diff -r 2e61bb50cc57 -r 3351a017d4ad project_files/HedgewarsMobile/Classes/GameSetup.m --- a/project_files/HedgewarsMobile/Classes/GameSetup.m Sat Aug 28 00:30:29 2010 +0200 +++ b/project_files/HedgewarsMobile/Classes/GameSetup.m Sat Aug 28 01:37:21 2010 +0200 @@ -388,8 +388,6 @@ if (![modelId hasPrefix:@"iPad"]) // = disable tooltips unless iPad tmpQuality = tmpQuality | 0x00000400; - gameArgs[9] = [[[NSNumber numberWithInteger:tmpQuality] stringValue] UTF8String]; - // prevents using an empty nickname NSString *username; NSString *originalUsername = [self.systemSettings objectForKey:@"username"]; @@ -398,15 +396,17 @@ else username = [[NSString alloc] initWithString:originalUsername]; - gameArgs[0] = [username UTF8String]; //UserNick - gameArgs[1] = [ipcString UTF8String]; //ipcPort - gameArgs[2] = [[[self.systemSettings objectForKey:@"sound"] stringValue] UTF8String]; //isSoundEnabled - gameArgs[3] = [[[self.systemSettings objectForKey:@"music"] stringValue] UTF8String]; //isMusicEnabled - gameArgs[4] = [localeString UTF8String]; //cLocaleFName - gameArgs[5] = [[[self.systemSettings objectForKey:@"alternate"] stringValue] UTF8String]; //cAltDamage - gameArgs[6] = [wSize UTF8String]; //cScreenHeight - gameArgs[7] = [hSize UTF8String]; //cScreenWidth - gameArgs[8] = NULL; //recordFileName + gameArgs[ 0] = [ipcString UTF8String]; //ipcPort + gameArgs[ 1] = [wSize UTF8String]; //cScreenHeight + gameArgs[ 2] = [hSize UTF8String]; //cScreenWidth + gameArgs[ 3] = [[[NSNumber numberWithInteger:tmpQuality] stringValue] UTF8String]; //quality + gameArgs[ 4] = [localeString UTF8String]; //cLocaleFName + gameArgs[ 5] = [username UTF8String]; //UserNick + gameArgs[ 6] = [[[self.systemSettings objectForKey:@"sound"] stringValue] UTF8String]; //isSoundEnabled + gameArgs[ 7] = [[[self.systemSettings objectForKey:@"music"] stringValue] UTF8String]; //isMusicEnabled + gameArgs[ 8] = [[[self.systemSettings objectForKey:@"alternate"] stringValue] UTF8String]; //cAltDamage + gameArgs[ 9] = [[[self.systemSettings objectForKey:@"ready"] stringValue] UTF8String]; //cReady + gameArgs[10] = NULL; //recordFileName [wSize release]; [hSize release];