diff -r c28a86f379f6 -r a8ddf681ba7d project_files/HedgewarsMobile/Classes/GameSetup.m --- a/project_files/HedgewarsMobile/Classes/GameSetup.m Sat Jul 03 15:31:36 2010 +0200 +++ b/project_files/HedgewarsMobile/Classes/GameSetup.m Sun Jul 04 00:33:59 2010 +0200 @@ -98,20 +98,26 @@ NSString *weaponPath = [[NSString alloc] initWithFormat:@"%@/%@",WEAPONS_DIRECTORY(),ammostoreName]; NSDictionary *ammoData = [[NSDictionary alloc] initWithContentsOfFile:weaponPath]; [weaponPath release]; + NSString *update = @""; - NSString *ammloadt = [[NSString alloc] initWithFormat:@"eammloadt %@", [ammoData objectForKey:@"ammostore_initialqt"]]; + // if we're loading an older version of ammos fill the engine message with 0s + int diff = CURRENT_AMMOSIZE - [[ammoData objectForKey:@"version"] intValue]; + if (diff != 0) + update = [NSString stringWithCharacters:(const unichar*)"0000000000000000000000000000000000" length:diff]; + + NSString *ammloadt = [[NSString alloc] initWithFormat:@"eammloadt %@%@", [ammoData objectForKey:@"ammostore_initialqt"], update]; [self sendToEngine: ammloadt]; [ammloadt release]; - NSString *ammprob = [[NSString alloc] initWithFormat:@"eammprob %@", [ammoData objectForKey:@"ammostore_probability"]]; + NSString *ammprob = [[NSString alloc] initWithFormat:@"eammprob %@%@", [ammoData objectForKey:@"ammostore_probability"], update]; [self sendToEngine: ammprob]; [ammprob release]; - NSString *ammdelay = [[NSString alloc] initWithFormat:@"eammdelay %@", [ammoData objectForKey:@"ammostore_delay"]]; + NSString *ammdelay = [[NSString alloc] initWithFormat:@"eammdelay %@%@", [ammoData objectForKey:@"ammostore_delay"], update]; [self sendToEngine: ammdelay]; [ammdelay release]; - NSString *ammreinf = [[NSString alloc] initWithFormat:@"eammreinf %@", [ammoData objectForKey:@"ammostore_crate"]]; + NSString *ammreinf = [[NSString alloc] initWithFormat:@"eammreinf %@%@", [ammoData objectForKey:@"ammostore_crate"], update]; [self sendToEngine: ammreinf]; [ammreinf release];