diff -r cfc44db21d72 -r 627e76986a08 hedgewars/GSHandlers.inc --- a/hedgewars/GSHandlers.inc Sun Mar 03 19:32:48 2013 +0200 +++ b/hedgewars/GSHandlers.inc Sun Mar 03 19:35:57 2013 +0200 @@ -5182,14 +5182,14 @@ begin FillRoundInLandWithIce(Target.X, Target.Y, iceRadius); SetAllHHToActive; - IceState := iceWaitNextTarget; + IceState := iceWaitCollision; end; if (IceState = iceCollideWithWater) and ((GameTicks - IceTime) > groundFreezingTime) then begin DrawIceBreak(Target.X, cWaterLine - iceHeight, iceRadius, iceHeight); SetAllHHToActive; - IceState := iceWaitNextTarget; + IceState := iceWaitCollision; end; // freeze nearby hogs