diff -r 9b8010f0d12f -r 26b4e864b341 hedgewars/uGearsRender.pas --- a/hedgewars/uGearsRender.pas Sat Jun 29 21:19:02 2019 +0200 +++ b/hedgewars/uGearsRender.pas Sat Jun 29 22:03:44 2019 +0200 @@ -339,18 +339,33 @@ end; procedure RenderAirMineGuiExtras(Gear: PGear; ox, oy: LongInt); -var isChasing: boolean; +var tinted: boolean; begin // render air mine contour, if underwater if (((not SuddenDeathDmg) and (WaterOpacity > cGearContourThreshold)) or (SuddenDeathDmg and (SDWaterOpacity > cGearContourThreshold))) and ((cWaterLine < (hwRound(Gear^.Y) + Gear^.Radius + 16)) or ((WorldEdge = weSea) and ((hwRound(Gear^.X) < LeftX + 24) or (hwRound(Gear^.X) > RightX - 24)))) then begin - isChasing:= ((Gear^.State and gstFrozen) = 0) and (Gear^.Hedgehog <> nil) and (Gear^.Hedgehog^.Gear <> nil) and ((Gear^.State and gstTmpFlag) <> 0) and (Gear^.Tag = 0); - if isChasing then - Tint($FF, $30, $30, $FF); + tinted:= true; + // tint contour based on air mine state: + // not seeking or chasing (frozen, stunned or just launched) + if ((Gear^.State and gstFrozen) <> 0) or ((Gear^.State and gstTmpFlag) = 0) or (Gear^.Tag <> 0) then + // more transparent + Tint($FF, $FF, $FF, $80) + // chasing hog + else if (Gear^.Hedgehog <> nil) and (Gear^.Hedgehog^.Gear <> nil) then + // reddish + Tint($FF, $30, $30, $FF) + // not seeking or chasing (no target) + else if (Gear^.State and gstChooseTarget) = 0 then + // more transparent + Tint($FF, $FF, $FF, $80) + // seeking + else + // default color + tinted:= false; DrawSprite(sprAirMine, ox-16, oy-16, 32); - if isChasing then + if tinted then untint; end; end;