calls to dmgmod a bit
Sun, 14 Apr 2013 21:51:53 +0200 engine translation update, french 0.9.19
Matisumi [Sun, 14 Apr 2013 21:51:53 +0200] rev 8883
engine translation update, french
Sat, 06 Apr 2013 02:11:02 +0200 fix 'failed to install translation' message when misc/locale in hedgewars.ini is empty (which is *always* when 'system default' is selected)
koda [Sat, 06 Apr 2013 02:11:02 +0200] rev 8882
fix 'failed to install translation' message when misc/locale in hedgewars.ini is empty (which is *always* when 'system default' is selected)
Sun, 14 Apr 2013 12:25:24 +0200 cleaning up my own mess, turned out the italian translation has more descriptions than the english one XD 0.9.19
sheepluva [Sun, 14 Apr 2013 12:25:24 +0200] rev 8881
cleaning up my own mess, turned out the italian translation has more descriptions than the english one XD
Sat, 06 Apr 2013 01:19:47 +0200 reintroduce the notice for restarting frontend after changing language
koda [Sat, 06 Apr 2013 01:19:47 +0200] rev 8880
reintroduce the notice for restarting frontend after changing language
Sun, 14 Apr 2013 12:11:02 +0200 cleaning up nemo's mess :P ( re3407eef6b5474b2a3ea49ea49e354dc05144005 ) 0.9.19
sheepluva [Sun, 14 Apr 2013 12:11:02 +0200] rev 8879
cleaning up nemo's mess :P ( re3407eef6b5474b2a3ea49ea49e354dc05144005 )
Sat, 06 Apr 2013 01:11:49 +0200 check for network for feedback dialog too
koda [Sat, 06 Apr 2013 01:11:49 +0200] rev 8878
check for network for feedback dialog too
Sat, 13 Apr 2013 19:31:31 +0200 remove delays from "one of everything" weaponset 0.9.19
mikade [Sat, 13 Apr 2013 19:31:31 +0200] rev 8877
remove delays from "one of everything" weaponset it doesn't make sense to have the default delays on stuff like baseball bat, cake etc. when you can just use melons/hellish grenades etc. straight from the go
Sat, 06 Apr 2013 01:02:28 +0200 reintroduce the notification message in case you access dlc page without internet connection
koda [Sat, 06 Apr 2013 01:02:28 +0200] rev 8876
reintroduce the notification message in case you access dlc page without internet connection
Sat, 13 Apr 2013 19:11:52 +0200 remove low grav from fort mode since players might not appreciate it if they just want to play a quick regular forts match against a challenger. 0.9.19
sheepluva [Sat, 13 Apr 2013 19:11:52 +0200] rev 8875
remove low grav from fort mode since players might not appreciate it if they just want to play a quick regular forts match against a challenger. fix typo
Fri, 05 Apr 2013 22:57:31 +0200 fix displaying the right version of windows in system info
koda [Fri, 05 Apr 2013 22:57:31 +0200] rev 8874
fix displaying the right version of windows in system info
Thu, 11 Apr 2013 18:39:17 +0200 IT translation file completed. 0.9.19
Marco Bresciani [Thu, 11 Apr 2013 18:39:17 +0200] rev 8873
IT translation file completed.
Thu, 13 Jun 2013 22:50:33 +0200 close branch cmake_pascal
koda [Thu, 13 Jun 2013 22:50:33 +0200] rev 8872
close branch
Fri, 05 Apr 2013 22:46:48 +0200 feedback, display ram size in MB
koda [Fri, 05 Apr 2013 22:46:48 +0200] rev 8871
feedback, display ram size in MB
Fri, 12 Apr 2013 21:41:55 +0200 remove bioshock3-reference on hedgehogs drowning (unlike its predecessors, it turned out to not take place underwater) 0.9.19
sheepluva [Fri, 12 Apr 2013 21:41:55 +0200] rev 8870
remove bioshock3-reference on hedgehogs drowning (unlike its predecessors, it turned out to not take place underwater)
Tue, 30 Apr 2013 01:47:30 +0200 add useful variables for non-Makefile generators to set where we want our stuff built cmake_pascal
koda [Tue, 30 Apr 2013 01:47:30 +0200] rev 8869
add useful variables for non-Makefile generators to set where we want our stuff built
Fri, 05 Apr 2013 22:40:44 +0200 little feedback rewording
koda [Fri, 05 Apr 2013 22:40:44 +0200] rev 8868
little feedback rewording
Sun, 07 Apr 2013 23:46:50 +0200 Hats! 0.9.19
Randy [Sun, 07 Apr 2013 23:46:50 +0200] rev 8867
Hats!
Tue, 30 Apr 2013 01:43:47 +0200 this makes Xcode generator test pass cmake_pascal
koda [Tue, 30 Apr 2013 01:43:47 +0200] rev 8866
this makes Xcode generator test pass
Fri, 05 Apr 2013 18:25:23 +0200 use SDL_Threads everywhere
koda [Fri, 05 Apr 2013 18:25:23 +0200] rev 8865
use SDL_Threads everywhere The trick was to mark the threaded functions as cdecl and load arguments correctly. This allows us to: - drop a few ifdefs; - use integrated waiting code; - remove some whitespaces \o/; - fix bug #591.
Sun, 07 Apr 2013 17:35:57 +0200 small engine translation updates. Thanks to community members 'Wuzzy' and 'Flandre Scarlet' for their suggestions :) 0.9.19
sheepluva [Sun, 07 Apr 2013 17:35:57 +0200] rev 8864
small engine translation updates. Thanks to community members 'Wuzzy' and 'Flandre Scarlet' for their suggestions :)
Tue, 30 Apr 2013 01:43:00 +0200 fpc sysroot should belong to user configuration cmake_pascal
koda [Tue, 30 Apr 2013 01:43:00 +0200] rev 8863
fpc sysroot should belong to user configuration
Thu, 04 Apr 2013 20:31:41 -0400 drill test tweak based on watching AI play
nemo [Thu, 04 Apr 2013 20:31:41 -0400] rev 8862
drill test tweak based on watching AI play
Fri, 15 Mar 2013 17:06:23 +0100 Few Japanese (very "in progress") thansk to wife and the about. 0.9.19
Marco Bresciani [Fri, 15 Mar 2013 17:06:23 +0100] rev 8861
Few Japanese (very "in progress") thansk to wife and the about.
Thu, 04 Apr 2013 14:37:19 +0200 remove now-unused function webgl
koda [Thu, 04 Apr 2013 14:37:19 +0200] rev 8860
remove now-unused function
Tue, 26 Mar 2013 18:03:15 +0100 cmake netiquette cmake_pascal
koda [Tue, 26 Mar 2013 18:03:15 +0100] rev 8859
cmake netiquette
Thu, 04 Apr 2013 15:54:34 -0400 add shading
Randi [Thu, 04 Apr 2013 15:54:34 -0400] rev 8858
add shading
Thu, 04 Apr 2013 18:47:09 +0200 merge with latest default branch 0.9.19
koda [Thu, 04 Apr 2013 18:47:09 +0200] rev 8857
merge with latest default branch
Thu, 04 Apr 2013 16:12:26 +0400 Fix pos() return type webgl
unc0rr [Thu, 04 Apr 2013 16:12:26 +0400] rev 8856
Fix pos() return type
Tue, 26 Mar 2013 02:06:54 +0100 restore the osx build disabling universal app support cmake_pascal
koda [Tue, 26 Mar 2013 02:06:54 +0100] rev 8855
restore the osx build disabling universal app support
Thu, 04 Apr 2013 11:27:23 -0400 remove 70c086d9b03f - I suspect the issue was actually part of more general prob probably fixed in cfc44db21d72 by jaree
nemo [Thu, 04 Apr 2013 11:27:23 -0400] rev 8854
remove 70c086d9b03f - I suspect the issue was actually part of more general prob probably fixed in cfc44db21d72 by jaree
Thu, 04 Apr 2013 02:07:06 +0200 and now engine in c links too (with more manual intervention as of issue 596) webgl
koda [Thu, 04 Apr 2013 02:07:06 +0200] rev 8853
and now engine in c links too (with more manual intervention as of issue #596)
Tue, 26 Mar 2013 01:43:34 +0100 add and use the integrated version check cmake_pascal
koda [Tue, 26 Mar 2013 01:43:34 +0100] rev 8852
add and use the integrated version check
Thu, 04 Apr 2013 14:35:46 +0200 forgot these from raa2ffd427f6a
koda [Thu, 04 Apr 2013 14:35:46 +0200] rev 8851
forgot these from raa2ffd427f6a
Thu, 04 Apr 2013 01:38:30 +0200 engine to c now compiles with some manual intervention (as of bug 596) webgl
koda [Thu, 04 Apr 2013 01:38:30 +0200] rev 8850
engine to c now compiles with some manual intervention (as of bug #596)
Tue, 26 Mar 2013 01:18:04 +0100 link stdc++ (for physfs on linux) only when targetting 32bit cmake_pascal
koda [Tue, 26 Mar 2013 01:18:04 +0100] rev 8849
link stdc++ (for physfs on linux) only when targetting 32bit
Thu, 04 Apr 2013 08:10:59 -0400 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo [Thu, 04 Apr 2013 08:10:59 -0400] rev 8848
So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
Thu, 04 Apr 2013 00:32:57 +0200 update branch again webgl
koda [Thu, 04 Apr 2013 00:32:57 +0200] rev 8847
update branch again
Tue, 26 Mar 2013 01:13:45 +0100 set directories to be included externally, in the project file cmake_pascal
koda [Tue, 26 Mar 2013 01:13:45 +0100] rev 8846
set directories to be included externally, in the project file
Thu, 04 Apr 2013 10:44:03 +0300 Fix AI collision detection with crates and overlapping hedgehogs. Remove duplicating code
jaree@jaree-VirtualBox [Thu, 04 Apr 2013 10:44:03 +0300] rev 8845
Fix AI collision detection with crates and overlapping hedgehogs. Remove duplicating code
Wed, 03 Apr 2013 00:17:21 +0400 No more hwengine.desktop here webgl
unc0rr [Wed, 03 Apr 2013 00:17:21 +0400] rev 8844
No more hwengine.desktop here
Sun, 24 Mar 2013 11:11:39 +0100 gather all libs in a single list cmake_pascal
koda [Sun, 24 Mar 2013 11:11:39 +0100] rev 8843
gather all libs in a single list
Wed, 03 Apr 2013 22:05:11 -0400 Fruit theme
Randi [Wed, 03 Apr 2013 22:05:11 -0400] rev 8842
Fruit theme
Wed, 03 Apr 2013 00:16:37 +0400 Fix rendering errors now. webgl
unc0rr [Wed, 03 Apr 2013 00:16:37 +0400] rev 8841
Fix rendering errors now.
Sun, 24 Mar 2013 10:54:16 +0100 remove old code cmake_pascal
koda [Sun, 24 Mar 2013 10:54:16 +0100] rev 8840
remove old code
Wed, 03 Apr 2013 00:03:46 +0400 Fixes to make pas2c parse this webgl
unc0rr [Wed, 03 Apr 2013 00:03:46 +0400] rev 8839
Fixes to make pas2c parse this
Wed, 03 Apr 2013 23:56:59 +0200 strip PAS2C, old WEB symbols and outdated pas2c sources from default branch, all c-related development is done on the webgl branch
koda [Wed, 03 Apr 2013 23:56:59 +0200] rev 8838
strip PAS2C, old WEB symbols and outdated pas2c sources from default branch, all c-related development is done on the webgl branch
Sun, 24 Mar 2013 10:48:37 +0100 parsing CMAKE_OSX_ARCHITECTURES cmake_pascal
koda [Sun, 24 Mar 2013 10:48:37 +0100] rev 8837
parsing CMAKE_OSX_ARCHITECTURES
Tue, 02 Apr 2013 23:43:39 +0400 Bring some sanity here. Feel free to specify parameters in any order and in any notation (full name or one-letter). webgl
unc0rr [Tue, 02 Apr 2013 23:43:39 +0400] rev 8836
Bring some sanity here. Feel free to specify parameters in any order and in any notation (full name or one-letter).
Wed, 03 Apr 2013 00:46:19 +0200 ios compiles again (using an old version of sdl)
koda [Wed, 03 Apr 2013 00:46:19 +0200] rev 8835
ios compiles again (using an old version of sdl)
Fri, 22 Mar 2013 10:43:43 +0100 no need of ar and ranlib for pascal cmake_pascal
koda [Fri, 22 Mar 2013 10:43:43 +0100] rev 8834
no need of ar and ranlib for pascal
Tue, 02 Apr 2013 21:00:57 +0200 update webgl branch webgl
koda [Tue, 02 Apr 2013 21:00:57 +0200] rev 8833
update webgl branch
Tue, 02 Apr 2013 23:02:06 +0200 fix osx build
koda [Tue, 02 Apr 2013 23:02:06 +0200] rev 8832
fix osx build
Fri, 22 Mar 2013 10:40:48 +0100 finish off by replacing remaining Ada occurencies cmake_pascal
koda [Fri, 22 Mar 2013 10:40:48 +0100] rev 8831
finish off by replacing remaining Ada occurencies
Mon, 01 Apr 2013 23:26:41 +0400 Think this is what was meant by koda
unc0rr [Mon, 01 Apr 2013 23:26:41 +0400] rev 8830
Think this is what was meant by koda
Fri, 22 Mar 2013 10:34:50 +0100 disable static libraries with fpc cmake_pascal
koda [Fri, 22 Mar 2013 10:34:50 +0100] rev 8829
disable static libraries with fpc
Mon, 01 Apr 2013 23:07:24 +0400 Hey, there was inc(Radius, 4)
unc0rr [Mon, 01 Apr 2013 23:07:24 +0400] rev 8828
Hey, there was inc(Radius, 4)
Fri, 22 Mar 2013 10:33:35 +0100 oops cmake_pascal
koda [Fri, 22 Mar 2013 10:33:35 +0100] rev 8827
oops
Sun, 31 Mar 2013 15:45:24 -0400 updated turkish frontend translation
volkan [Sun, 31 Mar 2013 15:45:24 -0400] rev 8826
updated turkish frontend translation
Thu, 21 Mar 2013 15:03:30 +0100 drop processor flags cmake_pascal
koda [Thu, 21 Mar 2013 15:03:30 +0100] rev 8825
drop processor flags
Sun, 31 Mar 2013 14:20:40 -0400 Unbreak lua localisation, fix untranslated login prompt, update translations.
nemo [Sun, 31 Mar 2013 14:20:40 -0400] rev 8824
Unbreak lua localisation, fix untranslated login prompt, update translations.
Thu, 21 Mar 2013 14:38:58 +0100 add support for creating shared pascal libraries cmake_pascal
koda [Thu, 21 Mar 2013 14:38:58 +0100] rev 8823
add support for creating shared pascal libraries
Sat, 30 Mar 2013 08:11:09 -0400 Don't reward digging close w/ drill rocket. Doesn't offer much benefit. Reduce final bonus slightly to avoid using drill like bazooka. Better would be AI doing this for all weps based on count. Make main drill loop a little more efficient.
nemo [Sat, 30 Mar 2013 08:11:09 -0400] rev 8822
Don't reward digging close w/ drill rocket. Doesn't offer much benefit. Reduce final bonus slightly to avoid using drill like bazooka. Better would be AI doing this for all weps based on count. Make main drill loop a little more efficient.
Wed, 20 Mar 2013 18:31:13 +0100 adjust verbosity, move debug/release variables in the right section cmake_pascal
koda [Wed, 20 Mar 2013 18:31:13 +0100] rev 8821
adjust verbosity, move debug/release variables in the right section
Fri, 29 Mar 2013 23:58:03 +0100 feedback page: allow translations for main text; added link to known bugs in order to reduce the future number of bug report duplicates a bit (We can all hope, right? :P)
sheepluva [Fri, 29 Mar 2013 23:58:03 +0100] rev 8820
feedback page: allow translations for main text; added link to known bugs in order to reduce the future number of bug report duplicates a bit (We can all hope, right? :P)
Tue, 19 Mar 2013 18:32:22 +0100 below this i cannot break the loop cmake_pascal
koda [Tue, 19 Mar 2013 18:32:22 +0100] rev 8819
below this i cannot break the loop
Fri, 29 Mar 2013 10:54:12 -0400 This should ensure rope can still be aimed quickly when an alt weapon is active.
nemo [Fri, 29 Mar 2013 10:54:12 -0400] rev 8818
This should ensure rope can still be aimed quickly when an alt weapon is active.
Tue, 19 Mar 2013 18:32:03 +0100 move RestoreHog from uGears to uTeams to break a circular dependency cmake_pascal
koda [Tue, 19 Mar 2013 18:32:03 +0100] rev 8817
move RestoreHog from uGears to uTeams to break a circular dependency
Fri, 29 Mar 2013 14:47:01 +0100 merge
sheepluva [Fri, 29 Mar 2013 14:47:01 +0100] rev 8816
merge
Tue, 19 Mar 2013 18:02:06 +0100 minor and partial casing commit cmake_pascal
koda [Tue, 19 Mar 2013 18:02:06 +0100] rev 8815
minor and partial casing commit
Fri, 29 Mar 2013 08:10:44 -0400 *sigh* this shouldn'tve been removed in first place.
nemo [Fri, 29 Mar 2013 08:10:44 -0400] rev 8814
*sigh* this shouldn'tve been removed in first place.
Tue, 19 Mar 2013 17:15:23 +0100 move a few checks so that add_defintions doesn't interfere cmake_pascal
koda [Tue, 19 Mar 2013 17:15:23 +0100] rev 8813
move a few checks so that add_defintions doesn't interfere
Fri, 29 Mar 2013 08:03:17 -0400 oups. reused same variable twice. my bad. You know, maybe somewhere in uVariables or uGearsList should define what we use Gear variables for in each gear
nemo [Fri, 29 Mar 2013 08:03:17 -0400] rev 8812
oups. reused same variable twice. my bad. You know, maybe somewhere in uVariables or uGearsList should define what we use Gear variables for in each gear
Tue, 19 Mar 2013 17:14:10 +0100 move avwraper compilation in its own folder cmake_pascal
koda [Tue, 19 Mar 2013 17:14:10 +0100] rev 8811
move avwraper compilation in its own folder
Thu, 28 Mar 2013 18:34:53 +0200 Fix TestCollExcludingMe function. Now it doesn't skip test if there are more then one hog at checking pixel
Urbertar [Thu, 28 Mar 2013 18:34:53 +0200] rev 8810
Fix TestCollExcludingMe function. Now it doesn't skip test if there are more then one hog at checking pixel
Tue, 19 Mar 2013 16:47:53 +0100 hm, CMAKE_C_COMPILER is not always defined apparently cmake_pascal
koda [Tue, 19 Mar 2013 16:47:53 +0100] rev 8809
hm, CMAKE_C_COMPILER is not always defined apparently
Thu, 28 Mar 2013 18:34:30 +0200 Fix compilation error. Remove default value of ShowMessage title param
Urbertar [Thu, 28 Mar 2013 18:34:30 +0200] rev 8808
Fix compilation error. Remove default value of ShowMessage title param
Thu, 28 Mar 2013 17:41:40 +0100 fix build
sheepluva [Thu, 28 Mar 2013 17:41:40 +0100] rev 8807
fix build
Tue, 19 Mar 2013 16:40:35 +0100 oops cmake_pascal
koda [Tue, 19 Mar 2013 16:40:35 +0100] rev 8806
oops
Wed, 27 Mar 2013 14:20:34 +0100 minor refactor of MessageDialog
koda [Wed, 27 Mar 2013 14:20:34 +0100] rev 8805
minor refactor of MessageDialog
Tue, 19 Mar 2013 16:34:31 +0100 move sdlmain compilation in its own folder cmake_pascal
koda [Tue, 19 Mar 2013 16:34:31 +0100] rev 8804
move sdlmain compilation in its own folder
Wed, 27 Mar 2013 14:12:19 +0100 define NETGAME_DEFAULT_SERVER
koda [Wed, 27 Mar 2013 14:12:19 +0100] rev 8803
define NETGAME_DEFAULT_SERVER
Tue, 19 Mar 2013 16:28:26 +0100 enable fpc inlining only in release mode only if using fpc > 2.6 cmake_pascal
koda [Tue, 19 Mar 2013 16:28:26 +0100] rev 8802
enable fpc inlining only in release mode only if using fpc > 2.6
Wed, 27 Mar 2013 14:12:05 +0100 unused
koda [Wed, 27 Mar 2013 14:12:05 +0100] rev 8801
unused
Tue, 19 Mar 2013 16:18:40 +0100 improve physfs static linking, sdl libraries cleanup cmake_pascal
koda [Tue, 19 Mar 2013 16:18:40 +0100] rev 8800
improve physfs static linking, sdl libraries cleanup
Wed, 27 Mar 2013 12:56:07 +0100 drop QApplication in favor of HWApplication and minor refactor of MessageDialog
koda [Wed, 27 Mar 2013 12:56:07 +0100] rev 8799
drop QApplication in favor of HWApplication and minor refactor of MessageDialog
Tue, 19 Mar 2013 14:14:40 +0100 wow windows works too with minor changes cmake_pascal
koda [Tue, 19 Mar 2013 14:14:40 +0100] rev 8798
wow windows works too with minor changes
Wed, 27 Mar 2013 12:20:22 +0100 application bar blinks when someone pings you (issue 492)
koda [Wed, 27 Mar 2013 12:20:22 +0100] rev 8797
application bar blinks when someone pings you (issue #492)
Tue, 19 Mar 2013 13:39:38 +0100 config time pascal flags interpretation cmake_pascal
koda [Tue, 19 Mar 2013 13:39:38 +0100] rev 8796
config time pascal flags interpretation
Wed, 27 Mar 2013 11:18:00 +0100 merge correction, also what's with all those trailing whitespaces?
koda [Wed, 27 Mar 2013 11:18:00 +0100] rev 8795
merge correction, also what's with all those trailing whitespaces?
Tue, 19 Mar 2013 13:36:10 +0100 oops cmake_pascal
koda [Tue, 19 Mar 2013 13:36:10 +0100] rev 8794
oops
Tue, 26 Mar 2013 22:39:22 +0200 Change AI behavior for drill rocket
Urbertar [Tue, 26 Mar 2013 22:39:22 +0200] rev 8793
Change AI behavior for drill rocket
Tue, 26 Mar 2013 18:52:42 +0100 merge
sheepluva [Tue, 26 Mar 2013 18:52:42 +0100] rev 8792
merge
Thu, 04 Apr 2013 14:01:54 +0400 Fix shortcut which is created by NSIS 0.9.19
unc0rr [Thu, 04 Apr 2013 14:01:54 +0400] rev 8791
Fix shortcut which is created by NSIS
Tue, 19 Mar 2013 10:58:46 +0100 even though pascal linking is scripted, we need target_link_libraries anyways, so that modifying that library, will trigger linking again cmake_pascal
koda [Tue, 19 Mar 2013 10:58:46 +0100] rev 8790
even though pascal linking is scripted, we need target_link_libraries anyways, so that modifying that library, will trigger linking again
Tue, 26 Mar 2013 17:34:29 +0100 when no url is specified, default to official gameserver (issue 350)
koda [Tue, 26 Mar 2013 17:34:29 +0100] rev 8789
when no url is specified, default to official gameserver (issue #350)
Sat, 23 Mar 2013 18:43:24 +0100 lupdate 0.9.19
koda [Sat, 23 Mar 2013 18:43:24 +0100] rev 8788
lupdate
Tue, 19 Mar 2013 10:55:10 +0100 move one flag cmake_pascal
koda [Tue, 19 Mar 2013 10:55:10 +0100] rev 8787
move one flag
Tue, 26 Mar 2013 01:20:06 +0100 link stdc++ (for physfs on linux) only when targetting 32bit
koda [Tue, 26 Mar 2013 01:20:06 +0100] rev 8786
link stdc++ (for physfs on linux) only when targetting 32bit
Sat, 23 Mar 2013 18:42:23 +0100 add wiki link for the scheme handling 0.9.19
koda [Sat, 23 Mar 2013 18:42:23 +0100] rev 8785
add wiki link for the scheme handling
Tue, 19 Mar 2013 10:43:45 +0100 apply the new macro to C flags too cmake_pascal
koda [Tue, 19 Mar 2013 10:43:45 +0100] rev 8784
apply the new macro to C flags too
Sat, 23 Mar 2013 21:03:27 +0200 Remove some duplicating code from uLandGraphics.pas
Urbertar [Sat, 23 Mar 2013 21:03:27 +0200] rev 8783
Remove some duplicating code from uLandGraphics.pas
Sat, 23 Mar 2013 18:26:02 +0100 pt translation update 0.9.19
inu [Sat, 23 Mar 2013 18:26:02 +0100] rev 8782
pt translation update
Tue, 19 Mar 2013 10:39:05 +0100 s/MINIMAL_FLAGS/MINIMAL_CFLAGS/ cmake_pascal
koda [Tue, 19 Mar 2013 10:39:05 +0100] rev 8781
s/MINIMAL_FLAGS/MINIMAL_CFLAGS/
Sat, 23 Mar 2013 21:32:14 +0400 Also check length
unc0rr [Sat, 23 Mar 2013 21:32:14 +0400] rev 8780
Also check length
Sat, 23 Mar 2013 18:21:13 +0100 initial changelog update 0.9.19
koda [Sat, 23 Mar 2013 18:21:13 +0100] rev 8779
initial changelog update
Tue, 19 Mar 2013 10:35:10 +0100 internal handling of some osx-only pascal flags cmake_pascal
koda [Tue, 19 Mar 2013 10:35:10 +0100] rev 8778
internal handling of some osx-only pascal flags
Tue, 26 Mar 2013 17:52:27 -0400 merge. hate the fact that "unsynced remote changes" is just a "note" now.
nemo [Tue, 26 Mar 2013 17:52:27 -0400] rev 8777
merge. hate the fact that "unsynced remote changes" is just a "note" now.
Fri, 22 Mar 2013 22:42:41 +0100 add fort section to credits file
sheepluva [Fri, 22 Mar 2013 22:42:41 +0100] rev 8776
add fort section to credits file
Tue, 19 Mar 2013 10:34:46 +0100 apply the new macro add_flag_* to set pascal flags, apply add_definitions where appropriate, small cleanup cmake_pascal
koda [Tue, 19 Mar 2013 10:34:46 +0100] rev 8775
apply the new macro add_flag_* to set pascal flags, apply add_definitions where appropriate, small cleanup
Tue, 26 Mar 2013 17:47:06 -0400 Try to document TGear a bit, so people know what is commonly overridden, and what stuff is used for. Remove gtIceGun-specific values from TGear and abuse a couple of commonly abused members instead.
nemo [Tue, 26 Mar 2013 17:47:06 -0400] rev 8774
Try to document TGear a bit, so people know what is commonly overridden, and what stuff is used for. Remove gtIceGun-specific values from TGear and abuse a couple of commonly abused members instead.
Fri, 22 Mar 2013 18:51:37 +0100 remove engine warnings
sheepluva [Fri, 22 Mar 2013 18:51:37 +0100] rev 8773
remove engine warnings
Tue, 19 Mar 2013 09:53:12 +0100 utility macros for adding compiler flags cmake_pascal
koda [Tue, 19 Mar 2013 09:53:12 +0100] rev 8772
utility macros for adding compiler flags
Fri, 22 Mar 2013 14:54:20 +0100 changing fort name to better reflect its contents
sheepluva [Fri, 22 Mar 2013 14:54:20 +0100] rev 8771
changing fort name to better reflect its contents
Tue, 19 Mar 2013 01:28:25 +0100 partial conversion of pascal_flags to CMAKE_Pascal_FLAGS cmake_pascal
koda [Tue, 19 Mar 2013 01:28:25 +0100] rev 8770
partial conversion of pascal_flags to CMAKE_Pascal_FLAGS
Fri, 22 Mar 2013 14:34:11 +0100 adding jaree to credits
koda [Fri, 22 Mar 2013 14:34:11 +0100] rev 8769
adding jaree to credits
Thu, 21 Mar 2013 10:26:43 +0100 make https links work properly
sheepluva [Thu, 21 Mar 2013 10:26:43 +0100] rev 8768
make https links work properly
Tue, 19 Mar 2013 00:30:48 +0100 typo cmake_pascal
koda [Tue, 19 Mar 2013 00:30:48 +0100] rev 8767
typo
Fri, 22 Mar 2013 11:08:42 +0100 scheme association for linux (although it stops during connection)
koda [Fri, 22 Mar 2013 11:08:42 +0100] rev 8766
scheme association for linux (although it stops during connection)
Thu, 21 Mar 2013 10:08:30 +0100 fix/hack so that (own) messages sent in frontend are also visible in the game chat
sheepluva [Thu, 21 Mar 2013 10:08:30 +0100] rev 8765
fix/hack so that (own) messages sent in frontend are also visible in the game chat
Tue, 19 Mar 2013 00:30:30 +0100 the default CMake(Lang)Compiler.cmake location changed since 2.8.10 cmake_pascal
koda [Tue, 19 Mar 2013 00:30:30 +0100] rev 8764
the default CMake(Lang)Compiler.cmake location changed since 2.8.10
Thu, 21 Mar 2013 15:01:27 +0100 don't poison the dead, it's not cool.
sheepluva [Thu, 21 Mar 2013 15:01:27 +0100] rev 8763
don't poison the dead, it's not cool. (poisoning hogs during their death animation would cause them to still be poisoned after resurrect) thanks to CheezeMonkey for pointing this out
Thu, 21 Mar 2013 09:27:35 +0100 fix player info
sheepluva [Thu, 21 Mar 2013 09:27:35 +0100] rev 8762
fix player info
Mon, 18 Mar 2013 20:10:27 +0100 partial reodering of units so that dependency tracking is done with cmake cmake_pascal
koda [Mon, 18 Mar 2013 20:10:27 +0100] rev 8761
partial reodering of units so that dependency tracking is done with cmake
Thu, 21 Mar 2013 11:51:13 +0100 enable/fix links on about page. why don't people test that stuff when they insert it? it's just one click...
sheepluva [Thu, 21 Mar 2013 11:51:13 +0100] rev 8760
enable/fix links on about page. why don't people test that stuff when they insert it? it's just one click...
Wed, 20 Mar 2013 23:18:46 +0100 add lobby chat features to room chat
sheepluva [Wed, 20 Mar 2013 23:18:46 +0100] rev 8759
add lobby chat features to room chat TODO: fix player info
Mon, 18 Mar 2013 16:38:46 +0100 better support for cmake directory and fpc output paths cmake_pascal
koda [Mon, 18 Mar 2013 16:38:46 +0100] rev 8758
better support for cmake directory and fpc output paths
Wed, 20 Mar 2013 09:13:05 +0400 Add space for better visual performance
unc0rr [Wed, 20 Mar 2013 09:13:05 +0400] rev 8757
Add space for better visual performance
Mon, 18 Mar 2013 12:30:09 +0100 move paths setup inside cmake_lang files cmake_pascal
koda [Mon, 18 Mar 2013 12:30:09 +0100] rev 8756
move paths setup inside cmake_lang files
Tue, 19 Mar 2013 22:47:22 -0400 Eiffel Tower fort
Randi [Tue, 19 Mar 2013 22:47:22 -0400] rev 8755
Eiffel Tower fort
Mon, 18 Mar 2013 10:06:07 +0100 this should make cmake-pascal stuff work on linux too cmake_pascal
koda [Mon, 18 Mar 2013 10:06:07 +0100] rev 8754
this should make cmake-pascal stuff work on linux too
Tue, 19 Mar 2013 22:19:28 +0100 fix ancient issue with hedgehogs sliding through/into think gaps; fixes issue 542; could and should be optimized (also to make sure that hogs can't slide through little pixel turds) - feel free to do so =P
sheepluva [Tue, 19 Mar 2013 22:19:28 +0100] rev 8753
fix ancient issue with hedgehogs sliding through/into think gaps; fixes issue #542; could and should be optimized (also to make sure that hogs can't slide through little pixel turds) - feel free to do so =P
Mon, 18 Mar 2013 02:07:58 +0100 with lot of hackery, use add_executable on pascal files, SUCCSS cmake_pascal
koda [Mon, 18 Mar 2013 02:07:58 +0100] rev 8752
with lot of hackery, use add_executable on pascal files, SUCCSS
Mon, 18 Mar 2013 12:13:46 -0400 More flagging of Land values. Also use less than for tests of non-terrain, instead of "and $FF00 = 0". Saves a couple of ops, which actually matters a small amount in a few places.
nemo [Mon, 18 Mar 2013 12:13:46 -0400] rev 8751
More flagging of Land values. Also use less than for tests of non-terrain, instead of "and $FF00 = 0". Saves a couple of ops, which actually matters a small amount in a few places.
Mon, 18 Mar 2013 00:58:13 +0100 barebone cmake config file to support pascal files, based off plplot's ada files cmake_pascal
koda [Mon, 18 Mar 2013 00:58:13 +0100] rev 8750
barebone cmake config file to support pascal files, based off plplot's ada files
Sun, 17 Mar 2013 22:02:57 +0100 add one button to improve sharing of hwplay:// schemes
koda [Sun, 17 Mar 2013 22:02:57 +0100] rev 8749
add one button to improve sharing of hwplay:// schemes
Sun, 17 Mar 2013 20:50:02 +0100 help text for pagenetserver
koda [Sun, 17 Mar 2013 20:50:02 +0100] rev 8748
help text for pagenetserver
Sun, 17 Mar 2013 20:43:33 +0100 do not host server on well-known ports
koda [Sun, 17 Mar 2013 20:43:33 +0100] rev 8747
do not host server on well-known ports
Sun, 17 Mar 2013 19:57:52 +0100 use SDL keycode for shortcuts (doesn't fix layout issues)
koda [Sun, 17 Mar 2013 19:57:52 +0100] rev 8746
use SDL keycode for shortcuts (doesn't fix layout issues)
Sun, 17 Mar 2013 18:42:28 +0100 ingore moar keys
koda [Sun, 17 Mar 2013 18:42:28 +0100] rev 8745
ingore moar keys
Sun, 17 Mar 2013 14:09:54 -0400 Add some flags for a few of the magic Land values
nemo [Sun, 17 Mar 2013 14:09:54 -0400] rev 8744
Add some flags for a few of the magic Land values
Sun, 17 Mar 2013 10:25:19 -0400 useless test
nemo [Sun, 17 Mar 2013 10:25:19 -0400] rev 8743
useless test
Sun, 17 Mar 2013 10:13:14 -0400 Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo [Sun, 17 Mar 2013 10:13:14 -0400] rev 8742
Key returned 0 for arrows under linux. Sym works, clearer anyway.
Sun, 17 Mar 2013 01:36:04 +0100 linux keycodes differ from osx's
koda [Sun, 17 Mar 2013 01:36:04 +0100] rev 8741
linux keycodes differ from osx's
Sun, 17 Mar 2013 01:34:24 +0100 use a local storage for chat history which prevents mix ups in netgame and simplifies code
koda [Sun, 17 Mar 2013 01:34:24 +0100] rev 8740
use a local storage for chat history which prevents mix ups in netgame and simplifies code
Sun, 17 Mar 2013 01:26:40 +0100 less cryptic text insertion
koda [Sun, 17 Mar 2013 01:26:40 +0100] rev 8739
less cryptic text insertion
Sun, 17 Mar 2013 01:15:22 +0100 gather a few common code
koda [Sun, 17 Mar 2013 01:15:22 +0100] rev 8738
gather a few common code
Sun, 17 Mar 2013 01:11:05 +0100 implement up and down keys to navigate in the chat history, needs testing over network
koda [Sun, 17 Mar 2013 01:11:05 +0100] rev 8737
implement up and down keys to navigate in the chat history, needs testing over network
Sat, 16 Mar 2013 23:54:11 +0100 don't display squares when pressing arrow keys in chat
koda [Sat, 16 Mar 2013 23:54:11 +0100] rev 8736
don't display squares when pressing arrow keys in chat
Sat, 16 Mar 2013 23:50:50 +0100 formatting
koda [Sat, 16 Mar 2013 23:50:50 +0100] rev 8735
formatting
Sat, 16 Mar 2013 23:29:50 +0100 do not hardcode CMAKE_INSTALL_PREFIX for windows, but rather put it in the script, so that custom build setups still work
koda [Sat, 16 Mar 2013 23:29:50 +0100] rev 8734
do not hardcode CMAKE_INSTALL_PREFIX for windows, but rather put it in the script, so that custom build setups still work
Sun, 17 Mar 2013 00:18:38 +0400 Hard math to fix issue 571. Well, not really hard math,
unc0rr [Sun, 17 Mar 2013 00:18:38 +0400] rev 8733
Hard math to fix issue #571. Well, not really hard math, just checking if vector is in opposite direction and trait that as a special case when removing rope dividing point (this could only happens when rope sticks to land outline, so this basically fixes a bug in another bug).
Fri, 15 Mar 2013 11:55:41 -0400 oups
nemo [Fri, 15 Mar 2013 11:55:41 -0400] rev 8732
oups
Fri, 15 Mar 2013 11:12:42 +0100 fix compilation with clang. fixes issue 553 - thanks to julien for reporting and to drew for the first part of the fix
sheepluva [Fri, 15 Mar 2013 11:12:42 +0100] rev 8731
fix compilation with clang. fixes issue #553 - thanks to julien for reporting and to drew for the first part of the fix
Wed, 13 Mar 2013 21:02:26 -0400 at vatten's request. make resurrection always resurrect at least 1 hp out of kindness to noobs who can't be bothered to read tooltips
nemo [Wed, 13 Mar 2013 21:02:26 -0400] rev 8730
at vatten's request. make resurrection always resurrect at least 1 hp out of kindness to noobs who can't be bothered to read tooltips
Tue, 12 Mar 2013 22:35:57 -0400 Call steps on focus instead. fix typo
nemo [Tue, 12 Mar 2013 22:35:57 -0400] rev 8729
Call steps on focus instead. fix typo
Tue, 12 Mar 2013 22:20:42 -0400 Experiment in undisabling the brick theme flake
nemo [Tue, 12 Mar 2013 22:20:42 -0400] rev 8728
Experiment in undisabling the brick theme flake
Tue, 12 Mar 2013 22:13:38 -0400 Crashed here last game
nemo [Tue, 12 Mar 2013 22:13:38 -0400] rev 8727
Crashed here last game
Tue, 12 Mar 2013 22:41:26 +0100 better message, as suggested by inu
koda [Tue, 12 Mar 2013 22:41:26 +0100] rev 8726
better message, as suggested by inu
Tue, 12 Mar 2013 22:38:49 +0100 return after ram size on win
koda [Tue, 12 Mar 2013 22:38:49 +0100] rev 8725
return after ram size on win
Tue, 12 Mar 2013 23:45:26 +0400 Merge
unc0rr [Tue, 12 Mar 2013 23:45:26 +0400] rev 8724
Merge
Tue, 12 Mar 2013 19:25:05 +0100 add 'run Hedgewars' checkbox at the end of the NSIS installation
koda [Tue, 12 Mar 2013 19:25:05 +0100] rev 8723
add 'run Hedgewars' checkbox at the end of the NSIS installation
Tue, 12 Mar 2013 17:18:55 +0100 this should supposedly add hwplay:// schemes to windows, after user presses file association
koda [Tue, 12 Mar 2013 17:18:55 +0100] rev 8722
this should supposedly add hwplay:// schemes to windows, after user presses file association
Tue, 12 Mar 2013 02:30:36 +0100 No more std::string in feedbackdialog.cpp
inu [Tue, 12 Mar 2013 02:30:36 +0100] rev 8721
No more std::string in feedbackdialog.cpp
Tue, 12 Mar 2013 01:32:39 +0100 this should prevent the password prompt from appearing on local games (issue 548)
koda [Tue, 12 Mar 2013 01:32:39 +0100] rev 8720
this should prevent the password prompt from appearing on local games (issue #548)
Mon, 11 Mar 2013 12:21:37 -0400 grrrr
nemo [Mon, 11 Mar 2013 12:21:37 -0400] rev 8719
grrrr
Sun, 10 Mar 2013 19:43:31 +0100 fix bug 552 - reset network button state after use
koda [Sun, 10 Mar 2013 19:43:31 +0100] rev 8718
fix bug #552 - reset network button state after use
Mon, 11 Mar 2013 12:20:59 -0400 this should ensure those other voices play a bit more often.
nemo [Mon, 11 Mar 2013 12:20:59 -0400] rev 8717
this should ensure those other voices play a bit more often.
Sun, 10 Mar 2013 15:44:03 +0100 hit hwplay://server:port and automatically join an unofficial server (on osx right now)
koda [Sun, 10 Mar 2013 15:44:03 +0100] rev 8716
hit hwplay://server:port and automatically join an unofficial server (on osx right now)
Sun, 10 Mar 2013 11:29:00 +0100 oops forgot to move header
koda [Sun, 10 Mar 2013 11:29:00 +0100] rev 8715
oops forgot to move header
Sun, 10 Mar 2013 08:49:40 +0400 Prepend, not append
unc0rr [Sun, 10 Mar 2013 08:49:40 +0400] rev 8714
Prepend, not append
Sat, 09 Mar 2013 23:01:15 -0500 fix highlander - needed new script load function
nemo [Sat, 09 Mar 2013 23:01:15 -0500] rev 8713
fix highlander - needed new script load function
Sat, 09 Mar 2013 22:52:17 -0500 unbreak build
nemo [Sat, 09 Mar 2013 22:52:17 -0500] rev 8712
unbreak build
Sun, 10 Mar 2013 02:41:27 +0100 hooks for opening custom urls on osx (commented out until we decide what to do)
koda [Sun, 10 Mar 2013 02:41:27 +0100] rev 8711
hooks for opening custom urls on osx (commented out until we decide what to do)
Sun, 10 Mar 2013 02:32:25 +0100 cleanup file loading, this codepath can be used to load url schemes
koda [Sun, 10 Mar 2013 02:32:25 +0100] rev 8710
cleanup file loading, this codepath can be used to load url schemes
Sun, 10 Mar 2013 01:27:48 +0100 fix loading files on osx too, the cause was different than other systems
koda [Sun, 10 Mar 2013 01:27:48 +0100] rev 8709
fix loading files on osx too, the cause was different than other systems
Sun, 10 Mar 2013 01:02:15 +0100 move signal handler in hwapplication
koda [Sun, 10 Mar 2013 01:02:15 +0100] rev 8708
move signal handler in hwapplication
Sun, 10 Mar 2013 00:40:00 +0100 alignment
koda [Sun, 10 Mar 2013 00:40:00 +0100] rev 8707
alignment
Sat, 09 Mar 2013 19:23:00 +0100 introducing the bestest flag of all
koda [Sat, 09 Mar 2013 19:23:00 +0100] rev 8706
introducing the bestest flag of all
Sat, 09 Mar 2013 21:40:02 +0400 - Put compiled units into more appropriate dir
unc0rr [Sat, 09 Mar 2013 21:40:02 +0400] rev 8705
- Put compiled units into more appropriate dir - Fix build with .pro file
Sat, 09 Mar 2013 01:22:45 +0100 forgot to update lib names here
koda [Sat, 09 Mar 2013 01:22:45 +0100] rev 8704
forgot to update lib names here
Sat, 09 Mar 2013 01:17:31 +0100 sigh
koda [Sat, 09 Mar 2013 01:17:31 +0100] rev 8703
sigh
Sat, 09 Mar 2013 00:57:09 +0100 have fpc work in the right directory instead of passing the full path of the main module (avoids having full paths in debug build backtraces for the first module only)
koda [Sat, 09 Mar 2013 00:57:09 +0100] rev 8702
have fpc work in the right directory instead of passing the full path of the main module (avoids having full paths in debug build backtraces for the first module only)
Sat, 09 Mar 2013 00:43:26 +0100 stripping
koda [Sat, 09 Mar 2013 00:43:26 +0100] rev 8701
stripping
Sat, 09 Mar 2013 00:41:08 +0100 adjust casing
koda [Sat, 09 Mar 2013 00:41:08 +0100] rev 8700
adjust casing
Sat, 09 Mar 2013 00:38:53 +0100 readd revision info to the cpack generated package
koda [Sat, 09 Mar 2013 00:38:53 +0100] rev 8699
readd revision info to the cpack generated package
Sat, 09 Mar 2013 00:26:25 +0100 move cpack stuff in its own cmake file
koda [Sat, 09 Mar 2013 00:26:25 +0100] rev 8698
move cpack stuff in its own cmake file
Sat, 09 Mar 2013 00:20:58 +0100 fix linking on osx
koda [Sat, 09 Mar 2013 00:20:58 +0100] rev 8697
fix linking on osx
Tue, 12 Mar 2013 23:43:31 +0400 Merge
unc0rr [Tue, 12 Mar 2013 23:43:31 +0400] rev 8696
Merge
Fri, 08 Mar 2013 11:26:47 -0500 typo
nemo [Fri, 08 Mar 2013 11:26:47 -0500] rev 8695
typo
Fri, 08 Mar 2013 13:15:08 +0100 A bit more of Italian translation... in progress. :)
Marco Bresciani [Fri, 08 Mar 2013 13:15:08 +0100] rev 8694
A bit more of Italian translation... in progress. :) Ancora un po' di traduzione italiana... in corso! :-)
Fri, 08 Mar 2013 08:31:34 -0500 *sigh* hopefully there aren't any more of these. add missing tr() to button text
nemo [Fri, 08 Mar 2013 08:31:34 -0500] rev 8693
*sigh* hopefully there aren't any more of these. add missing tr() to button text
Fri, 08 Mar 2013 08:17:11 -0500 lock weapons since script doesn't support custom sets anyway (yet). Use bor on flags to allow other game flags.
nemo [Fri, 08 Mar 2013 08:17:11 -0500] rev 8692
lock weapons since script doesn't support custom sets anyway (yet). Use bor on flags to allow other game flags.
Fri, 08 Mar 2013 08:07:30 -0500 *sigh* sorry. I miss the old, don't-push-if-unsynced-remote-w/o-force. Keep forgetting to pull.
nemo [Fri, 08 Mar 2013 08:07:30 -0500] rev 8691
*sigh* sorry. I miss the old, don't-push-if-unsynced-remote-w/o-force. Keep forgetting to pull.
Fri, 08 Mar 2013 00:36:10 +0400 Unbreak build without stl compatibility
unc0rr [Fri, 08 Mar 2013 00:36:10 +0400] rev 8690
Unbreak build without stl compatibility
Thu, 07 Mar 2013 12:08:03 +0100 merge
koda [Thu, 07 Mar 2013 12:08:03 +0100] rev 8689
merge
Thu, 07 Mar 2013 11:55:00 +0100 even more wrapping with find_package_or_disable_msg
koda [Thu, 07 Mar 2013 11:55:00 +0100] rev 8688
even more wrapping with find_package_or_disable_msg
Thu, 07 Mar 2013 10:16:21 +0100 update option list
koda [Thu, 07 Mar 2013 10:16:21 +0100] rev 8687
update option list
Thu, 07 Mar 2013 10:14:12 +0100 introduce find_package_or_fail/disable to group together similar cmake code
koda [Thu, 07 Mar 2013 10:14:12 +0100] rev 8686
introduce find_package_or_fail/disable to group together similar cmake code
Thu, 07 Mar 2013 10:11:07 +0100 link png library in code on osx
koda [Thu, 07 Mar 2013 10:11:07 +0100] rev 8685
link png library in code on osx
Thu, 07 Mar 2013 11:53:40 +0200 Fix frozen hog rendering
Urbertar [Thu, 07 Mar 2013 11:53:40 +0200] rev 8684
Fix frozen hog rendering
Thu, 07 Mar 2013 11:23:01 +0400 Fix check for flag
unc0rr [Thu, 07 Mar 2013 11:23:01 +0400] rev 8683
Fix check for flag
Fri, 08 Mar 2013 08:06:13 -0500 hopefully closes issues 541, 312 and 503
mikade [Fri, 08 Mar 2013 08:06:13 -0500] rev 8682
hopefully closes issues 541, 312 and 503
Wed, 06 Mar 2013 19:50:25 -0500 yeah. this was a bad idea. the minor difference in thaw speed vs last hog of team never unthawing.
nemo [Wed, 06 Mar 2013 19:50:25 -0500] rev 8681
yeah. this was a bad idea. the minor difference in thaw speed vs last hog of team never unthawing.
Wed, 06 Mar 2013 17:06:35 -0500 prevent an old abuse of parachute to land safely
nemo [Wed, 06 Mar 2013 17:06:35 -0500] rev 8680
prevent an old abuse of parachute to land safely
Wed, 06 Mar 2013 16:00:48 -0500 fix fade to black in training
nemo [Wed, 06 Mar 2013 16:00:48 -0500] rev 8679
fix fade to black in training
Thu, 07 Mar 2013 00:25:11 +0400 PhysFS-aware check for directory existence. Should fix issue 511.
unc0rr [Thu, 07 Mar 2013 00:25:11 +0400] rev 8678
PhysFS-aware check for directory existence. Should fix issue #511.
Wed, 06 Mar 2013 13:03:11 -0500 skip frozen hogs in switch
nemo [Wed, 06 Mar 2013 13:03:11 -0500] rev 8677
skip frozen hogs in switch
Wed, 06 Mar 2013 12:55:48 -0500 Add missing feedback button translation
nemo [Wed, 06 Mar 2013 12:55:48 -0500] rev 8676
Add missing feedback button translation
Wed, 06 Mar 2013 11:13:18 -0500 This has bothered me for the longest time. Move texture so it doesn't overlap. I'd initially had a test for isPaused, but jumping texture bothered me.
nemo [Wed, 06 Mar 2013 11:13:18 -0500] rev 8675
This has bothered me for the longest time. Move texture so it doesn't overlap. I'd initially had a test for isPaused, but jumping texture bothered me.
Wed, 06 Mar 2013 16:48:03 +0100 our cmake modules have become good enough, prefer them over system ones
koda [Wed, 06 Mar 2013 16:48:03 +0100] rev 8674
our cmake modules have become good enough, prefer them over system ones
Wed, 06 Mar 2013 16:47:31 +0100 Backed out changeset 4cccc0520988
koda [Wed, 06 Mar 2013 16:47:31 +0100] rev 8673
Backed out changeset 4cccc0520988
Wed, 06 Mar 2013 16:42:56 +0100 our cmake modules have become good enough, prefer them over system ones
koda [Wed, 06 Mar 2013 16:42:56 +0100] rev 8672
our cmake modules have become good enough, prefer them over system ones
Wed, 06 Mar 2013 16:40:56 +0100 write FindGHC.cmake for haskell stuff
koda [Wed, 06 Mar 2013 16:40:56 +0100] rev 8671
write FindGHC.cmake for haskell stuff
Wed, 06 Mar 2013 09:42:20 -0500 *sigh* I always forget to pull when AFK for a while. btw. why are we still keeping binaries in here? ☹
nemo [Wed, 06 Mar 2013 09:42:20 -0500] rev 8670
*sigh* I always forget to pull when AFK for a while. btw. why are we still keeping binaries in here? ☹
Wed, 06 Mar 2013 15:09:29 +0100 user correct variable and slimmer test, version typos, .dll.a updated
koda [Wed, 06 Mar 2013 15:09:29 +0100] rev 8669
user correct variable and slimmer test, version typos, .dll.a updated
Wed, 06 Mar 2013 08:26:14 -0500 extend time a bit. move to defrosting on team's turn. fairer than using round order I think.
nemo [Wed, 06 Mar 2013 08:26:14 -0500] rev 8668
extend time a bit. move to defrosting on team's turn. fairer than using round order I think.
Wed, 06 Mar 2013 12:18:42 +0100 comas and capitals
koda [Wed, 06 Mar 2013 12:18:42 +0100] rev 8667
comas and capitals
Wed, 06 Mar 2013 12:12:02 +0100 rework ffmpeg/libav/videorec linking and their cmake discovery
koda [Wed, 06 Mar 2013 12:12:02 +0100] rev 8666
rework ffmpeg/libav/videorec linking and their cmake discovery
Wed, 06 Mar 2013 11:18:54 +0100 rewritten findfreepascal, moved checkstack code elsewhere
koda [Wed, 06 Mar 2013 11:18:54 +0100] rev 8665
rewritten findfreepascal, moved checkstack code elsewhere
Wed, 06 Mar 2013 10:13:23 +0100 support old cmake style variables
koda [Wed, 06 Mar 2013 10:13:23 +0100] rev 8664
support old cmake style variables
Wed, 06 Mar 2013 03:49:52 +0100 merge
koda [Wed, 06 Mar 2013 03:49:52 +0100] rev 8663
merge
Wed, 06 Mar 2013 03:46:22 +0100 rewritten findffmpeg.cmake
koda [Wed, 06 Mar 2013 03:46:22 +0100] rev 8662
rewritten findffmpeg.cmake
Wed, 06 Mar 2013 03:11:15 +0100 replace sdl mixer/image version checking with something more robust
koda [Wed, 06 Mar 2013 03:11:15 +0100] rev 8661
replace sdl mixer/image version checking with something more robust
Wed, 06 Mar 2013 02:52:17 +0100 rewritten FindOggVorbis.cmake
koda [Wed, 06 Mar 2013 02:52:17 +0100] rev 8660
rewritten FindOggVorbis.cmake
Wed, 06 Mar 2013 01:28:21 +0100 fail if sparkle not found consciously
koda [Wed, 06 Mar 2013 01:28:21 +0100] rev 8659
fail if sparkle not found consciously
Tue, 05 Mar 2013 20:28:33 -0500 oups
nemo [Tue, 05 Mar 2013 20:28:33 -0500] rev 8658
oups
Wed, 06 Mar 2013 01:24:59 +0100 rework FindSparkle.cmake
koda [Wed, 06 Mar 2013 01:24:59 +0100] rev 8657
rework FindSparkle.cmake
Tue, 05 Mar 2013 19:37:48 -0500 use opacity to indicate thawing. not totally happy w/ effect, but argument was made to indicate some progress towards thaw. drop "exit" since it really wasn't helpful, and not rendering tags, was more annoying than fun.
nemo [Tue, 05 Mar 2013 19:37:48 -0500] rev 8656
use opacity to indicate thawing. not totally happy w/ effect, but argument was made to indicate some progress towards thaw. drop "exit" since it really wasn't helpful, and not rendering tags, was more annoying than fun.
Tue, 05 Mar 2013 16:04:22 -0500 At multiple requests, change ice to be turn based. This is a more modest adjustment of existing code, that can be fairly easily flagged or reverted if desired. It also allows scripts to extend freezing, and preserves fire melting.
nemo [Tue, 05 Mar 2013 16:04:22 -0500] rev 8655
At multiple requests, change ice to be turn based. This is a more modest adjustment of existing code, that can be fairly easily flagged or reverted if desired. It also allows scripts to extend freezing, and preserves fire melting.
Tue, 05 Mar 2013 09:11:28 +0100 escape return and be more friendly with translations
koda [Tue, 05 Mar 2013 09:11:28 +0100] rev 8654
escape return and be more friendly with translations
Mon, 04 Mar 2013 23:33:33 +0100 add link to GPLv2 notice in about page
koda [Mon, 04 Mar 2013 23:33:33 +0100] rev 8653
add link to GPLv2 notice in about page
Mon, 04 Mar 2013 23:27:15 +0100 uniform revision info in about page
koda [Mon, 04 Mar 2013 23:27:15 +0100] rev 8652
uniform revision info in about page
Mon, 04 Mar 2013 23:24:55 +0100 add version info to frontend output too
koda [Mon, 04 Mar 2013 23:24:55 +0100] rev 8651
add version info to frontend output too
Mon, 04 Mar 2013 23:11:28 +0100 version variables confom to naming convention
koda [Mon, 04 Mar 2013 23:11:28 +0100] rev 8650
version variables confom to naming convention
Mon, 04 Mar 2013 22:58:01 +0100 oooooops forgot SHAREPATH is still used somewhere
koda [Mon, 04 Mar 2013 22:58:01 +0100] rev 8649
oooooops forgot SHAREPATH is still used somewhere
Mon, 04 Mar 2013 16:18:21 -0500 lupdate-qt4/lrelease-qt4
nemo [Mon, 04 Mar 2013 16:18:21 -0500] rev 8648
lupdate-qt4/lrelease-qt4
Mon, 04 Mar 2013 14:14:38 -0500 apply variable change here as well
nemo [Mon, 04 Mar 2013 14:14:38 -0500] rev 8647
apply variable change here as well
Mon, 04 Mar 2013 18:27:21 +0100 on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda [Mon, 04 Mar 2013 18:27:21 +0100] rev 8646
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
Mon, 04 Mar 2013 20:16:43 +0400 Oops, forgot this check (fixes crash)
unc0rr [Mon, 04 Mar 2013 20:16:43 +0400] rev 8645
Oops, forgot this check (fixes crash)
Mon, 04 Mar 2013 16:35:17 +0100 typo and doc
koda [Mon, 04 Mar 2013 16:35:17 +0100] rev 8644
typo and doc
Mon, 04 Mar 2013 15:16:06 +0100 fix file association on windows too
koda [Mon, 04 Mar 2013 15:16:06 +0100] rev 8643
fix file association on windows too
Mon, 04 Mar 2013 13:44:33 +0100 use rev info from the just created file when configuring without mercurial
koda [Mon, 04 Mar 2013 13:44:33 +0100] rev 8642
use rev info from the just created file when configuring without mercurial
Mon, 04 Mar 2013 13:30:33 +0100 dump rev and hash in a file to be packed by cpack
koda [Mon, 04 Mar 2013 13:30:33 +0100] rev 8641
dump rev and hash in a file to be packed by cpack
Mon, 04 Mar 2013 13:29:59 +0100 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda [Mon, 04 Mar 2013 13:29:59 +0100] rev 8640
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
Mon, 04 Mar 2013 11:09:36 +0100 hopefully fix bug 523, file extension association
koda [Mon, 04 Mar 2013 11:09:36 +0100] rev 8639
hopefully fix bug #523, file extension association
Mon, 04 Mar 2013 10:33:30 +0100 merge for the win
koda [Mon, 04 Mar 2013 10:33:30 +0100] rev 8638
merge for the win
Mon, 04 Mar 2013 10:33:08 +0100 caught two frontend warnings
koda [Mon, 04 Mar 2013 10:33:08 +0100] rev 8637
caught two frontend warnings
Mon, 04 Mar 2013 10:30:56 +0100 convert HAVE_NETSERVER to check for file existance, so that it's easier to provide missing servers
koda [Mon, 04 Mar 2013 10:30:56 +0100] rev 8636
convert HAVE_NETSERVER to check for file existance, so that it's easier to provide missing servers
Mon, 04 Mar 2013 10:08:38 +0100 convert HW_DEV in ifdef DEBUG clauses
koda [Mon, 04 Mar 2013 10:08:38 +0100] rev 8635
convert HW_DEV in ifdef DEBUG clauses
Sun, 03 Mar 2013 20:59:27 -0500 fix portal/hammer interaction, ban freezer from portal
nemo [Sun, 03 Mar 2013 20:59:27 -0500] rev 8634
fix portal/hammer interaction, ban freezer from portal
Sun, 03 Mar 2013 20:08:55 -0500 keep hogs from sliding while they are being frozen
nemo [Sun, 03 Mar 2013 20:08:55 -0500] rev 8633
keep hogs from sliding while they are being frozen
Sun, 03 Mar 2013 19:43:01 -0500 Make hogs thaw only on enemy turns, make timebox counter decrement only on your turn, adjust knock for frozen hogs, increase damage on frozen hogs, make freezer fuel only reduce when not adjusting angle.
nemo [Sun, 03 Mar 2013 19:43:01 -0500] rev 8632
Make hogs thaw only on enemy turns, make timebox counter decrement only on your turn, adjust knock for frozen hogs, increase damage on frozen hogs, make freezer fuel only reduce when not adjusting angle.
Sun, 03 Mar 2013 14:58:58 -0500 Call act as if attack ended on last shot if switching while in mid multi-shoot. Thanks to AI for discovering this.
nemo [Sun, 03 Mar 2013 14:58:58 -0500] rev 8631
Call act as if attack ended on last shot if switching while in mid multi-shoot. Thanks to AI for discovering this.
Sun, 03 Mar 2013 14:39:55 -0500 add neglected merge
nemo [Sun, 03 Mar 2013 14:39:55 -0500] rev 8630
add neglected merge
Sun, 03 Mar 2013 23:25:34 +0400 Fix team file path
unc0rr [Sun, 03 Mar 2013 23:25:34 +0400] rev 8629
Fix team file path
Sun, 03 Mar 2013 19:35:57 +0200 Fix water on ice setting
Urbertar@gmail.com [Sun, 03 Mar 2013 19:35:57 +0200] rev 8628
Fix water on ice setting
Sun, 03 Mar 2013 23:25:09 +0400 Eh, two players condition seems to make more sense than two clans here
unc0rr [Sun, 03 Mar 2013 23:25:09 +0400] rev 8627
Eh, two players condition seems to make more sense than two clans here
Sun, 03 Mar 2013 19:32:48 +0200 Fix DrawLine bug
Urbertar@gmail.com [Sun, 03 Mar 2013 19:32:48 +0200] rev 8626
Fix DrawLine bug
Sun, 03 Mar 2013 23:23:41 +0400 lol nemo, lol
unc0rr [Sun, 03 Mar 2013 23:23:41 +0400] rev 8625
lol nemo, lol
Fri, 01 Mar 2013 22:32:49 -0500 tweaks to sea ice appearance
nemo [Fri, 01 Mar 2013 22:32:49 -0500] rev 8624
tweaks to sea ice appearance
Fri, 01 Mar 2013 17:22:09 -0500 Possibly fixed issue 533.
dag10 [Fri, 01 Mar 2013 17:22:09 -0500] rev 8623
Possibly fixed issue #533.
Fri, 01 Mar 2013 16:58:00 -0500 Resolves issue 528. Fixed platform-specific order of buttons on seed prompt and new room prompt. Fixed height of back button on all pages -- now aligns to bottom. On pagemain, feedback and dlc buttons no longer fixed size.
dag10 [Fri, 01 Mar 2013 16:58:00 -0500] rev 8622
Resolves issue #528. Fixed platform-specific order of buttons on seed prompt and new room prompt. Fixed height of back button on all pages -- now aligns to bottom. On pagemain, feedback and dlc buttons no longer fixed size.
Fri, 01 Mar 2013 16:12:25 -0500 my turn to do a neglected merge for someone else
nemo [Fri, 01 Mar 2013 16:12:25 -0500] rev 8621
my turn to do a neglected merge for someone else
Sat, 02 Mar 2013 00:16:37 +0400 Review the list of synced messages in isSyncedCommand. Fixes issue 546.
unc0rr [Sat, 02 Mar 2013 00:16:37 +0400] rev 8620
Review the list of synced messages in isSyncedCommand. Fixes issue #546.
Fri, 01 Mar 2013 15:50:00 -0500 Made pressing the button in mapContainer only randomize things if client is master. Fixes issue 545. Also synchronized themes. Fixes issue 547.
dag10 [Fri, 01 Mar 2013 15:50:00 -0500] rev 8619
Made pressing the button in mapContainer only randomize things if client is master. Fixes issue #545. Also synchronized themes. Fixes issue 547.
Fri, 01 Mar 2013 10:38:49 -0500 avoid floating point desync, other script tweaks
Vatten [Fri, 01 Mar 2013 10:38:49 -0500] rev 8618
avoid floating point desync, other script tweaks
Thu, 28 Feb 2013 23:15:33 -0500 So. A while ago, while trying to prevent hogs blowtorching getting turned around, unc0rr altered the old range of blowtorch from 1/8th of 180° up or down, to a 4° gain in upwards and a -4° loss in downwards. He also made it so that starting tunnels could fail to erase sufficient terrain, trapping hogs. Here are a couple of workarounds to more closely approximate old behaviour (do some initial erasure, adjust min/max angles)
nemo [Thu, 28 Feb 2013 23:15:33 -0500] rev 8617
So. A while ago, while trying to prevent hogs blowtorching getting turned around, unc0rr altered the old range of blowtorch from 1/8th of 180° up or down, to a 4° gain in upwards and a -4° loss in downwards. He also made it so that starting tunnels could fail to erase sufficient terrain, trapping hogs. Here are a couple of workarounds to more closely approximate old behaviour (do some initial erasure, adjust min/max angles)
Thu, 28 Feb 2013 22:10:49 -0500 Safety check. The main place this can be a problem is on a mild bowl w/ multiple hogs. Could possibly add a hog collision check in here.
nemo [Thu, 28 Feb 2013 22:10:49 -0500] rev 8616
Safety check. The main place this can be a problem is on a mild bowl w/ multiple hogs. Could possibly add a hog collision check in here.
Fri, 01 Mar 2013 01:05:43 +0100 split version information in engine too
koda [Fri, 01 Mar 2013 01:05:43 +0100] rev 8615
split version information in engine too
Fri, 01 Mar 2013 00:58:37 +0100 drop useless option, automatically set revision and debug info
koda [Fri, 01 Mar 2013 00:58:37 +0100] rev 8614
drop useless option, automatically set revision and debug info
Fri, 01 Mar 2013 00:06:05 +0100 split cVersionString into its three separate components (version, revision, hash) and apply the new values sensibly on the frontend (esp. title, info and feedback)
koda [Fri, 01 Mar 2013 00:06:05 +0100] rev 8613
split cVersionString into its three separate components (version, revision, hash) and apply the new values sensibly on the frontend (esp. title, info and feedback)
Thu, 28 Feb 2013 23:14:11 +0100 mysterious merge
koda [Thu, 28 Feb 2013 23:14:11 +0100] rev 8612
mysterious merge
Thu, 28 Feb 2013 23:05:07 +0100 support WARNING message status on cmake 2.6 (bug 524)
koda [Thu, 28 Feb 2013 23:05:07 +0100] rev 8611
support WARNING message status on cmake 2.6 (bug #524)
Thu, 28 Feb 2013 23:02:12 +0100 correct copyright header on files i added
koda [Thu, 28 Feb 2013 23:02:12 +0100] rev 8610
correct copyright header on files i added
Thu, 28 Feb 2013 22:59:22 +0100 use NETGAME_DEFAULT_PORT macro across frontend sources
koda [Thu, 28 Feb 2013 22:59:22 +0100] rev 8609
use NETGAME_DEFAULT_PORT macro across frontend sources
Thu, 28 Feb 2013 22:47:42 +0100 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda [Thu, 28 Feb 2013 22:47:42 +0100] rev 8608
move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
Thu, 28 Feb 2013 22:39:38 +0100 add icegun everywhere (default, crazy, 1oe) with a qt prob delay crate of 2
koda [Thu, 28 Feb 2013 22:39:38 +0100] rev 8607
add icegun everywhere (default, crazy, 1oe) with a qt prob delay crate of 2
Tue, 04 Jun 2013 16:09:05 +0200 close branch icegun
koda [Tue, 04 Jun 2013 16:09:05 +0200] rev 8606
close branch
Thu, 28 Feb 2013 22:24:32 +0100 add 'One of Everything' in the weaponsets, from nemo's idea
koda [Thu, 28 Feb 2013 22:24:32 +0100] rev 8605
add 'One of Everything' in the weaponsets, from nemo's idea
Thu, 28 Feb 2013 16:38:22 -0500 merge icegun branch w/ default icegun
nemo [Thu, 28 Feb 2013 16:38:22 -0500] rev 8604
merge icegun branch w/ default
Thu, 28 Feb 2013 23:28:01 +0200 Merge
Urbertar@gmail.com [Thu, 28 Feb 2013 23:28:01 +0200] rev 8603
Merge
Thu, 28 Feb 2013 23:24:50 +0200 Draw ice on water
Urbertar@gmail.com [Thu, 28 Feb 2013 23:24:50 +0200] rev 8602
Draw ice on water
Thu, 28 Feb 2013 20:11:16 +0200 Make refactoring. Remove DrawIce function
Urbertar@gmail.com [Thu, 28 Feb 2013 20:11:16 +0200] rev 8601
Make refactoring. Remove DrawIce function
Thu, 28 Feb 2013 19:59:42 +0100 small update of german engine translation
sheepluva [Thu, 28 Feb 2013 19:59:42 +0100] rev 8600
small update of german engine translation
Thu, 28 Feb 2013 09:08:25 -0500 aaagh. remove dead code. again.
nemo [Thu, 28 Feb 2013 09:08:25 -0500] rev 8599
aaagh. remove dead code. again.
Wed, 27 Feb 2013 21:30:33 -0500 Apologies if jaree had done something similar, but didn't see anything in repo pull. This removes Land[] mixed w/ LandPixels[] and streamlines things a little
nemo [Wed, 27 Feb 2013 21:30:33 -0500] rev 8598
Apologies if jaree had done something similar, but didn't see anything in repo pull. This removes Land[] mixed w/ LandPixels[] and streamlines things a little
Wed, 27 Feb 2013 23:15:37 +0100 physfs strikes back
koda [Wed, 27 Feb 2013 23:15:37 +0100] rev 8597
physfs strikes back
Wed, 27 Feb 2013 11:17:45 -0500 define ice edge colour
nemo [Wed, 27 Feb 2013 11:17:45 -0500] rev 8596
define ice edge colour
Wed, 27 Feb 2013 16:44:19 +0100 enable asm only on intel/amd machines
koda [Wed, 27 Feb 2013 16:44:19 +0100] rev 8595
enable asm only on intel/amd machines
Wed, 27 Feb 2013 08:29:21 -0500 remove dead code
nemo [Wed, 27 Feb 2013 08:29:21 -0500] rev 8594
remove dead code
Wed, 27 Feb 2013 16:12:57 +0100 merge physfslayer in default
koda [Wed, 27 Feb 2013 16:12:57 +0100] rev 8593
merge physfslayer in default
Wed, 27 Feb 2013 13:13:34 +0200 Draw ice on water
Urbertar@gmail.com [Wed, 27 Feb 2013 13:13:34 +0200] rev 8592
Draw ice on water
Wed, 27 Feb 2013 16:12:22 +0100 .hgignore
koda [Wed, 27 Feb 2013 16:12:22 +0100] rev 8591
.hgignore
Tue, 26 Feb 2013 20:39:18 -0500 pull icegun into default. it has a few issues, but, pretty close. that way more people will play with it.
nemo [Tue, 26 Feb 2013 20:39:18 -0500] rev 8590
pull icegun into default. it has a few issues, but, pretty close. that way more people will play with it.
Tue, 26 Feb 2013 20:37:58 -0500 merge w/ default icegun
nemo [Tue, 26 Feb 2013 20:37:58 -0500] rev 8589
merge w/ default
Tue, 26 Feb 2013 20:26:49 -0500 huh. how'd we end up needing a merge here... icegun
nemo [Tue, 26 Feb 2013 20:26:49 -0500] rev 8588
huh. how'd we end up needing a merge here...
Tue, 26 Feb 2013 17:04:40 +0200 Separate setting and drawing ice icegun
Urbertar@gmail.com [Tue, 26 Feb 2013 17:04:40 +0200] rev 8587
Separate setting and drawing ice
Tue, 26 Feb 2013 16:46:58 +0200 Make little refactoring icegun
Urbertar@gmail.com [Tue, 26 Feb 2013 16:46:58 +0200] rev 8586
Make little refactoring
Tue, 26 Feb 2013 16:04:35 +0200 Check is lanscape already ice icegun
Urbertar@gmail.com [Tue, 26 Feb 2013 16:04:35 +0200] rev 8585
Check is lanscape already ice
Tue, 26 Feb 2013 09:10:48 -0500 put ice colour in uVariables, add check for land that is already ice icegun
nemo [Tue, 26 Feb 2013 09:10:48 -0500] rev 8584
put ice colour in uVariables, add check for land that is already ice
Tue, 26 Feb 2013 15:15:20 +0200 Change shape of ice to round icegun
Urbertar@gmail.com [Tue, 26 Feb 2013 15:15:20 +0200] rev 8583
Change shape of ice to round
Tue, 26 Feb 2013 11:00:09 +0200 Don't calculate edges of map as edges of landscape icegun
Urbertar@gmail.com [Tue, 26 Feb 2013 11:00:09 +0200] rev 8582
Don't calculate edges of map as edges of landscape
Tue, 26 Feb 2013 10:27:51 +0200 Check bounds of landscape in drawice procedure icegun
Urbertar@gmail.com [Tue, 26 Feb 2013 10:27:51 +0200] rev 8581
Check bounds of landscape in drawice procedure
Mon, 25 Feb 2013 20:45:13 -0500 forgot this loop icegun
nemo [Mon, 25 Feb 2013 20:45:13 -0500] rev 8580
forgot this loop
Mon, 25 Feb 2013 19:19:41 -0500 graphics tweak. flag a couple more overeager setall HH icegun
nemo [Mon, 25 Feb 2013 19:19:41 -0500] rev 8579
graphics tweak. flag a couple more overeager setall HH
Mon, 25 Feb 2013 13:51:45 -0500 ice texture still needs moving to uLandGraphics and circle drawing icegun
nemo [Mon, 25 Feb 2013 13:51:45 -0500] rev 8578
ice texture still needs moving to uLandGraphics and circle drawing
Mon, 25 Feb 2013 11:37:48 +0400 Merge
unc0rr [Mon, 25 Feb 2013 11:37:48 +0400] rev 8577
Merge
Mon, 25 Feb 2013 12:54:50 -0500 workaround for frequent AllHH active call in hedgehog step icegun
nemo [Mon, 25 Feb 2013 12:54:50 -0500] rev 8576
workaround for frequent AllHH active call in hedgehog step
Sun, 24 Feb 2013 15:53:47 -0500 add hiragana/katakana ranges to CJK check.
nemo [Sun, 24 Feb 2013 15:53:47 -0500] rev 8575
add hiragana/katakana ranges to CJK check.
Mon, 25 Feb 2013 12:29:39 -0500 More fiddling w/ sliding icegun
nemo [Mon, 25 Feb 2013 12:29:39 -0500] rev 8574
More fiddling w/ sliding
Sun, 24 Feb 2013 14:14:09 -0500 *sigh* somehow misplaced this. this should have been rd9627d65edf7
nemo [Sun, 24 Feb 2013 14:14:09 -0500] rev 8573
*sigh* somehow misplaced this. this should have been rd9627d65edf7
Mon, 25 Feb 2013 11:35:24 -0500 slight tweak to colours icegun
nemo [Mon, 25 Feb 2013 11:35:24 -0500] rev 8572
slight tweak to colours
Sun, 24 Feb 2013 14:13:27 -0500 add some missing wrapping.
nemo [Sun, 24 Feb 2013 14:13:27 -0500] rev 8571
add some missing wrapping.
Mon, 25 Feb 2013 10:53:33 -0500 quick and dirty and inefficient example of Tiy's suggested terrain sampling. Still needs moving to uLandGraphics icegun
nemo [Mon, 25 Feb 2013 10:53:33 -0500] rev 8570
quick and dirty and inefficient example of Tiy's suggested terrain sampling. Still needs moving to uLandGraphics
Sat, 23 Feb 2013 23:23:02 +0400 Fix issue 537 (empty team created on startup)
unc0rr [Sat, 23 Feb 2013 23:23:02 +0400] rev 8569
Fix issue #537 (empty team created on startup)
Mon, 25 Feb 2013 09:50:56 +0100 savesurf icegun
koda [Mon, 25 Feb 2013 09:50:56 +0100] rev 8568
savesurf
Sat, 23 Feb 2013 12:01:51 +0400 Fix issue 507 (not highlighting friends joins)
unc0rr [Sat, 23 Feb 2013 12:01:51 +0400] rev 8567
Fix issue #507 (not highlighting friends joins)
Sat, 23 Feb 2013 23:01:50 -0500 This and the "retain freezing" stuff could probably use a flag.
nemo [Sat, 23 Feb 2013 23:01:50 -0500] rev 8566
This and the "retain freezing" stuff could probably use a flag.
Mon, 25 Feb 2013 00:00:39 -0500 too aggressive? icegun
nemo [Mon, 25 Feb 2013 00:00:39 -0500] rev 8565
too aggressive?
Fri, 22 Feb 2013 21:44:00 -0500 prevent drilling into hogs w/ drill rocket
nemo [Fri, 22 Feb 2013 21:44:00 -0500] rev 8564
prevent drilling into hogs w/ drill rocket
Sun, 24 Feb 2013 23:07:46 -0500 Trying to improve rendering, sliding and thawing. Messing around w/ making fire thaw faster. icegun
nemo [Sun, 24 Feb 2013 23:07:46 -0500] rev 8563
Trying to improve rendering, sliding and thawing. Messing around w/ making fire thaw faster.
Fri, 22 Feb 2013 19:24:59 -0500 Restore freezing hedgehog for shotgun, sniper rifle and deagle to make unc0rr happy. You'll still be able to get away after throwing cleaver and sticky bomb tho.
nemo [Fri, 22 Feb 2013 19:24:59 -0500] rev 8562
Restore freezing hedgehog for shotgun, sniper rifle and deagle to make unc0rr happy. You'll still be able to get away after throwing cleaver and sticky bomb tho.
Wed, 27 Feb 2013 16:14:24 +0100 close thei branch physfslayer
koda [Wed, 27 Feb 2013 16:14:24 +0100] rev 8561
close thei branch
Sun, 24 Feb 2013 21:44:40 -0500 Messing around w/ Freezer icegun
nemo [Sun, 24 Feb 2013 21:44:40 -0500] rev 8560
Messing around w/ Freezer
Fri, 22 Feb 2013 23:59:52 +0400 Support 'registered only' room flag in frontend
unc0rr [Fri, 22 Feb 2013 23:59:52 +0400] rev 8559
Support 'registered only' room flag in frontend
Mon, 25 Feb 2013 19:48:35 +0100 on windows fpc-linking is the funniest of all physfslayer
koda [Mon, 25 Feb 2013 19:48:35 +0100] rev 8558
on windows fpc-linking is the funniest of all
Sun, 24 Feb 2013 21:40:06 +0200 Add freezing hogs with icegun icegun
Urbertar@gmail.com [Sun, 24 Feb 2013 21:40:06 +0200] rev 8557
Add freezing hogs with icegun
Fri, 22 Feb 2013 14:42:57 -0500 oops. forgot this one.
nemo [Fri, 22 Feb 2013 14:42:57 -0500] rev 8556
oops. forgot this one.
Mon, 25 Feb 2013 10:03:35 +0100 moar docs update physfslayer
koda [Mon, 25 Feb 2013 10:03:35 +0100] rev 8555
moar docs update
Sat, 23 Feb 2013 19:34:02 +0200 Add change ice gun image icegun
Urbertar@gmail.com [Sat, 23 Feb 2013 19:34:02 +0200] rev 8554
Add change ice gun image
Fri, 22 Feb 2013 14:33:21 -0500 Allow switching away from any weapon when during multishoot.
nemo [Fri, 22 Feb 2013 14:33:21 -0500] rev 8553
Allow switching away from any weapon when during multishoot.
Mon, 25 Feb 2013 00:24:09 +0100 upd doc physfslayer
koda [Mon, 25 Feb 2013 00:24:09 +0100] rev 8552
upd doc
Sat, 23 Feb 2013 19:33:26 +0200 Add frozen land texture icegun
Urbertar@gmail.com [Sat, 23 Feb 2013 19:33:26 +0200] rev 8551
Add frozen land texture
Fri, 22 Feb 2013 23:24:20 +0400 This change from r0cd63b963330 caused more troubles than solved. Also fix some warnings.
unc0rr [Fri, 22 Feb 2013 23:24:20 +0400] rev 8550
This change from r0cd63b963330 caused more troubles than solved. Also fix some warnings.
Mon, 25 Feb 2013 00:20:09 +0100 due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not physfslayer
koda [Mon, 25 Feb 2013 00:20:09 +0100] rev 8549
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
Sat, 23 Feb 2013 19:12:11 +0200 Add land freezing icegun
Urbertar@gmail.com [Sat, 23 Feb 2013 19:12:11 +0200] rev 8548
Add land freezing
Fri, 22 Feb 2013 23:21:13 +0400 Global notice with /global command. Can now warn users when doing server restart.
unc0rr [Fri, 22 Feb 2013 23:21:13 +0400] rev 8547
Global notice with /global command. Can now warn users when doing server restart.
Sun, 24 Feb 2013 23:11:30 +0100 documentation physfslayer
koda [Sun, 24 Feb 2013 23:11:30 +0100] rev 8546
documentation
Fri, 22 Feb 2013 11:35:54 +0400 Oh, and # too to prevent occasional game hang when N is followed by #
unc0rr [Fri, 22 Feb 2013 11:35:54 +0400] rev 8545
Oh, and # too to prevent occasional game hang when N is followed by #
Sun, 24 Feb 2013 23:11:00 +0100 perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search physfslayer
koda [Sun, 24 Feb 2013 23:11:00 +0100] rev 8544
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
Fri, 22 Feb 2013 11:33:30 +0400 Flush buffer on N command
unc0rr [Fri, 22 Feb 2013 11:33:30 +0400] rev 8543
Flush buffer on N command
Sun, 24 Feb 2013 19:24:14 +0100 disable unneeded physfs archives (as of bug 529) physfslayer
koda [Sun, 24 Feb 2013 19:24:14 +0100] rev 8542
disable unneeded physfs archives (as of bug #529)
Thu, 21 Feb 2013 22:43:00 +0400 Try to prevent hedgehogs number in team desync
unc0rr [Thu, 21 Feb 2013 22:43:00 +0400] rev 8541
Try to prevent hedgehogs number in team desync
Sun, 24 Feb 2013 19:11:58 +0100 this should hijack the linker name and always pick the bundled physfs when another version is already prsent physfslayer
koda [Sun, 24 Feb 2013 19:11:58 +0100] rev 8540
this should hijack the linker name and always pick the bundled physfs when another version is already prsent
Thu, 21 Feb 2013 22:31:03 +0400 Merge
unc0rr [Thu, 21 Feb 2013 22:31:03 +0400] rev 8539
Merge
Sat, 23 Feb 2013 18:49:45 +0100 blindly updated Android build files for new physfs physfslayer
koda [Sat, 23 Feb 2013 18:49:45 +0100] rev 8538
blindly updated Android build files for new physfs
Thu, 21 Feb 2013 11:13:00 +0400 Merge
unc0rr [Thu, 21 Feb 2013 11:13:00 +0400] rev 8537
Merge
Sat, 23 Feb 2013 18:38:57 +0100 updated ios project files for the new phys build system physfslayer
koda [Sat, 23 Feb 2013 18:38:57 +0100] rev 8536
updated ios project files for the new phys build system
Thu, 21 Feb 2013 11:12:42 +0400 Merge
unc0rr [Thu, 21 Feb 2013 11:12:42 +0400] rev 8535
Merge
Thu, 21 Feb 2013 22:20:43 +0400 Workaround queued signals problem in netclient instead. Should fix everything.
unc0rr [Thu, 21 Feb 2013 22:20:43 +0400] rev 8534
Workaround queued signals problem in netclient instead. Should fix everything.
Fri, 22 Feb 2013 10:12:17 +0100 this should make physfs happy to link on windows too, forcing every function in its proper dll and skipping linklib physfslayer
koda [Fri, 22 Feb 2013 10:12:17 +0100] rev 8533
this should make physfs happy to link on windows too, forcing every function in its proper dll and skipping linklib
Wed, 20 Feb 2013 16:13:08 +0100 Updating Italian translation. In progress, as usual.
Marco Bresciani [Wed, 20 Feb 2013 16:13:08 +0100] rev 8532
Updating Italian translation. In progress, as usual.
Thu, 21 Feb 2013 01:37:04 +0400 Unbreak build
unc0rr [Thu, 21 Feb 2013 01:37:04 +0400] rev 8531
Unbreak build
Fri, 22 Feb 2013 09:53:09 +0100 workaround static physfs static linking on linux physfslayer
koda [Fri, 22 Feb 2013 09:53:09 +0100] rev 8530
workaround static physfs static linking on linux
Thu, 21 Feb 2013 01:35:14 +0400 We need this to fix hedgehog numbers desync (workarounded in previous revision)
unc0rr [Thu, 21 Feb 2013 01:35:14 +0400] rev 8529
We need this to fix hedgehog numbers desync (workarounded in previous revision)
Fri, 22 Feb 2013 06:39:16 +0100 and now compile and link properly physfslayer
koda [Fri, 22 Feb 2013 06:39:16 +0100] rev 8528
and now compile and link properly
Thu, 21 Feb 2013 01:27:21 +0400 Fix stupid mistake which made checker desync almost always
unc0rr [Thu, 21 Feb 2013 01:27:21 +0400] rev 8527
Fix stupid mistake which made checker desync almost always
Fri, 22 Feb 2013 06:38:46 +0100 update cmake files to use the two libraries independently physfslayer
koda [Fri, 22 Feb 2013 06:38:46 +0100] rev 8526
update cmake files to use the two libraries independently
Thu, 21 Feb 2013 01:26:38 +0400 Found another possible source of desync, trying similar workaround on this
unc0rr [Thu, 21 Feb 2013 01:26:38 +0400] rev 8525
Found another possible source of desync, trying similar workaround on this
Fri, 22 Feb 2013 05:43:56 +0100 split extras and src physfslayer
koda [Fri, 22 Feb 2013 05:43:56 +0100] rev 8524
split extras and src
Thu, 21 Feb 2013 00:15:11 +0400 Forbit guest checkers
unc0rr [Thu, 21 Feb 2013 00:15:11 +0400] rev 8523
Forbit guest checkers
Fri, 22 Feb 2013 05:15:48 +0100 use standard library prefix physfslayer
koda [Fri, 22 Feb 2013 05:15:48 +0100] rev 8522
use standard library prefix
Wed, 20 Feb 2013 23:57:01 +0400 Workaround hGetContents blocking all threads with my own version of the function
unc0rr [Wed, 20 Feb 2013 23:57:01 +0400] rev 8521
Workaround hGetContents blocking all threads with my own version of the function
Fri, 22 Feb 2013 05:05:32 +0100 reopen and update branch physfslayer
koda [Fri, 22 Feb 2013 05:05:32 +0100] rev 8520
reopen and update branch
Wed, 20 Feb 2013 22:54:16 +0400 Workaround desync issue if I correctly understand its roots (barely tested)
unc0rr [Wed, 20 Feb 2013 22:54:16 +0400] rev 8519
Workaround desync issue if I correctly understand its roots (barely tested)
Wed, 20 Feb 2013 01:55:23 +0100 fix compiling on osx when you have multiple linkers installed
koda [Wed, 20 Feb 2013 01:55:23 +0100] rev 8518
fix compiling on osx when you have multiple linkers installed
Tue, 19 Feb 2013 22:03:33 +0400 Some fixes
unc0rr [Tue, 19 Feb 2013 22:03:33 +0400] rev 8517
Some fixes
Mon, 18 Feb 2013 14:06:16 -0500 pretty sure esc here is just a holdover from past, and has no use in rearranged implementation.
nemo [Mon, 18 Feb 2013 14:06:16 -0500] rev 8516
pretty sure esc here is just a holdover from past, and has no use in rearranged implementation.
Mon, 18 Feb 2013 23:04:38 +0400 Parse engine output to deside whether simulation ran to the end
unc0rr [Mon, 18 Feb 2013 23:04:38 +0400] rev 8515
Parse engine output to deside whether simulation ran to the end
Mon, 18 Feb 2013 22:47:42 +0400 Clear player's clan info on room join
unc0rr [Mon, 18 Feb 2013 22:47:42 +0400] rev 8514
Clear player's clan info on room join
Mon, 18 Feb 2013 22:21:31 +0400 Disallow kicking the opponent in duel
unc0rr [Mon, 18 Feb 2013 22:21:31 +0400] rev 8513
Disallow kicking the opponent in duel
Mon, 18 Feb 2013 00:22:16 +0100 Update Hedgeroid to current JNA version, remove workaround for a bug they fixed.
Medo <smaxein@googlemail.com> [Mon, 18 Feb 2013 00:22:16 +0100] rev 8512
Update Hedgeroid to current JNA version, remove workaround for a bug they fixed.
Mon, 18 Feb 2013 00:31:16 +0400 Catch exceptions when moving files
unc0rr [Mon, 18 Feb 2013 00:31:16 +0400] rev 8511
Catch exceptions when moving files
Mon, 18 Feb 2013 00:28:09 +0400 No NFData instance for ByteString when ghc >= 7.6
unc0rr [Mon, 18 Feb 2013 00:28:09 +0400] rev 8510
No NFData instance for ByteString when ghc >= 7.6
Mon, 18 Feb 2013 00:22:13 +0400 Sort checked files into dirs
unc0rr [Mon, 18 Feb 2013 00:22:13 +0400] rev 8509
Sort checked files into dirs
Sun, 17 Feb 2013 00:25:53 +0400 - Ensure that team file exists before saving into it (same fix as for hedgewars.ini, due to bug in Qt)
unc0rr [Sun, 17 Feb 2013 00:25:53 +0400] rev 8508
- Ensure that team file exists before saving into it (same fix as for hedgewars.ini, due to bug in Qt) - Fix build with .pro file
Sat, 16 Feb 2013 23:28:16 +0400 Some more work on checker
unc0rr [Sat, 16 Feb 2013 23:28:16 +0400] rev 8507
Some more work on checker
Fri, 15 Feb 2013 00:12:19 +0400 - Fix check for void message
unc0rr [Fri, 15 Feb 2013 00:12:19 +0400] rev 8506
- Fix check for void message - Disable sound in checker
Thu, 14 Feb 2013 00:32:13 +0400 Fix build
unc0rr [Thu, 14 Feb 2013 00:32:13 +0400] rev 8505
Fix build
Wed, 13 Feb 2013 23:00:57 +0400 Ehm... probably this will improve situation with desyncs
unc0rr [Wed, 13 Feb 2013 23:00:57 +0400] rev 8504
Ehm... probably this will improve situation with desyncs
Wed, 13 Feb 2013 22:59:41 +0400 Pass hogs names and hats
unc0rr [Wed, 13 Feb 2013 22:59:41 +0400] rev 8503
Pass hogs names and hats
Wed, 13 Feb 2013 21:13:15 +0400 Fix order of messages
unc0rr [Wed, 13 Feb 2013 21:13:15 +0400] rev 8502
Fix order of messages
Mon, 11 Feb 2013 17:09:35 -0500 restore prior modifier. I think the damage dealt is appropriate to intended uses
nemo [Mon, 11 Feb 2013 17:09:35 -0500] rev 8501
restore prior modifier. I think the damage dealt is appropriate to intended uses
Tue, 29 Jan 2013 16:18:36 +0100 Some more Italian translation... still in progress.
Marco Bresciani [Tue, 29 Jan 2013 16:18:36 +0100] rev 8500
Some more Italian translation... still in progress.
Tue, 12 Feb 2013 23:47:41 +0400 - Add forgotten ammo definitions
unc0rr [Tue, 12 Feb 2013 23:47:41 +0400] rev 8499
- Add forgotten ammo definitions - Fix addteam arguments
Mon, 11 Feb 2013 10:20:07 +0400 Bring back full log strings for commands, just a bit sanitized
unc0rr [Mon, 11 Feb 2013 10:20:07 +0400] rev 8498
Bring back full log strings for commands, just a bit sanitized
Mon, 11 Feb 2013 00:19:15 +0400 Hack checker to run engine with record file received (uses hardcoded paths)
unc0rr [Mon, 11 Feb 2013 00:19:15 +0400] rev 8497
Hack checker to run engine with record file received (uses hardcoded paths)
Mon, 11 Feb 2013 00:14:05 +0400 Prevent 'black team color' error
unc0rr [Mon, 11 Feb 2013 00:14:05 +0400] rev 8496
Prevent 'black team color' error
Sun, 10 Feb 2013 22:58:16 +0400 Oops, forgot path
unc0rr [Sun, 10 Feb 2013 22:58:16 +0400] rev 8495
Oops, forgot path
Sun, 10 Feb 2013 09:50:09 -0500 Cleaver tweaks based on feedback. Nerf damage, shrink radius. This means cleaver will embed into ground quite a bit further.
nemo [Sun, 10 Feb 2013 09:50:09 -0500] rev 8494
Cleaver tweaks based on feedback. Nerf damage, shrink radius. This means cleaver will embed into ground quite a bit further.
Sun, 10 Feb 2013 09:22:29 -0500 oops. more specific ammo tests. maybe could use a few more properties
nemo [Sun, 10 Feb 2013 09:22:29 -0500] rev 8493
oops. more specific ammo tests. maybe could use a few more properties
Sat, 09 Feb 2013 20:28:05 -0500 Allow moving after firing cleaver. This changes multishoot behaviour quite a bit. Needs a lot of testing.
nemo [Sat, 09 Feb 2013 20:28:05 -0500] rev 8492
Allow moving after firing cleaver. This changes multishoot behaviour quite a bit. Needs a lot of testing.
Sat, 09 Feb 2013 19:14:58 -0500 Credit links now yellow instead of blue.
dag10 [Sat, 09 Feb 2013 19:14:58 -0500] rev 8491
Credit links now yellow instead of blue.
Sat, 09 Feb 2013 19:11:32 -0500 Remove Structure from localisation
nemo [Sat, 09 Feb 2013 19:11:32 -0500] rev 8490
Remove Structure from localisation
Sat, 09 Feb 2013 18:58:19 -0500 Implements protocol message JOINING on frontend, so client in a room always displays correct room name, even when room name changes. Fixes issue 522.
dag10 [Sat, 09 Feb 2013 18:58:19 -0500] rev 8489
Implements protocol message JOINING on frontend, so client in a room always displays correct room name, even when room name changes. Fixes issue #522.
Sat, 09 Feb 2013 18:32:51 -0500 Removed in-lineedit labels such as "search:" and "room name:" due to size issues with localization and platform differences.
dag10 [Sat, 09 Feb 2013 18:32:51 -0500] rev 8488
Removed in-lineedit labels such as "search:" and "room name:" due to size issues with localization and platform differences.
Sun, 10 Feb 2013 01:54:24 +0400 Fine, merge :-\
unc0rr [Sun, 10 Feb 2013 01:54:24 +0400] rev 8487
Fine, merge :-\
Sun, 10 Feb 2013 01:52:13 +0400 Send JOINING message in response to FOLLOW. Actual join may still fail due to room restrictions. Not tested.
unc0rr [Sun, 10 Feb 2013 01:52:13 +0400] rev 8486
Send JOINING message in response to FOLLOW. Actual join may still fail due to room restrictions. Not tested.
Sun, 10 Feb 2013 01:45:25 +0400 Fix the checker after some testing
unc0rr [Sun, 10 Feb 2013 01:45:25 +0400] rev 8485
Fix the checker after some testing
Sun, 10 Feb 2013 01:27:32 +0400 New checker of engine messages which is aware of glued together messages
unc0rr [Sun, 10 Feb 2013 01:27:32 +0400] rev 8484
New checker of engine messages which is aware of glued together messages
Sat, 09 Feb 2013 00:11:14 +0400 Also convert teams to complete game config.
unc0rr [Sat, 09 Feb 2013 00:11:14 +0400] rev 8483
Also convert teams to complete game config. The whole feature is still untested at all.
Fri, 08 Feb 2013 23:38:14 +0400 Fix official server build
unc0rr [Fri, 08 Feb 2013 23:38:14 +0400] rev 8482
Fix official server build
Fri, 08 Feb 2013 00:27:07 +0400 - Handle mapgen-specific parameters
unc0rr [Fri, 08 Feb 2013 00:27:07 +0400] rev 8481
- Handle mapgen-specific parameters - Convert ammo set into engine messages
Thu, 07 Feb 2013 00:07:32 +0400 Converter from game parameters to engine commands, not finished yet
unc0rr [Thu, 07 Feb 2013 00:07:32 +0400] rev 8480
Converter from game parameters to engine commands, not finished yet
Mon, 04 Feb 2013 00:13:55 +0400 Some work on loading replay and interaction with checker
unc0rr [Mon, 04 Feb 2013 00:13:55 +0400] rev 8479
Some work on loading replay and interaction with checker
Sat, 02 Feb 2013 22:57:05 +0400 /quit <msg> and /part <msg>
unc0rr [Sat, 02 Feb 2013 22:57:05 +0400] rev 8478
/quit <msg> and /part <msg>
Sat, 02 Feb 2013 20:16:12 +0400 Don't confirm hogs number to room admin when no constraint hit
unc0rr [Sat, 02 Feb 2013 20:16:12 +0400] rev 8477
Don't confirm hogs number to room admin when no constraint hit
Sat, 02 Feb 2013 00:47:34 +0400 Fix server crasher
unc0rr [Sat, 02 Feb 2013 00:47:34 +0400] rev 8476
Fix server crasher
Sat, 09 Feb 2013 15:26:10 -0500 Initial theme selection is now random. Theme prompt now has a search input and no longer uses FlowLayout. (Resolves issue 520)
dag10 [Sat, 09 Feb 2013 15:26:10 -0500] rev 8475
Initial theme selection is now random. Theme prompt now has a search input and no longer uses FlowLayout. (Resolves issue #520)
Sat, 02 Feb 2013 00:33:27 +0400 Start work on the checker. Not it could connect to the server and... crash it.
unc0rr [Sat, 02 Feb 2013 00:33:27 +0400] rev 8474
Start work on the checker. Not it could connect to the server and... crash it.
Fri, 08 Feb 2013 21:22:11 -0500 this should not be exposed
nemo [Fri, 08 Feb 2013 21:22:11 -0500] rev 8473
this should not be exposed
Fri, 08 Feb 2013 15:33:43 +0400 - Collect synced packets to send within 1 second (cSendEmptyPacketTime) into buffer which is flushed each second.
unc0rr [Fri, 08 Feb 2013 15:33:43 +0400] rev 8472
- Collect synced packets to send within 1 second (cSendEmptyPacketTime) into buffer which is flushed each second. - Send empty packet only if there was no other synced message within last second. This should reduce traffic load: less bytes and less packets (less packets is very good for the server too).
Tue, 05 Feb 2013 17:28:12 -0500 Trying to prevent audio mute from endlessly spamming. Untested.
nemo [Tue, 05 Feb 2013 17:28:12 -0500] rev 8471
Trying to prevent audio mute from endlessly spamming. Untested.
Sat, 02 Feb 2013 14:33:35 +0100 Hedgeroid: Removed reference to obsolete libphysfsrwops.so
Medo <smaxein@googlemail.com> [Sat, 02 Feb 2013 14:33:35 +0100] rev 8470
Hedgeroid: Removed reference to obsolete libphysfsrwops.so It is now compiled as part of libphysfs.so
Sat, 02 Feb 2013 14:22:57 +0100 Merge
Medo <smaxein@googlemail.com> [Sat, 02 Feb 2013 14:22:57 +0100] rev 8469
Merge
Fri, 01 Feb 2013 20:15:22 -0500 trying to prevent sticking. PS. code is hard to read when drunk.
nemo [Fri, 01 Feb 2013 20:15:22 -0500] rev 8468
trying to prevent sticking. PS. code is hard to read when drunk.
Fri, 01 Feb 2013 18:07:43 -0500 Made map preview a random/edit button again.
dag10 [Fri, 01 Feb 2013 18:07:43 -0500] rev 8467
Made map preview a random/edit button again. Changed how I fixed a bug in r06541556df53. Removed newline delimiters used in maps' desc.txt. The description label actually auto-wraps :)
Fri, 01 Feb 2013 08:47:07 -0500 forgot this one
nemo [Fri, 01 Feb 2013 08:47:07 -0500] rev 8466
forgot this one
Thu, 31 Jan 2013 02:14:56 +0100 Fix Hedgeroid argc/argv parameter passing to the engine
Medo <smaxein@googlemail.com> [Thu, 31 Jan 2013 02:14:56 +0100] rev 8465
Fix Hedgeroid argc/argv parameter passing to the engine
Thu, 31 Jan 2013 22:13:30 -0500 check datadir instead
nemo [Thu, 31 Jan 2013 22:13:30 -0500] rev 8464
check datadir instead
Thu, 31 Jan 2013 02:14:04 +0100 Move libjnidispatch to jni/ and copy it to libs/ on build
Medo <smaxein@googlemail.com> [Thu, 31 Jan 2013 02:14:04 +0100] rev 8463
Move libjnidispatch to jni/ and copy it to libs/ on build This should fix the build issue where this file is missing after a clean.
Thu, 31 Jan 2013 21:28:08 -0500 this might possibly appease the shoppa players
nemo [Thu, 31 Jan 2013 21:28:08 -0500] rev 8462
this might possibly appease the shoppa players
Wed, 30 Jan 2013 00:56:28 +0100 Fix physfs compilation for android (still getting runtime link errors though)
Medo <smaxein@googlemail.com> [Wed, 30 Jan 2013 00:56:28 +0100] rev 8461
Fix physfs compilation for android (still getting runtime link errors though)
Tue, 29 Jan 2013 13:45:31 -0500 fix EndGame call. w/o a proper exit, demos weren't being saved
nemo [Tue, 29 Jan 2013 13:45:31 -0500] rev 8460
fix EndGame call. w/o a proper exit, demos weren't being saved
Tue, 29 Jan 2013 17:28:47 +0400 Merge
unc0rr [Tue, 29 Jan 2013 17:28:47 +0400] rev 8459
Merge
Tue, 29 Jan 2013 01:41:41 -0500 Added roomnameprompt.h/cpp. Sorry 'bout that.
dag10 [Tue, 29 Jan 2013 01:41:41 -0500] rev 8458
Added roomnameprompt.h/cpp. Sorry 'bout that.
Tue, 29 Jan 2013 10:10:23 +0400 Merge
unc0rr [Tue, 29 Jan 2013 10:10:23 +0400] rev 8457
Merge
Tue, 29 Jan 2013 01:41:41 -0500 Added roomnameprompt.h/cpp. Sorry 'bout that.
dag10 [Tue, 29 Jan 2013 01:41:41 -0500] rev 8456
Added roomnameprompt.h/cpp. Sorry 'bout that.
Mon, 28 Jan 2013 15:54:40 -0500 issue #518
nemo [Mon, 28 Jan 2013 15:54:40 -0500] rev 8455
issue #518
Tue, 29 Jan 2013 00:03:56 +0400 Use Data.ByteString.copy on receive buffer to allow it free no longer used memory
unc0rr [Tue, 29 Jan 2013 00:03:56 +0400] rev 8454
Use Data.ByteString.copy on receive buffer to allow it free no longer used memory
Sun, 27 Jan 2013 20:17:30 -0500 Reorganized layout and appearance of rooms list page.
dag10 [Sun, 27 Jan 2013 20:17:30 -0500] rev 8453
Reorganized layout and appearance of rooms list page. Creating a new room uses a dialog prompt for the room name, which is preset to whatever your last room name was. Removed dotted rectangle around selected cell in rooms list. Removed bug where gamecfgwidget would be in master mode when joining a game as a slave. Can now join selected room when return is pressed. Can also move room selection while room search box has focus.
Mon, 28 Jan 2013 00:50:00 +0400 Also rooms per version stats
unc0rr [Mon, 28 Jan 2013 00:50:00 +0400] rev 8452
Also rooms per version stats
Sun, 27 Jan 2013 21:46:25 +0400 Allow navigating backwards chat widget log while new lines are being added
unc0rr [Sun, 27 Jan 2013 21:46:25 +0400] rev 8451
Allow navigating backwards chat widget log while new lines are being added
Wed, 20 Feb 2013 02:21:58 +0100 add support for clang 3.3 (although there has to be a better way for this) and output right version number webgl
koda [Wed, 20 Feb 2013 02:21:58 +0100] rev 8450
add support for clang 3.3 (although there has to be a better way for this) and output right version number
Sun, 27 Jan 2013 02:09:02 +0100 shut a few frontend warnings out
koda [Sun, 27 Jan 2013 02:09:02 +0100] rev 8449
shut a few frontend warnings out
Wed, 20 Feb 2013 02:21:14 +0100 update FindGLEW to use the same variables as in later CMake files and make sure to include its headers before compiling c stuff webgl
koda [Wed, 20 Feb 2013 02:21:14 +0100] rev 8448
update FindGLEW to use the same variables as in later CMake files and make sure to include its headers before compiling c stuff
Sun, 27 Jan 2013 01:20:50 +0100 shorten the library label a little bit
koda [Sun, 27 Jan 2013 01:20:50 +0100] rev 8447
shorten the library label a little bit
Tue, 19 Feb 2013 22:45:02 +0400 Fix sources so pas2c written in haskell could render them again webgl
unc0rr [Tue, 19 Feb 2013 22:45:02 +0400] rev 8446
Fix sources so pas2c written in haskell could render them again
Sun, 27 Jan 2013 00:44:31 +0100 credits where credit is due
koda [Sun, 27 Jan 2013 00:44:31 +0100] rev 8445
credits where credit is due
Sun, 27 Jan 2013 00:28:57 +0100 update branch webgl
koda [Sun, 27 Jan 2013 00:28:57 +0100] rev 8444
update branch
Sun, 27 Jan 2013 00:01:26 +0100 remove trailing whitespaces from share too
koda [Sun, 27 Jan 2013 00:01:26 +0100] rev 8443
remove trailing whitespaces from share too
Sun, 27 Jan 2013 00:00:33 +0100 whitespaces and tabs again
koda [Sun, 27 Jan 2013 00:00:33 +0100] rev 8442
whitespaces and tabs again
Sat, 26 Jan 2013 23:57:37 +0100 some whitespaces from ios files
koda [Sat, 26 Jan 2013 23:57:37 +0100] rev 8441
some whitespaces from ios files
Sat, 26 Jan 2013 23:56:10 +0100 complete tabs and trailing whitespace formatting on frontend
koda [Sat, 26 Jan 2013 23:56:10 +0100] rev 8440
complete tabs and trailing whitespace formatting on frontend
Sat, 26 Jan 2013 22:59:48 +0400 Not needed anymore
unc0rr [Sat, 26 Jan 2013 22:59:48 +0400] rev 8439
Not needed anymore
Sat, 26 Jan 2013 22:57:03 +0400 Don't resend "team quit" message when client closes engine, then quits room:
unc0rr [Sat, 26 Jan 2013 22:57:03 +0400] rev 8438
Don't resend "team quit" message when client closes engine, then quits room: - Fixes server crashes when client had more than one team in game - Fixes game freeze when half of players quit game
Sat, 26 Jan 2013 19:28:37 +0100 uConsole on a diet
koda [Sat, 26 Jan 2013 19:28:37 +0100] rev 8437
uConsole on a diet
Fri, 25 Jan 2013 22:33:26 +0400 - Also pass unknown cmds to the server when in room
unc0rr [Fri, 25 Jan 2013 22:33:26 +0400] rev 8436
- Also pass unknown cmds to the server when in room - Fix some warnings
Fri, 25 Jan 2013 14:19:55 +0100 small cleanup
sheepluva [Fri, 25 Jan 2013 14:19:55 +0100] rev 8435
small cleanup
Fri, 25 Jan 2013 13:59:27 +0100 big indentation/whitespaces cleanup
sheepluva [Fri, 25 Jan 2013 13:59:27 +0100] rev 8434
big indentation/whitespaces cleanup
Fri, 25 Jan 2013 13:29:20 +0400 Some fixes
unc0rr [Fri, 25 Jan 2013 13:29:20 +0400] rev 8433
Some fixes
Fri, 25 Jan 2013 12:54:24 +0100 small cleanup, fix ancient warning (the "itPlay" one)
sheepluva [Fri, 25 Jan 2013 12:54:24 +0100] rev 8432
small cleanup, fix ancient warning (the "itPlay" one)
Fri, 25 Jan 2013 12:59:06 +0400 Fix finding player's another clan
unc0rr [Fri, 25 Jan 2013 12:59:06 +0400] rev 8431
Fix finding player's another clan
Wed, 23 Jan 2013 16:35:26 -0500 Aesthetic improvements to chat widget. Also fixed the ghosting issue in a few areas by using repaint().
dag10 [Wed, 23 Jan 2013 16:35:26 -0500] rev 8430
Aesthetic improvements to chat widget. Also fixed the ghosting issue in a few areas by using repaint(). Restored "random" button next to "seed" button in mapcontainer widget when in hand-drawn mode.
Wed, 23 Jan 2013 23:57:47 +0400 Oops, got too excited
unc0rr [Wed, 23 Jan 2013 23:57:47 +0400] rev 8429
Oops, got too excited
Wed, 23 Jan 2013 23:54:01 +0400 Fix crashers
unc0rr [Wed, 23 Jan 2013 23:54:01 +0400] rev 8428
Fix crashers
Wed, 23 Jan 2013 04:48:04 +0100 ios, show fps when debugging
koda [Wed, 23 Jan 2013 04:48:04 +0100] rev 8427
ios, show fps when debugging
Wed, 23 Jan 2013 04:42:18 +0100 update sound preferences in ios settings ('sound' means 'sound effects' instead of 'sound enabled')
koda [Wed, 23 Jan 2013 04:42:18 +0100] rev 8426
update sound preferences in ios settings ('sound' means 'sound effects' instead of 'sound enabled')
Wed, 23 Jan 2013 03:37:27 +0100 restored ios project file, updated Game() interface, tweaked arg parsing, updated log writing, minor warnings
koda [Wed, 23 Jan 2013 03:37:27 +0100] rev 8425
restored ios project file, updated Game() interface, tweaked arg parsing, updated log writing, minor warnings
Mon, 21 Jan 2013 21:52:49 -0500 On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
dag10 [Mon, 21 Jan 2013 21:52:49 -0500] rev 8424
On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible. Restored HWForm's min height to 580. Fixed the 2px alignment issue with the map list and map previews' top edges that unC0Rr was whining about. <3
Tue, 22 Jan 2013 00:33:37 +0400 Fix official server build
unc0rr [Tue, 22 Jan 2013 00:33:37 +0400] rev 8423
Fix official server build
Tue, 22 Jan 2013 00:24:44 +0400 Okay, let's try not trust even room admin on this
unc0rr [Tue, 22 Jan 2013 00:24:44 +0400] rev 8422
Okay, let's try not trust even room admin on this
Tue, 22 Jan 2013 00:04:09 +0400 Make number of hedgehogs restriction actually work in network game
unc0rr [Tue, 22 Jan 2013 00:04:09 +0400] rev 8421
Make number of hedgehogs restriction actually work in network game
Mon, 21 Jan 2013 14:14:56 -0500 Removed constant repainting of bgwidget on every frame.
dag10 [Mon, 21 Jan 2013 14:14:56 -0500] rev 8420
Removed constant repainting of bgwidget on every frame.
Mon, 21 Jan 2013 14:07:39 -0500 Prepends an asterisk on maps, styles, and themes that are DLC. (Resolves issue 515)
dag10 [Mon, 21 Jan 2013 14:07:39 -0500] rev 8419
Prepends an asterisk on maps, styles, and themes that are DLC. (Resolves issue #515)
Mon, 21 Jan 2013 13:04:57 -0500 Force-starting a game now only works for client versions >43
dag10 [Mon, 21 Jan 2013 13:04:57 -0500] rev 8418
Force-starting a game now only works for client versions >43
Mon, 21 Jan 2013 12:22:33 +0400 Learn to properly localize strings with numbers pleeeeaaaase
unc0rr [Mon, 21 Jan 2013 12:22:33 +0400] rev 8417
Learn to properly localize strings with numbers pleeeeaaaase
Mon, 21 Jan 2013 02:21:04 -0500 It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server.
dag10 [Mon, 21 Jan 2013 02:21:04 -0500] rev 8416
It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server. Unless the official server is updated, this commit will do nothing new.
Mon, 21 Jan 2013 00:30:18 -0500 Moved room name edit box from footer to top of page. Also shows room name when in slave mode.
dag10 [Mon, 21 Jan 2013 00:30:18 -0500] rev 8415
Moved room name edit box from footer to top of page. Also shows room name when in slave mode. Temporarily increased HWForm's min height from 580 to 610.
Sun, 20 Jan 2013 20:42:20 -0500 Start piano higher (piano on maps that matched land_height was really weird before). Experiment w/ trying to make birdy shrink into distance to avoid odd birdy vanishes if tracking it.
nemo [Sun, 20 Jan 2013 20:42:20 -0500] rev 8414
Start piano higher (piano on maps that matched land_height was really weird before). Experiment w/ trying to make birdy shrink into distance to avoid odd birdy vanishes if tracking it.
Sun, 20 Jan 2013 18:54:18 -0500 restore former cluster behaviour (makes the most diff for the bomb)
nemo [Sun, 20 Jan 2013 18:54:18 -0500] rev 8413
restore former cluster behaviour (makes the most diff for the bomb)
Sun, 20 Jan 2013 23:05:31 +0100 lupdate -pro project_files/hedgewars.pro -no-obsolete
koda [Sun, 20 Jan 2013 23:05:31 +0100] rev 8412
lupdate -pro project_files/hedgewars.pro -no-obsolete yes, I think the lupdate commits should be separate and should contain the -no-obsole flag
Sun, 20 Jan 2013 23:03:27 +0100 reuse the same words with tr() and .arg() in bandialog
koda [Sun, 20 Jan 2013 23:03:27 +0100] rev 8411
reuse the same words with tr() and .arg() in bandialog
Sun, 20 Jan 2013 22:51:26 +0100 fix out of source build
koda [Sun, 20 Jan 2013 22:51:26 +0100] rev 8410
fix out of source build
Mon, 21 Jan 2013 00:07:26 +0400 Merge
unc0rr [Mon, 21 Jan 2013 00:07:26 +0400] rev 8409
Merge
Sat, 19 Jan 2013 20:01:01 -0500 Centered desc label. (Fixes issue 461)
dag10 <gottlieb.drew@gmail.com> [Sat, 19 Jan 2013 20:01:01 -0500] rev 8408
Centered desc label. (Fixes issue #461)
Sat, 19 Jan 2013 18:48:21 -0500 Fixes password not actually saving when "save password" is checked in the HWPasswordDialog called by HWForm.
dag10 <gottlieb.drew@gmail.com> [Sat, 19 Jan 2013 18:48:21 -0500] rev 8407
Fixes password not actually saving when "save password" is checked in the HWPasswordDialog called by HWForm. Added padding to QDialogButtonBox buttons. Fixed code indentation starting on hwform.cpp:1343.
Sat, 19 Jan 2013 17:46:06 -0500 Accidentally left atexit() inside a mac-only section in last revision (rbecac012d502)
dag10 <gottlieb.drew@gmail.com> [Sat, 19 Jan 2013 17:46:06 -0500] rev 8406
Accidentally left atexit() inside a mac-only section in last revision (rbecac012d502)
Sat, 19 Jan 2013 17:33:10 -0500 Moved FileEngineHandler instance in main() to be a pointer released "atexit". (Fixes issue 509)
dag10 <gottlieb.drew@gmail.com> [Sat, 19 Jan 2013 17:33:10 -0500] rev 8405
Moved FileEngineHandler instance in main() to be a pointer released "atexit". (Fixes issue #509)
Sat, 19 Jan 2013 14:11:06 -0500 Moved library version info out of about.html and into a QLabel beneath Hedgehog.png on about page.
dag10 <gottlieb.drew@gmail.com> [Sat, 19 Jan 2013 14:11:06 -0500] rev 8404
Moved library version info out of about.html and into a QLabel beneath Hedgehog.png on about page.
Sat, 19 Jan 2013 21:51:41 +0400 - Allow server admins to use DELEGATE even when not room owner
unc0rr [Sat, 19 Jan 2013 21:51:41 +0400] rev 8403
- Allow server admins to use DELEGATE even when not room owner - Show number of clients per version table on /stats command
Sat, 19 Jan 2013 00:55:51 +0400 Some ignoring
unc0rr [Sat, 19 Jan 2013 00:55:51 +0400] rev 8402
Some ignoring
Sat, 19 Jan 2013 00:51:28 +0400 Server messages localization using Qt's l10n subsystem:
unc0rr [Sat, 19 Jan 2013 00:51:28 +0400] rev 8401
Server messages localization using Qt's l10n subsystem: - Strings to localize are marked with loc function in server sources - CMake finds loc calls and generates C++ header containing array of strings marked - lupdate - ... - PROFIT!
Fri, 18 Jan 2013 11:47:23 +0100 improve tips (issue 472)
koda [Fri, 18 Jan 2013 11:47:23 +0100] rev 8400
improve tips (issue #472)
Fri, 18 Jan 2013 11:32:02 +0100 pt_BR.txt update
lowdread [Fri, 18 Jan 2013 11:32:02 +0100] rev 8399
pt_BR.txt update
Fri, 18 Jan 2013 11:30:09 +0100 pt_PT update
inu [Fri, 18 Jan 2013 11:30:09 +0100] rev 8398
pt_PT update
Fri, 18 Jan 2013 00:41:26 +0400 Don't use same hwFloat variable at both left and right sides of assignment (inlining bug?)
unc0rr [Fri, 18 Jan 2013 00:41:26 +0400] rev 8397
Don't use same hwFloat variable at both left and right sides of assignment (inlining bug?) Fixes issue #482
Thu, 17 Jan 2013 23:17:39 +0400 - Pass unknown chat commands to server
unc0rr [Thu, 17 Jan 2013 23:17:39 +0400] rev 8396
- Pass unknown chat commands to server - Make server recognize /delegate command
Thu, 17 Jan 2013 18:12:30 +0100 small cleanup of helloSounds; note: physfs:// prefix will break sound paths since playSoundFile uses physfs for finding files already
sheepluva [Thu, 17 Jan 2013 18:12:30 +0100] rev 8395
small cleanup of helloSounds; note: physfs:// prefix will break sound paths since playSoundFile uses physfs for finding files already
Thu, 17 Jan 2013 11:16:03 +0400 Merge
unc0rr [Thu, 17 Jan 2013 11:16:03 +0400] rev 8394
Merge
Wed, 16 Jan 2013 18:34:43 -0500 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com> [Wed, 16 Jan 2013 18:34:43 -0500] rev 8393
Can now change theme for static and mission maps. Fixed mission map descriptions that had commas which broke them. Now, you must escape commas in map descriptions. Made bgwidget repaint on animation tick to avoid buffer-not-clearing issue with widgets that change overtop the background leaving a ghost image of the widget's previous state. Generated map is now the default map in the mapconfig widget.
Tue, 15 Jan 2013 12:20:19 +0400 No
unc0rr [Tue, 15 Jan 2013 12:20:19 +0400] rev 8392
No
Tue, 15 Jan 2013 00:52:29 -0500 Fixes build.
dag10 <gottlieb.drew@gmail.com> [Tue, 15 Jan 2013 00:52:29 -0500] rev 8391
Fixes build.
Mon, 14 Jan 2013 22:09:07 -0500 Added "what we use" section to "about" page. From GCI.
dag10 <gottlieb.drew@gmail.com> [Mon, 14 Jan 2013 22:09:07 -0500] rev 8390
Added "what we use" section to "about" page. From GCI.
Mon, 14 Jan 2013 16:04:05 -0500 Fixed feedback submission by correcting Content-Type.
dag10 <gottlieb.drew@gmail.com> [Mon, 14 Jan 2013 16:04:05 -0500] rev 8389
Fixed feedback submission by correcting Content-Type.
Mon, 14 Jan 2013 15:26:00 -0500 Fixed disabled QSpinBox border color.
dag10 <gottlieb.drew@gmail.com> [Mon, 14 Jan 2013 15:26:00 -0500] rev 8388
Fixed disabled QSpinBox border color.
Mon, 14 Jan 2013 14:10:37 -0500 Organized options into more relavant tabs.
dag10 <gottlieb.drew@gmail.com> [Mon, 14 Jan 2013 14:10:37 -0500] rev 8387
Organized options into more relavant tabs. Made QSlider handle larger for easier dragging. Changed initial volume option from a spin box to a slider.
Mon, 14 Jan 2013 21:37:04 +0400 - Fix another ton of bugs and misbehavior
unc0rr [Mon, 14 Jan 2013 21:37:04 +0400] rev 8386
- Fix another ton of bugs and misbehavior - Try my fix to grey colors problem
Mon, 14 Jan 2013 21:17:42 +0400 Convert feedback page to dialog (+some fixes from unC0Rr)
dag10 [Mon, 14 Jan 2013 21:17:42 +0400] rev 8385
Convert feedback page to dialog (+some fixes from unC0Rr)
Mon, 14 Jan 2013 13:28:03 +0100 GCI2012: Abstract Page Load
dag10 [Mon, 14 Jan 2013 13:28:03 +0100] rev 8384
GCI2012: Abstract Page Load
Mon, 14 Jan 2013 13:19:47 +0100 GCI2012: Abstract Hedgewars Dialogs
dag10 [Mon, 14 Jan 2013 13:19:47 +0100] rev 8383
GCI2012: Abstract Hedgewars Dialogs
Mon, 14 Jan 2013 12:45:01 +0100 GCI2012: No More Hovering
dag10 [Mon, 14 Jan 2013 12:45:01 +0100] rev 8382
GCI2012: No More Hovering
Mon, 14 Jan 2013 12:35:01 +0100 move platform code around, based off a gci task by dag10
koda [Mon, 14 Jan 2013 12:35:01 +0100] rev 8381
move platform code around, based off a gci task by dag10
Mon, 14 Jan 2013 12:07:51 +0100 GCI2012: Subscribe for Network
koda [Mon, 14 Jan 2013 12:07:51 +0100] rev 8380
GCI2012: Subscribe for Network
Mon, 14 Jan 2013 11:52:19 +0100 keep engine target name consistent across platforms
koda [Mon, 14 Jan 2013 11:52:19 +0100] rev 8379
keep engine target name consistent across platforms
Mon, 14 Jan 2013 11:28:19 +0100 provide a nice mission description, feel free to improve
koda [Mon, 14 Jan 2013 11:28:19 +0100] rev 8378
provide a nice mission description, feel free to improve
Mon, 14 Jan 2013 11:19:59 +0100 GCI2012: Improve Game Configuration Widget
dag10 [Mon, 14 Jan 2013 11:19:59 +0100] rev 8377
GCI2012: Improve Game Configuration Widget - Refactored mapmodel+datamanager to have two separate map models for static and mission maps, and then three static MapInfos in MapModel for the three special maps (random, maze, drawn). - Created theme selector dialog. - Created seed view/edit dialog. - Enlarged start icon on pagemultiplayer and pagenetgame, and added Start.png. - Moved "Settings" button on pagemultiplayer and pagenetgame from middle of page to page footer. - Added "load drawing" button to mapcontainer widget. - Map preview is no longer the randomize button; The randomize functionality is now in a button of its own. - Map preview no longer grays out (isn't disabled) when in slave mode. - Seed is now viewable and copyable when in slave mode -- but not editable. - You should now use the property master (isMaster() and setMaster()) on gamecfgwidget and mapcontainer instead of the enabled property. This is because some widgets (e.g. "view/edit seed" button and map preview) shouldn't be disabled, when all other widgets should be. - Added mission map descriptions w/ locale support in INI format in mapname/desc.txt if applicable. Use '|' for line break.
Mon, 14 Jan 2013 12:07:06 +0400 Merge
unc0rr [Mon, 14 Jan 2013 12:07:06 +0400] rev 8376
Merge
Sun, 13 Jan 2013 11:14:50 +0400 Fix build
unc0rr [Sun, 13 Jan 2013 11:14:50 +0400] rev 8375
Fix build
Sun, 13 Jan 2013 10:46:01 +0400 Hat selection reworked
dag10 [Sun, 13 Jan 2013 10:46:01 +0400] rev 8374
Hat selection reworked
Sat, 12 Jan 2013 18:37:10 -0500 Prevent camera from moving with auto camera disabled when remote teams are targetting
nemo [Sat, 12 Jan 2013 18:37:10 -0500] rev 8373
Prevent camera from moving with auto camera disabled when remote teams are targetting
Sun, 13 Jan 2013 01:02:08 +0400 Logon procedure for checkers, introduce invisible clients
unc0rr [Sun, 13 Jan 2013 01:02:08 +0400] rev 8372
Logon procedure for checkers, introduce invisible clients
Sat, 12 Jan 2013 01:18:50 +0400 - Start work on checker
unc0rr [Sat, 12 Jan 2013 01:18:50 +0400] rev 8371
- Start work on checker - Various small fixes
Thu, 10 Jan 2013 22:59:46 +0400 Fix tons of warnings
martin_bede [Thu, 10 Jan 2013 22:59:46 +0400] rev 8370
Fix tons of warnings
Thu, 10 Jan 2013 22:54:55 +0400 Throw away stupid Data.Seq
unc0rr [Thu, 10 Jan 2013 22:54:55 +0400] rev 8369
Throw away stupid Data.Seq
Wed, 09 Jan 2013 10:16:10 +0400 Fix build
unc0rr [Wed, 09 Jan 2013 10:16:10 +0400] rev 8368
Fix build
Tue, 08 Jan 2013 21:29:37 +0200 Merged default
vitiv <nikita.utiu@gmail.com> [Tue, 08 Jan 2013 21:29:37 +0200] rev 8367
Merged default
Tue, 08 Jan 2013 00:40:20 +0400 lua API functions to enable or disable game flags
martin_bede [Tue, 08 Jan 2013 00:40:20 +0400] rev 8366
lua API functions to enable or disable game flags
Mon, 07 Jan 2013 08:35:29 -0500 correct rope tip
nemo [Mon, 07 Jan 2013 08:35:29 -0500] rev 8365
correct rope tip
Tue, 08 Jan 2013 21:27:35 +0200 Added "New account" button when connectiong to the official server
vitiv <nikita.utiu@gmail.com> [Tue, 08 Jan 2013 21:27:35 +0200] rev 8364
Added "New account" button when connectiong to the official server
Fri, 04 Jan 2013 21:44:40 +0400 Merge from default flibqtfrontend
unc0rr [Fri, 04 Jan 2013 21:44:40 +0400] rev 8363
Merge from default
Fri, 04 Jan 2013 19:42:49 +0400 - Unbreak build with .pro file
unc0rr [Fri, 04 Jan 2013 19:42:49 +0400] rev 8362
- Unbreak build with .pro file - Cosmetic fixes to video recording stuff
Wed, 02 Jan 2013 18:32:19 +0100 Tips are now loaded from an xml file.
martin_bede [Wed, 02 Jan 2013 18:32:19 +0100] rev 8361
Tips are now loaded from an xml file.
Thu, 03 Jan 2013 10:43:40 +0100 simplified physfs cmake
koda [Thu, 03 Jan 2013 10:43:40 +0100] rev 8360
simplified physfs cmake
Thu, 03 Jan 2013 19:57:17 +0100 Removed wiggle 3D mode, reorder the list of 3D modes.
martin_bede [Thu, 03 Jan 2013 19:57:17 +0100] rev 8359
Removed wiggle 3D mode, reorder the list of 3D modes.
Fri, 04 Jan 2013 03:13:21 +0100 have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda [Fri, 04 Jan 2013 03:13:21 +0100] rev 8358
have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
Fri, 04 Jan 2013 02:58:19 +0100 GCI2012: Resolution Freedom
koda [Fri, 04 Jan 2013 02:58:19 +0100] rev 8357
GCI2012: Resolution Freedom
Thu, 03 Jan 2013 17:14:14 +0200 Tweaked the resolution option layout.
vitiv <nikita.utiu@gmail.com> [Thu, 03 Jan 2013 17:14:14 +0200] rev 8356
Tweaked the resolution option layout.
Wed, 02 Jan 2013 23:13:14 +0100 GCI2012: Unix Qt Signals
martin_bede [Wed, 02 Jan 2013 23:13:14 +0100] rev 8355
GCI2012: Unix Qt Signals
Thu, 03 Jan 2013 15:59:30 +0200 Separated fullscreen and windowed hwengine resolution parameters.
vitiv <nikita.utiu@gmail.com> [Thu, 03 Jan 2013 15:59:30 +0200] rev 8354
Separated fullscreen and windowed hwengine resolution parameters.
Wed, 02 Jan 2013 12:39:50 +0100 simplify entering/leaving pages debug
koda [Wed, 02 Jan 2013 12:39:50 +0100] rev 8353
simplify entering/leaving pages debug
Thu, 03 Jan 2013 15:58:23 +0200 Changed resolution labels on options page.
vitiv <nikita.utiu@gmail.com> [Thu, 03 Jan 2013 15:58:23 +0200] rev 8352
Changed resolution labels on options page.
Wed, 02 Jan 2013 10:11:42 +0100 also have uTouch follow the new NewTurn policy
koda [Wed, 02 Jan 2013 10:11:42 +0100] rev 8351
also have uTouch follow the new NewTurn policy
Mon, 31 Dec 2012 12:12:23 +0200 merged changes
vitiv <nikita.utiu@gmail.com> [Mon, 31 Dec 2012 12:12:23 +0200] rev 8350
merged changes
Tue, 01 Jan 2013 14:21:51 -0500 move onNewTurn, onGameTick and onGameTick20 to try and avoid ParseCommand breakage after nextturn call. Needs testing, but should be safe for most scripts. Also fix locale loading.
nemo [Tue, 01 Jan 2013 14:21:51 -0500] rev 8349
move onNewTurn, onGameTick and onGameTick20 to try and avoid ParseCommand breakage after nextturn call. Needs testing, but should be safe for most scripts. Also fix locale loading.
Sun, 30 Dec 2012 03:00:51 +0100 don't discard older cmake_c_flags
koda [Sun, 30 Dec 2012 03:00:51 +0100] rev 8348
don't discard older cmake_c_flags
Sun, 30 Dec 2012 02:43:24 +0100 GCI2012: CMake List Append
Willie Zhu [Sun, 30 Dec 2012 02:43:24 +0100] rev 8347
GCI2012: CMake List Append
Sat, 29 Dec 2012 22:50:10 +0100 GCI2012: Advanced Keyboard Configuration
dag10 [Sat, 29 Dec 2012 22:50:10 +0100] rev 8346
GCI2012: Advanced Keyboard Configuration - Added "Controls" tab to settings, where you can set master game-wide controls. - Can revert master key bindings to game's default key bind. - Per-team binds now default to "Use my default", but you can override those binds if you want to. - New key binding interface. - Removed redundant second confirmation prompt for deleting a team. - Added "reset all binds" button to the binding interface in both the main settings and team settings. - I discovered that the reason keyboard camera controls were "broken" is because they were never implemented! But don't worry - I took care of that for you, too. :) (this also closes bug #120)
(0) -10000 -7680 tip