diff -r 736abcc1915f -r 9be28be004d4 share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua Fri Dec 06 15:37:15 2013 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua Fri Dec 06 17:01:40 2013 +0100 @@ -24,7 +24,7 @@ -- mission objectives local goals = { [dialog01] = {missionName, loc("Getting ready"), loc("Collect the icegun and get the device part from Thanta"), 1, 4500}, - [dialog02] = {missionName, loc("Win"), loc("Congratulations, you got the part!"), 1, 3500}, + [dialog02] = {missionName, loc("Win"), loc("Congratulations, you collected the device part!"), 1, 3500}, } -- crates local icegunY = 1950 @@ -487,12 +487,12 @@ -- DIALOG 01 - Start, welcome to moon AddSkipFunction(dialog01, Skipanim, {dialog01}) table.insert(dialog01, {func = AnimWait, args = {hero.gear, 3000}}) - table.insert(dialog01, {func = AnimCaption, args = {hero.gear, loc("In the Ice Planet, where ice rules..."), 5000}}) - table.insert(dialog01, {func = AnimSay, args = {ally.gear, loc("Finaly you are here..."), SAY_SAY, 2000}}) + table.insert(dialog01, {func = AnimCaption, args = {hero.gear, loc("On the Ice Planet, where ice rules..."), 5000}}) + table.insert(dialog01, {func = AnimSay, args = {ally.gear, loc("Finally you are here..."), SAY_SAY, 2000}}) table.insert(dialog01, {func = AnimWait, args = {hero.gear, 2000}}) table.insert(dialog01, {func = AnimSay, args = {hero.gear, loc("Hi! Nice to meet you"), SAY_SAY, 3000}}) table.insert(dialog01, {func = AnimWait, args = {ally.gear, 2000}}) - table.insert(dialog01, {func = AnimSay, args = {ally.gear, loc("Listen carefuly! The bandit leader, Thanta, has recently found a very strange device"), SAY_SAY, 4000}}) + table.insert(dialog01, {func = AnimSay, args = {ally.gear, loc("Listen carefully! The bandit leader, Thanta, has recently found a very strange device"), SAY_SAY, 4000}}) table.insert(dialog01, {func = AnimSay, args = {ally.gear, loc("He doesn't know it but this device is a part of the anti-gravity device"), SAY_SAY, 2500}}) table.insert(dialog01, {func = AnimWait, args = {hero.gear, 8000}}) table.insert(dialog01, {func = AnimSay, args = {hero.gear, loc("Nice, then I should get the part as soon as possible!"), SAY_SAY, 4000}}) @@ -504,7 +504,7 @@ -- DIALOG 02 - Hero got to Thant2 AddSkipFunction(dialog02, Skipanim, {dialog02}) table.insert(dialog02, {func = AnimWait, args = {hero.gear, 3000}}) - table.insert(dialog02, {func = AnimCaption, args = {hero.gear, loc("Congratulations, now you can take Thanta's part..."), 5000}}) + table.insert(dialog02, {func = AnimCaption, args = {hero.gear, loc("Congratulations, now you can take Thanta's device part..."), 5000}}) table.insert(dialog02, {func = AnimSay, args = {bandit1.gear, loc("Oh! Please spare me. You can take all my treasures!"), SAY_SAY, 3000}}) table.insert(dialog02, {func = AnimWait, args = {hero.gear, 5000}}) table.insert(dialog02, {func = AnimSay, args = {hero.gear, loc("I just want the strange device you found!"), SAY_SAY, 3000}}) @@ -517,7 +517,7 @@ function actionsOnWin() saveCompletedStatus(4) - SendStat(siGameResult, loc("Congratulations, you got the part!")) + SendStat(siGameResult, loc("Congratulations, you acquired the device part!")) SendStat(siCustomAchievement, loc("At the end of the game your health was ")..GetHealth(hero.gear)) -- maybe add number of tries for each part? SendStat(siPlayerKills,'1',teamC.name)